Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

deprecate glew-mx in favour of... #264

Open
umlaeute opened this issue Sep 22, 2020 · 1 comment · May be fixed by #339
Open

deprecate glew-mx in favour of... #264

umlaeute opened this issue Sep 22, 2020 · 1 comment · May be fixed by #339

Comments

@umlaeute
Copy link
Owner

a couple of years ago, GLEW decided that multicontext-support is not worth the hassle, and consequently have dropped support for it.

the proposed solution (from glew) is to just only every create compatible contexts (so GLEW only needs to be initialized once).

dropping support for glew-mx and switching to glew (single-context) would allow us to use the latest GLEW again.

related issues:

@umlaeute umlaeute self-assigned this Sep 22, 2020
@umlaeute umlaeute changed the title deprecate glew-mx in favour of glew deprecate glew-mx in favour of... Feb 22, 2023
@umlaeute
Copy link
Owner Author

as of today, i think the better way (instead of switching from glew-mx to glew (single context)), is to use another openGL-loader altogether.

i'm currently favouring glad, which seems to work well so far...

@umlaeute umlaeute linked a pull request Feb 22, 2023 that will close this issue
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant