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C#

Q1. In which of these situations are interfaces better than abstract classes?

  • When you need to define an object type's characteristics, use an interface. When you need to define an object type's capabilities, use an abstract class.
  • Interfaces are a legacy of older versions of C#, and are interchangeable with the newer abstract class feature.
  • When you need a list of capabilities and data that are classes-agnostic, use an interface. When you need a certain object type to share characteristics, use an abstract class.
  • You should use both an interface and an abstract class when defining any complex object.

Q2. Which statement is true of delegates?

  • Delegates are not supported in the current version of C#
  • They cannot be used as callbacks.
  • Only variables can be passed to delegates as parameters.
  • They can be chained together.

Official documentation: Delegates

Q3. Which choice best defines C#'s asynchronous programming model?

  • reactive
  • inherited callback
  • task-based
  • callback-based

Official documentation: Task asynchronous programming model

Q4. How would you determine if a class has a particular attribute?

  • .
var type = typeof(SomeType);
var attribute = type.GetCustomAttribute<SomeAttribute>();
  • .
var typeof(MyPresentationModel).Should().BeDecoratedWith<SomeAttribute>();
  • .
Attribute.GetCustomAttribute, typeof(SubControllerActionToViewDataAttribute)
  • .
Attribute.GetCustomAttribute(typeof(ExampleController), typeof(SubControllerActionToViewDataAttribute))

Official documentation: Attribute Class

Official documentation: Attribute.GetCustomAttribute Method

Q5. What is the difference between the ref and out keywords?

  • Variables passed to out specify that the parameter is an output parameter, while ref specifies that a variable may be passed to a function without being initialized.
  • Variables passed to ref can be passed to a function without being initialized, while out specifies that the value is a reference value that can be changed inside the calling method.
  • Variables passed to out can be passed to a function without being initialized, while ref specifies that the value is a reference value that can be changed inside the calling method.
  • Variables passed to ref specify that the parameter is an output parameter, while out specifies that a variable may be passed to a function without being initialized.

Official documentation: ref

Official documentation: out parameter modifier

Q6. How could you retrieve information about a class, as well as create an instance at runtime?

  • reflection
  • serialization
  • abstraction
  • dependency injection

Official documentation: Reflection

Q7. What is this code an example of?

    private static object objA;
    private static object objB;

    private static void performTaskA()
    {
        lock (objB)
        {
            Thread.Sleep(1000);
            lock (objA) { }
        }
    }

    private static void PerformTaskB()
    {
        lock (objA)
        {
            lock (objB) { }
        }
    }
  • a private class that uses multithreading
  • multithread coding
  • thread mismanagement
  • a potential deadlock

Official documentation: Deadlocks and race conditions

Q8. What is the difference between an anonymous type and a regular data type?

  • Anonymous types don't have type names
  • Anonymous types can only be static
  • Anonymous types can be used only in struts
  • Anonymous types don't work with LINQ.

Official documentation: Anonymous Types

Q9. When would you use a Dictionary rather that an Array type in your application?

  • when you need a jagged collection structure
  • when you need to store values of the same type
  • when you need to store key-value pairs rather than single values
  • when you need an ordered, searchable list

Official documentation: Dictionary<TKey,TValue> Class

Q10. What is the difference between a.Equals(b) and a == b?

  • The .Equals method compares reference identities while the == compares contents.
  • The .Equals method compares primitive values while == compares all values.
  • The .Equals method compares contents while == compares references reference identity.
  • The .Equals method compares reference type while == compares primitive value types.

Q11. Which choice best describes a deadlock situation?

  • when you try to instantiate two objects at the same time in the same class or struct
  • when you are trying to execute an action after a user event is registered
  • when simultaneous instructions are waiting on each other to finish before executing
  • when you try to execute a series of events simultaneously on multiple threads

Official documentation: Deadlocks and race conditions

Q12. How does the async keyword work?

  • It allows access to asynchronous methods in the C# API
  • It allows thread pooling and synchronous processes in static classes.
  • It allows the await keyword to be used in a method
  • It allows access to synchronous methods in the C# API

Official documentation: async

Q13. What is an object in C#?

  • a class or struct, including its variables and functions
  • a primitive data type that can be created only at compile time
  • a value type that can be used only with an abstract class
  • an instance of a class or struct that includes fields, properties, and/or methods

Official documentation: Objects

Q14. Which code snippet declares an anonymous type named userData?

  • var<<!---->T> userData = new <<!---->T> { name = "John", age = 32 };
  • var userData = new { name = "John", age = 32 };
  • AType userData = new AType { name = "John", age = 32 };
  • Anonymous<T> userData = new Anonymous<T> { name = "John", age = 32 };

Official documentation: Anonymous Types

Q15. What will be returned when this method is executed?

public void userInput(string charParamters) { }

  • nothing
  • a Boolean
  • a string variable
  • an integer

Official documentation: void

Q16. In what order would the employee names in this example be printed to the console?

string[] employees = { "Joe", "Bob", "Carol", "Alice", "Will" };

IEnumerable<string> employeeQuery = from person in employees
                                    orderby person
                                    select person;

foreach(string employee in employeeQuery)
{
    Console.WriteLine(employee);
}
  • ascending
  • unordered
  • descending
  • first in, first out

dotnetpattern: LINQ OrderBy Operator

Q17. Lambda expressions are often used in tandem with which of the following?

  • Namespaces
  • LINQ
  • Type Aliasing
  • Assemblies

Official documentation: Language Integrated Query (LINQ) Overview

Q18. What is the correct formatting for single line and multiline comments?

  • // - Single Line / - Multiline
  • // Multiline /_ Single Line _/
  • //* Multiline / Single Line
  • // Single Line /_ Multiline _/

w3schools: C# Comments

Q19. How do you make a method in an abstract class overridable?

  • Make it public
  • Make it static
  • Make it private
  • Make it virtual

Official documentation: virtual

Official documentation: abstract

Q20. How would you write code for an integer property called Age with a getter and setter?

  • public int Age { get - set }
  • public int Age: get set;
  • public int Age (get, set );
  • public int Age { get; set; }

Official documentation: Using Properties

Q21. What is an abstract class?

  • a class that is denoted by the class keyword (can be seen and used by any other class in the system--thus it is by default public)
  • something denoted by the abstract keyword and used system wide; if you want any program to create an object of a class you use the abstract class
  • a class that is denoted by the virtual keyword
  • a class that can be used only as base class

Official documentation: Abstract and Sealed Classes and Class Members

Q22. When using a thread pool what happens to a given thread after it finishes its task?

  • The thread is destroyed and memory is freed up.
  • The thread runs in loop until the next assignment.
  • The thread goes inactive in the background and waits for garbage collection.
  • The thread returns to the pool for reuse.

Official documentation: Thread pool characteristics

Q23. Which choice represents a class that inherits behavior from a base class?

  • a second base class
  • a revised class
  • a derived class
  • a parent class

Official documentation: Inheritance

Q24. What does operator overloading allow you to do?

  • hide built-in operatores when necessary
  • add methods to be interpreted by the compiler at runtime
  • define how enums and other primitive value types work within the rest of the application
  • define custom functionality for common operators like addition and equality

Official documentation: Operator overloading

Q25. What it the main purpose of LINQ?

  • to delete duplicate data
  • to bind namespaces and assemblies
  • to query and transform data
  • to connect assemblies

Official documentation: Language Integrated Query (LINQ) Overview

Q26. What is the correct syntax for a new generic list of strings named contacts?

  • public List contacts = new List();
  • public List(string names) contacts = new List(string names)();
  • var contacts = new List();
  • var contacts = new List(string);

Official documentation: List Class

Q27. What is the difference between throw exceptions and throw clauses?

  • Throw clauses fire only at runtime, while throw exceptions can fire at any time.
  • Throw exceptions overwrite the stack trace, while throw clauses retain the stack information.
  • Throw clauses overwrite the stack trace, while throw exceptions retain the stack information.
  • Throw exceptions fire only at runtime, while throw clauses can fire during compile time.

Official documentation: throw

c-sharpcorner: Difference Between Throw Exception and Throw Clause

Q28. When an asynchronous method is executed, the code runs but nothing happens other than a compiler warning. What is most likely causing the method to not return anything?

  • The return yield statement is missing at the end of the method.
  • The method is missing an await keyword in its body.
  • The wait keyword is missing from the end of the method.
  • The yield keyword is missing from the method.

Q29. What are C# events?

  • system actions that communicate directly with the compiler at runtime
  • actions that execute when the code compiles, generating logs and test output
  • actions that generate notifications, which are sent to their registered listeners
  • user-only methods that send data to the application's back end

Official documentation: Introduction to events

Q30. What kind of values can arrays store?

  • unordered collections of numerc values
  • key-value pairs of any C# supported type
  • class and struct instances
  • multiple variables, or collections, of the same type

Official documentation: Arrays

Q31. Given this enumeration, how would you access the integer-type value of 'AppState.Loading'?

enum AppState { OffLine, Loading, Ready }

  • string currentState = (string)AppState.Loading;
  • string currentState = AppState.Loading.integralVal;
  • int currentState = AppState.Loading.rawValue;
  • int currentState = (int)AppState.Loading;

Official documentation: Enumeration types

Q32. What character would you use to start a regular expression pattern at a word boundary?

  • d
  • \a
  • \b
  • \w

regular-expressions: Word Boundaries

Official documentation: Regular Expression Language - Quick Reference

Q33. To conform to the following interface, which of its members need to be implemented?

public interface INameble
{
    string FirstName { get; set; }
    string LastName { get; }
}
  • Both the FirstName and LastName properties need to be implemented.
  • Neither, they are both optional.
  • Only the LastName property needs to be implemented.
  • Only the FirstName property needs to be implemented.

Official documentation: interface

Q34. You're dealing with multiple assemblies in your program, but are worried about memory allocation. At what point in the program life cycle are assemblies loaded into memory?

  • at runtime
  • at compile time
  • only when required
  • only when programmatically loaded

Q35. What is most accurate description of a regular expression?

  • A regular expression is a C# tool used to parse HTML
  • A regular expression is a special text string for describing a search patters.
  • A regular expression allows a variable to be passed by reference.
  • A regular expression allows a class to conform to the Equatable protocol.

Official documentation: Regular Expression Language - Quick Reference

Official documentation: .NET regular expressions

Q36. Why would you use a class field in C#

  • To define behaviours of the class
  • To hold information and data contained in the class object
  • To communicate between classes and object
  • To store the class definition value

Official documentation: Introduction to classes

Q37. When would you use generics in your code?

  • to increase code performance
  • all of these answers
  • when code reuse is a priority
  • when type safety is important

Official documentation: Generic classes and methods

Q38. What prints to the console when this code is executed?

public delegate void AuthCallback(bool validUser);
public static AuthCallback loginCallback = Login;
public static void Login()
{
    Console.WriteLine("Valid user!");
}

public static void Main(string[] args)
{
    loginCallback(true);
}
  • Login successful...
  • Valid user!
  • an error, because the method signature of Login doesn't match the delegate
  • Login successful... Valid user!

Official documentation: Introduction to Delegates

Official documentation: Introduction to Events

Q39. How would you declare a sealed class named User?

  • public class User {}
  • abstract User {}
  • sealed class User {}
  • private sealed class User {}

Official documentation: Abstract and Sealed Classes and Class Members

Q40. What is the difference between non-static and static classes?

  • non-static classes need to be initialized before use, while static classes do not
  • non-static classes are accessible only from an interface while static classes are accessible from anywhere
  • non-static classes need to initialize all class members at runtime, while static classes do not
  • non-static classes do not need to be initialized while static classes do

stackoverflow

Official documentation: Static Constructors

Q41. Which characteristic prevents this code from compiling?

public int age="28"

  • type safety
  • single inheritance
  • dependency injection
  • multiple inheritance

c-sharpcorner: Type Safety in .NET

Q42. How would you serialize this class?

public class User {}

  • Mark the User class with the DeserializableAttribute.
  • Declare the class as public serializable class User {}.
  • Mark the User class with the SerializableAttribute attribute.
  • Declare the class as private serializable class User {}.

Official documentation: SerializableAttribute Class

Q43. How would you write a delegate named ResultCallback with an int parameter named responseCode?

  • public delegate ResultCallback(int responseCode);
  • public delegate void ResultCallback<(int) responseCode>;
  • public void delegate ResultCallback<int responseCode>;
  • public delegate void ResultCallback(int responseCode);

Official documentation: Delegates

Q44. What is the difference between a static and non-static method?

  • non-static methods always need to have a void return type
  • non-static methods do not have access to static member variables
  • static methods do not have to instantiate an instance of the class to call the method
  • static methods always have to be public

Official documentation: Static Members

Q45. What is the correct way to write an event named apiResult based on a delegate named ResultCallback?

  • public void event ResultCallback apiResult;
  • public event ResultCallback(() -> apiResult);
  • public event void ResultCallback
  • public event ResultCallback apiResult;

Official documentation: Introduction to events

Q46. When will the code inside finally block be executed in a try-catch statement?

  • if there is an error, it won't execute at all
  • between the try and catch blocks
  • after the try and catch blocks
  • when the finally block overrides the catch block and executes in its place

Official documentation: try-catch

Q47. What method correctly extends the string class?

  • public static string IsvalidName(this string i, string value) {}
  • public static void IsvalidName(this string i, string value) {}
  • public string IsvalidName(this string i, string value) {}
  • public void IsvalidName(this string i, string value) {}

Q48. How are C# classses limited?

  • They do not support multiple inheritance.
  • They support multiple inheritance.
  • They can have only a set number of properties.
  • They can have only a set number of methods.

Official documentation: Class inheritance

Q49. What function do namespaces perform?

  • Namespaces calculate code coverage at runtime.
  • Namespaces compile application code together at compile time.
  • Namespaces group code together into a single repository.
  • Namespaces separate code into groupings, control access, and void naming collisions.

Official documentation: namespace

Q50. What is the correct way to write a public property with a private backing field?

  • [ ]
private int _password;
pubic int Password = { get; set; }
  • [ ]
private int _password;
public int Password = _password;
  • [ ]
private int _password;
public int Password
{
  get -> _password;
  set-> _password = value;
}
  • [x]
private int _password;
public int Password
{
  get { return _password; }
  set { _password = value; }
}

Official documentation: Using Properties

Q51. What is a thread pool?

  • a collection of synchronous methods created during initialization that cannot be reused
  • a collection of threads created during initialization that can be reused
  • a collection of threads only recognized at compile time that can be reused
  • a collection of asynchronous methods created at compile time that cannot be reused

Official documentation: ThreadPool Class

Q52. When an object in C# is serialized, what is it converted to?

  • XML
  • JSON
  • byte stream
  • value stream

Official documentation: Serialization

Q53. What is a delegate

  • a variable that holds a reference to a value type and its content
  • a specific value type that can be used only in callback methods
  • a type that holds a reference to a method with a particular parameter list and return type
  • a custom variable type that can be used in abstract classes

Official documentation: Delegates

Q54. What are the four keywords associated with exception handling in C#?

  • try, catch, valid, invalid
  • try, valid, finally, throw
  • try, catch, finally, throw
  • finally, throw, valid, invalid

Tutorial Point

Q55. What is the main difference between the is and as operators?

  • The is operator checks instance types, while the as operator checks the inherited type.
  • The is operator checks primitive data types, while the as operator checks the object type.
  • The as operator checks object type, while the is operator attempts to cast an object to a specific type.
  • The is operator checks object type, while the as operator attempts to cast an object to a specific type.

Pluralsight guide

Q56. What is the difference between finally and finalize blocks?

  • The finally block is called during the execution of a try and catch block, while the finalize method is called after garbage collection.
  • The finally block is called after the execution of a try and catch block, while the finalize method is called just before garbage collection.
  • The finalize block is called before the execution of a try and catch block, while the finally method is called just before garbage collection.
  • The finalize block is called during the execution of a try and catch block, while the finally method is called after garbage collection.

C-sharpcorner

Q57. Your application has a value type called username that needs to be able to accept null values, but this is generating compile-time errors. How would you fix this in code?

  • Null username = null;
  • string? username = null;
  • Type? username = null;
  • Optional username = null;

Q58. Which code snippet correctly declares a custom exception named InvalidResponse?

  • struct InvalidResponse: Exception {}
  • class InvalidResponse: Exception {}
  • public Exception InvalidResponse = new Exception ();
  • public Exception InvalidResponse () -> Exception;

Official documentation: Exceptions

Q59. How would you write an enum variable called AppState with values for Offline, Loading, and Ready?

  • enum AppState = [Offline, Loading, Ready]
  • enum AppState {"Offline", "Loading", "Ready"}
  • enum AppState = {Offline, Loading, Ready}
  • enum AppState {Offline, Loading, Ready}

Official documentation: Enum

Q60. What is the main difference between a value type and a reference type?

  • A value type can be any primitive type, while reference types must be type-agnostic.
  • A value type refers to another value, while a reference type refers to a value in memory.
  • A value type stores an actual value, while a reference type is a pointer to a value.
  • A value type is available only at runtime, while a reference type is available only at compile time.

Official documentation: Value types

Official documentation: Reference types

Q61. What is the difference between the break and continue keywords?

  • The break keyword is used to break out of multiple iteration statements, while continue can only break out of code blocks that have single iterations.
  • The break keyword literally breaks out of a control flow statement, while continue ignores the rest of the control statement or iteration and starts the next one.
  • The break keyword literally breaks out of the current control flow code and stops it dead, while continue keeps executing the code after an exception is thrown.
  • The break keyword jumps out of an iteration and then proceeds with the rest of the control flow code, while continue stops the executing code dead.

Official documentation: Jump statements

Q62. Which code snippet correctly declares a variable named userId with a public get and private set?

  • public int userID <get, set>;
  • public int userID [get, private set];
  • public int userID { get; private set; }
  • public int userID = { public get, private set };

Official documentation: Properties

Q63. What is true about virtual methods?

  • Overriding virtual methods in a derived class is mandatory.
  • Overriding virtual methods in a derived class is not possible.
  • Virtual methods always need a default implementation.
  • Virtual methods cannot have default implementation.

Official documentation: virtual

c-sharpcorner: Virtual Method in C#

Q64. What is likely to happen if you have multiple threads accessing the same resource in your program?

  • resource overload
  • thread jumping
  • deadlock and race conditions
  • nothing, since this is what threading is for

Q65. How do you indicate that a string might be null?

  • A string cannot be nullable.
  • string? myVariable
  • string myVariable = null
  • string(null) myVariable

Q66. Do you need to declare an out variable before you use it?

  • No, you can declare it in the parameter list.
  • Out variables are no longer part of C#.
  • You must declare it if it is a primitive type.
  • Yes.

Q67. How would you access the last two people in an array named People?

  • People[..^2]
  • You cannot do this in C#.
  • People[..^3]
  • People[^2]

Official Documentation: Ranges

Q68. When can anonymous types be created?

  • at compile time
  • after runtime
  • at runtime
  • after compile time

C-sharpcorner: Anonymous Types

Q69. What is true about thread multitasking?

  • Thread multitasking allows code to be executed concurrently
  • Thread multitasking allows code to be executed only when handling a user event.
  • Thread multitasking blocks code from being executed simultaneously to guard memory.
  • Thread multitasking adds single-threaded code blocks together.

Official Documentation: Threads

Q70. What accessibility level does this class field have ?

private string LastName;

  • It can be used by other code only in the same class or struct.
  • It can be used by other code in a referenced assembly.
  • It can be used only by code contained in a derived class.
  • It can be used by other code in the same assembly.

Official Documentation: Accessibility Levels

Q71. How would you correctly declare a jagged array called 'partyInvites' with 10 empty elements?

  • string[] partyInvites = new string[10];
  • string[][] partyInvites = new string[10][];
  • string[][] partyInvites = new string[10]();
  • string <[]> partyInvites = new string <[10]>;

Official Documentation: Jagged Arrays