1. Download the ZinnaCocoaTouch library.
and put it somewhere in your working directory.
Add the library to your project from XCode.
If you see the library files appear in XCode like this then it's great.
Open your Project settings → Build phases. In the Target Dependencies, add ZinniaCocoaTouch
Next, in the Link Binary With Libraries, add ZinniaCocoaTouch.framework
To make the provided model (ZinniaCocoaTouch/Supporting Files/handwriting.model
) bundled with the build, add a Copy Files Phases
If your project doesn't compile, check the Build Settings for whether the header has been properly configured.
That's it! You have successfully integrated Zinnia to your project. Happy coding!