Name | Type | Description | Notes |
---|---|---|---|
MaxNumberOfMachines | Pointer to int32 | Maximum number of machines in the desktop pool. | [optional] |
MinNumberOfMachines | Pointer to int32 | The minimum number of machines to have provisioned if on demand provisioning is selected. | [optional] |
NamingPattern | Pointer to string | Virtual machines will be named according to the specified naming pattern.<br>Supported Filters: 'Equals'. | [optional] |
NumberOfSpareMachines | Pointer to int32 | Number of spare powered on machines. | [optional] |
ProvisioningTime | Pointer to string | Determines when the machines are provisioned. * ON_DEMAND: Provision machines on demand. * UP_FRONT: Provision all machines up-front. | [optional] |
func NewDesktopPoolVirtualMachinePatternNamingSettings() *DesktopPoolVirtualMachinePatternNamingSettings
NewDesktopPoolVirtualMachinePatternNamingSettings instantiates a new DesktopPoolVirtualMachinePatternNamingSettings object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewDesktopPoolVirtualMachinePatternNamingSettingsWithDefaults() *DesktopPoolVirtualMachinePatternNamingSettings
NewDesktopPoolVirtualMachinePatternNamingSettingsWithDefaults instantiates a new DesktopPoolVirtualMachinePatternNamingSettings object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetMaxNumberOfMachines() int32
GetMaxNumberOfMachines returns the MaxNumberOfMachines field if non-nil, zero value otherwise.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetMaxNumberOfMachinesOk() (*int32, bool)
GetMaxNumberOfMachinesOk returns a tuple with the MaxNumberOfMachines field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) SetMaxNumberOfMachines(v int32)
SetMaxNumberOfMachines sets MaxNumberOfMachines field to given value.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) HasMaxNumberOfMachines() bool
HasMaxNumberOfMachines returns a boolean if a field has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetMinNumberOfMachines() int32
GetMinNumberOfMachines returns the MinNumberOfMachines field if non-nil, zero value otherwise.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetMinNumberOfMachinesOk() (*int32, bool)
GetMinNumberOfMachinesOk returns a tuple with the MinNumberOfMachines field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) SetMinNumberOfMachines(v int32)
SetMinNumberOfMachines sets MinNumberOfMachines field to given value.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) HasMinNumberOfMachines() bool
HasMinNumberOfMachines returns a boolean if a field has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetNamingPattern() string
GetNamingPattern returns the NamingPattern field if non-nil, zero value otherwise.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetNamingPatternOk() (*string, bool)
GetNamingPatternOk returns a tuple with the NamingPattern field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) SetNamingPattern(v string)
SetNamingPattern sets NamingPattern field to given value.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) HasNamingPattern() bool
HasNamingPattern returns a boolean if a field has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetNumberOfSpareMachines() int32
GetNumberOfSpareMachines returns the NumberOfSpareMachines field if non-nil, zero value otherwise.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetNumberOfSpareMachinesOk() (*int32, bool)
GetNumberOfSpareMachinesOk returns a tuple with the NumberOfSpareMachines field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) SetNumberOfSpareMachines(v int32)
SetNumberOfSpareMachines sets NumberOfSpareMachines field to given value.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) HasNumberOfSpareMachines() bool
HasNumberOfSpareMachines returns a boolean if a field has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetProvisioningTime() string
GetProvisioningTime returns the ProvisioningTime field if non-nil, zero value otherwise.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) GetProvisioningTimeOk() (*string, bool)
GetProvisioningTimeOk returns a tuple with the ProvisioningTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) SetProvisioningTime(v string)
SetProvisioningTime sets ProvisioningTime field to given value.
func (o *DesktopPoolVirtualMachinePatternNamingSettings) HasProvisioningTime() bool
HasProvisioningTime returns a boolean if a field has been set.