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Make T8CodeMesh (fully) type-general #2151

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DanielDoehring opened this issue Nov 8, 2024 · 0 comments · Fixed by #2154
Closed

Make T8CodeMesh (fully) type-general #2151

DanielDoehring opened this issue Nov 8, 2024 · 0 comments · Fixed by #2154
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consistency Make Michael happy

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@DanielDoehring
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Following upon #2128, #2136, #2129 the T8CodeMesh should also eliminate hard-codings to Float64 such as

element_coords = Array{Float64}(undef, 3)

element_coords = Vector{Float64}(undef, 3)

mesh = new{NDIMS, Float64, typeof(is_parallel), NDIMS + 2, length(nodes)}(forest,

reference_coordinates = Vector{Float64}(undef, 3)

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