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Enhancement Request: Trigger Regeneration more Flexibly #298
Labels
enhancement
improvement to existing feature
Milestone
Based on my understanding, this module triggers regeneration if an actor has an item that exactly matches one of two words (Regeneration or Self-Repair). I would like to see that changed to trigger on any item that starts with one of those strings allowing items with names like Regeneration, Vampire and Regeneration, Lycanthrope to be used to the same effect. This in turn allows for more options in how to manage the items.
I've made this change in my local copy of the module by changing line 35 of
dnd5e-helpers/scripts/modules/Regeneration.js
from:to:
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