diff --git a/404.html b/404.html index 9e1fa741..6af0e9a2 100644 --- a/404.html +++ b/404.html @@ -37,7 +37,7 @@
@@ -141,7 +141,7 @@Site built with pkgdown 2.1.0.
+Site built with pkgdown 2.1.1.
diff --git a/CONTRIBUTING.html b/CONTRIBUTING.html index 6100dfec..1adad1b9 100644 --- a/CONTRIBUTING.html +++ b/CONTRIBUTING.html @@ -17,7 +17,7 @@ @@ -129,7 +129,7 @@Site built with pkgdown 2.1.0.
+Site built with pkgdown 2.1.1.
diff --git a/authors.html b/authors.html index 5fce27a2..9309ab20 100644 --- a/authors.html +++ b/authors.html @@ -17,7 +17,7 @@ @@ -109,14 +109,14 @@Morgan-Wall T (2024). rayshader: Create Maps and Visualize Data in 2D and 3D. -R package version 0.38.1, +R package version 0.38.4, https://github.com/tylermorganwall/rayshader, https://www.rayshader.com.
@Manual{, title = {rayshader: Create Maps and Visualize Data in 2D and 3D}, author = {Tyler Morgan-Wall}, year = {2024}, - note = {R package version 0.38.1, + note = {R package version 0.38.4, https://github.com/tylermorganwall/rayshader}, url = {https://www.rayshader.com}, }@@ -132,7 +132,7 @@
#none
-
convert_rgl_to_raymesh(save_shadow = TRUE)
convert_rgl_to_raymesh(
+ save_shadow = TRUE,
+ water_attenuation = 0,
+ water_surface_color = TRUE,
+ water_ior = 1
+)
Default `FALSE`. If `TRUE`, this saves a plane with the shadow texture below the model.
Default `0`, no attenuation. Amount that light should be attenuated when traveling through water.
Default `TRUE`. Whether the water should have a colored surface or not. This is in contrast to +setting a non-zero water attenuation, where the color comes from the attenuation of light in the water itself.
Default `1`. Water index of refraction.
#None
-
#Test
-
#Fake example
-
#Fake example
-
#Fake example
-
#Fake example
-
#Fake example
-
#Fake example
-
# This is the full code (commented out) used to generate this dataset from the original data:
#counties = sf::st_read("tl_2016_06_cousub.shp")
#monterey_counties_sf = sf::st_crop(counties, attr(montereybay,"extent"))
-
# This is the full code (commented out) used to generate this dataset from the original data:
#counties = sf::st_read("tl_2015_06_prisecroads.shp")
#monterey_roads_sf = sf::st_crop(counties, attr(montereybay,"extent"))
-
#Fake example
-
Default `rayrender::diffuse()`. The material properties of the object file. Only used if `override_material = TRUE`
Default `0`, no attenuation. Amount that light should be attenuated when traveling through water. This +calculates 1-color
Default `TRUE`. Whether the water should have a colored surface or not. This is in contrast to +setting a non-zero water attenuation, where the color comes from the attenuation of light in the water itself.
Default `1`. Water index of refraction.
Default `FALSE`. Whether to override the default diffuse material with that in argument `material`.
Default `1`. Radius of 3D points (rendered with `render_points()`). This scales the existing +
Default `0.5`. Radius of 3D points (rendered with `render_points()`). This scales the existing value of size specified in `render_points()`.
Default `0.5`. The radius of the thick cylinders if `thick_lines = TRUE` and `software_render = TRUE`.
Default `0.25`. The radius of the thick cylinders if `thick_lines = TRUE` and `software_render = TRUE`.
#None
-
#Fake example
-
# See the `render_multipolygonz()` documentation for examples of using this data.
-