This is the Haskell Space Invaders Program, which has been diskussed at HAL 2016:
http://hal2016.haskell.org/slides/HAL2016-althainz.pdf
- install aio from github aio installer
- execute
aio http://www.hgamer3d.org/game/SpaceIn3d.0218
- install aio from github aio installer
- install HGamer3D toolset, by running
aio http://www.hgamer3d.org/tools/HGamer3D.0218 install
- build with command
aio http://www.hgamer3d.org/tools/Stack.0617 install --local-bin-path .
run instructions windows:
- set media folder
set HG3D_RESOURCE_PATH=Media
- run with command
aio http://www.hgamer3d.org/tools/Run.0517 game.exe
run instructions linux/mac
- run with command
HG3D_RESOURCE_PATH=./Media aio http://www.hgamer3d.org/tools/Run.0517 ./game
build with HGamer3D