Releases: uoinfusion/Infusion
Releases · uoinfusion/Infusion
1.0.64-alpha
- Fixed random crash on login:
Connection to client lost. Please restart infusion.
. - Autodetection and auto-correction protocol version.
- Possible to connect to UOInfinity.
- Path to initial script can be relative to
scripts
folder. - Injection: Saving objects (
UO.AddObject
) to a profile - they are available after Infusion restart. - Injection: Added
break
keyword. - Injection: Added
UO.DeleteObject
,UO.UseSkill
,UO.WaitMenu
,UO.Launch
,UO.SkillVal
. - Injection: Added
UO.Press
,UO.UseSkill
,UO.MoveItem
,UO.Print
,UO.Count
,UO.Dead
,UO.GetName
overloads. - Injection: Fixed
UO.Press
works with CrossUO. - Injection: Fixed Fixed
OverflowException
thrown byUO.Press
.
1.0.63-alpha
- Profiles moved to folder with Infusion.
- Logging automatically enabled to
logs
directory. - Configuration support for scripts.
- Display speech sent to server by default on console.
- Injection:
UO.Press
waits 105 ms like Injection does. - Injection: Added
UO.SkillVal
,UO.Launch
,UO.WaitMenu
. - Injection: Fixed
UO.MoveItem
overloads. - UOErebor: Configurable equip sets.
- UOErebor:
,gpamount
command added for counting sum of money in deposits (like check cashiers). - UOErebor: Fixed script freeze when looting bags that cannot fit smaller looting containers (like
Pytlik s magickym predmetem
). - UOErebor: Fixed script freeze when player has not enough mana to open summon dialog.
- UOErebor:
,potionheal
drinks weaker heal potion if the injury is not so bad, or doesn't drink a heal potion at all when there is no injury. - UOErebor:
,potioninvis
turn off war mode before drinking invis potion.
1.0.62-alpha
- Support for starting a new (not released yet) CrossUO version.
- Injection: Improved
UO.PMove
stability. - Injection: Script debugger commands.
- Injection: Fixed
UO.Exec("exec sub1")
. - UOErebor: Show coordinates of shown map center (e.g. Zlaty Goblin) and create UOAM marker.
1.0.61-alpha
- Fixed
,lastgumpinfo
. - Injection: Added more
UO.FindType
andUO.GetDistance
overrides. - Injection: Added
UO.GetColor
,UO.GetLayer
,UO.TextClear
,UO.ReceiveObjectName
. - Injection: Implemented
UO.Set("grabdelay")
- not sure if it works correctly, 1508.09 seems to be broken - freezes the whole client. - C#:
UO.TriggerGump
accepts int.
1.0.60-alpha
- Fixed broken server connection during login.
- Fixed crash on OSI server when recalling to another subserver.
- Skill cap and locked flag available from
UO.Skills[Skill.Lumberjacking].Lock
,UO.Skills[Skill.Lumberjacking].Cap
,UO.Skills[Skill.Lumberjacking].CapPercentage
. - Fixed gump handling for OSI servers.
- UOErebor: added more ignored loot default.
1.0.59-alpha
- Basic support for OSI servers.
- Can display any gump from scripts -
UO.Client.ShowGump
. - UOErebor: tailoring, bowcraft scripts.
- UOErebor: waiting for item drop fixed in
Items.*
method. - UOErebor: standcast and berserk indicator.
1.0.58-alpha
- Basic support for CrossUO.
- Injection: More reliable
UO.PMove
. - UOErebor: callbacks after corpse is looted and ripped. Fixed looting script freezes when player is paralyzed.
1.0.57-alpha
- Infusion API:
UO.DragItem
,UO.DropItem
fixed for POL servers. - Item tracking fixed for 7.x clients.
- Injection:
UO.PMove
reimplemented usingUO.Press
instead of Infusion API. - UOErebor: targeting fixed.
1.0.56-alpha
- New injection subrutines:
UO.PMove
,UO.WaitGump
,UO.SendGumpSelect
- Console doesn't show debug messages by default (use
,console-show-nodebug
command to switch back to this default mode). - Console shows local time.
- Mobiles equipment tracking for phantoms. Phantoms doesn't disappear after clicking.
UO.TryUse
,UO.Use
searches backpack and it's nested containers.- UOErebor: Mind charger tracking.
- UOErebor: Targeting fixed for Mordors - you have to add your Mordor companions to your party (
,party-add
command), to avoid targeting them.
1.0.55-alpha
First public release in very very long time.
Major changes:
- Basic support for Injection script execution.
- Support for 7.0.x clients and servers.