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ItemStructs.md

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ItemStructs

Properties

Name Type Description Notes
Description Pointer to string The description of the item [optional]
Item Pointer to string The data of the Item [optional]

Methods

NewItemStructs

func NewItemStructs() *ItemStructs

NewItemStructs instantiates a new ItemStructs object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewItemStructsWithDefaults

func NewItemStructsWithDefaults() *ItemStructs

NewItemStructsWithDefaults instantiates a new ItemStructs object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDescription

func (o *ItemStructs) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *ItemStructs) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *ItemStructs) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *ItemStructs) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetItem

func (o *ItemStructs) GetItem() string

GetItem returns the Item field if non-nil, zero value otherwise.

GetItemOk

func (o *ItemStructs) GetItemOk() (*string, bool)

GetItemOk returns a tuple with the Item field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItem

func (o *ItemStructs) SetItem(v string)

SetItem sets Item field to given value.

HasItem

func (o *ItemStructs) HasItem() bool

HasItem returns a boolean if a field has been set.

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