diff --git a/SamTFE/Sources/Entities/MusicHolder.es b/SamTFE/Sources/Entities/MusicHolder.es index 8a1c395e..f4ba8b81 100644 --- a/SamTFE/Sources/Entities/MusicHolder.es +++ b/SamTFE/Sources/Entities/MusicHolder.es @@ -658,30 +658,30 @@ procedures: } } // Fix Alley Of Sphinxes textures - if ( strModName=="" && strLevelName=="11_AlleyOfSphinxes") { + if (/* strModName=="" && */ strLevelName=="11_AlleyOfSphinxes") { FixTexturesOnAlleyOfSphinxes(); } } else if(iBugFixMetod == 2) { // Fix textures - if ( strModName=="" && strLevelName=="04_ValleyOfTheKings") { + if (/* strModName=="" && */ strLevelName=="04_ValleyOfTheKings") { FixTexturesValleyOfTheKings(); - } else if ( strModName=="" && strLevelName=="07_Dunes") { + } else if (/* strModName=="" && */ strLevelName=="07_Dunes") { FixTexturesDunes(); - } else if ( strModName=="" && strLevelName=="08_Suburbs") { + } else if (/* strModName=="" && */ strLevelName=="08_Suburbs") { FixTexturesSuburbs(); - } else if ( strModName=="" && strLevelName=="10_Metropolis") { + } else if (/* strModName=="" && */ strLevelName=="10_Metropolis") { FixTexturesMetropolis(); - } else if ( strModName=="" && strLevelName=="11_AlleyOfSphinxes") { + } else if (/* strModName=="" && */ strLevelName=="11_AlleyOfSphinxes") { FixTexturesAlleyOfSphinxes(); - } else if ( strModName=="" && strLevelName=="12_Karnak") { + } else if (/* strModName=="" && */ strLevelName=="12_Karnak") { FixTexturesKarnak(); - } else if ( /* strModName=="" && */ strLevelName=="13_Luxor") { + } else if (/* strModName=="" && */ strLevelName=="13_Luxor") { FixTexturesLuxor(); - } else if ( strModName=="" && strLevelName=="14_SacredYards") { + } else if (/* strModName=="" && */ strLevelName=="14_SacredYards") { FixTexturesSacredYards(); - } else if ( strModName=="" && strLevelName=="KarnakDemo") { + } else if (/* strModName=="" && */ strLevelName=="KarnakDemo") { FixTexturesKarnakDemo(); - } else if ( strModName=="" && strLevelName=="Intro") { + } else if (/* strModName=="" && */ strLevelName=="Intro") { FixTexturesIntro(); } } diff --git a/SamTFE/Sources/GameMP/Game.cpp b/SamTFE/Sources/GameMP/Game.cpp index 19cc9e1d..70ab89a6 100644 --- a/SamTFE/Sources/GameMP/Game.cpp +++ b/SamTFE/Sources/GameMP/Game.cpp @@ -438,30 +438,30 @@ void MaybeDiscardLastLines(void) } } // Fix Alley Of Sphinxes textures - if ( strModName=="" && strLevelName=="11_AlleyOfSphinxes") { + if (/* strModName=="" && */ strLevelName=="11_AlleyOfSphinxes") { _FixTexturesOnAlleyOfSphinxes(); } } else if (iBugFixMetod == 2) { // Fix textures - if ( strModName=="" && strLevelName=="04_ValleyOfTheKings") { + if (/* strModName==""&& */ strLevelName=="04_ValleyOfTheKings") { _FixTexturesValleyOfTheKings(); - } else if ( strModName=="" && strLevelName=="07_Dunes") { + } else if (/* strModName=="" && */ strLevelName=="07_Dunes") { _FixTexturesDunes(); - } else if ( strModName=="" && strLevelName=="08_Suburbs") { + } else if (/* strModName=="" && */ strLevelName=="08_Suburbs") { _FixTexturesSuburbs(); - } else if ( strModName=="" && strLevelName=="10_Metropolis") { + } else if (/* strModName=="" && */ strLevelName=="10_Metropolis") { _FixTexturesMetropolis(); - } else if ( strModName=="" && strLevelName=="11_AlleyOfSphinxes") { + } else if (/* strModName=="" && */ strLevelName=="11_AlleyOfSphinxes") { _FixTexturesAlleyOfSphinxes(); - } else if ( strModName=="" && strLevelName=="12_Karnak") { + } else if (/* strModName=="" && */ strLevelName=="12_Karnak") { _FixTexturesKarnak(); } else if (/* strModName=="" && */ strLevelName=="13_Luxor") { _FixTexturesLuxor(); - } else if ( strModName=="" && strLevelName=="14_SacredYards") { + } else if (/* strModName=="" && */ strLevelName=="14_SacredYards") { _FixTexturesSacredYards(); - } else if ( strModName=="" && strLevelName=="KarnakDemo") { + } else if (/* strModName=="" && */ strLevelName=="KarnakDemo") { _FixTexturesKarnakDemo(); - } else if ( strModName=="" && strLevelName=="Intro") { + } else if (/* strModName=="" && */ strLevelName=="Intro") { _FixTexturesIntro(); } } diff --git a/SamTFE/Sources/GameMP/Map.cpp b/SamTFE/Sources/GameMP/Map.cpp index af9e002f..40202d60 100644 --- a/SamTFE/Sources/GameMP/Map.cpp +++ b/SamTFE/Sources/GameMP/Map.cpp @@ -375,7 +375,7 @@ void RenderMap( CDrawPort *pdp, ULONG ulLevelMask, CProgressHookInfo *pphi) pdp->PutTexture( &_toMapBcgRD, PIXaabbox2D( PIX2D(pixC2S,pixR2S), PIX2D(pixC2E,pixR2E)), C_WHITE|255); // render icons - for( INDEX iIcon=0; iIcon