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Releases: trippsc2/OpenTracker

0.7.1-beta

05 Apr 00:43
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0.7.1-beta Pre-release
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  • Reworked event structure to optimize performance.
  • Fixed a few issues regarding logic for locations.

0.7.0-beta

02 Apr 17:44
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0.7.0-beta Pre-release
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  • Changed the handling of unknown boss accessibility in Boss Shuffle to return SequenceBreak if some boss types are defeatable and Normal if all boss types are defeatable.
  • Changed the handling of dungeon items to return Partial if some of the items are accessible until the maximum number of items in the section that are accessible has been collected.
  • Changed clearing a location to do so 1 item at a time to check for partial sections.

0.6.2-beta

01 Apr 16:41
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0.6.2-beta Pre-release
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  • Corrected item UI problem that allowed item counts to go below zero.
  • Fixed item count at Stumpy location.
  • Reworked South Dark World and all related regions/locations to correct misunderstanding in how Inverted Entrance rando works.
  • Added Aga2 as a boss prize that unlocks access to the Ganon hole in entrance randomizer, but is always aquirable to account for Fast Ganon requirements.
  • Fixed issue with MSI installer that caused two files to be omitted.

0.6.1-beta

30 Mar 13:24
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0.6.1-beta Pre-release
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No changes from 0.6.0 for non-macOS. This is the first release with a macOS app bundle.

DISCLAMER: I am not a macOS user nor familiar with the OS. There may be bugs to work through on this platform that do not exist on the others. Please let me know as they arise and I'll do my best to resolve them.

0.6.0-beta

30 Mar 02:24
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0.6.0-beta Pre-release
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  • Implemented Save/Load.

This will be the last major beta revision.

0.5.0-beta

29 Mar 19:35
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0.5.0-beta Pre-release
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  • Implemented Undo/Redo with standard hotkeys.

0.4.0-beta

29 Mar 00:44
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0.4.0-beta Pre-release
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  • Hotkeys have been implemented for resetting the tracker (F5) and toggling Display All Locations (F11).
  • App Settings menu has been revamped. Color Selection has been moved to a separated dialog box and all other options are in the menu.
  • Various logic updates and bugfixes.

0.3.2-beta

27 Mar 12:17
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0.3.2-beta Pre-release
Pre-release
  • Fixed King's Tomb accessibility in Entrance rando.

0.3.1-beta

27 Mar 01:08
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0.3.1-beta Pre-release
Pre-release
  • Fixed Hammer House accessibility in Entrance rando.
  • Fixed Bombable Shack accessibility in Entrance rando.
  • Fixed EDM Top Connector accessibility in Entrance rando.
  • Fixed Misery Mire entrance accessibility in Entrance rando.
  • Fixed Dark Central Bonk Rocks accessibility in Entrance rando.
  • Fixed Floating Island and Bumper Cave items not showing in Entrance rando.
  • Fixed Bumper Cave accessibility.
  • Fixed Rupee Cave accessibility.
  • Fixed Turtle Rock Tunnel region accessibility in Inverted Entrance rando.
  • Fixed West Dark Death Mountain bottom region accessibility by flute in Inverted rando.
  • Fixed Castle Tower Entrance accessibility in Inverted Entrance rando.
  • Added markable item to the Bumper Cave.

0.3.0-beta

26 Mar 23:34
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0.3.0-beta Pre-release
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  • Implemented entrance location marking on the map.
  • Renamed "Visible item" in code to "Marking" and separated the object from items.