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index.js
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index.js
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const { Client, GatewayIntentBits, Partials } = require("discord.js");
const config = require("./config.js");
const client = new Client({
partials: [
Partials.Message, // for message
Partials.Channel, // for text channel
Partials.GuildMember, // for guild member
Partials.Reaction, // for message reaction
Partials.GuildScheduledEvent, // for guild events
Partials.User, // for discord user
Partials.ThreadMember, // for thread member
],
intents: [
GatewayIntentBits.Guilds, // for guild related things
GatewayIntentBits.GuildMembers, // for guild members related things
GatewayIntentBits.GuildEmojisAndStickers, // for manage emojis and stickers
GatewayIntentBits.GuildIntegrations, // for discord Integrations
GatewayIntentBits.GuildWebhooks, // for discord webhooks
GatewayIntentBits.GuildInvites, // for guild invite managing
GatewayIntentBits.GuildVoiceStates, // for voice related things
GatewayIntentBits.GuildPresences, // for user presence things
GatewayIntentBits.GuildMessages, // for guild messages things
GatewayIntentBits.GuildMessageReactions, // for message reactions things
GatewayIntentBits.GuildMessageTyping, // for message typing things
GatewayIntentBits.DirectMessages, // for dm messages
GatewayIntentBits.DirectMessageReactions, // for dm message reaction
GatewayIntentBits.DirectMessageTyping, // for dm message typinh
GatewayIntentBits.MessageContent, // enable if you need message content things
],
});
module.exports = client;
//event handler
const fs = require("fs");
const eventFiles = fs.readdirSync('./events').filter(file => file.endsWith('.js'));
for (const file of eventFiles) {
require("./events/"+file);
console.log(`━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
➤ | ${file} Event Loadded!
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━`)
}
client.login(config.token).catch(e => {
console.log(`──────────────────────────────────────────
✕ | Invalid Discord Bot Token!
──────────────────────────────────────────`)
})