Fix double clicking an identifier selecting glyphs #20
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This change defines every Uiua glyph as a word separator. This fixes an issue I have where double clicking an identifier to select it would also select nearby glyphs, which often results in unintentionally deleting some necessary logic when refactoring code. This change also excludes
!
and&
from separators, because they are also often a part of an identifier and you would want to select them when double clicking an identifier.As a bonus, when I was browsing the code, I noticed that the identifier definition in
uiua.tmLanguage.json
did not include negative subscripts, so I also added those.