diff --git a/CHANGELOG.md b/CHANGELOG.md index 242174b9..a98e8ac7 100755 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -190,3 +190,13 @@ All notable changes to this project will be documented in this file. This fix affects the following levels: "Intro", "Karnak Demo", "Valley Of TheKings", "Dunes", "Suburbs", "Metropolis", "Alley Of Sphinxes", "Karnak", "Luxor", "Sacred Yards". Other levels do not have this bug. + +## 2023-10-20 - 2023-10-21 +- Fixed non-rendering of textures on some levels. See fix https://github.com/tx00100xt/SeriousSamClassic-VK/issues/31 +- Fixed a bug in multiplayer when changing levels. See fix https://github.com/tx00100xt/SeriousSamClassic-VK/issues/32 +- Add hud_bWeaponsIconScale var for scale HUD weapons icon. +- Large weapon icons are set by default. +- Added new Scripts and updated other. +- Removed SE1_10b.gro, because not used now. +- Additional light sources for XPLUS also. +- Restored the original menu design as in TFE (grid, clouds and so on).