The VR Bystander Integration Library
Built on Unity version 2019.3.7f1
Client Requirements:
- Multiplayer HLAPI, XR Legacy Input Helpers Packages
Smartphone Build Settings:
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Build-Plattform: Android
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Player Settings:
- Default Orientation: Landscape right / left
- Graphics APIs: remove Vulkan
- Multithreaded Rendering: disabled
- Minimum API Level: Android 7.0 Nougat API Level 24
- ARCore Supported: enabled
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Enter the Server’s IP address in the NetworkControl script, attached to the NetworkManager object in the scene.
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Both Smartphone and Server have to be in the same LAN network
Server Build Settings:
- Player Settings: Color Space set to Gamma
Notes:
- We used the Example Database for QR code reading. This can be exchanged in the settings of the AugmentedImagesSessionConfig.
- The Smartphone 3D model was made by Vertex Studio: https://assetstore.unity.com/packages/3d/props/electronics/free-smartphone-90324