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Fix crash when reloading model #450

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@timothyschoen timothyschoen commented Oct 10, 2024

Found a bug while porting Gem over to plugdata, it also seems to affect the regular pure-data version of Gem.

When we stop rendering, we need to destroy the model data, because otherwise it will hold on to VBOs that are no longer valid after the openGL context is destroyed. This causes all examples that use models to crash if you close and re-open the window.

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