Name | Type | Description | Notes |
---|---|---|---|
Description | Pointer to string | The description of the item | [optional] |
Item | Pointer to string | The data of the Item | [optional] |
func NewItemStructs() *ItemStructs
NewItemStructs instantiates a new ItemStructs object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewItemStructsWithDefaults() *ItemStructs
NewItemStructsWithDefaults instantiates a new ItemStructs object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ItemStructs) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *ItemStructs) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ItemStructs) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *ItemStructs) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *ItemStructs) GetItem() string
GetItem returns the Item field if non-nil, zero value otherwise.
func (o *ItemStructs) GetItemOk() (*string, bool)
GetItemOk returns a tuple with the Item field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ItemStructs) SetItem(v string)
SetItem sets Item field to given value.
func (o *ItemStructs) HasItem() bool
HasItem returns a boolean if a field has been set.