diff --git a/Resources/Prototypes/Actions/borgs.yml b/Resources/Prototypes/Actions/borgs.yml
index 0591e48322b..6d35c69cf6a 100644
--- a/Resources/Prototypes/Actions/borgs.yml
+++ b/Resources/Prototypes/Actions/borgs.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionViewLaws
- name: "Переглянути закони"
- description: "Ознайомтеся з законами, яких ви повинні дотримуватися."
+ name: View Laws
+ description: View the laws that you must follow.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/crit.yml b/Resources/Prototypes/Actions/crit.yml
index a74ecd82901..705ee6ee6b3 100644
--- a/Resources/Prototypes/Actions/crit.yml
+++ b/Resources/Prototypes/Actions/crit.yml
@@ -1,8 +1,8 @@
# Actions added to mobs in crit.
- type: entity
id: ActionCritSuccumb
- name: "Піддайся"
- description: "Прийми свою долю."
+ name: Succumb
+ description: Accept your fate.
noSpawn: true
components:
- type: InstantAction
@@ -16,8 +16,8 @@
- type: entity
id: ActionCritFakeDeath
- name: "Фальшива смерть"
- description: "Уявіть, що ви робите останній вдих, залишаючись при цьому живим."
+ name: Fake Death
+ description: Pretend to take your final breath while staying alive.
noSpawn: true
components:
- type: InstantAction
@@ -32,8 +32,8 @@
- type: entity
id: ActionCritLastWords
- name: "Скажи останні слова"
- description: "Прошепотіть свої останні слова будь-кому, хто знаходиться поруч, а потім віддайтеся на волю долі. У вас є лише 30 персонажів для роботи."
+ name: Say Last Words
+ description: Whisper your last words to anyone nearby, and then succumb to your fate. You only have 30 characters to work with.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/diona.yml b/Resources/Prototypes/Actions/diona.yml
index ba94f8dc590..11db30386a5 100644
--- a/Resources/Prototypes/Actions/diona.yml
+++ b/Resources/Prototypes/Actions/diona.yml
@@ -1,7 +1,7 @@
- type: entity
id: DionaGibAction
- name: "Подай себе!"
- description: "Розділіть на 3 німфи."
+ name: Gib Yourself!
+ description: Split apart into 3 nymphs.
noSpawn: true
components:
- type: InstantAction
@@ -14,8 +14,8 @@
- type: entity
id: DionaReformAction
- name: "Реформа"
- description: "Реформувати назад у цілу Діону."
+ name: Reform
+ description: Reform back into a whole Diona.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/internals.yml b/Resources/Prototypes/Actions/internals.yml
index b81d2596b24..dd83a45332f 100644
--- a/Resources/Prototypes/Actions/internals.yml
+++ b/Resources/Prototypes/Actions/internals.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionToggleInternals
- name: "Перемикання внутрішніх компонентів"
- description: "Дихайте з обладнаного газового балона. Також потрібен обладнаний респіратор."
+ name: Toggle Internals
+ description: Breathe from the equipped gas tank. Also requires equipped breath mask.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/mech.yml b/Resources/Prototypes/Actions/mech.yml
index 7ed59b2df4a..2005133a70b 100644
--- a/Resources/Prototypes/Actions/mech.yml
+++ b/Resources/Prototypes/Actions/mech.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionMechCycleEquipment
- name: "Цикл"
- description: "Цикли вибраного на даний момент обладнання"
+ name: Cycle
+ description: Cycles currently selected equipment
noSpawn: true
components:
- type: InstantAction
@@ -14,8 +14,8 @@
- type: entity
id: ActionMechOpenUI
- name: "Панель управління"
- description: "Відкриває панель керування механізмом"
+ name: Control Panel
+ description: Opens the control panel for the mech
noSpawn: true
components:
- type: InstantAction
@@ -28,8 +28,8 @@
- type: entity
id: ActionMechEject
- name: "Викидай!"
- description: "Катапультує пілота з меча"
+ name: Eject
+ description: Ejects the pilot from the mech
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/misc.yml b/Resources/Prototypes/Actions/misc.yml
index 5808d328a10..60fec699210 100644
--- a/Resources/Prototypes/Actions/misc.yml
+++ b/Resources/Prototypes/Actions/misc.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionCancelEscape
- name: "Припини тікати!"
- description: "Заспокойтеся і спокійно сидіть в інвентарі вашого перевізника"
+ name: Stop escaping
+ description: Calm down and sit peacefuly in your carrier's inventory
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/ninja.yml b/Resources/Prototypes/Actions/ninja.yml
index fbd4a4faacb..5fe6f23b276 100644
--- a/Resources/Prototypes/Actions/ninja.yml
+++ b/Resources/Prototypes/Actions/ninja.yml
@@ -1,8 +1,8 @@
# gloves
- type: entity
id: ActionToggleNinjaGloves
- name: "Рукавички ніндзя з перемикачем"
- description: "Перемикає всі дії рукавички по лівому клацанню. Включає відмикання дверей, викачування енергії, оглушення ворогів, завантаження досліджень і виклик загрози."
+ name: Toggle ninja gloves
+ description: Toggles all glove actions on left click. Includes your doorjack, draining power, stunning enemies, downloading research and calling in a threat.
noSpawn: true
components:
- type: InstantAction
@@ -12,8 +12,8 @@
# suit
- type: entity
id: ActionCreateThrowingStar
- name: "Створіть метальну зірку"
- description: "Використовує силу костюма для створення метальної зірки, яка завдає додаткової шкоди витривалості."
+ name: Create throwing star
+ description: Channels suit power into creating a throwing star that deals extra stamina damage.
noSpawn: true
components:
- type: InstantAction
@@ -27,8 +27,8 @@
- type: entity
id: ActionRecallKatana
- name: "Згадати катану"
- description: "Телепортує пов'язану з цим костюмом Енергетичну катану до її власника, вартість залежить від відстані."
+ name: Recall katana
+ description: Teleports the Energy Katana linked to this suit to its wearer, cost based on distance.
noSpawn: true
components:
- type: InstantAction
@@ -42,8 +42,8 @@
- type: entity
id: ActionNinjaEmp
- name: "Електромагнітний сплеск"
- description: "Вимкніть електромагнітним імпульсом будь-яку техніку поблизу."
+ name: EM Burst
+ description: Disable any nearby technology with an electro-magnetic pulse.
noSpawn: true
components:
- type: InstantAction
@@ -56,8 +56,8 @@
- type: entity
id: ActionTogglePhaseCloak
- name: "Фазова маскування"
- description: "Вмикає фазовий плащ вашого костюма. Пам'ятайте, що при попаданні у вас відключаються всі здібності на 5 секунд, включно з маскою!"
+ name: Phase cloak
+ description: Toggles your suit's phase cloak. Beware that if you are hit, all abilities are disabled for 5 seconds, including your cloak!
noSpawn: true
components:
- type: InstantAction
@@ -69,8 +69,8 @@
# katana
- type: entity
id: ActionEnergyKatanaDash
- name: "Катання на катані"
- description: "Телепортуйтеся в будь-яке місце, яке ви бачите, якщо ваша Енергетична Катана у вас в руці."
+ name: Katana dash
+ description: Teleport to anywhere you can see, if your Energy Katana is in your hand.
noSpawn: true
components:
- type: WorldTargetAction
diff --git a/Resources/Prototypes/Actions/polymorph.yml b/Resources/Prototypes/Actions/polymorph.yml
index c0a06d74a3d..7472fc00620 100644
--- a/Resources/Prototypes/Actions/polymorph.yml
+++ b/Resources/Prototypes/Actions/polymorph.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionRevertPolymorph
- name: "Повернути назад"
- description: "Поверніться до початкової форми."
+ name: Revert
+ description: Revert back into your original form.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/revenant.yml b/Resources/Prototypes/Actions/revenant.yml
index a86a4f40ba2..da7b4ba56f2 100644
--- a/Resources/Prototypes/Actions/revenant.yml
+++ b/Resources/Prototypes/Actions/revenant.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionRevenantShop
- name: "Магазин"
- description: "Відкриває крамницю здібностей."
+ name: Shop
+ description: Opens the ability shop.
noSpawn: true
components:
- type: InstantAction
@@ -10,8 +10,8 @@
- type: entity
id: ActionRevenantDefile
- name: "Дефіле"
- description: "Коштує 30 есенції."
+ name: Defile
+ description: Costs 30 Essence.
noSpawn: true
components:
- type: InstantAction
@@ -21,8 +21,8 @@
- type: entity
id: ActionRevenantOverloadLights
- name: "Індикатори перевантаження"
- description: "Коштує 40 есенції."
+ name: Overload Lights
+ description: Costs 40 Essence.
noSpawn: true
components:
- type: InstantAction
@@ -43,8 +43,8 @@
- type: entity
id: ActionRevenantMalfunction
- name: "Несправність"
- description: "Коштує 60 есенції."
+ name: Malfunction
+ description: Costs 60 Essence.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/speech.yml b/Resources/Prototypes/Actions/speech.yml
index 9b3db4e7636..39db04b1b31 100644
--- a/Resources/Prototypes/Actions/speech.yml
+++ b/Resources/Prototypes/Actions/speech.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionConfigureMeleeSpeech
- name: "Встановити Battlecry"
- description: "Встановіть власний бойовий клич, коли ви атакуєте!"
+ name: Set Battlecry
+ description: Set a custom battlecry for when you attack!
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/spider.yml b/Resources/Prototypes/Actions/spider.yml
index 8a563c2217a..14b9fb6ccbb 100644
--- a/Resources/Prototypes/Actions/spider.yml
+++ b/Resources/Prototypes/Actions/spider.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionSpiderWeb
- name: "Павутиння"
- description: "Створює павутину, яка уповільнює вашу здобич."
+ name: Spider Web
+ description: Spawns a web that slows your prey down.
noSpawn: true
components:
- type: InstantAction
@@ -11,8 +11,8 @@
- type: entity
id: ActionSericulture
- name: "Ткати шовк"
- description: "Сплетіть трохи шовку для використання в декоративно-прикладному мистецтві."
+ name: Weave silk
+ description: Weave a bit of silk for use in arts and crafts.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Actions/types.yml b/Resources/Prototypes/Actions/types.yml
index 8a066f2213c..cf0a99f3bad 100644
--- a/Resources/Prototypes/Actions/types.yml
+++ b/Resources/Prototypes/Actions/types.yml
@@ -11,8 +11,8 @@
- type: entity
id: ActionScream
- name: "Кричи!"
- description: "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
+ name: Scream
+ description: AAAAAAAAAAAAAAAAAAAAAAAAA
noSpawn: true
components:
- type: InstantAction
@@ -23,8 +23,8 @@
- type: entity
id: ActionTurnUndead
- name: "Перетворитися на нежить"
- description: "Піддайтеся своїй інфекції і станьте зомбі."
+ name: Turn Undead
+ description: Succumb to your infection and become a zombie.
noSpawn: true
components:
- type: InstantAction
@@ -35,8 +35,8 @@
- type: entity
id: ActionToggleLight
- name: "Індикатор перемикання"
- description: "Увімкніть і вимкніть світло."
+ name: Toggle Light
+ description: Turn the light on and off.
noSpawn: true
components:
- type: InstantAction
@@ -46,8 +46,8 @@
- type: entity
id: ActionOpenStorageImplant
- name: "Імплантат відкритого зберігання"
- description: "Відкриває імплант для зберігання, вмонтований під шкіру"
+ name: Open Storage Implant
+ description: Opens the storage implant embedded under your skin
noSpawn: true
components:
- type: InstantAction
@@ -61,8 +61,8 @@
- type: entity
parent: BaseSuicideAction
id: ActionActivateMicroBomb
- name: "Активувати Мікробому"
- description: "Активує вашу внутрішню мікробому, повністю знищуючи вас і ваше обладнання"
+ name: Activate Microbomb
+ description: Activates your internal microbomb, completely destroying you and your equipment
noSpawn: true
components:
- type: InstantAction
@@ -78,8 +78,8 @@
- type: entity
parent: BaseSuicideAction
id: ActionActivateDeathAcidifier
- name: "Активувати підсилювач смерті"
- description: "Активує ваш підкислювач смерті, повністю розплавляючи вас і ваше спорядження"
+ name: Activate Death-Acidifier
+ description: Activates your death-acidifier, completely melting you and your equipment
noSpawn: true
components:
- type: InstantAction
@@ -95,8 +95,8 @@
- type: entity
id: ActionActivateFreedomImplant
- name: "Вирвися на волю"
- description: "Активація імплантату свободи звільнить вас від будь-яких обмежень для рук"
+ name: Break Free
+ description: Activating your freedom implant will free you from any hand restraints
noSpawn: true
components:
- type: InstantAction
@@ -111,8 +111,8 @@
- type: entity
id: ActionOpenUplinkImplant
- name: "Open Uplink"
- description: "Відкриває синдикатський канал зв'язку, вбудований у вашу шкіру"
+ name: Open Uplink
+ description: Opens the syndicate uplink embedded under your skin
noSpawn: true
components:
- type: InstantAction
@@ -125,8 +125,8 @@
- type: entity
id: ActionActivateEmpImplant
- name: "Активувати EMP"
- description: "Запускає невеликий ЕМІ-імпульс навколо вас"
+ name: Activate EMP
+ description: Triggers a small EMP pulse around you
noSpawn: true
components:
- type: InstantAction
@@ -141,8 +141,8 @@
- type: entity
id: ActionActivateScramImplant
- name: "КРИК!"
- description: "Випадково телепортує вас на велику відстань."
+ name: SCRAM!
+ description: Randomly teleports you within a large distance.
noSpawn: true
components:
- type: InstantAction
@@ -158,8 +158,8 @@
- type: entity
id: ActionActivateDnaScramblerImplant
- name: "Скремблювання ДНК"
- description: "Випадковим чином змінює ваше ім'я та зовнішність."
+ name: Scramble DNA
+ description: Randomly changes your name and appearance.
noSpawn: true
components:
- type: InstantAction
@@ -173,8 +173,8 @@
- type: entity
id: ActionToggleSuitPiece
- name: "Перемикач костюмів"
- description: "Не забудьте спорядити важливі елементи свого костюма перед тим, як вирушати в бій."
+ name: Toggle Suit Piece
+ description: Remember to equip the important pieces of your suit before going into action.
noSpawn: true
components:
- type: InstantAction
@@ -184,8 +184,8 @@
- type: entity
id: ActionCombatModeToggle
- name: "[color=red]Бойовий режим[/color]"
- description: "Увійдіть в бойовий режим"
+ name: "[color=red]Combat Mode[/color]"
+ description: Enter combat mode
noSpawn: true
components:
- type: InstantAction
@@ -199,8 +199,8 @@
- type: entity
id: ActionCombatModeToggleOff
parent: ActionCombatModeToggle
- name: "[color=red]Бойовий режим[/color]"
- description: "Увійдіть в бойовий режим"
+ name: "[color=red]Combat Mode[/color]"
+ description: Enter combat mode
noSpawn: true
components:
- type: InstantAction
@@ -210,8 +210,8 @@
- type: entity
id: ActionChangeVoiceMask
- name: "Назва набору"
- description: "Змініть ім'я, яке чують інші, на інше."
+ name: Set name
+ description: Change the name others hear to something else.
noSpawn: true
components:
- type: InstantAction
@@ -220,8 +220,8 @@
- type: entity
id: ActionVendingThrow
- name: "Пункт видачі"
- description: "Випадково роздайте предмет зі свого запасу."
+ name: Dispense Item
+ description: Randomly dispense an item from your stock.
noSpawn: true
components:
- type: InstantAction
@@ -230,8 +230,8 @@
- type: entity
id: ActionArtifactActivate
- name: "Активувати артефакт"
- description: "Негайно активує ваш поточний вузол артефактів."
+ name: Activate Artifact
+ description: Immediately activates your current artifact node.
noSpawn: true
components:
- type: InstantAction
@@ -243,8 +243,8 @@
- type: entity
id: ActionToggleBlock
- name: "Блок"
- description: "Підніміть або опустіть щит."
+ name: Block
+ description: Raise or lower your shield.
noSpawn: true
components:
- type: InstantAction
@@ -254,8 +254,8 @@
- type: entity
id: ActionClearNetworkLinkOverlays
- name: "Очистити накладання мережевих з'єднань"
- description: "Чіткі накладання мережевих посилань."
+ name: Clear network link overlays
+ description: Clear network link overlays.
noSpawn: true
components:
- type: InstantAction
@@ -268,8 +268,8 @@
- type: entity
id: ActionAnimalLayEgg
- name: "Несіть яйце"
- description: "Використовує голод, щоб відкласти яйце."
+ name: Lay egg
+ description: Uses hunger to lay an egg.
noSpawn: true
components:
- type: InstantAction
@@ -279,8 +279,8 @@
- type: entity
id: ActionSleep
- name: "Спати"
- description: "Лягай спати."
+ name: Sleep
+ description: Go to sleep.
noSpawn: true
components:
- type: InstantAction
@@ -291,8 +291,8 @@
- type: entity
id: ActionWake
- name: "Прокидайся"
- description: "Досить спати."
+ name: Wake up
+ description: Stop sleeping.
noSpawn: true
components:
- type: InstantAction
@@ -303,8 +303,8 @@
- type: entity
id: ActionActivateHonkImplant
- name: "Гудок"
- description: "Активує ваш імплант, який видаватиме фірмовий звук клоуна."
+ name: Honk
+ description: Activates your honking implant, which will produce the signature sound of the clown.
noSpawn: true
components:
- type: InstantAction
@@ -314,8 +314,8 @@
- type: entity
id: ActionFireStarter
- name: "Підпалюй"
- description: "Підпалює ворогів у радіусі навколо вас."
+ name: Ignite
+ description: Ignites enemies in a radius around you.
noSpawn: true
components:
- type: InstantAction
@@ -326,8 +326,8 @@
- type: entity
id: ActionToggleEyes
- name: "Відкрити/закрити очі"
- description: "Заплющте очі, щоб захистити очі, або розплющте, щоб насолодитися гарними вогнями."
+ name: Open/Close eyes
+ description: Close your eyes to protect your peepers, or open your eyes to enjoy the pretty lights.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Alerts/alerts.yml b/Resources/Prototypes/Alerts/alerts.yml
index 415007e5421..47015bf21f5 100644
--- a/Resources/Prototypes/Alerts/alerts.yml
+++ b/Resources/Prototypes/Alerts/alerts.yml
@@ -455,48 +455,48 @@
icons:
- sprite: /Textures/Interface/Alerts/human_alive.rsi
state: health0
- name: "Налагодження1"
- description: "Налагодження"
+ name: Debug1
+ description: Debug
- type: alert
id: Debug2
icons:
- sprite: /Textures/Interface/Alerts/human_alive.rsi
state: health1
- name: "Налагодження2"
- description: "Налагодження"
+ name: Debug2
+ description: Debug
- type: alert
id: Debug3
icons:
- sprite: /Textures/Interface/Alerts/human_alive.rsi
state: health2
- name: "Налагодження3"
- description: "Налагодження"
+ name: Debug3
+ description: Debug
- type: alert
id: Debug4
icons:
- sprite: /Textures/Interface/Alerts/human_alive.rsi
state: health3
- name: "Налагодження4"
- description: "Налагодження"
+ name: Debug4
+ description: Debug
- type: alert
id: Debug5
icons:
- sprite: /Textures/Interface/Alerts/human_alive.rsi
state: health4
- name: "Налагодження5"
- description: "Налагодження"
+ name: Debug5
+ description: Debug
- type: alert
id: Debug6
icons:
- sprite: /Textures/Interface/Alerts/human_critical.rsi
state: critical
- name: "Налагодження6"
- description: "Налагодження"
+ name: Debug6
+ description: Debug
# Moods
- type: alert
diff --git a/Resources/Prototypes/Body/Organs/Animal/animal.yml b/Resources/Prototypes/Body/Organs/Animal/animal.yml
index 8979feb3571..2f50821df35 100644
--- a/Resources/Prototypes/Body/Organs/Animal/animal.yml
+++ b/Resources/Prototypes/Body/Organs/Animal/animal.yml
@@ -33,7 +33,7 @@
- type: entity
id: OrganAnimalLungs
parent: BaseAnimalOrgan
- name: "легені"
+ name: lungs
noSpawn: true
components:
- type: Sprite
@@ -64,7 +64,7 @@
- type: entity
id: OrganAnimalStomach
parent: BaseAnimalOrgan
- name: "шлунок"
+ name: stomach
noSpawn: true
components:
- type: Sprite
@@ -90,7 +90,7 @@
- type: entity
id: OrganMouseStomach
parent: OrganAnimalStomach
- name: "шлунок"
+ name: stomach
noSpawn: true
components:
- type: SolutionContainerManager
@@ -101,7 +101,7 @@
- type: entity
id: OrganAnimalLiver
parent: BaseAnimalOrgan
- name: "печінка"
+ name: liver
noSpawn: true
components:
- type: Sprite
@@ -117,7 +117,7 @@
- type: entity
id: OrganAnimalHeart
parent: BaseAnimalOrgan
- name: "серце"
+ name: heart
noSpawn: true
components:
- type: Sprite
@@ -134,7 +134,7 @@
- type: entity
id: OrganAnimalKidneys
parent: BaseAnimalOrgan
- name: "нирки"
+ name: kidneys
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml b/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml
index cfe70e5aee5..8a1afc37bb1 100644
--- a/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml
+++ b/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml
@@ -1,7 +1,7 @@
- type: entity
id: OrganBloodsuckerStomach
parent: OrganAnimalStomach
- name: "шлунок"
+ name: stomach
noSpawn: true
components:
- type: Metabolizer
@@ -10,7 +10,7 @@
- type: entity
id: OrganBloodsuckerLiver
parent: OrganAnimalLiver
- name: "печінка"
+ name: liver
noSpawn: true
components:
- type: Metabolizer
@@ -19,7 +19,7 @@
- type: entity
id: OrganBloodsuckerHeart
parent: OrganAnimalHeart
- name: "серце"
+ name: heart
noSpawn: true
components:
- type: Metabolizer
diff --git a/Resources/Prototypes/Body/Organs/Animal/ruminant.yml b/Resources/Prototypes/Body/Organs/Animal/ruminant.yml
index 6f81f89601f..3c3062ddec0 100644
--- a/Resources/Prototypes/Body/Organs/Animal/ruminant.yml
+++ b/Resources/Prototypes/Body/Organs/Animal/ruminant.yml
@@ -1,7 +1,7 @@
- type: entity
id: OrganAnimalRuminantStomach
parent: OrganAnimalStomach
- name: "шлунок жуйних тварин"
+ name: ruminant stomach
noSpawn: true
components:
- type: SolutionContainerManager
diff --git a/Resources/Prototypes/Body/Organs/Animal/slimes.yml b/Resources/Prototypes/Body/Organs/Animal/slimes.yml
index 902d90d3aae..f1a3d47e667 100644
--- a/Resources/Prototypes/Body/Organs/Animal/slimes.yml
+++ b/Resources/Prototypes/Body/Organs/Animal/slimes.yml
@@ -1,8 +1,8 @@
- type: entity
id: SentientSlimesCore
parent: [BaseItem, OrganHumanBrain]
- name: "чуттєве ядро слизу"
- description: "Джерело неймовірної, нескінченної липкості."
+ name: sentient slimes core
+ description: "The source of incredible, unending gooeyness."
components:
- type: Sprite
sprite: Mobs/Species/Slime/organs.rsi
@@ -28,8 +28,8 @@
- type: entity
id: OrganSlimesLungs
parent: BaseHumanOrgan
- name: "шламових газових мішків"
- description: "Збирає азот, який клітини слизу використовують для підтримки життєдіяльності."
+ name: slimes gas sacs
+ description: "Collects nitrogen, which slime cells use for maintenance."
components:
- type: Sprite
sprite: Mobs/Species/Slime/organs.rsi
diff --git a/Resources/Prototypes/Body/Organs/arachnid.yml b/Resources/Prototypes/Body/Organs/arachnid.yml
index 531a0923fee..c1e199e1121 100644
--- a/Resources/Prototypes/Body/Organs/arachnid.yml
+++ b/Resources/Prototypes/Body/Organs/arachnid.yml
@@ -28,8 +28,8 @@
- type: entity
id: OrganArachnidStomach
parent: OrganAnimalStomach
- name: "шлунок"
- description: "Гидота. Це важко переварити."
+ name: stomach
+ description: "Gross. This is hard to stomach."
components:
- type: Sprite
sprite: Mobs/Species/Arachnid/organs.rsi
@@ -51,8 +51,8 @@
- type: entity
id: OrganArachnidLungs
parent: BaseArachnidOrgan
- name: "легені"
- description: "Фільтрує кисень з атмосфери... просто більш жадібно."
+ name: lungs
+ description: "Filters oxygen from an atmosphere... just more greedily."
components:
- type: Sprite
layers:
@@ -86,8 +86,8 @@
- type: entity
id: OrganArachnidHeart
parent: BaseArachnidOrgan
- name: "серце"
- description: "Огидно наполегливий маленький біологічний насос, створений для павуків."
+ name: heart
+ description: "A disgustingly persistent little biological pump made for spiders."
components:
- type: Sprite
state: heart-on
@@ -103,8 +103,8 @@
- type: entity
id: OrganArachnidLiver
parent: BaseHumanOrgan
- name: "печінка"
- description: "Поєднання: к'янті та квасоля фава."
+ name: liver
+ description: "Pairing suggestion: chianti and fava beans."
noSpawn: true
components:
- type: Sprite
@@ -120,8 +120,8 @@
- type: entity
id: OrganArachnidKidneys
parent: BaseHumanOrgan
- name: "нирки"
- description: "Фільтрує токсини з кровотоку."
+ name: kidneys
+ description: "Filters toxins from the bloodstream."
noSpawn: true
components:
- type: Sprite
@@ -138,8 +138,8 @@
- type: entity
id: OrganArachnidEyes
parent: BaseArachnidOrgan
- name: "очі"
- description: "Двох було вже забагато."
+ name: eyes
+ description: "Two was already too many."
components:
- type: Sprite
layers:
@@ -149,8 +149,8 @@
- type: entity
id: OrganArachnidTongue
parent: BaseArachnidOrgan
- name: "язик"
- description: "М'ясистий м'яз, який здебільшого використовується для лежання."
+ name: tongue
+ description: "A fleshy muscle mostly used for lying."
components:
- type: Sprite
state: tongue
diff --git a/Resources/Prototypes/Body/Organs/diona.yml b/Resources/Prototypes/Body/Organs/diona.yml
index 52dc2205191..69fc630b9e4 100644
--- a/Resources/Prototypes/Body/Organs/diona.yml
+++ b/Resources/Prototypes/Body/Organs/diona.yml
@@ -28,8 +28,8 @@
- type: entity
id: OrganDionaBrain
parent: [BaseDionaOrgan, OrganHumanBrain]
- name: "мозок"
- description: "Джерело неймовірного, нескінченного інтелекту. Гудок."
+ name: brain
+ description: "The source of incredible, unending intelligence. Honk."
components:
- type: Sprite
state: brain
@@ -52,8 +52,8 @@
- type: entity
id: OrganDionaEyes
parent: BaseDionaOrgan
- name: "очі"
- description: "Я тебе бачу!"
+ name: eyes
+ description: "I see you!"
components:
- type: Sprite
layers:
@@ -63,8 +63,8 @@
- type: entity
id: OrganDionaStomach
parent: BaseDionaOrgan
- name: "шлунок"
- description: "Гидота. Це важко переварити."
+ name: stomach
+ description: "Gross. This is hard to stomach."
components:
- type: Sprite
state: stomach
@@ -94,8 +94,8 @@
- type: entity
id: OrganDionaLungs
parent: BaseDionaOrgan
- name: "легені"
- description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів."
+ name: lungs
+ description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier."
components:
- type: Sprite
sprite: Mobs/Species/Human/organs.rsi
@@ -127,8 +127,8 @@
id: OrganDionaBrainNymph
parent: OrganDionaBrain
noSpawn: true
- name: "мозок"
- description: "Джерело неймовірного, нескінченного інтелекту. Гудок."
+ name: brain
+ description: "The source of incredible, unending intelligence. Honk."
components:
- type: Brain
- type: Nymph # This will make the organs turn into a nymph when they're removed.
@@ -139,8 +139,8 @@
id: OrganDionaStomachNymph
parent: OrganDionaStomach
noSpawn: true
- name: "шлунок"
- description: "Гидота. Це важко переварити."
+ name: stomach
+ description: "Gross. This is hard to stomach."
components:
- type: Nymph
entityPrototype: OrganDionaNymphStomach
@@ -149,8 +149,8 @@
id: OrganDionaLungsNymph
parent: OrganDionaLungs
noSpawn: true
- name: "легені"
- description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів."
+ name: lungs
+ description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier."
components:
- type: Nymph
entityPrototype: OrganDionaNymphLungs
@@ -160,9 +160,9 @@
id: OrganDionaNymphBrain
parent: MobDionaNymph
noSpawn: true
- name: "німфа діона"
+ name: diona nymph
suffix: Brain
- description: "Містить мозок колись повністю сформованої Діони. Вбивство цього вб'є Діону назавжди. Ти монстр."
+ description: Contains the brain of a formerly fully-formed Diona. Killing this would kill the Diona forever. You monster.
components:
- type: IsDeadIC
- type: Body
@@ -172,9 +172,9 @@
id: OrganDionaNymphStomach
parent: MobDionaNymphAccent
noSpawn: true
- name: "німфа діона"
+ name: diona nymph
suffix: Stomach
- description: "Містить шлунок колись повністю сформованої Діони. Від цього він не стає смачнішим."
+ description: Contains the stomach of a formerly fully-formed Diona. It doesn't taste any better for it.
components:
- type: IsDeadIC
- type: Body
@@ -184,9 +184,9 @@
id: OrganDionaNymphLungs
parent: MobDionaNymphAccent
noSpawn: true
- name: "німфа діона"
+ name: diona nymph
suffix: Lungs
- description: "Містить легені колись повністю сформованої Діони. Захоплює дух."
+ description: Contains the lungs of a formerly fully-formed Diona. Breathtaking.
components:
- type: IsDeadIC
- type: Body
diff --git a/Resources/Prototypes/Body/Organs/dwarf.yml b/Resources/Prototypes/Body/Organs/dwarf.yml
index 488bfd45411..497bc190cd1 100644
--- a/Resources/Prototypes/Body/Organs/dwarf.yml
+++ b/Resources/Prototypes/Body/Organs/dwarf.yml
@@ -1,7 +1,7 @@
- type: entity
id: OrganDwarfHeart
parent: OrganHumanHeart
- name: "карликове серце"
+ name: dwarf heart
components:
- type: Metabolizer
metabolizerTypes: [Dwarf]
@@ -9,7 +9,7 @@
- type: entity
id: OrganDwarfLiver
parent: OrganHumanLiver
- name: "карликова печінка"
+ name: dwarf liver
components:
- type: Metabolizer
metabolizerTypes: [Dwarf, LiquorLifeline]
@@ -17,7 +17,7 @@
- type: entity
id: OrganDwarfStomach
parent: OrganHumanStomach
- name: "карликовий шлунок"
+ name: dwarf stomach
components:
- type: Sprite
state: stomach
diff --git a/Resources/Prototypes/Body/Organs/human.yml b/Resources/Prototypes/Body/Organs/human.yml
index 39354415974..69081020ce0 100644
--- a/Resources/Prototypes/Body/Organs/human.yml
+++ b/Resources/Prototypes/Body/Organs/human.yml
@@ -37,8 +37,8 @@
- type: entity
id: OrganHumanBrain
parent: BaseHumanOrganUnGibbable
- name: "мозок"
- description: "Джерело неймовірного, нескінченного інтелекту. Гудок."
+ name: brain
+ description: "The source of incredible, unending intelligence. Honk."
components:
- type: Sprite
state: brain
@@ -71,8 +71,8 @@
- type: entity
id: OrganHumanEyes
parent: BaseHumanOrgan
- name: "очі"
- description: "Я тебе бачу!"
+ name: eyes
+ description: "I see you!"
components:
- type: Sprite
layers:
@@ -82,8 +82,8 @@
- type: entity
id: OrganHumanTongue
parent: BaseHumanOrgan
- name: "язик"
- description: "М'ясистий м'яз, який здебільшого використовується для лежання."
+ name: tongue
+ description: "A fleshy muscle mostly used for lying."
components:
- type: Sprite
state: tongue
@@ -91,7 +91,7 @@
- type: entity
id: OrganHumanAppendix
parent: BaseHumanOrgan
- name: "додаток"
+ name: appendix
components:
- type: Sprite
layers:
@@ -102,8 +102,8 @@
- type: entity
id: OrganHumanEars
parent: BaseHumanOrgan
- name: "вуха"
- description: "Вухо складається з трьох частин. Внутрішня, середня і зовнішня. Зазвичай тільки одна з цих частин повинна бути видимою."
+ name: ears
+ description: "There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible."
components:
- type: Sprite
state: ears
@@ -111,8 +111,8 @@
- type: entity
id: OrganHumanLungs
parent: BaseHumanOrgan
- name: "легені"
- description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів."
+ name: lungs
+ description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier."
components:
- type: Sprite
layers:
@@ -145,8 +145,8 @@
- type: entity
id: OrganHumanHeart
parent: BaseHumanOrgan
- name: "серце"
- description: "Мені шкода безсердечного виродка, який його втратив."
+ name: heart
+ description: "I feel bad for the heartless bastard who lost this."
components:
- type: Sprite
state: heart-on
@@ -164,8 +164,8 @@
- type: entity
id: OrganHumanStomach
parent: BaseHumanOrgan
- name: "шлунок"
- description: "Гидота. Це важко переварити."
+ name: stomach
+ description: "Gross. This is hard to stomach."
components:
- type: Sprite
state: stomach
@@ -193,8 +193,8 @@
- type: entity
id: OrganHumanLiver
parent: BaseHumanOrgan
- name: "печінка"
- description: "Поєднання: к'янті та квасоля фава."
+ name: liver
+ description: "Pairing suggestion: chianti and fava beans."
components:
- type: Sprite
state: liver
@@ -208,8 +208,8 @@
- type: entity
id: OrganHumanKidneys
parent: BaseHumanOrgan
- name: "нирки"
- description: "Фільтрує токсини з кровотоку."
+ name: kidneys
+ description: "Filters toxins from the bloodstream."
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Body/Organs/ipc.yml b/Resources/Prototypes/Body/Organs/ipc.yml
index e29df1cd1a7..bc8d6c827ca 100644
--- a/Resources/Prototypes/Body/Organs/ipc.yml
+++ b/Resources/Prototypes/Body/Organs/ipc.yml
@@ -20,7 +20,7 @@
- type: entity
id: OrganIPCEyes
parent: BaseIPCOrgan
- name: "роботизовані очі"
+ name: robotic eyes
description: "01001001 00100000 01110011 01100101 01100101 00100000 01111001 01101111 01110101 00100001"
components:
- type: Sprite
@@ -32,8 +32,8 @@
- type: entity
id: OrganIPCTongue
parent: BaseIPCOrgan
- name: "вокальний модулятор"
- description: "Вокальний модулятор, що використовується для відтворення мови."
+ name: vocal modulator
+ description: "A vocal modulator, used to produce speech."
components:
- type: Sprite
state: tongue
@@ -42,7 +42,7 @@
- type: entity
id: OrganIPCEars
parent: BaseIPCOrgan
- name: "звукові рецептори"
+ name: "sonic receptors"
description:
components:
- type: Sprite
@@ -52,8 +52,8 @@
- type: entity
id: OrganIPCPump
parent: BaseIPCOrgan
- name: "мікронасос"
- description: "Мікронасос, що використовується для циркуляції охолоджувальної рідини."
+ name: micro pump
+ description: "A micro pump, used to circulate coolant."
components:
- type: Sprite
state: heart-on
diff --git a/Resources/Prototypes/Body/Organs/slime.yml b/Resources/Prototypes/Body/Organs/slime.yml
index 6140f16569c..3da76c5d4aa 100644
--- a/Resources/Prototypes/Body/Organs/slime.yml
+++ b/Resources/Prototypes/Body/Organs/slime.yml
@@ -1,8 +1,8 @@
- type: entity
id: SentientSlimeCore
parent: [BaseItem, OrganHumanBrain]
- name: "чутливе слизове ядро"
- description: "Джерело неймовірної, нескінченної липкості."
+ name: sentient slime core
+ description: "The source of incredible, unending gooeyness."
components:
- type: Sprite
sprite: Mobs/Species/Slime/organs.rsi
@@ -38,8 +38,8 @@
- type: entity
id: OrganSlimeLungs
parent: BaseHumanOrgan
- name: "газові мішки зі шламом"
- description: "Збирає азот, який клітини слизу використовують для підтримки життєдіяльності."
+ name: slime gas sacs
+ description: "Collects nitrogen, which slime cells use for maintenance."
components:
- type: Sprite
sprite: Mobs/Species/Slime/organs.rsi
diff --git a/Resources/Prototypes/Body/Parts/animal.yml b/Resources/Prototypes/Body/Parts/animal.yml
index 448be94a56a..4db026b40fb 100644
--- a/Resources/Prototypes/Body/Parts/animal.yml
+++ b/Resources/Prototypes/Body/Parts/animal.yml
@@ -5,7 +5,7 @@
- type: entity
id: PartAnimal
parent: BaseItem
- name: "частина тіла тварини"
+ name: "animal body part"
abstract: true
components:
# yes these sprites dont make sense i dont care its better than them being invisible
@@ -34,7 +34,7 @@
- type: entity
id: HandsAnimal
- name: "руки тварин"
+ name: animal hands
parent: PartAnimal
noSpawn: true
components:
@@ -48,7 +48,7 @@
- type: entity
id: LegsAnimal
- name: "ноги тварин"
+ name: animal legs
parent: PartAnimal
noSpawn: true
components:
@@ -62,7 +62,7 @@
- type: entity
id: FeetAnimal
- name: "лапи тварин"
+ name: animal feet
parent: PartAnimal
noSpawn: true
components:
@@ -75,7 +75,7 @@
- type: entity
id: TorsoAnimal
- name: "тулуб тварини"
+ name: animal torso
parent: PartAnimal
noSpawn: true
components:
diff --git a/Resources/Prototypes/Body/Parts/arachnid.yml b/Resources/Prototypes/Body/Parts/arachnid.yml
index 547ed94c6ab..d275bd91c63 100644
--- a/Resources/Prototypes/Body/Parts/arachnid.yml
+++ b/Resources/Prototypes/Body/Parts/arachnid.yml
@@ -3,7 +3,7 @@
- type: entity
id: PartArachnid
parent: [BaseItem, BasePart]
- name: "частина тіла павукоподібних"
+ name: "arachnid body part"
abstract: true
components:
- type: Extractable
@@ -16,7 +16,7 @@
- type: entity
id: TorsoArachnid
- name: "тулуб павука"
+ name: "arachnid torso"
parent: [PartArachnid, BaseTorso]
components:
- type: Sprite
@@ -32,7 +32,7 @@
- type: entity
id: HeadArachnid
- name: "голова павука"
+ name: "arachnid head"
parent: [PartArachnid, BaseHead]
components:
- type: Sprite
@@ -48,7 +48,7 @@
- type: entity
id: LeftArmArachnid
- name: "ліва рука павука"
+ name: "left arachnid arm"
parent: [PartArachnid, BaseLeftArm]
components:
- type: Sprite
@@ -57,7 +57,7 @@
- type: entity
id: RightArmArachnid
- name: "права рука павукоподібних"
+ name: "right arachnid arm"
parent: [PartArachnid, BaseRightArm]
components:
- type: Sprite
@@ -66,7 +66,7 @@
- type: entity
id: LeftHandArachnid
- name: "ліва павукоподібна рука"
+ name: "left arachnid hand"
parent: [PartArachnid, BaseLeftHand]
components:
- type: Sprite
@@ -75,7 +75,7 @@
- type: entity
id: RightHandArachnid
- name: "права павукоподібна рука"
+ name: "right arachnid hand"
parent: [PartArachnid, BaseRightHand]
components:
- type: Sprite
@@ -84,7 +84,7 @@
- type: entity
id: LeftLegArachnid
- name: "ліва нога павука"
+ name: "left arachnid leg"
parent: [PartArachnid, BaseLeftLeg]
components:
- type: Sprite
@@ -94,7 +94,7 @@
- type: entity
id: RightLegArachnid
- name: "права нога павука"
+ name: "right arachnid leg"
parent: [PartArachnid, BaseRightLeg]
components:
- type: Sprite
@@ -104,7 +104,7 @@
- type: entity
id: LeftFootArachnid
- name: "ліва павукоподібна лапка"
+ name: "left arachnid foot"
parent: [PartArachnid, BaseLeftFoot]
components:
- type: Sprite
@@ -113,7 +113,7 @@
- type: entity
id: RightFootArachnid
- name: "права павукоподібна лапка"
+ name: "right arachnid foot"
parent: [PartArachnid, BaseRightFoot]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/base.yml b/Resources/Prototypes/Body/Parts/base.yml
index 66e4b6a0f99..836d0f140af 100644
--- a/Resources/Prototypes/Body/Parts/base.yml
+++ b/Resources/Prototypes/Body/Parts/base.yml
@@ -3,7 +3,7 @@
- type: entity
id: BasePart
parent: BaseItem
- name: "частина тіла"
+ name: "body part"
abstract: true
components:
- type: Damageable
@@ -22,7 +22,7 @@
- type: entity
id: BaseTorso
- name: "тулуб"
+ name: "torso"
parent: BasePart
abstract: true
components:
@@ -31,7 +31,7 @@
- type: entity
id: BaseHead
- name: "голова"
+ name: "head"
parent: BasePart
abstract: true
components:
@@ -46,7 +46,7 @@
- type: entity
id: BaseLeftArm
- name: "ліва рука"
+ name: "left arm"
parent: BasePart
abstract: true
components:
@@ -56,7 +56,7 @@
- type: entity
id: BaseRightArm
- name: "права рука"
+ name: "right arm"
parent: BasePart
abstract: true
components:
@@ -66,7 +66,7 @@
- type: entity
id: BaseLeftHand
- name: "ліва рука"
+ name: "left hand"
parent: BasePart
abstract: true
components:
@@ -76,7 +76,7 @@
- type: entity
id: BaseRightHand
- name: "права рука"
+ name: "right hand"
parent: BasePart
abstract: true
components:
@@ -86,7 +86,7 @@
- type: entity
id: BaseLeftLeg
- name: "ліва нога"
+ name: "left leg"
parent: BasePart
abstract: true
components:
@@ -97,7 +97,7 @@
- type: entity
id: BaseRightLeg
- name: "права нога"
+ name: "right leg"
parent: BasePart
abstract: true
components:
@@ -108,7 +108,7 @@
- type: entity
id: BaseLeftFoot
- name: "ліва нога"
+ name: "left foot"
parent: BasePart
abstract: true
components:
@@ -118,7 +118,7 @@
- type: entity
id: BaseRightFoot
- name: "права нога"
+ name: "right foot"
parent: BasePart
abstract: true
components:
diff --git a/Resources/Prototypes/Body/Parts/diona.yml b/Resources/Prototypes/Body/Parts/diona.yml
index 79a61d7285e..5257512aaab 100644
--- a/Resources/Prototypes/Body/Parts/diona.yml
+++ b/Resources/Prototypes/Body/Parts/diona.yml
@@ -1,7 +1,7 @@
- type: entity
id: PartDiona
parent: [BaseItem, BasePart]
- name: "частина тіла діони"
+ name: "diona body part"
abstract: true
components:
- type: Sprite
@@ -9,7 +9,7 @@
- type: entity
id: TorsoDiona
- name: "торс діони"
+ name: "diona torso"
parent: [PartDiona, BaseTorso]
components:
- type: Sprite
@@ -17,7 +17,7 @@
- type: entity
id: HeadDiona
- name: "діона Хед"
+ name: "diona head"
parent: [PartDiona, BaseHead]
components:
- type: Sprite
@@ -25,7 +25,7 @@
- type: entity
id: LeftArmDiona
- name: "ліва рука діони"
+ name: "left diona arm"
parent: [PartDiona, BaseLeftArm]
components:
- type: Sprite
@@ -33,7 +33,7 @@
- type: entity
id: RightArmDiona
- name: "права рука діони"
+ name: "right diona arm"
parent: [PartDiona, BaseRightArm]
components:
- type: Sprite
@@ -41,7 +41,7 @@
- type: entity
id: LeftHandDiona
- name: "ліва рука диониса"
+ name: "left diona hand"
parent: [PartDiona, BaseLeftHand]
components:
- type: Sprite
@@ -49,7 +49,7 @@
- type: entity
id: RightHandDiona
- name: "права рука діони"
+ name: "right diona hand"
parent: [PartDiona, BaseRightHand]
components:
- type: Sprite
@@ -57,7 +57,7 @@
- type: entity
id: LeftLegDiona
- name: "ліва нога діони"
+ name: "left diona leg"
parent: [PartDiona, BaseLeftLeg]
components:
- type: Sprite
@@ -65,7 +65,7 @@
- type: entity
id: RightLegDiona
- name: "права нога діони"
+ name: "right diona leg"
parent: [PartDiona, BaseRightLeg]
components:
- type: Sprite
@@ -76,7 +76,7 @@
- type: entity
id: LeftFootDiona
- name: "ліва нога діони"
+ name: "left diona foot"
parent: [PartDiona, BaseLeftFoot]
components:
- type: Sprite
@@ -87,7 +87,7 @@
- type: entity
id: RightFootDiona
- name: "права нога діони"
+ name: "right diona foot"
parent: [PartDiona, BaseRightFoot]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/gingerbread.yml b/Resources/Prototypes/Body/Parts/gingerbread.yml
index bcc00a7c760..661835ab843 100644
--- a/Resources/Prototypes/Body/Parts/gingerbread.yml
+++ b/Resources/Prototypes/Body/Parts/gingerbread.yml
@@ -1,7 +1,7 @@
- type: entity
id: PartGingerbread
parent: [BaseItem, BasePart]
- name: "частина тіла з імбирного бісеру"
+ name: "gingerbead body part"
abstract: true
components:
- type: Extractable
@@ -14,7 +14,7 @@
- type: entity
id: TorsoGingerbread
- name: "пряниковий торс"
+ name: "gingerbread torso"
parent: [PartGingerbread, BaseTorso]
components:
- type: Sprite
@@ -30,7 +30,7 @@
- type: entity
id: HeadGingerbread
- name: "пряникова голова"
+ name: "gingerbread head"
parent: [PartGingerbread, BaseHead]
components:
- type: Sprite
@@ -46,7 +46,7 @@
- type: entity
id: LeftArmGingerbread
- name: "ліва пряникова рука"
+ name: "left gingerbread arm"
parent: [PartGingerbread, BaseLeftArm]
components:
- type: Sprite
@@ -55,7 +55,7 @@
- type: entity
id: RightArmGingerbread
- name: "права пряникова рука"
+ name: "right gingerbread arm"
parent: [PartGingerbread, BaseRightArm]
components:
- type: Sprite
@@ -64,7 +64,7 @@
- type: entity
id: LeftHandGingerbread
- name: "ліва пряникова рука"
+ name: "left gingerbread hand"
parent: [PartGingerbread, BaseLeftHand]
components:
- type: Sprite
@@ -73,7 +73,7 @@
- type: entity
id: RightHandGingerbread
- name: "права пряникова рука"
+ name: "right gingerbread hand"
parent: [PartGingerbread, BaseRightHand]
components:
- type: Sprite
@@ -82,7 +82,7 @@
- type: entity
id: LeftLegGingerbread
- name: "ліва пряникова ніжка"
+ name: "left gingerbread leg"
parent: [PartGingerbread, BaseLeftLeg]
components:
- type: Sprite
@@ -91,7 +91,7 @@
- type: entity
id: RightLegGingerbread
- name: "права пряникова ніжка"
+ name: "right gingerbread leg"
parent: [PartGingerbread, BaseRightLeg]
components:
- type: Sprite
@@ -100,7 +100,7 @@
- type: entity
id: LeftFootGingerbread
- name: "ліва пряникова нога"
+ name: "left gingerbread foot"
parent: [PartGingerbread, BaseLeftFoot]
components:
- type: Sprite
@@ -109,7 +109,7 @@
- type: entity
id: RightFootGingerbread
- name: "права пряникова нога"
+ name: "right gingerbread foot"
parent: [PartGingerbread, BaseRightFoot]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/human.yml b/Resources/Prototypes/Body/Parts/human.yml
index f261d40210d..a1510fcdbb1 100644
--- a/Resources/Prototypes/Body/Parts/human.yml
+++ b/Resources/Prototypes/Body/Parts/human.yml
@@ -3,7 +3,7 @@
- type: entity
id: PartHuman
parent: [BaseItem, BasePart]
- name: "частина людського тіла"
+ name: "human body part"
abstract: true
components:
- type: Extractable
@@ -16,7 +16,7 @@
- type: entity
id: TorsoHuman
- name: "людський торс"
+ name: "human torso"
parent: [PartHuman, BaseTorso]
components:
- type: Sprite
@@ -32,7 +32,7 @@
- type: entity
id: HeadHuman
- name: "людська голова"
+ name: "human head"
parent: [PartHuman, BaseHead]
components:
- type: Sprite
@@ -48,7 +48,7 @@
- type: entity
id: LeftArmHuman
- name: "ліва рука людини"
+ name: "left human arm"
parent: [PartHuman, BaseLeftArm]
components:
- type: Sprite
@@ -57,7 +57,7 @@
- type: entity
id: RightArmHuman
- name: "права рука людини"
+ name: "right human arm"
parent: [PartHuman, BaseRightArm]
components:
- type: Sprite
@@ -66,7 +66,7 @@
- type: entity
id: LeftHandHuman
- name: "ліва людська рука"
+ name: "left human hand"
parent: [PartHuman, BaseLeftHand]
components:
- type: Sprite
@@ -75,7 +75,7 @@
- type: entity
id: RightHandHuman
- name: "права людська рука"
+ name: "right human hand"
parent: [PartHuman, BaseRightHand]
components:
- type: Sprite
@@ -84,7 +84,7 @@
- type: entity
id: LeftLegHuman
- name: "ліва людська нога"
+ name: "left human leg"
parent: [PartHuman, BaseLeftLeg]
components:
- type: Sprite
@@ -93,7 +93,7 @@
- type: entity
id: RightLegHuman
- name: "права людська нога"
+ name: "right human leg"
parent: [PartHuman, BaseRightLeg]
components:
- type: Sprite
@@ -102,7 +102,7 @@
- type: entity
id: LeftFootHuman
- name: "ліва людська нога"
+ name: "left human foot"
parent: [PartHuman, BaseLeftFoot]
components:
- type: Sprite
@@ -111,7 +111,7 @@
- type: entity
id: RightFootHuman
- name: "права людська нога"
+ name: "right human foot"
parent: [PartHuman, BaseRightFoot]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/ipc.yml b/Resources/Prototypes/Body/Parts/ipc.yml
index a62c8ef3361..aef021b8aab 100644
--- a/Resources/Prototypes/Body/Parts/ipc.yml
+++ b/Resources/Prototypes/Body/Parts/ipc.yml
@@ -1,7 +1,7 @@
- type: entity
id: PartIPC
parent: BaseItem
- name: "частина корпусу ІПШ"
+ name: "ipc body part"
abstract: true
components:
- type: Damageable
@@ -16,7 +16,7 @@
- type: entity
id: TorsoIPC
- name: "торс корпусу ІПШ"
+ name: "ipc torso"
parent: PartIPC
components:
- type: Sprite
@@ -31,7 +31,7 @@
- type: entity
id: HeadIPC
- name: "голова корпусу ІПШ"
+ name: "ipc head"
parent: PartIPC
components:
- type: Sprite
@@ -57,7 +57,7 @@
- type: entity
id: LeftArmIPC
- name: "ліва рука корпусу ІПШ"
+ name: "left ipc arm"
parent: PartIPC
components:
- type: Sprite
@@ -73,7 +73,7 @@
- type: entity
id: RightArmIPC
- name: "права рука корпусу ІПШ"
+ name: "right ipc arm"
parent: PartIPC
components:
- type: Sprite
@@ -89,7 +89,7 @@
- type: entity
id: LeftHandIPC
- name: "ліва рука корпусу ІПШ"
+ name: "left ipc hand"
parent: PartIPC
components:
- type: Sprite
@@ -105,7 +105,7 @@
- type: entity
id: RightHandIPC
- name: "права рука корпусу ІПШ"
+ name: "right ipc hand"
parent: PartIPC
components:
- type: Sprite
@@ -121,7 +121,7 @@
- type: entity
id: LeftLegIPC
- name: "ліва ніжка корпусу ІПШ"
+ name: "left ipc leg"
parent: PartIPC
components:
- type: Sprite
@@ -138,7 +138,7 @@
- type: entity
id: RightLegIPC
- name: "права нога корпусу ІПШ"
+ name: "right ipc leg"
parent: PartIPC
components:
- type: Sprite
@@ -155,7 +155,7 @@
- type: entity
id: LeftFootIPC
- name: "ліва нога корпусу ІПШ"
+ name: "left ipc foot"
parent: PartIPC
components:
- type: Sprite
@@ -171,7 +171,7 @@
- type: entity
id: RightFootIPC
- name: "правая нога корпусу ІПШ"
+ name: "right ipc foot"
parent: PartIPC
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/moth.yml b/Resources/Prototypes/Body/Parts/moth.yml
index 88025359fb1..bb96430383a 100644
--- a/Resources/Prototypes/Body/Parts/moth.yml
+++ b/Resources/Prototypes/Body/Parts/moth.yml
@@ -3,7 +3,7 @@
- type: entity
id: PartMoth
parent: [BaseItem, BasePart]
- name: "частина тіла метелика"
+ name: "moth body part"
abstract: true
components:
- type: Extractable
@@ -16,7 +16,7 @@
- type: entity
id: TorsoMoth
- name: "тулуб метелика"
+ name: "moth torso"
parent: [PartMoth, BaseTorso]
components:
- type: Sprite
@@ -33,7 +33,7 @@
- type: entity
id: HeadMoth
- name: "голова метелика"
+ name: "moth head"
parent: [PartMoth, BaseHead]
components:
- type: Sprite
@@ -49,7 +49,7 @@
- type: entity
id: LeftArmMoth
- name: "ліва рука метелика"
+ name: "left moth arm"
parent: [PartMoth, BaseLeftArm]
components:
- type: Sprite
@@ -58,7 +58,7 @@
- type: entity
id: RightArmMoth
- name: "права рука метелика"
+ name: "right moth arm"
parent: [PartMoth, BaseRightArm]
components:
- type: Sprite
@@ -67,7 +67,7 @@
- type: entity
id: LeftHandMoth
- name: "ліва рука метелика"
+ name: "left moth hand"
parent: [PartMoth, BaseLeftHand]
components:
- type: Sprite
@@ -76,7 +76,7 @@
- type: entity
id: RightHandMoth
- name: "права рука метелика"
+ name: "right moth hand"
parent: [PartMoth, BaseRightHand]
components:
- type: Sprite
@@ -85,7 +85,7 @@
- type: entity
id: LeftLegMoth
- name: "ліва ніжка метелика"
+ name: "left moth leg"
parent: [PartMoth, BaseLeftLeg]
components:
- type: Sprite
@@ -94,7 +94,7 @@
- type: entity
id: RightLegMoth
- name: "права ніжка метелика"
+ name: "right moth leg"
parent: [PartMoth, BaseRightLeg]
components:
- type: Sprite
@@ -103,7 +103,7 @@
- type: entity
id: LeftFootMoth
- name: "ліва лапка метелика"
+ name: "left moth foot"
parent: [PartMoth, BaseLeftFoot]
components:
- type: Sprite
@@ -112,7 +112,7 @@
- type: entity
id: RightFootMoth
- name: "права нога метелика"
+ name: "right moth foot"
parent: [PartMoth, BaseRightFoot]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/rat.yml b/Resources/Prototypes/Body/Parts/rat.yml
index b8ed69295cf..6a66eecc489 100644
--- a/Resources/Prototypes/Body/Parts/rat.yml
+++ b/Resources/Prototypes/Body/Parts/rat.yml
@@ -2,7 +2,7 @@
# It's basically as animals except a different torso with different organs
- type: entity
id: TorsoRat
- name: "тулуб тварини"
+ name: "animal torso"
parent: PartAnimal
noSpawn: true
components:
diff --git a/Resources/Prototypes/Body/Parts/reptilian.yml b/Resources/Prototypes/Body/Parts/reptilian.yml
index 58a9920a0bb..a299636352a 100644
--- a/Resources/Prototypes/Body/Parts/reptilian.yml
+++ b/Resources/Prototypes/Body/Parts/reptilian.yml
@@ -3,7 +3,7 @@
- type: entity
id: PartReptilian
parent: [BaseItem, BasePart]
- name: "частина тіла рептилії"
+ name: "reptilian body part"
abstract: true
components:
- type: Extractable
@@ -16,7 +16,7 @@
- type: entity
id: TorsoReptilian
- name: "тулуб рептилії"
+ name: "reptilian torso"
parent: [PartReptilian, BaseTorso]
components:
- type: Sprite
@@ -32,7 +32,7 @@
- type: entity
id: HeadReptilian
- name: "голова рептилії"
+ name: "reptilian head"
parent: [PartReptilian, BaseHead]
components:
- type: Sprite
@@ -48,7 +48,7 @@
- type: entity
id: LeftArmReptilian
- name: "ліва рука рептилії"
+ name: "left reptilian arm"
parent: [PartReptilian, BaseLeftArm]
components:
- type: Sprite
@@ -57,7 +57,7 @@
- type: entity
id: RightArmReptilian
- name: "права рука рептилії"
+ name: "right reptilian arm"
parent: [PartReptilian, BaseRightArm]
components:
- type: Sprite
@@ -66,7 +66,7 @@
- type: entity
id: LeftHandReptilian
- name: "ліва рука рептилії"
+ name: "left reptilian hand"
parent: [PartReptilian, BaseLeftHand]
components:
- type: Sprite
@@ -75,7 +75,7 @@
- type: entity
id: RightHandReptilian
- name: "права рука рептилії"
+ name: "right reptilian hand"
parent: [PartReptilian, BaseRightHand]
components:
- type: Sprite
@@ -84,7 +84,7 @@
- type: entity
id: LeftLegReptilian
- name: "ліва нога рептилії"
+ name: "left reptilian leg"
parent: [PartReptilian, BaseLeftLeg]
components:
- type: Sprite
@@ -93,7 +93,7 @@
- type: entity
id: RightLegReptilian
- name: "права нога рептилії"
+ name: "right reptilian leg"
parent: [PartReptilian, BaseRightLeg]
components:
- type: Sprite
@@ -102,7 +102,7 @@
- type: entity
id: LeftFootReptilian
- name: "ліва лапа рептилії"
+ name: "left reptilian foot"
parent: [PartReptilian, BaseLeftFoot]
components:
- type: Sprite
@@ -111,7 +111,7 @@
- type: entity
id: RightFootReptilian
- name: "права лапа рептилії"
+ name: "right reptilian foot"
parent: [PartReptilian, BaseRightFoot]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/silicon.yml b/Resources/Prototypes/Body/Parts/silicon.yml
index 97796788cdd..f902518875b 100644
--- a/Resources/Prototypes/Body/Parts/silicon.yml
+++ b/Resources/Prototypes/Body/Parts/silicon.yml
@@ -29,7 +29,7 @@
- type: entity
id: BaseBorgArmLeft
parent: PartSilicon
- name: "ліва рука кіборга"
+ name: left cyborg arm
abstract: true
components:
- type: BodyPart
@@ -43,7 +43,7 @@
- type: entity
id: BaseBorgArmRight
parent: PartSilicon
- name: "права рука кіборга"
+ name: right cyborg arm
abstract: true
components:
- type: BodyPart
@@ -57,7 +57,7 @@
- type: entity
id: BaseBorgLegLeft
parent: PartSilicon
- name: "ліва нога кіборга"
+ name: left cyborg leg
abstract: true
components:
- type: BodyPart
@@ -71,7 +71,7 @@
- type: entity
id: BaseBorgLegRight
parent: PartSilicon
- name: "права нога кіборга"
+ name: right cyborg leg
abstract: true
components:
- type: BodyPart
@@ -85,7 +85,7 @@
- type: entity
id: BaseBorgHead
parent: PartSilicon
- name: "голова кіборга"
+ name: cyborg head
abstract: true
components:
- type: BodyPart
@@ -98,7 +98,7 @@
- type: entity
id: BaseBorgTorso
parent: PartSilicon
- name: "торс кіборга"
+ name: cyborg torso
abstract: true
components:
- type: BodyPart
diff --git a/Resources/Prototypes/Body/Parts/skeleton.yml b/Resources/Prototypes/Body/Parts/skeleton.yml
index 0c8ca92de41..ffba0c7c44a 100644
--- a/Resources/Prototypes/Body/Parts/skeleton.yml
+++ b/Resources/Prototypes/Body/Parts/skeleton.yml
@@ -2,7 +2,7 @@
- type: entity
id: PartSkeleton
parent: BaseItem
- name: "частина тіла скелета"
+ name: "skeleton body part"
abstract: true
components:
- type: Damageable
@@ -21,7 +21,7 @@
- type: entity
id: TorsoSkeleton
- name: "скелетний торс"
+ name: "skeleton torso"
parent: PartSkeleton
components:
- type: Sprite
@@ -35,8 +35,8 @@
- type: entity
id: HeadSkeleton
- name: "череп"
- description: "На жаль, бідолашний Йорик..."
+ name: "skull"
+ description: Alas poor Yorick...
parent: PartSkeleton
components:
- type: Sprite
@@ -75,7 +75,7 @@
- type: entity
id: LeftArmSkeleton
- name: "ліва скелетна рука"
+ name: "left skeleton arm"
parent: PartSkeleton
components:
- type: Sprite
@@ -90,7 +90,7 @@
- type: entity
id: RightArmSkeleton
- name: "права скелетна рука"
+ name: "right skeleton arm"
parent: PartSkeleton
components:
- type: Sprite
@@ -105,7 +105,7 @@
- type: entity
id: LeftHandSkeleton
- name: "ліва скелетна рука"
+ name: "left skeleton hand"
parent: PartSkeleton
components:
- type: Sprite
@@ -120,7 +120,7 @@
- type: entity
id: RightHandSkeleton
- name: "права скелетна рука"
+ name: "right skeleton hand"
parent: PartSkeleton
components:
- type: Sprite
@@ -135,7 +135,7 @@
- type: entity
id: LeftLegSkeleton
- name: "ліва скелетна нога"
+ name: "left skeleton leg"
parent: PartSkeleton
components:
- type: Sprite
@@ -151,7 +151,7 @@
- type: entity
id: RightLegSkeleton
- name: "права скелетна нога"
+ name: "right skeleton leg"
parent: PartSkeleton
components:
- type: Sprite
@@ -167,7 +167,7 @@
- type: entity
id: LeftFootSkeleton
- name: "ліва скелетна стопа"
+ name: "left skeleton foot"
parent: PartSkeleton
components:
- type: Sprite
@@ -182,7 +182,7 @@
- type: entity
id: RightFootSkeleton
- name: "права скелетна стопа"
+ name: "right skeleton foot"
parent: PartSkeleton
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/slime.yml b/Resources/Prototypes/Body/Parts/slime.yml
index dadf22c5f65..4b0e94b008f 100644
--- a/Resources/Prototypes/Body/Parts/slime.yml
+++ b/Resources/Prototypes/Body/Parts/slime.yml
@@ -2,12 +2,12 @@
- type: entity
id: PartSlime
parent: [BaseItem, BasePart]
- name: "частина тіла слимака"
+ name: "slime body part"
abstract: true
- type: entity
id: TorsoSlime
- name: "слизовий тулуб"
+ name: "slime torso"
parent: [PartSlime, BaseTorso]
components:
- type: Sprite
@@ -16,7 +16,7 @@
- type: entity
id: HeadSlime
- name: "голова слимака"
+ name: "slime head"
parent: [PartSlime, BaseHead]
components:
- type: Sprite
@@ -25,7 +25,7 @@
- type: entity
id: LeftArmSlime
- name: "лівий слизовий рукав"
+ name: "left slime arm"
parent: [PartSlime, BaseLeftArm]
components:
- type: Sprite
@@ -34,7 +34,7 @@
- type: entity
id: RightArmSlime
- name: "правий слизовий рукав"
+ name: "right slime arm"
parent: [PartSlime, BaseRightArm]
components:
- type: Sprite
@@ -43,7 +43,7 @@
- type: entity
id: LeftHandSlime
- name: "ліва слизька рука"
+ name: "left slime hand"
parent: [PartSlime, BaseLeftHand]
components:
- type: Sprite
@@ -52,7 +52,7 @@
- type: entity
id: RightHandSlime
- name: "права слизька рука"
+ name: "right slime hand"
parent: [PartSlime, BaseRightHand]
components:
- type: Sprite
@@ -61,7 +61,7 @@
- type: entity
id: LeftLegSlime
- name: "ліва нога слимака"
+ name: "left slime leg"
parent: [PartSlime, BaseLeftLeg]
components:
- type: Sprite
@@ -70,7 +70,7 @@
- type: entity
id: RightLegSlime
- name: "права нога слимака"
+ name: "right slime leg"
parent: [PartSlime, BaseRightLeg]
components:
- type: Sprite
@@ -79,7 +79,7 @@
- type: entity
id: LeftFootSlime
- name: "ліва слизова нога"
+ name: "left slime foot"
parent: [PartSlime, BaseLeftFoot]
components:
- type: Sprite
@@ -88,7 +88,7 @@
- type: entity
id: RightFootSlime
- name: "права слизова нога"
+ name: "right slime foot"
parent: [PartSlime, BaseRightFoot]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Parts/terminator.yml b/Resources/Prototypes/Body/Parts/terminator.yml
index 865e88bbecf..58530da959c 100644
--- a/Resources/Prototypes/Body/Parts/terminator.yml
+++ b/Resources/Prototypes/Body/Parts/terminator.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: PartTerminator
- name: "частина корпусу nt-800"
+ name: nt-800 body part
components:
- type: Sprite
sprite: Mobs/Species/Terminator/parts.rsi
@@ -23,7 +23,7 @@
- type: entity
parent: PartTerminator
id: TorsoTerminator
- name: "тулуб nt-800"
+ name: nt-800 torso
components:
- type: Sprite
state: torso_m
@@ -35,8 +35,8 @@
- type: entity
parent: PartTerminator
id: HeadTerminator
- name: "череп nt-800"
- description: "Його червоні очі вимкнулися... поки що."
+ name: nt-800 skull
+ description: Its red eyes have powered down... for now.
components:
- type: Sprite
state: skull_icon
@@ -54,7 +54,7 @@
- type: entity
parent: PartTerminator
id: LeftArmTerminator
- name: "ліва рука nt-800"
+ name: left nt-800 arm
components:
- type: Sprite
state: l_arm
@@ -67,7 +67,7 @@
- type: entity
parent: PartTerminator
id: RightArmTerminator
- name: "права рука nt-800"
+ name: right nt-800 arm
components:
- type: Sprite
state: r_arm
@@ -80,7 +80,7 @@
- type: entity
parent: PartTerminator
id: LeftHandTerminator
- name: "ліва рука nt-800"
+ name: left nt-800 hand
components:
- type: Sprite
state: l_hand
@@ -93,7 +93,7 @@
- type: entity
parent: PartTerminator
id: RightHandTerminator
- name: "права рука nt-800"
+ name: right nt-800 hand
components:
- type: Sprite
state: r_hand
@@ -106,7 +106,7 @@
- type: entity
parent: PartTerminator
id: LeftLegTerminator
- name: "ліва нога nt-800"
+ name: left nt-800 leg
components:
- type: Sprite
state: l_leg
@@ -120,7 +120,7 @@
- type: entity
parent: PartTerminator
id: RightLegTerminator
- name: "права нога nt-800"
+ name: right nt-800 leg
components:
- type: Sprite
state: r_leg
@@ -134,7 +134,7 @@
- type: entity
parent: PartTerminator
id: LeftFootTerminator
- name: "ліва нога nt-800"
+ name: left nt-800 foot
components:
- type: Sprite
state: l_foot
@@ -147,7 +147,7 @@
- type: entity
parent: PartTerminator
id: RightFootTerminator
- name: "правая нога nt-800"
+ name: right nt-800 foot
components:
- type: Sprite
state: r_foot
diff --git a/Resources/Prototypes/Body/Parts/vox.yml b/Resources/Prototypes/Body/Parts/vox.yml
index 0279cddb862..b163ed0864f 100644
--- a/Resources/Prototypes/Body/Parts/vox.yml
+++ b/Resources/Prototypes/Body/Parts/vox.yml
@@ -3,7 +3,7 @@
- type: entity
id: PartVox
parent: BaseItem
- name: "vox частина тіла"
+ name: "vox body part"
abstract: true
components:
- type: Damageable
@@ -76,7 +76,7 @@
- type: entity
id: LeftArmVox
- name: "лівий вокс-рукав"
+ name: "left vox arm"
parent: PartVox
components:
- type: Sprite
@@ -91,7 +91,7 @@
- type: entity
id: RightArmVox
- name: "правий вокс-рукав"
+ name: "right vox arm"
parent: PartVox
components:
- type: Sprite
@@ -106,7 +106,7 @@
- type: entity
id: LeftHandVox
- name: "ліва рука вокалу"
+ name: "left vox hand"
parent: PartVox
components:
- type: Sprite
@@ -121,7 +121,7 @@
- type: entity
id: RightHandVox
- name: "права рука вокаліста"
+ name: "right vox hand"
parent: PartVox
components:
- type: Sprite
@@ -136,7 +136,7 @@
- type: entity
id: LeftLegVox
- name: "ліва нога вокса"
+ name: "left vox leg"
parent: PartVox
components:
- type: Sprite
@@ -152,7 +152,7 @@
- type: entity
id: RightLegVox
- name: "права нога вокса"
+ name: "right vox leg"
parent: PartVox
components:
- type: Sprite
@@ -168,7 +168,7 @@
- type: entity
id: LeftFootVox
- name: "ліва нога вокса"
+ name: "left vox foot"
parent: PartVox
components:
- type: Sprite
@@ -183,7 +183,7 @@
- type: entity
id: RightFootVox
- name: "права вокальна нога"
+ name: "right vox foot"
parent: PartVox
components:
- type: Sprite
diff --git a/Resources/Prototypes/Body/Prototypes/Animal/animal.yml b/Resources/Prototypes/Body/Prototypes/Animal/animal.yml
index c8a117d5887..a8c81f9eb60 100644
--- a/Resources/Prototypes/Body/Prototypes/Animal/animal.yml
+++ b/Resources/Prototypes/Body/Prototypes/Animal/animal.yml
@@ -1,6 +1,6 @@
- type: body
id: Animal
- name: "тварина"
+ name: "animal"
root: torso
slots:
torso:
@@ -22,7 +22,7 @@
- type: body
id: Mouse
- name: "миша"
+ name: "mouse"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml b/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml
index feb8b0b25c4..dd8750714ef 100644
--- a/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml
+++ b/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml
@@ -1,6 +1,6 @@
- type: body
id: Bloodsucker
- name: "кровопивця"
+ name: "bloodsucker"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml b/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml
index 26f1b557a5b..b29edadc806 100644
--- a/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml
+++ b/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml
@@ -1,6 +1,6 @@
- type: body
id: AnimalHemocyanin
- name: "гемоціанін"
+ name: "hemocyanin"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml b/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml
index a03b449814e..21aafe291c9 100644
--- a/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml
+++ b/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml
@@ -1,6 +1,6 @@
- type: body
id: AnimalNymphBrain
- name: "німфа"
+ name: "nymph"
root: torso
slots:
torso:
@@ -23,7 +23,7 @@
- type: body
id: AnimalNymphLungs
- name: "німфа"
+ name: "nymph"
root: torso
slots:
torso:
@@ -45,7 +45,7 @@
- type: body
id: AnimalNymphStomach
- name: "німфа"
+ name: "nymph"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml b/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml
index c8271a1ee81..cd3ab1fdd78 100644
--- a/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml
+++ b/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml
@@ -1,6 +1,6 @@
- type: body
id: AnimalRuminant
- name: "жуйна тварина"
+ name: "ruminant"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml b/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml
index f16fbcb956c..8d9827e99a0 100644
--- a/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml
+++ b/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml
@@ -1,6 +1,6 @@
- type: body
id: Slimes
- name: "слизи"
+ name: "slimes"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml b/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml
index 206c224c19a..ef5df769def 100644
--- a/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml
+++ b/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml
@@ -1,6 +1,6 @@
- type: body
id: Mothroach
- name: "тарган"
+ name: "mothroach"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/arachnid.yml b/Resources/Prototypes/Body/Prototypes/arachnid.yml
index 3f8dd855ba5..97af67933cb 100644
--- a/Resources/Prototypes/Body/Prototypes/arachnid.yml
+++ b/Resources/Prototypes/Body/Prototypes/arachnid.yml
@@ -1,6 +1,6 @@
- type: body
id: Arachnid
- name: "павукоподібний"
+ name: "Arachnid"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/bot.yml b/Resources/Prototypes/Body/Prototypes/bot.yml
index 5143a2595bf..848db2a4fd5 100644
--- a/Resources/Prototypes/Body/Prototypes/bot.yml
+++ b/Resources/Prototypes/Body/Prototypes/bot.yml
@@ -1,6 +1,6 @@
- type: body
id: Bot
- name: "бот"
+ name: "bot"
root: hand 1
slots:
hand 1:
diff --git a/Resources/Prototypes/Body/Prototypes/diona.yml b/Resources/Prototypes/Body/Prototypes/diona.yml
index b2de08f7099..12ca203988c 100644
--- a/Resources/Prototypes/Body/Prototypes/diona.yml
+++ b/Resources/Prototypes/Body/Prototypes/diona.yml
@@ -1,6 +1,6 @@
- type: body
id: Diona
- name: "діона"
+ name: diona
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/dwarf.yml b/Resources/Prototypes/Body/Prototypes/dwarf.yml
index f2c5b1ecc29..592492688b7 100644
--- a/Resources/Prototypes/Body/Prototypes/dwarf.yml
+++ b/Resources/Prototypes/Body/Prototypes/dwarf.yml
@@ -1,6 +1,6 @@
- type: body
id: Dwarf
- name: "карлик"
+ name: "dwarf"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/gingerbread.yml b/Resources/Prototypes/Body/Prototypes/gingerbread.yml
index dbf687770d5..d5355be6412 100644
--- a/Resources/Prototypes/Body/Prototypes/gingerbread.yml
+++ b/Resources/Prototypes/Body/Prototypes/gingerbread.yml
@@ -1,6 +1,6 @@
- type: body
id: Gingerbread
- name: "вид-назва-людина"
+ name: gingerbread
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/human.yml b/Resources/Prototypes/Body/Prototypes/human.yml
index d61c53b28df..94c77a27d73 100644
--- a/Resources/Prototypes/Body/Prototypes/human.yml
+++ b/Resources/Prototypes/Body/Prototypes/human.yml
@@ -1,6 +1,6 @@
- type: body
id: Human
- name: "людина"
+ name: "human"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/ipc.yml b/Resources/Prototypes/Body/Prototypes/ipc.yml
index 448c1892047..8c42c351381 100644
--- a/Resources/Prototypes/Body/Prototypes/ipc.yml
+++ b/Resources/Prototypes/Body/Prototypes/ipc.yml
@@ -1,6 +1,6 @@
- type: body
id: IPC
- name: "вид-назва-ipc"
+ name: "ipc"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/moth.yml b/Resources/Prototypes/Body/Prototypes/moth.yml
index 4888afd8b56..7ebeda7fefa 100644
--- a/Resources/Prototypes/Body/Prototypes/moth.yml
+++ b/Resources/Prototypes/Body/Prototypes/moth.yml
@@ -1,6 +1,6 @@
- type: body
id: Moth
- name: "метелик"
+ name: "Moth"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/primate.yml b/Resources/Prototypes/Body/Prototypes/primate.yml
index 8eb3fa18c8e..2af9273be4c 100644
--- a/Resources/Prototypes/Body/Prototypes/primate.yml
+++ b/Resources/Prototypes/Body/Prototypes/primate.yml
@@ -1,6 +1,6 @@
- type: body
id: Primate
- name: "примат"
+ name: "primate"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/rat.yml b/Resources/Prototypes/Body/Prototypes/rat.yml
index accc93cb02f..fe772889944 100644
--- a/Resources/Prototypes/Body/Prototypes/rat.yml
+++ b/Resources/Prototypes/Body/Prototypes/rat.yml
@@ -1,6 +1,6 @@
- type: body
id: Rat
- name: "щур"
+ name: "animal"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Body/Prototypes/reptilian.yml b/Resources/Prototypes/Body/Prototypes/reptilian.yml
index 0305cb23ad9..1e9ebd54a48 100644
--- a/Resources/Prototypes/Body/Prototypes/reptilian.yml
+++ b/Resources/Prototypes/Body/Prototypes/reptilian.yml
@@ -1,5 +1,5 @@
- type: body
- name: "рептилія"
+ name: "reptilian"
id: Reptilian
root: torso
slots:
diff --git a/Resources/Prototypes/Body/Prototypes/skeleton.yml b/Resources/Prototypes/Body/Prototypes/skeleton.yml
index cae11a728d0..16d08365610 100644
--- a/Resources/Prototypes/Body/Prototypes/skeleton.yml
+++ b/Resources/Prototypes/Body/Prototypes/skeleton.yml
@@ -1,6 +1,6 @@
- type: body
id: Skeleton
- name: "вид-назва-скелет"
+ name: "skeleton"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/slime.yml b/Resources/Prototypes/Body/Prototypes/slime.yml
index c483bde494f..b57c5eceb44 100644
--- a/Resources/Prototypes/Body/Prototypes/slime.yml
+++ b/Resources/Prototypes/Body/Prototypes/slime.yml
@@ -1,6 +1,6 @@
- type: body
id: Slime
- name: "слиз"
+ name: "slime"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/terminator.yml b/Resources/Prototypes/Body/Prototypes/terminator.yml
index 86dc25d97fa..c271a89d869 100644
--- a/Resources/Prototypes/Body/Prototypes/terminator.yml
+++ b/Resources/Prototypes/Body/Prototypes/terminator.yml
@@ -1,7 +1,7 @@
# not quite human...
- type: body
id: TerminatorFlesh
- name: "дезінсектор"
+ name: exterminator
root: torso
slots:
head:
@@ -45,7 +45,7 @@
# TODO: terminator body parts
- type: body
id: TerminatorEndoskeleton
- name: "термінаторЕндоскелет"
+ name: terminatorEndoskeleton
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Body/Prototypes/vox.yml b/Resources/Prototypes/Body/Prototypes/vox.yml
index 9577fdc0635..2a1f6d9dca7 100644
--- a/Resources/Prototypes/Body/Prototypes/vox.yml
+++ b/Resources/Prototypes/Body/Prototypes/vox.yml
@@ -1,6 +1,6 @@
- type: body
id: Vox
- name: "species-name-vox"
+ name: "vox"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Chemistry/metabolizer_types.yml b/Resources/Prototypes/Chemistry/metabolizer_types.yml
index 35615d54bbe..316b8f02b53 100644
--- a/Resources/Prototypes/Chemistry/metabolizer_types.yml
+++ b/Resources/Prototypes/Chemistry/metabolizer_types.yml
@@ -3,52 +3,52 @@
- type: metabolizerType
id: Animal
- name: "тварина"
+ name: animal
- type: metabolizerType
id: Bloodsucker
- name: "кровопивця"
+ name: bloodsucker
- type: metabolizerType
id: Dragon
- name: "дракон"
+ name: dragon
- type: metabolizerType
id: Human
- name: "людський"
+ name: human
- type: metabolizerType
id: Slime
- name: "слиз"
+ name: slime
- type: metabolizerType
id: Vox
- name: "species-name-vox"
+ name: vox
- type: metabolizerType
id: Rat
- name: "щур"
+ name: rat
- type: metabolizerType
id: Plant
- name: "завод"
+ name: plant
- type: metabolizerType
id: Dwarf
- name: "карлик"
+ name: dwarf
- type: metabolizerType
id: Moth
- name: "метелик"
+ name: moth
- type: metabolizerType
id: Arachnid
- name: "павукоподібний"
+ name: arachnid
- type: metabolizerType
id: Vampiric
- name: "вампіричний"
+ name: vampiric
- type: metabolizerType
id: LiquorLifeline
- name: "liquorlifeline"
+ name: liquorlifeline
diff --git a/Resources/Prototypes/DeltaV/Access/justice.yml b/Resources/Prototypes/DeltaV/Access/justice.yml
index 835b9a05dc8..33a2844ed20 100644
--- a/Resources/Prototypes/DeltaV/Access/justice.yml
+++ b/Resources/Prototypes/DeltaV/Access/justice.yml
@@ -1,6 +1,6 @@
- type: accessLevel
id: ChiefJustice
- name: "id-card-access-level-cj"
+ name: id-card-access-level-cj
- type: accessLevel
id: Justice
diff --git a/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml b/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml
index 3946d90b1c6..2d47ecd352d 100644
--- a/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml
+++ b/Resources/Prototypes/DeltaV/Body/Organs/harpy.yml
@@ -1,8 +1,8 @@
- type: entity
id: OrganHarpyLungs
parent: BaseHumanOrgan
- name: "легені"
- description: "Досконала пара пташиних легенів. Фільтрує кисень шляхом постійного переміщення повітря через повітряні мішки."
+ name: lungs
+ description: "An advanced pair of avian lungs. Filters oxygen by way of moving air constantly through air sacs."
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml b/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml
index 5d6b61f85c6..1a6931df679 100644
--- a/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml
+++ b/Resources/Prototypes/DeltaV/Body/Parts/vulpkanin.yml
@@ -3,7 +3,7 @@
- type: entity
id: PartVulpkanin
parent: BaseItem
- name: "вулканічна частина тіла"
+ name: "vulpkanin body part"
abstract: true
components:
- type: Damageable
@@ -21,7 +21,7 @@
- type: entity
id: TorsoVulpkanin
- name: "вулканічний торс"
+ name: "vulpkanin torso"
parent: PartVulpkanin
components:
- type: Sprite
@@ -36,7 +36,7 @@
- type: entity
id: HeadVulpkanin
- name: "голова вулканіну"
+ name: "vulpkanin head"
parent: PartVulpkanin
components:
- type: Sprite
@@ -59,7 +59,7 @@
- type: entity
id: LeftArmVulpkanin
- name: "ліва вулканічна рука"
+ name: "left vulpkanin arm"
parent: PartVulpkanin
components:
- type: Sprite
@@ -75,7 +75,7 @@
- type: entity
id: RightArmVulpkanin
- name: "права вулканічна рука"
+ name: "right vulpkanin arm"
parent: PartVulpkanin
components:
- type: Sprite
@@ -91,7 +91,7 @@
- type: entity
id: LeftHandVulpkanin
- name: "ліва вулканічна рука"
+ name: "left vulpkanin hand"
parent: PartVulpkanin
components:
- type: Sprite
@@ -107,7 +107,7 @@
- type: entity
id: RightHandVulpkanin
- name: "права вулканічна рука"
+ name: "right vulpkanin hand"
parent: PartVulpkanin
components:
- type: Sprite
@@ -123,7 +123,7 @@
- type: entity
id: LeftLegVulpkanin
- name: "ліва вулканічна нога"
+ name: "left vulpkanin leg"
parent: PartVulpkanin
components:
- type: Sprite
@@ -140,7 +140,7 @@
- type: entity
id: RightLegVulpkanin
- name: "права вулканічна нога"
+ name: "right vulpkanin leg"
parent: PartVulpkanin
components:
- type: Sprite
@@ -157,7 +157,7 @@
- type: entity
id: LeftFootVulpkanin
- name: "ліва вулканічна стопа"
+ name: "left vulpkanin foot"
parent: PartVulpkanin
components:
- type: Sprite
@@ -173,7 +173,7 @@
- type: entity
id: RightFootVulpkanin
- name: "права вулканічна стопа"
+ name: "right vulpkanin foot"
parent: PartVulpkanin
components:
- type: Sprite
diff --git a/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml b/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml
index 12e0e4faff0..25988f4a3a8 100644
--- a/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml
+++ b/Resources/Prototypes/DeltaV/Body/Prototypes/harpy.yml
@@ -1,6 +1,6 @@
- type: body
id: Harpy
- name: "вид-назва-гарпія"
+ name: "harpy"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml b/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml
index 3b63fe1cc20..cdf787e4736 100644
--- a/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml
+++ b/Resources/Prototypes/DeltaV/Body/Prototypes/vulpkanin.yml
@@ -1,5 +1,5 @@
- type: body
- name: "species-name-vulpkanin"
+ name: "vulpkanin"
id: Vulpkanin
root: torso
slots:
diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml
index f63b7f15bf7..0fa57aa8803 100644
--- a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Скринька з ключами шифрування ув'язненого"
+ name: Prisoner encryption key box
parent: BoxCardboard
id: BoxEncryptionKeyPrisoner
- description: "Коробка запасних ключів шифрування."
+ description: A box of spare encryption keys.
components:
- type: StorageFill
contents:
@@ -18,10 +18,10 @@
- EncryptionKey
- type: entity
- name: "скринька ключів шифрування правосуддя"
+ name: justice encryption key box
parent: BoxEncryptionKeyPassenger
id: BoxEncryptionKeyJustice
- description: "Коробка запасних ключів шифрування."
+ description: A box of spare encryption keys.
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
index 58746c4ddca..6ca3338e8d1 100644
--- a/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "охоронний ящик для КПК"
+ name: security PDA box
parent: BoxPDA
id: BoxPDASecurity
- description: "Коробка запасних мікрокомп'ютерів PDA для відділу безпеки."
+ description: A box of spare PDA microcomputers for the security department.
components:
- type: StorageFill
contents:
@@ -12,10 +12,10 @@
- id: WardenPDA
- type: entity
- name: "ящик для КПК ув'язнених"
+ name: prisoner PDA box
parent: BoxPDA
id: BoxPDAPrisoner
- description: "Коробка запасних мікрокомп'ютерів PDA для наглядача, щоб він міг використовувати їх для ув'язнених."
+ description: A box of spare PDA microcomputers for the warden to use for prisoners.
components:
- type: StorageFill
contents:
@@ -23,10 +23,10 @@
amount: 4
- type: entity
- name: "медичний бокс для КПК"
+ name: medical PDA box
parent: BoxPDA
id: BoxPDAMedical
- description: "Коробка запасних мікрокомп'ютерів PDA для медичного відділення."
+ description: A box of spare PDA microcomputers for the medical department.
components:
- type: StorageFill
contents:
@@ -36,10 +36,10 @@
- id: ParamedicPDA
- type: entity
- name: "епістемологія КПК-бокс"
+ name: epistemics PDA box
parent: BoxPDA
id: BoxPDAScience
- description: "Коробка запасних мікрокомп'ютерів PDA для відділу епістеміки."
+ description: A box of spare PDA microcomputers for the epistemics department.
components:
- type: Item
shape:
@@ -56,10 +56,10 @@
- id: RoboticsPDA
- type: entity
- name: "інженерна коробка для КПК"
+ name: engineering PDA box
parent: BoxPDA
id: BoxPDAEngineering
- description: "Коробка запасних мікрокомп'ютерів PDA для інженерного відділу."
+ description: A box of spare PDA microcomputers for the engineering department.
components:
- type: StorageFill
contents:
@@ -68,10 +68,10 @@
- id: AtmosPDA
- type: entity
- name: "логістична коробка для КПК"
+ name: logistics PDA box
parent: BoxPDA
id: BoxPDACargo
- description: "Коробка запасних мікрокомп'ютерів PDA для відділу логістики."
+ description: A box of spare PDA microcomputers for the logistics department.
components:
- type: StorageFill
contents:
@@ -83,10 +83,10 @@
amount: 1
- type: entity
- name: "правосуддя КПК-бокс"
+ name: justice PDA box
parent: BoxPDA
id: BoxPDAJustice
- description: "Коробка запасних мікрокомп'ютерів PDA для Міністерства юстиції."
+ description: A box of spare PDA microcomputers for the justice department.
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml
index 6f0bbb63fcd..18185d975e3 100644
--- a/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Crates/fun.yml
@@ -10,8 +10,8 @@
amount: 2
- type: entity
- name: "набір для зберігання пістолетів-ковпачків"
- description: "Ящик, наповнений веселими, нешкідливими ковпачковими пістолетами, які неодмінно розважать охорону, а повітря наповнять запахом сірки."
+ name: cap gun box set
+ description: A box filled with fun, harmless cap guns that are sure to keep security entertained and the air smelling of sulfur.
id: CrateCapGunSet
parent: CratePlastic
components:
diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml
index 09c291b19cf..50ba7cc6a6f 100644
--- a/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml
@@ -1,7 +1,7 @@
- type: entity
parent: GunSafe
id: GunSafePistolUniversal
- name: "сейф для MK32"
+ name: mk32 safe
components:
- type: StorageFill
contents:
@@ -13,7 +13,7 @@
- type: entity
parent: GunSafe
id: GunSafeSniperGrand
- name: "сейф для рушниць Mark-1"
+ name: mark 1 rifle safe
components:
- type: StorageFill
contents:
@@ -25,7 +25,7 @@
- type: entity
parent: GunSafe
id: GunSafeVulcanRifle
- name: "вулканічний сейф"
+ name: vulcan safe
components:
- type: StorageFill
contents:
@@ -37,7 +37,7 @@
- type: entity
parent: GunSafe
id: GunSafeAdjutantShotgun
- name: "сейф ад'ютантський"
+ name: adjutant safe
components:
- type: StorageFill
contents:
@@ -49,7 +49,7 @@
- type: entity
parent: GunSafe
id: GunSafeEnergyGun
- name: "енергетичний сейф для зброї"
+ name: energy gun safe
components:
- type: StorageFill
contents:
@@ -59,7 +59,7 @@
- type: entity
parent: GunSafe
id: GunSafeEnergyGunMini
- name: "мініатюрний сейф для енергетичних пістолетів"
+ name: miniature energy gun safe
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml b/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml
index 095d816a7d8..fcb93c1c918 100644
--- a/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/Fills/Paper/manuals.yml
@@ -1,7 +1,7 @@
- type: entity
parent: Paper
id: PaperWrittenNoteFromMumGeneric
- name: "записка від мами"
+ name: note from mom
suffix: Lunchbox, Generic
components:
- type: Paper
@@ -10,7 +10,7 @@
- type: entity
parent: PaperWrittenNoteFromMumGeneric
id: PaperWrittenNoteFromMumHealthy
- name: "записка від мами"
+ name: note from mom
suffix: Lunchbox, Healthy
components:
- type: Paper
@@ -19,7 +19,7 @@
- type: entity
parent: PaperWrittenNoteFromMumGeneric
id: PaperWrittenNoteFromMumUnhealthy
- name: "записка від мами"
+ name: note from mom
suffix: Lunchbox, Unhealthy
components:
- type: Paper
diff --git a/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml b/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml
index 710448c8655..aec4fc35033 100644
--- a/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/Jukebox/Standard.yml
@@ -3,102 +3,102 @@
- type: jukebox
id: ADiffReal
- name: "Андреас Віклунд - A.D.R (Lagoona rmx)"
+ name: Andreas Viklund - A.D.R (Lagoona rmx)
path:
path: /Audio/DeltaV/Jukebox/a_different_reality_lagoona_remix.xm-MONO.ogg
- type: jukebox
id: AggAss
- name: "melcom - Напад з обтяжуючими обставинами"
+ name: melcom - Aggravated Assault
path:
path: /Audio/DeltaV/Jukebox/aggravated.it-MONO.ogg
- type: jukebox
id: AutEqu
- name: "лимонад - Осіннє рівнодення"
+ name: lemonade - Autumnal Equinox
path:
path: /Audio/DeltaV/Jukebox/autumnal_equinox.xm-MONO.ogg
- type: jukebox
id: DosHighUmb
- name: "ГОЛОВНИЙ ЗАВАНТАЖУВАЛЬНИЙ ЗАПИС - DOS=HIGH, UMB"
+ name: MASTER BOOT RECORD - DOS=HIGH, UMB
path:
path: /Audio/DeltaV/Jukebox/DOS=HIGH,_UMB.ogg
- type: jukebox
id: DrozAlone
- name: "Drozerix - Alone"
+ name: Drozerix - Alone
path:
path: /Audio/DeltaV/Jukebox/drozerix_-_alone.xm-MONO.ogg
- type: jukebox
id: DrozLeisure
- name: "Drozerix - Leisureful Voice"
+ name: Drozerix - Leisurely Voice
path:
path: /Audio/DeltaV/Jukebox/drozerix_-_leisurely_voice.xm-MONO.ogg
- type: jukebox
id: SunbeamEvery
- name: "Sunbeamstress - Every Light Is Blinking At Once"
+ name: Sunbeamstress - Every Light Is Blinking At Once
path:
path: /Audio/DeltaV/Jukebox/every_light_is_blinking_at_onceMONO.ogg
- type: jukebox
id: KCHaxors
- name: "Карл Кейсі @ White Bat Audio - Хакери"
+ name: Karl Casey @ White Bat Audio - Hackers
path:
path: /Audio/DeltaV/Jukebox/hackers-MONO.ogg
- type: jukebox
id: SunbeamLaser
- name: "Sunbeamstress - Lasers Rip Apart The Bulkhead"
+ name: Sunbeamstress - Lasers Rip Apart The Bulkhead
path:
path: /Audio/DeltaV/Jukebox/lasers_rip_apart_the_bulkheadMONO.ogg
- type: jukebox
id: IanMarhaba
- name: "Ян Алекс Мак. - Мархаба"
+ name: Ian Alex Mac. - Marhaba
path:
path: /Audio/DeltaV/Jukebox/marhaba-MONO.ogg
- type: jukebox
id: PTMinute
- name: "Патриція Таксон - Хвилина"
+ name: Patricia Taxxon - Minute
path:
path: /Audio/DeltaV/Jukebox/Patricia_Taxxon_-_Minute_-_MONO.ogg
- type: jukebox
id: SunbeamPhoron
- name: "Sunbeamress - Форон зробить нас багатими"
+ name: Sunbeamstress - Phoron Will Make Us Rich
path:
path: /Audio/DeltaV/Jukebox/Phoron_Will_Make_Us_RichMONO2.ogg
- type: jukebox
id: NymphsForest
- name: "Psirius - Nymphs of the Forest"
+ name: Psirius - Nymphs of the Forest
path:
path: /Audio/DeltaV/Jukebox/psirius_-_nymphs_of_the_forest.mptm-MONO.ogg
- type: jukebox
id: GhirScratch
- name: "ghirardelli7 - Скретч-стіл"
+ name: ghirardelli7 - Scratch Post
path:
path: /Audio/DeltaV/Jukebox/Scratch_Post_-_OST_MONO.ogg
- type: jukebox
id: JukeShiba
- name: "Дот Нігоу - Сібамата"
+ name: Dot Nigou - Shibamata
path:
path: /Audio/DeltaV/Jukebox/shibamata-MONO.ogg
- type: jukebox
id: SpaceAsshowl
- name: "Chris Remo - Space Aspoke"
+ name: Chris Remo - Space Asshole
path:
path: /Audio/DeltaV/Jukebox/space_asshole-MONO.ogg
- type: jukebox
id: AmieSuperpos
- name: "Емі Уотерс - Суперпозиція"
+ name: Amie Waters - Superposition
path:
path: /Audio/DeltaV/Jukebox/superposition-MONO.ogg
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml
index 39e8c4fe2c9..50bd612b633 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Belt/belts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltCeremonial
- name: "парадний пояс"
- description: "Синьо-білий пояс з різноманітними кишенями та мішечками."
+ name: ceremonial belt
+ description: A blue-and-white belt with assorted pockets and pouches.
components:
- type: Sprite
sprite: DeltaV/Clothing/Belt/ceremonial.rsi
@@ -41,8 +41,8 @@
- type: entity
parent: ClothingBeltBase
id: ClothingBeltSuspendersBlack
- name: "підтяжки"
- description: "За те, що тримаєш штани піднятими."
+ name: suspenders
+ description: For holding your pants up.
components:
- type: Sprite
sprite: DeltaV/Clothing/Belt/suspendersblack.rsi
@@ -57,8 +57,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltCorpsmanWebbing
- name: "санітарна стрічка"
- description: "Набір захисних стрічок з синіми санітарними підсвічуваннями."
+ name: corpsman webbing
+ description: A set of security webbing with blue corpsman highlights.
components:
- type: Sprite
sprite: DeltaV/Clothing/Belt/corpsman.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml
index 01672b9c3cd..b32cab7b21a 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadsetService
id: ClothingHeadsetHoP
- name: "хмелева гарнітура"
- description: "Гарнітура, якою користується керівник відділу кадрів."
+ name: hop headset
+ description: A headset used by the head of personnel.
components:
- type: ContainerFill
containers:
@@ -14,7 +14,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltService
- name: "навушник керівника персоналу"
+ name: head of personnel's over-ear headset
components:
- type: ContainerFill
containers:
@@ -30,8 +30,8 @@
- type: entity
parent: ClothingHeadsetAltSyndicate
id: ClothingHeadsetAltSyndicateListening
- name: "криваво-червона навушникова гарнітура з перехопленням"
- description: "Удосконалений модульний переговорний пристрій для перехоплення синдикатів, який одягається на голову."
+ name: blood-red over-ear interception headset
+ description: An advanced, modular syndicate interception intercom that fits over the head.
components:
- type: ContainerFill
containers:
@@ -46,8 +46,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetJustice
- name: "гарнітура для правосуддя"
- description: "Цим користується міністерство юстиції."
+ name: justice headset
+ description: This is used by the justice department.
components:
- type: ContainerFill
containers:
@@ -65,8 +65,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetAltJustice
- name: "гарнітура голови суду"
- description: "Гарнітура, якою користується голова суду."
+ name: chief justice's headset
+ description: The headset used by the chief justice.
components:
- type: ContainerFill
containers:
@@ -85,8 +85,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetPrison
- name: "тюремний гарнітур"
- description: "Гарнітура використовується всіма, хто потребує безпосереднього контакту з ув'язненими"
+ name: prison headset
+ description: Headset used by anybody who needs direct contact with prisoners
components:
- type: ContainerFill
containers:
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetPrisonGuard
- name: "охоронна гарнітура"
- description: "Гарнітура, якою користуються тюремні охоронці."
+ name: guard headset
+ description: Headset used by prison guards.
components:
- type: ContainerFill
containers:
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml
index 03c22de0967..8642867effd 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/glasses.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesChemist
- name: "захисні окуляри"
- description: "Окуляри для хіміків та інших працівників, що мають справу з їдкими реагентами."
+ name: safety glasses
+ description: Glasses made for chemists and other workers dealing with caustic reagents.
components:
- type: Sprite
sprite: DeltaV/Clothing/Eyes/Glasses/safetyglasses.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml
index 3105902a83b..a959b64a381 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesPrescriptionMedHud
- name: "рецептурний медхуд"
- description: "Рецепт медхуда, з'єднані разом окуляри і медхуд завдяки щасливому випадку і кабелям з клеєм"
+ name: prescription medical hud
+ description: A poorly done and rushed mix between half of a pair of prescription glasses and a medical HUD allowing you to see clearly out of one eye and view the health of people out of the other!
components:
- type: Sprite
sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi
@@ -25,8 +25,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesPrescriptionHudSecurity
- name: "рецептурний сечуд"
- description: "Сечуд за рецептом, злиті докупи склянки і сечуд завдяки щасливому випадку і кабелям з клеєм"
+ name: prescription security hud
+ description: A poorly done and rushed mix between half of a pair of prescription glasses and a security HUD allowing you to see clearly out of one eye and inspect the employee's ID and warning status in the other!
components:
- type: Sprite
sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi
@@ -44,8 +44,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudSyndicateMed
- name: "синдикатський медичний худ-окуляри"
- description: "Модернізований синдикативні окуляри з автоматичним зчитуванням показників здоров'я, призначений для кращого виявлення гуманоїдів і їх подальшого знищення."
+ name: syndicate medical visor
+ description: An upgraded syndicate visor with automatic health readings, designed for better detection of humanoids and their subsequent elimination.
components:
- type: Sprite
sprite: DeltaV/Clothing/Eyes/Hud/syndmed.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml
index 8622e03144d..1dc8942c097 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Hands/gloves.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesInspection
- name: "оглядові рукавички"
- description: "Модна пара білих рукавичок, одночасно міцних і делікатних."
+ name: inspection gloves
+ description: A fancy pair of white gloves, both durable and delicate.
components:
- type: Sprite
sprite: DeltaV/Clothing/Hands/Gloves/inspection.rsi
@@ -19,8 +19,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesRyuzoGauntlets
- name: "золоті рукавички"
- description: "Тому що іноді все потрібно тримати на кулаках."
+ name: golden gauntlets
+ description: Because sometimes, things just need to be based on your fists.
suffix: ADMIN ONLY, DO NOT MAP
components:
- type: Sprite
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesChemist
- name: "важкі нітрилові рукавички"
- description: "Пара щільних рукавичок, які забезпечують певний захист від їдких хімікатів."
+ name: heavy nitrile gloves
+ description: A pair of thick gloves that provide some protection from caustic chemicals.
components:
- type: Sprite
sprite: DeltaV/Clothing/Hands/Gloves/hvchemresgloves.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml
index 1ad44c3d191..bdef8822cc5 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hardsuit-helmets.yml
@@ -3,8 +3,8 @@
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitCombatStandard
noSpawn: true
- name: "бойовий шолом-костюм"
- description: "Броньований шолом з жовтим козирком і двома налобними ліхтарями."
+ name: combat hardsuit helmet
+ description: An armoured helmet with a yellow visor and dual head-mounted lights.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/standard.rsi
@@ -26,7 +26,7 @@
- type: entity
parent: ClothingHeadHelmetHardsuitCombatStandard
id: ClothingHeadHelmetHardsuitCombatOfficer
- name: "захисний бойовий шолом-комбінезон"
+ name: security combat hardsuit helmet
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/officer.rsi
@@ -38,8 +38,8 @@
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitCombatMedical
noSpawn: true
- name: "медичний бойовий шолом-комбінезон"
- description: "Легкий броньований шолом з повним синім забралом та налобним ліхтарем."
+ name: medical combat hardsuit helmet
+ description: A lightweight armoured helmet with full-face blue visor and head-mounted light.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/medical.rsi
@@ -61,7 +61,7 @@
- type: entity
parent: ClothingHeadHelmetHardsuitCombatMedical
id: ClothingHeadHelmetHardsuitCombatCorpsman
- name: "бойовий шолом бронежилет бріг-медика"
+ name: corpsman combat hardsuit helmet
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/corpsman.rsi
@@ -73,8 +73,8 @@
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitCombatRiot
noSpawn: true
- name: "шолом для боротьби з масовими заворушеннями"
- description: "Важкий броньований шолом з герметичним забралом з жовтими прорізами та двома налобними ліхтарями."
+ name: riot combat hardsuit helmet
+ description: A heavy armoured helmet with a sealed visor with yellow slits and dual head-mounted lights.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/riot.rsi
@@ -96,7 +96,7 @@
- type: entity
parent: ClothingHeadHelmetHardsuitCombatRiot
id: ClothingHeadHelmetHardsuitCombatWarden
- name: "шолом охоронця для боротьби з масовими заворушеннями"
+ name: warden's riot combat hardsuit helmet
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/warden.rsi
@@ -108,8 +108,8 @@
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitCombatAdvanced
noSpawn: true
- name: "вдосконалений бойовий шолом-костюм"
- description: "Легкий, але міцний шолом з повним захистом обличчя та чотирма налобними ліхтарями."
+ name: advanced combat hardsuit helmet
+ description: A light but durable helmet with full-face protection and four head-mounted lights.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/advanced.rsi
@@ -133,7 +133,7 @@
- type: entity
parent: ClothingHeadHelmetHardsuitCombatAdvanced
id: ClothingHeadHelmetHardsuitCombatHoS
- name: "вдосконалений бойовий шолом керівника служби безпеки"
+ name: head of security's advanced combat hardsuit helmet
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hardsuits/Combat/hos.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml
index 2ad4b2fb71c..bdb5ad85d9a 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFedoraBlack
- name: "чорний капелюх"
- description: "Чорний фетровий капелюх. Виглядає стильно."
+ name: black fedora
+ description: A black fedora. Lookin' classy.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/blackfedora.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFedoraChoc
- name: "коричневий капелюх"
- description: "Коричневий капелюх. Виглядає шикарно."
+ name: brown fedora
+ description: A brown fedora. Lookin' snazzy.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/brownfedora.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFedoraWhite
- name: "білий капелюх"
- description: "Білий капелюх. Виглядає шикарно."
+ name: white fedora
+ description: A white fedora. Lookin' ritzy.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/whitefedora.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFlatBlack
- name: "чорний плоский ковпачок"
- description: "Чорний кашкет, для водіння таксі та доставки газет."
+ name: black flat cap
+ description: A black flat cap, for driving cabs and delivering the papers.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/flatblack.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFlatBrown
- name: "коричневий плоский ковпачок"
- description: "Коричневий кашкет, для водіння таксі та доставки газет."
+ name: brown flat cap
+ description: A brown flat cap, for driving cabs and delivering the papers.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/flatbrown.rsi
@@ -56,9 +56,9 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFlatSyndie
- name: "чорний плоский ковпачок"
+ name: black flat cap
suffix: Weapon
- description: "Чорний капелюшок, для надсилання повідомлення."
+ description: A black flat cap, for sending a message.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/flatblack.rsi
@@ -73,8 +73,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapBlack
- name: "хірургічна шапочка"
- description: "Чорна шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи."
+ name: surgical cap
+ description: A black cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/surgcap_black.rsi
@@ -84,8 +84,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapCyan
- name: "хірургічна шапочка"
- description: "Шапочка блакитного кольору, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи."
+ name: surgical cap
+ description: A cyan cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/surgcap_cyan.rsi
@@ -95,8 +95,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapCybersun
- name: "хірургічна шапочка"
- description: "Хірургічна шапочка, яку носять члени біотехнологічного підрозділу \"КіберСонця\"."
+ name: surgical cap
+ description: A surgical cap worn by members of Cybersun's Biotechnology division.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/surgcap_cybersun.rsi
@@ -106,8 +106,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapPink
- name: "хірургічна шапочка"
- description: "Рожева шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи."
+ name: surgical cap
+ description: A pink cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/surgcap_pink.rsi
@@ -117,8 +117,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapRainbow
- name: "хірургічна шапочка"
- description: "Райдужна шапочка, яку хірурги одягають під час операцій. Не дає їх волоссю лоскотати внутрішні органи."
+ name: surgical cap
+ description: A rainbow cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/surgcap_rainbow.rsi
@@ -128,8 +128,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapWhite
- name: "хірургічна шапочка"
- description: "Чорна шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи."
+ name: surgical cap
+ description: A black cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/surgcap_white.rsi
@@ -139,8 +139,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadCourier
- name: "кепка кур'єра"
- description: "Спеціальна доставка."
+ name: courier's cap
+ description: Special delivery.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Soft/couriersoft.rsi
@@ -150,8 +150,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadCourierFlipped
- name: "кур'єр зсунув кепку"
- description: "Спеціальна доставка."
+ name: courier's cap flipped
+ description: Special delivery.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Soft/couriersoft.rsi
@@ -163,8 +163,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatDirCap
- name: "режисерський кашкет"
- description: "Зелений кашкет з емблемою директорського звання, що належить високопоставленому члену Центрального командування. Хто б це не був, він серйозно налаштований."
+ name: director's cap
+ description: A green cap with a director's rank emblem, belonging to a high-ranking member of Central Command. Whoever it is, they mean business.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/dircap.rsi
@@ -174,8 +174,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretLogi
- name: "логістичний берет"
- description: "Для інтелігентного та старанного бухгалтера. Точно не революційний символ."
+ name: logistics beret
+ description: For the intellectual and studious accountant. Definitely not a revolutionary symbol.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/beret_lo.rsi
@@ -185,8 +185,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretCorpsman
- name: "берет бріг-медика"
- description: "Для тих, хто стежить за стилем, хто рятує життя в бою, а також для медичних працівників."
+ name: corpsman beret
+ description: For style-conscious combat lifesavers and medical specialists alike.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/beret_corpsman.rsi
@@ -196,8 +196,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCJToque
- name: "токе головного судді"
- description: "Стандартний суддівський капелюх. Перуки все одно старомодні."
+ name: chief justice's toque
+ description: A standard-issue judicial hat. Wigs are old-fashioned anyway.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/cj_toque.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml
index 6eee144ecc5..a5a9200b569 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml
@@ -1,9 +1,9 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakMystagogue
- name: "плащ містифікатора"
+ name: mystagogue's cloak
suffix: Delta-V
- description: "Зручний біло-фіолетовий плащ, ідеальний для тих безсонних ночей, коли вас переслідують ще нерозгадані таємниці всесвіту."
+ description: A comfy white and purple cloak, perfect for those sleepless nights when you're haunted by the yet unsolved mysteries of the universe.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/mystacloak.rsi
@@ -13,8 +13,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakBoat
- name: "Накидка для човна NanoTrasen"
- description: "Королівська синя накидка з дюралевої тканини з червоною фетровою підкладкою та золотим оздобленням. Якимось чином він навіть дорожчий, ніж виглядає."
+ name: NanoTrasen boat cloak
+ description: A regal blue durathread boat cloak with a red felt lining and gold trim. Somehow, it's even more expensive than it looks.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi
@@ -24,8 +24,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckSalvager
- name: "плащ рятівника"
- description: "Їх носили небезпечні люди, які з легкістю руйнували станції."
+ name: salvager's cloak
+ description: Worn by dangerous people who've deconstructed stations with ease.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/salvage.rsi
@@ -35,8 +35,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakCJ
- name: "мантія головного судді"
- description: "Важкий плащ, прикрашений скромною емблемою та пишною хутряною обробкою."
+ name: chief justice's cloak
+ description: A hefty cloak adorned with a modest insignia and grand fur trim.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/cjcloak.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml
index 67eef289106..44453c0b674 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/mantles.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleRyuzo
- name: "багато прикрашена мантія"
- description: "У давнину віддати своє життя вважалося найвищою жертвою. Власник цієї мантії, однак, присвятив своє життя двічі."
+ name: ornate mantle
+ description: In days of old, giving one's life was considered the ultimate sacrifice. The owner of this mantle, however, has dedicated their life twice over.
suffix: ADMIN ONLY, DO NOT MAP
components:
- type: Sprite
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml
index 1f9b3fd2d4d..b516135040b 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/medals.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckBlackStar
- name: "медаль \"Чорна зірка"
- description: "Надається членам екіпажу, які приносять найбільші жертви при виконанні своїх обов'язків."
+ name: black star medal
+ description: Given to crewmates that make the greatest of sacrifices in the performance of their duties.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/blackstar.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml
index b56b36dfebf..7ec38bb1441 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckProsecutorbadge
- name: "прокурорський значок"
- description: "Значок, який показує, що власник є \"легітимним\" прокурором, який склав іспит на право займатися адвокатською діяльністю в Новій Зеландії."
+ name: prosecutor badge
+ description: A badge to show that the owner is a 'legitimate' prosecutor who passed the NT bar exam required to practice law.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Misc/prosecutorbadge.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml
index a1a33fc8042..2b421e96752 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Neck/ties.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieWhite
- name: "біла краватка"
- description: "Біла краватка кольору слонової кістки."
+ name: white tie
+ description: An ivory-white tie.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Ties/whitetie.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieBlack
- name: "чорна краватка"
- description: "Вугільно-чорна краватка."
+ name: black tie
+ description: A charcoal-black tie.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Ties/blacktie.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieBrown
- name: "коричнева краватка"
- description: "Шоколадно-коричнева краватка."
+ name: brown tie
+ description: A chocolate-brown tie.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Ties/browntie.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieBlue
- name: "синя краватка"
- description: "Блакитно-синя краватка."
+ name: blue tie
+ description: A cerulean-blue tie.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Ties/bluetie.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieGreen
- name: "зелена краватка"
- description: "Зелена краватка."
+ name: green tie
+ description: A grass-green tie.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Ties/greentie.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieChem
- name: "краватка з хімії"
- description: "Помаранчева краватка."
+ name: chemistry tie
+ description: An safety-orange tie.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Ties/chemtie.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml
index a6040ba7a18..80a06dfb39f 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/armor.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorPlateCarrier
- name: "носій пластин"
- description: "Великий і громіздкий носій зі сталевими пластинами, що забезпечують надійний захист від вогнепальних пострілів."
+ name: plate carrier
+ description: A large and bulky carrier featuring steel plates that offer decent protection against gunfire.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Armor/platecarrier.rsi
@@ -26,8 +26,8 @@
- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorDuraVest
- name: "бронежилет з фазової тканини"
- description: "Щільно прилягаючий та міцний бронежилет, посилений плетінням з міцної нитки для захисту від гострих предметів та ударів тупими предметами."
+ name: durathread vest
+ description: A tight-fitting and sturdy armor vest, reinforced with durathread weave to protect against sharp objects and blunt force trauma.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Armor/duravest.rsi
@@ -46,8 +46,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorARC
- name: "ARCS"
- description: "Удосконалений костюм для боротьби з масовими заворушеннями, або скорочено ARCS, зазвичай вважається занадто громіздким і надто гарячим для практичного використання - але під час масових заворушень більшість офіцерів незмінно відчувають себе комфортно в товстій і клаустрофобній підкладці."
+ name: ARCS
+ description: The Advanced Riot Control Suit, or ARCS for short, is generally regarded as far too bulky and overly hot for any practical use - but when the riots are raging, most officers invariably take great comfort from the thick and claustrophobic padding.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Armor/riot.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml
index 0ca139cb8d8..e0f3e7f298f 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/coats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatRyuzo
- name: "Дельфійське пальто"
- description: "В іншому всесвіті Синдикат відомий як хороші хлопці."
+ name: Delphic coat
+ description: In another universe, The Syndicate are known as the good guys.
suffix: ADMIN ONLY, DO NOT MAP
components:
- type: Sprite
@@ -20,8 +20,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatHoPArmored
- name: "бронежилет начальника штабу"
- description: "Зручна куртка, яка забезпечує певний захист від стихійних лих та людей."
+ name: head of personnel's armored coat
+ description: A comfortable jacket that offers some protection against acts of god and man.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/hop.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatOvercoat
- name: "пальто"
- description: "Тепле темне пальто, яке підійде для офіційних заходів."
+ name: overcoat
+ description: A warm, dark overcoat, suitable for formal occasions.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/overcoat.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatGreatcoat
- name: "пальто"
- description: "Сіре і міцне пальто з підкладкою для захисту від негоди."
+ name: greatcoat
+ description: A drab and rugged greatcoat, padded for protection against the elements.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/greatcoat.rsi
@@ -76,8 +76,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatLeatherJacket
- name: "шкіряна куртка"
- description: "Міцна шкіряна куртка, для моди або для практичності."
+ name: leather jacket
+ description: A rugged leather jacket, for fashion or for utility.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/leatherjacket.rsi
@@ -94,8 +94,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatCybersunWindbreaker
- name: "вітровка cybersun"
- description: "Вітровка для парамедиків, з офіційною геральдикою медичного підрозділу Cybersuns. Виготовлена з міцного балістичного волокна."
+ name: cybersun windbreaker
+ description: A paramedics windbreaker, sporting the official heraldry of Cybersuns meditech division. Its made of sturdy ballistic fiber.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/cybersunwindbreaker.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatHoPFormal
- name: "формальний піджак керівника персоналу"
- description: "Епатажний піджак із золотими ґудзиками та червоною обробкою. Скоріше вульгарний, ніж стильний."
+ name: head of personnel's formal jacket
+ description: A showy and over-the-top jacket with gold buttons and red trim. More tacky than classy.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/repcoat.rsi
@@ -127,8 +127,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterChiefJustice
- name: "мантія головного судді"
- description: "Важкі чорні шати з пурпуровим і золотим оздобленням. Пахне старістю."
+ name: chief justice's robes
+ description: Heavy black robes with magenta and gold trim. It smells old.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/cjrobe.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml
index e40b9931016..d3451108774 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/hardsuits.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitCombatStandard
- name: "бойовий комбінезон"
- description: "Спеціально розроблений бойовий костюм, призначений для захисту від усіх видів ворожих бойових дій в умовах низького тиску."
+ name: combat hardsuit
+ description: A purpose-built combat suit designed to protect its user against all manner of enemy combatants in low pressure environments.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/standard.rsi
@@ -32,8 +32,8 @@
- type: entity
parent: ClothingOuterHardsuitCombatStandard
id: ClothingOuterHardsuitCombatOfficer
- name: "захисний бойовий комбінезон"
- description: "Спеціально розроблений бойовий костюм, призначений для захисту від усіх видів ворожих бойовиків в умовах низького тиску. На цьому костюмі є позначки безпеки станції."
+ name: security combat hardsuit
+ description: A purpose-built combat suit designed to protect its user against all manner of enemy combatants in low pressure environments. This one has station security markings.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/officer.rsi
@@ -46,8 +46,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitCombatMedical
- name: "медичний бойовий комбінезон"
- description: "Спеціально розроблений бойовий костюм, що дозволяє користувачеві бути більш мобільним для кращої підтримки дружніх підрозділів у зонах активних бойових дій."
+ name: medical combat hardsuit
+ description: A purpose-built combat suit designed to allow its user greater mobility for superior support of friendly units in active combat zones.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/medical.rsi
@@ -76,8 +76,8 @@
- type: entity
parent: ClothingOuterHardsuitCombatMedical
id: ClothingOuterHardsuitCombatCorpsman
- name: "бойовий комбінезон бріг-медика"
- description: "Спеціально розроблений бойовий костюм, що дозволяє користувачеві бути більш мобільним для кращої підтримки дружніх підрозділів у зонах активних бойових дій. На цьому костюмі є позначки безпеки станції."
+ name: corpsman combat hardsuit
+ description: A purpose-built combat suit designed to allow its user greater mobility for superior support of friendly units in active combat zones. This one has station security markings.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/corpsman.rsi
@@ -90,8 +90,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitCombatRiot
- name: "костюм для боротьби з масовими заворушеннями"
- description: "Спеціально розроблений бойовий костюм, призначений для боротьби з натовпом проти озброєних бойовиків в умовах низького тиску."
+ name: riot combat hardsuit
+ description: A purpose-built combat suit designed for crowd control against armed combatants in low pressure environments.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/riot.rsi
@@ -120,8 +120,8 @@
- type: entity
parent: ClothingOuterHardsuitCombatRiot
id: ClothingOuterHardsuitCombatWarden
- name: "костюм наглядача для боротьби з бунтом"
- description: "Спеціально розроблений бойовий костюм, призначений для контролю натовпу проти озброєних бойовиків в умовах низького тиску. На цьому костюмі є знаки безпеки станції та звання наглядача."
+ name: warden's riot combat hardsuit
+ description: A purpose-built combat suit designed for crowd control against armed combatants in low pressure environments. This one has station security and warden's rank markings.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/warden.rsi
@@ -134,8 +134,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitCombatAdvanced
- name: "вдосконалений бойовий комбінезон"
- description: "Спеціально розроблений бойовий костюм другого покоління, що забезпечує неперевершений захист від усіх видів кінетичних сил в умовах низького тиску."
+ name: advanced combat hardsuit
+ description: A purpose-built combat suit of second-generation design, providing unparalleled protection against all manner of kinetic forces in low pressure environments.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/advanced.rsi
@@ -164,8 +164,8 @@
- type: entity
parent: ClothingOuterHardsuitCombatAdvanced
id: ClothingOuterHardsuitCombatHoS
- name: "просунутий бойовий комбінезон керівника служби безпеки"
- description: "Спеціально розроблений бойовий костюм другого покоління, що забезпечує неперевершений захист від усіх видів кінетичних сил в умовах низького тиску. Має захисні знаки станції та звання командира."
+ name: head of security's advanced combat hardsuit
+ description: A purpose-built combat suit of second-generation design, providing unparalleled protection against all manner of kinetic forces in low pressure environments. This one has station security and commander's rank markings.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Hardsuits/Combat/hos.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml
index da704f55703..fd7f70bd710 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/misc.yml
@@ -1,9 +1,9 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterApronChemist
- name: "хімічно стійкий фартух"
+ name: chemical resistant apron
suffix: Chemistry
- description: "Виготовлений з товстої гуми, колір цього фартуха все ще залишає вас спантеличеними."
+ description: Made out of thick rubber, the color of this apron still leaves you perplexed.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Misc/chemapron.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml
index 720fb56a77d..445158f89b8 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/vests.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterVestFlak
- name: "бронежилет"
- description: "Запилений і обвітрений бронежилет."
+ name: flak jacket
+ description: A dusty and weathered flak jacket.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Vests/flak.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterVestFlakPress
- name: "бронежилет (прес)"
- description: "Бронежилет для репортерів, які працюють у зонах, уражених бородавками."
+ name: flak jacket (press)
+ description: A flak jacket for reporters in wartorn zones.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Vests/flakpress.rsi
@@ -41,8 +41,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterClerkVest
- name: "жилет клерка"
- description: "шовковий пурпурний жилет з кишенькою для нотаріальної печатки."
+ name: clerk's vest
+ description: a silken magenta vest with a pocket to put your notary stamp.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Vests/clerkvest.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml
index fd2105a908c..2b881be52d6 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/OuterClothing/wintercoats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterCCWarden
- name: "броньоване зимове пальто центрального командування"
- description: "Міцне, утилітарне пальто, розроблене для наглядачів Центрального командування. Посилене кевларове покриття та високоякісне хутро дозволяють користувачеві виглядати стильно, залишаючись при цьому захищеним."
+ name: central command's armored winter coat
+ description: A tough, utilitarian coat designed for the wardens of Central Command. Reinforced kevlar plating and high quality fur allow the user to look stylish while staying protected.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/cc_warden_winter_coat.rsi
@@ -19,8 +19,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterCorporateJacket
- name: "Корпоративна куртка Nanotrasen"
- description: "Затишна куртка з логотипом Nanotrasen на спині. Винагорода на станціях з коефіцієнтом безпеки... е-е-е... сім."
+ name: Nanotrasen Corporate Jacket
+ description: A cozy jacket with the Nanotrasen logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/corpo_jacket.rsi
@@ -30,8 +30,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterDenimJacket
- name: "Джинсова куртка"
- description: "Джинсова куртка з теплою внутрішньою підкладкою."
+ name: Denim jacket
+ description: A jean jacket with a warm inner lining.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/denim_jacket.rsi
@@ -41,8 +41,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterStasecSweater
- name: "светр для охорони вокзалу"
- description: "Товстий синтетичний светр з посиленими плечима та ліктями, якого вистачить, щоб зігріти холодне серце навіть найсуворішого охоронця."
+ name: station security sweater
+ description: A thick synthetic sweater with reinforced shoulders and elbows, enough to warm even the harshest security officer's cold heart.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/stasecsweater.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml
index d7324ffaa24..0260909edc3 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/boots.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesBootsRyuzo
- name: "міцні хутряні чоботи"
- description: "Вони були б ідеальними для зимових прогулянок у лісі - якби він ще існував, звісно."
+ name: rugged fur boots
+ description: These would be perfect for chilly winter walks out in the forests - if they still existed, that is.
suffix: ADMIN ONLY, DO NOT MAP
components:
- type: Sprite
@@ -13,8 +13,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesBootsFishing
- name: "рибальські чоботи"
- description: "Пахне рибою!"
+ name: fishing boots
+ description: Smells fishy!
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/fishing_boots.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml
index 09f21e5b383..acee4da64f9 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesMiscWhite
- name: "білі шкіряні туфлі"
- description: "Бездоганно відполіровані білі шкіряні туфлі. Не наступайте на ці ніжки."
+ name: white leather shoes
+ description: Impeccably shined white leather shoes. Don't tread on these tootsies.
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Misc/whiteleather.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml
index 551c9344b07..86c7d4ef53c 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingShoesEnclosedChem
- name: "закрите взуття"
- description: "Таке взуття захистить вас від переохолодження ніг під час роботи."
+ name: enclosed shoes
+ description: Those shoes will protect you from melting your feet while working.
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Specific/enclosedshoes.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml
index f15f4b765fc..e4e1d31f892 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Shoes/winter-boots.yml
@@ -1,7 +1,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterAtmos
- name: "атмосферні зимові черевики"
+ name: atmospherics winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsatmos.rsi
@@ -11,7 +11,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterCap
- name: "зимові черевики капітана"
+ name: captain's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootscap.rsi
@@ -21,7 +21,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterChiefEngineer
- name: "Зимові черевики CE"
+ name: CE's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsce.rsi
@@ -31,7 +31,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterCentCom
- name: "Зимові черевики Centcom"
+ name: Centcom winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootscentcom.rsi
@@ -41,7 +41,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterChef
- name: "зимові черевики шеф-кухаря"
+ name: chef winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootschef.rsi
@@ -51,7 +51,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterChem
- name: "аптекарські зимові черевики"
+ name: chemist winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootschem.rsi
@@ -61,7 +61,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterClown
- name: "клоунські зимові чоботи"
+ name: clown winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsclown.rsi
@@ -71,7 +71,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterChiefMedicalOfficer
- name: "Зимові черевики CMO"
+ name: CMO winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootscmo.rsi
@@ -81,7 +81,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterGenetics
- name: "генетичні зимові черевики"
+ name: genetics winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsgen.rsi
@@ -91,7 +91,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterHeadOfPersonel
- name: "Зимові черевики HoP"
+ name: HoP's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootshop.rsi
@@ -101,7 +101,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterHeadOfSecurity
- name: "Зимові черевики HoS"
+ name: HoS's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootshos.rsi
@@ -111,7 +111,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterHydro
- name: "Зимові черевики Botanist"
+ name: Botanist winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootshydro.rsi
@@ -121,7 +121,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterJani
- name: "зимові черевики для ув'язнених"
+ name: custodial winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsjani.rsi
@@ -131,7 +131,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterMime
- name: "мімічні зимові черевики"
+ name: mime winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsmime.rsi
@@ -141,7 +141,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterMiner
- name: "шахтарські зимові черевики"
+ name: miner winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsminer.rsi
@@ -151,7 +151,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterParamedic
- name: "зимові черевики парамедика"
+ name: paramedic winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsparamed.rsi
@@ -161,7 +161,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterLogisticsOfficer
- name: "Зимові черевики LO"
+ name: LO's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsqm.rsi
@@ -171,7 +171,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterMystagogue
- name: "Зимові черевики Mystagogue"
+ name: Mystagogue's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsrd.rsi
@@ -181,7 +181,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterRobo
- name: "зимові черевики з робототехніки"
+ name: robotics winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsrobo.rsi
@@ -191,7 +191,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterViro
- name: "вірусологічні зимові черевики"
+ name: virology winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsviro.rsi
@@ -201,7 +201,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterWarden
- name: "Зимові черевики для наглядача"
+ name: Warden's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootswarden.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml
index 468b4f66b8c..9e80bc4ff2f 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpskirts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoPMess
- name: "начальник їдальні особового складу"
- description: "Шикарна уніформа зі смачним золотим і червоним оздобленням. Тримай свій латте подалі від цього."
+ name: head of personnel's mess kit
+ description: A swanky uniform with tasteful gold and red trim. Keep your latte away from this.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hopmesskit.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformSkirtCourier
- name: "кур'єрський комбінезон"
- description: "Ворог собак скрізь і всюди."
+ name: courier's jumpskirt
+ description: Enemy of dogs everywhere.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/courier.rsi
@@ -25,8 +25,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSecBlue
- name: "синя захисна спідниця"
- description: "Прохолодна блакитна сорочка поверх вугільної спідниці - для спокійної та зібраної офіцерки служби безпеки."
+ name: blue security jumpskirt
+ description: A cool blue shirt over charcoal skirt, for the calm and collected security officer.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security_blue.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtWardenBlue
- name: "синя спідниця наглядача"
- description: "Прохолодна синя сорочка з крижано-білими знаками та погонами наглядача."
+ name: blue warden's jumpskirt
+ description: A cool blue shirt with ice-white markings and warden's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_blue.rsi
@@ -49,8 +49,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtWardenGrey
- name: "сіра спідниця наглядача"
- description: "Вугільна спідниця, сіра сорочка, білі наглядацькі знаки та погони."
+ name: grey warden's jumpskirt
+ description: Charcoal skirt, a grey shirt, and white warden's markings and epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_grey.rsi
@@ -62,8 +62,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoSBlue
- name: "синя спідниця керівника служби безпеки"
- description: "Синя сорочка охорони вокзалу з вугільною спідницею. Із золотими емблемами та командирськими погонами."
+ name: head of security's blue jumpskirt
+ description: A blue Station Security shirt with charcoal skirt. Features gold emblems and commander's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_blue.rsi
@@ -73,8 +73,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoSGrey
- name: "сіра спідниця керівника служби безпеки"
- description: "Сіра сорочка охорони вокзалу з вугільною спідницею. Виділяється червоними відблисками, золотими емблемами та командирськими погонами."
+ name: head of security's grey jumpskirt
+ description: A grey Station Security shirt with charcoal skirt. Stands out with red highlights, gold emblems, and commander's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_grey.rsi
@@ -86,8 +86,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtCentcomDirector
- name: "режисерська спідниця"
- description: "Гостра та професійна спідниця-комбінезон, яку носить високопоставлений член Центрального командування."
+ name: director's jumpskirt
+ description: A sharp and professional jumpskirt worn by a high-ranking member of Central Command.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/centcom_officer.rsi
@@ -97,8 +97,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtChiefJustice
- name: "спідниця головуючого судді"
- description: "Модна чорна спідниця з мереживною краваткою, щоб зробити її ще більш вигадливою. Належний суддівський одяг."
+ name: chief justice's jumpskirt
+ description: A fancy black jumpskirt with a lace cravat to make it even more fancy. Proper judicial attire.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/cj.rsi
@@ -108,8 +108,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtClerk
- name: "спідниця-сукня клерка"
- description: "Скромна спідниця-сукня для людини, яка має право завіряти що завгодно."
+ name: clerk's dress skirt
+ description: A modest dress skirt for the person with the power to notarize anything.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/clerk.rsi
@@ -119,8 +119,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtProsecutor
- name: "спідниця прокурорської сукні"
- description: "Червоний костюм і спідниця з модною краваткою. Ідеально для прокурора."
+ name: prosecutor's dress skirt
+ description: A red suit and skirt with a fancy cravat. Perfect for a prosecutor.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/prosecutorred.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml
index ed6679c2405..9382502e740 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/jumpsuits.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoPMess
- name: "начальник їдальні особового складу"
- description: "Шикарна уніформа зі смачним золотим і червоним оздобленням. Тримай свій латте подалі від цього."
+ name: head of personnel's mess kit
+ description: A swanky uniform with tasteful gold and red trim. Keep your latte away from this.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hopmesskit.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitBoatswain
- name: "водолазка боцмана"
- description: "Зручний ролнек і брюки. Підходяще вбрання для боцмана, що палить люльку."
+ name: boatswain's turtleneck
+ description: A comfortable rollneck and slacks. Suitable attire for a pipe-smoking bosun.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/boatswain.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitBlack
- name: "чорний костюм"
- description: "Білосніжна сорочка та вугільні штани. Нагадує старі часи."
+ name: black suit
+ description: A crisp white shirt and charcoal slacks. Reminds you of the old times.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitblack.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitBlackAlt
- name: "темний костюм"
- description: "Сіра сорочка та вугільні штани. Нагадує похмурі дні."
+ name: dark suit
+ description: A crisp grey shirt and charcoal slacks. Reminds you of overcast days.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitblackalt.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitBlackMob
- name: "червоний костюм"
- description: "Хрустка червона сорочка та вугільні штани. Нагадує правоохоронців."
+ name: red suit
+ description: A crisp red shirt and charcoal slacks. Reminds you of law enforcement.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitblackmob.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitBrown
- name: "коричневий костюм"
- description: "Білосніжна сорочка та шоколадні штани. Нагадує про запилені офіси."
+ name: brown suit
+ description: A crisp white shirt and chocolate slacks. Reminds you of dusty offices.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitbrown.rsi
@@ -67,8 +67,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitBrownAlt
- name: "сумнівний позов"
- description: "Сіра сорочка та шоколадні штани. Нагадує підпільників."
+ name: dubious suit
+ description: A crisp grey shirt and chocolate slacks. Reminds you of clandestine operators.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitbrownalt.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitBrownMob
- name: "костюм мафіозі"
- description: "Соковита червона сорочка та шоколадні штани. Нагадує тобі про сім'ю."
+ name: mafioso suit
+ description: A crisp red shirt and chocolate slacks. Reminds you of family.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitbrownmob.rsi
@@ -89,8 +89,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitWhite
- name: "білий костюм"
- description: "Білосніжна сорочка і брюки кольору слонової кістки. Нагадує лебедів."
+ name: white suit
+ description: A crisp white shirt and ivory slacks. Reminds you of swans.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitwhite.rsi
@@ -100,8 +100,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitWhiteAlt
- name: "негативний позов"
- description: "Сіра сорочка та брюки кольору слонової кістки. Нагадує дагеротипи."
+ name: negative suit
+ description: A crisp grey shirt and ivory slacks. Reminds you of daguerreotypes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitwhitealt.rsi
@@ -111,8 +111,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSuitWhiteMob
- name: "гангстерський костюм"
- description: "Хрустка червона сорочка та штани кольору слонової кістки. Нагадує про організовану японську злочинність."
+ name: gangster suit
+ description: A crisp red shirt and ivory slacks. Reminds you of organized Japanese crime.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/suitwhitemob.rsi
@@ -122,8 +122,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSecFormal
- name: "охоронний офіційний костюм"
- description: "Церемоніальний елемент набору Station Security, для особливих випадків будь-якого роду."
+ name: security formal suit
+ description: A ceremonial piece of Station Security kit, for special occasions of any kind.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/secformal.rsi
@@ -133,8 +133,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSober
- name: "тверезий светр"
- description: "Для більш просвітлених моментів."
+ name: sober sweater
+ description: For the more lucid moments.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/sober.rsi
@@ -144,8 +144,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLostTourist
- name: "загублена туристична форма"
- description: "Форма тих, хто просто хоче відпочити на пляжі... А де взагалі пляж?"
+ name: lost tourist uniform
+ description: The uniform of those who just want to relax on a beach... Where is the beach anyway?
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/lost_tourist.rsi
@@ -155,8 +155,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitJeansRed
- name: "червоний светр з джинсами"
- description: "Червоний светр з синіми джинсами. Тут домінують джинси."
+ name: red sweater with jeans
+ description: A red sweater with blue jeans. This one has the dominant jeans.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_red.rsi
@@ -166,8 +166,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitJeansGreen
- name: "зелений светр з джинсами"
- description: "Зелений светр з синіми джинсами. У цього рецесивні джинси."
+ name: green sweater with jeans
+ description: A green sweater with blue jeans. This one has the recessive jeans.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_green.rsi
@@ -177,8 +177,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitJeansBrown
- name: "коричневий светр з джинсами"
- description: "Коричневий светр з синіми джинсами."
+ name: brown sweater with jeans
+ description: A brown sweater with blue jeans.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_brown.rsi
@@ -188,7 +188,7 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformCourier
- name: "кур'єрська форма"
+ name: courier's uniform
description:
components:
- type: Sprite
@@ -201,8 +201,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitWardenBlue
- name: "синій комбінезон наглядача"
- description: "Прохолодна синя сорочка з крижано-білими знаками та погонами наглядача."
+ name: blue warden's jumpsuit
+ description: A cool blue shirt with ice-white markings and warden's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_blue.rsi
@@ -212,8 +212,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitWardenGrey
- name: "сірий комбінезон наглядача"
- description: "Вугільні штани, сіра сорочка, білі наглядові знаки та погони."
+ name: grey warden's jumpsuit
+ description: Charcoal pants, a grey shirt, and white warden's markings and epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_grey.rsi
@@ -225,8 +225,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCentcomDirector
- name: "режисерський комбінезон"
- description: "Строгий і професійний комбінезон, який носить високопоставлений член Центрального командування."
+ name: director's jumpsuit
+ description: A sharp and professional jumpsuit worn by a high-ranking member of Central Command.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi
@@ -236,8 +236,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpsuitKilt
- name: "кілт"
- description: "Гарне вбрання для хлопців та дівчат."
+ name: kilt
+ description: A fine bit o' garb for the lad an' lasses.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/kilt.rsi
@@ -247,8 +247,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChiefJustice
- name: "комбінезон верховного судді"
- description: "Модний чорний комбінезон з мереживною краваткою, щоб зробити його ще більш вишуканим. Належний суддівський одяг."
+ name: chief justice's jumpsuit
+ description: A fancy black jumpsuit with a lace cravat to make it even more fancy. Proper judicial attire.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/cj.rsi
@@ -258,8 +258,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChiefJusticeFormal
- name: "офіційний комбінезон головного судді"
- description: "Модний двобортний костюм із золотистою фурнітурою. Різкий і авторитетний."
+ name: chief justice's formal jumpsuit
+ description: A fancy double-breasted suit with golden accoutrements. Sharp and authoritative.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/cjformal.rsi
@@ -269,8 +269,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChiefJusticeWhite
- name: "білий комбінезон головного судді"
- description: "Скромна біла офісна сорочка з важко заробленими погонами."
+ name: chief justice's white jumpsuit
+ description: A modest, white office shirt with hard-earned rank epaulets.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/cj_white.rsi
@@ -280,8 +280,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitClerk
- name: "костюм клерка"
- description: "Скромний костюм для людини, яка має право щось нотаріально завірити."
+ name: clerk's suit
+ description: A modest suit for the person with the power to notarize anything.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/clerk.rsi
@@ -291,8 +291,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChemShirt
- name: "формальний хімічний костюм"
- description: "На цьому костюмі все ще якісь дивні плями. Хм."
+ name: formal chemistry suit
+ description: There's still some odd stains on this suit. Hm.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/chemshirtsuit.rsi
@@ -302,8 +302,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitProsecutor
- name: "позов прокурора"
- description: "Червоний костюм з модною краваткою. Ідеальний для прокурора."
+ name: prosecutor's suit
+ description: A red suit with a fancy cravat. Perfect for a prosecutor.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/prosecutorred.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml
index 785dbf9e31a..c4de1844399 100644
--- a/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Uniforms/scrubs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorBlack
- name: "чорні скраби"
- description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним."
+ name: black scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Scrubs/black.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorCyan
- name: "блакитні скраби"
- description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним."
+ name: cyan scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Scrubs/cyan.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorPink
- name: "рожеві скраби"
- description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним."
+ name: pink scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Scrubs/pink.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorRainbow
- name: "райдужні скраби"
- description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним."
+ name: rainbow scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Scrubs/rainbow.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorWhite
- name: "білі скраби"
- description: "Поєднання комфорту та корисності, покликане зробити видалення всіх органів, які у людини є, і продаж їх космічному роботу більш офіційним."
+ name: white scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Scrubs/white.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorCybersun
- name: "скраби для кіберзасмага"
- description: "Офіційна форма біотехнологічного підрозділу Cybersun"
+ name: cybersun scrubs
+ description: The official uniform of Cybersun's biotechnology division
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Scrubs/cybersun.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml
index cc5c679ee25..204901d8bda 100644
--- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/miningrock.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Гірничодобувна порода Sprener"
+ name: Mining Rock Spawner
id: RandomRockSpawner
parent: MarkerBase
components:
@@ -25,7 +25,7 @@
rareChance: 0.15
- type: entity
- name: "Кришталевий спайдер"
+ name: Crystal Spawner
id: RandomCrystalSpawner
suffix: 100%
parent: MarkerBase
@@ -45,7 +45,7 @@
- CrystalCyan
- type: entity
- name: "Нерестовик настінної скелі"
+ name: Wall Rock Spawner
id: RandomWallRockSpawner
parent: MarkerBase
components:
@@ -66,7 +66,7 @@
- WallRockArtifactFragment
- type: entity
- name: "Спайдер базальтових порід"
+ name: Basalt Rock Spawner
id: RandomBasaltRockSpawner
parent: MarkerBase
components:
@@ -87,7 +87,7 @@
- type: entity
id: RandomWoodenStructure
- name: "дерев'яна стіна або опорний нерестовик"
+ name: wooden wall or support spawner
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml
index a762c1e8080..2782fa4f941 100644
--- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml
@@ -1,6 +1,6 @@
- type: entity
id: SpawnPointPlayerCharacter
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: player character, DO NOT MAP
parent: MarkerBase
components:
@@ -19,7 +19,7 @@
- type: entity # Part of PirateRadioSpawn
noSpawn: true
id: SpawnPointGhostSyndicateListener
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: syndicate listener
parent: MarkerBase
components:
@@ -51,7 +51,7 @@
- type: entity
parent: MarkerBase
id: SpawnPointGhostParadoxAnomaly
- name: "точка зародження парадоксальної аномалії"
+ name: paradox anomaly spawn point
components:
- type: GhostRole
name: ghost-role-information-paradox-anomaly-name
diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml
index bbbcc8324f2..12747abbcfb 100644
--- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/jobs.yml
@@ -2,7 +2,7 @@
- type: entity
id: SpawnPointMedicalBorg
parent: SpawnPointJobBase
- name: "медичний кіборг"
+ name: medical cyborg
components:
- type: SpawnPoint
job_id: MedicalBorg
@@ -17,7 +17,7 @@
- type: entity
id: SpawnPointChiefJustice
parent: SpawnPointJobBase
- name: "головний суддя"
+ name: chiefjustice
components:
- type: SpawnPoint
job_id: ChiefJustice
@@ -30,7 +30,7 @@
- type: entity
id: SpawnPointClerk
parent: SpawnPointJobBase
- name: "клерк"
+ name: clerk
components:
- type: SpawnPoint
job_id: Clerk
@@ -43,7 +43,7 @@
- type: entity
id: SpawnPointProsecutor
parent: SpawnPointJobBase
- name: "прокурор"
+ name: prosecutor
components:
- type: SpawnPoint
job_id: Prosecutor
@@ -56,7 +56,7 @@
- type: entity
id: SpawnPointCourier
parent: SpawnPointJobBase
- name: "кур'єр"
+ name: courier
components:
- type: SpawnPoint
job_id: Courier
diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml
index 6e400e74116..1b6654fd3b7 100644
--- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/mobs.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Песець Шивон Споунер"
+ name: Arctic Fox Siobhan Spawner
id: SpawnMobArcticFoxSiobhan
parent: MarkerBase
components:
@@ -12,7 +12,7 @@
- MobArcticFoxSiobhan
- type: entity
- name: "Секас Лайка Нерестовик"
+ name: Sec Dog Laika Spawner
id: SpawnMobSecDogLaika
parent: MarkerBase
components:
@@ -25,7 +25,7 @@
- MobSecDogLaika
- type: entity
- name: "Спайдер Гвардії Синдикату"
+ name: Syndicate Guard Spawner
id: SpawnMobRadioGuard
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml b/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml
index 0d0379aee3e..f6609c8343e 100644
--- a/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Markers/anti_anomaly_zone.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "антианомальна зона"
- description: "Аномалії не зможуть з'явитися в радіусі 10 кварталів від цієї точки."
+ name: anti anomaly zone
+ description: Anomalies will not be able to appear within a 10 block radius of this point.
id: AntiAnomalyZone
suffix: "range 10"
parent: MarkerBase
@@ -18,7 +18,7 @@
parent: AntiAnomalyZone
id: AntiAnomalyZone20
suffix: "range 20"
- description: "Аномалії не зможуть з'явитися в радіусі 20 кварталів від цієї точки."
+ description: Anomalies will not be able to appear within a 20 block radius of this point.
components:
- type: AntiAnomalyZone
zoneRadius: 20
@@ -27,7 +27,7 @@
parent: AntiAnomalyZone
id: AntiAnomalyZone50
suffix: "range 50"
- description: "Аномалії не зможуть з'явитися в радіусі 50 кварталів від цієї точки."
+ description: Anomalies will not be able to appear within a 50 block radius of this point.
components:
- type: AntiAnomalyZone
zoneRadius: 50
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml
index 7870997b8c5..dd59d74d3f0 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/animals.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "песець"
+ name: arctic fox
parent: SimpleMobBase
id: MobArcticFox
- description: "Носить королівську шубу сніжної елегантності, що підкреслює її холодну і винахідливу натуру."
+ description: Wears a regal coat of snowy elegance, belying its cold and resourceful nature.
components:
- type: Sprite
drawdepth: Mobs
@@ -73,10 +73,10 @@
- Fox
- type: entity
- name: "охоронний собака"
+ name: security dog
parent: SimpleMobBase
id: MobSecDog
- description: "Як не дивно, ця свиня насправді собака."
+ description: Funnily enough, this pig is actually a dog.
components:
- type: GhostRole
makeSentient: true
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml
index a7a1ac69e5b..364907ff9c4 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/familiars.yml
@@ -1,8 +1,8 @@
- type: entity
parent: SimpleSpaceMobBase
id: MobIfritFamiliar
- name: "Іфріт"
- description: "Слуга містифікатора."
+ name: Ifrit
+ description: The mystagogue's servant.
components:
- type: Sprite
drawdepth: Mobs
@@ -127,8 +127,8 @@
- type: entity
parent: WelderExperimental
id: WelderIfrit
- name: "іфріт хенд"
- description: "Зварювальна рука іфриту."
+ name: ifrit hand
+ description: The welding hand of an ifrit.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Tools/ifrit_hand.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml
index aa5755579e1..96008395b3a 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/fun.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "космічні креветки"
+ name: space shrimp
parent: [ SimpleMobBase, FlyingMobBase, MobCombat ]
id: MobSpaceShrimp
- description: "Прокляття..."
+ description: Shrimply cursed...
components:
- type: MeleeWeapon
soundHit:
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml
index cb28fe5bb2a..0a39ef6de88 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/glimmer_creatures.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "мерехтливий кліщ"
+ name: glimmer mite
parent: MobCockroach
id: MobGlimmerMite
- description: "Дивний шкідник зі світу поза ноосферою."
+ description: A strange pest from a world beyond the noosphere.
components:
- type: Sprite
sprite: DeltaV/Mobs/Ghosts/glimmermite.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml
index 76b41a121bf..8968f0e77ad 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/nukiemouse.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ядерна оперативна миша"
+ name: nuclear operative mouse
parent: [ SimpleMobBase, MobCombat ]
id: MobNukieMouse
- description: "Ядерний оперативник... МИША?!"
+ description: A Nuclear Operative... MOUSE?!
suffix: syndicate
components:
- type: GhostRole
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml
index 46f068c977c..2d1a1d72c48 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Шивон"
+ name: Siobhan
parent: MobArcticFox
id: MobArcticFoxSiobhan
- description: "Її ім'я вимовляється як \"Шиван\", але друзі називають її Шивс. Пухнастий, чарівний песець."
+ description: Her name is pronounced "Shivahn", but she is known as Shivs by her associates. A fluffy, adorable arctic fox.
components:
- type: InteractionPopup
successChance: 1
@@ -20,16 +20,16 @@
- VimPilot
- type: entity
- name: "Лайко"
+ name: Laika
parent: MobSecDog
id: MobSecDogLaika
- description: "Як і її тезка, Лайка - представник невизначеної породи, щойно з вулиці і готова до бою."
+ description: Much like her namesake, Laika is a specimen of indeterminate breed, fresh off the streets and ready to tussle.
components:
- type: GhostRole
makeSentient: true
allowSpeech: true
allowMovement: true
- name: "Лайко"
+ name: "Laika"
description: "Security's resident she-dog. Badger the officers for headpats and nip at the heels of violent offenders."
requirements:
- !type:DepartmentTimeRequirement
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml
index d3c45766d95..808444ed70e 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/salvage.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Гвардія Синдикату"
+ name: Syndicate Guard
parent: BaseMobHuman
id: MobRadioGuard
- description: "Синдикат промив їм мізки і загіпнотизував до ідеальної лояльності. Вони віддадуть своє життя, щоб захистити свою мету."
+ description: "Mindwiped and hypno-indoctrinated into perfect loyalty by the Syndicate. They will throw their life away to defend their objective."
components:
- type: NpcFactionMember
factions:
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml
index dffb9d5aef2..d539c58496a 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/human.yml
@@ -2,7 +2,7 @@
noSpawn: true
parent: MobHumanSyndicateAgent
id: MobHumanSyndicateListener
- name: "Слухач синдикату"
+ name: Syndicate Listener
components:
- type: Loadout
prototypes: [SyndicateListenerGear]
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml
index 9c6be2a6955..2c8b01553a7 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/humanoid.yml
@@ -1,6 +1,6 @@
- type: entity # Delta-V part of PirateRadioSpawn
id: RandomHumanoidSpawnerListener
- name: "Слухач синдикату"
+ name: Syndicate Listener
components:
- type: Sprite
sprite: Mobs/Species/Human/parts.rsi
@@ -18,7 +18,7 @@
- type: entity
id: RandomHumanoidSpawnerMobster
- name: "мафіозі"
+ name: mobster
components:
- type: Sprite
netsync: false
@@ -48,7 +48,7 @@
- type: entity
id: RandomHumanoidSpawnerMobsterAlt
- name: "мафіозі"
+ name: mobster
suffix: alt
components:
- type: Sprite
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml
index 33d801b641c..d5dbb5f7eef 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Player/vulpkanin.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакВулп"
+ name: Urist McVulp
parent: BaseMobVulpkanin
id: MobVulpkanin
components:
diff --git a/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml b/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml
index e87a77809d2..07152d74ef0 100644
--- a/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Mobs/Species/vulpkanin.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакВулп"
+ name: Urist McVulp
parent: BaseMobSpeciesOrganic
id: BaseMobVulpkanin
abstract: true
@@ -119,11 +119,11 @@
- type: entity
save: false
- name: "Манекен Вулканіна"
+ name: Vulpkanin Dummy
parent: MobHumanDummy
id: MobVulpkaninDummy
noSpawn: true
- description: "Фіктивний vulpkanin, призначений для використання в налаштуванні символів."
+ description: A dummy vulpkanin meant to be used in character setup.
components:
- type: HumanoidAppearance
species: Vulpkanin
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml
index 50f1aa20286..1d0eb4e8506 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks-cartons.yml
@@ -48,8 +48,8 @@
- type: entity
parent: DrinkJuiceBoxBaseFull
id: DrinkJuiceOrangeJuicebox
- name: "коробка апельсинового соку"
- description: "Чудове джерело вітамінів. Будьте здорові!"
+ name: orange juice box
+ description: A great source of vitamins. Stay healthy!
components:
- type: SolutionContainerManager
solutions:
@@ -63,8 +63,8 @@
- type: entity
parent: DrinkJuiceBoxBaseFull
id: DrinkJuicePineappleJuicebox
- name: "коробка ананасового соку"
- description: "Всіма улюблений сік."
+ name: pineapple juice box
+ description: Everyone's favourite juice.
components:
- type: SolutionContainerManager
solutions:
@@ -78,8 +78,8 @@
- type: entity
parent: DrinkJuiceBoxBaseFull
id: DrinkJuiceAppleJuicebox
- name: "коробка яблучного соку"
- description: "Солодкий яблучний сік. Не запізнитися до школи!"
+ name: apple juice box
+ description: Sweet apple juice. Don't be late for school!
components:
- type: SolutionContainerManager
solutions:
@@ -93,8 +93,8 @@
- type: entity
parent: DrinkJuiceBoxBaseFull
id: DrinkJuiceGrapeJuicebox
- name: "коробка виноградного соку"
- description: "Смачний виноградний сік у веселій маленькій тарі. Безалкогольний!"
+ name: grape juice box
+ description: Tasty grape juice in a fun little container. Non-alcoholic!
components:
- type: SolutionContainerManager
solutions:
@@ -108,8 +108,8 @@
- type: entity
parent: DrinkJuiceBoxBaseFull
id: DrinkChocolateJuicebox
- name: "коробка шоколадного молочного соку"
- description: "Смачний шоколадний сік та молоко у маленькій коробочці. Містить теобромін."
+ name: chocolate milk juice box
+ description: Tasty chocolate juice and milk in a small box. Contains Theobromine.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml
index db5762352a3..4e3b3e938ed 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Drinks/drinks.yml
@@ -2,7 +2,7 @@
parent: DrinkGlass
id: DrinkHealthViolationGlass
suffix: health code violation
- description: "Нібито це коктейль. Мотив попереджувального конуса здається доречним."
+ description: Allegedly it's a cocktail. The warning cone motif seems apt.
components:
- type: SolutionContainerManager
solutions:
@@ -19,7 +19,7 @@
parent: DrinkGlass
id: DrinkGunmetalGlass
suffix: gunmetal
- description: "Каламутна суміш рому, вершків і... зварювального пального? Мабуть, смачно."
+ description: A cloudy mix of rum, cream, and... is that welding fuel? Probably tasty.
components:
- type: SolutionContainerManager
solutions:
@@ -36,7 +36,7 @@
parent: DrinkGlass
id: DrinkLemonDropGlass
suffix: lemon drop
- description: "Келих для мартіні, наповнений напівпрозорою сумішшю освіжаючого лимонного смаку."
+ description: A martini glass filled with a translucent mix of refreshing lemony goodness.
components:
- type: SolutionContainerManager
solutions:
@@ -53,7 +53,7 @@
parent: DrinkGlass
id: DrinkGreenGrassGlass
suffix: green grass
- description: "Дивний зелений коктейль, увінчаний апельсинами, льодом і пластиковою соломинкою. Цікаво."
+ description: An odd green cocktail, topped with oranges, ice, and a plastic straw. Curious.
components:
- type: SolutionContainerManager
solutions:
@@ -70,7 +70,7 @@
parent: DrinkGlass
id: DrinkDaiquiriGlass
suffix: classic daiquiri
- description: "Ром, лайм і простий сироп. Такий клас, така вишуканість."
+ description: Rum, lime, and simple syrup. Such class, such refinement.
components:
- type: SolutionContainerManager
solutions:
@@ -87,7 +87,7 @@
parent: DrinkGlass
id: DrinkArsonistsBrewGlass
suffix: arsonist's brew
- description: "Напевно, це не стосується того, що він ледь-ледь світиться. Чи булькає. Чи димить. Ні, зовсім ні."
+ description: It's probably not concerning that it's glowing faintly. Or bubbling. Or smoking. No, not at all.
components:
- type: SolutionContainerManager
solutions:
@@ -104,7 +104,7 @@
parent: DrinkGlass
id: DrinkKvassGlass
suffix: kvass
- description: "Прохолодний освіжаючий напій зі смаком соціалізму."
+ description: A cool refreshing drink with a taste of socialism.
components:
- type: SolutionContainerManager
solutions:
@@ -121,7 +121,7 @@
parent: DrinkGlass
id: DrinkMothamphetamineGlass
suffix: mothamphetamine
- description: "Дивно... Розмитий напій. У нього хаотична аура."
+ description: A strangely... Fuzzy drink. It has a chaotic aura.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml
index d746ba873b1..d86b5142dbf 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Baked/pie.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "гарбузовий пиріг"
+ name: pumpkin pie
parent: FoodPieBase
id: FoodPiePumpkin
- description: "Сезонний фаворит, що складається переважно з гарбуза та жменьки моторошних спецій."
+ description: A seasonal favorite, consisting mostly of pumpkin and a handful of spooky spices.
components:
- type: FlavorProfile
flavors:
@@ -21,7 +21,7 @@
- Pie
- type: entity
- name: "шматочок гарбузового пирога"
+ name: slice of pumpkin pie
parent: FoodPieSliceBase
id: FoodPiePumpkinSlice
components:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml
index 5be5895b709..c7aae33c76d 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml
@@ -1,8 +1,8 @@
- type: entity
id: LunchboxGeneric
parent: [ BoxCardboard, BaseBagOpenClose ]
- name: "ланч-бокс"
- description: "Для перенесення їжі на ходу."
+ name: lunchbox
+ description: For on-the-go meal carrying needs.
components:
- type: Sprite
sprite: DeltaV/Objects/Storage/lunchbox.rsi
@@ -37,8 +37,8 @@
parent: LunchboxGeneric
id: LunchboxGenericFilledRandom
suffix: Filled, Random
- name: "попередньо упакований ланч-бокс"
- description: "Упаковані з любов'ю."
+ name: pre-packed lunchbox
+ description: Packed with love.
components:
- type: StorageFill
contents:
@@ -117,8 +117,8 @@
parent: LunchboxGeneric
id: LunchboxGenericFilledHealthy
suffix: Filled, Healthy
- name: "попередньо упакований ланч-бокс"
- description: "Упаковані здоровою любов'ю."
+ name: pre-packed lunchbox
+ description: Packed with healthy love.
components:
- type: StorageFill
contents:
@@ -149,8 +149,8 @@
parent: LunchboxGeneric
id: LunchboxGenericFilledUnhealthy
suffix: Filled, Unhealthy
- name: "попередньо упакований ланч-бокс"
- description: "Упаковані з любов'ю."
+ name: pre-packed lunchbox
+ description: Packed with love.
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml
index f3f5ba9363f..66ea74189f8 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/meals.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "сир на грилі"
+ name: grilled cheese
parent: FoodMealBase
id: FoodMealGrilledCheese
- description: "Дві скибочки хліба, підсмажені на вершковому маслі, з високою скибочкою сиру посередині."
+ description: Two slices of bread cooked in butter with a lofty wedge of cheese in the middle.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml
index 6cca8b42270..01b5be7af0c 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/soup.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "яєчня"
+ name: scrambled eggs
parent: FoodBowlBase
id: FoodMealScrambledEggs
- description: "Трохи варених яєць з сіллю. Смакота!"
+ description: Some cooked eggs with salt. Yummy!
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml
index 102faf42039..67803c6f0ae 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Medical/portafib.yml
@@ -1,8 +1,8 @@
- type: entity
id: Portafib
parent: [ BaseItem, PowerCellSlotSmallItem ]
- name: "дефібрилятор"
- description: "Менша вага, той самий чудовий ZZZAP!"
+ name: portafib
+ description: Less weight, same great ZZZAP!
components:
- type: Sprite
sprite: DeltaV/Objects/Medical/portafib.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
index 04a698c720f..df89ea44333 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ReinforcementRadioSyndicate
id: ReinforcementRadioSyndicateNukieMouse
- name: "підозрілий запліснявілий сир"
- description: "Пліснявий сир з маленьким черв'ячком, що стирчить з нього, і... миготливою антеною? Може привабити дивну мишу."
+ name: suspicious moldy cheese
+ description: Moldy cheese with a little worm sticking out of it and a... blinking antenna? Might attract an odd mouse.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/communication.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml
index 8628a7730ba..def215cee43 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/cartridges.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: CrimeAssistCartridge
- name: "картридж для допомоги у розслідуванні злочинів"
- description: "Картридж, який допомагає виявляти злочини та бачити відповідне покарання."
+ name: crime assist cartridge
+ description: A cartridge that helps identify crimes and see appropriate punishment.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/cartridge.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: BaseItem
id: SecWatchCartridge
- name: "картридж для SecWatch"
- description: "Картридж, який відстежує статус осіб, що перебувають у розшуку."
+ name: sec watch cartridge
+ description: A cartridge that tracks the status of currently wanted individuals.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/cartridge.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml
index 8aab7749280..27fa0a36530 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/door_remote.yml
@@ -1,7 +1,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteJustice
- name: "пульт дистанційного керування дверима правосуддя"
+ name: justice door remote
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml
index a8ae000a177..67b723e4310 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/encryption_keys.yml
@@ -1,8 +1,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyJustice
- name: "ключ шифрування правосуддя"
- description: "Ключ шифрування, що використовується Міністерством юстиції."
+ name: justice encryption key
+ description: An encryption key used by the justice department.
components:
- type: EncryptionKey
channels:
@@ -17,8 +17,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyPrison
- name: "Ключ шифрування в'язниці"
- description: "Ключ шифрування, яким користуються всі, кому потрібно поговорити з ув'язненими"
+ name: Prison encryption key
+ description: An encryption key used by anybody who needs to speak with the prisoners
components:
- type: EncryptionKey
channels:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml
index 2dfb2572b98..b640206c912 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Devices/pda.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BasePDA
id: CorpsmanPDA
- name: "кПК бріг-медика"
- description: "Червоний і стерильний. Має вбудований аналізатор здоров'я."
+ name: corpsman PDA
+ description: Red and Sterile. Has a built-in health analyzer.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/pda.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: BasePDA
id: ChiefJusticePDA
- name: "головний суддя КПК"
- description: "Хто б не носив цей КПК, він є законом."
+ name: chief justice PDA
+ description: Whosoever bears this PDA is the law.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/pda.rsi
@@ -79,8 +79,8 @@
- type: entity
parent: BasePDA
id: ClerkPDA
- name: "клерк КПК"
- description: "На ньому стоїть печатка, яка підтверджує, що він офіційно завірений нотаріусом!"
+ name: clerk PDA
+ description: It has the stamp to prove it's been officially notarized!
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/pda.rsi
@@ -118,8 +118,8 @@
- type: entity
parent: BasePDA
id: ProsecutorPDA
- name: "прокурор КПК"
- description: "Гострий. Схоже, він може переслідувати вас усіх самостійно."
+ name: prosecutor PDA
+ description: Sharp. Looks like it could prosecute you all on its own.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/pda.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml
index 6b9d2f078ec..b5077d4a955 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toy_guns.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Пневматичний пістолет"
+ name: BB Gun
parent: BaseItem
id: WeaponRifleBB
- description: "Класичний пневматичний пістолет Ред Райдера. Не виб'єш собі око."
+ description: The classic Red Ryder BB gun. Don't shoot your eye out.
components:
- type: Sprite
netsync: false
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml
index d4f83b546ce..2a22e6fd938 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Fun/toys.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BasePlushie
id: ToyRenault
- name: "renault toy"
- description: "Майже такий же милий і чарівний, як справжній Renault!"
+ name: renault toy
+ description: Almost as cute and adorable as the real Renault!
components:
- type: Sprite
sprite: DeltaV/Objects/Fun/Toys/renaulttoy.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: BasePlushie
id: ToySiobhan
- name: "шивон Той"
- description: "Майже такі ж пухнасті, як справжні леза!"
+ name: siobhan toy
+ description: Nearly as fluffy as the real Shivs!
components:
- type: Sprite
sprite: DeltaV/Objects/Fun/Toys/siobhantoy.rsi
@@ -39,8 +39,8 @@
- type: entity
parent: BaseFigurine
id: ToyZero
- name: "іграшка нуль"
- description: "врриииииууууумм, бум бум бум бум бум бум, врриииииууууумм"
+ name: toy zero
+ description: whirrrrrrrrr taktaktaktaktak BOOM whirrrrrrr
components:
- type: Sprite
sprite: DeltaV/Objects/Fun/Toys/zerotoy.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml
index b2a4b141b42..b7d5d99d001 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: SpaceCashLuckyBill
- name: "щаслива купюра офіцера логістики"
- description: "Перша купюра, яку логіст заробив на торгівлі. У неї вмонтовано маленький чіп."
+ name: logistics officer's lucky bill
+ description: The first bill ever earned by the Logistics Officer from trading. A small chip is embedded in it.
components:
- type: Sprite
sprite: DeltaV/Objects/Misc/first_bill.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml
index dcd4b77164f..fbe41149d7e 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/ian_dossier.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BookIanDossier
- name: "фотокнига керівника відділу кадрів"
- description: "ДУЖЕ КОНФІДЕНЦІЙНО. У цій папці зберігаються різні фотографії Яна, які береже керівник відділу кадрів."
+ name: head of personnel's photobook
+ description: VERY CONFIDENTIAL. This folder contains various pictures of Ian cherished by the Head of Personnel.
components:
- type: Sprite
sprite: DeltaV/Objects/Misc/bureaucracy.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml
index eb51f7da4f7..53f4d188d40 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paper.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ордер на арешт"
+ name: station warrant
parent: Paper
id: PaperStationWarrant
- description: "Паперовий ордер, виданий департаментом юстиції."
+ description: 'A paper warrant issued by the justice department.'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml
index b461e29d5b8..3c25380e658 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/paperslips.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseItem
id: PaperBiscuit
- name: "бісквітна картка"
- description: "Листівка з печивом. На звороті великими літерами надруковано \"НЕ ТРАВИТИ\"."
+ name: biscuit card
+ description: A biscuit card. On the back, 'DO NOT DIGEST' is printed in large lettering.
components:
- type: Sprite
sprite: DeltaV/Objects/Misc/biscuits.rsi
@@ -63,8 +63,8 @@
- type: entity
parent: PaperBiscuit
id: PaperBiscuitCorporate
- name: "конфіденційна бісквітна картка"
- description: "Конфіденційна бісквітна картка. Вишуканий синій колір і логотип NT на лицьовій стороні робить її схожою на шоколадку."
+ name: confidential biscuit card
+ description: A confidential biscuit card. The tasteful blue color and NT logo on the front makes it look a little like a chocolate bar.
components:
- type: Sprite
sprite: DeltaV/Objects/Misc/biscuits.rsi
@@ -96,7 +96,7 @@
- type: entity
parent: PaperBiscuitCorporate
id: PaperBiscuitCorporateSpareID
- name: "бісквіт аварійного доступу"
+ name: emergency access biscuit
components:
- type: ItemSlots
slots:
@@ -112,8 +112,8 @@
- type: entity
parent: BaseItem
id: PaperSlip
- name: "паперовий шматок"
- description: "Маленький клаптик паперу, що залишився після того, як відрізали більший шматок. Ого."
+ name: paper slip
+ description: A little slip of paper left over after a larger piece was cut. Whoa.
components:
- type: Sprite
sprite: DeltaV/Objects/Misc/biscuits.rsi
@@ -157,8 +157,8 @@
- type: entity
parent: PaperSlip
id: PaperSlipCorporate
- name: "корпоративна пластикова картка"
- description: "Пластикова картка для конфіденційних корпоративних справ."
+ name: corporate plastic card
+ description: A plastic card for confidential corporate matters.
components:
- type: Paper
canEdit: false
@@ -178,8 +178,8 @@
parent: PaperSlipCorporate
id: PaperSlipSpareID
suffix: SpareID
- name: "картка аварійного доступу"
- description: "Пластикова картка для конфіденційних корпоративних справ. Має магнітну смугу на звороті."
+ name: emergency access card
+ description: A plastic card for confidential corporate matters. It has a magnetic strip on the back.
components:
- type: Access
tags:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml
index 7a697a9a1f3..764d053393e 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Misc/rubber_stamp.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "штамп психолога"
+ name: psychologist's rubber stamp
parent: RubberStampBase
id: RubberStampPsychologist
suffix: DO NOT MAP
@@ -13,7 +13,7 @@
state: stamp-psychologist
- type: entity
- name: "печатка адвоката"
+ name: lawyer's rubber stamp
parent: RubberStampBase
id: RubberStampLawyer
suffix: DO NOT MAP
@@ -27,10 +27,10 @@
state: stamp-lawyer
- type: entity
- name: "печатка нотаріуса"
+ name: notary stamp
parent: RubberStampBase
id: RubberStampNotary
- description: "Старовинна печатка для скріплення важливих документів, виготовлена з полірованої бронзи."
+ description: An old-fashioned seal for marking important documents, made of polished bronze.
components:
- type: Stamp
stampedName: stamp-component-stamped-name-notary
@@ -43,7 +43,7 @@
stealGroup: RubberStampNotary
- type: entity
- name: "печатка голови суду"
+ name: chief justice stamp
parent: RubberStampBase
id: RubberStampChiefJustice
components:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml
index 182c67e2176..17321ef59e2 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml
@@ -1,8 +1,8 @@
- type: entity
parent: FireAxeCabinet
id: SpareIdCabinet
- name: "шафа запасних ідентифікаторів"
- description: "Є невелика етикетка з написом \"Тільки для екстреного використання\"."
+ name: spare id cabinet
+ description: There is a small label that reads "For emergency use only".
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/idcard_cabinet.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml
index 0bddd900294..52f5286e34a 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavel.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: Gavel
- name: "молоток"
- description: "Молоток з твердої деревини, зроблений для підтримання порядку в суді."
+ name: gavel
+ description: A hardwood mallet made to keep order in the court.
components:
- type: Sprite
sprite: DeltaV/Objects/Specific/Justice/gavel.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml
index fad57710149..a74ae7a9ff7 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/gavelblock.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: GavelBlock
- name: "блок молотка"
- description: "Брус з твердої деревини, який при ударі молотком випромінює ауру влади."
+ name: gavel block
+ description: A hardwood block that, when hit with a gavel, emits an aura of authority.
components:
- type: Sprite
sprite: DeltaV/Objects/Specific/Justice/gavelblock.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml
index 442e2c0d543..3e847b3a843 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Justice/trialtimer.yml
@@ -1,8 +1,8 @@
- type: entity
id: TrialTimer
parent: SignalTimer
- name: "пробний таймер"
- description: "Модний таймер з екраном, призначений для того, щоб випробування не виходили за рамки відведеного часу."
+ name: trial timer
+ description: A fancy timer with a screen, designed to keep trials within their time limit.
components:
- type: SignalTimer
canEditLabel: true
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml
index 5f1091a6a27..b41bf084c12 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Mail/tools.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "кур'єрська сумка"
+ name: courier bag
id: CourierBag
parent: MailBag
- description: "Зберігає ваші посилки в безпеці."
+ description: Keeps your parcels safe.
components:
- type: Sprite
sprite: DeltaV/Clothing/Belt/courierbag.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml
index 1865b0fbd4c..febf8d2765a 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/Service/vending_machine_restock.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: BaseVendingMachineRestockDeltaV
- name: "коробка для поповнення торгового автомата"
- description: "Коробка для поповнення торгових автоматів фірмовими смаколиками."
+ name: vending machine restock box
+ description: A box for restocking vending machines with corporate goodies.
abstract: true
components:
- type: Sprite
@@ -11,8 +11,8 @@
- type: entity
parent: BaseVendingMachineRestockDeltaV
id: VendingMachineRestockPride
- name: "Коробка для поповнення запасів Pride-O-Mat"
- description: "Станції потрібно більше плюшевих акул, і ви це знаєте."
+ name: Pride-O-Mat restock box
+ description: The station needs more plushie sharks and you know it.
components:
- type: VendingMachineRestock
canRestock:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml
index 1c679b365da..7c85194de65 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Specific/chemistry-bottles.yml
@@ -1,6 +1,6 @@
- type: entity
id: NapalmChemistryBottle
- name: "пляшка з напалмом"
+ name: napalm bottle
parent: BaseChemistryEmptyBottle
components:
- type: SolutionContainerManager
@@ -16,7 +16,7 @@
- type: entity
id: UltravasculineChemistryBottle
- name: "ультрачоловічий флакон"
+ name: ultravasculine bottle
parent: BaseChemistryEmptyBottle
components:
- type: SolutionContainerManager
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml
index 419e37d96d3..3bf47a80dec 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/special.yml
@@ -27,7 +27,7 @@
- type: entity
parent: BaseMagazineBoxSpecial
id: MagazineBoxSpecial
- name: "коробочка з набоями (.38 special)"
+ name: ammunition box (.38 special)
components:
- type: BallisticAmmoProvider
proto: CartridgeSpecial
@@ -41,7 +41,7 @@
- type: entity
parent: BaseMagazineBoxSpecial
id: MagazineBoxSpecialPractice
- name: "коробочка з набоями (.38 special practice)"
+ name: ammunition box (.38 special practice)
components:
- type: BallisticAmmoProvider
proto: CartridgeSpecialPractice
@@ -56,7 +56,7 @@
- type: entity
parent: BaseMagazineBoxSpecial
id: MagazineBoxSpecialRubber
- name: "коробочка з набоями (.38 спеціальна гума)"
+ name: ammunition box (.38 special rubber)
components:
- type: BallisticAmmoProvider
proto: CartridgeSpecialRubber
@@ -71,7 +71,7 @@
- type: entity
parent: BaseMagazineBoxSpecial
id: MagazineBoxSpecialIncendiary
- name: "коробочка з набоями (.38 спеціальний запалювальний)"
+ name: ammunition box (.38 special incendiary)
components:
- type: BallisticAmmoProvider
proto: CartridgeSpecialIncendiary
@@ -86,7 +86,7 @@
- type: entity
parent: BaseMagazineBoxSpecial
id: MagazineBoxSpecialUranium
- name: "коробочка з набоями (.38 special uranium)"
+ name: ammunition box (.38 special uranium)
components:
- type: BallisticAmmoProvider
proto: CartridgeSpecialUranium
@@ -101,7 +101,7 @@
- type: entity
parent: BaseMagazineBoxSpecial
id: MagazineBoxSpecialMindbreaker
- name: "коробочка з набоями (.38 special mindbreaker)"
+ name: ammunition box (.38 special mindbreaker)
components:
- type: BallisticAmmoProvider
proto: CartridgeSpecialMindbreaker
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml
index 07b897b5ebb..e5a401edd87 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy_guns.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BoxDonkSoftBase
id: BoxCartridgeBB
- name: "коробка з батарейками"
+ name: box of BBs
components:
- type: SpeedLoader
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml
index 48fc5a1023f..8ded516774c 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/replicated.yml
@@ -1,6 +1,6 @@
- type: entity
id: CartridgeLightRifleReplicated
- name: "відтворений патрон (гвинтівка .30)"
+ name: replicated cartridge (.30 rifle)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml
index cc1831dd926..8e1da076c65 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/special.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeSpecial
- name: "патрон (.38 special)"
+ name: cartridge (.38 special)
parent: BaseCartridge
abstract: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: CartridgeSpecial
- name: "патрон (.38 special)"
+ name: cartridge (.38 special)
parent: BaseCartridgeSpecial
components:
- type: CartridgeAmmo
@@ -30,7 +30,7 @@
- type: entity
id: CartridgeSpecialPractice
- name: "патрон (.38 special practice)"
+ name: cartridge (.38 special practice)
parent: BaseCartridgeSpecial
components:
- type: CartridgeAmmo
@@ -45,7 +45,7 @@
- type: entity
id: CartridgeSpecialRubber
- name: "патрон (.38 спеціальна гума)"
+ name: cartridge (.38 special rubber)
parent: BaseCartridgeSpecial
components:
- type: CartridgeAmmo
@@ -60,7 +60,7 @@
- type: entity
id: CartridgeSpecialIncendiary
- name: "патрон (.38 спеціальний запалювальний)"
+ name: cartridge (.38 special incendiary)
parent: BaseCartridgeSpecial
components:
- type: CartridgeAmmo
@@ -75,7 +75,7 @@
- type: entity
id: CartridgeSpecialUranium
- name: "патрон (.38 спеціальний урановий)"
+ name: cartridge (.38 special uranium)
parent: BaseCartridgeSpecial
components:
- type: CartridgeAmmo
@@ -90,7 +90,7 @@
- type: entity
id: CartridgeSpecialHoly
- name: "патрон (.38 special holy)"
+ name: cartridge (.38 special holy)
parent: BaseCartridgeSpecial
components:
- type: CartridgeAmmo
@@ -105,7 +105,7 @@
- type: entity
id: CartridgeSpecialMindbreaker
- name: "патрон (.38 special mindbreaker)"
+ name: cartridge (.38 special mindbreaker)
parent: BaseCartridgeSpecial
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
index 1261b6171a7..354f0db5233 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazinePistolSpecial
- name: "пістолетний магазин (.38 special)"
+ name: pistol magazine (.38 special)
parent: BaseItem
abstract: true
components:
@@ -33,7 +33,7 @@
- type: entity
id: MagazinePistolSpecial
- name: "пістолетний магазин (.38 special)"
+ name: pistol magazine (.38 special)
parent: BaseMagazinePistolSpecial
components:
- type: BallisticAmmoProvider
@@ -47,7 +47,7 @@
- type: entity
id: MagazinePistolSpecialPractice
- name: "магазин до пістолета (.38 special practice)"
+ name: pistol magazine (.38 special practice)
parent: BaseMagazinePistolSpecial
components:
- type: BallisticAmmoProvider
@@ -61,7 +61,7 @@
- type: entity
id: MagazinePistolSpecialRubber
- name: "пістолетний магазин (.38 спеціальна гума)"
+ name: pistol magazine (.38 special rubber)
parent: BaseMagazinePistolSpecial
components:
- type: BallisticAmmoProvider
@@ -75,7 +75,7 @@
- type: entity
id: MagazinePistolSpecialMindbreaker
- name: "пістолетний магазин (.38 special mindbreaker)"
+ name: pistol magazine (.38 special mindbreaker)
parent: BaseMagazinePistolSpecial
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml
index 4218cf08840..64bb4369f43 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/replicated.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletLightRifleReplicated
- name: "відтворена куля (гвинтівка калібру .20)"
+ name: replicated bullet (.20 rifle)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml
index 011a8dadedc..ce5c2a0fcbb 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/special.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletSpecial
- name: "куля (.38 special)"
+ name: bullet (.38 special)
parent: BaseBullet
noSpawn: true
components:
@@ -11,7 +11,7 @@
- type: entity
id: BulletSpecialPractice
- name: "куля (.38 special practice)"
+ name: bullet (.38 special practice)
parent: BaseBulletPractice
noSpawn: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: BulletSpecialRubber
- name: "куля (.38 спеціальна гума)"
+ name: bullet (.38 special rubber)
parent: BaseBulletRubber
noSpawn: true
components:
@@ -35,7 +35,7 @@
- type: entity
id: BulletSpecialIncendiary
- name: "куля (.38 спеціальна запальна)"
+ name: bullet (.38 special incendiary)
parent: BaseBulletIncendiary
noSpawn: true
components:
@@ -47,7 +47,7 @@
- type: entity
id: BulletSpecialUranium
- name: "куля (.38 спеціальний уран)"
+ name: bullet (.38 special uranium)
parent: BaseBulletUranium
noSpawn: true
components:
@@ -59,7 +59,7 @@
- type: entity
id: BulletSpecialHoly
- name: "куля (.38 special holy)"
+ name: bullet (.38 special holy)
parent: BaseBullet
noSpawn: true
components:
@@ -71,7 +71,7 @@
- type: entity
id: BulletSpecialMindbreaker
- name: "куля (.38 special mindbreaker)"
+ name: bullet (.38 special mindbreaker)
parent: BaseBulletPractice
noSpawn: true
components:
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml
index 8ba33270b4d..3b449ad404d 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/special.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseSpeedLoaderSpecial
- name: "швидкісний навантажувач (.38 special)"
+ name: "speed loader (.38 special)"
parent: BaseItem
abstract: true
components:
@@ -21,7 +21,7 @@
- type: entity
id: SpeedLoaderSpecial
- name: "швидкісний навантажувач (.38 special)"
+ name: "speed loader (.38 special)"
parent: BaseSpeedLoaderSpecial
components:
- type: BallisticAmmoProvider
@@ -41,7 +41,7 @@
- type: entity
id: SpeedLoaderSpecialPractice
- name: "швидкісний навантажувач (.38 special practice)"
+ name: "speed loader (.38 special practice)"
parent: BaseSpeedLoaderSpecial
components:
- type: BallisticAmmoProvider
@@ -61,7 +61,7 @@
- type: entity
id: SpeedLoaderSpecialRubber
- name: "швидкісний навантажувач (спеціальна гума .38)"
+ name: "speed loader (.38 special rubber)"
parent: BaseSpeedLoaderSpecial
components:
- type: BallisticAmmoProvider
@@ -81,7 +81,7 @@
- type: entity
id: SpeedLoaderSpecialUranium
- name: "швидкісний навантажувач (.38 special uranium)"
+ name: "speed loader (.38 special uranium)"
parent: BaseSpeedLoaderSpecial
components:
- type: BallisticAmmoProvider
@@ -101,7 +101,7 @@
- type: entity
id: SpeedLoaderSpecialMindbreaker
- name: "швидкісний навантажувач (.38 special mindbreaker)"
+ name: "speed loader (.38 special mindbreaker)"
parent: BaseSpeedLoaderSpecial
components:
- type: BallisticAmmoProvider
@@ -121,7 +121,7 @@
- type: entity
id: SpeedLoaderSpecialHoly
- name: "швидкісний навантажувач (.38 special holy)"
+ name: "speed loader (.38 special holy)"
parent: BaseSpeedLoaderSpecial
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
index 3493ad4abeb..9ff83bfd486 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "енергетична гармата"
+ name: energy gun
parent: BaseWeaponBattery
id: WeaponEnergyGun
- description: "Базова гібридна енергетична гармата з двома налаштуваннями: вивести з ладу та вбити."
+ description: "A basic hybrid energy gun with two settings: disable and kill."
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Battery/energygun.rsi
@@ -52,10 +52,10 @@
Special: { state: mode-stun } # Unused
- type: entity
- name: "x-01 багатофазна енергетична гармата"
+ name: x-01 multiphase energy gun
parent: BaseWeaponBatterySmall
id: WeaponEnergyGunMultiphase
- description: "Це дороге сучасне відтворення старовинної лазерної гармати. Ця зброя має кілька унікальних режимів вогню, але не має можливості перезаряджатися з часом."
+ description: This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi
@@ -117,10 +117,10 @@
stealGroup: WeaponEnergyGunMultiphase
- type: entity
- name: "мініатюрна енергетична гармата"
+ name: miniature energy gun
parent: BaseWeaponBatterySmall
id: WeaponEnergyGunMini
- description: "Полегшена версія гармати Energy з меншою потужністю."
+ description: A light version of the Energy gun with a smaller capacity.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Battery/mini_energygun.rsi
@@ -167,10 +167,10 @@
Special: { state: mode-stun } # Unused
- type: entity
- name: "Енергетичний пістолет PDW-9"
+ name: PDW-9 Energy Pistol
parent: BaseWeaponBatterySmall
id: WeaponEnergyGunPistol
- description: "Зброя військового зразка, що використовується багатьма ополченськими силами в місцевому секторі."
+ description: A military grade sidearm, used by many militia forces throughout the local sector.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Battery/energygun_pistol.rsi
@@ -224,10 +224,10 @@
price: 750
- type: entity
- name: "Лазерний карабін IK-60"
+ name: IK-60 laser carbine
parent: BaseWeaponBattery
id: WeaponGunLaserCarbineAutomatic
- description: "Напівавтоматичний лазерний карабін на 20 набоїв."
+ description: "A 20 round semi-automatic laser carbine."
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Battery/energygun_carbine.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml
index 5986e292025..9fb68453ee3 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Експериментальний L6 SAW"
+ name: Experimental L6 SAW
parent: BaseItem
id: WeaponLightMachineGunL6Borg
- description: "Досить традиційно виконаний LMG з приємною лакованою дерев'яною пістолетною рукояткою. Використовує відтворені гвинтівкові набої калібру .30 власного виробництва."
+ description: A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. Uses replicated .30 rifle ammo generated internally.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/LMGs/l6.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml
index 4fc6e483246..0775b414aba 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Launchers/launchers.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "гранатомет \"Китайське озеро"
+ name: china lake
parent: BaseWeaponLauncher
suffix: Robot, energy based
id: WeaponLauncherChinaLakeBorg
- description: "ХЛОП! Містить вбудований реплікатор для повільного виготовлення набоїв."
+ description: PLOOP! Contains a built in replicator to slowly make more ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
index e3b29b10abc..6f4d5b52301 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "гадюка"
+ name: viper
parent: BaseWeaponPistol
id: WeaponPistolViperWood
- description: "Невеликий, малопотужний пістолет з приємними лакованими дерев'яними ручками. Використовує автоматичні набої калібру .35."
+ description: A small, low-power pistol with pleasant lacquered wooden grips. Uses .35 auto ammo.
suffix: Wood
components:
- type: Sprite
@@ -34,10 +34,10 @@
gun_chamber: !type:ContainerSlot
- type: entity
- name: "Минтай"
+ name: Pollock
parent: BaseWeaponPistol
id: WeaponPistolPollock
- description: "Компактний та серійний бойовий пістолет. Використовує автоматичні набої калібру .35."
+ description: A compact and mass-produced combat pistol. Uses .35 auto ammo.
suffix: Mercenary
components:
- type: Sprite
@@ -73,10 +73,10 @@
gun_chamber: !type:ContainerSlot
- type: entity
- name: "пси-зломщик"
+ name: psi-breaker
parent: BaseWeaponPistol
id: WeaponPistolPsiBreaker
- description: "Невеликий, яскравий пістолет з мармуровою рукояткою. Тактичної переваги не дає. Використовує спеціальні набої калібру .38."
+ description: A small, flashy pistol with a marble style grip. Provides no tactical advantage. Uses .38 special ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Pistols/psibreaker.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml
index 09aac5ed277..f078a3b6dae 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/toy_projectiles.yml
@@ -1,7 +1,7 @@
- type: entity
id: BulletBB
- description: "Не вибий собі око."
- name: "ВВ"
+ description: Don't shoot your eye out.
+ name: BB
parent: BaseItem
components:
- type: Item
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
index 6d07c60ddee..a19a21dd924 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "калібру .45"
+ name: snubbed .45
parent: BaseWeaponRevolver
id: WeaponRevolverSnub
- description: "Старий і надійний револьвер, модифікований, щоб його було легше сховати. Використовує набої калібру .45 магнум."
+ description: An old and reliable revolver, modified to be more easily concealed. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/webleysnubnose.rsi
@@ -23,10 +23,10 @@
ammoSlots: [ null, null, null, null, null, null ]
- type: entity
- name: "k-38 шедевр"
+ name: k-38 masterpiece
parent: BaseWeaponRevolver
id: WeaponRevolverK38Master
- description: "Класична, якщо не сказати застаріла, вогнепальна зброя правоохоронних органів. Використовує спеціальні набої 38-го калібру."
+ description: A classic, if not outdated, law enforcement firearm. Uses .38 special ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/k38master.rsi
@@ -48,10 +48,10 @@
ammoSlots: [ null, null, null, null, null, null ]
- type: entity
- name: "фіц спеціальний"
+ name: fitz special
parent: BaseWeaponRevolver
id: WeaponRevolverFitz
- description: "Компактний пістолет для самозахисту, який можна легко сховати. Використовує спеціальні набої калібру .38."
+ description: A compact and concealable self defence snub revolver. Uses .38 special ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi
@@ -73,10 +73,10 @@
ammoSlots: [ null, null, null, null, null, null ]
- type: entity
- name: "щасливий 37"
+ name: lucky 37
parent: BaseWeaponRevolver
id: WeaponRevolverLucky
- description: "Удача завжди перемагає майстерність, ласиця. Використовує спеціальні набої 38-го калібру."
+ description: Luck always beats skill, ya weasel. Uses .38 special ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi
@@ -100,10 +100,10 @@
price: 750
- type: entity
- name: "віра"
+ name: faith
parent: BaseWeaponRevolver
id: WeaponRevolverFaith
- description: "Доставляє благословення у вигляді кулі. Використовує спеціальні набої калібру .38."
+ description: Delivers blessings in bullet form. Uses .38 special ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
index 0e71f2379ed..5dba7d27f1e 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Вулкан"
+ name: Vulcan
parent: BaseWeaponRifle
id: WeaponRifleVulcan
- description: "Одна з перших вогнепальних гвинтівок, модифікованих для використання в космосі, ця гвинтівка була спеціально розроблена для пробивання отворів у каргоніанських \"бойових механізмах\". Використовує гвинтівкові набої калібру .30."
+ description: One of the first firearms modified for space usage, this rifle was purpose-designed to punch holes in Cargonian "combat mechs." Uses .30 rifle ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi
@@ -48,10 +48,10 @@
sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi
- type: entity
- name: "CAWS-25 Галка"
+ name: CAWS-25 Jackdaw
parent: BaseWeaponRifle
id: WeaponRifleJackdaw
- description: "Початок кінця сповіщає пісня галки. Використовує безоболонкові набої калібру .25."
+ description: The beginning of the end is heralded by the song of a Jackdaw. Uses .25 caseless ammo.
suffix: Deathsquad
components:
- type: Item
@@ -107,10 +107,10 @@
sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi
- type: entity
- name: "Тенебра"
+ name: Tenebra
parent: BaseWeaponRifle
id: WeaponRifleTenebra
- description: "Серійна та мінімалістична гвинтівка в корпусі буллпап. Використовує гвинтівкові набої калібру .20."
+ description: A mass-produced and minimalist rifle in bullpup design. Uses .20 rifle ammo.
suffix: Mercenary
components:
- type: Sprite
@@ -164,10 +164,10 @@
sprite: DeltaV/Objects/Weapons/Guns/Rifles/tenebra.rsi
- type: entity
- name: "M-90"
+ name: M-90
id: WeaponRifleM90
parent: WeaponRifleM90GrenadeLauncher
- description: "Стара модель карабіна-буллпап. Використовує набої 20-го калібру."
+ description: An older bullpup carbine model. Uses .20 rifle ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Rifles/carbinenogl.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
index 318adee0917..e9122ff47fb 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Друкарська машинка"
+ name: Typewriter
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunTypewriter
- description: "Сучасний погляд на класичний дизайн, який використовувався гангстерами в усі часи. Під автомобільні набої калібру .35."
+ description: A modern take on the classic design used by mobsters throughout space and time. Types .35 auto ammo.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/SMGs/typewriter.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
index ebfc3fd3f42..d3424de0061 100644
--- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ад'ютант"
+ name: adjutant
parent: BaseWeaponShotgun
id: WeaponShotgunAdjutant
- description: "Ця рушниця, що продається як \"бунтівна\", має спеціальний газовий механізм, що робить її дуже ефективною для ведення прицільного вогню та вогню на придушення."
+ description: Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Shotguns/Adjutant.rsi
@@ -30,10 +30,10 @@
path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg
- type: entity
- name: "Каммерер"
+ name: Kammerer
parent: BaseWeaponShotgun
id: WeaponShotgunKammererNonLethal #Legacy name
- description: "Коли старий дизайн Ремінгтона поєднується з сучасними матеріалами, виходить ось такий результат. Улюблена зброя ополченців у багатьох країнах світу. Використовує набої калібру .50."
+ description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells.
suffix: Beanbag
components:
- type: Sprite
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml
index 9bf11801c25..e007ff9d30d 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Decoration/shuttle_manipulator.yml
@@ -1,8 +1,8 @@
- type: entity
id: shuttle_manipulator
parent: BaseStructure
- name: "станційна голограма"
- description: "Тривимірна голограмна проекція космічної станції."
+ name: station holograph
+ description: A three-dimensional hologram projection of a space station.
components:
- type: Sprite
sprite: DeltaV/Structures/Decoration/shuttle_manipulator.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml
index b85ed4bf373..c2eb95cd7ce 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/faxmachines.yml
@@ -1,7 +1,7 @@
- type: entity
parent: FaxMachineBase
id: FaxMachineListeningSyndie
- name: "пост прослуховування факсимільного апарату дальнього зв'язку"
+ name: listening post long range fax machine
suffix: Syndicate
components:
- type: Sprite
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml
index d34d955f093..10933d716e2 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/syndicate_monitor_server.yml
@@ -1,8 +1,8 @@
- type: entity
id: SyndicateMonitoringServer
parent: BaseMachinePowered
- name: "підозрілий сервер моніторингу екіпажу"
- description: "Отримує та передає стан усіх активних датчиків костюма."
+ name: suspicious crew monitoring server
+ description: Receives and relays the status of all active suit sensors.
components:
- type: Sprite
sprite: Structures/Machines/server.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml
index cc77d974ae1..a0a511be2a5 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Machines/vending_machines.yml
@@ -1,8 +1,8 @@
- type: entity
parent: VendingMachine
id: VendingMachinePride
- name: "Прайд-О-Мат"
- description: "Торговий автомат зі злочинами."
+ name: Pride-O-Mat
+ description: A vending machine containing crimes.
components:
- type: VendingMachine
pack: PrideDrobeInventory
@@ -28,8 +28,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCourierDrobe
- name: "CourierDrobe"
- description: "Ні сонячні спалахи, ні метеорити, ні плазмовий вогонь, ні космічна порожнеча не заважають цим кур'єрам якнайшвидше завершити призначені їм рейси."
+ name: CourierDrobe
+ description: Neither solar flares nor meteors nor plasma fire nor void of space stays these couriers from the swift completion of their appointed rounds.
components:
- type: VendingMachine
pack: CourierDrobeInventory
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml
index 972a9dde455..b49002ab22b 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Storage/Closets/Lockers/lockers.yml
@@ -1,7 +1,7 @@
- type: entity
id: LockerChiefJustice
parent: LockerBaseSecure
- name: "шафка головного судді"
+ name: chief justice's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -14,7 +14,7 @@
- type: entity
id: LockerClerk
parent: LockerBaseSecure
- name: "шафка клерка"
+ name: clerk's locker
components:
- type: Appearance
- type: EntityStorageVisuals
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml
index a26a81e3dde..b0548d0e1bd 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/posters.yml
@@ -1,8 +1,8 @@
- type: entity
parent: PosterBase
id: PosterLegitFuckAround
- name: "Відчепися..."
- description: "...і дізнайтеся. Спонсор: Міжгалактична федерація барменів, філія Дельта."
+ name: Fuck Around...
+ description: ...and find out. Sponsored by the Intergalactic Bartenders' Federation, Delta branch.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/Posters/TJohnson.rsi
@@ -11,7 +11,7 @@
- type: entity
parent: PosterBase
id: PosterContrabandGotWood
- name: "Вуд є?"
+ name: "Got Wood?"
description: "A grimy old advert for a seedy lumber company. \"You got a friend in me.\" is scrawled in the corner."
components:
- type: Sprite
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml
index d226b0c7b13..3b5329e230c 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/Signs/signs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalLogistics
- name: "логістичний знак"
- description: "Вказівник, що вказує, в якому напрямку знаходиться відділ логістики."
+ name: logistics sign
+ description: A direction sign, pointing out which way the Logistics department is.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/signs.rsi
@@ -11,8 +11,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalMail
- name: "вивіска на поштовій скриньці"
- description: "Вказівник, що вказує, в який бік знаходиться поштове відділення."
+ name: mailroom sign
+ description: A direction sign, pointing out which way the mailroom is.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/signs.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalJustice
- name: "вивіска міністерства юстиції"
- description: "Вказівник, що вказує, в якому напрямку знаходиться Міністерство юстиції."
+ name: justice department sign
+ description: A direction sign, pointing out which way the Justice department is.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/signs.rsi
@@ -31,8 +31,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionaCourt
- name: "вивіска залу судових засідань"
- description: "Вказівник, що вказує, в який бік знаходиться зал судових засідань."
+ name: court room sign
+ description: A direction sign, pointing out which way the court room is.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/signs.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml
index 948013f7abe..af2e3e79ec3 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Wallmounts/paintings.yml
@@ -1,8 +1,8 @@
- type: entity
parent: PaintingBase
id: PaintingBlunt
- name: "Тупий живопис"
- description: "Тупий дивакуватий котяра з самовдоволеним поглядом."
+ name: Blunt Painting
+ description: A blunt smoking weird-cat thing with a smug look.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/Paintings/ps3moira.rsi
@@ -11,8 +11,8 @@
- type: entity
parent: PaintingBase
id: PaintingSpoon
- name: "Розпис ложками"
- description: "Картини, які дійсно об'єднують кімнату."
+ name: Spoon Painting
+ description: The type of painting that really ties together a room.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/Paintings/leonardodabepis.rsi
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml
index 76f9cc2cdc4..575687336ad 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Walls/mountain.yml
@@ -1,9 +1,9 @@
- type: entity
id: AsteroidAltRock #It's 1994
parent: BaseStructure
- name: "астероїдний камінь"
+ name: asteroid rock
suffix: Low Ore Yield
- description: "Кам'янистий астероїд."
+ description: A rocky asteroid.
components:
- type: Gatherable
whitelist:
@@ -46,9 +46,9 @@
- type: entity
id: MountainRockMining
parent: AsteroidAltRock
- name: "гірська порода"
+ name: mountain rock
suffix: Low Yield/Higher Value Ore
- description: "Скеляста гірська стіна."
+ description: A craggy mountain wall.
components:
- type: Sprite
sprite: DeltaV/Structures/Walls/mountain_rock_ore.rsi
@@ -68,9 +68,9 @@
- type: entity
id: MountainRock
parent: BaseStructure
- name: "гірська порода"
+ name: mountain rock
suffix: Un-mineable
- description: "Скеляста гірська стіна. Її надто важко добувати."
+ description: A craggy mountain wall. It is too hard to mine.
components:
- type: Sprite
sprite: DeltaV/Structures/Walls/mountain_rock.rsi
@@ -106,9 +106,9 @@
- type: entity
id: AsteroidAltRockMining
parent: AsteroidAltRock
- name: "астероїдний камінь"
+ name: asteroid rock
suffix: Higher Ore Yield
- description: "Кам'янистий астероїд."
+ description: A rocky asteroid.
components:
- type: Gatherable
whitelist:
@@ -121,9 +121,9 @@
- type: entity
id: AsteroidRockOreCrab
parent: AsteroidAltRock
- name: "астероїдний камінь"
+ name: asteroid rock
suffix: Ore Crab
- description: "Кам'янистий астероїд."
+ description: A rocky asteroid.
components:
- type: OreVein
oreChance: 0.33
diff --git a/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml b/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml
index e60146c0719..fdaa60b4d78 100644
--- a/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml
+++ b/Resources/Prototypes/DeltaV/Entities/Structures/Windows/tinted_windows.yml
@@ -1,8 +1,8 @@
- type: entity
id: WindowTintedDirectional
parent: WindowDirectional
- name: "спрямоване тоноване скло"
- description: "Не заляпайте скло внизу."
+ name: directional tinted window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/DeltaV/NPC/roboisseur.yml b/Resources/Prototypes/DeltaV/NPC/roboisseur.yml
index 5191807be51..e7f0b5bcd09 100644
--- a/Resources/Prototypes/DeltaV/NPC/roboisseur.yml
+++ b/Resources/Prototypes/DeltaV/NPC/roboisseur.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: Roboisseur
- name: "Пан Батлертрон"
- description: "Він замовляє їжу, щоб доставити її екзотичним клієнтам по всьому космосу. Працює на новітніх технологіях доставки їжі в блюзовому просторі."
+ name: Mr. Butlertron
+ description: It asks for food to deliver to exotic customers across the cosmos. Powered by the latest technology in bluespace food delivery.
components:
- type: Anchorable
- type: Pullable
diff --git a/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml b/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml
index a20023e20d6..dd0b74c4616 100644
--- a/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml
+++ b/Resources/Prototypes/DeltaV/Objectives/paradox_anomaly.yml
@@ -11,7 +11,7 @@
noSpawn: true
parent: BaseParadoxAnomalyObjective
id: ParadoxAnomalyKillObjective
- description: "У цьому всесвіті немає місця для нас обох."
+ description: This universe doesn't have room for both of us.
components:
- type: Objective
icon:
@@ -27,7 +27,7 @@
noSpawn: true
parent: BaseParadoxAnomalyObjective
id: ParadoxAnomalyFriendObjective
- description: "Можливо, знайдеться місце, як для друзів."
+ description: Perhaps there is room, as friends.
components:
- type: Objective
icon:
@@ -42,8 +42,8 @@
noSpawn: true
parent: [BaseParadoxAnomalyObjective, BaseLivingObjective]
id: ParadoxAnomalyEscapeObjective
- name: "Втекти до центру живим і неушкодженим."
- description: "Тепер це твій всесвіт."
+ name: Escape to centcom alive and unrestrained.
+ description: This is your universe now.
components:
- type: Objective
icon:
diff --git a/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml b/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml
index 3d362d44e8a..b3113308735 100644
--- a/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml
+++ b/Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml
@@ -1,27 +1,27 @@
- type: stealTargetGroup
id: SpaceCashLuckyBill
- name: "щаслива купюра офіцера логістики"
+ name: logistics officer's lucky bill
sprite:
sprite: DeltaV/Objects/Misc/first_bill.rsi
state: icon
- type: stealTargetGroup
id: BookIanDossier
- name: "фотокнига керівника відділу кадрів"
+ name: head of personnel's photobook
sprite:
sprite: DeltaV/Objects/Misc/bureaucracy.rsi
state: folder-hop-ian
- type: stealTargetGroup
id: WeaponEnergyGunMultiphase
- name: "x-01 багатофазна енергетична гармата"
+ name: x-01 multiphase energy gun
sprite:
sprite: DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi
state: base
- type: stealTargetGroup
id: RubberStampNotary
- name: "печатка нотаріуса"
+ name: notary stamp
sprite:
sprite: DeltaV/Objects/Misc/stamps.rsi
state: stamp-notary
diff --git a/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml b/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml
index 97e4c7ccf0a..386a0211c03 100644
--- a/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml
+++ b/Resources/Prototypes/DeltaV/Recipes/Construction/clothing.yml
@@ -1,21 +1,21 @@
- type: construction
- name: "рецептурний медхуд"
+ name: prescription medhud
id: ClothingEyesPrescriptionMedHud
graph: PrescriptionMedHud
startNode: start
targetNode: prescmedhud
category: construction-category-clothing
- description: "Рецепт медхуда, з'єднані разом окуляри і медхуд завдяки щасливому випадку і кабелям з клеєм."
+ description: Prescription medhud, merged glasses and medhud together by sheer luck and cables with glue.
icon: { sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi, state: icon }
objectType: Item
- type: construction
- name: "рецептурний сечуд"
+ name: prescription sechud
id: ClothingEyesPrescriptionHudSecurity
graph: PrescriptionSecHud
startNode: start
targetNode: prescsechud
category: construction-category-clothing
- description: "Сечуд за рецептом, злиті докупи склянки і сечуд завдяки щасливому випадку і кабелям з клеєм."
+ description: Prescription sechud, merged glasses and sechud together by sheer luck and cables with glue.
icon: { sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi, state: icon }
objectType: Item
diff --git a/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml
index 08e5ea2ee28..2533bff44bb 100644
--- a/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml
+++ b/Resources/Prototypes/DeltaV/Recipes/Cooking/meal_recipes.yml
@@ -1,6 +1,6 @@
- type: microwaveMealRecipe
id: RecipeGrilledCheese
- name: "сир на грилі"
+ name: grilled cheese
result: FoodMealGrilledCheese
time: 10
solids:
@@ -10,7 +10,7 @@
- type: microwaveMealRecipe
id: RecipeScrambledEggs
- name: "рецепт яєчні"
+ name: scrambled eggs recipe
result: FoodMealScrambledEggs
time: 5
reagents:
@@ -22,7 +22,7 @@
- type: microwaveMealRecipe
id: RecipePumpkinPie
- name: "гарбузовий пиріг"
+ name: pumpkin pie
result: FoodPiePumpkin
time: 15
solids:
diff --git a/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml b/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml
index 9eb2b4c2f95..b5379c5014e 100644
--- a/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml
+++ b/Resources/Prototypes/DeltaV/Roles/Jobs/NPC/syndicateNPCs.yml
@@ -13,9 +13,9 @@
- type: entity
parent: ClothingOuterArmorPlateCarrier
id: ClothingOuterArmorPlateCarrierUnremoveable
- name: "прищеплений носій пластини"
+ name: grafted plate carrier
suffix: Unremoveable
- description: "Готовий носій пластини, який був жорстоко прищеплений до тіла його власника"
+ description: An off-the-shelf plate carrier that has been cruelly grafted onto its wearers body
noSpawn: true
components:
- type: Unremoveable
diff --git a/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml b/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml
index e8149129a35..c4d5fbfe20d 100644
--- a/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml
+++ b/Resources/Prototypes/DeltaV/Roles/Jobs/departments.yml
@@ -1,6 +1,6 @@
- type: department
id: Justice
- description: "департамент-юстиції-опис"
+ description: department-justice-description
color: "#701442"
roles:
- ChiefJustice
diff --git a/Resources/Prototypes/Device/devicenet_frequencies.yml b/Resources/Prototypes/Device/devicenet_frequencies.yml
index 0303a30ccc1..db48d117e0b 100644
--- a/Resources/Prototypes/Device/devicenet_frequencies.yml
+++ b/Resources/Prototypes/Device/devicenet_frequencies.yml
@@ -1,16 +1,16 @@
- type: deviceFrequency
id: ShuttleTimer
- name: "пристрій-частота-прототип-назва-шатл-таймер"
+ name: device-frequency-prototype-name-shuttle-timer
frequency: 2450
- type: deviceFrequency
id: ArrivalsShuttleTimer
- name: "пристрій-частота-прототип-назва-прибуття-шатл-таймер"
+ name: device-frequency-prototype-name-arrivals-shuttle-timer
frequency: 2451
- type: deviceFrequency
id: SurveillanceCamera
- name: "пристрій-частота-прототип-назва-камера-спостереження"
+ name: device-frequency-prototype-name-surveillance-camera
frequency: 1926 # i only have so many of these, y'know?
- type: deviceFrequency
diff --git a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml
index 86a4497df81..6cf94fd1ed3 100644
--- a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml
+++ b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml
@@ -1,8 +1,8 @@
- type: entity
parent: [Clothing, ContentsExplosionResistanceBase]
id: ClothingBackpack
- name: "рюкзак"
- description: "Ви одягаєте його на спину і кладете в нього речі."
+ name: backpack
+ description: You wear this on your back and put items into it.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/backpack.rsi
@@ -35,8 +35,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackClown
- name: "хихикає фон Хонкертон"
- description: "Це рюкзак, зроблений компанією Honk! Co."
+ name: giggles von honkerton
+ description: It's a backpack made by Honk! Co.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/clown.rsi
@@ -47,8 +47,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackIan
- name: "Рюкзак Яна"
- description: "Іноді він його носить."
+ name: Ian's backpack
+ description: Sometimes he wears it.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ian.rsi
@@ -59,8 +59,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackSecurity
- name: "захисний рюкзак"
- description: "Це дуже міцний рюкзак."
+ name: security backpack
+ description: It's a very robust backpack.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/security.rsi
@@ -68,8 +68,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackBrigmedic
- name: "рюкзак бріг-медика" # DeltaV - rename brig medic to corpsman
- description: "Це дуже стерильний рюкзак."
+ name: corpsman backpack # DeltaV - rename brig medic to corpsman
+ description: It's a very sterile backpack.
components:
- type: Sprite
sprite: DeltaV/Clothing/Back/Backpacks/brigmedic.rsi # DeltaV - resprite
@@ -77,8 +77,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackEngineering
- name: "інженерний рюкзак"
- description: "Це міцний рюкзак для щоденної рутини вокзального життя."
+ name: engineering backpack
+ description: It's a tough backpack for the daily grind of station life.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/engineering.rsi
@@ -86,8 +86,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackAtmospherics
- name: "атмосферний рюкзак"
- description: "Це рюкзак з вогнетривких волокон. Пахне плазмою."
+ name: atmospherics backpack
+ description: It's a backpack made of fire resistant fibers. Smells like plasma.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/atmospherics.rsi
@@ -95,8 +95,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackMedical
- name: "медичний рюкзак"
- description: "Це рюкзак, спеціально розроблений для використання в стерильному середовищі."
+ name: medical backpack
+ description: It's a backpack especially designed for use in a sterile environment.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/medical.rsi
@@ -104,8 +104,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackCaptain
- name: "капітанський рюкзак"
- description: "Це спеціальний рюкзак, виготовлений ексклюзивно для офіцерів \"Нанотрасену\"."
+ name: captain's backpack
+ description: It's a special backpack made exclusively for Nanotrasen officers.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/captain.rsi
@@ -113,8 +113,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackMime
- name: "мімічний рюкзак"
- description: "Безшумний рюкзак, створений для тих, хто працює мовчки. Silence Co."
+ name: mime backpack
+ description: A silent backpack made for those silent workers. Silence Co.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/mime.rsi
@@ -122,8 +122,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackChemistry
- name: "рюкзак для хімії"
- description: "Рюкзак, спеціально розроблений для відштовхування плям і небезпечних рідин."
+ name: chemistry backpack
+ description: A backpack specially designed to repel stains and hazardous liquids.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/chemistry.rsi
@@ -131,8 +131,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackHydroponics
- name: "рюкзак для гідропоніки"
- description: "Це рюкзак з повністю натуральних волокон."
+ name: hydroponics backpack
+ description: It's a backpack made of all-natural fibers.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/hydroponics.rsi
@@ -140,8 +140,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackScience
- name: "рюкзак з епістемології" # DeltaV - Epistemics Department replacing Science
- description: "Рюкзак, спеціально розроблений для відштовхування плям і небезпечних рідин."
+ name: epistemics backpack # DeltaV - Epistemics Department replacing Science
+ description: A backpack specially designed to repel stains and hazardous liquids.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/science.rsi
@@ -149,8 +149,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackRobotics
- name: "рюкзак з робототехніки"
- description: "Міцний рюкзак для зберігання всіх інструментів і деталей."
+ name: robotics backpack
+ description: A sturdy backpack to store all the tools and parts.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/robotics.rsi
@@ -158,8 +158,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackVirology
- name: "вірусологічний рюкзак"
- description: "Рюкзак з гіпоалергенних волокон. Створений, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою."
+ name: virology backpack
+ description: A backpack made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/virology.rsi
@@ -167,8 +167,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackGenetics
- name: "генетичний рюкзак"
- description: "Надміцний рюкзак, розроблений на випадок, якщо на вас хтось накинеться."
+ name: genetics backpack
+ description: A backpack designed to be super tough, just in case someone hulks out on you.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/genetics.rsi
@@ -176,8 +176,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackCargo
- name: "логістичний рюкзак" # DeltaV - Logistics Department replacing Cargo
- description: "Міцний рюкзак для крадіжок з логістики." # DeltaV - Logistics Department replacing Cargo
+ name: logistics backpack # DeltaV - Logistics Department replacing Cargo
+ description: A robust backpack for stealing logistics's loot. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/cargo.rsi
@@ -185,8 +185,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackSalvage
- name: "рятувальний мішок"
- description: "Міцний рюкзак для зберігання здобичі."
+ name: salvage bag
+ description: A robust backpack for stashing your loot.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/salvage.rsi
@@ -194,8 +194,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackMerc
- name: "мішок з грошима"
- description: "Рюкзак, який побував у багатьох небезпечних місцях, надійний бойовий рюкзак."
+ name: merc bag
+ description: A backpack that has been in many dangerous places, a reliable combat backpack.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/merc.rsi
@@ -204,8 +204,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackERTLeader
- name: "Рюкзак лідера групи швидкого реагування"
- description: "Місткий рюкзак з великою кількістю кишень, який носить командир групи швидкого реагування."
+ name: ERT leader backpack
+ description: A spacious backpack with lots of pockets, worn by the Commander of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ertleader.rsi
@@ -216,8 +216,8 @@
- type: entity
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTSecurity
- name: "Рюкзак безпеки ERT"
- description: "Місткий рюкзак з великою кількістю кишень, який носять співробітники служби безпеки групи швидкого реагування."
+ name: ERT security backpack
+ description: A spacious backpack with lots of pockets, worn by Security Officers of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ertsec.rsi
@@ -225,8 +225,8 @@
- type: entity
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTMedical
- name: "Медичний рюкзак ERT"
- description: "Місткий рюкзак з великою кількістю кишень, який носять медики бригади швидкого реагування."
+ name: ERT medical backpack
+ description: A spacious backpack with lots of pockets, worn by Medical Officers of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ertmed.rsi
@@ -234,8 +234,8 @@
- type: entity
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTEngineer
- name: "Рюкзак інженера ERT"
- description: "Місткий рюкзак з великою кількістю кишень, який носять інженери аварійно-рятувальної бригади."
+ name: ERT engineer backpack
+ description: A spacious backpack with lots of pockets, worn by Engineers of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/erteng.rsi
@@ -243,8 +243,8 @@
- type: entity
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTJanitor
- name: "Рюкзак прибиральника ERT"
- description: "Місткий рюкзак з великою кількістю кишень, який носять прибиральники аварійно-рятувальної бригади."
+ name: ERT janitor backpack
+ description: A spacious backpack with lots of pockets, worn by Janitors of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ertjanitor.rsi
@@ -252,8 +252,8 @@
- type: entity
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTClown
- name: "Рюкзак клоуна ERT"
- description: "Місткий рюкзак з великою кількістю кишень, який носять клоуни групи швидкого реагування."
+ name: ERT clown backpack
+ description: A spacious backpack with lots of pockets, worn by Clowns of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ertclown.rsi
@@ -261,8 +261,8 @@
- type: entity
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTChaplain
- name: "Рюкзак капелана швидкої допомоги"
- description: "Місткий рюкзак з великою кількістю кишень, який носять капелани групи швидкого реагування."
+ name: ERT chaplain backpack
+ description: A spacious backpack with lots of pockets, worn by Chaplains of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ertchaplain.rsi
@@ -271,7 +271,7 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackSyndicate
- name: "синдикатський рюкзак"
+ name: syndicate backpack
description:
components:
- type: Sprite
@@ -283,8 +283,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackHolding
- name: "мішок для утримання"
- description: "Рюкзак, який відкривається в локальну кишеню блюзового простору."
+ name: bag of holding
+ description: A backpack that opens into a localized pocket of bluespace.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/holding.rsi
@@ -305,9 +305,9 @@
- type: entity
parent: ClothingBackpackClown
id: ClothingBackpackCluwne
- name: "джиглз фон джонкертон"
+ name: jiggles von jonkerton
suffix: Unremoveable
- description: "Це рюкзак від компанії Jonk! Co."
+ description: It's a backpack made by Jonk! Co.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/cluwne.rsi
@@ -318,8 +318,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackDebug
- name: "вакпак"
- description: "Що це в біса таке?"
+ name: wackpack
+ description: What the fuck is this?
suffix: Debug
components:
- type: Storage
@@ -334,8 +334,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackDebug2
- name: "великий рюкзак"
- description: "Що це в біса таке?"
+ name: big wackpack
+ description: What the fuck is this?
suffix: Debug
components:
- type: Storage
@@ -345,8 +345,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackDebug3
- name: "гейський придурок"
- description: "Що це в біса таке?"
+ name: gay wackpack
+ description: What the fuck is this?
suffix: Debug
components:
- type: Storage
@@ -366,8 +366,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackDebug4
- name: "офсетний рюкзак"
- description: "Що це в біса таке?"
+ name: offset wackpack
+ description: What the fuck is this?
suffix: Debug
components:
- type: Storage
diff --git a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml
index 8e58d2c1e97..969d9a6fdeb 100644
--- a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml
+++ b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackDuffel
- name: "речовий мішок"
- description: "Велика сумка для зберігання додаткових речей."
+ name: duffel bag
+ description: A large duffel bag for holding extra things.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/duffel.rsi
@@ -18,8 +18,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelEngineering
- name: "інженерна сумка"
- description: "Велика сумка для зберігання додаткових інструментів та матеріалів."
+ name: engineering duffel bag
+ description: A large duffel bag for holding extra tools and supplies.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/engineering.rsi
@@ -27,8 +27,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelAtmospherics
- name: "атмосферний мішок"
- description: "Велика спортивна сумка з вогнетривких волокон. Пахне плазмою."
+ name: atmospherics duffel bag
+ description: A large duffel bag made of fire resistant fibers. Smells like plasma.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/atmospherics.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelMedical
- name: "медична сумка"
- description: "Велика сумка для зберігання додаткового медичного приладдя."
+ name: medical duffel bag
+ description: A large duffel bag for holding extra medical supplies.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/medical.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelCaptain
- name: "речовий мішок капітана"
- description: "Велика сумка для зберігання додаткових капітанських речей."
+ name: captain's duffel bag
+ description: A large duffel bag for holding extra captainly goods.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/captain.rsi
@@ -54,8 +54,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelClown
- name: "клоунська сумка"
- description: "Велика спортивна сумка для зберігання додаткових речей."
+ name: clown duffel bag
+ description: A large duffel bag for holding extra honk goods.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/clown.rsi
@@ -66,8 +66,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelSecurity
- name: "захисна сумка"
- description: "Велика спортивна сумка для зберігання додаткових речей, пов'язаних з безпекою."
+ name: security duffel bag
+ description: A large duffel bag for holding extra security related goods.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/security.rsi
@@ -75,8 +75,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelBrigmedic
- name: "сумка бріг-медика" # DeltaV - rename brigmedic to corpsman
- description: "Велика сумка для зберігання додаткових медичних речей."
+ name: corpsman duffel bag # DeltaV - rename brigmedic to corpsman
+ description: A large duffel bag for holding extra medical related goods.
components:
- type: Sprite
sprite: DeltaV/Clothing/Back/Duffels/brigmedic.rsi # DeltaV - resprite
@@ -84,8 +84,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelChemistry
- name: "сумка для хімії"
- description: "Велика сумка для зберігання додаткових склянок і пробірок."
+ name: chemistry duffel bag
+ description: A large duffel bag for holding extra beakers and test tubes.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/chemistry.rsi
@@ -93,8 +93,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelVirology
- name: "вірусологічна сумка"
- description: "Велика спортивна сумка з гіпоалергенних волокон. Вона створена, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою."
+ name: virology duffel bag
+ description: A large duffel bag made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/virology.rsi
@@ -102,8 +102,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelGenetics
- name: "генетична сумка"
- description: "Велика спортивна сумка для зберігання додаткових генетичних мутацій."
+ name: genetics duffel bag
+ description: A large duffel bag for holding extra genetic mutations.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/genetics.rsi
@@ -111,8 +111,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelMime
- name: "мімічна сумка"
- description: "Велика сумка для зберігання... мімічних... речей."
+ name: mime duffel bag
+ description: A large duffel bag for holding... mime... stuff.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/mime.rsi
@@ -124,8 +124,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelScience
- name: "сумка для епістемології" # DeltaV - Epistemics Department replacing Science
- description: "Велика сумка для зберігання додаткових речей, пов'язаних з наукою."
+ name: epistemics duffel bag # DeltaV - Epistemics Department replacing Science
+ description: A large duffel bag for holding extra science related goods.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/science.rsi
@@ -133,8 +133,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelRobotics
- name: "сумка для робототехніки"
- description: "Велика та міцна спортивна сумка, в яку поміститься все необхідне для створення кіборга."
+ name: robotics duffel bag
+ description: A large and sturdy duffel bag to fit everything needed to build a cyborg.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/robotics.rsi
@@ -142,8 +142,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelHydroponics
- name: "сумка для гідропоніки"
- description: "Велика сумка для зберігання додаткових садових інструментів."
+ name: hydroponics duffel bag
+ description: A large duffel bag for holding extra gardening tools.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/hydroponics.rsi
@@ -151,8 +151,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelCargo
- name: "логістична сумка" # DeltaV - Logistics Department replacing Cargo
- description: "Великий речовий мішок для крадіжки дорогоцінної логістичної здобичі." # DeltaV - Logistics Department replacing Cargo
+ name: logistics duffel bag # DeltaV - Logistics Department replacing Cargo
+ description: A large duffel bag for stealing logistics's precious loot. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Back/Duffels/cargo.rsi
@@ -160,8 +160,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelSalvage
- name: "рятувальний мішок"
- description: "Велика спортивна сумка для зберігання екзотичних скарбів."
+ name: salvage duffel bag
+ description: A large duffel bag for holding extra exotic treasures.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/salvage.rsi
@@ -169,8 +169,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelSyndicate
- name: "синдикатська сумка"
- description: "Великий речовий мішок для зберігання різного зрадницького добра."
+ name: syndicate duffel bag
+ description: A large duffel bag for holding various traitor goods.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/syndicate.rsi
@@ -191,7 +191,7 @@
- type: entity
parent: ClothingBackpackDuffelSyndicate
id: ClothingBackpackDuffelSyndicateAmmo
- name: "синдикатська сумка"
+ name: syndicate duffel bag
components:
- type: Sprite
sprite: Clothing/Back/Duffels/syndicate.rsi
@@ -212,7 +212,7 @@
- type: entity
parent: ClothingBackpackDuffelSyndicate
id: ClothingBackpackDuffelSyndicateMedical
- name: "синдикатська сумка"
+ name: syndicate duffel bag
components:
- type: Sprite
sprite: Clothing/Back/Duffels/syndicate.rsi
@@ -233,8 +233,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelHolding
- name: "речовий мішок для утримання"
- description: "Вещева сумка, яка відкривається в локальну кишеню блюзового простору."
+ name: duffelbag of holding
+ description: A duffelbag that opens into a localized pocket of bluespace.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/holding.rsi
@@ -256,8 +256,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelCBURN
- name: "Сумка-рюкзак CBURN"
- description: "Сумка з різноманітним обладнанням для біологічного захисту."
+ name: CBURN duffel bag
+ description: A duffel bag containing a variety of biological containment equipment.
components:
- type: Storage
maxItemSize: Huge
diff --git a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml
index 70630f48583..0aa6fc5730b 100644
--- a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml
+++ b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackSatchel
- name: "рюкзак"
- description: "Модний на вигляд рюкзак."
+ name: satchel
+ description: A trendy looking satchel.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/satchel.rsi
@@ -15,8 +15,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelLeather
- name: "шкіряна сумка"
- description: "Трендовий рюкзак з минулої епохи."
+ name: leather satchel
+ description: A trend-setting satchel from a bygone era.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/leather.rsi
@@ -24,8 +24,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelEngineering
- name: "інженерний ранець"
- description: "Міцний рюкзак з додатковими кишенями."
+ name: engineering satchel
+ description: A tough satchel with extra pockets.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/engineering.rsi
@@ -33,8 +33,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelAtmospherics
- name: "атмосферний рюкзак"
- description: "Міцний рюкзак з вогнетривких волокон. Пахне плазмою."
+ name: atmospherics satchel
+ description: A tough satchel made of fire resistant fibers. Smells like plasma.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/atmospherics.rsi
@@ -42,8 +42,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelClown
- name: "клоунська сумка"
- description: "Для швидкої втечі від охорони."
+ name: clown satchel
+ description: For fast running from security.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/clown.rsi
@@ -54,8 +54,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelMime
- name: "пантоміма"
- description: "Ранець, створений для мовчазного та виразного мистецтва міміки."
+ name: mime satchel
+ description: A satchel designed for the silent and expressive art of miming.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/mime.rsi
@@ -63,8 +63,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelMedical
- name: "медична сумка"
- description: "Стерильна сумка, яку використовують у медичних відділеннях."
+ name: medical satchel
+ description: A sterile satchel used in medical departments.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/medical.rsi
@@ -72,8 +72,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelChemistry
- name: "ранець з хімії"
- description: "Стерильний саквояж з аптечними фарбами."
+ name: chemistry satchel
+ description: A sterile satchel with chemist colours.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/chemistry.rsi
@@ -81,8 +81,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelVirology
- name: "вірусологічна сумка"
- description: "Сумка з гіпоалергенних волокон. Створена, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою."
+ name: virology satchel
+ description: A satchel made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/virology.rsi
@@ -90,8 +90,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelGenetics
- name: "генетичний ранець"
- description: "Стерильна сумка з кольорами генетика."
+ name: genetics satchel
+ description: A sterile satchel with geneticist colours.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/genetics.rsi
@@ -99,8 +99,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelScience
- name: "сумка з епістемології" # DeltaV - Epistemics Department replacing Science
- description: "Зручний для зберігання дослідницьких матеріалів."
+ name: epistemics satchel # DeltaV - Epistemics Department replacing Science
+ description: Useful for holding research materials.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/science.rsi
@@ -108,8 +108,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelRobotics
- name: "ранець з робототехніки"
- description: "Міцна сумка для зберігання різних інструментів і клейкої стрічки."
+ name: robotics satchel
+ description: A sturdy satchel to store the various tools and duct tape.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/robotics.rsi
@@ -117,8 +117,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelSecurity
- name: "сумка безпеки"
- description: "Міцний рюкзак для потреб, пов'язаних з безпекою."
+ name: security satchel
+ description: A robust satchel for security related needs.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/security.rsi
@@ -126,8 +126,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelBrigmedic
- name: "сумка бріг-медика" # DeltaV - rename brigmedic to corpsman
- description: "Стерильна сумка для медичних потреб."
+ name: corpsman satchel # DeltaV - rename brigmedic to corpsman
+ description: A sterile satchel for medical related needs.
components:
- type: Sprite
sprite: DeltaV/Clothing/Back/Satchels/brigmedic.rsi # DeltaV - resprite
@@ -135,8 +135,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelCaptain
- name: "ранець капітана"
- description: "Ексклюзивний ранець для офіцерів \"Нанотрасену\"."
+ name: captain's satchel
+ description: An exclusive satchel for Nanotrasen officers.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/captain.rsi
@@ -144,8 +144,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelHydroponics
- name: "сумка для гідропоніки"
- description: "Сумка виготовлена з натуральних волокон."
+ name: hydroponics satchel
+ description: A satchel made of all natural fibers.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/hydroponics.rsi
@@ -153,8 +153,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelCargo
- name: "логістична сумка" # DeltaV - Logistics Department replacing Cargo
- description: "Міцний рюкзак для крадіжок з логістики." # DeltaV - Logistics Department replacing Cargo
+ name: logistics satchel # DeltaV - Logistics Department replacing Cargo
+ description: A robust satchel for stealing logistics's loot. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Back/Satchels/cargo.rsi
@@ -162,8 +162,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelSalvage
- name: "рятувальна сумка"
- description: "Міцний рюкзак для зберігання здобичі."
+ name: salvage satchel
+ description: A robust satchel for stashing your loot.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/salvage.rsi
@@ -171,8 +171,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelHolding
- name: "сумка для утримання"
- description: "Сумка, що відкривається в локальну кишеню блюзового простору."
+ name: satchel of holding
+ description: A satchel that opens into a localized pocket of bluespace.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/holding.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Back/specific.yml b/Resources/Prototypes/Entities/Clothing/Back/specific.yml
index bccec720600..8af00039b5d 100644
--- a/Resources/Prototypes/Entities/Clothing/Back/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Back/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackChameleon
- name: "рюкзак"
- description: "Ви одягаєте його на спину і кладете в нього речі."
+ name: backpack
+ description: You wear this on your back and put items into it.
suffix: Chameleon
components:
- type: Tag
@@ -22,8 +22,8 @@
- type: entity
parent: Clothing
id: ClothingBackpackWaterTank
- name: "резервуар для води в рюкзаку"
- description: "Вміщує велику кількість рідини. Підходить для розпилювачів в руках."
+ name: backpack water tank
+ description: Holds a large amount of fluids. Supplies to spray nozzles in your hands.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml
index bab187164f0..359165cfc50 100644
--- a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml
+++ b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml
@@ -3,8 +3,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltUtility
- name: "поясний ремінь"
- description: "Може вміщати різні речі."
+ name: utility belt
+ description: Can hold various things.
components:
- type: Sprite
sprite: Clothing/Belt/utility.rsi
@@ -82,8 +82,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltChiefEngineer
- name: "пояс головного інженера"
- description: "Тримає інструменти, виглядає шикарно."
+ name: chief engineer's toolbelt
+ description: Holds tools, looks snazzy.
components:
- type: Sprite
sprite: Clothing/Belt/ce.rsi
@@ -162,8 +162,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltAssault
- name: "штурмовий пояс"
- description: "Тактичний штурмовий пояс."
+ name: assault belt
+ description: A tactical assault belt.
components:
- type: Sprite
sprite: Clothing/Belt/assault.rsi
@@ -202,8 +202,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltJanitor
- name: "прибиральницький пояс"
- description: "Ремінь, на якому тримається більшість прибиральницького приладдя."
+ name: janibelt
+ description: A belt used to hold most janitorial supplies.
components:
- type: Sprite
sprite: Clothing/Belt/janitor.rsi
@@ -246,8 +246,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltMedical
- name: "медичний пояс"
- description: "Може вміщати різне медичне обладнання."
+ name: medical belt
+ description: Can hold various medical equipment.
components:
- type: Sprite
sprite: Clothing/Belt/medical.rsi
@@ -311,8 +311,8 @@
- type: entity
parent: ClothingBeltMedical
id: ClothingBeltMedicalEMT
- name: "Пояс EMT"
- description: "Ідеально підходить для зберігання різного обладнання для екстреної медичної допомоги."
+ name: EMT belt
+ description: Perfect for holding various equipment for medical emergencies.
components:
- type: Sprite
sprite: Clothing/Belt/emt.rsi
@@ -322,8 +322,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltPlant
- name: "ботанічний пояс"
- description: "Ремінь, який використовується для зберігання більшості матеріалів для гідропоніки. Дивно, але не зелений."
+ name: botanical belt
+ description: A belt used to hold most hydroponics supplies. Suprisingly, not green.
components:
- type: Sprite
sprite: Clothing/Belt/plant.rsi
@@ -378,8 +378,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltChef
- name: "пояс шеф-кухаря"
- description: "Ремінь, який використовується для швидкого доступу до кухонних ножів і приправ."
+ name: chef belt
+ description: A belt used to hold kitchen knives and condiments for quick access.
components:
- type: Sprite
sprite: Clothing/Belt/chef.rsi
@@ -455,8 +455,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltSecurity
- name: "ремінь безпеки"
- description: "Містить засоби захисту, такі як наручники та спалахи."
+ name: security belt
+ description: Can hold security gear like handcuffs and flashes.
components:
- type: Sprite
sprite: Clothing/Belt/security.rsi
@@ -499,8 +499,8 @@
- type: entity
parent: [ClothingBeltBase, ClothingSlotBase]
id: ClothingBeltSheath
- name: "піхви для шаблі"
- description: "Витіюваті піхви, призначені для носіння офіцерського клинка."
+ name: sabre sheath
+ description: An ornate sheath designed to hold an officer's blade.
components:
- type: Sprite
sprite: Clothing/Belt/sheath.rsi
@@ -533,8 +533,8 @@
- type: entity
parent: ClothingBeltAmmoProviderBase
id: ClothingBeltBandolier
- name: "бандольє"
- description: "Бандольєр для зберігання набоїв до дробовика."
+ name: bandolier
+ description: A bandolier for holding shotgun ammunition.
components:
- type: Sprite
sprite: Clothing/Belt/bandolier.rsi
@@ -551,8 +551,8 @@
- type: entity
parent: ClothingBeltBase
id: ClothingBeltChampion
- name: "чемпіонський пояс"
- description: "Довести світові, що ти найсильніший!"
+ name: championship belt
+ description: Proves to the world that you are the strongest!
components:
- type: Sprite
sprite: Clothing/Belt/champion.rsi
@@ -566,8 +566,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltHolster
- name: "наплічна кобура"
- description: "Кобура для носіння пістолета та набоїв. Попередження: тільки для крутих."
+ name: shoulder holster
+ description: 'A holster to carry a handgun and ammo. WARNING: Badasses only.'
components:
- type: Sprite
sprite: Clothing/Belt/holster.rsi
@@ -580,8 +580,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltSyndieHolster
- name: "синдикатна наплічна кобура"
- description: "Глибока наплічна кобура, здатна вмістити багато видів балістики."
+ name: syndicate shoulder holster
+ description: A deep shoulder holster capable of holding many types of ballistics.
components:
- type: Sprite
sprite: Clothing/Belt/syndieholster.rsi
@@ -602,8 +602,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltSecurityWebbing
- name: "захисна стрічка"
- description: "Унікальний та універсальний нагрудний кронштейн, може вмістити захисне спорядження."
+ name: security webbing
+ description: Unique and versatile chest rig, can hold security gear.
components:
- type: Sprite
sprite: Clothing/Belt/securitywebbing.rsi
@@ -613,8 +613,8 @@
- type: entity
parent: ClothingBeltSecurityWebbing
id: ClothingBeltSecurityWebbingFilled
- name: "захисна стрічка"
- description: "Унікальний та універсальний нагрудний кронштейн, може вмістити захисне спорядження."
+ name: security webbing
+ description: Unique and versatile chest rig, can hold security gear.
components:
- type: StorageFill
contents:
@@ -627,8 +627,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltMercWebbing
- name: "найманська павутина"
- description: "Ідеально підходить для зберігання всього, від боєприпасів до зброї та предметів першої необхідності."
+ name: mercenarie webbing
+ description: Ideal for storing everything from ammo to weapons and combat essentials.
components:
- type: Sprite
sprite: Clothing/Belt/mercwebbing.rsi
@@ -638,8 +638,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltSalvageWebbing
- name: "рятувальна установка"
- description: "Універсальна розвантажувальна система для роботи в космосі."
+ name: salvage rig
+ description: Universal unloading system for work in space.
components:
- type: Sprite
sprite: Clothing/Belt/salvagewebbing.rsi
@@ -649,8 +649,8 @@
- type: entity
parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase]
id: ClothingBeltMilitaryWebbing
- name: "грудна клітка"
- description: "Набір тактичних ремінців, які носили абордажні команди Синдикату."
+ name: chest rig
+ description: A set of tactical webbing worn by Syndicate boarding parties.
components:
- type: Sprite
sprite: Clothing/Belt/militarywebbing.rsi
@@ -662,8 +662,8 @@
- type: entity
parent: ClothingBeltMilitaryWebbing
id: ClothingBeltMilitaryWebbingMed
- name: "медичний нагрудний каркас"
- description: "Набір тактичних ремінців, які носять спецпризначенці Gorlex Marauder."
+ name: medical chest rig
+ description: A set of tactical webbing worn by Gorlex Marauder medic operatives.
components:
- type: Sprite
sprite: Clothing/Belt/militarywebbingmed.rsi
@@ -677,8 +677,8 @@
- type: entity
parent: ClothingBeltBase
id: ClothingBeltSuspenders
- name: "підтяжки"
- description: "За те, що тримаєш штани піднятими."
+ name: suspenders
+ description: For holding your pants up.
components:
- type: Tag
tags:
@@ -693,8 +693,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltWand
- name: "ремінь для паличок"
- description: "Пояс, призначений для зберігання різноманітних енергетичних жезлів. Справжня поясна сумка екзотичної магії."
+ name: wand belt
+ description: A belt designed to hold various rods of power. A veritable fanny pack of exotic magic.
components:
- type: Sprite
sprite: Clothing/Belt/wand.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml b/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml
index 7c8a42026a4..6cbf5a69cae 100644
--- a/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml
+++ b/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltQuiver
- name: "тремтіння"
- description: "Вміщує до 15 стріл і щільно облягає талію."
+ name: quiver
+ description: Can hold up to 15 arrows, and fits snug around your waist.
components:
- type: Sprite
sprite: Clothing/Belt/quiver.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml b/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml
index 90bf9f8d6be..81fddf379b6 100644
--- a/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml
+++ b/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltStorageWaistbag
- name: "шкіряна поясна сумка"
- description: "Шкіряна поясна сумка, призначена для носіння дрібних речей."
+ name: leather waist bag
+ description: A leather waist bag meant for carrying small items.
components:
- type: Sprite
sprite: Clothing/Belt/waistbag_leather.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml
index 8f75b93f018..993e6f45442 100644
--- a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml
+++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml
@@ -2,8 +2,8 @@
abstract: true
parent: Clothing
id: ClothingHeadset
- name: "гарнітура"
- description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування."
+ name: headset
+ description: An updated, modular intercom that fits over the head. Takes encryption keys.
components:
- type: ContainerContainer
containers:
@@ -30,7 +30,7 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetGrey
- name: "пасажирська гарнітура"
+ name: passenger headset
components:
- type: Sprite
sprite: Clothing/Ears/Headsets/base.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetCargo
- name: "логістична гарнітура" # DeltaV - Logistics Department replacing Cargo
- description: "Гарнітура, якою користуються працівники відділу постачання."
+ name: logistics headset # DeltaV - Logistics Department replacing Cargo
+ description: A headset used by supply employees.
components:
- type: ContainerFill
containers:
@@ -54,8 +54,8 @@
- type: entity
parent: ClothingHeadsetCargo
id: ClothingHeadsetMining
- name: "гарнітура шахтера"
- description: "Гарнітура, яку використовують шахтарі."
+ name: mining headset
+ description: Headset used by shaft miners.
components:
- type: Sprite
sprite: Clothing/Ears/Headsets/mining.rsi
@@ -65,8 +65,8 @@
- type: entity
parent: ClothingHeadsetCargo
id: ClothingHeadsetQM
- name: "гарнітура логіста" # DeltaV - Logistics Department replacing Cargo
- description: "Гарнітура, якою користується логіст." # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer's headset # DeltaV - Logistics Department replacing Cargo
+ description: A headset used by the logistics officer. # DeltaV - Logistics Department replacing Cargo
components:
- type: ContainerFill
containers:
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetCentCom
- name: "Гарнітура CentCom"
- description: "Гарнітура, якою користуються вищі ешелони Нанотрасену."
+ name: CentCom headset
+ description: A headset used by the upper echelons of Nanotrasen.
components:
- type: ContainerFill
containers:
@@ -94,8 +94,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetCommand
- name: "командна гарнітура"
- description: "Гарнітура з командним каналом."
+ name: command headset
+ description: A headset with a commanding channel.
components:
- type: ContainerFill
containers:
@@ -109,8 +109,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetEngineering
- name: "інженерна гарнітура"
- description: "Гарнітура для спілкування інженерів, поки навколо них горить станція."
+ name: engineering headset
+ description: A headset for engineers to chat while the station burns around them.
components:
- type: ContainerFill
containers:
@@ -125,8 +125,8 @@
- type: entity
parent: ClothingHeadsetEngineering
id: ClothingHeadsetCE
- name: "гарнітура головного інженера"
- description: "Гарнітура для головного інженера, на якій можна ігнорувати всі екстрені виклики."
+ name: ce headset
+ description: A headset for the chief engineer to ignore all emergency calls on.
components:
- type: ContainerFill
containers:
@@ -138,8 +138,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetMedical
- name: "медична гарнітура"
- description: "Гарнітура для навченого персоналу медпункту."
+ name: medical headset
+ description: A headset for the trained staff of the medbay.
components:
- type: ContainerFill
containers:
@@ -154,8 +154,8 @@
- type: entity
parent: ClothingHeadsetMedical
id: ClothingHeadsetCMO
- name: "гарнітура cmo"
- description: "Гарнітура, якою користується ОКУ."
+ name: cmo headset
+ description: A headset used by the CMO.
components:
- type: ContainerFill
containers:
@@ -167,8 +167,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetScience
- name: "епістемологічна гарнітура" # DeltaV - Epistemics Department replacing Science
- description: "Наукова гарнітура. Як завжди." # DeltaV - Epistemics Department replacing Science
+ name: epistemics headset # DeltaV - Epistemics Department replacing Science
+ description: A sciency headset. Like usual. # DeltaV - Epistemics Department replacing Science
components:
- type: ContainerFill
containers:
@@ -183,8 +183,8 @@
- type: entity
parent: ClothingHeadsetScience
id: ClothingHeadsetMedicalScience
- name: "медична дослідницька гарнітура"
- description: "Гарнітура, яка є результатом поєднання медицини та науки."
+ name: medical research headset
+ description: A headset that is a result of the mating between medical and science.
components:
- type: ContainerFill
containers:
@@ -199,8 +199,8 @@
- type: entity
parent: ClothingHeadsetScience
id: ClothingHeadsetRobotics
- name: "робототехнічна гарнітура"
- description: "Зроблено спеціально для робототехніків, які не можуть вибрати між відділами."
+ name: robotics headset
+ description: Made specifically for the roboticists, who cannot decide between departments.
components:
- type: ContainerFill
containers:
@@ -215,8 +215,8 @@
- type: entity
parent: ClothingHeadsetScience
id: ClothingHeadsetRD
- name: "гарнітура mysta" # DeltaV - Epistemics Department replacing Science
- description: "Ламарр любив жувати це..."
+ name: mysta headset # DeltaV - Epistemics Department replacing Science
+ description: Lamarr used to love chewing on this...
components:
- type: ContainerFill
containers:
@@ -228,8 +228,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetSecurity
- name: "охоронна гарнітура"
- description: "Ним користується ваша елітна служба безпеки."
+ name: security headset
+ description: This is used by your elite security force.
components:
- type: ContainerFill
containers:
@@ -244,8 +244,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetBrigmedic
- name: "санітарна гарнітура" # DeltaV - rename brigmedic to corpsman
- description: "Гарнітура, яка допомагає почути передсмертні крики."
+ name: corpsman headset # DeltaV - rename brigmedic to corpsman
+ description: A headset that helps to hear the death cries.
components:
- type: ContainerFill
containers:
@@ -261,8 +261,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetService
- name: "сервісна гарнітура"
- description: "Гарнітура використовується обслуговуючим персоналом, який стежить за тим, щоб станція була повною, щасливою і чистою."
+ name: service headset
+ description: Headset used by the service staff, tasked with keeping the station full, happy and clean.
components:
- type: ContainerFill
containers:
@@ -277,8 +277,8 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetFreelance
- name: "гарнітура для фрілансерів"
- description: "Це використовується роумінговою групою фрілансерів"
+ name: freelancer headset
+ description: This is used by a roaming group of freelancers
components:
- type: ContainerFill
containers:
diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml
index 1e6a3442542..5dfa1df150b 100644
--- a/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml
+++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml
@@ -2,8 +2,8 @@
abstract: true
parent: ClothingHeadset
id: ClothingHeadsetAlt
- name: "гарнітура"
- description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування."
+ name: headset
+ description: An updated, modular intercom that fits over the head. Takes encryption keys.
components:
- type: Sprite
state: icon_alt
@@ -13,7 +13,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltCargo
- name: "навушник для логіста" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer's over-ear headset # DeltaV - Logistics Department replacing Cargo
components:
- type: ContainerFill
containers:
@@ -29,7 +29,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltCentCom
- name: "Накладна гарнітура CentCom"
+ name: CentCom over-ear headset
components:
- type: ContainerFill
containers:
@@ -54,7 +54,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltCommand
- name: "командна навушникова гарнітура"
+ name: command over-ear headset
components:
- type: ContainerFill
containers:
@@ -68,7 +68,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltEngineering
- name: "навушник головного інженера"
+ name: chief engineer's over-ear headset
components:
- type: ContainerFill
containers:
@@ -84,7 +84,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltMedical
- name: "навушник головного лікаря"
+ name: chief medical officer's over-ear headset
components:
- type: ContainerFill
containers:
@@ -102,7 +102,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltSecurity
- name: "навушник керівника служби безпеки"
+ name: head of security's over-ear headset
components:
- type: ContainerFill
containers:
@@ -118,7 +118,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltScience
- name: "навушник-гарнітура для містифікатора" # DeltaV - Epistemics Department replacing Science
+ name: mystagogue's over-ear headset # DeltaV - Epistemics Department replacing Science
components:
- type: ContainerFill
containers:
@@ -134,8 +134,8 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltSyndicate
- name: "криваво-червона накладна гарнітура"
- description: "Оновлений модульний синдикатний домофон, який одягається на голову і приймає ключі шифрування (є 5 слотів для ключів)."
+ name: blood-red over-ear headset
+ description: An updated, modular syndicate intercom that fits over the head and takes encryption keys (there are 5 key slots.).
components:
- type: Headset
- type: EncryptionKeyHolder
@@ -152,7 +152,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltFreelancer
- name: "навушник для фрілансера"
+ name: freelancer's over-ear headset
components:
- type: Headset
- type: EncryptionKeyHolder
diff --git a/Resources/Prototypes/Entities/Clothing/Ears/specific.yml b/Resources/Prototypes/Entities/Clothing/Ears/specific.yml
index 4ea78156f84..093f5e645b6 100644
--- a/Resources/Prototypes/Entities/Clothing/Ears/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Ears/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadsetGrey
id: ClothingHeadsetChameleon
- name: "пасажирська гарнітура"
- description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування."
+ name: passenger headset
+ description: An updated, modular intercom that fits over the head. Takes encryption keys.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml
index d9322443634..1b480251803 100644
--- a/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml
+++ b/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesGar
- name: "гарні окуляри"
- description: "Вийдіть за межі неможливого і відкиньте розум на узбіччя!"
+ name: gar glasses
+ description: Go beyond impossible and kick reason to the curb!
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/gar.rsi
@@ -17,8 +17,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesGarOrange
- name: "помаранчеві окуляри гар"
- description: "За кого ти мене в біса маєш?!"
+ name: orange gar glasses
+ description: Just who the hell do you think I am?!
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/gar.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesGarGiga
- name: "окуляри giga gar"
- description: "Ми еволюціонуємо, минаючи ту людину, якою були хвилину тому. Потроху ми просуваємося вперед з кожним поворотом. Ось як працює дриль!"
+ name: giga gar glasses
+ description: We evolve past the person we were a minute before. Little by little we advance with each turn. That's how a drill works!
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/gar.rsi
@@ -55,8 +55,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesMeson
- name: "інженерні окуляри" #less confusion
- description: "Окуляри зеленого кольору з використанням запатентованого полімеру, що забезпечує захист від пошкоджень очей усіх типів."
+ name: engineering goggles #less confusion
+ description: Green-tinted goggles using a proprietary polymer that provides protection from eye damage of all types.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/meson.rsi
@@ -70,8 +70,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlasses
- name: "окуляри"
- description: "Пара ефектних окулярів з лінзами за рецептом."
+ name: glasses
+ description: A pair of spectacular spectacles with prescription lenses.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/glasses.rsi
@@ -87,8 +87,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesJensen
- name: "окуляри дженсен"
- description: "Пара складаних окулярів у жовтому тонованому корпусі. Ти їх ніколи не просив."
+ name: jensen glasses
+ description: A pair of yellow tinted folding glasses. You never asked for these.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/jensen.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesJamjar
- name: "склянки для джему"
- description: "Також відомі як захисники цноти."
+ name: jamjar glasses
+ description: Also known as Virginity Protectors.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/jamjar.rsi
@@ -117,8 +117,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesOutlawGlasses
- name: "окуляри поза законом"
- description: "Обов'язкова річ для кожного агента під прикриттям, який себе поважає."
+ name: outlaw glasses
+ description: A must for every self-respecting undercover agent.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/outlawglasses.rsi
@@ -130,8 +130,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesCheapSunglasses
- name: "дешеві сонцезахисні окуляри"
- description: "Пара чорних сонцезахисних окулярів. Погано блокують світло, скоріше аксесуар, ніж щось корисне."
+ name: cheap sunglasses
+ description: A pair of black sunglasses. Doesn't block light well, more of an accessory than something useful.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/sunglasses.rsi
@@ -148,8 +148,8 @@
- type: entity
parent: ClothingEyesGlassesCheapSunglasses
id: ClothingEyesGlassesSunglasses
- name: "сонцезахисні окуляри"
- description: "Пара чорних сонцезахисних окулярів."
+ name: sun glasses
+ description: A pair of black sunglasses.
components:
- type: FlashImmunity
- type: EyeProtection
@@ -158,8 +158,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesSecurity
- name: "захисні окуляри"
- description: "Оновлені сонцезахисні окуляри з захистом від спалахів та захисним екраном HUD."
+ name: security glasses
+ description: Upgraded sunglasses that provide flash immunity and a security HUD.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/secglasses.rsi
@@ -183,8 +183,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesMercenary
- name: "окуляри найманця"
- description: "Окуляри для бою, для захисту очей від яскравих сліпучих спалахів."
+ name: mercenary glasses
+ description: Glasses made for combat, to protect the eyes from bright blinding flashes.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/mercglasses.rsi
@@ -198,8 +198,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesThermal
- name: "оптичний термосканер"
- description: "Термоси у формі келихів."
+ name: optical thermal scanner
+ description: Thermals in the shape of glasses.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/thermal.rsi
@@ -214,8 +214,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesChemical
- name: "окуляри для хімічного аналізу"
- description: "Окуляри, які можуть сканувати хімічний склад розчину."
+ name: chemical analysis goggles
+ description: Goggles that can scan the chemical composition of a solution.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/science.rsi
@@ -226,8 +226,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesVisorNinja
- name: "ніндзя-козирок"
- description: "Вдосконалений забрало, що захищає очі ніндзя від миготливих вогнів."
+ name: ninja visor
+ description: An advanced visor protecting a ninja's eyes from flashing lights.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/ninjavisor.rsi
@@ -238,8 +238,8 @@
- type: entity #Fake goggles, the latest in anti-valid hunting technology
parent: ClothingEyesBase
id: ClothingEyesGlassesThermalBudget
- name: "червоні окуляри"
- description: "Вони не виконують жодної реальної функції, але виглядають круто!"
+ name: red goggles
+ description: These don't have any real function, but they do look cool!
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/thermal.rsi
@@ -249,8 +249,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesChemicalBudget
- name: "фіолетові окуляри"
- description: "Вони не виконують жодної реальної функції, але виглядають круто!"
+ name: purple goggles
+ description: These don't have any real function, but they do look cool!
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/science.rsi
@@ -260,8 +260,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesGlassesMesonBudget
- name: "зелені окуляри"
- description: "Вони не виконують жодної реальної функції, але виглядають круто!"
+ name: green goggles
+ description: These don't have any real function, but they do look cool!
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/meson.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml b/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
index e57cad4db7a..fabb7bc6429 100644
--- a/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
+++ b/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudDiagnostic
- name: "діагностичний худ"
- description: "Головний дисплей, здатний аналізувати цілісність і стан робототехніки та екзокостюмів. Виготовлений із сі-борг-іуму."
+ name: diagnostic hud
+ description: A heads-up display capable of analyzing the integrity and status of robotics and exosuits. Made out of see-borg-ium.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/diag.rsi
@@ -16,8 +16,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudMedical
- name: "медичний худ"
- description: "Головний дисплей, який сканує гуманоїдів, що знаходяться в полі зору, і надає точні дані про стан їхнього здоров'я."
+ name: medical hud
+ description: A heads-up display that scans the humanoids in view and provides accurate data about their health status.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/med.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudSecurity
- name: "охоронний худ"
- description: "Головний дисплей, який сканує гуманоїдів у полі зору і надає точні дані про їхній ідентифікаційний статус і записи про безпеку."
+ name: security hud
+ description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/sec.rsi
@@ -51,8 +51,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudBeer
- name: "пивні окуляри"
- description: "Пара sunHud, оснащена апаратурою для сканування реагентів, а також забезпечує вроджене розуміння в'язкості рідини під час руху."
+ name: beer goggles
+ description: A pair of sunHud outfitted with apparatus to scan reagents, as well as providing an innate understanding of liquid viscosity while in motion.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/beergoggles.rsi
@@ -66,8 +66,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudFriedOnion
- name: "окуляри зі смаженою цибулею"
- description: "Наповнювач"
+ name: fried onion goggles
+ description: Filler
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/friedonion.rsi
@@ -90,8 +90,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudOnionBeer
- name: "захисні окуляри"
- description: "Наповнювач"
+ name: thungerst goggles
+ description: Filler
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/onionbeer.rsi
@@ -103,8 +103,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudMedOnion
- name: "медоніон худ"
- description: "Наповнювач"
+ name: medonion hud
+ description: Filler
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/medonion.rsi
@@ -121,8 +121,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudMedOnionBeer
- name: "medthungerst hud"
- description: "Наповнювач"
+ name: medthungerst hud
+ description: Filler
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/medonionbeer.rsi
@@ -140,8 +140,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudMedSec
- name: "medsec hud"
- description: "Дві хати, з'єднані руками"
+ name: medsec hud
+ description: An eye display that looks like a mixture of medical and security huds.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/medsec.rsi
@@ -158,8 +158,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudMultiversal
- name: "багатофункціональний худ"
- description: "Наповнювач"
+ name: multiversal hud
+ description: Filler
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/medsecengi.rsi
@@ -178,8 +178,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudOmni
- name: "omni hud"
- description: "Наповнювач"
+ name: omni hud
+ description: Filler
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/omni.rsi
@@ -200,8 +200,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesHudSyndicate
- name: "синдикатський козирок"
- description: "Професійний дисплей синдикату, призначений для кращого виявлення гуманоїдів та їх подальшої ліквідації."
+ name: syndicate visor
+ description: The syndicate's professional head-up display, designed for better detection of humanoids and their subsequent elimination.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/synd.rsi
@@ -220,8 +220,8 @@
- type: entity
parent: ClothingEyesHudMedical
id: ClothingEyesEyepatchHudMedical
- name: "медична пов'язка на очі"
- description: "Дисплей, який сканує гуманоїдів, що знаходяться в полі зору, і надає точні дані про стан їхнього здоров'я. Для справжніх патріотів."
+ name: medical hud eyepatch
+ description: A heads-up display that scans the humanoids in view and provides accurate data about their health status. For true patriots.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/medpatch.rsi
@@ -231,8 +231,8 @@
- type: entity
parent: ClothingEyesHudSecurity
id: ClothingEyesEyepatchHudSecurity
- name: "захисна пов'язка на око"
- description: "Дисплей, який сканує гуманоїдів у полі зору та надає точні дані про їхній ідентифікаційний статус і записи про безпеку. Для справжніх патріотів."
+ name: security hud eyepatch
+ description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records. For true patriots.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/secpatch.rsi
@@ -242,8 +242,8 @@
- type: entity
parent: ClothingEyesHudBeer
id: ClothingEyesEyepatchHudBeer
- name: "пов'язка на очі пивний худ"
- description: "Пара sunHud, оснащена апаратурою для сканування реагентів, а також вродженим розумінням в'язкості рідини під час руху. Для справжніх патріотів."
+ name: beer hud eyepatch
+ description: A pair of sunHud outfitted with apparatus to scan reagents, as well as providing an innate understanding of liquid viscosity while in motion. For true patriots.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/beerpatch.rsi
@@ -253,8 +253,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesEyepatchHudDiag
- name: "діагностична пов'язка hud"
- description: "Головний дисплей, здатний аналізувати цілісність і стан робототехніки та екзокостюмів. Виготовлений із сі-борг-іуму."
+ name: diagnostic hud eyepatch
+ description: A heads-up display capable of analyzing the integrity and status of robotics and exosuits. Made out of see-borg-ium.
components:
- type: Sprite
sprite: Clothing/Eyes/Hud/diagpatch.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml b/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml
index 2881537aa1d..431459f792e 100644
--- a/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml
+++ b/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesEyepatch
- name: "пов'язка на око"
- description: "Ярр."
+ name: eyepatch
+ description: Yarr.
components:
- type: Sprite
sprite: Clothing/Eyes/Misc/eyepatch.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesBlindfold
- name: "пов'язка на очах"
- description: "Зв'язка, що веде за собою сліпих."
+ name: blindfold
+ description: The bind leading the blind.
components:
- type: Sprite
sprite: Clothing/Eyes/Misc/blindfold.rsi
@@ -30,8 +30,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesBlindfoldFake
- name: "пов'язка на очах"
- description: "Зв'язка, що веде за собою сліпих."
+ name: blindfold
+ description: The bind leading the blind.
components:
- type: Sprite
sprite: Clothing/Eyes/Misc/blindfold.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml
index 59ede50daab..c04f3482870 100644
--- a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesChameleon # no flash immunity, sorry
- name: "сонцезахисні окуляри"
- description: "Корисно як для безпеки, так і для карго."
+ name: sun glasses
+ description: Useful both for security and cargonia.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml
index c2b24ad74e2..de08e6446c5 100644
--- a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml
+++ b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml
@@ -6,8 +6,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorPurple
- name: "фіолетові рукавички"
- description: "Звичайні фіолетові рукавички, які не заважають смажити."
+ name: purple gloves
+ description: Regular purple gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -35,8 +35,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorRed
- name: "червоні рукавички"
- description: "Звичайні червоні рукавички, які не заважають смажити."
+ name: red gloves
+ description: Regular red gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -64,8 +64,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBlue
- name: "сині рукавички"
- description: "Звичайні сині рукавички, які не заважають смажити."
+ name: blue gloves
+ description: Regular blue gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -93,8 +93,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBrown
- name: "коричневі рукавички"
- description: "Звичайні коричневі рукавички, які не заважають смажити."
+ name: brown gloves
+ description: Regular brown gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -122,8 +122,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorGray
- name: "сірі рукавички"
- description: "Звичайні сірі рукавички, які не заважають смажити."
+ name: grey gloves
+ description: Regular grey gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -151,8 +151,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorGreen
- name: "зелені рукавички"
- description: "Звичайні зелені рукавички, які не заважають смажити."
+ name: green gloves
+ description: Regular green gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -180,8 +180,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorLightBrown
- name: "світло-коричневі рукавички"
- description: "Звичайні світло-коричневі рукавички, які не заважають смажити."
+ name: light brown gloves
+ description: Regular light brown gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -209,8 +209,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorOrange
- name: "помаранчеві рукавички"
- description: "Звичайні помаранчеві рукавички, які не заважають смажити."
+ name: orange gloves
+ description: Regular orange gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -238,8 +238,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorWhite
- name: "білі рукавички"
- description: "Звичайні білі рукавички, які не заважають смажити."
+ name: white gloves
+ description: Regular white gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
@@ -268,8 +268,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBlack
- name: "чорні рукавички"
- description: "Звичайні чорні рукавички, які не заважають смажити."
+ name: black gloves
+ description: Regular black gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/black.rsi
@@ -297,8 +297,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesColorYellow
- name: "ізольовані рукавички"
- description: "Ці рукавички захистять користувача від ураження електричним струмом."
+ name: insulated gloves
+ description: These gloves will protect the wearer from electric shocks.
components:
- type: FingerprintMask
- type: Sprite
@@ -320,8 +320,8 @@
- type: entity
parent: ClothingHandsGlovesColorYellow
id: ClothingHandsGlovesColorYellowBudget
- name: "бюджетні ізольовані рукавички"
- description: "Ці рукавички є дешевими підробками омріяних рукавичок - нічим поганим це не може закінчитися."
+ name: budget insulated gloves
+ description: These gloves are cheap knockoffs of the coveted ones - no way this can end badly.
components:
- type: GloveHeatResistance
# can't take out lights using budgets
diff --git a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml
index 8592723607e..40b75e196f2 100644
--- a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml
+++ b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesBoxingRed
- name: "червоні боксерські рукавички"
- description: "Червоні рукавички для спортивного боксу."
+ name: red boxing gloves
+ description: Red gloves for competitive boxing.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Boxing/boxingred.rsi
@@ -32,8 +32,8 @@
- type: entity
parent: ClothingHandsGlovesBoxingRed
id: ClothingHandsGlovesBoxingBlue
- name: "сині боксерські рукавички"
- description: "Сині рукавички для спортивного боксу."
+ name: blue boxing gloves
+ description: Blue gloves for competitive boxing.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Boxing/boxingblue.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: ClothingHandsGlovesBoxingRed
id: ClothingHandsGlovesBoxingGreen
- name: "зелені боксерські рукавички"
- description: "Зелені рукавички для спортивного боксу."
+ name: green boxing gloves
+ description: Green gloves for competitive boxing.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Boxing/boxinggreen.rsi
@@ -64,8 +64,8 @@
- type: entity
parent: ClothingHandsGlovesBoxingRed
id: ClothingHandsGlovesBoxingYellow
- name: "жовті боксерські рукавички"
- description: "Жовті рукавички для змагального боксу."
+ name: yellow boxing gloves
+ description: Yellow gloves for competitive boxing.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Boxing/boxingyellow.rsi
@@ -94,8 +94,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesCaptain
- name: "капітанські рукавички"
- description: "Королівські сині рукавички, з красивою золотою обробкою. Шикарні."
+ name: captain gloves
+ description: Regal blue gloves, with a nice gold trim. Swanky.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/captain.rsi
@@ -112,8 +112,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesHop
- name: "захисні від порізів паперу рукавички"
- description: "Ідеально підходить для роботи з документами та вирішення питань з бюрократією."
+ name: papercut-proof gloves
+ description: Perfect for dealing with paperwork and matters with bureaucracy.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/hop.rsi
@@ -132,8 +132,8 @@
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsGlovesLatex
- name: "латексні рукавички"
- description: "Тонкі стерильні латексні рукавички. Базовий ЗІЗ для будь-якого лікаря."
+ name: latex gloves
+ description: Thin sterile latex gloves. Basic PPE for any doctor.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/latex.rsi
@@ -146,8 +146,8 @@
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsGlovesNitrile
- name: "нітрилові рукавички"
- description: "Якісні нітрилові рукавички. Дорогі медичні ЗІЗ."
+ name: nitrile gloves
+ description: High-quality nitrile gloves. Expensive medical PPE.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/nitrile.rsi
@@ -160,8 +160,8 @@
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsGlovesLeather
- name: "шкіряні рукавички ботаніка"
- description: "Ці шкіряні рукавички захищають від колючок, шипів, колючок, шпильок та інших шкідливих предметів рослинного походження. Вони також досить теплі."
+ name: botanist's leather gloves
+ description: These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/leather.rsi
@@ -177,8 +177,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesPowerglove
- name: "робочі рукавички"
- description: "Тепер я граюся з енергією! Зачекай... вони вимкнені." #Use "Now I'm playin' with power! BAM!" for when they're turned on
+ name: power gloves
+ description: Now I'm playin' with power! Wait... they're turned off. #Use "Now I'm playin' with power! BAM!" for when they're turned on
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/powerglove.rsi
@@ -191,8 +191,8 @@
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsGlovesRobohands
- name: "рукавички робототехніка"
- description: "Біп-буп-борп!"
+ name: robohands gloves
+ description: Beep boop borp!
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/robohands.rsi
@@ -206,8 +206,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesSpaceNinja
- name: "рукавички космічних ніндзя"
- description: "Ці чорні рукавички з нанопокриттям ізолюють від електрики та забезпечують вогнестійкість."
+ name: space ninja gloves
+ description: These black nano-enhanced gloves insulate from electricity and provide fire resistance.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/spaceninja.rsi
@@ -236,8 +236,8 @@
- type: entity
parent: ClothingHandsGlovesColorBlack
id: ClothingHandsGlovesCombat
- name: "бойові рукавички"
- description: "Ці тактичні рукавички вогнетривкі та ударостійкі."
+ name: combat gloves
+ description: These tactical gloves are fireproof and shock resistant.
components:
- type: Insulated
- type: Fiber
@@ -247,8 +247,8 @@
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsTacticalMaidGloves
- name: "тактичні рукавички прислуги"
- description: "Тактичні рукавички покоївки, кожна поважаюча себе покоївка повинна вміти непомітно ліквідувати свої цілі."
+ name: tactical maid gloves
+ description: Tactical maid gloves, every self-respecting maid should be able to discreetly eliminate her goals.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/tacticalmaidgloves.rsi
@@ -263,8 +263,8 @@
- type: entity
parent: ClothingHandsGlovesCombat
id: ClothingHandsMercGlovesCombat
- name: "бойові рукавиці найманців"
- description: "Якісні бойові рукавички для захисту рук від механічних пошкоджень під час бою."
+ name: mercenary combat gloves
+ description: High-quality combat gloves to protect hands from mechanical damage during combat.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/mercbattle.rsi
@@ -281,8 +281,8 @@
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsGlovesFingerless
- name: "рукавички без пальців"
- description: "Прості чорні рукавички без пальців для працьовитих людей."
+ name: fingerless gloves
+ description: Plain black gloves without fingertips for the hard working.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/fingerless.rsi
@@ -295,8 +295,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesFingerlessInsulated
- name: "ізольовані рукавички без пальців"
- description: "Утеплені рукавички стійкі до ударів, або, принаймні, були такими раніше."
+ name: fingerless insulated gloves
+ description: Insulated gloves resistant to shocks, or at least they used to.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/fingerlessinsuls.rsi
@@ -309,8 +309,8 @@
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsGlovesMercFingerless
- name: "найманські рукавички без пальців"
- description: "Рукавички, які, можливо, не захистять вас від опіків пальців, але зроблять вас прохолоднішими."
+ name: mercenary fingerless gloves
+ description: Gloves that may not protect you from finger burns, but will make you cooler.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/mercfingerless.rsi
@@ -335,17 +335,17 @@
- type: entity
parent: ClothingHandsGlovesColorWhite
id: ClothingHandsGlovesCluwne
- name: "стиснуті руки"
+ name: cluwne hands
suffix: Unremoveable
- description: "Проклята пара чіпких рук."
+ description: A cursed pair of cluwne hands.
components:
- type: Unremoveable
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsGlovesNorthStar
- name: "рукавички Полярної зірки"
- description: "Ці рукавички дозволяють наносити удари неймовірно швидко."
+ name: gloves of the north star
+ description: These gloves allow you to punch incredibly fast.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/northstar.rsi
@@ -383,8 +383,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesForensic
- name: "криміналістичні рукавички"
- description: "Не залишайте волокон і відбитків пальців. Якщо ви працюєте без них, ви жахливий детектив."
+ name: forensic gloves
+ description: Do not leave fibers or fingerprints. If you work without them, you're A TERRIBLE DETECTIVE.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/forensic.rsi
@@ -399,8 +399,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesJanitor
- name: "гумові рукавички"
- description: "Високоякісні гумові рукавички, скрипучі для прибирання!"
+ name: rubber gloves
+ description: High-quality rubber gloves, squeaky to do some cleaning!
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/janitor.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Hands/specific.yml b/Resources/Prototypes/Entities/Clothing/Hands/specific.yml
index 759d522f1af..db34297b42a 100644
--- a/Resources/Prototypes/Entities/Clothing/Hands/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Hands/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHandsButcherable
id: ClothingHandsChameleon # doesn't protect from electricity or heat
- name: "чорні рукавички"
- description: "Звичайні чорні рукавички, які не заважають смажити."
+ name: black gloves
+ description: Regular black gloves that do not keep you from frying.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/Head/animals.yml b/Resources/Prototypes/Entities/Clothing/Head/animals.yml
index bfb3b47ca4a..83fa2f75610 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/animals.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/animals.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatAnimalCat
- name: "сіра котяча шапка"
- description: "Мила та пухнаста голова сірого кота."
+ name: grey cat hat
+ description: A cute and fluffy head of a grey cat.
components:
- type: Sprite
sprite: Clothing/Head/Animals/cat.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatAnimalCatBrown
- name: "коричнева котяча шапка"
- description: "Мила та пухнаста голова коричневого кота."
+ name: brown cat hat
+ description: A cute and fluffy head of a brown cat.
components:
- type: Sprite
sprite: Clothing/Head/Animals/cat2.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatAnimalCatBlack
- name: "чорна котяча шапка"
- description: "Мила і пухнаста голова чорного кота."
+ name: black cat hat
+ description: A cute and fluffy head of a black cat.
components:
- type: Sprite
sprite: Clothing/Head/Animals/cat3.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatAnimalHeadslime
- name: "капелюх з вапна"
- description: "Зелене, липке вапно для голови, ви наносите його на голову."
+ name: headslime hat
+ description: A green, sticky headslime, you put it on your head.
components:
- type: Sprite
sprite: Clothing/Head/Animals/headslime.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatAnimalMonkey
- name: "мавпячий капелюх"
- description: "Це голова мавпи. У неї дірка в роті, щоб їсти банани."
+ name: monkey hat
+ description: That's a monkey head. It has a hole on a mouth to eat bananas.
components:
- type: Sprite
sprite: Clothing/Head/Animals/monkey.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml b/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml
index 0452beb6449..51a56f1f1d6 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml
@@ -27,49 +27,49 @@
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandBlack]
id: ClothingHeadBandBlack
- name: "чорна бандана"
+ name: black bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandBlue]
id: ClothingHeadBandBlue
- name: "синя бандана"
+ name: blue bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandBotany]
id: ClothingHeadBandBotany
- name: "ботанічна бандана"
+ name: botany bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandGold]
id: ClothingHeadBandGold
- name: "золота бандана"
+ name: gold bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandGreen]
id: ClothingHeadBandGreen
- name: "зелена бандана"
+ name: green bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandGrey]
id: ClothingHeadBandGrey
- name: "сіра бандана"
+ name: grey bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandRed]
id: ClothingHeadBandRed
- name: "червона бандана"
+ name: red bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandSkull]
id: ClothingHeadBandSkull
- name: "бандана з черепом"
+ name: skull bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandMerc]
id: ClothingHeadBandMerc
- name: "бандана найманця"
+ name: mercenary bandana
- type: entity
parent: [ClothingHeadBandBase, ClothingMaskBandBrown]
id: ClothingHeadBandBrown
- name: "коричнева бандана"
+ name: brown bandana
diff --git a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml
index e10edf55c4f..d13b284ff29 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml
@@ -58,7 +58,7 @@
abstract: true
parent: ClothingHeadBase
id: ClothingHeadLightBase
- name: "базовий шолом з підсвічуванням"
+ name: base helmet with light
noSpawn: true
components:
- type: Sprite
@@ -117,7 +117,7 @@
abstract: true
parent: ClothingHeadBase
id: ClothingHeadEVAHelmetBase
- name: "базовий космічний шолом"
+ name: base space helmet
components:
- type: Item
size: Normal
@@ -143,7 +143,7 @@
abstract: true
# No parent since we aren't actually an item.
id: ClothingHeadHardsuitBase
- name: "базовий шолом-комбінезон"
+ name: base hardsuit helmet
noSpawn: true
components:
- type: Sprite
@@ -182,7 +182,7 @@
abstract: true
parent: ClothingHeadHardsuitBase
id: ClothingHeadHardsuitWithLightBase
- name: "базовий шолом з підсвічуванням"
+ name: base hardsuit helmet with light
noSpawn: true
components:
- type: Sprite
@@ -233,8 +233,8 @@
- type: entity
abstract: true
id: ClothingHeadHatHoodWinterBase
- name: "капюшон базового зимового пальто"
- description: "Капюшон, створений для того, щоб тримати голову в теплі."
+ name: base winter coat hood
+ description: A hood, made to keep your head warm.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml
index ea5e703a3a5..c3c6a617a03 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingHeadEVAHelmetBase
id: ClothingHeadHelmetEVA
- name: "Шолом з ЕВА"
- description: "Старий, але золотий шолом, призначений для позашляхової діяльності. Сумнозвісний тим, що робить офіцерів служби безпеки параноїдальними."
+ name: EVA helmet
+ description: An old-but-gold helmet designed for extravehicular activites. Infamous for making security officers paranoid.
components:
- type: BreathMask
- type: Sprite
@@ -19,8 +19,8 @@
- type: entity
parent: ClothingHeadEVAHelmetBase
id: ClothingHeadHelmetEVALarge
- name: "Шолом з ЕВА"
- description: "Старий, але золотий шолом, призначений для позашляхової активності."
+ name: EVA helmet
+ description: An old-but-gold helmet designed for extravehicular activites.
components:
- type: BreathMask
- type: Sprite
@@ -32,8 +32,8 @@
- type: entity
parent: ClothingHeadEVAHelmetBase
id: ClothingHeadHelmetSyndicate
- name: "синдикатний шолом EVA"
- description: "Простий, стильний шолом з EVA. Створений для максимально скромного космічного нахабства."
+ name: syndicate EVA helmet
+ description: A simple, stylish EVA helmet. Designed for maximum humble space-badassery.
components:
- type: BreathMask
- type: Sprite
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingHeadEVAHelmetBase
id: ClothingHeadHelmetCosmonaut
- name: "шолом космонавта"
- description: "Старовинний дизайн, але сучасне виробництво." #Description here originally started with " A deceptively well armored space helmet." Potentially had armor values in SS13 that weren't brought over?
+ name: cosmonaut helmet
+ description: Ancient design, but advanced manufacturing. #Description here originally started with " A deceptively well armored space helmet." Potentially had armor values in SS13 that weren't brought over?
components:
- type: BreathMask
- type: Sprite
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingHeadEVAHelmetBase
id: ClothingHeadHelmetAncient
- name: "NTSRA шолом порожнечі"
- description: "Старовинний космічний шолом, розроблений філією NTSRA компанії CentCom."
+ name: NTSRA void helmet
+ description: An ancient space helmet, designed by the NTSRA branch of CentCom.
components:
- type: BreathMask
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml
index 2647d8866ef..15cda5a69f7 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml
@@ -69,8 +69,8 @@
- type: entity
parent: ClothingHeadHatHardhatBase
id: ClothingHeadHatHardhatBlue
- name: "синя каска"
- description: "Каска, пофарбована в синій колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком."
+ name: blue hard hat
+ description: A hard hat, painted in blue, used in dangerous working conditions to protect the head. Comes with a built-in flashlight.
components:
- type: Sprite
sprite: Clothing/Head/Hardhats/blue.rsi
@@ -80,8 +80,8 @@
- type: entity
parent: ClothingHeadHatHardhatBase
id: ClothingHeadHatHardhatOrange
- name: "помаранчева каска"
- description: "Каска, пофарбована в помаранчевий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком."
+ name: orange hard hat
+ description: A hard hat, painted in orange, used in dangerous working conditions to protect the head. Comes with a built-in flashlight.
components:
- type: Sprite
sprite: Clothing/Head/Hardhats/orange.rsi
@@ -91,8 +91,8 @@
- type: entity
parent: ClothingHeadHatHardhatBase
id: ClothingHeadHatHardhatRed
- name: "червона каска"
- description: "Каска, пофарбована в червоний колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком."
+ name: red hard hat
+ description: A hard hat, painted in red, used in dangerous working conditions to protect the head. Comes with a built-in flashlight.
components:
- type: Sprite
sprite: Clothing/Head/Hardhats/red.rsi
@@ -102,8 +102,8 @@
- type: entity
parent: ClothingHeadHatHardhatBase
id: ClothingHeadHatHardhatWhite
- name: "біла каска"
- description: "Каска, пофарбована в білий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком."
+ name: white hard hat
+ description: A hard hat, painted in white, used in dangerous working conditions to protect the head. Comes with a built-in flashlight.
components:
- type: Sprite
sprite: Clothing/Head/Hardhats/white.rsi
@@ -113,8 +113,8 @@
- type: entity
parent: ClothingHeadHatHardhatBase
id: ClothingHeadHatHardhatYellow
- name: "жовта каска"
- description: "Каска, пофарбована в жовтий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком."
+ name: yellow hard hat
+ description: A hard hat, painted in yellow, used in dangerous working conditions to protect the head. Comes with a built-in flashlight.
components:
- type: Sprite
sprite: Clothing/Head/Hardhats/yellow.rsi
@@ -124,8 +124,8 @@
- type: entity
parent: ClothingHeadHatHardhatBase
id: ClothingHeadHatHardhatYellowDark
- name: "темно-жовта каска"
- description: "Каска, пофарбована в темно-жовтий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком."
+ name: dark yellow hard hat
+ description: A hard hat, painted in dark yellow, used in dangerous working conditions to protect the head. Comes with a built-in flashlight.
components:
- type: Sprite
sprite: Clothing/Head/Hardhats/dark_yellow.rsi
@@ -135,8 +135,8 @@
- type: entity
parent: ClothingHeadHatHardhatBase
id: ClothingHeadHatHardhatArmored
- name: "броньована каска"
- description: "Броньована каска. Забезпечує найкраще з двох світів - захист та зручність - ідеально підходить для інженера на передовій."
+ name: armored hard hat
+ description: An armored hard hat. Provides the best of both worlds in both protection & utility - perfect for the engineer on the frontlines.
components:
- type: Sprite
sprite: Clothing/Head/Hardhats/armored.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
index ab9d4b931e4..6985fe7ec39 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
@@ -9,8 +9,8 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitBasic
- name: "базовий шолом захисного костюму"
- description: "Базовий на вигляд шолом для захисного костюма, який забезпечує мінімальний захист від більшості джерел пошкоджень."
+ name: basic hardsuit helmet
+ description: A basic-looking hardsuit helmet that provides minor protection against most sources of damage.
components:
- type: BreathMask
- type: Sprite
@@ -25,8 +25,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitAtmos
- name: "захисний шолом atmos"
- description: "Спеціальний шолом-гардкостюм, призначений для роботи в умовах низького тиску та високої температури."
+ name: atmos hardsuit helmet
+ description: A special hardsuit helmet designed for working in low-pressure, high thermal environments.
components:
- type: BreathMask
- type: Sprite
@@ -65,8 +65,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitEngineering
- name: "інженерний захисний шолом"
- description: "Інженерний захисний шолом, призначений для роботи в умовах низького тиску та високої радіоактивності."
+ name: engineering hardsuit helmet
+ description: An engineering hardsuit helmet designed for working in low-pressure, high radioactive environments.
components:
- type: BreathMask
- type: Sprite
@@ -83,8 +83,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSpatio
- name: "шолом-гардкостюм spationaut"
- description: "Міцний шолом, призначений для складних промислових операцій у космосі."
+ name: spationaut hardsuit helmet
+ description: A sturdy helmet designed for complex industrial operations in space.
components:
- type: BreathMask
- type: Sprite
@@ -118,8 +118,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSalvage
- name: "рятувальний шолом-комбінезон"
- description: "Спеціальний шолом, розроблений для роботи в небезпечному середовищі з низьким тиском. Має посилене покриття для захисту від диких тварин та подвійні прожектори."
+ name: salvage hardsuit helmet
+ description: A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating for wildlife encounters and dual floodlights.
components:
- type: BreathMask
- type: Sprite
@@ -137,8 +137,8 @@
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitMaxim
noSpawn: true
- name: "шолом salvager maxim"
- description: "Передчуття занепаду омиває ваш розум."
+ name: salvager maxim helmet
+ description: A predication of decay washes over your mind.
components:
- type: BreathMask
- type: Sprite
@@ -160,8 +160,8 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitVoidParamed
- name: "шолом парамедика пустотілий"
- description: "Порожній шолом для парамедиків."
+ name: paramedic void helmet
+ description: A void helmet made for paramedics.
components:
- type: BreathMask
- type: Sprite
@@ -179,8 +179,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSecurity
- name: "захисний шолом-костюм"
- description: "Броньований шолом для потреб безпеки."
+ name: security hardsuit helmet
+ description: Armored hardsuit helmet for security needs.
components:
- type: BreathMask
- type: Sprite
@@ -204,8 +204,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitBrigmedic
- name: "шолом бронежилет бріг-медика" # DeltaV - rename brigmedic to corpsman
- description: "Легкий шолом санітарного костюма. Захищає від вірусів та клоунів." # Delta V - rename brigmedic to corpsman
+ name: corpsman hardsuit helmet # DeltaV - rename brigmedic to corpsman
+ description: The lightweight helmet of the corpsman hardsuit. Protects against viruses, and clowns. # Delta V - rename brigmedic to corpsman
components:
- type: BreathMask
- type: Sprite
@@ -231,8 +231,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitWarden
- name: "каска наглядача в бронежилеті"
- description: "Модифікований шолом. На диво зручний."
+ name: warden's hardsuit helmet
+ description: A modified riot helmet. Oddly comfortable.
components:
- type: BreathMask
- type: Sprite
@@ -256,8 +256,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitCap
- name: "шолом капітанського скафандра"
- description: "Спеціальний захисний шолом, виготовлений для капітана станції."
+ name: captain's hardsuit helmet
+ description: Special hardsuit helmet, made for the captain of the station.
components:
- type: BreathMask
- type: Sprite
@@ -272,8 +272,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitEngineeringWhite
- name: "шолом головного інженера в бронежилеті"
- description: "Спеціальний захисний шолом, виготовлений для головного інженера станції."
+ name: chief engineer's hardsuit helmet
+ description: Special hardsuit helmet, made for the chief engineer of the station.
components:
- type: BreathMask
- type: Sprite
@@ -290,8 +290,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitMedical
- name: "шолом головного лікаря в бронежилеті"
- description: "Легкий медичний шолом-гардкостюм, що не обмежує рухів голови."
+ name: chief medical officer's hardsuit helmet
+ description: Lightweight medical hardsuit helmet that doesn't restrict your head movements.
components:
- type: BreathMask
- type: Sprite
@@ -308,8 +308,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitRd
- name: "експериментальний дослідницький захисний шолом"
- description: "Легкий шолом-гардкостюм, що не обмежує рухів голови."
+ name: experimental research hardsuit helmet
+ description: Lightweight hardsuit helmet that doesn't restrict your head movements.
components:
- type: BreathMask
- type: Sprite
@@ -326,8 +326,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSecurityRed
- name: "шолом керівника служби безпеки"
- description: "Захисний шолом з новітнім надсекретним програмним забезпеченням NT-HUD. Належить Міністерству охорони здоров'я."
+ name: head of security's hardsuit helmet
+ description: Security hardsuit helmet with the latest top secret NT-HUD software. Belongs to the HoS.
components:
- type: BreathMask
- type: Sprite
@@ -351,8 +351,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738
- name: "розкішний шахтерський захисний шолом"
- description: "Відремонтована гірнича каска з атласною підкладкою та додатковою (непрацюючою) антеною, адже ви - той самий зайвий."
+ name: luxury mining hardsuit helmet
+ description: A refurbished mining hardsuit helmet, fitted with satin cushioning and an extra (non-functioning) antenna, because you're that extra.
components:
- type: BreathMask
- type: Sprite
@@ -371,8 +371,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSyndie
- name: "криваво-червоний бронешолом"
- description: "Важкоброньований шолом, призначений для роботи в спецопераціях. Власність Gorlex Marauders."
+ name: blood-red hardsuit helmet
+ description: A heavily armored helmet designed for work in special operations. Property of Gorlex Marauders.
components:
- type: BreathMask
- type: Sprite
@@ -396,8 +396,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSyndieMedic
- name: "криваво-червоний медичний шолом"
- description: "Удосконалений шолом червоного кольору, спеціально розроблений для польових медиків."
+ name: blood-red medic hardsuit helmet
+ description: An advanced red hardsuit helmet specifically designed for field medic operations.
components:
- type: BreathMask
- type: Sprite
@@ -421,8 +421,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSyndieElite
- name: "синдикатський елітний шолом"
- description: "Елітна версія криваво-червоного шолома, з покращеною бронею та вогнетривкістю. Власність \"Мародерів Горлекса\"."
+ name: syndicate elite helmet
+ description: An elite version of the blood-red hardsuit's helmet, with improved armor and fireproofing. Property of Gorlex Marauders.
components:
- type: BreathMask
- type: Sprite
@@ -448,8 +448,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSyndieCommander
- name: "шолом командира синдикату"
- description: "Збільшена версія криваво-червоного шолома, спеціально розроблена для командира оперативного загону синдикату. Має значно покращену броню для смертельних перестрілок на лінії фронту."
+ name: syndicate commander helmet
+ description: A bulked up version of the blood-red hardsuit's helmet, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights.
components:
- type: BreathMask
- type: Sprite
@@ -473,8 +473,8 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitCybersun
- name: "шолом \"кіберсолдат джаггернаут"
- description: "Цей шолом, виготовлений зі спресованої червоної матерії, був розроблений у хромосферній установці Tau."
+ name: cybersun juggernaut helmet
+ description: Made of compressed red matter, this helmet was designed in the Tau chromosphere facility.
components:
- type: BreathMask
- type: Sprite
@@ -496,8 +496,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitWizard
- name: "захисний шолом чарівника"
- description: "Химерний шолом, інкрустований коштовним камінням, що випромінює магічну енергію."
+ name: wizard hardsuit helmet
+ description: A bizarre gem-encrusted helmet that radiates magical energies.
components:
- type: BreathMask
- type: Sprite
@@ -521,8 +521,8 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitLing
- name: "органічний космічний шолом"
- description: "Космічна біомаса зі стійкої до тиску та температури тканини."
+ name: organic space helmet
+ description: A spaceworthy biomass of pressure and temperature resistant tissue.
components:
- type: BreathMask
- type: Sprite
@@ -537,9 +537,9 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitPirateEVA
- name: "шолом глибокого космосу EVA"
+ name: deep space EVA helmet
suffix: Pirate
- description: "Шолом з EVA для глибокого космосу, дуже важкий, але забезпечує хороший захист."
+ description: A deep space EVA helmet, very heavy but provides good protection.
components:
- type: BreathMask
- type: Sprite
@@ -554,9 +554,9 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitPirateCap
- name: "шолом піратського капітана"
+ name: pirate captain's hardsuit helmet
suffix: Pirate
- description: "Спеціальний шолом, виготовлений для капітана піратського корабля."
+ description: A special hardsuit helmet, made for the captain of a pirate ship.
components:
- type: BreathMask
- type: Sprite
@@ -572,8 +572,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSyndieCommander
id: ClothingHeadHelmetHardsuitERTLeader
- name: "Шолом керівника групи швидкого реагування"
- description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації."
+ name: ERT leader hardsuit helmet
+ description: A special hardsuit helmet worn by members of an emergency response team.
components:
- type: BreathMask
- type: Sprite
@@ -594,8 +594,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSyndie
id: ClothingHeadHelmetHardsuitERTChaplain
- name: "Шолом капелана екстреної медичної допомоги"
- description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації."
+ name: ERT chaplain hardsuit helmet
+ description: A special hardsuit helmet worn by members of an emergency response team.
components:
- type: BreathMask
- type: Sprite
@@ -609,8 +609,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSyndie
id: ClothingHeadHelmetHardsuitERTEngineer
- name: "Шолом інженера ERT в захисному костюмі"
- description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації."
+ name: ERT engineer hardsuit helmet
+ description: A special hardsuit helmet worn by members of an emergency response team.
components:
- type: BreathMask
- type: Sprite
@@ -631,8 +631,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSyndieElite
id: ClothingHeadHelmetHardsuitERTMedical
- name: "Шолом медика екстреної медичної допомоги"
- description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації."
+ name: ERT medic hardsuit helmet
+ description: A special hardsuit helmet worn by members of an emergency response team.
components:
- type: BreathMask
- type: Sprite
@@ -646,8 +646,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSyndie
id: ClothingHeadHelmetHardsuitERTSecurity
- name: "Шолом захисного костюму ERT"
- description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації."
+ name: ERT security hardsuit helmet
+ description: A special hardsuit helmet worn by members of an emergency response team.
components:
- type: BreathMask
- type: Sprite
@@ -668,8 +668,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSyndie
id: ClothingHeadHelmetHardsuitERTJanitor
- name: "Шолом прибиральника ERT"
- description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації."
+ name: ERT janitor hardsuit helmet
+ description: A special hardsuit helmet worn by members of an emergency response team.
components:
- type: BreathMask
- type: Sprite
@@ -683,8 +683,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetCBURN
- name: "Шолом екзокостюму CBURN"
- description: "Стійкий до тиску та вогнетривкий капюшон, який одягається спеціальними прибиральними машинами."
+ name: CBURN exosuit helmet
+ description: A pressure resistant and fireproof hood worn by special cleanup units.
components:
- type: BreathMask
- type: Sprite
@@ -722,8 +722,8 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitDeathsquad
- name: "шолом для ескадрону смерті"
- description: "Надійний шолом для спецоперацій."
+ name: deathsquad hardsuit helmet
+ description: A robust helmet for special operations.
components:
- type: BreathMask
- type: Sprite
@@ -748,8 +748,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSecurity
id: ClothingHeadHelmetHardsuitClown
- name: "клоунський шолом-скафандр"
- description: "Клоунський шолом."
+ name: clown hardsuit helmet
+ description: A clown hardsuit helmet.
components:
- type: BreathMask
- type: Sprite
@@ -763,8 +763,8 @@
- type: entity
parent: ClothingHeadHelmetHardsuitSecurity
id: ClothingHeadHelmetHardsuitMime
- name: "шолом для мімічного костюма"
- description: "Мімічний шолом."
+ name: mime hardsuit helmet
+ description: A mime hardsuit helmet.
components:
- type: BreathMask
- type: Sprite
@@ -776,8 +776,8 @@
- type: entity
parent: ClothingHeadHardsuitBase
id: ClothingHeadHelmetHardsuitSanta
- name: "Шолом Санта-Клауса"
- description: "Святковий захисний шолом, який захистить дарувальника від впливу середовища з низьким тиском."
+ name: Santa's hardsuit helmet
+ description: A festive-looking hardsuit helmet that provides the jolly gift-giver protection from low-pressure environments.
components:
- type: BreathMask
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/Entities/Clothing/Head/hats.yml
index 38e6a3b9ed1..30907f70b5b 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/hats.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/hats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeaverHat
- name: "боброва шапка"
- description: "Панове?"
+ name: beaver hat
+ description: 'Gentlemen?'
components:
- type: Sprite
sprite: Clothing/Head/Hats/beaver_hat.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeret
- name: "берет"
- description: "Берет - улюблений головний убір художників."
+ name: beret
+ description: A beret, an artists favorite headwear.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret.rsi
@@ -28,8 +28,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretFrench
- name: "Французький берет"
- description: "Французький берет, \"vive la France\"."
+ name: French beret
+ description: A French beret, "vive la France".
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_french.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretSecurity
- name: "захисний берет"
- description: "Стильний варіант одягу для співробітників служби безпеки."
+ name: security beret
+ description: A stylish clothing option for security officers.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/beret_security.rsi # DeltaV - resprite
@@ -61,8 +61,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCasa
- name: "будинок"
- description: "Конусоподібний капелюх"
+ name: casa
+ description: Cone-shaped hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/casa.rsi
@@ -72,8 +72,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretRND
- name: "науковий берет"
- description: "Берет для справжніх науковців."
+ name: scientific beret
+ description: A beret for real scientists.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_rnd.rsi
@@ -88,8 +88,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretEngineering
- name: "інженерний берет"
- description: "Берет з інженерною символікою. Для інженерів, які більше схильні до стилю, ніж до безпеки."
+ name: engineering beret
+ description: A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_engineering.rsi
@@ -105,8 +105,8 @@
parent: ClothingHeadBase
id: ClothingHeadHatBeretQM
# DeltaV - Logistics Department - Replace Quartermaster with Logistics Officer
- name: "берет офіцера логістики"
- description: "Берет з емблемою відділу логістики. Для логістів, які більше схильні до стилю."
+ name: logistics officer's beret
+ description: A beret with the logistics department's insignia emblazoned on it. For logistics officers that are more inclined towards style.
# End of modified code
components:
- type: Sprite
@@ -122,8 +122,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretHoS
- name: "берет начальника служби безпеки"
- description: "Чорний берет з емблемою командирського звання. Для офіцерів, які більше схильні до стилю, ніж до безпеки."
+ name: head of security's beret
+ description: A black beret with a commander's rank emblem. For officers that are more inclined towards style than safety.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/beret_hos.rsi # DeltaV - resprite
@@ -138,8 +138,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretWarden
- name: "берет наглядача"
- description: "Чорний берет з емблемою звання наглядача. Для офіцерів, які більше схильні до стилю, ніж до безпеки." # DeltaV - changed description to match sprite
+ name: warden's beret
+ description: A black beret with a warden's rank emblem. For officers that are more inclined towards style than safety. # DeltaV - changed description to match sprite
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/beret_warden.rsi # DeltaV - resprite
@@ -149,8 +149,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretSeniorPhysician
- name: "берет лікаря"
- description: "Медики, одягнені в кольори медицини та хімії, є гордістю цього відділення!"
+ name: physician beret
+ description: Donning the colours of medical and chemistry, physicians are the pride of this department!
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_physician.rsi
@@ -160,8 +160,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretBrigmedic
- name: "бригадний медичний берет"
- description: "Білий берет, схожий на кремовий пиріг на голові."
+ name: brigmedical beret
+ description: White beret, looks like a cream pie on the head.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_brigmedic.rsi
@@ -171,8 +171,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretMerc
- name: "берет найманця"
- description: "Оливковий берет, на значку зображений шакал на скелі."
+ name: mercenary beret
+ description: Olive beret, the badge depicts a jackal on a rock.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_merc.rsi
@@ -182,8 +182,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBowlerHat
- name: "капелюх-котелок"
- description: "Стильна шапка-котелок."
+ name: bowler hat
+ description: Stylish bowler hat.
components:
- type: Sprite
sprite: Clothing/Head/Hats/bowler_hat.rsi
@@ -193,8 +193,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCaptain
- name: "каска капітана"
- description: "Добре бути королем."
+ name: captain's hardhat
+ description: It's good being the king.
components:
- type: Sprite
sprite: Clothing/Head/Hats/captain.rsi
@@ -209,8 +209,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCardborg
- name: "шолом кардборга"
- description: "Капелюх з коробки."
+ name: cardborg helmet
+ description: A hat made out of a box.
components:
- type: Sprite
sprite: Clothing/Head/Hats/cardborg_h.rsi
@@ -224,8 +224,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCentcom
- name: "Фірмова шапка CentCom"
- description: "Добре бути імператором."
+ name: CentCom brand hat
+ description: "It's good to be the emperor."
components:
- type: Sprite
sprite: Clothing/Head/Hats/centcom.rsi
@@ -235,8 +235,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatChef
- name: "кухарський ковпак"
- description: "Це шапочка, яку використовують кухарі, щоб волосся не потрапляло на їжу. Судячи з того, що залишилося на столі, вони не працюють."
+ name: chef's hat
+ description: "It's a hat used by chefs to keep hair out of your food. Judging by the food in the mess, they don't work."
components:
- type: Sprite
sprite: Clothing/Head/Hats/chefhat.rsi
@@ -261,8 +261,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFedoraBrown
- name: "коричневий капелюх"
- description: "Коричневий капелюх."
+ name: brown fedora
+ description: It's a brown fedora.
components:
- type: Sprite
sprite: Clothing/Head/Hats/brownfedora.rsi
@@ -277,8 +277,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFedoraGrey
- name: "сірий капелюх"
- description: "Сірий капелюх."
+ name: grey fedora
+ description: It's a grey fedora.
components:
- type: Sprite
sprite: Clothing/Head/Hats/greyfedora.rsi
@@ -288,8 +288,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFez
- name: "феска"
- description: "Червона феска."
+ name: fez
+ description: A red fez.
components:
- type: Sprite
sprite: Clothing/Head/Hats/fez.rsi
@@ -299,8 +299,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHopcap
- name: "кашкет начальника відділу кадрів"
- description: "Велична, стильна кепка для керівника персоналу."
+ name: head of personnel's cap
+ description: A grand, stylish head of personnel's cap.
components:
- type: Sprite
sprite: Clothing/Head/Hats/hopcap.rsi
@@ -315,8 +315,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHoshat
- name: "капелюх керівника служби безпеки"
- description: "У відділку новий шериф."
+ name: head of security's hat
+ description: "There's a new sheriff in station."
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/hoshat.rsi # DeltaV - resprite
@@ -331,8 +331,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatOutlawHat
- name: "капелюх злочинця"
- description: "Капелюх, в якому ви виглядаєте так, ніби носите пістолет з насічкою, під номером один і ще дев'ятнадцять."
+ name: outlaw's hat
+ description: A hat that makes you look like you carry a notched pistol, numbered one and nineteen more.
components:
- type: Sprite
sprite: Clothing/Head/Hats/outlawhat.rsi
@@ -342,8 +342,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatWitch1
- name: "капелюх відьми"
- description: "Відьомський капелюх."
+ name: witch hat
+ description: A witch hat.
components:
- type: Sprite
sprite: Clothing/Head/Hats/witchhat.rsi
@@ -353,8 +353,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatPaper
- name: "паперовий капелюх"
- description: "Капелюх з паперу."
+ name: paper hat
+ description: A hat made of paper.
components:
- type: Sprite
sprite: Clothing/Head/Hats/paper.rsi
@@ -364,8 +364,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatPirate
- name: "піратський капелюх"
- description: "Йо-хо-хо і пляшку рому!"
+ name: pirate hat
+ description: 'Yo ho ho and a bottle of rum!'
components:
- type: Sprite
sprite: Clothing/Head/Hats/pirate.rsi
@@ -375,8 +375,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatPlaguedoctor
- name: "капелюх чумного лікаря"
- description: "Колись їх використовували чумні лікарі."
+ name: plague doctor hat
+ description: These were once used by plague doctors.
components:
- type: Sprite
sprite: Clothing/Head/Hats/plaguedoctor.rsi
@@ -391,8 +391,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatRedwizard
- name: "червоний капелюх чарівника"
- description: "Дивно виглядає червоний капелюх, який, безсумнівно, належить справжньому магічному користувачеві."
+ name: red wizard hat
+ description: Strange-looking red hat-wear that most certainly belongs to a real magic user.
components:
- type: Sprite
sprite: Clothing/Head/Hats/redwizard.rsi
@@ -407,8 +407,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSantahat
- name: "капелюх Санти"
- description: "Святковий капелюх, який носить Санта-Клаус"
+ name: santa hat
+ description: "A festive hat worn by Santa Claus"
components:
- type: Sprite
sprite: Clothing/Head/Hats/santahat.rsi
@@ -418,8 +418,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSombrero
- name: "сомбреро"
- description: "Ідеально для Космічної Мексики, чи не так?"
+ name: sombrero
+ description: "Perfectly for Space Mexico, si?"
components:
- type: Sprite
sprite: Clothing/Head/Hats/sombrero.rsi
@@ -431,8 +431,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapBlue
- name: "хірургічна шапочка"
- description: "Синя шапочка, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи."
+ name: surgical cap
+ description: A blue cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: Clothing/Head/Hats/surgcap_blue.rsi
@@ -447,8 +447,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapGreen
- name: "хірургічна шапочка"
- description: "Зелена шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи."
+ name: surgical cap
+ description: A green cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: Clothing/Head/Hats/surgcap_green.rsi
@@ -458,8 +458,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSurgcapPurple
- name: "хірургічна шапочка"
- description: "Фіолетова шапочка, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи."
+ name: surgical cap
+ description: A purple cap surgeons wear during operations. Keeps their hair from tickling your internal organs.
components:
- type: Sprite
sprite: Clothing/Head/Hats/surgcap_purple.rsi
@@ -469,8 +469,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatTophat
- name: "капелюх-циліндр"
- description: "Стильний чорний капелюх. У ньому виглядатимеш елігантно."
+ name: tophat
+ description: A stylish black tophat.
components:
- type: Sprite
sprite: Clothing/Head/Hats/tophat.rsi
@@ -485,8 +485,8 @@
- type: entity
parent: [ClothingHeadBase, BaseFoldable]
id: ClothingHeadHatUshanka
- name: "ушанка"
- description: "Ідеально підходить для зими в Сибіру, так? Видно що робили це безсмаку на моду.."
+ name: ushanka
+ description: "Perfect for winter in Siberia, da?"
components:
- type: Clothing
sprite: Clothing/Head/Hats/ushanka.rsi
@@ -511,8 +511,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatVioletwizard
- name: "фіолетовий капелюх чарівника"
- description: "Дивний на вигляд фіолетовий капелюх, який, безсумнівно, належить справжньому магічному користувачеві."
+ name: violet wizard hat
+ description: "Strange-looking violet hat-wear that most certainly belongs to a real magic user."
components:
- type: Sprite
sprite: Clothing/Head/Hats/violetwizard.rsi
@@ -527,8 +527,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatWarden
- name: "кашкет наглядача"
- description: "Відповідальність важка, як колюча корона." # DeltaV - changed description to remove THE LAW
+ name: warden's cap
+ description: The responsibility weighs heavy, like a barbed crown. # DeltaV - changed description to remove THE LAW
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/warden.rsi # DeltaV - resprite
@@ -540,8 +540,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatWitch
- name: "капелюх відьми"
- description: "Відьомський капелюх."
+ name: witch hat
+ description: A witch hat.
components:
- type: Sprite
sprite: Clothing/Head/Hats/witch.rsi
@@ -556,8 +556,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatWizardFake
- name: "фальшивий капелюх чарівника"
- description: "На ньому блискітками написано WIZZARD. Поставляється з крутою бородою."
+ name: fake wizard hat
+ description: It has WIZZARD written across it in sequins. Comes with a cool beard.
components:
- type: Sprite
sprite: Clothing/Head/Hats/wizard_fake.rsi
@@ -567,8 +567,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatWizard
- name: "капелюх чарівника"
- description: "Дивний на вигляд синій капелюх, який, безсумнівно, належить могутньому магічному користувачеві."
+ name: wizard hat
+ description: Strange-looking blue hat-wear that most certainly belongs to a powerful magic user.
components:
- type: Sprite
sprite: Clothing/Head/Hats/wizardhat.rsi
@@ -588,8 +588,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatXmasCrown
- name: "різдвяна корона"
- description: "Щасливого Різдва!"
+ name: xmas crown
+ description: 'Happy Christmas!'
components:
- type: Sprite
sprite: Clothing/Head/Hats/xmascrown.rsi
@@ -599,8 +599,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatTrucker
- name: "капелюх далекобійника"
- description: "Колишній Чакс, тепер цей капелюх твій."
+ name: trucker hat
+ description: Formerly Chucks, this hat is yours now.
components:
- type: Sprite
sprite: Clothing/Head/Hats/truckershat.rsi
@@ -610,8 +610,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadPyjamaSyndicateBlack
- name: "синдикатська чорна піжамна шапка"
- description: "За те, що зігріла твою зрадницьку голову."
+ name: syndicate black pyjama hat
+ description: For keeping that traitor head of yours warm.
components:
- type: Sprite
sprite: Clothing/Head/Hats/pyjamasyndicateblack.rsi
@@ -621,8 +621,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadPyjamaSyndicatePink
- name: "синдикатська рожева піжамна шапка"
- description: "За те, що зігріла твою зрадницьку голову."
+ name: syndicate pink pyjama hat
+ description: For keeping that traitor head of yours warm.
components:
- type: Sprite
sprite: Clothing/Head/Hats/pyjamasyndicatepink.rsi
@@ -632,8 +632,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadPyjamaSyndicateRed
- name: "синдикатська червона піжамна шапка"
- description: "За те, що зігріла твою зрадницьку голову."
+ name: syndicate red pyjama hat
+ description: For keeping that traitor head of yours warm.
components:
- type: Sprite
sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi
@@ -643,8 +643,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadPaperSack
- name: "паперова маска"
- description: "Паперовий мішок з грубими отворами для очей. Корисний для приховування своєї ідентичності або потворності."
+ name: papersack hat
+ description: A paper sack with crude holes cut out for eyes. Useful for hiding one's identity or ugliness.
components:
- type: Sprite
sprite: Clothing/Head/Hats/papersack.rsi
@@ -655,8 +655,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadPaperSackSmile
- name: "усміхнена паперова маска"
- description: "Паперовий мішок з грубими отворами для очей і намальованою посмішкою спереду. Зовсім не моторошно."
+ name: smiling papersack hat
+ description: A paper sack with crude holes cut out for eyes and a sketchy smile drawn on the front. Not creepy at all.
components:
- type: Sprite
sprite: Clothing/Head/Hats/papersacksmile.rsi
@@ -667,8 +667,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadFishCap
- name: "рибальська шапка"
- description: "Жінки бояться мене. Риби бояться мене. Чоловіки відвертають від мене очі. Коли я йду, жоден звір не наважується вимовити ані звуку в моїй присутності. Я самотній на цій безплідній землі."
+ name: fishing cap
+ description: Women fear me. Fish fear me. Men turn their eyes away from me. As I walk no beast dares make a sound in my presence. I am alone on this barren Earth.
components:
- type: Sprite
sprite: Clothing/Head/Hats/fishcap.rsi
@@ -678,8 +678,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadNurseHat
- name: "шапочка медсестри"
- description: "Чомусь я відчуваю, що не повинен покидати це місце."
+ name: nurse hat
+ description: Somehow I feel I'm not supposed to leave this place.
components:
- type: Sprite
sprite: Clothing/Head/Hats/nursehat.rsi
@@ -694,8 +694,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadRastaHat
- name: "раста капелюх"
- description: "Прямо біля пляжу, хлопче."
+ name: rasta hat
+ description: Right near da beach, boyee.
components:
- type: Sprite
sprite: Clothing/Head/Hats/rasta.rsi
@@ -705,8 +705,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadSafari
- name: "капелюх-сафарі"
- description: "Захищає очі від сонця. Робить вас мішенню для місцевих."
+ name: safari hat
+ description: Keeps the sun out of your eyes. Makes you a target for the locals.
components:
- type: Sprite
sprite: Clothing/Head/Hats/safarihat.rsi
@@ -716,8 +716,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatJester
- name: "блазнівський капелюх"
- description: "Капелюх з дзвіночками, щоб додати костюму веселості."
+ name: jester hat
+ description: A hat with bells, to add some merriness to the suit.
components:
- type: Sprite
sprite: Clothing/Head/Hats/jester.rsi
@@ -736,8 +736,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretCmo
- name: "берет головного лікаря"
- description: "Бірюзовий берет з хрестом спереду. Його вигляд заспокоює і дає зрозуміти, що ти вилікуєшся."
+ name: chief medical officer's beret
+ description: Turquoise beret with a cross on the front. The sight of it calms you down and makes it clear that you will be cured.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_cmo.rsi
@@ -752,8 +752,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatPirateTricord
- name: "піратський капелюх"
- description: "Йо-хо-хо і пляшку рому!"
+ name: pirate hat
+ description: 'Yo ho ho and a bottle of rum!'
components:
- type: Sprite
sprite: Clothing/Head/Hats/piratetricord.rsi
@@ -763,8 +763,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatWatermelon
- name: "кавуновий шолом"
- description: "Недбало розрізану половинку кавуна, випотрошену зсередини, носити як шолом. Це може пом'якшити удар по голові."
+ name: watermelon helmet
+ description: A carelessly cut half of a watermelon, gutted from the inside, to be worn as a helmet. It can soften the blow to the head.
components:
- type: Sprite
sprite: Clothing/Head/Hats/melon.rsi
@@ -778,8 +778,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSyndie
- name: "капелюх синдикату"
- description: "Сувенірний капелюх від \"Syndieland\", їх виробництво вже закрито."
+ name: syndicate hat
+ description: A souvenir hat from "Syndieland", their production has already been closed.
components:
- type: Sprite
sprite: Clothing/Head/Hats/syndiecap.rsi
@@ -789,8 +789,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSyndieMAA
- name: "капелюх майстра зброї"
- description: "Капелюх майстра зброї, виглядає страхітливо, сумніваюся, що вам сподобається спілкуватися з його власником..."
+ name: master at arms hat
+ description: Master at arms hat, looks intimidating, I doubt that you will like to communicate with its owner...
components:
- type: Sprite
sprite: Clothing/Head/Hats/syndiecap_maa.rsi
@@ -800,8 +800,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatTacticalMaidHeadband
- name: "тактична пов'язка для покоївки"
- description: "Червона пов'язка на голові - не уявляйте себе Рембо і не беріть до рук кілька кулеметів."
+ name: tactical maid headband
+ description: "A red headband - don't imagine yourself a Rambo and don't pick up a few machine guns."
components:
- type: Sprite
sprite: Clothing/Head/Hats/tacticalmaidheadband.rsi
@@ -811,8 +811,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHetmanHat
- name: "гетьманська шапка"
- description: "Із Запорозької Січі з любов'ю."
+ name: hetman hat
+ description: From the Zaporozhian Sich with love.
components:
- type: Sprite
sprite: Clothing/Head/Hats/hetman_hat.rsi
@@ -822,8 +822,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatMagician
- name: "тофат фокусника"
- description: "Тофат фокусника."
+ name: magician's tophat
+ description: "A magician's tophat."
components:
- type: Icon
sprite: Clothing/Head/Hats/magician.rsi
@@ -856,8 +856,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCapcap
- name: "кеп-кеп-кеп"
- description: "Велика, стильна капітанська кепка."
+ name: cap cap
+ description: A grand, stylish captain cap.
components:
- type: Sprite
sprite: Clothing/Head/Hats/capcap.rsi
@@ -872,8 +872,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCentcomcap
- name: "Кепка ЦентКома"
- description: "Екстравагантний, вигадливий кашкет Центрального Командувача."
+ name: CentCom cap
+ description: An extravagant, fancy Central Commander cap.
components:
- type: Sprite
sprite: Clothing/Head/Hats/comcap.rsi
@@ -888,8 +888,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatGladiator
- name: "шолом гладіатора"
- description: "Захищає голову від суворого попелястого вітру та іграшкових списів."
+ name: gladiator helmet
+ description: Protects the head from harsh ash winds and toy spears.
components:
- type: Sprite
sprite: Clothing/Head/Hats/gladiator.rsi
@@ -899,8 +899,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatPartyRed
- name: "червоний капелюх для вечірок"
- description: "Поділіться радістю!"
+ name: red party hat
+ description: Spread a joy!
components:
- type: Sprite
sprite: Clothing/Head/Hats/party_red.rsi
@@ -914,7 +914,7 @@
- type: entity
parent: ClothingHeadHatPartyRed
id: ClothingHeadHatPartyYellow
- name: "жовтий капелюх для вечірок"
+ name: yellow party hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/party_yellow.rsi
@@ -924,7 +924,7 @@
- type: entity
parent: ClothingHeadHatPartyRed
id: ClothingHeadHatPartyGreen
- name: "зелений капелюх для вечірок"
+ name: green party hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/party_green.rsi
@@ -934,7 +934,7 @@
- type: entity
parent: ClothingHeadHatPartyRed
id: ClothingHeadHatPartyBlue
- name: "синій капелюх для вечірок"
+ name: blue party hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/party_blue.rsi
@@ -944,8 +944,8 @@
- type: entity
parent: ClothingHeadHatPartyRed
id: ClothingHeadHatPartyWaterCup
- name: "капелюх для вечірки з чашкою для води"
- description: "Не так повноцінно, як ви сподівалися..."
+ name: water cup party hat
+ description: Not as fulfilling as you had hoped...
components:
- type: Sprite
sprite: Clothing/Head/Hats/party_water_cup.rsi
@@ -955,8 +955,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatGreyFlatcap
- name: "сіра капелюшниця"
- description: "Модний як для робітничого класу, так і для старого Дженкінса."
+ name: grey flatcap
+ description: Fashionable for both the working class and old man Jenkins.
components:
- type: Tag
tags:
@@ -969,8 +969,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBrownFlatcap
- name: "коричнева капелюшок"
- description: "Дурний клоун! Ти виставив мене в поганому світлі!"
+ name: brown flatcap
+ description: Stupid clown! You made me look bad!
components:
- type: Tag
tags:
@@ -983,8 +983,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCowboyBrown
- name: "коричневий ковбойський капелюх"
- description: "Цей капелюх замалий для нас обох."
+ name: brown cowboy hat
+ description: This hat ain't big enough for the both of us.
components:
- type: Sprite
sprite: Clothing/Head/Hats/cowboyhatbrown.rsi
@@ -997,7 +997,7 @@
- type: entity
parent: ClothingHeadHatCowboyBrown
id: ClothingHeadHatCowboyBlack
- name: "чорний ковбойський капелюх"
+ name: black cowboy hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/cowboyhatblack.rsi
@@ -1007,7 +1007,7 @@
- type: entity
parent: ClothingHeadHatCowboyBrown
id: ClothingHeadHatCowboyGrey
- name: "сірий ковбойський капелюх"
+ name: grey cowboy hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/cowboyhatgrey.rsi
@@ -1017,7 +1017,7 @@
- type: entity
parent: ClothingHeadHatCowboyBrown
id: ClothingHeadHatCowboyRed
- name: "червоний ковбойський капелюх"
+ name: red cowboy hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/cowboyhatred.rsi
@@ -1027,7 +1027,7 @@
- type: entity
parent: ClothingHeadHatCowboyBrown
id: ClothingHeadHatCowboyWhite
- name: "білий ковбойський капелюх"
+ name: white cowboy hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/cowboyhatwhite.rsi
@@ -1037,7 +1037,7 @@
- type: entity
parent: ClothingHeadHatCowboyBrown
id: ClothingHeadHatCowboyBountyHunter
- name: "ковбойський капелюх мисливця за головами"
+ name: bounty hunter cowboy hat
components:
- type: Sprite
sprite: Clothing/Head/Hats/cowboyhatbountyhunter.rsi
@@ -1047,8 +1047,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatStrawHat
- name: "солом'яний капелюх"
- description: "Модний капелюх для спекотних днів! Не рекомендується носити біля вогню."
+ name: straw hat
+ description: A fancy hat for hot days! Not recommended to wear near fires.
components:
- type: Sprite
sprite: Clothing/Head/Hats/straw_hat.rsi
@@ -1091,8 +1091,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretMedic
- name: "медичний берет"
- description: "Білий берет, який заохочує бути чистим."
+ name: medical beret
+ description: White beret that encourages you to be clean.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_medic.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml
index fcf4ba8b1d2..b79b72ffb63 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml
@@ -5,8 +5,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetBasic
- name: "шолом"
- description: "Стандартне захисне спорядження. Захищає голову від ударів."
+ name: helmet
+ description: Standard security gear. Protects the head from impacts.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Helmets/security.rsi # DeltaV - resprite
@@ -27,8 +27,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetMerc
- name: "шолом найманця"
- description: "Бойовий шолом, який зазвичай використовують найманці, міцний, легкий і пахне порохом та джунглями."
+ name: mercenary helmet
+ description: The combat helmet is commonly used by mercenaries, is strong, light and smells like gunpowder and the jungle.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/merc_helmet.rsi
@@ -39,8 +39,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetSwat
- name: "Шолом спецназу"
- description: "Надзвичайно міцний шолом, який зазвичай використовується воєнізованими силами. Цей шолом має логотип Nanotrasen на верхній частині."
+ name: SWAT helmet
+ description: An extremely robust helmet, commonly used by paramilitary forces. This one has the Nanotrasen logo emblazoned on the top.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/swat.rsi
@@ -62,9 +62,9 @@
- type: entity
parent: ClothingHeadHelmetSwat
id: ClothingHeadHelmetSwatSyndicate
- name: "Шолом спецназу"
+ name: SWAT helmet
suffix: Syndicate
- description: "Надзвичайно міцний шолом, який зазвичай використовується воєнізованими силами. Його прикрашає мерзенний візерунок у вигляді червоно-чорних смуг."
+ description: An extremely robust helmet, commonly used by paramilitary forces. It is adorned in a nefarious red and black stripe pattern.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/swat_syndicate.rsi
@@ -75,8 +75,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetRiot
- name: "легкий шолом для захисту від масових заворушень"
- description: "Це шолом, спеціально розроблений для захисту від атак з близької відстані."
+ name: light riot helmet
+ description: It's a helmet specifically designed to protect against close range attacks.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Helmets/light_riot.rsi # DeltaV - resprite
@@ -94,8 +94,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetBombSuit
- name: "шолом сапера"
- description: "Важкий шолом, призначений для того, щоб витримувати тиск бомби та осколків, які вона може спричинити."
+ name: bombsuit helmet
+ description: A heavy helmet designed to withstand the pressure generated by a bomb and any fragments the bomb may produce.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/bombsuit.rsi
@@ -115,8 +115,8 @@
- type: entity
parent: ClothingHeadHelmetBombSuit
id: ClothingHeadHelmetJanitorBombSuit
- name: "шолом-комбінезон для прибиральника"
- description: "Важкий шолом, призначений для протистояння вибухам, що утворюються в результаті реакцій між хімічними речовинами."
+ name: janitorial bombsuit helmet
+ description: A heavy helmet designed to withstand explosions formed from reactions between chemicals.
suffix: DO NOT MAP
components:
- type: Sprite
@@ -128,8 +128,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetCult
- name: "культовий шолом"
- description: "Міцний, зловісний на вигляд культовий шолом."
+ name: cult helmet
+ description: A robust, evil-looking cult helmet.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/cult.rsi
@@ -148,8 +148,8 @@
- type: entity
parent: ClothingHeadEVAHelmetBase
id: ClothingHeadHelmetSpaceNinja
- name: "шолом космічного ніндзя"
- description: "Те, що може здатися простим чорним одягом, насправді є дуже складним шоломом з наноплетіння. Стандартне спорядження ніндзя."
+ name: space ninja helmet
+ description: What may appear to be a simple black garment is in fact a highly sophisticated nano-weave helmet. Standard issue ninja gear.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/spaceninja.rsi
@@ -166,8 +166,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetTemplar
- name: "шолом тамплієрів"
- description: "ДЕУС ВУЛЬТ!"
+ name: templar helmet
+ description: DEUS VULT!
components:
- type: Sprite
sprite: Clothing/Head/Helmets/templar.rsi
@@ -180,8 +180,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetThunderdome
- name: "шолом-громовержець"
- description: "Нехай битва почнеться!"
+ name: thunderdome helmet
+ description: Let the battle commence!
components:
- type: Sprite
sprite: Clothing/Head/Helmets/thunderdome.rsi
@@ -192,8 +192,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetWizardHelm
- name: "шолом чарівника"
- description: "Дивний на вигляд шолом, який напевно належить справжньому магічному користувачеві."
+ name: wizard helm
+ description: Strange-looking helmet that most certainly belongs to a real magic user.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/wizardhelm.rsi
@@ -206,8 +206,8 @@
- type: entity
parent: ClothingHeadLightBase
id: ClothingHeadHelmetFire
- name: "пожежна каска"
- description: "Найкращий друг атмосферного техніка. Забезпечує певну термостійкість і виглядає круто."
+ name: fire helmet
+ description: An atmos tech's best friend. Provides some heat resistance and looks cool.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/firehelmet.rsi
@@ -227,8 +227,8 @@
- type: entity
parent: ClothingHeadLightBase
id: ClothingHeadHelmetAtmosFire
- name: "пожежна каска atmos"
- description: "Пожежний шолом atmos, здатний зберігати прохолоду в будь-якій ситуації."
+ name: atmos fire helmet
+ description: An atmos fire helmet, able to keep the user cool in any situation.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/atmos_firehelmet.rsi
@@ -251,8 +251,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetLing
- name: "хітиновий шолом"
- description: "Всепоглинаюча хітинова маса броні."
+ name: chitinous helmet
+ description: An all-consuming chitinous mass of armor.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/linghelmet.rsi
@@ -271,8 +271,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetERTLeader
- name: "Шолом лідера групи швидкого реагування"
- description: "Атмосферний шолом, який носить лідер групи швидкого реагування \"Нанотрасен\". Має сині відблиски."
+ name: ERT leader helmet
+ description: An in-atmosphere helmet worn by the leader of a Nanotrasen Emergency Response Team. Has blue highlights.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/ert_leader.rsi
@@ -283,8 +283,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetERTSecurity
- name: "Захисний шолом ERT"
- description: "Атмосферний шолом, який носять співробітники служби безпеки команди реагування на надзвичайні ситуації \"Нанотрасен\". Має червоні підсвічування."
+ name: ERT security helmet
+ description: An in-atmosphere helmet worn by security members of the Nanotrasen Emergency Response Team. Has red highlights.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/ert_security.rsi
@@ -295,8 +295,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetERTMedic
- name: "Шолом медика ERT"
- description: "Атмосферний шолом, який носять медики команди швидкого реагування \"Нанотрасен\". Має білі відблиски."
+ name: ERT medic helmet
+ description: An in-atmosphere helmet worn by medical members of the Nanotrasen Emergency Response Team. Has white highlights.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/ert_medic.rsi
@@ -307,8 +307,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetERTEngineer
- name: "Каска інженера ERT"
- description: "Атмосферний шолом, який носять інженери команди реагування на надзвичайні ситуації \"Нанотрасен\". Має помаранчеві підсвічування."
+ name: ERT engineer helmet
+ description: An in-atmosphere helmet worn by engineering members of the Nanotrasen Emergency Response Team. Has orange highlights.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/ert_engineer.rsi
@@ -319,8 +319,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetERTJanitor
- name: "Каска прибиральника ERT"
- description: "Атмосферний шолом, який носять прибиральники з команди швидкого реагування \"Нанотрасен\". Має темно-фіолетові відблиски."
+ name: ERT janitor helmet
+ description: An in-atmosphere helmet worn by janitorial members of the Nanotrasen Emergency Response Team. Has dark purple highlights.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/ert_janitor.rsi
@@ -331,8 +331,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetBone
- name: "кістяний шолом"
- description: "Крутий шолом, зроблений з черепа ваших ворогів."
+ name: bone helmet
+ description: Cool-looking helmet made of skull of your enemies.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/bone_helmet.rsi
@@ -345,8 +345,8 @@
- type: entity
parent: ClothingHeadHelmetBasic
id: ClothingHeadHelmetPodWars
- name: "шолом ironclad II"
- description: "Шолом Ironclad II, реліквія часів капсульних війн."
+ name: ironclad II helmet
+ description: An ironclad II helmet, a relic of the pod wars.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/podwars_helmet.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml
index 5ea95b8919b..9ab528581af 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml
@@ -1,9 +1,9 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHoodBioGeneral
- name: "біо-витяжка"
+ name: bio hood
suffix: Generic
- description: "Капюшон, який захищає голову та обличчя від біологічних забруднень."
+ description: A hood that protects the head and face from biological contaminants.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Bio/general.rsi
@@ -19,9 +19,9 @@
- type: entity
parent: ClothingHeadHatHoodBioGeneral
id: ClothingHeadHatHoodBioCmo
- name: "біо-витяжка"
+ name: bio hood
suffix: CMO
- description: "Удосконалений капюшон для головних лікарів, який захищає голову та обличчя від біологічних забруднень."
+ description: An advanced hood for chief medical officers that protects the head and face from biological contaminants.
components:
- type: IdentityBlocker
- type: Sprite
@@ -32,9 +32,9 @@
- type: entity
parent: ClothingHeadHatHoodBioGeneral
id: ClothingHeadHatHoodBioJanitor
- name: "біо-витяжка"
+ name: bio hood
suffix: Janitor
- description: "Капюшон, який захищає голову та обличчя від біологічних забруднень."
+ description: A hood that protects the head and face from biological contaminants.
components:
- type: IdentityBlocker
- type: Sprite
@@ -45,9 +45,9 @@
- type: entity
parent: ClothingHeadHatHoodBioGeneral
id: ClothingHeadHatHoodBioScientist
- name: "біо-витяжка"
+ name: bio hood
suffix: Epistemics # DeltaV - Epistemics Department replacing Science
- description: "Капюшон, який захищає голову та обличчя від біологічних забруднень."
+ description: A hood that protects the head and face from biological contaminants.
components:
- type: IdentityBlocker
- type: Sprite
@@ -58,9 +58,9 @@
- type: entity
parent: ClothingHeadHatHoodBioGeneral
id: ClothingHeadHatHoodBioSecurity
- name: "біо-витяжка"
+ name: bio hood
suffix: Security
- description: "Капюшон, який захищає голову та обличчя від біологічних забруднень."
+ description: A hood that protects the head and face from biological contaminants.
components:
- type: IdentityBlocker
- type: Sprite
@@ -71,9 +71,9 @@
- type: entity
parent: ClothingHeadHatHoodBioGeneral
id: ClothingHeadHatHoodBioVirology
- name: "біо-витяжка"
+ name: bio hood
suffix: Virology
- description: "Капюшон, який захищає голову та обличчя від біологічних забруднень."
+ description: A hood that protects the head and face from biological contaminants.
components:
- type: IdentityBlocker
- type: Sprite
@@ -85,8 +85,8 @@
parent: ClothingHeadBase
id: ClothingHeadHatHoodChaplainHood
noSpawn: true
- name: "капелюх капелана"
- description: "Максимальна побожність у цій зоряній системі."
+ name: chaplain's hood
+ description: Maximum piety in this star system.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/chaplain.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHoodCulthood
- name: "культовий капюшон"
- description: "Не буває культу без культових капюшонів."
+ name: cult hood
+ description: There's no cult without cult hoods.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/cult.rsi
@@ -116,8 +116,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHoodNunHood
- name: "монастирський капюшон"
- description: "Максимальна побожність у цій зоряній системі."
+ name: nun hood
+ description: Maximum piety in this star system.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/nun.rsi
@@ -132,8 +132,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHoodRad
- name: "радіаційна витяжка"
- description: "Капюшон захисного костюма, призначений для захисту від високої радіоактивності."
+ name: radiation hood
+ description: A hood of the hazmat suit, designed for protection from high radioactivity.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/rad.rsi
@@ -152,8 +152,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHoodGoliathCloak
- name: "капюшон плаща голіафа"
- description: "Капюшон плаща Голіафа, виготовлений зі шкури витривалої фауни з далекої планети."
+ name: goliath cloak hood
+ description: A hood of a goliath cloak, it is made from the hide of resilient fauna from a distant planet.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/goliathcloak.rsi
@@ -168,8 +168,8 @@
parent: ClothingHeadBase
id: ClothingHeadHatHoodIan
noSpawn: true
- name: "ян гуд"
- description: "Капюшон для завершення образу \"хорошого хлопчика\"."
+ name: ian hood
+ description: A hood to complete the 'Good boy' look.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/iansuit.rsi
@@ -183,8 +183,8 @@
parent: ClothingHeadBase
id: ClothingHeadHatHoodCarp
noSpawn: true
- name: "короповий капюшон"
- description: "Кострубатий капюшон, прикрашений пластиковими зубами космічного коропа."
+ name: carp hood
+ description: A gnarly hood adorned with plastic space carp teeth.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/carpsuit.rsi
@@ -197,8 +197,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHoodMoth
- name: "маска від молі"
- description: "Маска у вигляді голови метелика зазвичай виготовляється з легких матеріалів. Вона імітує форму голови метелика з великими очима і довгими вусиками. Такі маски часто використовують у косплеї, або під час зйомок фільмів та відео."
+ name: moth mask
+ description: A mask in the form of a moths head is usually made of lightweight materials. It mimics the shape of a moths head with large eyes and long antennae. Such masks are often used in cosplay, or when shooting movies and videos.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/moth.rsi
@@ -215,7 +215,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterDefault
noSpawn: true
- name: "капюшон зимового пальто за замовчуванням"
+ name: default winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi
@@ -226,7 +226,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterBartender
noSpawn: true
- name: "капюшон зимового пальто бармена"
+ name: bartender winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodbartender.rsi
@@ -237,8 +237,8 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterCaptain
noSpawn: true
- name: "капюшон зимового пальто капітана"
- description: "Дорогий капюшон, щоб голова капітана була в теплі."
+ name: captain's winter coat hood
+ description: An expensive hood, to keep the captain's head warm.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodcaptain.rsi
@@ -249,7 +249,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterCargo
noSpawn: true
- name: "логістичне зимове пальто з капюшоном" # DeltaV - Logistics Department replacing Cargo
+ name: logistics winter coat hood # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodcargo.rsi
@@ -260,7 +260,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterCE
noSpawn: true
- name: "капюшон зимового пальто головного інженера"
+ name: chief engineer's winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodce.rsi
@@ -271,8 +271,8 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterCentcom
noSpawn: true
- name: "Капюшон для зимового пальто Centcom"
- description: "Капюшон для збереження голови центрального командира в теплі."
+ name: Centcom winter coat hood
+ description: A hood for keeping the central comander's head warm.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodcentcom.rsi
@@ -283,7 +283,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterChem
noSpawn: true
- name: "капюшон аптекарського зимового пальто"
+ name: chemist winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodchemist.rsi
@@ -294,7 +294,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterCMO
noSpawn: true
- name: "капюшон зимового пальто головного лікаря"
+ name: chief medical officer's winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodcmo.rsi
@@ -305,7 +305,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterEngineer
noSpawn: true
- name: "капюшон інженерного зимового пальто"
+ name: engineer winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodengi.rsi
@@ -316,7 +316,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterHOP
noSpawn: true
- name: "капюшон зимового пальто керівника персоналу"
+ name: head of personel's winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodhop.rsi
@@ -327,7 +327,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterHOS
noSpawn: true
- name: "капюшон зимового пальто керівника служби безпеки"
+ name: head of security's winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodhos.rsi
@@ -338,7 +338,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterHydro
noSpawn: true
- name: "гідропоніка капюшон пальто"
+ name: hydroponics coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodhydro.rsi
@@ -349,7 +349,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterJani
noSpawn: true
- name: "капюшон куртки прибиральника"
+ name: janitor coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodjani.rsi
@@ -360,7 +360,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterMed
noSpawn: true
- name: "капюшон медичного халата"
+ name: medic coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodmed.rsi
@@ -371,7 +371,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterMime
noSpawn: true
- name: "капюшон мімічного пальто"
+ name: mime coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodmime.rsi
@@ -382,7 +382,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterMiner
noSpawn: true
- name: "капюшон шахтарського пальто"
+ name: miner coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodminer.rsi
@@ -393,7 +393,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterPara
noSpawn: true
- name: "капюшон парамедика"
+ name: paramedic coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodpara.rsi
@@ -404,7 +404,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterQM
noSpawn: true
- name: "капюшон пальто офіцера логістики" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer's coat hood # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodqm.rsi
@@ -415,7 +415,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterRD
noSpawn: true
- name: "капюшон пальто містифікатора" # DeltaV - Epistemics Department replacing Science
+ name: mystagogue's coat hood # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodrd.rsi
@@ -426,7 +426,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterRobo
noSpawn: true
- name: "капюшон з робототехніки"
+ name: robotics coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodrobo.rsi
@@ -437,7 +437,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterSci
noSpawn: true
- name: "капюшон наукового пальто"
+ name: scientist coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodsci.rsi
@@ -448,7 +448,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterSec
noSpawn: true
- name: "капюшон захисного пальто"
+ name: security coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodsec.rsi
@@ -459,7 +459,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterSyndie
noSpawn: true
- name: "синдикатський капюшон"
+ name: syndicate coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodsyndicate.rsi
@@ -470,7 +470,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterWarden
noSpawn: true
- name: "капюшон пальто наглядача"
+ name: warden's coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodsec.rsi
@@ -481,7 +481,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterWeb
noSpawn: true
- name: "капюшон з павутини"
+ name: web coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodweb.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Head/misc.yml b/Resources/Prototypes/Entities/Clothing/Head/misc.yml
index d907a565c96..c7ba6e0b32a 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/misc.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBunny
- name: "кролячі вушка"
- description: "Милі кролячі вушка."
+ name: bunny ears
+ description: Cute bunny ears.
components:
- type: Sprite
sprite: Clothing/Head/Misc/bunny.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCake
- name: "капелюшок для торта"
- description: "Ти одягаєш торт собі на голову. Геніально."
+ name: cake hat
+ description: You put the cake on your head. Brilliant.
components:
- type: Sprite
sprite: Clothing/Head/Misc/cake.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatChickenhead
- name: "куряча голова"
- description: "Це куряча голова. Бок, бок, бок!"
+ name: chicken head
+ description: "It's a chicken head. Bok bok bok!"
components:
- type: Sprite
sprite: Clothing/Head/Misc/chickenhead.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFlowerWreath
- name: "квітковий вінок"
- description: "Вінок з різнокольорових квітів. Можна носити як на голові, так і на шиї."
+ name: flower wreath
+ description: A wreath of colourful flowers. Can be worn both on head and neck.
components:
- type: Sprite
sprite: Clothing/Head/Misc/flower-wreath.rsi
@@ -53,8 +53,8 @@
- type: entity
parent: ClothingHeadLightBase
id: ClothingHeadHatPumpkin
- name: "гарбузовий капелюх"
- description: "Ліхтарний джек! Вважається, що він відганяє злих духів."
+ name: pumpkin hat
+ description: A jack o' lantern! Believed to ward off evil spirits.
components:
- type: Sprite
sprite: Clothing/Head/Misc/pumpkin.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatPwig
- name: "перуку"
- description: "Чесно кажучи, вони виглядають безглуздо."
+ name: pwig
+ description: To be honest, those look ridiculous.
components:
- type: Sprite
sprite: Clothing/Head/Misc/pwig.rsi
@@ -89,8 +89,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatRichard
- name: "річард"
- description: "Вам подобається робити людям боляче?"
+ name: richard
+ description: 'Do you like hurting people?'
components:
- type: Sprite
sprite: Clothing/Head/Misc/richard.rsi
@@ -102,8 +102,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSkub
- name: "шапка-вушанка"
- description: "Найкраще поєднується з костюмом Skub."
+ name: skub hat
+ description: 'Best paired with the Skub Suit.'
components:
- type: Sprite
sprite: Clothing/Head/Misc/skubhead.rsi
@@ -115,8 +115,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatShrineMaidenWig
- name: "перука святої дівиці"
- description: "На бирці написано: \"Всі виручені кошти йдуть до храму Хакурей\""
+ name: shrine maiden's wig
+ description: The tag reads "All proceeds go to the Hakurei Shrine."
components:
- type: Sprite
sprite: Clothing/Head/Misc/shrine-maidens-wig.rsi
@@ -130,8 +130,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCone
- name: "попереджувальний конус"
- description: "Цей конус намагається вас про щось попередити!"
+ name: warning cone
+ description: This cone is trying to warn you of something!
components:
- type: Sprite
sprite: Clothing/Head/Misc/cone.rsi
@@ -144,8 +144,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFancyCrown
- name: "вигадлива корона"
- description: "Смердить дохлим щуром. Дозволяє тобі говорити, як щур!"
+ name: fancy crown
+ description: It smells like dead rat. Lets you speak like one!
components:
- type: Sprite
sprite: Clothing/Head/Misc/fancycrown.rsi
@@ -159,8 +159,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCatEars
- name: "котячі вуха"
- description: "ТАК!"
+ name: cat ears
+ description: "NYAH!"
suffix: DO NOT MAP
components:
- type: Tag
@@ -175,8 +175,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatDogEars
- name: "собачі вушка"
- description: "Тільки для хороших хлопчиків."
+ name: doggy ears
+ description: Only for good boys.
suffix: DO NOT MAP
components:
- type: Sprite
@@ -189,8 +189,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatSquid
- name: "кальмароподібний"
- description: "Налякайте своїх друзів цією маскою ельдрича."
+ name: squiddy
+ description: "Scare your friends with this eldritch mask."
components:
- type: Sprite
sprite: Clothing/Head/Misc/squiddy.rsi
@@ -202,8 +202,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatRedRacoon
- name: "шапка з рудого єнота"
- description: "Пухнаста шапка рудого єнота!"
+ name: red racoon hat
+ description: Fluffy hat of red racoon!
components:
- type: Sprite
sprite: Clothing/Head/Misc/red_racoon.rsi
@@ -213,8 +213,8 @@
- type: entity
parent: Clothing
id: WaterDropletHat
- name: "крапля води"
- description: "Робить 8-оких друзів у 8 разів чарівнішими!"
+ name: water droplet
+ description: Makes 8-eyed friends 8 times more adorable!
components:
- type: Sprite
sprite: Clothing/Head/Misc/waterdroplet.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Head/soft.yml b/Resources/Prototypes/Entities/Clothing/Head/soft.yml
index 45f9ca1f2c2..163d9937f2e 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/soft.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/soft.yml
@@ -43,8 +43,8 @@
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatBluesoft
- name: "синя шапочка"
- description: "Це бейсболка позбавленого смаку синього кольору."
+ name: blue cap
+ description: "It's a baseball hat in a tasteless blue colour."
components:
- type: Sprite
sprite: Clothing/Head/Soft/bluesoft.rsi
@@ -54,13 +54,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBluesoft]
id: ClothingHeadHatBluesoftFlipped
- name: "синя шапочка"
+ name: blue cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatCargosoft
- name: "логістичний ковпак" # DeltaV - Logistics Department replacing Cargo
- description: "Це бейсболка, розфарбована у кольори логістики." # DeltaV - Logistics Department replacing Cargo
+ name: logistics cap # DeltaV - Logistics Department replacing Cargo
+ description: "It's a baseball hat painted in Logistics colours." # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Head/Soft/cargosoft.rsi
@@ -75,8 +75,8 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatCargosoft]
id: ClothingHeadHatCargosoftFlipped
- name: "логістичний ковпак" # DeltaV - Logistics Department replacing Cargo
- description: "Це бейсболка, розфарбована в кольори Логістики. Перевернута." # DeltaV - Logistics Department replacing Cargo
+ name: logistics cap # DeltaV - Logistics Department replacing Cargo
+ description: "It's a baseball hat painted in Logistics colours. Flipped." # DeltaV - Logistics Department replacing Cargo
components:
- type: Tag
tags:
@@ -87,8 +87,8 @@
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatQMsoft
- name: "кашкет офіцера логістики" # DeltaV - Logistics Department replacing Cargo
- description: "Це бейсболка, розфарбована у кольори офіцера логістики."
+ name: logistics officer's cap # DeltaV - Logistics Department replacing Cargo
+ description: "It's a baseball hat painted in the Logistics Officer's colors."
components:
- type: Sprite
sprite: Clothing/Head/Soft/qmsoft.rsi
@@ -98,13 +98,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatQMsoft]
id: ClothingHeadHatQMsoftFlipped
- name: "кашкет офіцера логістики"
+ name: logistics officer's cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatCorpsoft
- name: "корпоративна кепка"
- description: "Бейсбольна біта в корпоративних кольорах."
+ name: corporate cap
+ description: A baseball bat in corporation colors.
components:
- type: Sprite
sprite: Clothing/Head/Soft/corpsoft.rsi
@@ -114,13 +114,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatCorpsoft]
id: ClothingHeadHatCorpsoftFlipped
- name: "корпоративна кепка"
+ name: corporate cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatGreensoft
- name: "зелений кашкет"
- description: "Це бейсболка позбавленого смаку зеленого кольору."
+ name: green cap
+ description: "It's a baseball hat in a tasteless green colour."
components:
- type: Sprite
sprite: Clothing/Head/Soft/greensoft.rsi
@@ -130,13 +130,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatGreensoft]
id: ClothingHeadHatGreensoftFlipped
- name: "зелений кашкет"
+ name: green cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatBlacksoft
- name: "чорний кашкет"
- description: "Це бейсболка позбавленого смаку чорного кольору."
+ name: black cap
+ description: "It's a baseball hat in a tasteless black colour."
components:
- type: Sprite
sprite: Clothing/Head/Soft/blacksoft.rsi
@@ -146,13 +146,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBlacksoft]
id: ClothingHeadHatBlacksoftFlipped
- name: "чорний кашкет"
+ name: black cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatGreysoft
- name: "сіра кепка"
- description: "Це бейсболка позбавленого смаку сірого кольору."
+ name: grey cap
+ description: "It's a baseball hat in a tasteless grey colour."
components:
- type: Sprite
sprite: Clothing/Head/Soft/greysoft.rsi
@@ -162,13 +162,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatGreysoft]
id: ClothingHeadHatGreysoftFlipped
- name: "сіра кепка"
+ name: grey cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatMimesoft
- name: "мімічна шапочка"
- description: "Це бейсболка позбавленого смаку білого кольору."
+ name: mime cap
+ description: "It's a baseball hat in a tasteless white colour."
components:
- type: Sprite
sprite: Clothing/Head/Soft/mimesoft.rsi
@@ -178,13 +178,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatMimesoft]
id: ClothingHeadHatMimesoftFlipped
- name: "мімічна шапочка"
+ name: mime cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatOrangesoft
- name: "помаранчевий ковпачок"
- description: "Це бейсболка гарного помаранчевого кольору."
+ name: orange cap
+ description: It's a baseball hat in a good-looking orange colour.
components:
- type: Sprite
sprite: Clothing/Head/Soft/orangesoft.rsi
@@ -194,13 +194,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatOrangesoft]
id: ClothingHeadHatOrangesoftFlipped
- name: "помаранчевий ковпачок"
+ name: orange cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatPurplesoft
- name: "фіолетовий ковпачок"
- description: "Це бейсболка позбавленого смаку фіолетового кольору."
+ name: purple cap
+ description: It's a baseball hat in a tasteless purple colour.
components:
- type: Sprite
sprite: Clothing/Head/Soft/purplesoft.rsi
@@ -215,7 +215,7 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatPurplesoft]
id: ClothingHeadHatPurplesoftFlipped
- name: "фіолетовий ковпачок"
+ name: purple cap
components:
- type: Tag
tags:
@@ -226,8 +226,8 @@
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatRedsoft
- name: "червона шапочка"
- description: "Це бейсболка позбавленого смаку червоного кольору."
+ name: red cap
+ description: It's a baseball hat in a tasteless red colour.
components:
- type: Sprite
sprite: Clothing/Head/Soft/redsoft.rsi
@@ -237,13 +237,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatRedsoft]
id: ClothingHeadHatRedsoftFlipped
- name: "червона шапочка"
+ name: red cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatSecsoft
- name: "захисний ковпачок"
- description: "Це міцна бейсболка зі смаком виконана в червоному кольорі."
+ name: security cap
+ description: It's a robust baseball hat in tasteful red colour.
components:
- type: Sprite
sprite: Clothing/Head/Soft/secsoft.rsi
@@ -253,13 +253,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatSecsoft]
id: ClothingHeadHatSecsoftFlipped
- name: "захисний ковпачок"
+ name: security cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatYellowsoft
- name: "жовтий ковпачок"
- description: "Жовта бейсболка."
+ name: yellow cap
+ description: A yellow baseball hat.
components:
- type: Sprite
sprite: Clothing/Head/Soft/yellowsoft.rsi
@@ -269,13 +269,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatYellowsoft]
id: ClothingHeadHatYellowsoftFlipped
- name: "жовтий ковпачок"
+ name: yellow cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatBizarreSoft
- name: "кепка баламута"
- description: "Дійсно... дивний аксесуар."
+ name: troublemaker's cap
+ description: A truly.. bizarre accessory.
components:
- type: Sprite
sprite: Clothing/Head/Soft/bizarresoft.rsi
@@ -285,13 +285,13 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBizarreSoft]
id: ClothingHeadHatBizarreSoftFlipped
- name: "кепка баламута"
+ name: troublemaker's cap
- type: entity
parent: ClothingHeadHeadHatBaseFlippable
id: ClothingHeadHatParamedicsoft
- name: "шапочка парамедика"
- description: "Це бейсболка парамедика з медичним логотипом."
+ name: paramedic cap
+ description: "It's a paramedic's baseball hat with a medical logo."
components:
- type: Sprite
sprite: Clothing/Head/Soft/paramedicsoft.rsi
@@ -306,7 +306,7 @@
- type: entity
parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatParamedicsoft]
id: ClothingHeadHatParamedicsoftFlipped
- name: "шапочка парамедика"
+ name: paramedic cap
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Clothing/Head/specific.yml b/Resources/Prototypes/Entities/Clothing/Head/specific.yml
index 9dffd8cdf32..1dd36bff949 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatChameleon
- name: "берет"
- description: "Берет - улюблений головний убір художників."
+ name: beret
+ description: A beret, an artists favorite headwear.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/Head/welding.yml b/Resources/Prototypes/Entities/Clothing/Head/welding.yml
index 2d5a4c40c7f..93d9b1e084f 100644
--- a/Resources/Prototypes/Entities/Clothing/Head/welding.yml
+++ b/Resources/Prototypes/Entities/Clothing/Head/welding.yml
@@ -1,7 +1,7 @@
- type: entity
parent: ClothingHeadBase
id: WeldingMaskBase
- name: "зварювальна маска"
+ name: welding mask
abstract: true
components:
- type: Item
@@ -23,8 +23,8 @@
- type: entity
parent: WeldingMaskBase
id: ClothingHeadHatWelding
- name: "зварювальна маска"
- description: "Каска для обличчя, що кріпиться на голові, призначена для повного захисту від космічного випромінювання."
+ name: welding mask
+ description: A head-mounted face cover designed to protect the wearer completely from space-arc eye.
components:
- type: Sprite
sprite: Clothing/Head/Welding/welding.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: WeldingMaskBase
id: ClothingHeadHatWeldingMaskFlame
- name: "маска для газополуменевого зварювання"
- description: "Намальований зварювальний шолом, на цьому - полум'я."
+ name: flame welding mask
+ description: A painted welding helmet, this one has flames on it.
components:
- type: Sprite
sprite: Clothing/Head/Welding/flame_welding_mask.rsi
@@ -49,8 +49,8 @@
- type: entity
parent: WeldingMaskBase
id: ClothingHeadHatWeldingMaskFlameBlue
- name: "маска для зварювання синім полум'ям"
- description: "Розмальований зварювальний шолом, на цьому - синє полум'я."
+ name: blue-flame welding mask
+ description: A painted welding helmet, this one has blue flames on it.
components:
- type: Sprite
sprite: Clothing/Head/Welding/blue_flame_welding_mask.rsi
@@ -60,8 +60,8 @@
- type: entity
parent: WeldingMaskBase
id: ClothingHeadHatWeldingMaskPainted
- name: "пофарбована зварювальна маска"
- description: "Зварювальний шолом, пофарбований у малиновий колір."
+ name: painted welding mask
+ description: A welding helmet, painted in crimson.
components:
- type: Sprite
sprite: Clothing/Head/Welding/paintedwelding.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml b/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml
index f73f8ab8364..d520860e867 100644
--- a/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml
+++ b/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml
@@ -30,8 +30,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandBlack
- name: "чорна бандана"
- description: "Чорна бандана, щоб виглядати круто."
+ name: black bandana
+ description: A black bandana to make you look cool.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/black.rsi
@@ -44,8 +44,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandBlue
- name: "синя бандана"
- description: "Синя бандана, щоб виглядати круто."
+ name: blue bandana
+ description: A blue bandana to make you look cool.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/blue.rsi
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandBotany
- name: "ботанічна бандана"
- description: "Ботанічна бандана, щоб виглядати круто, виготовлена з натуральних волокон."
+ name: botany bandana
+ description: A botany bandana to make you look cool, made from natural fibers.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/botany.rsi
@@ -73,8 +73,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandGold
- name: "золота бандана"
- description: "Золота бандана, щоб виглядати круто."
+ name: gold bandana
+ description: A gold bandana to make you look cool.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/gold.rsi
@@ -87,8 +87,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandGreen
- name: "зелена бандана"
- description: "Зелена бандана, щоб виглядати круто."
+ name: green bandana
+ description: A green bandana to make you look cool.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/green.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandGrey
- name: "сіра бандана"
- description: "Сіра бандана, щоб виглядати круто."
+ name: grey bandana
+ description: A grey bandana to make you look cool.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/grey.rsi
@@ -115,8 +115,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandRed
- name: "червона бандана"
- description: "Червона бандана, щоб виглядати круто."
+ name: red bandana
+ description: A red bandana to make you look cool.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/red.rsi
@@ -129,8 +129,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandSkull
- name: "бандана з черепом"
- description: "Бандана з черепом, щоб виглядати ще крутіше."
+ name: skull bandana
+ description: A bandana with a skull to make you look even cooler.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/skull.rsi
@@ -143,8 +143,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandMerc
- name: "бандана найманця"
- description: "Для захисту голови від сонця, комах та інших небезпек вищого шляху."
+ name: mercenary bandana
+ description: To protect the head from the sun, insects and other dangers of the higher path.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/merc.rsi
@@ -154,8 +154,8 @@
- type: entity
parent: ClothingMaskBandanaBase
id: ClothingMaskBandBrown
- name: "коричнева бандана"
- description: "Коричнева бандана, щоб виглядати круто."
+ name: brown bandana
+ description: A brown bandana to make you look cool.
components:
- type: Sprite
sprite: Clothing/Head/Bandanas/brown.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml b/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml
index 1a772ba26d7..3531a26a6c5 100644
--- a/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml
+++ b/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml
@@ -19,8 +19,8 @@
- type: entity
id: ActionToggleMask
- name: "Маска перемикання"
- description: "Зручно, але заважає вставляти пиріг у форму для випікання."
+ name: Toggle Mask
+ description: Handy, but prevents insertion of pie into your pie hole.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml
index d7ebc620fd3..a20924e502e 100644
--- a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml
+++ b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingMaskPullableBase
id: ClothingMaskGas
- name: "протигаз"
- description: "Маска, що закриває обличчя, яку можна під'єднати до системи подачі повітря."
+ name: gas mask
+ description: A face-covering mask that can be connected to an air supply.
components:
- type: Sprite
sprite: Clothing/Mask/gas.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasSecurity
- name: "захисний протигаз"
- description: "Стандартний захисний протигаз."
+ name: security gas mask
+ description: A standard issue Security gas mask.
components:
- type: Item
size: Tiny
@@ -40,8 +40,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasSyndicate
- name: "синдикатський протигаз"
- description: "Тактична маска, що щільно прилягає до обличчя, яку можна під'єднати до системи подачі повітря."
+ name: syndicate gas mask
+ description: A close-fitting tactical mask that can be connected to an air supply.
components:
- type: Sprite
sprite: Clothing/Mask/gassyndicate.rsi
@@ -60,8 +60,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasAtmos
- name: "протигаз атмосферний"
- description: "Покращений протигаз, що використовується атмосферними техніками. Він вогнетривкий!"
+ name: atmospheric gas mask
+ description: Improved gas mask utilized by atmospheric technicians. It's flameproof!
components:
- type: Sprite
sprite: Clothing/Mask/gasatmos.rsi
@@ -75,8 +75,8 @@
- type: entity
parent: ClothingMaskGasAtmos
id: ClothingMaskGasCaptain
- name: "капітанський протигаз"
- description: "Нанотрасен пішов на компроміс і перефарбував запасний атмосферний протигаз, але нікому не кажіть."
+ name: captain's gas mask
+ description: Nanotrasen cut corners and repainted a spare atmospheric gas mask, but don't tell anyone.
components:
- type: Sprite
sprite: Clothing/Mask/gascaptain.rsi
@@ -88,8 +88,8 @@
- type: entity
parent: ClothingMaskGasAtmos
id: ClothingMaskGasCentcom
- name: "Протигаз CentCom"
- description: "Ооо, золото і зелень. Фантастично! Це повинно допомогти, коли ви сидите в офісі."
+ name: CentCom gas mask
+ description: Oooh, gold and green. Fancy! This should help as you sit in your office.
components:
- type: Sprite
sprite: Clothing/Mask/gascentcom.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasExplorer
- name: "протигаз дослідника"
- description: "Військовий протигаз, який можна під'єднати до системи подачі повітря."
+ name: explorer gas mask
+ description: A military-grade gas mask that can be connected to an air supply.
components:
- type: Sprite
sprite: Clothing/Mask/gasexplorer.rsi
@@ -119,8 +119,8 @@
- type: entity
parent: ClothingMaskPullableBase
id: ClothingMaskBreathMedical
- name: "медична маска"
- description: "Стерильна маска, що щільно прилягає, яку можна під'єднати до системи подачі повітря."
+ name: medical mask
+ description: A close-fitting sterile mask that can be connected to an air supply.
components:
- type: Item
size: Tiny
@@ -138,8 +138,8 @@
- type: entity
parent: ClothingMaskBreathMedical
id: ClothingMaskBreathMedicalSecurity
- name: "медична маска в стилі мілітарі"
- description: "Медична маска з невеликим шаром захисту від пошкоджень та вірусів, подібна до тієї, що використовували медичні підрозділи часів першої корпоративної війни."
+ name: military-style medical mask
+ description: A medical mask with a small layer of protection against damage and viruses, similar to the one used in the medical units of the first corporate war.
components:
- type: Item
size: Tiny
@@ -158,8 +158,8 @@
- type: entity
parent: ClothingMaskPullableBase
id: ClothingMaskBreath
- name: "респіратор"
- description: "З таким же успіхом можна тримати це ввімкненим 24/7."
+ name: breath mask
+ description: Might as well keep this on 24/7.
components:
- type: Item
size: Tiny
@@ -184,8 +184,8 @@
parent: ClothingMaskBase
id: ClothingMaskClownBase
abstract: true
- name: "клоунська перука та маска"
- description: "Лицьове вбрання справжнього жартівника. Клоун неповний без перуки та маски."
+ name: clown wig and mask
+ description: A true prankster's facial attire. A clown is incomplete without his wig and mask.
components:
- type: Sprite
sprite: Clothing/Mask/clown.rsi
@@ -214,7 +214,7 @@
- type: entity
parent: ClothingMaskClown
id: ClothingMaskClownBanana
- name: "перука та маска бананового клоуна"
+ name: banana clown wig and mask
components:
- type: Sprite
sprite: Clothing/Mask/clown_banana.rsi
@@ -227,8 +227,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskJoy
- name: "маска радості"
- description: "Висловіть своє щастя або приховуйте свої печалі за допомогою цього смішного обличчя з вирізаними сльозами радості."
+ name: joy mask
+ description: Express your happiness or hide your sorrows with this laughing face with crying tears of joy cutout.
components:
- type: Sprite
sprite: Clothing/Mask/joy.rsi
@@ -244,8 +244,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskMime
- name: "мімічна маска"
- description: "Традиційна маска міма. Має моторошну позу обличчя."
+ name: mime mask
+ description: The traditional mime's mask. It has an eerie facial posture.
components:
- type: Sprite
sprite: Clothing/Mask/mime.rsi
@@ -263,8 +263,8 @@
- type: entity
parent: ClothingMaskPullableBase
id: ClothingMaskSterile
- name: "стерильна маска"
- description: "Стерильна маска, призначена для запобігання поширенню хвороб."
+ name: sterile mask
+ description: A sterile mask designed to help prevent the spread of diseases.
components:
- type: Sprite
sprite: Clothing/Mask/sterile.rsi
@@ -279,8 +279,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskMuzzle
- name: "морда"
- description: "Щоб зупинити цей жахливий шум."
+ name: muzzle
+ description: To stop that awful noise.
components:
- type: Item
size: Tiny
@@ -299,8 +299,8 @@
- type: entity
parent: ClothingMaskPullableBase
id: ClothingMaskPlague
- name: "маска чумного лікаря"
- description: "Поганий знак."
+ name: plague doctor mask
+ description: A bad omen.
components:
- type: Sprite
sprite: Clothing/Mask/plaguedoctormask.rsi
@@ -316,9 +316,9 @@
- type: entity
parent: ClothingMaskClownBase
id: ClothingMaskCluwne
- name: "обличчя та волосся у вигляді клюкв"
+ name: cluwne face and hair
suffix: Unremoveable
- description: "Прокляте клоунське обличчя і волосся."
+ description: Cursed cluwne face and hair.
components:
- type: Sprite
sprite: Clothing/Mask/cluwne.rsi
@@ -331,8 +331,8 @@
- type: entity
parent: ClothingMaskGasExplorer
id: ClothingMaskGasSwat
- name: "протигаз \"штурмовий"
- description: "Елітний захисний протигаз."
+ name: swat gas mask
+ description: A elite issue Security gas mask.
components:
- type: Sprite
sprite: Clothing/Mask/swat.rsi
@@ -347,8 +347,8 @@
- type: entity
parent: ClothingMaskGasExplorer
id: ClothingMaskGasMerc
- name: "протигаз найманця"
- description: "Трохи застарілий, але надійний протигаз військового зразка."
+ name: mercenary gas mask
+ description: Slightly outdated, but reliable military-style gas mask.
components:
- type: Sprite
sprite: Clothing/Mask/merc.rsi
@@ -358,8 +358,8 @@
- type: entity
parent: ClothingMaskGasSyndicate
id: ClothingMaskGasERT
- name: "протигаз ert"
- description: "Протигаз елітного загону швидкої допомоги."
+ name: ert gas mask
+ description: The gas mask of the elite squad of the ERT.
components:
- type: Sprite
sprite: Clothing/Mask/ert.rsi
@@ -374,8 +374,8 @@
- type: entity
parent: ClothingMaskGasERT
id: ClothingMaskGasDeathSquad
- name: "протигаз ескадрону смерті"
- description: "Унікальний протигаз для найелітнішого підрозділу Нацгвардії."
+ name: death squad gas mask
+ description: A unique gas mask for the NT's most elite squad.
components:
- type: Sprite
sprite: Clothing/Mask/squadron.rsi
@@ -392,8 +392,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskRat
- name: "щуряча маска"
- description: "Маска щура, схожого на щура. Можливо, вас приймуть за щура."
+ name: rat mask
+ description: A mask of a rat that looks like a rat. Perhaps they will take you for a fellow rat.
components:
- type: Sprite
sprite: Clothing/Mask/rat.rsi
@@ -411,8 +411,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskFox
- name: "лисяча маска"
- description: "Що говорить лисиця?"
+ name: fox mask
+ description: What does the fox say?
components:
- type: Sprite
sprite: Clothing/Mask/fox.rsi
@@ -428,8 +428,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskBee
- name: "бджолина маска"
- description: "Для королеви!"
+ name: bee mask
+ description: For the queen!
components:
- type: Sprite
sprite: Clothing/Mask/bee.rsi
@@ -445,8 +445,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskBear
- name: "ведмежа маска"
- description: "Я каламутна, каламутна, каламутна, каламутна, я зовсім не ведмідь."
+ name: bear mask
+ description: I'm a cloudy, cloudy, cloudy, I'm not a bear at all.
components:
- type: Sprite
sprite: Clothing/Mask/bear.rsi
@@ -462,8 +462,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskRaven
- name: "маска ворона"
- description: "Там, де я, смерть... або блиск."
+ name: raven mask
+ description: Where I am, death... or glitter.
components:
- type: Sprite
sprite: Clothing/Mask/raven.rsi
@@ -479,8 +479,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskJackal
- name: "шакалова маска"
- description: "До власника маски краще не повертатися спиною, він може вкусити."
+ name: jackal mask
+ description: It is better not to turn your back to the owner of the mask, it may bite.
components:
- type: Sprite
sprite: Clothing/Mask/jackal.rsi
@@ -496,8 +496,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskBat
- name: "маска кажана"
- description: "Вночі - кровопивця, а вдень - милий, сліпий звір."
+ name: bat mask
+ description: A bloodsucker by night, and a cute, blinded beast by day.
components:
- type: Sprite
sprite: Clothing/Mask/bat.rsi
@@ -513,8 +513,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskNeckGaiter
- name: "гетри на шию"
- description: "Стильна гетри для шиї, здатна захистити від космічного вітру?"
+ name: neck gaiter
+ description: Stylish neck gaiter for your neck, can protect from the cosmic wind?...
components:
- type: Sprite
sprite: Clothing/Mask/neckgaiter.rsi
@@ -530,7 +530,7 @@
- type: entity
parent: ClothingMaskNeckGaiter
id: ClothingMaskNeckGaiterRed
- name: "червона гетри на шию"
+ name: red neck gaiter
components:
- type: Sprite
sprite: Clothing/Mask/neckgaiterred.rsi
@@ -540,8 +540,8 @@
- type: entity
parent: ClothingMaskClownBase
id: ClothingMaskSexyClown
- name: "сексуальна маска клоуна"
- description: "Деякі пустотливі клоуни думають, що саме так виглядає Хонкматір."
+ name: sexy clown mask
+ description: Some naughty clowns think this is what the Honkmother looks like.
components:
- type: Sprite
sprite: Clothing/Mask/sexyclown.rsi
@@ -551,8 +551,8 @@
- type: entity
parent: ClothingMaskMime
id: ClothingMaskSexyMime
- name: "сексуальна мімічна маска"
- description: "Ці рум'яні щічки так і просяться, щоб їх розтерли."
+ name: sexy mime mask
+ description: Those ruddy cheeks just want to be rubbed.
components:
- type: Sprite
sprite: Clothing/Mask/sexymime.rsi
@@ -562,8 +562,8 @@
- type: entity
parent: ClothingMaskMime
id: ClothingMaskSadMime
- name: "маска сумної мімики"
- description: "Багато хто думає, що саме так виглядає справжня мімічна маска."
+ name: sad mime mask
+ description: Many people think this is what a real mime mask looks like.
components:
- type: Sprite
sprite: Clothing/Mask/sadmime.rsi
@@ -573,8 +573,8 @@
- type: entity
parent: ClothingMaskMime
id: ClothingMaskScaredMime
- name: "маска переляканого міма"
- description: "Виглядає так, ніби воно кричить, якби не було маскою"
+ name: scared mime mask
+ description: Looks like it would scream if it wasn't a mask
components:
- type: Sprite
sprite: Clothing/Mask/scaredmime.rsi
@@ -584,8 +584,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskItalianMoustache
- name: "італійські вуса"
- description: "Виготовлений із справжніх італійських волосків вусів. Дає власникові непереборне бажання дико жестикулювати."
+ name: italian moustache
+ description: Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly.
components:
- type: Sprite
sprite: Clothing/Mask/italian_moustache.rsi
@@ -600,8 +600,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskNinja
- name: "маска ніндзя"
- description: "Щільно прилягаюча нано-посилена маска, яка діє одночасно як повітряний фільтр і як постмодерністський модний аксесуар."
+ name: ninja mask
+ description: A close-fitting nano-enhanced mask that acts both as an air filter and a post-modern fashion statement.
components:
- type: Sprite
sprite: Clothing/Mask/ninja.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Masks/specific.yml b/Resources/Prototypes/Entities/Clothing/Masks/specific.yml
index 68977ca8d52..3b71eb5603b 100644
--- a/Resources/Prototypes/Entities/Clothing/Masks/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Masks/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingMaskBase
id: ClothingMaskGasChameleon
- name: "протигаз"
- description: "Маска, що закриває обличчя, яку можна під'єднати до системи подачі повітря."
+ name: gas mask
+ description: A face-covering mask that can be connected to an air supply.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
index f83b214b116..f31b38c20c7 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakCentcom
- name: "плащ центрального командира"
- description: "Помпезний та елітний зелений плащ з гарним золотим оздобленням, пошитий спеціально для Головного командира. Він настільки важкий, що золоте оздоблення може бути справжнім."
+ name: central commander's cloak
+ description: A pompous and elite green cloak with a nice gold trim, tailored specifically to the Central Commander. It's so heavy, the gold trim might be real.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/centcomcloakformal.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakCap
- name: "капітанський плащ"
- description: "Помпезний і зручний синій плащ з красивою золотою обробкою, хоч і не є особливо цінним, як інші ваші речі, але він, безумовно, вишуканий."
+ name: captain's cloak
+ description: A pompous and comfy blue cloak with a nice gold trim, while not particularly valuable as your other possessions, it sure is fancy.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/cap.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakHos
- name: "плащ начальника служби безпеки"
- description: "Вишуканий темно-червоний плащ для тих, хто здатен довести свою перевагу над кривдниками. Спробуйте бути цивілізованим у судовому переслідуванні!"
+ name: head of security's cloak
+ description: An exquisite dark and red cloak fitting for those who can assert dominance over wrongdoers. Take a stab at being civil in prosecution!
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/hos.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakCe
- name: "плащ головного інженера"
- description: "Темно-зелений плащ зі світло-блакитним орнаментом, який давали тим, хто довів, що володіє точним інженерним мистецтвом."
+ name: chief engineer's cloak
+ description: A dark green cloak with light blue ornaments, given to those who proved themselves to master the precise art of engineering.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/ce.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingCloakCmo
- name: "плащ головного лікаря"
- description: "Стерильний блакитний плащ із зеленим хрестом, що випромінює почуття обов'язку і готовність допомогти іншим."
+ name: chief medical officer's cloak
+ description: A sterile blue cloak with a green cross, radiating with a sense of duty and willingness to help others.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/cmo.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakRd
- name: "плащ містифікатора" # DeltaV - Epistemics Department replacing Science
- description: "Білий плащ з фіолетовими смужками, що демонструє ваш статус арбітра передових технологій."
+ name: mystagogue's cloak # DeltaV - Epistemics Department replacing Science
+ description: A white cloak with violet stripes, showing your status as the arbiter of cutting-edge technology.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/rd.rsi
@@ -67,8 +67,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakQm
- name: "плащ офіцера логістики" # DeltaV - Logistics Department replacing Cargo
- description: "Міцний коричневий плащ зі світловідбиваючою смугою, хоч і не такий вигадливий, як інші, але демонструє ваші управлінські здібності."
+ name: logistics officer's cloak # DeltaV - Logistics Department replacing Cargo
+ description: A strong brown cloak with a reflective stripe, while not as fancy as others, it does show your managing skills.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/qm.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakHop
- name: "плащ керівника персоналу"
- description: "Синій плащ з червоними плечима і золотими ґудзиками, який доводить, що ви є воротарем будь-якого шлюзу на станції."
+ name: head of personnel's cloak
+ description: A blue cloak with red shoulders and gold buttons, proving you are the gatekeeper to any airlock on the station.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/hop.rsi
@@ -89,8 +89,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakHerald
- name: "плащ герольда"
- description: "Зловісний червоний плащ з шипами на плечах."
+ name: herald's cloak
+ description: An evil-looking red cloak with spikes on its shoulders.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/herald.rsi
@@ -98,8 +98,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakNanotrasen
- name: "нанотрасеновий плащ"
- description: "Величний синій плащ, що представляє NanoTrasen."
+ name: nanotrasen cloak
+ description: A stately blue cloak to represent NanoTrasen.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/nanotrasen.rsi
@@ -107,8 +107,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakCapFormal
- name: "офіційний плащ капітана"
- description: "Пишний та оздоблений плащ для особливих випадків."
+ name: captain's formal cloak
+ description: A lavish and decorated cloak for special occasions.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/capcloakformal.rsi
@@ -118,8 +118,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakAdmin
- name: "плащ адміністратора"
- description: "Ух!"
+ name: admin cloak
+ description: Weh!
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/admin.rsi
@@ -129,8 +129,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakMiner
- name: "шахтарський плащ"
- description: "Його носили найдосвідченіші шахтарі, ті, хто зрушив гори і висипав долини."
+ name: miner's cloak
+ description: Worn by the most skilled miners, for one who has moved mountains and filled valleys.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/miner.rsi
@@ -138,8 +138,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakTrans
- name: "плащ вампіра"
- description: "Носили високопоставлені вампіри трансильванського товариства вампірів."
+ name: vampire cloak
+ description: Worn by high ranking vampires of the transylvanian society of vampires.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/trans.rsi
@@ -147,8 +147,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakGoliathCloak
- name: "плащ голіафа"
- description: "Плащ, виготовлений зі шкури витривалої фауни з далекої планети, щоправда, з віком його захисні властивості потьмяніли."
+ name: goliath cloak
+ description: A cloak made from the hide of resilient fauna from a distant planet, though its protective value has faded with its age.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/goliathcloak.rsi
@@ -164,8 +164,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakPirateCap
- name: "плащ піратського капітана"
- description: "Досить привабливий чорний піратський плащ, доповнений мотивом черепа."
+ name: pirate captain cloak
+ description: A rather fetching black pirate cloak, complete with skull motif.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/piratecap.rsi
@@ -173,8 +173,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakMoth
- name: "плащ від молі"
- description: "Накидка у вигляді крил метелика - незвичайний і оригінальний елемент гардеробу, здатний привернути увагу оточуючих. Він виготовлений з тонкої тканини, що імітує крила метелика, з м'якими та пухнастими краями. Дощовик застібається на шиї за допомогою липучки, має капюшон у формі голови метелика."
+ name: moth cloak
+ description: A cloak in the form of moth wings is an unusual and original element of the wardrobe that can attract the attention of others. It is made of a thin fabric imitating moth wings, with soft and fluffy edges. The raincoat is fastened around the neck with Velcro, and has a hood in the shape of a moths head.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/moth.rsi
@@ -192,8 +192,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakVoid
- name: "плащ порожнечі"
- description: "Плащ темряви. Для тих, хто перейшов на темний бік сили."
+ name: void cloak
+ description: A cloak of darkness. For those who have gone to the dark side of the force.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/void.rsi
@@ -203,8 +203,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakAce
- name: "плащ пілота"
- description: "Плащ вручається найкращим космічним асам Нанотрасена."
+ name: pilot's cloak
+ description: Cloak awarded to Nanotrasen's finest space aces.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/ace.rsi
@@ -212,8 +212,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakAro
- name: "плащ перевертня"
- description: "Цей плащ дає іншим зрозуміти, що ви вовк-одинак."
+ name: werewolf cloak
+ description: This cloak lets others know you're a lone wolf.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/aro.rsi
@@ -221,8 +221,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakBi
- name: "отруйний плащ"
- description: "Фіолетовий колір є чітким індикатором того, що ви отруєні."
+ name: poison cloak
+ description: The purple color is a clear indicator you are poisonous.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/bi.rsi
@@ -230,8 +230,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakIntersex
- name: "плащ циклопа"
- description: "Коло на цьому плащі символізує око циклопа."
+ name: cyclops cloak
+ description: The circle on this cloak represents a cyclops' eye.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/intersex.rsi
@@ -239,8 +239,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakLesbian
- name: "плащ поета"
- description: "Цей плащ належав давньому поетові, ви забули, якому саме."
+ name: poet cloak
+ description: This cloak belonged to an ancient poet, you forgot which one.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/les.rsi
@@ -248,8 +248,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakGay
- name: "багаторівневий маркетинговий плащ"
- description: "Цей плащ користується великим попитом у маркетингових офісах Nanotrasen."
+ name: multi-level marketing cloak
+ description: This cloak is highly sought after in the Nanotrasen Marketing Offices.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/gay.rsi
@@ -257,8 +257,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakEnby
- name: "плащ мисливця за скарбами"
- description: "Цей плащ належав жадібному шукачеві скарбів."
+ name: treasure hunter cloak
+ description: This cloak belonged to a greedy treasure hunter.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/enby.rsi
@@ -266,8 +266,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakPan
- name: "кухарський фартух"
- description: "Призначений для носіння поряд зі сковорідкою."
+ name: chef's cloak
+ description: Meant to be worn alongside a frying pan.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/pan.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
index d5cfd9020d7..efdec875e69 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleCap
- name: "капітанська мантія"
- description: "Зручна і шикарна мантія, гідна лише найдосвідченішого капітана."
+ name: captain's mantle
+ description: A comfortable and chique mantle befitting of only the most experienced captain.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/capmantle.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleCE
- name: "мантія головного інженера"
- description: "Висока видимість, перевірено. Система RIG, перевірено. Ємний акумулятор, є. Все, що може знадобитися головному інженеру в стильній мантії."
+ name: chief engineer's mantle
+ description: High visibility, check. RIG system, check. High capacity cell, check. Everything a chief engineer could need in a stylish mantle.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/cemantle.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleCMO
- name: "мантія головного лікаря"
- description: "Керівник медичної служби, який побував у достатній кількості медпунктів, знає, що більше ЗІЗ означає менше візитів до хімчистки центральної команди після закінчення зміни."
+ name: chief medical officer's mantle
+ description: For a CMO that has been in enough medbays to know that more PPE means less central command dry cleaning visits when the shift is over.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/cmomantle.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleHOP
- name: "мантія начальника відділу кадрів"
- description: "Хороший HOP знає, що штовхання паперу - це лише половина роботи... інша половина - погладити собаку і виглядати модно - це інша половина."
+ name: head of personnel's mantle
+ description: A good HOP knows that paper pushing is only half the job... petting your dog and looking fashionable is the other half.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/hopmantle.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleHOS
- name: "мантія керівника служби безпеки"
- description: "Перестрілки з ядерними боєголовками - це просто ще один вівторок для цього HoS. Ця мантія - символ відданості станції."
+ name: head of security's mantle
+ description: Shootouts with nukies are just another Tuesday for this HoS. This mantle is a symbol of commitment to the station.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/hosmantle.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleRD
- name: "мантія містифікатора" # DeltaV - Epistemics Department replacing Science
- description: "Коли довгі дні в офісі складаються з вибухівки, отруйного газу, роботів-вбивць та свіжої піци з відділу логістики, ця мантія забезпечить вам комфорт." # DeltaV - Logistics Department replacing Cargo
+ name: mystagogue's mantle # DeltaV - Epistemics Department replacing Science
+ description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from logistics; this mantle will keep you comfy. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Neck/mantles/rdmantle.rsi
@@ -67,8 +67,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleQM
- name: "мантія офіцера логістики" # DeltaV - Logistics Department replacing Cargo
- description: "Для майстра товарів і матеріалів, який керує відділом, - гідна мантія, щоб продемонструвати свою перевагу!"
+ name: logistics officer's mantle # DeltaV - Logistics Department replacing Cargo
+ description: For the master of goods and materials to rule over the department, a befitting mantle to show off superiority!
components:
- type: Sprite
sprite: Clothing/Neck/mantles/qmmantle.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckOldMantle
- name: "стара обгортка"
- description: "Пошарпана тканинна обгортка, вицвіла з роками. Слабко пахне сигарами."
+ name: old wrap
+ description: A tattered fabric wrap, faded over the years. Smells faintly of cigars.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/oldmantle.rsi
@@ -89,8 +89,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckUnathiMantle
- name: "ховати мантію"
- description: "Доволі моторошна добірка вичинених шкур та шкіри, зшитих разом, щоб утворити пошарпану мантію."
+ name: hide mantle
+ description: A rather grisly selection of cured hides and skin, sewn together to form a ragged mantle.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/unathimantle.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/medals.yml b/Resources/Prototypes/Entities/Clothing/Neck/medals.yml
index 81643993834..e76a4b3ee3b 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/medals.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/medals.yml
@@ -2,8 +2,8 @@
parent: ClothingNeckBase
id: ClothingNeckMedalBase
abstract: true
- name: "медаль"
- description: "нікому не дається"
+ name: medal
+ description: not given to anyone
components:
- type: Tag
tags:
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckBronzeheart
- name: "медаль \"Бронзове серце"
- description: "Надається членам екіпажу за зразкову хоробрість перед обличчям небезпеки."
+ name: bronzeheart medal
+ description: Given to crewmates for exemplary bravery in the face of danger.
components:
- type: Sprite
sprite: Clothing/Neck/Medals/bronzeheart.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckGoldmedal
- name: "золота медаль за майстерність екіпажу"
- description: "Надається членам екіпажу, які демонструють відмінну роботу в команді."
+ name: gold medal of crewmanship
+ description: Given to crewmates who display excellent crewmanship.
components:
- type: Sprite
sprite: Clothing/Neck/Medals/gold.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckCargomedal
- name: "медаль за логістику" # DeltaV - Logistics Department replacing Cargo
- description: "Чи то за відмінну бухгалтерію, мужню рятувальну роботу, чи просто за доброзичливість - ця медаль призначається лише за найкращу роботу у відділі матеріально-технічного забезпечення." # DeltaV - Logistics Department replacing Cargo. Updated description for flavour
+ name: logistics medal # DeltaV - Logistics Department replacing Cargo
+ description: Whether it's for superior accountancy, courageous salvage work, or just being a friendly technician - this medal is to be assigned only for the best work in the logistics department. # DeltaV - Logistics Department replacing Cargo. Updated description for flavour
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/cargomedal.rsi # DeltaV - resprite
@@ -47,8 +47,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckEngineermedal
- name: "медаль інженера"
- description: "Чи то завдяки підтримці дихання екіпажу, ретельному переобладнанню та модернізації, чи просто наявності великої кількості матеріалів під рукою - ця медаль присуджується лише за найкращу роботу в інженерному відділі." # DeltaV - Updated description for flavour
+ name: engineer medal
+ description: Whether it's by keeping the crew breathing, meticulous rewiring and upgrading, or just having plenty of materials on-hand - this medal is to be assigned only for the best work in the engineering department. # DeltaV - Updated description for flavour
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/engineermedal.rsi # DeltaV - resprite
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckMedicalmedal
- name: "медична медаль"
- description: "Чи то перше прибуття на місце нещасного випадку, чи то найдбайливіший догляд за хворим, чи то просто турбота про те, щоб пацієнти не з'їхали з глузду - ця медаль призначається лише за найкращу роботу в медичному відділенні." # DeltaV - Updated description for flavour
+ name: medical medal
+ description: Whether it's being the first on the scene of an accident, the most caring bedside manner, or just making sure the patients don't go mad - this medal is to be assigned only for the best work in the medical department. # DeltaV - Updated description for flavour
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/medicalmedal.rsi # DeltaV - resprite
@@ -69,8 +69,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckSciencemedal
- name: "медаль за епістемологію" # DeltaV - Epistemics Department replacing Science
- description: "Незалежно від того, чи це просування на межі сучасної науки і технологій, чи вилазка на безкраї простори ноосфери, чи просто принесення кави - ця медаль призначається лише за найкращу роботу в галузі епістеміки." # DeltaV - Epistemics Department replacing Science. Updated description for flavour
+ name: epistemics medal # DeltaV - Epistemics Department replacing Science
+ description: Whether it's pushing the edges of modern science and technology, foraying into the vast expanses of the noosphere, or just fetching the coffee - this medal is to be assigned only for the best work in the epistemics department. # DeltaV - Epistemics Department replacing Science. Updated description for flavour
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/sciencemedal.rsi # DeltaV - resprite
@@ -80,8 +80,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckSecuritymedal
- name: "медаль за безпеку"
- description: "Затримання озброєних терористів, охорона екіпажу від інопланетних загроз чи просто розмова в коридорі - ця медаль призначається лише за найкращу роботу у відділі безпеки." # DeltaV - Updated description for flavour
+ name: security medal
+ description: Whether it's catching armed terrorists, guarding the crew from alien threats, or just having a conversation in the corridor - this medal is to be assigned only for the best work in the security department. # DeltaV - Updated description for flavour
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/securitymedal.rsi # DeltaV - resprite
@@ -91,8 +91,8 @@
- type: entity
parent: ClothingNeckMedalBase
id: ClothingNeckClownmedal
- name: "медаль за браваду" # DeltaV - Updated title so it's not just a joke medal.
- description: "Нагорода вручається членам екіпажу, які сміються в обличчя смерті, піднімають настрій своїм товаришам і ведуть себе та своїх друзів до успіху." # DeltaV - Updated description for flavour and to reflect title.
+ name: bravado medal # DeltaV - Updated title so it's not just a joke medal.
+ description: Given to crewmates who laugh in the face of death, lift their peers' spirits, and uplift themselves and their friends to success. # DeltaV - Updated description for flavour and to reflect title.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/clownmedal.rsi # DeltaV - resprite
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml
index 7b866e56491..11921b9a50d 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckHeadphones
- name: "навушники"
- description: "Якісні навушники від Drunk Masters, з хорошою звукоізоляцією."
+ name: headphones
+ description: Quality headphones from Drunk Masters, with good sound insulation.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/headphones.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckStethoscope
- name: "стетоскоп"
- description: "Застарілий медичний апарат для прослуховування звуків людського тіла. Це також створює враження, що ви знаєте, що робите."
+ name: stethoscope
+ description: An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/stethoscope.rsi
@@ -46,8 +46,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckBling
- name: "блискітки"
- description: "Чорт, як добре бути гангстером."
+ name: bling
+ description: Damn, it feels good to be a gangster.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/bling.rsi
@@ -57,8 +57,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckLawyerbadge
- name: "адвокатський значок"
- description: "Значок, який показує, що власник є \"легітимним\" адвокатом, який склав іспит на право займатися адвокатською діяльністю в Новій Зеландії."
+ name: lawyer badge
+ description: A badge to show that the owner is a 'legitimate' lawyer who passed the NT bar exam required to practice law.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/lawyerbadge.rsi
@@ -69,7 +69,7 @@
- type: entity
id: ActionStethoscope
- name: "Слухайте за допомогою стетоскопа"
+ name: Listen with stethoscope
noSpawn: true
components:
- type: EntityTargetAction
@@ -83,8 +83,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckBellCollar
- name: "нашийник-дзвіночок"
- description: "Спосіб повідомити оточуючим про свою присутність або просто дратувати всіх навколо!"
+ name: bell collar
+ description: A way to inform others about your presence, or just to annoy everyone around you!
components:
- type: Sprite
sprite: Clothing/Neck/Misc/bellcollar.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/pins.yml b/Resources/Prototypes/Entities/Clothing/Neck/pins.yml
index 181291e72b1..0054a3645c7 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/pins.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/pins.yml
@@ -2,8 +2,8 @@
parent: ClothingNeckBase
id: ClothingNeckPinBase
abstract: true
- name: "шпилька"
- description: "бути нічим, не чинити злочинів"
+ name: pin
+ description: be nothing do crime
components:
- type: Item
size: Tiny
@@ -11,8 +11,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckLGBTPin
- name: "ЛГБТ-значок"
- description: "бути геєм, скоювати злочини"
+ name: LGBT pin
+ description: be gay do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -27,8 +27,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckAromanticPin
- name: "ароматична шпилька"
- description: "бути аро чинити злочин"
+ name: aromantic pin
+ description: be aro do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -43,8 +43,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckAsexualPin
- name: "асексуальна шпилька"
- description: "бути асом чинити злочини"
+ name: asexual pin
+ description: be ace do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -59,8 +59,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckBisexualPin
- name: "бісексуальна шпилька"
- description: "бути бісексуалом чинити злочин"
+ name: bisexual pin
+ description: be bi do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -75,8 +75,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckIntersexPin
- name: "інтерсекс-шпилька"
- description: "бути інтерсексуалом, скоювати злочини"
+ name: intersex pin
+ description: be intersex do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -91,8 +91,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckLesbianPin
- name: "лесбійський значок"
- description: "бути лесбійкою чинити злочини"
+ name: lesbian pin
+ description: be lesbian do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -107,7 +107,7 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckNonBinaryPin
- name: "небінарний вивід"
+ name: non-binary pin
description: "01100010 01100101 00100000 01100101 01101110 01100010 01111001 00100000 01100100 01101111 00100000 01100011 01110010 01101001 01101101 01100101"
components:
- type: Sprite
@@ -123,8 +123,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckPansexualPin
- name: "пансексуальний значок"
- description: "бути паном чинити злочин"
+ name: pansexual pin
+ description: be pan do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -139,8 +139,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckTransPin
- name: "трансгендерний значок"
- description: "бути трансом чинити злочин"
+ name: transgender pin
+ description: be trans do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
@@ -155,8 +155,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckAutismPin
- name: "значок аутизму"
- description: "бути аутистом чинити злочини"
+ name: autism pin
+ description: be autism do crime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/autismpin.rsi
@@ -171,8 +171,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckGoldAutismPin
- name: "золотий значок з аутизмом"
- description: "бути аутистом вчиняти військові злочини"
+ name: golden autism pin
+ description: be autism do warcrime
components:
- type: Sprite
sprite: Clothing/Neck/Misc/goldautismpin.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml
index b195a58bd83..33f582d30de 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedRed
- name: "смугастий червоний шарф"
- description: "Стильний смугастий червоний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї."
+ name: striped red scarf
+ description: A stylish striped red scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/red.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedBlue
- name: "смугастий синій шарф"
- description: "Стильний синій шарф у смужку. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї."
+ name: striped blue scarf
+ description: A stylish striped blue scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/blue.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedGreen
- name: "смугастий зелений шарф"
- description: "Стильний смугастий зелений шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї."
+ name: striped green scarf
+ description: A stylish striped green scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/green.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedBlack
- name: "смугастий чорний шарф"
- description: "Стильний чорний шарф у смужку. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї."
+ name: striped black scarf
+ description: A stylish striped black scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/black.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedBrown
- name: "смугастий коричневий шарф"
- description: "Стильний смугастий коричневий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї."
+ name: striped brown scarf
+ description: A stylish striped brown scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/brown.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedLightBlue
- name: "смугастий світло-блакитний шарф"
- description: "Стильний смугастий світло-блакитний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї."
+ name: striped light blue scarf
+ description: A stylish striped light blue scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/lightblue.rsi
@@ -67,8 +67,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedOrange
- name: "смугастий помаранчевий шарф"
- description: "Стильний смугастий помаранчевий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї."
+ name: striped orange scarf
+ description: A stylish striped orange scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/orange.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedPurple
- name: "смугастий фіолетовий шарф"
- description: "Стильний смугастий фіолетовий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї."
+ name: striped purple scarf
+ description: A stylish striped purple scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/purple.rsi
@@ -89,8 +89,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedSyndieGreen
- name: "смугастий синдикатний зелений шарф"
- description: "Стильний смугастий шарф синдикатного зеленого кольору. Ідеальний зимовий аксесуар для тих, хто має гостре відчуття моди, і тих, хто має настрій щось поцупити."
+ name: striped syndicate green scarf
+ description: A stylish striped syndicate green scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/syndiegreen.rsi
@@ -100,8 +100,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedSyndieRed
- name: "смугастий синдикатний червоний шарф"
- description: "Стильний смугастий синдиковий червоний шарф. Ідеальний зимовий аксесуар для тих, хто має гостре відчуття моди, і тих, хто має настрій щось поцупити."
+ name: striped syndicate red scarf
+ description: A stylish striped syndicate red scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/syndiered.rsi
@@ -111,8 +111,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedCentcom
- name: "смугастий шарф CentCom"
- description: "Стильний смугастий шарф кольору centcom. Ідеальний зимовий аксесуар для тих, хто слідкує за модою, а також для тих, кому доводиться працювати з документами на морозі."
+ name: striped CentCom scarf
+ description: A stylish striped centcom colored scarf. The perfect winter accessory for those with a keen fashion sense, and those who need to do paperwork in the cold.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/centcom.rsi
@@ -122,8 +122,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckScarfStripedZebra
- name: "шарф-зебра"
- description: "Смугастий шарф, обов'язковий аксесуар для художників."
+ name: zebra scarf
+ description: A striped scarf, a mandatory accessory for artists.
components:
- type: Sprite
sprite: Clothing/Neck/Scarfs/zebra.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/specific.yml b/Resources/Prototypes/Entities/Clothing/Neck/specific.yml
index 703a56944c2..1f50dc1ef1c 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckChameleon
- name: "смугастий червоний шарф"
- description: "Стильний смугастий червоний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї."
+ name: striped red scarf
+ description: A stylish striped red scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml b/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml
index c4e2b0a536b..aab8eb30ca4 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckStoleChaplain
- name: "шарф капелана"
- description: "Елегантний палантин з яскравим золотим плюсом на обох кінцях."
+ name: chaplain stole
+ description: An elegantly designed stole, with a vibrant gold plus on either end.
components:
- type: Sprite
sprite: Clothing/Neck/Stoles/chaplain.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Neck/ties.yml b/Resources/Prototypes/Entities/Clothing/Neck/ties.yml
index 7d927387574..9e361d59192 100644
--- a/Resources/Prototypes/Entities/Clothing/Neck/ties.yml
+++ b/Resources/Prototypes/Entities/Clothing/Neck/ties.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieRed
- name: "червона краватка"
- description: "Червона краватка на застібці з неошовку."
+ name: red-tie
+ description: A neosilk clip-on red tie.
components:
- type: Sprite
sprite: Clothing/Neck/Ties/redtie.rsi
@@ -17,8 +17,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieDet
- name: "краватка детектива"
- description: "Вільно зав'язана краватка - ідеальний аксесуар для перевантаженого роботою детектива."
+ name: detective's tie
+ description: A loosely tied necktie, a perfect accessory for the over-worked detective.
components:
- type: Sprite
sprite: Clothing/Neck/Ties/dettie.rsi
@@ -28,8 +28,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckTieSci
- name: "краватка вченого"
- description: "Чому ми всі повинні носити ці безглузді краватки?"
+ name: scientist's tie
+ description: Why do we all have to wear these ridiculous ties?
components:
- type: Sprite
sprite: Clothing/Neck/Ties/scitie.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
index 01a511a010b..eb580d64996 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
@@ -4,8 +4,8 @@
- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorBasic
- name: "бронежилет"
- description: "Стандартний бронежилет типу I, що забезпечує гідний захист від більшості видів ушкоджень."
+ name: armor vest
+ description: A standard Type I armored vest that provides decent protection against most types of damage.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/security.rsi
@@ -25,9 +25,9 @@
- type: entity
parent: ClothingOuterArmorBasic
id: ClothingOuterArmorBasicSlim
- name: "бронежилет"
+ name: armor vest
suffix: slim
- description: "Тонкий бронежилет типу I, що забезпечує гідний захист від більшості видів пошкоджень."
+ description: A slim Type I armored vest that provides decent protection against most types of damage.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/security_slim.rsi
@@ -37,8 +37,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorRiot
- name: "костюм бунтаря"
- description: "Костюм з напівгнучкого полікарбонатного бронежилета з важкою підкладкою для захисту від ближнього бою. Ідеально підходить для боротьби з правопорушниками на вокзалі."
+ name: riot suit
+ description: A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Perfect for fighting delinquents around the station.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/riot.rsi
@@ -59,8 +59,8 @@
- type: entity
parent: ClothingOuterArmorBasic
id: ClothingOuterArmorBulletproof
- name: "бронежилет"
- description: "Важкий бронежилет типу III, який чудово захищає власника від традиційної кумулятивної зброї та вибухових речовин у незначній мірі."
+ name: bulletproof vest
+ description: A Type III heavy bulletproof vest that excels in protecting the wearer against traditional projectile weaponry and explosives to a minor extent.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/bulletproof.rsi
@@ -79,8 +79,8 @@
- type: entity
parent: ClothingOuterArmorBasic
id: ClothingOuterArmorReflective
- name: "світловідбиваючий жилет"
- description: "Бронежилет із вдосконаленим екрануванням для захисту від енергетичної зброї."
+ name: reflective vest
+ description: An armored vest with advanced shielding to protect against energy weapons.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/armor_reflec.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorCult
- name: "обладунки прислужника"
- description: "Зловісний на вигляд культовий обладунок, зроблений з кісток."
+ name: acolyte armor
+ description: An evil-looking piece of cult armor, made of bones.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/cult_armour.rsi
@@ -120,8 +120,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorHeavy
- name: "важкий бронекостюм"
- description: "Сильно броньований костюм, що захищає від надмірних пошкоджень."
+ name: heavy armor suit
+ description: A heavily armored suit that protects against excessive damage.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/heavy.rsi
@@ -144,8 +144,8 @@
- type: entity
parent: ClothingOuterArmorHeavy
id: ClothingOuterArmorHeavyGreen
- name: "зелений важкий бронекостюм"
- description: "Важкий броньований костюм із зеленими акцентами, що захищає від надмірних пошкоджень."
+ name: green heavy armor suit
+ description: A heavily armored suit with green accents that protects against excessive damage.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/heavygreen.rsi
@@ -155,8 +155,8 @@
- type: entity
parent: ClothingOuterArmorHeavy
id: ClothingOuterArmorHeavyRed
- name: "червоний важкий бронекостюм"
- description: "Сильно броньований костюм з червоними акцентами, що захищає від надмірних пошкоджень."
+ name: red heavy armor suit
+ description: A heavily armored suit with red accents that protects against excessive damage.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/heavyred.rsi
@@ -166,8 +166,8 @@
- type: entity
parent: ClothingOuterArmorHeavy
id: ClothingOuterArmorMagusblue
- name: "блакитні обладунки мага"
- description: "Синій бронекостюм, який добре захищає."
+ name: blue magus armor
+ description: An blue armored suit that provides good protection.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/magusblue.rsi
@@ -177,8 +177,8 @@
- type: entity
parent: ClothingOuterArmorHeavy
id: ClothingOuterArmorMagusred
- name: "обладунки червоного мага"
- description: "Червоний бронежилет, який забезпечує хороший захист."
+ name: red magus armor
+ description: A red armored suit that provides good protection.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/magusred.rsi
@@ -188,8 +188,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorCaptainCarapace
- name: "капітанський панцир"
- description: "Броньований нагрудник, який забезпечує захист, водночас пропонуючи максимальну мобільність та гнучкість. Видається лише найкращим на станції."
+ name: "captain's carapace"
+ description: "An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest."
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/captain_carapace.rsi
@@ -214,8 +214,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorChangeling
- name: "хітинова броня"
- description: "Накачує тіло мінливого на всепоглинаючу хітинову масу обладунків."
+ name: chitinous armor
+ description: Inflates the changeling's body into an all-consuming chitinous mass of armor.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/lingarmor.rsi
@@ -243,8 +243,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorBone
- name: "кістяна броня"
- description: "Сидить на вас, як друга шкіра."
+ name: bone armor
+ description: Sits on you like a second skin.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/bone_armor.rsi
@@ -269,8 +269,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorPodWars
- name: "броня Ironclad II"
- description: "Перероблений костюм бронежилета Ironclad II, реліквія часів капсульних війн."
+ name: ironclad II armor
+ description: A repurposed suit of ironclad II armor, a relic of the pod wars.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/podwars_armor.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml
index cbc787ed1df..358f91d2971 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml
@@ -106,7 +106,7 @@
abstract: true
parent: [ClothingOuterBase, GeigerCounterClothing]
id: ClothingOuterHardsuitBase
- name: "базовий комбінезон"
+ name: base hardsuit
components:
- type: PressureProtection
highPressureMultiplier: 0.3
@@ -152,7 +152,7 @@
abstract: true
parent: ClothingOuterBase
id: ClothingOuterEVASuitBase
- name: "базовий костюм EVA"
+ name: base EVA Suit
components:
- type: PressureProtection
highPressureMultiplier: 0.6
@@ -175,7 +175,7 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterBaseToggleable
- name: "худі з капюшоном"
+ name: hoodie with hood
abstract: True
components:
- type: ToggleableClothing
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml
index 2939157c210..292c5e8986a 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml
@@ -1,9 +1,9 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterBioGeneral
- name: "біозахисний костюм"
+ name: bio suit
suffix: Generic
- description: "Костюм, що захищає від біологічного забруднення."
+ description: A suit that protects against biological contamination.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Bio/general.rsi
@@ -17,9 +17,9 @@
- type: entity
parent: ClothingOuterBioGeneral
id: ClothingOuterBioCmo
- name: "біозахисний костюм"
+ name: bio suit
suffix: CMO
- description: "Удосконалений костюм, що захищає від біологічного забруднення, у кольорах CMO."
+ description: An advanced suit that protects against biological contamination, in CMO colors.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Bio/cmo.rsi
@@ -29,9 +29,9 @@
- type: entity
parent: ClothingOuterBioGeneral
id: ClothingOuterBioJanitor
- name: "біозахисний костюм"
+ name: bio suit
suffix: Janitor
- description: "Костюм, що захищає від біологічного забруднення, у кольорах \"Двірник\"."
+ description: A suit that protects against biological contamination, in Janitor colors.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Bio/janitor.rsi
@@ -41,9 +41,9 @@
- type: entity
parent: ClothingOuterBioGeneral
id: ClothingOuterBioScientist
- name: "біозахисний костюм"
+ name: bio suit
suffix: Epistemics # DeltaV - Epistemics Department replacing Science
- description: "Костюм, що захищає від біологічного забруднення, у кольорах Scientist."
+ description: A suit that protects against biological contamination, in Scientist colors.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Bio/scientist.rsi
@@ -53,9 +53,9 @@
- type: entity
parent: ClothingOuterBioGeneral
id: ClothingOuterBioSecurity
- name: "біозахисний костюм"
+ name: bio suit
suffix: Security
- description: "Костюм, що захищає від біологічного забруднення, в кольорах Security."
+ description: A suit that protects against biological contamination, in Security colors.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Bio/security.rsi
@@ -65,9 +65,9 @@
- type: entity
parent: ClothingOuterBioGeneral
id: ClothingOuterBioVirology
- name: "біозахисний костюм"
+ name: bio suit
suffix: Virology
- description: "Костюм, що захищає від біологічного забруднення, у кольорах вірусології."
+ description: A suit that protects against biological contamination, in Virology colors.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Bio/virology.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
index 38062899a7d..a47a2bbcebc 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatBomber
- name: "куртка-бомбер"
- description: "Товста, добре поношена шкіряна куртка-бомбер часів Другої світової війни."
+ name: bomber jacket
+ description: A thick, well-worn WW2 leather bomber jacket.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/bomber.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatDetective
- name: "детективний плащ"
- description: "Міцний брезентовий тренч, розроблений і створений компанією TX Fabrication Corp. Одягаючи його, ви відчуваєте долю тибетців."
+ name: detective trenchcoat
+ description: A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. Wearing it makes you feel for the plight of the Tibetans.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/detective.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatGentle
- name: "ніжне пальто"
- description: "Ніжне пальто для ніжного чоловіка або жінки."
+ name: gentle coat
+ description: A gentle coat for a gentle man, or woman.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/gentlecoat.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatHoSTrench
- name: "бронежилет начальника служби безпеки"
- description: "Пальто, посилене спеціальним сплавом для додаткового захисту та стилю для тих, хто має владний вигляд."
+ name: head of security's armored trenchcoat
+ description: A greatcoat enhanced with a special alloy for some extra protection and style for those with a commanding presence.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi # DeltaV - resprite
@@ -66,8 +66,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatInspector
- name: "тонкий тренч"
- description: "Тонкий мінімалістичний тренч краще носити розстебнутим."
+ name: slim trench coat
+ description: A slim minimalist trench coat best worn unbuttoned.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/insp_coat.rsi
@@ -77,8 +77,8 @@
- type: entity
parent: ClothingOuterStorageToggleableBase
id: ClothingOuterCoatJensen
- name: "пальто дженсена"
- description: "Пальто Дженсена."
+ name: jensen coat
+ description: A jensen coat.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/jensencoat.rsi
@@ -90,8 +90,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatTrench
- name: "тренч"
- description: "Зручний тренч."
+ name: trench coat
+ description: A comfy trench coat.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/trenchcoat.rsi
@@ -116,8 +116,8 @@
- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatLab
- name: "лабораторний халат"
- description: "Костюм, що захищає від незначних розливів хімічних речовин."
+ name: lab coat
+ description: A suit that protects against minor chemical spills.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat.rsi
@@ -131,13 +131,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLab]
id: ClothingOuterCoatLabOpened
- name: "лабораторний халат"
+ name: lab coat
- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatLabChem
- name: "лабораторний халат хіміка"
- description: "Костюм, що захищає від незначних розливів хімічних речовин. Має помаранчеву смужку на плечі."
+ name: chemist lab coat
+ description: A suit that protects against minor chemical spills. Has an orange stripe on the shoulder.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_chem.rsi
@@ -151,13 +151,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabChem]
id: ClothingOuterCoatLabChemOpened
- name: "лабораторний халат хіміка"
+ name: chemist lab coat
- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatLabViro
- name: "халат вірусолога"
- description: "Костюм, що захищає від бактерій та вірусів. Має зелену смужку на плечі."
+ name: virologist lab coat
+ description: A suit that protects against bacteria and viruses. Has an green stripe on the shoulder.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_viro.rsi
@@ -171,13 +171,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabViro]
id: ClothingOuterCoatLabViroOpened
- name: "халат вірусолога"
+ name: virologist lab coat
- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatLabGene
- name: "халат генетика"
- description: "Костюм, що захищає від незначних розливів хімічних речовин. Має синю смужку на плечі."
+ name: geneticist lab coat
+ description: A suit that protects against minor chemical spills. Has an blue stripe on the shoulder.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_gene.rsi
@@ -191,13 +191,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabGene]
id: ClothingOuterCoatLabGeneOpened
- name: "халат генетика"
+ name: geneticist lab coat
- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatLabCmo
- name: "халат головного лікаря"
- description: "Синіший за стандартну модель."
+ name: chief medical officer's lab coat
+ description: Bluer than the standard model.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_cmo.rsi
@@ -211,13 +211,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabCmo]
id: ClothingOuterCoatLabCmoOpened
- name: "халат головного лікаря"
+ name: chief medical officer's lab coat
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatRnd
- name: "лабораторний халат з епістемології" # DeltaV - Epistemics Department replacing Science
- description: "Костюм, що захищає від незначних розливів хімічних речовин. Має фіолетову смужку на плечі."
+ name: epistemics lab coat # DeltaV - Epistemics Department replacing Science
+ description: A suit that protects against minor chemical spills. Has a purple stripe on the shoulder.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/epicoat.rsi # DeltaV - Epistemic lab coat
@@ -231,13 +231,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRnd]
id: ClothingOuterCoatRndOpened
- name: "лабораторний халат вченого"
+ name: scientist lab coat
- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatRobo
- name: "лабораторний халат робототехніка"
- description: "Більше схоже на ексцентричне пальто, ніж на лабораторний халат. Допомагає замаскувати плями крові як частину естетики. Поставляється з червоними наплічниками."
+ name: roboticist lab coat
+ description: More like an eccentric coat than a labcoat. Helps pass off bloodstains as part of the aesthetic. Comes with red shoulder pads.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_robo.rsi
@@ -251,13 +251,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRobo]
id: ClothingOuterCoatRoboOpened
- name: "лабораторний халат робототехніка"
+ name: roboticist lab coat
- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatRD
- name: "науковий керівник лабораторний халат"
- description: "Цей лабораторний халат, виготовлений за найсучаснішою технологією, захищає від радіації так само, як і експериментальний бронежилет."
+ name: research director lab coat
+ description: Woven with top of the line technology, this labcoat helps protect against radiation in similar way to the experimental hardsuit.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/rd_coat.rsi
@@ -272,13 +272,13 @@
- type: entity
parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRD]
id: ClothingOuterCoatRDOpened
- name: "науковий керівник лабораторний халат"
+ name: research director lab coat
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatPirate
- name: "піратський одяг"
- description: "Ярр."
+ name: pirate garb
+ description: Yarr.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/pirate.rsi
@@ -288,8 +288,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatWarden
- name: "бронежилет наглядача"
- description: "Міцна, утилітарна куртка, призначена для захисту наглядача від будь-яких загроз, пов'язаних з перебуванням на гауптвахті."
+ name: warden's armored jacket
+ description: A sturdy, utilitarian jacket designed to protect a warden from any brig-bound threats.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/warden.rsi
@@ -308,8 +308,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterDameDane
- name: "пальто якудза"
- description: "П'ятниця..."
+ name: yakuza coat
+ description: Friday...
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/damedanecoat.rsi
@@ -319,8 +319,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterClownPriest
- name: "мантія хонкоматері"
- description: "Призначений для клоуна."
+ name: robes of the honkmother
+ description: Meant for a clown of the cloth.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/clownpriest.rsi
@@ -330,8 +330,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterDogi
- name: "самурай догі"
- description: "Доґі - вид традиційного японського одягу. Доґі виготовляється з важкої, міцної тканини, він практичний в бою і стильний на вигляд. Прикрашається складними візерунками та вишивкою на спині."
+ name: samurai dogi
+ description: Dogi is a type of traditional Japanese clothing. The dogi is made of heavy, durable fabric, it is practical in combat and stylish in appearance. It is decorated with intricate patterns and embroidery on the back.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/dogi.rsi
@@ -347,8 +347,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatParamedicWB
- name: "вітровка парамедика"
- description: "Вірна вітровка парамедика, що захищає від космічного вітру."
+ name: paramedic windbreaker
+ description: A paramedic's trusty windbreaker, for all the space wind.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/windbreaker_paramedic.rsi
@@ -358,8 +358,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatSyndieCap
- name: "плащ синдикату"
- description: "Пальто синдикату виготовлене з міцної тканини, з позолоченими візерунками."
+ name: syndicate's coat
+ description: The syndicate's coat is made of durable fabric, with gilded patterns.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/syndicate/coatsyndiecap.rsi
@@ -369,8 +369,8 @@
- type: entity
parent: ClothingOuterCoatHoSTrench
id: ClothingOuterCoatSyndieCapArmored
- name: "бронежилет синдикату"
- description: "Бронежилет синдикату виготовлений з міцної тканини, з позолоченими візерунками."
+ name: syndicate's armored coat
+ description: The syndicate's armored coat is made of durable fabric, with gilded patterns.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/syndicate/coatsyndiecaparmored.rsi
@@ -380,8 +380,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatAMG
- name: "броньований медичний халат"
- description: "Варіант медичного халату з елементами бронежилета виглядає дивно, але ваше серце захищене."
+ name: armored medical gown
+ description: The version of the medical gown, with elements of a bulletproof vest, looks strange, but your heart is protected.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/brigmedic.rsi
@@ -399,8 +399,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatLabSeniorResearcher
- name: "старший науковий співробітник лабораторний халат"
- description: "Костюм, що захищає від незначних розливів хімічних речовин. Має фіолетовий комір та манжети на зап'ястях."
+ name: senior researcher lab coat
+ description: A suit that protects against minor chemical spills. Has a purple collar and wrist trims.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_senior_researcher.rsi
@@ -414,8 +414,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatLabSeniorPhysician
- name: "халат старшого лікаря"
- description: "Костюм, що захищає від незначних розливів хімічних речовин. Має світло-блакитні рукави та помаранчевий пояс."
+ name: senior physician lab coat
+ description: A suit that protects against minor chemical spills. Has light blue sleeves and an orange waist trim.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_senior_physician.rsi
@@ -429,8 +429,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatSpaceAsshole
- name: "плащ космічного мудака"
- description: "І тут з'явився він..."
+ name: the coat of space asshole
+ description: And there he was...
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/space_asshole.rsi
@@ -440,8 +440,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatExpensive
- name: "дороге пальто"
- description: "Дуже пухнасте рожеве пальто, зроблене з дуже дорогого хутра (очевидно)."
+ name: expensive coat
+ description: Very fluffy pink coat, made out of very expensive fur (clearly).
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/expensive_coat.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
index bd83d157a3b..ba889285a16 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
@@ -5,8 +5,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitBasic
- name: "базовий комбінезон"
- description: "Базовий, універсальний скафандр, який захищає власника від жахів життя в космосі. Принаймні, це краще, ніж не мати скафандра."
+ name: basic hardsuit
+ description: A basic, universal hardsuit that protects the wearer against the horrors of life in space. Beats not having a hardsuit, at least.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/basic.rsi
@@ -32,8 +32,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitAtmos
- name: "комбінезон \"АТМОС"
- description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Має термозахист."
+ name: atmos hardsuit
+ description: A special suit that protects against hazardous, low pressure environments. Has thermal shielding.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/atmospherics.rsi
@@ -71,8 +71,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitEngineering
- name: "інженерний комбінезон"
- description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має радіаційний захист."
+ name: engineering hardsuit
+ description: A special suit that protects against hazardous, low pressure environments. Has radiation shielding.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/engineering.rsi
@@ -107,8 +107,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSpatio
- name: "скафандр спасателя"
- description: "Легкий хардкостюм, розроблений для промислового використання EVA в умовах невагомості."
+ name: spationaut hardsuit
+ description: A lightweight hardsuit designed for industrial EVA in zero gravity.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi
@@ -136,8 +136,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSalvage
- name: "шахтарський комбінезон"
- description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Має посилене покриття на випадок зустрічі з дикими тваринами."
+ name: mining hardsuit
+ description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi
@@ -167,8 +167,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitVoidParamed
- name: "комбінезон парамедика"
- description: "Костюм для парамедиків."
+ name: paramedic hardsuit
+ description: A hardsuit made for paramedics.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
@@ -198,8 +198,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitMaxim
- name: "костюм рятувальника \"Максим"
- description: "Вогонь. Тепло. Ці речі кують велику зброю, вони також кують великих рятівників."
+ name: salvager maxim hardsuit
+ description: Fire. Heat. These things forge great weapons, they also forge great salvagers.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/maxim.rsi
@@ -230,8 +230,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSecurity
- name: "захисний костюм"
- description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні."
+ name: security hardsuit
+ description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/security.rsi
@@ -262,8 +262,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitBrigmedic
- name: "санітарний комбінезон" # DeltaV - rename brigmedic to corpsman
- description: "Спеціальний костюм ангела-охоронця гауптвахти. Це медична версія захисного костюма." # I will fix the rest of this entry later when I resprite sec suits
+ name: corpsman hardsuit # DeltaV - rename brigmedic to corpsman
+ description: Special hardsuit of the guardian angel of the brig. It is the medical version of the security hardsuit. # I will fix the rest of this entry later when I resprite sec suits
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/brigmedic.rsi
@@ -291,8 +291,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitWarden
- name: "костюм наглядача"
- description: "Спеціалізований костюм для боротьби з масовими заворушеннями, пристосований до умов низького тиску."
+ name: warden's hardsuit
+ description: A specialized riot suit geared to combat low pressure environments.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi
@@ -323,8 +323,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitCap
- name: "броньований скафандр капітана"
- description: "Офіційний броньований скафандр, виготовлений для капітана станції."
+ name: captain's armored spacesuit
+ description: A formal armored spacesuit, made for the station's captain.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/capspace.rsi
@@ -357,8 +357,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitEngineeringWhite
- name: "костюм головного інженера"
- description: "Спеціальний захисний костюм, що захищає від небезпечних середовищ з низьким тиском, виготовлений для головного інженера станції."
+ name: chief engineer's hardsuit
+ description: A special hardsuit that protects against hazardous, low pressure environments, made for the chief engineer of the station.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/engineering-white.rsi
@@ -394,8 +394,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitMedical
- name: "комбінезон головного лікаря"
- description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Виготовлений з легких матеріалів для полегшення руху."
+ name: chief medical officer's hardsuit
+ description: A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/medical.rsi
@@ -419,8 +419,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitRd
- name: "експериментальний дослідницький комбінезон"
- description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні. Здатний стискатися до невеликих розмірів."
+ name: experimental research hardsuit
+ description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. Able to be compressed to small sizes.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
@@ -463,8 +463,8 @@
- type: entity
parent: ClothingOuterHardsuitSecurity
id: ClothingOuterHardsuitSecurityRed
- name: "костюм начальника служби безпеки"
- description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні."
+ name: head of security's hardsuit
+ description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/security-red.rsi
@@ -496,8 +496,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738
- name: "розкішний гірничий комбінезон"
- description: "Відремонтований гірничий комбінезон, виконаний у кольорах офіцера логістики. Графенова підкладка забезпечує менший захист, але в ньому набагато легше рухатися." # DeltaV - Logistics Department replacing Cargo
+ name: luxury mining hardsuit
+ description: A refurbished mining hardsuit, fashioned after the Logistics Officer's colors. Graphene lining provides less protection, but is much easier to move. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/luxury.rsi
@@ -528,8 +528,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSyndie
- name: "криваво-червоний комбінезон"
- description: "Важкоброньований хардкостюм, призначений для роботи в спецопераціях. Власність \"Мародерів Горлекса\"."
+ name: blood-red hardsuit
+ description: A heavily armored hardsuit designed for work in special operations. Property of Gorlex Marauders.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi
@@ -575,8 +575,8 @@
- type: entity
parent: ClothingOuterHardsuitSyndie
id: ClothingOuterHardsuitSyndieMedic
- name: "криваво-червоний медичний комбінезон"
- description: "Важкоброньований та маневрений вдосконалений бронежилет, спеціально розроблений для польових медиків."
+ name: blood-red medic hardsuit
+ description: A heavily armored and agile advanced hardsuit specifically designed for field medic operations.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/syndiemedic.rsi
@@ -596,8 +596,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSyndieElite
- name: "елітний комбінезон синдикату"
- description: "Елітна версія криваво-червоного бронежилета, з покращеною мобільністю та вогнестійкістю. Власність \"Мародерів Горлекса\"."
+ name: syndicate elite hardsuit
+ description: An elite version of the blood-red hardsuit, with improved mobility and fireproofing. Property of Gorlex Marauders.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/syndieelite.rsi
@@ -634,8 +634,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSyndieCommander
- name: "комбінезон командира синдикату"
- description: "Посилена версія криваво-червоного бронежилета, створена спеціально для командира оперативного загону синдикату. Має значно покращену броню для смертельних перестрілок на передовій."
+ name: syndicate commander hardsuit
+ description: A bulked up version of the blood-red hardsuit, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
@@ -668,8 +668,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitJuggernaut
- name: "костюм кіберсолдата-джаггернаута"
- description: "Костюм, виготовлений найсучаснішим відділом досліджень та розробок компанії cybersun, щоб бути надзвичайно стійким до зовнішніх впливів."
+ name: cybersun juggernaut suit
+ description: A suit made by the cutting edge R&D department at cybersun to be hyper resilient.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/cybersun.rsi
@@ -702,8 +702,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitWizard
- name: "скафандр чарівника"
- description: "Химерний костюм, інкрустований дорогоцінним камінням, що випромінює магічну енергію."
+ name: wizard hardsuit
+ description: A bizarre gem-encrusted suit that radiates magical energies.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/wizard.rsi
@@ -736,8 +736,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitLing
- name: "органічний скафандр"
- description: "Космічна біомаса зі стійкої до тиску та температури тканини."
+ name: organic space suit
+ description: A spaceworthy biomass of pressure and temperature resistant tissue.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
@@ -767,9 +767,9 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitPirateEVA
- name: "скафандр для глибокого космосу"
+ name: deep space EVA suit
suffix: Pirate
- description: "Важкий скафандр, який забезпечує базовий захист від холодних суворих реалій відкритого космосу."
+ description: A heavy space suit that provides some basic protection from the cold harsh realities of deep space.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
@@ -798,8 +798,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitPirateCap
- name: "костюм піратського капітана"
- description: "Старовинний броньований скафандр, що ідеально захищає від космічної цинги та інструментальних відморозків."
+ name: pirate captain's hardsuit
+ description: An ancient armored hardsuit, perfect for defending against space scurvy and toolbox-wielding scallywags.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/piratecaptain.rsi
@@ -834,8 +834,8 @@
- type: entity
parent: ClothingOuterHardsuitSyndieCommander
id: ClothingOuterHardsuitERTLeader
- name: "Комбінезон лідера групи швидкого реагування"
- description: "Захисний комбінезон, який одягає керівник аварійно-рятувальної бригади."
+ name: ERT leader's hardsuit
+ description: A protective hardsuit worn by the leader of an emergency response team.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertleader.rsi
@@ -850,8 +850,8 @@
- type: entity
parent: ClothingOuterHardsuitJuggernaut
id: ClothingOuterHardsuitERTChaplain
- name: "Костюм капелана екстреної медичної допомоги"
- description: "Захисний комбінезон, який носять капелани групи швидкого реагування."
+ name: ERT chaplain's hardsuit
+ description: A protective hardsuit worn by the chaplains of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi #if you change this, please update the humanoid.yml with a better markers sprite.
@@ -866,8 +866,8 @@
- type: entity
parent: ClothingOuterHardsuitCBURN
id: ClothingOuterHardsuitERTEngineer
- name: "Комбінезон інженера аварійно-рятувальної служби"
- description: "Захисний комбінезон, який носять інженери аварійно-рятувальної бригади."
+ name: ERT engineer's hardsuit
+ description: A protective hardsuit worn by the engineers of an emergency response team.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertengineer.rsi
@@ -882,8 +882,8 @@
- type: entity
parent: ClothingOuterHardsuitSyndieMedic
id: ClothingOuterHardsuitERTMedical
- name: "Комбінезон медика швидкої допомоги"
- description: "Захисний комбінезон, який носять медики бригади екстреного реагування."
+ name: ERT medic's hardsuit
+ description: A protective hardsuit worn by the medics of an emergency response team.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertmedical.rsi
@@ -898,8 +898,8 @@
- type: entity
parent: ClothingOuterHardsuitSyndie
id: ClothingOuterHardsuitERTSecurity
- name: "Бронежилет служби безпеки ERT"
- description: "Захисний комбінезон, який носять співробітники служби безпеки групи реагування на надзвичайні ситуації."
+ name: ERT security's hardsuit
+ description: A protective hardsuit worn by the security officers of an emergency response team.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertsecurity.rsi
@@ -918,8 +918,8 @@
- type: entity
parent: ClothingOuterHardsuitCBURN
id: ClothingOuterHardsuitERTJanitor
- name: "Комбінезон прибиральника швидкої допомоги"
- description: "Захисний комбінезон, який носять прибиральники аварійно-рятувальної бригади."
+ name: ERT janitor's hardsuit
+ description: A protective hardsuit worn by the janitors of an emergency response team.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertjanitor.rsi
@@ -934,8 +934,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitDeathsquad
- name: "костюм ескадрону смерті"
- description: "Удосконалений бронежилет, який використовують спецпризначенці під час спецоперацій."
+ name: death squad hardsuit
+ description: An advanced hardsuit favored by commandos for use in special operations.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/deathsquad.rsi
@@ -970,8 +970,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitCBURN
- name: "Екзокостюм CBURN"
- description: "Легкий, але міцний екзокостюм, який використовується для спеціальних операцій з очищення."
+ name: CBURN exosuit
+ description: A lightweight yet strong exosuit used for special cleanup operations.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/cburn.rsi
@@ -1007,8 +1007,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitClown
- name: "клоунський костюм"
- description: "Костюм клоуна, зроблений на замовлення."
+ name: clown hardsuit
+ description: A custom-made clown hardsuit.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/clown.rsi
@@ -1040,8 +1040,8 @@
- type: entity
parent: ClothingOuterHardsuitClown
id: ClothingOuterHardsuitMime
- name: "костюм міма"
- description: "Костюм міма, пошитий на замовлення."
+ name: mime hardsuit
+ description: A custom-made mime hardsuit.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/mime.rsi
@@ -1057,8 +1057,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSanta
- name: "Костюм Санти"
- description: "Святковий, веселий скафандр, що захищає веселого дарувальника під час подорожі на санях у космосі. Має певний захист від ударів астероїдів."
+ name: Santa's hardsuit
+ description: A festive, cheerful hardsuit that protects the jolly gift-giver while on sleighrides in space. Offers some resistance against asteroid strikes.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/santahardsuit.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
index 828dac796f3..4b2c3c9c3ff 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterApron
- name: "фартух"
- description: "Модний фартух для стильної людини."
+ name: apron
+ description: A fancy apron for a stylish person.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/apron.rsi
@@ -13,8 +13,8 @@
parent: ClothingOuterStorageBase
id: ClothingOuterApronBar
suffix: Bartender
- name: "фартух"
- description: "Темніший фартух призначений для барменів."
+ name: apron
+ description: A darker apron designed for bartenders.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/apronbar.rsi
@@ -24,9 +24,9 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterApronBotanist
- name: "фартух"
+ name: apron
suffix: Botanical
- description: "Щільний синій фартух, що ідеально захищає вашу ніжну плоть від пролитої рідини, землі та колючок."
+ description: A thick blue-apron, perfect for insulating your soft flesh from spills, soil and thorns.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/apronbotanist.rsi
@@ -36,9 +36,9 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterApronChef
- name: "фартух"
+ name: apron
suffix: Chef
- description: "Фартух-куртка, що використовується шеф-кухарем високого класу."
+ description: An apron-jacket used by a high class chef.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/apronchef.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterJacketChef
- name: "куртка шеф-кухаря"
- description: "Фартух-куртка, що використовується шеф-кухарем високого класу."
+ name: chef jacket
+ description: An apron-jacket used by a high class chef.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/chef.rsi
@@ -59,8 +59,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterHoodieBlack
- name: "чорний балахон"
- description: "Боже мій, це ж чорний балахон!"
+ name: black hoodie
+ description: Oh my God, it's a black hoodie!
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/black_hoodie.rsi
@@ -70,8 +70,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterHoodieGrey
- name: "сіра куртка з капюшоном"
- description: "Сіра куртка з капюшоном."
+ name: grey hoodie
+ description: A grey hoodie.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/grey_hoodie.rsi
@@ -81,8 +81,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterCardborg
- name: "костюм кардборга"
- description: "Звичайна картонна коробка з вирізаними з боків отворами."
+ name: cardborg costume
+ description: An ordinary cardboard box with holes cut in the sides.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/cardborg.rsi
@@ -97,8 +97,8 @@
- type: entity
parent: ClothingOuterBaseToggleable
id: ClothingOuterHoodieChaplain
- name: "капюшон капелана"
- description: "Чорний і строгий капеланський балахон."
+ name: chaplain's hoodie
+ description: Black and strict chaplain hoodie.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/chaplain_hoodie.rsi
@@ -110,8 +110,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterPonchoClassic
- name: "класичне пончо"
- description: "Тепле і зручне класичне пончо."
+ name: classic poncho
+ description: A warm and comfy classic poncho.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/classicponcho.rsi
@@ -123,8 +123,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterRobesCult
- name: "культовий одяг"
- description: "Не існує культу без класичних червоних/малинових культових шат."
+ name: cult robes
+ description: There's no cult without classic red/crimson cult robes.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/cultrobes.rsi
@@ -134,8 +134,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterRobesJudge
- name: "суддівські мантії"
- description: "Ця мантія викликає довіру."
+ name: judge robes
+ description: This robe commands authority.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/judge.rsi
@@ -145,8 +145,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterPoncho
- name: "пончо"
- description: "Тепле та зручне пончо."
+ name: poncho
+ description: A warm and comfy poncho.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/poncho.rsi
@@ -158,8 +158,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSanta
- name: "костюм Санти"
- description: "Хо-хо-хо!"
+ name: santa suit
+ description: Ho ho ho!
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/santa.rsi
@@ -170,8 +170,8 @@
- type: entity
parent: ClothingOuterEVASuitBase # DeltaV - Make real wizard clothes space proof
id: ClothingOuterWizardViolet
- name: "фіолетові мантії чарівника"
- description: "Химерний фіолетовий халат, інкрустований дорогоцінним камінням, що випромінює магічну енергію."
+ name: violet wizard robes
+ description: A bizarre gem-encrusted violet robe that radiates magical energies.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/violetwizard.rsi
@@ -181,8 +181,8 @@
- type: entity
parent: ClothingOuterEVASuitBase # DeltaV - Make real wizard clothes space proof
id: ClothingOuterWizard
- name: "мантії чарівників"
- description: "Химерна, інкрустована дорогоцінними каменями синя мантія, що випромінює магічну енергію."
+ name: wizard robes
+ description: A bizarre gem-encrusted blue robe that radiates magical energies.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/wizard.rsi
@@ -192,8 +192,8 @@
- type: entity
parent: ClothingOuterEVASuitBase # DeltaV - Make real wizard clothes space proof
id: ClothingOuterWizardRed
- name: "червоні мантії чарівника"
- description: "Дивний на вигляд, червоний, капелюх, який, безсумнівно, належить справжньому магічному користувачеві."
+ name: red wizard robes
+ description: Strange-looking, red, hat-wear that most certainly belongs to a real magic user.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/redwizard.rsi
@@ -203,8 +203,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSkub
- name: "гідрокостюм"
- description: "На зовнішньому боці цього циліндричного костюма грубо написано \"Skub\"."
+ name: skub suit
+ description: 'Skub is crudely written on the outside of this cylindrical suit.'
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/skubbody.rsi
@@ -214,8 +214,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterPlagueSuit
- name: "костюм чумного лікаря"
- description: "Поганий знак."
+ name: plague doctor suit
+ description: A bad omen.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi
@@ -225,8 +225,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterNunRobe
- name: "чернеча ряса"
- description: "Максимальна побожність у цій зоряній системі."
+ name: nun robe
+ description: Maximum piety in this star system.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/nunrobe.rsi
@@ -236,8 +236,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterGhostSheet
- name: "примарний аркуш"
- description: "Моторошно!!!"
+ name: ghost sheet
+ description: Spooky!!!
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/ghostsheet.rsi
@@ -251,8 +251,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterHospitalGown
- name: "лікарняний халат"
- description: "Виготовляється з вовни забитих ягнят. Жорстокість робить її м'якшою."
+ name: hospital gown
+ description: Made from the wool of slaughtered baby lambs. The cruelty makes it softer.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/hospitalgown.rsi
@@ -262,8 +262,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterFlannelRed
- name: "червона фланелева сорочка"
- description: "Старомодний піджак з червоної фланелі для космічної осені."
+ name: red flannel jacket
+ description: An old fashioned red flannel jacket for space autumn.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi
@@ -298,8 +298,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterFlannelBlue
- name: "синя фланелева сорочка"
- description: "Старомодний синій фланелевий жакет для космічної осені."
+ name: blue flannel jacket
+ description: An old fashioned blue flannel jacket for space autumn.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi
@@ -334,8 +334,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterFlannelGreen
- name: "зелена фланелева сорочка"
- description: "Старомодний зелений фланелевий жакет для космічної осені."
+ name: green flannel jacket
+ description: An old fashioned green flannel jacket for space autumn.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi
@@ -370,8 +370,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterRedRacoon
- name: "костюм рудого єнота"
- description: "Пухнастий костюм рудого єнота!"
+ name: red racoon suit
+ description: Fluffy suit of red racoon!
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/red_racoon.rsi
@@ -381,8 +381,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterUnathiRobe
- name: "грубосплетені халати"
- description: "Традиційний одяг унатів."
+ name: roughspun robes
+ description: A traditional Unathi garment.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/unathirobe.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
index 90c9ed15234..115202813c7 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingOuterEVASuitBase
id: ClothingOuterHardsuitEVA
- name: "костюм"
- description: "Легкий ваккостюм з базовою здатністю захищати власника від вакууму космосу під час надзвичайних ситуацій."
+ name: vacsuit
+ description: A lightweight vacsuit with the basic ability to protect the wearer from the vacuum of space during emergencies.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/eva.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: ClothingOuterEVASuitBase
id: ClothingOuterHardsuitSyndicate # TODO: rename to ClothingOuterEVASuitSyndicate
- name: "синдикатський позов"
- description: "Ззаду є бирка з написом: \"Зовсім не власність ворожої корпорації, чесно!"
+ name: syndicate vacsuit
+ description: "Has a tag on the back that reads: 'Totally not property of an enemy corporation, honest!'"
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/eva_syndicate.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: ClothingOuterEVASuitBase
id: ClothingOuterSuitEmergency
- name: "аварійний захисний костюм"
- description: "Аварійний скафандр із вбудованим шоломом. Він страшенно повільний і не захищає від температури, але цього достатньо, щоб витримати час у суворому космічному вакуумі."
+ name: emergency vacsuit
+ description: An emergency vacsuit with a built-in helmet. It's horribly slow and lacking in temperature protection, but enough to bide you time from the harsh vaccuum of space.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/eva_emergency.rsi
@@ -62,8 +62,8 @@
- type: entity
parent: ClothingOuterEVASuitBase
id: ClothingOuterHardsuitEVAPrisoner
- name: "комбінезон для в'язнів"
- description: "Легкий скафандр для ув'язнених, щоб захистити їх від вакууму космосу під час надзвичайних ситуацій."
+ name: prisoner vacsuit
+ description: A lightweight space suit for prisoners to protect them from the vacuum of space during emergencies.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/eva_prisoner.rsi
@@ -80,8 +80,8 @@
- type: entity
parent: ClothingOuterEVASuitBase
id: ClothingOuterHardsuitAncientEVA
- name: "Вакцинація NTSRA" #Nanotrasen Space Research Association
- description: "Старовинний захисний костюм, розроблений філією NTSRA компанії CentCom. Він дуже тонко виготовлений, що забезпечує більшу мобільність, ніж більшість сучасних скафандрів."
+ name: NTSRA vacsuit #Nanotrasen Space Research Association
+ description: An ancient vacsuit, designed by the NTSRA branch of CentCom. It is very finely crafted, allowing for greater mobility than most modern vacsuits.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/ancient_voidsuit.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
index 877e9e77559..9be8c22a0a2 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterChameleon
- name: "жилет"
- description: "Товстий жилет з гумовою, водонепроникною оболонкою."
+ name: vest
+ description: A thick vest with a rubbery, water-resistant shell.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
index 6477ded0b00..9f0a01cc481 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterSuitBomb
- name: "бомбозахисний костюм"
- description: "Важкий костюм, розроблений для того, щоб витримувати тиск бомби та осколків, які вона може спричинити."
+ name: bomb suit
+ description: A heavy suit designed to withstand the pressure generated by a bomb and any fragments the bomb may produce.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/bombsuit.rsi
@@ -31,8 +31,8 @@
- type: entity
parent: ClothingOuterSuitBomb
id: ClothingOuterSuitJanitorBomb
- name: "прибиральницький бомбоза"
- description: "Важкий шолом, призначений для протистояння вибухам, що утворюються в результаті реакцій між хімічними речовинами."
+ name: janitorial bomb suit
+ description: A heavy helmet designed to withstand explosions formed from reactions between chemicals.
suffix: DO NOT MAP
components:
- type: Sprite
@@ -54,8 +54,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterSuitFire
- name: "протипожежний костюм"
- description: "Костюм, який допомагає захиститися від небезпечних температур."
+ name: fire suit
+ description: A suit that helps protect against hazardous temperatures.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/fire.rsi
@@ -84,8 +84,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterSuitAtmosFire
- name: "протипожежний костюм atmos"
- description: "Дорогий протипожежний костюм, який захищає навіть від найсмертоносніших пожеж на станції. Призначений для захисту, навіть якщо його власник підпалений."
+ name: atmos fire suit
+ description: An expensive firesuit that protects against even the most deadly of station fires. Designed to protect even if the wearer is set aflame.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
@@ -116,8 +116,8 @@
- type: entity
parent: [ClothingOuterBaseLarge, GeigerCounterClothing]
id: ClothingOuterSuitRad
- name: "протирадіаційний костюм"
- description: "Костюм, який захищає від радіації. На етикетці написано: \"Зроблено зі свинцю. Будь ласка, не використовуйте ізоляцію\""
+ name: radiation suit
+ description: "A suit that protects against radiation. The label reads, 'Made with lead. Please do not consume insulation.'"
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/rad.rsi
@@ -144,8 +144,8 @@
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterSuitSpaceNinja
- name: "космічний костюм ніндзя"
- description: "Цей чорний технологічно просунутий, кібернетично вдосконалений костюм надає безліч здібностей, таких як невидимість або телепортація."
+ name: space ninja suit
+ description: This black technologically advanced, cybernetically-enhanced suit provides many abilities like invisibility or teleportation.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/spaceninja.rsi
@@ -184,8 +184,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSuitChicken
- name: "костюм курки"
- description: "Бок-бок-бок!"
+ name: chicken suit
+ description: Bok bok bok!
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/chicken.rsi
@@ -198,8 +198,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSuitShrineMaiden
- name: "дівоче вбрання святині"
- description: "Відразу хочеться піти і розібратися з якимось неприємним юкай."
+ name: shrine maiden outfit
+ description: Makes you want to go deal with some troublesome youkai.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/shrine-maiden.rsi
@@ -209,8 +209,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSuitMonkey
- name: "костюм мавпи"
- description: "Костюм, схожий на примата."
+ name: monkey suit
+ description: A suit that looks like a primate.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/monkey.rsi
@@ -226,8 +226,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSuitIan
- name: "костюм Іана"
- description: "Зробіть себе схожим на Іана!"
+ name: ian suit
+ description: Who's a good boy?
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/iansuit.rsi
@@ -247,8 +247,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSuitCarp
- name: "костюм космокоропа"
- description: "Спеціальний костюм, який робить вас схожим на космічного коропа, якщо у вас поганий зір."
+ name: carp suit
+ description: A special suit that makes you look just like a space carp, if your eyesight is bad.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Suits/carpsuit.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml
index 8b238dc8487..784084652c1 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterVestWeb
- name: "павутинний жилет"
- description: "Синтетичний бронежилет. На цей додали стрічки та балістичні пластини."
+ name: web vest
+ description: A synthetic armor vest. This one has added webbing and ballistic plates.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Vests/webvest.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingOuterStorageBase #web vest so it should have some pockets for ammo
id: ClothingOuterVestWebMerc
- name: "бронежилет \"Мерк"
- description: "Високоякісний бронежилет, виготовлений з міцного синтетичного матеріалу. Він напрочуд гнучкий та легкий, незважаючи на грізну броню."
+ name: merc web vest
+ description: A high-quality armored vest made from a hard synthetic material. It's surprisingly flexible and light, despite formidable armor plating.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Vests/mercwebvest.rsi
@@ -44,8 +44,8 @@
- type: entity
parent: ClothingOuterArmorBasic
id: ClothingOuterVestDetective
- name: "бронежилет детектива"
- description: "Бронежилет запеклого приватного детектива."
+ name: detective's vest
+ description: A hard-boiled private investigator's armored vest.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Vests/detvest.rsi
@@ -65,8 +65,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterVestHazard
- name: "hi-viz жилет"
- description: "Жилет підвищеної видимості, що використовується в робочих зонах."
+ name: hi-viz vest
+ description: A high-visibility vest used in work zones.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Vests/hazard.rsi
@@ -80,8 +80,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterVest
- name: "жилет"
- description: "Товстий жилет з гумовою, водонепроникною оболонкою."
+ name: vest
+ description: A thick vest with a rubbery, water-resistant shell.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Vests/vest.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml
index 1441b006dd6..160c606cc41 100644
--- a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml
+++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterWinterCoat
- name: "зимове пальто"
- description: "Важка куртка з \"синтетичного\" хутра тварин."
+ name: winter coat
+ description: A heavy jacket made from 'synthetic' animal furs.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coat.rsi
@@ -37,7 +37,7 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterCoatToggleable
- name: "зимове пальто з капюшоном"
+ name: winter coat with hood
noSpawn: True
components:
- type: ToggleableClothing
@@ -52,7 +52,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterAtmos
- name: "атмосферне зимове пальто"
+ name: atmospherics winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatatmos.rsi
@@ -64,7 +64,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterBar
- name: "зимове пальто бармена"
+ name: bartender winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatbar.rsi
@@ -76,7 +76,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterCap
- name: "зимове пальто капітана"
+ name: captain's winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatcap.rsi
@@ -95,7 +95,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterCargo
- name: "логістичне зимове пальто" # DeltaV - Logistics Department replacing Cargo
+ name: logistics winter coat # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatcargo.rsi
@@ -107,7 +107,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterCE
- name: "зимове пальто головного інженера"
+ name: chief engineer's winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatce.rsi
@@ -119,7 +119,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterCentcom
- name: "Зимове пальто CentCom"
+ name: CentCom winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatcentcom.rsi
@@ -131,8 +131,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterChef
- name: "кухарський фартух з морозильною камерою"
- description: "Пальто, спеціально розроблене для роботи в холодильних камерах, вкрай необхідне холоднокровним кухарям-ящіркам."
+ name: chef's freezer coat
+ description: A coat specifically designed for work inside cold storage, sorely needed by cold-blooded lizard chefs.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatchef.rsi
@@ -142,7 +142,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterChem
- name: "хімічне зимове пальто"
+ name: chemistry winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatchem.rsi
@@ -161,7 +161,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterCMO
- name: "зимове пальто головного лікаря"
+ name: chief medical officer's winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatcmo.rsi
@@ -180,7 +180,7 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterClown
- name: "клоунське зимове пальто"
+ name: clown winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatclown.rsi
@@ -190,7 +190,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterEngi
- name: "інженерне зимове пальто"
+ name: engineering winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatengi.rsi
@@ -202,7 +202,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterGen
- name: "генетичне зимове пальто"
+ name: genetics winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatgen.rsi
@@ -221,7 +221,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterHoP
- name: "зимове пальто керівника персоналу"
+ name: head of personnel's winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coathop.rsi
@@ -233,7 +233,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterHoS
- name: "зимове пальто керівника служби безпеки"
+ name: head of security's winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi
@@ -253,7 +253,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterHydro
- name: "гідропоніка зимове пальто"
+ name: hydroponics winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coathydro.rsi
@@ -265,7 +265,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterJani
- name: "зимове пальто прибиральника"
+ name: janitorial winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatjani.rsi
@@ -284,7 +284,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterMed
- name: "медичний зимовий халат"
+ name: medical winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatmed.rsi
@@ -303,7 +303,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterMime
- name: "мімічне зимове пальто"
+ name: mime winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatmime.rsi
@@ -315,7 +315,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterMiner
- name: "шахтарське зимове пальто"
+ name: mining winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatminer.rsi
@@ -327,7 +327,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterPara
- name: "куртка парамедика зимова"
+ name: paramedic winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatparamed.rsi
@@ -346,7 +346,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterQM
- name: "зимове пальто офіцера логістики" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer's winter coat # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi
@@ -359,7 +359,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterRD
- name: "зимове пальто містифікатора" # DeltaV - Epistemics Department replacing Science
+ name: mystagogue's winter coat # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatrd.rsi
@@ -378,7 +378,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterRobo
- name: "зимове пальто з робототехніки"
+ name: robotics winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatrobo.rsi
@@ -391,7 +391,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterSci
- name: "епістеміка зимове пальто" # DeltaV - Epistemics Department replacing Science
+ name: epistemics winter coat # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatsci.rsi
@@ -410,7 +410,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterSec
- name: "захисне зимове пальто"
+ name: security winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatsec.rsi
@@ -429,7 +429,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterViro
- name: "вірусологія зимове пальто"
+ name: virology winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatviro.rsi
@@ -448,8 +448,8 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterWarden
- name: "броньоване зимове пальто охоронця"
- description: "Міцне, утилітарне зимове пальто, призначене для захисту наглядача від будь-яких загроз та переохолоджень, пов'язаних з перебуванням на гауптвахті."
+ name: warden's armored winter coat
+ description: A sturdy, utilitarian winter coat designed to protect a warden from any brig-bound threats and hypothermic events.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi
@@ -468,8 +468,8 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterSyndieCap
- name: "зимове пальто Синдикату"
- description: "Зимове пальто синдикату виготовлене з міцної тканини з позолоченими візерунками та грубої вовни."
+ name: syndicate's winter coat
+ description: "The syndicate's winter coat is made of durable fabric, with gilded patterns, and coarse wool."
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecap.rsi
@@ -481,8 +481,8 @@
- type: entity
parent: ClothingOuterWinterWarden
id: ClothingOuterWinterSyndieCapArmored
- name: "броньоване зимове пальто синдикату"
- description: "Броньоване зимове пальто синдикату виготовлене з міцної тканини з позолоченими візерунками та грубої вовни."
+ name: syndicate's armored winter coat
+ description: "The syndicate's armored winter coat is made of durable fabric, with gilded patterns, and coarse wool."
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi
@@ -494,8 +494,8 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterSyndie
- name: "зимове пальто Синдикату"
- description: "Утеплене зимове пальто, схоже на мерч від \"Syndieland\""
+ name: syndicate's winter coat
+ description: Insulated winter coat, looks like a merch from "Syndieland"
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/syndicate/wintercoatsyndie.rsi
@@ -507,8 +507,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterMusician
- name: "музикантське зимове пальто"
- description: "Великий, пластиліновий космічний смокінг, який змусить людей запитувати: \"Ви мене знаєте?\""
+ name: musician's winter coat
+ description: An oversized, plasticine space tuxedo that'll have people asking "do you know me?"
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi
@@ -518,8 +518,8 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterWeb
- name: "павутиння зимове пальто"
- description: "Напрочуд теплий і міцний."
+ name: web winter coat
+ description: Feels like the inside of a cocoon, not that this would make you less afraid of being in one.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatweb.rsi
@@ -546,8 +546,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterCsCorporateJacket
- name: "Корпоративна куртка Cybersun"
- description: "Затишна куртка з логотипом Cybersun на спині. Видаються на станціях з коефіцієнтом безпеки... сім."
+ name: Cybersun Corporate Jacket
+ description: A cozy jacket with the Cybersun logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_cybersun.rsi
@@ -557,8 +557,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterEeCorporateJacket
- name: "Корпоративний піджак Einstein Engines"
- description: "Затишна куртка з логотипом Einstein Engines на спині. Винагородою нагороджуються станції з коефіцієнтом безпеки е-е-е... сім."
+ name: Einstein Engines Corporate Jacket
+ description: A cozy jacket with the Einstein Engines logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_einstein_engines.rsi
@@ -568,8 +568,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterHiCorporateJacket
- name: "Корпоративний піджак Hephaestus Industries"
- description: "Затишна куртка з логотипом Hephaestus Industries на спині. Товар видається станціям з коефіцієнтом безпеки е-е-е... сім."
+ name: Hephaestus Industries Corporate Jacket
+ description: A cozy jacket with the Hephaestus Industries logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_hephestus_industries.rsi
@@ -579,8 +579,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterHmCorporateJacket
- name: "Hawkmoon Acquisitions Корпоративна куртка"
- description: "Затишна куртка з логотипом Hawkmoon Acquisitions на спині. Винагорода нараховується станціям з коефіцієнтом безпеки е-е-е... сім."
+ name: Hawkmoon Acquisitions Corporate Jacket
+ description: A cozy jacket with the Hawkmoon Acquisitions logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_hawkmoon_aquisitions.rsi
@@ -590,8 +590,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterIdCorporateJacket
- name: "Корпоративна куртка Interdyne"
- description: "Затишна куртка з логотипом Interdyne на спині. Винагорода станціям з коефіцієнтом безпеки е-е-е... сім."
+ name: Interdyne Corporate Jacket
+ description: A cozy jacket with the Interdyne logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_interdyne.rsi
@@ -601,8 +601,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterBcCorporateJacket
- name: "Корпоративний піджак Bishop Cybernetics"
- description: "Затишна куртка з логотипом Bishop Cybernetics на спині. Товар видається станціям з коефіцієнтом безпеки... е-е-е... сім."
+ name: Bishop Cybernetics Corporate Jacket
+ description: A cozy jacket with the Bishop Cybernetics logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_bishop_cybernetics.rsi
@@ -612,8 +612,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterDdCorporateJacket
- name: "Знижка на корпоративну куртку Дена"
- description: "Затишна куртка з логотипом Discount Dan на спині. Винагорода на станціях з коефіцієнтом безпеки е-е-е... сім."
+ name: Discount Dan's Corporate Jacket
+ description: A cozy jacket with the Discount Dan's logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_discount_dans.rsi
@@ -623,8 +623,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterFaCorporateJacket
- name: "Корпоративна куртка Five Points Armory"
- description: "Затишна куртка з логотипом Five Points Armory на спині. Видаються на станціях з коефіцієнтом безпеки... сім."
+ name: Five Points Armory Corporate Jacket
+ description: A cozy jacket with the Five Points Armory logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_five_points_armory.rsi
@@ -634,8 +634,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterGeCorporateJacket
- name: "Gilthari експортує корпоративний піджак"
- description: "Затишна куртка з логотипом Gilthari Exports на спині. Товар, що видається станціям з коефіцієнтом безпеки е-е-е... сім."
+ name: Gilthari Exports Corporate Jacket
+ description: A cozy jacket with the Gilthari Exports logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_gilthari_exports.rsi
@@ -645,8 +645,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterZhCorporateJacket
- name: "Корпоративна куртка Zeng-Hu Pharmaceuticals"
- description: "Затишна куртка з логотипом Zeng-Hu Pharmaceuticals на спині. Винагорода на станціях з коефіцієнтом безпеки е-е-е... сім."
+ name: Zeng-Hu Pharmaceuticals Corporate Jacket
+ description: A cozy jacket with the Zeng-Hu Pharmaceuticals logo printed on the back. Merchandise rewarded to stations with a safety factor of uhh... seven.
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/corpo_jacket_zeng_hu_pharma.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml
index d5d2031d3cd..1119d5cda74 100644
--- a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml
+++ b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml
@@ -55,7 +55,7 @@
abstract: true
parent: ClothingShoesBaseButcherable
id: ClothingShoesBaseWinterBoots
- description: "Пухнасті чоботи допоможуть пережити навіть найхолоднішу зиму."
+ description: Fluffy boots to help survive even the coldest of winters.
components:
- type: TemperatureProtection
coefficient: 0.2
diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
index d6905eb6fe3..fdc49dc0616 100644
--- a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
+++ b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesBootsWork
- name: "робочі черевики"
- description: "Інженерні робочі черевики на шнурівці для особливо \"синіх комірців\"."
+ name: workboots
+ description: Engineering lace-up work boots for the especially blue-collar.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/workboots.rsi
@@ -13,8 +13,8 @@
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesBootsJack
- name: "черевики"
- description: "Нанотрасен-випуск Захисні черевики для бойових сценаріїв або бойових ситуацій. Все бойове, весь час."
+ name: jackboots
+ description: Nanotrasen-issue Security combat boots for combat scenarios or combat situations. All combat, all the time.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/jackboots.rsi
@@ -24,8 +24,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesBootsSalvage
- name: "рятувальні черевики"
- description: "Черевики зі сталевим носком для рятувальних робіт в небезпечних умовах."
+ name: salvage boots
+ description: Steel-toed salvage boots for salvaging in hazardous environments.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/explorer.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesBootsPerformer
- name: "черевики виконавця"
- description: "Ці черевики забезпечують чудове зчеплення з поверхнею під час виступів на сцені."
+ name: performer's boots
+ description: These boots provide great traction for when you're up on stage.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/performer.rsi
@@ -47,8 +47,8 @@
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesBootsCombat
- name: "бойові черевики"
- description: "Міцні бойові черевики для бойових сценаріїв або бойових ситуацій. Все бойове, весь час."
+ name: combat boots
+ description: Robust combat boots for combat scenarios or combat situations. All combat, all the time.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/combatboots.rsi
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesHighheelBoots
- name: "чоботи на високих підборах"
- description: "Модні черевики для тих, хто хоче бути стильним, але підготовленим."
+ name: high-heeled boots
+ description: Snazy boots for when you want to be stylish, yet prepared.
components:
- type: MeleeWeapon
damage:
@@ -73,8 +73,8 @@
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesBootsMerc
- name: "черевики найманців"
- description: "Черевики, які пройшли багато конфліктів і довели свою бойову надійність."
+ name: mercenary boots
+ description: Boots that have gone through many conflicts and that have proven their combat reliability.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/mercboots.rsi
@@ -84,8 +84,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesBootsLaceup
- name: "взуття на шнурівці"
- description: "Пік моди, і вони попередньо відполіровані!"
+ name: laceup shoes
+ description: The height of fashion, and they're pre-polished!
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/laceups.rsi
@@ -95,7 +95,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinter
- name: "зимові черевики"
+ name: winter boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterboots.rsi
@@ -105,7 +105,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterCargo
- name: "логістичні зимові черевики" #Delta V: Rename Logistics
+ name: logistics winter boots #Delta V: Rename Logistics
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootscargo.rsi
@@ -115,7 +115,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterEngi
- name: "інженерні зимові черевики"
+ name: engineering winter boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootsengi.rsi
@@ -125,7 +125,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterMed
- name: "медичні зимові черевики"
+ name: medical winter boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootsmed.rsi
@@ -135,7 +135,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterSci
- name: "наукові зимові черевики"
+ name: science winter boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootssci.rsi
@@ -145,7 +145,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterSec
- name: "захисні зимові черевики"
+ name: security winter boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootssec.rsi
@@ -155,8 +155,8 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterSyndicate
- name: "зимові черевики синдикату"
- description: "Міцні важкі черевики, схожі на мерч із \"Сінділенду\""
+ name: syndicate's winter boots
+ description: Durable heavy boots, looks like merch from "Syndieland"
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootssyndicate.rsi
@@ -166,8 +166,8 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterWeb
- name: "зимові черевики з павутини"
- description: "Щільно сплетене полотно повинно захищати від холоду"
+ name: web winter boots
+ description: Boots made out of dense webbing to help survive even the coldest of winters.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootsweb.rsi
@@ -192,8 +192,8 @@
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesBootsCowboyBrown
- name: "коричневі ковбойські чоботи"
- description: "У них є шпори, які дзвенять і/або брязкають."
+ name: brown cowboy boots
+ description: They got spurs that jingle and/or jangle.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/cowboybootsbrown.rsi
@@ -206,7 +206,7 @@
- type: entity
parent: ClothingShoesBootsCowboyBrown
id: ClothingShoesBootsCowboyBlack
- name: "чорні ковбойські чоботи"
+ name: black cowboy boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/cowboybootsblack.rsi
@@ -216,7 +216,7 @@
- type: entity
parent: ClothingShoesBootsCowboyBrown
id: ClothingShoesBootsCowboyWhite
- name: "білі ковбойські чоботи"
+ name: white cowboy boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/cowboybootswhite.rsi
@@ -226,7 +226,7 @@
- type: entity
parent: ClothingShoesBootsCowboyBrown
id: ClothingShoesBootsCowboyFancy
- name: "модні ковбойські чоботи"
+ name: fancy cowboy boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/cowboybootsfancy.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/color.yml b/Resources/Prototypes/Entities/Clothing/Shoes/color.yml
index 7ea39269830..16608aacc99 100644
--- a/Resources/Prototypes/Entities/Clothing/Shoes/color.yml
+++ b/Resources/Prototypes/Entities/Clothing/Shoes/color.yml
@@ -4,8 +4,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBlack
- name: "чорні туфлі"
- description: "Стильні чорні туфлі."
+ name: black shoes
+ description: Stylish black shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -35,8 +35,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorWhite
- name: "білі туфлі"
- description: "Не знімайте їх на різдвяній вечірці в офісі."
+ name: white shoes
+ description: Don't take them off at your office Christmas party.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -64,8 +64,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBlue
- name: "сині туфлі"
- description: "Стильні сині туфлі."
+ name: blue shoes
+ description: Stylish blue shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -95,8 +95,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBrown
- name: "коричневі туфлі"
- description: "Пара коричневих туфель."
+ name: brown shoes
+ description: A pair of brown shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -126,8 +126,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorGreen
- name: "зелені туфлі"
- description: "Стильні зелені туфлі."
+ name: green shoes
+ description: Stylish green shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -157,8 +157,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorOrange
- name: "помаранчеві туфлі"
- description: "Стильні помаранчеві туфлі."
+ name: orange shoes
+ description: Stylish orange shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -188,8 +188,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorRed
- name: "червоні туфлі"
- description: "Стильні червоні туфлі."
+ name: red shoes
+ description: Stylish red shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -219,8 +219,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorYellow
- name: "жовті туфлі"
- description: "Стильні жовті туфлі."
+ name: yellow shoes
+ description: Stylish yellow shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
@@ -250,8 +250,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorPurple
- name: "фіолетові туфлі"
- description: "Стильні фіолетові туфлі."
+ name: purple shoes
+ description: Stylish purple shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml
index 540faa41947..9381b3f2086 100644
--- a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml
+++ b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingShoesBootsMag
- name: "чобітки"
- description: "Магнітні черевики, часто використовуються під час позашляхової активності, щоб гарантувати, що користувач залишається надійно прикріпленим до транспортного засобу."
+ name: magboots
+ description: Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/magboots.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingShoesBootsMag
id: ClothingShoesBootsMagAdv
- name: "просунуті магнітні чоботи"
- description: "Найсучасніші магнітні черевики, які не гальмують свого власника."
+ name: advanced magboots
+ description: State-of-the-art magnetic boots that do not slow down their wearer.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/magboots-advanced.rsi
@@ -74,8 +74,8 @@
- type: entity
parent: ClothingShoesBootsMag
id: ClothingShoesBootsMagBlinding
- name: "магбути сліпучої швидкості"
- description: "Вони виглядатимуть привабливо на такому ловеласі, як ти."
+ name: magboots of blinding speed
+ description: These would look fetching on a fetcher like you.
components:
- type: ClothingSpeedModifier
walkModifier: 1.10 #PVS isn't too much of an issue when you are blind...
@@ -87,8 +87,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingShoesBootsMagSyndie
- name: "криваво-червоні чобітки"
- description: "Магнітні черевики, що мають потужну магнітну тягу та інтегровані штовхачі, спроектовані за останнім словом техніки."
+ name: blood-red magboots
+ description: Reverse-engineered magnetic boots that have a heavy magnetic pull and integrated thrusters.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/magboots-syndicate.rsi
@@ -134,8 +134,8 @@
- type: entity
id: ActionBaseToggleMagboots
- name: "Toggle Magboots"
- description: "Вмикає та вимикає магбути."
+ name: Toggle Magboots
+ description: Toggles the magboots on and off.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml
index e42368a08b8..d1f6e083f40 100644
--- a/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml
+++ b/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingShoesFlippers
- name: "ласти"
- description: "Пара гумових ласт, які покращують плавальні якості при носінні."
+ name: flippers
+ description: A pair of rubber flippers that improves swimming ability when worn.
components:
- type: Sprite
sprite: Clothing/Shoes/Misc/flippers.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesLeather
- name: "шкіряне взуття"
- description: "Дуже стильні черевики, виготовлені з тонкої шкіри."
+ name: leather shoes
+ description: Very stylish pair of boots, made from fine leather.
components:
- type: Sprite
sprite: Clothing/Shoes/Misc/leather.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesSlippers
- name: "капці"
- description: "Пухнастик!"
+ name: slippers
+ description: Fluffy!
components:
- type: Sprite
sprite: Clothing/Shoes/Misc/slippers.rsi
@@ -34,9 +34,9 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoeSlippersDuck
- name: "качині капці"
+ name: ducky slippers
# description: You wish these made quacking sounds as you walked.
- description: "Затишний, але переслідуваний привидами качок, яких ви годували хлібом у дитинстві."
+ description: Comfy, yet haunted by the ghosts of ducks you fed bread to as a child.
components:
- type: Sprite
sprite: Clothing/Shoes/Misc/duck-slippers.rsi
@@ -54,8 +54,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesTourist
- name: "туристичне взуття"
- description: "Ці дешеві босоніжки виглядають не дуже зручно."
+ name: tourist shoes
+ description: These cheap sandals don't look very comfortable.
components:
- type: Sprite
sprite: Clothing/Shoes/Misc/tourist.rsi
@@ -65,8 +65,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesDameDane
- name: "взуття якудза"
- description: "Нарешті..."
+ name: yakuza shoes
+ description: At last...
components:
- type: Sprite
sprite: Clothing/Shoes/Misc/damedaneshoes.rsi
@@ -76,8 +76,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingShoesSnakeskinBoots
- name: "чоботи зі зміїної шкіри"
- description: "Чоботи з висококласної зміїної шкіри, яким позаздрять всі навколо."
+ name: snakeskin boots
+ description: Boots made of high-class snakeskin, everyone around you will be jealous.
components:
- type: Sprite
sprite: Clothing/Shoes/Misc/snakeskin.rsi
@@ -88,8 +88,8 @@
- type: entity
parent: [ClothingShoesBase, PowerCellSlotSmallItem]
id: ClothingShoesBootsSpeed
- name: "швидкісні черевики"
- description: "Високотехнологічні черевики, сплетені з квантових волокон, здатні перетворювати електрику на чисту швидкість!"
+ name: speed boots
+ description: High-tech boots woven with quantum fibers, able to convert electricity into pure speed!
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/speedboots.rsi
@@ -124,8 +124,8 @@
- type: entity
id: ActionToggleSpeedBoots
- name: "Швидкісні черевики для перемикання швидкості"
- description: "Увімкнення та вимкнення швидкого завантаження."
+ name: Toggle Speed Boots
+ description: Toggles the speed boots on and off.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml b/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
index 2346db519c1..987eda582e4 100644
--- a/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesChef
- name: "взуття шеф-кухара"
- description: "Міцне взуття, яке мінімізує травми від падаючих предметів або ножів."
+ name: chef shoes
+ description: Sturdy shoes that minimize injury from falling objects or knives.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/chef.rsi
@@ -31,8 +31,8 @@
- type: entity
parent: ClothingShoesClownBase
id: ClothingShoesClown
- name: "клоунські черевики"
- description: "Стандартне клоунське взуття жартівника. Дідько, вони величезні!"
+ name: clown shoes
+ description: "The prankster's standard-issue clowning shoes. Damn they're huge!"
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/clown.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: ClothingShoesClown
id: ClothingShoesClownBanana
- name: "бананові клоунські черевики"
- description: "Коли гумор і взуття поєднуються на нових рівнях абсурду."
+ name: banana clown shoes
+ description: "When humor and footwear combine into new levels of absurdity."
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/clown_banana.rsi
@@ -70,8 +70,8 @@
- type: entity
parent: ClothingShoesClownBase
id: ClothingShoesBling
- name: "блискучі клоунські черевики"
- description: "Виготовлені з рафінованого банану і сяють м'якоттю свіжої бананової шкірки. Вони роблять яскраву заяву."
+ name: bling clown shoes
+ description: Made of refined bananium and shined with the pulp of a fresh banana peel. These make a flashy statement.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/bling.rsi
@@ -90,8 +90,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesCult
- name: "культове взуття"
- description: "Пара чобіт, які носили послідовники Нар'є."
+ name: cult shoes
+ description: A pair of boots worn by the followers of Nar'Sie.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/cult.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingShoesGaloshes
- name: "калоші"
- description: "Гумові чоботи."
+ name: galoshes
+ description: Rubber boots.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/galoshes.rsi
@@ -113,8 +113,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesSpaceNinja
- name: "взуття космічного ніндзя"
- description: "Пара нано-вдосконалених черевиків з вбудованими магнітними присосками."
+ name: space ninja shoes
+ description: A pair of nano-enhanced boots with built-in magnetic suction cups.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/spaceninja.rsi
@@ -129,8 +129,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesSwat
- name: "черевики для спецназу"
- description: "Коли хочеться додати жару."
+ name: swat shoes
+ description: When you want to turn up the heat.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/swat.rsi
@@ -140,8 +140,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesWizard
- name: "черевики чарівника"
- description: "Пара чарівних черевиків."
+ name: wizard shoes
+ description: A pair of magic shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/wizard.rsi
@@ -151,9 +151,9 @@
- type: entity
parent: ClothingShoesBase
id: ClothingShoesChameleon
- name: "чорні туфлі"
+ name: black shoes
suffix: Chameleon
- description: "Стильні чорні туфлі."
+ description: Stylish black shoes.
components:
- type: Tag
tags: [] # ignore "WhitelistChameleon" tag
@@ -191,17 +191,17 @@
- type: entity
parent: ClothingShoesChameleon
id: ClothingShoesChameleonNoSlips
- name: "чорні туфлі" #actual name and description in uplink_catalog.yml
+ name: black shoes #actual name and description in uplink_catalog.yml
suffix: No-slip, Chameleon
- description: "Стильні чорні туфлі."
+ description: Stylish black shoes.
components:
- type: NoSlip
- type: entity
parent: ClothingShoesClown
id: ClothingShoesJester
- name: "блазнівські черевики"
- description: "Взуття придворного блазня, оновлене за допомогою сучасної технології пищання."
+ name: jester shoes
+ description: A court jester's shoes, updated with modern squeaking technology.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/jester.rsi
@@ -214,9 +214,9 @@
- type: entity
parent: ClothingShoesClown
id: ClothingShoesCluwne
- name: "туфлі-кльош"
+ name: cluwne shoes
suffix: Unremoveable
- description: "Проклята пара туфель із замші."
+ description: "Cursed pair of cluwne shoes."
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/cluwne.rsi
@@ -227,8 +227,8 @@
- type: entity
parent: ClothingShoesClown
id: ClothingShoesClownLarge
- name: "великі клоунські черевики"
- description: "Коли вам потрібно виділитися в кімнаті, повній клоунів!"
+ name: large clown shoes
+ description: "When you need to stand out in a room full of clowns!"
components:
- type: Sprite
state: "icon"
@@ -249,8 +249,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesSkates
- name: "роликові ковзани"
- description: "Одягайте ковзани!"
+ name: roller skates
+ description: "Get your skates on!"
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/skates.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Under/under.yml b/Resources/Prototypes/Entities/Clothing/Under/under.yml
index 010babb36f6..ce2ffc629e9 100644
--- a/Resources/Prototypes/Entities/Clothing/Under/under.yml
+++ b/Resources/Prototypes/Entities/Clothing/Under/under.yml
@@ -4,8 +4,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingUnderSocksBee
- name: "бджолині шкарпетки"
- description: "Змусьте їхні стегна дзижчати!"
+ name: bee socks
+ description: Make them loins buzz!
components:
- type: Sprite
sprite: Clothing/Under/Socks/bee.rsi
@@ -15,8 +15,8 @@
- type: entity
parent: ClothingShoesBase
id: ClothingUnderSocksCoder
- name: "шкарпетки для кодерів"
- description: "Час зашифрувати сестер!!! 11!"
+ name: coder socks
+ description: It's time to code sisters!!11!
components:
- type: Sprite
sprite: Clothing/Under/Socks/coder.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml
index 7ccfac64c5f..b5432eee074 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml
@@ -3,8 +3,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorWhite
- name: "біла спідниця"
- description: "Універсальний білий комбінезон без жодних позначок про звання."
+ name: white jumpskirt
+ description: A generic white jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -30,8 +30,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorGrey
- name: "сіра спідниця"
- description: "Зі смаком підібрана сіра спідниця-комбінезон, що нагадує про старі добрі часи."
+ name: grey jumpskirt
+ description: A tasteful grey jumpskirt that reminds you of the good old days.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -61,8 +61,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorBlack
- name: "чорна спідниця"
- description: "Універсальний чорний комбінезон без маркування рангу."
+ name: black jumpskirt
+ description: A generic black jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -92,8 +92,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorBlue
- name: "синя спідниця"
- description: "Універсальний синій комбінезон без жодних позначок про звання."
+ name: blue jumpskirt
+ description: A generic blue jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -123,8 +123,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorDarkBlue
- name: "темно-синя спідниця"
- description: "Універсальний темно-синій комбінезон без маркування звання."
+ name: dark blue jumpskirt
+ description: A generic dark blue jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -154,8 +154,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorTeal
- name: "бірюзовий спідниця"
- description: "Універсальна спідниця-комбінезон бірюзового кольору без маркування рангу."
+ name: teal jumpskirt
+ description: A generic teal jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -185,8 +185,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorGreen
- name: "зелена спідниця"
- description: "Універсальний зелений комбінезон без маркування звання."
+ name: green jumpskirt
+ description: A generic green jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -216,8 +216,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorDarkGreen
- name: "темно-зелена спідниця"
- description: "Універсальний темно-зелений комбінезон без маркування звання."
+ name: dark green jumpskirt
+ description: A generic dark green jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -247,8 +247,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorOrange
- name: "помаранчева спідниця"
- description: "Не носіть це поруч з параноїдальними офіцерами безпеки."
+ name: orange jumpskirt
+ description: Don't wear this near paranoid security officers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -278,8 +278,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorPink
- name: "рожева спідниця"
- description: "Просто дивлячись на це, ви відчуваєте себе казково."
+ name: pink jumpskirt
+ description: Just looking at this makes you feel fabulous.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -309,8 +309,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorRed
- name: "червона спідниця"
- description: "Універсальний червоний комбінезон без жодних позначок про звання."
+ name: red jumpskirt
+ description: A generic red jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -340,8 +340,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorYellow
- name: "жовта спідниця"
- description: "Універсальний жовтий комбінезон без жодних позначок про звання."
+ name: yellow jumpskirt
+ description: A generic yellow jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -371,8 +371,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorPurple
- name: "фіолетовий комбінезон"
- description: "Універсальний світло-фіолетовий комбінезон без маркування звання."
+ name: purple jumpskirt
+ description: A generic light purple jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -402,8 +402,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorLightBrown
- name: "світло-коричнева спідниця"
- description: "Універсальна світло-коричнева спідниця-комбінезон без знаків розрізнення."
+ name: light brown jumpskirt
+ description: A generic light brown jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -433,8 +433,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorBrown
- name: "коричнева спідниця"
- description: "Універсальний коричневий комбінезон без маркування звання."
+ name: brown jumpskirt
+ description: A generic brown jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -464,8 +464,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorMaroon
- name: "бордова спідниця"
- description: "Універсальний бордовий комбінезон без маркування звання."
+ name: maroon jumpskirt
+ description: A generic maroon jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml
index 272e065213d..f56afabeac1 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorWhite
- name: "білий комбінезон"
- description: "Універсальний білий комбінезон без розпізнавальних знаків."
+ name: white jumpsuit
+ description: A generic white jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -29,8 +29,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorGrey
- name: "сірий комбінезон"
- description: "Сірий комбінезон зі смаком нагадує про старі добрі часи."
+ name: grey jumpsuit
+ description: A tasteful grey jumpsuit that reminds you of the good old days.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -60,8 +60,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBlack
- name: "чорний комбінезон"
- description: "Універсальний чорний комбінезон без розпізнавальних знаків."
+ name: black jumpsuit
+ description: A generic black jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -91,8 +91,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBlue
- name: "синій комбінезон"
- description: "Універсальний синій комбінезон без розпізнавальних знаків."
+ name: blue jumpsuit
+ description: A generic blue jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -122,8 +122,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorDarkBlue
- name: "темно-синій комбінезон"
- description: "Універсальний темно-синій комбінезон без розпізнавальних знаків."
+ name: dark blue jumpsuit
+ description: A generic dark blue jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -153,8 +153,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorTeal
- name: "чироковий комбінезон"
- description: "Універсальний комбінезон бірюзового кольору без маркування звання."
+ name: teal jumpsuit
+ description: A generic teal jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -184,8 +184,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorGreen
- name: "зелений комбінезон"
- description: "Загальний зелений комбінезон без розпізнавальних знаків."
+ name: green jumpsuit
+ description: A generic green jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -215,8 +215,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorDarkGreen
- name: "темно-зелений комбінезон"
- description: "Універсальний темно-зелений комбінезон без розпізнавальних знаків."
+ name: dark green jumpsuit
+ description: A generic dark green jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -246,8 +246,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorOrange
- name: "помаранчевий комбінезон"
- description: "Не носіть це поруч з параноїдальними офіцерами безпеки."
+ name: orange jumpsuit
+ description: Don't wear this near paranoid security officers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -277,8 +277,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorPink
- name: "рожевий комбінезон"
- description: "Просто дивлячись на це, ви відчуваєте себе казково."
+ name: pink jumpsuit
+ description: Just looking at this makes you feel fabulous.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -308,8 +308,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorRed
- name: "червоний комбінезон"
- description: "Універсальний червоний комбінезон без розпізнавальних знаків."
+ name: red jumpsuit
+ description: A generic red jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -339,8 +339,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorYellow
- name: "жовтий комбінезон"
- description: "Загальний жовтий комбінезон без розпізнавальних знаків."
+ name: yellow jumpsuit
+ description: A generic yellow jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -370,8 +370,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorPurple
- name: "фіолетовий комбінезон"
- description: "Універсальний світло-фіолетовий комбінезон без розпізнавальних знаків."
+ name: purple jumpsuit
+ description: A generic light purple jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -401,8 +401,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorLightBrown
- name: "світло-коричневий комбінезон"
- description: "Універсальний світло-коричневий комбінезон без розпізнавальних знаків."
+ name: light brown jumpsuit
+ description: A generic light brown jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -432,8 +432,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBrown
- name: "коричневий комбінезон"
- description: "Універсальний коричневий комбінезон без розпізнавальних знаків."
+ name: brown jumpsuit
+ description: A generic brown jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -463,8 +463,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorMaroon
- name: "бордовий комбінезон"
- description: "Загальний бордовий комбінезон без розпізнавальних знаків."
+ name: maroon jumpsuit
+ description: A generic maroon jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -494,8 +494,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformColorRainbow
- name: "райдужний комбінезон"
- description: "Різнокольоровий комбінезон!"
+ name: rainbow jumpsuit
+ description: A multi-colored jumpsuit!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/rainbow.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
index 945542e4b71..cbbf78b9a17 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtBartender
- name: "уніформа бармена"
- description: "Гарна і охайна форма. Шкода, що немає бару."
+ name: bartender's uniform
+ description: A nice and tidy uniform. Shame about the bar though.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/bartender.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpsuitBartenderPurple
- name: "фіолетова форма бармена"
- description: "Спеціальне фіолетове вбрання для подачі напоїв."
+ name: purple bartender's uniform
+ description: A special purple outfit to serve drinks.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/bartender_purple.rsi
@@ -25,8 +25,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCaptain
- name: "капітанська спідниця"
- description: "Це синій комбінезон із золотими знаками, що позначають звання \"капітан\"."
+ name: captain's jumpskirt
+ description: It's a blue jumpskirt with some gold markings denoting the rank of "Captain".
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/captain.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCargo
- name: "вантажницька спідниця "
- description: "Міцна спідниця-комбінезон, яку видають співробітникам відділу логістики." # DeltaV - Logistics Department replacing Cargo
+ name: cargo tech jumpskirt
+ description: A sturdy jumpskirt, issued to members of the Logistics department. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi
@@ -47,8 +47,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtChiefEngineer
- name: "комбінезон голови інженерії"
- description: "Це комбінезон підвищеної видимості, який видається інженерам, достатньо божевільним, щоб досягти звання головного інженера. Має незначний захист від радіації."
+ name: chief engineer's jumpskirt
+ description: It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of Chief Engineer. It has minor radiation shielding.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/ce.rsi
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtChiefEngineerTurtle
- name: "водолазка голови інженерії"
- description: "Жовта водолазка, розроблена спеціально для роботи в умовах інженерного відділу."
+ name: chief engineer's turtleneck
+ description: A yellow turtleneck designed specifically for work in conditions of the engineering department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/ce_turtle.rsi
@@ -69,8 +69,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtChaplain
- name: "спідниця капелана"
- description: "Це чорна спідниця, яку часто носять релігійні люди."
+ name: chaplain's jumpskirt
+ description: It's a black jumpskirt, often worn by religious folk.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/chaplain.rsi
@@ -80,8 +80,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtChef
- name: "кухарська форма"
- description: "Не можу готувати без цього."
+ name: chef uniform
+ description: Can't cook without this.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/chef.rsi
@@ -91,8 +91,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtChemistry
- name: "хімічний комбінезон"
- description: "На цій спідниці якісь дивні плями. Хм."
+ name: chemistry jumpskirt
+ description: There's some odd stains on this jumpskirt. Hm.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/chemistry.rsi
@@ -102,8 +102,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtVirology
- name: "вірусологічна спідниця"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біонебезпеки. На ньому є нашивка зі званням вірусолога."
+ name: virology jumpskirt
+ description: It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/virology.rsi
@@ -113,8 +113,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtGenetics
- name: "генетична спідниця"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біологічних загроз. На ньому є нашивка зі званням генетика."
+ name: genetics jumpskirt
+ description: It's made of a special fiber that gives special protection against biohazards. It has a geneticist rank stripe on it.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/genetics.rsi
@@ -124,8 +124,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCMO
- name: "комбінезон головного лікаря"
- description: "Це комбінезон, який носять ті, хто має досвід роботи на посаді головного лікаря. Забезпечує незначний біологічний захист."
+ name: chief medical officer's jumpskirt
+ description: It's a jumpskirt worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/cmo.rsi
@@ -135,8 +135,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtDetective
- name: "міцний костюм"
- description: "Той, хто носить це, має на увазі бізнес."
+ name: hard-worn suit
+ description: Someone who wears this means business.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/detective.rsi
@@ -146,8 +146,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtDetectiveGrey
- name: "чорний костюм"
- description: "Сірий костюм приватного детектива, укомплектований затискачем для краватки."
+ name: noir suit
+ description: A hard-boiled private investigator's grey suit, complete with tie clip.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/detective_grey.rsi
@@ -157,8 +157,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtEngineering
- name: "інженерний комбінезон"
- description: "Якби цей костюм був непровідним, можливо, інженери справді робили б свою чортову роботу."
+ name: engineering jumpskirt
+ description: If this suit was non-conductive, maybe engineers would actually do their damn job.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi
@@ -168,8 +168,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoP
- name: "комбінезон начальника відділу кадрів"
- description: "Досить м'який і ненав'язливий. Ідеально підходить для того, щоб зникнути з лиця всесвіту."
+ name: head of personnel's jumpskirt
+ description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hop.rsi
@@ -179,8 +179,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoS
- name: "комбінезон керівника служби безпеки"
- description: "Стандартна уніформа охорони станції, прикрашена золотими емблемами та командирськими погонами." # DeltaV - improved description
+ name: head of security's jumpskirt
+ description: A standard Station Security uniform, adorned with gold emblems and commander's epaulettes. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos.rsi # DeltaV - resprite
@@ -190,8 +190,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoSAlt
- name: "водолазка начальника служби безпеки"
- description: "Це водолазка, яку носять ті, хто достатньо сильний і дисциплінований, щоб досягти посади керівника служби безпеки. Міцна тканина забезпечує незначний захист від порізів та проколів."
+ name: head of security's turtleneck
+ description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security. Its sturdy fabric provides minor protection from slash and pierce damage.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hos_alt.rsi
@@ -201,8 +201,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoSParadeMale
- name: "парадна форма начальника служби безпеки"
- description: "Розкішний одяг керівника служби безпеки для особливих випадків."
+ name: head of security's parade uniform
+ description: A head of security's luxury-wear, for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hos_parade.rsi
@@ -212,8 +212,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHydroponics
- name: "гідропоніка спідниця-комбінезон"
- description: "Має сильний земляний запах. Сподіваємося, що це просто бруд, а не забруднення."
+ name: hydroponics jumpskirt
+ description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hydro.rsi
@@ -223,8 +223,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtJanitor
- name: "комбінезон прибиральниці"
- description: "Спідниця для бідних з шваброю."
+ name: janitor jumpskirt
+ description: The jumpskirt for the poor sop with a mop.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/janitor.rsi
@@ -236,8 +236,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpsuitKimono
- name: "кімоно"
- description: "традиційний китайський одяг"
+ name: kimono
+ description: traditional chinese clothing
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/kimono.rsi
@@ -247,8 +247,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtMedicalDoctor
- name: "медичний комбінезон"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. На грудях є хрест, який означає, що власник є підготовленим медичним персоналом."
+ name: medical doctor jumpskirt
+ description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/medical.rsi
@@ -258,8 +258,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtMime
- name: "мімічна спідниця"
- description: "..."
+ name: mime jumpskirt
+ description: ...
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/mime.rsi
@@ -269,8 +269,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtParamedic
- name: "комбінезон парамедика"
- description: "Це плюс, це ж добре, чи не так?"
+ name: paramedic jumpskirt
+ description: It's got a plus on it, that's a good thing right?
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/paramedic.rsi
@@ -280,8 +280,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtBrigmedic
- name: "спідниця бріг-медика" # DeltaV - renamed brigmedic to corpsman
- description: "Ця форма видається кваліфікованому персоналу, який пройшов навчання. Нікого не хвилює, що навчання тривало півдня."
+ name: corpsman jumpskirt # DeltaV - renamed brigmedic to corpsman
+ description: This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/brigmedic.rsi # DeltaV - resprite
@@ -291,8 +291,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtPrisoner
- name: "спідниця для в'язнів"
- description: "Попався."
+ name: prisoner jumpskirt
+ description: Busted.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
@@ -331,8 +331,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtQM
- name: "комбінезон офіцера логістики" # DeltaV - Logistics Department replacing Cargo
- description: "Що коричневий може зробити для вас?"
+ name: logistics officer's jumpskirt # DeltaV - Logistics Department replacing Cargo
+ description: 'What can brown do for you?'
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/qm.rsi
@@ -342,8 +342,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtQMTurtleneck
- name: "водолазка офіцера логістики" # DeltaV - Logistics Department replacing Cargo
- description: "Гостра водолазка, створена для суворого робочого середовища постачання."
+ name: logistics officer's turtleneck # DeltaV - Logistics Department replacing Cargo
+ description: A sharp turtleneck made for the hardy work environment of supply.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/qmturtleskirt.rsi
@@ -353,8 +353,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtResearchDirector
- name: "водолазка містифікатора" # DeltaV - Epistemics Department replacing Science
- description: "Це водолазка, яку носять ті, хто володіє ноу-хау, щоб досягти позиції Містагога. Її тканина забезпечує незначний захист від біологічних забруднень." # DeltaV - Epistemics Department replacing Science
+ name: mystagogue's turtleneck # DeltaV - Epistemics Department replacing Science
+ description: It's a turtleneck worn by those with the know-how to achieve the position of Mystagogue. Its fabric provides minor protection from biological contaminants. # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/rnd.rsi
@@ -364,8 +364,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtScientist
- name: "комбінезон вченого"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від вибухівки. Має маркування, що позначає власника як науковця."
+ name: scientist jumpskirt
+ description: It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/scientist.rsi
@@ -375,8 +375,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtRoboticist
- name: "комбінезон робототехніки"
- description: "Це тонкий чорний колір з посиленими швами; чудово підходить для промислової роботи."
+ name: roboticist jumpskirt
+ description: It's a slimming black with reinforced seams; great for industrial work.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/roboticist.rsi
@@ -386,8 +386,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSec
- name: "захисний спідниця"
- description: "Вугільна спідниця і тьмяна червона сорочка - стандартна форма сумнозвісного Департаменту безпеки вокзалу." # DeltaV - improved description
+ name: security jumpskirt
+ description: A charcoal skirt and a dull red shirt, the standard-issue uniform of the infamous Station Security Department. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security.rsi # DeltaV - resprite
@@ -397,8 +397,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtWarden
- name: "спдниця наглядача" # DeltaV - renamed to mirror other security uniforms
- description: "Червона сорочка на вугільній спідниці, з білими знаками та погонами, що позначають звання наглядача." # DeltaV - improved description
+ name: warden's jumpskirt # DeltaV - renamed to mirror other security uniforms
+ description: Red shirt on a charcoal skirt, with white markings and epaulettes that denote a warden's rank. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden.rsi # DeltaV - resprite
@@ -408,8 +408,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtLibrarian
- name: "спідниця бібліотекаря"
- description: "Затишний зелений джемпер для куратора книжок."
+ name: librarian jumpskirt
+ description: A cosy green jumper fit for a curator of books.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/librarian.rsi
@@ -419,8 +419,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCurator
- name: "розумна спідниця"
- description: "Це розумно. Занадто розумно..."
+ name: sensible skirt
+ description: It's sensible. Too sensible...
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/curator.rsi
@@ -430,8 +430,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtPerformer
- name: "спідниця перформерки"
- description: "Привіт, я Скотт, президент \"Донк Піца\". Ви чули про [ВІДОМОГО ВІРТУАЛЬНОГО ВИКОНАВЦЯ]?"
+ name: performer's jumpskirt
+ description: Hi, I'm Scott, president of Donk Pizza. Have you heard of [FAMOUS VIRTUAL PERFORMER]?
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/performer.rsi
@@ -441,8 +441,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCapFormalDress
- name: "офіційна сукня капітана"
- description: "Сукня для особливих випадків."
+ name: captain's formal dress
+ description: A dress for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/capformaldress.rsi
@@ -452,8 +452,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCentcomFormalDress
- name: "парадний одяг центрального командування"
- description: "Сукня для особливих випадків"
+ name: central command formal dress
+ description: A dress for special occasions
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi
@@ -463,8 +463,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHosFormal
- name: "урочиста сукня дівчини"
- description: "Сукня для особливих випадків."
+ name: hos's formal dress
+ description: A dress for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hosformaldress.rsi
@@ -474,8 +474,8 @@
- type: entity
parent: UnsensoredClothingUniformSkirtBase
id: ClothingUniformJumpskirtOperative
- name: "спідниця оперативника"
- description: "Уніформа для елітних оперативників синдикату, які виконують тактичні операції у відкритому космосі."
+ name: operative jumpskirt
+ description: Uniform for elite syndicate operatives performing tactical operations in deep space.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/operative_s.rsi
@@ -485,8 +485,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtTacticool
- name: "тактична спідниця-комбінезон"
- description: "Уніформа для низькокваліфікованих оперативників LARP, які виконують тактичні крадіжки в ізольованих рукавичках у відкритому космосі."
+ name: tacticool jumpskirt
+ description: Uniform for subpar operative LARPers performing tactical insulated glove theft in deep space.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/tacticool_s.rsi
@@ -500,8 +500,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtAtmos
- name: "спідниця-комбінезон атмосферного техніка"
- description: "Я на роботі. Я не можу покинути роботу. Робота - це дихання. Я перевіряю якість повітря."
+ name: atmospheric technician jumpskirt
+ description: I am at work. I can't leave work. Work is breathing. I am testing air quality.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/atmosf.rsi
@@ -511,8 +511,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtJanimaid
- name: "уніформа прибиральниці"
- description: "Для професіоналів, а не для позерів."
+ name: janitorial maid uniform
+ description: For professionals, not the posers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/janimaid.rsi
@@ -522,8 +522,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtJanimaidmini
- name: "уніформа прибиральниці з міні-спідницею"
- description: "Елітний сервіс, а не обгортки від цукерок."
+ name: janitorial maid uniform with miniskirt
+ description: Elite service, not some candy wrappers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/janimaidmini.rsi
@@ -533,8 +533,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtLawyerRed
- name: "червона адвокатська спідниця"
- description: "Кричуща червона спідниця, яку носять адвокати та показушники."
+ name: red lawyer suitskirt
+ description: A flashy red suitskirt worn by lawyers and show-offs.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/lawyerred.rsi
@@ -544,8 +544,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtLawyerBlue
- name: "синя адвокатська спідниця"
- description: "Кричуща блакитна спідниця, яку носять адвокати та показушники."
+ name: blue lawyer suitskirt
+ description: A flashy blue suitskirt worn by lawyers and show-offs.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/lawyerblue.rsi
@@ -555,8 +555,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtLawyerBlack
- name: "чорна адвокатська спідниця"
- description: "Витончена чорна спідниця, яку носили адвокати та гангстери."
+ name: black lawyer suitskirt
+ description: A subtle black suitskirt worn by lawyers and gangsters.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/lawyerblack.rsi
@@ -566,8 +566,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtLawyerPurple
- name: "фіолетова адвокатська спідниця"
- description: "Стильна фіолетова річ, яку носять юристи та люди шоу-бізнесу."
+ name: purple lawyer suitskirt
+ description: A stylish purple piece worn by lawyers and show people.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/lawyerpurple.rsi
@@ -577,8 +577,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtLawyerGood
- name: "спідниця хорошого адвоката"
- description: "Спідниця-спідниця ідеально підходить для адвоката з кримінальних справ!"
+ name: good lawyer's suitskirt
+ description: A tacky suitskirt perfect for a CRIMINAL lawyer!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/lawyergood.rsi
@@ -588,8 +588,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSyndieFormalDress
- name: "синдикатська офіційна сукня"
- description: "Уніформа синдикату виконана в елегантному стилі, в ній навіть шкода робити брудні трюки."
+ name: syndicate formal dress
+ description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this."
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/syndieformaldress.rsi
@@ -599,8 +599,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtTacticalMaid
- name: "тактична спідниця для покоївки"
- description: "Вважається, що найкращі покоївки повинні мати дизайнерські костюми."
+ name: tactical maid suitskirt
+ description: It is assumed that the best maids should have designer suits.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/tacticalmaid.rsi
@@ -610,8 +610,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtOfLife
- name: "спідниця життя"
- description: "Спідниця, що символізує радість і позитив нашого життя."
+ name: skirt of life
+ description: A skirt that symbolizes the joy and positivity of our life.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/skirtoflife.rsi
@@ -623,8 +623,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpsuitMonasticRobeDark
- name: "темна чернеча ряса"
- description: "Це темний одяг, який часто носять релігійні люди."
+ name: dark monastic robe
+ description: It's a dark robe, often worn by religious folk.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_dark.rsi
@@ -634,8 +634,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpsuitMonasticRobeLight
- name: "світлий чернеча ряса"
- description: "Це світлий халат, який часто носять релігійні люди."
+ name: light monastic robe
+ description: It's a light robe, often worn by religious folk.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_light.rsi
@@ -645,8 +645,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSeniorEngineer
- name: "спідниця старшого інженера"
- description: "Ознака майстерності та престижу в інженерному відділі."
+ name: senior engineer jumpskirt
+ description: A sign of skill and prestige within the engineering department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/senior_engineer.rsi
@@ -656,8 +656,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSeniorResearcher
- name: "старший науковий співробітник спідниця"
- description: "Ознака майстерності та престижу у відділі епістемології." # DeltaV - Epistemics Department replacing Science
+ name: senior researcher jumpskirt
+ description: A sign of skill and prestige within the epistemics department. # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/senior_researcher.rsi
@@ -667,8 +667,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSeniorPhysician
- name: "комбінезон старшого лікаря"
- description: "Ознака майстерності та престижу в медичному відділенні."
+ name: senior physician jumpskirt
+ description: A sign of skill and prestige within the medical department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/senior_physician.rsi
@@ -678,8 +678,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSeniorOfficer
- name: "спідниця старшого офіцера"
- description: "Ознака майстерності та престижу у відділі безпеки."
+ name: senior officer jumpskirt
+ description: A sign of skill and prestige within the security department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/senior_officer.rsi
@@ -689,8 +689,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSecGrey
- name: "сіра захистна спідниця"
- description: "Світло-сіра сорочка з яскраво-червоними вкрапленнями для відданих і чуйних охоронців." # DeltaV - improved description
+ name: grey security jumpskirt
+ description: A light grey shirt with bright red highlights, for dedicated and responsive security officers. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security_grey.rsi # DeltaV - resprite
@@ -700,8 +700,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtWeb
- name: "спідниця з павутини"
- description: "Принаймні, це вже щось."
+ name: web jumpskirt
+ description: Makes it clear that you are one with the webs.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/web.rsi
@@ -731,8 +731,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpsuitGladiator
- name: "уніформа гладіатора"
- description: "Зроблено для справжніх гладіаторів (або Попелястих ходоків)."
+ name: gladiator uniform
+ description: Made for true gladiators (or Ash Walkers).
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/gladiator.rsi
@@ -742,8 +742,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCasualBlue
- name: "повсякденний синій комбінезон"
- description: "Вільна поношена синя сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися."
+ name: casual blue jumpskirt
+ description: A loose worn blue shirt with a grey skirt, perfect for someone looking to relax.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
@@ -772,8 +772,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCasualPurple
- name: "повсякденний фіолетовий комбінезон"
- description: "Вільна поношена фіолетова сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися."
+ name: casual purple jumpskirt
+ description: A loose worn purple shirt with a grey skirt, perfect for someone looking to relax.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
@@ -802,8 +802,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCasualRed
- name: "повсякденна червона спідниця"
- description: "Вільна потерта червона сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися."
+ name: casual red jumpskirt
+ description: A loose worn red shirt with a grey skirt, perfect for someone looking to relax.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
index 94958e63161..565cc987b19 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitDeathSquad
- name: "форма ескадрону смерті"
- description: "Удосконалений броньований комбінезон, що використовується спецпідрозділами під час спецоперацій."
+ name: death squad uniform
+ description: Advanced armored jumpsuit used by special forces in special operations.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/deathsquad.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitAncient
- name: "старовинний комбінезон"
- description: "Страшенно пошарпаний і обшарпаний сірий комбінезон. Виглядає так, ніби його не прали більше десяти років."
+ name: ancient jumpsuit
+ description: A terribly ragged and frayed grey jumpsuit. It looks like it hasn't been washed in over a decade.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ancient.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitBartender
- name: "форма бармена"
- description: "Гарна і охайна форма. Шкода, що немає бару."
+ name: bartender's uniform
+ description: A nice and tidy uniform. Shame about the bar though.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/bartender.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitJacketMonkey
- name: "мавпа на куртці бармена"
- description: "Пристойна куртка, для пристойної мавпи."
+ name: bartender's jacket monkey
+ description: A decent jacket, for a decent monkey.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/punpun.rsi
@@ -49,8 +49,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCaptain
- name: "капітанський комбінезон"
- description: "Це синій комбінезон із золотими знаками, що позначають звання \"капітан\"."
+ name: captain's jumpsuit
+ description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain".
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/captain.rsi
@@ -60,8 +60,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCargo
- name: "вантажницький комбінезон"
- description: "Міцний комбінезон, виданий співробітникам відділу логістики." # DeltaV - Logistics Department replacing Cargo
+ name: cargo tech jumpsuit
+ description: A sturdy jumpsuit, issued to members of the Logistics department. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi
@@ -71,8 +71,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSalvageSpecialist
- name: "комбінезон рятувальника"
- description: "Це короткий комбінезон з міцним набором комбінезонів. Він дуже брудний."
+ name: salvage specialist's jumpsuit
+ description: It's a snappy jumpsuit with a sturdy set of overalls. It's very dirty.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/explorer.rsi # DeltaV - Salvage better looking uniform
@@ -82,8 +82,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChiefEngineer
- name: "комбінезон Голови інженерії"
- description: "Це комбінезон підвищеної видимості, який видається інженерам, достатньо божевільним, щоб досягти звання головного інженера. Має незначний захист від радіації."
+ name: chief engineer's jumpsuit
+ description: It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of Chief Engineer. It has minor radiation shielding.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ce.rsi
@@ -93,8 +93,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChiefEngineerTurtle
- name: "водолазка Головного інженера"
- description: "Жовта водолазка, розроблена спеціально для роботи в умовах інженерного відділу."
+ name: chief engineer's turtleneck
+ description: A yellow turtleneck designed specifically for work in conditions of the engineering department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ce_turtle.rsi
@@ -104,8 +104,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChaplain
- name: "комбінезон капелана"
- description: "Це чорний комбінезон, який часто носять релігійні люди."
+ name: chaplain's jumpsuit
+ description: It's a black jumpsuit, often worn by religious folk.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/chaplain.rsi
@@ -115,8 +115,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCentcomAgent
- name: "Комбінезон агенції ЦентКом"
- description: "Костюм, який носить юридична команда ЦентКом. Пахне горілою кавою."
+ name: CentCom agent's jumpsuit
+ description: A suit worn by CentCom's legal team. Smells of burnt coffee.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/centcom_agent.rsi
@@ -126,8 +126,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCentcomOfficial
- name: "Комбінезон чиновника CentCom"
- description: "Це комбінезон, який носять співробітники CentCom."
+ name: CentCom official's jumpsuit
+ description: It's a jumpsuit worn by CentCom's officials.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/centcom_official.rsi
@@ -137,8 +137,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCentcomOfficer
- name: "Комбінезон офіцерства ЦентКом"
- description: "Це комбінезон, який носять офіцери Центру."
+ name: CentCom officer's jumpsuit
+ description: It's a jumpsuit worn by CentCom Officers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/centcom_officer.rsi
@@ -148,8 +148,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChef
- name: "кухарський комбінезон"
- description: "Не можу готувати без цього."
+ name: chef uniform
+ description: Can't cook without this.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/chef.rsi
@@ -159,8 +159,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChemistry
- name: "хімічний комбінезон"
- description: "На цьому комбінезоні якісь дивні плями. Хм."
+ name: chemistry jumpsuit
+ description: There's some odd stains on this jumpsuit. Hm.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi
@@ -170,8 +170,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitVirology
- name: "вірусологічний комбінезон"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біонебезпеки. На ньому є нашивка зі званням вірусолога."
+ name: virology jumpsuit
+ description: It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/virology.rsi
@@ -181,8 +181,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitGenetics
- name: "генетичний комбінезон"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біологічних загроз. На ньому є нашивка зі званням генетика."
+ name: genetics jumpsuit
+ description: It's made of a special fiber that gives special protection against biohazards. It has a geneticist rank stripe on it.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/genetics.rsi
@@ -192,8 +192,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitClown
- name: "костюм клоуна"
- description: "ГУДОК!"
+ name: clown suit
+ description: HONK!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/clown.rsi
@@ -207,7 +207,7 @@
- type: entity
parent: ClothingUniformJumpsuitClown
id: ClothingUniformJumpsuitClownBanana
- name: "банановий костюм клоуна"
+ name: banana clown suit
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/clown_banana.rsi
@@ -225,8 +225,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitJester
- name: "костюм блазня"
- description: "Весела сукня, добре підходить для того, щоб розважити свого господаря, дядька."
+ name: jester suit
+ description: A jolly dress, well suited to entertain your master, nuncle.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/jester.rsi
@@ -245,8 +245,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCMO
- name: "комбінезон головного лікаря"
- description: "Це комбінезон, який носять ті, хто має досвід роботи на посаді головного лікаря. Він забезпечує незначний біологічний захист."
+ name: chief medical officer's jumpsuit
+ description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi
@@ -256,8 +256,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitDetective
- name: "міцний костюм"
- description: "Той, хто носить це, має на увазі бізнес."
+ name: hard-worn suit
+ description: Someone who wears this means business.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/detective.rsi
@@ -267,8 +267,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitDetectiveGrey
- name: "чорний костюм"
- description: "Сірий костюм приватного детектива, укомплектований затискачем для краватки."
+ name: noir suit
+ description: A hard-boiled private investigator's grey suit, complete with tie clip.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/detective_grey.rsi
@@ -278,8 +278,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitEngineering
- name: "інженерний комбінезон"
- description: "Якби цей костюм був непровідним, можливо, інженери справді робили б свою чортову роботу."
+ name: engineering jumpsuit
+ description: If this suit was non-conductive, maybe engineers would actually do their damn job.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi
@@ -289,8 +289,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitEngineeringHazard
- name: "захисний інженерний комбінезон"
- description: "Витканий у похмурому, теплому помаранчевому кольорі. Дає зрозуміти оточуючим, що ви справді серйозно ставитеся до роботи."
+ name: hazard jumpsuit
+ description: Woven in a grungy, warm orange. Lets others around you know that you really mean business when it comes to work.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi
@@ -300,8 +300,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoP
- name: "комбінезон Голови персоналу"
- description: "Досить м'який і ненав'язливий. Ідеально підходить для того, щоб зникнути з лиця всесвіту."
+ name: head of personnel's jumpsuit
+ description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
@@ -311,8 +311,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoS
- name: "комбінезон Голови СБ"
- description: "Стандартна уніформа охорони станції, прикрашена золотими емблемами та командирськими погонами." # DeltaV - improved description
+ name: head of security's jumpsuit
+ description: A standard Station Security uniform, adorned with gold emblems and commander's epaulettes. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos.rsi # DeltaV - resprite
@@ -322,8 +322,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoSAlt
- name: "водолазка начальника служби безпеки"
- description: "Це водолазка, яку носять ті, хто достатньо сильний і дисциплінований, щоб досягти посади керівника служби безпеки."
+ name: head of security's turtleneck
+ description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hos_alt.rsi
@@ -333,8 +333,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoSBlue
- name: "синій комбінезон Голови СБ"
- description: "Блакитна сорочка служби безпеки станції з вугільними штанами. Із золотими емблемами та командирськими погонами." # DeltaV - improved description
+ name: head of security's blue jumpsuit
+ description: A blue Station Security shirt with charcoal trousers. Features gold emblems and commander's epaulettes. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos_blue.rsi # DeltaV - resprite
@@ -344,8 +344,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoSGrey
- name: "сірий комбінезон Голови СБ"
- description: "Сіра сорочка охорони вокзалу з вугільними штанами. Виділяється червоними лампасами, золотими емблемами та командирськими погонами." # DeltaV - improved description
+ name: head of security's grey jumpsuit
+ description: A grey Station Security shirt with charcoal trousers. Stands out with red highlights, gold emblems, and commander's epaulettes. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos_grey.rsi # DeltaV - resprite
@@ -355,8 +355,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoSParadeMale
- name: "урочиста форма Голови СБ"
- description: "Розкішний одяг начальника служби безпеки для особливих випадків."
+ name: head of security's parade uniform
+ description: A male head of security's luxury-wear, for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hos_parade.rsi
@@ -366,8 +366,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHydroponics
- name: "комбінезон гідропоніки"
- description: "Має сильний земляний запах. Сподіваємося, що це просто бруд, а не забруднення."
+ name: hydroponics jumpsuit
+ description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi
@@ -377,8 +377,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitJanitor
- name: "прибиральницький комбінезон"
- description: "Комбінезон бідного персоналу зі шваброю."
+ name: janitor jumpsuit
+ description: The jumpsuit for the poor sop with a mop.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/janitor.rsi
@@ -388,8 +388,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitMedicalDoctor
- name: "лікарський комбінезон"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. На грудях є хрест, який означає, що власник є підготовленим медичним персоналом."
+ name: medical doctor jumpsuit
+ description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/medical.rsi
@@ -399,8 +399,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitMime
- name: "костюм міма"
- description: "..."
+ name: mime suit
+ description: ...
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/mime.rsi
@@ -410,8 +410,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitParamedic
- name: "парамедичний комбінезон"
- description: "Це плюс, це ж добре, чи не так?"
+ name: paramedic jumpsuit
+ description: It's got a plus on it, that's a good thing right?
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/paramedic.rsi
@@ -421,8 +421,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitBrigmedic
- name: "комбінезон бріг-медика" # DeltaV - rename brigmedic to corpsman
- description: "Ця форма видається кваліфікованому персоналу, який пройшов навчання. Нікого не хвилює, що навчання тривало півдня."
+ name: corpsman jumpsuit # DeltaV - rename brigmedic to corpsman
+ description: This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/brigmedic.rsi # DeltaV - resprite
@@ -432,8 +432,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitPrisoner
- name: "комбінезон ув'язнених"
- description: "Попався."
+ name: prisoner jumpsuit
+ description: Busted.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
@@ -471,8 +471,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitQM
- name: "комбінезон Голови Карго" # DeltaV - Logistics Department replacing Cargo
- description: "Що коричневий може зробити для вас?"
+ name: logistics officer's jumpsuit # DeltaV - Logistics Department replacing Cargo
+ description: 'What can brown do for you?'
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/qm.rsi
@@ -482,8 +482,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitQMTurtleneck
- name: "водолазка офіцера логістики" # DeltaV - Logistics Department replacing Cargo
- description: "Гостра водолазка, створена для суворого робочого середовища постачання."
+ name: logistics officer's turtleneck # DeltaV - Logistics Department replacing Cargo
+ description: A sharp turtleneck made for the hardy work environment of supply.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/qmturtle.rsi
@@ -494,8 +494,8 @@
parent: ClothingUniformBase
id: ClothingUniformJumpsuitQMFormal
# DeltaV - Logistics Department - Replace Quartermaster with Logistics Officer
- name: "урочистий костюм Голови Карго"
- description: "Натхненний військовими офіцерами логістики минулого, ідеальне вбрання для офіційних заходів."
+ name: logistics officer's formal suit
+ description: Inspired by the logistics officers of military's past, the perfect outfit for supplying a formal occasion.
# End of modified code
components:
- type: Sprite
@@ -506,8 +506,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitResearchDirector
- name: "водолазка містифікатора" # DeltaV - Epistemics Department replacing Science
- description: "Це водолазка, яку носять ті, хто володіє ноу-хау, щоб досягти позиції Містагога. Її тканина забезпечує незначний захист від біологічних забруднень." # DeltaV - Epistemics Department replacing Science
+ name: mystagogue's turtleneck # DeltaV - Epistemics Department replacing Science
+ description: It's a turtleneck worn by those with the know-how to achieve the position of Mystagogue. Its fabric provides minor protection from biological contaminants. # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/rnd.rsi
@@ -517,8 +517,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitScientist
- name: "комбінезон вчених"
- description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від вибухівки. Має маркування, що позначає власника як науковця."
+ name: scientist jumpsuit
+ description: It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi
@@ -528,8 +528,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitScientistFormal
- name: "формальний комбінезон вчених"
- description: "Уніформа для витончених науковців, яку найкраще носити з краваткою в тон."
+ name: scientist's formal jumpsuit
+ description: A uniform for sophisticated scientists, best worn with its matching tie.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/scientist_formal.rsi
@@ -539,8 +539,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitRoboticist
- name: "комбінезон робототехніки"
- description: "Це тонкий чорний колір з посиленими швами; чудово підходить для промислової роботи."
+ name: roboticist jumpsuit
+ description: It's a slimming black with reinforced seams; great for industrial work.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/roboticist.rsi
@@ -550,8 +550,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSec
- name: "офіцерський комбінезон"
- description: "Вугільні штани та тьмяна червона сорочка - стандартна уніформа сумнозвісного відділу служби безпеки." # DeltaV - improved description
+ name: security jumpsuit
+ description: Charcoal trousers and a dull red shirt, the standard-issue uniform of the infamous Station Security Department. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/security.rsi # DeltaV - resprite
@@ -561,8 +561,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSecBlue
- name: "синій офіцерський комбінезон" # DeltaV - renamed to mirror other security uniforms
- description: "Прохолодна синя сорочка поверх вугільних штанів - для спокійного і зібраного офіцерства." # DeltaV - improved description
+ name: blue security jumpsuit # DeltaV - renamed to mirror other security uniforms
+ description: A cool blue shirt over charcoal trousers, for the calm and collected security officer. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/security_blue.rsi # DeltaV - resprite
@@ -572,8 +572,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSecGrey
- name: "сірий офіцерський комбінезон"
- description: "Світло-сіра сорочка з яскраво-червоними вкрапленнями для відданного і чуйного офіцерства." # DeltaV - improved description
+ name: grey security jumpsuit
+ description: A light grey shirt with bright red highlights, for dedicated and responsive security officers. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/security_grey.rsi # DeltaV - resprite
@@ -583,8 +583,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitWarden
- name: "наглядацький комбінезон" # DeltaV - renamed to mirror other security uniforms
- description: "Червона сорочка на вугільних штанях, з білими знаками та погонами, що позначають звання наглядача." # DeltaV - improved description
+ name: warden's jumpsuit # DeltaV - renamed to mirror other security uniforms
+ description: Red shirt on charcoal trousers, with white markings and epaulettes that denote a warden's rank. # DeltaV - improved description
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden.rsi # DeltaV - resprite
@@ -594,8 +594,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformOveralls
- name: "комбінезон"
- description: "Чудово підходить для роботи на свіжому повітрі."
+ name: overalls
+ description: Great for working outdoors.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/overalls.rsi
@@ -605,8 +605,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLibrarian
- name: "комбінезон бібліотекаря"
- description: "Затишний зелений джемпер для куратора книжок."
+ name: librarian jumpsuit
+ description: A cosy green jumper fit for a curator of books.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/librarian.rsi
@@ -616,8 +616,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCurator
- name: "розумний костюм"
- description: "Це розумно. Занадто розумно..."
+ name: sensible suit
+ description: It's sensible. Too sensible...
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/curator.rsi
@@ -627,8 +627,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLawyerRed
- name: "червоний костюм адвоката"
- description: "Кричущий червоний костюм, який носять адвокати і показушники."
+ name: red lawyer suit
+ description: A flashy red suit worn by lawyers and show-offs.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/lawyerred.rsi
@@ -638,8 +638,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLawyerBlue
- name: "синій адвокатський костюм"
- description: "Кричущий синій костюм, який носять адвокати і показушники."
+ name: blue lawyer suit
+ description: A flashy blue suit worn by lawyers and show-offs.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/lawyerblue.rsi
@@ -649,8 +649,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLawyerBlack
- name: "костюм чорного адвоката"
- description: "Витончений чорний костюм, який носять адвокати та гангстери."
+ name: black lawyer suit
+ description: A subtle black suit worn by lawyers and gangsters.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/lawyerblack.rsi
@@ -660,8 +660,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLawyerPurple
- name: "фіолетовий адвокатський костюм"
- description: "Стильна фіолетова річ, яку носять юристи та люди шоу-бізнесу."
+ name: purple lawyer suit
+ description: A stylish purple piece worn by lawyers and show people.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi
@@ -671,8 +671,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLawyerGood
- name: "костюм хорошого адвоката"
- description: "Липкий костюм ідеально підходить для КРИМІНАЛЬНОГО адвоката!"
+ name: good lawyer's suit
+ description: A tacky suit perfect for a CRIMINAL lawyer!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/lawyergood.rsi
@@ -682,8 +682,8 @@
- type: entity
parent: UnsensoredClothingUniformBase
id: ClothingUniformJumpsuitPyjamaSyndicateBlack
- name: "чорна піжама Синдикату"
- description: "Для довгих ночей у пермі."
+ name: black syndicate pyjamas
+ description: For those long nights in perma.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicateblack.rsi
@@ -693,8 +693,8 @@
- type: entity
parent: UnsensoredClothingUniformBase
id: ClothingUniformJumpsuitPyjamaSyndicatePink
- name: "рожева піжама Синдикату"
- description: "Для довгих ночей у пермі."
+ name: pink syndicate pyjamas
+ description: For those long nights in perma.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatepink.rsi
@@ -704,8 +704,8 @@
- type: entity
parent: UnsensoredClothingUniformBase
id: ClothingUniformJumpsuitPyjamaSyndicateRed
- name: "червона піжама Синдикату"
- description: "Для довгих ночей у пермі."
+ name: red syndicate pyjamas
+ description: For those long nights in perma.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatered.rsi
@@ -715,8 +715,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitNanotrasen
- name: "комбінезон Нанотрасену"
- description: "Величний синій комбінезон для представлення NanoTrasen."
+ name: nanotrasen jumpsuit
+ description: A stately blue jumpsuit to represent NanoTrasen.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/nanotrasen.rsi
@@ -726,8 +726,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCapFormal
- name: "урочистий костюм капітана"
- description: "Костюм для особливих випадків."
+ name: captain's formal suit
+ description: A suit for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/capformal.rsi
@@ -737,8 +737,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCentcomFormal
- name: "урочистий костюм центрального командування"
- description: "Костюм для особливих випадків."
+ name: central command formal suit
+ description: A suit for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/centcomformal.rsi
@@ -748,8 +748,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHosFormal
- name: "урочистий костюм Голови персоналу"
- description: "Костюм для особливих випадків."
+ name: hos's formal suit
+ description: A suit for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi
@@ -759,8 +759,8 @@
- type: entity
parent: UnsensoredClothingUniformBase
id: ClothingUniformJumpsuitOperative
- name: "оперативницький комбінезон"
- description: "Уніформа для елітних оперативників Синдикату, які виконують тактичні операції у відкритому космосі."
+ name: operative jumpsuit
+ description: Uniform for elite syndicate operatives performing tactical operations in deep space.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/operative.rsi
@@ -770,8 +770,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitTacticool
- name: "комбінезон tacticool"
- description: "Уніформа для низькокваліфікованих оперативників LARP, які виконують тактичні крадіжки в ізольованих рукавичках у відкритому космосі."
+ name: tacticool jumpsuit
+ description: Uniform for subpar operative LARPers performing tactical insulated glove theft in deep space.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/tacticool.rsi
@@ -785,8 +785,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitMercenary
- name: "комбінезон найманця"
- description: "Одяг для справжніх найманців, які пройшли крізь вогонь, воду та джунглі планет, що кишать небезпечними монстрами або цілями, за які призначена винагорода."
+ name: mercenary jumpsuit
+ description: Clothing for real mercenaries who have gone through fire, water and the jungle of planets flooded with dangerous monsters or targets for which a reward has been assigned.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/mercenary.rsi
@@ -796,8 +796,8 @@
- type: entity
parent: UnsensoredClothingUniformBase
id: ClothingUniformJumpsuitNinja
- name: "комбінезон ніндзя"
- description: "Зручний костюм ніндзя, для зручності під час відпочинку та тренувань."
+ name: ninja jumpsuit
+ description: Comfortable ninja suit, for convenience when relaxing and when you need to practice.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ninja.rsi
@@ -807,8 +807,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitAtmos
- name: "комбінезон атмосферного техніка"
- description: "Я на роботі. Я не можу покинути роботу. Робота - це дихання. Я перевіряю якість повітря."
+ name: atmospheric technician jumpsuit
+ description: I am at work. I can't leave work. Work is breathing. I am testing air quality.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi
@@ -818,8 +818,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitAtmosCasual
- name: "повсякденний комбінезон атмосферного техніка"
- description: "З такою ж легкістю можна розслабитися, маючи таку просту роботу, як у вас."
+ name: atmospheric technician's casual jumpsuit
+ description: Might as well relax with a job as easy as yours.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/atmos_casual.rsi
@@ -829,8 +829,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitPsychologist
- name: "костюм психолога"
- description: "Я не гублю речі. Я кладу речі в місця, які потім вислизають від мене."
+ name: psychologist suit
+ description: I don't lose things. I place things in locations which later elude me.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/psychologist.rsi
@@ -840,8 +840,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitReporter
- name: "репортерський костюм"
- description: "Хороший репортер залишається скептиком все життя."
+ name: reporter suit
+ description: A good reporter remains a skeptic all their life.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/reporter.rsi
@@ -851,8 +851,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSafari
- name: "костюм сафарі"
- description: "Ідеально підходить для екскурсії в джунглі."
+ name: safari suit
+ description: Perfect for a jungle excursion.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/safari.rsi
@@ -862,8 +862,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitJournalist
- name: "журналістський костюм"
- description: "Якщо журналістика хороша, вона суперечлива за своєю природою."
+ name: journalist suit
+ description: If journalism is good, it is controversial, by nature.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/journalist.rsi
@@ -873,8 +873,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitMusician
- name: "смокінг музиканта"
- description: "Модний смокінг для музично налаштованих людей. Ідеально підходить для будь-якого лаунж-виступу!"
+ name: musician's tuxedo
+ description: A fancy tuxedo for the musically inclined. Perfect for any lounge act!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/musician.rsi
@@ -884,8 +884,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTChaplain
- name: "Форма капелана швидкої допомоги"
- description: "Спеціальний костюм, пошитий для елітного капеланського корпусу Центрального командування."
+ name: ERT chaplain uniform
+ description: A special suit made for Central Command's elite chaplain corps.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi
@@ -895,8 +895,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTEngineer
- name: "Інженерна форма ERT"
- description: "Спеціальний костюм, виготовлений для елітних інженерів компанії CentCom."
+ name: ERT engineering uniform
+ description: A special suit made for the elite engineers under CentCom.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ert_engineer.rsi
@@ -906,8 +906,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTJanitor
- name: "Прибиральницька форма ERT"
- description: "Спеціальний костюм, пошитий для елітних прибиральників CentCom."
+ name: ERT janitorial uniform
+ description: A special suit made for the elite janitors under CentCom.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ert_janitor.rsi
@@ -917,8 +917,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTLeader
- name: "уніформа лідерства ERT"
- description: "Спеціальний костюм, виготовлений для найкращих з еліти компанії CentCom."
+ name: ERT leader uniform
+ description: A special suit made for the best of the elites under CentCom.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ert_leader.rsi
@@ -928,8 +928,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTMedic
- name: "медична уніформа ERT"
- description: "Спеціальний костюм, виготовлений для елітних медиків CentCom."
+ name: ERT medical uniform
+ description: A special suit made for the elite medics under CentCom.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ert_medic.rsi
@@ -939,8 +939,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTSecurity
- name: "уніформа служби безпеки ERT"
- description: "Спеціальний костюм, виготовлений для елітної служби безпеки компанії ЦентКом."
+ name: ERT security uniform
+ description: A special suit made for the elite security under CentCom.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ert_security.rsi
@@ -950,9 +950,9 @@
- type: entity
parent: ClothingUniformJumpsuitClown
id: ClothingUniformJumpsuitCluwne
- name: "комбінезон-плащ"
+ name: cluwne suit
suffix: Unremoveable
- description: "Клятий костюм-плащ."
+ description: Cursed cluwne suit.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cluwne.rsi
@@ -963,8 +963,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitDameDane
- name: "костюм якудзи"
- description: "Бака мітай..."
+ name: yakuza outfit
+ description: Baka mitai...
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/damedaneoutfit.rsi
@@ -974,8 +974,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitPirate
- name: "піратські відходи"
- description: "Піратська варіація комбінезона космічного моряка."
+ name: pirate slops
+ description: A pirate variation of a space sailor's jumpsuit.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/pirate.rsi
@@ -987,8 +987,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCossack
- name: "козацький костюм"
- description: "старі добрі шаровари і бригантина."
+ name: cossack suit
+ description: the good old pants and brigantine.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cossack.rsi
@@ -998,8 +998,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHawaiBlack
- name: "чорна гавайська сорочка"
- description: "Чорний, як зоряна ніч."
+ name: black hawaiian shirt
+ description: Black as a starry night.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hawaiblack.rsi
@@ -1009,8 +1009,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHawaiBlue
- name: "блакитна гавайська сорочка"
- description: "Синій, як величезний океан."
+ name: blue hawaiian shirt
+ description: Blue as a huge ocean.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hawaiblue.rsi
@@ -1020,9 +1020,9 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHawaiRed
- name: "червона гавайська сорочка"
+ name: red hawaiian shirt
# Fixed typo, "Red as a juicy watermelons."
- description: "Червоний, як соковитий кавун."
+ description: Red as a juicy watermelon.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hawaired.rsi
@@ -1032,8 +1032,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHawaiYellow
- name: "жовта гавайська сорочка"
- description: "Жовтий, як яскраве сонце."
+ name: yellow hawaiian shirt
+ description: Yellow as a bright sun.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hawaiyellow.rsi
@@ -1043,8 +1043,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSyndieFormal
- name: "урочиста уніформа Синдикату"
- description: "Уніформа синдикату виконана в елегантному стилі, в ній навіть шкода робити брудні трюки."
+ name: syndicate formal suit
+ description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this."
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/syndieformal.rsi
@@ -1054,9 +1054,9 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitFlannel
- name: "фланелевий комбінезон"
+ name: flannel jumpsuit
# Fixed a typo, there should be an apostrophe before the s in 'someone's."
- description: "Пахне так, ніби хтось смажив на грилі."
+ description: Smells like someone's been grillin'.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/flannel.rsi
@@ -1066,8 +1066,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSeniorEngineer
- name: "комбінезон старшої інженерії"
- description: "Ознака майстерності та престижу в інженерному відділі."
+ name: senior engineer jumpsuit
+ description: A sign of skill and prestige within the engineering department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/senior_engineer.rsi
@@ -1077,8 +1077,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSeniorResearcher
- name: "комбінезон старших вчених"
- description: "Ознака майстерності та престижу у науковому відділі." # DeltaV - Epistemics Department replacing Science
+ name: senior researcher jumpsuit
+ description: A sign of skill and prestige within the epistemics department. # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/senior_researcher.rsi
@@ -1088,8 +1088,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSeniorPhysician
- name: "комбінезон старшого лікаря"
- description: "Ознака майстерності та престижу в медичному відділенні."
+ name: senior physician jumpsuit
+ description: A sign of skill and prestige within the medical department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/senior_physician.rsi
@@ -1099,8 +1099,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSeniorOfficer
- name: "комбінезон старшого офіцерства"
- description: "Ознака майстерності та престижу у відділі служби безпеки."
+ name: senior officer jumpsuit
+ description: A sign of skill and prestige within the security department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/senior_officer.rsi
@@ -1110,8 +1110,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitWeb
- name: "павутинний комбінезон"
- description: "Принаймні, це вже щось."
+ name: web jumpsuit
+ description: Makes it clear that you are one with the webs.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/web.rsi
@@ -1141,8 +1141,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitLoungewear
- name: "літній одяг"
- description: "Довгий відрізок тканини, який обертається навколо тіла для комфорту."
+ name: loungewear
+ description: A long stretch of fabric that wraps around your body for comfort.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/loungewear.rsi
@@ -1152,8 +1152,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCasualBlue
- name: "повсякденний синій комбінезон"
- description: "Вільна поношена синя сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися."
+ name: casual blue jumpsuit
+ description: A loose worn blue shirt with a grey pants, perfect for someone looking to relax.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
@@ -1182,8 +1182,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCasualPurple
- name: "повсякденний фіолетовий комбінезон"
- description: "Вільна поношена фіолетова сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися."
+ name: casual purple jumpsuit
+ description: A loose worn purple shirt with a grey pants, perfect for someone looking to relax.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
@@ -1212,8 +1212,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCasualRed
- name: "повсякденний червоний комбінезон"
- description: "Вільна поношена червона сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися."
+ name: casual red jumpsuit
+ description: A loose worn red shirt with a grey pants, perfect for someone looking to relax.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/casual.rsi
@@ -1242,8 +1242,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitFamilyGuy
- name: "знайомий одяг"
- description: "Змушує згадати час, коли ви зробили щось смішне."
+ name: familiar garbs
+ description: Makes you remember the time you did something funny.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml
index a98ebdb983d..a8147ef7820 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: UniformShortsRed
- name: "боксерські шорти"
- description: "Це шорти, а не боксери."
+ name: boxing shorts
+ description: These are shorts, not boxers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Shorts/Color/red.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: UniformShortsRedWithTop
- name: "боксерські шорти з топом"
- description: "Це шорти, а не боксери."
+ name: boxing shorts with top
+ description: These are shorts, not boxers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Shorts/Color/red_female.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml
index c3a4c515391..e113f0ffc76 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml
@@ -3,7 +3,7 @@
parent: ClothingUniformBase
id: ClothingUniformRandom
abstract: true
- description: "Генерується нейронними мережами на основі останніх модних тенденцій."
+ description: Generated by neural networks based on the latest fashion trends.
suffix: Random visual
components:
- type: SuitSensor
@@ -36,7 +36,7 @@
- type: entity
parent: ClothingUniformRandom
id: ClothingRandomSpawner
- name: "довільний барвистий костюм"
+ name: random colorful costume
components:
- type: RandomSpawner
offset: 0
@@ -50,7 +50,7 @@
- type: entity
parent: ClothingUniformRandom
id: ClothingUniformRandomArmless
- name: "барвистий безрукавий костюм"
+ name: colorful hands-free costume
components:
- type: RandomSprite
available:
@@ -77,7 +77,7 @@
- type: entity
parent: ClothingUniformRandom
id: ClothingUniformRandomStandard
- name: "барвистий костюм"
+ name: colorful costume
components:
- type: RandomSprite
available:
@@ -114,7 +114,7 @@
- type: entity
parent: ClothingUniformRandom
id: ClothingUniformRandomBra
- name: "барвистий топ"
+ name: colorful bra
components:
- type: RandomSprite
available:
@@ -136,7 +136,7 @@
- type: entity
parent: ClothingUniformRandom
id: ClothingUniformRandomShorts
- name: "барвисті штани"
+ name: colorful pants
components:
- type: RandomSprite
available:
@@ -151,7 +151,7 @@
- type: entity
parent: ClothingUniformRandom
id: ClothingUniformRandomShirt
- name: "барвистий костюм"
+ name: colorful costume
components:
- type: RandomSprite
available:
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml
index 405ef213a86..a75a07c6995 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorPurple
- name: "фіолетові скраби"
- description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним."
+ name: purple scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: Clothing/Uniforms/Scrubs/purple.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorGreen
- name: "зелені скраби"
- description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним."
+ name: green scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: Clothing/Uniforms/Scrubs/green.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformScrubsColorBlue
- name: "сині скраби"
- description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним."
+ name: blue scrubs
+ description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking.
components:
- type: Sprite
sprite: Clothing/Uniforms/Scrubs/blue.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml
index 412538600c2..d6999a0a265 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml
@@ -6,8 +6,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitRecruitNT
- name: "комбінезон новобранця"
- description: "Стильний комбінезон сірого кольору з синьою обробкою. Ідеальний для гідної помічниці."
+ name: recruit jumpsuit
+ description: A classy grey jumpsuit with blue trims. Perfect for the dignified helper.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/recruit_nt.rsi
@@ -17,8 +17,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitRecruitSyndie
- name: "комбінезон синдикату"
- description: "Сумнівний темно-сірий комбінезон. Ніби пасажири не були достатньо сумнівними."
+ name: syndicate recuit jumpsuit
+ description: A dubious,, dark-grey jumpsuit. As if passengers weren't dubious enough already.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/recruit_syndie.rsi
@@ -29,8 +29,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitRepairmanNT
- name: "комбінезон ремонтника"
- description: "Комбінезон, який нагадує вам про певну робочу позицію в екіпажі. Сподіваємося, вам не доведеться виконувати ту саму роботу, що й цим виродкам."
+ name: repairman jumpsuit
+ description: A jumpsuit that reminds you of a certain crew-sector work position. Hopefully, you won't have to do the same job as THOSE freaks.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/repairman_nt.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitRepairmanSyndie
- name: "комбінезон ремонтника синдикату"
- description: "Функціональний, модний і крутий. Інженери Nanotrasen хотіли б виглядати так само добре."
+ name: syndicate repairman jumpsuit
+ description: Functional, fashionable, and badass. Nanotrasen's engineers wish they could look as good as this.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/repairman_syndie.rsi
@@ -52,8 +52,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitParamedicNT
- name: "комбінезон парамедика"
- description: "Базовий біло-синій комбінезон для парамедиків \"Нанотрасен\", які перебувають у бойових секторах."
+ name: paramedic jumpsuit
+ description: A basic white & blue jumpsuit made for Nanotrasen paramedics stationed in combat sectors.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi
@@ -63,8 +63,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitParamedicSyndie
- name: "комбінезон парамедика синдикату"
- description: "Чомусь, одягаючи його, ви відчуваєте, що дуже близькі до того, щоб порушити Женевську конвенцію."
+ name: syndicate paramedic jumpsuit
+ description: For some reason, wearing this makes you feel like you're awfully close to violating the Geneva Convention.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/paramedic_syndie.rsi
@@ -76,8 +76,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChiefEngineerNT
- name: "комбінезон головного інженера"
- description: "Часто жартують, що роль головного інженера бойового сектору - це місце, куди просувають справжніх, логістично мислячих інженерів. Щасти вам."
+ name: chief engineer jumpsuit
+ description: It is often joked that the role of the combat-sector Chief Engineer is where the actual, logistically-minded engineers are promoted to. Good luck.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ce_nt.rsi
@@ -87,8 +87,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChiefEngineerSyndie
- name: "комбінезон головного інженера синдикату"
- description: "Зловісний комбінезон зі світловідбиваючим жилетом і червоною майкою." #TODO: Write a better description for this once Ship vs. Ship is real and actual player habits begin forming
+ name: syndicate chief engineer jumpsuit
+ description: An evil-looking jumpsuit with a reflective vest & red undershirt. #TODO: Write a better description for this once Ship vs. Ship is real and actual player habits begin forming
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ce_syndie.rsi
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml
index 883d77843b9..ad02f4aa676 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitChameleon
- name: "чорний комбінезон"
- description: "Універсальний чорний комбінезон без розпізнавальних знаків."
+ name: black jumpsuit
+ description: A generic black jumpsuit with no rank markings.
suffix: Chameleon
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Clothing/clothwarps.yml b/Resources/Prototypes/Entities/Clothing/clothwarps.yml
index 89613015abb..eadeaa0b286 100644
--- a/Resources/Prototypes/Entities/Clothing/clothwarps.yml
+++ b/Resources/Prototypes/Entities/Clothing/clothwarps.yml
@@ -1,8 +1,8 @@
- type: entity
parent: Clothing
id: ClothingClothWrap
- name: "тканинні обгортання"
- description: "Рулон обробленого полотна, що використовується для обмотування кігтів або лап."
+ name: cloth wraps
+ description: A roll of treated canvas used for wrapping claws or paws.
components:
- type: Item
size: Small
diff --git a/Resources/Prototypes/Entities/Debugging/clicktest.yml b/Resources/Prototypes/Entities/Debugging/clicktest.yml
index ccc81a34563..4e9caaa14d8 100644
--- a/Resources/Prototypes/Entities/Debugging/clicktest.yml
+++ b/Resources/Prototypes/Entities/Debugging/clicktest.yml
@@ -21,7 +21,7 @@
- type: entity
id: ClickTestRotatingCornerVisible
- name: "ClickTestRotatingCornerVisible"
+ name: ClickTestRotatingCornerVisible
parent: ClickTestBase
components:
- type: Clickable
@@ -31,7 +31,7 @@
- type: entity
id: ClickTestRotatingCornerVisibleNoRot
- name: "ClickTestRotatingCornerVisibleNoRot"
+ name: ClickTestRotatingCornerVisibleNoRot
parent: ClickTestRotatingCornerVisible
components:
- type: Sprite
@@ -39,7 +39,7 @@
- type: entity
id: ClickTestRotatingCornerInvisible
- name: "ClickTestRotatingCornerInvisible"
+ name: ClickTestRotatingCornerInvisible
parent: ClickTestBase
components:
- type: Clickable
@@ -55,7 +55,7 @@
- type: entity
id: ClickTestRotatingCornerInvisibleNoRot
- name: "ClickTestRotatingCornerInvisibleNoRot"
+ name: ClickTestRotatingCornerInvisibleNoRot
parent: ClickTestRotatingCornerInvisible
components:
- type: Sprite
@@ -64,7 +64,7 @@
- type: entity
id: ClickTestFixedCornerVisible
- name: "ClickTestFixedCornerVisible"
+ name: ClickTestFixedCornerVisible
parent: ClickTestBase
components:
- type: Clickable
@@ -74,7 +74,7 @@
- type: entity
id: ClickTestFixedCornerInvisible
- name: "ClickTestFixedCornerInvisible"
+ name: ClickTestFixedCornerInvisible
parent: ClickTestBase
components:
- type: Clickable
diff --git a/Resources/Prototypes/Entities/Debugging/debug_sweps.yml b/Resources/Prototypes/Entities/Debugging/debug_sweps.yml
index 5cf76a2a2f2..e3289569a29 100644
--- a/Resources/Prototypes/Entities/Debugging/debug_sweps.yml
+++ b/Resources/Prototypes/Entities/Debugging/debug_sweps.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "бах, Дідо-ган"
+ name: bang, ded
parent: BaseWeaponPistol
id: WeaponPistolDebug
- description: "дід. Тікайте хто може!"
+ description: ded
suffix: DEBUG
components:
- type: Tag
@@ -43,7 +43,7 @@
- type: entity
id: MagazinePistolDebug
- name: "бац, Дід Маг!"
+ name: bang, ded mag
parent: BaseMagazinePistol
suffix: DEBUG
components:
@@ -58,7 +58,7 @@
- type: entity
id: BulletDebug
- name: "бах, куля!"
+ name: bang, ded bullet
parent: BaseBullet
noSpawn: true
suffix: DEBUG
@@ -73,7 +73,7 @@
- type: entity
id: CartridgeDebug
- name: "бах, розряджений патрон"
+ name: bang, ded cartridge
parent: BaseCartridgePistol
suffix: DEBUG
components:
@@ -84,10 +84,10 @@
proto: BulletDebug
- type: entity
- name: "бах-бах, палиця, тарабарщина"
+ name: bang stick gibber
parent: BaseItem
id: MeleeDebugGib
- description: "вдарили сильно"
+ description: hit hard ye
suffix: DEBUG
components:
- type: Tag
@@ -105,7 +105,7 @@
sprite: Objects/Weapons/Melee/debug.rsi
- type: entity
- name: "bang stick 100dmg"
+ name: bang stick 100dmg
parent: MeleeDebugGib
id: MeleeDebug100
components:
@@ -118,7 +118,7 @@
Blunt: 100
- type: entity
- name: "bang stick 200dmg"
+ name: bang stick 200dmg
parent: MeleeDebugGib
id: MeleeDebug200
components:
diff --git a/Resources/Prototypes/Entities/Debugging/drugs.yml b/Resources/Prototypes/Entities/Debugging/drugs.yml
index 306e8ee7f30..932fdad2c2b 100644
--- a/Resources/Prototypes/Entities/Debugging/drugs.yml
+++ b/Resources/Prototypes/Entities/Debugging/drugs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkMeth
- name: "метамфетамін" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
- description: "Лише цілу склянку метамфетаміну."
+ name: meth # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
+ description: Just a whole glass of meth.
suffix: DEBUG
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Debugging/item.yml b/Resources/Prototypes/Entities/Debugging/item.yml
index f084d0202f4..e3c8ffddd28 100644
--- a/Resources/Prototypes/Entities/Debugging/item.yml
+++ b/Resources/Prototypes/Entities/Debugging/item.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: DebugItemShapeWeird
- name: "предмет дивної форми"
- description: "Що це...?"
+ name: weirdly shaped item
+ description: What is it...?
suffix: DEBUG
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml b/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml
index a4e3e631e4a..b7fb1188ccd 100644
--- a/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml
+++ b/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "іспанський армійський ніж"
+ name: spanish army knife
parent: BaseItem
id: ToolDebug
- description: "Біль від його використання майже занадто сильний, щоб його витримати."
+ description: The pain of using this is almost too great to bear.
suffix: DEBUG
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Debugging/stress_test.yml b/Resources/Prototypes/Entities/Debugging/stress_test.yml
index 6a3f74362f4..72651cdaee3 100644
--- a/Resources/Prototypes/Entities/Debugging/stress_test.yml
+++ b/Resources/Prototypes/Entities/Debugging/stress_test.yml
@@ -1,6 +1,6 @@
- type: entity
id: StressTest
- name: "стрес-тест"
+ name: stress test
suffix: DEBUG
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Effects/acidifier.yml b/Resources/Prototypes/Entities/Effects/acidifier.yml
index 04042664724..bc2fc3c4c3e 100644
--- a/Resources/Prototypes/Entities/Effects/acidifier.yml
+++ b/Resources/Prototypes/Entities/Effects/acidifier.yml
@@ -1,7 +1,7 @@
- type: entity
id: Acidifier
- name: "кислота"
- description: "Перетворить вас на калюжу гидоти!"
+ name: acid
+ description: Melts you into a puddle of yuck!
components:
- type: Transform
anchored: True
diff --git a/Resources/Prototypes/Entities/Effects/admin_triggers.yml b/Resources/Prototypes/Entities/Effects/admin_triggers.yml
index 4bdee284547..e1f366678d1 100644
--- a/Resources/Prototypes/Entities/Effects/admin_triggers.yml
+++ b/Resources/Prototypes/Entities/Effects/admin_triggers.yml
@@ -1,7 +1,7 @@
- type: entity
id: AdminInstantEffectBase
abstract: true
- name: "миттєвий ефект"
+ name: instant effect
components:
- type: Sprite
sprite: /Textures/Objects/Fun/goldbikehorn.rsi
diff --git a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
index 5c36dbaf298..096e88bcb6f 100644
--- a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
+++ b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
@@ -35,7 +35,7 @@
- type: entity
parent: BaseFoam
id: Smoke
- name: "дим"
+ name: smoke
noSpawn: true
components:
- type: Occluder
@@ -51,7 +51,7 @@
- type: entity
parent: BaseFoam
id: Foam
- name: "піна"
+ name: foam
noSpawn: true
components:
- type: Sprite
@@ -83,7 +83,7 @@
- type: entity
id: MetalFoam
- name: "металева піна"
+ name: metal foam
noSpawn: true
parent: Foam
components:
@@ -107,7 +107,7 @@
- type: entity
id: IronMetalFoam
- name: "залізо металева піна"
+ name: iron metal foam
noSpawn: true
parent: MetalFoam
components:
@@ -116,7 +116,7 @@
- type: entity
id: AluminiumMetalFoam
- name: "алюмінієва металева піна"
+ name: aluminium metal foam
noSpawn: true
parent: MetalFoam
components:
@@ -125,7 +125,7 @@
- type: entity
id: BaseFoamedMetal
- name: "основа зі спіненого металу"
+ name: base foamed metal
abstract: true
placement:
mode: SnapgridCenter
@@ -173,8 +173,8 @@
- type: entity
id: FoamedIronMetal
- name: "металл зі спіненого заліза"
- description: "Для герметизації пробоїн в корпусі."
+ name: foamed iron metal
+ description: "For sealing hull breaches."
parent: BaseFoamedMetal
components:
- type: Sprite
@@ -195,8 +195,8 @@
- type: entity
id: FoamedAluminiumMetal
- name: "спінений алюмінієвий метал"
- description: "Для герметизації пробоїн в корпусі."
+ name: foamed aluminium metal
+ description: "For sealing hull breaches."
parent: BaseFoamedMetal
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Effects/exclamation.yml b/Resources/Prototypes/Entities/Effects/exclamation.yml
index e22a29d138a..cfe1cbc7f22 100644
--- a/Resources/Prototypes/Entities/Effects/exclamation.yml
+++ b/Resources/Prototypes/Entities/Effects/exclamation.yml
@@ -1,6 +1,6 @@
- type: entity
id: Exclamation
- name: "вигук"
+ name: exclamation
noSpawn: true
save: false
components:
@@ -21,7 +21,7 @@
- type: entity
id: WhistleExclamation
- name: "вигук"
+ name: exclamation
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Effects/explosion_light.yml b/Resources/Prototypes/Entities/Effects/explosion_light.yml
index 7851f6f6310..b4b980dd1a5 100644
--- a/Resources/Prototypes/Entities/Effects/explosion_light.yml
+++ b/Resources/Prototypes/Entities/Effects/explosion_light.yml
@@ -1,7 +1,7 @@
- type: entity
noSpawn: true
id: ExplosionLight
- name: "вибухове світло"
+ name: explosion light
components:
- type: PointLight
- type: Tag
diff --git a/Resources/Prototypes/Entities/Effects/lightning.yml b/Resources/Prototypes/Entities/Effects/lightning.yml
index b3db8e2e089..7afd1c07a0c 100644
--- a/Resources/Prototypes/Entities/Effects/lightning.yml
+++ b/Resources/Prototypes/Entities/Effects/lightning.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "блискавка"
+ name: lightning
id: BaseLightning
abstract: true
components:
@@ -30,7 +30,7 @@
- HideContextMenu
- type: entity
- name: "блискавка"
+ name: lightning
id: Lightning
parent: BaseLightning
noSpawn: true
@@ -39,7 +39,7 @@
canArc: true
- type: entity
- name: "моторошна блискавка"
+ name: spooky lightning
id: LightningRevenant
parent: BaseLightning
noSpawn: true
@@ -63,7 +63,7 @@
shockDamage: 30
- type: entity
- name: "заряджена блискавка"
+ name: charged lightning
id: ChargedLightning
parent: BaseLightning
noSpawn: true
@@ -82,7 +82,7 @@
lightningPrototype: ChargedLightning
- type: entity
- name: "блискавка"
+ name: lightning
id: Spark
parent: BaseLightning
noSpawn: true
@@ -109,7 +109,7 @@
- HideContextMenu
- type: entity
- name: "перезаряджена блискавка"
+ name: supercharged lightning
id: SuperchargedLightning
parent: ChargedLightning
noSpawn: true
@@ -135,7 +135,7 @@
castShadows: false
- type: entity
- name: "перезаряджені блискавки"
+ name: hypercharged lightning
id: HyperchargedLightning
parent: ChargedLightning
noSpawn: true
diff --git a/Resources/Prototypes/Entities/Effects/mobspawn.yml b/Resources/Prototypes/Entities/Effects/mobspawn.yml
index aafbfe749e7..4529497021e 100644
--- a/Resources/Prototypes/Entities/Effects/mobspawn.yml
+++ b/Resources/Prototypes/Entities/Effects/mobspawn.yml
@@ -1,6 +1,6 @@
- type: entity
id: MobSpawnCrabQuartz
- name: "кварцовий краб mobspawner"
+ name: mobspawner quartzcrab
components:
- type: Transform
anchored: True
@@ -29,7 +29,7 @@
- type: entity
id: MobSpawnCrabIron
parent: MobSpawnCrabQuartz
- name: "залізний краб mobspawner"
+ name: mobspawner ironcrab
components:
- type: Sprite
sprite: /Textures/Effects/mobspawn.rsi
@@ -40,7 +40,7 @@
- type: entity
id: MobSpawnCrabSilver
parent: MobSpawnCrabQuartz
- name: "мобпороджувач сріблястий краб"
+ name: mobspawner silvercrab
components:
- type: Sprite
sprite: /Textures/Effects/mobspawn.rsi
@@ -51,7 +51,7 @@
- type: entity
id: MobSpawnCrabUranium
parent: MobSpawnCrabQuartz
- name: "mobspawner uranecrab"
+ name: mobspawner uraniumcrab
components:
- type: Sprite
sprite: /Textures/Effects/mobspawn.rsi
diff --git a/Resources/Prototypes/Entities/Effects/portal.yml b/Resources/Prototypes/Entities/Effects/portal.yml
index 1083392452f..eb69ac821f5 100644
--- a/Resources/Prototypes/Entities/Effects/portal.yml
+++ b/Resources/Prototypes/Entities/Effects/portal.yml
@@ -1,8 +1,8 @@
- type: entity
id: BasePortal
abstract: true
- name: "портал bluespace"
- description: "Перевезе вас до пов'язаного пункту призначення!"
+ name: bluespace portal
+ description: Transports you to a linked destination!
components:
- type: Transform
anchored: True
@@ -28,7 +28,7 @@
- type: entity
id: PortalRed
parent: BasePortal
- description: "Цей більше схожий на портал червоного простору."
+ description: This one looks more like a redspace portal.
components:
- type: Sprite
layers:
@@ -103,8 +103,8 @@
- type: entity
id: ShadowPortal
- name: "тіньовий розлом"
- description: "Виглядає нестабільним."
+ name: shadow rift
+ description: Looks unstable.
parent: [ BasePortal, BaseShadow ]
components:
- type: Portal
diff --git a/Resources/Prototypes/Entities/Effects/puddle.yml b/Resources/Prototypes/Entities/Effects/puddle.yml
index 4cecf81965b..2c845e1d0f0 100644
--- a/Resources/Prototypes/Entities/Effects/puddle.yml
+++ b/Resources/Prototypes/Entities/Effects/puddle.yml
@@ -86,7 +86,7 @@
- type: entity
id: PuddleSparkle
- name: "блиск"
+ name: sparkle
placement:
mode: SnapgridCenter
components:
@@ -105,9 +105,9 @@
color: "#FFFFFF80"
- type: entity
- name: "калюжа"
+ name: puddle
id: Puddle
- description: "Калюжа рідини."
+ description: A puddle of liquid.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Effects/radiation.yml b/Resources/Prototypes/Entities/Effects/radiation.yml
index 8cfb073eec1..143ffa8559a 100644
--- a/Resources/Prototypes/Entities/Effects/radiation.yml
+++ b/Resources/Prototypes/Entities/Effects/radiation.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "мерехтлива аномалія"
+ name: shimmering anomaly
id: RadiationPulse
noSpawn: true
- description: "Дивлячись на цю аномалію, відчуваєш себе дивно, ніби щось тисне на очі."
+ description: Looking at this anomaly makes you feel strange, like something is pushing at your eyes.
components:
- type: RadiationSource
intensity: 5
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml
index 445de180e88..9ee323b470d 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml
@@ -1,7 +1,7 @@
- type: entity
id: SpawnPointNukies
parent: MarkerBase
- name: "ядерна зброя"
+ name: nukies
components:
- type: SpawnPoint
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml
index 802bc6af598..fde76caeb19 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml
@@ -1,7 +1,7 @@
- type: entity
id: SpawnPointPirates
parent: MarkerBase
- name: "Точка розмноження піратів"
+ name: Pirate spawn point
components:
- type: SpawnPoint
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml
index 3841a98e43e..26d4e3f1d28 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "ШІ з таймером спайнера"
+ name: AI Timed Spawner
id: AITimedSpawner
parent: MarkerBase
components:
@@ -20,7 +20,7 @@
maximumEntitiesSpawned: 5
- type: entity
- name: "Xeno AI Timed Spawner"
+ name: Xeno AI Timed Spawner
id: XenoAITimedSpawner
parent: MarkerBase
components:
@@ -40,7 +40,7 @@
maximumEntitiesSpawned: 4
- type: entity
- name: "Мишачий синхронізований спавнер"
+ name: Mouse Timed Spawner
id: MouseTimedSpawner
parent: MarkerBase
components:
@@ -66,7 +66,7 @@
maximumEntitiesSpawned: 1
- type: entity
- name: "Нерестовик тарганів з таймером"
+ name: Cockroach Timed Spawner
id: CockroachTimedSpawner
parent: MouseTimedSpawner
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml
index 89ea2683387..fb52cd1c40d 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Нерестовик донкіхотських коробочок"
+ name: Donkpocket Box Spawner
id: DonkpocketBoxSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml
index 7800e32eaa5..3f7a35e6f1d 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomDrinkBottle
- name: "випадковий генератор напоїв"
+ name: random drink spawner
suffix: Bottle
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml
index 6a50b3e4387..ff9e5124328 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomDrinkGlass
- name: "випадковий генератор напоїв"
+ name: random drink spawner
suffix: Glass
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml
index 0aa4bfd9f45..e3339082b34 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomDrinkSoda
- name: "випадковий спайдер соди"
+ name: random soda spawner
parent: MarkerBase
placement:
mode: AlignTileAny
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml
index 0d777e3ef88..99093b25574 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomFoodBakedSingle
- name: "випадковий нерестовик хлібобулочних виробів"
+ name: random baked food spawner
suffix: Single Serving
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml
index 2d01d9daa63..9e4fe495bf0 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomFoodBakedWhole
- name: "випадковий нерестовик хлібобулочних виробів"
+ name: random baked food spawner
suffix: Whole
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml
index 5c7bb6cd139..fd4b98fcc38 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomFoodMeal
- name: "випадковий харчовий нерестовик"
+ name: random food spawner
suffix: Meal
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml
index 66741cb599c..6edf341e108 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomProduce
- name: "генератор випадкового продукту"
+ name: random produce spawner
parent: MarkerBase
placement:
mode: AlignTileAny
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml
index 3e83ece64eb..193a3a7db3a 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomFoodSingle
- name: "випадковий харчовий нерестовик"
+ name: random food spawner
suffix: Single Serving
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml
index cadbe3c3668..f14f6f13498 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomSnacks
- name: "випадковий нерест на закуску"
+ name: random snack spawner
#suffix: ""
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml
index 4554aeb3f38..576f29a27c7 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "випадковий спавнер вівтаря"
+ name: random altar spawner
id: AltarSpawner
parent: MarkerBase
components:
@@ -20,7 +20,7 @@
offset: 0.0
- type: entity
- name: "випадковий спавнер новонаверненого вівтаря"
+ name: random convert-altar spawner
id: ConvertAltarSpawner
parent: MarkerBase
components:
@@ -43,7 +43,7 @@
offset: 0.0
- type: entity
- name: "випадкове породження культового вівтаря"
+ name: random cult-altar spawner
id: CultAltarSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml
index db6fcccc300..2eab48ac429 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomAnomalySpawner
- name: "випадковий генератор аномалій"
+ name: random anomaly spawner
parent: MarkerBase
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml
index 0d84fff7778..4c4dc2da280 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomArcade
- name: "випадковий аркадний спавнер"
+ name: random arcade spawner
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml
index d0ece1d63ba..a678ef03f3e 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomArtifactSpawner
- name: "генератор випадкових артефактів"
+ name: random artifact spawner
parent: MarkerBase
components:
- type: Sprite
@@ -25,7 +25,7 @@
- type: entity
id: RandomArtifactSpawner20
- name: "випадковий генератор артефактів [20]"
+ name: random artifact spawner [20]
parent: RandomArtifactSpawner
components:
- type: RandomSpawner
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml
index 0f5bb817b7b..60f92c4f33f 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Випадковий генератор листків"
+ name: Random Sheet Spawner
id: BedsheetSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml
index d24daf7822e..ae7e5bcf762 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Порожній ящик - спайдер для порожніх ящиків"
+ name: Empty Crate Spawner
id: CrateEmptySpawner
parent: MarkerBase
components:
@@ -24,7 +24,7 @@
chance: 0.7
- type: entity
- name: "Заповнений ящиковий нерестовик"
+ name: Filled Crate Spawner
id: CrateFilledSpawner
suffix: Low Value
parent: MarkerBase
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml
index c9140004cac..84adf28e2d9 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Кришталевий спайдер"
+ name: Crystal Spawner
suffix: 70%
id: CrystalSpawner
parent: MarkerBase
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml
index 9c55f35f2c9..83ab633ac70 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "випадковий спайдер штор"
+ name: random curtain spawner
id: CurtainSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml
index d3d76bac3d8..274db344378 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "випадковий спавнер фантазійних таблиць"
+ name: random fancy table spawner
id: FancyTableSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml
index dfcb1247787..9abd35a920b 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomFloraTree
- name: "випадковий генератор дерев"
+ name: random tree spawner
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml
index 8e73793ba27..3ca5731bd8e 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Генератор випадкових папок"
+ name: Random Folder Spawner
id: FolderSpawner
parent: MarkerBase
placement:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml
index 0db01de0586..3f5be4fdb15 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Випадковий спайдер решітки"
+ name: Random Grille Spawner
id: GrilleSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml
index e4084061e8a..0c54f37bd70 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomInstruments
- name: "спойлер випадкових інструментів"
+ name: random instruments spawner
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
index 8eda08be718..4c820998ea2 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Підтримувати спавнер луту"
+ name: Maint Loot Spawner
suffix: Fluff+Clothes
id: MaintenanceFluffSpawner
parent: MarkerBase
@@ -134,7 +134,7 @@
- type: entity
- name: "Підтримувати спавнер луту"
+ name: Maint Loot Spawner
suffix: Tools+Cells+Mats
id: MaintenanceToolSpawner
parent: MarkerBase
@@ -210,7 +210,7 @@
offset: 0.0
- type: entity
- name: "Підтримувати спавнер луту"
+ name: Maint Loot Spawner
suffix: Scrap+Weapons
id: MaintenanceWeaponSpawner
parent: MarkerBase
@@ -262,7 +262,7 @@
offset: 0.0
- type: entity
- name: "Підтримувати спавнер луту"
+ name: Maint Loot Spawner
suffix: Plants
id: MaintenancePlantSpawner
parent: MarkerBase
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml
index 566ae23d662..8d1b36c022b 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomWoodenSupport
- name: "дерев'яний опорний нерестовик"
+ name: wooden support spawner
parent: MarkerBase
components:
- type: Sprite
@@ -18,7 +18,7 @@
- type: entity
id: RandomWoodenWall
- name: "дерев'яний настінний нерестовик"
+ name: wooden wall spawner
parent: MarkerBase
components:
- type: Sprite
@@ -34,7 +34,7 @@
- type: entity
id: RandomStalagmiteOrCrystal
- name: "сталагміт або кристалічний спайдер"
+ name: stalagmite or crystal spawner
parent: MarkerBase
components:
- type: Sprite
@@ -52,7 +52,7 @@
- type: entity
id: RandomBrownStalagmite
- name: "коричневий сталагмітовий нерест"
+ name: brown stalagmite spawner
parent: MarkerBase
components:
- type: Sprite
@@ -73,7 +73,7 @@
- type: entity
id: RandomGreyStalagmite
- name: "сірий сталагмітовий нерест"
+ name: grey stalagmite spawner
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml
index 1ba9241d26a..af1289065ce 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MarkerBase
id: RandomPainting
- name: "випадковий генератор малюнків"
+ name: random painting spawner
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml
index 4bb0ea2e49a..f6e27c3d18b 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MarkerBase
id: RandomPosterAny
- name: "випадковий генератор плакатів"
+ name: random poster spawner
components:
- type: Sprite
layers:
@@ -21,7 +21,7 @@
- type: entity
parent: MarkerBase
id: RandomPosterContraband
- name: "випадковий генератор плакатів про контрабанду"
+ name: random contraband poster spawner
components:
- type: Sprite
layers:
@@ -101,7 +101,7 @@
- type: entity
parent: MarkerBase
id: RandomPosterLegit
- name: "випадковий легальний генератор плакатів"
+ name: random legit poster spawner
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml
index c0cadf89f9f..a61af1467bf 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MarkerBase
id: PottedPlantRandom
- name: "випадковий розплідник рослин у горщиках"
+ name: random potted plant spawner
components:
- type: Sprite
layers:
@@ -41,7 +41,7 @@
- type: entity
parent: MarkerBase
id: PottedPlantRandomPlastic
- name: "випадковий розплідник рослин у пластикових горщиках"
+ name: random plastic potted plant spawner
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml
index 4140b0172c2..34bf32d8d7b 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml
@@ -2,7 +2,7 @@
# These rulesets exist because Salvage mobs kept harassing the station and going out of control.
- type: entity
- name: "Спайдер ящиків для утилізаційних матеріалів"
+ name: Salvage Material Crate Spawner
id: SalvageMaterialCrateSpawner
parent: MarkerBase
components:
@@ -40,7 +40,7 @@
offset: 0.0
- type: entity
- name: "Спайдер для рятувальних каністр"
+ name: Salvage Canister Spawner
id: SalvageCanisterSpawner
parent: MarkerBase
components:
@@ -63,7 +63,7 @@
offset: 0.0
- type: entity
- name: "спайдер лута для порятунку"
+ name: salvage loot spawner
id: SalvageLootSpawner
parent: MarkerBase
components:
@@ -81,7 +81,7 @@
offset: 0.0
- type: entity
- name: "Спайдер мобів-рятівників"
+ name: Salvage Mob Spawner
id: SalvageMobSpawner
parent: MarkerBase
suffix: 25
@@ -110,7 +110,7 @@
offset: 0.2
- type: entity #I made this in case someone decided to make a terrifying space tick swarm for salvage. that someone may be me -EG404
- name: "Спаситель космічного кліща"
+ name: Salvage Space Tick Spawner
id: SpaceTickSpawner
parent: MarkerBase
suffix: 100
@@ -125,7 +125,7 @@
- MobTickSalvage
- type: entity
- name: "Спасатель космічних ведмедів"
+ name: Salvage Space Bear Spawner
id: SpawnMobBearSalvage
parent: MarkerBase
components:
@@ -162,7 +162,7 @@
offset: 0.2
- type: entity
- name: "Спасатель космічного кенгуру - нерестовик"
+ name: Salvage Space Kangaroo Spawner
id: SpawnMobKangarooSalvage
parent: MarkerBase
components:
@@ -176,7 +176,7 @@
- MobKangarooSpaceSalvage
- type: entity
- name: "Спасатель космічного павука"
+ name: Salvage Space Spider Spawner
id: SpawnMobSpiderSalvage
parent: MarkerBase
components:
@@ -190,7 +190,7 @@
- MobSpiderSpaceSalvage
- type: entity
- name: "Спасатель космічної кобри"
+ name: Salvage Space Cobra Spawner
id: SpawnMobCobraSalvage
parent: MarkerBase
components:
@@ -204,7 +204,7 @@
- MobCobraSpaceSalvage
- type: entity
- name: "Спаситель плоті з уламків плоті"
+ name: Salvage Flesh Spawner
id: SalvageFleshSpawner
parent: SalvageMobSpawner
suffix: 100
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml
index de1c2f09340..d3283522b21 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomSoap
- name: "випадковий спавнер мила"
+ name: random soap spawner
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml
index 5e378b5c879..76527cdf5a2 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomBoard
- name: "випадковий спавнер дошки"
+ name: random board spawner
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml
index a4f5ba1c04d..96b5f7aa8c5 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Іграшковий нерестовик"
+ name: Toy Spawner
id: ToySpawner
parent: MarkerBase
components:
@@ -73,7 +73,7 @@
offset: 0.2
- type: entity
- name: "Призова статуетка Spawner"
+ name: Prize Figurine Spawner
id: FigureSpawner
parent: MarkerBase
components:
@@ -111,7 +111,7 @@
offset: 0.2
- type: entity
- name: "Спаунер мініфігурки \"Космонавти"
+ name: Spacemen Minifigure Spawner
suffix: Librarian only, map with care!
id: SpacemenFigureSpawner
parent: MarkerBase
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml
index a92014ca574..d19164e4fa2 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Сміттєвий нерестовик"
+ name: Trash Spawner
id: RandomSpawner
parent: MarkerBase
suffix: 50
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml
index 1bb2ff47c4c..ca68d7df53b 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomVending
- name: "випадковий генератор торгових автоматів"
+ name: random vending machine spawner
suffix: Any
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml
index 9d3632a689f..1e452098531 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomVendingDrinks
- name: "випадковий генератор торгових автоматів"
+ name: random vending machine spawner
suffix: Drinks
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml
index 803cffd8283..b634d50cc6c 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml
@@ -1,6 +1,6 @@
- type: entity
id: RandomVendingSnacks
- name: "випадковий генератор торгових автоматів"
+ name: random vending machine spawner
suffix: Snacks
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/bots.yml b/Resources/Prototypes/Entities/Markers/Spawners/bots.yml
index c3292f8ae13..9f0823f48ea 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/bots.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/bots.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "спайдер медиботів"
+ name: medibot spawner
id: SpawnMobMedibot
parent: MarkerBase
components:
@@ -13,7 +13,7 @@
- MobMedibot
- type: entity
- name: "спойлер cleanbot"
+ name: cleanbot spawner
id: SpawnMobCleanBot
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml b/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml
index 238770433f9..3d337b39765 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Людський трупний нерестовик"
+ name: Human Corpse Spawner
id: SalvageHumanCorpseSpawner
parent: MarkerBase
components:
@@ -12,7 +12,7 @@
- SalvageHumanCorpse
- type: entity
- name: "Випадковий спаунер службових трупів"
+ name: Random Service Corpse Spawner
id: RandomServiceCorpseSpawner
parent: SalvageHumanCorpseSpawner
components:
@@ -25,7 +25,7 @@
- MobRandomServiceCorpse
- type: entity
- name: "Випадковий інженер-споунер трупів"
+ name: Random Engineer Corpse Spawner
id: RandomEngineerCorpseSpawner
parent: SalvageHumanCorpseSpawner
components:
@@ -38,7 +38,7 @@
- MobRandomEngineerCorpse
- type: entity
- name: "Випадковий логістичний спаунер трупів" # DeltaV - Logistics Department replacing Cargo
+ name: Random Logistics Corpse Spawner # DeltaV - Logistics Department replacing Cargo
id: RandomCargoCorpseSpawner
parent: SalvageHumanCorpseSpawner
components:
@@ -51,7 +51,7 @@
- MobRandomCargoCorpse
- type: entity
- name: "Випадковий спаунер трупів медиків"
+ name: Random Medic Corpse Spawner
id: RandomMedicCorpseSpawner
parent: SalvageHumanCorpseSpawner
components:
@@ -64,7 +64,7 @@
- MobRandomMedicCorpse
- type: entity
- name: "Випадковий епістемологічний спайдер трупів" # DeltaV - Epistemics Department replacing Science
+ name: Random Epistemics Corpse Spawner # DeltaV - Epistemics Department replacing Science
id: RandomScienceCorpseSpawner
parent: SalvageHumanCorpseSpawner
components:
@@ -77,7 +77,7 @@
- MobRandomScienceCorpse
- type: entity
- name: "Випадковий спаунер трупів безпеки"
+ name: Random Security Corpse Spawner
id: RandomSecurityCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true # DeltaV - Prevent security corpses from being mapped in
@@ -91,7 +91,7 @@
- MobRandomServiceCorpse # DeltaV - Prevent Security corpses from spawning and instead spawn Service corpses
- type: entity
- name: "Випадковий командний спаунер трупів"
+ name: Random Command Corpse Spawner
id: RandomCommandCorpseSpawner
parent: SalvageHumanCorpseSpawner
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/debug.yml b/Resources/Prototypes/Entities/Markers/Spawners/debug.yml
index bb0088a41cd..6c57847daf0 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/debug.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/debug.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Уріст Спаунер"
+ name: Urist Spawner
id: SpawnMobHuman
parent: MarkerBase
suffix: DEBUG
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
index ee1fc0fead9..0b09e0e4c9f 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
@@ -1,6 +1,6 @@
- type: entity
id: SpawnPointGhostRatKing
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: rat king
parent: MarkerBase
components:
@@ -19,7 +19,7 @@
- type: entity
id: SpawnPointGhostRemilia
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: Remilia
parent: MarkerBase
components:
@@ -38,7 +38,7 @@
- type: entity
id: SpawnPointGhostCerberus
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: cerberus
parent: MarkerBase
components:
@@ -58,7 +58,7 @@
- type: entity
noSpawn: true
id: SpawnPointGhostNukeOperative
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: nukeops
parent: MarkerBase
components:
@@ -76,7 +76,7 @@
- type: entity
noSpawn: true
id: SpawnPointLoneNukeOperative
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: loneops
parent: MarkerBase
components:
@@ -102,7 +102,7 @@
parent: MarkerBase
id: SpawnPointGhostDragon
noSpawn: true
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: dragon
components:
- type: GhostRole
@@ -119,7 +119,7 @@
- type: entity
id: SpawnPointGhostSpaceNinja
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: space ninja
parent: MarkerBase
components:
@@ -139,7 +139,7 @@
- type: entity
parent: MarkerBase
id: SpawnPointGhostTerminator
- name: "місце розмноження термінатора"
+ name: terminator spawn point
components:
- type: GhostRole
name: ghost-role-information-exterminator-name
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/human.yml b/Resources/Prototypes/Entities/Markers/Spawners/human.yml
index a886d0f7dad..e725576f77d 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/human.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/human.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "синдикатський піхотинець-розплідник"
+ name: syndicate footsoldier spawner
id: SpawnMobSyndicateFootSoldier
parent: MarkerBase
components:
@@ -26,7 +26,7 @@
- MobSyndicateFootsoldier
- type: entity
- name: "пілот шаттла синдикату - спайдер синдикату"
+ name: syndicate shuttle pilot spawner
id: SpawnMobSyndicateFootsoldierPilot
parent: SpawnMobSyndicateFootSoldier
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml
index 579baf4ff39..25514e31621 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml
@@ -12,7 +12,7 @@
sprite: Markers/jobs.rsi
- type: entity
- name: "точка спавну спостерігача"
+ name: observer spawn point
id: SpawnPointObserver
parent: MarkerBase
components:
@@ -27,7 +27,7 @@
spawn_type: Observer
- type: entity
- name: "пізнє приєднання до нерестовища"
+ name: latejoin spawn point
id: SpawnPointLatejoin
parent: SpawnPointJobBase
components:
@@ -41,7 +41,7 @@
- type: entity
id: SpawnPointQuartermaster
parent: SpawnPointJobBase
- name: "офіцер з логістики" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer # DeltaV - Logistics Department replacing Cargo
components:
- type: SpawnPoint
job_id: Quartermaster
@@ -54,7 +54,7 @@
- type: entity
id: SpawnPointCargoTechnician
parent: SpawnPointJobBase
- name: "технік з вантажоперевезень"
+ name: cargotechnician
components:
- type: SpawnPoint
job_id: CargoTechnician
@@ -66,7 +66,7 @@
- type: entity
id: SpawnPointSalvageSpecialist
parent: SpawnPointJobBase
- name: "фахівець з утилізації"
+ name: salvagespecialist
components:
- type: SpawnPoint
job_id: SalvageSpecialist
@@ -81,7 +81,7 @@
- type: entity
id: SpawnPointPassenger
parent: SpawnPointJobBase
- name: "пасажир"
+ name: passenger
components:
- type: SpawnPoint
job_id: Passenger
@@ -93,7 +93,7 @@
- type: entity
id: SpawnPointTechnicalAssistant
parent: SpawnPointJobBase
- name: "технічний асистент"
+ name: technical assistant
components:
- type: SpawnPoint
job_id: TechnicalAssistant
@@ -105,7 +105,7 @@
- type: entity
id: SpawnPointMedicalIntern
parent: SpawnPointJobBase
- name: "лікар-інтерн"
+ name: medical intern
components:
- type: SpawnPoint
job_id: MedicalIntern
@@ -117,7 +117,7 @@
- type: entity
id: SpawnPointSecurityCadet
parent: SpawnPointJobBase
- name: "курсант служби безпеки"
+ name: security cadet
components:
- type: SpawnPoint
job_id: SecurityCadet
@@ -129,7 +129,7 @@
- type: entity
id: SpawnPointResearchAssistant
parent: SpawnPointJobBase
- name: "науковий співробітник"
+ name: research assistant
components:
- type: SpawnPoint
job_id: ResearchAssistant
@@ -141,7 +141,7 @@
- type: entity
id: SpawnPointServiceWorker
parent: SpawnPointJobBase
- name: "сервісний працівник"
+ name: service worker
components:
- type: SpawnPoint
job_id: ServiceWorker
@@ -153,7 +153,7 @@
- type: entity
id: SpawnPointBartender
parent: SpawnPointJobBase
- name: "бармен"
+ name: bartender
components:
- type: SpawnPoint
job_id: Bartender
@@ -165,7 +165,7 @@
- type: entity
id: SpawnPointChef
parent: SpawnPointJobBase
- name: "шеф-кухар"
+ name: chef
components:
- type: SpawnPoint
job_id: Chef
@@ -177,7 +177,7 @@
- type: entity
id: SpawnPointBotanist
parent: SpawnPointJobBase
- name: "ботанік"
+ name: botanist
components:
- type: SpawnPoint
job_id: Botanist
@@ -189,7 +189,7 @@
- type: entity
id: SpawnPointClown
parent: SpawnPointJobBase
- name: "клоун"
+ name: clown
components:
- type: SpawnPoint
job_id: Clown
@@ -201,7 +201,7 @@
- type: entity
id: SpawnPointMime
parent: SpawnPointJobBase
- name: "пантоміма"
+ name: mime
components:
- type: SpawnPoint
job_id: Mime
@@ -213,7 +213,7 @@
- type: entity
id: SpawnPointChaplain
parent: SpawnPointJobBase
- name: "капелан"
+ name: chaplain
components:
- type: SpawnPoint
job_id: Chaplain
@@ -225,7 +225,7 @@
- type: entity
id: SpawnPointLibrarian
parent: SpawnPointJobBase
- name: "бібліотекар"
+ name: librarian
components:
- type: SpawnPoint
job_id: Librarian
@@ -237,7 +237,7 @@
- type: entity
id: SpawnPointLawyer
parent: SpawnPointJobBase
- name: "адвокат"
+ name: lawyer
components:
- type: SpawnPoint
job_id: Lawyer
@@ -249,7 +249,7 @@
- type: entity
id: SpawnPointJanitor
parent: SpawnPointJobBase
- name: "прибиральник"
+ name: janitor
components:
- type: SpawnPoint
job_id: Janitor
@@ -261,7 +261,7 @@
- type: entity
id: SpawnPointMusician
parent: SpawnPointJobBase
- name: "музикант"
+ name: musician
components:
- type: SpawnPoint
job_id: Musician
@@ -273,7 +273,7 @@
- type: entity
id: SpawnPointBoxer
parent: SpawnPointJobBase
- name: "боксер"
+ name: boxer
components:
- type: SpawnPoint
job_id: Boxer
@@ -285,7 +285,7 @@
- type: entity
id: SpawnPointBorg
parent: SpawnPointJobBase
- name: "кіборг"
+ name: cyborg
components:
- type: SpawnPoint
job_id: Borg
@@ -302,7 +302,7 @@
- type: entity
id: SpawnPointCaptain
parent: SpawnPointJobBase
- name: "капітане"
+ name: captain
components:
- type: SpawnPoint
job_id: Captain
@@ -314,7 +314,7 @@
- type: entity
id: SpawnPointHeadOfPersonnel
parent: SpawnPointJobBase
- name: "headofpersonnel"
+ name: headofpersonnel
components:
- type: SpawnPoint
job_id: HeadOfPersonnel
@@ -328,7 +328,7 @@
- type: entity
id: SpawnPointChiefEngineer
parent: SpawnPointJobBase
- name: "головний інженер"
+ name: chiefengineer
components:
- type: SpawnPoint
job_id: ChiefEngineer
@@ -340,7 +340,7 @@
- type: entity
id: SpawnPointSeniorEngineer
parent: SpawnPointJobBase
- name: "старший інженер"
+ name: seniorengineer
components:
- type: SpawnPoint
job_id: SeniorEngineer
@@ -352,7 +352,7 @@
- type: entity
id: SpawnPointStationEngineer
parent: SpawnPointJobBase
- name: "інженер-будівельник"
+ name: stationengineer
components:
- type: SpawnPoint
job_id: StationEngineer
@@ -364,7 +364,7 @@
- type: entity
id: SpawnPointAtmos
parent: SpawnPointJobBase
- name: "атмосфера"
+ name: atmospherics
components:
- type: SpawnPoint
job_id: AtmosphericTechnician
@@ -378,7 +378,7 @@
- type: entity
id: SpawnPointChiefMedicalOfficer
parent: SpawnPointJobBase
- name: "головний лікар"
+ name: chiefmedicalofficer
components:
- type: SpawnPoint
job_id: ChiefMedicalOfficer
@@ -390,7 +390,7 @@
- type: entity
id: SpawnPointSeniorPhysician
parent: SpawnPointJobBase
- name: "старший лікар"
+ name: seniorphysician
components:
- type: SpawnPoint
job_id: SeniorPhysician
@@ -402,7 +402,7 @@
- type: entity
id: SpawnPointMedicalDoctor
parent: SpawnPointJobBase
- name: "лікар"
+ name: medicaldoctor
components:
- type: SpawnPoint
job_id: MedicalDoctor
@@ -414,7 +414,7 @@
- type: entity
id: SpawnPointParamedic
parent: SpawnPointJobBase
- name: "фельдшер"
+ name: paramedic
components:
- type: SpawnPoint
job_id: Paramedic
@@ -426,7 +426,7 @@
- type: entity
id: SpawnPointChemist
parent: SpawnPointJobBase
- name: "хімік"
+ name: chemist
components:
- type: SpawnPoint
job_id: Chemist
@@ -440,7 +440,7 @@
- type: entity
id: SpawnPointResearchDirector
parent: SpawnPointJobBase
- name: "містифікатор" # DeltaV - Epistemics Department replacing Science
+ name: mystagogue # DeltaV - Epistemics Department replacing Science
components:
- type: SpawnPoint
job_id: ResearchDirector
@@ -453,7 +453,7 @@
- type: entity
id: SpawnPointSeniorResearcher
parent: SpawnPointJobBase
- name: "старший науковий співробітник"
+ name: seniorresearcher
components:
- type: SpawnPoint
job_id: SeniorResearcher
@@ -465,7 +465,7 @@
- type: entity
id: SpawnPointScientist
parent: SpawnPointJobBase
- name: "вчений"
+ name: scientist
components:
- type: SpawnPoint
job_id: Scientist
@@ -478,7 +478,7 @@
- type: entity
id: SpawnPointRoboticist
parent: SpawnPointJobBase
- name: "робототехнік"
+ name: roboticist
components:
- type: SpawnPoint
job_id: Roboticist
@@ -492,7 +492,7 @@
- type: entity
id: SpawnPointHeadOfSecurity
parent: SpawnPointJobBase
- name: "headofsecurity"
+ name: headofsecurity
components:
- type: SpawnPoint
job_id: HeadOfSecurity
@@ -504,7 +504,7 @@
- type: entity
id: SpawnPointWarden
parent: SpawnPointJobBase
- name: "наглядач"
+ name: warden
components:
- type: SpawnPoint
job_id: Warden
@@ -516,7 +516,7 @@
- type: entity
id: SpawnPointSeniorOfficer
parent: SpawnPointJobBase
- name: "старший офіцер"
+ name: seniorofficer
components:
- type: SpawnPoint
job_id: SeniorOfficer
@@ -528,7 +528,7 @@
- type: entity
id: SpawnPointSecurityOfficer
parent: SpawnPointJobBase
- name: "співробітник служби безпеки"
+ name: securityofficer
components:
- type: SpawnPoint
job_id: SecurityOfficer
@@ -540,7 +540,7 @@
- type: entity
id: SpawnPointDetective
parent: SpawnPointJobBase
- name: "детектив"
+ name: detective
components:
- type: SpawnPoint
job_id: Detective
@@ -552,7 +552,7 @@
- type: entity
id: SpawnPointBrigmedic
parent: SpawnPointJobBase
- name: "санітар" # DeltaV - rename brigmedic to corpsman
+ name: corpsman # DeltaV - rename brigmedic to corpsman
components:
- type: SpawnPoint #Delta V
job_id: Brigmedic
@@ -566,7 +566,7 @@
- type: entity
id: SpawnPointERTLeader
parent: SpawnPointJobBase
- name: "ERTleader"
+ name: ERTleader
components:
- type: SpawnPoint
job_id: ERTLeader
@@ -578,7 +578,7 @@
- type: entity
id: SpawnPointERTChaplain
parent: SpawnPointJobBase
- name: "ERT-капелан"
+ name: ERTchaplain
components:
- type: SpawnPoint
job_id: ERTChaplain
@@ -590,7 +590,7 @@
- type: entity
id: SpawnPointERTEngineer
parent: SpawnPointJobBase
- name: "ERTengineer"
+ name: ERTengineer
components:
- type: SpawnPoint
job_id: ERTEngineer
@@ -602,7 +602,7 @@
- type: entity
id: SpawnPointERTMedical
parent: SpawnPointJobBase
- name: "ERTmedical"
+ name: ERTmedical
components:
- type: SpawnPoint
job_id: ERTMedical
@@ -614,7 +614,7 @@
- type: entity
id: SpawnPointERTSecurity
parent: SpawnPointJobBase
- name: "ERTsecurity"
+ name: ERTsecurity
components:
- type: SpawnPoint
job_id: ERTSecurity
@@ -626,7 +626,7 @@
- type: entity
id: SpawnPointERTJanitor
parent: SpawnPointJobBase
- name: "ERT-прибиральник"
+ name: ERTjanitor
components:
- type: SpawnPoint
job_id: ERTJanitor
@@ -640,7 +640,7 @@
- type: entity
id: SpawnPointReporter
parent: SpawnPointJobBase
- name: "репортер"
+ name: reporter
components:
- type: SpawnPoint
job_id: Reporter
@@ -652,7 +652,7 @@
- type: entity
id: SpawnPointPsychologist
parent: SpawnPointJobBase
- name: "психолог"
+ name: psychologist
components:
- type: SpawnPoint
job_id: Psychologist
@@ -664,7 +664,7 @@
- type: entity
id: SpawnPointZookeeper
parent: SpawnPointJobBase
- name: "доглядач зоопарку"
+ name: zookeeper
components:
- type: SpawnPoint
job_id: Zookeeper
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml b/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml
index 92d15c1a41e..6b823f91d47 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Нерестовик Ripley APLU"
+ name: Ripley APLU Spawner
id: SpawnMechRipley
parent: MarkerBase
components:
@@ -13,7 +13,7 @@
- MechRipleyBattery
- type: entity
- name: "H.O.N.K. Spawner"
+ name: H.O.N.K. Spawner
id: SpawnMechHonker
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml
index 049aa6fa83c..a59c7d59517 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml
@@ -1,7 +1,7 @@
# Base
- type: entity
- name: "Мишачий нерестовик"
+ name: Mouse Spawner
id: SpawnMobMouse
parent: MarkerBase
components:
@@ -18,7 +18,7 @@
- MobMouse2
- type: entity
- name: "Нерестовик тарганів"
+ name: Cockroach Spawner
id: SpawnMobCockroach
parent: MarkerBase
components:
@@ -33,7 +33,7 @@
- MobCockroach
- type: entity
- name: "HoP Corgi Sprener"
+ name: HoP Corgi Spawner
id: SpawnMobCorgi
parent: MarkerBase
components:
@@ -49,7 +49,7 @@
- MobCorgiIanPup
- type: entity
- name: "Опосум Морти Споунер"
+ name: Possum Morty Spawner
id: SpawnMobPossumMorty
parent: MarkerBase
components:
@@ -62,7 +62,7 @@
- MobPossumMortyOld
- type: entity
- name: "Єнот Мортиша Споунер"
+ name: Raccoon Morticia Spawner
id: SpawnMobRaccoonMorticia
parent: MarkerBase
components:
@@ -75,7 +75,7 @@
- MobRaccoonMorticia
- type: entity
- name: "Дрон-розплідник"
+ name: Drone Spawner
id: SpawnMobDrone
parent: MarkerBase
components:
@@ -86,7 +86,7 @@
state: shell
- type: entity
- name: "Лисиця Рено Спайнер"
+ name: Fox Renault Spawner
id: SpawnMobFoxRenault
parent: MarkerBase
components:
@@ -99,7 +99,7 @@
- MobFoxRenault
- type: entity
- name: "Спавнер виконання (Runtime Spawner)"
+ name: Runtime Spawner
id: SpawnMobCatRuntime
parent: MarkerBase
components:
@@ -112,7 +112,7 @@
- MobCatRuntime
- type: entity
- name: "Виняток Spawner"
+ name: Exception Spawner
id: SpawnMobCatException
parent: MarkerBase
components:
@@ -125,7 +125,7 @@
- MobCatException
- type: entity
- name: "Tropico Spawner"
+ name: Tropico Spawner
id: SpawnMobCrabAtmos
parent: MarkerBase
components:
@@ -138,7 +138,7 @@
- MobCrabAtmos
- type: entity
- name: "Нерестовик флоппи"
+ name: Floppa Spawner
id: SpawnMobCatFloppa
parent: MarkerBase
components:
@@ -151,7 +151,7 @@
- MobCatFloppa
- type: entity
- name: "Бінгус Спайнер"
+ name: Bingus Spawner
id: SpawnMobCatBingus
parent: MarkerBase
components:
@@ -164,7 +164,7 @@
- MobBingus
- type: entity
- name: "Космічний кіт - нерестовик"
+ name: Space Cat Spawner
id: SpawnMobCatSpace
parent: MarkerBase
components:
@@ -177,7 +177,7 @@
- MobCatSpace
- type: entity
- name: "Нерестовик кошенят"
+ name: Kitten Spawner
id: SpawnMobCatKitten
parent: MarkerBase
components:
@@ -190,7 +190,7 @@
- MobCatKitten
- type: entity
- name: "Котячий нерестовик"
+ name: Cat Spawner
id: SpawnMobCat
parent: MarkerBase
components:
@@ -206,7 +206,7 @@
- MobBingus
- type: entity
- name: "Універсальний нерестовик для котів"
+ name: Generic Cat Spawner
id: SpawnMobCatGeneric
parent: MarkerBase
components:
@@ -225,7 +225,7 @@
rareChance: 0.05
- type: entity
- name: "Бандитський спайдер"
+ name: Bandito Spawner
id: SpawnMobBandito
parent: MarkerBase
components:
@@ -238,7 +238,7 @@
- MobBandito
- type: entity
- name: "МакГріфф Споунер"
+ name: McGriff Spawner
id: SpawnMobMcGriff
parent: MarkerBase
components:
@@ -251,7 +251,7 @@
- MobMcGriff
- type: entity
- name: "Лінивий паперотворець паперової тяганини"
+ name: Sloth Paperwork Spawner
id: SpawnMobSlothPaperwork
parent: MarkerBase
components:
@@ -264,7 +264,7 @@
- MobPaperwork
- type: entity
- name: "Волтер Споунер"
+ name: Walter Spawner
id: SpawnMobWalter
parent: MarkerBase
components:
@@ -277,7 +277,7 @@
- MobWalter
- type: entity
- name: "Космічний ведмідь - нерестовик"
+ name: Space Bear Spawner
id: SpawnMobBear
parent: MarkerBase
components:
@@ -291,7 +291,7 @@
- MobBearSpace
- type: entity
- name: "Нерестовик космічного коропа"
+ name: Space Carp Spawner
id: SpawnMobCarp
parent: MarkerBase
components:
@@ -305,7 +305,7 @@
- MobCarp
- type: entity
- name: "Магічний нерестовик Магікарп"
+ name: Magicarp Spawner
id: SpawnMobCarpMagic
parent: MarkerBase
components:
@@ -319,7 +319,7 @@
- MobCarpMagic
- type: entity
- name: "Голокарпний нерестовик"
+ name: Holocarp Spawner
id: SpawnMobCarpHolo
parent: MarkerBase
components:
@@ -333,7 +333,7 @@
- MobCarpHolo
- type: entity
- name: "Космічна акулаminnow спавнер"
+ name: Space Sharkminnow Spawner
id: SpawnMobShark
parent: MarkerBase
components:
@@ -347,7 +347,7 @@
- MobShark
- type: entity
- name: "Хом'як Гамлет Нерестовик"
+ name: Hamster Hamlet Spawner
id: SpawnMobHamsterHamlet
parent: MarkerBase
components:
@@ -362,7 +362,7 @@
- CrateNPCHamlet
- type: entity
- name: "Олександр Споунер"
+ name: Alexander Spawner
id: SpawnMobAlexander
parent: MarkerBase
components:
@@ -375,7 +375,7 @@
- MobAlexander
- type: entity
- name: "Шива Споунер"
+ name: Shiva Spawner
id: SpawnMobShiva
parent: MarkerBase
components:
@@ -389,7 +389,7 @@
- MobSpiderShiva
- type: entity
- name: "Нерестовик верби"
+ name: Willow Spawner
id: SpawnMobKangarooWillow
parent: MarkerBase
components:
@@ -403,7 +403,7 @@
- MobKangarooWillow
- type: entity
- name: "Нерестовик космічних кенгуру"
+ name: Space Kangaroo Spawner
id: SpawnMobKangaroo
parent: MarkerBase
components:
@@ -417,7 +417,7 @@
- MobKangarooSpace
- type: entity
- name: "Нерестовик боксерського кенгуру"
+ name: Boxing Kangaroo Spawner
id: SpawnMobBoxingKangaroo
parent: MarkerBase
components:
@@ -431,7 +431,7 @@
- MobBoxingKangaroo
- type: entity
- name: "Спайдер космічного павука"
+ name: Space Spider Spawner
id: SpawnMobSpaceSpider
parent: MarkerBase
components:
@@ -445,7 +445,7 @@
- MobSpiderSpace
- type: entity
- name: "Космічний нерестовик кобр"
+ name: Space Cobra Spawner
id: SpawnMobSpaceCobra
parent: MarkerBase
components:
@@ -459,7 +459,7 @@
- MobCobraSpace
- type: entity
- name: "Слимаки Нерестовик Блакитний"
+ name: Slimes Spawner Blue
id: SpawnMobAdultSlimesBlue
parent: MarkerBase
components:
@@ -472,7 +472,7 @@
- MobAdultSlimesBlue
- type: entity
- name: "Слимаки Нерестовик Блакитний Сердитий"
+ name: Slimes Spawner Blue Angry
id: SpawnMobAdultSlimesBlueAngry
parent: MarkerBase
components:
@@ -485,7 +485,7 @@
- MobAdultSlimesBlueAngry
- type: entity
- name: "Слимаки Нерестовик зелений"
+ name: Slimes Spawner Green
id: SpawnMobAdultSlimesGreen
parent: MarkerBase
components:
@@ -498,7 +498,7 @@
- MobAdultSlimesGreen
- type: entity
- name: "Слимаки Нерестовик Зелений Сердитий"
+ name: Slimes Spawner Green Angry
id: SpawnMobAdultSlimesGreenAngry
parent: MarkerBase
components:
@@ -511,7 +511,7 @@
- MobAdultSlimesGreenAngry
- type: entity
- name: "Слимаки Нерестовик жовтий"
+ name: Slimes Spawner Yellow
id: SpawnMobAdultSlimesYellow
parent: MarkerBase
components:
@@ -524,7 +524,7 @@
- MobAdultSlimesYellow
- type: entity
- name: "Слимаки Нерестовик жовтий Сердитий"
+ name: Slimes Spawner Yellow Angry
id: SpawnMobAdultSlimesYellowAngry
parent: MarkerBase
components:
@@ -537,7 +537,7 @@
- MobAdultSlimesYellowAngry
- type: entity
- name: "Smile Spawner"
+ name: Smile Spawner
id: SpawnMobSmile
parent: MarkerBase
components:
@@ -550,7 +550,7 @@
- MobSlimesPet
- type: entity
- name: "Каламбурний каламбурний спайдер"
+ name: Pun Pun Spawner
id: SpawnMobMonkeyPunpun
parent: MarkerBase
components:
@@ -564,7 +564,7 @@
- MobMonkeyPunpun
- type: entity
- name: "behonker Spawner"
+ name: behonker Spawner
id: SpawnMobBehonker
parent: MarkerBase
components:
@@ -581,7 +581,7 @@
- MobBehonkerGrav
- type: entity
- name: "Мавпячий нерестовик"
+ name: Monkey Spawner
id: SpawnMobMonkey
parent: MarkerBase
components:
@@ -595,7 +595,7 @@
- MobMonkey
- type: entity
- name: "Пурпурова змія - нерестовик"
+ name: Purple Snake Spawner
id: SpawnMobPurpleSnake
parent: MarkerBase
components:
@@ -609,7 +609,7 @@
- MobPurpleSnake
- type: entity
- name: "Нерестовик малої пурпурової змії"
+ name: Small Purple Snake Spawner
id: SpawnMobSmallPurpleSnake
parent: MarkerBase
components:
@@ -623,7 +623,7 @@
- MobSmallPurpleSnake
- type: entity
- name: "Нерестовик слимаків"
+ name: Slug Spawner
id: SpawnMobSlug
parent: MarkerBase
components:
@@ -637,7 +637,7 @@
- MobSlug
- type: entity
- name: "Нерест ящірок"
+ name: Lizard Spawner
id: SpawnMobLizard
parent: MarkerBase
components:
@@ -651,7 +651,7 @@
- MobLizard
- type: entity
- name: "Крабовий нерестовик"
+ name: Crab Spawner
id: SpawnMobCrab
parent: MarkerBase
components:
@@ -665,7 +665,7 @@
- MobCrab
- type: entity
- name: "Нерестовик кози"
+ name: Goat Spawner
id: SpawnMobGoat
parent: MarkerBase
components:
@@ -679,7 +679,7 @@
- MobGoat
- type: entity
- name: "Нерестовик жаб"
+ name: Frog Spawner
id: SpawnMobFrog
parent: MarkerBase
components:
@@ -693,7 +693,7 @@
- MobFrog
- type: entity
- name: "Бджолиний нерестовик"
+ name: Bee Spawner
id: SpawnMobBee
parent: MarkerBase
components:
@@ -707,7 +707,7 @@
- MobBee
- type: entity
- name: "Нерестовик папуг"
+ name: Parrot Spawner
id: SpawnMobParrot
parent: MarkerBase
components:
@@ -721,7 +721,7 @@
- MobParrot
- type: entity
- name: "Нерестовик метеликів"
+ name: Butterfly Spawner
id: SpawnMobButterfly
parent: MarkerBase
components:
@@ -735,7 +735,7 @@
- MobButterfly
- type: entity
- name: "Нерест корів"
+ name: Cow Spawner
id: SpawnMobCow
parent: MarkerBase
components:
@@ -749,7 +749,7 @@
- MobCow
- type: entity
- name: "Нерестовик горили"
+ name: Gorilla Spawner
id: SpawnMobGorilla
parent: MarkerBase
components:
@@ -763,7 +763,7 @@
- MobGorilla
- type: entity
- name: "Нерест пінгвінів"
+ name: Penguin Spawner
id: SpawnMobPenguin
parent: MarkerBase
components:
@@ -778,7 +778,7 @@
- type: entity
- name: "Пекельний нерестовик"
+ name: Hellspawn Spawner
id: SpawnMobHellspawn
parent: MarkerBase
components:
@@ -792,7 +792,7 @@
- MobHellspawn
- type: entity
- name: "нерестовик рудного краба"
+ name: ore crab spawner
id: SpawnMobOreCrab
parent: MarkerBase
components:
@@ -809,7 +809,7 @@
- MobSpawnCrabSilver
- type: entity
- name: "нерестовик людини, що світиться"
+ name: luminous person spawner
id: SpawnMobLuminousPerson
parent: MarkerBase
components:
@@ -823,7 +823,7 @@
- MobLuminousPerson
- type: entity
- name: "спайдер об'єктів, що світяться"
+ name: luminous object spawner
id: SpawnMobLuminousObject
parent: MarkerBase
components:
@@ -837,7 +837,7 @@
- MobLuminousObject
- type: entity
- name: "спайдер світної сутності"
+ name: luminous entity spawner
id: SpawnMobLuminousEntity
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/statues.yml b/Resources/Prototypes/Entities/Markers/Spawners/statues.yml
index 7aea88774b8..4a3b89e4019 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/statues.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/statues.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Oracle Spawner"
+ name: Oracle Spawner
id: OracleSpawner
parent: MarkerBase
components:
@@ -12,7 +12,7 @@
- Oracle
- type: entity
- name: "Софія Споунер"
+ name: Sophia Spawner
id: SophicScribeSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml b/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml
index 90259b610eb..704b5e432ba 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml
@@ -1,6 +1,6 @@
- type: entity
id: SpawnVendingMachineRestockFoodDrink
- name: "Поповнення торгового автомата"
+ name: Vending Machine Restock
suffix: "food or drink"
parent: MarkerBase
components:
@@ -24,7 +24,7 @@
- type: entity
id: SpawnVendingMachineRestockFood
- name: "Поповнення торгового автомата"
+ name: Vending Machine Restock
suffix: "food"
parent: MarkerBase
components:
@@ -46,7 +46,7 @@
- type: entity
id: SpawnVendingMachineRestockDrink
- name: "Поповнення торгового автомата"
+ name: Vending Machine Restock
suffix: "drink"
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/atmos_blocker.yml b/Resources/Prototypes/Entities/Markers/atmos_blocker.yml
index edb516924de..a5e91e6e536 100644
--- a/Resources/Prototypes/Entities/Markers/atmos_blocker.yml
+++ b/Resources/Prototypes/Entities/Markers/atmos_blocker.yml
@@ -1,7 +1,7 @@
- type: entity
- name: "Вакуумний маркер Atmos Fix"
+ name: Atmos Fix Vacuum Marker
id: AtmosFixBlockerMarker
- description: "Вакуум, T20C"
+ description: "Vacuum, T20C"
parent: MarkerBase
components:
- type: Sprite
@@ -16,9 +16,9 @@
mode: 1
- type: entity
- name: "Кисневий маркер Atmos Fix"
+ name: Atmos Fix Oxygen Marker
id: AtmosFixOxygenMarker
- description: "Кисень @ тиск шахтного газу, T20C"
+ description: "Oxygen @ gas miner pressure, T20C"
parent: MarkerBase
components:
- type: Sprite
@@ -33,9 +33,9 @@
mode: 2
- type: entity
- name: "Азотний маркер Atmos Fix"
+ name: Atmos Fix Nitrogen Marker
id: AtmosFixNitrogenMarker
- description: "Азот @ тиск шахтного газу, T20C"
+ description: "Nitrogen @ gas miner pressure, T20C"
parent: MarkerBase
components:
- type: Sprite
@@ -50,9 +50,9 @@
mode: 3
- type: entity
- name: "Плазмовий маркер Atmos Fix"
+ name: Atmos Fix Plasma Marker
id: AtmosFixPlasmaMarker
- description: "Плазма @ тиск шахтного газу, T20C"
+ description: "Plasma @ gas miner pressure, T20C"
parent: MarkerBase
components:
- type: Sprite
@@ -67,9 +67,9 @@
mode: 4
- type: entity
- name: "Миттєвий маркер плазмового вогню Atmos Fix"
+ name: Atmos Fix Instant Plasmafire Marker
id: AtmosFixInstantPlasmaFireMarker
- description: "МИТТЄВИЙ ПЛАЗМОВИЙ ВОГОНЬ"
+ description: "INSTANT PLASMAFIRE"
parent: MarkerBase
components:
- type: Sprite
@@ -84,9 +84,9 @@
mode: 5
- type: entity
- name: "Маркер для морозильної камери Atmos Fix"
+ name: Atmos Fix Freezer Marker
id: AtmosFixFreezerMarker
- description: "Змініть температуру повітря на 235°C, щоб морозильна камера мала достатньо місця для налаштування."
+ description: "Change air temp to 235K, for freezer with a big of wiggle room to get set up."
parent: MarkerBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/clientsideclone.yml b/Resources/Prototypes/Entities/Markers/clientsideclone.yml
index 28bd8e36a13..56875c44142 100644
--- a/Resources/Prototypes/Entities/Markers/clientsideclone.yml
+++ b/Resources/Prototypes/Entities/Markers/clientsideclone.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "clientsideclone"
+ name: clientsideclone
id: clientsideclone
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Markers/construction_ghost.yml b/Resources/Prototypes/Entities/Markers/construction_ghost.yml
index f5d3f15d8ee..be9cc915d91 100644
--- a/Resources/Prototypes/Entities/Markers/construction_ghost.yml
+++ b/Resources/Prototypes/Entities/Markers/construction_ghost.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "будівельний привид"
+ name: construction ghost
id: constructionghost
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Markers/drag_shadow.yml b/Resources/Prototypes/Entities/Markers/drag_shadow.yml
index f1fadcc4314..a1badb60bc5 100644
--- a/Resources/Prototypes/Entities/Markers/drag_shadow.yml
+++ b/Resources/Prototypes/Entities/Markers/drag_shadow.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "перетягування тіні"
+ name: drag shadow
id: dragshadow
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Markers/environmental.yml b/Resources/Prototypes/Entities/Markers/environmental.yml
index edbc29c288f..06425183561 100644
--- a/Resources/Prototypes/Entities/Markers/environmental.yml
+++ b/Resources/Prototypes/Entities/Markers/environmental.yml
@@ -1,6 +1,6 @@
# Radiation
- type: entity
- name: "Маркерне випромінювання"
+ name: Marker Radiation
id: MarkerRadiation1
parent: MarkerBase
suffix: intensity 1
@@ -58,7 +58,7 @@
# Invisible Walls
- type: entity
- name: "Блокувальник маркерів"
+ name: Marker Blocker
id: MarkerBlocker
parent: MarkerBase
suffix: invisible wall
@@ -90,7 +90,7 @@
# Weather Blocker
- type: entity
- name: "Маркер Блокувальник погоди"
+ name: Marker Weather Blocker
id: MarkerWeatherblocker
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Markers/hover_entity.yml b/Resources/Prototypes/Entities/Markers/hover_entity.yml
index d0b5c112b15..8421a9d8c9e 100644
--- a/Resources/Prototypes/Entities/Markers/hover_entity.yml
+++ b/Resources/Prototypes/Entities/Markers/hover_entity.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "об'єкт наведення"
+ name: hover entity
id: hoverentity
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Markers/npc.yml b/Resources/Prototypes/Entities/Markers/npc.yml
index 51bf1d46049..8f9840e84cf 100644
--- a/Resources/Prototypes/Entities/Markers/npc.yml
+++ b/Resources/Prototypes/Entities/Markers/npc.yml
@@ -1,7 +1,7 @@
- type: entity
id: PathfindPoint
parent: MarkerBase
- name: "точка відліку"
+ name: pathfind point
components:
- type: NPCPathfindPoint
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Markers/pointing.yml b/Resources/Prototypes/Entities/Markers/pointing.yml
index daa5e3ad967..e347809a47c 100644
--- a/Resources/Prototypes/Entities/Markers/pointing.yml
+++ b/Resources/Prototypes/Entities/Markers/pointing.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "вказівна стрілка"
+ name: pointing arrow
id: PointingArrow
save: false
components:
diff --git a/Resources/Prototypes/Entities/Markers/rooms.yml b/Resources/Prototypes/Entities/Markers/rooms.yml
index 1e4fef4980c..e4f341daf13 100644
--- a/Resources/Prototypes/Entities/Markers/rooms.yml
+++ b/Resources/Prototypes/Entities/Markers/rooms.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseRoomMarker
- name: "Маркер кімнати"
+ name: Room marker
parent: MarkerBase
suffix: Weh
components:
diff --git a/Resources/Prototypes/Entities/Markers/shuttle.yml b/Resources/Prototypes/Entities/Markers/shuttle.yml
index 735b4054b87..0e9117951ce 100644
--- a/Resources/Prototypes/Entities/Markers/shuttle.yml
+++ b/Resources/Prototypes/Entities/Markers/shuttle.yml
@@ -1,7 +1,7 @@
- type: entity
id: FTLPoint
parent: MarkerBase
- name: "Надсвітлова точка"
+ name: FTL point
components:
- type: FTLBeacon
- type: Sprite
@@ -10,7 +10,7 @@
- type: entity
id: FTLExclusion
parent: MarkerBase
- name: "Точка виключення надсвітлової швидкості"
+ name: FTL exclusion point
components:
- type: FTLExclusion
range: 32
diff --git a/Resources/Prototypes/Entities/Markers/warp_point.yml b/Resources/Prototypes/Entities/Markers/warp_point.yml
index 7f4cf6acfbe..2536fde4745 100644
--- a/Resources/Prototypes/Entities/Markers/warp_point.yml
+++ b/Resources/Prototypes/Entities/Markers/warp_point.yml
@@ -1,7 +1,7 @@
- type: entity
id: WarpPoint
parent: MarkerBase
- name: "точка деформації"
+ name: warp point
components:
- type: WarpPoint
- type: Sprite
@@ -10,7 +10,7 @@
- type: entity
id: WarpPointBeacon
parent: WarpPoint
- name: "точка деформації (маяк)"
+ name: warp point (beacon)
components:
- type: NavMapBeacon
- type: WarpPoint
@@ -19,7 +19,7 @@
- type: entity
parent: WarpPoint
id: WarpPointBombing
- name: "точка деформації"
+ name: warp point
suffix: ninja bombing target
components:
- type: BombingTarget
diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
index c50ae0d4875..e0d2c7bc7aa 100644
--- a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
+++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseMob
id: BaseBorgChassis
- name: "кіборг"
- description: "Людино-машинний гібрид, який допомагає в роботі станції. Їм подобається, коли їх просять повторювати свої закони знову і знову."
+ name: cyborg
+ description: A man-machine hybrid that assists in station activity. They love being asked to state their laws over and over.
save: false
abstract: true
components:
diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
index f63c981c678..5056fda4c06 100644
--- a/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
+++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
@@ -28,7 +28,7 @@
- type: entity
id: BorgChassisMining
parent: BaseBorgChassisNT
- name: "врятувати кіборга"
+ name: salvage cyborg
components:
- type: Sprite
layers:
@@ -79,7 +79,7 @@
- type: entity
id: BorgChassisEngineer
parent: BaseBorgChassisNT
- name: "інженер-кіборг"
+ name: engineer cyborg
components:
- type: Sprite
layers:
@@ -124,7 +124,7 @@
- type: entity
id: BorgChassisJanitor
parent: BaseBorgChassisNT
- name: "кіборг-прибиральник"
+ name: janitor cyborg
components:
- type: Sprite
layers:
@@ -177,7 +177,7 @@
- type: entity
id: BorgChassisMedical
parent: BaseBorgChassisNT
- name: "медичний кіборг"
+ name: medical cyborg
components:
- type: Sprite
layers:
@@ -234,7 +234,7 @@
- type: entity
id: BorgChassisService
parent: BaseBorgChassisNT
- name: "сервісний кіборг"
+ name: service cyborg
components:
- type: Sprite
layers:
@@ -277,8 +277,8 @@
- type: entity
id: BorgChassisSyndicateAssault
parent: BaseBorgChassisSyndicate
- name: "синдикатський штурмовий кіборг"
- description: "Худорлява, жорстока машина для вбивства з доступом до різноманітних смертоносних модулів."
+ name: syndicate assault cyborg
+ description: A lean, mean killing machine with access to a variety of deadly modules.
components:
- type: Sprite
layers:
@@ -308,8 +308,8 @@
- type: entity
id: BorgChassisSyndicateMedical
parent: BaseBorgChassisSyndicate
- name: "синдикатський медичний кіборг"
- description: "Бойовий медичний кіборг. Має обмежений наступальний потенціал, але з лишком компенсує його своїми можливостями підтримки."
+ name: syndicate medical cyborg
+ description: A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities.
components:
- type: Sprite
layers:
@@ -337,8 +337,8 @@
- type: entity
id: BorgChassisSyndicateSaboteur
parent: BaseBorgChassisSyndicate
- name: "синдикатський диверсант-кіборг"
- description: "Обтічний інженерний кіборг, оснащений прихованими модулями. Проектор-хамелеон дозволяє йому маскуватися під кіборга \"Нанотрасен\"."
+ name: syndicate saboteur cyborg
+ description: A streamlined engineering cyborg, equipped with covert modules. Its chameleon projector lets it disguise itself as a Nanotrasen cyborg.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
index 499edf450da..b4aed6e5d3e 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "летюча миша"
+ name: bat
parent: [ SimpleMobBase, FlyingMobBase, MobCombat ]
id: MobBat
- description: "Деякі культури вважають їх жахливими, інші - хрусткими на зубах."
+ description: Some cultures find them terrifying, others crunchy on the teeth.
components:
- type: MovementSpeedModifier
baseWalkSpeed : 3
@@ -68,10 +68,10 @@
- type: RandomBark
- type: entity
- name: "бджола"
+ name: bee
parent: [ SimpleMobBase, FlyingMobBase ]
id: MobBee
- description: "Приємно мати, але на одному меді цивілізацію не побудуєш."
+ description: Nice to have, but you can't build a civilization on a foundation of honey alone.
components:
- type: CombatMode
- type: MovementSpeedModifier
@@ -143,11 +143,11 @@
barkMultiplier: 1.5
- type: entity
- name: "бджола"
+ name: bee
suffix: Angry
parent: [ MobBee, MobCombat ]
id: MobAngryBee
- description: "Яка гарна бджілка. О ні, вона виглядає сердитою і хоче мою піцу."
+ description: How nice a bee. Oh no, it looks angry and wants my pizza.
components:
- type: CombatMode
- type: MeleeWeapon
@@ -171,10 +171,10 @@
- type: entity
- name: "курча"
+ name: chicken
parent: SimpleMobBase
id: MobChicken
- description: "З'явився раніше яйця і є динозавром!"
+ description: Comes before an egg, and IS a dinosaur!
components:
- type: Sprite
drawdepth: Mobs
@@ -323,10 +323,10 @@
lifetime: 21
- type: entity # TODO: figure out how to make these guys gib when stepped on
- name: "тарган"
+ name: cockroach
parent: SimpleMobBase
id: MobCockroach
- description: "Ця станція просто кишить помилками."
+ description: This station is just crawling with bugs.
components:
- type: Sprite
drawdepth: SmallMobs
@@ -400,11 +400,11 @@
- type: NonSpreaderZombie
- type: entity
- name: "тарган"
+ name: glockroach
parent: MobCockroach
suffix: Admeme
id: MobGlockroach
- description: "Ця станція просто кишить бу- О, БОЖЕ, У ЦЬОГО ТАРАКАНА ЗБРОЯ!!!"
+ description: This station is just crawling with bu- OH GOD THAT COCKROACH HAS A GUN!!!
components:
- type: Sprite
layers:
@@ -432,10 +432,10 @@
- id: FoodMeatSlime
- type: entity
- name: "тарган"
+ name: mothroach
parent: MobCockroach
id: MobMothroach
- description: "Це чарівний побічний продукт численних спроб генетичного змішування метеликів з тарганами."
+ description: This is the adorable by-product of multiple attempts at genetically mixing mothpeople with cockroaches.
components:
- type: GhostRole
makeSentient: true
@@ -567,10 +567,10 @@
# The white duck is more akin to a pekin or call duck.
- type: entity
- name: "качка крижень" #Quack
+ name: mallard duck #Quack
parent: SimpleMobBase
id: MobDuckMallard
- description: "Чарівна качка крижень, пухнаста і м'яка!"
+ description: An adorable mallard duck, it's fluffy and soft!
components:
- type: Sprite
drawdepth: Mobs
@@ -644,10 +644,10 @@
barkMultiplier: 0.7
- type: entity
- name: "біла качка" #Quack
+ name: white duck #Quack
parent: MobDuckMallard
id: MobDuckWhite
- description: "Чарівна біла качка, пухнаста і м'яка!"
+ description: An adorable white duck, it's fluffy and soft!
components:
- type: Sprite
layers:
@@ -661,10 +661,10 @@
Base: dead-1
- type: entity
- name: "коричнева качка" #Quack
+ name: brown duck #Quack
parent: MobDuckMallard
id: MobDuckBrown
- description: "Чарівна коричнева качка, пухнаста і м'яка!"
+ description: An adorable brown duck, it's fluffy and soft!
components:
- type: Sprite
layers:
@@ -695,10 +695,10 @@
lifetime: 21
- type: entity
- name: "метелик"
+ name: butterfly
parent: [ SimpleMobBase, FlyingMobBase ]
id: MobButterfly
- description: "Всупереч поширеній помилковій думці, насправді він зроблений не з вершкового масла."
+ description: Despite popular misconceptions, it's not actually made of butter.
components:
- type: MovementSpeedModifier
baseWalkSpeed : 6
@@ -741,10 +741,10 @@
price: 50
- type: entity
- name: "корова"
+ name: cow
parent: SimpleMobBase
id: MobCow
- description: "Муу. Більше прав коровам..."
+ description: Moo.
components:
- type: Sprite
drawdepth: Mobs
@@ -832,10 +832,10 @@
- type: entity
- name: "краб"
+ name: crab
parent: SimpleMobBase
id: MobCrab
- description: "Існує народна легенда, що він вириває кігтями космонавтів за неприємні зауваження. Будьте ввічливі та толерантні заради власної безпеки."
+ description: A folk legend goes around that his claw snaps spacemen out of existence over distasteful remarks. Be polite and tolerant for your own safety.
components:
- type: Sprite
drawdepth: Mobs
@@ -908,10 +908,10 @@
- clack clack
- type: entity
- name: "козел"
+ name: goat
parent: SimpleMobBase
id: MobGoat
- description: "Її хребет складається з довгих гострих сегментів, не дивно, що вона така сварлива."
+ description: Her spine consists of long sharp segments, no wonder she is so grumpy.
components:
- type: Sprite
drawdepth: Mobs
@@ -1000,10 +1000,10 @@
# Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin. Needs to be a small item thief too and aggressive if attacked.
- type: entity
- name: "гусак"
+ name: goose
parent: SimpleMobBase
id: MobGoose
- description: "Чиї шлунок та розум - загадка, непідвладна людському розумінню."
+ description: Its stomach and mind are an enigma beyond human comprehension.
components:
- type: Sprite
drawdepth: Mobs
@@ -1047,10 +1047,10 @@
- Passive
- type: entity
- name: "горила"
+ name: gorilla
parent: [ SimpleMobBase, MobCombat ]
id: MobGorilla
- description: "Розбивається, реве, виглядає круто. Не підходьте до них близько."
+ description: Smashes, roars, looks cool. Don't stand near one.
components:
- type: Sprite
drawdepth: Mobs
@@ -1102,10 +1102,10 @@
task: SimpleHostileCompound
- type: entity
- name: "кенгуру"
+ name: kangaroo
parent: [ SimpleMobBase, MobCombat ]
id: MobKangaroo
- description: "Великий сумчастий травоїдний ссавець. Має потужні задні ноги, з нігтями, що нагадують довгі кігті."
+ description: A large marsupial herbivore. It has powerful hind legs, with nails that resemble long claws.
components:
- type: MovementSpeedModifier
baseWalkSpeed: 3.5
@@ -1194,7 +1194,7 @@
task: SimpleHostileCompound
- type: entity
- name: "боксерський кенгуру"
+ name: boxing kangaroo
parent: MobKangaroo
id: MobBoxingKangaroo
components:
@@ -1205,10 +1205,10 @@
- SimpleHostile
- type: entity
- name: "генетичний предок"
+ name: genetic ancestor
id: MobBaseAncestor
parent: SimpleMobBase
- description: "Генетичний двоногий предок... Е-е... чогось. Так, на станції точно є щось, що походить від того, що б це не було."
+ description: The genetic bipedal ancestor of... Uh... Something. Yeah, there's definitely something on the station that descended from whatever this is.
abstract: true
components:
- type: CombatMode
@@ -1316,10 +1316,10 @@
- type: CanWalk
- type: entity
- name: "мавпа"
+ name: monkey
id: MobMonkey
parent: MobBaseAncestor
- description: "Нова церква неодарвіністів насправді вірить, що КОЖНА тварина походить від мавпи. На смак вони схожі на свинину, а вбивати їх одночасно весело і розслабляюче."
+ description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing.
components:
- type: NameIdentifier
group: Monkey
@@ -1352,10 +1352,10 @@
path: /Audio/Animals/monkey_scream.ogg
- type: entity
- name: "мавпа"
+ name: monkey
id: MobBaseSyndicateMonkey
parent: MobBaseAncestor
- description: "Нова церква неодарвіністів насправді вірить, що КОЖНА тварина походить від мавпи. На смак вони схожі на свинину, а вбивати їх одночасно весело і розслабляюче."
+ description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing.
suffix: syndicate base
components:
- type: NameIdentifier
@@ -1402,10 +1402,10 @@
- type: NukeOperative
- type: entity
- name: "кобольд"
+ name: kobold
id: MobKobold
parent: MobBaseAncestor
- description: "Кузени розумної раси людей-ящірок, кобольди зливаються зі своїм природним середовищем існування і є такими ж огидними, як і мавпи; вони готові вирвати вам волосся і зарізати."
+ description: Cousins to the sentient race of lizard people, kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death.
components:
- type: NameIdentifier
group: Kobold
@@ -1525,19 +1525,19 @@
barkMultiplier: 0.65
- type: entity
- name: "мавпа-провідник"
+ name: guidebook monkey
parent: MobMonkey
noSpawn: true
id: MobGuidebookMonkey
- description: "Сподіваємось, корисна мавпочка, єдина мета життя якої - щоб ви на неї клацали. Чи вважається, що мавпа дала вам урок?"
+ description: A hopefully helpful monkey whose only purpose in life is for you to click on. Does this count as having a monkey give you a tutorial?
components:
- type: GuidebookControlsTest
- type: entity
- name: "миша"
+ name: mouse
parent: SimpleMobBase
id: MobMouse
- description: "Писк!"
+ description: Squeak!
components:
- type: Body
prototype: Mouse
@@ -1696,8 +1696,8 @@
suffix: Dead
save: false
id: MobMouseDead
- name: "миша"
- description: "Писк!"
+ name: mouse
+ description: Squeak!
components:
- type: Damageable
damage:
@@ -1771,10 +1771,10 @@
Base: splat-2
- type: entity
- name: "ящірка" #Weh
+ name: lizard #Weh
parent: SimpleMobBase
id: MobLizard
- description: "Нешкідливий дракон."
+ description: A harmless dragon.
components:
- type: MovementSpeedModifier
baseWalkSpeed: 2
@@ -1826,10 +1826,10 @@
- type: entity
- name: "слизняк"
+ name: slug
parent: SimpleMobBase
id: MobSlug
- description: "І вони назвали це ящіркою?"
+ description: And they called this a lizard?
components:
- type: MovementSpeedModifier
baseWalkSpeed : 2
@@ -1873,10 +1873,10 @@
bloodMaxVolume: 50
- type: entity
- name: "жаба"
+ name: frog
parent: SimpleMobBase
id: MobFrog
- description: "Хоп, хоп, хоп, хоп. Виглядає вологим."
+ description: Hop hop hop. Lookin' moist.
components:
- type: MovementSpeedModifier
baseWalkSpeed: 4
@@ -1944,10 +1944,10 @@
# Would be cool to have some functionality for the parrot to be able to sit on stuff
- type: entity
- name: "папуга"
+ name: parrot
parent: [ SimpleMobBase, FlyingMobBase ]
id: MobParrot
- description: "Проникає у ваш домен, шпигує за вами і чомусь залишається крутим домашнім улюбленцем."
+ description: Infiltrates your domain, spies on you, and somehow still a cool pet.
components:
- type: MovementSpeedModifier
baseWalkSpeed : 6
@@ -2004,10 +2004,10 @@
- GalacticCommon
- type: entity
- name: "пінгвін"
+ name: penguin
parent: SimpleMobBase
id: MobPenguin
- description: "Їхнє життя - це постійний біль через їхні внутрішні коліна."
+ description: Their lives are constant pain due to their inner-body knees.
components:
- type: Sprite
drawdepth: Mobs
@@ -2068,10 +2068,10 @@
barkMultiplier: 0.6
- type: entity
- name: "гранатовий пінгвін"
+ name: grenade penguin
parent: [ MobPenguin, MobCombat ]
id: MobGrenadePenguin
- description: "Маленький пінгвін з гранатою на шиї. Виловлений Синдикатом з крижаних планет-гадючників. Ось так виглядає тепер біозброя?"
+ description: A small penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets.
components:
- type: MovementSpeedModifier
baseWalkSpeed: 3.5
@@ -2138,10 +2138,10 @@
# I have included a snake_hiss.ogg sound file so if you want to use that be my guest
- type: entity
- name: "змія"
+ name: snake
parent: SimpleMobBase
id: MobSnake
- description: "Шипіння! Укуси не отруйні."
+ description: Hissss! Bites aren't poisonous.
components:
- type: Sprite
drawdepth: Mobs
@@ -2194,10 +2194,10 @@
# Code unique spider prototypes or combine them all into one spider and get a
# random sprite state when you spawn it.
- type: entity
- name: "тарантул"
+ name: tarantula
parent: [ SimpleMobBase, MobCombat ]
id: MobGiantSpider
- description: "Широко визнано, що це буквально найгірша річ у світі."
+ description: Widely recognized to be the literal worst thing in existence.
components:
- type: Sprite
drawdepth: Mobs
@@ -2321,7 +2321,7 @@
- type: RandomBark
- type: entity
- name: "тарантул"
+ name: tarantula
parent: MobGiantSpider
id: MobGiantSpiderAngry
suffix: Angry
@@ -2342,10 +2342,10 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "павук-клоун"
+ name: clown spider
parent: MobGiantSpiderAngry
id: MobClownSpider
- description: "Поєднує в собі дві найстрашніші речі в світі - павуків і клоунів."
+ description: Combines the two most terrifying things in existence, spiders and clowns.
components:
- type: Sprite
drawdepth: Mobs
@@ -2387,10 +2387,10 @@
bloodReagent: Laughter
- type: entity
- name: "опосум"
+ name: possum
parent: SimpleMobBase
id: MobPossum
- description: "\"О, Опосум! Мій Опосум!\" -- Уолт Уитмен, 1865"
+ description: '"O Possum! My Possum!" -- Walt Whitman, 1865'
components:
- type: Sprite
drawdepth: Mobs
@@ -2450,7 +2450,7 @@
- type: entity
- name: "опосум"
+ name: possum
parent: MobPossum
suffix: Old sprite
id: MobPossumOld
@@ -2469,10 +2469,10 @@
Base: possum_dead_old
- type: entity
- name: "єнот"
+ name: raccoon
parent: SimpleMobBase
id: MobRaccoon
- description: "Сміттєва панда!"
+ description: Trash panda!
components:
- type: Sprite
drawdepth: Mobs
@@ -2532,10 +2532,10 @@
- Hissing
- type: entity
- name: "лисиця"
+ name: fox
parent: SimpleMobBase
id: MobFox
- description: "Це лисиця."
+ description: They're a fox.
components:
- type: Sprite
drawdepth: Mobs
@@ -2620,10 +2620,10 @@
- Fox
- type: entity
- name: "коргі"
+ name: corgi
parent: SimpleMobBase
id: MobCorgi
- description: "Нарешті, космічний коргі!"
+ description: Finally, a space corgi!
components:
- type: Sprite
drawdepth: Mobs
@@ -2689,10 +2689,10 @@
- type: RandomBark
- type: entity
- name: "зіпсований коргі"
+ name: corrupted corgi
parent: [ MobCorgi, MobCombat ]
id: MobCorgiNarsi
- description: "Іане! Ні!"
+ description: Ian! No!
components:
- type: Sprite
drawdepth: Mobs
@@ -2749,10 +2749,10 @@
Heat : 1 #per second, scales with temperature & other constants
- type: entity
- name: "цуценя коргі"
+ name: corgi puppy
parent: MobCorgi
id: MobCorgiPuppy
- description: "Маленький коргі! Ох..."
+ description: A little corgi! Aww...
components:
- type: Sprite
drawdepth: Mobs
@@ -2777,10 +2777,10 @@
gender: epicene
- type: entity
- name: "кішка"
+ name: cat
parent: SimpleMobBase
id: MobCat
- description: "Котячий улюбленець, дуже кумедний."
+ description: Feline pet, very funny.
components:
- type: Sprite
drawdepth: Mobs
@@ -2850,10 +2850,10 @@
- type: RandomBark
- type: entity
- name: "ситцевий кіт"
+ name: calico cat
id: MobCatCalico
parent: MobCat
- description: "Котячий улюбленець, дуже кумедний."
+ description: Feline pet, very funny.
components:
- type: Sprite
layers:
@@ -2867,10 +2867,10 @@
Base: cat2_dead
- type: entity
- name: "синдикат"
+ name: syndicat
id: MobCatSyndy
parent: MobCatSpace
- description: "Вибухове кошеня."
+ description: Explosive kitten.
components:
- type: Sprite
layers:
@@ -2903,10 +2903,10 @@
- GalacticCommon
- type: entity
- name: "космічний кіт"
+ name: space cat
id: MobCatSpace
parent: MobCat
- description: "Котячий улюбленець, підготовлений до найгіршого."
+ description: Feline pet, prepared for the worst.
components:
- type: Sprite
layers:
@@ -2933,10 +2933,10 @@
minSaturation: 5.0
- type: entity
- name: "каракасовий кіт"
+ name: caracal cat
id: MobCatCaracal
parent: MobCat
- description: "Смішно."
+ description: Hilarious.
components:
- type: Sprite
sprite: Mobs/Pets/caracal.rsi
@@ -2962,10 +2962,10 @@
- MobLayer
- type: entity
- name: "кошеня"
+ name: kitten
parent: MobCat
id: MobCatKitten
- description: "Маленький і пухнастий."
+ description: Small and fluffy.
components:
- type: Sprite
layers:
@@ -3008,10 +3008,10 @@
- MobLayer
- type: entity
- name: "лінивець"
+ name: sloth
parent: SimpleMobBase
id: MobSloth
- description: "Дуже повільна тварина. Для людей з низьким рівнем енергії."
+ description: Very slow animal. For people with low energy.
components:
- type: MovementSpeedModifier
baseWalkSpeed : 1
@@ -3078,10 +3078,10 @@
- Hissing
- type: entity
- name: "тхір"
+ name: ferret
parent: SimpleMobBase
id: MobFerret
- description: "Просто дурний хлопчисько!"
+ description: Just a silly little guy!
components:
- type: Sprite
drawdepth: Mobs
@@ -3142,10 +3142,10 @@
- Hissing
- type: entity
- name: "хом'як"
+ name: hamster
parent: [ SimpleMobBase, MobCombat ]
id: MobHamster
- description: "Симпатичний, пухнастий, міцний хом'як."
+ description: A cute, fluffy, robust hamster.
components:
- type: GhostRole
makeSentient: true
@@ -3288,10 +3288,10 @@
normalState: Mouse_burning
- type: entity
- name: "свиня"
+ name: pig
parent: SimpleMobBase
id: MobPig
- description: "Хрюк."
+ description: Oink.
components:
- type: Sprite
drawdepth: Mobs
@@ -3364,10 +3364,10 @@
- Passive
- type: entity
- name: "німфа діона"
+ name: diona nymph
parent: SimpleMobBase
id: MobDionaNymph
- description: "Це як кіт, тільки.... гіллястий."
+ description: It's like a cat, only.... branch-ier.
components:
- type: Sprite
drawdepth: Mobs
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml b/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml
index 47575ccf51b..f8d0497b971 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml
@@ -3,7 +3,7 @@
parent: [ BaseSimpleMob, MobCombat ]
id: BaseMobArgocyte
suffix: AI
- description: "Небезпечний інопланетянин, що опинився на протилежному боці планет, відомий своєю схильністю до поїдання руїн."
+ description: A dangerous alien found on the wrong side of planets, known for their propensity for munching on ruins.
abstract: true
components:
- type: NpcFactionMember
@@ -58,8 +58,8 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteSlurva
- name: "слизь"
- description: "Жалюгідна істота, ні на що не здатна."
+ name: slurva
+ description: A pathetic creature, incapable of doing much.
components:
- type: Sprite
layers:
@@ -89,7 +89,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteBarrier
- name: "бар'єр"
+ name: barrier
components:
- type: Sprite
layers:
@@ -127,8 +127,8 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteSkitter
- name: "скіттер"
- description: "Хитрий маленький прибулець... Дивись, щоб вони не втекли з твоїми пайками!"
+ name: skitter
+ description: A devious little alien... Make sure they don't run off with your rations!
components:
- type: Sprite
layers:
@@ -163,8 +163,8 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteSwiper
- name: "прибиральник"
- description: "Куди подівся той штабель сталі?"
+ name: swiper
+ description: Where did that stack of steel go?
components:
- type: Sprite
layers:
@@ -186,7 +186,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteMolder
- name: "формувальник"
+ name: molder
components:
- type: Sprite
layers:
@@ -209,7 +209,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocytePouncer
- name: "вибивач"
+ name: pouncer
components:
- type: Sprite
layers:
@@ -234,7 +234,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteGlider
- name: "планер"
+ name: glider
components:
- type: Sprite
layers:
@@ -262,7 +262,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteHarvester
- name: "комбайн"
+ name: harvester
components:
- type: Sprite
layers:
@@ -288,8 +288,8 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteCrawler
- name: "гусениця"
- description: "Смертоносні зграйні тварини, які шматують нічого не підозрюючих мандрівників."
+ name: crawler
+ description: Deadly, pack-animals that maul unsuspecting travelers.
components:
- type: Sprite
layers:
@@ -318,7 +318,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteEnforcer
- name: "примусовий виконавець"
+ name: enforcer
components:
- type: Sprite
layers:
@@ -347,7 +347,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteFounder
- name: "засновник"
+ name: founder
components:
- type: Sprite
sprite: Mobs/Aliens/Argocyte/argocyte_large.rsi
@@ -388,7 +388,7 @@
- type: entity
parent: BaseMobArgocyte
id: MobArgocyteLeviathing
- name: "лев'яча шкіра"
+ name: leviathing
components:
- type: Sprite
sprite: Mobs/Aliens/Argocyte/argocyte_large.rsi
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml b/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml
index fdd7655dec0..8a10337c946 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "боже мій"
+ name: behonker
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat ]
id: BaseMobBehonker
abstract: true
- description: "Плаваючий демонічний аспект бджолиної матері."
+ description: A floating demon aspect of the honkmother.
components:
- type: GhostRole
allowMovement: true
@@ -117,7 +117,7 @@
bloodReagent: Laughter
- type: entity
- name: "боже мій"
+ name: behonker
parent: BaseMobBehonker
id: MobBehonkerElectrical
suffix: "Pyro"
@@ -132,7 +132,7 @@
spawnRadius: 0
- type: entity
- name: "боже мій"
+ name: behonker
parent: BaseMobBehonker
id: MobBehonkerPyro
suffix: "Electrical"
@@ -141,7 +141,7 @@
- type: Electrified
- type: entity
- name: "боже мій"
+ name: behonker
parent: BaseMobBehonker
id: MobBehonkerGrav
suffix: "Grav"
@@ -149,7 +149,7 @@
- type: GravityAnomaly
- type: entity
- name: "боже мій"
+ name: behonker
parent: BaseMobBehonker
id: MobBehonkerIce
suffix: "Ice"
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml
index f5a7ccc2198..787f8ae5427 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "космічний короп"
+ name: space carp
id: BaseMobCarp
parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat ]
- description: "Це космічний короп."
+ description: It's a space carp.
abstract: true
components:
- type: InputMover
@@ -100,10 +100,10 @@
mouth: ""
- type: entity
- name: "magicarp"
+ name: magicarp
parent: BaseMobCarp
id: MobCarpMagic
- description: "Схоже на якусь рибу. Може, чарівна."
+ description: Looks like some kind of fish. Might be magical.
components:
- type: Sprite
sprite: Mobs/Aliens/Carps/magic.rsi
@@ -111,10 +111,10 @@
proto: guardian
- type: entity
- name: "голокарп"
+ name: holocarp
parent: BaseMobCarp
id: MobCarpHolo
- description: "Короп з голографічних енергій. На жаль для вас, це цілком реально."
+ description: Carp made out of holographic energies. Sadly for you, it is very much real.
components:
- type: Sprite
sprite: Mobs/Aliens/Carps/holo.rsi
@@ -136,8 +136,8 @@
- type: entity
parent: MobCarp
id: MobCarpRainbow
- name: "райдужний короп"
- description: "Ого, яка блискуча рибка!"
+ name: rainbow carp
+ description: Wow such a shiny fishie!
components:
- type: PointLight
radius: 1.5
@@ -153,7 +153,7 @@
- type: SalvageMobRestrictions
- type: entity
- name: "космічний короп"
+ name: space carp
id: MobCarpDragon
suffix: DragonBrood
parent: MobCarp
@@ -187,10 +187,10 @@
Slash: 6
- type: entity
- name: "sharkminnow"
+ name: sharkminnow
parent: BaseMobCarp
id: MobShark
- description: "Небезпечна акула з чорноти нескінченного космосу, яка любить пити кров."
+ description: A dangerous shark from the blackness of endless space, who loves to drink blood.
components:
- type: Sprite
sprite: Mobs/Aliens/Carps/sharkminnow.rsi
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml b/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml
index 2795d3c314c..22da7583723 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/dogs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: SimpleMobBase
id: MobPibble
- name: "пітбуль"
- description: "Собака-нянька. Або лабораторний мікс, залежно від того, хто запитує."
+ name: pitbull
+ description: Nanny dog. Or a lab mix depending on who is asking.
components:
- type: MeleeWeapon
hidden: true
@@ -94,8 +94,8 @@
- type: entity
parent: MobPibble
id: MobPibbleVent
- name: "вентбулл"
- description: "Щось на кшталт помісі пітбуля... чи, можливо, наступний етап еволюції піблів?"
+ name: ventbull
+ description: Some kind of pitbull mix... or maybe the next stage in pibble evolution?
components:
- type: MeleeWeapon
hidden: true
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml b/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml
index 5407433b3ab..245d4227fdc 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml
@@ -1,9 +1,9 @@
- type: entity
save: false
- name: "манекен для пошуку шляхів"
+ name: pathfinding dummy
parent: BaseMobHuman
id: MobHumanPathDummy
- description: "Жалюгідна купа секретів."
+ description: A miserable pile of secrets.
suffix: AI
components:
- type: InputMover
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml
index 4ab6d4e96fe..11c6f926ba6 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml
@@ -77,7 +77,7 @@
- type: entity
abstract: true
id: MobOreCrab
- name: "рудний краб"
+ name: ore crab
parent: [ MobElementalBase, MobCombat ]
components:
- type: Sprite
@@ -110,7 +110,7 @@
- type: entity
parent: MobOreCrab
id: MobQuartzCrab
- description: "Рудний краб з кварцу."
+ description: An ore crab made from Quartz.
components:
- type: Sprite
state: quartz_crab
@@ -134,7 +134,7 @@
- type: entity
parent: MobOreCrab
id: MobIronCrab
- description: "Рудний краб із заліза."
+ description: An ore crab made from iron.
components:
- type: Sprite
state: iron_crab
@@ -165,7 +165,7 @@
- type: entity
parent: MobOreCrab
id: MobUraniumCrab
- description: "Рудний краб з урану."
+ description: An ore crab made from uranium.
components:
- type: FactionException
- type: NPCRetaliation
@@ -200,8 +200,8 @@
- type: entity
parent: MobOreCrab
id: MobSilverCrab
- name: "рудний краб"
- description: "Рудний краб зі срібла."
+ name: ore crab
+ description: An ore crab made from silver.
components:
- type: Sprite
state: silver_crab
@@ -227,11 +227,11 @@
acts: [ "Destruction" ]
- type: entity
- name: "Реагентний слиз"
+ name: Reagent slime
id: ReagentSlime
suffix: Water
parent: [ MobAdultSlimes, MobCombat ]
- description: "Він складається з рідини, і вона хоче розчинити вас у собі."
+ description: It consists of a liquid, and it wants to dissolve you in itself.
components:
- type: GhostRole
prob: 0
@@ -305,7 +305,7 @@
- TelepathyPower
- type: entity
- name: "Спавн реагентного слизу"
+ name: Reagent Slime Spawner
id: ReagentSlimeSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml
index 0d23184acaf..06ab02dedc9 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml
@@ -1,8 +1,8 @@
- type: entity
parent: [ SimpleMobBase, MobCombat ]
id: BaseMobFlesh
- name: "химерна плоть"
- description: "Безладна маса плоті, оживлена аномальною енергією. Ніяк не виглядає на збоченця!"
+ name: aberrant flesh
+ description: A shambling mass of flesh, animated through anomalous energy.
abstract: true
components:
- type: HTN
@@ -160,8 +160,8 @@
- type: entity
parent: BaseMobFlesh
id: MobAbomination
- name: "гидота"
- description: "Відкинутий клон, який постійно відчуває біль і прагне помсти."
+ name: abomination
+ description: A rejected clone, in constant pain and seeking revenge.
components:
- type: Sprite
drawdepth: Mobs
@@ -198,9 +198,9 @@
- type: entity
parent: [ SimpleSpaceMobBase, MobCombat ]
id: BaseMobFleshSalvage #This one is immune to space!
- name: "химерна плоть"
+ name: aberrant flesh
suffix: "Salvage Ruleset"
- description: "Безладна маса плоті, оживлена аномальною енергією. Ніяк не виглядає на збоченця!"
+ description: A shambling mass of flesh, animated through anomalous energy.
abstract: true
components:
- type: HTN
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml b/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml
index d068999327c..5511c40baad 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml
@@ -1,11 +1,11 @@
- type: entity
- name: "виплодок пекла"
+ name: hellspawn
parent:
- BaseSimpleMob
- MobCombat
- MobBloodstream
id: MobHellspawn
- description: "Нестримна сила різанини."
+ description: An unstoppable force of carnage.
components:
- type: GhostRole
allowMovement: true
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml
index 126b509896d..7c1f2fde4b4 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "цивільний"
+ name: civilian
parent: BaseMobHuman
id: MobCivilian
- description: "Жалюгідна купа секретів."
+ description: A miserable pile of secrets.
components:
- type: InputMover
- type: MobMover
@@ -13,7 +13,7 @@
- NanoTrasen
- type: entity
- name: "рятівник"
+ name: salvager
parent: BaseMobHuman
id: MobSalvager
components:
@@ -30,10 +30,10 @@
task: SimpleHumanoidHostileCompound
- type: entity
- name: "п'яний пірат"
+ name: spirate
parent: BaseMobHuman
id: MobSpirate
- description: "Ярр!"
+ description: Yarr!
components:
- type: NpcFactionMember
factions:
@@ -48,7 +48,7 @@
task: SimpleHumanoidHostileCompound
- type: entity
- name: "синдикатський піхотинець"
+ name: syndicate footsoldier
parent: BaseMobHuman
id: MobSyndicateFootsoldier
components:
@@ -65,7 +65,7 @@
task: SimpleHumanoidHostileCompound
- type: entity
- name: "пілот шатла синдикату"
+ name: syndicate shuttle pilot
parent: MobSyndicateFootsoldier
id: MobSyndicateFootsoldierPilot
@@ -74,8 +74,8 @@
suffix: Dead
save: false # mobs are currently not saveable.
id: SalvageHumanCorpse
- name: "невпізнаний труп"
- description: "Думаю, вони мертві."
+ name: unidentified corpse
+ description: I think they're dead.
components:
- type: RandomHumanoidAppearance
randomizeName: false
@@ -93,8 +93,8 @@
- type: entity
parent: MobHuman
id: MobCluwne
- name: "людина"
- description: "Поліморфний нещасний."
+ name: person
+ description: A polymorphed unfortunate.
components:
- type: Cluwne
- type: Speech
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml b/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml
index f6ffecf868b..edbfb5bf12d 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "спостерігач"
+ name: watcher
id: MobWatcherBase
parent: [ SimpleSpaceMobBase, FlyingMobBase ]
abstract: true
- description: "Він ніби дивиться крізь тебе."
+ description: It's like its staring right through you.
components:
- type: NpcFactionMember
factions:
@@ -90,7 +90,7 @@
- type: entity
id: MobWatcherIcewing
parent: MobWatcherBase
- name: "спостерігач за обмерзанням"
+ name: icewing watcher
components:
- type: Sprite
layers:
@@ -108,7 +108,7 @@
- type: entity
id: MobWatcherMagmawing
parent: MobWatcherBase
- name: "спостерігач за магматизмом"
+ name: magmawing watcher
components:
- type: Sprite
layers:
@@ -129,9 +129,9 @@
- type: entity
id: MobWatcherPride
parent: MobWatcherBase
- name: "спостерігач гордості"
+ name: pride watcher
suffix: Admeme
- description: "Цей рідкісний підвид з'являється лише в червні."
+ description: This rare subspecies only appears in June.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml b/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml
index f8e1d08463d..9b90d202f3a 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml
@@ -2,8 +2,8 @@
id: MobLivingLight
parent: [ BaseMob, MobCombat ]
abstract: true
- name: "яскрава людоподібна істота"
- description: "Сліпуча фігура чистого світла, що здається нематеріальною."
+ name: luminous person
+ description: A blinding figure of pure light, seemingly intangible.
components:
- type: HTN
rootTask:
@@ -113,8 +113,8 @@
- type: entity
id: MobLuminousObject
parent: MobLivingLight
- name: "мерехтливий об'єкт"
- description: "Невеликий предмет, що світиться і своїм сяйвом викликає опіки на шкірі."
+ name: luminous object
+ description: A small glowing object that causes burns on the skin with its glow.
components:
- type: Sprite
sprite: Mobs/Elemental/living_light/luminous_object.rsi
@@ -140,8 +140,8 @@
- type: entity
id: MobLuminousEntity
parent: MobLivingLight
- name: "світний об'єкт"
- description: "Сліпуче напівпрозоре утворення, яскраве око здається небезпечним і обпалюючим."
+ name: luminous entity
+ description: A blinding translucent entity, the bright eye seems dangerous and scalding.
components:
- type: Sprite
sprite: Mobs/Elemental/living_light/luminous_entity.rsi
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml
index 0c42213e0fb..ce2ca9e731e 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml
@@ -1,7 +1,7 @@
- type: entity
- name: "Мімік"
+ name: Mimic
id: MobMimic
- description: "Сюрприз." # When this gets a proper write this should use the object's actual description >:)
+ description: Surprise. # When this gets a proper write this should use the object's actual description >:)
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml
index b5fb0d2e5dd..633a4ff3cac 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "лазерний хижак"
+ name: laser raptor
id: MobLaserRaptor
parent: SimpleMobBase
- description: "З часів вікінгів."
+ description: From the Viking age.
components:
- type: NpcFactionMember
factions:
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
index 947a73920f8..6eb43fb89ae 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
@@ -2,10 +2,10 @@
#1D2L3U4R
- type: entity
- name: "Іан"
+ name: Ian
parent: MobCorgi
id: MobCorgiIan
- description: "Улюблена домашня тварина коргі."
+ description: Favorite pet corgi.
components:
- type: Sprite
drawdepth: Mobs
@@ -44,10 +44,10 @@
- Dog
- type: entity
- name: "Старий Іан"
+ name: Old Ian
parent: MobCorgiIan
id: MobCorgiIanOld
- description: "Досі улюблений домашній улюбленець коргі. Обожнюю його колеса."
+ description: Still the favorite pet corgi. Love his wheels.
components:
- type: Sprite
layers:
@@ -69,10 +69,10 @@
- id: MaterialHideCorgi
- type: entity
- name: "Ліза"
+ name: Lisa
parent: MobCorgiIan
id: MobCorgiLisa
- description: "Улюблений коргі Іана."
+ description: Ian's favorite corgi.
components:
- type: Sprite
layers:
@@ -92,10 +92,10 @@
gender: female
- type: entity
- name: "Цуценя Іан"
+ name: Puppy Ian
parent: MobCorgiPuppy
id: MobCorgiIanPup
- description: "Улюблене цуценя коргі. Оууу."
+ description: Favourite puppy corgi. Awww.
components:
- type: Grammar
attributes:
@@ -108,10 +108,10 @@
- id: MaterialHideCorgi
- type: entity
- name: "Виконявчик"
+ name: Runtime
parent: MobCat
id: MobCatRuntime
- description: "Професійний мисливець на мишей. Художник по втечам."
+ description: Professional mouse hunter. Escape artist.
components:
- type: NpcFactionMember
factions:
@@ -135,10 +135,10 @@
- Cat
- type: entity
- name: "Виняткун"
+ name: Exception
id: MobCatException
parent: MobCatCalico
- description: "Попросіть ввічливо, і, можливо, вони віддадуть вам одне зі своїх вільних життів."
+ description: Ask nicely, and maybe they'll give you one of their spare lives.
components:
- type: NpcFactionMember
factions:
@@ -159,10 +159,10 @@
- Cat
- type: entity
- name: "Вусо-Лапо-Хвіст"
+ name: Floppa
id: MobCatFloppa
parent: MobCatCaracal
- description: "Він тут. Його імя означає щось стародавнє"
+ description: He out here.
components:
- type: Fixtures
fixtures:
@@ -184,10 +184,10 @@
- VimPilot
- type: entity
- name: "Бандит"
+ name: Bandito
parent: MobFerret
id: MobBandito
- description: "Просто дурний хлопчисько!"
+ description: Just a silly little guy!
components:
- type: Grammar
attributes:
@@ -199,10 +199,10 @@
- VimPilot
- type: entity
- name: "Бінгус"
+ name: Bingus
parent: SimpleMobBase
id: MobBingus
- description: "Бінгус, коханий мій..."
+ description: Bingus my beloved...
components:
- type: Sprite
drawdepth: Mobs
@@ -262,10 +262,10 @@
stealGroup: AnimalBingus
- type: entity
- name: "МакГріфф"
+ name: McGriff
parent: SimpleMobBase
id: MobMcGriff
- description: "Цей собака відчуває, що тут чимось пахне, і це щось - ЗЛОЧИН!"
+ description: This dog can tell something smells around here, and that something is CRIME!
components:
- type: Sprite
drawdepth: Mobs
@@ -333,10 +333,10 @@
barkMultiplier: 1.3
- type: entity
- name: "Бібліотекар"
+ name: Paperwork
parent: MobSloth
id: MobPaperwork
- description: "Отримав нову роботу - сортувати книги в бібліотеці після того, як його перевели з космічної станції 13. Здається, йому це вдається так само повільно."
+ description: Took up a new job sorting books in the library after he got transferred from Space Station 13. He seems to be just as slow at this.
components:
- type: Sprite
drawdepth: Mobs
@@ -367,10 +367,10 @@
gender: male
- type: entity
- name: "Уолтер"
+ name: Walter
parent: SimpleMobBase
id: MobWalter
- description: "Він любить ліки та геро... Уолтер..."
+ description: He likes chems and treats. Walter.
components:
- type: Sprite
drawdepth: Mobs
@@ -438,10 +438,10 @@
barkMultiplier: 1.1
- type: entity
- name: "Морти"
+ name: Morty
parent: MobPossum
id: MobPossumMorty
- description: "Мешканець станції Didelphis virginiana. Чутливий, але витривалий хлопець."
+ description: The station's resident Didelphis virginiana. A sensitive but resilient kind of guy.
components:
- type: InteractionPopup
successChance: 1.0 # Hey, c'mon, this is Morty we're talking about here.
@@ -462,7 +462,7 @@
stealGroup: AnimalMorty
- type: entity
- name: "Морти"
+ name: Morty
parent: MobPossumMorty
id: MobPossumMortyOld
suffix: Old sprite
@@ -481,10 +481,10 @@
Base: possum_dead_old
- type: entity
- name: "Поппі" # the Safety Possum
+ name: Poppy # the Safety Possum
parent: MobPossumMorty
id: MobPossumPoppy
- description: "Це опосум, невеликий сумчастий ссавець. Він носить відповідні засоби індивідуального захисту."
+ description: It's an opossum, a small scavenging marsupial. It's wearing appropriate personal protective equipment.
components:
- type: Grammar
attributes:
@@ -504,10 +504,10 @@
Base: poppy_dead
- type: entity
- name: "Мортиця"
+ name: Morticia
parent: MobRaccoon
id: MobRaccoonMorticia
- description: "Могутнє створіння ночі. Її тіні завжди на місці."
+ description: A powerful creature of the night. Her eyeshadow is always on point.
components:
- type: InteractionPopup
successChance: 0.7
@@ -526,10 +526,10 @@
- VimPilot
- type: entity
- name: "Олександр"
+ name: Alexander
parent: MobPig
id: MobAlexander
- description: "Найкращий колега шеф-кухаря."
+ description: Chef's finest colleague.
components:
- type: InteractionPopup
successChance: 1
@@ -548,10 +548,10 @@
- VimPilot
- type: entity
- name: "Рено"
+ name: Renault
parent: MobFox
id: MobFoxRenault
- description: "Надійний лис капітана."
+ description: The captain's trustworthy fox.
components:
- type: InteractionPopup
successChance: 1
@@ -584,10 +584,10 @@
- Fox
- type: entity
- name: "Омак"
+ name: Hamlet
parent: MobHamster
id: MobHamsterHamlet
- description: "Буркотливий, милий і пухнастий омак. Не питай його за гриби..."
+ description: A grumpy, cute and fluffy hamster.
components:
- type: Sprite
drawdepth: SmallMobs
@@ -637,10 +637,10 @@
- Mouse
- type: entity
- name: "Бодя"
+ name: Shiva
parent: MobGiantSpider
id: MobSpiderShiva
- description: "Перший захисник станції."
+ description: The first defender of the station.
components:
- type: GhostRole # DeltaV
makeSentient: true
@@ -710,10 +710,10 @@
stealGroup: AnimalShiva
- type: entity
- name: "Віллоу"
+ name: Willow
parent: MobKangaroo
id: MobKangarooWillow
- description: "Верба - боксерський кенгуру."
+ description: Willow the boxing kangaroo.
components:
- type: InteractionPopup
successChance: 0.8
@@ -740,10 +740,10 @@
prototypes: [ BoxingKangarooGear ]
- type: entity
- name: "Посміхунчик"
+ name: Smile
id: MobSlimesPet
parent: MobAdultSlimes
- description: "Цей шедевр пройшов через тисячі експериментів. Але це наймиліше створіння у світі. Посміхнися, Слизняку!"
+ description: This masterpiece has gone through thousands of experiments. But it is the sweetest creature in the world. Smile Slime!
components:
- type: Sprite
layers:
@@ -815,10 +815,10 @@
- Bubblish
- type: entity
- name: "Пун-Пун"
+ name: Pun Pun
parent: MobMonkey
id: MobMonkeyPunpun
- description: "Яскравий представник мавп з необмеженим доступом до алкоголю."
+ description: A prominent representative of monkeys with unlimited access to alcohol.
components:
- type: GhostRole
prob: 1
@@ -856,10 +856,10 @@
- Kobold
- type: entity
- name: "Тропіко"
+ name: Tropico
parent: MobCrab
id: MobCrabAtmos
- description: "Благородний і стійкий захисник Атмосії. Віва!"
+ description: The noble and stalwart defender of Atmosia. Viva!
components:
# - type: GhostRole
# prob: 1
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
index 8c57402717f..6643be41af9 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Щурячий король"
+ name: Rat King
id: MobRatKing
parent: [ SimpleMobBase, MobCombat ]
- description: "Він щур. Від нього я регочу."
+ description: He's da rat. He make da roolz.
components:
- type: CombatMode
- type: MovementSpeedModifier
@@ -163,10 +163,10 @@
# - MinorAntagonists
- type: entity
- name: "Щурячий слуга"
+ name: Rat Servant
id: MobRatServant
parent: [ SimpleMobBase, MobCombat ]
- description: "Він маленький щур. Він не робить ролз."
+ description: He's da mini rat. He don't make da roolz.
noSpawn: true #Must be configured to a King or the AI breaks.
components:
- type: Carriable
@@ -316,8 +316,8 @@
- type: entity
id: ActionRatKingRaiseArmy
- name: "Підніміть армію"
- description: "Витратьте трохи голоду, щоб викликати щура-союзника, який допоможе вам захистити себе."
+ name: Raise Army
+ description: Spend some hunger to summon an allied rat to help defend you.
noSpawn: true
components:
- type: InstantAction
@@ -329,8 +329,8 @@
- type: entity
id: ActionRatKingDomain
- name: "Володіння Щурячого короля"
- description: "Витратьте трохи голоду, щоб випустити в повітря хмару аміаку."
+ name: Rat King's Domain
+ description: Spend some hunger to release a cloud of ammonia into the air.
noSpawn: true
components:
- type: InstantAction
@@ -342,8 +342,8 @@
- type: entity
id: ActionRatKingOrderStay
- name: "Залишайтесь!"
- description: "Накажіть своїй армії залишатися на місці."
+ name: Stay
+ description: Command your army to stand in place.
noSpawn: true
components:
- type: InstantAction
@@ -361,8 +361,8 @@
- type: entity
id: ActionRatKingOrderFollow
- name: "За мною!"
- description: "Накажи своїй армії слідувати за тобою."
+ name: Follow
+ description: Command your army to follow you around.
noSpawn: true
components:
- type: InstantAction
@@ -380,8 +380,8 @@
- type: entity
id: ActionRatKingOrderCheeseEm
- name: "Cheese 'Em"
- description: "Накажіть своїй армії атакувати того, на кого ви вкажете."
+ name: Cheese 'Em
+ description: Command your army to attack whoever you point at.
noSpawn: true
components:
- type: InstantAction
@@ -399,8 +399,8 @@
- type: entity
id: ActionRatKingOrderLoose
- name: "Розслабтеся"
- description: "Накажи своїй армії діяти за власним бажанням."
+ name: Loose
+ description: Command your army to act at their own will.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml b/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
index 744333e3f99..47ce0f9d490 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
@@ -1,7 +1,7 @@
- type: entity
id: MobRevenant
- name: "ревенант"
- description: "Моторошний привид."
+ name: revenant
+ description: A spooky ghostie.
components:
- type: MindContainer
- type: InputMover
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml b/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml
index 91f44f55b0e..08cb776c530 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml
@@ -38,10 +38,10 @@
80: 0.5
- type: entity
- name: "тіньовий кіт"
+ name: shadow cat
parent: BaseShadowMob
id: MobCatShadow
- description: "Милий шматочок темряви. Сподіваюся, він не принесе тобі прокляття."
+ description: A lovely piece of darkness. Hope he doesn't bring you a curse.
components:
- type: Sprite
drawdepth: Mobs
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
index cf25efe64b4..47918fb2a49 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
@@ -118,8 +118,8 @@
- type: entity
parent: MobSiliconBase
id: MobHonkBot
- name: "гудок"
- description: "Жахливо."
+ name: honkbot
+ description: Horrifying.
components:
- type: SpamEmitSound
minInterval: 2
@@ -171,8 +171,8 @@
- type: entity
parent: MobHonkBot
id: MobJonkBot
- name: "jonkbot"
- description: "Жахливо."
+ name: jonkbot
+ description: Horrifying.
components:
- type: SpamEmitSound
sound:
@@ -203,8 +203,8 @@
- type: entity
parent: MobSiliconBase
id: MobCleanBot
- name: "чистко-бот"
- description: "Повзуча автоматизація тепер загрожує космічним прибиральникам."
+ name: cleanbot
+ description: The creep of automation now threatening space janitors.
components:
- type: Sprite
sprite: Mobs/Silicon/Bots/cleanbot.rsi
@@ -251,8 +251,8 @@
- type: entity
parent: MobSiliconBase
id: MobMedibot
- name: "медико-бот"
- description: "Це не замінить лікаря, але краще, ніж нічого."
+ name: medibot
+ description: No substitute for a doctor, but better than nothing.
components:
- type: Medibot
treatments:
@@ -300,8 +300,8 @@
- type: entity
parent: MobSiliconBase
id: MobMimeBot
- name: "мімебот"
- description: "Чому б не помахати мімеботу рукою?"
+ name: mimebot
+ description: Why not give mimebot a friendly wave.
components:
- type: InventorySlots
- type: Strippable
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml b/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml
index b6792ad5017..3735bcc4eca 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "основний шлам"
+ name: basic slime
id: MobAdultSlimes
parent: [ SimpleMobBase, MobCombat ]
abstract: true
- description: "Це так схоже на желе. Цікаво, який він на смак?"
+ description: It looks so much like jelly. I wonder what it tastes like?
components:
- type: NpcFactionMember
factions:
@@ -131,7 +131,7 @@
- type: CanWalk
- type: entity
- name: "синій слиз"
+ name: blue slime
id: MobAdultSlimesBlue
parent: MobAdultSlimes
components:
@@ -143,7 +143,7 @@
Base: blue_adult_slime_dead
- type: entity
- name: "синій слиз"
+ name: blue slime
parent: MobAdultSlimesBlue
id: MobAdultSlimesBlueAngry
suffix: Angry
@@ -155,7 +155,7 @@
# description: ghost-role-information-angry-slimes-description
- type: entity
- name: "зелений слиз"
+ name: green slime
parent: MobAdultSlimes
id: MobAdultSlimesGreen
components:
@@ -178,7 +178,7 @@
Poison: 4
- type: entity
- name: "зелений слиз"
+ name: green slime
parent: MobAdultSlimesGreen
id: MobAdultSlimesGreenAngry
suffix: Angry
@@ -190,7 +190,7 @@
# description: ghost-role-information-angry-slimes-description
- type: entity
- name: "жовтий слиз"
+ name: yellow slime
parent: MobAdultSlimes
id: MobAdultSlimesYellow
components:
@@ -213,7 +213,7 @@
Cellular: 3
- type: entity
- name: "жовтий слиз"
+ name: yellow slime
parent: MobAdultSlimesYellow
id: MobAdultSlimesYellowAngry
suffix: Angry
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml
index 38adad51745..adf3af93eab 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "основний"
+ name: basic
id: MobSpaceBasic
parent: SimpleSpaceMobBase
abstract: true
- description: "Виглядає дружелюбно. Чому б тобі не обійняти його?"
+ description: It looks friendly. Why don't you give it a hug?
components:
- type: HTN
rootTask:
@@ -69,10 +69,10 @@
speechVerb: LargeMob
- type: entity
- name: "космічний ведмідь"
+ name: space bear
id: MobBearSpace
parent: MobSpaceBasic
- description: "Виглядає дружелюбно. Чому б тобі не обійняти його?"
+ description: It looks friendly. Why don't you give it a hug?
components:
- type: Sprite
drawdepth: Mobs
@@ -119,10 +119,10 @@
- type: SalvageMobRestrictions
- type: entity
- name: "космічний кенгуру"
+ name: space kangaroo
id: MobKangarooSpace
parent: MobSpaceBasic
- description: "Виглядає дружелюбно. Чому б тобі не обійняти його?"
+ description: It looks friendly. Why don't you give it a hug?
components:
- type: Sprite
drawdepth: Mobs
@@ -185,10 +185,10 @@
- type: SalvageMobRestrictions
- type: entity
- name: "космічний павук"
+ name: space spider
id: MobSpiderSpace
parent: MobSpaceBasic
- description: "Він так світиться, що виглядає небезпечно."
+ description: It's so glowing, it looks dangerous.
components:
- type: Sprite
drawdepth: Mobs
@@ -285,10 +285,10 @@
- type: SalvageMobRestrictions
- type: entity
- name: "космічна кобра"
+ name: space cobra
id: MobCobraSpace
parent: MobSpaceBasic
- description: "Довгі ікла та сяючий капюшон, а звабливий погляд так і просить підійти ближче."
+ description: Long fangs and a glowing hood, and the alluring look begs to come closer.
components:
- type: Sprite
drawdepth: Mobs
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml
index 7ca33da543f..dfc679cd914 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "космічна галочка"
+ name: space tick
id: MobTick
parent: SimpleSpaceMobBase
- description: "Це космічний кліщ, остерігайтеся його неприємних укусів. CentCom повідомляє, що 90 відсотків ампутацій ніг у логістів відбуваються через укуси космічних кліщів." # DeltaV - Logistics Department replacing Cargo
+ description: It's a space tick, watch out for its nasty bite. CentCom reports that 90 percent of logistics leg amputations are due to space tick bites. # DeltaV - Logistics Department replacing Cargo
components:
- type: InputMover
- type: MobMover
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
index 5efe96d4e65..d618e407134 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
@@ -1,9 +1,9 @@
# Hacky for the stress test so don't even consider adding to this
- type: entity
- name: "Нюхач"
+ name: Burrower
id: MobXeno
parent: SimpleSpaceMobBase
- description: "Вони приходять переважно вночі. Здебільшого."
+ description: They mostly come at night. Mostly.
components:
- type: Insulated
- type: CombatMode
@@ -130,7 +130,7 @@
- Xeno
- type: entity
- name: "Преторіанський"
+ name: Praetorian
parent: MobXeno
id: MobXenoPraetorianNPC # Delta V - These no longer inherit the ghost takeover comp
components:
@@ -163,7 +163,7 @@
- MobLayer
- type: entity
- name: "Дрон"
+ name: Drone
parent: MobXeno
id: MobXenoDroneNPC # Delta V - These no longer inherit the ghost takeover comp
components:
@@ -200,7 +200,7 @@
- MobLayer
- type: entity
- name: "Королева"
+ name: Queen
parent: MobXeno
id: MobXenoQueenNPC # Delta V - These no longer inherit the ghost takeover comp
components:
@@ -246,7 +246,7 @@
- Xeno
- type: entity
- name: "Ravager"
+ name: Ravager
parent: MobXeno
id: MobXenoRavagerNPC # Delta V - These no longer inherit the ghost takeover comp
components:
@@ -283,7 +283,7 @@
- MobLayer
- type: entity
- name: "Бігун"
+ name: Runner
parent: MobXeno
id: MobXenoRunnerNPC # Delta V - These no longer inherit the ghost takeover comp
components:
@@ -313,7 +313,7 @@
- MobLayer
- type: entity
- name: "Руні"
+ name: Rouny
parent: MobXenoRunnerNPC # Delta V - These no longer inherit the ghost takeover comp
id: MobXenoRounyNPC # Delta V - These no longer inherit the ghost takeover comp
components:
@@ -328,7 +328,7 @@
amount: 3
- type: entity
- name: "Спіттер"
+ name: Spitter
parent: MobXeno
id: MobXenoSpitterNPC # Delta V - These no longer inherit the ghost takeover comp
components:
@@ -375,10 +375,10 @@
- MobLayer
- type: entity
- name: "просторовий суматор"
+ name: space adder
parent: SimpleSpaceMobBase
id: MobPurpleSnake
- description: "Загрозлива фіолетова змія з Kepler-283c."
+ description: A menacing purple snake from Kepler-283c.
components:
- type: Sprite
drawdepth: Mobs
@@ -440,11 +440,11 @@
- FootstepSound
- type: entity
- name: "просторовий суматор"
+ name: space adder
parent: MobPurpleSnake
id: MobSmallPurpleSnake
suffix: small
- description: "Зменшена версія загрозливої фіолетової змії з Kepler-283c."
+ description: A smaller version of the menacing purple snake from Kepler-283c.
components:
- type: Sprite
drawdepth: Mobs
diff --git a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
index af7a166349a..6c9ec2049f4 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobObserver
id: AdminObserver
- name: "адміністратор-спостерігач"
+ name: admin observer
noSpawn: true
components:
- type: Eye
@@ -99,8 +99,8 @@
- type: entity
id: ActionAGhostShowSolar
- name: "Інтерфейс керування сонячною батареєю"
- description: "Перегляд інтерфейсу керування сонячною батареєю."
+ name: Solar Control Interface
+ description: View a solar control interface.
noSpawn: true
components:
- type: InstantAction
@@ -112,8 +112,8 @@
- type: entity
id: ActionAGhostShowCommunications
- name: "Інтерфейс зв'язку"
- description: "Перегляд інтерфейсу зв'язку."
+ name: Communications Interface
+ description: View a communications interface.
noSpawn: true
components:
- type: InstantAction
@@ -125,8 +125,8 @@
- type: entity
id: ActionAGhostShowRadar
- name: "Інтерфейс масового сканера"
- description: "Перегляд інтерфейсу масового сканера."
+ name: Mass Scanner Interface
+ description: View a mass scanner interface.
noSpawn: true
components:
- type: InstantAction
@@ -138,8 +138,8 @@
- type: entity
id: ActionAGhostShowCargo
- name: "Інтерфейс замовлення вантажу"
- description: "Переглянути інтерфейс замовлення вантажу."
+ name: Cargo Ordering Interface
+ description: View a cargo ordering interface.
noSpawn: true
components:
- type: InstantAction
@@ -151,8 +151,8 @@
- type: entity
id: ActionAGhostShowCrewMonitoring
- name: "Інтерфейс моніторингу екіпажу"
- description: "Перегляд інтерфейсу моніторингу екіпажу."
+ name: Crew Monitoring Interface
+ description: View a crew monitoring interface.
noSpawn: true
components:
- type: InstantAction
@@ -164,8 +164,8 @@
- type: entity
id: ActionAGhostShowStationRecords
- name: "Інтерфейс записів станції"
- description: "Перегляд записів станції Інтерфейс"
+ name: Station Records Interface
+ description: View a station records Interface
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Mobs/Player/arachne.yml b/Resources/Prototypes/Entities/Mobs/Player/arachne.yml
index 363002d47e8..209ad3e93ed 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/arachne.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/arachne.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакАрахн"
+ name: Urist McArachne
parent: MobArachneBase
id: MobArachne
components:
diff --git a/Resources/Prototypes/Entities/Mobs/Player/diona.yml b/Resources/Prototypes/Entities/Mobs/Player/diona.yml
index fa6f9d7ea0b..dfd5e9a1be7 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/diona.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/diona.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакПлантс"
+ name: Urist McPlants
parent: BaseMobDiona
id: MobDiona
components:
@@ -17,7 +17,7 @@
parent: MobDiona
noSpawn: true
id: MobDionaReformed
- name: "Реформована Діона"
+ name: Reformed Diona
components:
- type: IsDeadIC
- type: RandomHumanoidAppearance
diff --git a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml
index 9727d6e8be6..7633106bda4 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml
@@ -2,8 +2,8 @@
parent: [ SimpleSpaceMobBase, FlyingMobBase ]
id: BaseMobDragon
suffix: ""
- name: "космічний дракон"
- description: "Літаючий левіафан, віддалено пов'язаний з космічними коропами."
+ name: space dragon
+ description: A flying leviathan, loosely related to space carps.
abstract: true
components:
- type: Bloodstream
@@ -169,8 +169,8 @@
- type: entity
id: ActionSpawnRift
- name: "Викликати Carp Rift"
- description: "Викликає короповий розлом, який періодично буде нереститися коропами."
+ name: Summon Carp Rift
+ description: Summons a carp rift that will periodically spawns carps.
noSpawn: true
components:
- type: InstantAction
@@ -182,8 +182,8 @@
- type: entity
id: ActionDevour
- name: "[color=red]Поглинути[/color]"
- description: "Спробуйте зламати конструкцію щелепами або проковтнути істоту."
+ name: "[color=red]Devour[/color]"
+ description: Attempt to break a structure with your jaws or swallow a creature.
noSpawn: true
components:
- type: EntityTargetAction
diff --git a/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml b/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml
index aab089b9ea9..f8f0ddd2b9d 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml
@@ -1,5 +1,5 @@
- type: entity
save: false
- name: "Уріст МакХендс Гном"
+ name: Urist McHands The Dwarf
parent: BaseMobDwarf
id: MobDwarf
\ No newline at end of file
diff --git a/Resources/Prototypes/Entities/Mobs/Player/familiars.yml b/Resources/Prototypes/Entities/Mobs/Player/familiars.yml
index 67ea3d370b0..ab479e0332f 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/familiars.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/familiars.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Ремілія"
+ name: Remilia
parent: MobBat
id: MobBatRemilia
- description: "Капелана я знаю. Любить фрукти."
+ description: The chaplain's familiar. Likes fruit.
components:
- type: GhostRole
makeSentient: true
@@ -44,10 +44,10 @@
- TelepathyPower
- type: entity
- name: "Цербер"
+ name: Cerberus
parent: MobCorgiNarsi
id: MobCorgiCerberus
- description: "Це цуценя не є здоровим."
+ description: This pupper is not wholesome.
components:
- type: GhostRole
makeSentient: true
diff --git a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml
index 097266bb070..03253a79b32 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml
@@ -1,9 +1,9 @@
# Does not inherit from simplemob
- type: entity
abstract: true
- name: "GuardianBase"
+ name: GuardianBase
id: MobGuardianBase
- description: "опікун"
+ description: guardian
save: false
components:
- type: LagCompensation
@@ -105,10 +105,10 @@
# From the uplink injector
- type: entity
- name: "Голопаразит"
+ name: Holoparasite
id: MobHoloparasiteGuardian
parent: MobGuardianBase
- description: "Заворожуючий вихор жорстких світлових візерунків виплітає дивовижний, але напрочуд знайомий образ. Він стоїть гордо, підлаштовуючись під життя свого власника, щоб підтримувати себе."
+ description: A mesmerising whirl of hard-light patterns weaves a marvelous, yet oddly familiar visage. It stands proud, tuning into its owner's life to sustain itself.
components:
- type: GhostRole
allowMovement: true
@@ -135,10 +135,10 @@
# From Wizard deck of cards
- type: entity
- name: "Іфріт"
+ name: Ifrit
parent: MobGuardianBase
id: MobIfritGuardian
- description: "Зіпсований джинн, вирваний з фітри, щоб служити дріб'язковим потребам чарівника. Він стоїть злий, підлаштовуючись під життя свого господаря, щоб підтримувати себе."
+ description: A corrupted jinn, ripped from fitra to serve the wizard's petty needs. It stands wicked, tuning into it's owner's life to sustain itself.
components:
- type: GhostRole
allowMovement: true
@@ -166,10 +166,10 @@
- TelepathyPower
- type: entity
- name: "ГолоКлоун"
+ name: HoloClown
id: MobHoloClownGuardian
parent: MobGuardianBase
- description: "Заворожуючий вихор жорстких світлових візерунків плете блакитний клоун сумнівного походження."
+ description: A mesmerising whirl of hard-light patterns weaves a blue colored clown of dubious origin.
components:
- type: GhostRole
allowMovement: true
@@ -249,8 +249,8 @@
- type: entity
id: ActionToggleGuardian
- name: "пермкнути охоронця"
- description: "Або проявляє охоронця, або відкликає його назад у своє тіло"
+ name: Toggle Guardian
+ description: Either manifests the guardian or recalls it back into your body
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Mobs/Player/human.yml b/Resources/Prototypes/Entities/Mobs/Player/human.yml
index eeff67180a8..613aabc4fff 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/human.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/human.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакХендс"
+ name: Urist McHands
parent: BaseMobHuman
id: MobHuman
components:
@@ -12,7 +12,7 @@
- type: entity
parent: MobHuman
id: MobHumanSyndicateAgentBase
- name: "агент синдикату"
+ name: syndicate agent
suffix: Human, Base
components:
- type: Loadout
@@ -26,7 +26,7 @@
- type: entity
parent: MobHumanSyndicateAgentBase
id: MobHumanSyndicateAgent
- name: "агент синдикату"
+ name: syndicate agent
suffix: Human, Traitor
components:
# make the player a traitor once its taken
@@ -44,7 +44,7 @@
# Nuclear Operative
- type: entity
noSpawn: true
- name: "Ядерний оперативник"
+ name: Nuclear Operative
parent: MobHuman
id: MobHumanNukeOp
components:
@@ -58,7 +58,7 @@
noSpawn: true
parent: MobHuman
id: MobHumanLoneNuclearOperative
- name: "Самотній оперативник"
+ name: Lone Operative
components:
- type: RandomHumanoidAppearance
randomizeName: false
@@ -79,7 +79,7 @@
# Space Ninja
- type: entity
noSpawn: true
- name: "Космічний ніндзя"
+ name: Space Ninja
parent: MobHuman
id: MobHumanSpaceNinja
components:
diff --git a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
index c076b2b6c61..52446ae8fa8 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
@@ -4,7 +4,7 @@
- type: entity
id: RandomHumanoidSpawnerDeathSquad
- name: "Агент Ескадрону Смерті"
+ name: Death Squad Agent
suffix: ERTRole, Death Squad
components:
- type: Sprite
@@ -40,7 +40,7 @@
- type: entity
id: RandomHumanoidSpawnerERTLeader
- name: "Керівник групи швидкого реагування"
+ name: ERT leader
suffix: ERTRole, Basic
components:
- type: Sprite
@@ -74,7 +74,7 @@
- type: entity
id: RandomHumanoidSpawnerERTLeaderEVA
parent: RandomHumanoidSpawnerERTLeader
- name: "Керівник групи швидкого реагування"
+ name: ERT leader
suffix: ERTRole, Armored EVA
components:
- type: Sprite
@@ -124,7 +124,7 @@
- type: entity
id: RandomHumanoidSpawnerERTChaplain
parent: RandomHumanoidSpawnerERTLeader
- name: "Капелан екстреної медичної допомоги"
+ name: ERT chaplain
suffix: ERTRole, Basic
components:
- type: Sprite
@@ -157,7 +157,7 @@
- type: entity
id: RandomHumanoidSpawnerERTChaplainEVA
parent: RandomHumanoidSpawnerERTChaplain
- name: "Капелан екстреної медичної допомоги"
+ name: ERT chaplain
suffix: ERTRole, Enviro EVA
components:
- type: Sprite
@@ -184,7 +184,7 @@
- type: entity
id: RandomHumanoidSpawnerERTJanitor
parent: RandomHumanoidSpawnerERTLeader
- name: "Прибиральник швидкої допомоги"
+ name: ERT janitor
suffix: ERTRole, Basic
components:
- type: Sprite
@@ -217,7 +217,7 @@
- type: entity
id: RandomHumanoidSpawnerERTJanitorEVA
parent: RandomHumanoidSpawnerERTJanitor
- name: "Прибиральник швидкої допомоги"
+ name: ERT janitor
suffix: ERTRole, Enviro EVA
components:
- type: Sprite
@@ -244,7 +244,7 @@
- type: entity
id: RandomHumanoidSpawnerERTEngineer
parent: RandomHumanoidSpawnerERTLeader
- name: "Інженер ERT"
+ name: ERT engineer
suffix: ERTRole, Basic
components:
- type: Sprite
@@ -277,7 +277,7 @@
- type: entity
id: RandomHumanoidSpawnerERTEngineerEVA
parent: RandomHumanoidSpawnerERTEngineer
- name: "Інженер ERT"
+ name: ERT engineer
suffix: ERTRole, Enviro EVA
components:
- type: Sprite
@@ -304,7 +304,7 @@
- type: entity
id: RandomHumanoidSpawnerERTSecurity
parent: RandomHumanoidSpawnerERTLeader
- name: "Безпека ERT"
+ name: ERT security
suffix: ERTRole, Basic
components:
- type: Sprite
@@ -337,7 +337,7 @@
- type: entity
id: RandomHumanoidSpawnerERTSecurityEVA
parent: RandomHumanoidSpawnerERTSecurity
- name: "Безпека ERT"
+ name: ERT security
suffix: ERTRole, Armored EVA
components:
- type: Sprite
@@ -385,7 +385,7 @@
- type: entity
id: RandomHumanoidSpawnerERTMedical
parent: RandomHumanoidSpawnerERTLeader
- name: "Медик ERT"
+ name: ERT medic
suffix: ERTRole, Basic
components:
- type: Sprite
@@ -418,7 +418,7 @@
- type: entity
id: RandomHumanoidSpawnerERTMedicalEVA
parent: RandomHumanoidSpawnerERTMedical
- name: "Медик ERT"
+ name: ERT medic
suffix: ERTRole, Armored EVA
components:
- type: Sprite
@@ -444,7 +444,7 @@
- type: entity
id: RandomHumanoidSpawnerCBURNUnit
- name: "Агент CBURN"
+ name: CBURN Agent
suffix: ERTRole
components:
- type: Sprite
@@ -472,7 +472,7 @@
## Central Command
- type: entity
- name: "Офіційний представник CentCom"
+ name: CentCom official
id: RandomHumanoidSpawnerCentcomOfficial
components:
- type: Sprite
@@ -498,7 +498,7 @@
- type: entity
id: RandomHumanoidSpawnerSyndicateAgent
- name: "агент синдикату"
+ name: syndicate agent
components:
- type: Sprite
sprite: Mobs/Species/Human/parts.rsi
@@ -516,7 +516,7 @@
- type: entity
id: RandomHumanoidSpawnerNukeOp
- name: "Ядерний оперативник"
+ name: Nuclear Operative
components:
- type: Sprite
sprite: Mobs/Species/Human/parts.rsi
@@ -534,7 +534,7 @@
- type: entity
id: RandomHumanoidSpawnerCluwne
- name: "Клюн"
+ name: Cluwne
suffix: spawns a cluwne
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Mobs/Player/ipc.yml b/Resources/Prototypes/Entities/Mobs/Player/ipc.yml
index 06e1a799a0b..cdf68f2fc41 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/ipc.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/ipc.yml
@@ -1,8 +1,8 @@
- type: entity
id: MobIPC
parent: PlayerSiliconHumanoidBase
- name: "Юрист МакПозитрон"
- description: "Позитронний мозок у металевому тілі."
+ name: Urist McPositronic
+ description: A positronic brain in a metal body.
components:
- type: PowerCellSlot
cellSlotId: cell_slot
@@ -114,11 +114,11 @@
- type: entity
save: false
- name: "Юрист МакПозитрон"
+ name: Urist McPositronic
parent: MobHumanDummy
id: MobIPCDummy
noSpawn: true
- description: "Фіктивне ІПШ, призначене для використання у налаштуванні символів."
+ description: A dummy IPC meant to be used in character setup.
components:
- type: HumanoidAppearance
species: IPC
diff --git a/Resources/Prototypes/Entities/Mobs/Player/narsie.yml b/Resources/Prototypes/Entities/Mobs/Player/narsie.yml
index 3134f56977a..7030572cf47 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/narsie.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/narsie.yml
@@ -1,8 +1,8 @@
- type: entity
abstract: true
id: MobNarsieBase
- name: "Нар'сі"
- description: "Ваш розум починає пузиритися і сочитися, намагаючись осмислити побачене."
+ name: Nar'Sie
+ description: Your mind begins to bubble and ooze as it tries to comprehend what it sees.
components:
- type: Sprite
sprite: Mobs/Demons/narsie.rsi
diff --git a/Resources/Prototypes/Entities/Mobs/Player/observer.yml b/Resources/Prototypes/Entities/Mobs/Player/observer.yml
index 629369abe35..0086be81d9a 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/observer.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/observer.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseMob
id: MobObserver
- name: "спостерігач"
- description: "Бу!"
+ name: observer
+ description: Boo!
noSpawn: true
components:
- type: CargoSellBlacklist
@@ -57,8 +57,8 @@
- type: entity
id: ActionGhostBoo
- name: "Бу!"
- description: "Налякайте членів екіпажу нудьгою!"
+ name: Boo!
+ description: Scare your crew members because of boredom!
noSpawn: true
components:
- type: InstantAction
@@ -69,8 +69,8 @@
- type: entity
id: ActionToggleLighting
- name: "Ввімкнути все освітлення"
- description: "Увімкніть весь рендеринг світла, щоб краще бачити темні ділянки."
+ name: Toggle All Lighting
+ description: Toggle all light rendering to better observe dark areas.
noSpawn: true
components:
- type: InstantAction
@@ -81,8 +81,8 @@
- type: entity
id: ActionToggleFov
- name: "Toggle FoV"
- description: "Перемикає поле зору, щоб бачити те, що бачать гравці."
+ name: Toggle FoV
+ description: Toggles field-of-view in order to see what players see.
noSpawn: true
components:
- type: InstantAction
@@ -93,8 +93,8 @@
- type: entity
id: ActionToggleGhosts
- name: "Перемикання привидів"
- description: "Перемикання видимості інших привидів."
+ name: Toggle Ghosts
+ description: Toggle the visibility of other ghosts.
noSpawn: true
components:
- type: InstantAction
@@ -105,8 +105,8 @@
- type: entity
id: ActionToggleGhostHearing
- name: "Ввімкнути слух привидів"
- description: "Перемикайтеся між прослуховуванням усіх повідомлень і прослуховуванням лише радіо та повідомлень поблизу."
+ name: Toggle Ghost Hearing
+ description: Toggle between hearing all messages and hearing only radio & nearby messages.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml b/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml
index da9eee67496..5a45bff2950 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml
@@ -1,8 +1,8 @@
- type: entity
abstract: true
id: MobRatvarBase #can't have the clockwork justiciar be associated with his (im)mortal enemy
- name: "Ратваре"
- description: "Ваш розум болить, бо не може зрозуміти складну механіку того, що перед вами."
+ name: Ratvar
+ description: Your mind aches as it fails to understand the complex mechanics of what is before you.
components:
- type: Sprite
sprite: Mobs/Demons/ratvar.rsi
diff --git a/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml b/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml
index 3a53e3d11a2..b9f265e0bcf 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст Мжанд"
+ name: Urisst' Mzhand
parent: BaseMobReptilian
id: MobReptilian
diff --git a/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml b/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml
index d7c1e132068..5c2a88c1064 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml
@@ -4,7 +4,7 @@
id: MobSkeletonPerson
- type: entity
- name: "пірат-скелет"
+ name: skeleton pirate
parent: MobSkeletonPerson
id: MobSkeletonPirate
components:
@@ -18,7 +18,7 @@
- type: entity
- name: "скелетон-байкер"
+ name: skeleton biker
parent: MobSkeletonPerson
id: MobSkeletonBiker
components:
@@ -33,7 +33,7 @@
- type: entity
parent: MobSkeletonPerson
id: MobSkeletonCloset
- name: "каркас шафи"
+ name: closet skeleton
components:
- type: GhostRole
name: ghost-role-information-closet-skeleton-name
diff --git a/Resources/Prototypes/Entities/Mobs/Player/terminator.yml b/Resources/Prototypes/Entities/Mobs/Player/terminator.yml
index 83f3c5b98e5..663838e01ac 100644
--- a/Resources/Prototypes/Entities/Mobs/Player/terminator.yml
+++ b/Resources/Prototypes/Entities/Mobs/Player/terminator.yml
@@ -10,7 +10,7 @@
parent: [MobHuman, MobTerminatorBase]
id: MobHumanTerminator
# uses random name generator dont worry
- name: "дезінсектор"
+ name: exterminator
components:
- type: Terminator
- type: GenericAntag
@@ -116,8 +116,8 @@
- MobTerminatorBase
id: MobTerminatorEndoskeleton
# you are now valid
- name: "ендоскелет nt-800 \"винищувач"
- description: "Внутрішній двигун андроїдів-розвідників \"Саснет\". Сміховинно твердий сплав всередині, невибаглива плоть зовні."
+ name: nt-800 "exterminator" endoskeleton
+ description: The inner powerhouse of Susnet's infiltrator androids. Ridiculously hard alloy on the inside, unassuming flesh on the outside.
components:
- type: HumanoidAppearance
species: Terminator
diff --git a/Resources/Prototypes/Entities/Mobs/Species/arachne.yml b/Resources/Prototypes/Entities/Mobs/Species/arachne.yml
index 6247b9bc5e7..2f6437dc14e 100644
--- a/Resources/Prototypes/Entities/Mobs/Species/arachne.yml
+++ b/Resources/Prototypes/Entities/Mobs/Species/arachne.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакАрахн"
+ name: Urist McArachne
parent: BaseMobHuman
id: MobArachneBase
abstract: true
@@ -138,11 +138,11 @@
- type: entity
save: false
- name: "Уріст МакХендс"
+ name: Urist McHands
parent: MobHumanDummy
id: MobArachneDummy
noSpawn: true
- description: "Фіктивна павутина, призначена для використання в налаштуваннях символів."
+ description: A dummy arachne meant to be used in character setup.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Mobs/Species/diona.yml b/Resources/Prototypes/Entities/Mobs/Species/diona.yml
index d2f8125e913..42383d9a426 100644
--- a/Resources/Prototypes/Entities/Mobs/Species/diona.yml
+++ b/Resources/Prototypes/Entities/Mobs/Species/diona.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакПлантс"
+ name: Urist McPlants
parent: BaseMobSpeciesOrganic
id: BaseMobDiona
abstract: true
diff --git a/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml b/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
index a5e80fe4eff..055c6522ddc 100644
--- a/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
+++ b/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакХендс Гном"
+ name: Urist McHands The Dwarf
parent: BaseMobSpeciesOrganic
id: BaseMobDwarf
abstract: true
diff --git a/Resources/Prototypes/Entities/Mobs/Species/human.yml b/Resources/Prototypes/Entities/Mobs/Species/human.yml
index e0f5600e827..3c40f142fbe 100644
--- a/Resources/Prototypes/Entities/Mobs/Species/human.yml
+++ b/Resources/Prototypes/Entities/Mobs/Species/human.yml
@@ -2,7 +2,7 @@
- type: entity
parent: BaseMobSpeciesOrganic
id: BaseMobHuman
- name: "Уріст МакХендс"
+ name: Urist McHands
abstract: true
components:
- type: Hunger
diff --git a/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml b/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
index 0534291baf1..35f9e9fa393 100644
--- a/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
+++ b/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст Мжанд"
+ name: Urisst' Mzhand
parent: BaseMobSpeciesOrganic
id: BaseMobReptilian
abstract: true
@@ -71,7 +71,7 @@
parent: BaseSpeciesDummy
id: MobReptilianDummy
noSpawn: true
- description: "Фіктивна рептилія, призначена для використання в налаштуваннях символів."
+ description: A dummy reptilian meant to be used in character setup.
components:
- type: HumanoidAppearance
species: Reptilian
diff --git a/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml b/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml
index 21eb0719dfc..28ea5b030f6 100644
--- a/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml
+++ b/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакСкеллі"
+ name: Urist McSkelly
parent:
- MobFlammable
- BaseMobSpecies
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml
index c5695cc2bd8..e758022710b 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml
@@ -71,8 +71,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull]
id: DrinkJuiceLimeCarton
- name: "сік лайма"
- description: "Солодко-кисла смакота."
+ name: lime juice
+ description: Sweet-sour goodness.
components:
- type: SolutionContainerManager
solutions:
@@ -86,8 +86,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull]
id: DrinkJuiceOrangeCarton
- name: "апельсиновий сік"
- description: "Повно вітамінів і смакоти!"
+ name: orange juice
+ description: Full of vitamins and deliciousness!
components:
- type: SolutionContainerManager
solutions:
@@ -101,8 +101,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull]
id: DrinkJuiceTomatoCarton
- name: "томатний сік"
- description: "Ну, принаймні, це виглядає як томатний сік. Не скажеш, що це почервоніння."
+ name: tomato juice
+ description: Well, at least it LOOKS like tomato juice. You can't tell with all that redness.
components:
- type: SolutionContainerManager
solutions:
@@ -116,8 +116,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull]
id: DrinkCoconutWaterCarton
- name: "кокосова вода"
- description: "Важливою є внутрішня частина кокосового горіха."
+ name: coconut water
+ description: It's the inside of the coconut that counts.
components:
- type: SolutionContainerManager
solutions:
@@ -134,8 +134,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull]
id: DrinkCreamCarton
- name: "молочні вершки"
- description: "Це вершки. Зроблені з молока. Що ще ти думав там знайти?"
+ name: milk cream
+ description: It's cream. Made from milk. What else did you think you'd find in there?
components:
- type: SolutionContainerManager
solutions:
@@ -149,8 +149,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull]
id: DrinkMilkCarton
- name: "молоко"
- description: "Непрозора біла рідина, що виробляється молочними залозами ссавців."
+ name: milk
+ description: An opaque white liquid produced by the mammary glands of mammals.
components:
- type: SolutionContainerManager
solutions:
@@ -164,8 +164,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull]
id: DrinkSoyMilkCarton
- name: "соєве молоко"
- description: "Біла та поживна соєва смакота!"
+ name: soy milk
+ description: White and nutritious soy goodness!
components:
- type: SolutionContainerManager
solutions:
@@ -179,8 +179,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull]
id: DrinkOatMilkCarton
- name: "вівсяне молоко"
- description: "Це вівсяне молоко. Смачна і поживна смакота!"
+ name: oat milk
+ description: It's oat milk. Tan and nutritious goodness!
components:
- type: SolutionContainerManager
solutions:
@@ -204,8 +204,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull]
id: DrinkMilkCartonMini
- name: "міні-молоко"
- description: "Непрозора біла рідина, що виробляється молочними залозами ссавців."
+ name: mini milk
+ description: An opaque white liquid produced by the mammary glands of mammals.
components:
- type: SolutionContainerManager
solutions:
@@ -221,8 +221,8 @@
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull]
id: DrinkMilkCartonMiniChocolate
- name: "міні-шоколадне молоко"
- description: "Молочний напій зі смаком шоколаду."
+ name: mini choco milk
+ description: A milk drink flavored with chocolate.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml
index fad2f625265..93d4b957fe7 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml
@@ -94,8 +94,8 @@
# Transformable container - normal glass
- type: entity
- name: "скляна чашка"
- description: "Скляна чашка, здатна вмістити різноманітні рідини для вашого задоволення від пиття."
+ name: glass cup
+ description: A glass cup, able to hold a variety of liquids for your drinking pleasure.
parent: DrinkGlassBase
id: DrinkGlass
components:
@@ -124,8 +124,8 @@
- type: TransformableContainer
- type: entity
- name: "скло купе"
- description: "Класичний келих купе з тонким горлом, ікона тендітних етикеток на ящиках по всій галактиці."
+ name: coupe glass
+ description: A classic thin neck coupe glass, the icon of fragile labels on crates around the galaxy.
parent: DrinkGlassBase
id: DrinkGlassCoupeShaped
components:
@@ -962,7 +962,7 @@
parent: DrinkGlass
id: DrinkHoochGlass
suffix: hooch
- description: "Ви дійсно досягли дна... Ваша печінка спакувала валізи і пішла вчора ввечері."
+ description: You've really hit rock bottom now... your liver packed its bags and left last night.
components:
- type: SolutionContainerManager
solutions:
@@ -1913,8 +1913,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkTeapot
- name: "чайник" # short and stout
- description: "Елегантний чайник. Він просто випромінює клас."
+ name: teapot # short and stout
+ description: An elegant teapot. It simply oozes class.
components:
- type: SolutionContainerManager
solutions:
@@ -2087,8 +2087,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkWaterJug
- name: "глечик для води"
- description: "Залишайтеся гідратованими"
+ name: water jug
+ description: Stay hydrated
components:
- type: SolutionContainerManager
solutions:
@@ -2199,7 +2199,7 @@
- type: entity
parent: DrinkGlassBase
id: DrinkShakeBlue
- name: "блакитний молочний коктейль"
+ name: blue milkshake
description: ''
components:
- type: Drink
@@ -2209,7 +2209,7 @@
- type: entity
parent: DrinkGlassBase
id: DrinkShakeEmpty
- name: "трясця, трясця"
+ name: shakeempty
description: ''
components:
- type: Drink
@@ -2219,7 +2219,7 @@
- type: entity
parent: DrinkGlassBase
id: DrinkShakeMeat
- name: "м'ясний коктейль"
+ name: meat shake
description: ''
components:
- type: Drink
@@ -2229,7 +2229,7 @@
- type: entity
parent: DrinkGlassBase
id: DrinkShakeRobo
- name: "робо-шейк"
+ name: robo shake
description: ''
components:
- type: Drink
@@ -2239,7 +2239,7 @@
- type: entity
parent: DrinkGlassBase
id: DrinkShakeWhite
- name: "білий шейк"
+ name: white shake
description: ''
components:
- type: Drink
@@ -2249,8 +2249,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkRamen
- name: "чашка рамен"
- description: "Просто додайте 10 мл окропу. Смак, що нагадує шкільні роки."
+ name: cup ramen
+ description: Just add 10ml boiling water. A taste that reminds you of your school years.
components:
- type: SolutionContainerManager
solutions:
@@ -2271,8 +2271,8 @@
- type: entity
parent: DrinkRamen
id: DrinkHellRamen
- name: "пекельний рамен"
- description: "Просто додайте 10 мл окропу. Супер гострий смак."
+ name: hell ramen
+ description: Just add 10ml boiling water. Super spicy flavor.
components:
- type: SolutionContainerManager
solutions:
@@ -2316,8 +2316,8 @@
- type: entity
parent: DrinkBasePlastic
id: DrinkFitnessShakerBlack
- name: "фітнес-шейкер"
- description: "Досить великий, щоб містити достатньо білка для ідеального набухання. Не звертайте уваги на шматочки."
+ name: fitness shaker
+ description: Big enough to contain enough protein to get perfectly swole. Don't mind the bits.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/shakerblack.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
index a20727c6dd6..a6752286dd2 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
@@ -133,8 +133,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkAbsintheBottleFull
- name: "Jailbreaker Verte"
- description: "Один ковток - і ви точно знаєте, що добре проведете час."
+ name: Jailbreaker Verte
+ description: One sip of this and you just know you're gonna have a good time.
components:
- type: SolutionContainerManager
solutions:
@@ -149,8 +149,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkBlueCuracaoBottleFull
- name: "Міс Блакитний Кюрасао"
- description: "Фруктовий, виключно блакитний напій. Не дозволяє імбіберу використовувати п'яту магію."
+ name: Miss Blue Curacao
+ description: A fruity, exceptionally azure drink. Does not allow the imbiber to use the fifth magic.
components:
- type: SolutionContainerManager
solutions:
@@ -173,8 +173,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull]
id: DrinkBottleOfNothingFull
- name: "пляшка нічого"
- description: "Пляшка, наповнена порожнечею."
+ name: bottle of nothing
+ description: A bottle filled with nothing.
components:
- type: SolutionContainerManager
solutions:
@@ -189,8 +189,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull]
id: DrinkChampagneBottleFull
- name: "пляшка шампанського"
- description: "Тільки люди, позбавлені уяви, можуть не знайти виправдання для шампанського."
+ name: champagne bottle
+ description: Only people devoid of imagination can't find an excuse for champagne.
components:
- type: SolutionContainerManager
solutions:
@@ -206,8 +206,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkCognacBottleFull
- name: "пляшка коньяку"
- description: "Солодкий і міцний алкогольний напій, виготовлений після численних перегонок і років витримки. Цього разу ви можете не кричати \"SHITCURITY\"."
+ name: cognac bottle
+ description: A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. You might as well not scream 'SHITCURITY' this time.
components:
- type: SolutionContainerManager
solutions:
@@ -224,8 +224,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull]
id: DrinkColaBottleFull
- name: "космічна пляшка коли"
- description: "Кола. У космосі."
+ name: space cola bottle
+ description: Cola. In space.
components:
- type: SolutionContainerManager
solutions:
@@ -242,8 +242,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkGrenadineBottleFull
- name: "пляшка сиропу з шипшини з гренадіном"
- description: "Солодкий і гострий, барний сироп, який використовується для додавання кольору або аромату напоям."
+ name: briar rose grenadine syrup bottle
+ description: Sweet and tangy, a bar syrup used to add color or flavor to drinks.
components:
- type: SolutionContainerManager
solutions:
@@ -262,8 +262,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkGinBottleFull
- name: "Джин Griffeater"
- description: "Пляшка високоякісного джину, виробленого на космічній станції \"Новий Лондон\"."
+ name: Griffeater gin
+ description: A bottle of high quality gin, produced in the New London Space Station.
components:
- type: SolutionContainerManager
solutions:
@@ -280,8 +280,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkGildlagerBottleFull
- name: "пляшка з позолотою"
- description: "100-градусний шнапс з корицею, створений для дівчат-підлітків-алкоголіків на весняних канікулах."
+ name: gildlager bottle
+ description: 100 proof cinnamon schnapps, made for alcoholic teen girls on spring break.
components:
- type: SolutionContainerManager
solutions:
@@ -296,8 +296,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull]
id: DrinkCoffeeLiqueurBottleFull
- name: "пляшка кавового лікеру"
- description: "Чудовий смак кави без жодної користі."
+ name: coffee liqueur bottle
+ description: The great taste of coffee with none of the benifits.
components:
- type: SolutionContainerManager
solutions:
@@ -314,8 +314,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkMelonLiquorBottleFull
- name: "смарагдовий динний лікер"
- description: "Пляшка динного лікеру \"Смарагдова диня\" міцністю 46 градусів. Солодкий і легкий."
+ name: emeraldine melon liquor
+ description: A bottle of 46 proof Emeraldine Melon Liquor. Sweet and light.
components:
- type: SolutionContainerManager
solutions:
@@ -338,8 +338,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkPatronBottleFull
- name: "пляшка Wrapp Artiste Patron"
- description: "Срібляста текіла, яку подають у космічних нічних клубах по всій галактиці."
+ name: wrapp artiste patron bottle
+ description: Silver laced tequilla, served in space night clubs across the galaxy.
components:
- type: SolutionContainerManager
solutions:
@@ -353,8 +353,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull]
id: DrinkPoisonWinebottleFull
- name: "оксамитова пляшка чаклуна"
- description: "Яка чудова упаковка для безсумнівно високоякісного вина! Вінтаж повинен бути дивовижним!"
+ name: warlock's velvet bottle
+ description: What a delightful packaging for a surely high quality wine! The vintage must be amazing!
components:
- type: SolutionContainerManager
solutions:
@@ -372,8 +372,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkRumBottleFull
- name: "кубинський ром з прянощами капітана Піта"
- description: "Це не просто ром, о ні. Це практично Гріфф у пляшці."
+ name: captain pete's Cuban spiced rum
+ description: This isn't just rum, oh no. It's practically GRIFF in a bottle.
components:
- type: SolutionContainerManager
solutions:
@@ -390,8 +390,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull]
id: DrinkSpaceMountainWindBottleFull
- name: "вітряна пляшка з космічної гори"
- description: "Проникає крізь тебе, як космічний вітер."
+ name: space mountain wind bottle
+ description: Blows right through you like a space wind.
components:
- type: SolutionContainerManager
solutions:
@@ -409,8 +409,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull]
id: DrinkSpaceUpBottleFull
- name: "пляшка з проміжним простором"
- description: "Смак у роті, наче пробоїна в оболонці."
+ name: space-up bottle
+ description: Tastes like a hull breach in your mouth.
components:
- type: SolutionContainerManager
solutions:
@@ -428,8 +428,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkTequilaBottleFull
- name: "пляшка текіли гарантованої якості caccavo"
- description: "Виготовлений з високоякісних нафтових дистилятів, чистого талідоміду та інших високоякісних інгредієнтів!"
+ name: caccavo guaranteed quality tequila bottle
+ description: Made from premium petroleum distillates, pure thalidomide and other fine quality ingredients!
components:
- type: SolutionContainerManager
solutions:
@@ -446,8 +446,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkVermouthBottleFull
- name: "пляшка вермуту \"Золоте око"
- description: "Солодка, солодка сухість!"
+ name: goldeneye vermouth bottle
+ description: Sweet, sweet dryness!
components:
- type: SolutionContainerManager
solutions:
@@ -464,8 +464,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkVodkaBottleFull
- name: "пляшка горілки"
- description: "Горілка. Основний вибір напою та пального для росіян у всьому світі."
+ name: vodka bottle
+ description: Aah, vodka. Prime choice of drink AND fuel by Russians worldwide.
components:
- type: SolutionContainerManager
solutions:
@@ -482,8 +482,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkWhiskeyBottleFull
- name: "особливий заповідник дядька Гіта"
- description: "Односолодовий віскі преміум-класу, дбайливо витриманий у тунелях ядерного сховища. ТУНЕЛЬНИЙ ВІСКІ РУЛИТЬ."
+ name: uncle git's special reserve
+ description: A premium single-malt whiskey, gently matured inside the tunnels of a nuclear shelter. TUNNEL WHISKEY RULES.
components:
- type: SolutionContainerManager
solutions:
@@ -500,8 +500,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull]
id: DrinkWineBottleFull
- name: "двобородий бородань спеціальна винна пляшка"
- description: "Слабка аура тривоги та болю оточує пляшку."
+ name: doublebearded bearded special wine bottle
+ description: A faint aura of unease and asspainery surrounds the bottle.
components:
- type: SolutionContainerManager
solutions:
@@ -523,8 +523,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkBeerBottleFull
- name: "пиво" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
- description: "Алкогольний напій, виготовлений із солоджених зерен, хмелю, дріжджів і води."
+ name: beer # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
+ description: An alcoholic beverage made from malted grains, hops, yeast, and water.
components:
- type: Item
size: Small
@@ -546,8 +546,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull]
id: DrinkBeerGrowler # Needs to be renamed DrinkBeerBottleFull
- name: "Пивний рик" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
- description: "Алкогольний напій, виготовлений із солоду, хмелю, дріжджів та води. Пляшка XL гроулер."
+ name: Beer Growler # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
+ description: An alcoholic beverage made from malted grains, hops, yeast, and water. XL growler bottle.
components:
- type: SolutionContainerManager
solutions:
@@ -570,8 +570,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull]
id: DrinkAleBottleFull
- name: "Магматичний ель"
- description: "Напій на вибір справжнього дорфа."
+ name: Magm-Ale
+ description: A true dorf's drink of choice.
components:
- type: Item
size: Small
@@ -590,8 +590,8 @@
- type: entity
parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull]
id: DrinkAleBottleFullGrowler
- name: "Магма-Ель Гроулер"
- description: "Напій, який обирає справжній дорф. Величезна пляшка для гроулерів."
+ name: Magm-Ale Growler
+ description: A true dorf's drink of choice. XL growler bottle.
components:
- type: SolutionContainerManager
solutions:
@@ -610,8 +610,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull]
id: DrinkWaterBottleFull
- name: "пляшка з водою"
- description: "Проста чиста вода невідомого походження. Ви думаєте, що, можливо, ви не хочете цього знати."
+ name: water bottle
+ description: Simple clean water of unknown origin. You think that maybe you dont want to know it.
components:
- type: Item
size: Small
@@ -642,8 +642,8 @@
- type: entity
parent: DrinkWaterBottleFull
id: DrinkSodaWaterBottleFull
- name: "пляшка газованої води"
- description: "Як вода, але сердита!"
+ name: soda water bottle
+ description: Like water, but angry!
components:
- type: SolutionContainerManager
solutions:
@@ -658,8 +658,8 @@
- type: entity
parent: DrinkWaterBottleFull
id: DrinkTonicWaterBottleFull
- name: "пляшка тонізуючої води"
- description: "Як газована вода, але, можливо, зліша? Часто солодша."
+ name: tonic water bottle
+ description: Like soda water, but angrier maybe? Often sweeter.
components:
- type: SolutionContainerManager
solutions:
@@ -676,8 +676,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull]
id: DrinkJuiceLimeCartonXL
- name: "сік лайма XL"
- description: "Солодко-кисла смакота."
+ name: lime juice XL
+ description: Sweet-sour goodness.
components:
- type: SolutionContainerManager
solutions:
@@ -695,8 +695,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull]
id: DrinkJuiceOrangeCartonXL
- name: "апельсиновий сік XL"
- description: "Повно вітамінів і смакоти!"
+ name: orange juice XL
+ description: Full of vitamins and deliciousness!
components:
- type: SolutionContainerManager
solutions:
@@ -714,8 +714,8 @@
- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull]
id: DrinkCreamCartonXL
- name: "Молочний крем XL"
- description: "Це вершки. Зроблені з молока. Що ще ти думав там знайти?"
+ name: Milk Cream XL
+ description: It's cream. Made from milk. What else did you think you'd find in there?
components:
- type: SolutionContainerManager
solutions:
@@ -735,9 +735,9 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkSugarJug
- name: "глечик для цукру"
+ name: sugar jug
suffix: For Drinks, Full
- description: "деякі люди додають це в каву..."
+ description: some people put this in their coffee...
components:
- type: SolutionContainerManager
solutions:
@@ -751,8 +751,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkLemonLimeJug
- name: "глечик з лимоном та лаймом"
- description: "подвійне цитрусове відчуття."
+ name: lemon lime jug
+ description: a dual citrus sensation.
components:
- type: SolutionContainerManager
solutions:
@@ -768,8 +768,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkMeadJug
- name: "глечик для медовухи"
- description: "зберігати медовуху в пластиковому глечику має бути злочином."
+ name: mead jug
+ description: storing mead in a plastic jug should be a crime.
components:
- type: SolutionContainerManager
solutions:
@@ -785,8 +785,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkIceJug
- name: "глечик для льоду"
- description: "уперта вода. Досить прохолодно."
+ name: ice jug
+ description: stubborn water. pretty cool.
components:
- type: SolutionContainerManager
solutions:
@@ -802,8 +802,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkCoconutWaterJug
- name: "глечик для кокосової води"
- description: "Важливо те, що всередині кокосового горіха."
+ name: coconut water jug
+ description: It's on the inside of the coconut that counts.
components:
- type: SolutionContainerManager
solutions:
@@ -819,8 +819,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkCoffeeJug
- name: "глечик для кави"
- description: "сік для пробудження, підігрітий."
+ name: coffee jug
+ description: wake up juice, of the heated kind.
components:
- type: SolutionContainerManager
solutions:
@@ -836,8 +836,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkTeaJug
- name: "глечик для чаю"
- description: "улюблений напій бріошів та хіпстерів."
+ name: tea jug
+ description: the drink of choice for the Bri'ish and hipsters.
components:
- type: SolutionContainerManager
solutions:
@@ -853,8 +853,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkGreenTeaJug
- name: "глечик для зеленого чаю"
- description: "це як чай... але зелений! Чудовий засіб для заспокоєння шлунку."
+ name: green tea jug
+ description: its like tea... but green! great for settling the stomach.
components:
- type: SolutionContainerManager
solutions:
@@ -870,8 +870,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkIcedTeaJug
- name: "глечик для холодного чаю"
- description: "для випадків, коли звичайний чай занадто гарячий для вас"
+ name: iced tea jug
+ description: for when the regular tea is too hot for you boohoo
components:
- type: SolutionContainerManager
solutions:
@@ -885,8 +885,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkDrGibbJug
- name: "доктор Гібб. Джаг"
- description: "так, я теж не знаю..."
+ name: dr gibb. jug
+ description: yeah I don't know either...
components:
- type: SolutionContainerManager
solutions:
@@ -902,8 +902,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkRootBeerJug
- name: "глечик для пива"
- description: "цей напій змушує австралійців хихикати"
+ name: root beer jug
+ description: this drink makes Australians giggle
components:
- type: SolutionContainerManager
solutions:
@@ -919,8 +919,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkWaterMelonJuiceJug
- name: "глечик для кавунового соку"
- description: "Може містити залишки насіння"
+ name: watermelon juice jug
+ description: May include leftover seeds
components:
- type: SolutionContainerManager
solutions:
@@ -936,8 +936,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: DrinkEnergyDrinkJug
- name: "червоний глечик"
- description: "Глечик Red Bool, в якому стільки кофеїну, що можна було б вбити цілу станцію."
+ name: red bool jug
+ description: A jug of Red Bool, with enough caffine to kill a whole station.
components:
- type: SolutionContainerManager
solutions:
@@ -953,8 +953,8 @@
- type: entity
parent: DrinkBottlePlasticBaseFull
id: CustomDrinkJug
- name: "глечик для напоїв"
- description: "Глечик для зберігання напоїв на замовлення."
+ name: beverage jug
+ description: A jug for storing custom made drinks.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml
index 793c753bb83..a9ff1c784a9 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml
@@ -72,8 +72,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkColaCan
- name: "космічна кола"
- description: "Освіжаючий напій."
+ name: space cola
+ description: A refreshing beverage.
components:
- type: SolutionContainerManager
solutions:
@@ -120,8 +120,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkIcedTeaCan
- name: "банка чаю з льодом"
- description: "Освіжаючу банку холодного чаю."
+ name: iced tea can
+ description: A refreshing can of iced tea.
components:
- type: SolutionContainerManager
solutions:
@@ -138,8 +138,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkLemonLimeCan
- name: "лимонно-лаймова банка"
- description: "Ви хотіли апельсин. А отримав лимонно-лаймовий."
+ name: lemon-lime can
+ description: You wanted ORANGE. It gave you Lemon-Lime.
components:
- type: SolutionContainerManager
solutions:
@@ -156,8 +156,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkGrapeCan
- name: "банка виноградної газованої води"
- description: "Підсолоджений напій з виноградним смаком та насиченим фіолетовим кольором."
+ name: grape soda can
+ description: Sweetened drink with a grape flavor and a deep purple color.
components:
- type: SolutionContainerManager
solutions:
@@ -174,8 +174,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkRootBeerCan
- name: "банка з-під кореневого пива"
- description: "Трохи смачного кореневого пива тепер у портативній бляшанці!"
+ name: root beer can
+ description: Some of that tasty root beer goodness, now in a portable can!
components:
- type: SolutionContainerManager
solutions:
@@ -195,8 +195,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkSodaWaterCan
- name: "банка газованої води"
- description: "Газована вода. Чому б не зробити віскі з содовою?"
+ name: soda water can
+ description: Soda water. Why not make a scotch and soda?
components:
- type: SolutionContainerManager
solutions:
@@ -212,8 +212,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkSpaceMountainWindCan
- name: "вітер космічної гори може"
- description: "Проникає крізь тебе, як космічний вітер."
+ name: space mountain wind can
+ description: Blows right through you like a space wind.
components:
- type: SolutionContainerManager
solutions:
@@ -230,8 +230,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkSpaceUpCan
- name: "пробіл у банці"
- description: "Смак у роті, наче пробоїна в оболонці."
+ name: space-up can
+ description: Tastes like a hull breach in your mouth.
components:
- type: SolutionContainerManager
solutions:
@@ -248,8 +248,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkSolDryCan
- name: "соляна суха"
- description: "Солодка імбирна газована вода з космосу!"
+ name: sol dry
+ description: Sweet ginger soda from outer space!
components:
- type: SolutionContainerManager
solutions:
@@ -266,8 +266,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkStarkistCan
- name: "старкістська банка"
- description: "Смак зірки в рідкому вигляді. І трохи тунця...?"
+ name: starkist can
+ description: The taste of a star in liquid form. And, a bit of tuna...?
components:
- type: SolutionContainerManager
solutions:
@@ -284,8 +284,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkTonicWaterCan
- name: "банка тонізуючої води"
- description: "Хінін має кумедний смак, але принаймні він вбереже вас від космічної малярії."
+ name: tonic water can
+ description: Quinine tastes funny, but at least it'll keep that Space Malaria away.
components:
- type: SolutionContainerManager
solutions:
@@ -301,8 +301,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkFourteenLokoCan
- name: "Чотирнадцять банок \"Локо"
- description: "MBO повідомило членів екіпажу, що вживання \"Чотирнадцяти Локо\" може призвести до судом, сліпоти, сп'яніння або навіть смерті. Будь ласка, пийте відповідально."
+ name: Fourteen Loko can
+ description: The MBO has advised crew members that consumption of Fourteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsibly.
components:
- type: SolutionContainerManager
solutions:
@@ -319,8 +319,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkChangelingStingCan
- name: "банка для жала перевертня"
- description: "Робиш маленький ковток і відчуваєш печіння..."
+ name: changeling sting can
+ description: You take a tiny sip and feel a burning sensation...
components:
- type: SolutionContainerManager
solutions:
@@ -338,8 +338,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkDrGibbCan
- name: "Доктор Гібб може"
- description: "Смачна суміш із 42 різних смаків."
+ name: Dr. Gibb can
+ description: A delicious blend of 42 different flavours.
components:
- type: SolutionContainerManager
solutions:
@@ -357,8 +357,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkNukieCan
- name: "криваво-червона банка для пива"
- description: "Домашній напій, виготовлений з божевільних умів Синдикату. Лікарі не рекомендують."
+ name: blood-red brew can
+ description: A home-brewed drink made from the crazed minds at the Syndicate. Not recommended by doctors.
components:
- type: SolutionContainerManager
solutions:
@@ -383,8 +383,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkEnergyDrinkCan
- name: "енергетичний напій red bool"
- description: "Бляшанка Red Bool, в якій стільки кофеїну, що можна вбити коня."
+ name: red bool energy drink
+ description: A can of Red Bool, with enough caffeine to kill a horse.
components:
- type: SolutionContainerManager
solutions:
@@ -402,7 +402,7 @@
- type: entity
id: DrinkCanPack
parent: BaseStorageItem
- name: "6 упаковок"
+ name: 6pack
components:
- type: Sprite
sprite: Objects/Misc/6pack.rsi
@@ -454,8 +454,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkShamblersJuiceCan
- name: "банка з-під соку shamblers"
- description: "~Налий мені соку Шамблер!"
+ name: shamblers juice can
+ description: ~Shake me up some of that Shambler's Juice!~
components:
- type: SolutionContainerManager
solutions:
@@ -473,8 +473,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkPwrGameCan
- name: "pwr game can"
- description: "Єдиний напій з PWR, якого жадають справжні геймери. Коли геймер говорить про геймерпаливо, він має на увазі саме його."
+ name: pwr game can
+ description: The only drink with the PWR that true gamers crave. When a gamer talks about gamerfuel, this is what they're literally referring to.
components:
- type: SolutionContainerManager
solutions:
@@ -492,8 +492,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkBeerCan
- name: "пивна банка"
- description: "Маленька радість, великий смак, ніяких турбот!"
+ name: beer can
+ description: Small joy, big taste, no worries!
components:
- type: SolutionContainerManager
solutions:
@@ -514,8 +514,8 @@
- type: entity
parent: DrinkCanBaseFull
id: DrinkWineCan
- name: "винна банка"
- description: "Ваш шлях до того, щоб забути про всі турботи та розважитися!"
+ name: wine can
+ description: Your way to forgetting all worries and having fun!
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml
index 8db4fa62da7..c4693c6a719 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml
@@ -3,7 +3,7 @@
- type: entity
parent: BaseItem
id: DrinkBaseCup
- name: "основна чашка"
+ name: base cup
abstract: true
components:
- type: SolutionContainerManager
@@ -47,8 +47,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkGoldenCup
- name: "золотий кубок"
- description: "Золотий кубок."
+ name: golden cup
+ description: A golden cup.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/golden_cup.rsi
@@ -57,8 +57,8 @@
parent: DrinkBaseCup
id: DrinkBaseMug
abstract: true
- name: "кружка"
- description: "Кухоль."
+ name: mug
+ description: A mug.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMug
- name: "кружка"
- description: "Звичайна біла кружка."
+ name: mug
+ description: A plain white mug.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug.rsi
@@ -87,8 +87,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugBlack
- name: "чорна кружка"
- description: "Гладка чорна кружка."
+ name: black mug
+ description: A sleek black mug.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_black.rsi
@@ -96,8 +96,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugBlue
- name: "синя кружка"
- description: "Синьо-чорний кухоль."
+ name: blue mug
+ description: A blue and black mug.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_blue.rsi
@@ -105,8 +105,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugGreen
- name: "зелена кружка"
- description: "Блідо-зелена та рожева кружка."
+ name: green mug
+ description: A pale green and pink mug.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_green.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: DrinkBaseCup #this one doesn't have the proper layers in the rsi
id: DrinkMugDog
- name: "кумедна кружка з собакою"
- description: "Він схожий на мультяшного бігля."
+ name: funny dog mug
+ description: It looks like a cartoon beagle.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_dog.rsi
@@ -124,8 +124,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugHeart
- name: "кружка з сердечком"
- description: "На білому горнятку помітно червоне серце."
+ name: heart mug
+ description: A white mug, it prominently features a red heart.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_heart.rsi
@@ -133,8 +133,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugMetal
- name: "металевий кухоль"
- description: "Металевий кухоль. Ти не знаєш, з якого металу."
+ name: metal mug
+ description: A metal mug. You're not sure which metal.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_metal.rsi
@@ -145,8 +145,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugMoebius
- name: "кружка мебіуса"
- description: "Горнятко з логотипом Moebius Laboratories. Навіть ваша ранкова кава не застрахована від корпоративної реклами."
+ name: moebius mug
+ description: A mug with a Moebius Laboratories logo on it. Not even your morning coffee is safe from corporate advertising.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_moebius.rsi
@@ -154,8 +154,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugOne
- name: "#кружка № 1"
- description: "На білому горнятку помітно видніється цифра \"1\"."
+ name: "#1 mug"
+ description: "A white mug, it prominently features a #1."
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_one.rsi
@@ -163,8 +163,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugRainbow
- name: "райдужна кружка"
- description: "Райдужна кружка. Кольори засліплюють майже так само, як зварювальник."
+ name: rainbow mug
+ description: A rainbow mug. The colors are almost as blinding as a welder.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_rainbow.rsi
@@ -172,8 +172,8 @@
- type: entity
parent: DrinkBaseMug
id: DrinkMugRed
- name: "червона кружка"
- description: "Червоно-чорний кухоль."
+ name: red mug
+ description: A red and black mug.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mug_red.rsi
@@ -181,8 +181,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkHotCoco
- name: "гарячий шоколад"
- description: "Підігрітий напій, що складається з розтопленого шоколаду та підігрітого молока."
+ name: hot chocolate
+ description: A heated drink consisting melted chocolate and heated milk.
components:
- type: SolutionContainerManager
solutions:
@@ -209,8 +209,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkHotCoffee
- name: "кава"
- description: "Кава - це заварений напій, приготований зі смаженого насіння кавової рослини, яке зазвичай називають кавовими зернами."
+ name: coffee
+ description: Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant.
components:
- type: SolutionContainerManager
solutions:
@@ -237,8 +237,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkCafeLatte
- name: "кафе латте"
- description: "Приємний, міцний і смачний напій, поки ви читаєте."
+ name: cafe latte
+ description: A nice, strong and tasty beverage while you are reading.
components:
- type: SolutionContainerManager
solutions:
@@ -263,8 +263,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkTeacup
- name: "чашка"
- description: "Звичайна біла порцелянова чашка."
+ name: teacup
+ description: A plain white porcelain teacup.
components:
- type: SolutionContainerManager
solutions:
@@ -291,8 +291,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkGreenTea
- name: "зелений чай"
- description: "Звичайна біла порцелянова чашка."
+ name: green tea
+ description: A plain white porcelain teacup.
components:
- type: SolutionContainerManager
solutions:
@@ -319,8 +319,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkLean
- name: "святковий стакан" # Delta V : Re-adds Lean
- description: "Часто в поєднанні з солодкою доджею, пиття цього напою є основним елементом трейлового О.Г." # Delta V : Re-Re-adds Lean
+ name: Lean # Delta V : Re-adds Lean
+ description: Often paired with doja sweet, drinking this concoction is the staple of a trill O.G. # Delta V : Re-Re-adds Lean
components:
- type: SolutionContainerManager
solutions:
@@ -339,8 +339,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkWaterCup
- name: "чашка для води"
- description: "Паперовий стаканчик для води."
+ name: water cup
+ description: A paper water cup.
components:
- type: Drink
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml
index e77e1d93594..0b2af4c97f4 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml
@@ -13,8 +13,8 @@
- type: entity
parent: FlaskBase
id: DrinkShinyFlask
- name: "блискуча колба"
- description: "Блискуча металева колба. На ній, схоже, викарбуваний грецький символ."
+ name: shiny flask
+ description: A shiny metal flask. It appears to have a Greek symbol inscribed on it.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/shinyflask.rsi
@@ -22,8 +22,8 @@
- type: entity
parent: FlaskBase
id: DrinkMREFlask
- name: "Фляга MRE"
- description: "Стара військова фляга, наповнена найкращим вмістом для солдатів"
+ name: MRE flask
+ description: An old military flask, filled with the finest contents for soldiers
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mreflask.rsi
@@ -39,8 +39,8 @@
- type: entity
parent: FlaskBase
id: DrinkDetFlask
- name: "фляга інспектора"
- description: "Металева фляга зі шкіряним ремінцем та золотим значком, що належить інспектору."
+ name: inspector's flask
+ description: A metal flask with a leather band and golden badge belonging to the inspector.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/detflask.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: FlaskBase
id: DrinkHosFlask
- name: "фляга Хос"
- description: "Металева колба, придатна для працьовитих хот-догів."
+ name: hos's flask
+ description: A metal flask, fit for a hard working HoS.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/hosflask.rsi
@@ -57,8 +57,8 @@
- type: entity
parent: FlaskBase
id: DrinkFlask
- name: "капітанська фляга"
- description: "Металева фляга, що належала капітану"
+ name: captain's flask
+ description: A metal flask belonging to the captain
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/flask.rsi
@@ -66,8 +66,8 @@
- type: entity
parent: FlaskBase
id: DrinkFlaskBar
- name: "фляга для бару"
- description: "Металева фляга, яку бармен часто видає напрокат. Не забудьте її повернути!"
+ name: bar flask
+ description: A metal flask often given out by the bartender on loan. Don't forget to return it!
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/barflask.rsi
@@ -75,7 +75,7 @@
- type: entity
parent: FlaskBase
id: DrinkFlaskOld
- name: "фляга"
+ name: flask
description: ''
components:
- type: Sprite
@@ -84,8 +84,8 @@
- type: entity
parent: FlaskBase
id: DrinkLithiumFlask
- name: "літієва колба"
- description: "Колба з символом атома літію на ній."
+ name: lithium flask
+ description: A flask with a Lithium Atom symbol on it.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/lithiumflask.rsi
@@ -93,8 +93,8 @@
- type: entity
parent: FlaskBase
id: DrinkVacuumFlask
- name: "вакуумна колба"
- description: "Зберігаємо ваші напої ідеальної температури з 1892 року."
+ name: vacuum flask
+ description: Keeping your drinks at the perfect temperature since 1892.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/vacuumflask.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml
index a7d65d57f00..2fd2331f91e 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml
@@ -1,8 +1,8 @@
- type: entity
parent: DrinkBase
id: DrinkSpaceGlue
- name: "тюбик космічного клею"
- description: "Високоефективний клей, призначений для обслуговування надзвичайно складного механічного обладнання. НЕ ПИТИ!"
+ name: space glue tube
+ description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK!
components:
- type: Openable
sound:
@@ -44,8 +44,8 @@
- type: entity
parent: DrinkBase
id: DrinkSpaceLube
- name: "космічна мастильна трубка"
- description: "Високоефективне мастило, призначене для обслуговування надзвичайно складного механічного обладнання."
+ name: space lube tube
+ description: High performance lubricant intended for maintenance of extremely complex mechanical equipment.
components:
- type: Openable
sound:
@@ -131,8 +131,8 @@
- type: entity
parent: DrinkBottleGlassBaseFull
id: DrinkMopwataBottleRandom
- name: "смачна мопвата"
- description: "Каламутна коричнева пляшка з вицвілою етикеткою із зображенням швабри. Від неї віє каламутним... вінтажем."
+ name: delicious mopwata
+ description: A foggy brown bottle with a faded label depicting a mop. It comes full of murky... vintage.
components:
- type: Item
size: Small
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml
index 42f08d08eb6..3a491e9373b 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml
@@ -5,8 +5,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkVisualizerTestCut
- name: "контейнер для розчину з вирізом"
- description: "Ізольований глечик з нержавіючої сталі. Найкращий друг кожного вранці."
+ name: solution container vis cut-out
+ description: A stainless steel insulated pitcher. Everyone's best friend in the morning.
components:
- type: SolutionContainerManager
solutions:
@@ -33,8 +33,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkVisualizerTestNot
- name: "контейнер для розчину vis cut-not"
- description: "Ізольований глечик з нержавіючої сталі. Найкращий друг кожного вранці."
+ name: solution container vis cut-not
+ description: A stainless steel insulated pitcher. Everyone's best friend in the morning.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml
index ec6739d856e..9a523c997b9 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: DrinkShaker
- name: "шейкер"
- description: "Вірний помічник бармена у змішуванні напоїв."
+ name: shaker
+ description: The trusty mixing buddy of the bartender.
components:
- type: SolutionContainerManager
solutions:
@@ -41,8 +41,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkShotGlass
- name: "чарка"
- description: "Ідеально підходить для того, щоб сердито грюкнути нею об стіл."
+ name: shot glass
+ description: Perfect for slamming down onto the table angrily.
components:
- type: SolutionContainerManager
solutions:
@@ -70,8 +70,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkJar
- name: "банка"
- description: "Чашка хіпстера"
+ name: jar
+ description: The hipster's cup
components:
- type: Drink
- type: Sprite
@@ -101,8 +101,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkJarWhat
- name: "банку з чимось"
- description: "Насправді не можна сказати, що це таке."
+ name: jar of something
+ description: You can't really tell what this is.
components:
- type: Drink
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml
index 01a6749bd14..aeaa54ccf1f 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml
@@ -1,10 +1,10 @@
# These can still be used as containers
- type: entity
- name: "основа порожня пляшка"
+ name: base empty bottle
id: DrinkBottleBaseEmpty
parent: BaseItem
abstract: true
- description: "Порожня пляшка."
+ description: An empty bottle.
suffix: Empty
components:
- type: Sprite
@@ -76,7 +76,7 @@
- type: SpaceGarbage
- type: entity
- name: "основа порожня пляшка"
+ name: base empty bottle
id: DrinkBottleBaseSmallEmpty
parent: DrinkBottleBaseEmpty
abstract: true
@@ -89,11 +89,11 @@
maxVol: 50
- type: entity
- name: "основа порожня коробка"
+ name: base empty carton
id: DrinkCartonBaseEmpty
parent: BaseItem
abstract: true
- description: "Порожня коробка."
+ description: An empty carton.
suffix: Empty
components:
- type: Sprite
@@ -146,7 +146,7 @@
sound: /Audio/SimpleStation14/Items/Handling/drinkglass_drop.ogg
- type: entity
- name: "основа порожня пляшка"
+ name: base empty bottle
id: DrinkCartonBaseLargeEmpty
parent: DrinkCartonBaseEmpty
abstract: true
@@ -160,7 +160,7 @@
# Containers
- type: entity
- name: "Пляшка Jailbreaker Verte"
+ name: Jailbreaker Verte bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleAbsinthe
components:
@@ -169,7 +169,7 @@
- type: entity
- name: "пляшка алкоголю"
+ name: alcohol bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleAlcoClear
components:
@@ -178,7 +178,7 @@
- type: entity
- name: "пляшка елю"
+ name: ale bottle
parent: DrinkBottleBaseSmallEmpty
id: DrinkBottleAle
components:
@@ -187,7 +187,7 @@
- type: entity
- name: "пивна пляшка"
+ name: beer bottle
parent: DrinkBottleBaseSmallEmpty
id: DrinkBottleBeer
components:
@@ -196,7 +196,7 @@
- type: entity
- name: "пляшка коньяку"
+ name: cognac bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleCognac
components:
@@ -205,7 +205,7 @@
- type: entity
- name: "Пляшка джину Griffeater"
+ name: Griffeater gin bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleGin
components:
@@ -214,7 +214,7 @@
- type: entity
- name: "пляшка гольдшлягера"
+ name: goldschlager bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleGoldschlager
components:
@@ -223,7 +223,7 @@
- type: entity
- name: "пляшка кавового лікеру"
+ name: coffee liqueur bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleCoffeeLiqueur
components:
@@ -232,7 +232,7 @@
- type: entity
- name: "пляшка nt cahors"
+ name: nt cahors bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleNTCahors
components:
@@ -241,7 +241,7 @@
- type: entity
- name: "пляшка-меценат"
+ name: patron bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottlePatron
components:
@@ -250,7 +250,7 @@
- type: entity
- name: "пляшка отруйного вина"
+ name: poison wine bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottlePoisonWine
components:
@@ -259,7 +259,7 @@
- type: entity
- name: "пляшка рому"
+ name: rum bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleRum
components:
@@ -268,7 +268,7 @@
- type: entity
- name: "пляшка текіли"
+ name: tequila bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleTequila
components:
@@ -277,7 +277,7 @@
- type: entity
- name: "пляшка вермуту"
+ name: vermouth bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleVermouth
components:
@@ -286,7 +286,7 @@
- type: entity
- name: "пляшка горілки"
+ name: vodka bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleVodka
components:
@@ -295,7 +295,7 @@
- type: entity
- name: "пляшка віскі"
+ name: whiskey bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleWhiskey
components:
@@ -304,7 +304,7 @@
- type: entity
- name: "пляшка вина"
+ name: wine bottle
parent: DrinkBottleBaseEmpty
id: DrinkBottleWine
components:
@@ -312,7 +312,7 @@
sprite: Objects/Consumable/TrashDrinks/winebottle_empty.rsi
- type: entity
- name: "упаковка соку лайма"
+ name: lime juice carton
parent: DrinkCartonBaseEmpty
id: DrinkCartonLime
components:
@@ -321,7 +321,7 @@
- type: entity
- name: "упаковка апельсинового соку"
+ name: orange juice carton
parent: DrinkCartonBaseEmpty
id: DrinkCartonOrange
components:
@@ -330,7 +330,7 @@
- type: entity
- name: "упаковка томатного соку"
+ name: tomato juice carton
parent: DrinkCartonBaseEmpty
id: DrinkCartonTomato
components:
@@ -339,7 +339,7 @@
- type: entity
- name: "упаковка молочних вершків"
+ name: milk cream carton
parent: DrinkCartonBaseEmpty
id: DrinkCartonCream
components:
@@ -348,7 +348,7 @@
- type: entity
- name: "пакет молока"
+ name: milk carton
parent: DrinkCartonBaseLargeEmpty
id: DrinkCartonMilk
components:
@@ -360,7 +360,7 @@
maxVol: 100
- type: entity
- name: "упаковка соєвого молока"
+ name: soy milk carton
parent: DrinkCartonBaseLargeEmpty
id: DrinkCartonSoyMilk
components:
@@ -368,7 +368,7 @@
sprite: Objects/Consumable/Drinks/soymilk.rsi
- type: entity
- name: "пакет вівсяного молока"
+ name: oat milk carton
parent: DrinkCartonBaseLargeEmpty
id: DrinkCartonOatMilk
components:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml
index 0019919a57e..32a1815ac7c 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml
@@ -46,10 +46,10 @@
# Custom Bread Example
- type: entity
- name: "вулканічний батон"
+ name: volcanic loaf
parent: FoodBreadBase
id: FoodBreadVolcanic
- description: "Темний буханець. Нагадує пемзу."
+ description: A dark loaf. Resembles pumice.
components:
- type: Food
- type: Sprite
@@ -62,10 +62,10 @@
slice: FoodBreadVolcanicSlice
- type: entity
- name: "вулканічний зріз"
+ name: volcanic slice
parent: FoodBreadSliceBase
id: FoodBreadVolcanicSlice
- description: "Шматок темного батона. Нагадує пемзу."
+ description: A slice of dark loaf. Resembles pumice.
components:
- type: Food
- type: Sprite
@@ -78,10 +78,10 @@
# Bread
- type: entity
- name: "банановий хліб"
+ name: banana bread
parent: FoodBreadBase
id: FoodBreadBanana
- description: "Небесне і ситне частування."
+ description: A heavenly and filling treat.
components:
- type: FlavorProfile
flavors:
@@ -100,10 +100,10 @@
# Tastes like bread, banana, nut.
- type: entity
- name: "шматочок бананового хліба"
+ name: banana bread slice
parent: FoodBreadSliceBase
id: FoodBreadBananaSlice
- description: "Шматочок смачного бананового хліба."
+ description: A slice of delicious banana bread.
components:
- type: FlavorProfile
flavors:
@@ -118,10 +118,10 @@
- Fruit
- type: entity
- name: "кукурудзяний хліб"
+ name: cornbread
parent: FoodBreadBase
id: FoodBreadCorn
- description: "Трохи хорошого кантрі-стилю, з корінням, стріляниною з револьверів, кукурудзяним хлібом \"тато-гум\"."
+ description: Some good down-home country-style, rootin'-tootin', revolver-shootin', dad-gum yeehaw cornbread.
components:
- type: FlavorProfile
flavors:
@@ -143,10 +143,10 @@
# Tastes like bread, banana, nut.
- type: entity
- name: "шматочок кукурудзяного хліба"
+ name: cornbread slice
parent: FoodBreadSliceBase
id: FoodBreadCornSlice
- description: "Шматочок кукурудзяного хліба."
+ description: A slice of cornbread.
components:
- type: FlavorProfile
flavors:
@@ -165,10 +165,10 @@
Quantity: 3
- type: entity
- name: "хліб з вершковим сиром"
+ name: cream cheese bread
parent: FoodBreadBase
id: FoodBreadCreamcheese
- description: "Ням-ням-ням!"
+ description: Yum yum yum!
components:
- type: FlavorProfile
flavors:
@@ -193,10 +193,10 @@
# Tastes like bread, cheese.
- type: entity
- name: "скибочка хліба з вершковим сиром"
+ name: cream cheese bread slice
parent: FoodBreadSliceBase
id: FoodBreadCreamcheeseSlice
- description: "Шматочок смакоти!"
+ description: A slice of yum!
components:
- type: FlavorProfile
flavors:
@@ -218,10 +218,10 @@
Quantity: 1.2
- type: entity
- name: "м'ясний хліб"
+ name: meat bread
parent: FoodBreadBase
id: FoodBreadMeat
- description: "Кулінарна база кожного поважаючого себе красномовця/талановитого/джентльмена."
+ description: The culinary base of every self-respecting eloquen/tg/entleman.
components:
- type: FlavorProfile
flavors:
@@ -249,10 +249,10 @@
# Tastes like bread, meat.
- type: entity
- name: "м'ясна скибочка хліба"
+ name: meat bread slice
parent: FoodBreadSliceBase
id: FoodBreadMeatSlice
- description: "Шматочок смачного м'ясного хліба."
+ description: A slice of delicious meatbread.
components:
- type: FlavorProfile
flavors:
@@ -276,10 +276,10 @@
- Meat
- type: entity
- name: "хліб мімана"
+ name: mimana bread
parent: FoodBreadBase
id: FoodBreadMimana
- description: "Найкраще їсти в тиші."
+ description: Best eaten in silence.
components:
- type: FlavorProfile
flavors:
@@ -307,10 +307,10 @@
# Tastes like bread, cheese.
- type: entity
- name: "скибочка хліба мімана"
+ name: mimana bread slice
parent: FoodBreadSliceBase
id: FoodBreadMimanaSlice
- description: "Шматочок тиші!"
+ description: A slice of silence!
components:
- type: FlavorProfile
flavors:
@@ -335,10 +335,10 @@
Quantity: 1
- type: entity
- name: "хліб"
+ name: bread
parent: FoodBreadBase
id: FoodBreadPlain
- description: "Простого старого земляного хліба."
+ description: Some plain old earthen bread.
components:
- type: Food
- type: Sprite
@@ -348,10 +348,10 @@
slice: FoodBreadPlainSlice
- type: entity
- name: "скибочка хліба"
+ name: bread slice
parent: FoodBreadSliceBase
id: FoodBreadPlainSlice
- description: "Шматочок дому."
+ description: A slice of home.
components:
- type: Food
- type: Sprite
@@ -359,10 +359,10 @@
- state: plain-slice
- type: entity
- name: "ковбасний хліб"
+ name: sausage bread
parent: FoodBreadBase
id: FoodBreadSausage
- description: "Не думайте про це занадто багато."
+ description: Dont think too much about it.
components:
- type: FlavorProfile
flavors:
@@ -391,10 +391,10 @@
- Bread
- type: entity
- name: "скибочка хліба з ковбасою"
+ name: sausage bread slice
parent: FoodBreadSliceBase
id: FoodBreadSausageSlice
- description: "Не думайте про це занадто багато."
+ description: Dont think too much about it.
components:
- type: FlavorProfile
flavors:
@@ -420,10 +420,10 @@
- Meat
- type: entity
- name: "хліб з павукового м'яса"
+ name: spider meat bread
parent: FoodBreadBase
id: FoodBreadMeatSpider
- description: "Заспокійливо-зелений м'ясний рулет з м'яса павука."
+ description: Reassuringly green meatloaf made from spider meat.
components:
- type: FlavorProfile
flavors:
@@ -451,10 +451,10 @@
# Tastes like bread, cobwebs.
- type: entity
- name: "хлібна скибочка з м'ясом павука"
+ name: spider meat bread slice
parent: FoodBreadSliceBase
id: FoodBreadMeatSpiderSlice
- description: "Шматок м'ясного рулету, зроблений з тварини, яка, швидше за все, все ще хоче вашої смерті."
+ description: A slice of meatloaf made from an animal that most likely still wants you dead.
components:
- type: FlavorProfile
flavors:
@@ -478,10 +478,10 @@
- Meat
- type: entity
- name: "хліб з тофу"
+ name: tofu bread
parent: FoodBreadBase
id: FoodBreadTofu
- description: "Як м'ясний хліб, але для вегетаріанців. Похваліться своїм товаришам по команді, наскільки він кращий."
+ description: Like meatbread but for vegetarians. Brag to your crewmates about how much better it is.
components:
- type: FlavorProfile
flavors:
@@ -505,10 +505,10 @@
# Tastes like bread, tofu.
- type: entity
- name: "скибочка хліба з тофу"
+ name: tofu bread slice
parent: FoodBreadSliceBase
id: FoodBreadTofuSlice
- description: "Шматочок смачного хліба з тофу."
+ description: A slice of delicious tofu bread.
components:
- type: FlavorProfile
flavors:
@@ -529,10 +529,10 @@
Quantity: 2.4
- type: entity
- name: "ксеном'ясний хліб"
+ name: xeno meat bread
parent: FoodBreadBase
id: FoodBreadMeatXeno
- description: "Пристосування та заповнення, кінець ксеношкідництву."
+ description: A fitting, and filling, end to xeno scum.
components:
- type: FlavorProfile
flavors:
@@ -560,10 +560,10 @@
# Tastes like bread, acid.
- type: entity
- name: "хлібна скибочка з ксеном'яса"
+ name: xeno meat bread slice
parent: FoodBreadSliceBase
id: FoodBreadMeatXenoSlice
- description: "Шматок ксеношмаття."
+ description: A slice of xeno scum.
components:
- type: FlavorProfile
flavors:
@@ -589,10 +589,10 @@
# Other than bread/slices
- type: entity
- name: "багет"
+ name: baguette
parent: FoodBreadBase
id: FoodBreadBaguette
- description: "Смачного!"
+ description: Bon appétit!
components:
- type: Tag
tags:
@@ -618,10 +618,10 @@
# Tastes like France.
- type: entity
- name: "кростіні"
+ name: crostini
parent: FoodBreadSliceBase
id: FoodBreadBaguetteSlice
- description: "Бон аппетит!"
+ description: Bon ap-petite!
components:
- type: Sprite
state: crostini
@@ -640,10 +640,10 @@
Quantity: 0.1
- type: entity
- name: "тост з маслом"
+ name: buttered toast
parent: FoodBreadSliceBase
id: FoodBreadButteredToast
- description: "Хрусткий."
+ description: Crunchy.
components:
- type: FlavorProfile
flavors:
@@ -663,10 +663,10 @@
# Tastes like bread, butter.
- type: entity
- name: "французький тост"
+ name: french toast
parent: FoodBreadSliceBase
id: FoodBreadFrenchToast
- description: "Скибочку хліба вмочити у збиту яєчну суміш."
+ description: A slice of bread soaked in a beaten egg mixture.
components:
- type: FlavorProfile
flavors:
@@ -686,10 +686,10 @@
# Tastes like bread, butter.
- type: entity
- name: "часниковий хліб"
+ name: garlic bread
parent: FoodBreadSliceBase
id: FoodBreadGarlicSlice
- description: "На жаль, вона обмежена."
+ description: Alas, it is limited.
components:
- type: FlavorProfile
flavors:
@@ -710,10 +710,10 @@
# Tastes like garlic, Italy.
- type: entity
- name: "желейні тости"
+ name: jelly toast
parent: FoodBreadSliceBase
id: FoodBreadJellySlice
- description: "Ніби епістемологи збираються віддати свій слиз на тост!" # DeltaV - Epistemics Department replacing Science
+ description: As if epistemics are gonna give up their slimes for toast! # DeltaV - Epistemics Department replacing Science
components:
- type: FlavorProfile
flavors:
@@ -734,10 +734,10 @@
# Tastes like garlic, Italy.
- type: entity
- name: "запліснявіла скибка хліба"
+ name: moldy bread slice
parent: FoodBreadSliceBase
id: FoodBreadMoldySlice
- description: "Цілі станції були розірвані на шматки, сперечаючись, чи це все ще можна їсти."
+ description: Entire stations have been ripped apart over arguing whether this is still good to eat.
components:
- type: Sprite
layers:
@@ -754,10 +754,10 @@
# Tastes like decaying fungus.
- type: entity
- name: "два шматочка"
+ name: two slice
parent: FoodBreadSliceBase
id: FoodBreadTwoSlice
- description: "Шикарно."
+ description: Classy.
components:
- type: Sprite
layers:
@@ -776,10 +776,10 @@
# Tastes like decaying fungus.
- type: entity
- name: "хлібна собака"
+ name: bread dog
id: MobBreadDog
parent: FoodBreadSausage
- description: "Це хліб. Це собака. Це... хлібний пес?"
+ description: It's a bread. It's a dog. It's a... breaddog?
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml
index ed0af3db674..71b38959ce3 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml
@@ -28,7 +28,7 @@
parent: FoodCakeBase
id: FoodCakeSliceBase
abstract: true
- description: "Просто шматочок торта, його вистачить на всіх."
+ description: Just a slice of cake, it is enough for everyone.
components:
- type: FlavorProfile
flavors:
@@ -49,10 +49,10 @@
# Custom Cake Example
- type: entity
- name: "чорничний торт"
+ name: blueberry cake
parent: FoodCakeBase
id: FoodCakeBlueberry
- description: "Забруднює зуби."
+ description: Stains your teeth.
components:
- type: Sprite
layers:
@@ -66,10 +66,10 @@
- Fruit
- type: entity
- name: "шматочок чорниці"
+ name: blueberry slice
parent: FoodCakeSliceBase
id: FoodCakeBlueberrySlice
- description: "Забруднює зуби."
+ description: Stains your teeth.
components:
- type: Sprite
layers:
@@ -83,10 +83,10 @@
# Cake
- type: entity
- name: "торт"
+ name: cake
parent: FoodCakeBase
id: FoodCakePlain
- description: "Звичайний торт, а не брехня."
+ description: A plain cake, not a lie.
components:
- type: Sprite
state: plain
@@ -96,7 +96,7 @@
# Added in type lines above
- type: entity
- name: "шматочок торта"
+ name: slice of cake
parent: FoodCakeSliceBase
id: FoodCakePlainSlice
components:
@@ -105,10 +105,10 @@
# Tastes like sweetness, cake.
- type: entity
- name: "морквяний пиріг"
+ name: carrot cake
parent: FoodCakeBase
id: FoodCakeCarrot
- description: "Улюблена пустеля одного васкальського кролика."
+ description: A favorite desert of a certain wascally wabbit.
components:
- type: Sprite
state: carrot
@@ -127,10 +127,10 @@
Quantity: 5
- type: entity
- name: "шматочок морквяного пирога"
+ name: slice of carrot cake
parent: FoodCakeSliceBase
id: FoodCakeCarrotSlice
- description: "Морквяна скибочка морквяного торта. Морква корисна для очей!"
+ description: Carrotty slice of carrot cake. Carrots are good for your eyes!
components:
- type: Sprite
state: carrot-slice
@@ -149,10 +149,10 @@
# Tastes like sweetness, cake, carrot.
- type: entity
- name: "мозговий торт"
+ name: brain cake
parent: FoodCakeBase
id: FoodCakeBrain
- description: "Хрустке тістечко, схоже на торт."
+ description: A squishy cake-thing.
components:
- type: Sprite
state: brain
@@ -161,20 +161,20 @@
- type: entity
- name: "шматочок мозкового пирога"
+ name: slice of brain cake
parent: FoodCakeSliceBase
id: FoodCakeBrainSlice
- description: "Дозвольте розповісти вам дещо про пріони. ВОНИ ДУЖЕ СМАЧНІ."
+ description: Lemme tell you something about prions. THEY'RE DELICIOUS.
components:
- type: Sprite
state: brain-slice
# Tastes like sweetness, cake, brains.
- type: entity
- name: "сирний пиріг"
+ name: cheese cake
parent: FoodCakeBase
id: FoodCakeCheese
- description: "Небезпечно сирні."
+ description: DANGEROUSLY cheesy.
components:
- type: Sprite
state: cheese
@@ -182,20 +182,20 @@
slice: FoodCakeCheeseSlice
- type: entity
- name: "шматочок сирного пирога"
+ name: slice of cheese cake
parent: FoodCakeSliceBase
id: FoodCakeCheeseSlice
- description: "Шматочок чистого задоволення."
+ description: Slice of pure cheestisfaction.
components:
- type: Sprite
state: cheese-slice
# Tastes like sweetness, cream cheese.
- type: entity
- name: "апельсиновий торт"
+ name: orange cake
parent: FoodCakeBase
id: FoodCakeOrange
- description: "Торт з додаванням апельсина."
+ description: A cake with added orange.
components:
- type: Sprite
state: orange
@@ -206,7 +206,7 @@
- Fruit
- type: entity
- name: "шматочок апельсинового пирога"
+ name: slice of orange cake
parent: FoodCakeSliceBase
id: FoodCakeOrangeSlice
components:
@@ -218,10 +218,10 @@
# Tastes like sweetness, cake, oranges.
- type: entity
- name: "лаймовий пиріг"
+ name: lime cake
parent: FoodCakeBase
id: FoodCakeLime
- description: "Торт з додаванням лайму."
+ description: A cake with added lime.
components:
- type: Sprite
state: lime
@@ -232,7 +232,7 @@
- Fruit
- type: entity
- name: "шматочок лаймового торта"
+ name: slice of lime cake
parent: FoodCakeSliceBase
id: FoodCakeLimeSlice
components:
@@ -244,10 +244,10 @@
# Tastes like sweetness, cake, limes.
- type: entity
- name: "лимонний торт"
+ name: lemon cake
parent: FoodCakeBase
id: FoodCakeLemon
- description: "Торт з додаванням лимона."
+ description: A cake with added lemon.
components:
- type: Sprite
state: lemon
@@ -258,7 +258,7 @@
- Fruit
- type: entity
- name: "шматочок лимонного торта"
+ name: slice of lemon cake
parent: FoodCakeSliceBase
id: FoodCakeLemonSlice
components:
@@ -270,10 +270,10 @@
# Tastes like sweetness, cake, lemons.
- type: entity
- name: "лимонний торт"
+ name: lemoon cake
parent: FoodCakeBase
id: FoodCakeLemoon
- description: "Торт, який представляє місяць землі"
+ description: A cake that represents the moon of earth
components:
- type: Sprite
state: lemoon
@@ -299,10 +299,10 @@
- Fruit
- type: entity
- name: "шматочок лимонного торта"
+ name: shard of lemoon cake
parent: FoodCakeSliceBase
id: FoodCakeLemoonSlice
- description: "Осколок місяця, має запах молока."
+ description: A shard of moon, has the smell of milk.
components:
- type: Sprite
state: lemoon-slice
@@ -326,10 +326,10 @@
- Fruit
- type: entity
- name: "шоколадний торт"
+ name: chocolate cake
parent: FoodCakeBase
id: FoodCakeChocolate
- description: "Торт з додаванням шоколаду."
+ description: A cake with added chocolate.
components:
- type: Sprite
state: chocolate
@@ -348,7 +348,7 @@
Quantity: 5
- type: entity
- name: "шматочок шоколадного торта"
+ name: slice of chocolate cake
parent: FoodCakeSliceBase
id: FoodCakeChocolateSlice
components:
@@ -368,10 +368,10 @@
# Tastes like sweetness, cake, chocolate.
- type: entity
- name: "яблучний пиріг"
+ name: apple cake
parent: FoodCakeBase
id: FoodCakeApple
- description: "Пиріг з яблуком у центрі."
+ description: A cake centred with apple.
components:
- type: Sprite
state: apple
@@ -382,10 +382,10 @@
- Fruit
- type: entity
- name: "шматочок яблучного пирога"
+ name: slice of apple cake
parent: FoodCakeSliceBase
id: FoodCakeAppleSlice
- description: "Шматочок небесного пирога."
+ description: A slice of heavenly cake.
components:
- type: Sprite
state: apple-slice
@@ -395,10 +395,10 @@
# Tastes like sweetness, cake, slime.
- type: entity
- name: "слизовий торт"
+ name: slime cake
parent: FoodCakeBase
id: FoodCakeSlime
- description: "Торт зі слизу. Напевно, не під напругою."
+ description: A cake made of slimes. Probably not electrified.
components:
- type: Sprite
state: slime
@@ -406,20 +406,20 @@
slice: FoodCakeSlimeSlice
- type: entity
- name: "шматочок слизового торта"
+ name: slice of slime cake
parent: FoodCakeSliceBase
id: FoodCakeSlimeSlice
- description: "Шматочок торта зі слизу."
+ description: A slice of slime cake.
components:
- type: Sprite
state: slime-slice
# Tastes like sweetness, cake, slime.
- type: entity
- name: "гарбузово-пряний пиріг"
+ name: pumpkin-spice cake
parent: FoodCakeBase
id: FoodCakePumpkin
- description: "Порожнистий пиріг зі справжнім гарбузом."
+ description: A hollow cake with real pumpkin.
components:
- type: Sprite
state: pumpkinspice
@@ -439,10 +439,10 @@
- Fruit
- type: entity
- name: "шматочок гарбузово-пряного пирога"
+ name: slice of pumpkin-spice cake
parent: FoodCakeSliceBase
id: FoodCakePumpkinSlice
- description: "Пряний шматочок гарбузової смакоти."
+ description: A spicy slice of pumpkin goodness.
components:
- type: Sprite
state: pumpkinspice-slice
@@ -461,10 +461,10 @@
# Tastes like sweetness, cake, pumpkin.
- type: entity
- name: "різдвяний торт"
+ name: christmas cake
parent: FoodCakeBase
id: FoodCakeChristmas
- description: "Торт, зроблений з Різдва."
+ description: A cake made of christmas.
components:
- type: Sprite
state: christmas
@@ -472,7 +472,7 @@
slice: FoodCakeChristmasSlice
- type: entity
- name: "шматочок різдвяного пирога"
+ name: slice of christmas cake
parent: FoodCakeSliceBase
id: FoodCakeChristmasSlice
components:
@@ -481,10 +481,10 @@
# Tastes like sweetness, cake, christmas.
- type: entity
- name: "святковий торт"
+ name: birthday cake
parent: FoodCakeBase
id: FoodCakeBirthday
- description: "З днем народження, маленький клоуне..."
+ description: Happy Birthday little clown...
components:
- type: Sprite
state: birthday
@@ -492,20 +492,20 @@
slice: FoodCakeBirthdaySlice
- type: entity
- name: "шматочок святкового торта"
+ name: slice of birthday cake
parent: FoodCakeSliceBase
id: FoodCakeBirthdaySlice
- description: "Шматочок твого дня народження."
+ description: A slice of your birthday.
components:
- type: Sprite
state: birthday-slice
# Tastes like sweetness, cake, christmas.
- type: entity
- name: "ванільний торт"
+ name: vanilla cake
parent: FoodCakeBase
id: FoodCakeVanilla
- description: "Ванільний торт з ванільною глазур'ю."
+ description: A vanilla frosted cake.
components:
- type: Sprite
state: vanilla
@@ -524,10 +524,10 @@
Quantity: 15
- type: entity
- name: "шматочок ванільного торта"
+ name: slice of vanilla cake
parent: FoodCakeSliceBase
id: FoodCakeVanillaSlice
- description: "Шматочок ванільного торта з ванільною глазур'ю."
+ description: A slice of vanilla frosted cake.
components:
- type: Sprite
state: vanilla-slice
@@ -545,10 +545,10 @@
# Tastes like sweetness, cake, vanilla.
- type: entity
- name: "клоунський торт"
+ name: clown cake
parent: FoodCakeBase
id: FoodCakeClown
- description: "Кумедний торт з обличчям клоуна."
+ description: A funny cake with a clown face on it.
components:
- type: Sprite
state: clown
@@ -567,10 +567,10 @@
Quantity: 15
- type: entity
- name: "шматочок клоунського торта"
+ name: slice of clown cake
parent: FoodCakeSliceBase
id: FoodCakeClownSlice
- description: "Нарізка невдалих жартів і безглуздого реквізиту."
+ description: A slice of bad jokes, and silly props.
components:
- type: Sprite
state: clown-slice
@@ -588,10 +588,10 @@
# Tastes like sweetness, cake, clown.
- type: entity
- name: "торт космонавта"
+ name: spaceman's cake
parent: FoodCakeBase
id: FoodCakeSpaceman
- description: "Торт з глазур'ю у вигляді труби космонавта."
+ description: A spaceman's trumpet frosted cake.
components:
- type: Sprite
state: trumpet
@@ -610,10 +610,10 @@
Quantity: 15
- type: entity
- name: "шматок торта космонавта"
+ name: slice of spaceman's cake
parent: FoodCakeSliceBase
id: FoodCakeSpacemanSlice
- description: "Торт з глазур'ю у вигляді труби космонавта."
+ description: A spaceman's trumpet frosted cake.
components:
- type: Sprite
state: trumpet-slice
@@ -631,10 +631,10 @@
# Tastes like sweetness, cake, jam.
- type: entity
- name: "пиріг"
+ name: cak
id: MobCatCake
parent: FoodCakeBase
- description: "Це торт. Це кіт. Це торт."
+ description: It's a cake. It's a cat. It's a cak.
components:
- type: Sprite
noRot: true
@@ -702,10 +702,10 @@
# I can't figure out where to put this. It kind of acts like a cake I guess?
- type: entity
- name: "надречовина"
+ name: suppermatter
parent: FoodCakeBase
id: FoodCakeSuppermatter
- description: "Надзвичайно щільна і потужна їжа."
+ description: Extremely dense and powerful food.
components:
- type: Sprite
state: suppermatter
@@ -729,10 +729,10 @@
energy: 1.4
- type: entity
- name: "осколок наднової матерії"
+ name: suppermatter shard
parent: FoodCakeSliceBase
id: FoodCakeSuppermatterSlice
- description: "Єдина порція енергії."
+ description: A single portion of power.
components:
- type: Sprite
state: suppermatter-shard
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml
index 188343dc7f3..e8efb194356 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml
@@ -28,10 +28,10 @@
# Warm ones contain a small amount of Omnizine.
- type: entity
- name: "донк-карман"
+ name: donk-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocket
- description: "Їжа на вибір для досвідченого зрадника."
+ description: The food of choice for the seasoned traitor.
components:
- type: FlavorProfile
flavors:
@@ -42,10 +42,10 @@
state: plain
- type: entity
- name: "нагрітий донк-карман"
+ name: warm donk-pocket
parent: FoodDonkpocket
id: FoodDonkpocketWarm
- description: "Підігріта їжа для досвідченого зрадника."
+ description: The heated food of choice for the seasoned traitor.
components:
- type: FlavorProfile
flavors:
@@ -63,10 +63,10 @@
Quantity: 2
- type: entity
- name: "сирий донк-карман"
+ name: dank-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketDank
- description: "Їжа на вибір для досвідченого ботаніка."
+ description: The food of choice for the seasoned botanist.
components:
- type: FlavorProfile
flavors:
@@ -82,10 +82,10 @@
state: dank
- type: entity
- name: "нагрітий сирий донк-карман"
+ name: warm dank-pocket
parent: FoodDonkpocketDank
id: FoodDonkpocketDankWarm
- description: "Підігріта їжа на вибір досвідченого ботаніка."
+ description: The heated food of choice for the seasoned botanist.
components:
- type: FlavorProfile
flavors:
@@ -101,10 +101,10 @@
Quantity: 4
- type: entity
- name: "гострий донк-карман"
+ name: spicy-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketSpicy
- description: "Класична закуска, тепер із пряним ароматом, що активується під час нагрівання."
+ description: The classic snack food, now with a heat-activated spicy flair.
components:
- type: FlavorProfile
flavors:
@@ -115,10 +115,10 @@
state: plain
- type: entity
- name: "нагрітий гострий донк-карман"
+ name: warm spicy-pocket
parent: FoodDonkpocketSpicy
id: FoodDonkpocketSpicyWarm
- description: "Класична їжа для перекусу, тепер, можливо, трохи занадто гостра."
+ description: The classic snack food, now maybe a bit too spicy.
components:
- type: FlavorProfile
flavors:
@@ -137,10 +137,10 @@
state: spicy
- type: entity
- name: "теріякі-карман"
+ name: teriyaki-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketTeriyaki
- description: "Східно-азійський варіант класичної закуски на вокзалі."
+ description: An East Asian take on the classic stationside snack.
components:
- type: FlavorProfile
flavors:
@@ -151,10 +151,10 @@
state: teriyaki
- type: entity
- name: "нагрітий теріякі-карман"
+ name: warm teriyaki-pocket
parent: FoodDonkpocketTeriyaki
id: FoodDonkpocketTeriyakiWarm
- description: "Східно-азійський варіант класичного вокзального перекусу, тепер ще й з парою та теплом."
+ description: An East Asian take on the classic stationside snack, now steamy and warm.
components:
- type: FlavorProfile
flavors:
@@ -171,10 +171,10 @@
Quantity: 2
- type: entity
- name: "піцца-карман"
+ name: pizza-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketPizza
- description: "Смачний, сирний і напрочуд ситний."
+ description: Delicious, cheesy and surprisingly filling.
components:
- type: FlavorProfile
flavors:
@@ -192,10 +192,10 @@
state: pizza
- type: entity
- name: "нагріта піцца-карман"
+ name: warm pizza-pocket
parent: FoodDonkpocketPizza
id: FoodDonkpocketPizzaWarm
- description: "Сирна начинка дуже смакує в теплому вигляді."
+ description: Cheese filling really hits the spot when warm.
components:
- type: FlavorProfile
flavors:
@@ -213,10 +213,10 @@
Quantity: 2
- type: entity
- name: "гудковий-карман"
+ name: honk-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketHonk
- description: "Удостоєна нагород кишеня для осла, яка завоювала серця клоунів і людей."
+ description: The award-winning donk-pocket that won the hearts of clowns and humans alike.
components:
- type: FlavorProfile
flavors:
@@ -234,10 +234,10 @@
state: banana
- type: entity
- name: "нагрітий гудковий-карман"
+ name: warm honk-pocket
parent: FoodDonkpocketHonk
id: FoodDonkpocketHonkWarm
- description: "Відзначена нагородами кишеня для донкіхотів, тепер тепла і підсмажена."
+ description: The award-winning donk-pocket, now warm and toasty.
components:
- type: FlavorProfile
flavors:
@@ -253,10 +253,10 @@
Quantity: 2
- type: entity
- name: "ягідний-карман"
+ name: berry-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketBerry
- description: "Невтомно солодкий ослик-кишеня. Зроблено зі 100% штучних ароматизаторів."
+ description: A relentlessly sweet donk-pocket. Made with 100% artificial flavoring.
components:
- type: FlavorProfile
flavors:
@@ -272,10 +272,10 @@
state: berry
- type: entity
- name: "нагрітий ягідний-карман"
+ name: warm berry-pocket
parent: FoodDonkpocketBerry
id: FoodDonkpocketBerryWarm
- description: "Незмінно солодкий ослик-кишеня, тепер теплий і смачний."
+ description: A relentlessly sweet donk-pocket, now warm and delicious.
components:
- type: FlavorProfile
flavors:
@@ -293,10 +293,10 @@
Quantity: 2
- type: entity
- name: "стонк-карман"
+ name: stonk-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketStonk
- description: "Смачно, але сумне нагадування про великий крах 24-го року"
+ description: Tasty, but a sad reminder of the great crash of '24
components:
- type: FlavorProfile
flavors:
@@ -312,7 +312,7 @@
state: stonk
- type: entity
- name: "нагрітий стонк-карман"
+ name: warm stonk-pocket
parent: FoodDonkpocketStonk
id: FoodDonkpocketStonkWarm
components:
@@ -330,10 +330,10 @@
Quantity: 2
- type: entity
- name: "короп-карман"
+ name: carp-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketCarp
- description: "Давно втрачене видання донк-карман, зроблене спеціально для працьовитих рятувальників."
+ description: A long-lost edition of donk pocket, made specifically for hard-working salvagers.
components:
- type: FlavorProfile
flavors:
@@ -349,7 +349,7 @@
state: carp
- type: entity
- name: "нагрітий короп-карман"
+ name: warm carp-pocket
parent: FoodDonkpocketCarp
id: FoodDonkpocketCarpWarm
components:
@@ -367,10 +367,10 @@
Quantity: 2
- type: entity
- name: "ящірний донк-карман"
+ name: dink-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketDink
- description: "Небрендована кишеня з ящірки, наповнена маринованою морквою та загорнута у водорості. Найкраще їсти холодною, а ще краще - не їсти взагалі."
+ description: An off-brand lizard donk-pocket, filled with pickled carrot and wrapped with seaweed. Best eaten cold, or even better, not eaten at all.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml
index 8d56b441588..45164b8de62 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml
@@ -4,7 +4,7 @@
parent: FoodInjectableBase
id: FoodDonutBase
abstract: true
- description: "Чудово смакує з міцною кавою."
+ description: Goes great with robust coffee.
components:
- type: Food
- type: Tag
@@ -34,7 +34,7 @@
# Plain Donuts
- type: entity
- name: "звичайний пончик"
+ name: plain donut
parent: FoodDonutBase
id: FoodDonutPlain
components:
@@ -45,7 +45,7 @@
state: plain
- type: entity
- name: "звичайний желейний пончик"
+ name: plain jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyPlain
components:
@@ -67,7 +67,7 @@
# Donuts
- type: entity
- name: "пончик"
+ name: donut
parent: FoodDonutBase
id: FoodDonutHomer
components:
@@ -80,10 +80,10 @@
heldPrefix: pink
- type: entity
- name: "пончик хаосу"
+ name: chaos donut
parent: FoodDonutBase
id: FoodDonutChaos
- description: "Як і життя, вона ніколи не буває однаковою на смак."
+ description: Like life, it never quite tastes the same.
components:
- type: FlavorProfile
flavors:
@@ -96,10 +96,10 @@
# Tastes like donut, chaos.
- type: entity
- name: "м'ясний пончик"
+ name: meat donut
parent: FoodDonutBase
id: FoodDonutMeat
- description: "На смак така ж гидота, як і на вигляд."
+ description: Tastes as gross as it looks.
components:
- type: FlavorProfile
flavors:
@@ -112,10 +112,10 @@
# Tastes like meat.
- type: entity
- name: "рожевий пончик"
+ name: pink donut
parent: FoodDonutBase
id: FoodDonutPink
- description: "Чудово поєднується з соєвим лате."
+ description: Goes great with a soy latte.
components:
- type: FlavorProfile
flavors:
@@ -126,20 +126,20 @@
heldPrefix: pink
- type: entity
- name: "пончик космонавта"
+ name: spaceman's donut
parent: FoodDonutBase
id: FoodDonutSpaceman
- description: "Чудово поєднується з холодною склянкою крейди."
+ description: Goes great with a cold beaker of malk.
components:
- type: Sprite
state: purple
# Tastes like donut, violets.
- type: entity
- name: "яблучний пончик"
+ name: apple donut
parent: FoodDonutBase
id: FoodDonutApple
- description: "Чудово смакує з порцією шнапсу з корицею."
+ description: Goes great with a shot of cinnamon schnapps.
components:
- type: FlavorProfile
flavors:
@@ -150,20 +150,20 @@
# Tastes like donut, green apples.
- type: entity
- name: "карамельний пончик"
+ name: caramel donut
parent: FoodDonutBase
id: FoodDonutCaramel
- description: "Чудово смакує з чашкою гарячого какао."
+ description: Goes great with a mug of hot coco.
components:
- type: Sprite
state: beige
# Tastes like donut, buttery sweetness.
- type: entity
- name: "шоколадний пончик"
+ name: chocolate donut
parent: FoodDonutBase
id: FoodDonutChocolate
- description: "Чудово смакує зі склянкою теплого молока."
+ description: Goes great with a glass of warm milk.
components:
- type: FlavorProfile
flavors:
@@ -182,20 +182,20 @@
# Tastes like donut, bitterness.
- type: entity
- name: "пончик блорбо"
+ name: blorbo donut
parent: FoodDonutBase
id: FoodDonutBlumpkin
- description: "Чудово поєднується з кухлем BLORBO."
+ description: Goes great with a mug of BLORBO.
components:
- type: Sprite
state: blue
# Tastes like donut, blorbo.
- type: entity
- name: "пончик бунго"
+ name: bungo donut
parent: FoodDonutBase
id: FoodDonutBungo
- description: "Чудово поєднується з баночкою з каменю для хіпі."
+ description: Goes great with a mason jar of hippie's delight.
components:
- type: FlavorProfile
flavors:
@@ -206,10 +206,10 @@
# Tastes like donut, tropical sweetness.
- type: entity
- name: "пончик матчу"
+ name: matcha donut
parent: FoodDonutBase
id: FoodDonut
- description: "L-теанін у цьому пончику розслабляє, але не викликає ейфорії. Чудово смакує з чашкою чаю."
+ description: The L-theanine in this donut is relaxing, yet not euphoric. Goes great with a cup of tea.
components:
- type: FlavorProfile
flavors:
@@ -219,10 +219,10 @@
# Tastes like donut, matcha.
- type: entity
- name: "пончик з солодким горошком"
+ name: sweet pea donut
parent: FoodDonutBase
id: FoodDonutSweetpea
- description: "Чудово поєднується з пляшкою Bastion Burbon!"
+ description: Goes great with a bottle of Bastion Burbon!
components:
- type: Sprite
state: laugh
@@ -231,10 +231,10 @@
# Jelly Donuts
- type: entity
- name: "желейний пончик"
+ name: jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyHomer
- description: "Ти желе?"
+ description: You jelly?
components:
- type: Sprite
state: jelly-homer
@@ -251,10 +251,10 @@
Quantity: 1
- type: entity
- name: "рожевий желейний пончик"
+ name: pink jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyPink
- description: "Чудово поєднується з соєвим лате."
+ description: Goes great with a soy latte.
components:
- type: Sprite
state: jelly-pink
@@ -271,10 +271,10 @@
Quantity: 1
- type: entity
- name: "желейний пончик космонавта"
+ name: spaceman's jelly-donut
parent: FoodDonutBase
id: FoodDonutJellySpaceman
- description: "Чудово поєднується з холодною склянкою крейди."
+ description: Goes great with a cold beaker of malk.
components:
- type: Sprite
state: jelly-purple
@@ -290,10 +290,10 @@
# Tastes like jelly-donut, violets.
- type: entity
- name: "яблучний пончик-желе"
+ name: apple jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyApple
- description: "Чудово смакує з порцією шнапсу з корицею."
+ description: Goes great with a shot of cinnamon schnapps.
components:
- type: Sprite
state: jelly-green
@@ -312,10 +312,10 @@
# Tastes like jelly-donut, green apples.
- type: entity
- name: "карамельний желейний пончик"
+ name: caramel jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyCaramel
- description: "Чудово смакує з чашкою гарячого какао."
+ description: Goes great with a mug of hot coco.
components:
- type: Sprite
state: jelly-beige
@@ -331,10 +331,10 @@
# Tastes like jelly-donut, buttery sweetness.
- type: entity
- name: "шоколадний желейний пончик"
+ name: chocolate jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyChocolate
- description: "Чудово смакує зі склянкою теплого молока."
+ description: Goes great with a glass of warm milk.
components:
- type: Sprite
state: jelly-choc
@@ -352,10 +352,10 @@
# Tastes like jelly-donut, bitterness.
- type: entity
- name: "желейний пончик-пухлик"
+ name: blumpkin jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyBlumpkin
- description: "Чудово смакує з кухлем заспокійливої п'янки."
+ description: Goes great with a mug of soothing drunken blumpkin.
components:
- type: Sprite
state: jelly-blue
@@ -374,10 +374,10 @@
# Tastes like jelly-donut, blumpkin.
- type: entity
- name: "желейний пончик \"Бунго"
+ name: bungo jelly-donut
parent: FoodDonutBase
id: FoodDonutJellyBungo
- description: "Чудово поєднується з баночкою з каменю для хіпі."
+ description: Goes great with a mason jar of hippie's delight.
components:
- type: Sprite
state: jelly-yellow
@@ -396,10 +396,10 @@
# Tastes like jelly-donut, tropical sweetness.
- type: entity
- name: "желейний пончик з матча"
+ name: matcha jelly-donut
parent: FoodDonutBase
id: FoodDonutJelly
- description: "L-теанін у цьому желейному пончику розслабляє, але не викликає ейфорії. Чудово смакує з чашкою чаю."
+ description: The L-theanine in this jelly-donut is relaxing, yet not euphoric. Goes great with a cup of tea.
components:
- type: Sprite
state: jelly-olive
@@ -415,10 +415,10 @@
# Tastes like jelly-donut, matcha.
- type: entity
- name: "солодкий гороховий пончик-желе"
+ name: sweet pea jelly-donut
parent: FoodDonutBase
id: FoodDonutJellySweetpea
- description: "Чудово поєднується з пляшкою Bastion Burbon!"
+ description: Goes great with a bottle of Bastion Burbon!
components:
- type: Sprite
state: jelly-laugh
@@ -434,10 +434,10 @@
# Tastes like jelly-donut, fizzy tutti frutti.
- type: entity
- name: "слимак-желейний пончик"
+ name: slugcat jelly-donut
parent: FoodDonutBase
id: FoodDonutJellySlugcat
- description: "У цьому пончику немає дірок на випадок, якщо з'явиться підозрілий на вигляд стовп."
+ description: No holes in this donut in case a suspicious looking pole shows up.
components:
- type: Sprite
state: jelly-slug
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml
index 06f2f97df1a..b1bbdfb5305 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml
@@ -22,19 +22,19 @@
# Muffins/Buns
- type: entity
- name: "кексик"
+ name: muffin
parent: FoodBakedBase
id: FoodBakedMuffin
- description: "Смачний і пористий маленький пиріг."
+ description: A delicious and spongy little cake.
components:
- type: Sprite
state: muffin
- type: entity
- name: "ягідний кекс"
+ name: berry muffin
parent: FoodBakedBase
id: FoodBakedMuffinBerry
- description: "Смачний і пористий пиріг з ягодами."
+ description: A delicious and spongy little cake, with berries.
components:
- type: Sprite
state: muffin-berry
@@ -43,10 +43,10 @@
- Fruit
- type: entity
- name: "вишневий кекс"
+ name: cherry muffin
parent: FoodBakedBase
id: FoodBakedMuffinCherry
- description: "Солодкий кекс з вишневими шматочками."
+ description: A sweet muffin with cherry bits.
components:
- type: Sprite
state: muffin-cherry
@@ -55,10 +55,10 @@
- Fruit
- type: entity
- name: "чорничний кекс"
+ name: bluecherry muffin
parent: FoodBakedBase
id: FoodBakedMuffinBluecherry
- description: "Вишеньки всередині смачного кексу."
+ description: Blue cherries inside a delicious muffin.
components:
- type: Sprite
state: muffin-bluecherry
@@ -67,28 +67,28 @@
- Fruit
- type: entity
- name: "медова булочка" #TODO honey
+ name: honey bun #TODO honey
parent: FoodBakedBase
id: FoodBakedBunHoney
- description: "Булочка з липкого тіста, глазурована медовою глазур'ю."
+ description: A sticky pastry bun glazed with honey.
components:
- type: Sprite
state: bun-honey
- type: entity
- name: "булочка хоткросс"
+ name: hotcross bun
parent: FoodBakedBase
id: FoodBakedBunHotX
- description: "Булочка з липкого тіста, вкрита глазур'ю з виразним білим хрестом."
+ description: A sticky pastry bun glazed with a distinct white cross.
components:
- type: Sprite
state: bun-hotcross
- type: entity
- name: "м'ясна булочка"
+ name: meat bun
parent: FoodBakedBase
id: FoodBakedBunMeat
- description: "Має потенціал не бути собакою."
+ description: Has the potential to not be dog.
components:
- type: Sprite
state: bun-meat
@@ -105,19 +105,19 @@
# Cookies
- type: entity
- name: "печиво"
+ name: cookie
parent: FoodBakedBase
id: FoodBakedCookie
- description: "ПЕЧИВО!!!"
+ description: COOKIE!!!
components:
- type: Sprite
state: COOKIE!!!
- type: entity
- name: "вівсяне печиво"
+ name: oatmeal cookie
parent: FoodBakedBase
id: FoodBakedCookieOatmeal
- description: "Найкраще з печива та вівса."
+ description: The best of both cookie and oat.
components:
- type: Sprite
state: cookie-oatmeal
@@ -132,10 +132,10 @@
Quantity: 1
- type: entity
- name: "печиво з родзинками"
+ name: raisin cookie
parent: FoodBakedBase
id: FoodBakedCookieRaisin
- description: "Навіщо класти родзинки в печиво?"
+ description: Why would you put raisins in a cookie?
components:
- type: Sprite
state: cookie-raisin
@@ -153,10 +153,10 @@
- Fruit
- type: entity
- name: "цукрове печиво"
+ name: sugar cookie
parent: FoodBakedBase
id: FoodBakedCookieSugar
- description: "Точнісінько так, як готувала твоя мама."
+ description: Just like your mom used to make.
components:
- type: Sprite
state: cookie-sugar
@@ -167,10 +167,10 @@
id: Nugget
- type: entity
- name: "курячий нагетс"
+ name: chicken nugget
parent: FoodBakedBase
id: FoodBakedNugget
- description: "Курячий\" самородок, нечітко сформований в об'єкт." # Should change depending on name.
+ description: A "chicken" nugget vaguely shaped into an object. # Should change depending on name.
components:
- type: Tag
tags:
@@ -204,10 +204,10 @@
# Once StackVisuals is updated you should be able to mix/match stacks of pancakes.
- type: entity
- name: "млинець"
+ name: pancake
parent: FoodBakedBase
id: FoodBakedPancake
- description: "Пухнастий млинець. М'якший, вищий родич вафель."
+ description: A fluffy pancake. The softer, superior relative of the waffle.
components:
- type: Stack
stackType: Pancake
@@ -259,10 +259,10 @@
- Pancake
- type: entity
- name: "чорничний млинець"
+ name: blueberry pancake
parent: FoodBakedBase
id: FoodBakedPancakeBb
- description: "Пишний і смачний чорничний млинець."
+ description: A fluffy and delicious blueberry pancake.
components:
- type: Stack
stackType: Pancake
@@ -291,10 +291,10 @@
- Fruit
- type: entity
- name: "млинець з шоколадною крихтою"
+ name: chocolate chip pancake
parent: FoodBakedBase
id: FoodBakedPancakeCc
- description: "Пишний і смачний млинець з шоколадною крихтою."
+ description: A fluffy and delicious chocolate chip pancake.
components:
- type: Stack
stackType: Pancake
@@ -331,10 +331,10 @@
- Pancake
- type: entity
- name: "вафлі"
+ name: waffles
parent: FoodBakedBase
id: FoodBakedWaffle
- description: "Вафлі."
+ description: Mmm, waffles.
components:
- type: Sprite
layers:
@@ -351,10 +351,10 @@
Quantity: 1
- type: entity
- name: "соєві вафлі"
+ name: soy waffles
parent: FoodBakedWaffle
id: FoodBakedWaffleSoy
- description: "Ви відчуваєте себе здоровішою і - більш жіночною?"
+ description: You feel healthier and - more feminine?
components:
- type: Sprite
layers:
@@ -371,10 +371,10 @@
Quantity: 1
- type: entity
- name: "соковиті вафлі"
+ name: soylent waffles
parent: FoodBakedWaffle
id: FoodBakedWaffleSoylent
- description: "Не з людей. Чесно." # Definitely people
+ description: Not made of people. Honest. # Definitely people
components:
- type: Sprite
layers:
@@ -391,10 +391,10 @@
Quantity: 1
- type: entity
- name: "вафлі рофле"
+ name: roffle waffles
parent: FoodBakedWaffle
id: FoodBakedWaffleRoffle
- description: "Вафлі від Roffle. Co."
+ description: Waffles from Roffle. Co.
components:
- type: Sprite
layers:
@@ -413,19 +413,19 @@
# Misc
- type: entity
- name: "маковий крендель"
+ name: poppy pretzel
parent: FoodBakedBase
id: FoodBakedPretzel
- description: "Все переплутано!"
+ description: It's all twisted up!
components:
- type: Sprite
state: pretzel
- type: entity
- name: "каннолі"
+ name: cannoli
parent: FoodBakedBase
id: FoodBakedCannoli
- description: "Сицилійські ласощі, які перетворюють вас на мудреця."
+ description: A Sicilian treat that makes you into a wise guy.
components:
- type: Sprite
state: cannoli
@@ -440,10 +440,10 @@
Quantity: 1
- type: entity
- name: "вареники"
+ name: dumplings
parent: FoodBakedBase
id: FoodBakedDumplings
- description: "Середньостатистичний рецепт м'яса в тісті."
+ description: Average recipe for meat in doughs.
components:
- type: Sprite
state: dumplings
@@ -458,10 +458,10 @@
Quantity: 2
- type: entity
- name: "chèvre chaud"
+ name: chèvre chaud
parent: FoodBakedBase
id: FoodBakedChevreChaud
- description: "Диск злегка розтопленого шевру виклали зверху на кростіні і підсмажили по всьому периметру."
+ description: A disk of slightly melted chèvre flopped on top of a crostini, and toasted all-round.
components:
- type: FlavorProfile
flavors:
@@ -482,10 +482,10 @@
Quantity: 0.5
- type: entity
- name: "тістечка"
+ name: brownies
parent: FoodBakedBase
id: FoodBakedBrownieBatch
- description: "Сковорода з тістечками."
+ description: A pan of brownies.
components:
- type: FlavorProfile
flavors:
@@ -508,11 +508,11 @@
slice: FoodBakedBrownie
- type: entity
- name: "тістечко"
+ name: brownie
parent: FoodBakedBase
id: FoodBakedBrownie
suffix: Fresh
- description: "Свіжоспечений брауні."
+ description: A fresh baked brownie.
components:
- type: FlavorProfile
flavors:
@@ -532,10 +532,10 @@
Quantity: 3
- type: entity
- name: "особливі тістечка"
+ name: special brownies
parent: FoodBakedBase
id: FoodBakedCannabisBrownieBatch
- description: "Каструля з \"особливими\" брауні."
+ description: A pan of "special" brownies.
components:
- type: FlavorProfile
flavors:
@@ -561,10 +561,10 @@
slice: FoodBakedCannabisBrownie
- type: entity
- name: "особливе тістечко"
+ name: special brownie
parent: FoodBakedBase
id: FoodBakedCannabisBrownie
- description: "Особливий\" брауні."
+ description: A "special" brownie.
components:
- type: FlavorProfile
flavors:
@@ -587,10 +587,10 @@
Quantity: 25
- type: entity
- name: "кільця цибулі"
+ name: onion rings
parent: FoodBakedBase
id: FoodOnionRings
- description: "Ви можете з'їсти його або зробити пропозицію коханій людині."
+ description: You can eat it or propose to your loved ones.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml
index 27134c50538..8cd1c5dfab6 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml
@@ -34,7 +34,7 @@
parent: FoodInjectableBase # Not sliceable
id: FoodPieSliceBase
abstract: true
- description: "Шматочок пирога. Смакота!"
+ description: A slice of pie. Tasty!
components:
- type: Item
size: Tiny
@@ -56,10 +56,10 @@
# Pie
- type: entity
- name: "яблучний пиріг"
+ name: apple pie
parent: FoodPieBase
id: FoodPieApple
- description: "Пиріг із солодким, солодким коханням... або яблуком."
+ description: A pie containing sweet, sweet love... or apple.
components:
- type: FlavorProfile
flavors:
@@ -77,7 +77,7 @@
- Pie
- type: entity
- name: "шматочок яблучного пирога"
+ name: slice of apple pie
parent: FoodPieSliceBase
id: FoodPieAppleSlice
components:
@@ -97,10 +97,10 @@
# Tastes like pie, apple.
- type: entity
- name: "пахлава"
+ name: baklava
parent: FoodPieBase
id: FoodPieBaklava
- description: "Чудова корисна закуска з горіхових шарів з тонким хлібом."
+ description: A delightful healthy snack made of nut layers with thin bread.
components:
- type: FlavorProfile
flavors:
@@ -114,10 +114,10 @@
slice: FoodPieBaklavaSlice
- type: entity
- name: "шматочок пахлави"
+ name: slice of baklava
parent: FoodPieSliceBase
id: FoodPieBaklavaSlice
- description: "Порція чудової корисної закуски з горіхових шарів з тонким хлібом."
+ description: A portion of a delightful healthy snack made of nut layers with thin bread.
components:
- type: FlavorProfile
flavors:
@@ -128,10 +128,10 @@
# Tastes like pie, nuts.
- type: entity
- name: "бананово-кремовий пиріг"
+ name: banana cream pie
parent: FoodPieBase
id: FoodPieBananaCream
- description: "Як вдома, на планеті клоунів! ДЗЕНЬ!"
+ description: Just like back home, on clown planet! HONK!
components:
- type: FlavorProfile
flavors:
@@ -166,10 +166,10 @@
slice: FoodPieBananaCreamSlice
- type: entity
- name: "шматочок бананового пирога з кремом"
+ name: slice of banana cream pie
parent: FoodPieSliceBase
id: FoodPieBananaCreamSlice
- description: "Як вдома, на планеті клоунів! ДЗЕНЬ!"
+ description: Just like back home, on clown planet! HONK!
components:
- type: FlavorProfile
flavors:
@@ -185,10 +185,10 @@
# Tastes like pie, cream, banana.
- type: entity
- name: "ягідний клафуті"
+ name: berry clafoutis
parent: FoodPieBase
id: FoodPieClafoutis
- description: "Немає чорних птахів - це хороший знак."
+ description: No black birds, this is a good sign.
components:
- type: FlavorProfile
flavors:
@@ -207,7 +207,7 @@
- Pie
- type: entity
- name: "шматочок ягідного клафуті"
+ name: slice of berry clafoutis
parent: FoodPieSliceBase
id: FoodPieClafoutisSlice
components:
@@ -227,10 +227,10 @@
# Tastes like pie, blackberries.
- type: entity
- name: "вишневий пиріг"
+ name: cherry pie
parent: FoodPieBase
id: FoodPieCherry
- description: "Смак досить хороший, щоб змусити дорослого чоловіка плакати."
+ description: Tastes good enough to make a grown man cry.
components:
- type: FlavorProfile
flavors:
@@ -247,7 +247,7 @@
- Pie
- type: entity
- name: "шматочок вишневого пирога"
+ name: slice of cherry pie
parent: FoodPieSliceBase
id: FoodPieCherrySlice
components:
@@ -266,10 +266,10 @@
# Tastes like pie, cherries.
- type: entity
- name: "м'ясний пиріг"
+ name: meat pie
parent: FoodPieBase
id: FoodPieMeat
- description: "Старовинний перукарський рецепт, дуже смачний!"
+ description: An old barber recipe, very delicious!
components:
- type: FlavorProfile
flavors:
@@ -286,7 +286,7 @@
- Pie
- type: entity
- name: "шматок м'ясного пирога"
+ name: slice of meat pie
parent: FoodPieSliceBase
id: FoodPieMeatSlice
components:
@@ -305,7 +305,7 @@
# Tastes like pie, meat.
- type: entity
- name: "ксенопиріг"
+ name: xeno pie
parent: FoodPieBase
id: FoodPieXeno
components:
@@ -325,7 +325,7 @@
- Pie
- type: entity
- name: "шматок ксенопирога"
+ name: slice of xeno pie
parent: FoodPieSliceBase
id: FoodPieXenoSlice
components:
@@ -345,10 +345,10 @@
# Tastes like pie, meat, acid.
- type: entity
- name: "морозний пиріг"
+ name: frosty pie
parent: FoodPieBase
id: FoodPieFrosty
- description: "На смак - синій і холодний."
+ description: Tastes like blue and cold.
components:
- type: FlavorProfile
flavors:
@@ -361,7 +361,7 @@
slice: FoodPieFrostySlice
- type: entity
- name: "шматочок морозного пирога"
+ name: slice of frosty pie
parent: FoodPieSliceBase
id: FoodPieFrostySlice
components:
@@ -376,7 +376,7 @@
# Tastes like pie, mint.
- type: entity
- name: "пантоміма"
+ name: mime tart
parent: FoodPieBase
id: FoodTartMime
description: "\" \""
@@ -392,7 +392,7 @@
slice: FoodTartMimeSlice
- type: entity
- name: "шматочок мімового пирога"
+ name: slice of mime tart
parent: FoodPieSliceBase
id: FoodTartMimeSlice
components:
@@ -409,10 +409,10 @@
# No Slice
- type: entity
- name: "пиріг з аманітою"
+ name: amanita pie
parent: FoodPieBase
id: FoodPieAmanita
- description: "Солодкий і смачний пиріг з отрутою."
+ description: Sweet and tasty poison pie.
components:
- type: FlavorProfile
flavors:
@@ -433,10 +433,10 @@
# Tastes like pie, mushrooms.
- type: entity
- name: "пухкий пиріг"
+ name: plump pie
parent: FoodPieBase
id: FoodPiePlump
- description: "Б'юся об заклад, ви обожнюєте речі, зроблені з товстих шоломів!"
+ description: I bet you love stuff made out of plump helmets!
components:
- type: FlavorProfile
flavors:
@@ -448,10 +448,10 @@
# Tart
- type: entity
- name: "виноградний пиріг"
+ name: grape tart
parent: FoodPieBase
id: FoodTartGrape
- description: "Смачний десерт, який нагадує вам про вино, яке ви не зробили."
+ description: A tasty dessert that reminds you of the wine you didn't make.
components:
- type: FlavorProfile
flavors:
@@ -465,10 +465,10 @@
# Tastes like tart, grape.
- type: entity
- name: "пиріг із золотистим яблучним штрейзелем"
+ name: golden apple streusel tart
parent: FoodPieBase
id: FoodTartGapple
- description: "Смачний десерт, який не пройде через металошукач."
+ description: A tasty dessert that won't make it through a metal detector.
components:
- type: FlavorProfile
flavors:
@@ -482,10 +482,10 @@
# Tastes like tart, apple, expensive metal.
- type: entity
- name: "шоколадний пиріг з лавою"
+ name: chocolate lava tart
parent: FoodPieBase
id: FoodTartCoco
- description: "Смачний десерт з шоколаду, з рідкою серцевиною."
+ description: A tasty dessert made of chocolate, with a liquid core.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml
index de52bf8f301..bdce1d44086 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml
@@ -63,10 +63,10 @@
# Pizza
- type: entity
- name: "піца \"Маргарита"
+ name: margherita pizza
parent: FoodPizzaBase
id: FoodPizzaMargherita
- description: "Аромат Італії."
+ description: The flavor of Italy.
components:
- type: FlavorProfile
flavors:
@@ -80,10 +80,10 @@
slice: FoodPizzaMargheritaSlice
- type: entity
- name: "шматочок піци \"Маргарита"
+ name: slice of margherita pizza
parent: FoodPizzaSliceBase
id: FoodPizzaMargheritaSlice
- description: "Шматочок Італії."
+ description: A slice of Italy.
components:
- type: FlavorProfile
flavors:
@@ -95,10 +95,10 @@
- state: margherita-slice
- type: entity
- name: "м'ясна піца"
+ name: meat pizza
parent: FoodPizzaBase
id: FoodPizzaMeat
- description: "Жирна піца зі смачним м'ясом."
+ description: Greasy pizza with delicious meat.
components:
- type: FlavorProfile
flavors:
@@ -117,10 +117,10 @@
- Pizza
- type: entity
- name: "шматок м'ясної піци"
+ name: slice of meat pizza
parent: FoodPizzaSliceBase
id: FoodPizzaMeatSlice
- description: "Поживний шматочок м'ясної піци."
+ description: A nutritious slice of meatpizza.
components:
- type: FlavorProfile
flavors:
@@ -138,10 +138,10 @@
# Tastes like crust, tomato, cheese, meat.
- type: entity
- name: "грибна піца"
+ name: mushroom pizza
parent: FoodPizzaBase
id: FoodPizzaMushroom
- description: "Дуже особлива піца."
+ description: Very special pizza.
components:
- type: FlavorProfile
flavors:
@@ -155,10 +155,10 @@
slice: FoodPizzaMushroomSlice
- type: entity
- name: "шматочок грибної піци"
+ name: slice of mushroom pizza
parent: FoodPizzaSliceBase
id: FoodPizzaMushroomSlice
- description: "Можливо, це останній шматок піци у вашому житті."
+ description: Maybe it is the last slice of pizza in your life.
components:
- type: FlavorProfile
flavors:
@@ -171,10 +171,10 @@
# Tastes like crust, tomato, cheese, mushroom.
- type: entity
- name: "овочева піца"
+ name: vegetable pizza
parent: FoodPizzaBase
id: FoodPizzaVegetable
- description: "Вегетаріанці станції будуть вдячні вам за це."
+ description: The station's vegetarians will thank you for making this.
components:
- type: FlavorProfile
flavors:
@@ -202,10 +202,10 @@
Quantity: 5
- type: entity
- name: "шматочок овочевої піци"
+ name: slice of vegetable pizza
parent: FoodPizzaSliceBase
id: FoodPizzaVegetableSlice
- description: "Одного шматочка вистачить, щоб задовольнити навіть найвибагливіших працівників вокзалу."
+ description: A slice of this is enough to satisfy even the pickiest station personnel.
components:
- type: FlavorProfile
flavors:
@@ -234,10 +234,10 @@
# Tastes like crust, tomato, cheese, carrot.
- type: entity
- name: "піца з ослячої кишені"
+ name: donk-pocket pizza
parent: FoodPizzaBase
id: FoodPizzaDonkpocket
- description: "Хто подумав, що це хороша ідея?"
+ description: Who thought this would be a good idea?
components:
- type: FlavorProfile
flavors:
@@ -265,10 +265,10 @@
- type: entity
- name: "шматок піци з ослиною кишенею"
+ name: slice of donk-pocket pizza
parent: FoodPizzaSliceBase
id: FoodPizzaDonkpocketSlice
- description: "Смердить ослиною кишенею."
+ description: Smells like donk-pocket.
components:
- type: FlavorProfile
flavors:
@@ -294,10 +294,10 @@
# Tastes like crust, tomato, cheese, meat, laziness.
- type: entity
- name: "мокра піца"
+ name: dank pizza
parent: FoodPizzaBase
id: FoodPizzaDank
- description: "Піца за вибором хіпі."
+ description: The hippie's pizza of choice.
components:
- type: FlavorProfile
flavors:
@@ -323,10 +323,10 @@
Quantity: 6
- type: entity
- name: "шматок мокрої піци"
+ name: slice of dank pizza
parent: FoodPizzaSliceBase
id: FoodPizzaDankSlice
- description: "Так добре, чувак..."
+ description: So good, man...
components:
- type: FlavorProfile
flavors:
@@ -351,10 +351,10 @@
# Tastes like crust, tomato, cheese, meat, satisfaction.
- type: entity
- name: "піца з салямі"
+ name: sassysage pizza
parent: FoodPizzaBase
id: FoodPizzaSassysage
- description: "Ви дійсно відчуваєте запах нахабства."
+ description: You can really smell the sassiness.
components:
- type: FlavorProfile
flavors:
@@ -373,10 +373,10 @@
- Pizza
- type: entity
- name: "шматочок піци з салямі"
+ name: slice of sassysage pizza
parent: FoodPizzaSliceBase
id: FoodPizzaSassysageSlice
- description: "Смачно нахабно."
+ description: Deliciously sassy.
components:
- type: FlavorProfile
flavors:
@@ -394,10 +394,10 @@
# Tastes like crust, tomato, cheese, sausage, sass.
- type: entity
- name: "Гавайська піца"
+ name: Hawaiian pizza
parent: FoodPizzaBase
id: FoodPizzaPineapple
- description: "Змушує людей плакати. Сльози радості чи смутку - залежить від того, наскільки людина любить ананас."
+ description: Makes people burst into tears. Tears of joy or sadness depends on the persons fondness for pineapple.
components:
- type: FlavorProfile
flavors:
@@ -413,10 +413,10 @@
slice: FoodPizzaPineappleSlice
- type: entity
- name: "шматочок ананасової піци"
+ name: slice of pineapple pizza
parent: FoodPizzaSliceBase
id: FoodPizzaPineappleSlice
- description: "Шматочок радості/гріха."
+ description: A slice of joy/sin.
components:
- type: FlavorProfile
flavors:
@@ -436,10 +436,10 @@
#TODO: This is a meme pizza from /tg/. It has specially coded mechanics.
- type: entity
- name: "Піца Арнольда"
+ name: Arnold's pizza
parent: FoodPizzaBase
id: FoodPizzaArnold
- description: "Привіт, ви подзвонили в піцерію Арнольда. Мене зараз немає, я пішов вбивати пепероні."
+ description: Hello, you've reached Arnold's pizza shop. I'm not here now, I'm out killing pepperoni.
components:
- type: FlavorProfile
flavors:
@@ -472,10 +472,10 @@
- Pizza
- type: entity
- name: "шматок піци Арнольда"
+ name: slice of Arnold's pizza
parent: FoodPizzaSliceBase
id: FoodPizzaArnoldSlice
- description: "Я приходжу, можливо, даю тобі піцу, можливо, відламую тобі руку."
+ description: I come over, maybe I give you a pizza, maybe I break off your arm.
components:
- type: FlavorProfile
flavors:
@@ -508,10 +508,10 @@
#TODO: Make this do poison damage and make cut pizza slices eventually rot into this.
- type: entity
- name: "шматок запліснявілої піци"
+ name: slice of moldy pizza
parent: FoodPizzaSliceBase
id: FoodPizzaMoldySlice
- description: "Колись це був чудовий шматок піци, але тепер він лежить тут, прогірклий і вкритий спорами."
+ description: Once a perfectly good slice of pizza pie, but now it lies here, rancid and bursting with spores.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml
index f314706f4a1..45953296351 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml
@@ -1,10 +1,10 @@
# Bowls
- type: entity
- name: "чаша"
+ name: bowl
parent: ReagentContainerBase
id: FoodBowlBig
- description: "Проста миска, яку використовують для супів і салатів."
+ description: A simple bowl, used for soups and salads.
components:
- type: Item
storedRotation: -90
@@ -59,10 +59,10 @@
- Trash
- type: entity
- name: "розбита чаша"
+ name: broken bowl
parent: BaseItem
id: FoodBowlBigTrash
- description: "Проста миска, розбита і марна."
+ description: A simple bowl, broken and useless.
components:
- type: Sprite
sprite: Objects/Consumable/Food/bowl.rsi
@@ -78,10 +78,10 @@
price: 0
- type: entity
- name: "чаша"
+ name: bowl
parent: FoodBowlBig
id: FoodBowlFancy
- description: "Вишукана миска, яку використовують для СПЕЦІАЛЬНИХ супів і салатів."
+ description: A fancy bowl, used for SPECIAL soups and salads.
components:
- type: Sprite
sprite: Objects/Consumable/Food/bowl.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml
index 77f2c6c2133..966ae86db1e 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml
@@ -8,8 +8,8 @@
- type: entity
parent: [ BoxCardboard, BaseBagOpenClose ]
id: FoodBoxDonut
- name: "коробка для пончиків"
- description: "Пончики."
+ name: donut box
+ description: Mmm, Donuts.
components:
- type: Sprite
sprite: Objects/Consumable/Food/Baked/donut.rsi
@@ -71,8 +71,8 @@
- type: entity
parent: [ BoxCardboard, BaseBagOpenClose ]
id: FoodContainerEgg
- name: "коробка для яєць"
- description: "Не кидай їх!"
+ name: egg carton
+ description: Don't drop 'em!
components:
- type: Sprite
sprite: Objects/Consumable/Food/egg.rsi
@@ -196,7 +196,7 @@
- type: entity
parent: BoxCardboard
id: FoodBoxPizza
- name: "коробка з-під піци"
+ name: pizza box
components:
- type: Sprite
sprite: Objects/Consumable/Food/Baked/pizza.rsi
@@ -224,7 +224,7 @@
price: 0
- type: entity
- name: "коробка з-під піци"
+ name: pizza box
parent: FoodBoxPizza
id: FoodBoxPizzaFilled
suffix: Filled
@@ -281,8 +281,8 @@
- type: entity
parent: [ BoxCardboard, BaseBagOpenClose ]
id: FoodBoxNugget
- name: "курячі нагетси"
- description: "У вас раптом виникло бажання торгувати на міжгалактичному фондовому ринку."
+ name: chicken nuggets
+ description: You suddenly have an urge to trade on the intergalactic stock market.
components:
- type: Sprite
sprite: Objects/Consumable/Food/Baked/nuggets.rsi
@@ -339,8 +339,8 @@
- type: entity
parent: BoxCardboard
id: FoodBoxDonkpocket
- name: "коробка з донк-карман"
- description: "Інструкція: Розігріти в мікрохвильовій печі. Продукт охолоне, якщо його не з'їсти протягом семи хвилин."
+ name: box of donk-pockets
+ description: 'Instructions: Heat in microwave. Product will cool if not eaten within seven minutes.'
components:
- type: Sprite
sprite: Objects/Consumable/Food/Baked/donkpocket.rsi
@@ -362,7 +362,7 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketSpicy
- name: "коробка донк-карманан зі смаком гостроти "
+ name: box of spicy-flavoured donk-pockets
components:
- type: Sprite
state: spicy-box
@@ -376,7 +376,7 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketTeriyaki
- name: "коробка донк-карман зі смаком теріякі"
+ name: box of teriyaki-flavoured donk-pockets
components:
- type: Sprite
state: teriyaki-box
@@ -390,7 +390,7 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketPizza
- name: "коробка донк-карман зі смаком піци"
+ name: box of pizza-flavoured donk-pockets
components:
- type: Sprite
state: pizza-box
@@ -404,7 +404,7 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketStonk
- name: "коробка з лімітованою серією стонк-карман"
+ name: box of limited edition stonk-pockets
components:
- type: Sprite
state: stonk-box
@@ -418,7 +418,7 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketCarp
- name: "коробка короп-карман"
+ name: box of carp-pockets
components:
- type: Sprite
state: carp-box
@@ -430,7 +430,7 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketBerry
- name: "коробка донк-карман з ягідним смаком"
+ name: box of berry-flavoured donk-pockets
components:
- type: Sprite
state: berry-box
@@ -444,7 +444,7 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketHonk
- name: "коробка донк-карман зі смаком банана"
+ name: box of banana-flavoured donk-pockets
components:
- type: Sprite
state: banana-box
@@ -458,8 +458,8 @@
- type: entity
parent: FoodBoxDonkpocket
id: FoodBoxDonkpocketDink
- name: "коробка з ящірними донк-карман"
- description: "Не нуль вуглеводів! Не потрібно розігрівати!"
+ name: box of dink-pockets
+ description: Net Zero carbohydrates! No need for heating!
components:
- type: Sprite
state: dink-box
@@ -473,9 +473,9 @@
- type: entity
id: HappyHonk
parent: [ BoxCardboard, BaseBagOpenClose ]
- name: "набір хеппі-хонк їжі"
+ name: happy honk meal
suffix: Toy Safe
- description: "Іграшка більш їстівна, ніж сама їжа."
+ description: The toy is more edible than the food.
components:
- type: Sprite
sprite: Objects/Storage/Happyhonk/clown.rsi
@@ -561,7 +561,7 @@
- type: entity
id: HappyHonkMime
parent: HappyHonk
- description: "Лімітоване мімічне видання щасливої гудкової їжі."
+ description: A limited mime edition of the happy honk meal.
suffix: Toy Safe
components:
- type: Tag
@@ -579,8 +579,8 @@
- type: entity
id: HappyHonkNukie
parent: HappyHonk
- name: "міцний нуковий шрот"
- description: "Суха їжа з потенційно вибухонебезпечним сюрпризом."
+ name: robust nukie meal
+ description: A sus meal with a potentially explosive surprise.
suffix: Toy Unsafe
components:
- type: Sprite
@@ -612,7 +612,7 @@
parent: HappyHonkNukie
id: HappyHonkNukieSnacks
suffix: Toy Unsafe, Snacks
- name: "ланчбокс Синдикату"
+ name: syndicate snack box
components:
- type: Storage
grid:
@@ -661,8 +661,8 @@
- type: entity
id: HappyHonkCluwne
parent: HappyHonk
- name: "жалюгідне блюдо з клюкви"
- description: "Нічого доброго з цього не вийде."
+ name: woeful cluwne meal
+ description: Nothing good can come of this.
components:
- type: Sprite
sprite: Objects/Storage/Happyhonk/cluwne.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml
index effe6a0ff2a..8fddc477cd1 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml
@@ -24,9 +24,9 @@
- type: entity
parent: BaseFoodCondiment
id: BaseFoodCondimentPacket
- name: "пакет приправ"
+ name: condiment packet
abstract: true
- description: "Невелика пластикова упаковка з приправами, щоб посипати їжу."
+ description: A small plastic pack with condiments to put on your food.
components:
- type: Item
size: Tiny
@@ -73,8 +73,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketAstrotame
- name: "Астротам"
- description: "Солодкість тисячі цукрів, але жодної калорії."
+ name: Astrotame
+ description: The sweetness of a thousand sugars but none of the calories.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -102,8 +102,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketBbq
- name: "Соус барбекю"
- description: "Серветки для рук не входять до комплекту."
+ name: BBQ sauce
+ description: Hand wipes not included.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -123,8 +123,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketCornoil
- name: "кукурудзяна олія"
- description: "Кукурудзяна олія. Смачна олія, яку використовують у кулінарії. Виготовляється з кукурудзи."
+ name: corn oil
+ description: Corn oil. A delicious oil used in cooking. Made from corn.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -144,8 +144,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketFrostoil
- name: "холодний соус"
- description: "Холодний соус. Залишає язик онімілим при проходженні."
+ name: coldsauce
+ description: Coldsauce. Leaves the tongue numb in its passage.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -165,8 +165,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketHorseradish
- name: "соус з хрону"
- description: "Пачка смердючого соусу з хроном."
+ name: horseradish sauce
+ description: A packet of smelly horseradish sauce.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -186,8 +186,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketHotsauce
- name: "гострий соус"
- description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!"
+ name: hotsauce
+ description: You can almost TASTE the stomach ulcers now!
noSpawn: true
components:
- type: SolutionContainerManager
@@ -207,8 +207,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketKetchup
- name: "кетчуп"
- description: "Ти вже відчуваєш себе більш американцем."
+ name: ketchup
+ description: You feel more American already.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -228,8 +228,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketMustard
- name: "гірчиця"
- description: "Приправа, виготовлена з розтертого насіння гірчиці."
+ name: mustard
+ description: A condiment made from the ground-up seeds of the Mustard plant.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -248,8 +248,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketPepper
- name: "чорний перець"
- description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати."
+ name: black pepper
+ description: Often used to flavor food or make people sneeze.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -268,8 +268,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketSalt
- name: "сіль"
- description: "Сіль. З космічних океанів, імовірно."
+ name: salt
+ description: Salt. From space oceans, presumably.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -297,8 +297,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketSoy
- name: "соєвий соус"
- description: "Солоний ароматизатор на основі сої."
+ name: soy sauce
+ description: A salty soy-based flavoring.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -317,8 +317,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketSugar
- name: "цукор"
- description: "Смачний космічний цукор!"
+ name: sugar
+ description: Tasty spacey sugar!
noSpawn: true
components:
- type: SolutionContainerManager
@@ -340,8 +340,8 @@
parent: BaseFoodCondiment
id: BaseFoodCondimentBottle
abstract: true
- name: "пляшка для приправ"
- description: "Тонка скляна пляшка для зберігання приправ."
+ name: condiment bottle
+ description: A thin glass bottle used to store condiments.
components:
- type: Drink
solution: food
@@ -380,8 +380,8 @@
- type: entity
parent: BaseFoodCondimentBottle
id: FoodCondimentBottleColdsauce
- name: "пляшка для холодного соусу"
- description: "Залишає язик онімілим при проходженні."
+ name: coldsauce bottle
+ description: Leaves the tongue numb in its passage.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -407,8 +407,8 @@
- type: entity
parent: BaseFoodCondimentBottle
id: FoodCondimentBottleEnzyme
- name: "універсальний фермент"
- description: "Використовується в приготуванні різних страв."
+ name: universal enzyme
+ description: Used in cooking various dishes.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -434,8 +434,8 @@
- type: entity
parent: BaseFoodCondimentBottle
id: FoodCondimentBottleVinegar
- name: "пляшка оцту"
- description: "Використовується в кулінарії для підсилення смаку."
+ name: vinegar bottle
+ description: Used in cooking to enhance flavor.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -458,8 +458,8 @@
- type: entity
parent: BaseFoodCondimentBottle
id: FoodCondimentBottleHotsauce
- name: "пляшка з гострим соусом"
- description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!"
+ name: hotsauce bottle
+ description: You can almost TASTE the stomach ulcers now!
noSpawn: true
components:
- type: SolutionContainerManager
@@ -485,8 +485,8 @@
- type: entity
parent: BaseFoodCondimentBottle
id: FoodCondimentBottleKetchup
- name: "пляшка з-під кетчупу"
- description: "Ти вже відчуваєш себе більш американцем."
+ name: ketchup bottle
+ description: You feel more American already.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -512,8 +512,8 @@
- type: entity
parent: BaseFoodCondimentBottle
id: FoodCondimentBottleBBQ
- name: "Пляшка з соусом для барбекю"
- description: "Серветки для рук не входять до комплекту."
+ name: BBQ sauce bottle
+ description: Hand wipes not included.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -543,8 +543,8 @@
parent: BaseFoodCondiment
id: BaseFoodShaker
abstract: true
- name: "порожній шейкер"
- description: "Шейкер для зберігання та дозування спецій."
+ name: empty shaker
+ description: A shaker used to store and dispense spices.
components:
- type: Item
size: Tiny
@@ -584,8 +584,8 @@
- type: entity
parent: BaseFoodShaker
id: FoodShakerSalt
- name: "сільничка"
- description: "Сіль. З космічних океанів, імовірно."
+ name: salt shaker
+ description: Salt. From space oceans, presumably.
noSpawn: true
components:
- type: SolutionContainerManager
@@ -605,8 +605,8 @@
- type: entity
parent: BaseFoodShaker
id: FoodShakerPepper
- name: "шейкер для перцю"
- description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати."
+ name: pepper shaker
+ description: Often used to flavor food or make people sneeze.
noSpawn: true
components:
- type: SolutionContainerManager
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml
index 6eea8277371..63c47df67e7 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml
@@ -7,10 +7,10 @@
# Large Plate
- type: entity
- name: "велика тарілка"
+ name: large plate
parent: BaseItem
id: FoodPlate
- description: "Велика тарілка, відмінно підходить для хліба."
+ description: A large plate, excellent for bread.
components:
- type: Sprite
sprite: Objects/Consumable/Food/plates.rsi
@@ -56,10 +56,10 @@
- type: SpaceGarbage
- type: entity
- name: "розбита тарілка"
+ name: broken plate
parent: BaseItem
id: FoodPlateTrash
- description: "Розбита тарілка. Марно."
+ description: A broken plate. Useless.
components:
- type: Sprite
sprite: Objects/Consumable/Food/plates.rsi
@@ -76,10 +76,10 @@
# Small Plate
- type: entity
- name: "маленька тарілка"
+ name: small plate
parent: FoodPlate
id: FoodPlateSmall
- description: "Маленька тарілочка. Делікатна."
+ description: A small plate. Delicate.
components:
- type: Sprite
sprite: Objects/Consumable/Food/plates.rsi
@@ -122,10 +122,10 @@
# Plastic Plate
- type: entity
- name: "пластикова пластина"
+ name: plastic plate
parent: BaseItem
id: FoodPlatePlastic
- description: "Велика синя пластикова тарілка, чудово підходить для святкового торта."
+ description: A large blue plastic plate, excellent for a birthday cake.
components:
- type: Sprite
sprite: Objects/Consumable/Food/plates.rsi
@@ -139,10 +139,10 @@
- Trash
- type: entity
- name: "пластикова пластина"
+ name: plastic plate
parent: BaseItem
id: FoodPlateSmallPlastic
- description: "Блакитна пластикова тарілка, ідеально підходить для шматочків святкового торта."
+ description: A blue plastic plate, excellent for slices of birthday cake.
components:
- type: Sprite
sprite: Objects/Consumable/Food/plates.rsi
@@ -158,10 +158,10 @@
# Pie Tin
- type: entity
- name: "форма для пирога"
+ name: pie tin
parent: BaseItem
id: FoodPlateTin
- description: "Дешева фольгована форма для пирогів."
+ description: A cheap foil tin for pies.
components:
- type: Sprite
sprite: Objects/Consumable/Food/plates.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml
index 4ba96ea4818..dc1a4ec74cd 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml
@@ -6,8 +6,8 @@
abstract: true
parent: [FoodBase, FoodOpenableBase]
id: FoodTinBase
- name: "олово"
- description: "Бляшанка з чимось, щільно закрита."
+ name: tin
+ description: A tin of something, sealed tight.
components:
- type: SolutionContainerManager
solutions:
@@ -55,8 +55,8 @@
abstract: true
parent: BaseItem
id: FoodTinBaseTrash
- name: "порожня бляшанка"
- description: "Порожня бляшанка. З неї можна отримати трохи металу."
+ name: empty tin
+ description: An empty tin. Could get a bit of metal from this.
components:
- type: Sprite
state: trash
@@ -78,8 +78,8 @@
- type: entity
parent: FoodTinBase
id: FoodTinPeaches
- name: "консервовані персики"
- description: "Просто гарна банка стиглих персиків, що плавають у власному соку."
+ name: tinned peaches
+ description: Just a nice can of ripe peaches swimming in their own juices.
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/peaches.rsi
@@ -96,7 +96,7 @@
- type: entity
parent: FoodTinBaseTrash
id: FoodTinPeachesTrash
- name: "консервовані персики"
+ name: tinned peaches
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/peaches.rsi
@@ -105,7 +105,7 @@
- type: entity
parent: FoodTinPeaches
id: FoodTinPeachesMaint
- name: "догляд за персиками"
+ name: maintenance peaches
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/maint_peaches.rsi
@@ -128,7 +128,7 @@
- type: entity
parent: FoodTinBaseTrash
id: FoodTinPeachesMaintTrash
- name: "догляд за персиками"
+ name: maintenance peaches
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/maint_peaches.rsi
@@ -136,8 +136,8 @@
- type: entity
parent: FoodTinBase
id: FoodTinBeans
- name: "банка квасолі"
- description: "Музичний фрукт у трохи менш музичному контейнері."
+ name: tin of beans
+ description: Musical fruit in a slightly less musical container.
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/beans.rsi
@@ -152,7 +152,7 @@
- type: entity
parent: FoodTinBaseTrash
id: FoodTinBeansTrash
- name: "банка квасолі"
+ name: tin of beans
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/beans.rsi
@@ -162,8 +162,8 @@
- type: entity
parent: FoodTinBase
id: FoodTinMRE
- name: "м'ясні консерви"
- description: "Стандартна бляшанка для м'яса зі зручною ручкою для витягування."
+ name: tinned meat
+ description: A standard issue tin of meat with a convenient pull tab.
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/meat.rsi
@@ -184,7 +184,7 @@
- type: entity
parent: FoodTinBaseTrash
id: FoodTinMRETrash
- name: "м'ясні консерви"
+ name: tinned meat
components:
- type: Sprite
sprite: Objects/Consumable/Food/Tins/meat.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml
index 0da60124e72..22e6fce8e14 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml
@@ -2,10 +2,10 @@
# Bun
- type: entity
- name: "булочка"
+ name: bun
parent: FoodBreadSliceBase
id: FoodBreadBun
- description: "Булочка для гамбургера. Кругла і зручна для тримання."
+ description: A hamburger bun. Round and convenient to hold.
components:
- type: Food
- type: Sprite
@@ -50,10 +50,10 @@
# Custom Burger Example
- type: entity
- name: "желейний бургер"
+ name: jelly burger
parent: FoodBurgerBase
id: FoodBurgerJelly
- description: "Кулінарні шедеври...?"
+ description: Culinary delight..?
components:
- type: FlavorProfile
flavors:
@@ -69,10 +69,10 @@
# Burger
- type: entity
- name: "апендикс-бургер"
+ name: appendix burger
parent: FoodBurgerBase
id: FoodBurgerAppendix
- description: "На смак як апендицит."
+ description: Tastes like appendicitis.
components:
- type: FlavorProfile
flavors:
@@ -97,10 +97,10 @@
# Tastes like bun, grass.
- type: entity
- name: "бургер з беконом"
+ name: bacon burger
parent: FoodBurgerBase
id: FoodBurgerBacon
- description: "Ідеальне поєднання всього американського."
+ description: The perfect combination of all things American.
components:
- type: FlavorProfile
flavors:
@@ -123,10 +123,10 @@
# Tastes like bun, bacon.
- type: entity
- name: "бейсбольний бургер"
+ name: baseball burger
parent: FoodBurgerBase
id: FoodBurgerBaseball
- description: "Він ще теплий. Пара, що йде від нього, пахне потом."
+ description: It's still warm. The steam coming off of it smells kinda sweaty.
components:
- type: FlavorProfile
flavors:
@@ -150,10 +150,10 @@
- Meat
- type: entity
- name: "біржовик"
+ name: bearger
parent: FoodBurgerBase
id: FoodBurgerBear
- description: "Найкраще подавати сирим."
+ description: Best served rawr.
components:
- type: FlavorProfile
flavors:
@@ -177,10 +177,10 @@
- Meat
- type: entity
- name: "бургер з великим укусом"
+ name: big bite burger
parent: FoodBurgerBase
id: FoodBurgerBig
- description: "Забудьте про Біг Мак. Це майбутнє!"
+ description: Forget the Big Mac. THIS is the future!
components:
- type: FlavorProfile
flavors: # What bun?
@@ -204,10 +204,10 @@
# Tastes like bun, silver, magic.
- type: entity
- name: "мозковий бургер"
+ name: brain burger
parent: FoodBurgerBase
id: FoodBurgerBrain
- description: "Дивний на вигляд бургер. Виглядає майже живим."
+ description: A strange looking burger. It looks almost sentient.
components:
- type: FlavorProfile
flavors:
@@ -232,10 +232,10 @@
# Tastes like bun, brains.
- type: entity
- name: "котячий бургер"
+ name: cat burger
parent: FoodBurgerBase
id: FoodBurgerCat
- description: "Нарешті ці коти та люди чогось варті!"
+ description: Finally those cats and catpeople are worth something!
components:
- type: Sprite
state: cat
@@ -260,10 +260,10 @@
- Meat
- type: entity
- name: "сирний бургер"
+ name: cheese burger
parent: FoodBurgerBase
id: FoodBurgerCheese
- description: "Цей благородний бургер гордо стоїть, вкритий золотистим сиром."
+ description: This noble burger stands proudly clad in golden cheese.
components:
- type: FlavorProfile
flavors:
@@ -297,10 +297,10 @@
# Tastes like bun, beef patty, cheese.
- type: entity
- name: "курячий сендвіч" # Burger for you euro-cucks
+ name: chicken sandwich # Burger for you euro-cucks
parent: FoodBurgerBase
id: FoodBurgerChicken
- description: "Смачний курячий сендвіч, кажуть, що виручка від цього частування допомагає криміналізувати роззброєння людей на космічному кордоні."
+ description: A delicious chicken sandwich, it is said the proceeds from this treat helps criminalize disarming people on the space frontier.
components:
- type: FlavorProfile
flavors:
@@ -327,10 +327,10 @@
# Tastes like bun, chicken.
- type: entity
- name: "клоунський бургер"
+ name: clown burger
parent: FoodBurgerBase
id: FoodBurgerClown
- description: "Дивний смак..."
+ description: This tastes funny...
components:
- type: FlavorProfile
flavors:
@@ -354,10 +354,10 @@
- Meat
- type: entity
- name: "корґер\"" #not curger
+ name: corger #not curger
parent: FoodBurgerBase
id: FoodBurgerCorgi
- description: "Улюбленець керівника відділу кадрів!"
+ description: The Head of Personnel's favorite!
components:
- type: FlavorProfile
flavors:
@@ -379,10 +379,10 @@
- Meat
- type: entity
- name: "крабовий бургер"
+ name: crab burger
parent: FoodBurgerBase
id: FoodBurgerCrab
- description: "Смачний крабовий пиріжок, затиснутий між булочкою."
+ description: A delicious patty of the crabby kind, slapped in between a bun.
components:
- type: FlavorProfile
flavors:
@@ -406,10 +406,10 @@
- Meat
- type: entity
- name: "божевільний гамбургер" # Burger for you euro-cucks
+ name: crazy hamburger # Burger for you euro-cucks
parent: FoodBurgerBase
id: FoodBurgerCrazy
- description: "Це схоже на їжу, яку міг би приготувати божевільний клоун у плащі."
+ description: This looks like the sort of food that a demented clown in a trenchcoat would make.
components:
- type: FlavorProfile
flavors:
@@ -437,10 +437,10 @@
- Meat
- type: entity
- name: "бутерброд з качкою" # Burger for you sick bastards
+ name: duck sandwich # Burger for you sick bastards
parent: FoodBurgerBase
id: FoodBurgerDuck
- description: "Качиний сендвіч, тільки злочинно божевільний наважиться їсти м'ясо такого чарівного створіння."
+ description: A duck sandwich, only the criminally insane would dare to eat the meat of such an adorable creature.
components:
- type: FlavorProfile
flavors:
@@ -465,10 +465,10 @@
# Tastes like bun, duck.
- type: entity
- name: "уповноважений бургер"
+ name: empowered burger
parent: FoodBurgerBase
id: FoodBurgerEmpowered
- description: "Це шокуюче добре, якщо ви живете за рахунок електрики."
+ description: It's shockingly good, if you live off of electricity that is.
components:
- type: Sprite
state: empowered
@@ -488,10 +488,10 @@
# Tastes like bun, pure electricity.
- type: entity
- name: "бургер з філе коропа"
+ name: fillet-o-carp burger
parent: FoodBurgerBase
id: FoodBurgerCarp
- description: "Наче короп десь кричить..."
+ description: Almost like a carp is yelling somewhere...
components:
- type: FlavorProfile
flavors:
@@ -505,10 +505,10 @@
# Tastes like bun, fish.
- type: entity
- name: "бургер \"П'ять тривог"
+ name: five alarm burger
parent: FoodBurgerBase
id: FoodBurgerFive
- description: "ГАРЯЧЕ! ГАРЯЧЕ! ГАРЯЧЕ!"
+ description: HOT! HOT! HOT!
components:
- type: FlavorProfile
flavors:
@@ -533,10 +533,10 @@
# Tastes like bun, HEAT.
- type: entity
- name: "бургер-привид"
+ name: ghost burger
parent: FoodBurgerBase
id: FoodBurgerGhost
- description: "Занадто моторошно!"
+ description: Too spooky!
components:
- type: FlavorProfile
flavors:
@@ -560,10 +560,10 @@
# Tastes like bun, ectoplasm.
- type: entity
- name: "людський бургер"
+ name: human burger
parent: FoodBurgerBase
id: FoodBurgerHuman
- description: "Не можна сказати, з кого це зроблено..."
+ description: You cant tell who this is made of...
components:
- type: FlavorProfile
flavors:
@@ -587,10 +587,10 @@
- Meat
- type: entity
- name: "Макгафін"
+ name: McGuffin
parent: FoodBurgerBase
id: FoodBurgerMcguffin
- description: "Дешева і жирна імітація яєчні \"Бенедикт\"."
+ description: A cheap and greasy imitation of an eggs Benedict.
components:
- type: FlavorProfile
flavors:
@@ -614,10 +614,10 @@
- Meat
- type: entity
- name: "Сендвіч з реберцями BBQ"
+ name: BBQ Rib Sandwich
parent: FoodBurgerBase
id: FoodBurgerMcrib
- description: "Невловимий бургер у формі ребер з обмеженою доступністю по всій галактиці. Не такий смачний, як ви його пам'ятаєте."
+ description: An elusive rib shaped burger with limited availability across the galaxy. Not as good as you remember it.
components:
- type: Food
trash: FoodKebabSkewer
@@ -646,10 +646,10 @@
# Tastes like bun, pork patty.
- type: entity
- name: "мім-бургер"
+ name: mime burger
parent: FoodBurgerBase
id: FoodBurgerMime
- description: "Його смак не піддається опису."
+ description: Its taste defies language.
components:
- type: FlavorProfile
flavors:
@@ -673,10 +673,10 @@
# Tastes like .
- type: entity
- name: "звичайний бургер"
+ name: plain burger
parent: FoodBurgerBase
id: FoodBurgerPlain
- description: "Нудний, сухий бургер."
+ description: A boring, dry burger.
components:
- type: FlavorProfile
flavors:
@@ -700,10 +700,10 @@
- Meat
- type: entity
- name: "щурячий бургер"
+ name: rat burger
parent: FoodBurgerBase
id: FoodBurgerRat
- description: "Майже те, чого можна було очікувати..."
+ description: Pretty much what you'd expect...
components:
- type: FlavorProfile
flavors:
@@ -728,10 +728,10 @@
# Tastes like bun, HEAT.
- type: entity
- name: "робургер"
+ name: roburger
parent: FoodBurgerBase
id: FoodBurgerRobot
- description: "Листя салату - єдиний органічний компонент. Біп."
+ description: The lettuce is the only organic component. Beep.
components:
- type: FlavorProfile
flavors:
@@ -755,10 +755,10 @@
# Tastes like bun, lettuce, sludge.
- type: entity
- name: "соковитий бургер"
+ name: soylent burger
parent: FoodBurgerBase
id: FoodBurgerSoy
- description: "Після цього у вас з'являється непереборне бажання придбати фігурки супергероїв за завищеними цінами."
+ description: After eating this you have the overwhelming urge to purchase overpriced figurines of superheroes.
components:
- type: FlavorProfile
flavors:
@@ -780,10 +780,10 @@
# Tastes like bun, redditors.
- type: entity
- name: "бургер із заклинанням"
+ name: spell burger
parent: FoodBurgerBase
id: FoodBurgerSpell
- description: "Це абсолютно Ей Нат."
+ description: This is absolutely Ei Nath.
components:
- type: FlavorProfile
flavors:
@@ -805,10 +805,10 @@
# Tastes like bun, silver.
- type: entity
- name: "бургер \"супер укус"
+ name: super bite burger
parent: FoodBurgerBase
id: FoodBurgerSuper
- description: "Це гора бургерів. ЇЖА!"
+ description: This is a mountain of a burger. FOOD!
components:
- type: FlavorProfile
flavors: # What bun?
@@ -836,10 +836,10 @@
# Tastes like bun, diabetes.
- type: entity
- name: "бургер з тофу"
+ name: tofu burger
parent: FoodBurgerBase
id: FoodBurgerTofu
- description: "Що... це за м'ясо?"
+ description: What... is that meat?
components:
- type: FlavorProfile
flavors:
@@ -861,10 +861,10 @@
# Tastes like bun, tofu.
- type: entity
- name: "ксенобургер"
+ name: xenoburger
parent: FoodBurgerBase
id: FoodBurgerXeno
- description: "Пахне їдким. На смак як єресь."
+ description: Smells caustic. Tastes like heresy.
components:
- type: FlavorProfile
flavors:
@@ -893,10 +893,10 @@
# I'd rather wait for a custom burger component.
- type: entity
- name: "бургер з тарганами"
+ name: mothroachburger
parent: FoodBurgerBase
id: FoodBurgerMothRoach
- description: "Останньою лампою, яку він бачив, була лампа всередині мікрохвильовки."
+ description: The last lamp it saw was the one inside the microwave.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml
index 97aa91acebb..8cd2fa70ee5 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml
@@ -3,7 +3,7 @@
- type: entity
parent: [FoodInjectableBase, ItemHeftyBase]
id: FoodEggBase
- description: "Яйце!"
+ description: An egg!
abstract: true
components:
- type: Tag
@@ -70,10 +70,10 @@
# Splat
- type: entity
- name: "яєчна шкаралупа"
+ name: eggshells
parent: BaseItem
id: Eggshells
- description: "Ти пройдешся по ним, друже."
+ description: You're walkin' on 'em bud.
components:
- type: Food
- type: Sprite
@@ -99,7 +99,7 @@
- type: entity
parent: FoodEggBase
id: FoodEgg
- name: "яйце"
+ name: egg
components:
- type: Sprite
layers:
@@ -117,8 +117,8 @@
- type: entity
parent: FoodEggBase
id: FoodEggBoiled
- name: "варене яйце"
- description: "Смачне варене яйце."
+ name: boiled egg
+ description: A delicious hardboiled egg.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml
index e51fceeb12c..c760e5e3ebb 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml
@@ -20,46 +20,46 @@
# Ice-cream
- type: entity
- name: "бутерброд з морозивом"
+ name: ice-cream sandwich
parent: FoodFrozenBase
id: FoodFrozenSandwich
- description: "Портативне морозиво у власній упаковці."
+ description: Portable ice-cream in its own packaging.
components:
- type: Sprite
state: sandwich
- type: entity
- name: "бутерброд з полуничним морозивом"
+ name: strawberry ice-cream sandwich
parent: FoodFrozenBase
id: FoodFrozenSandwichStrawberry
- description: "Порційне морозиво у власній упаковці полуничного сорту."
+ description: Portable ice-cream in its own packaging of the strawberry variety.
components:
- type: Sprite
state: sandwich-strawberry
- type: entity
- name: "заморожування простору"
+ name: space freezy
parent: FoodFrozenBase
id: FoodFrozenFreezy
- description: "Найкраще морозиво в космосі."
+ description: The best ice-cream in space.
components:
- type: Sprite
state: spacefreezy
- type: entity
- name: "морозиво сандвіч"
+ name: ice-cream sundae
parent: FoodFrozenBase
id: FoodFrozenSundae
- description: "Класичний десерт."
+ description: A classic dessert.
components:
- type: Sprite
state: spacefreezy
- type: entity
- name: "корнуто"
+ name: cornuto
parent: FoodFrozenBase
id: FoodFrozenCornuto
- description: "Неаполітанський ріжок ванільно-шоколадного морозива. Погрожує посипкою з карамелізованих горіхів."
+ description: A Neapolitan vanilla and chocolate ice-cream cone. It menaces with a sprinkling of caramelized nuts.
components:
- type: Sprite
state: cornuto
@@ -76,10 +76,10 @@
# Popsicle
- type: entity
- name: "апельсинове морозиво"
+ name: orange creamsicle
parent: FoodFrozenBase
id: FoodFrozenPopsicleOrange
- description: "Класичне апельсинове морозиво. Сонячні заморожені ласощі."
+ description: A classic orange creamsicle. A sunny frozen treat.
components:
- type: Sprite
layers:
@@ -91,10 +91,10 @@
trash: FoodFrozenPopsicleTrash
- type: entity
- name: "ягідне морозиво"
+ name: berry creamsicle
parent: FoodFrozenBase
id: FoodFrozenPopsicleBerry
- description: "Яскраве ягідне морозиво. Ягідні ласощі в замороженому вигляді."
+ description: A vibrant berry creamsicle. A berry good frozen treat.
components:
- type: Sprite
layers:
@@ -109,10 +109,10 @@
- Fruit
- type: entity
- name: "гігантське морозиво"
+ name: jumbo ice-cream
parent: FoodFrozenBase
id: FoodFrozenPopsicleJumbo
- description: "Розкішне морозиво, вкрите насиченим шоколадом. Воно менше, ніж ви пам'ятаєте."
+ description: A luxurious ice-cream covered in rich chocolate. It's smaller than you remember.
components:
- type: Sprite
layers:
@@ -136,11 +136,11 @@
# layer depending on soda/syrup/waterever. Name and description will also have
# to be modified.
- type: entity
- name: "солодкий сніжок"
+ name: sweet snowcone
# name: [Flavor] snowcone
parent: FoodFrozenBase
id: FoodFrozenSnowconeBase
- description: "Лише колотий лід і простий сироп, мінімум зусиль."
+ description: It's just shaved ice and simple syrup, minimum effort.
# description: [Liquid] drizzled over a snowball in a paper cup.
components:
- type: Sprite
@@ -163,10 +163,10 @@
Quantity: 2
- type: entity
- name: "сніжок без смаку"
+ name: flavorless snowcone
parent: FoodFrozenSnowconeBase
id: FoodFrozenSnowcone
- description: "Це просто колотий лід. Все одно весело жувати."
+ description: It's just shaved ice. Still fun to chew on.
components:
- type: SolutionContainerManager
solutions:
@@ -177,10 +177,10 @@
Quantity: 8
- type: entity
- name: "ягідний сніжок"
+ name: berry snowcone
parent: FoodFrozenSnowconeBase
id: FoodFrozenSnowconeBerry
- description: "Ягідним сиропом поливаємо сніжок у паперовому стаканчику."
+ description: Berry syrup drizzled over a snowball in a paper cup.
components:
- type: Sprite
layers:
@@ -193,10 +193,10 @@
- Fruit
- type: entity
- name: "фруктовий салат сніжок"
+ name: fruit salad snowcone
parent: FoodFrozenSnowconeBase
id: FoodFrozenSnowconeFruit
- description: "Чудова суміш цитрусових сиропів поливає сніжок у паперовому стаканчику."
+ description: A delightful mix of citrus syrups drizzled over a snowball in a paper cup.
components:
- type: Sprite
layers:
@@ -209,10 +209,10 @@
- Fruit
- type: entity
- name: "клоунський конус"
+ name: clowncone
parent: FoodFrozenSnowconeBase
id: FoodFrozenSnowconeClown
- description: "Сміх розливався над сніжкою в паперовому стаканчику."
+ description: Laughter drizzled over a snowball in a paper cup.
components:
- type: Sprite
layers:
@@ -222,10 +222,10 @@
trash: FoodFrozenSnowconeTrash
- type: entity
- name: "мім-сніжок"
+ name: mime snowcone
parent: FoodFrozenSnowconeBase
id: FoodFrozenSnowconeMime
- description: "..."
+ description: ...
components:
- type: Sprite
layers:
@@ -235,10 +235,10 @@
trash: FoodFrozenSnowconeTrash
- type: entity
- name: "райдужний сніжок"
+ name: rainbow snowcone
parent: FoodFrozenSnowconeBase
id: FoodFrozenSnowconeRainbow
- description: "Дуже барвистий сніжок у паперовому стаканчику."
+ description: A very colorful snowball in a paper cup.
components:
- type: Sprite
layers:
@@ -250,10 +250,10 @@
# Trash
- type: entity
- name: "паперовий конус"
+ name: paper cone
parent: BaseItem
id: FoodFrozenSnowconeTrash
- description: "Зім'ятий паперовий конус, що використовується для льодяників. Нічого не вартий."
+ description: A crumpled paper cone used for an icy treat. Worthless.
components:
- type: Sprite
sprite: Objects/Consumable/Food/frozen.rsi
@@ -263,10 +263,10 @@
- Trash
- type: entity
- name: "паличка для ескімо"
+ name: popsicle stick
parent: BaseItem
id: FoodFrozenPopsicleTrash
- description: "Колись тут було дуже смачно. Тепер це пустка."
+ description: Once held a delicious treat. Now, 'tis barren.
components:
- type: Sprite
sprite: Objects/Consumable/Food/frozen.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml
index 2316a620d7c..c6c7e5677e5 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml
@@ -81,8 +81,8 @@
- type: entity
parent: [ReagentPacketBase, ItemHeftyBase]
id: ReagentContainerFlour
- name: "мішок борошна"
- description: "Великий мішок борошна. Добре для випічки!"
+ name: flour bag
+ description: A big bag of flour. Good for baking!
components:
- type: Sprite
state: flour-big
@@ -97,8 +97,8 @@
- type: entity
parent: [ReagentPacketBase, ItemHeftyBase]
id: ReagentContainerFlourSmall
- name: "пачка борошна"
- description: "Пачка борошна. Добре підходить для випічки!"
+ name: flour pack
+ description: A pack of flour. Good for baking!
components:
- type: Sprite
state: flour-small
@@ -113,8 +113,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerCornmeal
- name: "мішок кукурудзяного борошна"
- description: "Великий мішок кукурудзяного борошна. Згодиться для приготування їжі!"
+ name: cornmeal bag
+ description: A big bag of cornmeal. Good for cooking!
components:
- type: Sprite
state: cornmeal-big
@@ -128,8 +128,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerCornmealSmall
- name: "пачка кукурудзяного борошна"
- description: "Пачка кукурудзяного борошна. Згодиться для приготування їжі!"
+ name: cornmeal pack
+ description: A pack of cornmeal. Good for cooking!
components:
- type: Sprite
state: cornmeal
@@ -144,8 +144,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerRice
- name: "мішок з рисом"
- description: "Великий мішок рису. Гарний для приготування їжі!"
+ name: rice bag
+ description: A big bag of rice. Good for cooking!
components:
- type: Sprite
state: rice-big
@@ -159,8 +159,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerRiceSmall
- name: "пачка рису"
- description: "Пачка рису. Чудово підходить для приготування їжі!"
+ name: rice pack
+ description: A pack of rice. Good for cooking!
components:
- type: Sprite
state: rice-small
@@ -175,8 +175,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerSugar
- name: "пакетик цукру"
- description: "Великий мішок смачного космічного цукру."
+ name: sugar bag
+ description: A big bag of tasty spacey sugar.
components:
- type: Sprite
state: sugar-big
@@ -190,8 +190,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerSugarSmall
- name: "пачка цукру"
- description: "Пачка смачного космічного цукру."
+ name: sugar pack
+ description: A pack of tasty spacey sugar.
components:
- type: Sprite
state: sugar-small
@@ -208,8 +208,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerOliveoil
- name: "оливкова олія"
- description: "Оливкова олія. З космічних оливок, мабуть."
+ name: olive oil
+ description: Olive oil. From space olives presumably.
components:
- type: Sprite
state: oliveoil
@@ -224,8 +224,8 @@
- type: entity
parent: ReagentPacketBase
id: ReagentContainerMayo
- name: "майонез"
- description: "Пляшка майонезу."
+ name: mayonnaise
+ description: Bottle of mayonnaise.
components:
- type: Sprite
state: mayo
@@ -261,7 +261,7 @@
abstract: true
parent: FoodBase
id: FoodBakingBase
- description: "Використовується в різних рецептах."
+ description: Used in various recipes.
components:
- type: Sprite
sprite: Objects/Consumable/Food/ingredients.rsi
@@ -274,10 +274,10 @@
Quantity: 15
- type: entity
- name: "тісто"
+ name: dough
parent: FoodBakingBase
id: FoodDough
- description: "Шматок тіста."
+ description: A piece of dough.
components:
- type: FlavorProfile
flavors:
@@ -292,10 +292,10 @@
node: start
- type: entity
- name: "шматочок тіста"
+ name: dough slice
parent: FoodBakingBase
id: FoodDoughSlice
- description: "Шматочок тіста. Можна приготувати булочку."
+ description: A slice of dough. Can be cooked into a bun.
components:
- type: FlavorProfile
flavors:
@@ -304,10 +304,10 @@
state: dough-slice
- type: entity
- name: "тісто з кукурудзяного борошна"
+ name: cornmeal dough
parent: FoodBakingBase
id: FoodDoughCornmeal
- description: "Шматок тіста з кукурудзяного борошна."
+ description: A piece of cornmeal dough.
components:
- type: FlavorProfile
flavors:
@@ -320,10 +320,10 @@
slice: FoodDoughCornmealSlice
- type: entity
- name: "шматочок тіста з кукурудзяного борошна"
+ name: cornmeal dough slice
parent: FoodBakingBase
id: FoodDoughCornmealSlice
- description: "Шматочок тіста з кукурудзяного борошна."
+ description: A slice of cornmeal dough.
components:
- type: FlavorProfile
flavors:
@@ -333,10 +333,10 @@
state: cornmealdough-slice
- type: entity
- name: "тісто для тортильї"
+ name: tortilla dough
parent: FoodBakingBase
id: FoodDoughTortilla
- description: "Шматок тіста для тортильї."
+ description: A piece of tortilla dough.
components:
- type: FlavorProfile
flavors:
@@ -349,10 +349,10 @@
slice: FoodDoughTortillaSlice
- type: entity
- name: "шматочок тіста тортильї"
+ name: tortilla dough slice
parent: FoodBakingBase
id: FoodDoughTortillaSlice
- description: "Шматочок тіста для тортильї."
+ description: A slice of tortilla dough.
components:
- type: FlavorProfile
flavors:
@@ -365,10 +365,10 @@
node: start
- type: entity
- name: "розплющене тісто для тортильї"
+ name: flattened tortilla dough
parent: FoodBakingBase
id: FoodDoughTortillaFlat
- description: "Розплющений шматочок тіста для тортильї, приготуйте так, щоб вийшла тортилья для тако."
+ description: A flattened slice of tortilla dough, cook this to get a taco shell.
components:
- type: FlavorProfile
flavors:
@@ -381,37 +381,37 @@
node: flat
- type: entity
- name: "сира тістова основа"
+ name: raw pastry base
parent: FoodBakingBase
id: FoodDoughPastryBaseRaw
- description: "Перед вживанням необхідно приготувати."
+ description: Must be cooked before use.
components:
- type: Sprite
state: dough-pastry
- type: entity
- name: "тістова основа"
+ name: pastry base
parent: FoodBakingBase
id: FoodDoughPastryBase
- description: "Основа для будь-якої поважаючої себе випічки."
+ description: A base for any self-respecting pastry.
components:
- type: Sprite
state: dough-pastry-baked
- type: entity
- name: "тісто для пирога"
+ name: pie dough
parent: FoodBakingBase
id: FoodDoughPie
- description: "Приготуйте його, щоб вийшов пиріг."
+ description: Cook it to get a pie.
components:
- type: Sprite
state: dough-pie
- type: entity
- name: "плоске тісто"
+ name: flat dough
parent: FoodBakingBase
id: FoodDoughFlat
- description: "Розплющуємо тісто."
+ description: A flattened dough.
components:
- type: Sprite
state: dough-flat
@@ -420,19 +420,19 @@
node: flat
- type: entity
- name: "хліб для піци"
+ name: pizza bread
parent: FoodBakingBase
id: FoodDoughPizzaBaked
- description: "Додайте інгредієнти для приготування піци."
+ description: Add ingredients to make a pizza.
components:
- type: Sprite
state: pizzabread
- type: entity
- name: "тісто для торта"
+ name: cake batter
parent: FoodBakingBase
id: FoodCakeBatter
- description: "Випікаємо, щоб вийшов пиріг."
+ description: Cook it to get a cake.
components:
- type: FlavorProfile
flavors:
@@ -441,19 +441,19 @@
state: cakebatter
- type: entity
- name: "шматочок вершкового масла"
+ name: stick of butter
parent: FoodBakingBase
id: FoodButter
- description: "Паличка смачної, золотистої, жирної смакоти."
+ description: A stick of delicious, golden, fatty goodness.
components:
- type: Sprite
state: butter
- type: entity
- name: "паличка конопляної олії"
+ name: stick of cannabis butter
parent: FoodBakingBase
id: FoodCannabisButter
- description: "Додайте його до вашої улюбленої випічки, щоб завжди мати під рукою."
+ description: Add this to your favorite baked goods for an irie time.
components:
- type: Sprite
state: butter
@@ -471,10 +471,10 @@
grindableSolutionName: food
- type: entity
- name: "сирне колесо"
+ name: cheese wheel
parent: FoodBakingBase
id: FoodCheese
- description: "Велике колесо смачного Чеддеру."
+ description: A big wheel of delicious Cheddar.
components:
- type: FlavorProfile
flavors:
@@ -486,10 +486,10 @@
slice: FoodCheeseSlice
- type: entity
- name: "сирний клин"
+ name: cheese wedge
parent: FoodBakingBase
id: FoodCheeseSlice
- description: "Скибочка смачного Чеддеру. Сирне колесо, з якого його відрізали, не могло далеко піти."
+ description: A wedge of delicious Cheddar. The cheese wheel it was cut from can't have gone far.
components:
- type: FlavorProfile
flavors:
@@ -505,10 +505,10 @@
Quantity: 5
- type: entity
- name: "шовкова колода"
+ name: chèvre log
parent: FoodBakingBase
id: FoodChevre
- description: "М'яке поліно вершкового шевру."
+ description: A soft log of creamy Chèvre.
components:
- type: FlavorProfile
flavors:
@@ -530,10 +530,10 @@
Quantity: 0.6
- type: entity
- name: "шевровий диск"
+ name: chèvre disk
parent: FoodBakingBase
id: FoodChevreSlice
- description: "Невеликий диск вершкового шевру. Ідеальна прикраса для французьких гарнірів."
+ description: A small disk of creamy Chèvre. An ideal adornment for French side dishes.
components:
- type: FlavorProfile
flavors:
@@ -552,10 +552,10 @@
Quantity: 0.2
- type: entity
- name: "тофу"
+ name: tofu
parent: FoodBakingBase
id: FoodTofu
- description: "Суцільний білий блок з тонким ароматом."
+ description: Solid white block with a subtle flavor.
components:
- type: FlavorProfile
flavors:
@@ -576,10 +576,10 @@
slice: FoodTofuSlice
- type: entity
- name: "шматочок тофу"
+ name: tofu slice
parent: FoodBakingBase
id: FoodTofuSlice
- description: "Шматочок тофу. Інгредієнт різних вегетаріанських страв."
+ description: A slice of tofu. Ingredient of various vegetarian dishes.
components:
- type: FlavorProfile
flavors:
@@ -597,10 +597,10 @@
Quantity: 2
- type: entity
- name: "обгоріле місиво"
+ name: burned mess
parent: FoodBakingBase
id: FoodBadRecipe
- description: "За це когось треба звільнити з посади кухаря."
+ description: Someone should be demoted from cook for this.
components:
- type: FlavorProfile
flavors:
@@ -621,10 +621,10 @@
- Trash
- type: entity
- name: "какао-боби"
+ name: cocoa beans
parent: FoodProduceBase
id: FoodCocoaBeans
- description: "Шоколаду ніколи не буває забагато!"
+ description: You can never have too much chocolate!
components:
- type: FlavorProfile
flavors:
@@ -652,8 +652,8 @@
- type: entity
parent: BaseFoodCondimentPacket
id: FoodCondimentPacketProtein
- name: "упаковка протеїнового порошку"
- description: "Містить 10 унцій порошкового протеїну. Змішати з 20 унціями води"
+ name: protein powder packet
+ description: Contains 10u of powdered protein. Mix with 20u of water
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml
index 01c4fe7df7c..74277cf7ff4 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml
@@ -8,7 +8,7 @@
parent: FoodInjectableBase
id: FoodMealBase
abstract: true
- description: "Смачна їжа, приготована з любов'ю."
+ description: A delicious meal, cooked with love.
components:
- type: Item
storedRotation: -90
@@ -26,10 +26,10 @@
# Meals
- type: entity
- name: "завантажена запечена картопля"
+ name: loaded baked potato
parent: FoodMealBase
id: FoodMealPotatoLoaded
- description: "Повністю запечена."
+ description: Totally baked.
components:
- type: FlavorProfile
flavors:
@@ -40,10 +40,10 @@
# Tastes like potato.
- type: entity
- name: "картопля фрі"
+ name: space fries
parent: FoodMealBase
id: FoodMealFries
- description: "Також відома як картопля фрі, картопля фрі, картопля фрі тощо."
+ description: AKA, French Fries, Freedom Fries, etc.
components:
- type: FlavorProfile
flavors:
@@ -54,10 +54,10 @@
# Tastes like fries, salt.
- type: entity
- name: "сирна картопля фрі"
+ name: cheesy fries
parent: FoodMealBase
id: FoodMealFriesCheesy
- description: "Картопля фрі. Покрита сиром. Ага."
+ description: Fries. Covered in cheese. Duh.
components:
- type: FlavorProfile
flavors:
@@ -69,10 +69,10 @@
# Tastes like fries, cheese.
- type: entity
- name: "морквяна картопля фрі"
+ name: carrot fries
parent: FoodMealBase
id: FoodMealFriesCarrot
- description: "Смачна картопля фрі зі свіжої моркви."
+ description: Tasty fries from fresh carrots.
components:
- type: FlavorProfile
flavors:
@@ -93,10 +93,10 @@
# Tastes like carrots, salt.
- type: entity
- name: "начос"
+ name: nachos
parent: FoodMealBase
id: FoodMealNachos
- description: "Чіпси з Космічної Мексики."
+ description: Chips from Space Mexico.
components:
- type: FlavorProfile
flavors:
@@ -106,10 +106,10 @@
# Tastes like nachos.
- type: entity
- name: "сирні начос"
+ name: cheesy nachos
parent: FoodMealBase
id: FoodMealNachosCheesy
- description: "Смачне поєднання начос і сиру, що плавиться."
+ description: The delicious combination of nachos and melting cheese.
components:
- type: FlavorProfile
flavors:
@@ -131,10 +131,10 @@
# Tastes like nachos, cheese.
- type: entity
- name: "Кубинські начос"
+ name: Cuban nachos
parent: FoodMealBase
id: FoodMealNachosCuban
- description: "Це небезпечно гострі начос."
+ description: That's some dangerously spicy nachos.
components:
- type: FlavorProfile
flavors:
@@ -157,10 +157,10 @@
# Tastes like nachos, hot pepper.
- type: entity
- name: "м'ята"
+ name: mint
parent: FoodMealBase
id: FoodMealMint
- description: "Він тонкий, як вафля."
+ description: It's wafer thin.
components:
- type: FlavorProfile
flavors:
@@ -178,10 +178,10 @@
# Tastes like parsnips, salt.
- type: entity
- name: "баклажани парміджана"
+ name: eggplant parmigiana
parent: FoodMealBase
id: FoodMealEggplantParm
- description: "Єдиний хороший рецепт для баклажанів."
+ description: The only good recipe for eggplant.
components:
- type: FlavorProfile
flavors:
@@ -204,10 +204,10 @@
# Tastes like eggplant, cheese.
- type: entity
- name: "яки імо"
+ name: yaki imo
parent: FoodMealBase
id: FoodMealPotatoYaki
- description: "Приготований зі смаженою солодкою картоплею!"
+ description: Made with roasted sweet potatoes!
components:
- type: FlavorProfile
flavors:
@@ -218,10 +218,10 @@
# Tastes like sweet potato.
- type: entity
- name: "Кубинський короп"
+ name: Cuban carp
parent: FoodMealBase
id: FoodMealCubancarp
- description: "Бутерброд, який обпікає язик, а потім залишає його онімілим!"
+ description: A grifftastic sandwich that burns your tongue and then leaves it numb!
components:
- type: FlavorProfile
flavors:
@@ -247,10 +247,10 @@
# Tastes like fish, batter, hot peppers.
- type: entity
- name: "солонина з капустою"
+ name: corned beef and cabbage
parent: FoodMealBase
id: FoodMealCornedbeef
- description: "Тепер ви можете відчути себе справжнім туристом, який відпочиває в Ірландії."
+ description: Now you can feel like a real tourist vacationing in Ireland.
components:
- type: FlavorProfile
flavors:
@@ -273,10 +273,10 @@
# Tastes like meat, cabbage.
- type: entity
- name: "філе мігрант"
+ name: filet migrawr
parent: FoodMealBase
id: FoodMealBearsteak
- description: "Тому що з'їсти ведмедя було недостатньо мужньо."
+ description: Because eating bear wasn't manly enough.
components:
- type: FlavorProfile
flavors:
@@ -299,10 +299,10 @@
# Tastes like meat, salmon.
- type: entity
- name: "свиня в ковдрі"
+ name: pig in a blanket
parent: FoodMealBase
id: FoodMealPigblanket
- description: "Крихітна ковбаска, загорнута в хрусткий, змащений маслом рулет. Звільніть цю свинку з ковдрової в'язниці, з'ївши її."
+ description: A tiny sausage wrapped in a flakey, buttery roll. Free this pig from its blanket prison by eating it.
components:
- type: FlavorProfile
flavors:
@@ -325,10 +325,10 @@
# Tastes like meat, butter.
- type: entity
- name: "реберця барбекю"
+ name: bbq ribs
parent: FoodMealBase
id: FoodMealRibs
- description: "Реберця барбекю, вкриті корисним соусом барбекю. Найменш веганська річ, яка коли-небудь існувала."
+ description: BBQ ribs, slathered in a healthy coating of BBQ sauce. The least vegan thing to ever exist.
components:
- type: Food
trash: FoodKebabSkewer
@@ -355,10 +355,10 @@
# Tastes like meat, smokey sauce.
- type: entity
- name: "яйця бенедикт"
+ name: eggs benedict
parent: FoodMealBase
id: FoodMealEggsbenedict
- description: "Тут лише одне яйце, як грубо."
+ description: There is only one egg on this, how rude.
components:
- type: FlavorProfile
flavors:
@@ -382,10 +382,10 @@
# Tastes like eggs, bacon, bun.
- type: entity
- name: "сирний омлет"
+ name: cheese omelette
parent: FoodMealBase
id: FoodMealOmelette
- description: "Сирник."
+ description: Cheesy.
components:
- type: FlavorProfile
flavors:
@@ -406,10 +406,10 @@
# Tastes like egg, cheese.
- type: entity
- name: "яєчня"
+ name: fried egg
parent: FoodMealBase
id: FoodMealFriedegg
- description: "Смажене яйце, злегка посолити і поперчити."
+ description: A fried egg, with a touch of salt and pepper.
components:
- type: FlavorProfile
flavors:
@@ -435,10 +435,10 @@
# Tastes like egg, salt, pepper.
- type: entity
- name: "молочна мавпа"
+ name: milk ape
parent: FoodMealBase
id: FoodMealMilkape
- description: "Король густих джунглів."
+ description: The king of Jungle Thick.
components:
- type: FlavorProfile
flavors:
@@ -449,10 +449,10 @@
# Tastes like milk, chocolate, the jungle.
- type: entity
- name: "цибуля-порей пам'яті"
+ name: memory leek
parent: FoodMealBase
id: FoodMealMemoryleek
- description: "Це має освіжити вашу пам'ять."
+ description: This should refresh your memory.
components:
- type: FlavorProfile
flavors:
@@ -471,10 +471,10 @@
# Tastes like pain.
- type: entity
- name: "солоний солодкий місо-кола-суп"
+ name: salty sweet miso cola soup
parent: FoodMealBase
id: DisgustingSweptSoup
- description: "Господи Боже."
+ description: Jesus christ.
components:
- type: Sprite
state: saltysweet
@@ -492,10 +492,10 @@
# Tastes awesome.
- type: entity
- name: "кесо"
+ name: queso
parent: FoodMealBase
id: FoodMealQueso
- description: "Класичний соус для занурення, з яким неможливо помилитися."
+ description: A classic dipping sauce that you can't go wrong with.
components:
- type: FlavorProfile
flavors:
@@ -505,10 +505,10 @@
# Its queso! Everyone loves queso... Right?.
- type: entity
- name: "сашимі"
+ name: sashimi
parent: FoodMealBase
id: FoodMealSashimi
- description: "Його смак можна описати лише як \"екзотичний\"."
+ description: Its taste can only be described as "Exotic".
components:
- type: FlavorProfile
flavors:
@@ -531,10 +531,10 @@
# tastes exotic
- type: entity
- name: "енчиладас"
+ name: enchiladas
parent: FoodMealBase
id: FoodMealEnchiladas
- description: "Віва Ла Мексика!"
+ description: Viva La Mexico!
components:
- type: FlavorProfile
flavors:
@@ -556,10 +556,10 @@
# What do Europeans eat instead of enchiladas? 25.4 millimeter-iladas.
- type: entity
- name: "динна фруктова миска"
+ name: melon fruit bowl
parent: FoodMealBase
id: FoodSaladWatermelonFruitBowl
- description: "Єдиний салат, де можна з'їсти миску."
+ description: The only salad where you can eat the bowl.
components:
- type: FlavorProfile
flavors:
@@ -587,10 +587,10 @@
- Fruit
- type: entity
- name: "кукурудза в маслі"
+ name: corn in butter
parent: FoodMealBase
id: FoodMealCornInButter
- description: "Маслянистий."
+ description: Buttery.
components:
- type: Food
trash: FoodPlate
@@ -611,10 +611,10 @@
Quantity: 4
- type: entity
- name: "крила гарпії"
+ name: harpy wings
parent: FoodMealBase
id: FoodHarpyWings
- description: "Воно трохи в'язке."
+ description: It's a bit stringy.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml
index 05589dfc40a..58af9cf3bd8 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml
@@ -82,10 +82,10 @@
# Raw
- type: entity
- name: "сире м'ясо"
+ name: raw meat
parent: FoodMeatRawBase
id: FoodMeat
- description: "Шматок сирого м'яса."
+ description: A slab of raw meat.
components:
- type: Sprite
state: plain
@@ -111,10 +111,10 @@
- Meat
- type: entity
- name: "сире людське м'ясо"
+ name: raw human meat
parent: FoodMeatRawBase
id: FoodMeatHuman
- description: "Гидота."
+ description: Gross.
components:
- type: Sprite
state: plain
@@ -129,11 +129,11 @@
slice: FoodMeatCutlet
- type: entity
- name: "сире філе коропа"
+ name: raw carp fillet
parent: FoodMeatBase
# MeatFish?...
id: FoodMeatFish
- description: "Ваші останні слова \"Ого, екзотика!\" не варті того. А сам смак? Можливо."
+ description: Your last words being "Wow, exotic!" are not worth it. The taste itself though? Maybe.
components:
- type: FlavorProfile
flavors:
@@ -157,11 +157,11 @@
Quantity: 5
- type: entity
- name: "сирий бекон"
+ name: raw bacon
# bacon is cured so not raw = cant rot
parent: FoodMeatBase
id: FoodMeatBacon
- description: "Сирий шматок бекону."
+ description: A raw piece of bacon.
components:
- type: Tag
tags:
@@ -187,10 +187,10 @@
defaultTarget: bacon
- type: entity
- name: "сире ведмеже м'ясо"
+ name: raw bear meat
parent: FoodMeatRawBase
id: FoodMeatBear
- description: "Дуже мужній шматок сирого ведмежого м'яса."
+ description: A very manly slab of raw bear meat.
components:
- type: Sprite
state: bear
@@ -212,10 +212,10 @@
- type: entity
- name: "сире м'ясо пінгвіна"
+ name: raw penguin meat
parent: FoodMeatRawBase
id: FoodMeatPenguin
- description: "Шматок сирого м'яса пінгвіна. Можна використовувати як замінник риби в рецептах."
+ description: A slab of raw penguin meat. Can be used as a substitute for fish in recipes.
components:
- type: Sprite
state: bird
@@ -236,10 +236,10 @@
defaultTarget: cooked penguin
- type: entity
- name: "сире куряче м'ясо"
+ name: raw chicken meat
parent: FoodMeatRawBase
id: FoodMeatChicken
- description: "Шматок сирої курки. Не забудьте вимити руки!"
+ description: A slab of raw chicken. Remember to wash your hands!
components:
- type: Sprite
state: bird
@@ -262,10 +262,10 @@
defaultTarget: cooked chicken
- type: entity
- name: "сире качине м'ясо"
+ name: raw duck meat
parent: FoodMeatRawBase
id: FoodMeatDuck
- description: "Шматок сирої качки. Не забудьте вимити руки!"
+ description: A slab of raw duck. Remember to wash your hands!
components:
- type: Sprite
state: bird
@@ -286,11 +286,11 @@
defaultTarget: cooked duck
- type: entity
- name: "м'ясо коргі вищого ґатунку"
+ name: prime-cut corgi meat
# can't rot since that would be very bad for syndies
parent: FoodMeatBase
id: FoodMeatCorgi
- description: "Заплямований дар злого злочину. М'ясо може бути смачним, але якою ціною?"
+ description: The tainted gift of an evil crime. The meat may be delicious, but at what cost?
components:
- type: Tag
tags:
@@ -311,10 +311,10 @@
stealGroup: FoodMeatCorgi
- type: entity
- name: "сире крабове м'ясо"
+ name: raw crab meat
parent: FoodMeatRawBase
id: FoodMeatCrab
- description: "Купа сирого крабового м'яса."
+ description: A pile of raw crab meat.
components:
- type: FlavorProfile
flavors:
@@ -335,10 +335,10 @@
defaultTarget: cooked crab
- type: entity
- name: "сире м'ясо голіафа"
+ name: raw goliath meat
parent: FoodMeatRawBase
id: FoodMeatGoliath
- description: "Шматок м'яса Голіафа. Зараз воно не дуже їстівне, але чудово готується в лаві."
+ description: A slab of goliath meat. It's not very edible now, but it cooks great in lava.
components:
- type: Sprite
state: goliath
@@ -358,10 +358,10 @@
defaultTarget: goliath steak
- type: entity
- name: "драконяча плоть"
+ name: dragon flesh
parent: FoodMeatBase
id: FoodMeatDragon
- description: "Щільне м'ясо верхівкового хижака космічної ери просякнуте міфічним іхором. За іронією долі, його найкраще їсти сирим."
+ description: The dense meat of the space-era apex predator is oozing with it's mythical ichor. Ironically, best eaten raw.
components:
- type: Tag
tags:
@@ -385,10 +385,10 @@
Quantity: 10
- type: entity
- name: "сире щуряче м'ясо"
+ name: raw rat meat
parent: FoodMeatRawBase
id: FoodMeatRat
- description: "Першокласне м'ясо з технічного обслуговування!"
+ description: Prime meat from maintenance!
components:
- type: Sprite
state: plain
@@ -405,10 +405,10 @@
slice: FoodMeatCutlet
- type: entity
- name: "сире м'ясо ящірок"
+ name: raw lizard meat
parent: FoodMeatRawBase
id: FoodMeatLizard
- description: "Смачна шкода від динозаврів."
+ description: Delicious dino damage.
components:
- type: Sprite
state: lizard
@@ -429,19 +429,19 @@
defaultTarget: lizard steak
- type: entity
- name: "сире рослинне м'ясо"
+ name: raw plant meat
parent: FoodMeatBase
id: FoodMeatPlant
- description: "Всі радощі здорового харчування з усіма принадами канібалізму."
+ description: All the joys of healthy eating with all the fun of cannibalism.
components:
- type: Sprite
state: plant
- type: entity
- name: "гниле м'ясо"
+ name: rotten meat
parent: FoodMeatBase
id: FoodMeatRotten
- description: "На півдорозі до того, щоб стати добривом для вашого саду."
+ description: Halfway to becoming fertilizer for your garden.
components:
- type: Tag
tags:
@@ -461,10 +461,10 @@
Quantity: 4
- type: entity
- name: "сире м'ясо павуків"
+ name: raw spider meat
parent: FoodMeatRawBase
id: FoodMeatSpider
- description: "Шматок павукового м'яса. Це так по-кафкіанськи."
+ description: A slab of spider meat. That's so Kafkaesque.
components:
- type: Sprite
state: spider
@@ -481,10 +481,10 @@
slice: FoodMeatSpiderCutlet
- type: entity
- name: "сира павукова ніжка"
+ name: raw spider leg
parent: FoodMeatBase
id: FoodMeatSpiderLeg
- description: "Ніжка гігантського павука, що все ще смикається... ви ж не хочете це їсти, чи не так?"
+ description: A still twitching leg of a giant spider... you don't really want to eat this, do you?
components:
- type: Sprite
state: spiderleg
@@ -498,10 +498,10 @@
Quantity: 3
- type: entity
- name: "грудка м'ясної крупи"
+ name: meatwheat clump
parent: FoodMeatBase
id: FoodMeatWheat
- description: "Це не схоже на м'ясо, але ваші стандарти не такі вже й високі."
+ description: This doesn't look like meat, but your standards aren't that high to begin with.
components:
- type: Sprite
state: clump
@@ -513,10 +513,10 @@
Quantity: 1
- type: entity
- name: "сире зміїне м'ясо"
+ name: raw snake meat
parent: FoodMeatBase
id: FoodMeatSnake
- description: "Довгий шматок зміїного м'яса, сподіваюся, не отруйного."
+ description: A long piece of snake meat, hopefully not poisonous.
components:
- type: Tag
tags:
@@ -533,11 +533,11 @@
Quantity: 2
- type: entity
- name: "сире м'ясо ксеносів"
+ name: raw xeno meat
# not raw since acid kills bacteria or something, same as xeno
parent: FoodMeatBase
id: FoodMeatXeno
- description: "Шматок м'яса ксеноса, з якого капає кислота."
+ description: A slab of xeno meat, dripping with acid.
components:
- type: FlavorProfile
flavors:
@@ -560,11 +560,11 @@
slice: FoodMeatXenoCutlet
- type: entity
- name: "сире рум'яне м'ясо"
+ name: raw rouny meat
# not raw since rouny best
parent: FoodMeatBase
id: FoodMeatRouny
- description: "Шматок м'яса безневинного рудого друга."
+ description: A slab of meat from an innocent red friend.
components:
- type: FlavorProfile
flavors:
@@ -589,10 +589,10 @@
defaultTarget: rouny steak
- type: entity
- name: "м'ясо з томатів-убивць"
+ name: killer tomato meat
parent: FoodMeatBase
id: FoodMeatTomato
- description: "Шматочок від величезного помідора."
+ description: A slice from a huge tomato.
components:
- type: Sprite
state: tomato
@@ -601,10 +601,10 @@
slice: FoodMeatTomatoCutlet
- type: entity
- name: "салямі"
+ name: salami
parent: FoodMeatBase
id: FoodMeatSalami
- description: "Великий шматок салямі. Краще не питати, що туди входило."
+ description: A large tube of salami. Best not to ask what went into it.
components:
- type: Tag
tags:
@@ -627,10 +627,10 @@
Blunt: 2
- type: entity
- name: "м'ясний клоун"
+ name: meat clown
parent: FoodMeatBase
id: FoodMeatClown
- description: "Смачний, круглий шматок м'яса клоуна. Який жах."
+ description: A delicious, round piece of meat clown. How horrifying.
components:
- type: FlavorProfile
flavors:
@@ -646,10 +646,10 @@
slice: FoodMeatSalamiSlice
- type: entity
- name: "фрикаделька"
+ name: meatball
parent: FoodMeatBase
id: FoodMeatMeatball
- description: "Сирий шматок м'яса. М'ясна кулька."
+ description: A raw ball of meat. Meat ball.
components:
- type: Tag
tags:
@@ -659,10 +659,10 @@
state: meatball
- type: entity
- name: "кулька зі слизу"
+ name: slimeball
parent: FoodMeatBase
id: FoodMeatSlime
- description: "Желеподібна форма зі слизового желе."
+ description: A gelatinous shaping of slime jelly.
components:
- type: FlavorProfile
flavors:
@@ -679,8 +679,8 @@
- type: entity
parent: FoodBase
id: MaterialSmileExtract
- name: "екстракт посміхунчика"
- description: "Це справжня панацея. Але якою ціною?"
+ name: smile extract
+ description: It's a real panacea. But at what cost?
components:
- type: Extractable
grindableSolutionName: food
@@ -709,10 +709,10 @@
- Meat
- type: entity
- name: "стейк"
+ name: steak
parent: FoodMeatBase
id: FoodMeatCooked
- description: "Приготований шматок м'яса. Пахне первісним."
+ description: A cooked slab of meat. Smells primal.
components:
- type: Tag
tags:
@@ -738,10 +738,10 @@
node: meat steak
- type: entity
- name: "бекон"
+ name: bacon
parent: FoodMeatBase
id: FoodMeatBaconCooked
- description: "Смачний шматочок смаженого бекону."
+ description: A delicious piece of cooked bacon.
components:
- type: Tag
tags:
@@ -766,10 +766,10 @@
Quantity: 5
- type: entity
- name: "вареного ведмедя"
+ name: cooked bear
parent: FoodMeatBase
id: FoodMeatBearCooked
- description: "Добре просмажений шматок ведмежого м'яса. Жорсткий, але смачний з правильними боками."
+ description: A well-cooked slab of bear meat. Tough, but tasty with the right sides.
components:
- type: Tag
tags:
@@ -795,10 +795,10 @@
node: filet migrawr
- type: entity
- name: "філе пінгвіна"
+ name: penguin filet
parent: FoodMeatBase
id: FoodMeatPenguinCooked
- description: "Приготоване філе пінгвіна. Можна використовувати як замінник риби в рецептах."
+ description: A cooked filet of penguin. Can be used as a substitute for fish in recipes.
components:
- type: Tag
tags:
@@ -823,10 +823,10 @@
node: cooked penguin
- type: entity
- name: "варена курка"
+ name: cooked chicken
parent: FoodMeatBase
id: FoodMeatChickenCooked
- description: "Приготований шматок курки. Найкраще використовувати в інших рецептах."
+ description: A cooked piece of chicken. Best used in other recipes.
components:
- type: Tag
tags:
@@ -851,10 +851,10 @@
node: cooked chicken
- type: entity
- name: "смажене курча"
+ name: fried chicken
parent: FoodMeatBase
id: FoodMeatChickenFried
- description: "Соковитий шматок курячого м'яса, просмажений до ідеалу."
+ description: A juicy hunk of chicken meat, fried to perfection.
components:
- type: Tag
tags:
@@ -879,10 +879,10 @@
Quantity: 5
- type: entity
- name: "варена качка"
+ name: cooked duck
parent: FoodMeatBase
id: FoodMeatDuckCooked
- description: "Приготований шматок качки. Найкраще використовувати в інших рецептах."
+ description: A cooked piece of duck. Best used in other recipes.
components:
- type: Tag
tags:
@@ -907,10 +907,10 @@
node: cooked duck
- type: entity
- name: "варений краб"
+ name: cooked crab
parent: FoodMeatBase
id: FoodMeatCrabCooked
- description: "Смачно приготоване крабове м'ясо."
+ description: Some deliciously cooked crab meat.
components:
- type: FlavorProfile
flavors:
@@ -935,10 +935,10 @@
node: cooked crab
- type: entity
- name: "стейк голіафа"
+ name: goliath steak
parent: FoodMeatBase
id: FoodMeatGoliathCooked
- description: "Смачний стейк, приготований на лаві."
+ description: A delicious, lava cooked steak.
components:
- type: Tag
tags:
@@ -961,10 +961,10 @@
node: goliath steak
- type: entity
- name: "рум'яний стейк"
+ name: rouny steak
parent: FoodMeatBase
id: FoodMeatRounyCooked
- description: "Дехто вбиває, щоб вижити. Ти ж, навпаки, вбиваєш заради задоволення."
+ description: Some kill to survive. You on the other hand, kill for fun.
components:
- type: FlavorProfile
flavors:
@@ -991,10 +991,10 @@
node: rouny steak
- type: entity
- name: "стейк ящірки"
+ name: lizard steak
parent: FoodMeatBase
id: FoodMeatLizardCooked
- description: "Приготоване, жорстке м'ясо ящірки."
+ description: Cooked, tough lizard meat.
components:
- type: Tag
tags:
@@ -1020,10 +1020,10 @@
node: lizard steak
- type: entity
- name: "варена ніжка павука"
+ name: boiled spider leg
parent: FoodMeatBase
id: FoodMeatSpiderlegCooked
- description: "Гігантська павуча лапка, яка все ще смикається після варіння. Гидота!"
+ description: A giant spider's leg that's still twitching after being cooked. Gross!
components:
- type: Tag
tags:
@@ -1042,10 +1042,10 @@
Quantity: 5
- type: entity
- name: "фрикаделька"
+ name: meatball
parent: FoodMeatBase
id: FoodMeatMeatballCooked
- description: "Варена фрикаделька. Ідеально підходить для додавання до інших страв... окрім фруктових."
+ description: A cooked meatball. Perfect to add to other dishes... except fruity ones.
components:
- type: Tag
tags:
@@ -1067,10 +1067,10 @@
# Raw
- type: entity
- name: "сира котлета"
+ name: raw cutlet
parent: FoodMeatBase
id: FoodMeatCutlet
- description: "Котлета з сирого м'яса."
+ description: A raw meat cutlet.
components:
- type: Tag
tags:
@@ -1089,10 +1089,10 @@
Quantity: 2
- type: entity
- name: "сира ведмежа котлета"
+ name: raw bear cutlet
parent: FoodMeatBase
id: FoodMeatBearCutlet
- description: "Дуже мужня котлета з сирого ведмежого м'яса."
+ description: A very manly cutlet of raw bear meat.
components:
- type: Tag
tags:
@@ -1114,10 +1114,10 @@
Quantity: 2
- type: entity
- name: "сира пінгвіняча котлета"
+ name: raw penguin cutlet
parent: FoodMeatBase
id: FoodMeatPenguinCutlet
- description: "Котлета з сирого м'яса пінгвіна. Можна використовувати як замінник риби в рецептах."
+ description: A cutlet of raw penguin meat. Can be used as a substitute for fish in recipes.
components:
- type: Tag
tags:
@@ -1137,10 +1137,10 @@
Quantity: 2
- type: entity
- name: "сира куряча котлета"
+ name: raw chicken cutlet
parent: FoodMeatBase
id: FoodMeatChickenCutlet
- description: "Котлета з сирого курячого м'яса. Не забудьте вимити руки!"
+ description: A cutlet of raw chicken. Remember to wash your hands!
components:
- type: Tag
tags:
@@ -1160,10 +1160,10 @@
Quantity: 2
- type: entity
- name: "сира качина котлета"
+ name: raw duck cutlet
parent: FoodMeatBase
id: FoodMeatDuckCutlet
- description: "Котлета з сирої качки. Не забудьте вимити руки!"
+ description: A cutlet of raw duck. Remember to wash your hands!
components:
- type: Tag
tags:
@@ -1183,10 +1183,10 @@
Quantity: 2
- type: entity
- name: "сира котлета з ящірки"
+ name: raw lizard cutlet
parent: FoodMeatBase
id: FoodMeatLizardCutlet
- description: "Смачна котлета з динозавра."
+ description: Delicious dino cutlet.
components:
- type: Tag
tags:
@@ -1209,10 +1209,10 @@
Quantity: 2
- type: entity
- name: "сира павукова котлета"
+ name: raw spider cutlet
parent: FoodMeatBase
id: FoodMeatSpiderCutlet
- description: "Котлета з сирого павукового м'яса. Так по-кафкіанськи."
+ description: A cutlet of raw spider meat. So Kafkaesque.
components:
- type: Tag
tags:
@@ -1231,10 +1231,10 @@
Quantity: 2
- type: entity
- name: "сира ксенокотлета"
+ name: raw xeno cutlet
parent: FoodMeatBase
id: FoodMeatXenoCutlet
- description: "Шматок сирого м'яса ксеноса, з якого капає кислота."
+ description: A slab of raw xeno meat, dripping with acid.
components:
- type: FlavorProfile
flavors:
@@ -1255,10 +1255,10 @@
Quantity: 20
- type: entity
- name: "сира котлета з помідорами-вбивцями"
+ name: raw killer tomato cutlet
parent: FoodMeatBase
id: FoodMeatTomatoCutlet
- description: "Котлету з пластинки помідора."
+ description: A cutlet from a slab of tomato.
components:
- type: Tag
tags:
@@ -1269,10 +1269,10 @@
color: red
- type: entity
- name: "скибочка салямі"
+ name: salami slice
parent: FoodMeatBase
id: FoodMeatSalamiSlice
- description: "Шматочок в'яленої салямі."
+ description: A slice of cured salami.
components:
- type: Tag
tags:
@@ -1293,10 +1293,10 @@
# Cooked
- type: entity
- name: "котлета"
+ name: cutlet
parent: FoodMeatBase
id: FoodMeatCutletCooked
- description: "Приготована м'ясна котлета. Треба трохи приправити."
+ description: A cooked meat cutlet. Needs some seasoning.
components:
- type: Tag
tags:
@@ -1315,10 +1315,10 @@
Quantity: 2
- type: entity
- name: "ведмежа котлета"
+ name: bear cutlet
parent: FoodMeatBase
id: FoodMeatBearCutletCooked
- description: "Дуже чоловіча котлета з вареного ведмежого м'яса."
+ description: A very manly cutlet of cooked bear meat.
components:
- type: Tag
tags:
@@ -1340,10 +1340,10 @@
Quantity: 2
- type: entity
- name: "котлета з пінгвіна"
+ name: penguin cutlet
parent: FoodMeatBase
id: FoodMeatPenguinCutletCooked
- description: "Котлета з вареного м'яса пінгвіна."
+ description: A cutlet of cooked penguin meat.
components:
- type: Tag
tags:
@@ -1363,10 +1363,10 @@
Quantity: 2
- type: entity
- name: "куряча котлета"
+ name: chicken cutlet
parent: FoodMeatBase
id: FoodMeatChickenCutletCooked
- description: "Котлета з вареного курячого філе. Не забудьте вимити руки!"
+ description: A cutlet of cooked chicken. Remember to wash your hands!
components:
- type: Tag
tags:
@@ -1386,10 +1386,10 @@
Quantity: 2
- type: entity
- name: "качина котлета"
+ name: duck cutlet
parent: FoodMeatBase
id: FoodMeatDuckCutletCooked
- description: "Котлета з вареної качки. Не забудьте вимити руки!"
+ description: A cutlet of cooked duck. Remember to wash your hands!
components:
- type: Tag
tags:
@@ -1409,10 +1409,10 @@
Quantity: 2
- type: entity
- name: "котлета з ящірки"
+ name: lizard cutlet
parent: FoodMeatBase
id: FoodMeatLizardCutletCooked
- description: "Смачно приготована котлета \"Діно\"."
+ description: Delicious cooked dino cutlet.
components:
- type: Tag
tags:
@@ -1433,10 +1433,10 @@
Quantity: 2
- type: entity
- name: "павукова котлета"
+ name: spider cutlet
parent: FoodMeatBase
id: FoodMeatSpiderCutletCooked
- description: "Котлета з вареного павукового м'яса. Нарешті їстівна."
+ description: A cutlet of cooked spider meat. Finally edible.
components:
- type: Tag
tags:
@@ -1455,10 +1455,10 @@
Quantity: 1
- type: entity
- name: "ксенокотлета"
+ name: xeno cutlet
parent: FoodMeatBase
id: FoodMeatXenoCutletCooked
- description: "Котлета з вареного ксеноса, що стікає... смакотою?"
+ description: A cutlet of cooked xeno, dripping with... tastiness?
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml
index 1b8847daf78..6e588a3efcb 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml
@@ -5,7 +5,7 @@
parent: FoodInjectableBase
id: FoodNoodlesBase
abstract: true
- description: "Ось це гарна паста!"
+ description: Now that's a nice pasta!
components:
- type: Item
storedRotation: -90
@@ -22,10 +22,10 @@
# Noodles
- type: entity
- name: "відварені спагетті"
+ name: boiled spaghetti
parent: FoodNoodlesBase
id: FoodNoodlesBoiled
- description: "Для звичайної страви з локшини потрібно більше інгредієнтів."
+ description: A plain dish of noodles, this needs more ingredients.
components:
- type: FlavorProfile
flavors:
@@ -35,10 +35,10 @@
# Tastes like pasta.
- type: entity
- name: "спагеті"
+ name: spaghetti
parent: FoodNoodlesBase
id: FoodNoodles
- description: "Спагеті з помідорами. Так само, як готував твій жорстокий батько!"
+ description: Spaghetti and crushed tomatoes. Just like your abusive father used to make!
components:
- type: FlavorProfile
flavors:
@@ -52,10 +52,10 @@
# Tastes like pasta, tomato.
- type: entity
- name: "копіпаста"
+ name: copypasta
parent: FoodNoodlesBase
id: FoodNoodlesCopy
- description: "Вам, мабуть, не варто пробувати, ви завжди чуєте, як люди говорять про те, як це погано..."
+ description: You probably shouldn't try this, you always hear people talking about how bad it is...
components:
- type: FlavorProfile
flavors:
@@ -74,10 +74,10 @@
# Tastes like pasta, bad humor.
- type: entity
- name: "спагетті з фрикадельками"
+ name: spaghetti and meatballs
parent: FoodNoodlesBase
id: FoodNoodlesMeatball
- description: "Ось це - фрикаделька!"
+ description: Now that's a nice-a meatball!
components:
- type: FlavorProfile
flavors:
@@ -100,10 +100,10 @@
# Tastes like pasta, meat.
- type: entity
- name: "спешеллоу"
+ name: spesslaw
parent: FoodNoodlesBase
id: FoodNoodlesSpesslaw
- description: "Улюбленець юристів."
+ description: A lawyer's favourite.
components:
- type: FlavorProfile
flavors:
@@ -123,10 +123,10 @@
# Tastes like pasta, meat.
- type: entity
- name: "чау-мейн"
+ name: chow mein
parent: FoodNoodlesBase
id: FoodNoodlesChowmein
- description: "Приємне поєднання локшини та смажених овочів."
+ description: A nice mix of noodles and fried vegetables.
components:
- type: FlavorProfile
flavors:
@@ -148,10 +148,10 @@
# Tastes like pasta, tomato.
- type: entity
- name: "масляна локшина"
+ name: butter noodles
parent: FoodNoodlesBase
id: FoodNoodlesButter
- description: "Локшина, вкрита пікантним вершковим маслом. Просто і слизько, але дуже смачно."
+ description: Noodles covered in savory butter. Simple and slippery, but delicious.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
index 92e640b138d..3f0277e1bc3 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
@@ -37,8 +37,8 @@
# Subclasses
- type: entity
- name: "бушель пшениці"
- description: "Зітхання... пшениця... а-зерно?"
+ name: wheat bushel
+ description: Sigh... wheat... a-grain?
id: WheatBushel
parent: ProduceBase
components:
@@ -57,8 +57,8 @@
- Wheat
- type: entity
- name: "бушель вівса"
- description: "Їжте овес, робіть присідання."
+ name: oat bushel
+ description: Eat oats, do squats.
id: OatBushel
parent: ProduceBase
components:
@@ -79,8 +79,8 @@
Quantity: 5
- type: entity
- name: "цукрова тростина"
- description: "До божевілля солодко."
+ name: sugarcane
+ description: Sickly sweet.
id: Sugarcane
parent: ProduceBase
components:
@@ -98,8 +98,8 @@
- type: entity
parent: FoodProduceBase
id: FoodLaughinPeaPod
- name: "стручок гороху, що сміється"
- description: "Улюблена рослина клоуна."
+ name: laughin' pea pod
+ description: The clown's favorite plant.
components:
- type: FlavorProfile
flavors:
@@ -129,8 +129,8 @@
- Vegetable
- type: entity
- name: "зруб баштового оголовка"
- description: "Це краще, ніж погано, це добре!"
+ name: tower-cap log
+ description: It's better than bad, it's good!
id: Log
parent: ProduceBase
components:
@@ -146,8 +146,8 @@
- type: Log
- type: entity
- name: "оциліндрована колода"
- description: "Сталь не росте на деревах! Звісно, вона росте на грибах."
+ name: steel-cap log
+ description: Steel doesn't grow on trees! It grows on mushrooms, of course.
id: SteelLog
parent: ProduceBase
components:
@@ -165,8 +165,8 @@
spawnCount: 1
- type: entity
- name: "кропива"
- description: "Скупий маленький засранець."
+ name: nettle
+ description: Stingy little prick.
id: Nettle
parent: ProduceBase
components:
@@ -196,8 +196,8 @@
grindableSolutionName: food
- type: entity
- name: "смертельна кропива"
- description: "Ця кропива жадає крові."
+ name: death nettle
+ description: This nettle's out for blood.
id: DeathNettle
parent: ProduceBase
components:
@@ -230,10 +230,10 @@
grindableSolutionName: food
- type: entity
- name: "банан"
+ name: banana
parent: FoodProduceBase
id: FoodBanana
- description: "Багата калієм."
+ description: Rich in potassium.
components:
- type: FlavorProfile
flavors:
@@ -264,10 +264,10 @@
- Banana
- type: entity
- name: "міманан"
+ name: mimana
parent: FoodProduceBase
id: FoodMimana
- description: "Улюбленець мімів. Без слів..."
+ description: Mime's favorite.
components:
- type: FlavorProfile
flavors:
@@ -300,7 +300,7 @@
- Fruit
- type: entity
- name: "бананова шкірка"
+ name: banana peel
parent: BaseItem
id: TrashBananaPeel
components:
@@ -351,7 +351,7 @@
- type: SpaceGarbage
- type: entity
- name: "запечена бананова шкірка"
+ name: baked banana peel
parent: TrashBananaPeel
id: TrashBakedBananaPeel
components:
@@ -373,7 +373,7 @@
Quantity: 2
- type: entity
- name: "шкірка мімана"
+ name: mimana peel
parent: TrashBananaPeel
id: TrashMimanaPeel
components:
@@ -391,7 +391,7 @@
launchForwardsMultiplier: 1.6
- type: entity
- name: "бананова шкірка"
+ name: bananium peel
parent: TrashBananaPeel
id: TrashBananiumPeel
components:
@@ -406,10 +406,10 @@
launchForwardsMultiplier: 2
- type: entity
- name: "морква"
+ name: carrot
parent: FoodProduceBase
id: FoodCarrot
- description: "Це корисно для очей!"
+ description: It's good for the eyes!
components:
- type: FlavorProfile
flavors:
@@ -442,10 +442,10 @@
Quantity: 2
- type: entity
- name: "капуста"
+ name: cabbage
parent: FoodProduceBase
id: FoodCabbage
- description: "Фууууууууууу. Капуста."
+ description: Ewwwwwwwwww. Cabbage.
components:
- type: FlavorProfile
flavors:
@@ -468,10 +468,10 @@
- Vegetable
- type: entity
- name: "часник"
+ name: garlic
parent: FoodProduceBase
id: FoodGarlic
- description: "Смачно, але з потенційно нестерпним запахом."
+ description: Delicious, but with a potentially overwhelming odor.
components:
- type: FlavorProfile
flavors:
@@ -496,10 +496,10 @@
- Vegetable
- type: entity
- name: "лимон"
+ name: lemon
parent: FoodProduceBase
id: FoodLemon
- description: "Коли життя дарує вам лимони, будьте вдячні, що це не лайми."
+ description: When life gives you lemons, be grateful they aren't limes.
components:
- type: FlavorProfile
flavors:
@@ -528,10 +528,10 @@
- Fruit
- type: entity
- name: "лимон"
+ name: lemoon
parent: FoodProduceBase
id: FoodLemoon
- description: "Люди кажуть, що Місяць зроблений з сиру, але насправді він зроблений з молока і лавра!"
+ description: People says Moon is made out of cheese, but Moon is actually made out of milk and laurel!
components:
- type: FlavorProfile
flavors:
@@ -559,10 +559,10 @@
- Fruit
- type: entity
- name: "лайм"
+ name: lime
parent: FoodLemon
id: FoodLime
- description: "Лікує космічну цингу, дозволяє діяти як космічний пірат."
+ description: Cures Space Scurvy, allows you to act like a Space Pirate.
components:
- type: FlavorProfile
flavors:
@@ -582,10 +582,10 @@
- Fruit
- type: entity
- name: "апельсин"
+ name: orange
parent: FoodLemon
id: FoodOrange
- description: "Здоровий, дуже помаранчевий."
+ description: Healthy, very orange.
components:
- type: FlavorProfile
flavors:
@@ -604,10 +604,10 @@
- Fruit
- type: entity
- name: "ананас"
+ name: pineapple
parent: FoodProduceBase
id: FoodPineapple
- description: "Ммм, тропічний."
+ description: Mmm, tropical.
components:
- type: FlavorProfile
flavors:
@@ -640,10 +640,10 @@
- Fruit
- type: entity
- name: "картопля"
+ name: potato
parent: FoodProduceBase
id: FoodPotato
- description: "Космічні ірландці померли з голоду після того, як загинув урожай картоплі. На жаль, вони не могли ловити космічних коропів, бо це була королева космосу. Якщо розповісти про це будь-якому космічному члену ІРА, він збожеволіє від гніву."
+ description: The space Irish starved to death after their potato crops died. Sadly they were unable to fish for space carp due to it being the queen's space. Bringing this up to any space IRA member will drive them insane with anger.
components:
- type: FlavorProfile
flavors:
@@ -673,10 +673,10 @@
- type: entity
- name: "помідор"
+ name: tomato
parent: [FoodProduceBase, ItemHeftyBase]
id: FoodTomato
- description: "Я кажу \"то-ма-то\", ти кажеш \"том-ме-то\"."
+ description: I say to-mah-to, you say tom-mae-to.
components:
- type: FlavorProfile
flavors:
@@ -728,10 +728,10 @@
- Vegetable
- type: entity
- name: "синій помідор"
+ name: blue tomato
parent: FoodTomato
id: FoodBlueTomato
- description: "Цей синій."
+ description: This one is blue.
components:
- type: SolutionContainerManager
solutions:
@@ -773,10 +773,10 @@
- Vegetable
- type: entity
- name: "кривавий помідор"
+ name: blood tomato
parent: FoodTomato
id: FoodBloodTomato
- description: "Зачекай, це не кетчуп..."
+ description: Wait, that's not ketchup...
components:
- type: SolutionContainerManager
solutions:
@@ -816,10 +816,10 @@
- Vegetable
- type: entity
- name: "баклажан"
+ name: eggplant
parent: FoodProduceBase
id: FoodEggplant
- description: "Може, там всередині є курча?"
+ description: Maybe there's a chicken inside?
components:
- type: FlavorProfile
flavors:
@@ -843,10 +843,10 @@
- Vegetable
- type: entity
- name: "яблуко"
+ name: apple
parent: FoodProduceBase
id: FoodApple
- description: "Це маленький шматочок Едему."
+ description: It's a little piece of Eden.
components:
- type: FlavorProfile
flavors:
@@ -874,10 +874,10 @@
- Fruit
- type: entity
- name: "какао-боб"
+ name: cocoa pod
parent: FoodProduceBase
id: FoodCocoaPod
- description: "Шоколаду ніколи не буває забагато!"
+ description: You can never have too much chocolate!
components:
- type: FlavorProfile
flavors:
@@ -907,10 +907,10 @@
- Fruit
- type: entity
- name: "качан кукурудзи"
+ name: ear of corn
parent: FoodProduceBase
id: FoodCorn
- description: "Потрібно трохи масла! І щось приготувати..."
+ description: Needs some butter! And some cooking...
components:
- type: FlavorProfile
flavors:
@@ -944,10 +944,10 @@
Quantity: 2
- type: entity
- name: "кукурудзяне стебло"
+ name: corn cob
parent: BaseItem
id: FoodCornTrash
- description: "Не залишилося жодної зернини."
+ description: Not a dang kernel left.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/corn.rsi
@@ -966,10 +966,10 @@
Quantity: 10
- type: entity
- name: "цибуля"
+ name: onion
parent: FoodProduceBase
id: FoodOnion
- description: "Нема над чим плакати."
+ description: Nothing to cry over.
components:
- type: FlavorProfile
flavors:
@@ -997,10 +997,10 @@
- Vegetable
- type: entity
- name: "червона цибуля"
+ name: red onion
parent: FoodProduceBase
id: FoodOnionRed
- description: "Фіолетовий, незважаючи на назву."
+ description: Purple despite the name.
components:
- type: FlavorProfile
flavors:
@@ -1028,10 +1028,10 @@
- Vegetable
- type: entity
- name: "кластер лисичок"
+ name: chanterelle cluster
parent: FoodProduceBase
id: FoodMushroom
- description: "Cantharellus Cibarius: Ці веселі жовті маленькі грибочки виглядають дуже апетитно!"
+ description: "Cantharellus Cibarius: These jolly yellow little shrooms sure look tasty!"
components:
- type: SolutionContainerManager
solutions:
@@ -1067,10 +1067,10 @@
grindableSolutionName: food
- type: entity
- name: "шматочок ананаса"
+ name: pineapple slice
parent: ProduceSliceBase
id: FoodPineappleSlice
- description: "Ммм, тропічний."
+ description: Mmm, tropical.
components:
- type: FlavorProfile
flavors:
@@ -1087,10 +1087,10 @@
- Fruit
- type: entity
- name: "скибочка цибулі"
+ name: onion slice
parent: ProduceSliceBase
id: FoodOnionSlice
- description: "Нема над чим плакати."
+ description: Nothing to cry over.
components:
- type: FlavorProfile
flavors:
@@ -1110,10 +1110,10 @@
Quantity: 1
- type: entity
- name: "скибочка червоної цибулі"
+ name: red onion slice
parent: ProduceSliceBase
id: FoodOnionRedSlice
- description: "Фіолетовий, незважаючи на назву."
+ description: Purple despite the name.
components:
- type: FlavorProfile
flavors:
@@ -1133,10 +1133,10 @@
Quantity: 1
- type: entity
- name: "чилі"
+ name: chili
parent: FoodProduceBase
id: FoodChili
- description: "Гострий, краще не потрапляти в очі."
+ description: Spicy, best not touch your eyes.
components:
- type: FlavorProfile
flavors:
@@ -1161,10 +1161,10 @@
- Vegetable
- type: entity
- name: "гострий перець"
+ name: chilly pepper
parent: FoodProduceBase
id: FoodChilly
- description: "Крижана гаряча."
+ description: Icy hot.
components:
- type: FlavorProfile
flavors:
@@ -1187,10 +1187,10 @@
seedId: chilly
- type: entity
- name: "алое"
+ name: aloe
parent: FoodProduceBase
id: FoodAloe
- description: "Ароматна рослина із заспокійливими властивостями."
+ description: A fragrant plant with soothing properties.
components:
- type: FlavorProfile
flavors:
@@ -1215,10 +1215,10 @@
- Vegetable
- type: entity
- name: "мак"
+ name: poppy
parent: FoodProduceBase
id: FoodPoppy
- description: "Квітка, екстракти якої часто використовують у виробництві ліків"
+ description: A flower with extracts often used in the production of medicine
components:
- type: Clothing
slots:
@@ -1247,10 +1247,10 @@
- Flower # TODO add "RedFlower" or "Poppy" tag, when other color flowers will be
- type: entity
- name: "лілі"
+ name: lily
parent: FoodPoppy
id: FoodLily
- description: "Красива помаранчева квітка."
+ description: A beautiful orange flower.
components:
- type: FlavorProfile
flavors:
@@ -1275,10 +1275,10 @@
- Flower
- type: entity
- name: "лінчжі"
+ name: lingzhi
parent: FoodProduceBase
id: FoodLingzhi
- description: "Потужний лікарський гриб. Не переборщіть."
+ description: A potent medicinal mushroom. Don't go overboard.
components:
- type: FlavorProfile
flavors:
@@ -1301,10 +1301,10 @@
grindableSolutionName: food
- type: entity
- name: "амброзія звичайна"
+ name: ambrosia vulgaris
parent: FoodProduceBase
id: FoodAmbrosiaVulgaris
- description: "Лікарська рослина. Може змусити вас почуватися трохи кумедно."
+ description: A medicinal plant. May make you feel a little funny.
components:
- type: FlavorProfile
flavors:
@@ -1340,10 +1340,10 @@
- Ambrosia
- type: entity
- name: "амброзія божа"
+ name: ambrosia deus
parent: FoodProduceBase
id: FoodAmbrosiaDeus
- description: "Надзвичайно популярна лікарська рослина. Може мати деякі побічні ефекти."
+ description: An extremely sought-after medicinal plant. May have some funky side effects.
components:
- type: FlavorProfile
flavors:
@@ -1377,10 +1377,10 @@
- Ambrosia
- type: entity
- name: "гадючник"
+ name: galaxythistle
parent: FoodProduceBase
id: FoodGalaxythistle
- description: "Лікарська рослина, яку використовують через її антитоксин."
+ description: A medicinal plant used for its antitoxin.
components:
- type: FlavorProfile
flavors:
@@ -1404,10 +1404,10 @@
- Fruit # Probably?
- type: entity
- name: "мухомор"
+ name: fly amanita
parent: FoodProduceBase
id: FoodFlyAmanita
- description: "Апетитний на вигляд гриб, як у мультфільмах."
+ description: A delicious-looking mushroom like you see in those cartoons.
components:
- type: FlavorProfile
flavors:
@@ -1430,10 +1430,10 @@
- type: BadFood
- type: entity
- name: "гатфрут"
+ name: gatfruit
parent: FoodProduceBase
id: FoodGatfruit
- description: "Смачний плід у формі пістолета з товстою дерев'яною плодоніжкою."
+ description: A delicious, gun-shaped fruit with a thick wooden stem.
components:
- type: FlavorProfile
flavors:
@@ -1458,8 +1458,8 @@
- Fruit # It's in the name
- type: entity
- name: "бушель рису"
- description: "Можна перемолоти на рис, ідеально підходить для пудингу або саке."
+ name: rice bushel
+ description: Can be ground into rice, perfect for pudding or sake.
id: RiceBushel
parent: ProduceBase
components:
@@ -1475,8 +1475,8 @@
seedId: rice
- type: entity
- name: "соєві боби"
- description: "Для тих, хто не може дивитися на старе добре м'ясо."
+ name: soybeans
+ description: For those who can't stand seeing good old meat.
id: FoodSoybeans
parent: ProduceBase
components:
@@ -1501,8 +1501,8 @@
- Vegetable
- type: entity
- name: "сурма космонавта"
- description: "Яскрава квітка, що ледь відчутно пахне свіжоскошеною травою. Якщо доторкнутися до квітки, то через деякий час після контакту на шкірі з'являється пляма, проте на більшість інших поверхонь це явище не впливає."
+ name: spaceman's trumpet
+ description: A vivid flower that smells faintly of freshly cut grass. Touching the flower seems to stain the skin some time after contact, yet most other surfaces seem to be unaffected by this phenomenon.
id: FoodSpacemansTrumpet
parent: FoodProduceBase
components:
@@ -1529,8 +1529,8 @@
program: 56
- type: entity
- name: "койбеан"
- description: "Ця квасоля здається трохи рибною."
+ name: koibean
+ description: These beans seem a little bit fishy.
id: FoodKoibean
parent: ProduceBase
components:
@@ -1557,10 +1557,10 @@
- Vegetable
- type: entity
- name: "кавун"
+ name: watermelon
parent: [FoodProduceBase, ItemHeftyBase]
id: FoodWatermelon
- description: "Круглий зелений об'єкт, який можна нарізати і з'їсти."
+ description: Round green object that you can slice and eat.
components:
- type: Item
size: Small
@@ -1619,10 +1619,10 @@
- Fruit
- type: entity
- name: "шматочок кавуна"
+ name: watermelon slice
parent: ProduceSliceBase
id: FoodWatermelonSlice
- description: "Соковита зелена і червона нарізка."
+ description: Juicy green and red slice.
components:
- type: Item
size: Tiny
@@ -1649,10 +1649,10 @@
Quantity: 4
- type: entity
- name: "виноград"
+ name: grapes
parent: FoodProduceBase
id: FoodGrape
- description: "Їжа імператорів, мешканців Космічної Франції (зазвичай у вигляді вина) та футбольних мам. Одного дня його можуть використати у виробництві вина для бармена, якщо воно у нього колись закінчиться."
+ description: The food of emperors, Space France inhabitants (usually as wine) and soccer moms. One day it could be used in wine production for the bartender if he ever runs out.
components:
- type: FlavorProfile
flavors:
@@ -1680,10 +1680,10 @@
- Fruit
- type: entity
- name: "ягоди"
+ name: berries
parent: FoodProduceBase
id: FoodBerries
- description: "Жменя різних видів ягід."
+ description: A handful of various types of berries.
components:
- type: FlavorProfile
flavors:
@@ -1711,10 +1711,10 @@
- Fruit
- type: entity
- name: "фрукт бунго"
+ name: bungo fruit
parent: FoodProduceBase
id: FoodBungo
- description: "Скромний плід бунго."
+ description: The humble bungo fruit.
components:
- type: FlavorProfile
flavors:
@@ -1739,7 +1739,7 @@
- Fruit
- type: entity
- name: "яма-бунго"
+ name: bungo pit
parent: FoodInjectableBase
id: FoodBungoPit
components:
@@ -1769,8 +1769,8 @@
- type: entity
parent: FoodProduceBase
id: FoodPeaPod
- name: "стручок гороху"
- description: "Улюблені качині ласощі!"
+ name: pea pod
+ description: A duck's favorite treat!
components:
- type: FlavorProfile
flavors:
@@ -1793,10 +1793,10 @@
- Vegetable
- type: entity
- name: "гарбуз"
+ name: pumpkin
parent: FoodProduceBase
id: FoodPumpkin
- description: "Велика, помаранчева... ягода. Серйозно."
+ description: A large, orange... berry. Seriously.
components:
- type: Item
size: Small
@@ -1842,8 +1842,8 @@
- Vegetable
- type: entity
- name: "ватяна паличка"
- description: "Улюблена закуска метеликів, і така ж пухнаста, як і вони."
+ name: cotton boll
+ description: Moth people's favorite snack, and just as fluffy as them.
id: CottonBol
parent: FoodProduceBase
components:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml
index 30bf3753001..6c16a541cd9 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml
@@ -35,10 +35,10 @@
# NOTE: Rats take up spots 2 and 4 and tails take up 1 and 3. This is important for sprite layering.
- type: entity
- name: "шампур"
+ name: skewer
parent: BaseItem
id: FoodKebabSkewer
- description: "Тонкий металевий стрижень, на який нанизували практично все, що завгодно, і готували."
+ description: A thin rod of metal used to skewer just about anything and cook it.
components:
- type: Sprite
sprite: Objects/Consumable/Food/skewer.rsi
@@ -51,10 +51,10 @@
# Custom Kebab Example
- type: entity
- name: "Гавайський шашлик"
+ name: Hawaiian kebab
parent: FoodSkewerBase
id: FoodMeatHawaiianKebab
- description: "Смачний шашлик з ананасів, шинки та зеленого перцю."
+ description: A delicious kebab made of pineapple, ham and green peppers.
components:
- type: Sprite
layers:
@@ -73,10 +73,10 @@
- Fruit
- type: entity
- name: "м'ясний шашлик"
+ name: meat kebab
parent: FoodSkewerBase
id: FoodMeatKebab
- description: "Смачне м'ясо на паличці."
+ description: Delicious meat, on a stick.
components:
- type: Sprite
layers:
@@ -90,16 +90,16 @@
- Meat
- type: entity
- name: "людський шашлик"
+ name: human kebab
parent: FoodMeatKebab
id: FoodMeatHumanKebab
- description: "Людське м'ясо. На паличці!"
+ description: Human meat. On a stick!
- type: entity
- name: "шашлик з хвоста ящірки"
+ name: lizard-tail kebab
parent: FoodMeatKebab
id: FoodMeatLizardtailKebab
- description: "Відрізаний хвіст ящірки на палиці."
+ description: Severed lizard tail on a stick.
components:
- type: Sprite
layers:
@@ -107,10 +107,10 @@
- state: skewer-tail1
- type: entity
- name: "щурячий шашлик"
+ name: rat kebab
parent: FoodMeatKebab
id: FoodMeatRatKebab
- description: "Не дуже смачне щуряче м'ясо на паличці."
+ description: Not so delicious rat meat, on a stick.
components:
- type: Sprite
layers:
@@ -126,10 +126,10 @@
Quantity: 2
- type: entity
- name: "подвійний щурячий шашлик"
+ name: double rat kebab
parent: FoodMeatKebab
id: FoodMeatRatdoubleKebab
- description: "Подвійна порція не дуже смачного щурячого м'яса на паличці."
+ description: A double serving of not so delicious rat meat, on a stick.
components:
- type: Sprite
layers:
@@ -146,10 +146,10 @@
Quantity: 6
- type: entity
- name: "шашлик фієста"
+ name: fiesta kebab
parent: FoodSkewerBase
id: FoodMeatFiestaKebab
- description: "Завжди вечірка на круїзному лайнері десь у світі, чи не так?"
+ description: Always a cruise ship party somewhere in the world, right?
components:
- type: Sprite
layers:
@@ -160,10 +160,10 @@
- state: skewer-tomato1
- type: entity
- name: "зміїний шашлик"
+ name: snake kebab
parent: FoodSkewerBase
id: FoodMeatSnakeKebab
- description: "Зміїне м'ясо на паличці. Трохи жорсткувате."
+ description: Snake meat on a stick. It's a little tough.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml
index 8b5614ed711..e5ae7723671 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml
@@ -29,10 +29,10 @@
# reagents and shit for healing or different effects.
- type: entity
- name: "боритос"
+ name: boritos
parent: FoodSnackBase
id: FoodSnackBoritos
- description: "Хрусткі, солоні чіпси з тортильї. З них, напевно, можна зробити начос."
+ description: Crunchy, salty tortilla chips. You could probably make nachos with these.
components:
- type: FlavorProfile
flavors:
@@ -44,10 +44,10 @@
trash: FoodPacketBoritosTrash
- type: entity
- name: "C&D"
+ name: C&Ds
parent: FoodSnackBase
id: FoodSnackCnDs
- description: "З юридичної точки зору, ми не можемо сказати, що вони не розтануть у вас в руках."
+ description: Legally, we cannot say that these won't melt in your hands.
components:
- type: FlavorProfile
flavors:
@@ -59,10 +59,10 @@
trash: FoodPacketCnDsTrash
- type: entity
- name: "сирні гудки"
+ name: cheesie honkers
parent: FoodSnackBase
id: FoodSnackCheesie
- description: "Сирні закуски розміром з укус, від яких аж дзвенить у роті."
+ description: Bite sized cheesie snacks that will honk all over your mouth.
components:
- type: FlavorProfile
flavors:
@@ -75,10 +75,10 @@
trash: FoodPacketCheesieTrash
- type: entity
- name: "чіпси"
+ name: chips
parent: FoodSnackBase
id: FoodSnackChips
- description: "Командир Райкер - \"Чіпси\"."
+ description: Commander Riker's What-The-Crisps.
components:
- type: FlavorProfile
flavors:
@@ -92,10 +92,10 @@
trash: FoodPacketChipsTrash
- type: entity
- name: "шоколадка"
+ name: chocolate bar
parent: BaseItem
id: FoodSnackChocolate
- description: "На смак як картон."
+ description: Tastes like cardboard.
components:
- type: Sprite
sprite: Objects/Consumable/Food/snacks.rsi
@@ -114,10 +114,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "шоколадка"
+ name: chocolate bar
parent: FoodSnackBase
id: FoodSnackChocolateBar
- description: "На смак як картон."
+ description: Tastes like cardboard.
components:
- type: FlavorProfile
flavors:
@@ -138,10 +138,10 @@
Quantity: 1
- type: entity
- name: "енергетичний батончик"
+ name: energy bar
parent: FoodSnackBase
id: FoodSnackEnergy
- description: "Енергетичний батончик з великою кількістю пуншу."
+ description: An energy bar with a lot of punch.
components:
- type: Sprite
state: energybar
@@ -154,10 +154,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "енергетичний батончик"
+ name: energy bar
parent: FoodSnackBase
id: FoodSnackEnergyBar
- description: "Енергетичний батончик з великою кількістю пуншу."
+ description: An energy bar with a lot of punch.
components:
- type: FlavorProfile
flavors:
@@ -170,10 +170,10 @@
- type: Item
- type: entity
- name: "фісташки цукерочки"
+ name: sweetie's pistachios
parent: FoodSnackBase
id: FoodSnackPistachios
- description: "Фісташки від \"Солодкого\". Напевно, від них не буде хвороб. Напевно."
+ description: Sweeties's name-brand pistachios. probably won't give you diseases. Probably.
components:
- type: FlavorProfile
flavors:
@@ -189,10 +189,10 @@
- Fruit # Seed of a fruit, you can yell at me
- type: entity
- name: "попкорн"
+ name: popcorn
parent: FoodSnackBase
id: FoodSnackPopcorn
- description: "Вирощений на невідомій планеті, невідомим фермером, застрелений якимось придурком на космічній станції."
+ description: Grown on an unknown planet, by an unknown farmer, popped by some jerk on a space station.
components:
- type: FlavorProfile
flavors:
@@ -207,10 +207,10 @@
trash: FoodPacketPopcornTrash
- type: entity
- name: "4без родзинок"
+ name: 4no raisins
parent: FoodSnackBase
id: FoodSnackRaisins
- description: "Найкращі родзинки у всесвіті. Не знаю, чому."
+ description: Best raisins in the universe. Not sure why.
components:
- type: FlavorProfile
flavors:
@@ -225,10 +225,10 @@
- Fruit
- type: entity
- name: "насіння соняшнику бобівські семки"
+ name: bob's semki sunflower seeds
parent: FoodSnackBase
id: FoodSnackSemki
- description: "З гордістю виробляється харчовою корпорацією Bob Bobson. Ідеально підходить для того, щоб плювати на людей."
+ description: Proudly produced by the Bob Bobson nutritional corporation. Perfect for spitting at people.
components:
- type: FlavorProfile
flavors:
@@ -240,10 +240,10 @@
trash: FoodPacketSemkiTrash
- type: entity
- name: "sus jerky"
+ name: sus jerky
parent: FoodSnackBase
id: FoodSnackSus
- description: "Щось у цьому пакеті змушує вас почуватися неймовірно неспокійно. Хоча в'ялене м'ясо смачне."
+ description: Something about this packet makes you feel incredibly uneasy. Jerky's good though.
components:
- type: FlavorProfile
flavors:
@@ -258,10 +258,10 @@
- Meat
- type: entity
- name: "синді-тістечка"
+ name: syndi-cakes
parent: FoodSnackBase
id: FoodSnackSyndi
- description: "Надзвичайно вологий закусочний торт, який смакує так само добре, як і після ядерної бомбардування."
+ description: An extremely moist snack cake that tastes just as good after being nuked.
components:
- type: FlavorProfile
flavors:
@@ -273,10 +273,10 @@
trash: FoodPacketSyndiTrash
- type: entity
- name: "чау-мейн"
+ name: chow mein
parent: FoodSnackBase
id: FoodSnackChowMein
- description: "Закуска з солоної смаженої локшини. Схоже, вони забули овочі."
+ description: A salty fried noodle snack. Looks like they forgot the vegetables.
components:
- type: FlavorProfile
flavors:
@@ -299,10 +299,10 @@
trash: FoodPacketChowMeinTrash
- type: entity
- name: "локшина дан дан дан"
+ name: dan dan noodles
parent: FoodSnackBase
id: FoodSnackDanDanNoodles
- description: "Гостра закуска з сичуаньської локшини. Зверху збирається патьоки олії чилі."
+ description: A spicy Sichuan noodle snack. The chili oil slick pools on top.
components:
- type: FlavorProfile
flavors:
@@ -327,10 +327,10 @@
trash: FoodPacketDanDanTrash
- type: entity
- name: "печиво з передбаченнями"
+ name: fortune cookie
parent: FoodSnackBase
id: FoodSnackCookieFortune
- description: "Нудний картонний смаколик з цілим багатством всередині. Сюрприз! Ти теж нудний."
+ description: A boring cardboard tasting snack with a fortune inside. Surprise! You're boring too.
components:
- type: FlavorProfile
flavors:
@@ -354,8 +354,8 @@
- type: entity
id: FoodSnackNutribrick
parent: BaseItem
- name: "нутрібрік"
- description: "Ретельно синтезована цеглина, розроблена з максимальним співвідношенням поживних речовин до об'єму. На смак як лайно."
+ name: nutribrick
+ description: A carefully synthesized brick designed to contain the highest ratio of nutriment to volume. Tastes like shit.
components:
- type: Item
size: Small
@@ -375,8 +375,8 @@
- type: entity
id: FoodSnackNutribrickOpen
parent: FoodSnackBase
- name: "нутрібрік"
- description: "Ретельно синтезована цеглина, розроблена з максимальним співвідношенням поживних речовин до об'єму. На смак як лайно."
+ name: nutribrick
+ description: A carefully synthesized brick designed to contain the highest ratio of nutriment to volume. Tastes like shit.
components:
- type: FlavorProfile
flavors:
@@ -400,8 +400,8 @@
- type: entity
id: FoodSnackMREBrownie
parent: BaseItem
- name: "тістечко"
- description: "Точно вимішаний брауні, створений, щоб витримувати тупі травми та суворі умови. На смак як лайно."
+ name: brownie
+ description: A precisely mixed brownie, made to withstand blunt trauma and harsh conditions. Tastes like shit.
components:
- type: Sprite
sprite: Objects/Consumable/Food/snacks.rsi
@@ -420,9 +420,9 @@
- type: entity
id: FoodSnackMREBrownieOpen
parent: FoodSnackBase
- name: "тістечко"
+ name: brownie
suffix: MRE
- description: "Точно вимішаний брауні, створений, щоб витримувати тупі травми та суворі умови. На смак як лайно."
+ description: A precisely mixed brownie, made to withstand blunt trauma and harsh conditions. Tastes like shit.
components:
- type: FlavorProfile
flavors:
@@ -446,7 +446,7 @@
noSpawn: true
parent: BaseItem
id: FoodPacketTrash
- description: "Це нісенітниця."
+ description: This is rubbish.
abstract: true
components:
- type: Sprite
@@ -469,7 +469,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketBoritosTrash
- name: "пакетик боритос"
+ name: boritos bag
components:
- type: Sprite
state: boritos-trash
@@ -478,7 +478,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketCnDsTrash
- name: "Сумка C&Ds"
+ name: C&Ds bag
components:
- type: Sprite
state: cnds-trash
@@ -487,7 +487,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketCheesieTrash
- name: "сирні гудки"
+ name: cheesie honkers
components:
- type: Sprite
state: cheesiehonkers-trash
@@ -496,7 +496,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketChipsTrash
- name: "чіпси"
+ name: chips
components:
- type: Sprite
state: chips-trash
@@ -505,7 +505,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketChocolateTrash
- name: "шоколадна обгортка"
+ name: chocolate wrapper
components:
- type: Sprite
state: chocolatebar-trash
@@ -514,7 +514,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketEnergyTrash
- name: "обгортка енергетичного батончика"
+ name: energybar wrapper
components:
- type: Sprite
state: energybar-trash
@@ -523,7 +523,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketPistachioTrash
- name: "пачка фісташок"
+ name: pistachios packet
components:
- type: Sprite
state: pistachio-trash
@@ -532,7 +532,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketPopcornTrash
- name: "коробка для попкорну"
+ name: popcorn box
components:
- type: Sprite
state: popcorn-trash
@@ -541,7 +541,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketRaisinsTrash
- name: "4без родзинок"
+ name: 4no raisins
components:
- type: Sprite
state: raisins-trash
@@ -550,7 +550,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketSemkiTrash
- name: "пакет \"Семки"
+ name: semki packet
components:
- type: Sprite
state: semki-trash
@@ -559,7 +559,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketSusTrash
- name: "sus jerky"
+ name: sus jerky
components:
- type: Sprite
state: susjerky-trash
@@ -568,7 +568,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketSyndiTrash
- name: "коробка з синді-тістечками"
+ name: syndi-cakes box
components:
- type: Sprite
state: syndicakes-trash
@@ -577,7 +577,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketChowMeinTrash
- name: "порожня коробка з-під чау-чау"
+ name: empty chow mein box
components:
- type: Sprite
state: chinese1
@@ -586,7 +586,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketDanDanTrash
- name: "порожне відро Дан-Дан"
+ name: empty dan dan box
components:
- type: Sprite
state: chinese2
@@ -595,8 +595,8 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodCookieFortune
- name: "печиво фортуна"
- description: "Доля говорить: Кінець близький... і це твоя провина."
+ name: cookie fortune
+ description: "The fortune reads: The end is near...and it's all your fault."
components:
- type: Sprite
state: fortune
@@ -608,8 +608,8 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketMRETrash
- name: "Обгортка MRE"
- description: "Універсальна обгортка для різноманітних військових харчових продуктів."
+ name: MRE wrapper
+ description: A general purpose wrapper for a variety of military food goods.
components:
- type: Food
requiresSpecialDigestion: true
@@ -631,8 +631,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackProteinbar
- name: "протеїновий батончик"
- description: "Протеїнові батончики бренду SwoleMAX гарантовано додадуть вам впевненості у власних силах."
+ name: protein bar
+ description: SwoleMAX brand protein bars, guaranteed to get you feeling perfectly overconfident.
components:
- type: FlavorProfile
flavors:
@@ -661,8 +661,8 @@
- type: entity
parent: BaseItem
id: FoodSnackLunacakeWrapped
- name: "загорнутий лунковий пиріг"
- description: "Тепер на 20% менше судових позовів для отримання реголіту!"
+ name: wrapped lunacake
+ description: Now with 20% less lawsuit enabling rhegolith!
components:
- type: Sprite
sprite: Objects/Consumable/Food/bay_food.rsi
@@ -683,8 +683,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackLunacake
- name: "лунковий пиріг"
- description: "Тепер на 20% менше судових позовів для отримання реголіту!"
+ name: lunacake
+ description: Now with 20% less lawsuit enabling rhegolith!
components:
- type: FlavorProfile
flavors:
@@ -697,8 +697,8 @@
- type: entity
parent: BaseItem
id: FoodSnackMochicakeWrapped
- name: "загорнутий моцик"
- description: "Коннічіва! Багатьом приносять удачу рисові коржі в майбутньому!"
+ name: wrapped mochicake
+ description: Konnichiwa! Many go lucky rice cakes in future!
components:
- type: Sprite
sprite: Objects/Consumable/Food/bay_food.rsi
@@ -719,8 +719,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackMochicake
- name: "моцик"
- description: "Коннічіва! Багатьом приносять удачу рисові коржі в майбутньому!"
+ name: mochicake
+ description: Konnichiwa! Many go lucky rice cakes in future!
components:
- type: FlavorProfile
flavors:
@@ -733,8 +733,8 @@
- type: entity
parent: BaseItem
id: FoodSnackMooncakeWrapped
- name: "загорнутий місячний пиріг"
- description: "Відкрий для себе темну сторону! Може містити незначну кількість відновленого какао."
+ name: wrapped mooncake
+ description: Explore the dark side! May contain trace amounts of reconstituted cocoa.
components:
- type: Sprite
sprite: Objects/Consumable/Food/bay_food.rsi
@@ -755,8 +755,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackMooncake
- name: "місячний пиріг"
- description: "Відкрий для себе темну сторону! Може містити незначну кількість відновленого какао."
+ name: mooncake
+ description: Explore the dark side! May contain trace amounts of reconstituted cocoa.
components:
- type: FlavorProfile
flavors:
@@ -769,8 +769,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackTidegobs
- name: "приливні качки"
- description: "Містить понад 9000% рекомендованої добової норми солі."
+ name: tide gobs
+ description: Contains over 9000% of your daily recommended intake of salt.
components:
- type: FlavorProfile
flavors:
@@ -785,8 +785,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackSaturnos
- name: "сатурн-ос"
- description: "Денний раціон солі, пінопласту і, можливо, тирси."
+ name: saturn-os
+ description: A day ration of salt, styrofoam and possibly sawdust.
components:
- type: FlavorProfile
flavors:
@@ -801,8 +801,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackJoveGello
- name: "ів Гелло"
- description: "Від Joove! Це якийсь гель."
+ name: jove gello
+ description: By Joove! It's some kind of gel.
components:
- type: FlavorProfile
flavors:
@@ -817,8 +817,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackPlutoniumrods
- name: "плутонієві стрижні"
- description: "Безглузді несмачні поживні палички, які допоможуть вам протриматися цілий день. Тепер ще менше провокують висип!"
+ name: plutonium rods
+ description: Baseless tasteless nutrithick rods to get you through the day. Now even less rash inducing!
components:
- type: FlavorProfile
flavors:
@@ -833,8 +833,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackMarsFrouka
- name: "frouka"
- description: "Відсвяткуйте день заснування з паруючою самопідігрітою мискою солодких яєць і картоплі!"
+ name: frouka
+ description: Celebrate founding day with a steaming self-heated bowl of sweet eggs and taters!
components:
- type: FlavorProfile
flavors:
@@ -851,8 +851,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackVenusianhotcakes
- name: "венеріанські гарячі пиріжки"
- description: "Гаряче - це гарячі пиріжки, вічна класика, яка тепер нарешті придатна для споживання людиною!"
+ name: venusian hot cakes
+ description: Hot takes on hot cakes, a timeless classic now finally fit for human consumption!
components:
- type: FlavorProfile
flavors:
@@ -867,8 +867,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackOortrocks
- name: "хмарні скелі Оорта"
- description: "Поп-рок, присвячений найважливішому промисловому сектору в Солі, нова формула гарантує менше травм ротової порожнини, спричинених осколками."
+ name: oort cloud rocks
+ description: Pop rocks themed on the most important industrial sector in Sol, new formula guarantees fewer shrapnel induced oral injury.
components:
- type: FlavorProfile
flavors:
@@ -885,8 +885,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackRedalertnuts
- name: "горішки \"Червона тривога!\" "
- description: "Пакетик пряних горішків \"Червона тривога!\". Дуже смакує до пива!"
+ name: red alert nuts
+ description: A bag of Red Alert! brand spicy nuts. Goes well with your beer!
components:
- type: FlavorProfile
flavors:
@@ -901,8 +901,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackRicecake
- name: "рисовий пиріг"
- description: "Стародавня земна закуска, виготовлена зі спресованого рису."
+ name: rice cake
+ description: Ancient earth snack food made from balled up rice.
components:
- type: FlavorProfile
flavors:
@@ -915,8 +915,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackPokeysticks
- name: "покерні палички"
- description: "В'язка бісквітних паличок в шоколаді."
+ name: pokey sticks
+ description: A bundle of chocolate coated bisquit sticks.
components:
- type: FlavorProfile
flavors:
@@ -930,8 +930,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackChocobanana
- name: "чокобанана"
- description: "Банан, вкритий шоколадом і посипкою. На паличці"
+ name: chocobanana
+ description: A chocolate and sprinkles coated banana. On a stick
components:
- type: FlavorProfile
flavors:
@@ -947,8 +947,8 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackDango
- name: "танго"
- description: "Харчові фарбовані рисові пельмені на паличці."
+ name: dango
+ description: Food dyed rice dumplings on a stick.
components:
- type: FlavorProfile
flavors:
@@ -965,9 +965,9 @@
- type: entity
parent: FoodSnackBase
id: FoodSnackAncientBurger
- name: "космічний бургер"
+ name: space burger
suffix: ancient
- description: "Напевно, колись це виглядало дуже смачно."
+ description: At some point in time this probably looked delicious.
components:
- type: FlavorProfile
flavors:
@@ -990,8 +990,8 @@
- type: entity
parent: FoodSnackAncientBurger
id: FoodSnackAncientPizza
- name: "космічна піца"
- description: "Напевно, колись це виглядало дуже смачно."
+ name: space pizza
+ description: At some point in time this probably looked delicious.
components:
- type: Sprite
state: ancient_pizza
@@ -999,8 +999,8 @@
- type: entity
parent: FoodSnackAncientBurger
id: FoodSnackAncientFries
- name: "картопля фрі"
- description: "Здається, сіль зберегла їх, все ще несвіжими і грубими."
+ name: space fries
+ description: The salt appears to have preserved these, still stale and gross.
components:
- type: Sprite
state: ancient_fries
@@ -1008,8 +1008,8 @@
- type: entity
parent: FoodSnackAncientBurger
id: FoodSnackAncientHotdog
- name: "космічний пес"
- description: "Напевно, він лише трохи менш безпечний для вживання в їжу, ніж тоді, коли його вперше створили..."
+ name: space dog
+ description: This one is probably only marginally less safe to eat than when it was first created..
components:
- type: Sprite
state: ancient_hotdog
@@ -1017,8 +1017,8 @@
- type: entity
parent: FoodSnackAncientBurger
id: FoodSnackAncientTaco
- name: "космічний тако"
- description: "Цікаво, що оболонка стала м'якою, а вміст - несвіжим."
+ name: space taco
+ description: Interestingly, the shell has gone soft and the contents have gone stale.
components:
- type: Sprite
state: ancient_taco
@@ -1028,7 +1028,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPacketLunacakeTrash
- name: "обгортка для луна-кексів"
+ name: lunacake wrapper
components:
- type: Sprite
sprite: Objects/Consumable/Food/bay_trash.rsi
@@ -1039,7 +1039,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketMochicakeTrash
- name: "обгортка для печива"
+ name: mochicake wrapper
components:
- type: Sprite
state: mochicakewrap
@@ -1049,7 +1049,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketMooncakeTrash
- name: "обгортка для місячного кексу"
+ name: mooncake wrapper
components:
- type: Sprite
state: mooncakewrap
@@ -1059,7 +1059,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketTidegobsTrash
- name: "сміття tidegobs"
+ name: tidegobs trash
components:
- type: Sprite
state: tidegobs
@@ -1069,7 +1069,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketSaturnosTrash
- name: "сатурн-ос сміття"
+ name: saturn-os trash
components:
- type: Sprite
state: saturno
@@ -1079,7 +1079,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketJoveGelloTrash
- name: "jove gello trash"
+ name: jove gello trash
components:
- type: Sprite
state: jupiter
@@ -1089,7 +1089,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketPlutoniumrodsTrash
- name: "відходи плутонієвих стрижнів"
+ name: plutonium rods trash
components:
- type: Sprite
state: pluto
@@ -1099,7 +1099,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketMarsFroukaTrash
- name: "марс фрука сміття"
+ name: mars frouka trash
components:
- type: Sprite
state: mars
@@ -1109,7 +1109,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketVenusTrash
- name: "венера гарячі пиріжки сміття"
+ name: venus hot cakes trash
components:
- type: Sprite
state: venus
@@ -1119,7 +1119,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketOortrocksTrash
- name: "оорт каміння сміття"
+ name: oort rocks trash
components:
- type: Sprite
state: oort
@@ -1130,7 +1130,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketRedalertnutsTrash
- name: "пачка червоної тривоги"
+ name: red alert nuts packet
components:
- type: Sprite
state: weebonuts
@@ -1140,7 +1140,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketStickTrash
- name: "палиця"
+ name: stick
components:
- type: Sprite
state: stick
@@ -1151,7 +1151,7 @@
noSpawn: true
parent: FoodPacketLunacakeTrash
id: FoodPacketProteinbarTrash
- name: "обгортка протеїнового батончика"
+ name: protein bar wrapper
components:
- type: Sprite
state: proteinbar
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml
index fe90ffe8072..6b96f3bcb36 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml
@@ -64,10 +64,10 @@
# Custom Soup Example
- type: entity
- name: "гороховий суп"
+ name: pea soup
parent: FoodBowlBase
id: FoodSoupPea
- description: "Скромний гороховий суп."
+ description: A humble split pea soup.
components:
- type: FlavorProfile
flavors:
@@ -92,10 +92,10 @@
# Salad
- type: entity
- name: "салат аесір"
+ name: aesir salad
parent: FoodBowlBase
id: FoodSaladAesir
- description: "Напевно, занадто неймовірна для смертних, щоб повністю насолодитися нею."
+ description: Probably too incredible for mortals to fully enjoy.
components:
- type: FlavorProfile
flavors:
@@ -121,10 +121,10 @@
- Fruit # I don't know what this is but its' a salad so sure
- type: entity
- name: "трав'яний салат"
+ name: herb salad
parent: FoodBowlBase
id: FoodSaladHerb
- description: "Смачний салат з яблуками зверху."
+ description: A tasty salad with apples on top.
components:
- type: FlavorProfile
flavors:
@@ -149,10 +149,10 @@
- Soup
- type: entity
- name: "дійсний салат"
+ name: valid salad
parent: FoodBowlBase
id: FoodSaladValid
- description: "Це просто салат із зелені з фрикадельками та скибочками смаженої картоплі. Нічого підозрілого."
+ description: It's just an herb salad with meatballs and fried potato slices. Nothing suspicious about it.
components:
- type: FlavorProfile
flavors:
@@ -182,10 +182,10 @@
- Soup
- type: entity
- name: "капустяний салат"
+ name: coleslaw
parent: FoodBowlBase
id: FoodSaladColeslaw
- description: "Нашатковану капусту і червону цибулю заправляємо вінегретом."
+ description: Shredded cabbage and red onions dressed with a vinaigrette.
components:
- type: FlavorProfile
flavors:
@@ -209,10 +209,10 @@
Quantity: 3
- type: entity
- name: "салат цезар"
+ name: caesar salad
parent: FoodBowlBase
id: FoodSaladCaesar
- description: "Простий, але ароматний салат з цибулі, салату, сухариків та шматочків сиру, заправлений олією. Подається зі шматочком лаваша!"
+ description: A simple yet flavorful salad of onions, lettuce, croutons, and shreds of cheese dressed in oil. Comes with a slice of pita bread!
components:
- type: FlavorProfile
flavors:
@@ -235,10 +235,10 @@
Quantity: 6
- type: entity
- name: "салат кімчі"
+ name: kimchi salad
parent: FoodBowlBase
id: FoodSaladKimchi
- description: "Насправді це просто гострий салат."
+ description: It really is just a spicy salad.
components:
- type: FlavorProfile
flavors:
@@ -262,10 +262,10 @@
Quantity: 2
- type: entity
- name: "фруктовий салат"
+ name: fruit salad
parent: FoodBowlBase
id: FoodSaladFruit
- description: "Ваш стандартний фруктовий салат."
+ description: Your standard fruit salad.
components:
- type: FlavorProfile
flavors:
@@ -289,10 +289,10 @@
- Soup
- type: entity
- name: "салат джунглі"
+ name: jungle salad
parent: FoodBowlBase
id: FoodSaladJungle
- description: "Екзотичні фрукти в мисці."
+ description: Exotic fruits in a bowl.
components:
- type: FlavorProfile
flavors:
@@ -317,10 +317,10 @@
- Soup
- type: entity
- name: "цитрусовий салат"
+ name: citrus salad
parent: FoodBowlBase
id: FoodSaladCitrus
- description: "Цитрусовий перебір!"
+ description: Citrus overload!
components:
- type: FlavorProfile
flavors:
@@ -345,10 +345,10 @@
- Soup
- type: entity
- name: "райський салат"
+ name: salad of eden
parent: FoodBowlBase
id: FoodSaladEden
- description: "Салат, сповнений невикористаного потенціалу."
+ description: A salad brimming with untapped potential.
components:
- type: FlavorProfile
flavors:
@@ -373,10 +373,10 @@
# Rice
- type: entity
- name: "відварений рис"
+ name: boiled rice
parent: FoodBowlBase
id: FoodRiceBoiled
- description: "Тепла миска з рисом."
+ description: A warm bowl of rice.
components:
- type: FlavorProfile
flavors:
@@ -387,10 +387,10 @@
- state: rice
- type: entity
- name: "рис, смажений в яйці"
+ name: egg-fried rice
parent: FoodBowlBase
id: FoodRiceEgg
- description: "Миска рису зі смаженим яйцем."
+ description: A bowl of rice with a fried egg.
components:
- type: FlavorProfile
flavors:
@@ -415,10 +415,10 @@
- Soup
- type: entity
- name: "рис і свинина"
+ name: rice and pork
parent: FoodBowlBase
id: FoodRicePork
- description: "Ну, схоже на свинину..."
+ description: Well, it looks like pork...
components:
- type: FlavorProfile
flavors:
@@ -447,10 +447,10 @@
- Soup
- type: entity
- name: "рисовий пудинг"
+ name: rice pudding
parent: FoodBowlBase
id: FoodRicePudding
- description: "Всі люблять рисовий пудинг!"
+ description: Everybody loves rice pudding!
components:
- type: FlavorProfile
flavors:
@@ -475,10 +475,10 @@
Quantity: 5
- type: entity
- name: "гумбо з чорними очима"
+ name: black-eyed gumbo
parent: FoodBowlBase
id: FoodRiceGumbo
- description: "Гостра та пікантна страва з м'яса та рису."
+ description: A spicy and savory meat and rice dish.
components:
- type: FlavorProfile
flavors:
@@ -509,10 +509,10 @@
# Misc
- type: entity
- name: "вівсянка"
+ name: oatmeal
parent: FoodBowlBase
id: FoodOatmeal
- description: "Гарна миска вівсянки."
+ description: A nice bowl of oatmeal.
components:
- type: FlavorProfile
flavors:
@@ -535,10 +535,10 @@
Quantity: 10
- type: entity
- name: "космічна свобода дафф"
+ name: space liberty duff
parent: FoodBowlBase
id: FoodJellyDuff
- description: "Желе з желатину, з кулінарної книги Альфреда Хаббарда."
+ description: Jello gelatin, from Alfred Hubbard's cookbook.
components:
- type: FlavorProfile
flavors:
@@ -550,10 +550,10 @@
- state: spacelibertyduff
- type: entity
- name: "желе з аманіту"
+ name: amanita jelly
parent: FoodInjectableBase
id: FoodJellyAmanita
- description: "Це зло, не чіпай його!"
+ description: It's evil, don't touch it!
components:
- type: FlavorProfile
flavors:
@@ -575,10 +575,10 @@
# Soup
- type: entity
- name: "суп з фрикадельками"
+ name: meatball soup
parent: FoodBowlBase
id: FoodSoupMeatball
- description: "А ти сміливий, хлопче, сміливий!"
+ description: You've got balls kid, BALLS!
components:
- type: FlavorProfile
flavors:
@@ -604,10 +604,10 @@
- Soup
- type: entity
- name: "суп зі слизу"
+ name: slime soup
parent: FoodBowlBase
id: FoodSoupSlime
- description: "Якщо немає води, ви можете замінити її сльозами."
+ description: If no water is available, you may substitute tears.
components:
- type: FlavorProfile
flavors:
@@ -629,10 +629,10 @@
Quantity: 10
- type: entity
- name: "томатний суп"
+ name: tomato soup
parent: FoodBowlBase
id: FoodSoupTomatoBlood
- description: "Пахне міддю... це кістка?"
+ description: Smells like copper... is that a bone?
components:
- type: FlavorProfile
flavors:
@@ -659,10 +659,10 @@
- Soup
- type: entity
- name: "крилатий фан чу"
+ name: wing fang chu
parent: FoodBowlBase
id: FoodSoupWingFangChu
- description: "Пікантна страва з інопланетного крила ванг у сої."
+ description: A savory dish of alien wing wang in soy.
components:
- type: FlavorProfile
flavors:
@@ -685,10 +685,10 @@
Quantity: 7
- type: entity
- name: "сльози клоуна"
+ name: clown's tears
parent: FoodBowlBase
id: FoodSoupClown
- description: "Не дуже смішно."
+ description: Not very funny.
components:
- type: FlavorProfile
flavors:
@@ -710,10 +710,10 @@
Quantity: 10
- type: entity
- name: "овочевий суп"
+ name: vegetable soup
parent: FoodBowlBase
id: FoodSoupVegetable
- description: "Справжня веганська їжа."
+ description: A true vegan meal.
components:
- type: FlavorProfile
flavors:
@@ -738,10 +738,10 @@
Quantity: 1
- type: entity
- name: "кропив'яний суп"
+ name: nettle soup
parent: FoodBowlBase
id: FoodSoupNettle
- description: "Подумати тільки, ботанік забив би вас такою штукою до смерті."
+ description: To think, the botanist would've beat you to death with one of these.
components:
- type: FlavorProfile
flavors:
@@ -767,10 +767,10 @@
Quantity: 0.5
- type: entity
- name: "таємничий суп"
+ name: mystery soup
parent: FoodBowlBase
id: FoodSoupMystery
- description: "Загадка в тому, чому ви його не їсте?"
+ description: The mystery is, why aren't you eating it?
components:
- type: FlavorProfile
flavors:
@@ -781,10 +781,10 @@
- state: mystery
- type: entity
- name: "миска гострого чилі"
+ name: bowl of hot chili
parent: FoodBowlBase
id: FoodSoupChiliHot
- description: "Техаський чилі з п'ятьма тривогами!"
+ description: A Texan five-alarm chili!
components:
- type: FlavorProfile
flavors:
@@ -812,10 +812,10 @@
- type: entity
- name: "холодний чилі"
+ name: cold chili
parent: FoodBowlBase
id: FoodSoupChiliCold
- description: "Ця сльота - майже рідина!"
+ description: This slush is barely a liquid!
components:
- type: FlavorProfile
flavors:
@@ -839,10 +839,10 @@
- ChiliBowl
- type: entity
- name: "чилі з карнавалом"
+ name: chili con carnival
parent: FoodBowlBase
id: FoodSoupChiliClown
- description: "Смачне рагу з м'яса, перцю чилі та солоних, солоних клоунських сліз."
+ description: A delicious stew of meat, chilies, and salty, salty clown tears.
components:
- type: FlavorProfile
flavors:
@@ -872,10 +872,10 @@
- ChiliBowl
- type: entity
- name: "мавпячий захват"
+ name: monkey's delight
parent: FoodBowlBase
id: FoodSoupMonkey
- description: "Смачний суп з шматочками мавпячого м'яса, звареними до готовності, в бульйоні з легким присмаком бананів."
+ description: A delicious soup with hunks of monkey meat simmered to perfection, in a broth that tastes faintly of bananas.
components:
- type: FlavorProfile
flavors:
@@ -904,10 +904,10 @@
- Soup
- type: entity
- name: "томатний суп"
+ name: tomato soup
parent: FoodBowlBase
id: FoodSoupTomato
- description: "Коли п'єш це, відчуваєш себе вампіром! Томатним вампіром..."
+ description: Drinking this feels like being a vampire! A tomato vampire...
components:
- type: FlavorProfile
flavors:
@@ -933,10 +933,10 @@
- Soup
- type: entity
- name: "суп з очних яблук"
+ name: eyeball soup
parent: FoodBowlBase
id: FoodSoupEyeball
- description: "Воно дивиться на тебе..."
+ description: It's looking back at you...
components:
- type: FlavorProfile
flavors:
@@ -961,10 +961,10 @@
- Soup
- type: entity
- name: "місо-суп"
+ name: miso soup
parent: FoodBowlBase
id: FoodSoupMiso
- description: "Солоний, рибний суп, найкраще смакує з раменом."
+ description: Salty, fishy soup, best had with ramen.
components:
- type: FlavorProfile
flavors:
@@ -993,10 +993,10 @@
- Soup
- type: entity
- name: "грибний суп"
+ name: mushroom soup
parent: FoodBowlBase
id: FoodSoupMushroom
- description: "Смачний і ситний грибний суп."
+ description: A delicious and hearty mushroom soup.
components:
- type: FlavorProfile
flavors:
@@ -1020,10 +1020,10 @@
Quantity: 5
- type: entity
- name: "буряковий суп"
+ name: beet soup
parent: FoodBowlBase
id: FoodSoupBeet
- description: "Зачекайте, як це пишеться?"
+ description: Wait, how do you spell it again..?
components:
- type: Sprite
layers:
@@ -1043,10 +1043,10 @@
# Tastes like borsch, bortsch, borstch, borsh, borshch, borscht.
- type: entity
- name: "суп з червоного буряка"
+ name: red beet soup
parent: FoodBowlBase
id: FoodSoupBeetRed
- description: "Досить делікатесний."
+ description: Quite a delicacy.
components:
- type: Sprite
layers:
@@ -1064,10 +1064,10 @@
# Tastes like beet.
- type: entity
- name: "тушковане м'ясо"
+ name: stew
parent: FoodBowlBase
id: FoodSoupStew
- description: "Смачне і тепле рагу. Здоровий і сильний."
+ description: A nice and warm stew. Healthy and strong.
components:
- type: FlavorProfile
flavors:
@@ -1096,10 +1096,10 @@
- Soup
- type: entity
- name: "суп із солодкої картоплі"
+ name: sweet potato soup
parent: FoodBowlBase
id: FoodSoupPotato
- description: "Смачна батат у вигляді супу."
+ description: Delicious sweet potato in soup form.
components:
- type: FlavorProfile
flavors:
@@ -1120,10 +1120,10 @@
# Tastes like sweet potato.
- type: entity
- name: "французький цибулевий суп"
+ name: french onion soup
parent: FoodBowlBase
id: FoodSoupOnion
- description: "Досить добре, щоб змусити плакати дорослого міма."
+ description: Good enough to make a grown mime cry.
components:
- type: FlavorProfile
flavors:
@@ -1145,10 +1145,10 @@
Quantity: 5
- type: entity
- name: "суп"
+ name: bisque
parent: FoodBowlBase
id: FoodSoupBisque
- description: "Класична страва від Space France."
+ description: A classic entrée from Space France.
components:
- type: FlavorProfile
flavors:
@@ -1173,10 +1173,10 @@
# Tastes like crab.
- type: entity
- name: "електронний суп"
+ name: electron soup
parent: FoodBowlBase
id: FoodSoupElectron
- description: "Гастрономічна дивина неземного походження."
+ description: A gastronomic curiosity of ethereal origin.
components:
- type: FlavorProfile
flavors:
@@ -1197,10 +1197,10 @@
Quantity: 6
- type: entity
- name: "карі бунго"
+ name: bungo curry
parent: FoodBowlBase
id: FoodSoupBungo
- description: "Гостре овочеве каррі зі скромним фруктом бунго, Екзотика!"
+ description: A spicy vegetable curry made with the humble bungo fruit, Exotic!
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml
index df24b7bca13..9df2f3039e9 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml
@@ -1,10 +1,10 @@
# When adding new food also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\food_single.yml
- type: entity
- name: "тортилья для тако"
+ name: taco shell
parent: FoodMealBase
id: FoodTacoShell
- description: "Тортилья для тако, яку легко тримати, але вона падає на бік, коли її кладуть."
+ description: A taco shell, easy to hold, but falls on its side when put down.
components:
- type: Item
storedRotation: -90
@@ -52,30 +52,30 @@
- Meat
- type: entity
- name: "тако з яловичиною"
+ name: beef taco
parent: FoodTacoBase
id: FoodTacoBeef
- description: "Дуже простий і звичний тако з яловичиною, тепер з сиром!"
+ description: A very basic and run of the mill beef taco, now with cheese!
components:
- type: Food
- type: Sprite
state: beeftaco
- type: entity
- name: "курячий тако"
+ name: chicken taco
parent: FoodTacoBase
id: FoodTacoChicken
- description: "Дуже простий і звичайний курячий тако, тепер з сиром!"
+ description: A very basic and run of the mill chicken taco, now with cheese!
components:
- type: Food
- type: Sprite
state: chickentaco
- type: entity
- name: "рибний тако"
+ name: fish taco
parent: FoodTacoBase
id: FoodTacoFish
- description: "Звучить трохи бридко, але насправді це не так вже й погано."
+ description: Sounds kinda gross, but it's actually not that bad.
components:
- type: FlavorProfile
flavors:
@@ -95,10 +95,10 @@
Quantity: 6
- type: entity
- name: "щурячий тако"
+ name: rat taco
parent: FoodTacoBase
id: FoodTacoRat
- description: "Так, це виглядає приблизно так..."
+ description: Yeah, that looks about right...
components:
- type: Food
- type: Sprite
@@ -114,10 +114,10 @@
Quantity: 4
- type: entity
- name: "тако з яловичиною найвищого ґатунку"
+ name: beef taco supreme
parent: FoodTacoBase
id: FoodTacoBeefSupreme
- description: "Це як звичайний тако з яловичиною, але сюрприз!"
+ description: It's like a regular beef taco, but surpeme!
components:
- type: Food
- type: Sprite
@@ -133,10 +133,10 @@
Quantity: 6
- type: entity
- name: "курячий тако супер"
+ name: chicken taco supreme
parent: FoodTacoBase
id: FoodTacoChickenSupreme
- description: "Це як звичайний курячий тако, але з сюрпризом!"
+ description: It's like a regular chicken taco, but surpeme!
components:
- type: Food
- type: Sprite
@@ -152,10 +152,10 @@
Quantity: 6
- type: entity
- name: "м'який тако"
+ name: soft taco
parent: FoodMealBase
id: FoodMealSoftTaco
- description: "Скуштуй!"
+ description: Take a bite!
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml
index b6df0daad0a..4d569a739c3 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml
@@ -1,8 +1,8 @@
- type: entity
id: CigCartonGreen
parent: [ BoxCardboard, BaseBagOpenClose ]
- name: "Пачка сигарет Spessman's Smokes"
- description: "Коробка з 6 пачками сигарет Spessman's Smokes."
+ name: Spessman's Smokes carton
+ description: "A carton containing 6 packets of Spessman's Smokes."
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/green.rsi
@@ -31,8 +31,8 @@
- type: entity
id: CigCartonRed
parent: CigCartonGreen
- name: "Коробка DromedaryCo"
- description: "Коробка містить 6 пакетиків Дромедарікосу."
+ name: DromedaryCo carton
+ description: A carton containing 6 packets of Dromedarycos.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/red.rsi
@@ -48,8 +48,8 @@
- type: entity
id: CigCartonBlue
parent: CigCartonGreen
- name: "Коробка AcmeCo"
- description: "Коробка, що містить 6 пакетиків AcmeCo."
+ name: AcmeCo carton
+ description: A carton containing 6 packets of AcmeCo.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/blue.rsi
@@ -65,8 +65,8 @@
- type: entity
id: CigCartonBlack
parent: CigCartonGreen
- name: "Кочівники коробка"
- description: "Коробка містить 6 пачок Nomads."
+ name: Nomads carton
+ description: A carton containing 6 packets of Nomads.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/black.rsi
@@ -82,8 +82,8 @@
- type: entity
id: CigCartonMixed
parent: CigCartonGreen
- name: "Ден просочився димом"
- description: "Коробка з 3 пачками просоченого тютюну від Дена."
+ name: Dan's soaked smokes
+ description: A carton containg 3 packets of Dan's soaked smokes.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/mixed.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml
index 00dafd4478f..18ea198697e 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml
@@ -1,8 +1,8 @@
- type: entity
id: Cigarette
parent: BaseCigar
- name: "цигарка"
- description: "Рулон тютюну та нікотину."
+ name: cigarette
+ description: A roll of tobacco and nicotine.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi
@@ -25,9 +25,9 @@
- type: entity
id: SoakedCigarette
parent: BaseCigar
- name: "цигарка"
+ name: cigarette
suffix: Soaked
- description: "Рулон тютюну та нікотину, просочений якоюсь хімічною речовиною."
+ description: A roll of tobacco and nicotine soaked in some chemical.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi
@@ -70,7 +70,7 @@
id: CigaretteSyndicate
suffix: syndicate
parent: Cigarette
- name: "цигарка"
+ name: cigarette
components:
- type: SolutionContainerManager
solutions:
@@ -85,7 +85,7 @@
- type: entity
id: CigaretteOmnizine
parent: SoakedCigarette
- name: "Вибух смаку води для хот-догів"
+ name: Hot Dog Water Flavor Explosion
components:
- type: SolutionContainerManager
solutions:
@@ -100,7 +100,7 @@
- type: entity
id: CigaretteIron
parent: SoakedCigarette
- name: "Rusty Orange Baja Blast"
+ name: Rusty Orange Baja Blast
components:
- type: SolutionContainerManager
solutions:
@@ -115,7 +115,7 @@
- type: entity
id: CigaretteTricordrazine
parent: SoakedCigarette
- name: "Лакриця всіляких сортів"
+ name: Licorice Allsorts
components:
- type: SolutionContainerManager
solutions:
@@ -130,7 +130,7 @@
- type: entity
id: CigaretteDylovene
parent: SoakedCigarette
- name: "Розчинник для пісуарів"
+ name: Urinal Cake Disolver
components:
- type: SolutionContainerManager
solutions:
@@ -145,7 +145,7 @@
- type: entity
id: CigaretteDermaline
parent: SoakedCigarette
- name: "Алое-арахісове асорті"
+ name: Aloe Peanut Butter Medley
components:
- type: SolutionContainerManager
solutions:
@@ -160,7 +160,7 @@
- type: entity
id: CigaretteArithrazine
parent: SoakedCigarette
- name: "Римський трубний завод"
+ name: Roman Pipe Works
components:
- type: SolutionContainerManager
solutions:
@@ -175,7 +175,7 @@
- type: entity
id: CigaretteIpecac
parent: SoakedCigarette
- name: "Бабусин різдвяний фруктовий пиріг"
+ name: Grandma's Christmas Fruitcake
components:
- type: SolutionContainerManager
solutions:
@@ -190,7 +190,7 @@
- type: entity
id: CigaretteBicaridine
parent: SoakedCigarette
- name: "Сигарети Wet Dog Enhanced"
+ name: Wet Dog Enhanced Cigarette
components:
- type: SolutionContainerManager
solutions:
@@ -205,7 +205,7 @@
- type: entity
id: CigaretteDexalin
parent: SoakedCigarette
- name: "Мускус Скелястих гір"
+ name: Rocky Mountain Musk
components:
- type: SolutionContainerManager
solutions:
@@ -220,7 +220,7 @@
- type: entity
id: CigarettePax
parent: SoakedCigarette
- name: "Switzerland Express"
+ name: Switzerland Express
components:
- type: SolutionContainerManager
solutions:
@@ -235,7 +235,7 @@
- type: entity
id: CigaretteBbqSauce
parent: SoakedCigarette
- name: "Пряний деревний аромат"
+ name: Spicy Wood Aroma
components:
- type: SolutionContainerManager
solutions:
@@ -250,7 +250,7 @@
- type: entity
id: CigaretteBlackPepper
parent: SoakedCigarette
- name: "English Spice"
+ name: English Spice
components:
- type: SolutionContainerManager
solutions:
@@ -265,7 +265,7 @@
- type: entity
id: CigaretteCapsaicinOil
parent: SoakedCigarette
- name: "Chilly P"
+ name: Chilly P
components:
- type: SolutionContainerManager
solutions:
@@ -280,7 +280,7 @@
- type: entity
id: CigaretteBread
parent: SoakedCigarette
- name: "Подвійна підсмажена"
+ name: Double Toasted
components:
- type: SolutionContainerManager
solutions:
@@ -293,7 +293,7 @@
- type: entity
id: CigaretteMilk
parent: SoakedCigarette
- name: "Екстракт великої рогатої худоби"
+ name: Bovine Extract
components:
- type: SolutionContainerManager
solutions:
@@ -308,7 +308,7 @@
- type: entity
id: CigaretteBanana
parent: SoakedCigarette
- name: "Додатковий бонус за клоунаду"
+ name: Clown Adjancency Bonus
components:
- type: SolutionContainerManager
solutions:
@@ -323,7 +323,7 @@
- type: entity
id: CigaretteSpaceDrugs
parent: SoakedCigarette
- name: "Година сили 80-х"
+ name: 80's Power Hour
components:
- type: SolutionContainerManager
solutions:
@@ -338,7 +338,7 @@
- type: entity
id: CigaretteMuteToxin
parent: SoakedCigarette
- name: "Змішані пастилки"
+ name: Mixed Lozenges
components:
- type: SolutionContainerManager
solutions:
@@ -353,7 +353,7 @@
- type: entity
id: CigaretteMold
parent: SoakedCigarette
- name: "Досвід \"Under the Sink"
+ name: Beneath The Sink Experience
components:
- type: SolutionContainerManager
solutions:
@@ -368,7 +368,7 @@
- type: entity
id: CigaretteLicoxide
parent: SoakedCigarette
- name: "Пробудження"
+ name: Wake Up Call
components:
- type: SolutionContainerManager
solutions:
@@ -383,7 +383,7 @@
- type: entity
id: CigaretteWeldingFuel
parent: SoakedCigarette
- name: "Плазмовий соус"
+ name: Plasma Sauce
components:
- type: SolutionContainerManager
solutions:
@@ -398,7 +398,7 @@
- type: entity
id: CigaretteTHC
parent: SoakedCigarette
- name: "Роман у стилі хіпі"
+ name: Hippy Romance Novel
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml
index 11900d7f766..e3ae06ec9f5 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml
@@ -1,8 +1,8 @@
- type: entity
id: Joint
parent: BaseCigar
- name: "самокрут"
- description: "Рулон висушеної рослинної сировини, загорнутий у тонкий папір."
+ name: joint
+ description: A roll of dried plant matter wrapped in thin paper.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi
@@ -32,8 +32,8 @@
- type: entity
id: Blunt
parent: BaseCigar
- name: "тупий"
- description: "Рулон сушеної рослинної сировини, загорнутий у висушений тютюновий лист."
+ name: blunt
+ description: A roll of dried plant matter wrapped in a dried tobacco leaf.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml
index 1fde89e9880..eb8e0a1ffe6 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml
@@ -1,7 +1,7 @@
- type: entity
id: CigPackBase
parent: [ BaseStorageItem, BaseBagOpenClose ]
- name: "пачка сигарет"
+ name: cigarette pack
abstract: true
components:
- type: Sprite
@@ -69,7 +69,7 @@
- type: entity
id: CigPackMixedBase
parent: [ BaseStorageItem, BaseBagOpenClose ]
- name: "розмочена пачка сигарет"
+ name: soaked cigarette pack
abstract: true
components:
- type: Sprite
@@ -137,8 +137,8 @@
- type: entity
id: CigPackGreen
parent: CigPackBase
- name: "Пачка сигарет Spessman's"
- description: "Етикетка на упаковці говорить: \"Хіба повільна смерть не змінила б ситуацію?"
+ name: Spessman's Smokes packet
+ description: A label on the packaging reads, Wouldn't a slow death make a change?
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
@@ -148,8 +148,8 @@
- type: entity
id: CigPackRed
parent: CigPackBase
- name: "Пакет DromedaryCo"
- description: "Найпопулярніший бренд Space Cigarettes, спонсорів космічної олімпіади."
+ name: DromedaryCo packet
+ description: The most popular brand of Space Cigarettes, sponsors of the Space Olympics.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
@@ -159,8 +159,8 @@
- type: entity
id: CigPackBlue
parent: CigPackBase
- name: "Пакет AcmeCo"
- description: "Для тих, хто так чи інакше хоче встановити рекорд з найбільшої кількості ракових пухлин."
+ name: AcmeCo packet
+ description: For those who somehow want to obtain the record for the most amount of cancerous tumors.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
@@ -170,8 +170,8 @@
- type: entity
id: CigPackBlack
parent: CigPackBase
- name: "Пакет \"Кочівники"
- description: "Nomads - дуже сильний, для тих випадків, коли життя стає ще складнішим."
+ name: Nomads packet
+ description: Nomads's extra strong, for when your life is more extra hard.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
@@ -181,8 +181,8 @@
- type: entity
id: CigPackSyndicate
parent: CigPackBase
- name: "Interdyne herbals packet"
- description: "Лікувальні сигарети преміум-класу від корпорації Interdyne. Не схвалені Головним хірургом Терра-Губернаторства."
+ name: Interdyne herbals packet
+ description: Premium medicinal cigarettes from the Interdyne Corporation. Not endorsed by the Terra-Gov Surgeon General.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/syndicate.rsi
@@ -196,9 +196,9 @@
- type: entity
id: CigPackMixedMedical
parent: CigPackMixedBase
- name: "Ден просочився димом"
+ name: Dan's soaked smokes
suffix: Medical
- description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY."
+ description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi
@@ -224,9 +224,9 @@
- type: entity
id: CigPackMixed
parent: CigPackMixedBase
- name: "Ден просочився димом"
+ name: Dan's soaked smokes
suffix: Mixed
- description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY."
+ description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi
@@ -258,9 +258,9 @@
- type: entity
id: CigPackMixedNasty
parent: CigPackMixedBase
- name: "Ден просочився димом"
+ name: Dan's soaked smokes
suffix: Nasty
- description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY."
+ description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml
index 407cadfb778..44edce5e070 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStorageItem
- name: "пачка рулонного паперу"
+ name: pack of rolling paper
id: PackPaperRolling
- description: "Пачка тонких шматочків паперу, з яких виготовляють тонкі курильні суміші."
+ description: A pack of thin pieces of paper used to make fine smokeables.
components:
- type: Storage
grid:
@@ -23,9 +23,9 @@
- type: entity
parent: PackPaperRolling
- name: "пачка рулонного паперу з фільтрами"
+ name: pack of rolling paper with filters
id: PackPaperRollingFilters
- description: "Пачка фільтрів і тонких шматочків паперу, з яких виготовляють тонкі курильні суміші."
+ description: A pack of filters and thin pieces of paper used to make fine smokeables.
components:
- type: Storage
whitelist:
@@ -41,8 +41,8 @@
- type: entity
id: PaperRolling
- name: "рулонний папір"
- description: "Тонкий шматок паперу, з якого виготовляють тонкі курильні суміші."
+ name: rolling paper
+ description: A thin piece of paper used to make fine smokeables.
suffix: Full
parent: BaseItem
components:
@@ -71,8 +71,8 @@
- type: entity
id: CigaretteFilter
- name: "сигаретний фільтр"
- description: "Смужка цупкого паперу, що використовується як фільтр для сигарет ручної роботи."
+ name: cigarette filter
+ description: A strip of firm paper used as a filter for handmade cigarettes.
suffix: Full
parent: BaseItem
components:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml
index 3956ae928a7..2cfc429f626 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml
@@ -1,8 +1,8 @@
- type: entity
id: CigarCase
parent: [ BaseStorageItem, BaseBagOpenClose ]
- name: "кейс для сигарок"
- description: "Футляр для зберігання сигар, коли ви їх не курите."
+ name: cigar case
+ description: A case for holding your cigars when you are not smoking them.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigars/case.rsi
@@ -65,8 +65,8 @@
- type: entity
id: CigarGoldCase
parent: CigarCase
- name: "преміальний кейс для сигарок"
- description: "Ящик першокласних гаванських сигар. З ними ви побачите тільки голови."
+ name: premium cigar case
+ description: "A case of premium Havanian cigars. You'll only see heads with these."
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml
index 468fa3b1323..dc8d4eaf3c4 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml
@@ -4,8 +4,8 @@
- type: entity
id: Cigar
parent: BaseCigar
- name: "сигара"
- description: "Коричневий згорток тютюну і... ну, ви не зовсім впевнені."
+ name: cigar
+ description: "A brown roll of tobacco and... well, you're not quite sure."
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
@@ -43,8 +43,8 @@
- type: entity
id: CigarGold
parent: Cigar
- name: "преміальна гаванська сигара"
- description: "Сигара, гідна лише найкращих з найкращих."
+ name: premium Havanian cigar
+ description: A cigar fit for only the best of the best.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml
index 9b14edefa58..c3f13d80b75 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml
@@ -1,8 +1,8 @@
- type: entity
id: SmokingPipe
parent: BaseSmokingPipe
- name: "труба"
- description: "Так само, як дідусь колись курив."
+ name: pipe
+ description: Just like grandpappy used to smoke.
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Pipes/pipe.rsi
@@ -21,9 +21,9 @@
- type: entity
id: SmokingPipeFilledTobacco
parent: SmokingPipe
- name: "труба"
+ name: pipe
suffix: Tobacco
- description: "Так само, як дідусь колись курив."
+ description: Just like grandpappy used to smoke.
components:
- type: ContainerContainer
containers:
@@ -44,9 +44,9 @@
- type: entity
id: SmokingPipeFilledCannabis
parent: SmokingPipe
- name: "труба"
+ name: pipe
suffix: Cannabis
- description: "Так само, як дідусь колись курив."
+ description: Just like grandpappy used to smoke.
components:
- type: ContainerContainer
containers:
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml
index 12352bc854c..0049c389b5b 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml
@@ -2,8 +2,8 @@
id: Vape
noSpawn: true # DeltaV - Disable the Vape
parent: BaseVape
- name: "вейп"
- description: "Як сигара, але для крутих підлітків. (ПОПЕРЕДЖЕННЯ: заливайте у вейп лише воду)"
+ name: vape
+ description: "Like a cigar, but for tough teens. (WARNING:Pour only water into the vape)"
components:
- type: Sprite
sprite: Objects/Consumable/Smokeables/Vapes/vape-standard.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml
index fc1412142e3..90d1fff0bcc 100644
--- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml
+++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml
@@ -1,5 +1,5 @@
- type: entity
- description: "Якщо ви хочете захворіти на рак, зробіть це стильно."
+ description: "If you want to get cancer, might as well do it in style."
id: BaseSmokable
parent: BaseItem
abstract: true
diff --git a/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml b/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml
index b015c55ee0a..61554d0621b 100644
--- a/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml
+++ b/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml
@@ -1,8 +1,8 @@
- type: entity
id: Ashtray
parent: BaseItem
- name: "попільничка"
- description: "Доведено вченими, що вони покращують відчуття від куріння на 37%!"
+ name: ashtray
+ description: Proven by scientists to improve the smoking experience by 37%!
components:
- type: Sprite
sprite: Objects/Decoration/ashtray.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Decoration/flora.yml b/Resources/Prototypes/Entities/Objects/Decoration/flora.yml
index 7c9144090c8..976f794c6f4 100644
--- a/Resources/Prototypes/Entities/Objects/Decoration/flora.yml
+++ b/Resources/Prototypes/Entities/Objects/Decoration/flora.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseRock
- name: "валун"
- description: "Важкий, як дуже важка річ."
+ name: boulder
+ description: Heavy as a really heavy thing.
abstract: true
components:
- type: Clickable
@@ -35,7 +35,7 @@
- type: entity
id: BaseTree
- description: "Так, це дерево."
+ description: Yep, it's a tree.
abstract: true
components:
- type: SpriteFade
@@ -161,8 +161,8 @@
state: rocksolid03
- type: entity
- name: "сталагміт"
- description: "Шипи з натурального каменю."
+ name: stalagmite
+ description: Natural stone spikes.
parent: BaseRock
id: FloraStalagmite1
components:
@@ -273,7 +273,7 @@
- type: entity
parent: BaseTree
id: FloraTree01
- name: "дерево"
+ name: tree
components:
- type: Sprite
state: tree01
@@ -281,7 +281,7 @@
- type: entity
parent: BaseTree
id: FloraTree02
- name: "дерево"
+ name: tree
components:
- type: Sprite
state: tree02
@@ -289,7 +289,7 @@
- type: entity
parent: BaseTree
id: FloraTree03
- name: "дерево"
+ name: tree
components:
- type: Sprite
state: tree03
@@ -297,7 +297,7 @@
- type: entity
parent: BaseTree
id: FloraTree04
- name: "дерево"
+ name: tree
components:
- type: Sprite
state: tree04
@@ -305,7 +305,7 @@
- type: entity
parent: BaseTree
id: FloraTree05
- name: "дерево"
+ name: tree
components:
- type: Sprite
state: tree05
@@ -313,7 +313,7 @@
- type: entity
parent: BaseTree
id: FloraTree06
- name: "дерево"
+ name: tree
components:
- type: Sprite
state: tree06
@@ -321,7 +321,7 @@
- type: entity
parent: BaseTreeSnow
id: FloraTreeSnow01
- name: "засніжене дерево"
+ name: snowy tree
components:
- type: Sprite
state: treesnow01
@@ -329,7 +329,7 @@
- type: entity
parent: BaseTreeSnow
id: FloraTreeSnow02
- name: "засніжене дерево"
+ name: snowy tree
components:
- type: Sprite
state: treesnow02
@@ -337,7 +337,7 @@
- type: entity
parent: BaseTreeSnow
id: FloraTreeSnow03
- name: "засніжене дерево"
+ name: snowy tree
components:
- type: Sprite
state: treesnow03
@@ -345,7 +345,7 @@
- type: entity
parent: BaseTreeSnow
id: FloraTreeSnow04
- name: "засніжене дерево"
+ name: snowy tree
components:
- type: Sprite
state: treesnow04
@@ -353,7 +353,7 @@
- type: entity
parent: BaseTreeSnow
id: FloraTreeSnow05
- name: "засніжене дерево"
+ name: snowy tree
components:
- type: Sprite
state: treesnow05
@@ -361,7 +361,7 @@
- type: entity
parent: BaseTreeSnow
id: FloraTreeSnow06
- name: "засніжене дерево"
+ name: snowy tree
components:
- type: Sprite
state: treesnow06
@@ -369,7 +369,7 @@
- type: entity
parent: BaseTreeSnow
id: FloraTreeStump
- name: "пеньок"
+ name: tree stump
components:
- type: Sprite
state: treestump
@@ -377,7 +377,7 @@
- type: entity
parent: BaseTreeLarge
id: FloraTreeLarge01
- name: "велике дерево"
+ name: large tree
components:
- type: Sprite
state: treelarge01
@@ -385,7 +385,7 @@
- type: entity
parent: BaseTreeLarge
id: FloraTreeLarge02
- name: "велике дерево"
+ name: large tree
components:
- type: Sprite
state: treelarge02
@@ -393,7 +393,7 @@
- type: entity
parent: BaseTreeLarge
id: FloraTreeLarge03
- name: "велике дерево"
+ name: large tree
components:
- type: Sprite
state: treelarge03
@@ -401,7 +401,7 @@
- type: entity
parent: BaseTreeLarge
id: FloraTreeLarge04
- name: "велике дерево"
+ name: large tree
components:
- type: Sprite
state: treelarge04
@@ -409,7 +409,7 @@
- type: entity
parent: BaseTreeLarge
id: FloraTreeLarge05
- name: "велике дерево"
+ name: large tree
components:
- type: Sprite
state: treelarge05
@@ -417,7 +417,7 @@
- type: entity
parent: BaseTreeLarge
id: FloraTreeLarge06
- name: "велике дерево"
+ name: large tree
components:
- type: Sprite
state: treelarge06
@@ -425,7 +425,7 @@
- type: entity
parent: BaseTreeConifer
id: FloraTreeConifer01
- name: "засніжена хвойна рослина"
+ name: snowy conifer
components:
- type: Sprite
state: treeconifer01
@@ -433,7 +433,7 @@
- type: entity
parent: BaseTreeConifer
id: FloraTreeConifer02
- name: "засніжена хвойна рослина"
+ name: snowy conifer
components:
- type: Sprite
state: treeconifer02
@@ -441,7 +441,7 @@
- type: entity
parent: BaseTreeConifer
id: FloraTreeConifer03
- name: "засніжена хвойна рослина"
+ name: snowy conifer
components:
- type: Sprite
state: treeconifer03
@@ -449,7 +449,7 @@
- type: entity
parent: BaseTreeConifer
id: FloraTreeChristmas01
- name: "ялинка"
+ name: christmas tree
components:
- type: Sprite
state: treechristmas01
@@ -458,7 +458,7 @@
parent: BaseTreeConifer
id: FloraTreeChristmas02
suffix: PresentsGiver
- name: "ялинка"
+ name: christmas tree
components:
- type: Sprite
state: treechristmas02
@@ -488,7 +488,7 @@
- type: entity
parent: BaseTreeConifer
id: FloraTreeStumpConifer
- name: "пеньок"
+ name: tree stump
components:
- type: Sprite
state: treestumpconifer
@@ -496,8 +496,8 @@
- type: entity
parent: FloraTree01
id: ShadowTree01
- name: "темне дерево"
- description: "Листя шепоче про тебе."
+ name: dark wood
+ description: The leaves are whispering about you.
components:
- type: Sprite
sprite: Objects/Decoration/Flora/flora_shadow_trees.rsi
@@ -541,8 +541,8 @@
- type: entity
parent: BaseTree
id: LightTree01
- name: "сяйне дерево"
- description: "дивовижне дерево, наповнене дивною енергією."
+ name: glowing tree
+ description: a marvelous tree filled with strange energy.
components:
- type: PointLight
radius: 2.0
diff --git a/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml b/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml
index b2c756f81fb..73c737ad7c9 100644
--- a/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml
+++ b/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: CarvedPumpkin
- name: "різьблений гарбуз"
- description: "Традиційна моторошна прикраса."
+ name: carved pumpkin
+ description: A traditional spooky decoration.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/pumpkin.rsi
@@ -16,8 +16,8 @@
- type: entity
parent: CarvedPumpkin
id: PumpkinLantern
- name: "джек з ліхтарями\""
- description: "Різьблений гарбуз, що випромінює моторошне сяйво."
+ name: jack o' lantern
+ description: A carved pumpkin, emitting an eerie glow.
components:
- type: Sprite
state: lantern
diff --git a/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml b/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml
index 8898907bd07..1f0e3591922 100644
--- a/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml
+++ b/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml
@@ -1,8 +1,8 @@
- type: entity
id: LidSalami
parent: BaseItem
- name: "кришка для салямі"
- description: "Не влізе, не влізе."
+ name: salami lid
+ description: Ain't gon' fit, won't fit.
components:
- type: Sprite
sprite: Objects/Decoration/lidsalami.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Decoration/mining.yml b/Resources/Prototypes/Entities/Objects/Decoration/mining.yml
index 2fc7ac0cd7d..ac18362a054 100644
--- a/Resources/Prototypes/Entities/Objects/Decoration/mining.yml
+++ b/Resources/Prototypes/Entities/Objects/Decoration/mining.yml
@@ -1,7 +1,7 @@
- type: entity
id: WoodenSign
- name: "дерев'яна вивіска"
- description: "Він кудись показує."
+ name: wooden sign
+ description: He's pointing somewhere.
components:
- type: Clickable
- type: InteractionOutline
@@ -51,8 +51,8 @@
- type: entity
id: WoodenSupport
parent: BaseStructure
- name: "дерев'яна опора"
- description: "Підвищує впевненість у тому, що камінь не впаде на голову."
+ name: wooden support
+ description: Increases your confidence that a rock won't fall on your head.
placement:
mode: SnapgridCenter
components:
@@ -103,7 +103,7 @@
- type: entity
id: WoodenSupportBeam
- name: "дерев'яна опорна балка"
+ name: wooden support beam
parent: WoodenSupport
components:
- type: Sprite
@@ -125,8 +125,8 @@
- type: entity
id: WoodenSupportWall
parent: BaseStructure
- name: "дерев'яна опорна стіна"
- description: "Стара, прогнила стіна."
+ name: wooden support wall
+ description: An old, rotten wall.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Objects/Decoration/present.yml b/Resources/Prototypes/Entities/Objects/Decoration/present.yml
index e17a0bbf55f..06836df342c 100644
--- a/Resources/Prototypes/Entities/Objects/Decoration/present.yml
+++ b/Resources/Prototypes/Entities/Objects/Decoration/present.yml
@@ -1,7 +1,7 @@
- type: entity
id: PresentBase
- name: "подарунок"
- description: "Маленька коробочка з неймовірними сюрпризами всередині."
+ name: present
+ description: A little box with incredible surprises inside.
abstract: true
components:
- type: Sprite
@@ -437,8 +437,8 @@
id: PresentTrash
noSpawn: true
parent: BaseItem
- name: "Обгортковий папір"
- description: "Акуратно складають, заклеюють скотчем і зав'язують бантом. Потім урочисто розривають і кидають на підлогу."
+ name: Wrapping Paper
+ description: Carefully folded, taped, and tied with a bow. Then ceremoniously ripped apart and tossed on the floor.
components:
- type: Sprite
sprite: Objects/Decoration/present.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml
index c134659fe29..164777284fa 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseMachineCircuitboard
parent: BaseItem
- name: "плата верстата"
+ name: machine board
abstract: true
suffix: Machine Board
components:
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml
index a225b0bbc62..78e17e07455 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml
@@ -1,8 +1,8 @@
- type: entity
id: MachineParticleAcceleratorEndCapCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата торцевої кришки гучномовця"
- description: "Машинна плата для торцевої кришки прискорювача частинок"
+ name: PA end cap board
+ description: A machine board for a particle accelerator end cap
components:
- type: Sprite
state: engineering
@@ -15,8 +15,8 @@
- type: entity
id: MachineParticleAcceleratorFuelChamberCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата паливної камери PA"
- description: "Машинна плата для паливної камери прискорювача частинок"
+ name: PA fuel chamber board
+ description: A machine board for a particle accelerator fuel chamber
components:
- type: Sprite
state: engineering
@@ -34,8 +34,8 @@
- type: entity
id: MachineParticleAcceleratorPowerBoxCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата блоку живлення гучномовця"
- description: "Машинна плата для силового блоку прискорювача частинок"
+ name: PA power box board
+ description: A machine board for a particle accelerator power box
components:
- type: Sprite
state: engineering
@@ -50,8 +50,8 @@
- type: entity
id: MachineParticleAcceleratorEmitterStarboardCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата випромінювача правого борту PA"
- description: "Машинна плата лівого випромінювача прискорювача частинок"
+ name: PA starboard emitter board
+ description: A machine board for a particle accelerator left emitter
components:
- type: Sprite
state: engineering
@@ -64,8 +64,8 @@
- type: entity
id: MachineParticleAcceleratorEmitterForeCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата переднього випромінювача PA"
- description: "Машинна плата для центрального випромінювача прискорювача частинок"
+ name: PA fore emitter board
+ description: A machine board for a particle accelerator center emitter
components:
- type: Sprite
state: engineering
@@ -78,8 +78,8 @@
- type: entity
id: MachineParticleAcceleratorEmitterPortCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата випромінювача порту PA"
- description: "Машинна плата для правого випромінювача прискорювача частинок"
+ name: PA port emitter board
+ description: A machine board for a particle accelerator right emitter
components:
- type: Sprite
state: engineering
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml
index 35f29f0cfdc..92a0da33996 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml
@@ -1,8 +1,8 @@
- type: entity
id: AutolatheMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата токарного верстата"
- description: "Друкована плата для токарного верстата"
+ name: autolathe machine board
+ description: A machine printed circuit board for an autolathe
components:
- type: MachineBoard
prototype: Autolathe
@@ -15,8 +15,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: AutolatheHyperConvectionMachineCircuitboard
- name: "гіперконвекційна плата для автоклавного верстата"
- description: "Друкована плата для гіперконвекційного автоклава"
+ name: hyper convection autolathe machine board
+ description: A machine printed circuit board for a hyper convection autolathe
components:
- type: MachineBoard
prototype: AutolatheHyperConvection
@@ -37,8 +37,8 @@
- type: entity
id: ProtolatheMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "протолатайте плату верстата"
- description: "Машинна друкована плата для протолата."
+ name: protolathe machine board
+ description: A machine printed circuit board for a protolathe.
components:
- type: MachineBoard
prototype: Protolathe
@@ -54,8 +54,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: ProtolatheHyperConvectionMachineCircuitboard
- name: "гіперконвекційний протолат плата верстата"
- description: "Машинна друкована плата для гіперконвекційного протолата."
+ name: hyper convection protolathe machine board
+ description: A machine printed circuit board for a hyper convection protolathe.
components:
- type: MachineBoard
prototype: ProtolatheHyperConvection
@@ -78,8 +78,8 @@
- type: entity
id: BiofabricatorMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини біофабрикатора"
- description: "Машинна друкована плата для біофабрикатора."
+ name: biofabricator machine board
+ description: A machine printed circuit board for a biofabricator.
components:
- type: MachineBoard
prototype: Biofabricator
@@ -95,8 +95,8 @@
- type: entity
id: SecurityTechFabCircuitboard
parent: BaseMachineCircuitboard
- name: "безпека techfab машинна плата"
- description: "Машинна друкована плата для технологічного центру безпеки."
+ name: security techfab machine board
+ description: A machine printed circuit board for a security techfab.
components:
- type: Sprite
state: security
@@ -114,8 +114,8 @@
- type: entity
id: AmmoTechFabCircuitboard
parent: BaseMachineCircuitboard
- name: "друкована плата ammo techfab"
- description: "Машинна друкована плата для технологічного цеху з виробництва боєприпасів"
+ name: ammo techfab circuit board
+ description: A machine printed circuit board for an ammo techfab
components:
- type: Sprite
state: security
@@ -128,8 +128,8 @@
- type: entity
id: MedicalTechFabCircuitboard
parent: BaseMachineCircuitboard
- name: "медичний техфаб верстатна плата"
- description: "Машинна друкована плата для медичної лабораторії."
+ name: medical techfab machine board
+ description: A machine printed circuit board for a medical techfab.
components:
- type: Sprite
state: medical
@@ -149,7 +149,7 @@
- type: entity
id: CircuitImprinterMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "друкарська плата для імпринтера мікросхем"
+ name: circuit imprinter machine board
components:
- type: Sprite
state: science
@@ -167,7 +167,7 @@
- type: entity
id: ExosuitFabricatorMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата верстата для виготовлення екзокостюмів"
+ name: exosuit fabricator machine board
components:
- type: Sprite
state: science
@@ -190,8 +190,8 @@
- type: entity
id: ResearchAndDevelopmentServerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "R&D серверна машинна плата"
- description: "Машинна друкована плата для R&D сервера."
+ name: R&D server machine board
+ description: A machine printed circuit board for the R&D server.
components:
- type: Sprite
state: science
@@ -203,7 +203,7 @@
- type: entity
id: UniformPrinterMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "уніфікована плата друкарської машини"
+ name: uniform printer machine board
components:
- type: MachineBoard
prototype: UniformPrinter
@@ -214,7 +214,7 @@
- type: entity
id: VaccinatorMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для вакцинації"
+ name: vaccinator machine board
components:
- type: Sprite
state: medical
@@ -238,7 +238,7 @@
- type: entity
id: DiagnoserMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата діагностичної машини"
+ name: diagnoser machine board
components:
- type: Sprite
state: medical
@@ -264,8 +264,8 @@
- type: entity
id: ArtifactAnalyzerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "машинна плата аналізатора артефактів"
- description: "Машинна друкована плата для аналізатора артефактів."
+ name: artifact analyzer machine board
+ description: A machine printed circuit board for an artifact analyzer.
components:
- type: Sprite
state: science
@@ -284,8 +284,8 @@
- type: entity
id: TraversalDistorterMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "траверсний дисторсійний щит верстата"
- description: "Машинна друкована плата для траверсного дисторсера."
+ name: traversal distorter machine board
+ description: A machine printed circuit board for a traversal distorter.
components:
- type: Sprite
state: science
@@ -305,8 +305,8 @@
- type: entity
id: ArtifactCrusherMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата дробарки для артефактів"
- description: "Друкована плата машини для дробарки артефактів."
+ name: artifact crusher machine board
+ description: A machine printed circuit board for an artifact crusher.
components:
- type: Sprite
state: science
@@ -325,8 +325,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: AnomalyVesselCircuitboard
- name: "машинна плата аномального судна"
- description: "Машинна друкована плата для аномального судна."
+ name: anomaly vessel machine board
+ description: A machine printed circuit board for an anomaly vessel.
components:
- type: Sprite
state: science
@@ -345,8 +345,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: AnomalyVesselExperimentalCircuitboard
- name: "машинна плата експериментального аномального судна"
- description: "Машинна друкована плата для експериментального аномального судна."
+ name: experimental anomaly vessel machine board
+ description: A machine printed circuit board for an experimental anomaly vessel.
components:
- type: Sprite
state: science
@@ -366,8 +366,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: AnomalySynchronizerCircuitboard
- name: "плата машинного синхронізатора аномалії"
- description: "Машинна друкована плата для синхронізатора аномалій."
+ name: anomaly synchronizer machine board
+ description: A machine printed circuit board for an anomaly synchronizer.
components:
- type: Sprite
state: science
@@ -387,8 +387,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: APECircuitboard
- name: "Плата машини A.P.E"
- description: "Машинна друкована плата для A.P.E."
+ name: A.P.E. machine board
+ description: A machine printed circuit board for an A.P.E.
components:
- type: Sprite
state: science
@@ -407,8 +407,8 @@
- type: entity
id: ThermomachineFreezerMachineCircuitBoard
parent: BaseMachineCircuitboard
- name: "морозильна камера термомашина машинна плата"
- description: "Схоже, що для зміни типу плати можна скористатися викруткою."
+ name: freezer thermomachine machine board
+ description: Looks like you could use a screwdriver to change the board type.
components:
- type: Sprite
state: engineering
@@ -431,8 +431,8 @@
- type: entity
id: ThermomachineHeaterMachineCircuitBoard
parent: BaseMachineCircuitboard
- name: "нагрівач термомашини машинна плата"
- description: "Схоже, що для зміни типу плати можна скористатися викруткою."
+ name: heater thermomachine machine board
+ description: Looks like you could use a screwdriver to change the board type.
components:
- type: Sprite
state: engineering
@@ -451,8 +451,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: HellfireFreezerMachineCircuitBoard
- name: "плата морозильної машини hellfire"
- description: "Схоже, що для зміни типу плати можна скористатися викруткою."
+ name: hellfire freezer machine board
+ description: Looks like you could use a screwdriver to change the board type.
components:
- type: Sprite
state: engineering
@@ -475,8 +475,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: HellfireHeaterMachineCircuitBoard
- name: "машинна плата нагрівача пекельного вогню"
- description: "Схоже, що для зміни типу плати можна скористатися викруткою."
+ name: hellfire heater machine board
+ description: Looks like you could use a screwdriver to change the board type.
components:
- type: Sprite
state: engineering
@@ -495,8 +495,8 @@
- type: entity
id: CondenserMachineCircuitBoard
parent: BaseMachineCircuitboard
- name: "плата конденсаторної машини"
- description: "Машинна друкована плата для конденсатора."
+ name: condenser machine board
+ description: A machine printed circuit board for a condenser.
components:
- type: Sprite
state: engineering
@@ -510,8 +510,8 @@
- type: entity
id: PortableScrubberMachineCircuitBoard
parent: BaseMachineCircuitboard
- name: "плата портативної підлогомийної машини"
- description: "Машинна друкована плата для портативного пилососа."
+ name: portable scrubber machine board
+ description: A machine printed circuit board for a portable scrubber.
components:
- type: Sprite
state: engineering
@@ -530,8 +530,8 @@
- type: entity
id: SpaceHeaterMachineCircuitBoard
parent: BaseMachineCircuitboard
- name: "машинна плата обігрівача"
- description: "Машинна друкована плата для обігрівача."
+ name: space heater machine board
+ description: A machine printed circuit board for a space heater.
components:
- type: Sprite
state: engineering
@@ -546,8 +546,8 @@
- type: entity
id: CloningPodMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для клонування стручка"
- description: "Машинна друкована плата для капсули для клонування."
+ name: cloning pod machine board
+ description: A machine printed circuit board for a cloning pod.
components:
- type: Sprite
state: medical
@@ -567,8 +567,8 @@
- type: entity
id: MetempsychoticMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "метемпсихотична машина машинна плата"
- description: "Машинна друкована плата для капсули для клонування"
+ name: metempsychotic machine machine board
+ description: A machine printed circuit board for a cloning pod
components:
- type: Sprite
state: medical
@@ -588,8 +588,8 @@
- type: entity
id: MedicalScannerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата медичного сканера"
- description: "Машинна друкована плата для медичного сканера."
+ name: medical scanner machine board
+ description: A machine printed circuit board for a medical scanner.
components:
- type: Sprite
state: medical
@@ -608,8 +608,8 @@
- type: entity
id: CrewMonitoringServerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "екіпаж моніторить машинну плату сервера"
- description: "Машинна друкована плата для сервера моніторингу екіпажу."
+ name: crew monitoring server machine board
+ description: A machine printed circuit board for a crew monitoring server.
components:
- type: MachineBoard
prototype: CrewMonitoringServer
@@ -624,8 +624,8 @@
- type: entity
id: CryoPodMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для кріопідів"
- description: "Машинна друкована плата для кріоподу."
+ name: cryo pod machine board
+ description: A machine printed circuit board for a cryo pod.
components:
- type: Sprite
state: medical
@@ -642,8 +642,8 @@
- type: entity
id: ChemMasterMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "Машинна плата ChemMaster 4000"
- description: "Машинна друкована плата для ChemMaster 4000."
+ name: ChemMaster 4000 machine board
+ description: A machine printed circuit board for a ChemMaster 4000.
components:
- type: Sprite
state: medical
@@ -663,8 +663,8 @@
- type: entity
id: ChemDispenserMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для дозатора хімреагентів"
- description: "Машинна друкована плата для дозатора хімікатів."
+ name: chem dispenser machine board
+ description: A machine printed circuit board for a chem dispenser.
components:
- type: Sprite
state: medical
@@ -684,8 +684,8 @@
- type: entity
id: BiomassReclaimerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для рекуперації біомаси"
- description: "Друкована плата машини для рекуператора біомаси."
+ name: biomass reclaimer machine board
+ description: A machine printed circuit board for a biomass reclaimer.
components:
- type: MachineBoard
prototype: BiomassReclaimer
@@ -707,8 +707,8 @@
- type: entity
id: HydroponicsTrayMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "лоток для гідропоніки машинна плата"
- description: "Машинна друкована плата для гідропонного лотка."
+ name: hydroponics tray machine board
+ description: A machine printed circuit board for a hydroponics tray.
components:
- type: Sprite
state: service
@@ -731,8 +731,8 @@
- type: entity
id: SeedExtractorMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для витяжки насіння"
- description: "Друкована плата для машинного екстрактора насіння."
+ name: seed extractor machine board
+ description: A machine printed circuit board for a seed extractor.
components:
- type: Sprite
state: service
@@ -753,8 +753,8 @@
- type: entity
id: SMESMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "Машинна плата для SMES"
- description: "Машинна друкована плата для надпровідного магнітного накопичувача енергії ."
+ name: SMES machine board
+ description: A machine printed circuit board for a SMES.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -770,8 +770,8 @@
- type: entity
id: CellRechargerCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для підзарядки мобільних телефонів"
- description: "Машинна друкована плата для зарядного пристрою."
+ name: cell recharger machine board
+ description: A machine printed circuit board for a cell recharger.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -792,8 +792,8 @@
- type: entity
id: PowerCageRechargerCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для перезарядки клітки"
- description: "Машинна друкована плата для зарядного пристрою для енергетичної клітки."
+ name: cage recharger machine board
+ description: A machine printed circuit board for a energy cage recharger.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -815,8 +815,8 @@
- type: entity
id: BorgChargerCircuitboard
parent: BaseMachineCircuitboard
- name: "машинна плата станції підзарядки кіборгів"
- description: "Машинна друкована плата для станції підзарядки робота."
+ name: cyborg recharging station machine board
+ description: A machine printed circuit board for a robot recharging station.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -837,8 +837,8 @@
- type: entity
id: WeaponCapacitorRechargerCircuitboard
parent: BaseMachineCircuitboard
- name: "плата зарядної машини"
- description: "Машинна друкована плата для зарядного пристрою."
+ name: recharger machine board
+ description: A machine printed circuit board for a recharger.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -859,8 +859,8 @@
- type: entity
id: TurboItemRechargerCircuitboard
parent: BaseMachineCircuitboard
- name: "плата турбозарядної машини"
- description: "Машинна друкована плата для турбопідзарядного пристрою."
+ name: turbo recharger machine board
+ description: A machine printed circuit board for a turbo recharger.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -883,8 +883,8 @@
- type: entity
id: SubstationMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "машинний щит підстанції"
- description: "Машинна друкована плата для підстанції."
+ name: substation machine board
+ description: A machine printed circuit board for a substation.
components:
- type: MachineBoard
prototype: SubstationBasicEmpty
@@ -905,7 +905,7 @@
- type: entity
parent: BaseMachineCircuitboard
id: DawInstrumentMachineCircuitboard
- name: "машинна плата цифрової аудіо робочої станції"
+ name: digital audio workstation machine board
components:
- type: MachineBoard
prototype: DawInstrument
@@ -942,7 +942,7 @@
- type: entity
id: PortableGeneratorPacmanMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "Машинна плата портативного генератора типу P.A.C.M.A.N"
+ name: P.A.C.M.A.N.-type portable generator machine board
components:
- type: Sprite
state: engineering
@@ -967,7 +967,7 @@
- type: entity
id: ThrusterMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата рушійної машини"
+ name: thruster machine board
components:
- type: MachineBoard
prototype: Thruster
@@ -983,7 +983,7 @@
- type: entity
id: GyroscopeMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата гіроскопічної машини"
+ name: gyroscope machine board
components:
- type: MachineBoard
prototype: Gyroscope
@@ -1000,7 +1000,7 @@
- type: entity
id: PortableGeneratorSuperPacmanMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата портативного генератора типу S.U.P.E.R.P.A.C.M.A.N"
+ name: S.U.P.E.R.P.A.C.M.A.N.-type portable generator machine board
components:
- type: Sprite
state: engineering
@@ -1025,7 +1025,7 @@
- type: entity
id: PortableGeneratorJrPacmanMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата для портативного генератора типу J.R.P.A.C.M.A.N"
+ name: J.R.P.A.C.M.A.N.-type portable generator machine board
components:
- type: Sprite
state: engineering
@@ -1050,8 +1050,8 @@
- type: entity
id: ReagentGrinderMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для подрібнення реагентів"
- description: "Машинна друкована плата для подрібнювача реактивів."
+ name: reagent grinder machine board
+ description: A machine printed circuit board for a reagent grinder.
components:
- type: MachineBoard
prototype: KitchenReagentGrinder
@@ -1071,8 +1071,8 @@
- type: entity
id: HotplateMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата конфорки машини"
- description: "Машинна друкована плата для електроплитки."
+ name: hotplate machine board
+ description: A machine printed circuit board for a hotplate.
components:
- type: MachineBoard
prototype: ChemistryHotplate
@@ -1088,8 +1088,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: ElectricGrillMachineCircuitboard
- name: "плата електричної гриль-машини"
- description: "Машинна друкована плата для електричного гриля."
+ name: electric grill machine board
+ description: A machine printed circuit board for an electric grill.
components:
- type: MachineBoard
prototype: KitchenElectricGrill
@@ -1106,7 +1106,7 @@
- type: entity
id: StasisBedMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "стаціонарне ліжко машинна плата"
+ name: stasis bed machine board
components:
- type: Sprite
state: medical
@@ -1126,8 +1126,8 @@
- type: entity
id: ElectrolysisUnitMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "машинна плата електролізера"
- description: "Машинна друкована плата для електролізної установки."
+ name: electrolysis unit machine board
+ description: A machine printed circuit board for an electrolysis unit.
components:
- type: Sprite
state: medical
@@ -1141,8 +1141,8 @@
- type: entity
id: CentrifugeMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата центрифуги"
- description: "Машинна друкована плата для центрифуги."
+ name: centrifuge machine board
+ description: A machine printed circuit board for a centrifuge.
components:
- type: Sprite
state: medical
@@ -1156,7 +1156,7 @@
- type: entity
id: MaterialReclaimerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для ресайклінгу матеріалів"
+ name: material reclaimer machine board
components:
- type: Sprite
state: supply
@@ -1175,7 +1175,7 @@
- type: entity
id: OreProcessorMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата рудозбагачувальної машини"
+ name: ore processor machine board
components:
- type: Sprite
state: supply
@@ -1190,7 +1190,7 @@
- type: entity
parent: BaseMachineCircuitboard
id: OreProcessorIndustrialMachineCircuitboard
- name: "плата промислової рудозбагачувальної машини"
+ name: industrial ore processor machine board
components:
- type: Sprite
state: supply
@@ -1209,7 +1209,7 @@
- type: entity
id: SheetifierMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "верстатна плата sheet-meister 2000"
+ name: sheet-meister 2000 machine board
components:
- type: MachineBoard
prototype: Sheetifier
@@ -1220,7 +1220,7 @@
- type: entity
id: MicrowaveMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата мікрохвильової печі"
+ name: microwave machine board
components:
- type: Sprite
state: service
@@ -1238,7 +1238,7 @@
- type: entity
id: FatExtractorMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для екстракції ліпідів"
+ name: lipid extractor machine board
components:
- type: Sprite
state: service
@@ -1259,7 +1259,7 @@
- type: entity
parent: BaseMachineCircuitboard
id: FlatpackerMachineCircuitboard
- name: "Пакувальна платаFlatpacker 1001"
+ name: Flatpacker 1001 machine board
components:
- type: MachineBoard
prototype: MachineFlatpacker
@@ -1276,7 +1276,7 @@
- type: entity
id: EmitterCircuitboard
parent: BaseMachineCircuitboard
- name: "плата емітерної машини"
+ name: emitter machine board
components:
- type: Sprite
state: engineering
@@ -1295,8 +1295,8 @@
- type: entity
id: SurveillanceCameraRouterCircuitboard
parent: BaseMachineCircuitboard
- name: "плата маршрутизатора камери спостереження"
- description: "Машинна друкована плата для маршрутизатора камер спостереження."
+ name: surveillance camera router board
+ description: A machine printed circuit board for a surveillance camera router.
components:
- type: MachineBoard
prototype: SurveillanceCameraRouterConstructed
@@ -1310,8 +1310,8 @@
- type: entity
id: SurveillanceCameraWirelessRouterCircuitboard
parent: BaseMachineCircuitboard
- name: "камера спостереження бездротова плата маршрутизатора"
- description: "Машинна друкована плата для бездротового маршрутизатора камери спостереження."
+ name: surveillance camera wireless router board
+ description: A machine printed circuit board for a surveillance camera wireless router.
components:
- type: MachineBoard
prototype: SurveillanceCameraWirelessRouterConstructed
@@ -1326,8 +1326,8 @@
- type: entity
id: SurveillanceWirelessCameraMovableCircuitboard
parent: BaseMachineCircuitboard
- name: "рухома плата бездротової камери"
- description: "Машинна друкована плата для рухомої бездротової камери."
+ name: movable wireless camera board
+ description: A machine printed circuit board for a movable wireless camera.
components:
- type: MachineBoard
prototype: SurveillanceWirelessCameraMovableConstructed
@@ -1342,8 +1342,8 @@
- type: entity
id: SurveillanceWirelessCameraAnchoredCircuitboard
parent: BaseMachineCircuitboard
- name: "плата бездротової камери"
- description: "Машинна друкована плата для бездротової камери."
+ name: wireless camera board
+ description: A machine printed circuit board for a wireless camera.
components:
- type: MachineBoard
prototype: SurveillanceWirelessCameraAnchoredConstructed
@@ -1358,8 +1358,8 @@
- type: entity
id: GasRecyclerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата рециркуляції газу"
- description: "Друкована плата для утилізатора газу."
+ name: gas recycler board
+ description: A printed circuit board for a gas recycler.
components:
- type: MachineBoard
prototype: GasRecycler
@@ -1377,8 +1377,8 @@
- type: entity
id: BoozeDispenserMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата машини для розливу напоїв"
- description: "Машинна друкована плата для диспенсера для напоїв."
+ name: booze dispenser machine board
+ description: A machine printed circuit board for a booze dispenser.
components:
- type: Sprite
state: service
@@ -1395,8 +1395,8 @@
- type: entity
id: CargoTelepadMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата вантажної телетайпної машини"
- description: "Машинна друкована плата для вантажного телепаду."
+ name: cargo telepad machine board
+ description: A machine printed circuit board for a cargo telepad.
components:
- type: Sprite
state: supply
@@ -1415,8 +1415,8 @@
- type: entity
id: SodaDispenserMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "плата дозатора содової машини"
- description: "Машинна друкована плата для дозатора газованої води."
+ name: soda dispenser machine board
+ description: A machine printed circuit board for a soda dispenser.
components:
- type: Sprite
state: service
@@ -1433,8 +1433,8 @@
- type: entity
id: TelecomServerCircuitboard
parent: BaseMachineCircuitboard
- name: "машинна плата телекомунікаційного сервера"
- description: "Машинна друкована плата для телекомунікаційного сервера."
+ name: telecommunication server machine board
+ description: A machine printed circuit board for an telecommunication server.
components:
- type: MachineBoard
prototype: TelecomServer
@@ -1448,8 +1448,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: SalvageMagnetMachineCircuitboard
- name: "плата машини з утилізованого магніту"
- description: "Машинна друкована плата для рятувального магніту."
+ name: salvage magnet machine board
+ description: A machine printed circuit board for a salvage magnet.
components:
- type: MachineBoard
prototype: SalvageMagnet
@@ -1466,8 +1466,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: MiniGravityGeneratorCircuitboard
- name: "плата міні-гравітаційного генератора"
- description: "Машинна друкована плата для міні-гравітаційного генератора."
+ name: mini gravity generator machine board
+ description: A machine printed circuit board for a mini gravity generator.
components:
- type: MachineBoard
prototype: GravityGeneratorMini
@@ -1486,8 +1486,8 @@
- type: entity
id: ShuttleGunSvalinnMachineGunCircuitboard
parent: BaseMachineCircuitboard
- name: "Станок LSE-400c \"Свалінський кулемет"
- description: "Машинна друкована плата для кулемета LSE-400c \"Свалінн\""
+ name: LSE-400c "Svalinn machine gun" machine board
+ description: A machine printed circuit board for an LSE-400c "Svalinn machine gun"
components:
- type: Sprite
state: security
@@ -1507,8 +1507,8 @@
- type: entity
id: ShuttleGunPerforatorCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата верстата LSE-1200c \"Перфоратор"
- description: "Друкована плата для верстата LSE-1200c \"Перфоратор\""
+ name: LSE-1200c "Perforator" machine board
+ description: A machine printed circuit board for an LSE-1200c "Perforator"
components:
- type: Sprite
state: security
@@ -1528,8 +1528,8 @@
- type: entity
id: ShuttleGunFriendshipCircuitboard
parent: BaseMachineCircuitboard
- name: "EXP-320g \"Дружба\" машинна плата"
- description: "Машинна друкована плата для ЕКСП-320г \"Дружба\""
+ name: EXP-320g "Friendship" machine board
+ description: A machine printed circuit board for an EXP-320g "Friendship"
components:
- type: Sprite
state: security
@@ -1549,8 +1549,8 @@
- type: entity
id: ShuttleGunDusterCircuitboard
parent: BaseMachineCircuitboard
- name: "EXP-2100g Плата верстата \"Duster"
- description: "Друкована плата для машини EXP-2100g \"Duster\""
+ name: EXP-2100g "Duster" machine board
+ description: A machine printed circuit board for an EXP-2100g "Duster"
components:
- type: Sprite
state: security
@@ -1571,8 +1571,8 @@
- type: entity
id: ShuttleGunKineticCircuitboard
parent: BaseMachineCircuitboard
- name: "Плата машини PTK-800 \"Дематеріалізатор матерії"
- description: "Машинна друкована плата для \"Дематеріалізатора матерії\" PTK-800"
+ name: PTK-800 "Matter Dematerializer" machine board
+ description: A machine printed circuit board for an PTK-800 "Matter Dematerializer"
components:
- type: Sprite
state: security
@@ -1592,7 +1592,7 @@
- type: entity
parent: BaseMachineCircuitboard
id: ReagentGrinderIndustrialMachineCircuitboard
- name: "промислова дошка для шліфувальних машин для реагентів"
+ name: industrial reagent grinder machine board
components:
- type: MachineBoard
prototype: ReagentGrinderIndustrial
@@ -1609,8 +1609,8 @@
- type: entity
parent: BaseMachineCircuitboard
id: JukeboxCircuitBoard
- name: "плата музичного автомата"
- description: "Машинна друкована плата для музичного автомата."
+ name: jukebox machine board
+ description: A machine printed circuit board for a jukebox.
components:
- type: MachineBoard
prototype: Jukebox
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
index ee163aa4e46..1210f302fcc 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseItem
id: BaseComputerCircuitboard
- name: "комп'ютерна плата"
+ name: computer board
abstract: true
components:
- type: ComputerBoard
@@ -21,8 +21,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: AlertsComputerCircuitboard
- name: "оповіщення комп'ютерної плати"
- description: "Комп'ютерна друкована плата для комп'ютера оповіщення."
+ name: alerts computer board
+ description: A computer printed circuit board for an alerts computer.
components:
- type: ComputerBoard
prototype: ComputerAlert
@@ -30,8 +30,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: PowerComputerCircuitboard
- name: "моніторинг живлення комп'ютерної плати"
- description: "Комп'ютерна друкована плата для комп'ютера для моніторингу енергоспоживання."
+ name: power monitoring computer board
+ description: A computer printed circuit board for a power monitoring computer.
components:
- type: Sprite
state: cpu_engineering
@@ -44,8 +44,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: MedicalRecordsComputerCircuitboard
- name: "комп'ютерна плата медичної документації"
- description: "Комп'ютерна друкована плата для комп'ютера для ведення медичної документації."
+ name: medical records computer board
+ description: A computer printed circuit board for a medical records computer.
components:
- type: Sprite
state: cpu_medical
@@ -55,8 +55,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: CriminalRecordsComputerCircuitboard
- name: "комп'ютерна база даних судимостей"
- description: "Комп'ютерна друкована плата для комп'ютера з кримінальною базою даних."
+ name: criminal records computer board
+ description: A computer printed circuit board for a criminal records computer.
components:
- type: Sprite
state: cpu_security
@@ -66,8 +66,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: StationRecordsComputerCircuitboard
- name: "комп'ютерна плата записів станції"
- description: "Друкована плата для комп'ютера, що реєструє станцію."
+ name: station records computer board
+ description: A computer printed circuit board for a station records computer.
components:
- type: Sprite
state: cpu_command
@@ -77,8 +77,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: CargoRequestComputerCircuitboard
- name: "комп'ютерна плата заявок на вантаж"
- description: "Друкована плата для комп'ютера для запиту вантажу."
+ name: cargo request computer board
+ description: A computer printed circuit board for a cargo request computer.
components:
- type: Sprite
state: cpu_supply
@@ -90,8 +90,8 @@
- type: entity
id: CargoBountyComputerCircuitboard
parent: BaseComputerCircuitboard
- name: "комп'ютерна плата вантажної винагороди"
- description: "Друкована плата для комп'ютера для вантажного баунті-комп'ютера."
+ name: cargo bounty computer board
+ description: A computer printed circuit board for a cargo bounty computer.
components:
- type: Sprite
state: cpu_supply
@@ -102,8 +102,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: CargoShuttleComputerCircuitboard
- name: "комп'ютерна плата вантажного шаттла"
- description: "Друкована плата для комп'ютера вантажного шаттла."
+ name: cargo shuttle computer board
+ description: A computer printed circuit board for a cargo shuttle computer.
components:
- type: Sprite
state: cpu_supply
@@ -113,8 +113,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SalvageExpeditionsComputerCircuitboard
- name: "комп'ютерна плата рятувальних експедицій"
- description: "Друкована плата для комп'ютера рятувальної експедиції."
+ name: salvage expeditions computer board
+ description: A computer printed circuit board for a salvage expeditions computer.
components:
- type: Sprite
state: cpu_supply
@@ -130,8 +130,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: CargoShuttleConsoleCircuitboard
- name: "консоль вантажного шаттла"
- description: "Комп'ютерна друкована плата для консолі вантажного шаттла."
+ name: cargo shuttle console board
+ description: A computer printed circuit board for a cargo shuttle console.
components:
- type: ComputerBoard
prototype: ComputerShuttleCargo
@@ -141,8 +141,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SalvageShuttleConsoleCircuitboard
- name: "консоль рятувального шаттла"
- description: "Комп'ютерна друкована плата для консолі рятувального шатла."
+ name: salvage shuttle console board
+ description: A computer printed circuit board for a salvage shuttle console.
components:
- type: ComputerBoard
prototype: ComputerShuttleSalvage
@@ -152,8 +152,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SurveillanceCameraMonitorCircuitboard
- name: "плата монітора камери спостереження"
- description: "Комп'ютерна друкована плата для монітора камери спостереження."
+ name: surveillance camera monitor board
+ description: A computer printed circuit board for a surveillance camera monitor.
components:
- type: ComputerBoard
prototype: ComputerSurveillanceCameraMonitor
@@ -164,8 +164,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SurveillanceWirelessCameraMonitorCircuitboard
- name: "плата монітора бездротової камери спостереження"
- description: "Комп'ютерна друкована плата для монітора бездротової камери спостереження."
+ name: surveillance wireless camera monitor board
+ description: A computer printed circuit board for a surveillance wireless camera monitor.
components:
- type: ComputerBoard
prototype: ComputerSurveillanceWirelessCameraMonitor
@@ -173,8 +173,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: ComputerTelevisionCircuitboard
- name: "телевізійна плата"
- description: "Комп'ютерна друкована плата для телевізора."
+ name: television board
+ description: A computer printed circuit board for a television.
components:
- type: ComputerBoard
prototype: ComputerTelevision
@@ -189,8 +189,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: ResearchComputerCircuitboard
- name: "R&D комп'ютерна плата"
- description: "Комп'ютерна друкована плата для R&D консолі."
+ name: R&D computer board
+ description: A computer printed circuit board for a R&D console.
components:
- type: Sprite
state: cpu_science
@@ -200,8 +200,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: AnalysisComputerCircuitboard
- name: "аналітична комп'ютерна плата"
- description: "Комп'ютерна друкована плата для аналітичної консолі."
+ name: analysis computer board
+ description: A computer printed circuit board for an analysis console.
components:
- type: Sprite
state: cpu_science
@@ -215,8 +215,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: TechDiskComputerCircuitboard
- name: "клемна плата технічного диска"
- description: "Комп'ютерна друкована плата для технологічного дискового терміналу."
+ name: tech disk terminal board
+ description: A computer printed circuit board for a technology disk terminal.
components:
- type: Sprite
state: cpu_science
@@ -230,8 +230,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: CrewMonitoringComputerCircuitboard
- name: "комп'ютерна плата моніторингу екіпажу"
- description: "Комп'ютерна друкована плата для консолі моніторингу екіпажу."
+ name: crew monitoring computer board
+ description: A computer printed circuit board for a crew monitoring console.
components:
- type: ComputerBoard
prototype: ComputerCrewMonitoring
@@ -243,8 +243,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: IDComputerCircuitboard
- name: "Комп'ютерна плата посвідчення особи"
- description: "Комп'ютерна друкована плата для консолі з ідентифікаційними картками."
+ name: ID card computer board
+ description: A computer printed circuit board for an ID card console.
components:
- type: Sprite
state: cpu_command
@@ -259,8 +259,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: BodyScannerComputerCircuitboard
- name: "комп'ютерна плата сканера тіла"
- description: "Комп'ютерна друкована плата для консолі сканера тіла."
+ name: body scanner computer board
+ description: A computer printed circuit board for a body scanner console.
components:
- type: Sprite
state: cpu_medical
@@ -270,8 +270,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: CommsComputerCircuitboard
- name: "комунікаційна комп'ютерна плата"
- description: "Комп'ютерна друкована плата для пульта зв'язку."
+ name: communications computer board
+ description: A computer printed circuit board for a communications console.
components:
- type: Sprite
state: cpu_command
@@ -281,8 +281,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SyndicateCommsComputerCircuitboard
- name: "комп'ютерна плата зв'язку синдикату"
- description: "Комп'ютерна друкована плата для синдикатського пульта зв'язку."
+ name: syndicate communications computer board
+ description: A computer printed circuit board for a syndicate communications console.
components:
- type: ComputerBoard
prototype: SyndicateComputerComms
@@ -290,7 +290,7 @@
- type: entity
parent: BaseComputerCircuitboard
id: RadarConsoleCircuitboard
- name: "комп'ютерна плата радіолокаційної консолі"
+ name: radar console computer board
components:
- type: ComputerBoard
prototype: ComputerRadar
@@ -302,8 +302,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SolarControlComputerCircuitboard
- name: "комп'ютерна плата управління сонячною батареєю"
- description: "Комп'ютерна друкована плата для пульта керування сонячною батареєю."
+ name: solar control computer board
+ description: A computer printed circuit board for a solar control console.
components:
- type: Sprite
state: cpu_engineering
@@ -317,8 +317,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SpaceVillainArcadeComputerCircuitboard
- name: "плата до аркадної машини космічні лиходії"
- description: "Комп'ютерна друкована плата для ігрової аркади з космічним лиходієм."
+ name: space villain arcade board
+ description: A computer printed circuit board for a space villain arcade cabinet.
components:
- type: ComputerBoard
prototype: SpaceVillainArcade
@@ -326,8 +326,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: BlockGameArcadeComputerCircuitboard
- name: "плата до аркадної машини гри у блоки"
- description: "Комп'ютерна друкована плата для аркади гри у блоки"
+ name: block game arcade board
+ description: A computer printed circuit board for a block game arcade cabinet.
components:
- type: ComputerBoard
prototype: BlockGameArcade
@@ -335,8 +335,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: ParticleAcceleratorComputerCircuitboard
- name: "Комп'ютерна плата блоку управління гучномовцем"
- description: "Комп'ютерна друкована плата для блоку управління прискорювачем частинок."
+ name: PA control box computer board
+ description: A computer printed circuit board for a particle accelerator control box.
components:
- type: Sprite
state: cpu_engineering
@@ -346,8 +346,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: ShuttleConsoleCircuitboard
- name: "консоль шаттла"
- description: "Комп'ютерна друкована плата для шатл-консолі."
+ name: shuttle console board
+ description: A computer printed circuit board for a shuttle console.
components:
- type: ComputerBoard
prototype: ComputerShuttle
@@ -359,8 +359,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SyndicateShuttleConsoleCircuitboard
- name: "консоль шаттла синдикату"
- description: "Комп'ютерна друкована плата для консолі шаттла синдикату."
+ name: syndicate shuttle console board
+ description: A computer printed circuit board for a syndicate shuttle console.
components:
- type: ComputerBoard
prototype: ComputerShuttleSyndie
@@ -368,8 +368,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: CloningConsoleComputerCircuitboard
- name: "клонування плати консольного комп'ютера"
- description: "Комп'ютерна друкована плата для консолі клонування."
+ name: cloning console computer board
+ description: A computer printed circuit board for a cloning console.
components:
- type: Sprite
state: cpu_medical
@@ -383,8 +383,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: ComputerIFFCircuitboard
- name: "Консольна плата IFF"
- description: "Дозволяє контролювати IFF-характеристики цього судна."
+ name: IFF console board
+ description: Allows you to control the IFF characteristics of this vessel.
components:
- type: Sprite
state: cpu_command
@@ -394,8 +394,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: ComputerIFFSyndicateCircuitboard
- name: "консольна плата синдикату IFF"
- description: "Дозволяє контролювати IFF і стелс-характеристики цього судна."
+ name: syndicate IFF console board
+ description: Allows you to control the IFF and stealth characteristics of this vessel.
components:
- type: ComputerBoard
prototype: ComputerIFFSyndicate
@@ -403,8 +403,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: ComputerMassMediaCircuitboard
- name: "консоль менеджера новин"
- description: "Напишіть своє послання світу!"
+ name: news manager console board
+ description: Write your message to the world!
components:
- type: Sprite
state: cpu_service
@@ -420,8 +420,8 @@
- type: entity
parent: BaseComputerCircuitboard
id: SensorConsoleCircuitboard
- name: "консоль моніторингу датчиків"
- description: "Комп'ютерна друкована плата для консолі моніторингу датчиків."
+ name: sensor monitoring console board
+ description: A computer printed circuit board for a sensor monitoring console.
components:
- type: Sprite
state: cpu_engineering
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml
index e0a62df92c9..cb35219eb0b 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseElectronics
id: StationMapCircuitboard
- name: "електроніка карти станції"
- description: "Електронна плата, що використовується в мапах станцій."
+ name: station map electronics
+ description: An electronics board used in station maps.
components:
- type: Item
storedRotation: 0
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml
index 62a07659f10..730b591c0ac 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml
@@ -1,8 +1,8 @@
- type: entity
id: AirAlarmElectronics
parent: BaseElectronics
- name: "електроніка повітряної сигналізації"
- description: "Електронна плата, що використовується в повітряних сигналізаціях"
+ name: air alarm electronics
+ description: An electronics board used in air alarms
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -19,8 +19,8 @@
- type: entity
id: FireAlarmElectronics
parent: BaseElectronics
- name: "електроніка пожежної сигналізації"
- description: "Електронна плата, що використовується в пожежних сигналізаціях"
+ name: fire alarm electronics
+ description: An electronics board used in fire alarms
components:
- type: Item
storedRotation: 0
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml
index bd733108854..7848d987e5c 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseElectronics
parent: BaseItem
- name: "базова електроніка"
+ name: base electronics
abstract: true
suffix: Electronics
components:
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml
index fd54b8013d8..009736707d8 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml
@@ -1,8 +1,8 @@
- type: entity
id: MailingUnitElectronics
parent: BaseElectronics
- name: "електроніка поштового блоку"
- description: "Електронна плата, що використовується в поштових агрегатах"
+ name: mailing unit electronics
+ description: An electronics board used in mailing units
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml
index 9502e6c1b7b..b761ef7996f 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml
@@ -1,8 +1,8 @@
- type: entity
id: DoorElectronics
parent: BaseElectronics
- name: "дверна електроніка"
- description: "Електронна плата, що використовується у дверях і шлюзах"
+ name: door electronics
+ description: An electronics board used in doors and airlocks
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml
index 3ad1ce73f1a..679c3e4ddac 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml
@@ -1,8 +1,8 @@
- type: entity
id: FirelockElectronics
parent: BaseElectronics
- name: "електроніка брандспойтів"
- description: "Електронна плата, що використовується для виявлення різниці в тиску, температурі та концентрації газу між двома сторонами дверей."
+ name: firelock electronics
+ description: An electronics board used to detect differences in pressure, temperature and gas concentrations between the two sides of the door.
components:
- type: Item
storedRotation: 0
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml
index b044fcbeb02..24843f608a7 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: Igniter
- name: "запалювач"
- description: "Створює іскру, коли активується сигналом."
+ name: igniter
+ description: Creates a spark when activated by a signal.
components:
- type: Sprite
sprite: Objects/Devices/igniter.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml
index 35bd1b6a6ee..2196c9d3655 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml
@@ -1,8 +1,8 @@
- type: entity
id: IntercomElectronics
parent: BaseElectronics
- name: "електроніка домофонів"
- description: "Електронна плата, що використовується в домофонах"
+ name: intercom electronics
+ description: An electronics board used in intercoms
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml
index 47f4c46693b..8803550e865 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml
@@ -3,8 +3,8 @@
- type: entity
id: RipleyCentralElectronics
parent: BaseElectronics
- name: "центральний модуль управління ripley"
- description: "Електричний центр управління для ріппі-меха."
+ name: ripley central control module
+ description: The electrical control center for the ripley mech.
components:
- type: Item
storedRotation: 0
@@ -21,8 +21,8 @@
- type: entity
id: RipleyPeripheralsElectronics
parent: BaseElectronics
- name: "модуль управління периферійними пристроями ripley"
- description: "Електрична периферія керує роботою механізму."
+ name: ripley peripherals control module
+ description: The electrical peripherals control for the ripley mech.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -39,8 +39,8 @@
- type: entity
id: HonkerCentralElectronics
parent: BaseElectronics
- name: "Модуль центрального управління H.O.N.K"
- description: "Електричний центр управління механізмом H.O.N.K."
+ name: H.O.N.K. central control module
+ description: The electrical control center for the H.O.N.K. mech.
components:
- type: Item
storedRotation: 0
@@ -57,8 +57,8 @@
- type: entity
id: HonkerPeripheralsElectronics
parent: BaseElectronics
- name: "Модуль керування периферією H.O.N.K"
- description: "Керування електричною периферією для механізму H.O.N.K."
+ name: H.O.N.K. peripherals control module
+ description: The electrical peripherals control for the H.O.N.K. mech.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -73,8 +73,8 @@
- type: entity
id: HonkerTargetingElectronics
parent: BaseElectronics
- name: "Модуль управління та наведення зброї H.O.N.K"
- description: "Електричне керування прицілюванням для механізму H.O.N.K."
+ name: H.O.N.K. weapon control and targeting module
+ description: The electrical targeting control for the H.O.N.K. mech.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -91,8 +91,8 @@
- type: entity
id: HamtrCentralElectronics
parent: BaseElectronics
- name: "Центральний модуль управління HAMTR"
- description: "Електричний центр управління механізмом HAMTR."
+ name: HAMTR central control module
+ description: The electrical control center for the HAMTR mech.
components:
- type: Item
storedRotation: 0
@@ -109,8 +109,8 @@
- type: entity
id: HamtrPeripheralsElectronics
parent: BaseElectronics
- name: "Модуль керування периферійними пристроями HAMTR"
- description: "Електрична периферія для управління механізмом HAMTR."
+ name: HAMTR peripherals control module
+ description: The electrical peripherals control for the HAMTR mech.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml
index f455b41eeed..24da64964c8 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml
@@ -2,8 +2,8 @@
- type: entity
id: APCElectronics
parent: BaseElectronics
- name: "Електроніка АПЦ"
- description: "Схема, що використовується в будівництві АПЦ."
+ name: APC electronics
+ description: Circuit used in APC construction.
components:
- type: ApcElectronics
- type: Sprite
@@ -24,8 +24,8 @@
- type: entity
id: WallmountSubstationElectronics
parent: BaseElectronics
- name: "настінна електроніка підстанції"
- description: "Контур для побудови настінної підстанції."
+ name: wallmount substation electronics
+ description: Circuit used to construct a wallmount substation.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: BaseElectronics
id: WallmountGeneratorElectronics
- name: "електроніка настінного генератора"
- description: "Схема для побудови настінного генератора."
+ name: wallmount generator electronics
+ description: Circuit used to construct a wallmount generator.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -59,8 +59,8 @@
- type: entity
id: WallmountGeneratorAPUElectronics
parent: BaseElectronics
- name: "настінна електроніка APU"
- description: "Схема для побудови настінного блоку живлення."
+ name: wallmount APU electronics
+ description: Circuit used to construct a wallmount APU.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -75,8 +75,8 @@
- type: entity
parent: BaseElectronics
id: SolarTrackerElectronics
- name: "електроніка сонячних трекерів"
- description: "Удосконалена плата використовується для виявлення різниці в тиску, температурі та концентрації газу між двома сторонами дверей."
+ name: solar tracker electronics
+ description: Advanced circuit board used to detect differences in pressure, temperature and gas concentrations between the two sides of the door.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml
index 1add3463459..aa889341b1b 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseItem
id: RemoteSignaller
- name: "дистанційний сигналізатор"
- description: "Портативний пристрій, що використовується для дистанційного надсилання сигналів об'єктам у невеликому радіусі близько 15 метрів."
+ name: remote signaller
+ description: A handheld device used for remotely sending signals to objects within a small radius of about 15 meters.
components:
- type: Sprite
sprite: Objects/Devices/signaller.rsi
@@ -28,8 +28,8 @@
- type: entity
parent: RemoteSignaller
id: RemoteSignallerAdvanced
- name: "вдосконалений дистанційний сигналізатор"
- description: "Портативний пристрій, що використовується для дистанційного надсилання сигналів об'єктам у невеликому радіусі близько 50 метрів."
+ name: advanced remote signaller
+ description: A handheld device used for remotely sending signals to objects within a small radius of about 50 meters.
components:
- type: Sprite
state: signaller2
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml
index d6f02aa7654..8a74e1cee40 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml
@@ -1,8 +1,8 @@
- type: entity
id: SignalTimerElectronics
parent: BaseElectronics
- name: "електроніка таймера сигналу"
- description: "Електронна плата, що використовується в схемах таймерів. Схоже, що для зміни типу плати можна використати викрутку."
+ name: signal timer electronics
+ description: An electronics board used in timer circuitry. Looks like you could use a screwdriver to change the board type.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
@@ -20,7 +20,7 @@
- type: entity
id: ScreenTimerElectronics
parent: SignalTimerElectronics
- name: "електроніка екранного таймера"
+ name: screen timer electronics
components:
- type: Construction
deconstructionTarget: null
@@ -33,7 +33,7 @@
- type: entity
id: BrigTimerElectronics
parent: SignalTimerElectronics
- name: "електроніка бригадного таймера"
+ name: brig timer electronics
components:
- type: Construction
deconstructionTarget: null
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml
index 74c5a6524fe..43ed20c694c 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml
@@ -10,8 +10,8 @@
- type: entity
parent: BaseItem
id: TimerTrigger
- name: "спусковий гачок таймера"
- description: "Таймер, що налаштовується."
+ name: timer trigger
+ description: A configurable timer.
components:
- type: Sprite
sprite: Objects/Devices/timer.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: TimerTrigger
id: SignalTrigger
- name: "тригер сигналу"
- description: "Додає машинний зв'язок, який спрацьовує за сигналами."
+ name: signal trigger
+ description: Adds a machine link that is triggered by signals.
components:
- type: Sprite
sprite: Objects/Devices/signaltrigger.rsi
@@ -55,8 +55,8 @@
- type: entity
parent: BaseItem
id: VoiceTrigger
- name: "голосовий тригер"
- description: "Додає машинне посилання, яке запускається за голосовими ключовими словами"
+ name: voice trigger
+ description: Adds a machine link that is triggered by vocal keywords
components:
- type: Sprite
sprite: Objects/Devices/voice.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml
index 2cf42b5cd91..fc6c2ac7874 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Мікросхема модернізації ручної гармати C.H.I.M.P"
+ name: C.H.I.M.P. handcannon upgrade chip
parent: BaseItem
id: WeaponPistolCHIMPUpgradeKit
- description: "Експериментальний комплект для модернізації C.H.I.M.P."
+ description: An experimental upgrade kit for the C.H.I.M.P.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml
index 0096fa0882a..0b1769a3dad 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ін'єктор голопаразитів"
+ name: holoparasite injector
id: HoloparasiteInjector
parent: BaseItem
- description: "Складний витвір ручної техніки, що дозволяє користувачеві приймати у себе охоронця-голопаразита."
+ description: A complex artwork of handheld machinery allowing the user to host a holoparasite guardian.
components:
- type: Sprite
sprite: Objects/Specific/Medical/hypospray.rsi
@@ -11,19 +11,19 @@
guardianProto: MobHoloparasiteGuardian
- type: entity
- name: "інжектор холоклоуна"
+ name: holoclown injector
parent: HoloparasiteInjector
id: HoloClownInjector
- description: "Складний витвір мистецтва з ручної техніки, що дозволяє користувачеві приймати опікуна-голоклоуна."
+ description: A complex artwork of handheld machinery allowing the user to host a holoclown guardian.
components:
- type: GuardianCreator
guardianProto: MobHoloClownGuardian
- type: entity
- name: "чарівна лампа"
+ name: magical lamp
id: MagicalLamp
parent: BaseItem
- description: "Федерація чарівників мусила якось скоротити витрати після скандалу з товарами для джинів."
+ description: The wizard federation had to cut costs after the jinn merchandise scandal somehow.
components:
- type: Sprite
sprite: Objects/Misc/Lights/lamp.rsi
@@ -33,10 +33,10 @@
guardianProto: MobIfritGuardian
- type: entity
- name: "ящик для голопаразитів"
+ name: holoparasite box
parent: BoxCardboard
id: BoxHoloparasite
- description: "Коробка з ін'єктором для голопаразитів"
+ description: A box containing a holoparasite injector
components:
- type: StorageFill
contents:
@@ -49,10 +49,10 @@
- state: holo
- type: entity
- name: "голографічна коробка"
+ name: holoclown box
parent: BoxCardboard
id: BoxHoloclown
- description: "Коробка з інжектором холостого ходу"
+ description: A box containing a holoclown injector
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
index 163aa584098..a8489866fc7 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: ReinforcementRadioSyndicate
- name: "радіо підкріплення синдикату"
- description: "Викликати агента синдикату сумнівної якості, миттєво! Надається лише базове обладнання."
+ name: syndicate reinforcement radio
+ description: Call in a syndicate agent of questionable quality, instantly! Only basic equipment provided.
components:
- type: Sprite
sprite: Objects/Devices/communication.rsi
@@ -30,8 +30,8 @@
- type: entity
parent: ReinforcementRadioSyndicate
id: ReinforcementRadioSyndicateMonkey
- name: "радіо підкріплення синдикату мавп"
- description: "Викликає на допомогу спеціально навчену мавпу."
+ name: syndicate monkey reinforcement radio
+ description: Calls in a specially trained monkey to assist you.
components:
- type: GhostRole
name: ghost-role-information-syndicate-monkey-reinforcement-name
@@ -51,8 +51,8 @@
- type: entity
parent: ReinforcementRadioSyndicate
id: ReinforcementRadioSyndicateCyborgAssault # Reinforcement radio exclusive to nukeops uplink
- name: "синдикат штурм кіборгів радіо підкріплення"
- description: "Негайно викличте добре озброєного штурмового кіборга!"
+ name: syndicate assault cyborg reinforcement radio
+ description: Call in a well armed assault cyborg, instantly!
suffix: NukeOps
components:
- type: GhostRole
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml
index f2281bbec78..b2f159f4636 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml
@@ -1,8 +1,8 @@
- type: entity
id: SingularityBeacon
parent: BaseMachinePowered
- name: "маяк сингулярності"
- description: "Пристрій синдикату, який притягує сингулярність. Якщо він розхитався і ви бачите це, тікайте."
+ name: singularity beacon
+ description: A syndicate device that attracts the singularity. If it's loose and you're seeing this, run.
components:
- type: Sprite
sprite: Objects/Devices/singularity_beacon.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml
index 15169d52897..08e96d1de2b 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: NukeOpsDeclarationOfWar
- name: "пульт для оголошення війни"
- description: "Використовуйте для того, щоб відправити ворогу заяву про початок бойових дій, затримуючи виліт шатла, поки він готується до штурму. Такий нахабний крок приверне увагу могутніх благодійників із Синдикату, які забезпечать вашу команду величезною кількістю бонусних телекристалів. Їх необхідно використати на початку місії, інакше ваші благодійники втратять до вас інтерес."
+ name: war declarator
+ description: Use to send a declaration of hostilities to the target, delaying your shuttle departure while they prepare for your assault. Such a brazen move will attract the attention of powerful benefactors within the Syndicate, who will supply your team with a massive amount of bonus telecrystals. Must be used at start of mission, or your benefactors will lose interest.
components:
- type: Sprite
sprite: Objects/Devices/declaration_of_war.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml b/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml
index dc77625c553..51835858df4 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: NotekeeperCartridge
- name: "картридж для нотатника"
- description: "Програма для ведення нотаток"
+ name: notekeeper cartridge
+ description: A program for keeping notes
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
@@ -19,8 +19,8 @@
- type: entity
parent: BaseItem
id: NewsReaderCartridge
- name: "новинний картридж"
- description: "Програма для читання новин"
+ name: news cartridge
+ description: A program for reading news
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
@@ -37,8 +37,8 @@
- type: entity
parent: BaseItem
id: CrewManifestCartridge
- name: "касета з екіпажним маніфестом"
- description: "Програма для створення списку ваших колег по екіпажу"
+ name: crew manifest cartridge
+ description: A program for listing your fellow crewmembers
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
@@ -55,8 +55,8 @@
- type: entity
parent: BaseItem
id: NetProbeCartridge
- name: "Картридж NetProbe"
- description: "Програма для отримання адреси та частоти мережевих пристроїв"
+ name: NetProbe cartridge
+ description: A program for getting the address and frequency of network devices
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
@@ -73,8 +73,8 @@
- type: entity
parent: BaseItem
id: LogProbeCartridge
- name: "Картридж LogProbe"
- description: "Програма для отримання логів доступу з пристроїв"
+ name: LogProbe cartridge
+ description: A program for getting access logs from devices
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml b/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml
index 20035c4641b..736f73d915b 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: DoorRemoteDefault
- name: "пульт від дверей"
- description: "Гаджет, який може дистанційно відчиняти та зачиняти двері."
+ name: door remote
+ description: A gadget which can open and bolt doors remotely.
abstract: true
components:
- type: Sprite
@@ -17,7 +17,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteCommand
- name: "пульт від командних дверей"
+ name: command door remote
components:
- type: Sprite
layers:
@@ -33,7 +33,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteSecurity
- name: "пульт від захисних дверей"
+ name: security door remote
components:
- type: Sprite
layers:
@@ -49,7 +49,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteArmory
- name: "пульт від дверей арсеналу"
+ name: armory door remote
components:
- type: Sprite
layers:
@@ -65,7 +65,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteService
- name: "пульт від службових дверей"
+ name: service door remote
components:
- type: Sprite
layers:
@@ -81,7 +81,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteResearch
- name: "пульт від дослідницьких дверей"
+ name: research door remote
components:
- type: Sprite
layers:
@@ -97,7 +97,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteCargo
- name: "логістичний пульт для дверей" # DeltaV - Logistics Department replacing Cargo
+ name: logistics door remote # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
layers:
@@ -113,7 +113,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteMedical
- name: "пульт для медичних дверей"
+ name: medical door remote
components:
- type: Sprite
layers:
@@ -129,7 +129,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteEngineering
- name: "пульт для інженерних дверей"
+ name: engineering door remote
components:
- type: Sprite
layers:
@@ -145,8 +145,8 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteFirefight
- name: "пульт для протипожежних дверей"
- description: "Гаджет, який може дистанційно відчиняти та зачиняти FireDoors."
+ name: fire-fighting door remote
+ description: A gadget which can open and bolt FireDoors remotely.
components:
- type: Sprite
layers:
@@ -163,7 +163,7 @@
- type: entity
parent: DoorRemoteDefault
id: DoorRemoteAll
- name: "пульт дистанційного керування для супер-дверей"
+ name: super door remote
suffix: Admeme
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml
index 34a495f7d0b..49ef98d7690 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: EncryptionKey
- name: "ключ шифрування"
- description: "Невеликий шифрувальний чіп для гарнітури."
+ name: encryption key
+ description: A small cypher chip for headsets.
components:
- type: EncryptionKey
- type: Item
@@ -14,8 +14,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyCommon
- name: "загальний ключ шифрування"
- description: "Ключ шифрування, яким може користуватися будь-хто."
+ name: common encryption key
+ description: An encryption key used by anyone.
components:
- type: EncryptionKey
channels:
@@ -29,8 +29,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyCargo
- name: "логістичний ключ шифрування" # DeltaV - Logistics Department replacing Cargo
- description: "Ключ шифрування, який використовують працівники відділу постачання."
+ name: logistics encryption key # DeltaV - Logistics Department replacing Cargo
+ description: An encryption key used by supply employees.
components:
- type: EncryptionKey
channels:
@@ -44,8 +44,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyCentCom
- name: "ключ шифрування центральної команди"
- description: "Ключ шифрування, яким користується начальство капітана."
+ name: central command encryption key
+ description: An encryption key used by captain's bosses.
components:
- type: EncryptionKey
channels:
@@ -59,8 +59,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyStationMaster
- name: "головний ключ шифрування станції"
- description: "Ключ шифрування, яким користується начальство станції."
+ name: station master encryption key
+ description: An encryption key used by station's bosses.
components:
- type: EncryptionKey
channels:
@@ -83,8 +83,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyCommand
- name: "ключ шифрування команди"
- description: "Ключ шифрування, який використовують боси екіпажу."
+ name: command encryption key
+ description: An encryption key used by crew's bosses.
components:
- type: EncryptionKey
channels:
@@ -98,8 +98,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyEngineering
- name: "інженерний ключ шифрування"
- description: "Ключ шифрування, який використовують інженери."
+ name: engineering encryption key
+ description: An encryption key used by the engineers.
components:
- type: EncryptionKey
channels:
@@ -113,8 +113,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyMedical
- name: "медичний ключ шифрування"
- description: "Ключ шифрування, який використовують ті, хто рятує життя."
+ name: medical encryption key
+ description: An encryption key used by those who save lives.
components:
- type: EncryptionKey
channels:
@@ -128,8 +128,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyMedicalScience
- name: "ключ шифрування med-epi" # DeltaV - Epistemics Department replacing Science
- description: "Ключ шифрування, яким користується той, хто ще не вирішив, на чий бік стати."
+ name: med-epi encryption key # DeltaV - Epistemics Department replacing Science
+ description: An encryption key used by someone who hasn't decided which side to take.
components:
- type: EncryptionKey
channels:
@@ -144,8 +144,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyScience
- name: "ключ шифрування епістеми" # DeltaV - Epistemics Department replacing Science
- description: "Ключ шифрування, яким користуються вчені. Може, він плазмостійкий?"
+ name: epistemics encryption key # DeltaV - Epistemics Department replacing Science
+ description: An encryption key used by scientists. Maybe it is plasmaproof?
components:
- type: EncryptionKey
channels:
@@ -159,8 +159,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyRobo
- name: "ключ шифрування робототехніки"
- description: "Ключ шифрування, який використовують інженери робототехніки. Можливо, на ньому є LAH-6000?"
+ name: robotech encryption key
+ description: An encryption key used by robototech engineers. Maybe it has a LAH-6000 on it?
components:
- type: EncryptionKey
channels:
@@ -174,8 +174,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeySecurity
- name: "ключ шифрування безпеки"
- description: "Ключ шифрування, який використовується службою безпеки."
+ name: security encryption key
+ description: An encryption key used by security.
components:
- type: EncryptionKey
channels:
@@ -190,8 +190,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyService
- name: "службовий ключ шифрування"
- description: "Ключ шифрування, що використовується обслуговуючим персоналом, завдання якого полягає в тому, щоб станція була повною, щасливою і чистою."
+ name: service encryption key
+ description: An encryption key used by the service staff, tasked with keeping the station full, happy and clean.
components:
- type: EncryptionKey
channels:
@@ -205,8 +205,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeySyndie
- name: "криваво-червоний ключ шифрування"
- description: "Ключ шифрування, яким користується... зачекайте... Хто власник цього чіпа?"
+ name: blood-red encryption key
+ description: An encryption key used by... wait... Who is the owner of this chip?
components:
- type: EncryptionKey
channels:
@@ -224,8 +224,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyBinary
- name: "ключ бінарного транслятора"
- description: "Ключ шифрування, який перетворює двійкові сигнали, що використовуються кремнієм."
+ name: binary translator key
+ description: An encryption key that translates binary signals used by silicons.
components:
- type: EncryptionKey
channels:
@@ -239,8 +239,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyFreelance
- name: "ключ шифрування фрілансера"
- description: "Ключ шифрування, що використовується фрілансерами, які можуть мати або не мати афілійованості. Схоже, що він зношений."
+ name: freelancer encryption key
+ description: An encryption key used by freelancers, who may or may not have an affiliation. It looks like its worn out.
components:
- type: EncryptionKey
channels:
diff --git a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml
index ad631afae12..de2e5eadef7 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BaseFlatpack
- name: "базовий флетпак"
- description: "Плаский пакунок, який використовується для побудови чогось."
+ name: base flatpack
+ description: A flatpack used for constructing something.
categories:
- hideSpawnMenu
components:
@@ -39,8 +39,8 @@
- type: entity
parent: BaseFlatpack
id: SolarAssemblyFlatpack
- name: "сонячна збірка у вигляді плоского пакета"
- description: "Флетпак, що використовується для побудови сонячної батареї."
+ name: solar assembly flatpack
+ description: A flatpack used for constructing a solar assembly.
components:
- type: Flatpack
entity: SolarAssembly
@@ -53,8 +53,8 @@
- type: entity
parent: BaseFlatpack
id: AmePartFlatpack
- name: "AME flatpack"
- description: "Флетпак, що використовується для побудови реактора двигуна антиматерії."
+ name: AME flatpack
+ description: A flatpack used for constructing an antimatter engine reactor.
components:
- type: Sprite
layers:
@@ -71,8 +71,8 @@
- type: entity
parent: BaseFlatpack
id: SingularityGeneratorFlatpack
- name: "генератор сингулярностей flatpack"
- description: "Флетпак, що використовується для побудови генератора сингулярностей."
+ name: singularity generator flatpack
+ description: A flatpack used for constructing a singularity generator.
components:
- type: Flatpack
entity: SingularityGenerator
@@ -85,8 +85,8 @@
- type: entity
parent: BaseFlatpack
id: RadiationCollectorFlatpack
- name: "збірник радіації flatpack"
- description: "Флетпак, що використовується для побудови радіаційного колектора."
+ name: radiation collector flatpack
+ description: A flatpack used for constructing a radiation collector.
components:
- type: Flatpack
entity: RadiationCollectorNoTank
@@ -99,8 +99,8 @@
- type: entity
parent: BaseFlatpack
id: ContainmentFieldGeneratorFlatpack
- name: "генератор захисного поля flatpack"
- description: "Флетпак, що використовується для побудови генератора захисного поля."
+ name: containment field generator flatpack
+ description: A flatpack used for constructing a containment field generator.
components:
- type: Flatpack
entity: ContainmentFieldGenerator
@@ -113,8 +113,8 @@
- type: entity
parent: BaseFlatpack
id: TeslaGeneratorFlatpack
- name: "генератор тесла флетпак"
- description: "Флетпак, що використовується для побудови тесла-генератора."
+ name: tesla generator flatpack
+ description: A flatpack used for constructing a tesla generator.
components:
- type: Flatpack
entity: TeslaGenerator
@@ -127,8 +127,8 @@
- type: entity
parent: BaseFlatpack
id: TeslaCoilFlatpack
- name: "котушка тесла флетпак"
- description: "Флетпак, що використовується для побудови котушки Тесли."
+ name: tesla coil flatpack
+ description: A flatpack used for constructing a tesla coil.
components:
- type: Flatpack
entity: TeslaCoil
@@ -141,8 +141,8 @@
- type: entity
parent: BaseFlatpack
id: TeslaGroundingRodFlatpack
- name: "заземлюючий стрижень у плоскому пакуванні"
- description: "Флетпак, що використовується для виготовлення заземлювача."
+ name: grounding rod flatpack
+ description: A flatpack used for constructing a grounding rod.
components:
- type: Flatpack
entity: TeslaGroundingRod
@@ -155,8 +155,8 @@
- type: entity
parent: BaseFlatpack
id: GyroscopeFlatpack
- name: "гіроскопічний флетпак"
- description: "Флетпак, що використовується для побудови гіроскопа."
+ name: gyroscope flatpack
+ description: A flatpack used for constructing a gyroscope.
components:
- type: Flatpack
entity: Gyroscope
@@ -170,8 +170,8 @@
- type: entity
parent: BaseFlatpack
id: ThrusterFlatpack
- name: "підрулюючий флетпак"
- description: "Флетпак, що використовується для побудови рушія."
+ name: thruster flatpack
+ description: A flatpack used for constructing a thruster.
components:
- type: Flatpack
entity: Thruster
diff --git a/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml b/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml
index 9e21eed3569..5e6aaaf9088 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "криміналістичний сканер"
+ name: forensic scanner
parent: BaseItem
id: ForensicScanner
- description: "Портативний пристрій, який може сканувати об'єкти на наявність відбитків пальців і волокон."
+ description: A handheld device that can scan objects for fingerprints and fibers.
components:
- type: Sprite
sprite: Objects/Devices/forensic_scanner.rsi
@@ -30,10 +30,10 @@
stealGroup: ForensicScanner
- type: entity
- name: "звіт криміналістичного сканера"
+ name: forensic scanner report
parent: Paper
id: ForensicReportPaper
- description: "Непрямі докази, в кращому випадку"
+ description: 'Circumstantial evidence, at best'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/geiger.yml b/Resources/Prototypes/Entities/Objects/Devices/geiger.yml
index 0dbe3e8cc35..de4178ce7fa 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/geiger.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/geiger.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: GeigerCounter
- name: "Лічильник Гейгера"
- description: "Портативний пристрій, що використовується для виявлення та вимірювання радіаційних імпульсів."
+ name: Geiger counter
+ description: A handheld device used for detecting and measuring radiation pulses.
components:
- type: Sprite
sprite: Objects/Tools/geiger.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml b/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml
index 4547f35456b..deac20e05ec 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml
@@ -1,8 +1,8 @@
- type: entity
id: HandTeleporter
parent: BaseItem
- name: "ручний телепорт"
- description: "Фірмова річ Nanotrasen - тільки найкращі технології bluespace. Інструкція: Використовуйте один раз, щоб створити портал, який телепортує у випадковому напрямку. Використайте ще раз, щоб зв'язати його з порталом у вашому поточному розташуванні. Використовуйте ще раз, щоб очистити всі портали."
+ name: hand teleporter
+ description: "A Nanotrasen signature item--only the finest bluespace tech. Instructions: Use once to create a portal which teleports at random. Use again to link it to a portal at your current location. Use again to clear all portals."
components:
- type: Sprite
sprite: /Textures/Objects/Devices/hand_teleporter.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml b/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml
index aadb78dfb5c..b7ad8ddd6a8 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: Holoprojector
- name: "голографічний проектор вивісок"
- description: "Зручний голографічний проектор, який відображає знак двірника."
+ name: holographic sign projector
+ description: A handy-dandy holographic projector that displays a janitorial sign.
components:
- type: Item
storedRotation: -90
@@ -53,8 +53,8 @@
- type: entity
parent: Holoprojector
id: HolofanProjector
- name: "голофазний проектор"
- description: "Не дайте пасажирам-самогубцям вбити всіх під час надзвичайних ситуацій в атмосфері."
+ name: holofan projector
+ description: Stop suicidal passengers from killing everyone during atmos emergencies.
components:
- type: HolosignProjector
signProto: HoloFan
@@ -85,8 +85,8 @@
- type: entity
parent: Holoprojector
id: HoloprojectorField
- name: "проектор силового поля"
- description: "Створює непрохідне силове поле, яке нічого не пропускає. Близьке сусідство може викликати, а може і не викликати рак."
+ name: force field projector
+ description: Creates an impassable forcefield that won't let anything through. Close proximity may or may not cause cancer.
components:
- type: HolosignProjector
signProto: HolosignForcefield
@@ -117,8 +117,8 @@
- type: entity
parent: Holoprojector
id: HoloprojectorSecurity
- name: "голобар'єрний проектор"
- description: "Створює міцний, але крихкий голографічний бар'єр."
+ name: holobarrier projector
+ description: Creates a solid but fragile holographic barrier.
components:
- type: HolosignProjector
signProto: HolosignSecurity
diff --git a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml
index ce230da2b44..c3bd74dd751 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "мишоловка"
+ name: mousetrap
parent: BaseItem
id: Mousetrap
- description: "Корисний для відлову гризунів, які прокрадаються на кухню."
+ description: Useful for catching rodents sneaking into your kitchen.
components:
- type: Sprite
sprite: Objects/Devices/mousetrap.rsi
@@ -56,11 +56,11 @@
- type: Rotatable
- type: entity
- name: "мишоловка"
+ name: mousetrap
suffix: Armed
parent: Mousetrap
id: MousetrapArmed
- description: "Корисний для відлову гризунів, які прокрадаються на кухню."
+ description: Useful for catching rodents sneaking into your kitchen.
components:
- type: Mousetrap
isActive: true
diff --git a/Resources/Prototypes/Entities/Objects/Devices/payload.yml b/Resources/Prototypes/Entities/Objects/Devices/payload.yml
index 60168de7a67..160f0c58e79 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/payload.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/payload.yml
@@ -20,7 +20,7 @@
acts: [ "Destruction" ]
- type: entity
- name: "вибуховий заряд"
+ name: explosive payload
parent: BasePayload
id: ExplosivePayload
components:
@@ -50,10 +50,10 @@
acts: [ "Destruction" ]
- type: entity
- name: "хімічне навантаження"
+ name: chemical payload
parent: BasePayload
id: ChemicalPayload
- description: "Хімічний вантаж. Має місце для зберігання двох склянок. У поєднанні з пусковим механізмом та футляром може використовуватися для ініціювання хімічних реакцій."
+ description: A chemical payload. Has space to store two beakers. In combination with a trigger and a case, this can be used to initiate chemical reactions.
components:
- type: Sprite
sprite: Objects/Devices/payload.rsi
@@ -86,10 +86,10 @@
price: 60
- type: entity
- name: "флеш-пам'ять з корисним навантаженням"
+ name: flash payload
parent: BasePayload
id: FlashPayload
- description: "Одноразовий спалах."
+ description: A single-use flash payload.
components:
- type: Sprite
sprite: Objects/Devices/payload.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/Entities/Objects/Devices/pda.yml
index f79dcd99930..c5e46eb6eb4 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/pda.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/pda.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: BasePDA
- name: "КПК"
- description: "Асистент персональних даних."
+ name: PDA
+ description: Personal Data Assistant.
components:
- type: Appearance
- type: Sprite
@@ -118,8 +118,8 @@
- type: entity
parent: BasePDA
id: PassengerPDA
- name: "пасажирський КПК"
- description: "Чому він не сірий?"
+ name: passenger PDA
+ description: Why isn't it gray?
components:
- type: Pda
id: PassengerIDCard
@@ -130,8 +130,8 @@
- type: entity
parent: BasePDA
id: TechnicalAssistantPDA
- name: "технічний асистент КПК"
- description: "Чому він не жовтий?"
+ name: technical assistant PDA
+ description: Why isn't it yellow?
components:
- type: Pda
id: TechnicalAssistantIDCard
@@ -145,8 +145,8 @@
- type: entity
parent: BaseMedicalPDA
id: MedicalInternPDA
- name: "лікар-інтерн КПК"
- description: "Чому він не білий? Має вбудований аналізатор здоров'я."
+ name: medical intern PDA
+ description: Why isn't it white? Has a built-in health analyzer.
components:
- type: Pda
id: MedicalInternIDCard
@@ -169,8 +169,8 @@
- type: entity
parent: BasePDA
id: SecurityCadetPDA
- name: "курсант з безпеки КПК"
- description: "Чому він не червоний?"
+ name: security cadet PDA
+ description: Why isn't it red?
components:
- type: Pda
id: SecurityCadetIDCard
@@ -191,8 +191,8 @@
- type: entity
parent: BasePDA
id: ResearchAssistantPDA
- name: "науковий співробітник КПК"
- description: "Чому він не фіолетовий?"
+ name: research assistant PDA
+ description: Why isn't it purple?
components:
- type: Pda
id: ResearchAssistantIDCard
@@ -206,8 +206,8 @@
- type: entity
parent: BasePDA
id: ServiceWorkerPDA
- name: "сервісний працівник КПК"
- description: "Чому він не сірий?"
+ name: service worker PDA
+ description: Why isn't it gray?
components:
- type: Pda
id: ServiceWorkerIDCard
@@ -221,8 +221,8 @@
- type: entity
parent: BasePDA
id: ChefPDA
- name: "шеф-кухар КПК"
- description: "Покриваємо жиром і борошном."
+ name: chef PDA
+ description: Covered in grease and flour.
components:
- type: Pda
id: ChefIDCard
@@ -235,8 +235,8 @@
- type: entity
parent: BasePDA
id: BotanistPDA
- name: "ботанік КПК"
- description: "Має землистий аромат."
+ name: botanist PDA
+ description: Has an earthy scent.
components:
- type: Pda
id: BotanistIDCard
@@ -250,8 +250,8 @@
- type: entity
parent: BasePDA
id: ClownPDA
- name: "клоунський КПК"
- description: "Зовнішність може бути оманливою."
+ name: clown PDA
+ description: Looks can be deceiving.
components:
- type: Pda
id: ClownIDCard
@@ -296,8 +296,8 @@
- type: entity
parent: BasePDA
id: MimePDA
- name: "пантоміма на КПК"
- description: "На диво, не у вимкненому стані."
+ name: mime PDA
+ description: Suprisingly not on mute.
components:
- type: Pda
id: MimeIDCard
@@ -314,10 +314,10 @@
state: pda-mime
- type: entity
- name: "капелан КПК"
+ name: chaplain PDA
parent: SciencePDA # DeltaV - Chaplain is part of episetmics
id: ChaplainPDA
- description: "Обраний Богом КПК."
+ description: God's chosen PDA.
components:
- type: Sprite # DeltaV - Give Chaplain PDA Epistemics colors
sprite: DeltaV/Objects/Devices/pda.rsi
@@ -342,10 +342,10 @@
state: pda-chaplain
- type: entity
- name: "офіцер з логістики КПК" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer PDA # DeltaV - Logistics Department replacing Cargo
parent: BasePDA
id: QuartermasterPDA
- description: "КПК для хлопця, який керує логістикою." # DeltaV - Logistics Department replacing Cargo
+ description: PDA for the guy that directs logistics. # DeltaV - Logistics Department replacing Cargo
components:
- type: Pda
id: QuartermasterIDCard
@@ -359,8 +359,8 @@
- type: entity
parent: BasePDA
id: CargoPDA
- name: "логістика КПК" # DeltaV - Logistics Department replacing Cargo
- description: "КПК для хлопців, які замовляють піцу." # DeltaV - Logistics Department replacing Cargo
+ name: logistics PDA # DeltaV - Logistics Department replacing Cargo
+ description: PDA for the guys that order the pizzas. # DeltaV - Logistics Department replacing Cargo
components:
- type: Pda
id: CargoIDCard
@@ -373,8 +373,8 @@
- type: entity
parent: BasePDA
id: SalvagePDA
- name: "врятувати КПК"
- description: "Пахне попелом."
+ name: salvage PDA
+ description: Smells like ash.
components:
- type: Pda
id: SalvageIDCard
@@ -388,8 +388,8 @@
- type: entity
parent: BasePDA
id: BartenderPDA
- name: "бармен КПК"
- description: "Пахне пивом."
+ name: bartender PDA
+ description: Smells like beer.
components:
- type: Pda
id: BartenderIDCard
@@ -402,8 +402,8 @@
- type: entity
parent: BasePDA
id: LibrarianPDA
- name: "бібліотекар КПК"
- description: "Пахне книжками."
+ name: librarian PDA
+ description: Smells like books.
components:
- type: Pda
id: LibrarianIDCard
@@ -428,8 +428,8 @@
- type: entity
parent: BasePDA
id: LawyerPDA
- name: "юрист КПК"
- description: "Юристам для переманювання сумнівних клієнтів."
+ name: lawyer PDA
+ description: For lawyers to poach dubious clients.
components:
- type: Pda
id: LawyerIDCard
@@ -455,8 +455,8 @@
- type: entity
parent: BasePDA
id: JanitorPDA
- name: "двірник КПК"
- description: "Пахне відбілювачем."
+ name: janitor PDA
+ description: Smells like bleach.
components:
- type: Pda
id: JanitorIDCard
@@ -469,8 +469,8 @@
- type: entity
parent: BasePDA
id: CaptainPDA
- name: "капітан КПК"
- description: "На диво, нічим не відрізняється від вашого КПК."
+ name: captain PDA
+ description: Surprisingly no different from your PDA.
components:
- type: Pda
id: CaptainIDCard
@@ -489,8 +489,8 @@
- type: entity
parent: BasePDA
id: HoPPDA
- name: "керівник відділу кадрів КПК"
- description: "Виглядає так, ніби його погризли."
+ name: head of personnel PDA
+ description: Looks like it's been chewed on.
components:
- type: Pda
id: HoPIDCard
@@ -510,8 +510,8 @@
- type: entity
parent: BasePDA
id: CEPDA
- name: "головний інженер КПК"
- description: "Виглядає так, ніби ним майже не користувалися."
+ name: chief engineer PDA
+ description: Looks like it's barely been used.
components:
- type: Pda
id: CEIDCard
@@ -525,8 +525,8 @@
- type: entity
parent: BasePDA
id: EngineerPDA
- name: "інженер КПК"
- description: "Міцний і зносостійкий."
+ name: engineer PDA
+ description: Rugged and well-worn.
components:
- type: Pda
id: EngineeringIDCard
@@ -540,8 +540,8 @@
- type: entity
parent: BaseMedicalPDA
id: CMOPDA
- name: "головний лікар КПК"
- description: "Надзвичайно блискучий і стерильний. Має вбудований аналізатор здоров'я."
+ name: chief medical officer PDA
+ description: Extraordinarily shiny and sterile. Has a built-in health analyzer.
components:
- type: Pda
id: CMOIDCard
@@ -562,8 +562,8 @@
- type: entity
parent: BaseMedicalPDA
id: MedicalPDA
- name: "медичний КПК"
- description: "Блискучий і стерильний. Має вбудований аналізатор здоров'я."
+ name: medical PDA
+ description: Shiny and sterile. Has a built-in health analyzer.
components:
- type: Pda
id: MedicalIDCard
@@ -586,8 +586,8 @@
- type: entity
parent: BaseMedicalPDA
id: ParamedicPDA
- name: "парамедик КПК"
- description: "Блискучий і стерильний. Має вбудований експрес-аналізатор здоров'я."
+ name: paramedic PDA
+ description: Shiny and sterile. Has a built-in rapid health analyzer.
components:
- type: Pda
id: ParamedicIDCard
@@ -607,8 +607,8 @@
- type: entity
parent: BaseMedicalPDA
id: ChemistryPDA
- name: "хімія КПК"
- description: "На ньому є кілька знебарвлених плям тут і там."
+ name: chemistry PDA
+ description: It has a few discolored blotches here and there.
components:
- type: Pda
id: ChemistIDCard
@@ -628,8 +628,8 @@
- type: entity
parent: BasePDA
id: RnDPDA
- name: "mystagogue PDA" # DeltaV - Epistemics Department replacing Science
- description: "Він здається напрочуд звичайним."
+ name: mystagogue PDA # DeltaV - Epistemics Department replacing Science
+ description: It appears surprisingly ordinary.
components:
- type: Pda
id: RDIDCard
@@ -650,8 +650,8 @@
- type: entity
parent: BasePDA
id: SciencePDA
- name: "епістеміка КПК" # DeltaV - Epistemics Department replacing Science
- description: "Вона вкрита невідомою липкою речовиною."
+ name: epistemics PDA # DeltaV - Epistemics Department replacing Science
+ description: It's covered with an unknown gooey substance.
components:
- type: Pda
id: ResearchIDCard
@@ -670,9 +670,9 @@
- type: entity
parent: SciencePDA
- name: "робототехніка КПК"
+ name: robotics PDA
id: RoboticsPDA
- description: "Задня панель заклеєна скотчем."
+ description: It has its back panel covered in duct tape.
components:
- type: Pda
id: RoboticsIDCard
@@ -686,8 +686,8 @@
- type: entity
parent: BasePDA
id: HoSPDA
- name: "керівник служби безпеки КПК"
- description: "Хто б не носив цей КПК, він є законом."
+ name: head of security PDA
+ description: Whosoever bears this PDA is the law.
components:
- type: Pda
id: HoSIDCard
@@ -708,8 +708,8 @@
- type: entity
parent: BasePDA
id: WardenPDA
- name: "наглядач КПК"
- description: "Схоже, що операційна система була зламана."
+ name: warden PDA
+ description: The OS appears to have been jailbroken.
components:
- type: Pda
id: WardenIDCard
@@ -730,8 +730,8 @@
- type: entity
parent: BasePDA
id: SecurityPDA
- name: "безпека КПК"
- description: "Червоний, щоб приховати плями крові пасажирів."
+ name: security PDA
+ description: Red to hide the stains of passenger blood.
components:
- type: Pda
id: SecurityIDCard
@@ -751,8 +751,8 @@
- type: entity
parent: BasePDA
id: CentcomPDA
- name: "КПК CentCom"
- description: "Світло-зелений знак ходячої бюрократії."
+ name: CentCom PDA
+ description: Light green sign of walking bureaucracy.
components:
- type: Pda
id: CentcomIDCard
@@ -770,8 +770,8 @@
- type: entity
parent: CentcomPDA
id: AdminPDA
- name: "Адміністратор PDA"
- description: "Якщо ви не є адміністратором, будь ласка, поверніть цей КПК найближчому адміністратору."
+ name: Admin PDA
+ description: If you are not an admin please return this PDA to the nearest admin.
components:
- type: Pda
id: PassengerIDCard
@@ -804,8 +804,8 @@
- type: entity
parent: BasePDA
id: MusicianPDA
- name: "музикант КПК"
- description: "Це наповнює натхненням."
+ name: musician PDA
+ description: It fills you with inspiration.
components:
- type: Pda
id: MusicianIDCard
@@ -823,8 +823,8 @@
- type: entity
parent: BasePDA
id: AtmosPDA
- name: "atmos PDA"
- description: "Все ще пахне плазмою."
+ name: atmos PDA
+ description: Still smells like plasma.
components:
- type: Pda
id: AtmosIDCard
@@ -838,8 +838,8 @@
- type: entity
parent: BasePDA
id: ClearPDA
- name: "очистити КПК"
- description: "99 і 44/100 відсотків чистого пластику."
+ name: clear PDA
+ description: 99 and 44/100ths percent pure plastic.
components:
- type: Pda
id: PassengerIDCard
@@ -852,8 +852,8 @@
- type: entity
parent: BasePDA
id: SyndiPDA
- name: "синдикатський КПК"
- description: "Гаразд, час бути продуктивним членом - о, круто, я поганий хлопець, час вбивати людей!"
+ name: syndicate PDA
+ description: Ok, time to be a productive member of- oh cool I'm a bad guy time to kill people!
components:
- type: Pda
id: SyndicateIDCard
@@ -878,9 +878,9 @@
- type: entity
parent: BasePDA
id: ERTLeaderPDA
- name: "КПК ERT Leader"
+ name: ERT Leader PDA
suffix: Leader
- description: "Червоний - вогнева міць."
+ description: Red for firepower.
components:
- type: Pda
id: ERTLeaderIDCard
@@ -895,9 +895,9 @@
- type: entity
parent: ERTLeaderPDA
id: ERTChaplainPDA
- name: "КПК капелана ЕРТ"
+ name: ERT Chaplain PDA
suffix: Chaplain
- description: "Червоний - вогнева міць, він благословенний."
+ description: Red for firepower, it's blessed.
components:
- type: Pda
id: ERTChaplainIDCard
@@ -905,9 +905,9 @@
- type: entity
parent: ERTLeaderPDA
id: ERTEngineerPDA
- name: "КПК інженера ERT"
+ name: ERT Engineer PDA
suffix: Engineer
- description: "Червоний колір означає вогневу міць, він добре поношений."
+ description: Red for firepower, it's well-worn.
components:
- type: Pda
id: ERTEngineerIDCard
@@ -915,9 +915,9 @@
- type: entity
parent: ERTLeaderPDA
id: ERTJanitorPDA
- name: "КПК двірника ERT"
+ name: ERT Janitor PDA
suffix: Janitor
- description: "Червоний колір означає вогневу міць, він блискуче чистий."
+ description: Red for firepower, it's squeaky clean.
components:
- type: Pda
id: ERTJanitorIDCard
@@ -925,9 +925,9 @@
- type: entity
parent: ERTLeaderPDA
id: ERTMedicPDA
- name: "КПК ERT Medic"
+ name: ERT Medic PDA
suffix: Medic
- description: "Червоний для вогневої потужності, він блискучий і стерильний. Має вбудований швидкий аналізатор здоров'я."
+ description: Red for firepower, it's shiny and sterile. Has a built-in rapid health analyzer.
components:
- type: Pda
id: ERTMedicIDCard
@@ -939,9 +939,9 @@
- type: entity
parent: ERTLeaderPDA
id: ERTSecurityPDA
- name: "ERT Security PDA"
+ name: ERT Security PDA
suffix: Security
- description: "Червоний колір означає вогневу міць, збоку викарбувані мітки підрахунку."
+ description: Red for firepower, it has tally marks etched on the side.
components:
- type: Pda
id: ERTSecurityIDCard
@@ -949,8 +949,8 @@
- type: entity
parent: ERTLeaderPDA
id: CBURNPDA
- name: "СПАЛИТИ КПК"
- description: "Пахне гнилою плоттю."
+ name: CBURN PDA
+ description: Smells like rotten flesh.
components:
- type: Pda
id: CBURNIDcard
@@ -962,8 +962,8 @@
- type: entity
parent: BasePDA
id: PsychologistPDA
- name: "психолог КПК"
- description: "Виглядає бездоганно прибраним."
+ name: psychologist PDA
+ description: Looks immaculately cleaned.
components:
- type: Pda
id: PsychologistIDCard
@@ -983,8 +983,8 @@
- type: entity
parent: BasePDA
id: ReporterPDA
- name: "репортер КПК"
- description: "Пахне свіжою пресою."
+ name: reporter PDA
+ description: Smells like freshly printed press.
components:
- type: Pda
id: ReporterIDCard
@@ -1003,8 +1003,8 @@
- type: entity
parent: BasePDA
id: ZookeeperPDA
- name: "кПК доглядача зоопарку"
- description: "Зроблено з натуральної штучної шкіри. Нічого собі!"
+ name: zookeeper PDA
+ description: Made with genuine synthetic leather. Crikey!
components:
- type: Pda
id: ZookeeperIDCard
@@ -1017,8 +1017,8 @@
- type: entity
parent: BasePDA
id: BoxerPDA
- name: "боксер КПК"
- description: "Пурхайте, як метелик, дзенькайте, як бджілка."
+ name: boxer PDA
+ description: Float like a butterfly, ringtone like a bee.
components:
- type: Pda
id: BoxerIDCard
@@ -1032,8 +1032,8 @@
- type: entity
parent: BasePDA
id: DetectivePDA
- name: "детектив КПК"
- description: "Пахне дощем... що ллється з дахів..."
+ name: detective PDA
+ description: Smells like rain... pouring down the rooftops...
components:
- type: Pda
id: DetectiveIDCard
@@ -1053,8 +1053,8 @@
- type: entity
parent: BaseMedicalPDA
id: BrigmedicPDA
- name: "кПК бригадного лікаря"
- description: "Цікаво, чий пульс на екрані? Сподіваюся, він не зупиниться... КПК має вбудований аналізатор здоров'я."
+ name: brigmedic PDA
+ description: I wonder whose pulse is on the screen? I hope he doesnt stop... PDA has a built-in health analyzer.
components:
- type: Pda
id: BrigmedicIDCard
@@ -1082,9 +1082,9 @@
- type: entity
parent: ClownPDA
id: CluwnePDA
- name: "кПК cluwne"
+ name: cluwne PDA
suffix: Unremoveable
- description: "Проклятий клятий КПК."
+ description: Cursed cluwne PDA.
components:
- type: Pda
id: CluwneIDCard
@@ -1105,8 +1105,8 @@
- type: entity
parent: BasePDA
id: SeniorEngineerPDA
- name: "старший інженер КПК"
- description: "Схоже, його кілька разів розбирали і збирали назад."
+ name: senior engineer PDA
+ description: Seems to have been taken apart and put back together several times.
components:
- type: Pda
id: SeniorEngineerIDCard
@@ -1120,8 +1120,8 @@
- type: entity
parent: BasePDA
id: SeniorResearcherPDA
- name: "старший науковий співробітник КПК"
- description: "Виглядає так, ніби вона пережила роки хімічних опіків і вибухів."
+ name: senior researcher PDA
+ description: Looks like it's been through years of chemical burns and explosions.
components:
- type: Pda
id: SeniorResearcherIDCard
@@ -1136,8 +1136,8 @@
- type: entity
parent: BaseMedicalPDA
id: SeniorPhysicianPDA
- name: "старший лікар КПК"
- description: "Слабко пахне залізом і хімікатами. Має вбудований аналізатор здоров'я."
+ name: senior physician PDA
+ description: Smells faintly like iron and chemicals. Has a built-in health analyzer.
components:
- type: Pda
id: SeniorPhysicianIDCard
@@ -1158,8 +1158,8 @@
- type: entity
parent: BasePDA
id: SeniorOfficerPDA
- name: "старший офіцер КПК"
- description: "Побиті, побиті та зламані, але ледь придатні для використання."
+ name: senior officer PDA
+ description: Beaten, battered and broken, but just barely useable.
components:
- type: Pda
id: SeniorOfficerIDCard
@@ -1180,8 +1180,8 @@
- type: entity
parent: SyndiPDA
id: PiratePDA
- name: "піратський КПК"
- description: "Ягх!"
+ name: pirate PDA
+ description: Yargh!
components:
- type: Pda
id: PirateIDCard
@@ -1192,8 +1192,8 @@
- type: entity
parent: BaseMedicalPDA
id: SyndiAgentPDA
- name: "агент синдикату КПК"
- description: "У ті дні, коли зцілення звичайних синдикатів недостатньо, спробуйте замість цього зцілити ядерних операторів!"
+ name: syndicate agent PDA
+ description: For those days when healing normal syndicates aren't enough, try healing nuclear operatives instead!
components:
- type: Pda
id: SyndicateIDCard
diff --git a/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml b/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml
index 7be141cc5b7..f5e46bbf54e 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "пінпоінтер"
- description: "Портативний пристрій стеження. Хоча зазвичай цей пристрій має набагато більше можливостей, він налаштований на фіксацію певних сигналів. Тримайте вертикально, щоб зберегти точність."
+ name: pinpointer
+ description: A handheld tracking device. While typically far more capable, this one has been configured to lock onto certain signals. Keep upright to retain accuracy.
parent: BaseItem
id: PinpointerBase
abstract: true
@@ -40,7 +40,7 @@
- type: AnimationPlayer
- type: entity
- name: "пінпоінтер"
+ name: pinpointer
id: PinpointerNuclear
parent: PinpointerBase
components:
@@ -49,8 +49,8 @@
targetName: nuclear authentication disk
- type: entity
- name: "синдикатський пінпоінтер"
- description: "Створений спеціально для ядерних оперативних місій, придбайте цей диск!"
+ name: syndicate pinpointer
+ description: Produced specifically for nuclear operative missions, get that disk!
id: PinpointerSyndicateNuclear
parent: PinpointerBase
components:
@@ -64,8 +64,8 @@
targetName: nuclear authentication disk
- type: entity
- name: "універсальна пінпоінтер"
- description: "Портативний пристрій для відстеження, який фіксує будь-яку фізичну особу у вимкненому стані. Тримайте вертикально, щоб зберегти точність."
+ name: universal pinpointer
+ description: A handheld tracking device that locks onto any physical entity while off. Keep upright to retain accuracy.
id: PinpointerUniversal
parent: PinpointerBase
components:
@@ -80,8 +80,8 @@
- type: entity
parent: PinpointerBase
- name: "покажчик станції"
- description: "Портативний пристрій для відстеження, який веде в напрямку будь-якої найближчої станції."
+ name: station pinpointer
+ description: A handheld tracking device that leads to the direction of any nearby station.
id: PinpointerStation
suffix: Station
components:
diff --git a/Resources/Prototypes/Entities/Objects/Devices/radio.yml b/Resources/Prototypes/Entities/Objects/Devices/radio.yml
index 2b40315c496..fc5a6619671 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/radio.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/radio.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "портативна радіостанція"
- description: "Зручна портативна рація."
+ name: handheld radio
+ description: A handy handheld radio.
parent: BaseItem
id: RadioHandheld
components:
diff --git a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml
index 70ac4a941b5..9afef7abc71 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: DefaultStationBeacon
- name: "станційний маяк"
- description: "Невеликий пристрій, який передає інформацію на мапи станцій. Може бути налаштований."
+ name: station beacon
+ description: A small device that transmits information to station maps. Can be configured.
placement:
mode: SnapgridCenter
suffix: General
@@ -97,8 +97,8 @@
- type: entity
parent: BaseItem
id: StationBeaconPart
- name: "станційний радіомаяк flatpack"
- description: "Флетпак, що використовується для побудови станційного радіомаяка."
+ name: station beacon flatpack
+ description: A flatpack used for constructing a station beacon.
components:
- type: Item
size: Small
diff --git a/Resources/Prototypes/Entities/Objects/Devices/station_map.yml b/Resources/Prototypes/Entities/Objects/Devices/station_map.yml
index ffbe0293afa..c37d8935f35 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/station_map.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/station_map.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseHandheldStationMap
- name: "мапа станції"
- description: "Відображає показання поточної станції."
+ name: station map
+ description: Displays a readout of the current station.
abstract: true
parent: BaseItem
components:
diff --git a/Resources/Prototypes/Entities/Objects/Devices/swapper.yml b/Resources/Prototypes/Entities/Objects/Devices/swapper.yml
index ada2a900ddb..3ab014b28c8 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/swapper.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/swapper.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: DeviceQuantumSpinInverter
- name: "квантовий спіновий інвертор"
- description: "Експериментальний пристрій, здатний міняти місцями два об'єкти, змінюючи значення спінів їхніх частинок. Для роботи має бути пов'язаний з іншим пристроєм."
+ name: quantum spin inverter
+ description: An experimental device that is able to swap the locations of two entities by switching their particles' spin values. Must be linked to another device to function.
components:
- type: Sprite
sprite: Objects/Devices/swapper.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml b/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml
index 13623de04a1..da42b2774b1 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/translator_implants.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseSubdermalImplant
id: BasicGalacticCommonTranslatorImplant
- name: "базовий загальний перекладацький імплантат"
- description: "Надає вашим неписьменним друзям можливість зрозуміти спільну галактичну мову."
+ name: basic common translator implant
+ description: Provides your illiterate friends the ability to understand the common galactic tongue.
noSpawn: true
components:
- type: TranslatorImplant
@@ -12,8 +12,8 @@
- type: entity
parent: BaseSubdermalImplant
id: GalacticCommonTranslatorImplant
- name: "вдосконалений імплантат загального перекладача"
- description: "Більш просунута версія імплантату-перекладача навчить ваших неписьменних друзів не тільки говорити, але й розуміти галактичну мову!"
+ name: advanced common translator implant
+ description: A more advanced version of the translator implant, teaches your illiterate friends the ability to both speak and understand the galactic tongue!
noSpawn: true
components:
- type: TranslatorImplant
@@ -25,8 +25,8 @@
- type: entity
parent: BaseSubdermalImplant
id: BubblishTranslatorImplant
- name: "імплантат перекладача bubblish"
- description: "Імплантат, який допоможе вам говорити і розуміти мову слизунів! Спеціальні голосові зв'язки не входять до комплекту."
+ name: bubblish translator implant
+ description: An implant that helps you speak and understand the language of slimes! Special vocal chords not included.
noSpawn: true
components:
- type: TranslatorImplant
@@ -40,8 +40,8 @@
- type: entity
parent: BaseSubdermalImplant
id: NekomimeticTranslatorImplant
- name: "некоміметичний перекладацький імплантат"
- description: "Імплантат-перекладач, створений для того, щоб допомогти власникам домашніх котів розуміти своїх улюбленців, тепер дає можливість розуміти і розмовляти з фелінідами!"
+ name: nekomimetic translator implant
+ description: A translator implant intially designed to help domestic cat owners understand their pets, now granting the ability to understand and speak to Felinids!
noSpawn: true
components:
- type: TranslatorImplant
@@ -55,8 +55,8 @@
- type: entity
parent: BaseSubdermalImplant
id: DraconicTranslatorImplant
- name: "драконівський імплантат перекладача"
- description: "Імплантат-перекладач, що дає можливість розмовляти з драконами! Згодом також дозволяє спілкуватися з унатами."
+ name: draconic translator implant
+ description: A translator implant giving the ability to speak to dragons! Subsequently, also allows to communicate with the Unathi.
noSpawn: true
components:
- type: TranslatorImplant
@@ -70,8 +70,8 @@
- type: entity
parent: BaseSubdermalImplant
id: CanilunztTranslatorImplant
- name: "імплантат перекладача canilunzt"
- description: "Імплантат-перекладач, який допоможе вам спілкуватися з місцевими йіперами. Ух ти!"
+ name: canilunzt translator implant
+ description: A translator implant that helps you communicate with your local yeepers. Yeep!
noSpawn: true
components:
- type: TranslatorImplant
@@ -85,8 +85,8 @@
- type: entity
parent: BaseSubdermalImplant
id: SolCommonTranslatorImplant
- name: "імплантат перекладача sol-common"
- description: "Імплантат, що дає можливість розуміти та розмовляти солкомовною. Аааа!"
+ name: sol-common translator implant
+ description: An implant giving the ability to understand and speak SolCommon. Raaagh!
noSpawn: true
components:
- type: TranslatorImplant
@@ -100,8 +100,8 @@
- type: entity
parent: BaseSubdermalImplant
id: RootSpeakTranslatorImplant
- name: "імплантат перекладача кореневої мови"
- description: "Імплантат, який дозволяє говорити від імені дерев. Або з деревами."
+ name: root-speak translator implant
+ description: An implant that lets you speak for the trees. Or to the trees.
noSpawn: true
components:
- type: TranslatorImplant
@@ -115,8 +115,8 @@
- type: entity
parent: BaseSubdermalImplant
id: MofficTranslatorImplant
- name: "Імплантат перекладача Moffic"
- description: "Імплантат, покликаний допомогти одомашнити тарганів. Згодом дозволяє спілкуватися з молью людям."
+ name: Moffic translator implant
+ description: An implant designed to help domesticate mothroaches. Subsequently, allows you to communicate with the moth people.
noSpawn: true
components:
- type: TranslatorImplant
diff --git a/Resources/Prototypes/Entities/Objects/Devices/translators.yml b/Resources/Prototypes/Entities/Objects/Devices/translators.yml
index e9c2d1f9770..6aa7947c82d 100644
--- a/Resources/Prototypes/Entities/Objects/Devices/translators.yml
+++ b/Resources/Prototypes/Entities/Objects/Devices/translators.yml
@@ -3,8 +3,8 @@
noSpawn: true
id: TranslatorUnpowered
parent: BaseItem
- name: "перекладач"
- description: "Перекладає мову."
+ name: translator
+ description: Translates speech.
components:
- type: Sprite
sprite: Objects/Devices/translator.rsi
@@ -55,15 +55,15 @@
noSpawn: true
id: TranslatorForeigner
parent: [ PowerCellSlotHighItem, TranslatorPoweredBase ]
- name: "перекладач іноземців"
- description: "Спеціальний перекладач, який допомагає іноземцям говорити і розуміти основну мову цієї станції."
+ name: foreigner's translator
+ description: A special-issue translator that helps foreigner's speak and understand this station's primary language.
- type: entity
id: CanilunztTranslator
parent: [ TranslatorPoweredBase ]
- name: "Перекладач Canilunzt"
- description: "Перекладає мову між Canilunzt і Galactic Common, дозволяючи вашим місцевим юзерам спілкуватися з місцевими і навпаки!"
+ name: Canilunzt translator
+ description: Translates speech between Canilunzt and Galactic Common, allowing your local yeepers to communicate with the locals and vice versa!
components:
- type: HandheldTranslator
spoken:
@@ -79,8 +79,8 @@
- type: entity
id: BubblishTranslator
parent: [ TranslatorPoweredBase ]
- name: "Перекладач Bubblish"
- description: "Перекладає мову з баблішської на галактичну, допомагаючи спілкуватися зі слимаками та людьми-слимаками."
+ name: Bubblish translator
+ description: Translates speech between Bubblish and Galactic Common, helping communicate with slimes and slime people.
components:
- type: HandheldTranslator
spoken:
@@ -96,8 +96,8 @@
- type: entity
id: NekomimeticTranslator
parent: [ TranslatorPoweredBase ]
- name: "Неміметичний перекладач"
- description: "Перекладає мову з Некоміметичної на Галактичну загальну, дозволяючи вам спілкуватися з вашими домашніми котами."
+ name: Nekomimetic translator
+ description: Translates speech between Nekomimetic and Galactic Common, enabling you to communicate with your pet cats.
components:
- type: HandheldTranslator
spoken:
@@ -113,8 +113,8 @@
- type: entity
id: DraconicTranslator
parent: [ TranslatorPoweredBase ]
- name: "Драконівський перекладач"
- description: "Перекладає мову з драконячої на галактичну, полегшуючи розуміння вашої місцевої уніаті."
+ name: Draconic translator
+ description: Translates speech between Draconic and Galactic Common, making it easier to understand your local Uniathi.
components:
- type: HandheldTranslator
spoken:
@@ -130,8 +130,8 @@
- type: entity
id: SolCommonTranslator
parent: [ TranslatorPoweredBase ]
- name: "Сол Спільний перекладач"
- description: "Перекладає мову з сол-спільної на галактичну. Як справжній землянин!"
+ name: Sol Common translator
+ description: Translates speech between Sol Common and Galactic Common. Like a true Earthman!
components:
- type: HandheldTranslator
spoken:
@@ -147,8 +147,8 @@
- type: entity
id: RootSpeakTranslator
parent: [ TranslatorPoweredBase ]
- name: "Перекладач RootSpeak"
- description: "Перекладає мову між RootSpeak та Galactic Common. Тепер ви можете говорити від імені дерев."
+ name: RootSpeak translator
+ description: Translates speech between RootSpeak and Galactic Common. You may now speak for the trees.
components:
- type: HandheldTranslator
spoken:
@@ -164,8 +164,8 @@
- type: entity
id: MofficTranslator
parent: [ TranslatorPoweredBase ]
- name: "Moffic перекладач"
- description: "Перекладає мову між Moffic та Galactic Common, допомагаючи вам зрозуміти дзижчання вашого домашнього таргана!"
+ name: Moffic translator
+ description: Translates speech between Moffic and Galactic Common, helping you understand the buzzes of your pet mothroach!
components:
- type: HandheldTranslator
spoken:
@@ -181,8 +181,8 @@
- type: entity
id: XenoTranslator
parent: [ TranslatorPoweredBase ]
- name: "Ксеноперекладач"
- description: "Перекладає мову між Ксено та галактичною мовою. Однак це, мабуть, не допоможе вам вижити під час сутички."
+ name: Xeno translator
+ description: Translates speech between Xeno and Galactic Common. This will probably not help you survive an encounter, though.
components:
- type: HandheldTranslator
spoken:
@@ -197,8 +197,8 @@
- type: entity
id: AnimalTranslator
parent: [ TranslatorPoweredBase ]
- name: "Перекладач тварин"
- description: "Перекладає всі милі звуки, які видає більшість тварин, у більш зрозумілу форму!"
+ name: Animal translator
+ description: Translates all the cutes noises that most animals make into a more understandable form!
components:
- type: HandheldTranslator
understood:
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml
index 4275b412c6d..09b41d6e5d7 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: BaseHandheldInstrument
- description: "Це інструмент."
+ description: That's an instrument.
components:
- type: Sprite
- type: Instrument
@@ -22,7 +22,7 @@
#These are for instruments that are larger, can't be picked up, or have collision
- type: entity
- name: "базовий інструмент"
+ name: baseinstrument
id: BasePlaceableInstrument
parent: BaseStructureDynamic
abstract: true
@@ -76,7 +76,7 @@
- type: entity
parent: BasePlaceableInstrument
id: BasePlaceableInstrumentRotatable
- name: "основаінструментуобертається"
+ name: baseinstrumentrotatable
abstract: true
components:
- type: Rotatable
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml
index 63b4a5254a5..260490ccad5 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseHandheldInstrument
id: TrumpetInstrument
- name: "сурмити"
- description: "Улюблений інструмент джазових музикантів та егоїстичних школярів."
+ name: trumpet
+ description: The favorite instrument of jazz musicians and egotistical middle schoolers.
components:
- type: Instrument
program: 56
@@ -23,8 +23,8 @@
- type: entity
parent: BaseHandheldInstrument
id: TromboneInstrument
- name: "тромбон"
- description: "Всіма улюблений розсувний духовий інструмент."
+ name: trombone
+ description: Everyone's favorite sliding brass instrument.
components:
- type: Instrument
program: 57
@@ -41,8 +41,8 @@
- type: entity
parent: BaseHandheldInstrument
id: FrenchHornInstrument
- name: "валторна"
- description: "Той факт, що ви тримаєте його, використовуючи руку, щоб приглушити звук, може дещо сказати про його звучання."
+ name: french horn
+ description: The fact that holding it involves using your hand to muffle it may suggest something about its sound.
components:
- type: Instrument
program: 60
@@ -59,8 +59,8 @@
- type: entity
parent: BaseHandheldInstrument
id: EuphoniumInstrument
- name: "евфоній"
- description: "Маленька туба? Баритон? Що б це не було, це досить крутий набір труб."
+ name: euphonium
+ description: A baby tuba? A Baritone? Whatever it is, it's a pretty cool mess of pipes.
components:
- type: Instrument
program: 3
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml
index ff9434db5fb..edad2b40631 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseHandheldInstrument
id: MusicalLungInstrument
- name: "музичні легені"
- description: "Духовна і магічна легеня колишньої оперної співачки. Хоча, чесно кажучи, все це роблять голосові зв'язки."
+ name: musical lung
+ description: The spiritual and magical lung of a former opera singer. Though, to be honest, the vocal chords make the performance.
components:
- type: Sprite
sprite: Mobs/Species/Human/organs.rsi
@@ -15,8 +15,8 @@
- type: entity
parent: BaseHandheldInstrument
id: SeashellInstrument
- name: "мушля"
- description: "Для прокладання берегової лінії биття."
+ name: seashell
+ description: For laying down the shoreline beat.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/otherinstruments.rsi
@@ -29,8 +29,8 @@
- type: entity
parent: BaseHandheldInstrument
id: BirdToyInstrument
- name: "пташиний свист"
- description: "Чудовий маленький свисток у формі пташки. Чудово співає."
+ name: bird whistle
+ description: A delightful little whistle in the shape of a bird. It sings beautifully.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/otherinstruments.rsi
@@ -44,8 +44,8 @@
- type: entity
parent: BaseHandheldInstrument
id: PhoneInstrument
- name: "червоний телефон"
- description: "Якщо щось піде не так..."
+ name: red phone
+ description: Should anything ever go wrong...
components:
- type: Sprite
sprite: Objects/Fun/Instruments/otherinstruments.rsi
@@ -66,8 +66,8 @@
- type: entity
parent: PhoneInstrument
id: PhoneInstrumentSyndicate
- name: "криваво-червоний телефон"
- description: "Щоб злі люди дзвонили своїм друзям."
+ name: blood-red phone
+ description: For evil people to call their friends.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/blood_red_phone.rsi
@@ -79,8 +79,8 @@
- type: entity
parent: BaseHandheldInstrument
id: HelicopterInstrument
- name: "іграшковий вертоліт"
- description: "Ch-ka-ch-ka-ch-ka-ch-ka-ch-ka-ch-ka..."
+ name: toy helicopter
+ description: Ch-ka-ch-ka-ch-ka-ch-ka-ch-ka-ch-ka...
components:
- type: Sprite
sprite: Objects/Fun/Instruments/otherinstruments.rsi
@@ -94,8 +94,8 @@
- type: entity
parent: BaseHandheldInstrument
id: CannedApplauseInstrument
- name: "консервовані оплески"
- description: "Здається, хтось уже все використав..."
+ name: canned applause
+ description: Seems like someone already used it all up...
components:
- type: Sprite
sprite: Objects/Fun/Instruments/otherinstruments.rsi
@@ -108,8 +108,8 @@
- type: entity
parent: BaseHandheldInstrument
id: GunpetInstrument
- name: "килим"
- description: "Навіщо вам це вивчати? Хіба це не зрозуміло?"
+ name: gunpet
+ description: Why do you need to examine this? Is it not self-explanatory?
components:
- type: Instrument
program: 127
@@ -128,8 +128,8 @@
- type: entity
parent: BaseHandheldInstrument
id: BikeHornInstrument
- name: "позолочений велосипедний клаксон"
- description: "Вишукано декорований велосипедний клаксон, здатний сигналити різними нотами."
+ name: gilded bike horn
+ description: An exquisitely decorated bike horn, capable of honking in a variety of notes.
components:
- type: Instrument
program: 1
@@ -152,8 +152,8 @@
- type: entity
parent: PhoneInstrument
id: BananaPhoneInstrument
- name: "банановий телефон"
- description: "Пряма лінія до Honkmother. Здається, завжди переходить на голосову пошту."
+ name: banana phone
+ description: A direct line to the Honkmother. Seems to always go to voicemail.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/otherinstruments.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml
index 72c392891b4..b09ea96f7b4 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseHandheldInstrument
id: GlockenspielInstrument
- name: "глокеншпіль"
+ name: glockenspiel
components:
- type: Instrument
program: 9
@@ -18,8 +18,8 @@
- type: entity
parent: BaseHandheldInstrument
id: MusicBoxInstrument
- name: "музична шкатулка"
- description: "Граючи в неї, ви відчуваєте себе в безпеці від страшної аніматроніки."
+ name: music box
+ description: Playing this makes you feel safe from scary animatronics.
components:
- type: Instrument
program: 10
@@ -30,8 +30,8 @@
- type: entity
parent: BaseHandheldInstrument
id: XylophoneInstrument
- name: "ксилофон"
- description: "Райдужний глокеншпіль."
+ name: xylophone
+ description: Rainbow colored glockenspiel.
components:
- type: Instrument
program: 13
@@ -45,8 +45,8 @@
- type: entity
parent: BaseHandheldInstrument
id: MicrophoneInstrument
- name: "мікрофон"
- description: "Ідеально підходить для того, щоб співати від душі."
+ name: microphone
+ description: Perfect for singing your heart out.
components:
- type: Instrument
program: 52
@@ -64,7 +64,7 @@
- type: entity
parent: BaseHandheldInstrument
id: SynthesizerInstrument
- name: "синтезатор"
+ name: synthesizer
components:
- type: Instrument
program: 62
@@ -87,8 +87,8 @@
- type: entity
parent: BaseHandheldInstrument
id: KalimbaInstrument
- name: "калімба"
- description: "Сила фортепіано прямо у ваших пальцях."
+ name: kalimba
+ description: The power of a piano right at your thumbs.
components:
- type: Instrument
program: 108
@@ -104,8 +104,8 @@
- type: entity
parent: BaseHandheldInstrument
id: WoodblockInstrument
- name: "ксилографія"
- description: "Якщо ви послухаєте її достатньо, вона почне в'їжджати у вашу свідомість."
+ name: woodblock
+ description: If you listen to this enough it'll start driving itself into your mind.
components:
- type: Instrument
program: 115
@@ -119,8 +119,8 @@
- type: entity
parent: BaseHandheldInstrument
id: ReverseCymbalsInstrument
- name: "зворотні тарілки"
- description: "Я думаю, що ви все неправильно зрозуміли"
+ name: reverse cymbals
+ description: I think you have it the wrong way around?
components:
- type: Instrument
program: 119
@@ -131,8 +131,8 @@
- type: entity
parent: BaseHandheldInstrument
id: SuperSynthesizerInstrument
- name: "суперсинтезатор"
- description: "Підриває гетто з Touhou MIDI з 2020 року."
+ name: super synthesizer
+ description: Blasting the ghetto with Touhou MIDIs since 2020.
components:
- type: Instrument
allowPercussion: true
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml
index 7e7458ecb56..947a973bbf6 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseHandheldInstrument
id: ElectricGuitarInstrument
- name: "електрогітара"
- description: "Тепер ви відчуєте себе рок-зіркою!"
+ name: electric guitar
+ description: Now this makes you feel like a rock star!
components:
- type: Instrument
program: 27
@@ -42,8 +42,8 @@
- type: entity
parent: BaseHandheldInstrument
id: BassGuitarInstrument
- name: "бас-гітара"
- description: "Ти відчуваєш себе справді круто, тримаючи це в руках. Шкода, що ти єдиний, хто так думає."
+ name: bass guitar
+ description: You feel really cool holding this. Shame you're the only one that thinks that.
components:
- type: Instrument
program: 33
@@ -84,8 +84,8 @@
- type: entity
parent: BaseHandheldInstrument
id: RockGuitarInstrument
- name: "рок-гітара"
- description: "Яка сокира!"
+ name: rock guitar
+ description: What an axe!
components:
- type: Instrument
program: 29
@@ -133,8 +133,8 @@
- type: entity
parent: BaseHandheldInstrument
id: AcousticGuitarInstrument
- name: "акустична гітара"
- description: "Так чи інакше, ось Чудо-стіна."
+ name: acoustic guitar
+ description: Anyway, here's Wonderwall.
components:
- type: Instrument
program: 24
@@ -198,8 +198,8 @@
- type: entity
parent: BaseHandheldInstrument
id: GuitarlessFretsInstrument
- name: "безгітарні лади"
- description: "кому взагалі потрібне тіло?"
+ name: guitarless frets
+ description: who even needs a body?
suffix: Admeme #the sound is awful
components:
- type: Instrument
@@ -211,7 +211,7 @@
- type: entity
parent: BaseHandheldInstrument
id: BanjoInstrument
- name: "банджо"
+ name: banjo
components:
- type: Instrument
program: 105
@@ -240,8 +240,8 @@
- type: entity
parent: BaseHandheldInstrument
id: ViolinInstrument
- name: "скрипка"
- description: "Улюбленець музичних віртуозів і блюграсс-бендів."
+ name: violin
+ description: The favorite of musical virtuosos and bluegrass bands.
components:
- type: Instrument
program: 40
@@ -262,8 +262,8 @@
- type: entity
parent: BaseHandheldInstrument
id: ViolaInstrument
- name: "альт"
- description: "Як скрипка, тільки гірше."
+ name: viola
+ description: Like a violin, but worse.
components:
- type: Instrument
program: 41
@@ -280,8 +280,8 @@
- type: entity
parent: BaseHandheldInstrument
id: CelloInstrument
- name: "віолончель"
- description: "Ботаніки називають їх віолончелями."
+ name: cello
+ description: The nerds call these violoncellos.
components:
- type: Instrument
program: 42
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml
index 196d8b9aae5..191bb75e50e 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "фортепіано"
+ name: piano
parent: BasePlaceableInstrumentRotatable
id: PianoInstrument
- description: "Грайте на піаніно \"Голки\" зараз."
+ description: Play Needles Piano Now.
components:
- type: Instrument
program: 1
@@ -11,10 +11,10 @@
- type: Climbable
- type: entity
- name: "піаніно"
+ name: upright piano
parent: BasePlaceableInstrumentRotatable
id: UprightPianoInstrument
- description: "Я сказав П'яні!"
+ description: I said Piannie!
components:
- type: Instrument
program: 3
@@ -23,10 +23,10 @@
- type: Climbable
- type: entity
- name: "вібрафон"
+ name: vibraphone
id: VibraphoneInstrument
parent: BasePlaceableInstrumentRotatable
- description: "Хороші вібрації навколо."
+ description: Good vibes all around.
components:
- type: Instrument
program: 11
@@ -34,7 +34,7 @@
state: vibraphone
- type: entity
- name: "маримба"
+ name: marimba
id: MarimbaInstrument
parent: BasePlaceableInstrumentRotatable
components:
@@ -44,10 +44,10 @@
state: marimba
- type: entity
- name: "церковний орган"
+ name: church organ
parent: BasePlaceableInstrumentRotatable
id: ChurchOrganInstrument
- description: "Ця штука дійсно крута!"
+ description: This thing really blows!
components:
- type: Instrument
program: 19
@@ -55,10 +55,10 @@
state: church-organ
- type: entity
- name: "туба"
+ name: tuba
parent: BasePlaceableInstrument
id: TubaInstrument
- description: "Великий тато сімейства духових. Стоячи поруч з його величністю, відчуваєш себе невпевнено."
+ description: The big daddy of the brass family. Standing next to its majesty makes you feel insecure.
components:
- type: Instrument
program: 58
@@ -68,8 +68,8 @@
- type: entity
id: HarpInstrument
parent: BasePlaceableInstrument
- name: "арфа"
- description: "Якщо щипати за струни, можна порізати пальці, але, принаймні, музика гарна."
+ name: harp
+ description: Plucking at the strings cuts your fingers, but at least the music is pretty.
components:
- type: Instrument
program: 46
@@ -79,8 +79,8 @@
- type: entity
id: TimpaniInstrument
parent: BasePlaceableInstrumentRotatable
- name: "литаври"
- description: "Це БУМ-БУМ-БУМ-БУМ!"
+ name: timpani
+ description: It goes BOOM BOOM BOOM BOOM!
components:
- type: Instrument
program: 47
@@ -90,8 +90,8 @@
- type: entity
id: TaikoInstrument
parent: BasePlaceableInstrumentRotatable
- name: "тайко"
- description: "Великий барабан. Дивлячись на нього, хочеться вдарити по ньому."
+ name: taiko
+ description: A large drum. Looking at it fills you with the urge to slap it.
components:
- type: Instrument
program: 116
@@ -101,8 +101,8 @@
- type: entity
id: ContrabassInstrument
parent: BasePlaceableInstrument
- name: "контрабас"
- description: "Ідеально підходить для створення приємного джазового ритму."
+ name: contrabass
+ description: Perfect for laying down a nice jazzy beat.
components:
- type: Instrument
program: 43
@@ -126,10 +126,10 @@
- BulletImpassable
- type: entity
- name: "мінімуг"
+ name: minimoog
parent: BasePlaceableInstrumentRotatable
id: MinimoogInstrument
- description: "Це мінімуг, схожий на космічне піаніно, але більш космічний!"
+ description: This is a minimoog, like a space piano, but more spacey!
components:
- type: Instrument
program: 81
@@ -139,8 +139,8 @@
- type: entity
id: TomDrumsInstrument
parent: BasePlaceableInstrumentRotatable
- name: "томні барабани"
- description: "Куди поділася решта набору?"
+ name: tom drums
+ description: Where'd the rest of the kit go?
components:
- type: Instrument
program: 117
@@ -150,8 +150,8 @@
- type: entity
parent: [ BasePlaceableInstrument, ConstructibleMachine]
id: DawInstrument
- name: "цифрова аудіо робоча станція"
- description: "Найсучасніші музичні технології, прямо з 90-х років."
+ name: digital audio workstation
+ description: Cutting edge music technology, straight from the 90s.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml
index a01d6720c39..e99f825d483 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseHandheldInstrument
id: SaxophoneInstrument
- name: "саксофон"
- description: "Інструмент. Можливо, ви могли б перетворити це на сирий джаз."
+ name: saxophone
+ description: An instrument. You could probably grind this into raw jazz.
components:
- type: Instrument
program: 66
@@ -33,7 +33,7 @@
- type: entity
parent: BaseHandheldInstrument
id: AccordionInstrument
- name: "акордеон"
+ name: accordion
components:
- type: Instrument
program: 21
@@ -54,7 +54,7 @@
- type: entity
parent: [BaseHandheldInstrument, Clothing]
id: HarmonicaInstrument
- name: "гармошка"
+ name: harmonica
components:
- type: Instrument
program: 22
@@ -78,8 +78,8 @@
- type: entity
parent: BaseHandheldInstrument
id: ClarinetInstrument
- name: "кларнет"
- description: "Незграбні тонування."
+ name: clarinet
+ description: Skweedward tintacklays.
components:
- type: Instrument
program: 71
@@ -96,8 +96,8 @@
- type: entity
parent: BaseHandheldInstrument
id: FluteInstrument
- name: "флейта"
- description: "Досягаючи нових висот жахливого пронизливого звучання."
+ name: flute
+ description: Reaching new heights of being horrifyingly shrill.
components:
- type: Instrument
program: 73
@@ -114,8 +114,8 @@
- type: entity
parent: BaseHandheldInstrument
id: RecorderInstrument
- name: "диктофон"
- description: "Поставляється в різних кольорах модного пластику!"
+ name: recorder
+ description: Comes in various colors of fashionable plastic!
components:
- type: Instrument
program: 74
@@ -132,8 +132,8 @@
- type: entity
parent: BaseHandheldInstrument
id: PanFluteInstrument
- name: "сопілка"
- description: "Ідеально підходить для заманювання стародавніх міфічних істот на танець з вами."
+ name: pan flute
+ description: Perfect for luring ancient mythical beings to dance with you.
components:
- type: Instrument
program: 75
@@ -151,8 +151,8 @@
- type: entity
parent: BaseHandheldInstrument
id: OcarinaInstrument
- name: "окарина"
- description: "Добре підходить для виконання колискових."
+ name: ocarina
+ description: Good for playing lullabies.
components:
- type: Instrument
program: 79
@@ -170,8 +170,8 @@
- type: entity
parent: BaseHandheldInstrument
id: BagpipeInstrument
- name: "волинка"
- description: "Чудово поєднується з кілтом."
+ name: bagpipe
+ description: Pairs nicely with a kilt.
components:
- type: Instrument
program: 109
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml
index e3457d8e02a..ab404b88a3e 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseBoardEntity
id: BackgammonBoard
- name: "дошка для гри в нарди"
- description: "Старомодна гра в кості та фігурки."
+ name: backgammon board
+ description: Old fashioned game of dice and pieces.
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/backgammon.rsi
@@ -16,7 +16,7 @@
- type: entity
id: BackgammonBoardTabletop
- name: "нарди"
+ name: backgammon
parent: BaseBoardTabletop
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml
index 9ef2066ca8d..351396b5b91 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml
@@ -1,9 +1,9 @@
- type: entity
parent: BaseItem
id: BaseBoardEntity # Board item
- name: "дошка"
+ name: board
abstract: true
- description: "Чиста дошка."
+ description: A blank board.
components:
- type: TabletopGame
size: 256, 256
@@ -26,7 +26,7 @@
- type: entity
id: BaseBoardTabletop
- name: "плінтус"
+ name: baseboard
abstract: true
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml
index b4b52cbc7e4..69302548d18 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseBoardEntity
id: CheckerBoard
- name: "шашківниця"
- description: "Шахова дошка. Шматки включені!"
+ name: checkerboard
+ description: A checkerboard. Pieces included!
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/chessboard.rsi
@@ -22,7 +22,7 @@
# Checkerboard tabletop item (item only visible in tabletop game)
- type: entity
id: *checkerboard
- name: "шашківниця"
+ name: checkerboard
parent: BaseBoardTabletop
noSpawn: true
components:
@@ -33,7 +33,7 @@
# The pieces
- type: entity
id: *pieceWhite
- name: "біла шашка"
+ name: white checker piece
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -42,7 +42,7 @@
- type: entity
id: *crownWhite
- name: "біла коронова шашка"
+ name: white checker crown
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -51,7 +51,7 @@
- type: entity
id: *pieceBlack
- name: "чорна шашка"
+ name: black checker piece
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -60,7 +60,7 @@
- type: entity
id: *crownBlack
- name: "чорна коронова шашка"
+ name: black checker crown
parent: BaseTabletopPiece
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml
index e7614512f95..b31b7803bae 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseBoardEntity
id: ChessBoard
- name: "шахівниця"
- description: "Шахова дошка. Фігури в комплекті!"
+ name: chessboard
+ description: A chessboard. Pieces included!
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/chessboard.rsi
@@ -18,7 +18,7 @@
# Chessboard tabletop item (item only visible in tabletop game)
- type: entity
id: ChessBoardTabletop
- name: "шахівниця"
+ name: chessboard
parent: BaseBoardTabletop
noSpawn: true
components:
@@ -29,7 +29,7 @@
# White pieces
- type: entity
id: WhiteKing
- name: "білий король"
+ name: white king
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -38,7 +38,7 @@
- type: entity
id: WhiteQueen
- name: "біла королева"
+ name: white queen
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -47,7 +47,7 @@
- type: entity
id: WhiteRook
- name: "біла тура"
+ name: white rook
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -56,7 +56,7 @@
- type: entity
id: WhiteBishop
- name: "білий офіцер"
+ name: white bishop
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -65,7 +65,7 @@
- type: entity
id: WhiteKnight
- name: "білий кінь"
+ name: white knight
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -74,7 +74,7 @@
- type: entity
id: WhitePawn
- name: "білий пішак"
+ name: white pawn
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -84,7 +84,7 @@
# Black pieces
- type: entity
id: BlackKing
- name: "чорний король"
+ name: black king
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -93,7 +93,7 @@
- type: entity
id: BlackQueen
- name: "чорна королева"
+ name: black queen
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -102,7 +102,7 @@
- type: entity
id: BlackRook
- name: "чорна тура"
+ name: black rook
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -111,7 +111,7 @@
- type: entity
id: BlackBishop
- name: "чорний офіцер"
+ name: black bishop
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -120,7 +120,7 @@
- type: entity
id: BlackKnight
- name: "чорний кінь"
+ name: black knight
parent: BaseTabletopPiece
components:
- type: Sprite
@@ -129,7 +129,7 @@
- type: entity
id: BlackPawn
- name: "чорний пішак"
+ name: black pawn
parent: BaseTabletopPiece
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml
index 2823d36e154..51f17d55b99 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml
@@ -2,9 +2,9 @@
- type: entity
parent: BaseBoardEntity
id: BaseBattlemap
- name: "карта бою"
+ name: battlemap
abstract: true
- description: "Карта бою для початку вашого епічного дослідження підземелля, фігурки не включені!"
+ description: A battlemap for your epic dungeon exploring to begin, pieces not included!
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/grassbm.rsi
@@ -18,8 +18,8 @@
- type: entity
parent: BaseBattlemap
id: GrassBattlemap
- name: "карта бою на траві"
- description: "Карта бою для початку вашого епічного дослідження підземелля, фігурки не включені!"
+ name: grass battlemap
+ description: A battlemap for your epic dungeon exploring to begin, pieces not included!
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/Battlemaps/grassbm.rsi
@@ -31,8 +31,8 @@
- type: entity
parent: BaseBattlemap
id: MoonBattlemap
- name: "карта бою на Місяці"
- description: "Карта бою для початку вашого епічного дослідження Місяця (деталі не включені)!"
+ name: moon battlemap
+ description: A battlemap for your epic moon exploring to begin, pieces not included!
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/Battlemaps/moonbm.rsi
@@ -44,8 +44,8 @@
- type: entity
parent: BaseBattlemap
id: SandBattlemap
- name: "піщана карта бою"
- description: "Карта бою для початку ваших епічних пляжних епізодів (деталі не включені)!"
+ name: sand battlemap
+ description: A battlemap for your epic beach episodes to begin, pieces not included!
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/Battlemaps/sandbm.rsi
@@ -57,8 +57,8 @@
- type: entity
parent: BaseBattlemap
id: SnowBattlemap
- name: "карта снігової битви"
- description: "Бойова карта для початку вашого холодного дослідження, деталі не включені!" # if this isn't funny enough i can remove it
+ name: snow battlemap
+ description: A battlemap for your frigid exploring to begin, pieces not included! # if this isn't funny enough i can remove it
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/Battlemaps/snowbm.rsi
@@ -70,8 +70,8 @@
- type: entity
parent: BaseBattlemap
id: ShipBattlemap
- name: "карта бою корабля"
- description: "Карта бою для початку вашого епічного дослідження космосу (фігурки не включені)!"
+ name: ship battlemap
+ description: A battlemap for your epic space exploring to begin, pieces not included!
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/Battlemaps/shipbm.rsi
@@ -85,7 +85,7 @@
- type: entity
parent: BaseBoardTabletop
id: GrassBoardTabletop
- name: "карта бою на траві"
+ name: grass battlemap
noSpawn: true
components:
- type: Sprite
@@ -97,7 +97,7 @@
- type: entity
parent: BaseBoardTabletop
id: MoonBoardTabletop
- name: "карта бою на траві"
+ name: grass battlemap
noSpawn: true
components:
- type: Sprite
@@ -107,7 +107,7 @@
- type: entity
parent: BaseBoardTabletop
id: SandBoardTabletop
- name: "піщана карта бою"
+ name: sand battlemap
noSpawn: true
components:
- type: Sprite
@@ -117,7 +117,7 @@
- type: entity
parent: BaseBoardTabletop
id: SnowBoardTabletop
- name: "карта снігової битви"
+ name: snow battlemap
noSpawn: true
components:
- type: Sprite
@@ -127,7 +127,7 @@
- type: entity
parent: BaseBoardTabletop
id: ShipBoardTabletop
- name: "карта бою корабля"
+ name: ship battlemap
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml
index 4177391aa1c..bb5fdf1f0bf 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseBoardEntity
id: ParchisBoard
- name: "пергаментна дошка"
- description: "Настільна гра \"Хрестики-нулики\" відома тим, що зруйнувала незліченну кількість дружніх стосунків."
+ name: parchís board
+ description: Cross and circle board game famous for destroying countless friendships.
components:
- type: Sprite
sprite: Objects/Fun/Tabletop/parchis.rsi
@@ -18,7 +18,7 @@
# Parchís tabletop item (item only visible in tabletop game)
- type: entity
id: ParchisBoardTabletop
- name: "пергамент"
+ name: parchís
parent: BaseBoardTabletop
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml
index 31ae18d7984..120112b9def 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml
@@ -9,7 +9,7 @@
- type: entity
id: RedTabletopPiece
- name: "червона фішка"
+ name: red piece
parent: BaseGenericTabletopPiece
components:
- type: Sprite
@@ -17,7 +17,7 @@
- type: entity
id: GreenTabletopPiece
- name: "зелена фішка"
+ name: green piece
parent: BaseGenericTabletopPiece
components:
- type: Sprite
@@ -25,7 +25,7 @@
- type: entity
id: YellowTabletopPiece
- name: "жовта фішка"
+ name: yellow piece
parent: BaseGenericTabletopPiece
components:
- type: Sprite
@@ -33,7 +33,7 @@
- type: entity
id: BlueTabletopPiece
- name: "синя фішка"
+ name: blue piece
parent: BaseGenericTabletopPiece
components:
- type: Sprite
@@ -41,7 +41,7 @@
- type: entity
id: WhiteTabletopPiece
- name: "біла фішка"
+ name: white piece
parent: BaseGenericTabletopPiece
components:
- type: Sprite
@@ -49,7 +49,7 @@
- type: entity
id: BlackTabletopPiece
- name: "чорна фішка"
+ name: black piece
parent: BaseGenericTabletopPiece
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml b/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
index 7a73431aeab..7c69aa09013 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BikeHorn
- name: "велосипедний гудок"
- description: "Клаксон від велосипеда."
+ name: bike horn
+ description: A horn off of a bicycle.
components:
- type: Sprite
sprite: Objects/Fun/bikehorn.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: BaseItem
id: CluwneHorn
- name: "зламаний велосипедний клаксон"
- description: "Зламаний ріг від велосипеда."
+ name: broken bike horn
+ description: A broken horn off of a bicycle.
components:
- type: UseDelay
- type: Sprite
@@ -90,9 +90,9 @@
- type: entity
parent: BikeHorn
id: GoldenBikeHorn
- name: "золотий гудок"
+ name: golden honker
suffix: No mapping
- description: "Щасливий приз, моліть богів про винагороду."
+ description: A happy honk prize, pray to the gods for your reward.
components:
- type: Sprite
sprite: Objects/Fun/goldbikehorn.rsi
@@ -115,8 +115,8 @@
- type: entity
parent: BikeHorn
id: BananiumHorn
- name: "банановий ріжок"
- description: "Повітряний ріжок з банану."
+ name: bananium horn
+ description: An air horn made from bananium.
components:
- type: Sprite
sprite: Objects/Fun/bananiumhorn.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml b/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml
index edc65de5896..d8f11cdea29 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "відерце з цукерками"
+ name: "candy bucket"
parent: BaseItem
id: CandyBucket
- description: "Святкове відерце для всіх ваших смаколиків."
+ description: A festive bucket for all your treats.
components:
- type: Sprite
sprite: Objects/Fun/candy_bucket.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/crayons.yml b/Resources/Prototypes/Entities/Objects/Fun/crayons.yml
index 44cf2248b43..cb755b161a6 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/crayons.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/crayons.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: Crayon
- name: "крейда"
- description: "Кольорова крейда. Виглядає смачно. Мммм..."
+ name: crayon
+ description: A colourful crayon. Looks tasty. Mmmm...
components:
- type: Sprite
sprite: Objects/Fun/crayons.rsi
@@ -37,7 +37,7 @@
- type: entity
parent: Crayon
id: CrayonWhite
- name: "біла крейда"
+ name: white crayon
components:
- type: Sprite
state: white
@@ -56,7 +56,7 @@
- type: entity
parent: Crayon
id: CrayonMime
- name: "мімічна крейда"
+ name: mime crayon
components:
- type: Sprite
state: mime
@@ -75,7 +75,7 @@
- type: entity
parent: Crayon
id: CrayonRainbow
- name: "райдужна крейда"
+ name: rainbow crayon
components:
- type: Sprite
state: rainbow
@@ -95,7 +95,7 @@
- type: entity
parent: Crayon
id: CrayonBlack
- name: "чорна крейда"
+ name: black crayon
components:
- type: Sprite
state: black
@@ -114,7 +114,7 @@
- type: entity
parent: Crayon
id: CrayonRed
- name: "червона крейда"
+ name: red crayon
components:
- type: Sprite
state: red
@@ -133,7 +133,7 @@
- type: entity
parent: Crayon
id: CrayonOrange
- name: "помаранчева крейда"
+ name: orange crayon
components:
- type: Sprite
state: orange
@@ -152,7 +152,7 @@
- type: entity
parent: Crayon
id: CrayonYellow
- name: "жовта крейда"
+ name: yellow crayon
components:
- type: Sprite
state: yellow
@@ -171,7 +171,7 @@
- type: entity
parent: Crayon
id: CrayonGreen
- name: "зелена крейда"
+ name: green crayon
components:
- type: Sprite
state: green
@@ -190,7 +190,7 @@
- type: entity
parent: Crayon
id: CrayonBlue
- name: "синя крейда"
+ name: blue crayon
components:
- type: Sprite
state: blue
@@ -209,7 +209,7 @@
- type: entity
parent: Crayon
id: CrayonPurple
- name: "фіолетова крейда"
+ name: purple crayon
components:
- type: Sprite
state: purple
@@ -228,8 +228,8 @@
- type: entity
parent: BoxCardboard
id: CrayonBox
- name: "коробка для олівців"
- description: "Це коробка з олівцями."
+ name: crayon box
+ description: It's a box of crayons.
components:
- type: Sprite
sprite: Objects/Fun/crayons.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/darts.yml b/Resources/Prototypes/Entities/Objects/Fun/darts.yml
index 8ab61369cda..4c7ae68420b 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/darts.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/darts.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "дротик"
- description: "легкий метальний дротик для гри в дартс. Не потрапляйте в очі!"
+ name: dart
+ description: light throwing dart for playing darts. Don't get in the eye!
parent: BaseItem
id: Dart
components:
@@ -131,10 +131,10 @@
maxTransferAmount: 7
- type: entity
- name: "дартс"
+ name: dartboard
id: TargetDarts
parent: BaseStructureDynamic
- description: "Мішень для гри в дартс."
+ description: A target for playing darts.
components:
- type: Sprite
sprite: Objects/Fun/Darts/target.rsi
@@ -194,9 +194,9 @@
- type: entity
parent: BaseItem
id: HypoDartBox
- name: "гіподарт-бокс"
+ name: hypodart box
suffix: HypoDart
- description: "Невеличка коробочка з гіподартом. Упаковка руйнується при відкритті, не залишаючи після себе жодних доказів."
+ description: A small box containing an hypodart. Packaging disintegrates when opened, leaving no evidence behind.
components:
- type: Sprite
sprite: Objects/Fun/Darts/dartbox.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/dice.yml b/Resources/Prototypes/Entities/Objects/Fun/dice.yml
index 8676d0f563d..852a1c2699c 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/dice.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/dice.yml
@@ -17,8 +17,8 @@
- type: entity
parent: BaseDice
id: PercentileDie
- name: "процентильна плашка"
- description: "Кубик з десятьма гранями. Краще підходить для кидків d100, ніж м'яч для гольфу."
+ name: percentile die
+ description: A die with ten sides. Works better for d100 rolls than a golf ball.
components:
- type: Dice
sides: 10
@@ -31,8 +31,8 @@
- type: entity
parent: BaseDice
id: d20Dice
- name: "d20"
- description: "Кубик з двадцятьма гранями. Найкраще кидати на ГМ."
+ name: d20
+ description: A die with twenty sides. The preferred die to throw at the GM.
components:
- type: Dice
sides: 20
@@ -43,8 +43,8 @@
- type: entity
parent: BaseDice
id: d12Dice
- name: "d12"
- description: "Кубик з дванадцятьма гранями. У ній відчувається якась занедбаність."
+ name: d12
+ description: A die with twelve sides. There's an air of neglect about it.
components:
- type: Dice
sides: 12
@@ -55,8 +55,8 @@
- type: entity
parent: BaseDice
id: d10Dice
- name: "d10"
- description: "Кубик з десятьма гранями. Корисний для відсотків."
+ name: d10
+ description: A die with ten sides. Useful for percentages.
components:
- type: Dice
sides: 10
@@ -68,8 +68,8 @@
- type: entity
parent: BaseDice
id: d8Dice
- name: "d8"
- description: "Кубик з вісьмома гранями. Відчуття... удачі."
+ name: d8
+ description: A die with eight sides. It feels... lucky.
components:
- type: Dice
sides: 8
@@ -80,8 +80,8 @@
- type: entity
parent: BaseDice
id: d6Dice
- name: "d6"
- description: "Плашка з шістьма сторонами. Простий і придатний до використання."
+ name: d6
+ description: A die with six sides. Basic and serviceable.
components:
- type: Dice
sides: 6
@@ -92,8 +92,8 @@
- type: entity
parent: BaseDice
id: d4Dice
- name: "d4"
- description: "Кубик з чотирма гранями. Калтроп ботаніка."
+ name: d4
+ description: A die with four sides. The nerd's caltrop.
components:
- type: Dice
sides: 4
diff --git a/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml b/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml
index dc1e2c61dfe..1a579572d97 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStorageItem
id: DiceBag
- name: "пакетик кубиків"
- description: "Містить всю удачу, яка вам коли-небудь знадобиться."
+ name: bag of dice
+ description: Contains all the luck you'll ever need.
components:
- type: StorageFill
contents:
@@ -28,7 +28,7 @@
- type: entity
parent: DiceBag
id: MagicDiceBag
- name: "пакетик кубиків"
+ name: bag of dice
components:
- type: Sprite
sprite: Objects/Fun/dice.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/error.yml b/Resources/Prototypes/Entities/Objects/Fun/error.yml
index 18120d9985b..8f3fc211378 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/error.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/error.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: Error
- name: "помилка"
- description: "Щось пішло не так. Щось пішло не так."
+ name: error
+ description: Hmmmm. Something went wrong.
components:
- type: Sprite
sprite: error.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml b/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml
index 3db25d61d90..dbbe86678f0 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml
@@ -1,8 +1,8 @@
- type: entity
id: MysteryFigureBoxTrash
parent: BaseItem
- name: "розгорнута картонна коробка"
- description: "Невеличка розгорнута картонна коробка для іграшок."
+ name: unfolded cardboard box
+ description: A small, unfolded cardboard toy box.
components:
- type: PhysicalComposition
materialComposition:
@@ -18,8 +18,8 @@
- type: entity
parent: PresentRandom
id: MysteryFigureBox
- name: "коробка з мініфігурками таємничих космонавтів"
- description: "Коробка, що містить загадкову мініфігурку. На боковій стороні коробки зображено кілька затемнених \"рідкісних\" фігур, серед яких одна з великим негуманоїдним силуетом."
+ name: mystery spacemen minifigure box
+ description: A box containing a mystery minifigure. The side of the box depicts a few blacked-out 'rare' figures, including one with a large, non-humanoid shilouette.
components:
- type: Sprite
sprite: Objects/Fun/figurines.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/figurines.yml b/Resources/Prototypes/Entities/Objects/Fun/figurines.yml
index bb2bec0077f..d8932bc0e5d 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/figurines.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/figurines.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseItem
id: BaseFigurine
- name: "статуетка"
- description: "Маленька мініатюра."
+ name: figurine
+ description: A small miniature.
abstract: true
components:
- type: Sprite
@@ -23,8 +23,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineHeadOfPersonnel
- name: "фігурка голови персоналу"
- description: "Фігурка, із славнозвісним зображеннямголови персоналу, що, як завжди, перебуває далеко від свого офісу."
+ name: head of personnel figure
+ description: A figurine depicting the glorious head of all personnel, away from their office as usual.
components:
- type: Sprite
state: hop
@@ -32,8 +32,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurinePassenger
- name: "пасажирська фігурка"
- description: "Фігурка, що зображає буденне, пересічне пасажирство станції. Не знаходить нічого цікавого."
+ name: passenger figure
+ description: A figurine depicting an every day, run-of-the-mill passenger. No funny business here.
components:
- type: Sprite
state: passenger
@@ -41,8 +41,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineGreytider
- name: "сіріша фігура"
- description: "Фігурка із зображенням пасажира сумнівного вигляду. Грейтайд по всьому світу!"
+ name: greytider figure
+ description: A figurine depicting a dubious-looking passenger. Greytide worldwide!
components:
- type: Sprite
state: passenger_greytide
@@ -50,8 +50,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineClown
- name: "фігурка клоуна"
- description: "Фігурка, що зображує клоуна. Ви здригаєтеся, думаючи через що вона могла пройти."
+ name: clown figure
+ description: A figurine depicting a clown. You shudder to think of what people have probably done to this figurine before.
components:
- type: Sprite
state: clown
@@ -59,8 +59,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineHoloClown
- name: "фігурка голоклоуна"
- description: "Фігурка, що зображує голографічних клоунів. Ще більш дратівливих, ніж звичайних, і не менш реальних.."
+ name: holoclown figure
+ description: A figurine depicting a holoclown. Even more annoying than a clown and no less real.
components:
- type: Sprite
state: holoclown
@@ -69,8 +69,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineMime
- name: "фігурка міма"
- description: "Фігурка, що зображує мовчазного виродка, з яким ви добре знайомі."
+ name: mime figure
+ description: A figurine depicting that silent bastard you are all too familiar with.
components:
- type: Sprite
state: mime
@@ -78,8 +78,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineMusician
- name: "фігурка музиканта"
- description: "Фігурка, що зображує музиканта, їх музика вражає."
+ name: musician figure
+ description: A figurine depicting a Musician, his music was electrifying.
components:
- type: Sprite
state: musician
@@ -87,8 +87,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineBoxer
- name: "фігура боксера"
- description: "Фігурка, що зображує боксера, як завжди з рукавичками напоготові."
+ name: boxer figure
+ description: A figurine depicting a Boxer holding their red gloves.
components:
- type: Sprite
state: boxer
@@ -96,8 +96,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineCaptain
- name: "фігурка капітана"
- description: "Фігурка, що зображує стандартне капітанське вбрання певної станції Нанотрейзен."
+ name: captain figure
+ description: A figurine depicting the standard outfit of a captain belonging to a civilian-sector Nanotrasen vessel.
components:
- type: Sprite
state: captain
@@ -105,8 +105,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineHeadOfSecurity
- name: "фігурка голови служби безпеки"
- description: "Фігурка із не сумнозвісним зображенням голови відділу служби безпеки."
+ name: head of security figure
+ description: A figurine depicting the glorious head of the Security department.
components:
- type: Sprite
state: hos
@@ -114,8 +114,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineWarden
- name: "фігурка наглядача"
- description: "Фігурка, що зображує наглядача, з готовністю в будь-який час посадити когось за ґрати."
+ name: warden figure
+ description: A figurine depicting a Warden, ready to jail someone at any moment.
components:
- type: Sprite
state: warden
@@ -123,8 +123,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineDetective
- name: "фігура детектива"
- description: "Фігурка, що зображує детектива в культовому пальті."
+ name: detective figure
+ description: A figurine depicting a Detective wearing their iconic trench coat.
components:
- type: Sprite
state: detective
@@ -132,8 +132,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineSecurity
- name: "фігурка офіцера"
- description: "Фігурка, що зображує співробітництво служби безпеки з кийком, що точно готове захищати станцію."
+ name: security officer figure
+ description: A figurine depicting a Security Officer holding a stunbaton, ready to defend the station.
components:
- type: Sprite
state: security
@@ -141,8 +141,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineLawyer
- name: "фігура юриста"
- description: "Фігурка, що зображує адвоката у свіжо пошитому костюмі."
+ name: lawyer figure
+ description: A figurine depicting a Lawyer sporting a freshly tailored suit.
components:
- type: Sprite
state: lawyer
@@ -150,8 +150,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineCargoTech
- name: "фігура вантажника"
- description: "Фігурка, що зображує рептилію, працюючу на вантажних вакансіях Карго."
+ name: cargo technican figure
+ description: A figurine depicting a reptillian Cargo Technican.
components:
- type: Sprite
state: cargotech
@@ -159,8 +159,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineSalvage
- name: "фігурка шахтарства"
- description: "Фігурка із шахтарським зображенням, що тримає в руках ніж для виживання."
+ name: salvage specialist figure
+ description: A figurine depicting a Salvage Specialist holding a survival knife.
components:
- type: Sprite
state: salvage
@@ -168,8 +168,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineQuartermaster
- name: "фігурка голови Карго" # DeltaV - Logistics Department replacing Cargo
- description: "Фігурка з славнозвісним зображенням голови Карго." # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer figure # DeltaV - Logistics Department replacing Cargo
+ description: A figurine depicting the glorious head of the Logistics department. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
state: qm
@@ -177,8 +177,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineChiefEngineer
- name: "фігурка голови інженерії"
- description: "Фігурка із славнозвісним зображенням голови інженерного відділу."
+ name: chief engineer figure
+ description: A figurine depicting the glorious head of the Engineering department.
components:
- type: Sprite
state: ce
@@ -186,8 +186,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineEngineer
- name: "фігурка інженерії"
- description: "Фігурка, що зображає інженерію станції, з ломом напоготові."
+ name: station engineer figure
+ description: A figurine depicting a Station Engineer holding a crowbar at-ready.
components:
- type: Sprite
state: engineer
@@ -195,8 +195,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineAtmosTech
- name: "фігурка атмосферного техніка"
- description: "Фігурка, що зображає атосферну інженерію, із ще викненим зварювальним апаратом у руках."
+ name: atmospheric technician figure
+ description: A figurine depicting an Atmos Tech holding an unlit welder.
components:
- type: Sprite
state: atmos
@@ -204,8 +204,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineResearchDirector
- name: "фігурка наукового директора" # DeltaV - Epistemics Department replacing Science
- description: "Фігурка із славнозвісним зображенням директора наукового відділу." # DeltaV - Epistemics Department replacing Science
+ name: mystagogue figure # DeltaV - Epistemics Department replacing Science
+ description: A figurine depicting the glorious head of the Epistemics department. # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
state: rd
@@ -213,8 +213,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineScientist
- name: "фігурка вчених"
- description: "Фігурка, що зображує вчених в лабораторному халаті."
+ name: scientist figurine
+ description: A figurine depicting a Scientist donning a labcoat.
components:
- type: Sprite
state: scientist
@@ -222,8 +222,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineChiefMedicalOfficer
- name: "фігурка головного лікаря"
- description: "Фігурка із славносвісним зображенням голови медичного відділу."
+ name: chief medical officer figure
+ description: A figurine depicting the glorious head of the Medical department.
components:
- type: Sprite
state: cmo
@@ -231,8 +231,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineChemist
- name: "фігурка хіміка"
- description: "Фігурка, що зображає хіміка, що, імовірно, планує виготовити метамфетамін."
+ name: chemist figure
+ description: A figurine depicting a Chemist probably planning to make meth.
components:
- type: Sprite
state: chemist
@@ -240,8 +240,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineParamedic
- name: "фігурка парамедика"
- description: "Фігурка, що зображує парамедика в бронескафандрі порожнечі."
+ name: paramedic figure
+ description: A figurine depicting a Paramedic wearing their void suit.
components:
- type: Sprite
state: paramedic
@@ -249,8 +249,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineMedicalDoctor
- name: "фігурка лікаря"
- description: "Фігурка, що зображає лікаря в халаті та зі шприцом."
+ name: medical doctor figure
+ description: A figurine depicting a Medical Doctor, donning a labcoat & syringe.
components:
- type: Sprite
state: medical
@@ -258,8 +258,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineLibrarian
- name: "фігурка бібліотекаря"
- description: "Фігурка, що зображає бібліотекаря, єдиного та неповторного."
+ name: librarian figure
+ description: A figurine depicting the one-and-only librarian.
components:
- type: Sprite
state: librarian
@@ -267,8 +267,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineChaplain
- name: "фігурка капелана"
- description: "Фігурка, що зображає капелана, що з надією молиться за добрі справи."
+ name: chaplain figure
+ description: A figurine depicting a Chaplain hopefully praying for good things.
components:
- type: Sprite
state: chaplain
@@ -276,8 +276,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineChef
- name: "фігурка шеф-кухаря"
- description: "Фігурка, що зображає шеф-кухаря, повного майстерності кулінарного мистецтва... час від часу."
+ name: chef figure
+ description: A figurine depicting a chef, master of the culinary arts!.. most of the time.
components:
- type: Sprite
state: chef
@@ -285,8 +285,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineBartender
- name: "фігурка бармена"
- description: "Фігурка, що зображає бармена, стильно виглядаючого в рокерських окулярах окулярам і циліндрі."
+ name: bartender figure
+ description: A figurine depicting a Bartender looking stylish with their rockin shades and tophat.
components:
- type: Sprite
state: bartender
@@ -294,8 +294,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineBotanist
- name: "фігурка гідропоніки"
- description: "Фігурка, що зображує екіпаж парцюючий в гідропоніці, який точно не дасть кудзу вийти з-під контролю."
+ name: botanist figure
+ description: A figurine depicting a Botanist that surely won't let kudzu get out of control.
components:
- type: Sprite
state: botanist
@@ -303,8 +303,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineJanitor
- name: "фігурка прибиральника"
- description: "Фігурка прибирального персоналу в ґалошах."
+ name: janitor figure
+ description: A figurine depicting a Janitor with their galoshes.
components:
- type: Sprite
state: janitor
@@ -312,8 +312,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineNukie
- name: "фігурка оперативника"
- description: "Фігурка, що зображає постать в криваво-червоному комбінезоні, схожому на той, що можуть носити члени ядерної оперативної групи."
+ name: syndicate operative figure
+ description: A figurine depicting someone in a blood-red hardsuit, similar to what someone on a nuclear operative team might wear.
components:
- type: Sprite
state: nukie
@@ -321,8 +321,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineNukieElite
- name: "оперативний працівник елітного синдикату"
- description: "Фігурка, що зображає людину в елітному криваво-червоному комбінезоні, схожому на той, що може носити член команди ядерних агентів."
+ name: elite syndicate operative figure
+ description: A figurine depicting someone in an elite blood-red hardsuit, similar to what someone on a nuclear operative team might wear.
components:
- type: Sprite
state: nukie_elite
@@ -330,8 +330,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineNukieCommander
- name: "фігурка командування оперативної групи"
- description: "Фігурка, що зображає постать у криваво-червоному комбінезоні, схожому на той, що може носити командування ядерної оперативної групи."
+ name: syndicate operative commander figure
+ description: A figurine depicting someone in a beefed-up blood-red hardsuit, similar to what the commander of a nuclear operative team might wear.
components:
- type: Sprite
state: nukie_commander
@@ -339,8 +339,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineFootsoldier
- name: "фігурка піхотинця синдикату"
- description: "Фігурка із зображенням вбрання піхотинця синдикату."
+ name: syndicate footsoldier figure
+ description: A figurine depicting the outfit of a syndicate footsoldier.
components:
- type: Sprite
state: footsoldier
@@ -348,8 +348,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineWizard
- name: "фігурка чарівника"
- description: "Фігурка, що зображає постать з довгою шовковистою бородою в чарівницькому вбранні. Магли мріють мати такі."
+ name: wizard figure
+ description: A figurine depicting someone with a long, silky beard wearing a wizard outfit. Warlocks wish they had anything on this.
components:
- type: Sprite
state: wizard
@@ -357,8 +357,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineWizardFake
- name: "фігурка псевдочарівника"
- description: "Фігурка, що зображає постать у підробленому костюмі чарівника. Який цирк!"
+ name: fake wizard figure
+ description: A figurine depicting someone in a fake-ass wizard costume. What a ripoff!
components:
- type: Sprite
state: wizard_fake
@@ -368,8 +368,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineSpaceDragon
- name: "фігурка космічного дракона"
- description: "Велика фігурка, що зображує космічного дракона, червоні очі які вічно дивляться на вас."
+ name: space dragon figure
+ description: A large figurine depicting a space dragon, its red eyes on gazing on its prey.
components:
- type: Sprite
state: spacedragon
@@ -377,8 +377,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineQueen
- name: "фігура ксенокоролеви"
- description: "Велика фігурка, що зображує королеву ксеносів, готову до атаки."
+ name: xeno queen figure
+ description: A large figurine depicting a xeno queen, ready to attack.
components:
- type: Sprite
state: queen
@@ -386,8 +386,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineRatKing
- name: "фігурка щурячого короля"
- description: "Велика фігурка, що зображує щурячого короля, що готується звити собі гніздо."
+ name: rat king figure
+ description: A large figurine depicting a rat king, prepared to make its nest.
components:
- type: Sprite
state: ratking
@@ -395,8 +395,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineRatServant
- name: "фігурка щурячого підданства"
- description: "Фігурка, що зображує щура, що живе в ім'я свого короля!"
+ name: rat servant figure
+ description: A figurine depicting a rat serving the king of rats!
components:
- type: Sprite
state: ratservant
@@ -404,8 +404,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineMouse
- name: "фігурка миші"
- description: "Фігурка, що зображає мишу, що дременула до найближчого шматка їжі чи калюжі пролитого напою."
+ name: mouse figure
+ description: A figurine depicting a mouse scuttling away to the nearest piece of food.
components:
- type: Sprite
state: mouse
@@ -413,8 +413,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineSlime
- name: "фігурка слизняка"
- description: "Фігурка, що зображує напівпрозору слизову істоту."
+ name: slime figure
+ description: A figurine depicting a translucent blue slime.
components:
- type: Sprite
state: slime
@@ -422,8 +422,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineHamlet
- name: "фігурка Гамлета"
- description: "Фігурка із зображенням Гамлета, не класти у мікрохвиьову піч."
+ name: hamlet figure
+ description: A figurine depicting Hamlet, microwave not included.
components:
- type: Sprite
state: hamlet
@@ -434,8 +434,8 @@
- type: entity
parent: BaseFigurine
id: ToyGriffin
- name: "фігурка Грифона"
- description: "Фігурка, змодельована на честь \"Грифона\", відома в кримінального авторитеті."
+ name: griffin figure
+ description: An action figure modeled after 'The Griffin', criminal mastermind.
components:
- type: Sprite
state: griffinprize
@@ -443,8 +443,8 @@
- type: entity
parent: BaseFigurine
id: ToyOwlman
- name: "фігурка Сови"
- description: "Фігурка, створена за мотивами \"Сови\", на захисті справедливості."
+ name: owl figure
+ description: An action figure modeled after 'The Owl', defender of justice.
components:
- type: Sprite
state: owlprize
@@ -452,8 +452,8 @@
- type: entity
parent: BaseFigurine
id: ToySkeleton
- name: "фігурка скелета"
- description: "Виглядає лякаюче КІСТКИ КІСТКИ!"
+ name: skeleton figure
+ description: Spooked ya!
components:
- type: Sprite
state: skeletonprize
@@ -461,8 +461,8 @@
- type: entity
parent: BaseFigurine
id: ToyFigurineThief
- name: "фігурка крадія"
- description: "Ви чуєте скрипи закритих дверей вдалині..."
+ name: thief character figure
+ description: Hiding in the shadows...
components:
- type: Sprite
state: thiefcharacter
diff --git a/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml b/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml
index a8c3197c97a..7ff6c43e29b 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml
@@ -1,7 +1,7 @@
- type: entity
id: ImmovableRod
- name: "нерухомий стрижень"
- description: "Відчувається, що він голодний. Зазвичай це поганий знак."
+ name: immovable rod
+ description: You can sense that it's hungry. That's usually a bad sign.
components:
- type: Clickable
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml b/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml
index d00a5645253..7cc6aaaeaf8 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseItem
id: BaseFigurineMech
- name: "статуетка"
- description: "Маленька мініатюра."
+ name: figurine
+ description: A small miniature.
abstract: true
components:
- type: Sprite
@@ -22,8 +22,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyRipley
- name: "ріплива іграшка"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha № 1/12\"."
+ name: ripley toy
+ description: Mini-Mecha action figure! 'Mecha No. 1/12' is written on the back.
components:
- type: Sprite
state: ripley
@@ -32,8 +32,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyFireRipley
- name: "вогонь ріллі"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 2/12\"."
+ name: fire ripley
+ description: Mini-Mecha action figure! 'Mecha No. 2/12' is written on the back.
components:
- type: Sprite
state: fireripley
@@ -42,8 +42,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyDeathRipley
- name: "смертоносна іграшка"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha № 3/12\"."
+ name: deathripley toy
+ description: Mini-Mecha action figure! 'Mecha No. 3/12' is written on the back.
components:
- type: Sprite
state: deathripley
@@ -52,8 +52,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyGygax
- name: "іграшка gygax"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 4/12\"."
+ name: gygax toy
+ description: Mini-Mecha action figure! 'Mecha No. 4/12' is written on the back.
components:
- type: Sprite
state: gygax
@@ -62,8 +62,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyDurand
- name: "іграшка з дюрану"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 5/12\"."
+ name: durand toy
+ description: Mini-Mecha action figure! 'Mecha No. 5/12' is written on the back.
components:
- type: Sprite
state: durand
@@ -72,8 +72,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyHonk
- name: "Іграшка H.O.N.K"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 6/12\"."
+ name: H.O.N.K. toy
+ description: Mini-Mecha action figure! 'Mecha No. 6/12' is written on the back.
components:
- type: Sprite
state: honk
@@ -82,8 +82,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyMarauder
- name: "іграшка-мародер"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 7/12\"."
+ name: marauder toy
+ description: Mini-Mecha action figure! 'Mecha No. 7/12' is written on the back.
components:
- type: Sprite
state: marauder
@@ -92,8 +92,8 @@
- type: entity
parent: BaseFigurineMech
id: ToySeraph
- name: "іграшка-серафим"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 8/12\"."
+ name: seraph toy
+ description: Mini-Mecha action figure! 'Mecha No. 8/12' is written on the back.
components:
- type: Sprite
state: seraph
@@ -102,8 +102,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyMauler
- name: "іграшка-муляж"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 9/12\"."
+ name: mauler toy
+ description: Mini-Mecha action figure! 'Mecha No. 9/12' is written on the back.
components:
- type: Sprite
state: mauler
@@ -112,8 +112,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyOdysseus
- name: "іграшка \"Одіссей"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha №10/12\"."
+ name: odysseus toy
+ description: Mini-Mecha action figure! 'Mecha No. 10/12' is written on the back.
components:
- type: Sprite
state: odysseus
@@ -122,8 +122,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyPhazon
- name: "іграшка фазон"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha №11/12\"."
+ name: phazon toy
+ description: Mini-Mecha action figure! 'Mecha No. 11/12' is written on the back.
components:
- type: Sprite
state: phazon
@@ -132,8 +132,8 @@
- type: entity
parent: BaseFigurineMech
id: ToyReticence
- name: "іграшка для стриманості"
- description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 12/12\"."
+ name: reticence toy
+ description: Mini-Mecha action figure! 'Mecha No. 12/12' is written on the back.
components:
- type: Sprite
state: reticence
diff --git a/Resources/Prototypes/Entities/Objects/Fun/pai.yml b/Resources/Prototypes/Entities/Objects/Fun/pai.yml
index acd73ee0993..537562f4618 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/pai.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/pai.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseItem
id: PersonalAI
- name: "персональний ШІ-помічник"
- description: "Ваш електронний друг, з яким весело проводити час!"
+ name: personal ai device
+ description: Your electronic pal who's fun to be with!
components:
- type: Instrument
allowPercussion: false
@@ -74,8 +74,8 @@
- type: entity
parent: PersonalAI
id: SyndicatePersonalAI
- name: "синдикат персональний ШІ-помічник"
- description: "Твій друг із Синдикату, з яким весело проводити час!"
+ name: syndicate personal ai device
+ description: Your Syndicate pal who's fun to be with!
components:
- type: Sprite
sprite: Objects/Fun/pai.rsi
@@ -105,8 +105,8 @@
- type: entity
parent: PersonalAI
id: PotatoAI
- name: "штучний інтелект картоплі"
- description: "Картопля є ідеальним джерелом енергії для цього чіпсу."
+ name: potato artificial intelligence
+ description: It's a potato. You forced it to be sentient, you monster.
components:
- type: Sprite
sprite: Objects/Fun/pai.rsi
@@ -132,8 +132,8 @@
- type: entity
id: ActionPAIPlayMidi
- name: "Відтворення MIDI"
- description: "Відкрийте свій портативний MIDI-інтерфейс, щоб заспокоїти власника."
+ name: Play MIDI
+ description: Open your portable MIDI interface to soothe your owner.
noSpawn: true
components:
- type: InstantAction
@@ -145,8 +145,8 @@
- type: entity
id: ActionPAIOpenMap
- name: "Відкрити мапу"
- description: "Відкрийте інтерфейс карти та допоможіть власнику."
+ name: Open Map
+ description: Open your map interface and guide your owner.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml b/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml
index 63e48409a81..d6d86c08b23 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/prizeticket.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: PrizeTicketBase
- description: "Призовий квиток, готовий до викупу на призовій стійці."
+ description: A prize ticket, ready to be redeemed at a prize counter.
components:
- type: Sprite
sprite: Objects/Fun/prizeticket.rsi
@@ -19,7 +19,7 @@
- type: entity
parent: PrizeTicketBase
id: PrizeTicket
- name: "призовий квиток"
+ name: prize ticket
suffix: Full
components:
- type: Material
@@ -47,7 +47,7 @@
- type: entity
parent: PrizeTicket
id: PrizeTicket10
- name: "призовий квиток"
+ name: prize ticket
suffix: 10
components:
- type: Sprite
@@ -59,7 +59,7 @@
- type: entity
parent: PrizeTicket
id: PrizeTicket30
- name: "призовий квиток"
+ name: prize ticket
suffix: 30
components:
- type: Sprite
@@ -71,7 +71,7 @@
- type: entity
parent: PrizeTicket
id: PrizeTicket60
- name: "призовий квиток"
+ name: prize ticket
suffix: 60
components:
- type: Sprite
@@ -83,7 +83,7 @@
- type: entity
parent: PrizeTicket
id: PrizeTicket1
- name: "призовий квиток"
+ name: prize ticket
suffix: Single
components:
- type: Sprite
@@ -95,8 +95,8 @@
- type: entity
parent: PresentRandom
id: PrizeBall
- name: "призовий м'яч"
- description: "Я раню те, що всередині!"
+ name: prize ball
+ description: I wounder whats inside!
components:
- type: Sprite
sprite: Objects/Fun/prizeticket.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/puppet.yml b/Resources/Prototypes/Entities/Objects/Fun/puppet.yml
index 63ed7c3ccbd..068039e0c56 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/puppet.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/puppet.yml
@@ -1,9 +1,9 @@
- type: entity
parent: [ BaseItem, MobCombat ]
id: MrChips
- name: "містер Чіпс"
+ name: mr chips
suffix: Dummy
- description: "Це лише лялька, лише лялька!"
+ description: It's a dummy, dummy!
components:
- type: Sprite
sprite: Objects/Fun/mrchips.rsi
@@ -34,7 +34,7 @@
- type: entity
parent: MrChips
id: MrDips
- name: "містер Діпс"
+ name: mr dips
components:
- type: Sprite
sprite: Objects/Fun/mrdips.rsi
@@ -46,8 +46,8 @@
- type: entity
id: PetRockCarrier
parent: HappyHonk
- name: "переноска для домашніх тварин"
- description: "Ваш новий і єдиний найкращий друг вдома!"
+ name: pet rock carrier
+ description: Your new and only best friend home!
components:
- type: Sprite
sprite: Objects/Storage/Happyhonk/rock_carrier.rsi
@@ -70,8 +70,8 @@
- type: entity
parent: [BaseItem, MrChips]
id: BasePetRock
- name: "домашній камінь"
- description: "Твій новий і єдиний найкращий друг!"
+ name: pet rock
+ description: Your new and only best friend!
abstract: true
components:
- type: DamageOnLand
@@ -113,7 +113,7 @@
- type: entity
parent: BasePetRock
id: PetRockFred
- name: "фред"
+ name: fred
components:
- type: Sprite
sprite: Objects/Fun/petrock.rsi
@@ -123,7 +123,7 @@
- type: entity
parent: BasePetRock
id: PetRockRoxie
- name: "роксі"
+ name: roxie
components:
- type: Sprite
sprite: Objects/Fun/petrock.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/skub.yml b/Resources/Prototypes/Entities/Objects/Fun/skub.yml
index e3e28659c1d..9d4bfe79bb0 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/skub.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/skub.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: Skub
- name: "skub"
- description: "Скуб - п'ятий Бог Хаосу."
+ name: skub
+ description: Skub is the fifth Chaos God.
components:
- type: Sprite
sprite: Objects/Misc/skub.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml b/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml
index 9c448db36cd..a39c2f881a2 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: SnapPop
- name: "снэп-поп"
- description: "Киньте його на підлогу і послухайте, як він вибухне!"
+ name: snap pop
+ description: Throw it at the floor and listen to it POP!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: BaseStorageItem
id: SnapPopBox
- name: "коробка для поп-музики з застібкою"
- description: "Містить двадцять льодяників для кількох хвилин розваг!"
+ name: snap pop box
+ description: Contains twenty snap pops for a few minutes of popping fun!
components:
- type: Item
size: Normal
diff --git a/Resources/Prototypes/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/Entities/Objects/Fun/toys.yml
index 8392ccab977..9e9740a0a82 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/toys.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/toys.yml
@@ -56,8 +56,8 @@
- type: entity
parent: BasePlushie
id: PlushieGhost
- name: "м'яка іграшка-привид"
- description: "Померла 8 хвилин тому"
+ name: ghost soft toy
+ description: The start of your personal GHOST GANG!
components:
- type: Sprite
sprite: Mobs/Ghosts/ghost_human.rsi
@@ -95,9 +95,9 @@
- type: entity
parent: PlushieGhost
id: PlushieGhostRevenant
- name: "реваншистський плюшевий"
+ name: revenant soft toy
suffix: DO NOT MAP
- description: "Іграшка, якою можна налякати медпункт."
+ description: So soft it almost makes you want to take a nap...
components:
- type: Item
size: Normal
@@ -112,8 +112,8 @@
- type: entity
parent: BasePlushie
id: PlushieBee
- name: "плюшева бджола"
- description: "Мила іграшка, що нагадує милих осіб працюючих в ІТ. Лише найжорстокіші можуть викинути таку."
+ name: bee plushie
+ description: A cute toy that resembles an even cuter programmer. You'd have to be a monster to grind this up.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -147,8 +147,8 @@
- type: entity
parent: BasePlushie
id: PlushieHampter
- name: "плюшевий хом'як"
- description: "Мила м'яка іграшка, що нагадує ом'яка з сплющеною мордочкою."
+ name: hampter plushie
+ description: A cute stuffed toy that resembles a hamster. Its face looks squished.
components:
- type: Sprite
state: plushie_hampter
@@ -176,8 +176,8 @@
- type: entity
parent: PlushieBee
id: PlushieRGBee
- name: "плюшева RGBджола"
- description: "Мила іграшка, що нагадує звичайну плюшеву бджілку, коли ви під Оракульною олією."
+ name: RGBee plushie
+ description: A cute toy that resembles a bee plushie while you're on LSD.
components:
- type: PointLight
radius: 1.5
@@ -188,8 +188,8 @@
- type: entity
parent: BasePlushie
id: PlushieNuke
- name: "nukie plushie"
- description: "М'яка іграшка, що нагадує ядерного оперативника Синдикату. На етикетці зазначено, що це виключно плід уяви."
+ name: nukie plushie
+ description: A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious.
components:
- type: Sprite
state: plushie_nuke
@@ -197,8 +197,8 @@
- type: entity
parent: BasePlushie
id: PlushieRouny
- name: "руніплюш"
- description: "Руні з плюшевим рум'янцем"
+ name: rouny plushie
+ description: Rouny
components:
- type: Sprite
state: plushie_rouny
@@ -207,8 +207,8 @@
- type: entity
parent: BasePlushie
id: PlushieLamp
- name: "плюшевий світильник"
- description: "Друг, що випромінює світло!"
+ name: lamp plushie
+ description: A light emitting friend!
components:
- type: Sprite
state: plushie_lamp
@@ -220,8 +220,8 @@
- type: entity
parent: BasePlushie
id: PlushieArachind
- name: "плюшевий арахнід"
- description: "Чарівна м'яка іграшка, що нагадує арахнідів. На дотик шовковиста."
+ name: arachnid plushie
+ description: An adorable stuffed toy that resembles an arachnid. It feels silky..
components:
- type: Sprite
state: plushie_arachnid
@@ -249,8 +249,8 @@
- type: entity
parent: BasePlushie
id: PlushieLizard #Weh!
- name: "плюшева рептилія"
- description: "Мила м'яка іграшка, що нагадує прямоходячих рептилій. Виготовлена компанією ЦентКом на підтримку боротьби зі специсизмом на робочому місці. \"Привітайте своїх нових колег як цю іграшку, з відкритими обіймами!\""
+ name: lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson. Made by CentCom as a token initiative to combat speciesism in work environments. "Welcome your new colleagues as you do this plush, with open arms!"
components:
- type: Sprite
state: plushie_lizard
@@ -301,8 +301,8 @@
- type: entity
parent: BasePlushie
id: PlushieSpaceLizard #ᵂᵉʰ!
- name: "плюшева косморептилія"
- description: "Мила м'яка іграшка, що нагадує прямоходячу рептилію в EVA скафандрі. Виготовлена компанією ЦентКом на підтримку боротьби зі специсизмом на просторах космосу. \"Привітайте своїх нових колег як цю іграшку, з відкритими обіймами!\""
+ name: space lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson in an EVA suit. Made by CentCom as a token initiative to combat speciesism in space environments. "Welcome your new colleges as you do this plush, with open arms!"
components:
- type: Sprite
state: plushie_spacelizard
@@ -344,8 +344,8 @@
- type: entity
parent: BasePlushie
id: PlushieDiona
- name: "плюшева діона"
- description: "Чарівна м'яка іграшка, що нагадує діону. Любить воду і обійми. Не мочити!"
+ name: diona plushie
+ description: An adorable stuffed toy that resembles a diona. Love water and cuddles. Do not wet!
components:
- type: Sprite
layers:
@@ -419,8 +419,8 @@
- type: entity
parent: BasePlushie
id: PlushieSharkBlue
- name: "м'яка блакитна акула"
- description: "Велика і безпечна, для того щоб відкрити для себе глибинний світ океану."
+ name: blue shark soft toy
+ description: Big and safe to have by your side if you want to discover the world below the surface of the ocean.
components:
- type: Sprite
sprite: Objects/Fun/sharkplush.rsi
@@ -436,8 +436,8 @@
- type: entity
parent: PlushieSharkBlue
id: PlushieSharkPink
- name: "м'яка рожева акула"
- description: "Хіхі пік :3"
+ name: pink shark soft toy
+ description: Hehe shonk :)
components:
- type: Sprite
sprite: Objects/Fun/sharkplush.rsi
@@ -452,8 +452,8 @@
- type: entity
parent: PlushieSharkBlue
id: PlushieSharkGrey
- name: "м'яка сіра акула"
- description: "Варіант для тихих та стриманих. Обожнює сідлати похмурі хвилі."
+ name: grey shark soft toy
+ description: A quiet, reserved kind of shonk. Loves to ride the grey tide.
components:
- type: Sprite
sprite: Objects/Fun/sharkplush.rsi
@@ -468,8 +468,8 @@
- type: entity
parent: BasePlushie
id: PlushieRatvar
- name: "ратплюш"
- description: "Невеличка м'яка іграшка у вигляді верховного божества Ратвара."
+ name: ratvar plushie
+ description: A small stuffed doll of the elder god Ratvar.
components:
- type: Item
size: Normal
@@ -479,8 +479,8 @@
- type: entity
parent: BasePlushie
id: PlushieNar
- name: "нар'плюш"
- description: "Невеличка м'яка іграшка у вигляді старшого божества Нар'сі."
+ name: nar'sie plushie
+ description: A small stuffed doll of the elder goddess Nar'Sie.
components:
- type: Item
size: Normal
@@ -490,8 +490,8 @@
- type: entity
parent: BasePlushie
id: PlushieCarp
- name: "плюшевий космокороп"
- description: "Чарівна м'яка іграшка, що нагадує страхітливого космічного коропа."
+ name: carp plushie
+ description: An adorable stuffed toy that resembles the monstrous space carp.
components:
- type: Sprite
state: carpplush
@@ -527,8 +527,8 @@
- type: entity
parent: PlushieCarp
id: PlushieMagicarp
- name: "плюшевий магікороп"
- description: "Чарівна м'яка іграшка, що нагадує надзвичайно рідкісного магігарпа."
+ name: magicarp plushie
+ description: An adorable stuffed toy resembling the exceedingly rare magicarp.
components:
- type: Sprite
state: magicplush
@@ -536,8 +536,8 @@
- type: entity
parent: PlushieCarp
id: PlushieRainbowCarp
- name: "веселковий плюшевий короп"
- description: "Чарівна м'яка іграшка, що нагадує легендарного веселкового коропа."
+ name: rainbow carp plushie
+ description: An adorable stuffed toy resembling the legendary rainbow carp.
components:
- type: Sprite
state: rainbowcarpplush
@@ -550,8 +550,8 @@
- type: entity
parent: PlushieCarp
id: PlushieHolocarp
- name: "плюшевий голокороп"
- description: "Голографічна м'яка іграшка, що нагадує заклятого ворога науки - голокоропа."
+ name: holocarp plushie
+ description: A holographic stuffed toy resembling science's nemesis - the holocarp.
components:
- type: Sprite
state: holoplush
@@ -559,8 +559,8 @@
- type: entity
parent: BasePlushie
id: PlushieSlime
- name: "плюшевий слимак"
- description: "Мила м'яка іграшка, що нагадує слимака. По суті, це мішок для хокею з м'ячем."
+ name: slime plushie
+ description: An adorable stuffed toy that resembles a slime. It's basically a hacky sack.
components:
- type: Sprite
state: plushie_slime
@@ -568,8 +568,8 @@
- type: entity
parent: BasePlushie
id: PlushieSnake
- name: "плюшева змійка"
- description: "Чарівна м'яка іграшка, що нагадує змію."
+ name: snake plushie
+ description: An adorable stuffed toy that resembles a snake.
components:
- type: Sprite
state: plushie_snake
@@ -591,8 +591,8 @@
- type: entity
parent: BasePlushie
id: ToyMouse
- name: "плюшева миша"
- description: "Барвиста іграшкова мишка!"
+ name: mouse toy
+ description: A colorful toy mouse!
components:
- type: Sprite
state: toy_mouse
@@ -620,8 +620,8 @@
- type: entity
parent: BasePlushie
id: ToyRubberDuck
- name: "гумова качка"
- description: "Не приношена сюди пустотами."
+ name: rubber ducky
+ description: Not carried here by ocean currents.
components:
- type: Item
size: Tiny
@@ -660,8 +660,8 @@
- type: entity
parent: BasePlushie
id: PlushieVox
- name: "vox з плюшу"
- description: "СКРІІІІІІІІІ!"
+ name: vox plushie
+ description: SKREEEEEEEEEEEE!
components:
- type: Sprite
state: plushie_vox
@@ -686,8 +686,8 @@
- type: entity
parent: BasePlushie
id: PlushieAtmosian
- name: "плюшевий атмоінженер"
- description: "Мила м'яка іграшка, що нагадує відважного атмоінженера. На жаль, не працююча на справжній роботі."
+ name: atmosian plushie
+ description: An adorable stuffed toy that resembles a brave atmosian. Unfortunately, he won't fix those depressurizations for you.
components:
- type: Sprite
state: plushie_atmosian
@@ -695,8 +695,8 @@
- type: entity
parent: BasePlushie
id: PlushieXeno
- name: "ксеноплюш"
- description: "Мила м'яка іграшка, що нагадує страшного ксеноморфа. Нам пощастило, що це лише іграшка."
+ name: xeno plushie
+ description: An adorable stuffed toy that resembles a scary xenomorf. You're lucky it's just a toy.
components:
- type: Item
size: Normal
@@ -726,8 +726,8 @@
- type: entity
parent: BasePlushie
id: PlushiePenguin
- name: "плюшевий пінгвін"
- description: "Діставай вибухівку"
+ name: penguin plushie
+ description: I use arch btw!
components:
- type: Sprite
state: plushie_penguin
@@ -735,8 +735,8 @@
- type: entity
parent: BasePlushie
id: PlushieHuman
- name: "плюшева людина"
- description: "М'яка іграшка низької якості, зроблена з фетру. Ця людина гола. Ця людина плаче. Ця людина кричить."
+ name: human plushie
+ description: This is a felt plush of a human. All craftsmanship is of the lowest quality. The human is naked. The human is crying. The human is screaming.
components:
- type: Sprite
state: plushie_human
@@ -763,8 +763,8 @@
- type: entity
parent: BasePlushie
id: PlushieArachne
- name: "Павутинний плюшевий ведмедик"
- description: "Плюшева фігурка Арахни, напівлюдини-напівпавука. Чому вона виглядає знайомо?"
+ name: Arachne plushie
+ description: A plushie of an Arachne, a half human, half spider creature. Why does it look familiar?
components:
- type: Sprite
state: plushie_arachne
@@ -791,8 +791,8 @@
- type: entity
parent: BasePlushie
id: PlushieMoth
- name: "плюшева моль"
- description: "Мила і пухнастка іграшка. Для теплих обіймів, бз сквік!"
+ name: moth plushie
+ description: Cute and fluffy moth plushie. Enjoy, bz!
components:
- type: Sprite
state: plushie_moth
@@ -822,8 +822,8 @@
- type: entity
parent: BasePlushie
id: PlushieJester #Weh!
- name: "блазень плюшевий"
- description: "Сумнівна маленька істота, що замишляє недобрі справи."
+ name: jester plushie
+ description: A dubious little creature getting up to mischief.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -832,8 +832,8 @@
- type: entity
parent: BasePlushie
id: PlushieSlips
- name: "плюшевий двірник"
- description: "Безшумний пилосос, той, що не говорить \"Ух\"!"
+ name: janitor plushie
+ description: The silent cleaner, the one that you dont hear say "Weh"!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -882,8 +882,8 @@
- type: entity
parent: BasePlushie
id: PlushieGnome
- name: "плюшевий гном"
- description: "М'яка іграшка, що нагадує гнома! або дроворуба..."
+ name: gnome plushie
+ description: A stuffed toy that resembles a gnome! or a drawf...
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -892,8 +892,8 @@
- type: entity
parent: BasePlushie
id: PlushieLoveable
- name: "милий плюшевий"
- description: "М'яка іграшка, що нагадує... істоту."
+ name: loveable plushie
+ description: A stuffed toy that resembles... a creature.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -902,8 +902,8 @@
- type: entity
parent: BasePlushie
id: PlushieDeer
- name: "плюшевий олень"
- description: "М'яка іграшка, що нагадує оленя!"
+ name: deer plushie
+ description: A stuffed toy that resembles a deer!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -912,8 +912,8 @@
- type: entity
parent: BasePlushie
id: PlushieIpc
- name: "ipc плюшевий"
- description: "М'яка іграшка, що нагадує ipc!"
+ name: ipc plushie
+ description: A stuffed toy that resembles a ipc!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -922,8 +922,8 @@
- type: entity
parent: BasePlushie
id: PlushieGrey
- name: "сірий плюшевий"
- description: "М'яка іграшка, що нагадує сірого!"
+ name: grey plushie
+ description: A stuffed toy that resembles a grey!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -932,8 +932,8 @@
- type: entity
parent: BasePlushie
id: PlushieAbductor
- name: "плюшевий викрадач"
- description: "М'яка іграшка, що нагадує викрадача!"
+ name: abductor plushie
+ description: A stuffed toy that resembles an abductor!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -942,8 +942,8 @@
- type: entity
parent: BasePlushie
id: PlushieAbductorAgent
- name: "агент викрадач плюшевий"
- description: "М'яка іграшка, що нагадує агента-викрадача!"
+ name: abductor agent plushie
+ description: A stuffed toy that resembles an abductor agent!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -952,8 +952,8 @@
- type: entity
parent: BasePlushie
id: PlushieRedFox
- name: "руда лисиця плюшева"
- description: "Симпатичний плюшевий ведмедик, схожий на рудого фоксо!"
+ name: red fox plushie
+ description: A cute plushie that look like a red foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -962,8 +962,8 @@
- type: entity
parent: BasePlushie
id: PlushiePurpleFox
- name: "фіолетовий лисячий плюшевий плед"
- description: "Симпатичний плюшевий ведмедик, схожий на фіолетового фоксо!"
+ name: purple fox plushie
+ description: A cute plushie that look like a purple foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -972,8 +972,8 @@
- type: entity
parent: BasePlushie
id: PlushiePinkFox
- name: "рожева лисиця плюшева"
- description: "Симпатичний плюшевий ведмедик, схожий на рожевого фоксо!"
+ name: pink fox plushie
+ description: A cute plushie that look like a pink foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -982,8 +982,8 @@
- type: entity
parent: BasePlushie
id: PlushieOrangeFox
- name: "помаранчевий лисячий плюшевий плед"
- description: "Симпатичний плюшевий ведмедик, схожий на помаранчевого фоксо!"
+ name: orange fox plushie
+ description: A cute plushie that look like a orange foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -992,8 +992,8 @@
- type: entity
parent: BasePlushie
id: PlushieMarbleFox
- name: "мармурова лисиця плюшева"
- description: "Симпатичний плюшевий ведмедик, схожий на мармурового фоксо!"
+ name: marble fox plushie
+ description: A cute plushie that look like a marble foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -1002,8 +1002,8 @@
- type: entity
parent: BasePlushie
id: PlushieCrimsonFox
- name: "малиновий лисячий плюшевий плед"
- description: "Симпатичний плюшевий ведмедик, схожий на малинового фоксо!"
+ name: crimson fox plushie
+ description: A cute plushie that look like a crimson foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -1012,8 +1012,8 @@
- type: entity
parent: BasePlushie
id: PlushieCoffeeFox
- name: "кавовий плюшевий лис"
- description: "Симпатичний плюшевий ведмедик, схожий на кавового фоксо!"
+ name: coffee fox plushie
+ description: A cute plushie that look like a coffee foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -1022,8 +1022,8 @@
- type: entity
parent: BasePlushie
id: PlushieBlueFox
- name: "плюшевий плед з блакитної лисиці"
- description: "Симпатичний плюшевий ведмедик, схожий на блакитного фоксо!"
+ name: blue fox plushie
+ description: A cute plushie that look like a blue foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -1032,8 +1032,8 @@
- type: entity
parent: BasePlushie
id: PlushieBlackFox
- name: "плюшевий плед з чорної лисиці"
- description: "Симпатичний плюшевий ведмедик, схожий на чорного фоксо!"
+ name: black fox plushie
+ description: A cute plushie that look like a black foxxo!
components:
- type: Sprite
sprite: Objects/Fun/foxplushie.rsi
@@ -1042,8 +1042,8 @@
- type: entity
parent: BasePlushie
id: PlushieVulp
- name: "vulpkanin plushie"
- description: "Вулканічний плюшевий ведмедик, якого принаймні можна обійняти без ризику бути укушеним."
+ name: vulpkanin plushie
+ description: A vulpkanin plushie, at least you can hug this one without the risk to get bitten.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1064,8 +1064,8 @@
- type: entity
parent: PlushieVulp
id: PlushieTrystan
- name: "офісний вульгарний плюшевий"
- description: "Тих, хто гигикає!"
+ name: office vulp plushie
+ description: The ones who yeeps!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1074,8 +1074,8 @@
- type: entity
parent: PlushieVulp
id: PlushieCorgi
- name: "коргі плюшевий"
- description: "Видання в плюшевій обкладинці!"
+ name: corgi plushie
+ description: The ian plushie edition!
components:
- type: Sprite
sprite: Objects/Fun/corgiplushie.rsi
@@ -1084,7 +1084,7 @@
- type: entity
parent: PlushieVulp
id: PlushieGirlyCorgi
- name: "плюшевий коргі для дівчаток"
+ name: girly corgi plushie
components:
- type: Sprite
sprite: Objects/Fun/corgiplushie.rsi
@@ -1093,7 +1093,7 @@
- type: entity
parent: PlushieVulp
id: PlushieRobotCorgi
- name: "робот коргі плюшевий"
+ name: robot corgi plushie
components:
- type: Sprite
sprite: Objects/Fun/corgiplushie.rsi
@@ -1102,7 +1102,7 @@
- type: entity
parent: BasePlushie
id: BasePlushieCat
- description: "М'яка іграшка, що нагадує милого котика!"
+ description: A stuffed toy that resembles a cute kitty!
abstract: true
components:
- type: EmitSoundOnUse
@@ -1121,7 +1121,7 @@
- type: entity
parent: BasePlushieCat
id: PlushieCatBlack
- name: "плюшевий чорний кіт"
+ name: black cat plushie
components:
- type: Sprite
sprite: Objects/Fun/catplushie.rsi
@@ -1130,7 +1130,7 @@
- type: entity
parent: BasePlushieCat
id: PlushieCatGrey
- name: "плюшевий котик сірий"
+ name: grey cat plushie
components:
- type: Sprite
sprite: Objects/Fun/catplushie.rsi
@@ -1139,7 +1139,7 @@
- type: entity
parent: BasePlushieCat
id: PlushieCatOrange
- name: "помаранчевий плюшевий кіт"
+ name: orange cat plushie
components:
- type: Sprite
sprite: Objects/Fun/catplushie.rsi
@@ -1148,7 +1148,7 @@
- type: entity
parent: BasePlushieCat
id: PlushieCatSiames
- name: "плюшевий сіамський кіт"
+ name: siames cat plushie
components:
- type: Sprite
sprite: Objects/Fun/catplushie.rsi
@@ -1157,7 +1157,7 @@
- type: entity
parent: BasePlushieCat
id: PlushieCatTabby
- name: "плюшевий котик таббі"
+ name: tabby cat plushie
components:
- type: Sprite
sprite: Objects/Fun/catplushie.rsi
@@ -1166,7 +1166,7 @@
- type: entity
parent: BasePlushieCat
id: PlushieCatTuxedo
- name: "плюшевий кіт у смокінгу"
+ name: tuxedo cat plushie
components:
- type: Sprite
sprite: Objects/Fun/catplushie.rsi
@@ -1175,7 +1175,7 @@
- type: entity
parent: BasePlushieCat
id: PlushieCatWhite
- name: "плюшевий білий кіт"
+ name: white cat plushie
components:
- type: Sprite
sprite: Objects/Fun/catplushie.rsi
@@ -1186,8 +1186,8 @@
- type: entity
parent: BaseItem
id: BaseFigurineCheapo
- name: "статуетка"
- description: "Маленька мініатюра."
+ name: figurine
+ description: A small miniature.
abstract: true
components:
- type: Sprite
@@ -1204,8 +1204,8 @@
- type: entity
parent: BaseFigurineCheapo
id: ToyAi
- name: "Іграшка зі штучним інтелектом"
- description: "Зменшене ядро іграшкового АІ."
+ name: AI toy
+ description: A scaled-down toy AI core.
components:
- type: Sprite
state: AI
@@ -1213,8 +1213,8 @@
- type: entity
parent: BaseFigurineCheapo
id: ToyNuke
- name: "ядерна іграшка"
- description: "Пластикова модель ядерної бомби. Без урану в складі... напевно."
+ name: nuke toy
+ description: A plastic model of a Nuclear Fission Explosive. No uranium included... probably.
components:
- type: Sprite
state: nuketoy
@@ -1245,8 +1245,8 @@
- type: entity
parent: BasePlushie
id: ToyIan
- name: "іграшка Іана"
- description: "Не може їсти, але такий же пухнастий, як справжній хлопець!"
+ name: ian toy
+ description: Unable to eat, but just as fluffy as the real guy!
components:
- type: Item
size: Tiny
@@ -1280,8 +1280,8 @@
- type: entity
parent: FoamWeaponBase
id: FoamCrossbow
- name: "пінопластовий арбалет"
- description: "Спрямувавши його на службу безпеки, ви можете наїстися свинцю."
+ name: foam crossbow
+ description: Aiming this at Security may get you filled with lead.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1312,8 +1312,8 @@
- type: entity
parent: BaseItem
id: ToyGunBase
- name: "ToyGunBase"
- description: "Корінцевий зубастий і пагонистий."
+ name: ToyGunBase
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -1321,8 +1321,8 @@
- type: entity
parent: ToyGunBase
id: RevolverCapGun
- name: "пістолет-пулемет"
- description: "Виглядає майже як справжній! Від 8 років і старше."
+ name: cap gun
+ description: Looks almost like the real thing! Ages 8 and up.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1364,9 +1364,9 @@
- type: entity
parent: RevolverCapGun
id: RevolverCapGunFake
- name: "пістолет-пулемет"
+ name: cap gun
suffix: Fake
- description: "Виглядає майже як справжній! Від 8 років і старше."
+ description: Looks almost like the real thing! Ages 8 and up.
components:
- type: RevolverAmmoProvider
whitelist:
@@ -1380,8 +1380,8 @@
- type: entity
parent: BaseItem
id: FoamBlade
- name: "пінопласт"
- description: "На ньому написано \"Фанат Sternside Changs номер 1\"."
+ name: foamblade
+ description: It says "Sternside Changs number 1 fan" on it.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1405,8 +1405,8 @@
- type: entity
parent: BaseItem
id: Basketball
- name: "баскетбол"
- description: "Де знаходяться суди?"
+ name: basketball
+ description: Where dah courts at?
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1424,8 +1424,8 @@
- type: entity
parent: BaseItem
id: Football
- name: "футбол"
- description: "Інакше відома як гандеґґ."
+ name: football
+ description: Otherwise known as a handegg.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1438,8 +1438,8 @@
- type: entity
parent: BaseItem
id: BeachBall
- name: "пляжний м'яч"
- description: "Простий пляжний м'яч - один з найпопулярніших продуктів Nanotrasen. \"Чому ми робимо пляжні м'ячі? Тому що ми можемо! (ТМ)\" - Nanotrasen"
+ name: beach ball
+ description: The simple beach ball is one of Nanotrasen's most popular products. 'Why do we make beach balls? Because we can! (TM)' - Nanotrasen
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1457,8 +1457,8 @@
- type: entity
parent: BaseItem
id: BalloonSyn
- name: "синдикована повітряна куля"
- description: "Вручається найсміливішим душам, які пережили атракціон \"атомний твістер\" у \"Сінділенді\"."
+ name: syndie balloon
+ description: Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1476,8 +1476,8 @@
- type: entity
parent: BaseItem
id: BalloonNT
- name: "нанотрасенова куля"
- description: "Спеціально розроблений, щоб завдати максимальної психологічної шкоди оперативникам Синдикату."
+ name: nanotrasen balloon
+ description: Specially designed to inflict maximum psychological damage to Syndicate operatives.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1495,8 +1495,8 @@
- type: entity
parent: BaseItem
id: BalloonCorgi
- name: "повітряна кулька коргі"
- description: "Це як володіти справжнім собакою - але набагато легше."
+ name: corgi balloon
+ description: Just like owning a real dog - but a lot floatier.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1514,8 +1514,8 @@
- type: entity
parent: BaseItem
id: SingularityToy
- name: "сингулярна брендована іграшка"
- description: "Масове виробництво садистського корпоративного конгломерату!"
+ name: singuloth-brand toy
+ description: Mass-produced by a sadistic corporate conglomerate!
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1534,8 +1534,8 @@
- type: entity
parent: BaseItem
id: TeslaToy
- name: "Тедді Тесла"
- description: "Улюблена іграшка великого інженера Ніколи Тесли."
+ name: Teddy Tesla
+ description: The favorite toy of the great engineer Nikola Tesla.
components:
- type: Sprite
sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi
@@ -1560,8 +1560,8 @@
- type: entity
parent: BaseItem
id: PonderingOrb
- name: "замислена куля"
- description: "Обтяжливо, чувак... Дійсно обтяжливо."
+ name: pondering orb
+ description: Ponderous, man... Really ponderous.
components:
- type: Sprite
sprite: Objects/Fun/toys.rsi
@@ -1580,8 +1580,8 @@
- type: entity
parent: BaseItem
id: ToySword
- name: "іграшковий меч"
- description: "Новий пластиковий меч Sandy-Cat! Поставляється з реалістичним звуком і повним кольором! Виглядає майже як справжній!"
+ name: toy sword
+ description: New Sandy-Cat plastic sword! Comes with realistic sound and full color! Looks almost like the real thing!
components:
- type: EnergySword
colorOptions:
@@ -1649,8 +1649,8 @@
- type: entity
parent: BasePlushie
id: ToyAmongPequeno
- name: "серед пекено"
- description: "сюз!"
+ name: among pequeño
+ description: sus!
components:
- type: Sprite
sprite: Objects/Fun/pequeno.rsi
@@ -1666,8 +1666,8 @@
- type: entity
parent: BaseItem
id: FoamCutlass
- name: "пінопластовий ніж"
- description: "Перевдягніться в пірата і змусьте своїх друзів пройтись по дошці."
+ name: foam cutlass
+ description: Cosplay as a pirate and force your friends to walk the plank.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/cutlass.rsi
@@ -1687,8 +1687,8 @@
- type: entity
parent: BaseItem
id: ClownRecorder
- name: "клоунський диктофон"
- description: "Коли ти просто не можеш розсміятися природним чином!"
+ name: clown recorder
+ description: When you just can't get those laughs coming the natural way!
components:
- type: Sprite
sprite: Objects/Fun/clownrecorder.rsi
@@ -1712,8 +1712,8 @@
- type: entity
parent: BaseItem
id: ToyHammer
- name: "гумовий молоток"
- description: "Яскравий молоток з гуми."
+ name: rubber hammer
+ description: A brightly colored hammer made of rubber.
components:
- type: Sprite
sprite: Objects/Fun/rubber_hammer.rsi
@@ -1748,8 +1748,8 @@
- type: entity
parent: ToyHammer
id: BwoinkHammer
- name: "bwoink hammer"
- description: "Іграшковий молоток, який видає дикий страхітливий звук. Він втратив свій колишній дух бангамера і досі не піддається ремонту."
+ name: bwoink hammer
+ description: A toy hammer which makes a wildly terrifying sound. It is missing it's old spirit of bangammer and is still unraisinable.
suffix: DO NOT MAP
components:
- type: Sprite
@@ -1776,8 +1776,8 @@
- type: entity
parent: BaseItem
id: WhoopieCushion
- name: "подушка-пустушка"
- description: "Розіграш, пов'язаний з гумором про метеоризм."
+ name: whoopie cushion
+ description: A practical joke device involving flatulence humour.
components:
- type: Sprite
sprite: Objects/Fun/whoopie.rsi
@@ -1839,10 +1839,10 @@
- ItemMask
- type: entity
- name: "банан"
+ name: banana
parent: FoodProduceBase
id: PlasticBanana
- description: "Пластиковий банан."
+ description: A plastic banana.
suffix: Plastic
components:
- type: FlavorProfile
@@ -1864,8 +1864,8 @@
- type: entity
parent: DrinkBase
id: CrazyGlue
- name: "божевільний клей"
- description: "Пляшка шаленого клею виробництва Honk! Co."
+ name: crazy glue
+ description: A bottle of crazy glue manufactured by Honk! Co.
components:
- type: Openable
sound:
@@ -1903,8 +1903,8 @@
- type: entity
parent: BaseItem
id: NewtonCradle
- name: "ньютонівська колиска"
- description: "Пристрій, яким користуються нудьгуючі штовхачі паперу, щоб нагадати собі, що час ще не зупинився. Містить гравітацію."
+ name: newton cradle
+ description: A device bored paper pushers use to remind themselves that time did not stop yet. Contains gravity.
components:
- type: Sprite
sprite: Objects/Fun/newton_cradle.rsi
@@ -1930,11 +1930,11 @@
# maxDistance: 3
- type: entity
- name: "Розбишака"
+ name: The Throngler
parent: ToyHammer
id: ThronglerToy
suffix: Toy
- description: "Навіщо ви це робите?"
+ description: Why would you make this?
components:
- type: Sprite
sprite: Objects/Weapons/Melee/Throngler2.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml
index 5de18e9bbe9..10c41efc54a 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: BaseWhistle
- name: "свисток"
- description: "Хтось забув вимкнути чайник?"
+ name: whistle
+ description: Someone forgot to turn off kettle?
components:
- type: Item
size: Tiny
@@ -21,7 +21,7 @@
- type: entity
parent: BaseWhistle
id: SecurityWhistle
- description: "Від його звуку відчуваєш страх."
+ description: Sound of it make you feel fear.
components:
- type: Sprite
sprite: Objects/Fun/whistle.rsi
@@ -32,8 +32,8 @@
- type: entity
parent: BaseWhistle
id: SyndicateWhistle
- name: "окопний свисток"
- description: "Свисток, яким командири Синдикату привертали увагу. Вперед!"
+ name: trench whistle
+ description: A whistle used by Syndicate commanders to draw attention. Avanti!
components:
- type: Sprite
sprite: Clothing/Neck/Misc/whistles.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Magic/books.yml b/Resources/Prototypes/Entities/Objects/Magic/books.yml
index 2f85bb50c38..6202767ff12 100644
--- a/Resources/Prototypes/Entities/Objects/Magic/books.yml
+++ b/Resources/Prototypes/Entities/Objects/Magic/books.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseSpellbook
- name: "книга заклинань"
+ name: spellbook
parent: BaseItem
abstract: true
components:
@@ -27,7 +27,7 @@
- type: entity
id: SpawnSpellbook
- name: "книга заклинань відтворення"
+ name: spawn spellbook
parent: BaseSpellbook
components:
- type: Spellbook
@@ -36,7 +36,7 @@
- type: entity
id: ForceWallSpellbook
- name: "книга заклинань силової стіни"
+ name: force wall spellbook
parent: BaseSpellbook
components:
- type: Sprite
@@ -59,7 +59,7 @@
- type: entity
id: BlinkBook
- name: "книга заклинань блимання"
+ name: blink spellbook
parent: BaseSpellbook
components:
- type: Sprite
@@ -80,7 +80,7 @@
- type: entity
id: SmiteBook
- name: "книга заклинань \"Удар"
+ name: smite spellbook
parent: BaseSpellbook
components:
- type: Sprite
@@ -103,7 +103,7 @@
- type: entity
id: KnockSpellbook
- name: "книга заклинань \"стук"
+ name: knock spellbook
parent: BaseSpellbook
components:
- type: Sprite
@@ -125,7 +125,7 @@
- type: entity
id: FireballSpellbook
- name: "книга заклинань вогняної кулі"
+ name: fireball spellbook
parent: BaseSpellbook
components:
- type: Sprite
@@ -149,7 +149,7 @@
- type: entity
id: ScrollRunes
- name: "сувій рун"
+ name: scroll of runes
parent: BaseSpellbook
components:
- type: Item
diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
index b77cb726151..91ba1abff93 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: SheetGlassBase
- name: "скло"
- description: "Лист скла, який часто використовується на станції в різних сферах."
+ name: glass
+ description: A sheet of glass, used often on the station in various applications.
components:
- type: Sprite
sprite: Objects/Materials/Sheets/glass.rsi
@@ -135,8 +135,8 @@
- type: entity
parent: SheetGlassBase
id: SheetRGlass
- name: "армоване скло"
- description: "Армований лист скла."
+ name: reinforced glass
+ description: A reinforced sheet of glass.
suffix: Full
components:
- type: PhysicalComposition
@@ -199,7 +199,7 @@
- type: entity
parent: SheetRGlass
id: SheetRGlass1
- name: "армоване скло"
+ name: reinforced glass
suffix: Single
components:
- type: Sprite
@@ -224,8 +224,8 @@
- type: entity
parent: SheetGlassBase
id: SheetPGlass
- name: "плазмове скло"
- description: "Лист напівпрозорої плазми."
+ name: plasma glass
+ description: A sheet of translucent plasma.
suffix: Full
components:
- type: PhysicalComposition
@@ -276,7 +276,7 @@
- type: entity
parent: SheetPGlass
id: SheetPGlass1
- name: "плазмове скло"
+ name: plasma glass
suffix: Single
components:
- type: Sprite
@@ -299,8 +299,8 @@
- type: entity
parent: SheetPGlass
id: SheetRPGlass
- name: "армоване плазмове скло"
- description: "Армований лист напівпрозорої плазми."
+ name: reinforced plasma glass
+ description: A reinforced sheet of translucent plasma.
suffix: Full
components:
- type: PhysicalComposition
@@ -342,7 +342,7 @@
- type: entity
parent: SheetRPGlass
id: SheetRPGlass1
- name: "армоване плазмове скло"
+ name: reinforced plasma glass
suffix: Single
components:
- type: Sprite
@@ -354,8 +354,8 @@
- type: entity
parent: SheetGlassBase
id: SheetUGlass
- name: "уранове скло"
- description: "Лист уранового скла."
+ name: uranium glass
+ description: A sheet of uranium glass.
suffix: Full
components:
- type: PhysicalComposition
@@ -417,7 +417,7 @@
- type: entity
parent: SheetUGlass
id: SheetUGlass1
- name: "уранове скло"
+ name: uranium glass
suffix: Single
components:
- type: Sprite
@@ -429,8 +429,8 @@
- type: entity
parent: SheetUGlass
id: SheetRUGlass
- name: "армоване уранове скло"
- description: "Армований лист уранового скла."
+ name: reinforced uranium glass
+ description: A reinforced sheet of uranium.
components:
- type: PhysicalComposition
materialComposition:
@@ -471,7 +471,7 @@
- type: entity
parent: SheetRUGlass
id: SheetRUGlass1
- name: "армоване уранове скло"
+ name: reinforced uranium glass
suffix: Single
components:
- type: Sprite
@@ -483,8 +483,8 @@
- type: entity
parent: SheetGlassBase
id: SheetClockworkGlass
- name: "годинникове скло"
- description: "Армований латунню лист скла."
+ name: clockwork glass
+ description: A sheet of brass-hardened glass, primarily used by clockwork enthusiasts and remnants of Ratvarian cults.
suffix: Full
components:
- type: PhysicalComposition
@@ -548,7 +548,7 @@
- type: entity
parent: SheetClockworkGlass
id: SheetClockworkGlass1
- name: "годинникове скло"
+ name: clockwork glass
suffix: Single
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
index 6900b6a2e1f..83982474d2a 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: SheetMetalBase
- description: "Лист металу, який часто використовується на станції в різних сферах."
+ description: A sheet of metal, used often on the station in various applications.
components:
- type: Sprite
sprite: Objects/Materials/Sheets/metal.rsi
@@ -34,7 +34,7 @@
- type: entity
parent: SheetMetalBase
id: SheetSteel
- name: "сталь"
+ name: steel
suffix: Full
components:
- type: Material
@@ -86,7 +86,7 @@
- type: entity
parent: SheetSteel
id: SheetSteel10
- name: "сталь"
+ name: steel
suffix: 10
components:
- type: Sprite
@@ -98,7 +98,7 @@
- type: entity
parent: SheetSteel
id: SheetSteel1
- name: "сталь"
+ name: steel
suffix: Single
components:
- type: Sprite
@@ -119,8 +119,8 @@
- type: entity
parent: SheetMetalBase
id: SheetBrass
- name: "латунь"
- description: "Лист латуні, що використовується переважно любителями годинникових механізмів та залишків ратваріанських культів."
+ name: brass
+ description: A sheet of brass, primarily used by clockwork enthusiasts and the remnants of Ratvarian cults.
suffix: Full
components:
- type: Material
@@ -159,7 +159,7 @@
- type: entity
parent: SheetBrass
id: SheetBrass10
- name: "латунь"
+ name: brass
suffix: 10
components:
- type: Sprite
@@ -171,7 +171,7 @@
- type: entity
parent: SheetBrass
id: SheetBrass1
- name: "латунь"
+ name: brass
suffix: Single
components:
- type: Sprite
@@ -183,7 +183,7 @@
- type: entity
parent: SheetMetalBase
id: SheetPlasteel
- name: "пласталь"
+ name: plasteel
suffix: Full
components:
- type: Material
@@ -222,7 +222,7 @@
- type: entity
parent: SheetPlasteel
id: SheetPlasteel10
- name: "пласталь"
+ name: plasteel
suffix: 10
components:
- type: Sprite
@@ -234,7 +234,7 @@
- type: entity
parent: SheetPlasteel
id: SheetPlasteel1
- name: "пласталь"
+ name: plasteel
suffix: Single
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
index 95fbab79cbf..dfb51336289 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: SheetOtherBase
- description: "Лист матеріалу, який часто використовується на станції в різних сферах."
+ description: A sheet of material, used often on the station in various applications.
components:
- type: Sprite
sprite: Objects/Materials/Sheets/other.rsi
@@ -30,7 +30,7 @@
- type: entity
parent: SheetOtherBase
id: SheetPaper
- name: "папір"
+ name: paper
suffix: Full
components:
- type: Stack
@@ -65,7 +65,7 @@
- type: entity
parent: SheetPaper
id: SheetPaper1
- name: "папір"
+ name: paper
suffix: Single
components:
- type: Sprite
@@ -76,7 +76,7 @@
- type: entity
parent: SheetOtherBase
id: SheetPlasma
- name: "плазма"
+ name: plasma
suffix: Full
components:
- type: Material
@@ -114,7 +114,7 @@
- type: entity
parent: SheetPlasma
id: SheetPlasma1
- name: "плазма"
+ name: plasma
suffix: Single
components:
- type: Sprite
@@ -125,7 +125,7 @@
- type: entity
parent: SheetOtherBase
id: SheetPlastic
- name: "пластик"
+ name: plastic
suffix: Full
components:
- type: Tag
@@ -166,7 +166,7 @@
- type: entity
parent: SheetPlastic
id: SheetPlastic10
- name: "пластик"
+ name: plastic
suffix: 10
components:
- type: Sprite
@@ -177,7 +177,7 @@
- type: entity
parent: SheetPlastic
id: SheetPlastic1
- name: "пластик"
+ name: plastic
suffix: Single
components:
- type: Sprite
@@ -188,7 +188,7 @@
- type: entity
parent: [SheetOtherBase, FoodBase]
id: SheetUranium
- name: "уран"
+ name: uranium
suffix: Full
components:
- type: Material
@@ -228,7 +228,7 @@
- type: entity
parent: SheetUranium
id: SheetUranium1
- name: "уран"
+ name: uranium
suffix: Single
components:
- type: Stack
@@ -237,7 +237,7 @@
- type: entity
parent: SheetOtherBase
id: MaterialSheetMeat
- name: "м'ясний лист"
+ name: meat sheet
suffix: Full
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml b/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml
index 93447d52779..f93534ecd5c 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/bluespace.yml
@@ -2,7 +2,7 @@
parent: MaterialBase
id: MaterialBluespace
suffix: Full
- name: "bluespace crystal"
+ name: bluespace crystal
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Materials/materials.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml b/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml
index 989672fe4a1..8f522abce42 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: ShardCrystalBase
- name: "кришталевий осколок"
- description: "Маленький шматочок кришталю."
+ name: crystal shard
+ description: A small piece of crystal.
components:
- type: Sharp
- type: Sprite
@@ -41,8 +41,8 @@
- type: entity
parent: ShardCrystalBase
id: ShardCrystalCyan
- name: "осколок блакитного кришталю"
- description: "Маленький шматочок кришталю."
+ name: cyan crystal shard
+ description: A small piece of crystal.
components:
- type: Sprite
color: "#47f8ff"
@@ -57,7 +57,7 @@
- type: entity
parent: ShardCrystalBase
- name: "блакитний кришталевий уламок"
+ name: blue crystal shard
id: ShardCrystalBlue
components:
- type: Sprite
@@ -74,7 +74,7 @@
- type: entity
parent: ShardCrystalBase
id: ShardCrystalOrange
- name: "осколок помаранчевого кришталю"
+ name: orange crystal shard
components:
- type: Sprite
color: "#ff8227"
@@ -90,7 +90,7 @@
- type: entity
parent: ShardCrystalBase
id: ShardCrystalPink
- name: "рожевий кришталевий осколок"
+ name: pink crystal shard
components:
- type: Sprite
color: "#ff66cc"
@@ -106,7 +106,7 @@
- type: entity
parent: ShardCrystalBase
id: ShardCrystalGreen
- name: "зелений кришталевий осколок"
+ name: green crystal shard
components:
- type: Sprite
color: "#52ff39"
@@ -122,7 +122,7 @@
- type: entity
parent: ShardCrystalBase
id: ShardCrystalRed
- name: "уламок червоного кришталю"
+ name: red crystal shard
components:
- type: Sprite
color: "#fb4747"
@@ -138,7 +138,7 @@
- type: entity
parent: ShardCrystalBase
id: ShardCrystalRandom
- name: "випадковий кришталевий осколок"
+ name: random crystal shard
components:
- type: RandomSpawner
prototypes:
diff --git a/Resources/Prototypes/Entities/Objects/Materials/ingots.yml b/Resources/Prototypes/Entities/Objects/Materials/ingots.yml
index cca37177d41..b1af710ccb4 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/ingots.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/ingots.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: IngotBase
- description: "Злиток важкого металу."
+ description: A heavy metal ingot.
components:
- type: Sprite
sprite: Objects/Materials/ingots.rsi
@@ -29,7 +29,7 @@
- type: entity
parent: IngotBase
id: IngotGold
- name: "золотий злиток"
+ name: gold bar
suffix: Full
components:
- type: Material
@@ -63,7 +63,7 @@
- type: entity
parent: IngotGold
id: IngotGold1
- name: "золотий злиток"
+ name: gold bar
suffix: Single
components:
- type: Sprite
@@ -74,7 +74,7 @@
- type: entity
parent: IngotBase
id: IngotSilver
- name: "срібний злиток"
+ name: silver bar
suffix: Full
components:
- type: Material
@@ -108,7 +108,7 @@
- type: entity
parent: IngotSilver
id: IngotSilver1
- name: "срібний злиток"
+ name: silver bar
suffix: Single
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/Entities/Objects/Materials/materials.yml
index e2f5af29393..da27289f96a 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/materials.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/materials.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: MaterialBase
- description: "Сировина."
+ description: A raw material.
components:
- type: Sprite
sprite: Objects/Materials/materials.rsi
@@ -26,7 +26,7 @@
- type: entity
parent: MaterialBase
id: MaterialCardboard
- name: "картон"
+ name: cardboard
suffix: Full
components:
- type: Material
@@ -81,7 +81,7 @@
- type: entity
parent: MaterialBase
id: MaterialCloth
- name: "тканина"
+ name: cloth
suffix: Full
components:
- type: Healing
@@ -159,7 +159,7 @@
- type: entity
parent: MaterialBase
id: MaterialDurathread
- name: "фазова тканина"
+ name: durathread
suffix: Full
components:
- type: Stack
@@ -216,7 +216,7 @@
- type: entity
parent: MaterialBase
id: MaterialWoodPlank
- name: "деревина"
+ name: wood
suffix: Full
components:
- type: Material
@@ -270,7 +270,7 @@
- type: entity
parent: MaterialBase
id: MaterialBiomass
- name: "біомаса"
+ name: biomass
suffix: Full
components:
- type: Material
@@ -300,7 +300,7 @@
- type: entity
parent: MaterialBase
id: MaterialHideBear
- name: "ведмежа шкура"
+ name: bear hide
components:
- type: Sprite
sprite: Objects/Materials/materials.rsi
@@ -327,8 +327,8 @@
- type: entity
parent: MaterialBase
id: MaterialHideCorgi
- name: "шкура коргі"
- description: "Розкішна шкурка, яку використовують лише в найелітніших видах одягу. Подейкують, що її знаходять, коли коргі відправляють на хорошу ферму."
+ name: corgi hide
+ description: Luxury pelt used in only the most elite fashion. Rumors say this is found when a corgi is sent to the nice farm.
components:
- type: Sprite
sprite: Objects/Materials/materials.rsi
@@ -348,7 +348,7 @@
- type: entity
parent: MaterialBase
id: MaterialDiamond
- name: "очищений діамант"
+ name: refined diamond
suffix: Full
components:
- type: Stack
@@ -377,7 +377,7 @@
- type: entity
parent: MaterialBase
id: MaterialCotton
- name: "бавовна"
+ name: cotton
suffix: Full
components:
- type: Stack
@@ -425,7 +425,7 @@
- type: entity
parent: MaterialBase
id: MaterialBananium
- name: "банан"
+ name: bananium
suffix: Full
components:
- type: Material
@@ -485,8 +485,8 @@
- type: entity
parent: MaterialBase
id: MaterialWebSilk
- name: "шовк"
- description: "Веб-матеріал."
+ name: silk
+ description: A webby material.
suffix: Full
components:
- type: PhysicalComposition
@@ -541,7 +541,7 @@
- type: entity
parent: MaterialBase
id: MaterialBones
- name: "кістки"
+ name: bones
suffix: Full
components:
- type: Stack
diff --git a/Resources/Prototypes/Entities/Objects/Materials/ore.yml b/Resources/Prototypes/Entities/Objects/Materials/ore.yml
index 62eb8da0b34..bf7dbfad5a3 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/ore.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/ore.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: OreBase
- description: "Шматок необробленої руди."
+ description: A piece of unrefined ore.
components:
- type: Sprite
sprite: Objects/Materials/ore.rsi
@@ -38,7 +38,7 @@
- type: entity
parent: OreBase
id: GoldOre
- name: "золота руда"
+ name: gold ore
suffix: Full
components:
- type: Stack
@@ -69,7 +69,7 @@
- type: entity
parent: OreBase
id: SteelOre
- name: "залізна руда"
+ name: iron ore
suffix: Full
components:
- type: Stack
@@ -100,7 +100,7 @@
- type: entity
parent: OreBase
id: PlasmaOre
- name: "плазмова руда"
+ name: plasma ore
suffix: Full
components:
- type: Stack
@@ -136,7 +136,7 @@
- type: entity
parent: OreBase
id: SilverOre
- name: "срібна руда"
+ name: silver ore
suffix: Full
components:
- type: Stack
@@ -167,7 +167,7 @@
- type: entity
parent: OreBase
id: SpaceQuartz
- name: "космічний кварц"
+ name: space quartz
suffix: Full
components:
- type: Stack
@@ -198,7 +198,7 @@
- type: entity
parent: OreBase
id: UraniumOre
- name: "уранова руда"
+ name: uranium ore
suffix: Full
components:
- type: Stack
@@ -237,7 +237,7 @@
- type: entity
parent: OreBase
id: BananiumOre
- name: "бананова руда"
+ name: bananium ore
suffix: Full
components:
- type: Stack
@@ -277,7 +277,7 @@
- type: entity
parent: OreBase
id: Coal
- name: "вугілля"
+ name: coal
suffix: Full
components:
- type: Stack
@@ -316,7 +316,7 @@
- type: entity
parent: OreBase
id: SaltOre
- name: "сіль"
+ name: salt
suffix: Full
components:
- type: Stack
diff --git a/Resources/Prototypes/Entities/Objects/Materials/parts.yml b/Resources/Prototypes/Entities/Objects/Materials/parts.yml
index 568609ca83b..8b916f2e2be 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/parts.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/parts.yml
@@ -23,7 +23,7 @@
- type: entity
parent: PartBase
id: PartRodMetal
- name: "металевий стрижень"
+ name: metal rod
suffix: Full
components:
- type: PhysicalComposition
@@ -81,7 +81,7 @@
- type: entity
parent: PartRodMetal
id: PartRodMetal10
- name: "металевий стрижень"
+ name: metal rod
suffix: 10
components:
- type: Tag
@@ -95,7 +95,7 @@
- type: entity
parent: PartRodMetal
id: PartRodMetal1
- name: "металевий стрижень"
+ name: metal rod
suffix: Single
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Objects/Materials/shards.yml b/Resources/Prototypes/Entities/Objects/Materials/shards.yml
index d3eff81fff6..6cdc066cf10 100644
--- a/Resources/Prototypes/Entities/Objects/Materials/shards.yml
+++ b/Resources/Prototypes/Entities/Objects/Materials/shards.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: ShardBase
- description: "Це уламок якогось невідомого матеріалу."
+ description: It's a shard of some unknown material.
components:
- type: Sharp
- type: Sprite
@@ -82,8 +82,8 @@
- type: entity
parent: ShardBase
id: ShardGlass
- name: "осколок скла"
- description: "Маленький шматочок скла."
+ name: glass shard
+ description: A small piece of glass.
components:
- type: Sprite
color: "#bbeeff"
@@ -113,8 +113,8 @@
- type: entity
parent: ShardBase
id: ShardGlassReinforced
- name: "армований скляний осколок"
- description: "Невеликий шматок армованого скла."
+ name: reinforced glass shard
+ description: A small piece of reinforced glass.
components:
- type: Sprite
color: "#96cdef"
@@ -145,8 +145,8 @@
- type: entity
parent: ShardBase
id: ShardGlassPlasma
- name: "осколок плазмового скла"
- description: "Невеликий шматочок плазмового скла."
+ name: plasma glass shard
+ description: A small piece of plasma glass.
components:
- type: Sprite
color: "#FF72E7"
@@ -179,8 +179,8 @@
- type: entity
parent: ShardBase
id: ShardGlassUranium
- name: "осколок уранового скла"
- description: "Маленький шматочок уранового скла."
+ name: uranium glass shard
+ description: A small piece of uranium glass.
components:
- type: Sprite
color: "#8eff7a"
@@ -214,8 +214,8 @@
- type: entity
parent: ShardBase
id: ShardGlassClockwork
- name: "осколок годинникового скла"
- description: "Невеликий шматок скла, інкрустований латунню."
+ name: clockwork glass shard
+ description: A small piece of brass-infused glass.
components:
- type: Sprite
color: "#e0aa36"
diff --git a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
index 60ab7c809cc..0b9f00be65c 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
@@ -1,9 +1,9 @@
- type: entity
parent: BaseItem
id: BedsheetBase
- name: "ПростирадлоБаза"
+ name: BedsheetBase
abstract: true
- description: "Напрочуд м'яке лляне простирадло."
+ description: A surprisingly soft linen bedsheet.
placement:
mode: SnapgridCenter
snap:
@@ -27,7 +27,7 @@
- type: entity
id: BedsheetBlack
parent: BedsheetBase
- name: "чорне простирадло"
+ name: black bedsheet
components:
- type: Sprite
state: sheetblack
@@ -37,7 +37,7 @@
- type: entity
id: BedsheetBlue
parent: BedsheetBase
- name: "синє простирадло"
+ name: blue bedsheet
components:
- type: Sprite
state: sheetblue
@@ -47,7 +47,7 @@
- type: entity
id: BedsheetBrown
parent: BedsheetBase
- name: "коричневе простирадло"
+ name: brown bedsheet
components:
- type: Sprite
state: sheetbrown
@@ -57,8 +57,8 @@
- type: entity
id: BedsheetCaptain
parent: BedsheetBase
- name: "капітанське простирадло"
- description: "На ньому є символ Nanotrasen, і він був витканий з революційно нового виду ниток, які гарантовано мають 0,01% проникності для більшості нехімічних речовин, популярних серед більшості сучасних капітанів."
+ name: captain's bedsheet
+ description: It has a Nanotrasen symbol on it, and was woven with a revolutionary new kind of thread guaranteed to have 0.01% permeability for most non-chemical substances, popular among most modern captains.
components:
- type: Sprite
state: sheetcaptain
@@ -70,8 +70,8 @@
- type: entity
id: BedsheetCE
parent: BedsheetBase
- name: "Простирадло СЕ"
- description: "Прикрашений емблемою гайкового ключа. Він дуже світловідбиваючий і стійкий до плям, тому вам не потрібно турбуватися про те, що ви зіпсуєте його олією."
+ name: CE's bedsheet
+ description: It's decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil.
components:
- type: Sprite
state: sheetce
@@ -83,8 +83,8 @@
- type: entity
id: BedsheetCentcom
parent: BedsheetBase
- name: "Простирадло CentCom"
- description: "Сплетений із сучасної нанонитки для тепла, а також дуже гарно оздоблений, що є необхідним для всіх офіційних осіб."
+ name: CentCom bedsheet
+ description: Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials.
components:
- type: Sprite
state: sheetcentcom
@@ -96,8 +96,8 @@
- type: entity
id: BedsheetClown
parent: BedsheetBase
- name: "простирадло для клоуна"
- description: "Райдужна ковдра з витканою маскою клоуна. Слабко пахне бананами."
+ name: clown's bedsheet
+ description: A rainbow blanket with a clown mask woven in. It smells faintly of bananas.
components:
- type: Sprite
state: sheetclown
@@ -107,8 +107,8 @@
- type: entity
id: BedsheetCMO
parent: BedsheetBase
- name: "Простирадло CMO"
- description: "Це стерилізована ковдра з емблемою хреста. На ній є трохи котячого хутра, ймовірно, з \"Виконання\"."
+ name: CMO's bedsheet
+ description: It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime.
components:
- type: Sprite
state: sheetcmo
@@ -120,8 +120,8 @@
- type: entity
id: BedsheetCosmos
parent: BedsheetBase
- name: "простирадло \"Космос"
- description: "Зроблений з мрій тих, хто дивується на зірки."
+ name: cosmos bedsheet
+ description: Made from the dreams of those who wonder at the stars.
components:
- type: Sprite
state: sheetcosmos
@@ -131,8 +131,8 @@
- type: entity
id: BedsheetCult
parent: BedsheetBase
- name: "культове простирадло"
- description: "Якщо ви будете спати з ним, вам може приснитися Нар'сі. Він виглядає досить пошарпаним і світиться від присутності старожилів."
+ name: cult bedsheet
+ description: You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence.
components:
- type: Sprite
state: sheetcult
@@ -142,7 +142,7 @@
- type: entity
id: BedsheetGreen
parent: BedsheetBase
- name: "зелене простирадло"
+ name: green bedsheet
components:
- type: Sprite
state: sheetgreen
@@ -152,7 +152,7 @@
- type: entity
id: BedsheetGrey
parent: BedsheetBase
- name: "сіре простирадло"
+ name: grey bedsheet
components:
- type: Sprite
state: sheetgrey
@@ -162,8 +162,8 @@
- type: entity
id: BedsheetHOP
parent: BedsheetBase
- name: "Простирадло HOP"
- description: "Він прикрашений емблемою ключа. Для тих рідкісних моментів, коли ви можете відпочити і обійнятися з Яном без того, щоб хтось кричав вам по рації."
+ name: HOP's bedsheet
+ description: It's decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio.
components:
- type: Sprite
state: sheethop
@@ -175,8 +175,8 @@
- type: entity
id: BedsheetHOS
parent: BedsheetBase
- name: "Простирадло HOS"
- description: "Його прикрашає емблема у вигляді щита. Поки злочинність не спить, спите ви, але ви все ще ЗАКОН!"
+ name: HOS's bedsheet
+ description: It's decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!
components:
- type: Sprite
state: sheethos
@@ -188,7 +188,7 @@
- type: entity
id: BedsheetIan
parent: BedsheetBase
- name: "Простирадло Яна"
+ name: Ian's bedsheet
components:
- type: Sprite
state: sheetian
@@ -198,8 +198,8 @@
- type: entity
id: BedsheetMedical
parent: BedsheetBase
- name: "медичне простирадло"
- description: "Це стерилізована ковдра, яка зазвичай використовується в медпункті. Стерилізація анулюється, якщо на борту станції присутній вірусолог."
+ name: medical bedsheet
+ description: It's a sterilized blanket commonly used in the Medbay. Sterilization is voided if a virologist is present onboard the station.
components:
- type: Sprite
state: sheetmedical
@@ -209,8 +209,8 @@
- type: entity
id: BedsheetMime
parent: BedsheetBase
- name: "простирадло міма"
- description: "Дуже заспокійлива смугаста ковдра. Здається, що весь шум просто зникає, коли ти вкриваєшся нею."
+ name: mime's bedsheet
+ description: A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this.
components:
- type: Sprite
state: sheetmime
@@ -220,8 +220,8 @@
- type: entity
id: BedsheetNT
parent: BedsheetBase
- name: "Простирадло NT"
- description: "На ньому є логотип Nanotrasen та аура обов'язку."
+ name: NT bedsheet
+ description: It has the Nanotrasen logo on it and an aura of duty.
components:
- type: Sprite
state: sheetNT
@@ -231,7 +231,7 @@
- type: entity
id: BedsheetOrange
parent: BedsheetBase
- name: "помаранчеве простирадло"
+ name: orange bedsheet
components:
- type: Sprite
state: sheetorange
@@ -241,7 +241,7 @@
- type: entity
id: BedsheetPurple
parent: BedsheetBase
- name: "фіолетове простирадло"
+ name: purple bedsheet
components:
- type: Sprite
state: sheetpurple
@@ -251,7 +251,7 @@
- type: entity
id: BedsheetQM
parent: BedsheetBase
- name: "Простирадло LO" # DeltaV - Logistics Department replacing Cargo
+ name: LO's bedsheet # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
state: sheetqm
@@ -263,7 +263,7 @@
- type: entity
id: BedsheetRainbow
parent: BedsheetBase
- name: "райдужне простирадло"
+ name: rainbow bedsheet
components:
- type: Sprite
state: sheetrainbow
@@ -273,8 +273,8 @@
- type: entity
id: BedsheetRD
parent: BedsheetBase
- name: "Простирадло містифікатора" # DeltaV - Epistemics Department - Replace Research Director with Mystagogue
- description: "Він має емблему у вигляді мензурки та виготовлений з вогнетривкого матеріалу, хоча, ймовірно, не захистить вас у випадку пожежі, з якою ви стикаєтесь щодня."
+ name: Mystagogue's bedsheet # DeltaV - Epistemics Department - Replace Research Director with Mystagogue
+ description: It appears to have a beaker emblem, and is made out of fire-resistant material, although it probably won't protect you in the event of fires you're familiar with every day.
components:
- type: Sprite
state: sheetrd
@@ -286,8 +286,8 @@
- type: entity
id: BedsheetBrigmedic
parent: BedsheetBase
- name: "простирадло бріг-медика" # DeltaV - rename brigmedic to corpsman
- description: "Не гірше, ніж бавовна."
+ name: corpsman's bedsheet # DeltaV - rename brigmedic to corpsman
+ description: Not worse than cotton.
components:
- type: Sprite
state: sheetbrigmedic
@@ -297,7 +297,7 @@
- type: entity
id: BedsheetRed
parent: BedsheetBase
- name: "червоне простирадло"
+ name: red bedsheet
components:
- type: Sprite
state: sheetred
@@ -307,8 +307,8 @@
- type: entity
id: BedsheetSyndie
parent: BedsheetBase
- name: "синдикатське простирадло"
- description: "Він має емблему синдикату і має ауру зла."
+ name: syndicate bedsheet
+ description: It has a syndicate emblem and it has an aura of evil.
components:
- type: Sprite
state: sheetsyndie
@@ -318,7 +318,7 @@
- type: entity
id: BedsheetUSA
parent: BedsheetBase
- name: "Простирадло США"
+ name: USA bedsheet
components:
- type: Sprite
state: sheetUSA
@@ -328,7 +328,7 @@
- type: entity
id: BedsheetWhite
parent: BedsheetBase
- name: "біле простирадло"
+ name: white bedsheet
components:
- type: Butcherable
spawned:
@@ -342,8 +342,8 @@
- type: entity
id: BedsheetWiz
parent: BedsheetBase
- name: "простирадло чарівника"
- description: "Спеціальна тканина, зачарована магією, щоб ви могли провести чарівну ніч. Вона навіть світиться!"
+ name: wizard's bedsheet
+ description: A special fabric enchanted with magic so you can have an enchanted night. It even glows!
components:
- type: Sprite
state: sheetwiz
@@ -353,7 +353,7 @@
- type: entity
id: BedsheetYellow
parent: BedsheetBase
- name: "жовте простирадло"
+ name: yellow bedsheet
components:
- type: Sprite
state: sheetyellow
diff --git a/Resources/Prototypes/Entities/Objects/Misc/books.yml b/Resources/Prototypes/Entities/Objects/Misc/books.yml
index a1ace102470..a508ff818ad 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/books.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/books.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "книга"
+ name: book
parent: BaseItem
id: BookBase
- description: "Книга у твердій обкладинці."
+ description: 'A hardcover book.'
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -44,8 +44,8 @@
- type: entity
id: BookSpaceEncyclopedia
parent: BaseItem
- name: "космічна енциклопедія"
- description: "Енциклопедія, що містить усі знання. Автор цієї енциклопедії невідомий."
+ name: space encyclopedia
+ description: An encyclopedia containing all the knowledge. The author of this encyclopedia is unknown.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -70,8 +70,8 @@
- type: entity
id: BookTheBookOfControl
parent: BaseItem
- name: "книга контролю"
- description: "Важливо, щоб стати міцним."
+ name: the book of control
+ description: Essential to become robust.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -96,8 +96,8 @@
- type: entity
id: BookBartendersManual
parent: BaseItem
- name: "посібник бармена"
- description: "Цей посібник забруднений пивом."
+ name: bartender's manual
+ description: This manual is stained with beer.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -119,8 +119,8 @@
- type: entity
id: BookChefGaming
parent: BaseItem
- name: "шеф-кухарські ігри"
- description: "Книга про кулінарію, написана шеф-кухарем-геймером."
+ name: chef gaming
+ description: A book about cooking written by a gamer chef.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -141,8 +141,8 @@
- type: entity
id: BookLeafLoversSecret
parent: BaseItem
- name: "секрет любителя листя"
- description: "Має сильний запах бур'янів. Це мотивує вас підгодовувати і сіяти."
+ name: leaf lover's secret
+ description: It has a strong weed smell. It motivates you to feed and seed.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -166,8 +166,8 @@
- type: entity
id: BookEngineersHandbook
parent: BaseItem
- name: "довідник інженера"
- description: "Посібник з інженерії, написаний Нанотрасеном."
+ name: engineer's handbook
+ description: A handbook about engineering written by Nanotrasen.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -191,8 +191,8 @@
- type: entity
id: BookScientistsGuidebook
parent: BaseItem
- name: "путівник науковця"
- description: "Путівник про науку, написаний Нанотрасен."
+ name: scientist's guidebook
+ description: A guidebook about science written by Nanotrasen.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -214,8 +214,8 @@
- type: entity
id: BookSecurity
parent: BaseItem
- name: "безпека 101"
- description: "Книга про безпеку, написана Нанотрасеном. Книга заплямована кров'ю. Схоже, її використовували більше як зброю, ніж як матеріал для читання."
+ name: security 101
+ description: A book about security written by Nanotrasen. The book is stained with blood. It seems to have been used more as a weapon than reading material.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -242,8 +242,8 @@
- type: entity
id: BookHowToKeepStationClean
parent: BaseItem
- name: "як підтримувати станцію в чистоті"
- description: "Ця книга дуже чиста."
+ name: how to keep station clean
+ description: This book is very clean.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -264,8 +264,8 @@
- type: entity
id: BookHowToRockAndStone
parent: BaseItem
- name: "слава породі та каменюці для чайників"
- description: "Дуже детальний посібник для дослідників, написаний Карлом, легендарним космічним шахтарем, який, на жаль, пропав безвісти. Він мотивує вас каменувати і каменувати."
+ name: how to rock and stone
+ description: A very detailed guide about salvage written by Karl, a legendary space miner, however he's missing. It motivates you to rock and stone.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -290,8 +290,8 @@
- type: entity
id: BookMedicalReferenceBook
parent: BaseItem
- name: "медичний довідник"
- description: "Довідник з медицини, написаний старим лікарем. Почерк ледь розбірливий."
+ name: medical reference book
+ description: A reference book about medical written by an old doctor. The handwriting is barely comprehensible.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -314,8 +314,8 @@
- type: entity
id: BookHowToSurvive
parent: BaseItem
- name: "як вижити"
- description: "За іронією долі, автор цієї книги помер."
+ name: how to survive
+ description: Ironically the author of this book is dead.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -340,8 +340,8 @@
- type: entity
id: BookChemicalCompendium
parent: BaseItem
- name: "хепендіум"
- description: "Вичерпний посібник, написаний якимось старим професорським скелетом про хімічний синтез."
+ name: chempendium
+ description: A comprehensive guide written by some old skeleton of a professor about chemical synthesis.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -364,7 +364,7 @@
parent: BookBase
id: BookRandom
suffix: random visual
- description: "Кожна книга унікальна! Що заховано в цій?"
+ description: Each book is unique! What is hidden in this one?
components:
- type: RandomMetadata
nameSegments:
@@ -461,8 +461,8 @@
- type: entity
parent: BookBase
id: BookAtmosDistro
- name: "Путівник Ньютона по атмосфері: Дистрибутив"
- description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання."
+ name: "Newton's Guide to Atmos: The Distro"
+ description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -481,8 +481,8 @@
- type: entity
parent: BookBase
id: BookAtmosWaste
- name: "Путівник Ньютона по атмосфері: Відходи"
- description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання."
+ name: "Newton's Guide to Atmos: Waste"
+ description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -501,8 +501,8 @@
- type: entity
parent: BookBase
id: BookAtmosAirAlarms
- name: "Путівник Ньютона по атмосфері: Повітряна сигналізація"
- description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання."
+ name: "Newton's Guide to Atmos: Air Alarms"
+ description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -521,8 +521,8 @@
- type: entity
parent: BookBase
id: BookAtmosVentsMore
- name: "Путівник Ньютона по атмосфері: Вентиляційні отвори та інше"
- description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання."
+ name: "Newton's Guide to Atmos: Vents and More"
+ description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/books_author.yml b/Resources/Prototypes/Entities/Objects/Misc/books_author.yml
index a2b837f2121..9adb14f4ebe 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/books_author.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/books_author.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BookBase
id: BookNarsieLegend
- name: "легенда про Нар'сі"
- description: "Це старовинний фоліант у шкіряній палітурці зі складними гравюрами на обкладинці. Сторінки пожовкли і стали крихкими від часу, чорнило тексту подекуди вицвіло. Схоже, що її добре читали і любили, адже сторінки зашнуровані, а на полях списані маргіналії. Незважаючи на свій старий вигляд, книга все ще випромінює відчуття містичної сили та дива, натякаючи на таємниці та знання, що містяться на її сторінках."
+ name: the legend of nar'sie
+ description: The book is an old, leather-bound tome with intricate engravings on the cover. The pages are yellowed and fragile with age, with the ink of the text faded in some places. It appears to have been well-read and well-loved, with dog-eared pages and marginalia scrawled in the margins. Despite its aged appearance, the book still exudes a sense of mystical power and wonder, hinting at the secrets and knowledge contained within its pages.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -24,8 +24,8 @@
- type: entity
parent: BookBase
id: BookTruth
- name: "вивчення різних філософських поглядів на правду та складність брехні"
- description: "Книга, що досліджує різні філософські погляди на правду та брехню, має потерту обкладинку, зі складками та позначками, що свідчать про часте використання та вдумливе роздумування. На корінці видно сліди зносу від того, що її знову і знову діставали з полиці. Самі сторінки заповнені підкресленнями, нотатками на полях і виділеними уривками, які допомагають читачеві розібратися в нюансах і складнощах теми."
+ name: exploring different philosophical perspectives on truth and the complexity of lying
+ description: A book exploring the different philosophical perspectives on truth and lying has a worn cover, with creases and marks indicating frequent use and thoughtful contemplation. The spine shows signs of wear from being pulled off the shelf again and again. The pages themselves are filled with underlines, notes in the margins, and highlighted passages as readers grapple with the nuances and complexities of the topic.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -46,8 +46,8 @@
- type: entity
parent: BookBase
id: BookWorld
- name: "формування стану світу - взаємодія сил і вибір"
- description: "Книга має добре збережену тверду обкладинку з простим, елегантним дизайном на обкладинці, що зображає світ у русі. Сторінки чіткі та чисті, без жодних ознак зносу чи розривів, що свідчить про те, що попередній власник дбайливо ставився до книги і цінував її. Текст надруковано чітким, розбірливим шрифтом, а розділи організовано логічно і легко, що робить його доступним для читачів усіх рівнів підготовки."
+ name: shaping the state of the world - interplay of forces and choices
+ description: The book is a well-preserved hardcover with a simple, elegant design on the cover, depicting the image of a world in motion. The pages are crisp and clean, with no signs of wear or tear, suggesting that it has been well-cared for and valued by its previous owner. The text is printed in a clear, legible font, and the chapters are organized in a logical and easy-to-follow manner, making it accessible to readers of all levels of expertise.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -65,8 +65,8 @@
- type: entity
parent: BookBase
id: BookIanAntarctica
- name: "пригоди роберта та яна - дослідження антарктиди"
- description: "Це невелика книжка в м'якій обкладинці в хорошому стані, з ілюстрацією коргі Яна та колонії пінгвінів на обкладинці. Назва \"Антарктична пригода Яна та Роберта\" написана жирними білими літерами на блакитному тлі. На звороті обкладинки подано стислий виклад історії, що підкреслює теми смирення, стійкості та краси природи."
+ name: adventures of robert & ian - exploring antarctica
+ description: The book is a small paperback in good condition, with an illustration of Ian the corgi and the colony of penguins on the cover. The title, "Ian and Robert's Antarctic Adventure", is written in bold white letters against a blue background. The back cover features a brief summary of the story, highlighting the themes of humility, resilience, and the beauty of nature.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -85,8 +85,8 @@
- type: entity
parent: BookBase
id: BookSlothClownSSS
- name: "лінивець і клоун - витівки на космічній станції"
- description: "Книга виглядає новою, з глянцевою обкладинкою, на якій зображені клоун Чаклз і лінивець Снагглз, що летять у космосі на тлі зірок і планет. Чаклз одягнений у костюм банана, а Снагглз спить на гамаку з космічних мотузок. Назва \"Лінивець і клоун - витівки на космічній станції\" написана жирними і барвистими літерами."
+ name: the sloth and the clown - space station shenanigans
+ description: The book looks new, with a glossy cover featuring Chuckles the clown and Snuggles the sloth floating in space with a backdrop of stars and planets. Chuckles is dressed in his banana costume and Snuggles is sleeping on a hammock made of space ropes. The title "The Sloth and the Clown - Space Station Shenanigans" is written in bold and colorful letters.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -107,8 +107,8 @@
- type: entity
parent: BookBase
id: BookSlothClownPranks
- name: "лінивець і клоун - витівки на зоргах"
- description: "Книга у відмінному стані, з чіткими сторінками та яскравою обкладинкою. На обкладинці книги зображені Чаклз і Снаглз в оточенні різних видів, з якими вони зіткнулися під час своїх космічних пригод. На задньому плані можна побачити Зоргів, які визирають з-за космічного корабля."
+ name: the sloth and the clown - pranks on zorgs
+ description: The book is in excellent condition, with crisp pages and a bright cover. The cover of the book features Chuckles and Snuggles, surrounded by the different species they encountered during their adventures in space. In the background, the Zorgs can be seen peeking out from behind a spaceship.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -129,8 +129,8 @@
- type: entity
parent: BookBase
id: BookSlothClownMMD
- name: "лінивець і клоун - небезпека лабіринту"
- description: "Книжка виглядає новою та яскравою: на обкладинці зображені Лінивець і Клоун, які стоять перед мінливим лабіринтом. Назва \"Лінивець і Клоун - лабіринтова небезпека\" написана жирними, барвистими літерами, які виринають на тлі космосу та зірок."
+ name: the sloth and the clown - maze maze danger
+ description: The book looks new and vibrant, with an image of Chuckles and Snuggles standing in front of the changing maze on the cover. The title "The Sloth and the Clown - Maze Maze Danger" is written in bold, colorful letters that pop against a background of space and stars.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -151,8 +151,8 @@
- type: entity
parent: BookBase
id: BookStruck
- name: "смиренний і перетворюючий досвід ураження блискавкою"
- description: "Обкладинка книги - це наелектризоване зображення блискавки, що б'є в землю, з силуетом людини, яка стоїть посеред неї. Назва написана жирними літерами білим кольором на чорному тлі, передаючи силу та інтенсивність пережитого досвіду. Підзаголовок написаний меншими літерами під назвою, натякаючи на філософські та духовні теми, що досліджуються у фільмі."
+ name: the humbling and transformative experience of being struck by lightning
+ description: The cover of the book is an electrifying image of lightning striking the ground, with a silhouette of a person standing in the midst of it. The title is written in bold letters in white against a black background, conveying the power and intensity of the experience. The subtitle is written in smaller letters below the title, providing a hint of the philosophical and spiritual themes explored within.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -176,8 +176,8 @@
- type: entity
parent: BookBase
id: BookSun
- name: "потяг до сонця - прагнення рослин до життя"
- description: "Книжка нова, з яскравою обкладинкою, на якій зображено рослину, що тягнеться до сонця. Назва \"Прагнення до сонця - прагнення рослини до життя\" написана жирними зеленими літерами, з зображенням сонця, що сходить за рослиною. Обкладинка викликає відчуття зростання, енергії та краси природи."
+ name: reaching for the sun - a plant's quest for life
+ description: The book is new, with a bright and vibrant cover featuring a plant stretching its leaves towards the sun. The title, "Reaching for the Sun - A Plant's Quest for Life," is written in bold, green letters, with an image of the sun rising behind the plant. The cover evokes a sense of growth, energy, and the beauty of nature.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -200,8 +200,8 @@
- type: entity
parent: BookBase
id: BookPossum
- name: "втрачені амбіції - трагічна історія опосума Морти"
- description: "Книга у гарному стані, з твердою обкладинкою та темно-зеленим лісовим фоном. У центрі обкладинки - сумний опосум, що сидить на гілці, з відстороненим і самотнім виразом обличчя. Над опосумом жирними золотими літерами написано назву \"Втрачені амбіції - трагічна історія опосума Морти\"."
+ name: fallen ambitions - the tragic tale of morty the possum
+ description: The book is in good condition, with a hardcover and a dark green forest background. In the center of the cover, there is a sad looking possum sitting on a branch, with a distant and lonely expression on its face. The title, "Fallen Ambitions - The Tragic Tale of Morty the Possum," is written in bold, gold letters above the possum.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -219,8 +219,8 @@
- type: entity
parent: BookBase
id: BookCafe
- name: "кафе \"Опосум"
- description: "Книжка в новому стані, з яскравою та вигадливою обкладинкою, на якій зображено чарівну ілюстрацію крихітного опосума, що визирає з-за філіжанки кави, а на задньому плані - барвиста та галаслива сцена в кав'ярні. Назва \"Опосум з кав'ярні\" написана жирним, грайливим шрифтом, а ім'я автора надруковано під нею меншим шрифтом."
+ name: the cafe possum
+ description: The book is in new condition, with a vibrant and whimsical cover that features a charming illustration of a tiny possum peeking out from behind a coffee cup, with a colorful and bustling cafe scene in the background. The title "The Cafe Possum" is written in bold, playful lettering, and the author's name is printed in a smaller font below it.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -237,8 +237,8 @@
- type: entity
parent: BookBase
id: BookFeather
- name: "чарівна пір'їнка - подорож мандрівного птаха до приналежності"
- description: "Книга була б у новому стані, з глянцевою обкладинкою, на якій був зображений мандрівний птах, оточений сяючим лісом, з чарівним пером у центрі. Заголовок \"Чарівна пір'їнка\" був би написаний жирними блискучими літерами, а підзаголовок \"Подорож мандрівного птаха до своєї приналежності\" був би написаний під ним дрібнішим шрифтом. На звороті обкладинки було б розміщено короткий зміст історії, а також рецензії критиків, які вихваляють теми надії та оновлення в цій книжці."
+ name: a feather of magic - the wandering bird's journey to belonging
+ description: The book would be in new condition, with a glossy cover depicting the wandering bird surrounded by a glowing forest, with the magical feather at the center. The title, "A Feather of Magic," would be written in bold, glittering letters, while the subtitle, "The Wandering Bird's Journey to Belonging," would be written in smaller print underneath. The back cover would feature a brief summary of the story, along with reviews from critics praising the book's themes of hope and renewal.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -258,8 +258,8 @@
- type: entity
parent: BookBase
id: BookIanLostWolfPup
- name: "пригоди Яна та Рено - пошук загубленого вовченяти"
- description: "Книга у новому стані з барвистою обкладинкою, на якій зображені коргі Ян та лис Рено під час подорожі лісом, з загубленим вовченям біля їхніх ніг. Заголовок \"Пригоди Яна та Рено - у пошуках загубленого вовченяти\" помітно видніється вгорі, а нижче - ім'я автора. Обкладинка має химерний та пригодницький вигляд, що приваблює читачів різного віку."
+ name: the adventures of ian and renault - finding the lost wolf pup
+ description: The book is a new condition with a colorful cover, depicting Ian the corgi and Renault the fox on a journey through the forest, with the lost wolf pup to their feet. The title "The Adventures of Ian and Renault - Finding the Lost Wolf Pup" is prominently displayed at the top, with the author's name below. The cover has a whimsical and adventurous feel to it, attracting readers of all ages.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -278,8 +278,8 @@
- type: entity
parent: BookBase
id: BookIanRanch
- name: "пригоди яна та рено - експедиція на ранчо"
- description: "Книга виглядає новою, з чіткими сторінками та бездоганною обкладинкою. На обкладинці - барвиста ілюстрація, на якій зображені Ян і Рено в оточенні різних тварин, яких вони зустріли на ранчо, зокрема коней, корів і курей. Над ілюстрацією жирними літерами написано назву \"Пригоди Яна та Рено - Експедиція на ранчо\", а нижче - підзаголовок \"Допомога тваринам у біді\"."
+ name: the adventures of ian and renault - ranch expedition
+ description: The book appears to be new, with crisp pages and an unblemished cover. The cover features a colorful illustration of Ian and Renault, surrounded by various animals they encountered on the ranch, including horses, cows, and chickens. The title, "The Adventures of Ian and Renault - Ranch Expedition," is written in bold letters above the image, with the subtitle, "Helping Animals in Need," written below.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -298,8 +298,8 @@
- type: entity
parent: BookBase
id: BookIanOcean
- name: "пригоди іана та рено - океанська пригода"
- description: "Книга нова і у відмінному стані. На обкладинці зображені Ян і Рено, які бігають і граються на пляжі, а на задньому плані - блакитний океан і золотистий пісок. Назва написана жирними, грайливими літерами, а підзаголовок - \"Океанська пригода\""
+ name: the adventures of ian and renault - an ocean adventure
+ description: The book is new and in excellent condition. The cover shows Ian and Renault running and playing on the beach, with the blue ocean and golden sand in the background. The title is written in bold, playful letters, and the subtitle reads "An Ocean Adventure."
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -318,8 +318,8 @@
- type: entity
parent: BookBase
id: BookIanMountain
- name: "пригоди Яна та Рено - Гірська експедиція"
- description: "Книга у новому стані. На обкладинці - приголомшливий гірський пейзаж з Яном і Рено на передньому плані, які дивляться на навколишні вершини і долини. Назва написана жирними друкованими літерами вгорі, а під нею - підзаголовок \"Гірська експедиція\"."
+ name: the adventures of ian and renault - A mountain expedition
+ description: The book is in new condition. The cover is a stunning mountain landscape with Ian and Renault in the foreground, looking out over the vista of the surrounding peaks and valleys. The title is written in bold, block letters at the top, with the subtitle, "A Mountain Expedition," written underneath.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -337,8 +337,8 @@
- type: entity
parent: BookBase
id: BookIanCity
- name: "пригоди іана та рено - досліджуємо місто"
- description: "Книга у новому стані, з чіткими сторінками та глянцевою обкладинкою. На обкладинці - барвиста ілюстрація, на якій Ян і Рено досліджують місто, з високими будівлями і жвавими вулицями на задньому плані. Йен йде попереду, збуджено виляючи хвостом, а Рено слідує за ним, нашорошивши вуха та широко розплющивши очі від здивування. Назва \"Пригоди Ієна та Рено\" написана жирними, грайливими літерами, а підзаголовок \"Досліджуємо місто\" розміщений нижче меншим шрифтом."
+ name: the adventures of ian and renault - exploring the city
+ description: The book is in new condition, with crisp pages and a glossy cover. The cover features a colorful illustration of Ian and Renault exploring the city, with tall buildings and bustling streets in the background. Ian is leading the way, with his tail wagging excitedly, while Renault follows close behind, her ears perked up and her eyes wide with wonder. The title, "The Adventures of Ian and Renault," is written in bold, playful letters, with the subtitle, "Exploring the City," written below in smaller font.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -357,8 +357,8 @@
- type: entity
parent: BookBase
id: BookIanArctic
- name: "пригоди Яна та Рено - арктична подорож мужності та дружби"
- description: "Книжка виглядає новою та пригодницькою: на обкладинці зображені Ян та Рено, які стоять на тлі крижаного ландшафту, а довкола них падають сніжинки. Вгорі жирними літерами написано назву \"Пригоди Яна та Рено\", а під нею - підзаголовок \"Арктична подорож мужності та дружби\""
+ name: the adventures of ian and renault - an arctic journey of courage and friendship
+ description: The book looks new and adventurous, with a picture of Ian and Renault standing in front of an icy landscape with snowflakes falling all around them. The title, "The Adventures of Ian and Renault," is written in bold letters at the top, with a subtitle that reads, "An Arctic Journey of Courage and Friendship."
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -377,8 +377,8 @@
- type: entity
parent: BookBase
id: BookIanDesert
- name: "пригоди іана та рено - дослідження таємничої пустелі"
- description: "Книга в новому стані і мала б мати барвисту обкладинку із зображенням Яна та Рено на тлі пустелі. На обкладинці зображені різні тварини і рослини, які зустрічалися героям під час пригод, наприклад, гримуча змія, койоти, піщані дюни і оазис. На обкладинці помітно виділяється заголовок \"Пригоди Яна та Рено\", написаний жирними літерами, а під ним - підзаголовок \"Досліджуючи таємничу пустелю\", написаний дрібнішими літерами."
+ name: the adventures of ian and renault - exploring the mysterious desert
+ description: The book is in new condition and would have a colorful cover depicting Ian and Renault against a desert backdrop. The cover would feature images of various animals and plants that the two encountered on their adventure, such as a rattlesnake, coyotes, sand dunes, and an oasis. The title, "The Adventures of Ian and Renault" is prominently displayed on the cover in bold letters, while the subtitle "Exploring the Mysterious Desert" is written in smaller letters underneath.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -397,8 +397,8 @@
- type: entity
parent: BookBase
id: BookNames
- name: "сила імен - філософська розвідка"
- description: "Книга являє собою філософський текст у м'якій обкладинці, на якій крупним планом зображено рот людини зі словом \"імена\", написаним на його губах. Назва - \"Сила імен - філософське дослідження\", а під нею - ім'я автора, яке помітно видніється на обкладинці. Загальний дизайн є простим і елегантним, з акцентом на тексті, а не на будь-якій яскравій графіці чи зображеннях."
+ name: the power of names - a philosophical exploration
+ description: The book is a gently used philosophy text, with a cover that features a close-up of a person's mouth, with the word "names" written on their lips. The title is "The Power of Names - A Philosophical Exploration," and the author's name is prominently displayed underneath. The overall design is simple and elegant, with the focus on the text rather than any flashy graphics or images.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -416,8 +416,8 @@
- type: entity
parent: BookBase
id: BookEarth
- name: "земна туга"
- description: "Книга у гарному стані, обкладинка злегка вицвіла під впливом сонячних променів. На обкладинці книги зображено панорамний вид Землі з космосу, з яскраво-блакитним океаном і зеленим суходолом. На передньому плані - самотній астронавт, який сидить перед ілюмінатором і задумливо дивиться на Землю. Назва книги \"Земна туга\" написана жирними білими літерами на чорному тлі у верхній частині обкладинки."
+ name: earthly longing
+ description: The book is in good condition, with a slightly faded cover due to exposure to sunlight. The cover of the book depicts a panoramic view of the Earth from space, with a bright blue ocean and green landmasses. In the foreground, a lone astronaut is seen sitting in front of a window, gazing wistfully at the Earth. The title of the book, "Earthly Longing," is written in bold white letters against a black background at the top of the cover.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -439,8 +439,8 @@
- type: entity
parent: BookBase
id: BookAurora
- name: "подорож за межі - місія зорельота \"Аврора"
- description: "Книга у відмінному стані, з блискучою обкладинкою, на якій зображено космічний корабель, що ширяє над планетою, можливо, з Землею на задньому плані. На обкладинці жирними сріблястими літерами написано назву \"Подорож за межі - місія зорельота \"Аврора\"\". На обкладинці також розміщена цитата з рецензії: \"Захоплююча розповідь про людські досягнення та дослідження\", щоб привабити потенційних читачів."
+ name: journey beyond - the starship aurora mission
+ description: The book is in excellent condition, with a shiny cover depicting a spaceship hovering above a planet, perhaps with the Earth in the background. The title "Journey Beyond - The Starship Aurora Mission" is written in bold, silver letters. The cover also features a quote from a review, "A breathtaking tale of human achievement and exploration" to entice potential readers.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -464,8 +464,8 @@
- type: entity
parent: BookBase
id: BookTemple
- name: "природа божественного - охоплення багатьох богів"
- description: "Книга виглядає як нова, з чіткими сторінками та незатертим корінцем. На обкладинці - зображення храму з сяючою, різнобарвною аурою навколо нього, що символізує різних богів, про яких йдеться в книзі. На обкладинці помітно виділяється назва золотими літерами, нижче - ім'я автора та короткий зміст книги, написаний дрібнішим шрифтом."
+ name: the nature of the divine - embracing the many gods
+ description: The book appears new with crisp pages and an uncreased spine. The cover features an image of a temple with a glowing, multicolored aura around it, symbolizing the various gods discussed in the book. The title is displayed prominently in gold lettering, with the author's name and a brief summary of the book written in smaller text below.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -486,8 +486,8 @@
- type: entity
parent: BookBase
id: BookWatched
- name: "дивився"
- description: "Книга у гарному стані, з трохи потертою обкладинкою, на задньому плані якої зображена темна і зловісна космічна станція, що вимальовується на тлі. Назва \"Спостереження\" написана жирними літерами, які, здається, дивляться на читача, передаючи відчуття, що за ним постійно спостерігають. Анотація на звороті обкладинки натякає на захопливу та напружену історію про параною та небезпеку в обмеженому просторі."
+ name: watched
+ description: The book is in good condition, with a slightly worn cover that features a dark and ominous space station looming in the background. The title "Watched" is written in bold letters that seem to be staring back at the reader, conveying the feeling of being constantly observed. The blurb on the back cover hints at a thrilling and suspenseful tale of paranoia and danger in a confined setting.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -508,8 +508,8 @@
- type: entity
parent: BookBase
id: BookMedicalOfficer
- name: "битва за горизонт - історія офіцера-медика про довіру та виживання"
- description: "На обкладинці зображений Сміт, офіцер-медик, у своїй уніформі, з рішучим виглядом, готовий до будь-яких випробувань. На задньому плані зображено космічний корабель SS Horizon під час атаки, вибухи та дим заповнюють космічну станцію. На передньому плані зображено чарівника з посохом, що додає сцені елементу таємничості та інтриги. На обкладинці жирними літерами виділено назву, ім'я автора та слоган, що вказує на гостросюжетний і напружений характер книги."
+ name: horizon's battle - a medical officer's tale of trust and survival
+ description: The cover features Smith, the medical officer, in his uniform, looking determined and ready to face any challenge. The backdrop shows the SS Horizon under attack, with explosions and smoke filling the space station. In the foreground, a wizard with a staff can be seen, adding an element of mystery and intrigue to the scene. The title is prominently displayed in bold letters, with the author's name and a tagline indicating the book's action-packed and suspenseful nature.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -529,8 +529,8 @@
- type: entity
parent: BookBase
id: BookMorgue
- name: "примарні мешканці покинутого моргу"
- description: "Книга виглядає старою і потертою, з вицвілими написами на обкладинці. На обкладинці зображено темний і моторошний морг, а повний місяць відкидає зловісне сяйво на сцену. На передньому плані - опосум Морти і єнот Мортиція з пустотливими виразами на обличчях, які визирають з-за металевої полиці. Назва написана жирними, моторошними літерами, а під нею - підзаголовок \"Казка про духів тварин\", написаний меншим шрифтом."
+ name: the ghostly residents of the abandoned morgue
+ description: The book looks old and worn, with faded lettering on the cover. The cover depicts a dark and eerie morgue, with a full moon casting an ominous glow over the scene. In the foreground are Morty the possum and Morticia the raccoon, with mischievous expressions on their faces, peeking out from behind a metal shelf. The title is written in bold, spooky letters, with the subtitle "A Tale of Animal Spirits" written in smaller font below.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -549,8 +549,8 @@
- type: entity
parent: BookBase
id: BookRufus
- name: "руфус і пустотлива фея"
- description: "Книга в новому стані, з яскравими кольорами та ілюстраціями на обкладинці. На обкладинці зображений Руфус на велосипеді, а поруч з ним у грайливій манері летить Блоссом. Заголовок написаний жирним, химерним шрифтом, а імена персонажів виділені контрастним кольором. Загальна естетика є чарівною та привабливою, привабливою як для дітей, так і для дорослих."
+ name: rufus and the mischievous fairy
+ description: The book is in new condition, with vibrant colors and illustrations on the cover. The cover shows Rufus on his bicycle, with Blossom flying beside him in a playful manner. The title is written in bold, whimsical font, with the characters' names highlighted in a contrasting color. The overall aesthetic is charming and inviting, appealing to children and adults alike.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -574,8 +574,8 @@
- type: entity
parent: BookBase
id: BookMap
- name: "карта пригод"
- description: "Книга у гарному стані, з глянцевою обкладинкою, на якій зображено сцену джунглів з яскравими кольорами та складними деталями. Назва \"Карта пригод\" написана жирним золотим шрифтом. На обкладинці також є зображення таємничої валізи, з якої висипається карта."
+ name: the map of adventure
+ description: The book is in a good condition, with a glossy cover depicting a jungle scene with vibrant colors and intricate details. The title "The Map of Adventure," is written in bold, gold lettering. The cover also features an image of a mysterious suitcase with the map spilling out of it.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -597,8 +597,8 @@
- type: entity
parent: BookBase
id: BookJourney
- name: "подорож музики, гір та самопізнання"
- description: "Книга у відмінному стані, з чіткими сторінками та глянцевою обкладинкою. На обкладинці - яскраве зображення гірського хребта, а на передньому плані - силует альпініста з гітарою за спиною. Назва книги є сміливою і привертає увагу, з підзаголовком \"Подорож музики, гір і самопізнання\""
+ name: a journey of music, mountains, and self-discovery
+ description: The book is in excellent condition, with crisp pages and a glossy cover. The cover features a striking image of a mountain range, with a silhouette of a climber with a guitar on their back in the foreground. The title is bold and eye-catching, with the subtitle "A Journey of Music, Mountains, and Self-Discovery."
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -618,8 +618,8 @@
- type: entity
parent: BookBase
id: BookInspiration
- name: "у пошуках натхнення - подорож письменника лісом"
- description: "Книга у новому стані з обкладинкою, на якій зображено безтурботний лісовий пейзаж з водоспадом і барвистими польовими квітами. Назва книги \"У пошуках натхнення - подорож письменника лісом\" та ім'я автора помітно видніються внизу обкладинки."
+ name: finding inspiration - a writer's journey through the woods
+ description: The book is in a new condition with a cover depicting a serene forest scene with a waterfall and colorful wildflowers. The title of the book "Finding Inspiration - A Writer's Journey Through the Woods" and the author's name are prominently displayed at the bottom.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
@@ -640,8 +640,8 @@
- type: entity
parent: BookBase
id: BookJanitorTale
- name: "розповіді втомленого двірника"
- description: "Чистенька на вигляд книжечка, з неясним запахом мила та відбілювача."
+ name: the tales of a tired janitor
+ description: A clean looking book, smelling vaguely of soap and bleach.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/botparts.yml b/Resources/Prototypes/Entities/Objects/Misc/botparts.yml
index e270e21b2b9..fbbdca39091 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/botparts.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/botparts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: ProximitySensor
- name: "датчик наближення"
- description: "Відчуває речі в безпосередній близькості."
+ name: proximity sensor
+ description: Senses things in close proximity.
components:
- type: Sprite
sprite: Objects/Misc/proximity_sensor.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml b/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml
index 96c81053e6d..2650ff9fe50 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BrbSign
- name: "знак brb"
- description: "Дає іншим знати, що ви у від'їзді."
+ name: brb sign
+ description: Lets others know you are away.
components:
- type: Sprite
sprite: Objects/Misc/brbsign.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml
index 06346b029b1..760a0bafb68 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseStorageItem
id: BriefcaseBase
- description: "Зручні для перенесення предметів у руках."
+ description: Useful for carrying items in your hands.
abstract: true
components:
- type: Item
@@ -28,7 +28,7 @@
- type: entity
parent: BriefcaseBase
id: BriefcaseBrown
- name: "коричневий портфель"
+ name: brown briefcase
components:
- type: Sprite
sprite: Objects/Storage/Briefcases/briefcase_brown.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml b/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml
index 61ee87ac088..f8dbabd07a1 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "розбита пляшка"
+ name: broken bottle
parent: BaseItem
id: BrokenBottle
- description: "У Space Glasgow це називається \"початок розмови\"."
+ description: In Space Glasgow this is called a conversation starter.
components:
- type: Sharp
- type: MeleeWeapon
diff --git a/Resources/Prototypes/Entities/Objects/Misc/candles.yml b/Resources/Prototypes/Entities/Objects/Misc/candles.yml
index bb06328cc63..bef37e5fd08 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/candles.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/candles.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "свічка"
+ name: candle
parent: BaseItem
id: Candle
- description: "Тонкий гніт, протягнутий крізь жир."
+ description: A thin wick threaded through fat.
components:
- type: Sprite
noRot: true
@@ -58,7 +58,7 @@
acts: [ "Destruction" ]
- type: entity
- name: "червона свічка"
+ name: red candle
parent: Candle
id: CandleRed
components:
@@ -77,7 +77,7 @@
color: "#a12349"
- type: entity
- name: "синя свічка"
+ name: blue candle
parent: Candle
id: CandleBlue
components:
@@ -95,7 +95,7 @@
color: "#425d7d"
- type: entity
- name: "чорна свічка"
+ name: black candle
parent: Candle
id: CandleBlack
components:
@@ -113,7 +113,7 @@
color: "#1b1724"
- type: entity
- name: "зелена свічка"
+ name: green candle
parent: Candle
id: CandleGreen
components:
@@ -131,7 +131,7 @@
color: "#5d997e"
- type: entity
- name: "фіолетова свічка"
+ name: purple candle
parent: Candle
id: CandlePurple
components:
@@ -150,7 +150,7 @@
- type: entity
- name: "маленька свічка"
+ name: small candle
parent: Candle
id: CandleSmall
components:
@@ -175,7 +175,7 @@
acts: [ "Destruction" ]
- type: entity
- name: "маленька червона свічка"
+ name: small red candle
parent: CandleSmall
id: CandleRedSmall
components:
@@ -193,7 +193,7 @@
color: "#a12349"
- type: entity
- name: "маленька синя свічка"
+ name: small blue candle
parent: CandleSmall
id: CandleBlueSmall
components:
@@ -211,7 +211,7 @@
color: "#425d7d"
- type: entity
- name: "маленька чорна свічка"
+ name: small black candle
parent: CandleSmall
id: CandleBlackSmall
components:
@@ -229,7 +229,7 @@
color: "#1b1724"
- type: entity
- name: "маленька зелена свічка"
+ name: small green candle
parent: CandleSmall
id: CandleGreenSmall
components:
@@ -247,7 +247,7 @@
color: "#5d997e"
- type: entity
- name: "маленька фіолетова свічка"
+ name: small purple candle
parent: CandleSmall
id: CandlePurpleSmall
components:
@@ -267,8 +267,8 @@
#Purely decorative candles for mappers. Do not have any functionality.
- type: entity
- name: "чарівна свічка"
- description: "Чи то магія, чи то високі технології, але ця свічка ніколи не гасне. З іншого боку, її полум'я досить холодне."
+ name: magic candle
+ description: It's either magic or high tech, but this candle never goes out. On the other hand, its flame is quite cold.
parent: BaseItem
suffix: Decorative
id: CandleInfinite
@@ -287,7 +287,7 @@
power: 10
- type: entity
- name: "чарівна червона свічка"
+ name: magic red candle
parent: CandleInfinite
id: CandleRedInfinite
components:
@@ -307,7 +307,7 @@
color: "#a12349"
- type: entity
- name: "чарівна синя свічка"
+ name: magic blue candle
parent: CandleInfinite
id: CandleBlueInfinite
components:
@@ -327,7 +327,7 @@
color: "#425d7d"
- type: entity
- name: "магічна чорна свічка"
+ name: magic black candle
parent: CandleInfinite
id: CandleBlackInfinite
components:
@@ -347,7 +347,7 @@
color: "#1b1724"
- type: entity
- name: "чарівна зелена свічка"
+ name: magic green candle
parent: CandleInfinite
id: CandleGreenInfinite
components:
@@ -367,7 +367,7 @@
color: "#5d997e"
- type: entity
- name: "чарівна фіолетова свічка"
+ name: magic purple candle
parent: CandleInfinite
id: CandlePurpleInfinite
components:
@@ -387,7 +387,7 @@
color: "#984aa1"
- type: entity
- name: "маленька магічна червона свічка"
+ name: small magic red candle
parent: CandleInfinite
id: CandleRedSmallInfinite
components:
@@ -407,7 +407,7 @@
color: "#a12349"
- type: entity
- name: "маленька чарівна синя свічка"
+ name: small magic blue candle
parent: CandleInfinite
id: CandleBlueSmallInfinite
components:
@@ -427,7 +427,7 @@
color: "#425d7d"
- type: entity
- name: "маленька магічна чорна свічка"
+ name: small magic black candle
parent: CandleInfinite
id: CandleBlackSmallInfinite
components:
@@ -447,7 +447,7 @@
color: "#1b1724"
- type: entity
- name: "маленька чарівна зелена свічка"
+ name: small magic green candle
parent: CandleInfinite
id: CandleGreenSmallInfinite
components:
@@ -467,7 +467,7 @@
color: "#5d997e"
- type: entity
- name: "маленька магічна фіолетова свічка"
+ name: small magic purple candle
parent: CandleInfinite
id: CandlePurpleSmallInfinite
components:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml b/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml
index 5c474026f43..fe275e3be31 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: CandyBowl
- name: "цукерниця"
- description: "Візьміть стільки, скільки поміститься в кишені!"
+ name: "candy bowl"
+ description: Grab as much as you can fit in your pockets!
components:
- type: Sprite
sprite: Objects/Misc/candy_bowl.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/carpets.yml b/Resources/Prototypes/Entities/Objects/Misc/carpets.yml
index c97b4469624..dca2d40aedb 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/carpets.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/carpets.yml
@@ -1,6 +1,6 @@
# TODO once tiles can be smoothed and carpets ported over to that, add them to the FloorTile outputs
- type: entity
- name: "килим"
+ name: carpet
parent: FloorTileItemBase
id: FloorCarpetItemRed
suffix: Red
diff --git a/Resources/Prototypes/Entities/Objects/Misc/cds.yml b/Resources/Prototypes/Entities/Objects/Misc/cds.yml
index defd71a70c3..a80a7d1d586 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/cds.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/cds.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "диск координат"
+ name: coordinates disk
parent: BaseItem
id: CoordinatesDisk
- description: "Диск, що містить координати місця в просторі. Необхідний для того, щоб будь-який корабель, який подорожує на надсвітлових швидкостях, досягнув місця призначення. Вміщується в консолях шатлів."
+ description: A disk containing the coordinates to a location in space. Necessary for any FTL-traversing vessel to reach their destination. Fits inside shuttle consoles.
components:
- type: Sprite
sprite: Objects/Misc/cd.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml b/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml
index 43086a7f045..f4b4f4c96cd 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "диск ядерної автентифікації"
+ name: nuclear authentication disk
parent: BaseItem
id: NukeDisk
- description: "Ядерний авторизаційний диск, здатний активувати ядерну бомбу, якщо його використати разом із кодом. Записка від нанотрасену: \"ЦЕ ВАША НАЙВАЖЛИВІША ВЛАСНІСТЬ, БЕЗПЕЧНО ЗБЕРЕЖІТЬ ДИСК DAT FUKKEN!\""
+ description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!"
components:
- type: NukeDisk
- type: SpecialRespawn
@@ -30,11 +30,11 @@
sound: /Audio/SimpleStation14/Items/Handling/disk_drop.ogg
- type: entity
- name: "диск ядерної автентифікації"
+ name: nuclear authentication disk
parent: BaseItem
id: NukeDiskFake
suffix: Fake
- description: "Ядерний авторизаційний диск, здатний активувати ядерну бомбу, якщо його використати разом із кодом. Записка від нанотрасену: \"ЦЕ ВАША НАЙВАЖЛИВІША ВЛАСНІСТЬ, БЕЗПЕЧНО ЗБЕРЕЖІТЬ ДИСК DAT FUKKEN!\""
+ description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!"
components:
- type: Sprite
sprite: Objects/Misc/nukedisk.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml b/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml
index cca02553921..f170aa899e6 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: DeskBell
- name: "настільний дзвінок"
- description: "Наріжний камінь будь-якої роботи з обслуговування клієнтів. Ви відчуваєте нескінченне бажання подзвонити по ньому."
+ name: desk bell
+ description: The cornerstone of any customer service job. You feel an unending urge to ring it.
components:
- type: Sprite
sprite: Objects/Misc/desk_bell.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml b/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml
index 0b76ddd7595..da86d7a00db 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "футляр для дисків"
+ name: diskcase
parent: BaseStorageItem
id: DiskCase
- description: "Футляр для зберігання диска з координатами."
+ description: Case for storing a coordinates disk.
components:
- type: Sprite
sprite: Objects/Misc/diskcases.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml b/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml
index 7fe962a9c77..c2357ed3c8c 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: EggSpider
- name: "павук-яйцеїд"
- description: "Це коштовний камінь? Це яйце? Виглядає дорого."
+ name: egg spider
+ description: Is it a gemstone? Is it an egg? It looks expensive.
components:
- type: Sprite
sprite: Objects/Misc/eggspider.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml b/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml
index 0bb19633237..f1802e426fb 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "вогнегасник"
+ name: fire extinguisher
parent: BaseItem
id: FireExtinguisher
- description: "Він гасить пожежі."
+ description: It extinguishes fires.
components:
- type: Sprite
sprite: Objects/Misc/fire_extinguisher.rsi
@@ -63,7 +63,7 @@
False: { state: fire_extinguisher_open }
- type: entity
- name: "вогнегасник спрей"
+ name: extinguisher spray
id: ExtinguisherSpray
parent: Vapor
noSpawn: true
diff --git a/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml b/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml
index c5990d455cc..a42b2fa1139 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "ліхтар"
+ name: lantern
parent: BaseItem
id: BaseLamp
abstract: true
@@ -53,10 +53,10 @@
stealGroup: LAMP
- type: entity
- name: "лампа"
+ name: lamp
id: Lamp
parent: BaseLamp
- description: "Пристрій, що випромінює світло."
+ description: A light emitting device.
components:
- type: Sprite
sprite: Objects/Misc/Lights/lamp.rsi
@@ -82,10 +82,10 @@
festive: { state: christmaslamp-on }
- type: entity
- name: "бананова лампа"
+ name: banana lamp
id: LampBanana
parent: BaseLamp
- description: "Світловипромінювальний пристрій у формі банана."
+ description: A light emitting device, shaped like a banana.
components:
- type: Sprite
layers:
@@ -96,10 +96,10 @@
map: [ "light" ]
- type: entity
- name: "настільна лампа"
+ name: desk lamp
id: LampGold
parent: BaseLamp
- description: "Пристрій, що випромінює світло, який чудово виглядатиме на робочому столі."
+ description: A light emitting device that would look great on a desk.
components:
- type: Sprite
sprite: Objects/Misc/Lights/lampgreen.rsi
@@ -129,10 +129,10 @@
state: christmaslamp-on
- type: entity
- name: "лампа для допиту"
+ name: interrogator lamp
id: LampInterrogator
parent: BaseLamp
- description: "Надзвичайно яскрава лампа для поганого поліцейського"
+ description: Ultra-bright lamp for the bad cop
components:
- type: Sprite
sprite: Objects/Misc/Lights/lampint.rsi
@@ -183,10 +183,10 @@
False: {visible: false}
- type: entity
- name: "прожектор"
+ name: floodlight
id: Floodlight
parent: BaseLamp
- description: "Стовп, на якому встановлені потужні ліхтарі."
+ description: A pole with powerful mounted lights on it.
components:
- type: Item
size: Normal
@@ -234,10 +234,10 @@
acts: [ "Destruction" ]
- type: entity
- name: "розбитий прожектор"
+ name: broken floodlight
id: FloodlightBroken
parent: BaseItem
- description: "Стовп з потужними ліхтарями на ньому. Він зламаний."
+ description: A pole with powerful mounted lights on it. It's broken.
components:
- type: Sprite
sprite: Objects/Misc/Lights/lights.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml
index cabd6cf5728..89ad0195bf5 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "наручники"
- description: "Використовується для затримання злочинців та інших покидьків."
+ name: handcuffs
+ description: Used to detain criminals and other assholes.
id: Handcuffs
parent: BaseItem
components:
@@ -30,8 +30,8 @@
delay: 6
- type: entity
- name: "саморобні наручники"
- description: "Саморобні наручники, виготовлені з запасних кабелів."
+ name: makeshift handcuffs
+ description: Homemade handcuffs crafted from spare cables.
id: Cablecuffs
parent: Handcuffs
components:
@@ -70,8 +70,8 @@
color: forestgreen
- type: entity
- name: "застібки-наручники"
- description: "Міцні одноразові пластикові застібки-блискавки, ідеально підходять для стримування буйних ув'язнених."
+ name: zipties
+ description: Tough single-use plastic zipties, ideal for restraining rowdy prisoners.
id: Zipties
parent: Handcuffs
components:
@@ -114,8 +114,8 @@
Plastic: 25
- type: entity
- name: "обірвані застібки-наручники"
- description: "Ці застібки-блискавки виглядають так, ніби вони намагалися впоратися не з тими кабелями."
+ name: broken zipties
+ description: These zipties look like they tried to manage the wrong cables.
id: ZiptiesBroken
parent: BaseHandcuffsBroken
components:
@@ -124,8 +124,8 @@
state: cuff-broken
- type: entity
- name: "обірвані кабелі"
- description: "Ці кабелі переламані в кількох місцях і не виглядають дуже корисними."
+ name: broken cables
+ description: These cables are broken in several places and don't seem very useful.
id: CablecuffsBroken
parent: BaseHandcuffsBroken
components:
@@ -145,8 +145,8 @@
- type: entity
parent: Handcuffs
id: ClothingOuterStraightjacket
- name: "гамівна сорочка"
- description: "Використовується для стримування тих, хто може завдати шкоди собі або іншим."
+ name: straitjacket
+ description: Used to restrain those who may cause harm to themselves or others.
components:
- type: Item
size: Normal
diff --git a/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml b/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml
index 47bc042bf6e..61162edf2c0 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BlankHandyFlag
- name: "чистий ручний прапор"
- description: "Якийсь шматок білої тканини, намотаний на палицю."
+ name: blank handheld flag
+ description: "Some piece of white cloth wound on a stick."
components:
- type: Sprite
sprite: Objects/Misc/Handy_Flags/blank_handy_flag.rsi
@@ -13,8 +13,8 @@
- type: entity
parent: BaseItem
id: NTHandyFlag
- name: "Ручний прапор \"Нанотрасен"
- description: "Слава \"Ентерпрайзу\"! Зачекайте, вони справді зробили ручний прапор для корпорації?"
+ name: Nanotrasen handheld flag
+ description: "Glory to NT! Wait, they really made a handheld flag for a corporation?"
components:
- type: Sprite
sprite: Objects/Misc/Handy_Flags/NT_handy_flag.rsi
@@ -25,8 +25,8 @@
- type: entity
parent: BaseItem
id: SyndieHandyFlag
- name: "ручний прапор синдикату"
- description: "Для справжніх бунтівних патріотів. Смерть НТ!"
+ name: syndicate handheld flag
+ description: "For truly rebellious patriots. Death to NT!"
components:
- type: Sprite
sprite: Objects/Misc/Handy_Flags/syndie_handy_flag.rsi
@@ -37,8 +37,8 @@
- type: entity
parent: BaseItem
id: LGBTQHandyFlag
- name: "ЛГБТК-ручний прапор"
- description: "Зручний прапор \"Будь геєм, чини злочин\"."
+ name: LGBTQ handheld flag
+ description: "The be gay do crime handy flag."
components:
- type: Sprite
sprite: Objects/Misc/Handy_Flags/lgbtq_handy_flag.rsi
@@ -49,8 +49,8 @@
- type: entity
parent: BaseItem
id: PirateHandyFlag
- name: "піратський ручний прапор"
- description: "Тримаючи його в руках, покажіть цим коропам, що ви не жартуєте."
+ name: pirate handheld flag
+ description: "Holding it in your hands, show these carp that you're not kidding."
components:
- type: Sprite
sprite: Objects/Misc/Handy_Flags/pirate_handy_flag.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml b/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml
index 7230ce8dcbb..43c4568e70a 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml
@@ -1,7 +1,7 @@
- type: entity
id: IceCrust
- name: "крижане покриття"
- description: "Холодно і слизько."
+ name: ice crust
+ description: It's cold and slippery.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
index db04dbd53e6..4af517bc528 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
@@ -1,8 +1,8 @@
- type: entity
parent: Clothing
id: IDCardStandard
- name: "посвідчення особи"
- description: "Картка, необхідна для доступу до різних зон на борту станції."
+ name: identification card
+ description: A card necessary to access various areas aboard the station.
abstract: true
components:
- type: Sprite
@@ -30,7 +30,7 @@
- type: entity
parent: IDCardStandard
id: PassengerIDCard
- name: "посвідчення особи пасажира"
+ name: passenger ID card
components:
- type: Sprite
layers:
@@ -46,7 +46,7 @@
- type: entity
parent: PassengerIDCard
id: TechnicalAssistantIDCard
- name: "посвідчення технічного асистента"
+ name: technical assistant ID card
components:
- type: PresetIdCard
job: TechnicalAssistant
@@ -62,7 +62,7 @@
- type: entity
parent: PassengerIDCard
id: MedicalInternIDCard
- name: "посвідчення лікаря-інтерна"
+ name: medical intern ID card
components:
- type: PresetIdCard
job: MedicalIntern
@@ -78,7 +78,7 @@
- type: entity
parent: PassengerIDCard
id: ResearchAssistantIDCard
- name: "посвідчення наукового співробітника"
+ name: research assistant ID card
components:
- type: PresetIdCard
job: ResearchAssistant
@@ -94,7 +94,7 @@
- type: entity
parent: PassengerIDCard
id: SecurityCadetIDCard
- name: "посвідчення курсанта служби безпеки"
+ name: security cadet ID card
components:
- type: PresetIdCard
job: SecurityCadet
@@ -110,7 +110,7 @@
- type: entity
parent: PassengerIDCard
id: ServiceWorkerIDCard
- name: "посвідчення працівника сфери обслуговування"
+ name: service worker ID card
components:
- type: PresetIdCard
job: ServiceWorker
@@ -126,7 +126,7 @@
- type: entity
parent: IDCardStandard
id: CaptainIDCard
- name: "посвідчення капітана"
+ name: captain ID card
components:
- type: Sprite
layers:
@@ -151,7 +151,7 @@
- type: entity
parent: IDCardStandard
id: SecurityIDCard
- name: "посвідчення особи безпеки"
+ name: security ID card
components:
- type: Sprite
layers:
@@ -167,7 +167,7 @@
- type: entity
parent: IDCardStandard
id: WardenIDCard
- name: "посвідчення наглядача"
+ name: warden ID card
components:
- type: Sprite
layers:
@@ -183,7 +183,7 @@
- type: entity
parent: IDCardStandard
id: EngineeringIDCard
- name: "посвідчення інженера"
+ name: engineer ID card
components:
- type: Sprite
layers:
@@ -199,7 +199,7 @@
- type: entity
parent: IDCardStandard
id: MedicalIDCard
- name: "медична картка"
+ name: medical ID card
components:
- type: Sprite
layers:
@@ -215,7 +215,7 @@
- type: entity
parent: IDCardStandard
id: ParamedicIDCard
- name: "посвідчення парамедика"
+ name: paramedic ID card
components:
- type: Sprite
layers:
@@ -231,7 +231,7 @@
- type: entity
parent: IDCardStandard
id: ChemistIDCard
- name: "посвідчення фармацевта"
+ name: chemist ID card
components:
- type: Sprite
layers:
@@ -247,7 +247,7 @@
- type: entity
parent: IDCardStandard
id: CargoIDCard
- name: "логістична ідентифікаційна картка" # DeltaV - Logistics Department replacing Cargo
+ name: logistics ID card # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
layers:
@@ -263,7 +263,7 @@
- type: entity
parent: IDCardStandard
id: SalvageIDCard
- name: "ідентифікаційна картка рятувальника"
+ name: salvage ID card
components:
- type: Sprite
layers:
@@ -279,7 +279,7 @@
- type: entity
parent: IDCardStandard
id: QuartermasterIDCard
- name: "посвідчення логіста" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer ID card # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
layers:
@@ -297,7 +297,7 @@
- type: entity
parent: IDCardStandard
id: ResearchIDCard
- name: "ідентифікаційна картка дослідника"
+ name: research ID card
components:
- type: Sprite
layers:
@@ -313,7 +313,7 @@
- type: entity
parent: IDCardStandard
id: RoboticsIDCard
- name: "ідентифікаційна картка робототехніки"
+ name: robotics ID card
components:
- type: Sprite
layers:
@@ -329,7 +329,7 @@
- type: entity
parent: IDCardStandard
id: ClownIDCard
- name: "посвідчення клоуна"
+ name: clown ID card
components:
- type: Sprite
layers:
@@ -345,7 +345,7 @@
- type: entity
parent: IDCardStandard
id: MimeIDCard
- name: "ідентифікаційна картка міма"
+ name: mime ID card
components:
- type: Sprite
layers:
@@ -360,7 +360,7 @@
- type: entity
parent: IDCardStandard
id: ChaplainIDCard
- name: "посвідчення капелана"
+ name: chaplain ID card
components:
- type: Sprite
layers:
@@ -376,7 +376,7 @@
- type: entity
parent: IDCardStandard
id: JanitorIDCard
- name: "посвідчення двірника"
+ name: janitor ID card
components:
- type: Sprite
layers:
@@ -392,7 +392,7 @@
- type: entity
parent: IDCardStandard
id: BartenderIDCard
- name: "посвідчення бармена"
+ name: bartender ID card
components:
- type: Sprite
layers:
@@ -408,7 +408,7 @@
- type: entity
parent: BartenderIDCard
id: PunPunIDCard
- name: "каламбурне посвідчення особи"
+ name: pun pun ID card
components:
- type: PresetIdCard
job: Bartender
@@ -417,7 +417,7 @@
- type: entity
parent: IDCardStandard
id: ChefIDCard
- name: "посвідчення шеф-кухаря"
+ name: chef ID card
components:
- type: Sprite
layers:
@@ -433,7 +433,7 @@
- type: entity
parent: IDCardStandard
id: BotanistIDCard
- name: "посвідчення ботаніка"
+ name: botanist ID card
components:
- type: Sprite
layers:
@@ -449,7 +449,7 @@
- type: entity
parent: IDCardStandard
id: LibrarianIDCard
- name: "посвідчення бібліотекаря"
+ name: librarian ID card
components:
- type: Sprite
layers:
@@ -465,7 +465,7 @@
- type: entity
parent: IDCardStandard
id: LawyerIDCard
- name: "посвідчення адвоката" # DeltaV - Changed Lawyer to Attorney
+ name: attorney ID card # DeltaV - Changed Lawyer to Attorney
components:
- type: Sprite
layers:
@@ -481,7 +481,7 @@
- type: entity
parent: IDCardStandard
id: ChiefJusticeIDCard
- name: "посвідчення голови суду"
+ name: chief justice ID card
components:
- type: PresetIdCard
job: ChiefJustice
@@ -498,7 +498,7 @@
- type: entity
parent: IDCardStandard
id: ClerkIDCard
- name: "посвідчення працівника"
+ name: clerk ID card
components:
- type: PresetIdCard
job: Clerk
@@ -514,7 +514,7 @@
- type: entity
parent: IDCardStandard
id: ProsecutorIDCard
- name: "посвідчення працівника прокуратури"
+ name: presecutor ID card
components:
- type: PresetIdCard
job: Prosecutor
@@ -530,7 +530,7 @@
- type: entity
parent: IDCardStandard
id: HoPIDCard
- name: "ідентифікаційна картка керівника персоналу"
+ name: head of personnel ID card
components:
- type: Sprite
layers:
@@ -548,7 +548,7 @@
- type: entity
parent: IDCardStandard
id: CEIDCard
- name: "посвідчення головного інженера"
+ name: chief engineer ID card
components:
- type: Sprite
layers:
@@ -566,7 +566,7 @@
- type: entity
parent: IDCardStandard
id: CMOIDCard
- name: "посвідчення головного лікаря"
+ name: chief medical officer ID card
components:
- type: Sprite
layers:
@@ -584,7 +584,7 @@
- type: entity
parent: IDCardStandard
id: RDIDCard
- name: "ідентифікаційна картка містагога" # DeltaV - Epistemics Department replacing Science
+ name: mystagogue ID card # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
layers:
@@ -602,7 +602,7 @@
- type: entity
parent: IDCardStandard
id: HoSIDCard
- name: "посвідчення керівника служби безпеки"
+ name: head of security ID card
components:
- type: Sprite
layers:
@@ -620,7 +620,7 @@
- type: entity
parent: IDCardStandard
id: BrigmedicIDCard
- name: "посвідчення бріг-медика" # DeltaV - rename brigmedic to corpsman
+ name: corpsman ID card # DeltaV - rename brigmedic to corpsman
components:
- type: Sprite
layers:
@@ -636,7 +636,7 @@
- type: entity
parent: IDCardStandard
id: CentcomIDCard
- name: "посвідчення особи командного складу"
+ name: command officer ID card
components:
- type: Sprite
layers:
@@ -660,7 +660,7 @@
- type: entity
parent: CentcomIDCard
id: ERTLeaderIDCard
- name: "Ідентифікаційна картка керівника групи швидкого реагування"
+ name: ERT leader ID card
components:
- type: Sprite
layers:
@@ -678,7 +678,7 @@
- type: entity
parent: ERTLeaderIDCard
id: ERTChaplainIDCard
- name: "Посвідчення капелана екстреної медичної допомоги"
+ name: ERT chaplain ID card
components:
- type: Sprite
layers:
@@ -696,7 +696,7 @@
- type: entity
parent: ERTChaplainIDCard
id: ERTEngineerIDCard
- name: "Ідентифікаційна картка інженера ERT"
+ name: ERT engineer ID card
components:
- type: Sprite
layers:
@@ -712,7 +712,7 @@
- type: entity
parent: ERTChaplainIDCard
id: ERTJanitorIDCard
- name: "Ідентифікаційна картка двірника ERT"
+ name: ERT janitor ID card
components:
- type: Sprite
layers:
@@ -728,7 +728,7 @@
- type: entity
parent: ERTChaplainIDCard
id: ERTMedicIDCard
- name: "Ідентифікаційна картка медика екстреної медичної допомоги"
+ name: ERT medic ID card
components:
- type: Sprite
layers:
@@ -744,7 +744,7 @@
- type: entity
parent: ERTChaplainIDCard
id: ERTSecurityIDCard
- name: "Ідентифікаційна картка безпеки ERT"
+ name: ERT security ID card
components:
- type: Sprite
layers:
@@ -760,7 +760,7 @@
- type: entity
parent: IDCardStandard
id: CentcomIDCardSyndie
- name: "посвідчення особи командного складу"
+ name: command officer ID card
suffix: Fake
components:
- type: Sprite
@@ -782,7 +782,7 @@
- type: entity
parent: IDCardStandard
id: MusicianIDCard
- name: "посвідчення музиканта"
+ name: musician ID card
components:
- type: Sprite
layers:
@@ -798,7 +798,7 @@
- type: entity
parent: CentcomIDCard
id: CentcomIDCardDeathsquad
- name: "посвідчення члена ескадрону смерті"
+ name: death squad ID card
components:
- type: Sprite
layers:
@@ -814,7 +814,7 @@
jobTitle: Centcom Agent
- type: entity
- name: "посвідчення особи пасажира"
+ name: passenger ID card
parent: IDCardStandard
id: AgentIDCard
suffix: Agent
@@ -908,7 +908,7 @@
type: ChameleonBoundUserInterface
- type: entity
- name: "посвідчення особи пасажира"
+ name: passenger ID card
parent: AgentIDCard
id: NukieAgentIDCard
suffix: Nukie
@@ -922,7 +922,7 @@
- type: entity
parent: IDCardStandard
id: AtmosIDCard
- name: "посвідчення технічного спеціаліста з атмосферних явищ"
+ name: atmospheric technician ID card
components:
- type: Sprite
layers:
@@ -938,7 +938,7 @@
- type: entity
parent: IDCardStandard
id: SyndicateIDCard
- name: "ідентифікаційна картка синдикату"
+ name: syndicate ID card
components:
- type: Sprite
layers:
@@ -956,7 +956,7 @@
- type: entity
parent: IDCardStandard
id: PirateIDCard
- name: "піратське посвідчення особи"
+ name: pirate ID card
components:
- type: Sprite
layers:
@@ -974,7 +974,7 @@
- type: entity
parent: IDCardStandard
id: PsychologistIDCard
- name: "посвідчення психолога"
+ name: psychologist ID card
components:
- type: Sprite
layers:
@@ -990,7 +990,7 @@
- type: entity
parent: IDCardStandard
id: ReporterIDCard
- name: "посвідчення журналіста"
+ name: reporter ID card
components:
- type: Sprite
layers:
@@ -1006,7 +1006,7 @@
- type: entity
parent: IDCardStandard
id: BoxerIDCard
- name: "посвідчення боксера"
+ name: boxer ID card
components:
- type: Sprite
layers:
@@ -1022,7 +1022,7 @@
- type: entity
parent: IDCardStandard
id: ZookeeperIDCard
- name: "посвідчення працівника зоопарку"
+ name: zookeeper ID card
components:
- type: Sprite
layers:
@@ -1038,7 +1038,7 @@
- type: entity
parent: IDCardStandard
id: DetectiveIDCard
- name: "посвідчення детектива"
+ name: detective ID card
components:
- type: Sprite
layers:
@@ -1054,7 +1054,7 @@
- type: entity
parent: CentcomIDCard
id: CBURNIDcard
- name: "Ідентифікаційна картка CBURN"
+ name: CBURN ID card
suffix: CBURN
components:
- type: Sprite
@@ -1073,7 +1073,7 @@
- type: entity
parent: IDCardStandard
id: CluwneIDCard
- name: "посвідчення особи cluwne"
+ name: cluwne ID card
suffix: Unremoveable
components:
- type: Sprite
@@ -1092,7 +1092,7 @@
- type: entity
parent: IDCardStandard
id: SeniorEngineerIDCard
- name: "посвідчення старшого інженера"
+ name: senior engineer ID card
components:
- type: Sprite
layers:
@@ -1108,7 +1108,7 @@
- type: entity
parent: IDCardStandard
id: SeniorResearcherIDCard
- name: "посвідчення старшого наукового співробітника"
+ name: senior researcher ID card
components:
- type: Sprite
layers:
@@ -1124,7 +1124,7 @@
- type: entity
parent: IDCardStandard
id: SeniorPhysicianIDCard
- name: "посвідчення старшого лікаря"
+ name: senior physician ID card
components:
- type: Sprite
layers:
@@ -1140,7 +1140,7 @@
- type: entity
parent: IDCardStandard
id: SeniorOfficerIDCard
- name: "посвідчення старшого офіцера"
+ name: senior officer ID card
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml
index 8f7e6449cec..c09deb13071 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml
@@ -1,8 +1,8 @@
# Implanters
- type: entity
- name: "імплантатор"
- description: "Шприц, призначений виключно для введення та вилучення підшкірних імплантатів."
+ name: implanter
+ description: A syringe exclusively designed for the injection and extraction of subdermal implants.
id: BaseImplanter
parent: BaseItem
abstract: true
@@ -57,7 +57,7 @@
- type: entity
id: Implanter
parent: BaseImplanter
- description: "Одноразовий шприц, призначений виключно для введення та вилучення підшкірних імплантатів."
+ description: A disposable syringe exclusively designed for the injection and extraction of subdermal implants.
components:
- type: Tag
tags:
@@ -76,7 +76,7 @@
- type: entity
id: BaseImplantOnlyImplanter
parent: Implanter
- description: "Одноразовий шприц, призначений виключно для введення підшкірних імплантатів."
+ description: A disposable syringe exclusively designed for the injection of subdermal implants.
abstract: true
components:
- type: Sprite
@@ -95,7 +95,7 @@
- type: entity
id: BaseImplantOnlyImplanterSyndi
parent: BaseImplantOnlyImplanter
- description: "Компактний одноразовий шприц, призначений виключно для ін'єкцій підшкірних імплантатів."
+ description: A compact disposable syringe exclusively designed for the injection of subdermal implants.
abstract: true
components:
- type: Item
@@ -126,7 +126,7 @@
- type: entity
id: SadTromboneImplanter
- name: "сумний імплантант тромбона"
+ name: sad trombone implanter
parent: BaseImplantOnlyImplanter
components:
- type: Implanter
@@ -134,7 +134,7 @@
- type: entity
id: LightImplanter
- name: "світловий імплантатор"
+ name: light implanter
parent: BaseImplantOnlyImplanter
components:
- type: Implanter
@@ -142,7 +142,7 @@
- type: entity
id: BikeHornImplanter
- name: "імплантація велосипедного клаксона"
+ name: bike horn implanter
parent: BaseImplantOnlyImplanter
components:
- type: Implanter
@@ -152,7 +152,7 @@
- type: entity
id: TrackingImplanter
- name: "відстежуючий імплантат"
+ name: tracking implanter
parent: BaseImplantOnlyImplanter
components:
- type: Implanter
@@ -162,7 +162,7 @@
- type: entity
id: StorageImplanter
- name: "імплантатор для зберігання"
+ name: storage implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -170,7 +170,7 @@
- type: entity
id: FreedomImplanter
- name: "підбурювач до свободи"
+ name: freedom implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -178,7 +178,7 @@
- type: entity
id: UplinkImplanter
- name: "імплантатор висхідної лінії зв'язку"
+ name: uplink implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -186,7 +186,7 @@
- type: entity
id: EmpImplanter
- name: "ЕМП імплантатор"
+ name: EMP implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -194,7 +194,7 @@
- type: entity
id: ScramImplanter
- name: "скремблерний імплантатор"
+ name: scram implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -202,7 +202,7 @@
- type: entity
id: DnaScramblerImplanter
- name: "Імплантатор скремблера ДНК"
+ name: DNA scrambler implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -212,7 +212,7 @@
- type: entity
id: MicroBombImplanter
- name: "імплантатор мікробом"
+ name: micro-bomb implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -220,7 +220,7 @@
- type: entity
id: MacroBombImplanter
- name: "імплантатор макробомби"
+ name: macro-bomb implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -228,7 +228,7 @@
- type: entity
id: DeathRattleImplanter
- name: "імплантатор брязкальця смерті"
+ name: death rattle implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -236,7 +236,7 @@
- type: entity
id: DeathAcidifierImplanter
- name: "імплантатор підкислювача смерті"
+ name: death acidifier implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
@@ -246,7 +246,7 @@
- type: entity
id: MindShieldImplanter
- name: "імплантатор розумового щита"
+ name: mind-shield implanter
parent: BaseImplantOnlyImplanter
components:
- type: Implanter
diff --git a/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml b/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml
index d5bf9d4ec1a..abf4e0974a6 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseItem
id: ModularReceiver
- name: "модульний приймач"
- description: "Життєво важлива деталь, що використовується у створенні вогнепальної зброї." #Could use a better description, but I'm not a gun nut so I can't really do that.
+ name: modular receiver
+ description: A vital part used in the creation of firearms. #Could use a better description, but I'm not a gun nut so I can't really do that.
components:
# - type: Item
# size: Normal
@@ -19,8 +19,8 @@
- type: entity
parent: BaseItem
id: RifleStock
- name: "ложа гвинтівки"
- description: "Міцна дерев'яна ложа, яку використовують у створенні вогнепальної зброї." #Same as above
+ name: rifle stock
+ description: A robust wooden stock, used in the creation of firearms. #Same as above
components:
# - type: Item
# size: Normal
diff --git a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml
index 2f5ddfd4d31..d11aa714cb5 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml
@@ -1,7 +1,7 @@
- type: entity
id: InflatableWall
- name: "надувна барикада"
- description: "Надута мембрана. Активувати, щоб здути. Не проколювати."
+ name: inflatable barricade
+ description: An inflated membrane. Activate to deflate. Do not puncture.
components:
- type: Clickable
- type: InteractionOutline
@@ -41,9 +41,9 @@
- type: entity
id: InflatableDoor
- name: "надувні двері"
+ name: inflatable door
parent: BaseMaterialDoor
- description: "Надута мембрана. Активувати, щоб здути. Тепер з дверима. Не проколіть."
+ description: An inflated membrane. Activate to deflate. Now with a door. Do not puncture.
components:
- type: Clickable
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml
index b7b99cc626e..a1005004946 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml
@@ -18,9 +18,9 @@
- type: entity
id: Kudzu
- name: "кудзу"
+ name: kudzu
parent: BaseKudzu
- description: "Швидко зростаюча, небезпечна рослина. ЧОМУ ВИ ЗУПИНИЛИСЯ, ЩОБ ПОДИВИТИСЯ НА НЕЇ?!"
+ description: A rapidly growing, dangerous plant. WHY ARE YOU STOPPING TO LOOK AT IT?!
components:
- type: MeleeSound
soundGroups:
@@ -110,9 +110,9 @@
- type: entity
id: KudzuFlowerFriendly
- name: "квітковий килим"
+ name: floral carpet
suffix: Friendly, Floral Anomaly
- description: "Барвистий килим з квітів, що розкинувся на всі боки. Ви не знаєте, зняти його чи залишити."
+ description: A colorful carpet of flowers sprawling in every direction. You're not sure whether to take it down or leave it up.
parent: Kudzu
components:
- type: Sprite
@@ -162,9 +162,9 @@
- type: entity
id: FleshKudzu
- name: "сухожилля"
+ name: tendons
parent: BaseKudzu
- description: "Швидко зростаюче скупчення м'ясистих сухожиль. ЧОМУ ВИ ЗУПИНИЛИСЯ, ЩОБ ПОДИВИТИСЯ НА ЦЕ?!"
+ description: A rapidly growing cluster of meaty tendons. WHY ARE YOU STOPPING TO LOOK AT IT?!
placement:
mode: SnapgridCenter
snap:
@@ -258,7 +258,7 @@
Asphyxiation: -0.25
- type: entity
- name: "темний туман"
+ name: dark haze
id: ShadowKudzu
parent: [ BaseKudzu, BaseShadow ]
components:
@@ -298,7 +298,7 @@
data: { state: spookysmoke_static }
- type: entity
- name: "Хейз"
+ name: Haze
id: ShadowKudzuWeak
parent: ShadowKudzu
components:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml b/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml
index e44e4e0ea28..71e5a72652c 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml
@@ -44,7 +44,7 @@
stepOn: true
- type: entity
- name: "вдар мене ногою"
+ name: kick mine
parent: BaseLandMine
id: LandMineKick
components:
@@ -52,8 +52,8 @@
- type: DeleteOnTrigger
- type: entity
- name: "модульна міна"
- description: "Цей поганець може приховувати в собі безліч небезпек. Або велосипедний клаксон."
+ name: modular mine
+ description: This bad boy could be packing any number of dangers. Or a bike horn.
parent: BaseLandMine
id: LandMineModular
components:
@@ -63,7 +63,7 @@
node: emptyCase
- type: entity
- name: "вибухонебезпечна міна"
+ name: explosive mine
parent: BaseLandMine
id: LandMineExplosive
components:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml b/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml
index fc92a6be058..341acb52f0b 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml
@@ -1,8 +1,8 @@
- type: entity
id: BaseStockPart
- name: "запасна частина"
+ name: stock part
parent: BaseItem
- description: "Що?"
+ description: What?
abstract: true
components:
- type: Sprite
@@ -21,9 +21,9 @@
- type: entity
id: CapacitorStockPart
- name: "конденсатор"
+ name: capacitor
parent: BaseStockPart
- description: "Базовий конденсатор, який використовується в побудові різноманітних пристроїв."
+ description: A basic capacitor used in the construction of a variety of devices.
suffix: Rating 1
components:
- type: Sprite
@@ -40,9 +40,9 @@
- type: entity
id: MicroManipulatorStockPart
- name: "маніпулятор"
+ name: manipulator
parent: BaseStockPart
- description: "Базовий маніпулятор, що використовується при конструюванні різноманітних пристроїв."
+ description: A basic manipulator used in the construction of a variety of devices.
suffix: Rating 1
components:
- type: Sprite
@@ -56,9 +56,9 @@
- type: entity
id: MatterBinStockPart
- name: "речовиний бак для сміття"
+ name: matter bin
parent: BaseStockPart
- description: "Базовий контейнер для речовин, який використовується в конструкції різноманітних пристроїв."
+ description: A basic matter bin used in the construction of a variety of devices.
suffix: Rating 1
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml b/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml
index 7ba33e08ce4..a421c1e9e99 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml
@@ -1,7 +1,7 @@
- type: entity
id: MedalCase
- name: "футляр для медалі"
- description: "Футляр з медалями."
+ name: medal case
+ description: Case with medals.
parent: [ BaseStorageItem, BaseBagOpenClose ]
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml b/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml
index fd9581978cb..1490af88ca8 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BoxCardboard
- name: "коробка з кубиками мавпи"
+ name: monkey cube box
id: MonkeyCubeBox
- description: "Кубики-мавпочки бренду Drymate. Просто додайте води!"
+ description: Drymate brand monkey cubes. Just add water!
components:
- type: StorageFill
contents:
@@ -17,10 +17,10 @@
- type: entity
parent: BaseItem
- name: "мавпячий кубик"
+ name: monkey cube
suffix: Wrapped
id: MonkeyCubeWrapped
- description: "Розгорніть його, щоб отримати кубик мавпочки."
+ description: Unwrap this to get a monkey cube.
components:
- type: Item
size: Tiny
@@ -38,9 +38,9 @@
- type: entity
parent: MonkeyCubeBox
- name: "коробка з кубиками кобольда"
+ name: kobold cube box
id: KoboldCubeBox
- description: "Згущені кобольди в кубі. Просто додай води!"
+ description: Condensed kobolds in a cube. Just add water!
components:
- type: StorageFill
contents:
@@ -52,9 +52,9 @@
- type: entity
parent: MonkeyCubeBox
- name: "варіантивна коробка з кубиками"
+ name: variant cube box
id: VariantCubeBox
- description: "І кубики кобольдів, і кубики мавп. Просто додайте води!"
+ description: Both kobold cubes and monkey cubes. Just add water!
components:
- type: StorageFill
contents:
@@ -68,10 +68,10 @@
- type: entity
parent: MonkeyCubeWrapped
- name: "кобольдський кубик"
+ name: kobold cube
suffix: Wrapped
id: KoboldCubeWrapped
- description: "Розгорніть його, щоб отримати кубик кобольда."
+ description: Unwrap this to get a kobold cube.
components:
- type: SpawnItemsOnUse
items:
@@ -84,10 +84,10 @@
- type: entity
parent: MonkeyCubeBox
- name: "коробка з кубиками мавпи"
+ name: monkey cube box
suffix: Syndicate
id: SyndicateSpongeBox
- description: "Кубики-мавпочки бренду Drymate. Просто додайте води!"
+ description: Drymate brand monkey cubes. Just add water!
components:
- type: Storage
whitelist:
@@ -103,10 +103,10 @@
- type: entity
parent: MonkeyCubeWrapped
- name: "мавпячий кубик"
+ name: monkey cube
suffix: Wrapped, Syndicate
id: SyndicateSpongeWrapped
- description: "Розгорніть його, щоб отримати кубик мавпочки."
+ description: Unwrap this to get a monkey cube.
components:
- type: SpawnItemsOnUse
items:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/Entities/Objects/Misc/paper.yml
index 8b9c81cb317..873a71eb04f 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/paper.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/paper.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "папір"
+ name: paper
parent: BaseItem
id: Paper
- description: "Аркуш білого паперу."
+ description: 'A piece of white paper.'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -79,10 +79,10 @@
sound: /Audio/SimpleStation14/Items/Handling/paper_drop.ogg
- type: entity
- name: "макулатура"
+ name: paper scrap
parent: Paper
id: PaperScrap
- description: "Зім'ятий аркуш білого паперу."
+ description: 'A crumpled up piece of white paper.'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -90,10 +90,10 @@
- state: scrap
- type: entity
- name: "офісний папір"
+ name: office paper
parent: Paper
id: PaperOffice
- description: "Звичайний аркуш офісного паперу."
+ description: 'A plain sheet of office paper.'
components:
- type: PaperVisuals
backgroundImagePath: "/Textures/Interface/Paper/paper_background_default.svg.96dpi.png"
@@ -102,10 +102,10 @@
contentMargin: 16.0, 16.0, 16.0, 16.0
- type: entity
- name: "роздруківка аналізатора артефактів"
+ name: artifact analyzer printout
parent: Paper
id: PaperArtifactAnalyzer
- description: "Показання пристрою, про який забули вчасно"
+ description: 'The readout of a device forgotten to time'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -133,10 +133,10 @@
maxWritableArea: 400.0, 0.0
- type: entity
- name: "думки капітана"
+ name: captain's thoughts
parent: Paper
id: PaperCaptainsThoughts
- description: "Сторінка щоденника капітана. Розкішного лавандового кольору."
+ description: "A page of the captain's journal. In luxurious lavender."
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -160,10 +160,10 @@
contentMargin: 32.0, 16.0, 32.0, 0.0
- type: entity
- name: "вантажна накладна"
+ name: cargo invoice
parent: Paper
id: PaperCargoInvoice
- description: "Єдина одиниця бюрократії."
+ description: 'A single unit of bureaucracy.'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -192,8 +192,8 @@
- type: entity
id: PaperCargoBountyManifest
parent: PaperCargoInvoice
- name: "маніфест про винагороду"
- description: "Паперова етикетка з позначкою, що ящик містить винагороду. Продаж ящика з такою етикеткою принесе винагороду."
+ name: bounty manifest
+ description: A paper label designating a crate as containing a bounty. Selling a crate with this label will fulfill the bounty.
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -226,10 +226,10 @@
# - CargoBounties
- type: entity
- name: "таблиця символів"
+ name: character sheet
parent: Paper
id: PaperCNCSheet # legally gray zone of using "D&D" and "DND"
- description: "Аркуш для ваших персонажів Коропів і Крипт."
+ description: 'A sheet for your Carps and Crypts characters.'
components:
- type: Paper
contentSize: 10000
@@ -276,7 +276,7 @@
- type: entity
parent: Paper
id: NukeCodePaper
- name: "ядерні коди автентифікації"
+ name: nuclear authentication codes
components:
- type: NukeCodePaper
allNukesAvailable: true
@@ -292,8 +292,8 @@
- type: entity
parent: Paper
id: StationGoalPaper
- name: "мета станції"
- description: "Схоже, у вас багато роботи."
+ name: station goal
+ description: It looks like you have a lot of work to do.
components:
- type: Paper
stampState: paper_stamp-centcom
@@ -303,10 +303,10 @@
- type: entity
- name: "ручка"
+ name: pen
parent: BaseItem
id: Pen
- description: "Ручка з темним чорнилом."
+ description: 'A dark ink pen.'
components:
- type: Tag
tags:
@@ -341,10 +341,10 @@
#TODO: I want the luxury pen to write a cool font like Merriweather in the future.
- type: entity
- name: "розкішна ручка"
+ name: luxury pen
parent: Pen
id: LuxuryPen
- description: "Модна і дорога ручка, на яку ви заслуговуєте лише в тому випадку, якщо маєте достатню кваліфікацію для роботи з великими обсягами паперової документації."
+ description: A fancy and expensive pen that you only deserve to own if you're qualified to handle vast amounts of paperwork.
components:
- type: Sprite
state: luxury_pen
@@ -352,10 +352,10 @@
heldPrefix: luxury_pen
- type: entity
- name: "Ручка Cybersun"
+ name: Cybersun pen
parent: PenEmbeddable
id: CyberPen
- description: "Високотехнологічна ручка від юридичного відділу Cybersun, здатна заломлювати тверде світло під неможливими кутами через алмазний наконечник, щоб писати. Настільки потужна, що навіть здатна переписувати офіційні документи з печаткою, якщо виникне така потреба."
+ description: A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write. So powerful, it's even able to rewrite officially stamped documents should the need arise.
components:
- type: Tag
tags:
@@ -383,20 +383,20 @@
size: Tiny
- type: entity
- name: "капітанська авторучка"
+ name: captain's fountain pen
parent: PenEmbeddable
id: PenCap
- description: "Розкішна авторучка для капітана станції."
+ description: 'A luxurious fountain pen for the captain of the station.'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
state: pen_cap
- type: entity
- name: "Ручка CentCom"
+ name: CentCom pen
parent: CyberPen
id: PenCentcom
- description: "Намагаючись не відставати від \"могутності\" бюрократії кібер-солдата, NT випустила репліку кібер-ручки у своєму фірмовому стилі."
+ description: In an attempt to keep up with the "power" of the cybersun bureaucracy, NT made a replica of cyber pen, in their corporate style.
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -406,10 +406,10 @@
heldPrefix: pen_centcom
- type: entity
- name: "пір'яна ручка Хмеля"
+ name: hop's fountain pen
parent: PenEmbeddable
id: PenHop
- description: "Розкішна авторучка для хмелю станції."
+ description: 'A luxurious fountain pen for the hop of the station.'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -418,8 +418,8 @@
- type: entity
id: BoxFolderBase
parent: BoxBase
- name: "папка"
- description: "Папка з надсекретними документами."
+ name: folder
+ description: A folder filled with top secret paperwork.
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -557,10 +557,10 @@
- type: entity
id: BoxFolderCentCom
- name: "Папка CentCom"
+ name: CentCom folder
parent: BoxFolderBase
suffix: DO NOT MAP
- description: "Жалюгідна маленька купка секретів CentCom!"
+ description: CentCom's miserable little pile of secrets!
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
@@ -571,8 +571,8 @@
- type: entity
id: BoxFolderClipboard
parent: BoxFolderBase
- name: "буфер обміну"
- description: "Зброя вибору для тих, хто знаходиться на передовій лінії бюрократії."
+ name: clipboard
+ description: The weapon of choice for those on the front lines of bureaucracy.
components:
- type: Sprite
sprite: Objects/Misc/clipboard.rsi
@@ -630,8 +630,8 @@
- type: entity
id: BoxFolderCentComClipboard
parent: BoxFolderClipboard
- name: "Буфер обміну CentCom"
- description: "Розкішний блокнот, оббитий зеленим оксамитом. Його часто носять із собою чиновники Центру, але рідко коли ним користуються."
+ name: CentCom clipboard
+ description: A luxurious clipboard upholstered with green velvet. Often seen carried by CentCom officials, seldom seen actually used.
components:
- type: Sprite
sprite: Objects/Misc/cc-clipboard.rsi
@@ -655,8 +655,8 @@
- type: entity
id: BoxFolderQmClipboard
parent: BoxFolderBase
- name: "цифрова дошка реквізиції"
- description: "Громіздкий електричний буфер обміну, заповнений замовленнями на доставку та фінансовими деталями. Маючи стільки компрометуючих документів, ви повинні зберігати його в безпеці."
+ name: requisition digi-board
+ description: A bulky electric clipboard, filled with shipping orders and financing details. With so many compromising documents, you ought to keep this safe.
components:
- type: Sprite
sprite: Objects/Misc/qm_clipboard.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml
index 43eabaeeefe..84c9c7c7520 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml
@@ -1,7 +1,7 @@
- type: entity
id: PetCarrier
- name: "велика переноска для домашніх тварин"
- description: "Дозволяє комфортно перевозити великих тварин."
+ name: big pet carrier
+ description: Allows large animals to be carried comfortably.
parent: BaseStructureDynamic
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml b/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml
index 2fc997a6439..0f871831e2b 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml
@@ -1,8 +1,8 @@
- type: entity
id: PotatoAIChip
- name: "надкомпактний ШІ-чіп"
+ name: supercompact AI chip
parent: BaseItem
- description: "Майстерно(?) виготовлений ШІ-чип, що потребує такого ж імпровізованого джерела живлення."
+ description: This high-tech AI chip requires a voltage of exactly 1.1V to function correctly.
components:
- type: Sprite
sprite: Objects/Misc/potatoai_chip.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml b/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml
index 9690df3d6f5..e88ed48fe56 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "типова гумова печатка"
+ name: generic rubber stamp
parent: BaseItem
id: RubberStampBase
- description: "Гумовий штамп для проставлення печатки на важливих документах."
+ description: A rubber stamp for stamping important documents.
abstract: true
components:
- type: Stamp
@@ -23,7 +23,7 @@
stealGroup: Stamp
- type: entity
- name: "альтернативний гумовий штамп"
+ name: alternate rubber stamp
parent: RubberStampBase
id: RubberStampBaseAlt
abstract: true
@@ -38,7 +38,7 @@
maxDistance: 5
- type: entity
- name: "печатка капітана"
+ name: captain's rubber stamp
parent: RubberStampBase
id: RubberStampCaptain
suffix: DO NOT MAP
@@ -51,7 +51,7 @@
state: stamp-cap
- type: entity
- name: "Гумовий штамп CentCom"
+ name: CentCom rubber stamp
parent: RubberStampBase
id: RubberStampCentcom
suffix: DO NOT MAP
@@ -64,7 +64,7 @@
state: stamp-centcom
- type: entity
- name: "печатка капелана"
+ name: chaplain's rubber stamp
parent: RubberStampBase
id: RubberStampChaplain
suffix: DO NOT MAP
@@ -77,7 +77,7 @@
state: stamp-chaplain
- type: entity
- name: "гумовий штамп клоуна"
+ name: clown's rubber stamp
parent: RubberStampBase
id: RubberStampClown
suffix: DO NOT MAP
@@ -93,7 +93,7 @@
- ClownRubberStamp
- type: entity
- name: "печатка головного інженера"
+ name: chief engineer's rubber stamp
parent: RubberStampBase
id: RubberStampCE
suffix: DO NOT MAP
@@ -106,7 +106,7 @@
state: stamp-ce
- type: entity
- name: "печатка головного лікаря"
+ name: chief medical officer's rubber stamp
parent: RubberStampBase
id: RubberStampCMO
suffix: DO NOT MAP
@@ -119,7 +119,7 @@
state: stamp-cmo
- type: entity
- name: "печатка начальника відділу кадрів"
+ name: head of personnel's rubber stamp
parent: RubberStampBase
id: RubberStampHop
suffix: DO NOT MAP
@@ -132,7 +132,7 @@
state: stamp-hop
- type: entity
- name: "печатка керівника служби безпеки"
+ name: head of security's rubber stamp
parent: RubberStampBase
id: RubberStampHos
suffix: DO NOT MAP
@@ -145,7 +145,7 @@
state: stamp-hos
- type: entity
- name: "гумовий штамп міма"
+ name: mime's rubber stamp
parent: RubberStampBase
id: RubberStampMime
suffix: DO NOT MAP
@@ -159,7 +159,7 @@
state: stamp-mime
- type: entity
- name: "печатка офіцера з логістики" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer's rubber stamp # DeltaV - Logistics Department replacing Cargo
parent: RubberStampBase
id: RubberStampQm
suffix: DO NOT MAP
@@ -172,7 +172,7 @@
state: stamp-qm
- type: entity
- name: "штамп містифікатора" # DeltaV - Epistemics Department replacing Science
+ name: mystagogue's rubber stamp # DeltaV - Epistemics Department replacing Science
parent: RubberStampBase
id: RubberStampRd
suffix: DO NOT MAP
@@ -185,7 +185,7 @@
state: stamp-rd
- type: entity
- name: "штамп трейдера"
+ name: trader's rubber stamp
parent: RubberStampBase
id: RubberStampTrader
components:
@@ -197,7 +197,7 @@
state: stamp-trader
- type: entity
- name: "синдикатська гумова печатка"
+ name: syndicate rubber stamp
parent: RubberStampBase
id: RubberStampSyndicate
suffix: DO NOT MAP
@@ -210,7 +210,7 @@
state: stamp-syndicate
- type: entity
- name: "печатка наглядача"
+ name: warden's rubber stamp
parent: RubberStampBase
id: RubberStampWarden
suffix: DO NOT MAP
@@ -223,7 +223,7 @@
state: stamp-warden
- type: entity
- name: "ЗАТВЕРДЖЕНА гумова печатка"
+ name: APPROVED rubber stamp
parent: RubberStampBaseAlt
id: RubberStampApproved
components:
@@ -235,7 +235,7 @@
state: stamp-ok
- type: entity
- name: "ВІДМОВЛЕНА гумова печатка"
+ name: DENIED rubber stamp
parent: RubberStampBaseAlt
id: RubberStampDenied
components:
@@ -247,7 +247,7 @@
state: stamp-deny
- type: entity
- name: "печатка детектива"
+ name: detective's rubber stamp
parent: RubberStampBase
id: RubberStampDetective
suffix: DO NOT MAP
diff --git a/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml b/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml
index 9f867777301..ae6238d87cc 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/secret_documents.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BookSecretDocuments
- name: "екстрені розпорядження про безпеку"
- description: "ЦІЛКОМ ТАЄМНО. Ці документи визначають надзвичайні накази, які ГС повинен виконувати за розпорядженням Центрального командування."
+ name: "emergency security orders"
+ description: TOP SECRET. These documents specify the Emergency Orders that the HoS must carry out when ordered by Central Command.
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml b/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml
index 0c898300e79..57dfb400984 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: SpaceCash
- name: "spesos"
- description: "Треба мати гроші."
+ name: spesos
+ description: You gotta have money.
components:
- type: Cash
- type: Item
@@ -47,7 +47,7 @@
- type: material
id: Credit
- name: "speso"
+ name: speso
unit: materials-unit-bill
stackEntity: SpaceCash
icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash }
@@ -55,7 +55,7 @@
- type: stack
id: Credit
- name: "speso"
+ name: speso
icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash }
spawn: SpaceCash
diff --git a/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml b/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml
index 53c2bbb3565..9ec6ce0ed11 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "космічний гриб"
+ name: spaceshroom
parent: BaseStructure
id: Spaceshroom
suffix: Structure
- description: "Скупчення дикорослих грибів, які люблять рости в темному, вологому середовищі."
+ description: A cluster of wild mushrooms that likes to grow in dark, moist environments.
components:
- type: Sprite
sprite: Objects/Misc/spaceshroom.rsi
@@ -40,10 +40,10 @@
acts: [ "Destruction" ]
- type: entity
- name: "космічний гриб"
+ name: spaceshroom
parent: FoodProduceBase
id: FoodSpaceshroom
- description: "Дикий гриб. Невідомо, який ефект він може мати..."
+ description: A wild mushroom. There's no telling what effect it could have...
components:
- type: Produce
- type: Sprite
@@ -98,10 +98,10 @@
# Cooked Object
- type: entity
- name: "варений космічний гриб"
+ name: cooked spaceshroom
parent: FoodProduceBase
id: FoodSpaceshroomCooked
- description: "Лісовий гриб, який прожарили наскрізь. Здається, що тепло зняло його хімічну дію."
+ description: A wild mushroom that has been cooked through. It seems the heat has removed its chemical effects.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml b/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml
index 3a507ec299c..9561fa3538f 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml
@@ -1,7 +1,7 @@
- type: entity
id: SpiderWeb
- name: "павутиння"
- description: "Він в'язкий і липкий."
+ name: spider web
+ description: It's stringy and sticky.
placement:
mode: SnapgridCenter
snap:
@@ -79,8 +79,8 @@
- type: entity
id: SpiderWebClown
- name: "клоунська павутина"
- description: "Він в'язкий і слизький."
+ name: clown spider web
+ description: It's stringy and slippy.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
index 4e98f6a983a..2336945f171 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseSubdermalImplant
- name: "імплантат"
- description: "Мікроскопічний чіп, який вводиться під шкіру."
+ name: implant
+ description: A microscopic chip that's injected under the skin.
abstract: true
components:
- type: SubdermalImplant
@@ -15,8 +15,8 @@
- type: entity
parent: BaseSubdermalImplant
id: SadTromboneImplant
- name: "імплантат сумного тромбона"
- description: "Цей імплант грає сумну мелодію, коли користувач помирає."
+ name: sad trombone implant
+ description: This implant plays a sad tune when the user dies.
noSpawn: true
components:
- type: SubdermalImplant
@@ -35,8 +35,8 @@
- type: entity
parent: BaseSubdermalImplant
id: LightImplant
- name: "світловий імплантат"
- description: "Цей імплант випромінює світло від шкіри користувача при активації."
+ name: light implant
+ description: This implant emits light from the user's skin on activation.
noSpawn: true
components:
- type: SubdermalImplant
@@ -57,8 +57,8 @@
- type: entity
parent: BaseSubdermalImplant
id: BikeHornImplant
- name: "імплантат велосипедного клаксона"
- description: "Цей імплант дозволяє користувачеві сигналити будь-де і будь-коли."
+ name: bike horn implant
+ description: This implant lets the user honk anywhere at any time.
noSpawn: true
components:
- type: SubdermalImplant
@@ -78,8 +78,8 @@
- type: entity
parent: BaseSubdermalImplant
id: TrackingImplant
- name: "відстежуючий імплант"
- description: "Цей імплант має пристрій стеження, підключений до сенсорної мережі костюма, а також монітор стану радіоканалу безпеки."
+ name: tracking implant
+ description: This implant has a tracking device attached to the suit sensor network, as well as a condition monitor for the Security radio channel.
noSpawn: true
components:
- type: SubdermalImplant
@@ -108,8 +108,8 @@
- type: entity
parent: BaseSubdermalImplant
id: StorageImplant
- name: "імплантат для зберігання"
- description: "Цей імплантат забезпечує приховане зберігання даних у тілі людини за допомогою технології bluespace."
+ name: storage implant
+ description: This implant grants hidden storage within a person's body using bluespace technology.
noSpawn: true
components:
- type: SubdermalImplant
@@ -132,8 +132,8 @@
- type: entity
parent: BaseSubdermalImplant
id: FreedomImplant
- name: "імплантат свободи"
- description: "Цей імплантат дозволяє користувачеві до трьох разів звільнитися від наручників, перш ніж він перестане функціонувати."
+ name: freedom implant
+ description: This implant lets the user break out of hand restraints up to three times before ceasing to function anymore.
noSpawn: true
components:
- type: SubdermalImplant
@@ -145,8 +145,8 @@
- type: entity
parent: BaseSubdermalImplant
id: UplinkImplant
- name: "імплантат висхідної лінії зв'язку"
- description: "Цей імплант дозволяє користувачеві отримати доступ до прихованого каналу зв'язку Синдикату за власним бажанням."
+ name: uplink implant
+ description: This implant lets the user access a hidden Syndicate uplink at will.
noSpawn: true
components:
- type: SubdermalImplant
@@ -166,8 +166,8 @@
- type: entity
parent: BaseSubdermalImplant
id: EmpImplant
- name: "ЕМП імплантат"
- description: "Цей імплант створює електромагнітний імпульс при активації."
+ name: EMP implant
+ description: This implant creates an electromagnetic pulse when activated.
noSpawn: true
components:
- type: SubdermalImplant
@@ -181,8 +181,8 @@
- type: entity
parent: BaseSubdermalImplant
id: ScramImplant
- name: "імплантат скремблювання"
- description: "При активації цей імплант випадковим чином телепортує користувача у великому радіусі."
+ name: scram implant
+ description: This implant randomly teleports the user within a large radius when activated.
noSpawn: true
components:
- type: SubdermalImplant
@@ -193,8 +193,8 @@
- type: entity
parent: BaseSubdermalImplant
id: DnaScramblerImplant
- name: "Імплантат скремблера ДНК"
- description: "Цей імплантат дозволяє користувачеві один раз випадковим чином змінити свою зовнішність та ім'я."
+ name: DNA scrambler implant
+ description: This implant lets the user randomly change their appearance and name once.
noSpawn: true
components:
- type: SubdermalImplant
@@ -208,8 +208,8 @@
- type: entity
parent: BaseSubdermalImplant
id: MicroBombImplant
- name: "імплантат мікробомби"
- description: "Цей імплант підриває користувача при активації або після смерті."
+ name: micro-bomb implant
+ description: This implant detonates the user upon activation or upon death.
noSpawn: true
components:
- type: SubdermalImplant
@@ -238,8 +238,8 @@
- type: entity
parent: BaseSubdermalImplant
id: MacroBombImplant
- name: "імплантат макробомби"
- description: "Цей імплант створює великий вибух при смерті після запрограмованого відліку часу."
+ name: macro-bomb implant
+ description: This implant creates a large explosion on death after a preprogrammed countdown.
noSpawn: true
components:
- type: SubdermalImplant
@@ -273,8 +273,8 @@
- type: entity
parent: BaseSubdermalImplant
id: DeathAcidifierImplant
- name: "імплантат, що прискорює смерть"
- description: "Цей імплантат розплавляє користувача та його обладнання після смерті."
+ name: death-acidifier implant
+ description: This implant melts the user and their equipment upon death.
noSpawn: true
components:
- type: SubdermalImplant
@@ -297,8 +297,8 @@
- type: entity
parent: BaseSubdermalImplant
id: DeathRattleImplant
- name: "імплантат брязкальця смерті"
- description: "Цей імплант повідомить радіоканал Синдикату, якщо користувач потрапить у критичний стан або помре."
+ name: death rattle implant
+ description: This implant will inform the Syndicate radio channel should the user fall into critical condition or die.
noSpawn: true
components:
- type: SubdermalImplant
@@ -317,8 +317,8 @@
- type: entity
parent: BaseSubdermalImplant
id: MindShieldImplant
- name: "імплантат розумового щита"
- description: "Цей імплант забезпечить лояльність до \"Нанотрасену\" і захистить від пристроїв контролю свідомості."
+ name: mind-shield implant
+ description: This implant will ensure loyalty to Nanotrasen and prevent mind control devices.
noSpawn: true
components:
- type: SubdermalImplant
diff --git a/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml b/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml
index 58564b1f754..d62935523d5 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/supermatter_sliver.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: SupermatterSliver
- name: "шматочок надматерії"
- description: "Уламок кристалу надматерії зі станції. Високорадіоактивний."
+ name: supermatter sliver
+ description: A shard from the station's Supermatter crystal. Highly radioactive.
components:
- type: PointLight
enabled: true
diff --git a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml
index 07723958c00..78bbd32f174 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseItem
id: FloorTileItemBase
- description: "Підлога повинна була тримати це, а не ви."
+ description: The floor was meant to hold this, not you.
abstract: true
components:
- type: Sprite
@@ -44,7 +44,7 @@
Blunt: 5
- type: entity
- name: "сталева черепиця"
+ name: steel tile
parent: FloorTileItemBase
id: FloorTileItemSteel
components:
@@ -69,7 +69,7 @@
sound: /Audio/Weapons/block_metal1.ogg
- type: entity
- name: "сталева темна плитка в клітинку"
+ name: steel dark checker tile
parent: FloorTileItemSteel
id: FloorTileItemSteelCheckerDark
components:
@@ -81,7 +81,7 @@
- FloorSteelCheckerDark
- type: entity
- name: "сталева світла плитка в клітинку"
+ name: steel light checker tile
parent: FloorTileItemSteel
id: FloorTileItemSteelCheckerLight
components:
@@ -93,7 +93,7 @@
- FloorSteelCheckerLight
- type: entity
- name: "сталева черепиця"
+ name: steel tile
parent: FloorTileItemSteel
id: FloorTileItemMetalDiamond
components:
@@ -112,7 +112,7 @@
# node: steeltile
- type: entity
- name: "дерев'яна підлога"
+ name: wood floor
parent: FloorTileItemBase
id: FloorTileItemWood
components:
@@ -131,7 +131,7 @@
node: woodtile
- type: entity
- name: "біла плитка"
+ name: white tile
parent: FloorTileItemBase
id: FloorTileItemWhite
components:
@@ -150,7 +150,7 @@
node: whitetile
- type: entity
- name: "темна плитка"
+ name: dark tile
parent: FloorTileItemSteel
id: FloorTileItemDark
components:
@@ -169,7 +169,7 @@
node: darktile
- type: entity
- name: "технічний поверх"
+ name: techmaint floor
parent: FloorTileItemSteel
id: FloorTileItemTechmaint
components:
@@ -185,7 +185,7 @@
stackType: FloorTileTechmaint
- type: entity
- name: "армована плитка"
+ name: reinforced tile
parent: FloorTileItemSteel
id: FloorTileItemReinforced
components:
@@ -203,7 +203,7 @@
# TODO add a catwalk tile item once tile smoothing is supported
- type: entity
- name: "моно плитка"
+ name: mono tile
parent: FloorTileItemBase
id: FloorTileItemMono
components:
@@ -219,7 +219,7 @@
stackType: FloorTileMono
- type: entity
- name: "лінолеум на підлозі"
+ name: linoleum floor
parent: FloorTileItemBase
id: FloorTileItemLino
components:
@@ -235,7 +235,7 @@
stackType: FloorTileLino
- type: entity
- name: "заповнена латунна пластина"
+ name: filled brass plate
parent: FloorTileItemBase
id: FloorTileItemBrassFilled
components:
@@ -254,7 +254,7 @@
node: filledPlate
- type: entity
- name: "гладка латунна пластина"
+ name: smooth brass plate
parent: FloorTileItemBase
id: FloorTileItemBrassReebe
components:
@@ -273,7 +273,7 @@
node: reebe
- type: entity
- name: "брудна плитка"
+ name: dirty tile
parent: FloorTileItemBase
id: FloorTileItemDirty
components:
@@ -289,7 +289,7 @@
stackType: FloorTileDirty
- type: entity
- name: "плитка для шахти ліфта"
+ name: elevator shaft tile
parent: FloorTileItemSteel
id: FloorTileItemElevatorShaft
components:
@@ -305,7 +305,7 @@
stackType: FloorTileElevatorShaft
- type: entity
- name: "склепінчаста черепиця"
+ name: rock vault tile
parent: FloorTileItemBase
id: FloorTileItemRockVault
components:
@@ -321,7 +321,7 @@
stackType: FloorTileRockVault
- type: entity
- name: "синя плитка"
+ name: blue tile
parent: FloorTileItemBase
id: FloorTileItemBlue
components:
@@ -337,7 +337,7 @@
stackType: FloorTileBlue
- type: entity
- name: "вапняна черепиця"
+ name: lime tile
parent: FloorTileItemBase
id: FloorTileItemLime
components:
@@ -353,7 +353,7 @@
stackType: FloorTileLime
- type: entity
- name: "гірничодобувна плитка"
+ name: mining tile
parent: FloorTileItemBase
id: FloorTileItemMining
components:
@@ -369,7 +369,7 @@
stackType: FloorTileMining
- type: entity
- name: "темна гірнича плитка"
+ name: dark mining tile
parent: FloorTileItemSteel
id: FloorTileItemMiningDark
components:
@@ -385,7 +385,7 @@
stackType: FloorTileMiningDark
- type: entity
- name: "легка гірничодобувна плитка"
+ name: light mining tile
parent: FloorTileItemSteel
id: FloorTileItemMiningLight
components:
@@ -402,7 +402,7 @@
# Departamental
- type: entity
- name: "морозильна плитка"
+ name: freezer tile
parent: FloorTileItemBase
id: FloorTileItemFreezer
components:
@@ -418,7 +418,7 @@
stackType: FloorTileFreezer
- type: entity
- name: "плитка для салону"
+ name: showroom tile
parent: FloorTileItemBase
id: FloorTileItemShowroom
components:
@@ -434,7 +434,7 @@
stackType: FloorTileShowroom
- type: entity
- name: "гідрочерепиця"
+ name: hydro tile
parent: FloorTileItemBase
id: FloorTileItemHydro
components:
@@ -450,7 +450,7 @@
stackType: FloorTileHydro
- type: entity
- name: "барна плитка"
+ name: bar tile
parent: FloorTileItemBase
id: FloorTileItemBar
components:
@@ -466,7 +466,7 @@
stackType: FloorTileBar
- type: entity
- name: "клоунська плитка"
+ name: clown tile
parent: FloorTileItemBase
id: FloorTileItemClown
components:
@@ -482,7 +482,7 @@
stackType: FloorTileClown
- type: entity
- name: "мімічна плитка"
+ name: mime tile
parent: FloorTileItemBase
id: FloorTileItemMime
components:
@@ -498,7 +498,7 @@
stackType: FloorTileMime
- type: entity
- name: "кухонна плитка"
+ name: kitchen tile
parent: FloorTileItemBase
id: FloorTileItemKitchen
components:
@@ -514,7 +514,7 @@
stackType: FloorTileKitchen
- type: entity
- name: "плитка для прання"
+ name: laundry tile
parent: FloorTileItemBase
id: FloorTileItemLaundry
components:
@@ -533,7 +533,7 @@
- type: entity
parent: FloorTileItemBase
id: FloorTileItemConcrete
- name: "бетонна плитка"
+ name: concrete tile
components:
- type: Sprite
state: concrete
@@ -549,7 +549,7 @@
- type: entity
parent: FloorTileItemBase
id: FloorTileItemGrayConcrete
- name: "сіра бетонна плитка"
+ name: gray concrete tile
components:
- type: Sprite
state: grayconcrete
@@ -565,7 +565,7 @@
- type: entity
parent: FloorTileItemBase
id: FloorTileItemOldConcrete
- name: "стара бетонна плитка"
+ name: old concrete tile
components:
- type: Sprite
state: oldconcrete
@@ -580,7 +580,7 @@
# Carpets
- type: entity
- name: "синя підлога аркади"
+ name: blue arcade floor
parent: FloorTileItemBase
id: FloorTileItemArcadeBlue
components:
@@ -596,7 +596,7 @@
stackType: FloorTileStackArcadeBlue
- type: entity
- name: "синя підлога аркади"
+ name: blue arcade floor
parent: FloorTileItemBase
id: FloorTileItemArcadeBlue2
components:
@@ -612,7 +612,7 @@
stackType: FloorTileStackArcadeBlue2
- type: entity
- name: "червона підлога аркади"
+ name: red arcade floor
parent: FloorTileItemBase
id: FloorTileItemArcadeRed
components:
@@ -628,7 +628,7 @@
stackType: FloorTileStackArcadeRed
- type: entity
- name: "вісімдесятий поверх"
+ name: eighties floor
parent: FloorTileItemBase
id: FloorTileItemEighties
components:
@@ -644,7 +644,7 @@
stackType: FloorTileStackEighties
- type: entity
- name: "клоунська килимова підлога"
+ name: clown carpet floor
parent: FloorTileItemBase
id: FloorTileItemCarpetClown
components:
@@ -660,7 +660,7 @@
stackType: FloorTileStackCarpetClown
- type: entity
- name: "офісна килимова підлога"
+ name: office carpet floor
parent: FloorTileItemBase
id: FloorTileItemCarpetOffice
components:
@@ -676,7 +676,7 @@
stackType: FloorTileStackCarpetOffice
- type: entity
- name: "підлога боксерського рингу"
+ name: boxing ring floor
parent: FloorTileItemBase
id: FloorTileItemBoxing
components:
@@ -692,7 +692,7 @@
stackType: FloorTileStackBoxing
- type: entity
- name: "підлога спортзалу"
+ name: gym floor
parent: FloorTileItemBase
id: FloorTileItemGym
components:
@@ -709,7 +709,7 @@
# Shuttles
- type: entity
- name: "біла човникова підлога"
+ name: white shuttle floor
parent: FloorTileItemBase
id: FloorTileItemShuttleWhite
components:
@@ -725,7 +725,7 @@
stackType: FloorTileStackShuttleWhite
- type: entity
- name: "синій шатл-поверх"
+ name: blue shuttle floor
parent: FloorTileItemBase
id: FloorTileItemShuttleBlue
components:
@@ -741,7 +741,7 @@
stackType: FloorTileStackShuttleBlue
- type: entity
- name: "помаранчевий поверх шаттла"
+ name: orange shuttle floor
parent: FloorTileItemBase
id: FloorTileItemShuttleOrange
components:
@@ -757,7 +757,7 @@
stackType: FloorTileStackShuttleOrange
- type: entity
- name: "фіолетовий шатл-поверх"
+ name: purple shuttle floor
parent: FloorTileItemBase
id: FloorTileItemShuttlePurple
components:
@@ -773,7 +773,7 @@
stackType: FloorTileStackShuttlePurple
- type: entity
- name: "червоний поверх шаттла"
+ name: red shuttle floor
parent: FloorTileItemBase
id: FloorTileItemShuttleRed
components:
@@ -789,7 +789,7 @@
stackType: FloorTileStackShuttleRed
- type: entity
- name: "сіра підлога шатла"
+ name: grey shuttle floor
parent: FloorTileItemBase
id: FloorTileItemShuttleGrey
components:
@@ -805,7 +805,7 @@
stackType: FloorTileStackShuttleGrey
- type: entity
- name: "чорна підлога човника"
+ name: black shuttle floor
parent: FloorTileItemBase
id: FloorTileItemShuttleBlack
components:
@@ -822,7 +822,7 @@
# Materials
- type: entity
- name: "золота підлога"
+ name: gold floor
parent: FloorTileItemBase
id: FloorTileItemGold
components:
@@ -838,7 +838,7 @@
stackType: FloorTileGold
- type: entity
- name: "срібна плитка"
+ name: silver tile
parent: FloorTileItemBase
id: FloorTileItemSilver
components:
@@ -855,7 +855,7 @@
# Circuits
- type: entity
- name: "зелена підлога контуру"
+ name: green circuit floor
parent: FloorTileItemBase
id: FloorTileItemGCircuit
components:
@@ -871,7 +871,7 @@
stackType: FloorTileGCircuit
- type: entity
- name: "синя підлога контуру"
+ name: blue circuit floor
parent: FloorTileItemBase
id: FloorTileItemBCircuit
components:
@@ -906,7 +906,7 @@
# Terrain
- type: entity
- name: "трав'яна плитка"
+ name: grass tile
parent: FloorTileItemBase
id: FloorTileItemGrass
components:
@@ -922,7 +922,7 @@
stackType: FloorTileGrass
- type: entity
- name: "черепиця з джунглів"
+ name: jungle grass tile
parent: FloorTileItemBase
id: FloorTileItemGrassJungle
components:
@@ -938,7 +938,7 @@
stackType: FloorTileGrassJungle
- type: entity
- name: "снігова черепиця"
+ name: snow tile
parent: FloorTileItemBase
id: FloorTileItemSnow
components:
@@ -954,7 +954,7 @@
stackType: FloorTileSnow
- type: entity
- name: "підлога з дерев'яним малюнком"
+ name: wood pattern floor
parent: FloorTileItemBase
id: FloorTileItemWoodPattern
components:
@@ -972,7 +972,7 @@
- type: entity
id: FloorTileItemFlesh
parent: FloorTileItemBase
- name: "тілесна підлога"
+ name: flesh floor
components:
- type: Sprite
state: meat
@@ -989,7 +989,7 @@
node: fleshTile
- type: entity
- name: "сталева підлога для технічного обслуговування"
+ name: steel maint floor
parent: FloorTileItemBase
id: FloorTileItemSteelMaint
components:
@@ -1005,7 +1005,7 @@
stackType: FloorTileSteelMaint
- type: entity
- name: "решітчаста підлога"
+ name: grating maint floor
parent: FloorTileItemBase
id: FloorTileItemGratingMaint
components:
@@ -1021,7 +1021,7 @@
stackType: FloorTileGratingMaint
- type: entity
- name: "веб-плитка"
+ name: web tile
parent: FloorTileItemBase
id: FloorTileItemWeb
components:
@@ -1042,8 +1042,8 @@
- type: entity
id: FloorTileItemAstroGrass
parent: FloorTileItemBase
- name: "астро-трава"
- description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!"
+ name: astro-grass
+ description: Fake grass that covers up wires and even comes with realistic NanoTrimmings!
components:
- type: Sprite
state: astrograss
@@ -1059,8 +1059,8 @@
- type: entity
id: FloorTileItemMowedAstroGrass
parent: FloorTileItemBase
- name: "скошена астро-трава"
- description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!"
+ name: mowed astro-grass
+ description: Fake grass that covers up wires and even comes with realistic NanoTrimmings!
components:
- type: Sprite
state: grass
@@ -1076,8 +1076,8 @@
- type: entity
id: FloorTileItemJungleAstroGrass
parent: FloorTileItemBase
- name: "астро-трава джунглів"
- description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!"
+ name: jungle astro-grass
+ description: Fake grass that covers up wires and even comes with realistic NanoTrimmings!
components:
- type: Sprite
state: grassjungle
@@ -1093,8 +1093,8 @@
- type: entity
id: FloorTileItemAstroIce
parent: FloorTileItemBase
- name: "астро-лід"
- description: "Фальшивий лід, такий же слизький, як і справжній, але при цьому легко знімається!"
+ name: astro-ice
+ description: Fake ice that's as slippery as the real thing, while being easily removable!
components:
- type: Sprite
state: astroice
@@ -1110,8 +1110,8 @@
- type: entity
id: FloorTileItemAstroSnow
parent: FloorTileItemBase
- name: "астро-сніг"
- description: "Штучний сніг, такий же пухнастий, як і справжній, але при цьому легко знімається!"
+ name: astro-snow
+ description: Fake snow that's as fluffy as the real thing, while being easily removable!
components:
- type: Sprite
state: snow
@@ -1125,7 +1125,7 @@
stackType: FloorTileAstroSnow
- type: entity
- name: "велика дерев'яна підлога"
+ name: large wood floor
parent: FloorTileItemBase
id: FloorTileItemWoodLarge
components:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/torch.yml b/Resources/Prototypes/Entities/Objects/Misc/torch.yml
index a6fb7261457..0efb753e0da 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/torch.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/torch.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "факел"
+ name: torch
parent: BaseItem
id: Torch
- description: "Смолоскип, зроблений з дерева."
+ description: A torch fashioned from some wood.
components:
- type: ExpendableLight
spentName: expendable-light-burnt-torch-name
diff --git a/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml b/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml
index e02c6bfaec8..8b5b262ff8a 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/translator_implanters.yml
@@ -2,12 +2,12 @@
id: BaseTranslatorImplanter
abstract: true
parent: BaseImplantOnlyImplanter
- name: "базовий перекладач-імплантатор"
+ name: basic translator implanter
- type: entity
id: BasicGalaticCommonTranslatorImplanter
parent: BaseTranslatorImplanter
- name: "базовий загальний перекладач-імплантатор"
+ name: basic common translator implanter
components:
- type: Implanter
implant: BasicGalacticCommonTranslatorImplant
@@ -15,7 +15,7 @@
- type: entity
id: AdvancedGalaticCommonTranslatorImplanter
parent: BaseTranslatorImplanter
- name: "просунутий загальний перекладач-імплантатор"
+ name: advanced common translator implanter
components:
- type: Implanter
implant: GalacticCommonTranslatorImplant
@@ -23,7 +23,7 @@
- type: entity
id: BubblishTranslatorImplanter
parent: BaseTranslatorImplanter
- name: "імплантат перекладача bubblish"
+ name: bubblish translator implant
components:
- type: Implanter
implant: BubblishTranslatorImplant
@@ -31,7 +31,7 @@
- type: entity
id: NekomimeticTranslatorImplanter
parent: [ BaseTranslatorImplanter ]
- name: "некоміметичний перекладацький імплантат"
+ name: nekomimetic translator implant
components:
- type: Implanter
implant: NekomimeticTranslatorImplant
@@ -39,7 +39,7 @@
- type: entity
id: DraconicTranslatorImplanter
parent: [ BaseTranslatorImplanter ]
- name: "драконівський імплантат перекладача"
+ name: draconic translator implant
components:
- type: Implanter
implant: DraconicTranslatorImplant
@@ -47,7 +47,7 @@
- type: entity
id: CanilunztTranslatorImplanter
parent: [ BaseTranslatorImplanter ]
- name: "імплантат перекладача canilunzt"
+ name: canilunzt translator implant
components:
- type: Implanter
implant: CanilunztTranslatorImplant
@@ -55,7 +55,7 @@
- type: entity
id: SolCommonTranslatorImplanter
parent: [ BaseTranslatorImplanter ]
- name: "імплантат перекладача sol-common"
+ name: sol-common translator implant
components:
- type: Implanter
implant: SolCommonTranslatorImplant
@@ -63,7 +63,7 @@
- type: entity
id: RootSpeakTranslatorImplanter
parent: [ BaseTranslatorImplanter ]
- name: "імплантат перекладача кореневої мови"
+ name: root-speak translator implant
components:
- type: Implanter
implant: RootSpeakTranslatorImplant
@@ -71,7 +71,7 @@
- type: entity
id: MofficTranslatorImplanter
parent: [ BaseTranslatorImplanter ]
- name: "імплантат перекладача moffic"
+ name: moffic translator implant
components:
- type: Implanter
implant: MofficTranslatorImplant
diff --git a/Resources/Prototypes/Entities/Objects/Misc/utensils.yml b/Resources/Prototypes/Entities/Objects/Misc/utensils.yml
index c4c1101378d..4250669581f 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/utensils.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/utensils.yml
@@ -32,8 +32,8 @@
- type: entity
parent: UtensilBase
id: Fork
- name: "вилка"
- description: "Прилад для їжі, ідеально підходить для нанесення ножових ран."
+ name: fork
+ description: An eating utensil, perfect for stabbing.
components:
- type: Tag
tags:
@@ -54,8 +54,8 @@
- type: entity
parent: UtensilBasePlastic
id: ForkPlastic
- name: "пластикова виделка"
- description: "Прилад для їжі, ідеально підходить для нанесення ножових ран."
+ name: plastic fork
+ description: An eating utensil, perfect for stabbing.
components:
- type: Sprite
state: plastic_fork
@@ -66,8 +66,8 @@
- type: entity
parent: UtensilBase
id: Spoon
- name: "ложка"
- description: "Ложки немає."
+ name: spoon
+ description: There is no spoon.
components:
- type: Tag
tags:
@@ -91,8 +91,8 @@
- type: entity
parent: UtensilBasePlastic
id: SpoonPlastic
- name: "пластикова ложка"
- description: "Ложки немає."
+ name: plastic spoon
+ description: There is no spoon.
components:
- type: Sprite
state: plastic_spoon
@@ -107,8 +107,8 @@
- type: entity
parent: UtensilBasePlastic
id: KnifePlastic
- name: "пластиковий ніж"
- description: "Це не ніж. Це ніж."
+ name: plastic knife
+ description: That's not a knife. This is a knife.
components:
- type: Sprite
state: plastic_knife
diff --git a/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml b/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml
index de98c2c584d..57f4f55e69e 100644
--- a/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml
+++ b/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: AmeJar
- name: "Каністра для пального AME"
- description: "Герметично закрита банка, що містить антиречовину для використання в реакторі антиречовини."
+ name: AME fuel jar
+ description: A hermetically sealed jar containing antimatter for use in an antimatter reactor.
components:
- type: Item
size: Normal
diff --git a/Resources/Prototypes/Entities/Objects/Power/lights.yml b/Resources/Prototypes/Entities/Objects/Power/lights.yml
index d6b96ad619a..b18a0feaa52 100644
--- a/Resources/Prototypes/Entities/Objects/Power/lights.yml
+++ b/Resources/Prototypes/Entities/Objects/Power/lights.yml
@@ -116,9 +116,9 @@
# https://academo.org/demos/colour-temperature-relationship/
- type: entity
parent: BaseLightbulb
- name: "лампа розжарювання"
+ name: incandescent light bulb
id: LightBulb
- description: "Лампочка."
+ description: A light bulb.
components:
- type: LightBulb
bulb: Bulb
@@ -129,9 +129,9 @@
- type: entity
parent: BaseLightbulb
- name: "світлодіодна лампочка"
+ name: led light bulb
id: LedLightBulb
- description: "Енергоефективна лампочка."
+ description: A power efficient light bulb.
components:
- type: LightBulb
bulb: Bulb
@@ -144,9 +144,9 @@
- type: entity
parent: LightBulb
- name: "стара лампа розжарювання"
+ name: old incandescent light bulb
id: LightBulbOld
- description: "Старіюча лампочка."
+ description: An aging light bulb.
components:
- type: LightBulb
bulb: Bulb
@@ -158,9 +158,9 @@
- type: entity
suffix: Broken
parent: BaseLightbulb
- name: "лампа розжарювання"
+ name: incandescent light bulb
id: LightBulbBroken
- description: "Лампочка."
+ description: A light bulb.
components:
- type: LightBulb
startingState: Broken
@@ -168,9 +168,9 @@
- type: entity
parent: BaseLightbulb
- name: "сервісна лампочка"
+ name: service light bulb
id: ServiceLightBulb
- description: "Зелена лампочка низької яскравості, що використовується в ліхтарях для прибиральників."
+ description: A low-brightness green lightbulb used in janitorial service lights.
components:
- type: LightBulb
bulb: Bulb
@@ -181,9 +181,9 @@
- type: entity
parent: BaseLightTube
- name: "люмінесцентна лампа"
+ name: fluorescent light tube
id: LightTube
- description: "Світильник."
+ description: A light fixture.
components:
- type: LightBulb
color: "#FFE4CE" # 5000K color temp
@@ -194,9 +194,9 @@
- type: entity
parent: LightTube
- name: "стара люмінесцентна лампа"
+ name: old fluorescent light tube
id: LightTubeOld
- description: "Старіючий світильник."
+ description: An aging light fixture.
components:
- type: LightBulb
color: "#FFDABB" # old fluorescents are yellower-4500K temp
@@ -208,17 +208,17 @@
- type: entity
suffix: Broken
parent: BaseLightTube
- name: "люмінесцентна лампа"
+ name: fluorescent light tube
id: LightTubeBroken
- description: "Світильник."
+ description: A light fixture.
components:
- type: LightBulb
startingState: Broken
- type: entity
parent: BaseLightTube
- name: "світлодіодна лампа"
- description: "Високопотужна високоенергетична лампочка."
+ name: led light tube
+ description: A high power high energy bulb.
id: LedLightTube
components:
- type: LightBulb
@@ -231,8 +231,8 @@
- type: entity
parent: BaseLightTube
- name: "трубка зовнішнього освітлення"
- description: "Потужна високоенергетична лампа для глибин космосу. Може містити ртуть."
+ name: exterior light tube
+ description: A high power high energy bulb for the depths of space. May contain mercury.
id: ExteriorLightTube
noSpawn: true # DeltaV - Don't map these
components:
@@ -246,8 +246,8 @@
- type: entity
parent: BaseLightTube
- name: "натрієва лампа"
- description: "Потужна високоенергетична лампа для глибин космосу. Солона."
+ name: sodium light tube
+ description: A high power high energy bulb for the depths of space. Salty.
id: SodiumLightTube
components:
- type: LightBulb
@@ -260,8 +260,8 @@
- type: entity
parent: BaseLightTube
- name: "блакитна кришталева лампочка"
- description: "Потужна високоенергетична лампочка з маленьким кольоровим кристалом всередині."
+ name: cyan crystal light tube
+ description: A high power high energy bulb which has a small colored crystal inside.
id: LightTubeCrystalCyan
components:
- type: LightBulb
@@ -281,7 +281,7 @@
- type: entity
parent: LightTubeCrystalCyan
- name: "блакитна кришталева лампочка"
+ name: blue crystal light tube
id: LightTubeCrystalBlue
components:
- type: LightBulb
@@ -301,7 +301,7 @@
- type: entity
parent: LightTubeCrystalCyan
- name: "рожева кришталева лампочка"
+ name: pink crystal light tube
id: LightTubeCrystalPink
components:
- type: LightBulb
@@ -321,7 +321,7 @@
- type: entity
parent: LightTubeCrystalCyan
- name: "помаранчева кришталева лампочка"
+ name: orange crystal light tube
id: LightTubeCrystalOrange
components:
- type: LightBulb
@@ -341,7 +341,7 @@
- type: entity
parent: LightTubeCrystalCyan
- name: "червона кришталева лампочка"
+ name: red crystal light tube
id: LightTubeCrystalRed
components:
- type: LightBulb
@@ -361,7 +361,7 @@
- type: entity
parent: LightTubeCrystalCyan
- name: "зелена кришталева лампочка"
+ name: green crystal light tube
id: LightTubeCrystalGreen
components:
- type: LightBulb
diff --git a/Resources/Prototypes/Entities/Objects/Power/powercells.yml b/Resources/Prototypes/Entities/Objects/Power/powercells.yml
index 554d376be3c..7397bcaa517 100644
--- a/Resources/Prototypes/Entities/Objects/Power/powercells.yml
+++ b/Resources/Prototypes/Entities/Objects/Power/powercells.yml
@@ -38,8 +38,8 @@
fireCost: 50
- type: entity
- name: "картопляна батарея"
- description: "Справді геніальне джерело енергії."
+ name: potato battery
+ description: Someone's stuck two nails and some wire in a large potato. Somehow it provides a little charge.
id: PowerCellPotato
parent: BasePowerCell
components:
@@ -57,8 +57,8 @@
node: potatobattery
- type: entity
- name: "елемент живлення малої потужності"
- description: "Елемент живлення, що перезаряджається. Це найдешевший тип, який ви можете знайти."
+ name: small-capacity power cell
+ description: A rechargeable power cell. This is the cheapest kind you can find.
id: PowerCellSmall
suffix: Full
parent: BasePowerCell
@@ -98,8 +98,8 @@
startingCharge: 0
- type: entity
- name: "елемент живлення середньої потужності"
- description: "Акумуляторна батарея. Це популярний і надійний варіант."
+ name: medium-capacity power cell
+ description: A rechargeable power cell. This is the popular and reliable version.
id: PowerCellMedium
suffix: Full
parent: BasePowerCell
@@ -136,8 +136,8 @@
startingCharge: 0
- type: entity
- name: "потужний силовий елемент"
- description: "Перезаряджається стандартизований елемент живлення. Цей преміальний бренд зберігає до 50% більше енергії, ніж конкуренти."
+ name: high-capacity power cell
+ description: A rechargeable standardized power cell. This premium brand stores up to 50% more energy than the competition.
id: PowerCellHigh
suffix: Full
parent: BasePowerCell
@@ -174,8 +174,8 @@
startingCharge: 0
- type: entity
- name: "надпотужний елемент живлення"
- description: "Перезаряджається стандартизований елемент живлення. Цей виглядає як рідкісний і потужний прототип."
+ name: hyper-capacity power cell
+ description: A rechargeable standardized power cell. This one looks like a rare and powerful prototype.
id: PowerCellHyper
suffix: Full
parent: BasePowerCell
@@ -214,8 +214,8 @@
- type: entity
parent: BasePowerCell
id: PowerCellMicroreactor
- name: "мікрореакторна силова комірка"
- description: "Перезаряджається стандартизованим мікрореакторним осередком. Має меншу ємність, але повільно перезаряджається самостійно."
+ name: microreactor power cell
+ description: A rechargeable standardized microreactor cell. Has lower capacity but slowly recharges by itself.
suffix: Full
components:
- type: Sprite
@@ -249,8 +249,8 @@
startingCharge: 0
- type: entity
- name: "антикварний прототип елемента живлення"
- description: "Невелика комірка, що самозаряджається. Використовується в дослідженнях старої лазерної зброї."
+ name: antique power cell prototype
+ description: A small cell that self recharges. Used in old laser arms research.
id: PowerCellAntiqueProto
parent: BasePowerCell
components:
@@ -301,8 +301,8 @@
- type: entity
id: PowerCageSmall
parent: BasePowerCage
- name: "силова клітка малої потужності"
- description: "Акумуляторна батарея для великих пристроїв. Це найдешевший тип, який ви можете знайти."
+ name: small-capacity power cage
+ description: A rechargeable power cage for big devices. This is the cheapest kind you can find.
components:
- type: Sprite
sprite: Objects/Power/power_cages.rsi
@@ -319,8 +319,8 @@
- type: entity
id: PowerCageMedium
parent: BasePowerCage
- name: "силова клітка середньої потужності"
- description: "Акумуляторна батарея для великих пристроїв. Золотий стандарт ємності та вартості."
+ name: medium-capacity power cage
+ description: A rechargeable power cage for big devices. The gold standard of capacity and cost.
components:
- type: Sprite
sprite: Objects/Power/power_cages.rsi
@@ -337,8 +337,8 @@
- type: entity
id: PowerCageHigh
parent: BasePowerCage
- name: "потужна силова клітка"
- description: "Акумуляторна батарея для великих пристроїв. Збільшена ємність для підвищених рівнів потужності."
+ name: high-capacity power cage
+ description: A rechargeable power cage for big devices. Increased capacity for increased power levels.
components:
- type: Sprite
sprite: Objects/Power/power_cages.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Power/powersink.yml b/Resources/Prototypes/Entities/Objects/Power/powersink.yml
index 2eeaa534abc..c44a167bcd6 100644
--- a/Resources/Prototypes/Entities/Objects/Power/powersink.yml
+++ b/Resources/Prototypes/Entities/Objects/Power/powersink.yml
@@ -1,8 +1,8 @@
- type: entity
id: PowerSink
parent: BaseMachine
- name: "розетка"
- description: "Викачує величезну кількість електроенергії з мережі."
+ name: power sink
+ description: Drains immense amounts of electricity from the grid.
components:
- type: Item
size: Huge
diff --git a/Resources/Prototypes/Entities/Objects/Shields/shields.yml b/Resources/Prototypes/Entities/Objects/Shields/shields.yml
index f2c9cb2cf26..b794e42ff7d 100644
--- a/Resources/Prototypes/Entities/Objects/Shields/shields.yml
+++ b/Resources/Prototypes/Entities/Objects/Shields/shields.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "базовий щит"
+ name: base shield
parent: BaseItem
id: BaseShield
- description: "Щит!"
+ description: A shield!
abstract: true
components:
- type: Sprite
@@ -63,19 +63,19 @@
#Security Shields
- type: entity
- name: "щит від бунтарства"
+ name: riot shield
parent: BaseShield
id: RiotShield
- description: "Великий баштовий щит. Добре підходить для контролю натовпу."
+ description: A large tower shield. Good for controlling crowds.
components:
- type: StaticPrice
price: 90
- type: entity
- name: "лазерний щит від бунтарства"
+ name: riot laser shield
parent: BaseShield
id: RiotLaserShield
- description: "Захисний щит, створений для того, щоб протистояти лазерам, але не більше того."
+ description: A riot shield built for withstanding lasers, but not much else.
components:
- type: Sprite
state: riot_laser-icon
@@ -92,10 +92,10 @@
Heat: 2
- type: entity
- name: "щит від кулі під час бунтарсва"
+ name: riot bullet shield
parent: BaseShield
id: RiotBulletShield
- description: "Балістичний щит, створений для того, щоб витримувати кулі, але не більше того."
+ description: A ballistic riot shield built for withstanding bullets, but not much else.
components:
- type: Sprite
state: riot_bullet-icon
@@ -117,10 +117,10 @@
#Craftable shields
- type: entity
- name: "дерев'яна пряжка"
+ name: wooden buckler
parent: BaseShield
id: WoodenBuckler
- description: "Гарно вирізьблений дерев'яний щит!"
+ description: A small round wooden makeshift shield.
components:
- type: Sprite
state: buckler-icon
@@ -172,10 +172,10 @@
price: 150
- type: entity
- name: "імпровізований щит"
+ name: makeshift shield
parent: BaseShield
id: MakeshiftShield
- description: "Сирий і розвалюється. Навіщо ви це робите?"
+ description: A rundown looking shield, not good for much.
components:
- type: Sprite
state: makeshift-icon
@@ -226,10 +226,10 @@
max: 2
- type: entity
- name: "веб-щит"
+ name: web shield
parent: BaseShield
id: WebShield
- description: "Він достатньо товстий, щоб витримати кілька ударів, але, мабуть, не нагрівається."
+ description: A stringy shield. It's weak, and doesn't seem to do well against heat.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/web-shield.rsi
@@ -281,10 +281,10 @@
#Magic/Cult Shields (give these to wizard for now)
- type: entity
- name: "щит з годинниковим механізмом"
+ name: clockwork shield
parent: BaseShield
id: ClockworkShield
- description: "Ratvar oyrffrf lbh jvgu uvf cebgrpgvba."
+ description: Ratvar oyrffrf lbh jvgu uvf cebgrpgvba.
components:
- type: Sprite
state: ratvarian-icon
@@ -310,10 +310,10 @@
#Have it break into brass when clock cult is in
- type: entity
- name: "дзеркальний щит"
+ name: mirror shield
parent: BaseShield
id: MirrorShield
- description: "Моторошно світиться червоним... чути, як геометр шепоче"
+ description: Eerily glows red... you hear the geometer whispering
components:
- type: Sprite
state: mirror-icon
@@ -358,10 +358,10 @@
max: 5
- type: entity
- name: "енергетичний щит"
+ name: energy shield
parent: BaseItem
id: EnergyShield
- description: "Екзотичний енергетичний щит у складеному вигляді може поміститися навіть у кишені."
+ description: Exotic energy shield, when folded, can even fit in your pocket.
components:
- type: ItemToggle
soundActivate:
@@ -455,10 +455,10 @@
price: 350
- type: entity
- name: "зламаний енергетичний щит"
+ name: broken energy shield
parent: BaseItem
id: BrokenEnergyShield
- description: "Щось всередині вигоріло, воно більше не функціонує."
+ description: Something inside is burned out, it is no longer functional.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/e_shield.rsi
@@ -469,10 +469,10 @@
heldPrefix: eshield
- type: entity
- name: "телескопічний щит"
+ name: telescopic shield
parent: BaseShield
id: TelescopicShield
- description: "Удосконалений щит для захисту від заворушень, виготовлений з легких матеріалів, який складається для зручності зберігання."
+ description: An advanced riot shield made of lightweight materials that collapses for easy storage.
components:
- type: ItemToggle
soundActivate:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml b/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml
index 35e2ecc4647..5c9cb4805ac 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml
@@ -1,7 +1,7 @@
- type: entity
id: CargoPallet
- name: "вантажний піддон"
- description: "Вказує на дійсні товари, які можна продати CentCom, коли шатл відкликається."
+ name: cargo pallet
+ description: Designates valid items to sell to CentCom when a shuttle is recalled.
parent: BaseStructure
components:
- type: InteractionOutline
@@ -57,8 +57,8 @@
- type: entity
id: CargoPalletSell
- name: "піддон для продажу вантажу"
- description: "Позначає дійсні товари для продажу на комп'ютері для продажу або в CentCom, коли шаттл відкликають."
+ name: cargo selling pallet
+ description: Designates valid items to sell with a selling computer, or to CentCom when a shuttle is recalled.
parent: CargoPallet
components:
- type: CargoPallet
@@ -72,8 +72,8 @@
- type: entity
id: CargoPalletBuy
- name: "палета для купівлі вантажу"
- description: "Вказує, де з'являтимуться замовлення після покупки."
+ name: cargo buying pallet
+ description: Designates where orders will appear when purchased.
parent: CargoPallet
components:
- type: CargoPallet
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml b/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml
index a2ee32d2ff7..9ab53cebc96 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "біблія"
- description: "Нова міжзоряна версія 2340"
+ name: bible
+ description: New Interstellar Version 2340
parent: BaseStorageItem
id: Bible
components:
@@ -65,8 +65,8 @@
- type: entity
parent: Bible
- name: "некрономікон"
- description: "Там є примітка: Klatuu, Verata, Nikto - не забудьте її знову!"
+ name: necronomicon
+ description: "There's a note: Klatuu, Verata, Nikto -- Don't forget it again!"
id: BibleNecronomicon
components:
- type: Bible
@@ -93,8 +93,8 @@
- type: entity
id: ActionBibleSummon
- name: "Викликати знайомого"
- description: "Викличте знайомого, який допоможе вам і отримає людський розум, колись населений душею."
+ name: Summon familiar
+ description: Summon a familiar that will aid you and gain humanlike intelligence once inhabited by a soul.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml b/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml
index ed45dd08890..c7788600846 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "урна"
- description: "Зберігайте мертвих розумно та компактно з 2300 року"
+ name: urn
+ description: Store the Dead smart and Compact since 2300
parent: BaseStorageItem
id: Urn
components:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml
index 7074f4153c6..a4692db9b5f 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "сумка для хімії"
+ name: chemistry bag
id: ChemBag
parent: BaseStorageItem
- description: "Сумка для зберігання хімічних препаратів, таких як пігулки, баночки, пляшечки та шприци."
+ description: A bag for storing chemistry products, such as pills, pill canisters, bottles, and syringes.
components:
- type: Sprite
sprite: Objects/Specific/Chemistry/chem_bag.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml b/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml
index a9feadb6fea..c8f93971abf 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml
@@ -1,8 +1,8 @@
- type: entity
id: ForensicPad
- name: "криміналістична подушечка"
+ name: forensic pad
parent: BaseItem
- description: "Криміналістична подушечка для збору відбитків пальців або волокон."
+ description: A forensic pad for collecting fingerprints or fibers.
components:
- type: Item
size: Tiny
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml
index 61ca24ba1bd..b847416211d 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml
@@ -1,10 +1,10 @@
# Leaves
- type: entity
- name: "листя конопель"
+ name: cannabis leaves
parent: ProduceBase
id: LeavesCannabis
- description: "Нещодавно легалізований у більшості галактик."
+ description: "Recently legalized in most galaxies."
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/cannabis.rsi
@@ -20,10 +20,10 @@
- type: entity
- name: "сушене листя конопель"
+ name: dried cannabis leaves
parent: BaseItem
id: LeavesCannabisDried
- description: "Висушене листя конопель, готове до подрібнення."
+ description: "Dried cannabis leaves, ready to be ground."
components:
- type: Stack
stackType: LeavesCannabisDried
@@ -39,10 +39,10 @@
state: dried
- type: entity
- name: "мелений канабіс"
+ name: ground cannabis
parent: BaseItem
id: GroundCannabis
- description: "Мелений канабіс, готовий взяти вас у подорож."
+ description: "Ground cannabis, ready to take you on a trip."
components:
- type: Stack
stackType: GroundCannabis
@@ -68,10 +68,10 @@
- type: entity
- name: "тютюнове листя"
+ name: tobacco leaves
parent: ProduceBase
id: LeavesTobacco
- description: "Висушіть їх, щоб вийшло трохи диму."
+ description: "Dry them out to make some smokes."
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/tobacco.rsi
@@ -79,10 +79,10 @@
seedId: tobacco
- type: entity
- name: "сушене листя тютюну"
+ name: dried tobacco leaves
parent: BaseItem
id: LeavesTobaccoDried
- description: "Висушене листя тютюну, готове до подрібнення."
+ description: "Dried tobacco leaves, ready to be ground."
components:
- type: Stack
stackType: LeavesTobaccoDried
@@ -98,10 +98,10 @@
state: dried
- type: entity
- name: "мелений тютюн"
+ name: ground tobacco
parent: BaseItem
id: GroundTobacco
- description: "Мелений тютюн, ідеально підходить для ручного скручування сигарет."
+ description: "Ground tobacco, perfect for hand-rolled cigarettes."
components:
- type: Stack
stackType: GroundTobacco
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml
index 70a21cd9c0e..2b232d643d3 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml
@@ -14,7 +14,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння пшениці"
+ name: packet of wheat seeds
id: WheatSeeds
components:
- type: Seed
@@ -24,7 +24,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння вівса"
+ name: packet of oat seeds
id: OatSeeds
components:
- type: Seed
@@ -34,7 +34,7 @@
- type: entity
parent: SeedBase
- name: "пачка бананового насіння"
+ name: packet of banana seeds
id: BananaSeeds
components:
- type: Seed
@@ -44,7 +44,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння мімани"
+ name: packet of mimana seeds
id: MimanaSeeds
components:
- type: Seed
@@ -54,7 +54,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння моркви"
+ name: packet of carrot seeds
id: CarrotSeeds
components:
- type: Seed
@@ -64,7 +64,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння капусти"
+ name: packet of cabbage seeds
id: CabbageSeeds
components:
- type: Seed
@@ -74,7 +74,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння часнику"
+ name: packet of garlic seeds
id: GarlicSeeds
components:
- type: Seed
@@ -85,8 +85,8 @@
- type: entity
parent: SeedBase
id: LaughinPeaSeeds
- name: "пачка стручків веселого горошку"
- description: "Це насіння випромінює дуже м'яке фіолетове сяйво... з нього має вирости горошок, що сміється."
+ name: packet of laughin' pea pods
+ description: "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas."
components:
- type: Seed
seedId: laughinPea
@@ -95,7 +95,7 @@
- type: entity
parent: SeedBase
- name: "пачка лимонного насіння"
+ name: packet of lemon seeds
id: LemonSeeds
components:
- type: Seed
@@ -105,7 +105,7 @@
- type: entity
parent: SeedBase
- name: "пачка лимонного насіння"
+ name: packet of lemoon seeds
id: LemoonSeeds
components:
- type: Seed
@@ -115,7 +115,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння лайма"
+ name: packet of lime seeds
id: LimeSeeds
components:
- type: Seed
@@ -125,7 +125,7 @@
- type: entity
parent: SeedBase
- name: "пачка апельсинового насіння"
+ name: packet of orange seeds
id: OrangeSeeds
components:
- type: Seed
@@ -135,7 +135,7 @@
- type: entity
parent: SeedBase
- name: "пачка ананасового насіння"
+ name: packet of pineapple seeds
id: PineappleSeeds
components:
- type: Seed
@@ -145,7 +145,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння картоплі"
+ name: packet of potato seeds
id: PotatoSeeds
components:
- type: Seed
@@ -155,7 +155,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння цукрової тростини"
+ name: packet of sugarcane seeds
id: SugarcaneSeeds
components:
- type: Seed
@@ -165,7 +165,7 @@
- type: entity
parent: SeedBase
- name: "пачка спор шапинкового гриба"
+ name: packet of tower cap spores
id: TowercapSeeds
components:
- type: Seed
@@ -175,7 +175,7 @@
- type: entity
parent: SeedBase
- name: "пачка спор зі сталевим ковпачком"
+ name: packet of steel cap spores
id: SteelcapSeeds
components:
- type: Seed
@@ -185,7 +185,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння помідорів"
+ name: packet of tomato seeds
id: TomatoSeeds
components:
- type: Seed
@@ -195,7 +195,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння синіх помідорів"
+ name: packet of blue tomato seeds
id: BlueTomatoSeeds
components:
- type: Seed
@@ -205,7 +205,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння кривавих помідорів"
+ name: packet of blood tomato seeds
id: BloodTomatoSeeds
components:
- type: Seed
@@ -215,7 +215,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння баклажанів"
+ name: packet of eggplant seeds
id: EggplantSeeds
components:
- type: Seed
@@ -225,7 +225,7 @@
- type: entity
parent: SeedBase
- name: "пачка яблучного насіння"
+ name: packet of apple seeds
id: AppleSeeds
components:
- type: Seed
@@ -235,7 +235,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння кукурудзи"
+ name: packet of corn seeds
id: CornSeeds
components:
- type: Seed
@@ -245,7 +245,7 @@
- type: entity
parent: SeedBase
- name: "пачка спор лисички"
+ name: packet of chanterelle spores
id: ChanterelleSeeds
components:
- type: Seed
@@ -255,7 +255,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння баклажанів"
+ name: packet of egg-plant seeds
id: EggySeeds
components:
- type: Seed
@@ -265,8 +265,8 @@
- type: entity
parent: SeedBase
- name: "пачка тютюнового насіння"
- description: "З цього насіння виростають рослини тютюну."
+ name: packet of tobacco seeds
+ description: "These seeds grow into tobacco plants."
id: TobaccoSeeds
components:
- type: Seed
@@ -276,8 +276,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння канабісу"
- description: "Оподатковується."
+ name: packet of cannabis seeds
+ description: "Taxable."
id: CannabisSeeds
components:
- type: Seed
@@ -287,8 +287,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння кропиви"
- description: "Працювати в рукавичках."
+ name: packet of nettle seeds
+ description: "Handle with gloves."
id: NettleSeeds
components:
- type: Seed
@@ -298,8 +298,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння кропиви собачої"
- description: "Обробляти в дуже товстих рукавичках."
+ name: packet of death nettle seeds
+ description: "Handle with very thick gloves."
id: DeathNettleSeeds
components:
- type: Seed
@@ -309,8 +309,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння чилі"
- description: "Гострий."
+ name: packet of chili seeds
+ description: "Spicy."
id: ChiliSeeds
components:
- type: Seed
@@ -320,8 +320,8 @@
- type: entity
parent: SeedBase
- name: "пачка холодного насіння"
- description: "Обмороження."
+ name: packet of chilly seeds
+ description: "Frostburn."
id: ChillySeeds
components:
- type: Seed
@@ -331,8 +331,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння алое"
- description: "Заспокоює."
+ name: packet of aloe seeds
+ description: "Soothing."
id: AloeSeeds
components:
- type: Seed
@@ -342,8 +342,8 @@
- type: entity
parent: SeedBase
- name: "пачка маку"
- description: "Не їжте протягом 72 годин після тесту на наркотики."
+ name: packet of poppy seeds
+ description: "Do not eat within 72 hours of a drug test."
id: PoppySeeds
components:
- type: Seed
@@ -353,8 +353,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння лілій"
- description: "З цього насіння виростають лілії."
+ name: packet of lily seeds
+ description: "These seeds grow into lilies."
id: LilySeeds
components:
- type: Seed
@@ -364,8 +364,8 @@
- type: entity
parent: SeedBase
- name: "пачка спор лінчжі"
- description: "Також відомий як рейші."
+ name: packet of lingzhi spores
+ description: "Also known as reishi."
id: LingzhiSeeds
components:
- type: Seed
@@ -375,8 +375,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння амброзії звичайної"
- description: "Лікарська рослина для простого народу."
+ name: packet of ambrosia vulgaris seeds
+ description: "A medicinal plant for the common folk."
id: AmbrosiaVulgarisSeeds
components:
- type: Seed
@@ -386,8 +386,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння амброзії деус"
- description: "Лікарська рослина для самих богів."
+ name: packet of ambrosia deus seeds
+ description: "A medicinal plant for the gods themselves."
id: AmbrosiaDeusSeeds
components:
- type: Seed
@@ -397,8 +397,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння галактоїдів"
- description: "Пензлі зоряних ночей."
+ name: packet of galaxythistle seeds
+ description: "Brushes of starry nights."
id: GalaxythistleSeeds
components:
- type: Seed
@@ -408,8 +408,8 @@
- type: entity
parent: SeedBase
- name: "пачка спор мухомора"
- description: "Культовий, надзвичайно смертоносний гриб, який використовується в суто декоративних цілях."
+ name: packet of fly amanita spores
+ description: "The iconic, extremely deadly mushroom to be used for purely ornamental purposes."
id: FlyAmanitaSeeds
components:
- type: Seed
@@ -419,8 +419,8 @@
- type: entity
parent: SeedBase
- name: "пачка кісточок гатфрута"
- description: "Це не стрільці по гороху."
+ name: packet of gatfruit seeds
+ description: "These are no peashooters."
id: GatfruitSeeds
components:
- type: Seed
@@ -430,8 +430,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння цибулі"
- description: "Не цибуля-шалот."
+ name: packet of onion seeds
+ description: "Not a shallot."
id: OnionSeeds
components:
- type: Seed
@@ -441,7 +441,7 @@
- type: entity
parent: SeedBase
- name: "пачка рисового насіння"
+ name: packet of rice seeds
id: RiceSeeds
components:
- type: Seed
@@ -451,7 +451,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння сої"
+ name: packet of soybean seeds
id: SoybeanSeeds
components:
- type: Seed
@@ -461,7 +461,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння сурми космонавта"
+ name: packet of spaceman's trumpet seeds
id: SpacemansTrumpetSeeds
components:
- type: Seed
@@ -471,7 +471,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння койбе"
+ name: packet of koibean seeds
id: KoibeanSeeds
components:
- type: Seed
@@ -481,8 +481,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння червоної цибулі"
- description: "Фіолетовий, незважаючи на назву."
+ name: packet of red onion seeds
+ description: "Purple despite the name."
id: OnionRedSeeds
components:
- type: Seed
@@ -492,7 +492,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння кавуна"
+ name: packet of watermelon seeds
id: WatermelonSeeds
components:
- type: Seed
@@ -502,7 +502,7 @@
- type: entity
parent: SeedBase
- name: "пачка виноградних кісточок"
+ name: packet of grape seeds
id: GrapeSeeds
components:
- type: Seed
@@ -512,7 +512,7 @@
- type: entity
parent: SeedBase
- name: "пачка какао-бобів"
+ name: packet of cocoa seeds
id: CocoaSeeds
components:
- type: Seed
@@ -522,7 +522,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння ягід"
+ name: packet of berry seeds
id: BerrySeeds
components:
- type: Seed
@@ -532,8 +532,8 @@
- type: entity
parent: SeedBase
- name: "пачка насіння бунго"
- description: "Не їжте кісточки."
+ name: packet of bungo seeds
+ description: "Don't eat the pits."
id: BungoSeeds
components:
- type: Seed
@@ -544,8 +544,8 @@
- type: entity
parent: SeedBase
id: PeaSeeds
- name: "пачка стручків гороху"
- description: "Колись ці скромні рослини відігравали важливу роль у вивченні генетики."
+ name: packet of pea pods
+ description: "These humble plants were once a vital part in the study of genetics."
components:
- type: Seed
seedId: pea
@@ -554,7 +554,7 @@
- type: entity
parent: SeedBase
- name: "пачка гарбузового насіння"
+ name: packet of pumpkin seeds
id: PumpkinSeeds
components:
- type: Seed
@@ -564,7 +564,7 @@
- type: entity
parent: SeedBase
- name: "пачка насіння бавовни"
+ name: packet of cotton seeds
id: CottonSeeds
components:
- type: Seed
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml
index 70c3b88f197..9d9f3b7324b 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Рослина Б зникла"
+ name: Plant-B-Gone
id: PlantBGoneSpray
parent: SprayBottle
- description: "Вбиває ці настирливі бур'яни!"
+ description: Kills those pesky weeds!
suffix: "Filled"
components:
- type: Tag
@@ -25,10 +25,10 @@
heldPrefix: plantbgone
- type: entity
- name: "спрей від бур'янів"
+ name: weed spray
id: WeedSpray
parent: SprayBottle
- description: "Це токсична суміш у формі спрею для знищення дрібних бур'янів."
+ description: It's a toxic mixture, in spray form, to kill small weeds.
suffix: "Filled"
components:
- type: Sprite
@@ -54,10 +54,10 @@
sprite: Objects/Tools/Hydroponics/sprays.rsi
- type: entity
- name: "спрей від шкідників"
+ name: pest spray
id: PestSpray
parent: WeedSpray
- description: "Це спрей для знищення шкідників! Не вдихайте!"
+ description: It's some pest eliminator spray! Do not inhale!
suffix: "Filled"
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml
index 3049a62f9a5..37b8daddc27 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "міні мотика"
+ name: mini hoe
parent: BaseItem
id: HydroponicsToolMiniHoe
- description: "Використовується для видалення бур'янів або чухання спини."
+ description: It's used for removing weeds or scratching your back.
components:
- type: Tag
tags:
@@ -28,10 +28,10 @@
sprite: Objects/Tools/Hydroponics/hoe.rsi
- type: entity
- name: "садові ножниці"
+ name: plant clippers
parent: BaseItem
id: HydroponicsToolClippers
- description: "Інструмент, що використовується для відбору зразків з рослин."
+ description: A tool used to take samples from plants.
components:
- type: Tag
tags:
@@ -56,10 +56,10 @@
storedRotation: -90
- type: entity
- name: "коса"
+ name: scythe
parent: BaseItem
id: HydroponicsToolScythe
- description: "Гостре та вигнуте лезо на довгій фіброволоконній ручці - цей інструмент дозволяє легко пожинати те, що ви посіяли."
+ description: A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow.
components:
- type: Sharp
- type: Sprite
@@ -87,10 +87,10 @@
price: 40
- type: entity
- name: "топірець"
+ name: hatchet
parent: BaseItem
id: HydroponicsToolHatchet
- description: "Дуже гостре лезо сокири на короткому руків'ї з фібрового металу. Має давню історію рубання речей, але зараз використовується для рубання деревини."
+ description: A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood.
components:
- type: Tag
tags:
@@ -113,10 +113,10 @@
sprite: Objects/Tools/Hydroponics/hatchet.rsi
- type: entity
- name: "лопата"
+ name: spade
parent: BaseItem
id: HydroponicsToolSpade
- description: "Невеликий інструмент для копання та переміщення ґрунту."
+ description: A small tool for digging and moving dirt.
components:
- type: Tag
tags:
@@ -143,10 +143,10 @@
speedModifier: 0.85 # slower at digging than a full-sized shovel
- type: entity
- name: "мішок для рослин"
+ name: plant bag
id: PlantBag
parent: BaseStorageItem
- description: "Сумка для ботаніків, щоб легко переносити свої величезні врожаї."
+ description: A bag for botanists to easily move their huge harvests.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/Equipment/plant_bag.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml
index 8bb356cf77f..adfafbb9cc4 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
- name: "швабра"
+ name: mop
id: MopItem
- description: "Швабра, яку неможливо зупинити, чекає детальне очищення нутрощів."
+ description: A mop that can't be stopped, viscera cleanup detail awaits.
noSpawn: true
components:
- type: Sprite
@@ -49,10 +49,10 @@
- type: entity
parent: BaseItem
- name: "вдосконалена швабра"
+ name: advanced mop
id: AdvMopItem
noSpawn: true
- description: "Моторизована швабра, яка має більший резервуар і швидко замінює реагенти всередині водою. Автоматична протидія клоунам не входить до комплекту."
+ description: Motorized mop that has a bigger reservoir and quickly replaces reagents inside with water. Automatic Clown Countermeasure not included.
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/advmop.rsi
@@ -106,10 +106,10 @@
- MopAdv
- type: entity
- name: "знак мокрої підлоги"
+ name: wet floor sign
id: WetFloorSign
parent: ClothingOuterBase
- description: "Обережно! Мокра підлога!"
+ description: Caution! Wet Floor!
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/wet_floor_sign.rsi
@@ -182,10 +182,10 @@
- WetFloorSign
- type: entity
- name: "вантуз"
+ name: plunger
id: Plunger
parent: BaseItem
- description: "Вантуз з червоною пластиковою присоскою та дерев'яною ручкою. Використовується для прочищення зливів."
+ description: A plunger with a red plastic suction-cup and a wooden handle. Used to unclog drains.
components:
- type: Tag
tags:
@@ -251,9 +251,9 @@
- type: entity
parent: BaseItem
- name: "волога ганчірка"
+ name: damp rag
id: RagItem
- description: "Для прибирання безладу, напевно."
+ description: For cleaning up messes, you suppose.
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/rag.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml
index 1dad7c1ca57..5678de6bafc 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "мило"
+ name: soap
id: Soap
parent: BaseItem
- description: "Дешевий шматок мила. Не пахне."
+ description: A cheap bar of soap. Doesn't smell.
components:
- type: Tag
tags:
@@ -74,10 +74,10 @@
residueColor: residue-green
- type: entity
- name: "мило"
+ name: soap
id: SoapNT
parent: Soap
- description: "Шматок мила марки \"Нанотрасен\". Пахне плазмою."
+ description: A Nanotrasen brand bar of soap. Smells of plasma.
components:
- type: Sprite
layers:
@@ -99,10 +99,10 @@
residueColor: residue-grey
- type: entity
- name: "мило"
+ name: soap
id: SoapDeluxe
parent: Soap
- description: "Розкішний шматок мила марки Waffle Co. Пахне полуницею."
+ description: A deluxe Waffle Co. brand bar of soap. Smells of strawberries.
components:
- type: Sprite
layers:
@@ -117,10 +117,10 @@
residueColor: residue-brown
- type: entity
- name: "мило"
+ name: soap
id: SoapSyndie
parent: Soap
- description: "Ненадійний шматок мила. Пахне страхом."
+ description: An untrustworthy bar of soap. Smells of fear.
components:
- type: Sprite
layers:
@@ -144,11 +144,11 @@
residueColor: residue-red
- type: entity
- name: "мило"
+ name: soaplet
id: SoapletSyndie
noSpawn: true
parent: Soap
- description: "Крихітний шматочок синдикатського мила."
+ description: A tiny piece of syndicate soap.
components:
- type: Sprite
layers:
@@ -184,10 +184,10 @@
volume: -20
- type: entity
- name: "мило"
+ name: soap
id: SoapHomemade
parent: Soap
- description: "Саморобний шматок мила. Пахне... добре...."
+ description: A homemade bar of soap. Smells of... well....
components:
- type: Sprite
layers:
@@ -209,10 +209,10 @@
residueColor: residue-red
- type: entity
- name: "омега-мило"
+ name: omega soap
id: SoapOmega
parent: Soap
- description: "Найдосконаліше мило, відоме людству. Пахне блакитним простором."
+ description: The most advanced soap known to mankind. Smells of bluespace.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml
index 18ae54a7a28..0e19c03deef 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "пляшка з розпилювачем"
+ name: spray bottle
id: SprayBottle
parent: BaseItem
suffix: Empty
- description: "Флакон з розпилювачем, що відкручується."
+ description: A spray bottle with an unscrewable top.
components:
- type: Tag
tags:
@@ -36,11 +36,11 @@
solution: spray
- type: entity
- name: "мега пляшка з розпилювачем"
+ name: mega spray bottle
id: MegaSprayBottle
parent: SprayBottle
suffix: Empty
- description: "Величезна пляшка-розпилювач, здатна на неперевершену прибиральну силу."
+ description: A huge spray bottle, capable of unrivaled janitorial power.
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/janitorial.rsi
@@ -58,7 +58,7 @@
path: /Audio/Effects/spray2.ogg
- type: entity
- name: "пляшка з розпилювачем"
+ name: spray bottle
id: SprayBottleWater
suffix: Filled
parent: SprayBottle
@@ -75,8 +75,8 @@
Quantity: 100
- type: entity
- name: "космічний очищувач"
- description: "BLAM!-брендовий засіб для прибирання, що не піниться!"
+ name: space cleaner
+ description: BLAM!-brand non-foaming space cleaner!
id: SprayBottleSpaceCleaner
parent: SprayBottle
suffix: ""
@@ -95,7 +95,7 @@
- type: entity
id: Vapor
- name: "пара"
+ name: "vapor"
noSpawn: true
components:
- type: SolutionContainerManager
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml
index c4ac172b4e9..f802ae1c5c3 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "мішок для сміття"
+ name: trash bag
id: TrashBag
parent: BaseStorageItem
components:
@@ -37,7 +37,7 @@
size: Normal
- type: entity
- name: "мішок для сміття"
+ name: trash bag
id: TrashBagBlue
parent: TrashBag
components:
@@ -51,7 +51,7 @@
fillBaseName: blue-icon
- type: entity
- name: "заклинання всепоглинаючої чистоти"
+ name: spell of all-consuming cleanliness
id: BagOfSummoningGarbage
parent: TrashBagBlue
components:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml b/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml
index 0de26455d2c..0894d6a7547 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "Візок для їжі"
+ name: Food Cart
id: FoodCartBase
abstract: true
parent: BaseStructureDynamic
- description: "Візок для їжі."
+ description: A cart for food.
components:
- type: Sprite
netsync: false
@@ -67,10 +67,10 @@
# startingItem: PowerCellMedium
- type: entity
- name: "візок з гарячою їжею"
+ name: hot food cart
id: FoodCartHot
parent: FoodCartBase
- description: "Виходьте на вулицю і розмовляйте з собаками на сленгу."
+ description: Get out there and slang some dogs.
components:
- type: Sprite
netSync: false
@@ -148,10 +148,10 @@
ketchup_slot: !type:ContainerSlot {}
- type: entity
- name: "візок для холодних продуктів"
+ name: cold food cart
id: FoodCartCold
parent: FoodCartBase
- description: "Це Морозивник! Це Морозивник!"
+ description: It's the Ice Cream Man! It's the Ice Cream Man!
components:
- type: Sprite
netSync: false
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml
index 28af96b3a5f..e4befcbb670 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "сумка для книг"
+ name: books bag
id: BooksBag
parent: BaseStorageItem
- description: "Вишукана сумка для власної бібліотеки"
+ description: A refined bag to carry your own library
components:
- type: Sprite
sprite: Objects/Specific/Library/Equipment/books_bag.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml
index 4a7c8de473d..ac43ad7d35a 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml
@@ -49,8 +49,8 @@
- type: entity
parent: BaseRipleyPart
id: RipleyHarness
- name: "рипучі джгути"
- description: "Ядро АПЛУ Ріплі."
+ name: ripley harness
+ description: The core of the Ripley APLU.
components:
- type: Appearance
- type: ItemMapper
@@ -89,8 +89,8 @@
- type: entity
parent: BaseRipleyPartItem
id: RipleyLArm
- name: "розбита ліва рука"
- description: "Лівий маніпулятор ПТРК Ріплі. Находиться на шасі меча."
+ name: ripley left arm
+ description: The left arm of the Ripley APLU. It belongs on the chassis of the mech.
components:
- type: Sprite
state: ripley_l_arm
@@ -101,8 +101,8 @@
- type: entity
parent: BaseRipleyPartItem
id: RipleyLLeg
- name: "хвора ліва нога"
- description: "Ліва нога бронетранспортера Ripley APLU. Вона стоїть на шасі меча."
+ name: ripley left leg
+ description: The left leg of the Ripley APLU. It belongs on the chassis of the mech.
components:
- type: Sprite
state: ripley_l_leg
@@ -113,8 +113,8 @@
- type: entity
parent: BaseRipleyPartItem
id: RipleyRLeg
- name: "хвора права нога"
- description: "Права нога бронетранспортера Ripley APLU. Стоїть на шасі меча."
+ name: ripley right leg
+ description: The right leg of the Ripley APLU. It belongs on the chassis of the mech.
components:
- type: Sprite
state: ripley_r_leg
@@ -125,8 +125,8 @@
- type: entity
parent: BaseRipleyPartItem
id: RipleyRArm
- name: "розбита права рука"
- description: "Права рука ПТРК Ріплі. Находиться на шасі меча."
+ name: ripley right arm
+ description: The right arm of the Ripley APLU. It belongs on the chassis of the mech.
components:
- type: Sprite
state: ripley_r_arm
@@ -137,8 +137,8 @@
- type: entity
id: RipleyChassis
parent: BaseRipleyPart
- name: "міцне шасі"
- description: "Незавершене будівництво механізму Ripley APLU."
+ name: ripley chassis
+ description: An in-progress construction of the Ripley APLU mech.
components:
- type: Appearance
- type: ContainerContainer
@@ -177,8 +177,8 @@
- type: entity
parent: BaseHonkerPart
id: HonkerHarness
- name: "Упряж H.O.N.K"
- description: "Ядро механізму H.O.N.K"
+ name: H.O.N.K. harness
+ description: The core of the H.O.N.K. mech
components:
- type: Appearance
- type: ItemMapper
@@ -217,8 +217,8 @@
- type: entity
parent: BaseHonkerPartItem
id: HonkerLArm
- name: "H.O.N.K. ліва рука"
- description: "Ліва рука H.O.N.K. з унікальними гніздами, які приймають дивну зброю, розроблену вченими-клоунами."
+ name: H.O.N.K. left arm
+ description: A H.O.N.K. left arm, with unique sockets that accept odd weaponry designed by clown scientists.
components:
- type: Sprite
state: honker_l_arm
@@ -229,8 +229,8 @@
- type: entity
parent: BaseHonkerPartItem
id: HonkerLLeg
- name: "H.O.N.K. ліва нога"
- description: "Ліва нога H.O.N.K. Стопа виглядає достатньо великою, щоб повністю вмістити клоунський черевик."
+ name: H.O.N.K. left leg
+ description: A H.O.N.K. left leg. The foot appears just large enough to fully accommodate a clown shoe.
components:
- type: Sprite
state: honker_l_leg
@@ -241,8 +241,8 @@
- type: entity
parent: BaseHonkerPartItem
id: HonkerRLeg
- name: "H.O.N.K. права нога"
- description: "Права нога H.O.N.K. Стопа виглядає достатньо великою, щоб повністю вмістити клоунський черевик."
+ name: H.O.N.K. right leg
+ description: A H.O.N.K. right leg. The foot appears just large enough to fully accommodate a clown shoe.
components:
- type: Sprite
state: honker_r_leg
@@ -253,8 +253,8 @@
- type: entity
parent: BaseHonkerPartItem
id: HonkerRArm
- name: "H.O.N.K. права рука"
- description: "Права рука H.O.N.K. з унікальними гніздами, які приймають дивну зброю, розроблену вченими-клоунами."
+ name: H.O.N.K. right arm
+ description: A H.O.N.K. right arm, with unique sockets that accept odd weaponry designed by clown scientists.
components:
- type: Sprite
state: honker_r_arm
@@ -265,8 +265,8 @@
- type: entity
id: HonkerChassis
parent: BaseHonkerPart
- name: "Шасі H.O.N.K"
- description: "Незавершене будівництво меча H.O.N.K. Містить блок реготу, бананове ядро та системи підтримки гудків."
+ name: H.O.N.K. chassis
+ description: An in-progress construction of a H.O.N.K. mech. Contains chuckle unit, bananium core and honk support systems.
components:
- type: Appearance
- type: ContainerContainer
@@ -305,8 +305,8 @@
- type: entity
parent: BaseHamtrPart
id: HamtrHarness
- name: "Упряжь HAMTR"
- description: "Ядро HAMTR."
+ name: HAMTR harness
+ description: The core of the HAMTR.
components:
- type: Appearance
- type: ItemMapper
@@ -345,8 +345,8 @@
- type: entity
parent: BaseHamtrPartItem
id: HamtrLArm
- name: "HAMTR ліва рука"
- description: "Лівий кронштейн HAMTR. Він стоїть на шасі меча."
+ name: HAMTR left arm
+ description: The left arm of the HAMTR. It belongs on the chassis of the mech.
components:
- type: Sprite
state: hamtr_l_arm
@@ -357,8 +357,8 @@
- type: entity
parent: BaseHamtrPartItem
id: HamtrLLeg
- name: "HAMTR ліва нога"
- description: "Ліва нога HAMTR. Вона стоїть на шасі меча."
+ name: HAMTR left leg
+ description: The left leg of the HAMTR. It belongs on the chassis of the mech.
components:
- type: Sprite
state: hamtr_l_leg
@@ -369,8 +369,8 @@
- type: entity
parent: BaseHamtrPartItem
id: HamtrRLeg
- name: "HAMTR права нога"
- description: "Права нога HAMTR. Вона стоїть на шасі меча."
+ name: HAMTR right leg
+ description: The right leg of the HAMTR. It belongs on the chassis of the mech.
components:
- type: Sprite
state: hamtr_r_leg
@@ -381,8 +381,8 @@
- type: entity
parent: BaseHamtrPartItem
id: HamtrRArm
- name: "HAMTR права рука"
- description: "Права рука HAMTR. Він стоїть на шасі меча."
+ name: HAMTR right arm
+ description: The right arm of the HAMTR. It belongs on the chassis of the mech.
components:
- type: Sprite
state: hamtr_r_arm
@@ -393,8 +393,8 @@
- type: entity
id: HamtrChassis
parent: BaseHamtrPart
- name: "Шасі HAMTR"
- description: "Незавершене будівництво меча HAMTR."
+ name: HAMTR chassis
+ description: An in-progress construction of the HAMTR mech.
components:
- type: Appearance
- type: ContainerContainer
@@ -433,8 +433,8 @@
- type: entity
parent: BaseVimPartItem
id: VimHarness
- name: "vim harness"
- description: "Невеликий монтажний кронштейн для деталей vim."
+ name: vim harness
+ description: A small mounting bracket for vim parts.
components:
- type: Appearance
- type: ItemMapper
@@ -467,8 +467,8 @@
- type: entity
id: VimChassis
parent: BaseVimPart
- name: "шасі vim"
- description: "У процесі створення екзокостюму \"Вім\"."
+ name: vim chassis
+ description: An in-progress construction of the Vim exosuit.
components:
- type: Appearance
- type: ContainerContainer
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml
index 451f35893ed..680e1b106ac 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml
@@ -16,8 +16,8 @@
- type: entity
id: MechEquipmentGrabber
parent: BaseMechEquipment
- name: "гідравлічний затискач"
- description: "Дає механізму можливість хапати речі та перетягувати їх."
+ name: hydraulic clamp
+ description: Gives the mech the ability to grab things and drag them around.
components:
- type: Sprite
state: mecha_clamp
@@ -31,8 +31,8 @@
- type: entity
id: MechEquipmentGrabberSmall
parent: BaseMechEquipment
- name: "малий гідравлічний затискач"
- description: "Дає механізму можливість хапати речі та перетягувати їх."
+ name: small hydraulic clamp
+ description: Gives the mech the ability to grab things and drag them around.
components:
- type: Sprite
state: mecha_clamp_small
@@ -52,8 +52,8 @@
- type: entity
id: MechEquipmentHorn
parent: BaseMechEquipment
- name: "мех-гудок"
- description: "Покращений велосипедний клаксон, який відтворює веселі звуки для задоволення екіпажу. ГУДОК!"
+ name: mech horn
+ description: An enhanced bike horn that plays a hilarious array of sounds for the enjoyment of the crew. HONK!
components:
- type: Sprite
# TODO: use own sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml
index fc12e092c71..cb45a099703 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml
@@ -97,8 +97,8 @@
- type: entity
id: MechRipley
parent: BaseMech
- name: "Ripley APLU"
- description: "Універсальний і легкоброньований, Ripley стане в нагоді практично для будь-якого важкого сценарію роботи. \"APLU\" розшифровується як Автономний зарядний пристрій."
+ name: Ripley APLU
+ description: Versatile and lightly armored, the Ripley is useful for almost any heavy work scenario. The "APLU" stands for Autonomous Power Loading Unit.
components:
- type: Sprite
drawdepth: Mobs
@@ -142,7 +142,7 @@
- type: entity
parent: BaseMech
id: MechHonker
- name: "H.O.N.K."
+ name: H.O.N.K.
description: "Produced by \"Tyranny of Honk, INC\", this exosuit is designed as heavy clown-support. Used to spread the fun and joy of life. HONK!"
components:
- type: Sprite
@@ -177,8 +177,8 @@
- type: entity
parent: BaseMech
id: MechHamtr
- name: "HAMTR"
- description: "Експериментальний механізм, який використовує інтерфейс \"мозок-комп'ютер\" для прямого підключення до мозку хом'яків."
+ name: HAMTR
+ description: "An experimental mech which uses a brain–computer interface to connect directly to a hamsters brain."
components:
- type: Sprite
drawdepth: Mobs
@@ -229,8 +229,8 @@
- type: entity
parent: BaseMech
id: MechVim
- name: "Вім"
- description: "Мініатюрний екзокостюм від Nanotrasen, розроблений, щоб незамінні домашні улюбленці станції могли прожити трохи довше."
+ name: Vim
+ description: A miniature exosuit from Nanotrasen, developed to let the irreplaceable station pets live a little longer.
components:
- type: Sprite
drawdepth: Mobs
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml
index e2aac365544..4242e605b24 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml
@@ -1,8 +1,8 @@
- type: entity
id: BaseDefibrillator
parent: BaseItem
- name: "дефібрилятор"
- description: "ЧИСТО! Дзззззз!"
+ name: defibrillator
+ description: CLEAR! Zzzzat!
abstract: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml
index 741458aa5b5..cc21d41eb11 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: DiseaseSwab
- name: "стерильний тампон"
- description: "Використовується для взяття та перенесення зразків. Стерильний до відкриття. Тільки для одноразового використання."
+ name: sterile swab
+ description: Used for taking and transfering samples. Sterile until open. Single use only.
components:
- type: Item
size: Tiny
@@ -22,8 +22,8 @@
- type: entity
parent: BaseAmmoProvider # this is for cycling swabs out and not spawning 30 entities, trust
id: BoxMouthSwab
- name: "дозатор стерильних тампонів"
- description: "Видає 30 стерильних тампонів, надзвичайно корисних для ботаніки."
+ name: sterile swab dispenser
+ description: Dispenses 30 sterile swabs, extremely useful for botany.
components:
- type: Sprite
layers:
@@ -43,8 +43,8 @@
- type: entity
parent: BaseItem
id: Vaccine
- name: "вакцина"
- description: "Запобігає зараженню людей, які ще не мають хвороби."
+ name: vaccine
+ description: Prevents people who DON'T already have a disease from catching it.
components:
- type: Item
size: Tiny
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
index fa598b6b3cf..e2e93283425 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
@@ -1,11 +1,11 @@
- type: entity
- name: "ручний монітор екіпажу"
+ name: handheld crew monitor
suffix: DO NOT MAP
parent:
- BaseItem
- PowerCellSlotSmallItem
id: HandheldCrewMonitor
- description: "Ручний монітор екіпажу, що відображає стан датчиків скафандра."
+ description: A hand-held crew monitor displaying the status of suit sensors.
components:
- type: Sprite
sprite: Objects/Specific/Medical/handheldcrewmonitor.rsi
@@ -52,8 +52,8 @@
- type: entity
id: SpyCrewMonitor
- name: "шпигунський монітор"
- description: "Шпигунський пристрій, здатний підключатися до серверів моніторингу екіпажу."
+ name: spy monitor
+ description: A spy device capable of connecting to crew monitoring servers.
parent: HandheldCrewMonitor
components:
- type: Sprite
@@ -78,8 +78,8 @@
- type: entity
id: SyndiCrewMonitor
- name: "спостерігач за екіпажем синдикату"
- description: "Синдикована версія монітора екіпажу, перехоплює інформацію з сервера."
+ name: syndicate crew monitor
+ description: The syndicated version of crew monitor, intercepts information from the server.
parent: HandheldCrewMonitor
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml
index dd2d5164c5f..252f2f48eae 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml
@@ -14,8 +14,8 @@
price: 0
- type: entity
- name: "мазь"
- description: "Використовується для лікування неприємних опіків. Менш ефективний при опіках їдкими речовинами."
+ name: ointment
+ description: Used to treat those nasty burns. Less effective on caustic burns.
parent: BaseHealingItem
id: Ointment
suffix: Full
@@ -65,8 +65,8 @@
count: 10
- type: entity
- name: "регенеративна сітка"
- description: "Використовується для лікування навіть найнеприємніших опіків. Також ефективний при опіках їдкими речовинами."
+ name: regenerative mesh
+ description: Used to treat even the nastiest burns. Also effective against caustic burns.
parent: BaseHealingItem
id: RegenerativeMesh
suffix: Full
@@ -107,8 +107,8 @@
count: 1
- type: entity
- name: "пакет від синців"
- description: "Лікувальний гель-пакет та бинти, призначені для лікування травм від ударів тупими предметами."
+ name: bruise pack
+ description: A therapeutic gel pack and bandages designed to treat blunt-force trauma.
parent: BaseHealingItem
id: Brutepack
suffix: Full
@@ -153,8 +153,8 @@
count: 10
- type: entity
- name: "медикаментозний шов"
- description: "Шов, просочений ліками, ефективно лікує травми від ударів тупими предметами та закриває рани."
+ name: medicated suture
+ description: A suture soaked in medicine, treats blunt-force trauma effectively and closes wounds.
parent: BaseHealingItem
id: MedicatedSuture
suffix: Full
@@ -194,8 +194,8 @@
count: 1
- type: entity
- name: "пакет крові"
- description: "Містить революційний універсальний кровозамінник, створений передовою медичною наукою Nanotrasen."
+ name: blood pack
+ description: Contains a groundbreaking universal blood replacement created by Nanotrasen's advanced medical science.
parent: BaseHealingItem
id: Bloodpack
suffix: Full
@@ -233,8 +233,8 @@
- type: entity
parent: BaseHealingItem
id: Tourniquet
- name: "джгут"
- description: "Зупиняє кровотечу! Сподіваюся."
+ name: tourniquet
+ description: Stops bleeding! Hopefully.
components:
- type: Tag
tags:
@@ -257,8 +257,8 @@
path: "/Audio/Items/Medical/brutepack_end.ogg"
- type: entity
- name: "рулон марлі"
- description: "Стерильну марлю, щоб обмотати закривавлені обрубки."
+ name: roll of gauze
+ description: Some sterile gauze to wrap around bloody stumps.
parent: BaseHealingItem
id: Gauze
suffix: Full
@@ -307,8 +307,8 @@
count: 10
- type: entity
- name: "крем з алое"
- description: "Місцевий крем від опіків."
+ name: aloe cream
+ description: A topical cream for burns.
parent: Ointment ##Yes it's a direct reskin
id: AloeCream
components:
@@ -322,8 +322,8 @@
- type: entity
parent: BaseHealingItem
id: HealingToolbox
- name: "інструментарій зцілення"
- description: "Потужний набір інструментів, просякнутий сильною енергією. Він може зцілити ваші рани і наповнити вас вбивчим наміром."
+ name: healing toolbox
+ description: A powerful toolbox imbued with robust energy. It can heal your wounds and fill you with murderous intent.
suffix: DO NOT MAP
components:
- type: Sprite
@@ -347,7 +347,7 @@
# Pills
- type: entity
- name: "таблетка (дексалін 10u)"
+ name: pill (dexalin 10u)
parent: Pill
id: PillDexalin
components:
@@ -367,7 +367,7 @@
- type: entity
- name: "каністра з-під таблеток (дексалін 10u)"
+ name: pill canister (dexalin 10u)
parent: PillCanister
id: PillCanisterDexalin
suffix: Dexalin, 7
@@ -380,7 +380,7 @@
amount: 7
- type: entity
- name: "таблетка (диловен 10u)"
+ name: pill (dylovene 10u)
parent: Pill
id: PillDylovene
components:
@@ -399,7 +399,7 @@
Quantity: 10
- type: entity
- name: "каністра з-під таблеток (диловен 10u)"
+ name: pill canister (dylovene 10u)
parent: PillCanister
id: PillCanisterDylovene
suffix: Dylovene, 5
@@ -412,7 +412,7 @@
amount: 5
- type: entity
- name: "таблетка (гіроналін 10u)"
+ name: pill (hyronalin 10u)
parent: Pill
id: PillHyronalin
components:
@@ -431,7 +431,7 @@
Quantity: 10
- type: entity
- name: "каністра з-під таблеток (гіроналін 10u)"
+ name: pill canister (hyronalin 10u)
parent: PillCanister
id: PillCanisterHyronalin
suffix: Hyronalin, 5
@@ -444,7 +444,7 @@
amount: 5
- type: entity
- name: "таблетка (залізо 10u)"
+ name: pill (iron 10u)
parent: Pill
id: PillIron
components:
@@ -463,7 +463,7 @@
Quantity: 10
- type: entity
- name: "таблетка (мідь 10u)"
+ name: pill (copper 10u)
parent: Pill
id: PillCopper
components:
@@ -482,7 +482,7 @@
Quantity: 10
- type: entity
- name: "каністра для таблеток (залізо 10u)"
+ name: pill canister (iron 10u)
parent: PillCanister
id: PillCanisterIron
suffix: Iron, 5
@@ -495,7 +495,7 @@
amount: 5
- type: entity
- name: "бляшанка для таблеток (мідь 10u)"
+ name: pill canister (copper 10u)
parent: PillCanister
id: PillCanisterCopper
suffix: Copper, 5
@@ -508,7 +508,7 @@
amount: 5
- type: entity
- name: "таблетка (келотан 10u)"
+ name: pill (kelotane 10u)
parent: Pill
id: PillKelotane
components:
@@ -527,7 +527,7 @@
Quantity: 10
- type: entity
- name: "каністра з-під таблеток (келотан 10u)"
+ name: pill canister (kelotane 10u)
parent: PillCanister
id: PillCanisterKelotane
suffix: Kelotane, 5
@@ -540,7 +540,7 @@
amount: 5
- type: entity
- name: "таблетка (dermaline 10u)"
+ name: pill (dermaline 10u)
parent: Pill
id: PillDermaline
components:
@@ -559,7 +559,7 @@
Quantity: 10
- type: entity
- name: "каністра для таблеток (dermaline 10u)"
+ name: pill canister (dermaline 10u)
parent: PillCanister
id: PillCanisterDermaline
suffix: Dermaline, 5
@@ -572,7 +572,7 @@
amount: 5
- type: entity
- name: "космічні наркотики"
+ name: space drugs
parent: Pill
id: PillSpaceDrugs
components:
@@ -585,7 +585,7 @@
Quantity: 15
- type: entity
- name: "таблетка (трикордразин 10u)"
+ name: pill (tricordrazine 10u)
parent: Pill
id: PillTricordrazine
components:
@@ -604,7 +604,7 @@
Quantity: 10
- type: entity
- name: "каністра з-під таблеток (трикордразин 10u)"
+ name: pill canister (tricordrazine 10u)
parent: PillCanister
id: PillCanisterTricordrazine
suffix: Tricordrazine, 5
@@ -617,7 +617,7 @@
amount: 5
- type: entity
- name: "таблетка (бікаридин 10u)"
+ name: pill (bicaridine 10u)
parent: Pill
id: PillBicaridine
components:
@@ -636,7 +636,7 @@
Quantity: 10
- type: entity
- name: "каністра з-під таблеток (бікаридин 10u)"
+ name: pill canister (bicaridine 10u)
parent: PillCanister
id: PillCanisterBicaridine
suffix: Bicaridine, 5
@@ -649,7 +649,7 @@
amount: 5
- type: entity
- name: "таблетка (вугілля 10u)"
+ name: pill (charcoal 10u)
parent: Pill
id: PillCharcoal
components:
@@ -668,7 +668,7 @@
Quantity: 10
- type: entity
- name: "каністра для таблеток (деревне вугілля 10u)"
+ name: pill canister (charcoal 10u)
parent: PillCanister
id: PillCanisterCharcoal
suffix: Charcoal, 3
@@ -681,7 +681,7 @@
amount: 3
- type: entity
- name: "ромерол таблетки"
+ name: romerol pill
parent: Pill
id: PillRomerol
components:
@@ -694,7 +694,7 @@
Quantity: 10
- type: entity
- name: "амбузол таблетки"
+ name: ambuzol pill
parent: Pill
id: PillAmbuzol
components:
@@ -707,7 +707,7 @@
Quantity: 10
- type: entity
- name: "амбузол плюс таблетки"
+ name: ambuzol plus pill
parent: Pill
id: PillAmbuzolPlus
components:
@@ -789,7 +789,7 @@
# Syringes
- type: entity
- name: "шприц з ефедрином"
+ name: ephedrine syringe
parent: PrefilledSyringe
id: SyringeEphedrine
components:
@@ -802,7 +802,7 @@
Quantity: 15
- type: entity
- name: "шприц з інапроваліном"
+ name: inaprovaline syringe
parent: PrefilledSyringe
id: SyringeInaprovaline
components:
@@ -815,7 +815,7 @@
Quantity: 15
- type: entity
- name: "шприц з транексамовою кислотою"
+ name: tranexamic acid syringe
parent: PrefilledSyringe
id: SyringeTranexamicAcid
components:
@@ -828,7 +828,7 @@
Quantity: 15
- type: entity
- name: "шприц з бікаридином"
+ name: bicaridine syringe
parent: PrefilledSyringe
id: SyringeBicaridine
components:
@@ -841,7 +841,7 @@
Quantity: 15
- type: entity
- name: "шприц для дерматину"
+ name: dermaline syringe
parent: PrefilledSyringe
id: SyringeDermaline
components:
@@ -854,7 +854,7 @@
Quantity: 15
- type: entity
- name: "гіроналіновий шприц"
+ name: hyronalin syringe
parent: PrefilledSyringe
id: SyringeHyronalin
components:
@@ -867,7 +867,7 @@
Quantity: 15
- type: entity
- name: "шприц для іпекаку"
+ name: ipecac syringe
parent: PrefilledSyringe
id: SyringeIpecac
components:
@@ -880,7 +880,7 @@
Quantity: 15
- type: entity
- name: "шприц з амбузолом"
+ name: ambuzol syringe
parent: PrefilledSyringe
id: SyringeAmbuzol
components:
@@ -893,7 +893,7 @@
Quantity: 15
- type: entity
- name: "шприц із сигінатом"
+ name: sigynate syringe
parent: PrefilledSyringe
id: SyringeSigynate
components:
@@ -906,7 +906,7 @@
Quantity: 15
- type: entity
- name: "шприц з етилредоксазином"
+ name: ethylredoxrazine syringe
parent: PrefilledSyringe
id: SyringeEthylredoxrazine
components:
@@ -919,7 +919,7 @@
Quantity: 15
- type: entity
- name: "шприц з фалангініном"
+ name: phalanximine syringe
parent: PrefilledSyringe
id: SyringePhalanximine
components:
@@ -932,7 +932,7 @@
Quantity: 15
- type: entity
- name: "шприц з фізіологічним розчином"
+ name: saline syringe
parent: PrefilledSyringe
id: SyringeSaline
components:
@@ -946,7 +946,7 @@
#this is where all the syringes are so i didn't know where to put it
- type: entity
- name: "шприц з ромеролом"
+ name: romerol syringe
parent: PrefilledSyringe
id: SyringeRomerol
components:
@@ -959,7 +959,7 @@
Quantity: 15
- type: entity
- name: "шприц зі стимуляторами"
+ name: stimulants syringe
parent: PrefilledSyringe
id: SyringeStimulants
components:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml
index 502b52a4c61..05794dfbee7 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml
@@ -1,8 +1,8 @@
- type: entity
id: HandheldHealthAnalyzerUnpowered
parent: BaseItem
- name: "аналізатор здоров'я"
- description: "Ручний сканер тіла, здатний розпізнавати життєво важливі ознаки суб'єкта."
+ name: health analyzer
+ description: A hand-held body scanner capable of distinguishing vital signs of the subject.
components:
- type: Sprite
sprite: Objects/Specific/Medical/healthanalyzer.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
index 88a56ce9b95..d6f3ee75fa6 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
@@ -1,7 +1,7 @@
- type: entity
- name: "гіпоспрей"
+ name: hypospray
parent: BaseItem
- description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам."
+ description: A sterile injector for rapid administration of drugs to patients.
id: Hypospray
components:
- type: Sprite
@@ -30,9 +30,9 @@
stealGroup: Hypospray
- type: entity
- name: "гіпоспрей gorlex"
+ name: gorlex hypospray
parent: BaseItem
- description: "Використовуючи перероблений дизайн від NT, компанія Cybersun виготовила їх в обмеженій кількості для оперативників Gorlex Marauder."
+ description: Using reverse engineered designs from NT, Cybersun produced these in limited quantities for Gorlex Marauder operatives.
id: SyndiHypo
components:
- type: Sprite
@@ -54,9 +54,9 @@
delay: 0.5
- type: entity
- name: "borgypo"
+ name: borghypo
parent: BaseItem
- description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам. Дешевша та більш спеціалізована версія для медичних боргів."
+ description: A sterile injector for rapid administration of drugs to patients. A cheaper and more specialised version for medical borgs.
id: BorgHypo
components:
- type: Sprite
@@ -78,10 +78,10 @@
delay: 0.5
- type: entity
- name: "експериментальний гіпоспрей"
+ name: experimental hypospray
suffix: Admeme
parent: SyndiHypo
- description: "Максимальне застосування технології bluespace та швидкого введення хімікатів."
+ description: The ultimate application of bluespace technology and rapid chemical administration.
id: AdminHypo
components:
- type: SolutionContainerManager
@@ -92,9 +92,9 @@
delay: 0.0
- type: entity
- name: "хімічний медипен"
+ name: chemical medipen
parent: BaseItem
- description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам. Його не можна перезаправляти."
+ description: A sterile injector for rapid administration of drugs to patients. This one can't be refilled.
id: ChemicalMedipen
components:
- type: Sprite
@@ -134,10 +134,10 @@
solution: pen
- type: entity
- name: "екстрений медпен першої допомоги"
+ name: emergency medipen
parent: ChemicalMedipen
id: EmergencyMedipen
- description: "Швидкий і безпечний спосіб стабілізації пацієнтів у критичному стані для персоналу без поглиблених медичних знань. Будьте обережні, оскільки легко викликати передозування адреналіном і транексамовою кислотою."
+ description: A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge. Beware, as it's easy to overdose on epinephrine and tranexamic acid.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -161,10 +161,10 @@
tags: []
- type: entity
- name: "автоінжектор від отрути"
+ name: poison auto-injector
parent: ChemicalMedipen
id: AntiPoisonMedipen
- description: "Швидка доза антиотрути. Містить ультраваскулін та адреналін."
+ description: A rapid dose of anti-poison. Contains ultravasculine and epinephrine.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -188,10 +188,10 @@
tags: []
- type: entity
- name: "автоінжектор від пошкоджень"
+ name: brute auto-injector
parent: ChemicalMedipen
id: BruteAutoInjector
- description: "Швидка доза бікаридину та транексамової кислоти, призначена для бойового застосування"
+ description: A rapid dose of bicaridine and tranexamic acid, intended for combat applications
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -220,10 +220,10 @@
tags: []
- type: entity
- name: "автоінжектор від опіків"
+ name: burn auto-injector
parent: ChemicalMedipen
id: BurnAutoInjector
- description: "Швидка доза дерматину та лепоразину, призначена для бойового застосування"
+ description: A rapid dose of dermaline and leporazine, intended for combat applications
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -252,10 +252,10 @@
tags: []
- type: entity
- name: "автоінжектор від радіації"
+ name: rad auto-injector
parent: ChemicalMedipen
id: RadAutoInjector
- description: "Швидка антирадіаційна доза. Містить аритразин і бікаридин."
+ description: A rapid dose of anti-radiation. Contains arithrazine and bicaridine.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -285,10 +285,10 @@
tags: []
- type: entity
- name: "космічний медпен"
+ name: space medipen
parent: ChemicalMedipen
id: SpaceMedipen
- description: "Містить суміш хімічних речовин, які захищають вас від смертоносного впливу космосу."
+ description: Contains a mix of chemicals that protect you from the deadly effects of space.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -318,10 +318,10 @@
tags: []
- type: entity
- name: "ін'єктор для стимуляторів"
+ name: stimulant injector
parent: ChemicalMedipen
id: Stimpack
- description: "Містить достатню кількість стимуляторів для того, щоб ви відчули ефект хімічної речовини протягом 30 секунд. Використовуйте його, коли ви впевнені, що готові кинути."
+ description: Contains enough stimulants for you to have the chemical's effect for 30 seconds. Use it when you're sure you're ready to throw down.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -350,10 +350,10 @@
tags: []
- type: entity
- name: "мікроін'єктор стимулятора"
+ name: stimulant microinjector
parent: ChemicalMedipen
id: StimpackMini
- description: "Мікроін'єктор стимуляторів, який дає вам близько п'ятнадцяти секунд дії хімічної речовини."
+ description: A microinjector of stimulants that give you about fifteen seconds of the chemical's effects.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -377,10 +377,10 @@
tags: []
- type: entity
- name: "бойовий медипен"
+ name: combat medipen
parent: ChemicalMedipen
id: CombatMedipen
- description: "Одноразовий медипен, що містить хімічні речовини, які регенерують більшість видів пошкоджень."
+ description: A single-use medipen containing chemicals that regenerate most types of damage.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
@@ -411,10 +411,10 @@
tags: []
- type: entity
- name: "ручка"
+ name: pen
suffix: Hypopen
parent: Pen # It is just like normal pen, isn't it?
- description: "Ручка з темним чорнилом."
+ description: A dark ink pen.
id: Hypopen
components:
- type: SolutionContainerManager
@@ -436,8 +436,8 @@
- type: entity
parent: BaseItem
id: HypopenBox
- name: "гіпо-відкрита коробка"
- description: "Невеличка коробочка з гіпопеном. Упаковка розпадається при відкритті, не залишаючи після себе жодних доказів."
+ name: hypopen box
+ description: A small box containing a hypopen. Packaging disintegrates when opened, leaving no evidence behind.
components:
- type: Item
size: Tiny
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml
index b3e08efa434..62e5ab44762 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "аптечка першої допомоги"
- description: "Це аптечка для екстреної медичної допомоги на випадок серйозних неприємностей."
+ name: first aid kit
+ description: It's an emergency medical kit for those serious boo-boos.
parent: BaseStorageItem
id: Medkit
components:
@@ -20,8 +20,8 @@
- Medkit
- type: entity
- name: "набір для лікування опіків"
- description: "Спеціалізований медичний набір на випадок раптового загоряння токсикологічної лабораторії."
+ name: burn treatment kit
+ description: "A specialized medical kit for when the toxins lab spontaneously burns down."
parent: Medkit
id: MedkitBurn
components:
@@ -31,8 +31,8 @@
heldPrefix: burnkit
- type: entity
- name: "набір для обробки токсинів"
- description: "Використовується для лікування токсичного вмісту крові."
+ name: toxin treatment kit
+ description: "Used to treat toxic blood content."
parent: Medkit
id: MedkitToxin
components:
@@ -42,8 +42,8 @@
heldPrefix: toxinkit
- type: entity
- name: "набір для лікування кисневого голодування"
- description: "Коробка, повна кисневих смаколиків."
+ name: oxygen deprivation treatment kit
+ description: "A box full of oxygen goodies."
parent: Medkit
id: MedkitO2
components:
@@ -53,8 +53,8 @@
heldPrefix: o2kit
- type: entity
- name: "аптечка для надання допомоги при грубій травмі"
- description: "Аптечка на випадок, якщо ви отримаєте травму інструментом."
+ name: brute trauma treatment kit
+ description: "A first aid kit for when you get toolboxed."
parent: Medkit
id: MedkitBrute
components:
@@ -64,8 +64,8 @@
heldPrefix: brutekit
- type: entity
- name: "вдосконалена аптечка першої допомоги"
- description: "Удосконалений набір для лікування глибоких ран."
+ name: advanced first aid kit
+ description: "An advanced kit to help deal with advanced wounds."
parent: Medkit
id: MedkitAdvanced
components:
@@ -75,8 +75,8 @@
heldPrefix: advkit
- type: entity
- name: "набір для променевої терапії"
- description: "Якби ви взяли з собою Rad-X, вам би це не знадобилося."
+ name: radiation treatment kit
+ description: "If you took your Rad-X you wouldn't need this."
parent: Medkit
id: MedkitRadiation
components:
@@ -86,8 +86,8 @@
heldPrefix: radkit
- type: entity
- name: "бойова медична аптечка"
- description: "Для великої зброї серед нас."
+ name: combat medical kit
+ description: "For the big weapons among us."
parent: Medkit
id: MedkitCombat
components:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml
index 42bd58616ce..118059cd08b 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml
@@ -1,8 +1,8 @@
- type: entity
id: BodyBag
parent: BaseFoldable
- name: "мішок для трупів"
- description: "Поліетиленовий мішок, призначений для зберігання і транспортування трупів, щоб запобігти розкладанню тіла."
+ name: body bag
+ description: A plastic bag designed for the storage and transportation of cadavers to stop body decomposition.
components:
- type: Item
size: Small
@@ -90,8 +90,8 @@
- type: entity
id: BodyBagFolded
- name: "мішок для трупів"
- description: "Поліетиленовий мішок, призначений для зберігання і транспортування трупів, щоб запобігти розкладанню тіла."
+ name: body bag
+ description: A plastic bag designed for the storage and transportation of cadavers to stop body decomposition.
parent: BodyBag
suffix: folded
components:
@@ -105,8 +105,8 @@
- type: entity
parent: BaseItem
id: Ash
- name: "попіл"
- description: "Раніше це було чимось, але зараз це не так."
+ name: ash
+ description: This used to be something, but now it's not.
components:
- type: Item
size: Tiny
@@ -135,8 +135,8 @@
- type: entity
parent: Ash
id: Ectoplasm
- name: "ектоплазма"
- description: "Набагато менш смертельна в такому вигляді."
+ name: ectoplasm
+ description: Much less deadly in this form.
components:
- type: Sprite
sprite: DeltaV/Mobs/Ghosts/revenant.rsi # DeltaV - Custom revenant sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml
index afddd96561c..33e21e7972e 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml
@@ -48,10 +48,10 @@
- Amatoxin
- type: entity
- name: "дивна пігулка"
+ name: strange pill
parent: Pill
id: StrangePill
- description: "Ця незвичайна пігулка не має жодного маркування. Невідомо, що в ній міститься."
+ description: This unusual pill bears no markings. There's no telling what it contains.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml
index ebf9c46ea9f..c81768da4d3 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml
@@ -15,10 +15,10 @@
# Cautery
- type: entity
- name: "термокаутер"
+ name: cautery
id: Cautery
parent: BaseToolSurgery
- description: "Хірургічний інструмент, що використовується для припікання відкритих ран."
+ description: A surgical tool used to cauterize open wounds.
components:
- type: Sprite
sprite: Objects/Specific/Medical/Surgery/cautery.rsi
@@ -36,10 +36,10 @@
# Drill
- type: entity
- name: "дриль"
+ name: drill
id: Drill
parent: BaseToolSurgery
- description: "Хірургічне свердло для виконання отворів у твердих матеріалах."
+ description: A surgical drill for making holes into hard material.
components:
- type: Sprite
sprite: Objects/Specific/Medical/Surgery/drill.rsi
@@ -67,10 +67,10 @@
# Scalpel
- type: entity
- name: "скальпель"
+ name: scalpel
id: Scalpel
parent: BaseToolSurgery
- description: "Хірургічний інструмент, за допомогою якого роблять розрізи плоті."
+ description: A surgical tool used to make incisions into flesh.
components:
- type: Sharp
butcherDelayModifier: 1.5 # Butchering with a scalpel, regardless of the type, will take 50% longer
@@ -100,10 +100,10 @@
path: /Audio/Weapons/bladeslice.ogg
- type: entity
- name: "заточка"
+ name: shiv
id: ScalpelShiv
parent: Scalpel
- description: "Загострений шматок скла, відшліфований до краю і обмотаний скотчем для ручки." # Could become a decent tool or weapon with right tool mods.
+ description: A pointy piece of glass, abraded to an edge and wrapped in tape for a handle. # Could become a decent tool or weapon with right tool mods.
components:
- type: Sprite
state: shiv
@@ -111,10 +111,10 @@
heldPrefix: shiv
- type: entity
- name: "вдосконалений скальпель"
+ name: advanced scalpel
id: ScalpelAdvanced
parent: Scalpel
- description: "Виготовлені з дорожчих матеріалів, гостріші та загалом надійніші."
+ description: Made of more expensive materials, sharper and generally more reliable.
components:
- type: Sprite
state: advanced
@@ -126,10 +126,10 @@
Slash: 8
- type: entity
- name: "лазерний скальпель"
+ name: laser scalpel
id: ScalpelLaser
parent: Scalpel
- description: "Скальпель, який використовує спрямований лазер для розрізу замість леза, для більш точної хірургії, а також припікає під час розрізу."
+ description: A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts.
components:
- type: Sprite
state: laser
@@ -144,10 +144,10 @@
# Scissors
- type: entity
- name: "ретрактор"
+ name: retractor
id: Retractor
parent: BaseToolSurgery
- description: "Хірургічний інструмент, що використовується для утримання відкритих розрізів."
+ description: A surgical tool used to hold open incisions.
components:
- type: Sprite
sprite: Objects/Specific/Medical/Surgery/scissors.rsi
@@ -157,10 +157,10 @@
storedRotation: 90
- type: entity
- name: "гемостат"
+ name: hemostat
id: Hemostat
parent: Retractor
- description: "Хірургічний інструмент, що використовується для стискання кровоносних судин для запобігання кровотечі."
+ description: A surgical tool used to compress blood vessels to prevent bleeding.
components:
- type: Sprite
state: hemostat
@@ -177,10 +177,10 @@
# Saws
- type: entity
- name: "пила по металу"
+ name: metal saw
id: Saw
parent: BaseToolSurgery
- description: "Для розпилювання дерева та інших предметів на шматки. Або розпилювання кісток, у разі потреби."
+ description: For cutting wood and other objects to pieces. Or sawing bones, in case of emergency.
components:
- type: Sharp
- type: Utensil
@@ -211,10 +211,10 @@
# ~~No melee for regular saw because have you ever seen someone use a band saw as a weapon? It's dumb.~~ No, I'm going to saw through your bones.
- type: entity
- name: "choppa"
+ name: choppa
id: SawImprov
parent: Saw
- description: "Злісне зубчасте лезо, зроблене з будь-яких неприємних гострих предметів, які ви могли знайти." # It would make a pretty decent weapon, given there are more space for some tool mods too.
+ description: A wicked serrated blade made of whatever nasty sharp things you could find. # It would make a pretty decent weapon, given there are more space for some tool mods too.
components:
- type: Sprite
state: improv
@@ -240,10 +240,10 @@
speed: 0.5
- type: entity
- name: "циркулярна пила"
+ name: circular saw
id: SawElectric
parent: Saw
- description: "Для різання у важких умовах."
+ description: For heavy duty cutting.
components:
- type: Sprite
state: electric
@@ -271,10 +271,10 @@
speed: 1.5
- type: entity
- name: "вдосконалена циркулярна пила"
+ name: advanced circular saw
id: SawAdvanced
parent: Saw
- description: "Ти думаєш, що можеш вирізати все, що завгодно."
+ description: You think you can cut anything with it.
components:
- type: Sprite
state: advanced
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml
index 5e085bd879f..48ea456c170 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: AnomalyScanner
- name: "сканер аномалій"
- description: "Ручний сканер, створений для збору інформації про різні аномальні об'єкти."
+ name: anomaly scanner
+ description: A hand-held scanner built to collect information on various anomalous objects.
noSpawn: true
components:
- type: Sprite
@@ -30,8 +30,8 @@
- type: entity
id: AnomalyLocatorUnpowered
parent: BaseItem
- name: "локатор аномалій"
- description: "Прилад, призначений для пошуку аномалій. Ви перевірили газовидобувників?"
+ name: anomaly locator
+ description: A device designed to aid in the locating of anomalies. Did you check the gas miners?
suffix: Unpowered
noSpawn: true
components:
@@ -91,8 +91,8 @@
- type: entity
id: AnomalyLocatorWideUnpowered
parent: AnomalyLocatorUnpowered
- name: "локатор аномалій широкого спектру"
- description: "Пристрій, який шукає аномалії з великої відстані, але не має можливості визначити відстань до них."
+ name: wide-spectrum anomaly locator
+ description: A device that looks for anomalies from an extended distance, but has no way to determine the distance to them.
noSpawn: true
suffix: Unpowered
components:
@@ -124,10 +124,10 @@
name: power-cell-slot-component-slot-name-default
- type: entity
- name: "Рукавичка G.O.R.I.L.L.A"
+ name: G.O.R.I.L.L.A. gauntlet
parent: BaseItem
id: WeaponGauntletGorilla
- description: "Надійне дослідницьке обладнання. За допомогою аномального ядра один удар може запустити аномальні об'єкти в повітря."
+ description: A robust piece of research equipment. When powered with an anomaly core, a single blow can launch anomalous objects through the air.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml
index a2d0a0835e7..854bd569417 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: ResearchDisk
- name: "диск з дослідницькими точками (1000)"
- description: "Диск для R&D сервера, що містить 1000 балів."
+ name: research point disk (1000)
+ description: A disk for the R&D server containing 1000 points.
noSpawn: true
components:
- type: Sprite
@@ -22,8 +22,8 @@
- type: entity
parent: ResearchDisk
id: ResearchDisk5000
- name: "диск з дослідницькою точкою (5000)"
- description: "Диск для R&D сервера, що містить 5000 балів."
+ name: research point disk (5000)
+ description: A disk for the R&D server containing 5000 points.
noSpawn: true
components:
- type: ResearchDisk
@@ -32,8 +32,8 @@
- type: entity
parent: ResearchDisk
id: ResearchDisk10000
- name: "диск дослідницької точки (10000)"
- description: "Диск для R&D сервера, що містить 10000 балів."
+ name: research point disk (10000)
+ description: A disk for the R&D server containing 10000 points.
noSpawn: true
components:
- type: ResearchDisk
@@ -42,8 +42,8 @@
- type: entity
parent: ResearchDisk
id: ResearchDisk20000
- name: "диск дослідницької точки (20000)"
- description: "Диск для R&D сервера, що містить 20000 балів."
+ name: research point disk (20000)
+ description: A disk for the R&D server containing 20000 points.
noSpawn: true
components:
- type: ResearchDisk
@@ -52,9 +52,9 @@
- type: entity
parent: ResearchDisk
id: ResearchDiskDebug
- name: "диск дослідницької точки"
+ name: research point disk
suffix: DEBUG, DO NOT MAP
- description: "Диск для R&D сервера з усіма пунктами, які можуть вам коли-небудь знадобитися."
+ description: A disk for the R&D server containing all the points you could ever need.
noSpawn: true
components:
- type: ResearchDisk
@@ -63,8 +63,8 @@
- type: entity
parent: BaseItem
id: TechnologyDisk
- name: "технологічний диск"
- description: "Диск для R&D сервера, що містить дослідницьку технологію."
+ name: technology disk
+ description: A disk for the R&D server containing research technology.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml
index 3d4a89f1a5f..79c475900aa 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Research/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: PonderingOrb
id: PonderingOrbTelepathic
- name: "телепатична ретрансляційна куля"
- description: "Передає повідомлення, перехоплені з \"Псіоніки\"."
+ name: telepathic relay orb
+ description: Relays messages intercepted from Psionics.
components:
- type: TelepathicRepeater
- type: Psionic
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml
index 0e490814c79..84a51b4f345 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Research/rped.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStorageItem
id: RPED
- name: "RPED"
- description: "Пристрій для швидкої заміни деталей, що ідеально підходить для швидкої модернізації верстатів."
+ name: RPED
+ description: A Rapid Part Exchange Device, perfect for quickly upgrading machines.
components:
- type: Sprite
sprite: Objects/Specific/Research/rped.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml
index 2871a810502..1a5b630f2e4 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Research/silvercore.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: CoreSilver
- name: "серцевина зі срібного сплаву"
- description: "Синтетичний сплав зі срібла та інших матеріалів."
+ name: silver alloy core
+ description: A synthetic alloy made of silver and other materials.
components:
- type: Sprite
sprite: Objects/Misc/guardian_info.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
index ea4bdb9119e..3d64dce71f1 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
@@ -1,8 +1,8 @@
- type: entity
id: BaseBorgModule
parent: BaseItem
- name: "модуль borg"
- description: "Технологія, яка дає кіборгам нові здібності."
+ name: borg module
+ description: A piece of tech that gives cyborgs new abilities.
abstract: true
components:
- type: Item
@@ -30,8 +30,8 @@
- type: entity
id: ActionBorgSwapModule
- name: "Модуль заміни"
- description: "Виберіть цей модуль, щоб скористатися інструментами, які він надає."
+ name: Swap Module
+ description: Select this module, enabling you to use the tools it provides.
noSpawn: true
components:
- type: InstantAction
@@ -106,7 +106,7 @@
- type: entity
id: BorgModuleCable
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "кабельний модуль кіборг"
+ name: cable cyborg module
components:
- type: Sprite
layers:
@@ -123,7 +123,7 @@
- type: entity
id: BorgModuleFireExtinguisher
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "кібермодуль вогнегасника"
+ name: fire extinguisher cyborg module
components:
- type: Sprite
layers:
@@ -136,7 +136,7 @@
- type: entity
id: BorgModuleGPS
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "GPS модуль кіборга"
+ name: GPS cyborg module
components:
- type: Sprite
layers:
@@ -151,7 +151,7 @@
- type: entity
id: BorgModuleRadiationDetection
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "модуль виявлення радіації для кіборгів"
+ name: radiation detection cyborg module
components:
- type: Sprite
layers:
@@ -164,7 +164,7 @@
- type: entity
id: BorgModuleTool
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "інструментальний модуль кіборга"
+ name: tool cyborg module
components:
- type: Sprite
layers:
@@ -183,7 +183,7 @@
- type: entity
id: BorgModuleAppraisal
parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ]
- name: "оціночний модуль \"кіборг"
+ name: appraisal cyborg module
components:
- type: Sprite
layers:
@@ -196,7 +196,7 @@
- type: entity
id: BorgModuleMining
parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ]
- name: "шахтарський кіборг-модуль"
+ name: mining cyborg module
components:
- type: Sprite
layers:
@@ -213,8 +213,8 @@
- type: entity
id: BorgModuleJetpack
parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ]
- name: "реактивний модуль кіборга"
- description: "Технологічний пристрій, що надає кіборгам нові здібності. Має бути завантажена кіборгом, перш ніж ви зможете перезарядити реактивний ранець."
+ name: jetpack cyborg module
+ description: A piece of tech that gives cyborgs new abilities. Needs to be loaded by a cyborg before you can refill the jetpack.
components:
- type: Sprite
layers:
@@ -228,7 +228,7 @@
- type: entity
id: BorgModulePka
parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ]
- name: "прото-кінетичний прискорювач кіборг-модуль"
+ name: proto kinetic accelerator cyborg module
components:
- type: Sprite
layers:
@@ -241,7 +241,7 @@
- type: entity
id: BorgModuleGrapplingGun
parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ]
- name: "модуль кіборга з грейферною гарматою"
+ name: grappling gun cyborg module
components:
- type: Sprite
layers:
@@ -256,7 +256,7 @@
- type: entity
id: BorgModuleAdvancedTool
parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ]
- name: "вдосконалений інструментальний модуль кіборга"
+ name: advanced tool cyborg module
components:
- type: Sprite
layers:
@@ -274,7 +274,7 @@
- type: entity
id: BorgModuleConstruction
parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ]
- name: "будівельний модуль-кіборг"
+ name: construction cyborg module
components:
- type: Sprite
layers:
@@ -290,7 +290,7 @@
- type: entity
id: BorgModuleRCD
parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ]
- name: "Модуль ПЗВ кіборг"
+ name: RCD cyborg module
components:
- type: Sprite
layers:
@@ -304,7 +304,7 @@
- type: entity
id: BorgModuleLightReplacer
parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ]
- name: "модуль кіборга, що замінює світло"
+ name: light replacer cyborg module
components:
- type: Sprite
layers:
@@ -319,7 +319,7 @@
- type: entity
id: BorgModuleCleaning
parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ]
- name: "очисний кіборг-модуль"
+ name: cleaning cyborg module
components:
- type: Sprite
layers:
@@ -334,7 +334,7 @@
- type: entity
id: BorgModuleAdvancedCleaning
parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ]
- name: "вдосконалений модуль кіборга для прибирання"
+ name: advanced cleaning cyborg module
components:
- type: Sprite
layers:
@@ -351,7 +351,7 @@
- type: entity
id: BorgModuleDiagnosis # todo: reuse when med refractor is finished
parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ]
- name: "модуль діагностики кіборгів"
+ name: diagnosis cyborg module
components:
- type: Sprite
layers:
@@ -365,7 +365,7 @@
- type: entity
id: BorgModuleTreatment
parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ]
- name: "лікувальний модуль кіборга"
+ name: treatment cyborg module
components:
- type: Sprite
layers:
@@ -383,7 +383,7 @@
- type: entity
id: BorgModuleDefibrillator
parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ]
- name: "модуль дефібрилятора-кіборга"
+ name: defibrillator cyborg module
components:
- type: Sprite
layers:
@@ -396,7 +396,7 @@
- type: entity
id: BorgModuleAdvancedTreatment
parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ]
- name: "модуль розширеного лікування кіборгів"
+ name: advanced treatment cyborg module
components:
- type: Sprite
layers:
@@ -415,7 +415,7 @@
- type: entity
id: BorgModuleArtifact
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "артефактний модуль кіборга"
+ name: artifact cyborg module
components:
- type: Sprite
layers:
@@ -428,7 +428,7 @@
- type: entity
id: BorgModuleAnomaly
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "модуль аномального кіборга"
+ name: anomaly cyborg module
components:
- type: Sprite
layers:
@@ -445,7 +445,7 @@
- type: entity
id: BorgModuleService
parent: [ BaseBorgModuleService, BaseProviderBorgModule ]
- name: "сервісний модуль кіборга"
+ name: service cyborg module
components:
- type: Sprite
layers:
@@ -463,7 +463,7 @@
- type: entity
id: BorgModuleMusique
parent: [ BaseBorgModuleService, BaseProviderBorgModule ]
- name: "модуль музичного кіборга"
+ name: musique cyborg module
components:
- type: Sprite
layers:
@@ -478,7 +478,7 @@
- type: entity
id: BorgModuleGardening
parent: [ BaseBorgModuleService, BaseProviderBorgModule ]
- name: "модуль садівничого кіборга"
+ name: gardening cyborg module
components:
- type: Sprite
layers:
@@ -494,7 +494,7 @@
- type: entity
id: BorgModuleHarvesting
parent: [ BaseBorgModuleService, BaseProviderBorgModule ]
- name: "збирання модуля кіборгів"
+ name: harvesting cyborg module
components:
- type: Sprite
layers:
@@ -509,7 +509,7 @@
- type: entity
id: BorgModuleClowning
parent: [ BaseBorgModuleService, BaseProviderBorgModule ]
- name: "модуль клоунського кіборга"
+ name: clowning cyborg module
components:
- type: Sprite
layers:
@@ -525,7 +525,7 @@
- type: entity
id: BorgModuleSyndicateWeapon
parent: [ BaseBorgModule, BaseProviderBorgModule ]
- name: "збройовий кіборг-модуль"
+ name: weapon cyborg module
components:
- type: Sprite
layers:
@@ -539,8 +539,8 @@
- type: entity
id: BorgModuleOperative
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
- name: "оперативний модуль кіборгів"
- description: "Модуль, який поставляється з ломом, Емагом і синдикативною указкою."
+ name: operative cyborg module
+ description: A module that comes with a crowbar, an Emag and a syndicate pinpointer.
components:
- type: Sprite
layers:
@@ -555,8 +555,8 @@
- type: entity
id: BorgModuleEsword
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
- name: "модуль кіборга з енергетичним мечем"
- description: "Модуль, який постачається з подвійним енергетичним мечем."
+ name: energy sword cyborg module
+ description: A module that comes with a double energy sword.
components:
- type: Sprite
layers:
@@ -570,8 +570,8 @@
- type: entity
id: BorgModuleL6C
parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule ]
- name: "Модуль кіборга L6C ROW"
- description: "Модуль, який постачається з L6C."
+ name: L6C ROW cyborg module
+ description: A module that comes with a L6C.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml
index c495f2694d0..6df0488e28f 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml
@@ -86,7 +86,7 @@
- type: entity
id: LeftArmBorgEngineer
parent: BaseBorgArmLeft
- name: "інженер-кіборг ліва рука"
+ name: engineer cyborg left arm
components:
- type: Sprite
state: engineer_l_arm
@@ -101,7 +101,7 @@
- type: entity
id: RightArmBorgEngineer
parent: BaseBorgArmRight
- name: "права рука інженерного кіборга"
+ name: engineer cyborg right arm
components:
- type: Sprite
state: engineer_r_arm
@@ -116,7 +116,7 @@
- type: entity
id: LeftLegBorgEngineer
parent: BaseBorgLegLeft
- name: "інженер-кіборг ліва нога"
+ name: engineer cyborg left leg
components:
- type: Sprite
state: engineer_l_leg
@@ -131,7 +131,7 @@
- type: entity
id: RightLegBorgEngineer
parent: BaseBorgLegRight
- name: "права нога інженерного кіборга"
+ name: engineer cyborg right leg
components:
- type: Sprite
state: engineer_r_leg
@@ -146,7 +146,7 @@
- type: entity
id: HeadBorgEngineer
parent: BaseBorgHead
- name: "голова інженерного кіборга"
+ name: engineer cyborg head
components:
- type: Sprite
state: engineer_head
@@ -161,7 +161,7 @@
- type: entity
id: TorsoBorgEngineer
parent: BaseBorgTorso
- name: "торс інженера-кіборга"
+ name: engineer cyborg torso
components:
- type: Sprite
state: engineer_chest
@@ -176,7 +176,7 @@
- type: entity
id: LeftLegBorgJanitor
parent: BaseBorgLegLeft
- name: "прибиральник-кіборг ліва нога"
+ name: janitor cyborg left leg
components:
- type: Sprite
state: janitor_l_leg
@@ -191,7 +191,7 @@
- type: entity
id: RightLegBorgJanitor
parent: BaseBorgLegRight
- name: "прибиральник-кіборг права нога"
+ name: janitor cyborg right leg
components:
- type: Sprite
state: janitor_r_leg
@@ -206,7 +206,7 @@
- type: entity
id: HeadBorgJanitor
parent: BaseBorgHead
- name: "голова прибиральника-кіборга"
+ name: janitor cyborg head
components:
- type: Sprite
state: janitor_head
@@ -221,7 +221,7 @@
- type: entity
id: TorsoBorgJanitor
parent: BaseBorgTorso
- name: "торс прибиральника-кіборга"
+ name: janitor cyborg torso
components:
- type: Sprite
state: janitor_chest
@@ -236,7 +236,7 @@
- type: entity
id: LeftArmBorgMedical
parent: BaseBorgArmLeft
- name: "медичний кіборг ліва рука"
+ name: medical cyborg left arm
components:
- type: Sprite
state: medical_l_arm
@@ -251,7 +251,7 @@
- type: entity
id: RightArmBorgMedical
parent: BaseBorgArmRight
- name: "медичний кіборг права рука"
+ name: medical cyborg right arm
components:
- type: Sprite
state: medical_r_arm
@@ -266,7 +266,7 @@
- type: entity
id: LeftLegBorgMedical
parent: BaseBorgLegLeft
- name: "медичний кіборг ліва нога"
+ name: medical cyborg left leg
components:
- type: Sprite
state: medical_l_leg
@@ -281,7 +281,7 @@
- type: entity
id: RightLegBorgMedical
parent: BaseBorgLegRight
- name: "медичний кіборг права нога"
+ name: medical cyborg right leg
components:
- type: Sprite
state: medical_r_leg
@@ -296,7 +296,7 @@
- type: entity
id: HeadBorgMedical
parent: BaseBorgHead
- name: "голова медичного кіборга"
+ name: medical cyborg head
components:
- type: Sprite
state: medical_head
@@ -311,7 +311,7 @@
- type: entity
id: TorsoBorgMedical
parent: BaseBorgTorso
- name: "торс медичного кіборга"
+ name: medical cyborg torso
components:
- type: Sprite
state: medical_chest
@@ -326,7 +326,7 @@
- type: entity
id: LeftArmBorgMining
parent: BaseBorgArmLeft
- name: "ліва рука шахтарського кіборга"
+ name: mining cyborg left arm
components:
- type: Sprite
state: mining_l_arm
@@ -341,7 +341,7 @@
- type: entity
id: RightArmBorgMining
parent: BaseBorgArmRight
- name: "права рука шахтарського кіборга"
+ name: mining cyborg right arm
components:
- type: Sprite
state: mining_r_arm
@@ -356,7 +356,7 @@
- type: entity
id: LeftLegBorgMining
parent: BaseBorgLegLeft
- name: "ліва нога шахтарського кіборга"
+ name: mining cyborg left leg
components:
- type: Sprite
state: mining_l_leg
@@ -371,7 +371,7 @@
- type: entity
id: RightLegBorgMining
parent: BaseBorgLegRight
- name: "права нога шахтарського кіборга"
+ name: mining cyborg right leg
components:
- type: Sprite
state: mining_r_leg
@@ -386,7 +386,7 @@
- type: entity
id: HeadBorgMining
parent: BaseBorgHead
- name: "голова шахтарського кіборга"
+ name: mining cyborg head
components:
- type: Sprite
state: mining_head
@@ -401,7 +401,7 @@
- type: entity
id: TorsoBorgMining
parent: BaseBorgTorso
- name: "шахтарський торс кіборга"
+ name: mining cyborg torso
components:
- type: Sprite
state: mining_chest
@@ -416,7 +416,7 @@
- type: entity
id: LeftArmBorgService
parent: BaseBorgArmLeft
- name: "ліва рука сервісного кіборга"
+ name: service cyborg left arm
components:
- type: Sprite
state: service_l_arm
@@ -431,7 +431,7 @@
- type: entity
id: RightArmBorgService
parent: BaseBorgArmRight
- name: "права рука сервісного кіборга"
+ name: service cyborg right arm
components:
- type: Sprite
state: service_r_arm
@@ -446,7 +446,7 @@
- type: entity
id: LeftLegBorgService
parent: BaseBorgLegLeft
- name: "ліва нога сервісного кіборга"
+ name: service cyborg left leg
components:
- type: Sprite
state: service_l_leg
@@ -461,7 +461,7 @@
- type: entity
id: RightLegBorgService
parent: BaseBorgLegRight
- name: "права нога сервісного кіборга"
+ name: service cyborg right leg
components:
- type: Sprite
state: service_r_leg
@@ -476,7 +476,7 @@
- type: entity
id: HeadBorgService
parent: BaseBorgHead
- name: "голова сервісного кіборга"
+ name: service cyborg head
components:
- type: Sprite
state: service_head
@@ -491,7 +491,7 @@
- type: entity
id: TorsoBorgService
parent: BaseBorgTorso
- name: "торс сервісного кіборга"
+ name: service cyborg torso
components:
- type: Sprite
state: service_chest
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml
index cd06fc2073a..e40e5c8ce22 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml
@@ -1,7 +1,7 @@
- type: entity
id: CyborgEndoskeleton
- name: "ендоскелет кіборга"
- description: "Каркас, на якому будуються кіборги. Значно менш страшний, ніж очікувалося."
+ name: cyborg endoskeleton
+ description: A frame that cyborgs are built on. Significantly less spooky than expected.
components:
- type: Clickable
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
index 468c16e36b0..891774723e2 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: MMI
- name: "людино-машинний інтерфейс"
- description: "Машина, здатна полегшити комунікацію між біологічним мозком і електронікою, що дозволяє екіпажу продовжувати приносити користь після інцидентів, пов'язаних з роботою."
+ name: man-machine interface
+ description: A machine able to facilitate communication between a biological brain and electronics, enabling crew to continue to provide value after work-related incidents.
components:
- type: Sprite
sprite: Objects/Specific/Robotics/mmi.rsi
@@ -66,8 +66,8 @@
- type: entity
parent: BaseItem
id: PositronicBrain
- name: "позитронний мозок"
- description: "Штучний мозок, здатний до спонтанної нейронної активності."
+ name: positronic brain
+ description: An artificial brain capable of spontaneous neural activity.
components:
- type: Sprite
sprite: Objects/Specific/Robotics/mmi.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml
index 3597a98fe9c..a36bfaf676b 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "мішок з рудою"
+ name: ore bag
id: OreBag
parent: BaseStorageItem
- description: "Міцна сумка для рятувальників і шахтарів для перенесення великої кількості руди. Прикріплена до поясу, притягує руду, що знаходиться поблизу."
+ description: A robust bag for salvage specialists and miners alike to carry large amounts of ore. Magnetises any nearby ores when attached to a belt.
components:
- type: MagnetPickup
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml
index f5ff6628b1c..e8c7fa37dd4 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "рудний мішок утримання"
+ name: ore bag of holding
id: OreBagOfHolding
parent: OreBag
- description: "Міцний мішок для перевезення великої кількості руди, який підійде як мільярдерам-рятівникам, так і багатим шахтарям. Прикріплена до пояса, притягує руду, що лежить поруч."
+ description: A robust bag of holding for salvage billionaires and rich miners alike to carry large amounts of ore. Magnetises any nearby ores when attached to a belt.
components:
- type: MagnetPickup
range: 2
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml
index 2aa5eaef144..9277497e4f4 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml
@@ -1,7 +1,7 @@
- type: entity
- name: "розкладний бар'єр"
+ name: deployable barrier
id: DeployableBarrier
- description: "бар'єр, що розгортається. Проведіть посвідченням особи, щоб заблокувати/розблокувати його."
+ description: A deployable barrier. Swipe your ID card to lock/unlock it.
parent: BaseStructure
components:
- type: Transform
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml
index 1ef0cabfd96..0773813461c 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: EvidenceMarker
- name: "маркер доказів"
- description: "Пронумерований жовтий маркер, корисний для маркування доказів на місці злочину."
+ name: evidence marker
+ description: A numbered yellow marker, useful for labeling evidence on a crime scene.
components:
- type: Sprite
sprite: Objects/Specific/Detective/evidence_marker.rsi
@@ -75,10 +75,10 @@
state: nine
- type: entity
- name: "коробка для маркування доказів"
+ name: evidence marker box
parent: BoxCardboard
id: BoxEvidenceMarkers
- description: "Пачка пронумерованих жовтих маркерів, корисних для маркування доказів на місці злочину."
+ description: A pack of numbered yellow markers, useful for labeling evidence on a crime scene.
components:
- type: Item
shape:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml
index 003573c4ae8..a17c892169d 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml
@@ -50,30 +50,30 @@
acts: [ "Destruction" ]
- type: entity
- name: "людська мішень"
+ name: human target
id: TargetHuman
parent: BaseTarget
- description: "Мішень для стрільби. Це людина."
+ description: A shooting target. This one is a human.
components:
- type: Sprite
sprite: Objects/Specific/Security/target.rsi
state: target_h
- type: entity
- name: "мішень синдикату"
+ name: syndicate target
id: TargetSyndicate
parent: BaseTarget
- description: "Мішень для стрільби. Це агент синдикату."
+ description: A shooting target. This one is a syndicate agent.
components:
- type: Sprite
sprite: Objects/Specific/Security/target.rsi
state: target_s
- type: entity
- name: "мішень клоуна"
+ name: clown target
id: TargetClown
parent: BaseTarget
- description: "Мішень для стрільби. Це клоун."
+ description: A shooting target. This one is a clown.
components:
- type: Sprite
sprite: Objects/Specific/Security/target.rsi
@@ -81,10 +81,10 @@
# put it on a salvage or something
- type: entity
- name: "дивна мішень"
+ name: strange target
id: TargetStrange
parent: BaseTarget
- description: "Мішень для стрільби. Ви не зовсім впевнені, що це за мішень, але здається, що вона дуже міцна."
+ description: A shooting target. You aren't quite sure what this one is, but it seems to be extra robust.
components:
- type: Sprite
sprite: Objects/Specific/Security/target.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml b/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml
index 54cab90ddeb..4a16603541c 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml
@@ -1,7 +1,7 @@
- type: entity
id: BarberScissors
- name: "перукарські ножиці"
- description: "здатний перекроїти зачіску будь-якої стрижки на ваш смак."
+ name: barber scissors
+ description: is able to reshape the hairstyle of any crew cut to your liking.
parent: BaseItem
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml b/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml
index 82fbe7b39c3..953c05f107e 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml
@@ -2,8 +2,8 @@
parent: BaseItem
id: BaseVendingMachineRestock
abstract: true
- name: "коробка для поповнення торгового автомата"
- description: "Коробка для поповнення торгових автоматів фірмовими смаколиками."
+ name: vending machine restock box
+ description: A box for restocking vending machines with corporate goodies.
components:
- type: VendingMachineRestock
- type: Sprite
@@ -47,8 +47,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockBooze
- name: "Коробка для поповнення запасів Booze-O-Mat"
- description: "Покладіть на свій килимок Booze-O-Mat, щоб розпочати вечірку! Не продається пасажирам, які не досягли встановленого законом віку."
+ name: Booze-O-Mat restock box
+ description: Slot into your Booze-O-Mat to start the party! Not for sale to passengers below the legal age.
components:
- type: VendingMachineRestock
canRestock:
@@ -63,8 +63,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockChang
- name: "Коробка пана Чанга для поповнення запасів"
- description: "Коробка, обклеєна білими етикетками зі сміливими червоними китайськими ієрогліфами, готова до завантаження в найближчий торговий автомат пана Чанга."
+ name: Mr. Chang's restock box
+ description: A box covered in white labels with bold red Chinese characters, ready to be loaded into the nearest Mr. Chang's vending machine.
components:
- type: VendingMachineRestock
canRestock:
@@ -79,8 +79,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockChefvend
- name: "Коробка для поповнення запасів ChefVend"
- description: "Поповніть ChefVend. Тільки не розбивайте більше яєць."
+ name: ChefVend restock box
+ description: Refill the ChefVend. Just don't break any more of the eggs.
components:
- type: VendingMachineRestock
canRestock:
@@ -95,8 +95,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockCondimentStation
- name: "ящик для поповнення запасів станції приправ"
- description: "Поповни станцію для приправ. Холодний соус."
+ name: condiment station restock box
+ description: Refill the condiment station. Mmmm, cold sauce.
components:
- type: VendingMachineRestock
canRestock:
@@ -111,8 +111,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockClothes
- name: "ящик для поповнення гардеробу"
- description: "Настав час зробити крок назустріч моді! Помістіть у слот для поповнення запасів будь-якого продавця одягу, щоб почати."
+ name: wardrobe restock box
+ description: It's time to step up your fashion! Place inside any clothes vendor restock slot to begin.
components:
- type: VendingMachineRestock
canRestock:
@@ -145,8 +145,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockCostumes
- name: "Коробка для поповнення запасів AutoDrobe"
- description: "Безліч співробітників NanoTrasen грають у барвистому театрі в трагікомедії. Ви теж можете до них приєднатися! Завантажте це в найближчий торговий автомат AutoDrobe."
+ name: AutoDrobe restock box
+ description: A panoply of NanoTrasen employees are prancing about a colorful theater in a tragicomedy. You can join them too! Load this into your nearest AutoDrobe vending machine.
components:
- type: VendingMachineRestock
canRestock:
@@ -161,8 +161,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockDinnerware
- name: "Коробка для поповнення запасів Plasteel Chef"
- description: "На цій кухні ніколи не буває сирих продуктів! Щоб почати, киньте в слот для поповнення запасів на пластиковому шеф-кухарі."
+ name: Plasteel Chef's restock box
+ description: It's never raw in this kitchen! Drop into the restock slot on the Plasteel Chef to begin.
components:
- type: VendingMachineRestock
canRestock:
@@ -177,8 +177,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockDiscountDans
- name: "Знижка на коробку для поповнення запасів Дена"
- description: "Коробка, повна солі та крохмалю. Навіщо страждати якістю, коли можна мати кількість? Знижка від Дена!"
+ name: Discount Dan's restock box
+ description: A box full of salt and starch. Why suffer Quality when you can have Quantity? Discount Dan's!
components:
- type: VendingMachineRestock
canRestock:
@@ -193,8 +193,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockDonut
- name: "Міцна коробка для поповнення запасів пончиків"
- description: "Коробка з тороїдальними пачками смаженого тіста для поповнення торгового автомата. Використовувати тільки за вказівкою Robust Industries, LLC."
+ name: Robust Donuts restock box
+ description: A box full of toroidal bundles of fried dough for restocking a vending machine. Use only as directed by Robust Industries, LLC.
components:
- type: VendingMachineRestock
canRestock:
@@ -209,8 +209,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockEngineering
- name: "Коробка для поповнення запасів EngiVend"
- description: "Тільки для використання сертифікованими фахівцями."
+ name: EngiVend restock box
+ description: Only to be used by certified professionals.
components:
- type: VendingMachineRestock
canRestock:
@@ -226,8 +226,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockGames
- name: "Коробка для поповнення запасів Good Clean Fun"
- description: "Час кидати за ініціативою, дракони-кістки! Заряджайтеся в автоматі Good Clean Fun!"
+ name: Good Clean Fun restock box
+ description: It's time to roll for initiative, dice dragons! Load up at the Good Clean Fun vending machine!
components:
- type: VendingMachineRestock
canRestock:
@@ -242,8 +242,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockGetmoreChocolateCorp
- name: "Коробка для поповнення запасу шоколаду GetMore"
- description: "Коробка з найкращим ерзац-какао. Тільки для використання в офіційних торгових автоматах Getmore Chocolate."
+ name: GetMore Chocolate restock box
+ description: A box loaded with the finest ersatz cacao. Only to be used in official Getmore Chocolate vending machines.
components:
- type: VendingMachineRestock
canRestock:
@@ -258,8 +258,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockHotDrinks
- name: "Найкраща коробка для поповнення запасів Solar"
- description: "Підсмажений! Для використання в торгових автоматах Solar's Best Hot Drinks або інших торгових автоматах партнерів."
+ name: Solar's Best restock box
+ description: Toasty! For use in Solar's Best Hot Drinks or other affiliate vending machines.
components:
- type: VendingMachineRestock
canRestock:
@@ -274,8 +274,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockMedical
- name: "Коробка для поповнення запасів NanoMed"
- description: "Вставте в NanoMed або NanoMedPlus у вашому відділенні для дозування. Поводьтеся з ним обережно."
+ name: NanoMed restock box
+ description: Slot into your department's NanoMed or NanoMedPlus to dispense. Handle with care.
components:
- type: VendingMachineRestock
canRestock:
@@ -291,8 +291,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockNutriMax
- name: "Коробка для поповнення запасів NutriMax"
- description: "Ми зробимо ваші пальці зеленими за допомогою наших інструментів. Приступаємо до збору врожаю! Завантажуємо в торговий автомат NutriMax."
+ name: NutriMax restock box
+ description: We'll make your thumbs green with our tools. Let's get to harvesting! Load into a NutriMax vending machine.
components:
- type: VendingMachineRestock
canRestock:
@@ -307,8 +307,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockPTech
- name: "Коробка для поповнення запасів PTech"
- description: "Вся бюрократія, з якою ви можете впоратися, і навіть більше! Завантажте в торговий автомат PTech, щоб почати."
+ name: PTech restock box
+ description: All the bureaucracy you can handle, and more! Load into the PTech vending machine to get started.
components:
- type: VendingMachineRestock
canRestock:
@@ -323,8 +323,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockRobustSoftdrinks
- name: "коробка для поповнення запасів напоїв"
- description: "Холодний, незграбний контейнер з холодними циліндрами, що стикаються. Використовувати тільки за вказівкою Robust Industries, LLC."
+ name: beverage restock box
+ description: A cold, clunky container of colliding chilly cylinders. Use only as directed by Robust Industries, LLC.
components:
- type: VendingMachineRestock
canRestock:
@@ -346,8 +346,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockSecTech
- name: "Коробка для поповнення запасів SecTech"
- description: "Комуністи, стережіться: прибуло підкріплення! На етикетці написано: ТІЛЬКИ ДЛЯ ПЕРСОНАЛУ БЕЗПЕКИ."
+ name: SecTech restock box
+ description: "Communists beware: the reinforcements have arrived! A label reads SECURITY PERSONNEL ONLY."
components:
- type: VendingMachineRestock
canRestock:
@@ -362,8 +362,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockSalvageEquipment
- name: "Коробка для поповнення запасів утилізатора"
- description: "Вдарте об землю, поки космічний короп не вхопив вас за зад! Для початку вріжся в продавця утильсировини."
+ name: Salvage Vendor restock box
+ description: Strike the earth ere the space carp nip your behind! Slam into a salvage vendor to begin.
components:
- type: VendingMachineRestock
canRestock:
@@ -378,8 +378,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockSeeds
- name: "Коробка для поповнення запасів MegaSeed"
- description: "На етикетці вказано, що це насіння - сімейна цінність, яка передалася від наших предків. Покладіть його в MegaSeed Servitor!"
+ name: MegaSeed restock box
+ description: A label says they're heirloom seeds, passed down from our ancestors. Pack it into the MegaSeed Servitor!
components:
- type: VendingMachineRestock
canRestock:
@@ -394,8 +394,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockSmokes
- name: "Коробка для поповнення запасів ShadyCigs"
- description: "Важко щось розгледіти під усіма цими попередженнями, але там згадується про завантаження його в торговий автомат."
+ name: ShadyCigs restock box
+ description: It's hard to see anything under all the Surgeon General warnings, but it mentions loading it into a vending machine.
components:
- type: VendingMachineRestock
canRestock:
@@ -410,8 +410,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockTankDispenser
- name: "ящик для поповнення запасів заправної колонки"
- description: "Здатний замінити баки в заправних колонках. Поводьтеся з ним обережно."
+ name: tank dispenser restock box
+ description: Capable of replacing tanks in a gas tank dispenser. Handle with care.
components:
- type: VendingMachineRestock
canRestock:
@@ -427,8 +427,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockVendomat
- name: "Коробка для поповнення запасу вендомату"
- description: "Коробка, повна деталей для різних механізмів. Для початку завантажте її у вендомат."
+ name: Vendomat restock box
+ description: A box full of parts for various machinery. Load it into a Vendomat to begin.
components:
- type: VendingMachineRestock
canRestock:
@@ -443,8 +443,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockRobotics
- name: "Коробка для поповнення запасів Robotech Deluxe"
- description: "Коробка, повна інструментів для створення боргів. Завантажте її в Robotech Deluxe, щоб почати."
+ name: Robotech Deluxe restock box
+ description: A box full of tools for creating borgs. Load it into a Robotech Deluxe to begin.
components:
- type: VendingMachineRestock
canRestock:
@@ -459,8 +459,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockHappyHonk
- name: "Коробка для поповнення запасів Happy Honk"
- description: "покладіть цю коробку, повну веселощів, у слот для поповнення запасів на Happy Honk Dispenser, щоб почати."
+ name: Happy Honk restock box
+ description: place this box full of fun into the restock slot on the Happy Honk Dispenser to begin.
components:
- type: VendingMachineRestock
canRestock:
@@ -475,8 +475,8 @@
- type: entity
parent: BaseVendingMachineRestock
id: VendingMachineRestockChemVend
- name: "Коробка для поповнення запасів ChemVend"
- description: "Ящик, наповнений хімікатами та вкритий небезпечними на вигляд діамантами NFPA. Для початку завантажте її в ChemVend."
+ name: ChemVend restock box
+ description: A box filled with chemicals and covered in dangerous-looking NFPA diamonds. Load it into a ChemVend to begin.
components:
- type: VendingMachineRestock
canRestock:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml
index 6f467f87629..c38868b3997 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml
@@ -1,8 +1,8 @@
- type: entity
id: CrateArtifactContainer
parent: BaseStructureDynamic
- name: "контейнер для артефактів"
- description: "Використовується для безпечного зберігання та переміщення артефактів."
+ name: artifact container
+ description: Used to safely contain and move artifacts.
components:
- type: Transform
noRot: true
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml
index 0bddcd1eb3c..ae2d05e118b 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BaseXenoArtifactItem
- name: "інопланетний артефакт"
- description: "Дивний ручний пристрій прибульців."
+ name: alien artifact
+ description: A strange handheld alien device.
abstract: true
components:
- type: Sprite
@@ -107,8 +107,8 @@
- type: entity
id: ArtifactFragment
parent: BaseItem
- name: "фрагмент артефакту"
- description: "Зламаний шматок артефакту. Якби у вас було більше, ви б змогли його полагодити."
+ name: artifact fragment
+ description: A broken piece of an artifact. You could probably repair it if you had more.
components:
- type: Sprite
sprite: Objects/Specific/Xenoarchaeology/artifact_fragments.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml
index 34d610d49d5..a756749413c 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: NodeScanner
- name: "сканер вузлів"
- description: "Друг археолога, здатний ідентифікувати вузол артефакту лише за допомогою одного сканування."
+ name: node scanner
+ description: The archeologist's friend, able to identify the node of an artifact with only a single scan.
components:
- type: Sprite
sprite: Objects/Specific/Xenoarchaeology/node_scanner.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml
index e11b44ef4de..4680259666c 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructureDynamic
id: BaseXenoArtifact
- name: "інопланетний артефакт"
- description: "Дивний інопланетний пристрій."
+ name: alien artifact
+ description: A strange alien device.
abstract: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Specific/atmos.yml b/Resources/Prototypes/Entities/Objects/Specific/atmos.yml
index 04da6db3fb8..0dc714aba0c 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/atmos.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/atmos.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "газоаналізатор"
+ name: gas analyzer
parent: BaseItem
id: GasAnalyzer
- description: "Ручний екологічний сканер, який повідомляє про поточний рівень загазованості."
+ description: A hand-held environmental scanner which reports current gas levels.
components:
- type: Sprite
sprite: Objects/Specific/Atmos/gasanalyzer.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml b/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml
index 0da46b35d8b..027ff206f8d 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "бутль"
+ name: jug
parent: BaseItem
id: Jug
- description: "Використовується для зберігання дуже великої кількості хімічних речовин або розчинів. Вживати його вкрай нерозумно."
+ description: Used to contain a very large amount of chemicals or solutions. Chugging is extremely ill-advised.
components:
- type: SolutionContainerManager
solutions:
@@ -83,7 +83,7 @@
- type: entity
parent: Jug
- name: "бутль (вуглець)"
+ name: jug (carbon)
id: JugCarbon
noSpawn: true
components:
@@ -98,7 +98,7 @@
- type: entity
parent: Jug
- name: "бутль (йод)"
+ name: jug (iodine)
id: JugIodine
noSpawn: true
components:
@@ -113,7 +113,7 @@
- type: entity
parent: Jug
- name: "бутль (фтор)"
+ name: jug (fluorine)
id: JugFluorine
noSpawn: true
components:
@@ -128,7 +128,7 @@
- type: entity
parent: Jug
- name: "бутль (хлорка)"
+ name: jug (chlorine)
id: JugChlorine
noSpawn: true
components:
@@ -143,7 +143,7 @@
- type: entity
parent: Jug
- name: "бутль (алюміній)"
+ name: jug (aluminium)
id: JugAluminium
noSpawn: true
components:
@@ -158,7 +158,7 @@
- type: entity
parent: Jug
- name: "бутль (фосфор)"
+ name: jug (phosphorus)
id: JugPhosphorus
noSpawn: true
components:
@@ -173,7 +173,7 @@
- type: entity
parent: Jug
- name: "бутль (сірка)"
+ name: jug (sulfur)
id: JugSulfur
noSpawn: true
components:
@@ -188,7 +188,7 @@
- type: entity
parent: Jug
- name: "бутль (кремній)"
+ name: jug (silicon)
id: JugSilicon
noSpawn: true
components:
@@ -203,7 +203,7 @@
- type: entity
parent: Jug
- name: "бутль (водень)"
+ name: jug (hydrogen)
id: JugHydrogen
noSpawn: true
components:
@@ -218,7 +218,7 @@
- type: entity
parent: Jug
- name: "бутль (літій)"
+ name: jug (lithium)
id: JugLithium
noSpawn: true
components:
@@ -233,7 +233,7 @@
- type: entity
parent: Jug
- name: "бутль (натрій)"
+ name: jug (sodium)
id: JugSodium
noSpawn: true
components:
@@ -248,7 +248,7 @@
- type: entity
parent: Jug
- name: "бутль (калій)"
+ name: jug (potassium)
id: JugPotassium
noSpawn: true
components:
@@ -263,7 +263,7 @@
- type: entity
parent: Jug
- name: "бутль (радій)"
+ name: jug (radium)
id: JugRadium
noSpawn: true
components:
@@ -278,7 +278,7 @@
- type: entity
parent: Jug
- name: "бутль (залізо)"
+ name: jug (iron)
id: JugIron
noSpawn: true
components:
@@ -293,7 +293,7 @@
- type: entity
parent: Jug
- name: "бутль (мідь)"
+ name: jug (copper)
id: JugCopper
noSpawn: true
components:
@@ -308,7 +308,7 @@
- type: entity
parent: Jug
- name: "бутль (золото)"
+ name: jug (gold)
id: JugGold
noSpawn: true
components:
@@ -323,7 +323,7 @@
- type: entity
parent: Jug
- name: "бутль (ртуть)"
+ name: jug (mercury)
id: JugMercury
noSpawn: true
components:
@@ -338,7 +338,7 @@
- type: entity
parent: Jug
- name: "бутль (срібло)"
+ name: jug (silver)
id: JugSilver
noSpawn: true
components:
@@ -353,7 +353,7 @@
- type: entity
parent: Jug
- name: "бутль (етанол)"
+ name: jug (ethanol)
id: JugEthanol
noSpawn: true
components:
@@ -368,7 +368,7 @@
- type: entity
parent: Jug
- name: "бутль (цукор)"
+ name: jug (sugar)
id: JugSugar
noSpawn: true
components:
@@ -383,7 +383,7 @@
- type: entity
parent: Jug
- name: "бутль (азот)"
+ name: jug (nitrogen)
id: JugNitrogen
noSpawn: true
components:
@@ -398,7 +398,7 @@
- type: entity
parent: Jug
- name: "бутль (кисень)"
+ name: jug (oxygen)
id: JugOxygen
noSpawn: true
components:
@@ -413,7 +413,7 @@
- type: entity
parent: Jug
- name: "бутль (Plant-B-Gone)"
+ name: jug (Plant-B-Gone)
id: JugPlantBGone
noSpawn: true
components:
@@ -428,7 +428,7 @@
- type: entity
parent: Jug
- name: "бутль (зварювальне паливо)"
+ name: jug (welding fuel)
id: JugWeldingFuel
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml
index 94e3fc87740..acfb65aa54f 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "пляшка"
+ name: bottle
parent: BaseItem
id: BaseChemistryEmptyBottle
abstract: true
- description: "Маленька пляшечка."
+ description: A small bottle.
components:
- type: Tag
tags:
@@ -145,7 +145,7 @@
- type: entity
id: EpinephrineChemistryBottle
- name: "флакон з епінефрином"
+ name: epinephrine bottle
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -158,8 +158,8 @@
- type: entity
id: RobustHarvestChemistryBottle
- name: "флакон з приростом врожаю"
- description: "Це підвищить потенцію ваших рослин."
+ name: robust harvest bottle
+ description: This will increase the potency of your plants.
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -172,8 +172,8 @@
- type: entity
id: EZNutrientChemistryBottle
- name: "флакон з поживними речовинами"
- description: "Це забезпечить рослинам певне живлення."
+ name: ez nutrient bottle
+ description: This will provide some nutrition to your plants.
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -186,8 +186,8 @@
- type: entity
id: Left4ZedChemistryBottle
- name: "лівий 4-ЗЕД пляшка"
- description: "Це підвищить ефективність мутагену."
+ name: left-4-zed bottle
+ description: This will increase the effectiveness of mutagen.
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -200,8 +200,8 @@
- type: entity
id: UnstableMutagenChemistryBottle
- name: "флакон з нестабільним мутагеном"
- description: "Це призведе до швидких мутацій у ваших рослинах."
+ name: unstable mutagen bottle
+ description: This will cause rapid mutations in your plants.
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -214,8 +214,8 @@
- type: entity
id: NocturineChemistryBottle
- name: "флакон з ноктурином"
- description: "Це змусить когось впасти майже миттєво. Важко передозувати."
+ name: nocturine bottle
+ description: This will make someone fall down almost immediately. Hard to overdose on.
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -228,7 +228,7 @@
- type: entity
id: EphedrineChemistryBottle
- name: "флакон з ефедрином"
+ name: ephedrine bottle
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -241,7 +241,7 @@
- type: entity
id: OmnizineChemistryBottle
- name: "флакон омнізину"
+ name: omnizine bottle
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -255,7 +255,7 @@
- type: entity
parent: BaseChemistryBottleFilled
id: CognizineChemistryBottle
- name: "флакон когнізину"
+ name: cognizine bottle
components:
- type: SolutionContainerManager
solutions:
@@ -267,7 +267,7 @@
- type: entity
id: PaxChemistryBottle
- name: "флакон pax"
+ name: pax bottle
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -280,7 +280,7 @@
- type: entity
id: MuteToxinChemistryBottle
- name: "флакон з німим токсином"
+ name: mute toxin bottle
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -293,7 +293,7 @@
- type: entity
id: LeadChemistryBottle
- name: "флакон з свинцем"
+ name: lead bottle
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
@@ -306,7 +306,7 @@
- type: entity
id: ToxinChemistryBottle
- name: "флакон з токсином"
+ name: toxin bottle
parent: BaseChemistryBottleFilled
components:
- type: SolutionContainerManager
diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml
index d79611cb669..c5de88d690d 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml
@@ -1,10 +1,10 @@
# TODO: Have a seperate lid state that can be popped on and off (not as a seperate item) that changes whether the vial can be spilled or not.
- type: entity
- name: "флакон"
+ name: vial
parent: BaseItem
id: BaseChemistryEmptyVial
- description: "Маленький пухирець."
+ description: A small vial.
components:
- type: Tag
tags:
@@ -101,7 +101,7 @@
- type: entity
id: VestineChemistryVial
- name: "пухирчаста пробірка"
+ name: vestine vial
parent: BaseChemistryEmptyVial
components:
- type: SolutionContainerManager
diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
index a12cfdfa3fa..fd32523d8ff 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
@@ -149,9 +149,9 @@
price: 30
- type: entity
- name: "склянка"
+ name: beaker
parent: BaseBeaker
- description: "Використовується для зберігання помірної кількості хімічних речовин і розчинів."
+ description: Used to contain a moderate amount of chemicals and solutions.
id: Beaker
components:
- type: Spillable
@@ -165,8 +165,8 @@
inHandsFillBaseName: -fill-
- type: entity
- name: "склянка з кріоксадоном"
- description: "Заповнені реагентом, що використовується в кріогенних пробірках."
+ name: cryoxadone beaker
+ description: Filled with a reagent used in cryogenic tubes.
parent: Beaker
id: CryoxadoneBeakerSmall
components:
@@ -179,9 +179,9 @@
Quantity: 50
- type: entity
- name: "велика склянка"
+ name: large beaker
parent: BaseBeaker
- description: "Використовується для зберігання великої кількості хімічних речовин або розчинів."
+ description: Used to contain a large amount of chemicals or solutions.
id: LargeBeaker
components:
- type: Spillable
@@ -211,9 +211,9 @@
price: 20
- type: entity
- name: "стакан для кріостазу"
+ name: cryostasis beaker
parent: BaseBeakerMetallic
- description: "Використовується для утримання хімічних речовин або розчинів, що не вступають у реакцію."
+ description: Used to contain chemicals or solutions without reactions.
id: CryostasisBeaker
components:
- type: Spillable
@@ -233,9 +233,9 @@
- CryostasisBeaker
- type: entity
- name: "блюспейс стакан"
+ name: bluespace beaker
parent: BaseBeakerMetallic
- description: "Працює на експериментальній технології bluespace."
+ description: Powered by experimental bluespace technology.
id: BluespaceBeaker
components:
- type: Spillable
@@ -255,9 +255,9 @@
- BluespaceBeaker
- type: entity
- name: "піпетка"
+ name: dropper
parent: BaseItem
- description: "Використовується для переміщення невеликих кількостей хімічного розчину між контейнерами."
+ description: Used to transfer small amounts of chemical solution between containers.
id: Dropper
components:
- type: Sprite
@@ -298,9 +298,9 @@
price: 40
- type: entity
- name: "боргдроппер"
+ name: borgdropper
parent: Dropper
- description: "Використовується для перенесення невеликих кількостей хімічних розчинів між контейнерами. Розширений для використання медичними боргами."
+ description: Used to transfer small amounts of chemical solution between containers. Extended for use by medical borgs.
id: BorgDropper
components:
- type: Sprite
@@ -318,9 +318,9 @@
sprite: Objects/Specific/Chemistry/dropper.rsi
- type: entity
- name: "шприц"
+ name: syringe
parent: BaseItem
- description: "Використовується для відбору зразків крові у натовпу або для ін'єкцій реагентів."
+ description: Used to draw blood samples from mobs, or to inject them with reagents.
id: BaseSyringe
abstract: true
components:
@@ -382,8 +382,8 @@
- type: entity
id: SyringeBluespace
parent: BaseSyringe
- name: "шприц bluespace"
- description: "Ін'єкції за допомогою передової технології bluespace."
+ name: bluespace syringe
+ description: Injecting with advanced bluespace technology.
components:
- type: Sprite
layers:
@@ -417,8 +417,8 @@
- type: entity
id: SyringeCryostasis
parent: BaseSyringe
- name: "кріостазний шприц"
- description: "Шприц, який використовується для зберігання хімічних речовин або розчинів без реакції."
+ name: cryostasis syringe
+ description: A syringe used to contain chemicals or solutions without reactions.
components:
- type: Sprite
layers:
@@ -450,10 +450,10 @@
- SyringeCryostasis
- type: entity
- name: "таблетка"
+ name: pill
parent: BaseItem
id: Pill
- description: "Це не супозиторії."
+ description: It's not a suppository.
components:
- type: Sprite
sprite: Objects/Specific/Chemistry/pills.rsi
@@ -497,10 +497,10 @@
- Pill
- type: entity
- name: "баночка з-під таблеток"
+ name: pill canister
id: PillCanister
parent: BaseStorageItem
- description: "Містить до 10 таблеток."
+ description: Holds up to 10 pills.
components:
- type: Item
size: Tiny
diff --git a/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml b/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml
index 28aea033c4d..b51517786f0 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: MonkeyCube
- name: "мавпячий куб"
- description: "Просто додайте води!"
+ name: monkey cube
+ description: Just add water!
components:
- type: Item
size: Tiny
@@ -52,7 +52,7 @@
- type: entity
parent: MonkeyCube
id: KoboldCube
- name: "кобольдський куб"
+ name: kobold cube
components:
- type: Rehydratable
possibleSpawns:
@@ -61,7 +61,7 @@
- type: entity
parent: MonkeyCube
id: CowCube
- name: "коров'ячий куб"
+ name: cow cube
components:
- type: Rehydratable
possibleSpawns:
@@ -70,7 +70,7 @@
- type: entity
parent: MonkeyCube
id: GoatCube
- name: "козячий кубик"
+ name: goat cube
components:
- type: Rehydratable
possibleSpawns:
@@ -79,7 +79,7 @@
- type: entity
parent: MonkeyCube
id: MothroachCube
- name: "кубик від тарганів"
+ name: mothroach cube
components:
- type: Rehydratable
possibleSpawns:
@@ -88,7 +88,7 @@
- type: entity
parent: MonkeyCube
id: MouseCube
- name: "мишачий куб"
+ name: mouse cube
components:
- type: Rehydratable
possibleSpawns:
@@ -97,8 +97,8 @@
- type: entity
parent: MonkeyCube
id: CockroachCube
- name: "кубик для тарганів"
- description: "Просто додайте ва- О, БОЖЕ!"
+ name: cockroach cube
+ description: Just add wa- OH GOD!
components:
- type: Rehydratable
possibleSpawns:
@@ -107,8 +107,8 @@
- type: entity
parent: MonkeyCube
id: SpaceCarpCube
- name: "короповий кубик"
- description: "Просто додай води! На свій страх і ризик."
+ name: carp cube
+ description: Just add water! At your own risk.
components:
- type: Rehydratable
possibleSpawns:
@@ -117,8 +117,8 @@
- type: entity
parent: MonkeyCube
id: SpaceTickCube
- name: "кубик для галочок"
- description: "Просто додай води! На свій страх і ризик."
+ name: tick cube
+ description: Just add water! At your own risk.
components:
- type: Rehydratable
possibleSpawns:
@@ -127,8 +127,8 @@
- type: entity
parent: MonkeyCube
id: AbominationCube
- name: "куб мерзоти"
- description: "Просто додай крові!"
+ name: abomination cube
+ description: Just add blood!
components:
- type: SolutionContainerManager
solutions:
@@ -153,8 +153,8 @@
- type: entity
parent: PlushieCarp
id: DehydratedSpaceCarp
- name: "зневоднений білий амур"
- description: "Виглядає як плюшевий іграшковий короп, але просто додайте води, і він стане справжнім космічним коропом!"
+ name: dehydrated space carp
+ description: Looks like a plush toy carp, but just add water and it becomes a real-life space carp!
components:
- type: SolutionContainerManager
solutions:
@@ -210,9 +210,9 @@
- type: entity
parent: BaseItem
id: SyndicateSponge
- name: "мавпячий куб"
+ name: monkey cube
suffix: Syndicate
- description: "Просто додайте води!"
+ description: Just add water!
components:
- type: Item
size: Tiny
diff --git a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml
index a9e29d3a685..883f66816de 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "телекристал"
+ name: telecrystal
parent: BaseItem
id: Telecrystal
suffix: 20 TC
- description: "Здається, він пульсує підозріло привабливими енергіями."
+ description: It seems to be pulsing with suspiciously enticing energies.
components:
- type: Sprite
sprite: Objects/Specific/Syndicate/telecrystal.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: BaseItem
id: BaseUplinkRadio
- name: "синдикатський канал зв'язку"
- description: "Підозріло виглядає старий радіоприймач..."
+ name: syndicate uplink
+ description: Suspiciously looking old radio...
suffix: Empty
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
index f0ce68f2950..9504ec144a8 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: AccessConfigurator
- name: "конфігуратор доступу"
- description: "Використовується для зміни вимог до рівня доступу для шлюзів та інших пристроїв, що замикаються."
+ name: access configurator
+ description: Used to modify the access level requirements for airlocks and other lockable devices.
components:
- type: EmitSoundOnLand
sound:
diff --git a/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml b/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml
index 5c7557148d5..18ffa4559fa 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: AppraisalTool
- name: "інструмент оцінки"
- description: "Найкращий друг бінкаунтера, з квантовим зв'язком з галактичним ринком і здатністю оцінити навіть найскладніші предмети. Він також покаже вам, чи містить ящик завершену нагороду."
+ name: appraisal tool
+ description: A beancounter's best friend, with a quantum connection to the galactic market and the ability to appraise even the toughest items. It will also tell you if a crate contains a completed bounty.
components:
- type: Sprite
sprite: Objects/Tools/appraisal-tool.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/bucket.yml b/Resources/Prototypes/Entities/Objects/Tools/bucket.yml
index 7e7f237ba99..496fd231b82 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/bucket.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/bucket.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: Bucket
- name: "відро"
- description: "Це нудне старе відро."
+ name: bucket
+ description: It's a boring old bucket.
components:
- type: Drink
solution: bucket
diff --git a/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml b/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml
index 52de33f443e..36a4c411634 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml
@@ -6,7 +6,7 @@
id: CableStack
abstract: true
parent: BaseItem
- name: "кабельний стек"
+ name: cable stack
suffix: Full
components:
- type: Tag
@@ -44,9 +44,9 @@
- type: entity
id: CableHVStack
parent: CableStack
- name: "Котушка кабелю HV"
+ name: HV cable coil
suffix: Full
- description: "Високовольтні кабелі для підключення двигунів до важкої техніки, малих і середніх підприємств та підстанцій."
+ description: HV cables for connecting engines to heavy duty machinery, SMESes, and substations.
components:
- type: Stack
stackType: CableHV
@@ -111,9 +111,9 @@
- type: entity
parent: CableStack
id: CableMVStack
- name: "Котушка кабелю MV"
+ name: MV cable coil
suffix: Full
- description: "Кабелі високої напруги для з'єднання підстанцій з АПЦ, а також для живлення окремих пристроїв, наприклад, випромінювачів."
+ description: MV cables for connecting substations to APCs, and also powering a select few things like emitters.
components:
- type: Stack
stackType: CableMV
@@ -176,8 +176,8 @@
- type: entity
parent: CableStack
id: CableApcStack
- name: "Котушка кабелю LV"
- description: "Низьковольтний пучок проводів для підключення АПЦ до машин та інших цілей."
+ name: LV cable coil
+ description: Low-Voltage stack of wires for connecting APCs to machines and other purposes.
suffix: Full
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml b/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml
index a024095e165..977a8a931b5 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "сінокосарки"
+ name: haycutters
parent: BaseItem
id: Haycutters
- description: "Це вбиває дріт. Муу!"
+ description: This kills the wire. Moo!
components:
- type: Tag
tags:
@@ -26,10 +26,10 @@
sprite: Objects/Tools/Cowtools/haycutters.rsi
- type: entity
- name: "настрій"
+ name: moodriver
parent: BaseItem
id: Moodriver
- description: "Повернись до використання. Муу!"
+ description: Turn to use. Moo!
components:
- type: Sprite
sprite: Objects/Tools/Cowtools/moodriver.rsi
@@ -49,10 +49,10 @@
speed: 0.05
- type: entity
- name: "ключ"
+ name: wronch
parent: BaseItem
id: Wronch
- description: "Погана штука. Муу!"
+ description: Wronch thing. Moo!
components:
- type: Sprite
sprite: Objects/Tools/Cowtools/wronch.rsi
@@ -72,10 +72,10 @@
speed: 0.05
- type: entity
- name: "коров'яча штанга"
+ name: cowbar
parent: BaseItem
id: Cowbar
- description: "Забудьте про свої проблеми. Муу!"
+ description: Cow your problems away. Moo!
components:
- type: Sprite
sprite: Objects/Tools/Cowtools/cowbar.rsi
@@ -98,10 +98,10 @@
- type: Prying
- type: entity
- name: "mooltitool"
+ name: mooltitool
parent: BaseItem
id: Mooltitool
- description: "Примітивний інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини. Муу!"
+ description: An crude tool to copy, store, and send electrical pulses and signals through wires and machines. Moo!
components:
- type: Sprite
sprite: Objects/Tools/Cowtools/mooltitool.rsi
@@ -116,10 +116,10 @@
- Multitool
- type: entity
- name: "зварювальний інструмент"
+ name: cowelding tool
parent: Welder
id: Cowelder
- description: "Розплавляє все, що завгодно, якщо воно заправлене паливом, не забудьте захисні окуляри! Муу!"
+ description: "Melts anything as long as it's fueled, don't forget your eye protection! Moo!"
components:
- type: Sprite
sprite: Objects/Tools/Cowtools/cowelder.rsi
@@ -135,10 +135,10 @@
Blunt: -5
- type: entity
- name: "молочний аналізатор"
+ name: milkalyzer
parent: BaseItem
id: Milkalyzer
- description: "Ручний екологічний сканер, який повідомляє про поточний рівень загазованості. Муу!"
+ description: A hand-held environmental scanner which reports current gas levels. Moo!
components:
- type: Sprite
sprite: Objects/Tools/Cowtools/milkalyzer.rsi
@@ -152,10 +152,10 @@
- type: Appearance
- type: entity
- name: "ящик для інструментів для корів"
+ name: cow toolbox
parent: ToolboxBase
id: CowToolbox
- description: "Ящик дивної форми, наповнений... інструментами?"
+ description: A weirdly shaped box, stocked with... tools?
components:
- type: Sprite
sprite: Objects/Tools/Cowtools/cow_toolbox.rsi
@@ -169,7 +169,7 @@
- type: entity
id: CowToolboxFilled
- name: "ящик для інструментів для корів"
+ name: cow toolbox
suffix: Filled
parent: CowToolbox
components:
diff --git a/Resources/Prototypes/Entities/Objects/Tools/decoys.yml b/Resources/Prototypes/Entities/Objects/Tools/decoys.yml
index c30bfc63219..0074fe517dc 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/decoys.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/decoys.yml
@@ -56,8 +56,8 @@
- type: entity
parent: BaseDecoy
id: BalloonOperative
- name: "оперативна повітряна куля"
- description: "При ближчому розгляді цей оперативник Синдикату насправді є повітряною кулькою."
+ name: operative balloon
+ description: Upon closer inspection, this Syndicate operative is actually a balloon.
components:
- type: HandheldLight
addPrefix: false
@@ -80,8 +80,8 @@
- type: entity
parent: BaseDecoy
id: BalloonAgent
- name: "повітряна куля з агентом"
- description: "При ближчому розгляді цей агент Синдикату насправді є повітряною кулею."
+ name: agent balloon
+ description: Upon closer inspection, this Syndicate agent is actually a balloon.
components:
- type: HandheldLight
addPrefix: false
@@ -103,8 +103,8 @@
- type: entity
parent: BaseDecoy
id: BalloonElite
- name: "елітна оперативна повітряна куля"
- description: "При ближчому розгляді цей елітний оперативник Синдикату виявляється насправді повітряною кулькою."
+ name: elite operative balloon
+ description: Upon closer inspection, this Syndicate elite operative is actually a balloon.
components:
- type: HandheldLight
addPrefix: false
@@ -126,8 +126,8 @@
- type: entity
parent: BaseDecoy
id: BalloonJuggernaut
- name: "повітряна куля-джаггернаут"
- description: "При ближчому розгляді, цей джаггернаут Синдикату насправді є повітряною кулею."
+ name: juggernaut balloon
+ description: Upon closer inspection, this Syndicate juggernaut is actually a balloon.
components:
- type: HandheldLight
addPrefix: false
@@ -148,8 +148,8 @@
- type: entity
parent: BaseDecoy
id: BalloonCommander
- name: "командирська куля"
- description: "При ближчому розгляді цей командир Синдикату насправді є повітряною кулькою."
+ name: commander balloon
+ description: Upon closer inspection, this Syndicate commander is actually a balloon.
components:
- type: HandheldLight
addPrefix: false
diff --git a/Resources/Prototypes/Entities/Objects/Tools/emag.yml b/Resources/Prototypes/Entities/Objects/Tools/emag.yml
index b1d9afd64ff..0117d44d6d7 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/emag.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/emag.yml
@@ -2,8 +2,8 @@
parent: BaseItem
id: EmagUnlimited
suffix: Unlimited
- name: "криптографічний секвенсор"
- description: "Універсальне рішення для злому. Відмичка для мислячої людини. Культовий EMAG."
+ name: cryptographic sequencer
+ description: The all-in-one hacking solution. The thinking man's lockpick. The iconic EMAG.
components:
- type: Emag
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Tools/flare.yml b/Resources/Prototypes/Entities/Objects/Tools/flare.yml
index e034229c9ef..dbdb935b916 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/flare.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/flare.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "аварійний факел"
+ name: emergency flare
parent: BaseItem
id: Flare
- description: "Факел, який виробляє дуже яскраве світло на короткий час. Спрямуйте полум'я від себе."
+ description: A flare that produces a very bright light for a short while. Point the flame away from yourself.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml
index ea49380dbd6..2b75a7e3dd9 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ліхтарик"
+ name: flashlight
parent: BaseItem
id: FlashlightLantern
- description: "Він освітлює шлях до свободи."
+ description: It lights the way to freedom.
components:
- type: Tag
tags:
@@ -83,10 +83,10 @@
- Belt
- type: entity
- name: "ліхтарик служби безпеки"
+ name: seclite
parent: FlashlightLantern
id: FlashlightSeclite
- description: "Міцний ліхтарик, що використовується службою безпеки."
+ description: A robust flashlight used by security.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Objects/Tools/fulton.yml b/Resources/Prototypes/Entities/Objects/Tools/fulton.yml
index 3392bc6da01..5255e5f303b 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/fulton.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/fulton.yml
@@ -1,7 +1,7 @@
# Stack
- type: stack
id: Fulton
- name: "фултон"
+ name: fulton
icon:
sprite: /Textures/Objects/Tools/fulton.rsi
state: extraction_pack
@@ -13,8 +13,8 @@
- type: entity
id: FultonBeacon
parent: BaseFoldable
- name: "фултонський маяк"
- description: "Маячок для отримання фултонних екстрактів."
+ name: fulton beacon
+ description: Beacon to receive fulton extractions.
components:
- type: Physics
bodyType: Dynamic
@@ -53,8 +53,8 @@
id: Fulton
parent: BaseItem
suffix: Full
- name: "фултон"
- description: "Використовується для вилучення контейнерів, предметів або насильницького вербування людей на вашу базу операцій."
+ name: fulton
+ description: Used to extract containers, items, or forcibly recruit people into your base of operations.
components:
- type: Fulton
- type: Item
@@ -80,7 +80,7 @@
- type: entity
id: Fulton1
parent: Fulton
- name: "фултон"
+ name: fulton
suffix: One
components:
- type: Stack
@@ -89,7 +89,7 @@
- type: entity
id: FultonEffect
noSpawn: true
- name: "ефект Фултона"
+ name: fulton effect
components:
- type: TimedDespawn
lifetime: 60
diff --git a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml
index 55b7650e596..f739de251cb 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml
@@ -63,8 +63,8 @@
- type: entity
parent: GasTankRoundBase
id: OxygenTank
- name: "кисневий балон"
- description: "Стандартний циліндричний балон для кисню."
+ name: oxygen tank
+ description: A standard cylindrical gas tank for oxygen.
components:
- type: Sprite
sprite: Objects/Tanks/oxygen.rsi
@@ -76,8 +76,8 @@
- type: entity
parent: GasTankRoundBase
id: NitrogenTank
- name: "азотний бак"
- description: "Стандартний циліндричний газовий балон для азоту."
+ name: nitrogen tank
+ description: A standard cylindrical gas tank for nitrogen.
components:
- type: Sprite
sprite: Objects/Tanks/red.rsi
@@ -89,8 +89,8 @@
- type: entity
parent: GasTankRoundBase
id: EmergencyOxygenTank
- name: "аварійний кисневий балон"
- description: "Легко переносний балон для надзвичайних ситуацій. Містить дуже мало кисню, призначений лише для виживання."
+ name: emergency oxygen tank
+ description: An easily portable tank for emergencies. Contains very little oxygen, rated for survival use only.
components:
- type: Sprite
sprite: Objects/Tanks/emergency.rsi
@@ -118,8 +118,8 @@
- type: entity
parent: EmergencyOxygenTank
id: EmergencyNitrogenTank
- name: "аварійний резервуар з азотом"
- description: "Легко переносний бак для надзвичайних ситуацій. Містить дуже мало азоту, призначений лише для виживання."
+ name: emergency nitrogen tank
+ description: An easily portable tank for emergencies. Contains very little nitrogen, rated for survival use only.
components:
- type: Sprite
sprite: Objects/Tanks/emergency_red.rsi
@@ -131,8 +131,8 @@
- type: entity
parent: EmergencyOxygenTank
id: ExtendedEmergencyOxygenTank
- name: "аварійний кисневий балон збільшеної ємності"
- description: "Аварійний бак збільшеної місткості. Технічно розрахований на тривале використання."
+ name: extended-capacity emergency oxygen tank
+ description: An emergency tank with extended capacity. Technically rated for prolonged use.
components:
- type: Sprite
sprite: Objects/Tanks/emergency_extended.rsi
@@ -148,8 +148,8 @@
- type: entity
parent: ExtendedEmergencyOxygenTank
id: ExtendedEmergencyNitrogenTank
- name: "аварійний резервуар для азоту збільшеної місткості"
- description: "Аварійний бак збільшеної місткості. Технічно розрахований на тривале використання."
+ name: extended-capacity emergency nitrogen tank
+ description: An emergency tank with extended capacity. Technically rated for prolonged use.
components:
- type: Sprite
sprite: Objects/Tanks/emergency_extended_red.rsi
@@ -161,8 +161,8 @@
- type: entity
parent: ExtendedEmergencyOxygenTank
id: DoubleEmergencyOxygenTank
- name: "подвійний аварійний кисневий балон"
- description: "Високоякісний двобалонний аварійний контейнер для життєзабезпечення. Містить достатню кількість кисню, як на свій невеликий розмір."
+ name: double emergency oxygen tank
+ description: A high-grade dual-tank emergency life support container. It holds a decent amount of oxygen for it's small size.
components:
- type: Sprite
sprite: Objects/Tanks/emergency_double.rsi
@@ -183,8 +183,8 @@
- type: entity
parent: DoubleEmergencyOxygenTank
id: DoubleEmergencyNitrogenTank
- name: "подвійний аварійний резервуар для азоту"
- description: "Високоякісний двобаковий контейнер для аварійної життєзабезпечення. Вміщує пристойну кількість азоту, як на свій невеликий розмір."
+ name: double emergency nitrogen tank
+ description: A high-grade dual-tank emergency life support container. It holds a decent amount of nitrogen for its small size.
components:
- type: Sprite
sprite: Objects/Tanks/emergency_double_red.rsi
@@ -196,8 +196,8 @@
- type: entity
parent: EmergencyOxygenTank
id: EmergencyFunnyOxygenTank
- name: "кумедний аварійний кисневий балон"
- description: "Легко переносний балон для надзвичайних ситуацій. Містить дуже мало кисню з додаванням веселячого газу, призначений лише для виживання."
+ name: funny emergency oxygen tank
+ description: An easily portable tank for emergencies. Contains very little oxygen with an extra of funny gas, rated for survival use only.
components:
- type: Sprite
sprite: Objects/Tanks/emergency_clown.rsi
@@ -209,8 +209,8 @@
- type: entity
parent: GasTankRoundBase
id: AirTank
- name: "повітряний балон"
- description: "З чимось змішаний?"
+ name: air tank
+ description: Mixed anyone?
components:
- type: GasTank
outputPressure: 101.3
@@ -218,8 +218,8 @@
- type: entity
parent: GasTankRoundBase
id: NitrousOxideTank
- name: "бак для закису азоту"
- description: "Містить суміш повітря та закису азоту. Переконайтеся, що ви не заправляєте його чистим N2O."
+ name: nitrous oxide tank
+ description: Contains a mixture of air and nitrous oxide. Make sure you don't refill it with pure N2O.
components:
- type: Sprite
sprite: Objects/Tanks/anesthetic.rsi
@@ -234,8 +234,8 @@
# it's a square so no rolling dough
parent: GasTankBase
id: PlasmaTank
- name: "плазмовий бак"
- description: "Містить небезпечну плазму. Не вдихати. Надзвичайно легкозаймистий."
+ name: plasma tank
+ description: Contains dangerous plasma. Do not inhale. Extremely flammable.
components:
- type: Sprite
sprite: Objects/Tanks/plasma.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml b/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml
index 207b123be75..2320764d9ff 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "зелена паличка"
+ name: green glowstick
parent: BaseItem
id: GlowstickBase
- description: "Стане в нагоді для рейвів та екстрених ситуацій."
+ description: Useful for raves and emergencies.
components:
- type: SpaceGarbage
- type: ExpendableLight
@@ -65,7 +65,7 @@
- Trash
- type: entity
- name: "червона паличка"
+ name: red glowstick
parent: GlowstickBase
id: GlowstickRed
components:
@@ -76,7 +76,7 @@
color: "#FF0000"
- type: entity
- name: "фіолетова паличка"
+ name: purple glowstick
parent: GlowstickBase
id: GlowstickPurple
components:
@@ -87,7 +87,7 @@
color: "#FF00FF"
- type: entity
- name: "жовта паличка"
+ name: yellow glowstick
parent: GlowstickBase
id: GlowstickYellow
components:
@@ -98,7 +98,7 @@
color: "#FFFF00"
- type: entity
- name: "блакитна паличка"
+ name: blue glowstick
parent: GlowstickBase
id: GlowstickBlue
components:
@@ -112,7 +112,7 @@
# THE FOLLOWING ARE ALL DUMMY ENTITIES USED TO TEST THE LIGHT BEHAVIOUR SYSTEM
# ----------------------------------------------------------------------------
- type: entity
- name: "тест світловим імпульсом"
+ name: light pulse test
parent: BaseItem
id: LightBehaviourTest1
noSpawn: true
@@ -143,7 +143,7 @@
enabled: true
- type: entity
- name: "тест кольорового циклу"
+ name: color cycle test
parent: BaseItem
id: LightBehaviourTest2
noSpawn: true
@@ -175,7 +175,7 @@
- green
- type: entity
- name: "мультиповедінковий світловий тест"
+ name: multi-behaviour light test
parent: BaseItem
id: LightBehaviourTest3
noSpawn: true
@@ -215,7 +215,7 @@
- green
- type: entity
- name: "згасання світла в тесті"
+ name: light fade in test
parent: BaseItem
id: LightBehaviourTest4
noSpawn: true
@@ -246,7 +246,7 @@
enabled: true
- type: entity
- name: "тест на радіус дії світлового імпульсу"
+ name: light pulse radius test
parent: BaseItem
id: LightBehaviourTest5
noSpawn: true
@@ -277,7 +277,7 @@
enabled: true
- type: entity
- name: "тест на рандомізацію радіусу дії світла"
+ name: light randomize radius test
parent: BaseItem
id: LightBehaviourTest6
noSpawn: true
diff --git a/Resources/Prototypes/Entities/Objects/Tools/gps.yml b/Resources/Prototypes/Entities/Objects/Tools/gps.yml
index fea0b03222d..8ae34573ffa 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/gps.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/gps.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "система глобального позиціонування"
+ name: global positioning system
parent: BaseItem
id: HandheldGPSBasic
- description: "Допомагає загубленим космонавтам знаходити шлях через планети з 2016 року."
+ description: Helping lost spacemen find their way through the planets since 2016.
components:
- type: Sprite
sprite: Objects/Devices/gps.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml b/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml
index ee9f68b638d..7e883953363 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: HandLabeler
- name: "ручний етикетувальник"
- description: "Ручний етикетувальник, що використовується для маркування предметів і об'єктів."
+ name: hand labeler
+ description: A hand labeler, used to label items and objects.
components:
- type: Sprite
sprite: Objects/Tools/hand_labeler.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml b/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
index f8984e501da..131bb1960ba 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ручний масовий сканер"
+ name: handheld mass scanner
parent: [ BaseItem, PowerCellSlotSmallItem]
id: HandHeldMassScanner
- description: "Ручний сканер маси."
+ description: A hand-held mass scanner.
components:
- type: Item
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml b/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml
index 41ab9bb1d44..86163aad67c 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml
@@ -1,8 +1,8 @@
- type: entity
id: InflatableWallStack
parent: BaseItem
- name: "надувна барикада"
- description: "Складчаста мембрана, яка при активації швидко розширюється у велику кубічну форму."
+ name: inflatable barricade
+ description: A folded membrane which rapidly expands into a large cubical shape on activation.
suffix: Full
components:
- type: Stack
@@ -24,8 +24,8 @@
- type: entity
id: InflatableDoorStack
parent: BaseItem
- name: "надувні двері"
- description: "Складчаста мембрана, яка при активації швидко розширюється у велику кубічну форму."
+ name: inflatable door
+ description: A folded membrane which rapidly expands into a large cubical shape on activation.
suffix: Full
components:
- type: Stack
diff --git a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml
index b8e3465571d..beb36956275 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "радіоперешкода"
+ name: radio jammer
parent: BaseItem
id: RadioJammer
- description: "Цей пристрій при активації виводить з ладу будь-який вихідний радіозв'язок поблизу, а також датчики костюма."
+ description: This device will disrupt any nearby outgoing radio communication as well as suit sensors when activated.
components:
- type: Sprite
sprite: Objects/Devices/jammer.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml
index 0fba605bf6e..12521ff644f 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "щелепи життя"
+ name: jaws of life
parent: BaseItem
id: JawsOfLife
- description: "Набір щелеп життя, стиснутих за допомогою магії науки."
+ description: A set of jaws of life, compressed through the magic of science.
components:
- type: Tag
tags:
@@ -64,10 +64,10 @@
- JawsOfLife
- type: entity
- name: "синдикат \"Щелепи життя"
+ name: syndicate jaws of life
parent: JawsOfLife
id: SyndicateJawsOfLife
- description: "Корисний для входу на вокзал або до його відділів."
+ description: Useful for entering the station or its departments.
components:
- type: Sprite
sprite: Objects/Tools/jaws_of_life.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml b/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml
index 7c6d622a3c9..a4c103847fe 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml
@@ -22,8 +22,8 @@
parent: GasTankBase
abstract: true
id: BaseJetpack
- name: "реактивний ранець"
- description: "Це реактивний ранець."
+ name: Jetpack
+ description: It's a jetpack.
components:
- type: InputMover
toParent: true
@@ -67,8 +67,8 @@
- type: entity
id: ActionToggleJetpack
- name: "Перекидний реактивний ранець"
- description: "Вмикає реактивний ранець, дозволяючи вам пересуватися за межами станції."
+ name: Toggle jetpack
+ description: Toggles the jetpack, giving you movement outside the station.
noSpawn: true
components:
- type: InstantAction
@@ -85,7 +85,7 @@
- type: entity
id: JetpackBlue
parent: BaseJetpack
- name: "реактивний ранець"
+ name: jetpack
suffix: Empty
components:
- type: Sprite
@@ -99,7 +99,7 @@
- type: entity
id: JetpackBlueFilled
parent: JetpackBlue
- name: "реактивний ранець"
+ name: jetpack
suffix: Filled
components:
- type: GasTank
@@ -116,7 +116,7 @@
- type: entity
id: JetpackBlack
parent: BaseJetpack
- name: "реактивний ранець"
+ name: jetpack
suffix: Empty
components:
- type: Item
@@ -132,7 +132,7 @@
- type: entity
id: JetpackBlackFilled
parent: JetpackBlack
- name: "реактивний ранець"
+ name: jetpack
suffix: Filled
components:
- type: GasTank
@@ -149,7 +149,7 @@
- type: entity
id: JetpackCaptain
parent: BaseJetpack
- name: "реактивний ранець капітана"
+ name: captain's jetpack
suffix: Empty
components:
- type: Sprite
@@ -172,7 +172,7 @@
- type: entity
id: JetpackCaptainFilled
parent: JetpackCaptain
- name: "реактивний ранець капітана"
+ name: captain's jetpack
suffix: Filled
components:
- type: GasTank
@@ -189,7 +189,7 @@
- type: entity
id: JetpackMini
parent: BaseJetpack
- name: "міні реактивний ранець"
+ name: mini jetpack
suffix: Empty
components:
- type: Item
@@ -215,7 +215,7 @@
- type: entity
id: JetpackMiniFilled
parent: JetpackMini
- name: "міні реактивний ранець"
+ name: mini jetpack
suffix: Filled
components:
- type: GasTank
@@ -232,7 +232,7 @@
- type: entity
id: JetpackSecurity
parent: BaseJetpack
- name: "захисний реактивний ранець"
+ name: security jetpack
suffix: Empty
components:
- type: Item
@@ -248,7 +248,7 @@
- type: entity
id: JetpackSecurityFilled
parent: JetpackSecurity
- name: "захисний реактивний ранець"
+ name: security jetpack
suffix: Filled
components:
- type: GasTank
@@ -265,7 +265,7 @@
- type: entity
id: JetpackVoid
parent: BaseJetpack
- name: "реактивний ранець порожнечі"
+ name: void jetpack
suffix: Empty
components:
- type: Item
@@ -283,7 +283,7 @@
- type: entity
id: JetpackVoidFilled
parent: JetpackVoid
- name: "реактивний ранець порожнечі"
+ name: void jetpack
suffix: Filled
components:
- type: GasTank
@@ -300,7 +300,7 @@
- type: entity
id: JetpackMicro
parent: BaseJetpack
- name: "мікро реактивний ранець"
+ name: micro jetpack
suffix: Empty
components:
- type: Item
@@ -323,7 +323,7 @@
- type: entity
id: JetpackMicroFilled
parent: JetpackMicro
- name: "мікро реактивний ранець"
+ name: micro jetpack
suffix: Filled
components:
- type: GasTank
diff --git a/Resources/Prototypes/Entities/Objects/Tools/lantern.yml b/Resources/Prototypes/Entities/Objects/Tools/lantern.yml
index 9b8c08c8c23..89101e34ff4 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/lantern.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/lantern.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ліхтар"
+ name: lantern
parent: BaseItem
id: Lantern
- description: "Святе світло вказує шлях."
+ description: The holy light guides the way.
components:
- type: HandheldLight
addPrefix: true
diff --git a/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml b/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml
index 46f150afb57..646f6a63784 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
- name: "замінник світла"
+ name: light replacer
id: LightReplacer
- description: "Виріб, який використовує магніти для легкої заміни розбитих ламп. Поповнення - додавання нових лампочок у замінник."
+ description: An item which uses magnets to easily replace broken lights. Refill By adding more lights into the replacer.
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/light_replacer.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/lighters.yml b/Resources/Prototypes/Entities/Objects/Tools/lighters.yml
index 3c768d40705..d03cc725efe 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/lighters.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/lighters.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "основна запальничка"
+ name: basic lighter
parent: BaseItem
id: Lighter
- description: "Простий пластиковий прикурювач."
+ description: "A simple plastic cigarette lighter."
components:
- type: IgnitionSource
ignited: false
@@ -89,10 +89,10 @@
color: orange
- type: entity
- name: "дешева запальничка"
+ name: cheap lighter
parent: Lighter
id: CheapLighter
- description: "Небезпечно дешева пластикова запальничка, не обпечіть великий палець!"
+ description: "A dangerously inexpensive plastic lighter, don't burn your thumb!"
components:
- type: Sprite
sprite: Objects/Tools/lighters.rsi
@@ -118,10 +118,10 @@
maxVol: 4 #uses less fuel than a welder, so this isnt as bad as it looks
- type: entity
- name: "запальничка фліппо"
+ name: flippo lighter
parent: BaseItem
id: FlippoLighter
- description: "Міцна металева запальничка, служить досить довго."
+ description: "A rugged metal lighter, lasts quite a while."
components:
- type: Sprite
sprite: Objects/Tools/lighters.rsi
@@ -210,10 +210,10 @@
ignited: false
- type: entity
- name: "запальничка з гравіюванням"
+ name: flippo engraved lighter
parent: FlippoLighter
id: FlippoEngravedLighter
- description: "Міцна золота запальничка, служить досить довго. Гравіювання не має жодної тактичної переваги."
+ description: "A rugged golden lighter, lasts quite a while. Engravings serve no tactical advantage whatsoever."
components:
- type: Sprite
sprite: Objects/Tools/lighters.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/matches.yml b/Resources/Prototypes/Entities/Objects/Tools/matches.yml
index 733f6ccd2cf..561e478d93a 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/matches.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/matches.yml
@@ -10,10 +10,10 @@
size: Small
- type: entity
- name: "сірник"
+ name: match stick
parent: BaseItem
id: Matchstick
- description: "Простий сірниковий стрижень, що використовується для підпалювання тонких курильних сумішей."
+ description: A simple match stick, used for lighting fine smokables.
components:
- type: Tag
tags:
@@ -54,10 +54,10 @@
state: Burnt
- type: entity
- name: "сірникова коробка"
+ name: match box
parent: [ SmallboxItem, BaseBagOpenClose ]
id: Matchbox
- description: "Невеличка коробочка сірників Almost But Not Quite Plasma Premium."
+ description: A small box of Almost But Not Quite Plasma Premium Matches.
components:
- type: EmitSoundOnPickup
sound: /Audio/SimpleStation14/Items/Handling/matchbox_pickup.ogg
diff --git a/Resources/Prototypes/Entities/Objects/Tools/penlight.yml b/Resources/Prototypes/Entities/Objects/Tools/penlight.yml
index a698271a880..7f8a9b262c0 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/penlight.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/penlight.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Pen Light"
+ name: Pen Light
parent: Pen
id: PenLightBase
- description: "Ліхтарик розміром з ручку, що використовується медичним персоналом."
+ description: A pen-sized light, used by medical staff.
components:
- type: HandheldLight
addPrefix: false
@@ -48,10 +48,10 @@
- Pen
- type: entity
- name: "Ліхтар для ручки головного лікаря"
+ name: Chief Medical Officer's Pen Light
parent: PenLightBase
id: CMOPenLight
- description: "Ліхтар розміром з ручку, цей належить головному лікарю. Коли тебе підвищують, ти отримуєш кращу ручку."
+ description: A pen-sized light, this one belonging to the Chief Medical Officer. When you get promoted you get a better pen.
components:
- type: HandheldLight
addPrefix: false
diff --git a/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml b/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml
index 36dcafa77e8..903b8d3f906 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: SprayPainter
- name: "фарборозпилювач"
- description: "Фарборозпилювач для фарбування шлюзів і труб."
+ name: spray painter
+ description: A spray painter for painting airlocks and pipes.
components:
- type: Sprite
sprite: Objects/Tools/spray_painter.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml b/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml
index 55639e7dbee..c467974b743 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "рентгенівський сканер"
+ name: t-ray scanner
parent: BaseItem
id: trayScanner
- description: "Високотехнологічний скануючий пристрій, який використовує терагерцове випромінювання для виявлення підлогової інфраструктури."
+ description: A high-tech scanning device that uses Terahertz Radiation to detect subfloor infrastructure.
components:
- type: Sprite
sprite: Objects/Tools/t-ray.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml
index 2d93d377550..6702ae39d69 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml
@@ -44,10 +44,10 @@
- type: Appearance
- type: entity
- name: "аварійний набір інструментів"
+ name: emergency toolbox
parent: ToolboxBase
id: ToolboxEmergency
- description: "Яскраво-червоний ящик з аварійними інструментами."
+ description: A bright red toolbox, stocked with emergency tools.
components:
- type: Sprite
sprite: Objects/Tools/Toolboxes/toolbox_red.rsi
@@ -56,10 +56,10 @@
sprite: Objects/Tools/Toolboxes/toolbox_red.rsi
- type: entity
- name: "механічний ящик для інструментів"
+ name: mechanical toolbox
parent: ToolboxBase
id: ToolboxMechanical
- description: "Синій ящик, наповнений механічними інструментами."
+ description: A blue box, stocked with mechanical tools.
components:
- type: Sprite
sprite: Objects/Tools/Toolboxes/toolbox_blue.rsi
@@ -68,10 +68,10 @@
sprite: Objects/Tools/Toolboxes/toolbox_blue.rsi
- type: entity
- name: "електричний ящик для інструментів"
+ name: electrical toolbox
parent: ToolboxBase
id: ToolboxElectrical
- description: "Ящик для інструментів, в якому зазвичай зберігаються електричні прилади."
+ description: A toolbox typically stocked with electrical gear.
components:
- type: Sprite
sprite: Objects/Tools/Toolboxes/toolbox_yellow.rsi
@@ -80,11 +80,11 @@
sprite: Objects/Tools/Toolboxes/toolbox_yellow.rsi
- type: entity
- name: "електричний ящик для інструментів"
+ name: electrical toolbox
suffix: Syndicate, Turret
parent: ToolboxElectrical
id: ToolboxElectricalTurret
- description: "Ящик для інструментів, в якому зазвичай зберігаються електричні прилади."
+ description: A toolbox typically stocked with electrical gear.
components:
- type: Damageable
damageContainer: Inorganic
@@ -111,10 +111,10 @@
price: 1350
- type: entity
- name: "художній інструментарій"
+ name: artistic toolbox
parent: ToolboxBase
id: ToolboxArtistic
- description: "Ящик для інструментів, в якому зазвичай зберігаються художні приналежності."
+ description: A toolbox typically stocked with artistic supplies.
components:
- type: Sprite
sprite: Objects/Tools/Toolboxes/toolbox_green.rsi
@@ -123,10 +123,10 @@
sprite: Objects/Tools/Toolboxes/toolbox_green.rsi
- type: entity
- name: "підозрілий набір інструментів"
+ name: suspicious toolbox
parent: ToolboxBase
id: ToolboxSyndicate
- description: "Зловісний на вигляд ящик, наповнений інструментами елітних синдикатів."
+ description: A sinister looking toolbox filled with elite syndicate tools.
components:
- type: Sprite
sprite: Objects/Tools/Toolboxes/toolbox_syn.rsi
@@ -143,10 +143,10 @@
Blunt: 11.5
- type: entity
- name: "золотий ящик для інструментів"
+ name: golden toolbox
parent: ToolboxBase
id: ToolboxGolden
- description: "Суцільнозолотий ящик для інструментів. Репер би за таке вбив."
+ description: A solid gold toolbox. A rapper would kill for this.
components:
- type: Sprite
sprite: Objects/Tools/Toolboxes/toolbox_gold.rsi
@@ -160,8 +160,8 @@
- type: entity
id: ToolboxThief
- name: "злодій невизначений набір інструментів"
- description: "Саме тут лежать припаси твого улюбленого злодія. Спробуй згадати, які саме."
+ name: thief undetermined toolbox
+ description: This is where your favorite thief's supplies lie. Try to remember which ones.
parent: BaseItem
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Tools/tools.yml b/Resources/Prototypes/Entities/Objects/Tools/tools.yml
index 975e0dc3839..561b1faa094 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/tools.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/tools.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "дротовий різак"
+ name: wirecutter
parent: BaseItem
id: Wirecutter
- description: "Це вбиває дріт."
+ description: This kills the wire.
components:
- type: EmitSoundOnPickup
sound:
@@ -63,10 +63,10 @@
price: 30
- type: entity
- name: "викрутка"
+ name: screwdriver
parent: BaseItem
id: Screwdriver
- description: "Крутний момент промислового класу в невеликій викрутці."
+ description: Industrial grade torque in a small screwdriving package.
components:
- type: EmitSoundOnPickup
sound:
@@ -124,10 +124,10 @@
price: 30
- type: entity
- name: "гайковий ключ"
+ name: wrench
parent: BaseItem
id: Wrench
- description: "Найпоширеніший інструмент для збирання та розбирання. Пам'ятайте: правою рукою туго, лівою вільно."
+ description: 'A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey.'
components:
- type: EmitSoundOnPickup
sound:
@@ -180,10 +180,10 @@
price: 22
- type: entity
- name: "лом"
+ name: crowbar
parent: BaseItem
id: Crowbar
- description: "Багатофункціональний інструмент для відчинення дверей та боротьби з міжпросторовими загарбниками."
+ description: A multipurpose tool to pry open doors and fight interdimensional invaders.
components:
- type: EmitSoundOnPickup
sound:
@@ -238,7 +238,7 @@
- type: entity
parent: Crowbar
id: CrowbarRed
- name: "аварійний лом"
+ name: emergency crowbar
components:
- type: Tag
tags:
@@ -253,10 +253,10 @@
state: red-storage
- type: entity
- name: "мультитул"
+ name: multitool
parent: BaseItem
id: Multitool
- description: "Просунутий інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини"
+ description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines
components:
- type: EmitSoundOnPickup
sound: /Audio/SimpleStation14/Items/Handling/multitool_pickup.ogg
@@ -315,10 +315,10 @@
price: 56
- type: entity
- name: "конфігуратор мережі"
+ name: network configurator
parent: BaseItem
id: NetworkConfigurator
- description: "Інструмент для зв'язування пристроїв між собою. Має два режими: режим списку для масового зв'язування пристроїв і режим зв'язування для розширеного зв'язування пристроїв."
+ description: A tool for linking devices together. Has two modes, a list mode for mass linking devices and a linking mode for advanced device linking.
components:
- type: EmitSoundOnLand
sound:
@@ -368,10 +368,10 @@
#Power tools
#Later on these should switch probably switch damage when changing the tool behavior.
- type: entity
- name: "електродриль"
+ name: power drill
parent: BaseItem
id: PowerDrill
- description: "Проста ручна дриль з електроприводом."
+ description: A simple powered hand drill.
components:
- type: Tag
tags:
@@ -436,8 +436,8 @@
- type: entity
id: RCD
parent: BaseItem
- name: "УЗО"
- description: "Пристрій для швидкого будівництва можна використовувати для швидкого встановлення та демонтажу різних станційних конструкцій і пристосувань. Для роботи потрібна стиснута речовина."
+ name: RCD
+ description: The rapid construction device can be used to quickly place and remove various station structures and fixtures. Requires compressed matter to function.
components:
- type: RCD
availablePrototypes:
@@ -516,8 +516,8 @@
- type: entity
id: RCDRecharging
parent: RCD
- name: "експериментальний УЗО"
- description: "Пристрій для швидкого будівництва, що пасивно генерує власну стиснуту матерію, на основі блюзового простору, який пасивно генерує власну стиснуту матерію."
+ name: experimental RCD
+ description: A bluespace-enhanced rapid construction device that passively generates its own compressed matter.
suffix: AutoRecharge
components:
- type: LimitedCharges
@@ -530,17 +530,17 @@
id: RCDExperimental
parent: RCD
suffix: Admeme
- name: "експериментальний УЗО"
- description: "Пристрій для швидкого будівництва, що пасивно генерує власну стиснуту матерію, на основі блюзового простору, який пасивно генерує власну стиснуту матерію."
+ name: experimental RCD
+ description: A bluespace-enhanced rapid construction device that passively generates its own compressed matter.
components:
- type: AutoRecharge
rechargeDuration: 1
- type: entity
- name: "стиснута речовина"
+ name: compressed matter
parent: BaseItem
id: RCDAmmo
- description: "Картридж із сировиною, спресованою за технологією bluespace. Використовується в пристроях швидкого будівництва."
+ description: A cartridge of raw matter compacted by bluespace technology. Used in rapid construction devices.
components:
- type: RCDAmmo
- type: Sprite
@@ -563,10 +563,10 @@
- RCDAmmo
- type: entity
- name: "omnitool"
+ name: omnitool
parent: BaseItem
id: Omnitool
- description: "Найкращий друг безпілотника."
+ description: A drone's best friend.
components:
- type: Sprite
sprite: Objects/Tools/omnitool.rsi
@@ -629,10 +629,10 @@
#Other
- type: entity
- name: "лопата"
+ name: shovel
parent: BaseItem
id: Shovel
- description: "Великий інструмент для копання та переміщення ґрунту."
+ description: A large tool for digging and moving dirt.
components:
- type: Sprite
sprite: Objects/Tools/shovel.rsi
@@ -672,8 +672,8 @@
- type: entity
parent: BaseItem
id: RollingPin
- name: "качалка"
- description: "Інструмент, який використовується для формування та розрівнювання тіста."
+ name: rolling pin
+ description: A tool used to shape and flatten dough.
components:
- type: Sprite
sprite: Objects/Tools/rolling_pin.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Tools/welders.yml b/Resources/Prototypes/Entities/Objects/Tools/welders.yml
index 74417bdb246..9f9df6f4f19 100644
--- a/Resources/Prototypes/Entities/Objects/Tools/welders.yml
+++ b/Resources/Prototypes/Entities/Objects/Tools/welders.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "зварювальний інструмент"
+ name: welding tool
parent: BaseItem
id: Welder
- description: "Розплавляє все, що завгодно, якщо воно заправлене паливом, не забудьте захисні окуляри!"
+ description: "Melts anything as long as it's fueled, don't forget your eye protection!"
components:
- type: EmitSoundOnPickup
sound: /Audio/SimpleStation14/Items/Handling/welder_pickup.ogg
@@ -117,10 +117,10 @@
Slash: -15
- type: entity
- name: "промисловий зварювальний інструмент"
+ name: industrial welding tool
parent: Welder
id: WelderIndustrial
- description: "Промисловий зварювальний апарат з більш ніж удвічі більшим запасом палива."
+ description: "An industrial welder with over double the fuel capacity."
components:
- type: Sprite
sprite: Objects/Tools/welder_industrial.rsi
@@ -135,10 +135,10 @@
maxVol: 250
- type: entity
- name: "передовий промисловий зварювальний інструмент"
+ name: advanced industrial welding tool
parent: WelderIndustrial
id: WelderIndustrialAdvanced
- description: "Удосконалений промисловий зварювальний апарат з більш ніж удвічі більшим запасом пального та гарячим полум'ям."
+ description: "An advanced industrial welder with over double the fuel capacity and hotter flame."
components:
- type: Sprite
sprite: Objects/Tools/welder_industrialadv.rsi
@@ -155,10 +155,10 @@
speed: 1.3
- type: entity
- name: "експериментальний зварювальний інструмент"
+ name: experimental welding tool
parent: Welder
id: WelderExperimental
- description: "Експериментальний зварювальний апарат, здатний самостійно виробляти паливо і менш шкідливий для очей."
+ description: "An experimental welder capable of self-fuel generation and less harmful to the eyes."
components:
- type: Sprite
sprite: Objects/Tools/welder_experimental.rsi
@@ -183,10 +183,10 @@
Quantity: 1
- type: entity
- name: "аварійний зварювальний інструмент"
+ name: emergency welding tool
parent: Welder
id: WelderMini
- description: "Мініатюрний зварювальний апарат, що використовується під час надзвичайних ситуацій."
+ description: "A miniature welder used during emergencies."
components:
- type: Sprite
sprite: Objects/Tools/welder_mini.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml
index 75bc42f8403..630354f23d9 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "гаряча картопля"
- description: "Після активації ви не зможете скинути цю бомбу уповільненої дії - вдарте нею когось іншого, щоб врятуватися! Не обпечіть руки!"
+ name: hot potato
+ description: Once activated, you can't drop this time bomb - hit someone else with it to save yourself! Don't burn your hands!
parent: BaseItem
id: HotPotato
components:
@@ -69,7 +69,7 @@
- type: AnimationPlayer
- type: entity
- name: "бананова шкірка"
+ name: banana peel
suffix: Explosive
parent: TrashBananaPeel
id: TrashBananaPeelExplosive
@@ -105,9 +105,9 @@
- type: entity
parent: BaseItem
id: TrashBananaPeelExplosiveUnarmed
- name: "банан"
+ name: banana
suffix: Unarmed
- description: "У цьому банані є щось незвичайне."
+ description: There's something unusual about this banana.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/banana.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml
index e7b1e0235e6..c4420a43a36 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml
@@ -4,8 +4,8 @@
- type: entity
parent: BaseItem
id: ImprovisedExplosive
- name: "саморобний вибуховий пристрій"
- description: "Слабкий саморобний запалювальний пристрій."
+ name: improvised explosive device
+ description: A weak, improvised incendiary device.
components:
- type: Sprite
sprite: Objects/Weapons/Bombs/ied.rsi
@@ -57,9 +57,9 @@
- type: entity
parent: DrinkColaCanEmpty
id: ImprovisedExplosiveEmpty
- name: "саморобний вибуховий пристрій"
+ name: improvised explosive device
suffix: empty
- description: "Слабкий, саморобний запалювальний пристрій. У цьому немає пального."
+ description: A weak, improvised incendiary device. This one has no fuel.
components:
- type: Sprite
sprite: Objects/Weapons/Bombs/ied.rsi
@@ -86,7 +86,7 @@
parent: ImprovisedExplosiveEmpty
id: ImprovisedExplosiveFuel
suffix: fuel
- description: "Слабкий, саморобний запалювальний пристрій. У цьому не вистачає дротів."
+ description: A weak, improvised incendiary device. This one is missing wires.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml
index bccc6722ea0..c6c37d36424 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ручка"
+ name: pen
suffix: Exploding
parent: PenEmbeddable
- description: "Ручка з темним чорнилом."
+ description: A dark ink pen.
id: PenExploding
components:
- type: OnUseTimerTrigger
@@ -24,8 +24,8 @@
- type: entity
parent: BaseItem
id: PenExplodingBox
- name: "вибухнула скринька з ручкою"
- description: "Невеличка коробочка з вибуховою ручкою. Упаковка розпадається при відкритті, не залишаючи після себе жодних доказів."
+ name: exploding pen box
+ description: A small box containing an exploding pen. Packaging disintegrates when opened, leaving no evidence behind.
components:
- type: Item
size: Tiny
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml
index c52513fdced..b39c8af9b25 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml
@@ -36,8 +36,8 @@
Unprimed: { state: complete }
- type: entity
- name: "композиція C-4"
- description: "Використовується для того, щоб продірявити певні ділянки без зайвих отворів. Улюбленець диверсантів."
+ name: composition C-4
+ description: Used to put holes in specific areas without too much extra hole. A saboteur's favorite.
parent: BasePlasticExplosive
id: C4
components:
@@ -74,8 +74,8 @@
festive: Objects/Weapons/Bombs/c4gift.rsi
- type: entity
- name: "сейсмічний заряд"
- description: "Фугасна вибухівка призначена для руйнування великих об'ємів гірських порід."
+ name: seismic charge
+ description: Concussion based explosive designed to destroy large amounts of rock.
parent: BasePlasticExplosive
id: SeismicCharge
components:
@@ -108,8 +108,8 @@
- type: ExplodeOnTrigger
- type: entity
- name: "звинувачення в порушенні"
- description: "Вибухівка для прориву стін, що дозволяє співробітникам служби безпеки пробивати стіни."
+ name: breaching charge
+ description: A breaching explosive for security officers to break through walls.
parent: SeismicCharge
id: BreachingCharge
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml
index 31fc1bf9ee4..8f997b76874 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "звинувачення клану павуків"
- description: "Модифікований заряд С-4, наданий вам Кланом Павуків. Його вибухова сила була збільшена, але працює лише в одній конкретній області."
+ name: spider clan charge
+ description: A modified C-4 charge supplied to you by the Spider Clan. Its explosive power has been juiced up, but only works in one specific area.
# not actually modified C-4! oh the horror!
parent: BaseItem
id: SpiderCharge
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml
index 6f450288ea6..28157ef3450 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseItem
id: BaseMagazineBoxAntiMateriel
- name: "коробочка з набоями (протипіхотний калібр .60)"
+ name: ammunition box (.60 anti-materiel)
components:
- type: BallisticAmmoProvider
mayTransfer: true
@@ -28,7 +28,7 @@
- type: entity
parent: BaseMagazineBoxAntiMateriel
id: MagazineBoxAntiMaterielBig
- name: "коробочка з набоями (протипіхотний калібр .60)"
+ name: ammunition box (.60 anti-materiel)
components:
- type: BallisticAmmoProvider
capacity: 30
@@ -48,7 +48,7 @@
- type: entity
parent: BaseMagazineBoxAntiMateriel
id: MagazineBoxAntiMateriel
- name: "коробочка з набоями (протипіхотний калібр .60)"
+ name: ammunition box (.60 anti-materiel)
components:
- type: BallisticAmmoProvider
proto: CartridgeAntiMateriel
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml
index 45d5b87cab7..f1550cf9a8f 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseMagazineBox
id: BaseMagazineBoxCaselessRifle
- name: "коробочка з набоями (.25 без гільз)"
+ name: ammunition box (.25 caseless)
components:
- type: BallisticAmmoProvider
mayTransfer: true
@@ -28,7 +28,7 @@
- type: entity
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifle10x24
- name: "коробочка з набоями (.25 без гільз)"
+ name: ammunition box (.25 caseless)
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -48,7 +48,7 @@
- type: entity
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifleBig
- name: "коробочка з набоями (.25 без гільз)"
+ name: ammunition box (.25 caseless)
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -68,7 +68,7 @@
- type: entity
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifleBigRubber
- name: "коробочка з набоями (гума калібру .25 без гільз)"
+ name: ammunition box (.25 caseless rubber)
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -89,7 +89,7 @@
- type: entity
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifle
- name: "коробочка з набоями (.25 без гільз)"
+ name: ammunition box (.25 caseless)
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifle
@@ -103,7 +103,7 @@
- type: entity
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRiflePractice
- name: "коробочка з набоями (.25 безоболонковий набій)"
+ name: ammunition box (.25 caseless practice)
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRiflePractice
@@ -118,7 +118,7 @@
- type: entity
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifleRubber
- name: "коробочка з набоями (гума калібру .25 без гільз)"
+ name: ammunition box (.25 caseless rubber)
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifleRubber
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml
index 144b0aaea37..22eeeff859d 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseMagazineBox
id: BaseMagazineBoxLightRifle
- name: "коробочка з набоями (гвинтівка калібру .30)"
+ name: ammunition box (.30 rifle)
components:
- type: BallisticAmmoProvider
mayTransfer: true
@@ -28,7 +28,7 @@
- type: entity
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifleBig
- name: "коробочка з набоями (гвинтівка калібру .30)"
+ name: ammunition box (.30 rifle)
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -48,7 +48,7 @@
- type: entity
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifle
- name: "коробочка з набоями (гвинтівка калібру .30)"
+ name: ammunition box (.30 rifle)
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifle
@@ -62,7 +62,7 @@
- type: entity
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRiflePractice
- name: "коробочка з набоями (стрільба з гвинтівки калібру .30)"
+ name: ammunition box (.30 rifle practice)
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRiflePractice
@@ -77,7 +77,7 @@
- type: entity
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifleRubber
- name: "коробочка з набоями (гума для гвинтівок .30)"
+ name: ammunition box (.30 rifle rubber)
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleRubber
@@ -92,7 +92,7 @@
- type: entity
id: MagazineBoxLightRifleIncendiary
parent: BaseMagazineBoxLightRifle
- name: "коробочка з набоями (запал для гвинтівки калібру .30)"
+ name: ammunition box (.30 rifle incendiary)
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleIncendiary
@@ -107,7 +107,7 @@
- type: entity
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifleUranium
- name: "коробочка з набоями (уран для гвинтівок калібру .30)"
+ name: ammunition box (.30 rifle uranium)
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleUranium
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml
index 2061e238e69..c304f0af111 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml
@@ -27,7 +27,7 @@
- type: entity
parent: BaseMagazineBoxMagnum
id: MagazineBoxMagnum
- name: "коробочка з набоями (.45 magnum)"
+ name: ammunition box (.45 magnum)
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnum
@@ -41,7 +41,7 @@
- type: entity
parent: BaseMagazineBoxMagnum
id: MagazineBoxMagnumPractice
- name: "коробочка з набоями (.45 magnum practice)"
+ name: ammunition box (.45 magnum practice)
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumPractice
@@ -56,7 +56,7 @@
- type: entity
parent: BaseMagazineBoxMagnum
id: MagazineBoxMagnumRubber
- name: "коробочка з набоями (гума .45 магнум)"
+ name: ammunition box (.45 magnum rubber)
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumRubber
@@ -71,7 +71,7 @@
- type: entity
id: MagazineBoxMagnumIncendiary
parent: BaseMagazineBoxMagnum
- name: "ящик з боєприпасами (запалювальні .45 магнум)"
+ name: ammunition box (.45 magnum incendiary)
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumIncendiary
@@ -86,7 +86,7 @@
- type: entity
id: MagazineBoxMagnumUranium
parent: BaseMagazineBoxMagnum
- name: "коробочка з набоями (.45 магнум уран)"
+ name: ammunition box (.45 magnum uranium)
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumUranium
@@ -101,7 +101,7 @@
- type: entity
id: MagazineBoxMagnumAP
parent: BaseMagazineBoxMagnum
- name: "коробочка з набоями (.45 магнум бронебійний)"
+ name: ammunition box (.45 magnum armor-piercing)
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumAP
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml
index ee28efceb61..b78551b99bd 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseMagazineBox
id: BaseMagazineBoxPistol
- name: "коробочка з набоями (.35 auto)"
+ name: ammunition box (.35 auto)
components:
- type: BallisticAmmoProvider
mayTransfer: true
@@ -28,7 +28,7 @@
- type: entity
parent: BaseMagazineBoxPistol
id: MagazineBoxPistol
- name: "коробочка з набоями (.35 auto)"
+ name: ammunition box (.35 auto)
components:
- type: BallisticAmmoProvider
proto: CartridgePistol
@@ -42,7 +42,7 @@
- type: entity
parent: BaseMagazineBoxPistol
id: MagazineBoxPistolPractice
- name: "коробочка з набоями (.35 auto practice)"
+ name: ammunition box (.35 auto practice)
components:
- type: BallisticAmmoProvider
proto: CartridgePistolPractice
@@ -57,7 +57,7 @@
- type: entity
parent: BaseMagazineBoxPistol
id: MagazineBoxPistolRubber
- name: "коробочка з набоями (.35 автогума)"
+ name: ammunition box (.35 auto rubber)
components:
- type: BallisticAmmoProvider
proto: CartridgePistolRubber
@@ -72,7 +72,7 @@
- type: entity
id: MagazineBoxPistolIncendiary
parent: BaseMagazineBoxPistol
- name: "ящик з боєприпасами (автоматичний запал калібру .35)"
+ name: ammunition box (.35 auto incendiary)
components:
- type: BallisticAmmoProvider
proto: CartridgePistolIncendiary
@@ -87,7 +87,7 @@
- type: entity
id: MagazineBoxPistolUranium
parent: BaseMagazineBoxPistol
- name: "коробочка з набоями (.35 auto uranium)"
+ name: ammunition box (.35 auto uranium)
components:
- type: BallisticAmmoProvider
proto: CartridgePistolUranium
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml
index 9538871cdf3..8e6c79dfe57 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml
@@ -27,7 +27,7 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRifleBig
- name: "коробочка з набоями (гвинтівка калібру .20)"
+ name: ammunition box (.20 rifle)
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -47,7 +47,7 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRifleBigRubber
- name: "ящик для набоїв (гвинтівкова гума калібру .20)"
+ name: ammunition box (.20 rifle rubber)
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -68,7 +68,7 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRifle
- name: "коробочка з набоями (гвинтівка калібру .20)"
+ name: ammunition box (.20 rifle)
components:
- type: BallisticAmmoProvider
proto: CartridgeRifle
@@ -82,7 +82,7 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRiflePractice
- name: "коробочка з набоями (стрільба з гвинтівки калібру .20)"
+ name: ammunition box (.20 rifle practice)
components:
- type: BallisticAmmoProvider
proto: CartridgeRiflePractice
@@ -97,7 +97,7 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRifleRubber
- name: "ящик для набоїв (гвинтівкова гума калібру .20)"
+ name: ammunition box (.20 rifle rubber)
components:
- type: BallisticAmmoProvider
proto: CartridgeRifleRubber
@@ -112,7 +112,7 @@
- type: entity
id: MagazineBoxRifleIncendiary
parent: BaseMagazineBoxRifle
- name: "ящик з боєприпасами (запал для гвинтівки калібру 20)"
+ name: ammunition box (.20 rifle incendiary)
components:
- type: BallisticAmmoProvider
proto: CartridgeRifleIncendiary
@@ -127,7 +127,7 @@
- type: entity
id: MagazineBoxRifleUranium
parent: BaseMagazineBoxRifle
- name: "коробочка з набоями (.20 гвинтівочний уран)"
+ name: ammunition box (.20 rifle uranium)
components:
- type: BallisticAmmoProvider
proto: CartridgeRifleUranium
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml
index ed107e7e904..831c3c33525 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml
@@ -25,10 +25,10 @@
# Shotgun Shells
- type: entity
- name: "дозатор набоїв для рушниці-мішка"
+ name: shotgun beanbag cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxBeanbag
- description: "Коробка-розподільник, наповнена набоями, призначеними для рушниць для масових заворушень."
+ description: A dispenser box full of beanbag shots, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunBeanbag
@@ -38,10 +38,10 @@
- state: shellbeanbag
- type: entity
- name: "дозатор патронів для дробовика"
+ name: shotgun lethal cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxLethalshot
- description: "Коробка-розподільник зі смертоносними кулями, призначеними для рушниць для масових заворушень."
+ description: A dispenser box full of lethal pellet shots, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgun
@@ -51,10 +51,10 @@
- state: shelllethal
- type: entity
- name: "дозатор патронів для дробовика"
+ name: shotgun slug cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunSlug
- description: "Коробка з набоями, призначеними для рушниць, призначених для масових заворушень."
+ description: A dispenser box full of slugs, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunSlug
@@ -64,10 +64,10 @@
- state: shellslug
- type: entity
- name: "дозатор патронів для рушниць з сигнальними ракетами"
+ name: shotgun flare cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunFlare
- description: "Коробка-розподільник, наповнена сигнальними патронами, призначеними для рушниць для масових заворушень."
+ description: A dispenser box full of flare cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunFlare
@@ -77,10 +77,10 @@
- state: shellflare
- type: entity
- name: "дозатор запалювальних патронів для рушниці"
+ name: shotgun incendiary cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunIncendiary
- description: "Коробка з запалювальними патронами, призначеними для рушниць для масових заворушень."
+ description: A dispenser box full of incendiary cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunIncendiary
@@ -90,10 +90,10 @@
- state: shellincendiary
- type: entity
- name: "дозатор тренувальних патронів для дробовика"
+ name: shotgun practice cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunPractice
- description: "Коробка-розподільник з тренувальними патронами, призначеними для штурмових рушниць."
+ description: A dispenser box full of practice cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunPractice
@@ -103,10 +103,10 @@
- state: shellpractice
- type: entity
- name: "дозатор картриджів з транквілізаторами"
+ name: tranquilizer cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShellTranquilizer
- description: "Коробка з патронами з транквілізатором, призначеними для рушниць для масових заворушень."
+ description: A dispenser box full of tranquilizer cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellTranquilizer
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml
index c5e9994fcd0..a3b1855a746 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml
@@ -2,7 +2,7 @@
abstract: true
parent: BaseMagazineBox
id: BoxDonkSoftBase
- name: "пінопластова коробка"
+ name: foamdart box
components:
- type: BallisticAmmoProvider
mayTransfer: true
@@ -17,7 +17,7 @@
- type: entity
parent: BoxDonkSoftBase
id: BoxDonkSoftBox
- name: "коробка пінопластових дротиків"
+ name: box of foam darts
components:
- type: BallisticAmmoProvider
whitelist:
@@ -34,7 +34,7 @@
- type: entity
parent: BaseMagazineBoxMagnum
id: BoxCartridgeCap
- name: "коробка з патронами для ковпачкового пістолета"
+ name: cap gun cartridge box
components:
- type: BallisticAmmoProvider
proto: CartridgeCap
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml
index 248824f4538..0d8775f37ad 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseCartridge
id: CartridgeAntiMateriel
- name: "патрон (.60 протипіхотний)"
+ name: cartridge (.60 anti-materiel)
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml
index ca31c491db4..8d7b94a50a0 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeCaselessRifle
- name: "патрон (гвинтівка .25)"
+ name: cartridge (.25 rifle)
parent: BaseCartridge
abstract: true
components:
@@ -23,7 +23,7 @@
- type: entity
id: CartridgeCaselessRifle
- name: "патрон (.25 безоболонковий)"
+ name: cartridge (.25 caseless)
parent: BaseCartridgeCaselessRifle
components:
- type: CartridgeAmmo
@@ -31,7 +31,7 @@
- type: entity
id: CartridgeCaselessRiflePractice
- name: "набій (практична набій калібру .25)"
+ name: cartridge (.25 caseless practice)
parent: BaseCartridgeCaselessRifle
components:
- type: CartridgeAmmo
@@ -46,7 +46,7 @@
- type: entity
id: CartridgeCaselessRifleRubber
- name: "набій (.25 гумова безоболонкова)"
+ name: cartridge (.25 caseless rubber)
parent: BaseCartridgeCaselessRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml
index 8a263e42d17..a63351b6f91 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeHeavyRifle
- name: "патрон (гвинтівка .20)"
+ name: cartridge (.20 rifle)
parent: BaseCartridge
abstract: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: CartridgeMinigun
- name: "патрон (гвинтівка .10)"
+ name: cartridge (.10 rifle)
parent: BaseCartridgeHeavyRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml
index 1ba8c7b2940..cda812ed033 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeLightRifle
- name: "патрон (гвинтівка .30)"
+ name: cartridge (.30 rifle)
parent: BaseCartridge
abstract: true
components:
@@ -20,7 +20,7 @@
- type: entity
id: CartridgeLightRifle
- name: "патрон (гвинтівка .30)"
+ name: cartridge (.30 rifle)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
@@ -28,7 +28,7 @@
- type: entity
id: CartridgeLightRiflePractice
- name: "патрон (практична стрільба з гвинтівки калібру .30)"
+ name: cartridge (.30 rifle practice)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
@@ -43,7 +43,7 @@
- type: entity
id: CartridgeLightRifleRubber
- name: "патрон (.30 гвинтівочна гума)"
+ name: cartridge (.30 rifle rubber)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
@@ -58,7 +58,7 @@
- type: entity
id: CartridgeLightRifleIncendiary
- name: "патрон (запалювальний для гвинтівки калібру .30)"
+ name: cartridge (.30 rifle incendiary)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
@@ -73,7 +73,7 @@
- type: entity
id: CartridgeLightRifleUranium
- name: "патрон (.30 гвинтівочний уран)"
+ name: cartridge (.30 rifle uranium)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml
index f45ae949630..c5c5ad1f8d6 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeMagnum
- name: "патрон (.45 magnum)"
+ name: cartridge (.45 magnum)
parent: BaseCartridge
abstract: true
components:
@@ -20,7 +20,7 @@
- type: entity
id: CartridgeMagnum
- name: "патрон (.45 magnum)"
+ name: cartridge (.45 magnum)
parent: BaseCartridgeMagnum
components:
- type: CartridgeAmmo
@@ -28,7 +28,7 @@
- type: entity
id: CartridgeMagnumPractice
- name: "патрон (.45 magnum practice)"
+ name: cartridge (.45 magnum practice)
parent: BaseCartridgeMagnum
components:
- type: CartridgeAmmo
@@ -43,7 +43,7 @@
- type: entity
id: CartridgeMagnumRubber
- name: "патрон (.45 магнум гума)"
+ name: cartridge (.45 magnum rubber)
parent: BaseCartridgeMagnum
components:
- type: CartridgeAmmo
@@ -58,7 +58,7 @@
- type: entity
id: CartridgeMagnumIncendiary
- name: "патрон (.45 магнум запалювальний)"
+ name: cartridge (.45 magnum incendiary)
parent: BaseCartridgeMagnum
components:
- type: CartridgeAmmo
@@ -73,7 +73,7 @@
- type: entity
id: CartridgeMagnumAP
- name: "патрон (.45 magnum бронебійний)"
+ name: cartridge (.45 magnum armor-piercing)
parent: BaseCartridgeMagnum
components:
- type: CartridgeAmmo
@@ -88,7 +88,7 @@
- type: entity
id: CartridgeMagnumUranium
- name: "патрон (.45 магнум уран)"
+ name: cartridge (.45 magnum uranium)
parent: BaseCartridgeMagnum
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml
index 27c1b97aab4..69aa8664aa3 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgePistol
- name: "патрон (.35 auto)"
+ name: cartridge (.35 auto)
parent: BaseCartridge
abstract: true
components:
@@ -20,7 +20,7 @@
- type: entity
id: CartridgePistol
- name: "патрон (.35 auto)"
+ name: cartridge (.35 auto)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
@@ -28,7 +28,7 @@
- type: entity
id: CartridgePistolPractice
- name: "патрон (.35 auto practice)"
+ name: cartridge (.35 auto practice)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
@@ -43,7 +43,7 @@
- type: entity
id: CartridgePistolRubber
- name: "патрон (.35 автогума)"
+ name: cartridge (.35 auto rubber)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
@@ -58,7 +58,7 @@
- type: entity
id: CartridgePistolIncendiary
- name: "патрон (.35 автоматичний запалювальний)"
+ name: cartridge (.35 auto incendiary)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
@@ -73,7 +73,7 @@
- type: entity
id: CartridgePistolUranium
- name: "патрон (.35 auto uranium)"
+ name: cartridge (.35 auto uranium)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml
index c5ff0e0f503..c47688ab018 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeRifle
- name: "патрон (гвинтівка .20)"
+ name: cartridge (.20 rifle)
parent: BaseCartridge
abstract: true
components:
@@ -20,7 +20,7 @@
- type: entity
id: CartridgeRifle
- name: "патрон (гвинтівка .20)"
+ name: cartridge (.20 rifle)
parent: BaseCartridgeRifle
components:
- type: CartridgeAmmo
@@ -28,7 +28,7 @@
- type: entity
id: CartridgeRiflePractice
- name: "патрон (гвинтівка калібру .20)"
+ name: cartridge (.20 rifle practice)
parent: BaseCartridgeRifle
components:
- type: CartridgeAmmo
@@ -44,7 +44,7 @@
- type: entity
id: CartridgeRifleRubber
- name: "патрон (.20 гвинтівочна гума)"
+ name: cartridge (.20 rifle rubber)
parent: BaseCartridgeRifle
components:
- type: CartridgeAmmo
@@ -59,7 +59,7 @@
- type: entity
id: CartridgeRifleIncendiary
- name: "патрон (гвинтівковий запалювальний калібру .20)"
+ name: cartridge (.20 rifle incendiary)
parent: BaseCartridgeRifle
components:
- type: CartridgeAmmo
@@ -74,7 +74,7 @@
- type: entity
id: CartridgeRifleUranium
- name: "патрон (.20 гвинтівочний уран)"
+ name: cartridge (.20 rifle uranium)
parent: BaseCartridgeRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
index 478524094df..e26c4e95404 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseShellShotgun
- name: "набій (.50)"
+ name: shell (.50)
parent: BaseCartridge
abstract: true
components:
@@ -23,7 +23,7 @@
- type: entity
id: ShellShotgunBeanbag
- name: "набій (.50 beanbag)"
+ name: shell (.50 beanbag)
parent: BaseShellShotgun
components:
- type: Sprite
@@ -38,7 +38,7 @@
- type: entity
id: ShellShotgunSlug
- name: "набій (куля калібру .50)"
+ name: shell (.50 slug)
parent: BaseShellShotgun
components:
- type: Sprite
@@ -54,7 +54,7 @@
- type: entity
id: ShellShotgunFlare
- name: "снаряд (сигнальна ракета калібру .50)"
+ name: shell (.50 flare)
parent: BaseShellShotgun
components:
- type: Sprite
@@ -69,7 +69,7 @@
- type: entity
id: ShellShotgun
- name: "набій (.50)"
+ name: shell (.50)
parent: BaseShellShotgun
components:
- type: Sprite
@@ -81,7 +81,7 @@
- type: entity
id: ShellShotgunIncendiary
- name: "набій (.50 запальна)"
+ name: shell (.50 incendiary)
parent: BaseShellShotgun
components:
- type: Sprite
@@ -95,7 +95,7 @@
- type: entity
id: ShellShotgunPractice
- name: "набій (.50 практична)"
+ name: shell (.50 practice)
parent: BaseShellShotgun
components:
- type: Sprite
@@ -109,7 +109,7 @@
- type: entity
id: ShellTranquilizer
- name: "набій (.50 транквілізатор)"
+ name: shell (.50 tranquilizer)
parent: BaseShellShotgun
components:
- type: Sprite
@@ -133,8 +133,8 @@
- type: entity
id: ShellShotgunImprovised
- name: "імпровізований дробовий снаряд"
- description: "Саморобний дробовий снаряд, що стріляє болючими скляними осколками. Розліт настільки широкий, що він не міг влучити в широку сторону сараю"
+ name: improvised shotgun shell
+ description: A homemade shotgun shell that shoots painful glass shrapnel. The spread is so wide that it couldn't hit the broad side of a barn.
parent: BaseShellShotgun
components:
- type: Sprite
@@ -153,7 +153,7 @@
- type: entity
id: ShellShotgunUranium
- name: "урановий дробовий снаряд"
+ name: uranium shotgun shell
parent: BaseShellShotgun
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml
index ec6d5ac3349..6ec93e17784 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeCap
- name: "картридж (ковпачок)"
+ name: cartridge (cap)
parent: BaseCartridge
abstract: true
components:
@@ -21,7 +21,7 @@
- type: entity
id: CartridgeCap
- name: "капсюльний пістолетний патрон"
+ name: cap gun cartridge
parent: BaseCartridgeCap
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml
index a95ce5b88ac..0d16f1e966c 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazineCaselessRifle
- name: "магазин (.25 безоболонковий)"
+ name: "magazine (.25 caseless)"
parent: BaseItem
abstract: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: BaseMagazineCaselessRifleShort
- name: "безкаліберна гвинтівка з коротким магазином (.25 безкаліберна)"
+ name: "caseless rifle short magazine (.25 caseless)"
parent: BaseMagazineCaselessRifle
abstract: true
components:
@@ -53,7 +53,7 @@
- type: entity
id: BaseMagazinePistolCaselessRifle
- name: "магазин до пістолета (калібру .25 без набоїв)"
+ name: "pistol magazine (.25 caseless)"
parent: BaseMagazineCaselessRifle
abstract: true
components:
@@ -83,7 +83,7 @@
- type: entity
id: MagazineCaselessRifle10x24
- name: "коробчатий магазин (.25 без гільзи)"
+ name: "box magazine (.25 caseless)"
parent: BaseMagazineCaselessRifle
components:
- type: BallisticAmmoProvider
@@ -94,7 +94,7 @@
- type: entity
id: MagazinePistolCaselessRifle
- name: "магазин до пістолета (калібру .25 без набоїв)"
+ name: "pistol magazine (.25 caseless)"
parent: BaseMagazinePistolCaselessRifle
components:
- type: BallisticAmmoProvider
@@ -114,7 +114,7 @@
- type: entity
id: MagazinePistolCaselessRiflePractice
- name: "магазин до пістолета (калібру .25) для стрільби без набоїв"
+ name: "pistol magazine (.25 caseless practice)"
parent: BaseMagazinePistolCaselessRifle
components:
- type: BallisticAmmoProvider
@@ -134,7 +134,7 @@
- type: entity
id: MagazinePistolCaselessRifleRubber
- name: "пістолетний магазин (.25 безоболонковий гумовий)"
+ name: "pistol magazine (.25 caseless rubber)"
parent: BaseMagazinePistolCaselessRifle
components:
- type: BallisticAmmoProvider
@@ -154,7 +154,7 @@
- type: entity
id: MagazineCaselessRifle
- name: "магазин (.25 безоболонковий)"
+ name: "magazine (.25 caseless)"
parent: BaseMagazineCaselessRifle
components:
- type: BallisticAmmoProvider
@@ -168,7 +168,7 @@
- type: entity
id: MagazineCaselessRiflePractice
- name: "магазин (.25 тренувальний безоболонковий)"
+ name: "magazine (.25 caseless practice)"
parent: BaseMagazineCaselessRifle
components:
- type: BallisticAmmoProvider
@@ -182,7 +182,7 @@
- type: entity
id: MagazineCaselessRifleRubber
- name: "магазин (.25 безоболонкова гума)"
+ name: "magazine (.25 caseless rubber)"
parent: BaseMagazineCaselessRifle
components:
- type: BallisticAmmoProvider
@@ -196,7 +196,7 @@
- type: entity
id: MagazineCaselessRifleShort
- name: "короткий магазин (.25 без гільзи)"
+ name: "short magazine (.25 caseless)"
parent: BaseMagazineCaselessRifleShort
components:
- type: BallisticAmmoProvider
@@ -211,7 +211,7 @@
- type: entity
id: MagazineCaselessRifleShortPractice
- name: "короткий журнал (.25 безсудової практики)"
+ name: "short magazine (.25 caseless practice)"
parent: BaseMagazineCaselessRifleShort
components:
- type: BallisticAmmoProvider
@@ -226,7 +226,7 @@
- type: entity
id: MagazineCaselessRifleShortRubber
- name: "короткий магазин (.25 безоболонковий гумовий)"
+ name: "short magazine (.25 caseless rubber)"
parent: BaseMagazineCaselessRifleShort
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml
index ac97a0bbc9d..0b23ebc9666 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazineGrenade
- name: "гранатометний постріл"
+ name: grenade cartridge
parent: BaseItem
abstract: true
components:
@@ -41,14 +41,14 @@
- type: entity
id: MagazineGrenadeEmpty
- name: "гранатометний постріл"
+ name: grenade cartridge
parent: BaseMagazineGrenade
components:
- type: BallisticAmmoProvider
- type: entity
id: MagazineGrenadeFrag
- name: "осколковий гранатометний патрон"
+ name: frag grenade cartridge
parent: BaseMagazineGrenade
components:
- type: BallisticAmmoProvider
@@ -56,7 +56,7 @@
- type: entity
id: MagazineGrenadeEMP
- name: "Патрон до ЕМР-гранати"
+ name: EMP grenade cartridge
parent: BaseMagazineGrenade
components:
- type: BallisticAmmoProvider
@@ -64,7 +64,7 @@
- type: entity
id: MagazineGrenadeFlash
- name: "патрон для світлошумової гранати"
+ name: flash grenade cartridge
parent: BaseMagazineGrenade
components:
- type: BallisticAmmoProvider
@@ -72,7 +72,7 @@
- type: entity
id: MagazineGrenadeBlast
- name: "патрон до бойової гранати"
+ name: blast grenade cartridge
parent: BaseMagazineGrenade
components:
- type: BallisticAmmoProvider
@@ -80,7 +80,7 @@
- type: entity
id: MagazineGrenadeBaton
- name: "патрон до кийкової гранати"
+ name: baton grenade cartridge
parent: BaseMagazineGrenade
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml
index 4b8c4270381..d8af7064a4a 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazineHeavyRifle
- name: "магазин (гвинтівка калібру .20)"
+ name: "magazine (.20 rifle)"
parent: BaseItem
abstract: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
index 4d27d8f2af8..d420a5c3d81 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
@@ -1,7 +1,7 @@
# Empty mags
- type: entity
id: BaseMagazineLightRifle
- name: "магазин (гвинтівка калібру .30)"
+ name: "magazine (.30 rifle)"
parent: BaseItem
abstract: true
components:
@@ -36,7 +36,7 @@
# Magazines
- type: entity
id: MagazineLightRifleBox
- name: "Коробка магазину L6 SAW (гвинтівка калібру .30)"
+ name: "L6 SAW magazine box (.30 rifle)"
parent: BaseMagazineLightRifle
components:
- type: Tag
@@ -56,7 +56,7 @@
- type: entity
id: MagazineLightRifle
- name: "магазин (гвинтівка калібру .30)"
+ name: "magazine (.30 rifle)"
parent: BaseMagazineLightRifle
components:
- type: BallisticAmmoProvider
@@ -70,7 +70,7 @@
- type: entity
id: MagazineLightRiflePractice
- name: "магазин (практична стрільба з гвинтівки калібру .30)"
+ name: "magazine (.30 rifle practice)"
parent: BaseMagazineLightRifle
components:
- type: BallisticAmmoProvider
@@ -84,7 +84,7 @@
- type: entity
id: MagazineLightRifleRubber
- name: "магазин (.30 гвинтівочна гума)"
+ name: "magazine (.30 rifle rubber)"
parent: BaseMagazineLightRifle
components:
- type: BallisticAmmoProvider
@@ -98,7 +98,7 @@
- type: entity
id: MagazineLightRifleUranium
- name: "магазин (.30 гвинтівочний уран)"
+ name: "magazine (.30 rifle uranium)"
parent: BaseMagazineLightRifle
components:
- type: BallisticAmmoProvider
@@ -112,7 +112,7 @@
- type: entity
id: MagazineLightRifleMaxim
- name: "магазин під набій (гвинтівка калібру .30)"
+ name: "pan magazine (.30 rifle)"
parent: BaseMagazineLightRifle
components:
- type: Tag
@@ -126,7 +126,7 @@
- type: entity
id: MagazineLightRiflePkBox
- name: "коробочка з набоями PK (гвинтівка калібру .30)"
+ name: "PK munitions box (.30 rifle)"
parent: BaseMagazineLightRifle
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml
index 08ec6be2c24..6a1cc041ded 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazineMagnum
- name: "пістолетний магазин (.45 magnum)"
+ name: pistol magazine (.45 magnum)
parent: BaseMagazinePistol
abstract: true
components:
@@ -16,7 +16,7 @@
- type: entity
id: BaseMagazineMagnumSubMachineGun
- name: "Магазин Vector (.45 magnum)"
+ name: "Vector magazine (.45 magnum)"
parent: BaseItem
abstract: true
components:
@@ -49,7 +49,7 @@
- type: entity
id: MagazineMagnum
- name: "пістолетний магазин (.45 magnum)"
+ name: pistol magazine (.45 magnum)
parent: BaseMagazineMagnum
components:
- type: BallisticAmmoProvider
@@ -63,7 +63,7 @@
- type: entity
id: MagazineMagnumPractice
- name: "пістолетний магазин (.45 магнум практика)"
+ name: pistol magazine (.45 magnum practice)
parent: BaseMagazineMagnum
components:
- type: BallisticAmmoProvider
@@ -77,7 +77,7 @@
- type: entity
id: MagazineMagnumRubber
- name: "пістолетний магазин (.45 магнум гума)"
+ name: pistol magazine (.45 magnum rubber)
parent: BaseMagazineMagnum
components:
- type: BallisticAmmoProvider
@@ -91,7 +91,7 @@
- type: entity
id: MagazineMagnumUranium
- name: "пістолетний магазин (.45 магнум уран)"
+ name: pistol magazine (.45 magnum uranium)
parent: BaseMagazineMagnum
components:
- type: BallisticAmmoProvider
@@ -105,7 +105,7 @@
- type: entity
id: MagazineMagnumAP
- name: "пістолетний магазин (.45 магнум бронебійний)"
+ name: pistol magazine (.45 magnum armor-piercing)
parent: BaseMagazineMagnum
components:
- type: BallisticAmmoProvider
@@ -119,7 +119,7 @@
- type: entity
id: MagazineMagnumSubMachineGun
- name: "Магазин Vector (.45 magnum)"
+ name: "Vector magazine (.45 magnum)"
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -133,7 +133,7 @@
- type: entity
id: MagazineMagnumSubMachineGunPractice
- name: "Журнал \"Вектор\" (.45 магнум практика)"
+ name: "Vector magazine (.45 magnum practice)"
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -147,7 +147,7 @@
- type: entity
id: MagazineMagnumSubMachineGunRubber
- name: "Магазин Vector (гума .45 магнум)"
+ name: "Vector magazine (.45 magnum rubber)"
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -161,7 +161,7 @@
- type: entity
id: MagazineMagnumSubMachineGunUranium
- name: "Магазин Vector (.45 magnum uranium)"
+ name: "Vector magazine (.45 magnum uranium)"
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -175,7 +175,7 @@
- type: entity
id: MagazineMagnumSubMachineGunPiercing
- name: "Магазин Vector (.45 magnum бронебійний)"
+ name: "Vector magazine (.45 magnum armor-piercing)"
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
index 67a79007b09..679acd299c4 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazinePistol
- name: "пістолетний магазин (.35 auto)"
+ name: pistol magazine (.35 auto)
parent: BaseItem
abstract: true
components:
@@ -33,7 +33,7 @@
- type: entity
id: BaseMagazinePistolHighCapacity
- name: "магазин для пістолета-кулемета (.35 auto)"
+ name: machine pistol magazine (.35 auto)
parent: BaseItem
abstract: true
components:
@@ -66,7 +66,7 @@
- type: entity
id: BaseMagazinePistolSubMachineGun # Yeah it's weird but it's pistol caliber
- name: "Магазин SMG (.35 auto)"
+ name: SMG magazine (.35 auto)
parent: BaseItem
abstract: true
components:
@@ -99,7 +99,7 @@
- type: entity
id: MagazinePistolSubMachineGunTopMounted
- name: "Магазин WT550 (.35 auto top mounted)"
+ name: WT550 magazine (.35 auto top-mounted)
parent: BaseItem
components:
- type: Tag
@@ -130,7 +130,7 @@
- type: entity
id: MagazinePistol
- name: "пістолетний магазин (.35 auto)"
+ name: pistol magazine (.35 auto)
parent: BaseMagazinePistol
components:
- type: BallisticAmmoProvider
@@ -144,7 +144,7 @@
- type: entity
id: MagazinePistolPractice
- name: "магазин для пістолета (.35 auto practice)"
+ name: pistol magazine (.35 auto practice)
parent: BaseMagazinePistol
components:
- type: BallisticAmmoProvider
@@ -158,7 +158,7 @@
- type: entity
id: MagazinePistolRubber
- name: "пістолетний магазин (.35 auto rubber)"
+ name: pistol magazine (.35 auto rubber)
parent: BaseMagazinePistol
components:
- type: BallisticAmmoProvider
@@ -172,7 +172,7 @@
- type: entity
id: MagazinePistolHighCapacity
- name: "магазин для пістолета-кулемета (.35 auto)"
+ name: machine pistol magazine (.35 auto)
parent: BaseMagazinePistolHighCapacity
components:
- type: BallisticAmmoProvider
@@ -186,7 +186,7 @@
- type: entity
id: MagazinePistolHighCapacityPractice
- name: "магазин для пістолета-кулемета (.35 auto practice)"
+ name: machine pistol magazine (.35 auto practice)
parent: BaseMagazinePistolHighCapacity
components:
- type: BallisticAmmoProvider
@@ -200,7 +200,7 @@
- type: entity
id: MagazinePistolHighCapacityRubber
- name: "магазин для пістолета-кулемета (.35 auto rubber)"
+ name: machine pistol magazine (.35 auto rubber)
parent: BaseMagazinePistolHighCapacity
components:
- type: BallisticAmmoProvider
@@ -214,7 +214,7 @@
- type: entity
id: MagazinePistolSubMachineGun
- name: "Магазин SMG (.35 auto)"
+ name: SMG magazine (.35 auto)
parent: BaseMagazinePistolSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -234,7 +234,7 @@
- type: entity
id: MagazinePistolSubMachineGunPractice
- name: "Магазин SMG (.35 автопрактика)"
+ name: SMG magazine (.35 auto practice)
parent: BaseMagazinePistolSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -248,7 +248,7 @@
- type: entity
id: MagazinePistolSubMachineGunRubber
- name: "Магазин SMG (.35 автогума)"
+ name: SMG magazine (.35 auto rubber)
parent: BaseMagazinePistolSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -262,7 +262,7 @@
- type: entity
id: MagazinePistolSubMachineGunUranium
- name: "Магазин SMG (.35 автогума)"
+ name: SMG magazine (.35 auto rubber)
parent: BaseMagazinePistolSubMachineGun
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml
index 741ef8d3b23..5ba57dce4e2 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml
@@ -1,7 +1,7 @@
# Empty mags
- type: entity
id: BaseMagazineRifle
- name: "магазин (гвинтівка калібру .20)"
+ name: "magazine (.20 rifle)"
parent: BaseItem
abstract: true
components:
@@ -35,7 +35,7 @@
# Magazines
- type: entity
id: MagazineRifle
- name: "магазин (гвинтівка калібру .20)"
+ name: "magazine (.20 rifle)"
parent: BaseMagazineRifle
components:
- type: BallisticAmmoProvider
@@ -49,7 +49,7 @@
- type: entity
id: MagazineRiflePractice
- name: "магазин (практична стрільба з гвинтівки калібру .20)"
+ name: "magazine (.20 rifle practice)"
parent: BaseMagazineRifle
components:
- type: BallisticAmmoProvider
@@ -63,7 +63,7 @@
- type: entity
id: MagazineRifleRubber
- name: "магазин (.20 гвинтівочна гума)"
+ name: "magazine (.20 rifle rubber)"
parent: BaseMagazineRifle
components:
- type: BallisticAmmoProvider
@@ -77,7 +77,7 @@
- type: entity
id: MagazineRifleUranium
- name: "магазин (.20 гвинтівочний уран)"
+ name: "magazine (.20 rifle uranium)"
parent: BaseMagazineRifle
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml
index 20daebdaf32..cbe9bbfbe97 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazineShotgun
- name: "барабан для боєприпасів (набої калібру .50)"
+ name: ammo drum (.50 shells)
parent: BaseItem
abstract: true
components:
@@ -35,7 +35,7 @@
- type: entity
id: MagazineShotgun
- name: "барабан для боєприпасів (калібр .50)"
+ name: ammo drum (.50 pellet)
parent: BaseMagazineShotgun
components:
- type: BallisticAmmoProvider
@@ -49,7 +49,7 @@
- type: entity
id: MagazineShotgunBeanbag
- name: "боєприпасний барабан (бобові мішки калібру .50)"
+ name: ammo drum (.50 beanbags)
parent: BaseMagazineShotgun
components:
- type: BallisticAmmoProvider
@@ -63,7 +63,7 @@
- type: entity
id: MagazineShotgunSlug
- name: "барабан для набоїв (куля .50)"
+ name: ammo drum (.50 slug)
parent: BaseMagazineShotgun
components:
- type: BallisticAmmoProvider
@@ -77,7 +77,7 @@
- type: entity
id: MagazineShotgunIncendiary
- name: "барабан з патронами (запальні калібру .50)"
+ name: ammo drum (.50 incendiary)
parent: BaseMagazineShotgun
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml
index 53d8afeed3e..31d7b65fe8b 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml
@@ -2,7 +2,7 @@
noSpawn: true
parent: BaseBullet
id: BulletAntiMateriel
- name: "куля (.60 протиматеріальна)"
+ name: bullet (.60 anti-materiel)
components:
- type: Projectile
damage:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml
index fb4d94b91d7..5ce0bf82fe9 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletCaselessRifle
- name: "куля (.25 без гільзи)"
+ name: bullet (.25 caseless)
parent: BaseBullet
noSpawn: true
components:
@@ -11,7 +11,7 @@
- type: entity
id: BulletCaselessRiflePractice
- name: "куля (.25 безоболонкова практика)"
+ name: bullet (.25 caseless practice)
parent: BaseBulletPractice
noSpawn: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: BulletCaselessRifleRubber
- name: "куля (.25 безоболонкова гумова)"
+ name: bullet (.25 caseless rubber)
parent: BaseBulletRubber
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml
index 769c2e4ee88..36d41e391ac 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml
@@ -1,6 +1,6 @@
- type: entity
id: PelletClusterRubber
- name: "куля (кулька, гума)"
+ name: pellet (ball, Rubber)
noSpawn: true
parent: BaseBullet
components:
@@ -19,7 +19,7 @@
- type: entity
id: PelletClusterLethal
- name: "куля (кульова, смертельна)"
+ name: pellet (ball, Lethal)
noSpawn: true
parent: BaseBullet
components:
@@ -36,7 +36,7 @@
- type: entity
id: PelletClusterIncendiary
- name: "куля (кульовий, запалювальний)"
+ name: pellet (ball, incendiary)
noSpawn: true
parent: BaseBulletIncendiary
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml
index 55a150e36a2..be6a07e486d 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletHeavyRifle
- name: "куля (гвинтівка калібру .20)"
+ name: bullet (.20 rifle)
parent: BaseBullet
noSpawn: true
components:
@@ -11,7 +11,7 @@
- type: entity
id: BulletMinigun
- name: "куля для міні-пістолета (гвинтівка калібру .10)"
+ name: minigun bullet (.10 rifle)
parent: BulletHeavyRifle
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml
index 952ae3d28cd..3a0df2ac6c7 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletLightRifle
- name: "куля (гвинтівка калібру .20)"
+ name: bullet (.20 rifle)
parent: BaseBullet
noSpawn: true
components:
@@ -11,7 +11,7 @@
- type: entity
id: BulletLightRiflePractice
- name: "куля (практична стрільба з гвинтівки калібру .20)"
+ name: bullet (.20 rifle practice)
parent: BaseBulletPractice
noSpawn: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: BulletLightRifleRubber
- name: "куля (.20 гвинтівочна гума)"
+ name: bullet (.20 rifle rubber)
parent: BaseBulletRubber
noSpawn: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: BulletLightRifleIncendiary
parent: BaseBulletIncendiary
- name: "куля (запальна для гвинтівки калібру .20)"
+ name: bullet (.20 rifle incendiary)
noSpawn: true
components:
- type: Projectile
@@ -46,7 +46,7 @@
- type: entity
id: BulletLightRifleUranium
parent: BaseBulletUranium
- name: "куля (.20 гвинтівковий уран)"
+ name: bullet (.20 rifle uranium)
noSpawn: true
components:
- type: Projectile
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml
index bdee7fb73b7..1b5cf7890ba 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletMagnum
- name: "куля (.45 magnum)"
+ name: bullet (.45 magnum)
parent: BaseBullet
noSpawn: true
components:
@@ -11,7 +11,7 @@
- type: entity
id: BulletMagnumPractice
- name: "куля (.45 magnum practice)"
+ name: bullet (.45 magnum practice)
parent: BaseBulletPractice
noSpawn: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: BulletMagnumRubber
- name: "куля (.45 магнум гума)"
+ name: bullet (.45 magnum rubber)
parent: BaseBulletRubber
noSpawn: true
components:
@@ -36,7 +36,7 @@
- type: entity
id: BulletMagnumIncendiary
parent: BaseBulletIncendiary
- name: "куля (.45 магнум запальна)"
+ name: bullet (.45 magnum incendiary)
noSpawn: true
components:
- type: Projectile
@@ -47,7 +47,7 @@
- type: entity
id: BulletMagnumAP
- name: "куля (.45 magnum бронебійний)"
+ name: bullet (.45 magnum armor-piercing)
parent: BaseBulletAP
noSpawn: true
components:
@@ -59,7 +59,7 @@
- type: entity
id: BulletMagnumUranium
- name: "куля (.45 магнум уран)"
+ name: bullet (.45 magnum uranium)
parent: BaseBulletUranium
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml
index aae69d59d62..086a8dc914f 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletPistol
- name: "куля (.35 auto)"
+ name: bullet (.35 auto)
parent: BaseBullet
noSpawn: true
components:
@@ -11,7 +11,7 @@
- type: entity
id: BulletPistolPractice
- name: "куля (.35 auto practice)"
+ name: bullet (.35 auto practice)
parent: BaseBulletPractice
noSpawn: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: BulletPistolRubber
- name: "куля (.35 автогума)"
+ name: bullet (.35 auto rubber)
parent: BaseBulletRubber
noSpawn: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: BulletPistolIncendiary
parent: BaseBulletIncendiary
- name: "куля (.35 автозапальна)"
+ name: bullet (.35 auto incendiary)
noSpawn: true
components:
- type: Projectile
@@ -46,7 +46,7 @@
- type: entity
id: BulletPistolUranium
parent: BaseBulletUranium
- name: "куля (.35 auto uranium)"
+ name: bullet (.35 auto uranium)
noSpawn: true
components:
- type: Projectile
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml
index 89387d6127e..2113916cf52 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml
@@ -1,6 +1,6 @@
- type: entity
id: BulletRifle
- name: "куля (0,20 гвинтівка)"
+ name: bullet (0.20 rifle)
parent: BaseBullet
noSpawn: true
components:
@@ -11,7 +11,7 @@
- type: entity
id: BulletRiflePractice
- name: "куля (0.20 стрільби з гвинтівки)"
+ name: bullet (0.20 rifle practice)
parent: BaseBulletPractice
noSpawn: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: BulletRifleRubber
- name: "куля (0,20 гвинтівочна гума)"
+ name: bullet (0.20 rifle rubber)
parent: BaseBulletRubber
noSpawn: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: BulletRifleIncendiary
parent: BaseBulletIncendiary
- name: "куля (0,20 гвинтівочна запальна)"
+ name: bullet (0.20 rifle incendiary)
noSpawn: true
components:
- type: Projectile
@@ -46,7 +46,7 @@
- type: entity
id: BulletRifleUranium
parent: BaseBulletUranium
- name: "куля (0,20 гвинтівкового урану)"
+ name: bullet (0.20 rifle uranium)
noSpawn: true
components:
- type: Projectile
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml
index f74ecefc44d..e119a846c9c 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml
@@ -1,6 +1,6 @@
- type: entity
id: PelletShotgunSlug
- name: "куля (.50 slug)"
+ name: pellet (.50 slug)
noSpawn: true
parent: BaseBullet
components:
@@ -14,7 +14,7 @@
- type: entity
id: PelletShotgunBeanbag
- name: "горошок (.50)"
+ name: beanbag (.50)
noSpawn: true
parent: BaseBullet
components:
@@ -30,7 +30,7 @@
- type: entity
id: PelletShotgun
- name: "куля (.50)"
+ name: pellet (.50)
noSpawn: true
parent: BaseBullet
components:
@@ -44,7 +44,7 @@
- type: entity
id: PelletShotgunIncendiary
- name: "куля(.50 запальна)"
+ name: pellet (.50 incendiary)
noSpawn: true
parent: BaseBulletIncendiary
components:
@@ -61,7 +61,7 @@
- type: entity
id: PelletShotgunPractice
- name: "куля (.50 практика)"
+ name: pellet (.50 practice)
noSpawn: true
parent: BaseBulletPractice
components:
@@ -75,7 +75,7 @@
- type: entity
id: PelletShotgunImprovised
- name: "імпровізована гранула"
+ name: improvised pellet
noSpawn: true
parent: BaseBullet
components:
@@ -91,7 +91,7 @@
- type: entity
id: PelletShotgunTranquilizer
- name: "куля (.50 транквілізатор)"
+ name: pellet (.50 tranquilizer)
noSpawn: true
parent: BaseBulletPractice
components:
@@ -118,7 +118,7 @@
- type: entity
id: PelletShotgunFlare
- name: "куля (.50 факел)"
+ name: pellet (.50 flare)
noSpawn: true
components:
- type: Physics
@@ -165,7 +165,7 @@
- type: entity
id: PelletShotgunUranium
- name: "пелета (.50 урану)"
+ name: pellet (.50 uranium)
noSpawn: true
parent: BaseBullet
components:
@@ -180,7 +180,7 @@
- type: entity
id: PelletGrapeshot #tally fucking ho
- name: "виноградна дробина"
+ name: grapeshot pellet
noSpawn: true
parent: BaseBullet
components:
@@ -198,7 +198,7 @@
- type: entity
id: PelletGlass
- name: "осколок скла"
+ name: glass shard
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml
index 6e28542d6f7..34a39c1583e 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml
@@ -1,7 +1,7 @@
- type: entity
id: BulletFoam
- description: "Сподіваюся, ви носите захисні окуляри."
- name: "пінопластовий дротик"
+ description: I hope you're wearing eye protection.
+ name: foam dart
parent: BaseItem
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml
index d4bf8d14a18..b06ca64d8f6 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseSpeedLoaderMagnum
- name: "швидкісний зарядник (.45 magnum)"
+ name: "speed loader (.45 magnum)"
parent: BaseItem
abstract: true
components:
@@ -21,7 +21,7 @@
- type: entity
id: SpeedLoaderMagnum
- name: "швидкісний зарядник (.45 magnum)"
+ name: "speed loader (.45 magnum)"
parent: BaseSpeedLoaderMagnum
components:
- type: BallisticAmmoProvider
@@ -41,7 +41,7 @@
- type: entity
id: SpeedLoaderMagnumPractice
- name: "швидкісний зарядник (.45 magnum practice)"
+ name: "speed loader (.45 magnum practice)"
parent: BaseSpeedLoaderMagnum
components:
- type: BallisticAmmoProvider
@@ -61,7 +61,7 @@
- type: entity
id: SpeedLoaderMagnumRubber
- name: "швидкісний зарядник (гума .45 magnum)"
+ name: "speed loader (.45 magnum rubber)"
parent: BaseSpeedLoaderMagnum
components:
- type: BallisticAmmoProvider
@@ -81,7 +81,7 @@
- type: entity
id: SpeedLoaderMagnumAP
- name: "швидкісний зарядник (.45 magnum бронебійний)"
+ name: "speed loader (.45 magnum armor-piercing)"
parent: BaseSpeedLoaderMagnum
components:
- type: BallisticAmmoProvider
@@ -101,7 +101,7 @@
- type: entity
id: SpeedLoaderMagnumUranium
- name: "швидкісний зарядник (.45 magnum uranium)"
+ name: "speed loader (.45 magnum uranium)"
parent: BaseSpeedLoaderMagnum
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml
index 5262692444e..1fef25f16fa 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseSpeedLoaderPistol
- name: "швидкісний зарядник (.35 auto)"
+ name: "speed loader (.35 auto)"
parent: BaseItem
abstract: true
components:
@@ -22,7 +22,7 @@
- type: entity
id: SpeedLoaderPistol
- name: "швидкісний зарядник (.35 auto)"
+ name: "speed loader (.35 auto)"
parent: BaseSpeedLoaderPistol
components:
- type: BallisticAmmoProvider
@@ -41,7 +41,7 @@
- type: entity
id: SpeedLoaderPistolPractice
- name: "швидкісний зарядник (.35 автопрактика)"
+ name: "speed loader (.35 auto practice)"
parent: BaseSpeedLoaderPistol
components:
- type: BallisticAmmoProvider
@@ -60,7 +60,7 @@
- type: entity
id: SpeedLoaderPistolRubber
- name: "швидкісний зарядник (.35 автогума)"
+ name: "speed loader (.35 auto rubber)"
parent: BaseSpeedLoaderPistol
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml
index 0db9f3ddf17..f5274406007 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml
@@ -1,6 +1,6 @@
- type: entity
id: SpeedLoaderLightRifle
- name: "швидкісний зарядник (гвинтівка калібру .30)"
+ name: "speed loader (.30 rifle)"
parent: BaseItem
components:
- type: Tag
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml
index e38da9cc23e..51c1037194c 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseSpeedLoaderCap
- name: "заряджаючий ковпачкових гармат"
+ name: "cap gun loader"
parent: BaseItem
abstract: true
components:
@@ -31,7 +31,7 @@
- type: entity
id: SpeedLoaderCap
- name: "заряджаючий ковпачкових гармат"
+ name: "cap gun loader"
parent: BaseSpeedLoaderCap
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml
index b57dce3c0fb..152de7e92f2 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml
@@ -2,9 +2,9 @@
- type: entity
id: CartridgeRocket
- name: "Граната ПГ-7ВЛ"
+ name: PG-7VL grenade
parent: BaseItem
- description: "Боєголовка калібру 1,5, призначена для пускової установки РПГ-7. Має трубчасту форму."
+ description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape.
components:
- type: Tag
tags:
@@ -22,9 +22,9 @@
- type: entity
id: CartridgeRocketSlow
- name: "Граната ПГ-7ВЛ \"Ракета-равлик\""
+ name: PG-7VL grenade "Snail-Rocket"
parent: BaseItem
- description: "Боєголовка калібру 1,5, розроблена для пускової установки РПГ-7. Надзвичайно повільна."
+ description: A 1.5 warhead designed for the RPG-7 launcher. It's unusually slow.
components:
- type: Tag
tags:
@@ -44,7 +44,7 @@
- type: entity
id: BaseGrenade
- name: "базова граната"
+ name: base grenade
parent: BaseItem
abstract: true
components:
@@ -57,7 +57,7 @@
- type: entity
id: GrenadeBaton
- name: "світлошумова граната"
+ name: baton grenade
parent: BaseGrenade
components:
- type: CartridgeAmmo
@@ -74,7 +74,7 @@
- type: entity
id: GrenadeBlast
- name: "бойова граната"
+ name: blast grenade
parent: BaseGrenade
components:
- type: CartridgeAmmo
@@ -91,7 +91,7 @@
- type: entity
id: GrenadeFlash
- name: "світлошумова граната"
+ name: flash grenade
parent: BaseGrenade
components:
- type: CartridgeAmmo
@@ -108,7 +108,7 @@
- type: entity
id: GrenadeFrag
- name: "осколкова граната"
+ name: frag grenade
parent: BaseGrenade
components:
- type: CartridgeAmmo
@@ -125,7 +125,7 @@
- type: entity
id: GrenadeEMP
- name: "ЕМР-граната"
+ name: EMP grenade
parent: BaseGrenade
components:
- type: CartridgeAmmo
@@ -144,7 +144,7 @@
- type: entity
id: BaseCannonBall
- name: "основа гарматного ядра"
+ name: base cannon ball
parent: BaseItem
abstract: true
components:
@@ -157,7 +157,7 @@
- type: entity
id: CannonBall
- name: "гарматне ядро"
+ name: cannonball
suffix: Pirate
parent: BaseCannonBall
components:
@@ -170,7 +170,7 @@
- type: entity
id: CannonBallGrapeshot
- name: "фотографія"
+ name: grapeshot
suffix: Pirate
parent: BaseCannonBall
components:
@@ -185,7 +185,7 @@
- type: entity
id: CannonBallGlassshot
- name: "скляний постріл"
+ name: glassshot
suffix: Pirate
parent: BaseCannonBall
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml
index 3eacc741db8..226fa29164f 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "протокінетичний прискорювач"
+ name: proto-kinetic accelerator
id: WeaponProtoKineticAccelerator
parent: WeaponProtoKineticAcceleratorBase
- description: "Стріляє кінетичними болтами з малою шкодою на невеликій відстані."
+ description: Fires low-damage kinetic bolts at a short range.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml
index dc0c44f128e..f2e93a607ec 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml
@@ -1,8 +1,8 @@
- type: entity
id: WeaponSprayNozzle
parent: BaseItem
- name: "розпилювач"
- description: "Потужна розпилювальна насадка, що використовується в поєднанні з резервуаром для води, що кріпиться до рюкзака."
+ name: spray nozzle
+ description: A high-powered spray nozzle used in conjunction with a backpack-mounted water tank.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Basic/spraynozzle.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml
index 87cd25c47f0..9e4e77fdfd8 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml
@@ -1,10 +1,10 @@
# To be implemented: see #9072
- type: entity
- name: "персонал зцілення"
+ name: staff of healing
parent: WeaponStaffBase
id: WeaponStaffHealing
- description: "Ви не передбачаєте, що вам доведеться використовувати його в пошуках кривавої бійні занадто часто."
+ description: You don't foresee having to use this in your quest for carnage too often.
components:
- type: Sprite
layers:
@@ -20,10 +20,10 @@
count: 10
- type: entity
- name: "персонал на вході"
+ name: staff of entrance
parent: WeaponStaffBase
id: WeaponStaffPolymorphDoor
- description: "Для тих випадків, коли вам потрібен маршрут для втечі."
+ description: For when you need a get-away route.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml
index 8881431ae2d..e723a1db5ff 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml
@@ -16,10 +16,10 @@
capacity: 5
- type: entity
- name: "паличка коропового поліморфу"
+ name: wand of carp polymorph
parent: WeaponWandPolymorphBase
id: WeaponWandPolymorphCarp
- description: "Для тих, кому потрібно швидко приготувати коропове філе, а клоун виглядає соковито."
+ description: For when you need a carp filet quick and the clown is looking juicy.
components:
- type: BasicEntityAmmoProvider
proto: ProjectilePolyboltCarp
@@ -27,10 +27,10 @@
count: 5
- type: entity
- name: "паличка мавпячого поліморфу"
+ name: wand of monkey polymorph
parent: WeaponWandPolymorphBase
id: WeaponWandPolymorphMonkey
- description: "На випадок, коли вам потрібен друг-мавпа."
+ description: For when you need a monkey friend.
components:
- type: BasicEntityAmmoProvider
proto: ProjectilePolyboltMonkey
@@ -38,10 +38,10 @@
count: 5
- type: entity
- name: "паличка з вогняною кулею"
+ name: wand of fireball
parent: WeaponWandBase
id: WeaponWandFireball
- description: "Величезні вогняні кулі!"
+ description: Great big balls of fire!
components:
- type: Sprite
layers:
@@ -58,10 +58,10 @@
count: 5
- type: entity
- name: "чарівна паличка миттєвої смерті"
+ name: magical wand of instant death
parent: WeaponWandBase
id: WeaponWandDeath
- description: "Над створенням цієї краси працювали лише найкращі та найяскравіші з команди Space Wizards R&D."
+ description: Only the best and brightest of the Space Wizards R&D team worked together to create this beauty.
components:
- type: Sprite
layers:
@@ -77,10 +77,10 @@
count: 3
- type: entity
- name: "паличка для входу"
+ name: wand of entrance
parent: WeaponWandBase
id: WeaponWandPolymorphDoor
- description: "Для тих випадків, коли вам потрібен маршрут для втечі."
+ description: For when you need a get-away route.
components:
- type: Sprite
layers:
@@ -96,10 +96,10 @@
count: 10
- type: entity
- name: "чарівна паличка"
+ name: wand of cluwning
parent: WeaponWandPolymorphBase
id: WeaponWandCluwne
- description: "Погіршити їхнє становище, перетворивши на клоунаду."
+ description: Make their situation worse by turning them into a cluwne.
components:
- type: BasicEntityAmmoProvider
proto: ProjectilePolyboltCluwne
@@ -109,8 +109,8 @@
- type: entity
parent: WeaponWandPolymorphBase
id: WeaponWandPolymorphBread
- name: "чарівна хлібна паличка"
- description: "Перетвори всіх своїх друзів на хліб! Свого боса! Твоїх ворогів! Свого пса! Зробіть з усього хліб!"
+ name: magic bread wand
+ description: Turn all your friends into bread! Your boss! Your enemies! Your dog! Make everything bread!
components:
- type: BasicEntityAmmoProvider
proto: ProjectilePolyboltBread
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml
index f90a5b4b7f0..e925bdab876 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml
@@ -53,8 +53,8 @@
- type: entity
id: WeaponWaterPistol
parent: WeaponWaterGunBase
- name: "водяний пістолет"
- description: "Найхитріша зброя на водній основі. Ти клянешся, що спусковий гачок нічого не робить."
+ name: water pistol
+ description: The dinkiest of water-based weaponry. You swear the trigger doesn't do anything.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/water_pistol.rsi
@@ -70,8 +70,8 @@
- type: entity
id: WeaponWaterBlaster
parent: WeaponWaterGunBase
- name: "водяний бластер"
- description: "З цим поганим хлопцем ти будеш найкрутішою дитиною на літньому барбекю."
+ name: water blaster
+ description: With this bad boy, you'll be the cooleste kid at the summer barbecue.
components:
- type: Gun
cameraRecoilScalar: 0 #no recoil
@@ -107,8 +107,8 @@
- type: entity
id: WeaponWaterBlasterSuper
parent: WeaponWaterGunBase
- name: "супер водяний бластер"
- description: "Ні! Ні! Тільки не в очі!"
+ name: super water blaster
+ description: No! No! Not in the eyes!
components:
- type: Gun
cameraRecoilScalar: 0 #no recoil
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
index e62c96bea64..0fa35b2bba9 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
@@ -106,10 +106,10 @@
- Belt
- type: entity
- name: "лазерний пістолет svalinn"
+ name: svalinn laser pistol
parent: BaseWeaponPowerCellSmall
id: WeaponLaserSvalinn
- description: "Дешевий і широко використовуваний лазерний пістолет."
+ description: A cheap and widely used laser pistol.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/svalinn.rsi
@@ -127,10 +127,10 @@
zeroVisible: true
- type: entity
- name: "ретро лазерний бластер"
+ name: retro laser blaster
parent: BaseWeaponBatterySmall
id: WeaponLaserGun
- description: "Зброя, що використовує світло, підсилене стимульованим випромінюванням."
+ description: A weapon using light amplified by the stimulated emission of radiation.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/laser_retro.rsi
@@ -150,10 +150,10 @@
- type: Appearance
- type: entity
- name: "саморобний лазерний пістолет"
+ name: makeshift laser pistol
parent: BaseWeaponBatterySmall
id: WeaponMakeshiftLaser
- description: "Краще моліться, щоб він не обпік вам руки."
+ description: Better pray it won't burn your hands off.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/makeshift.rsi
@@ -173,10 +173,10 @@
startingCharge: 500
- type: entity
- name: "рушниця Тесли"
+ name: tesla gun
parent: BaseWeaponBattery
id: WeaponTeslaGun
- description: "Сила первісної стихії блискавки у ваших руках."
+ description: The power of the primordial element of lightning in your hands.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/tesla_gun.rsi
@@ -202,10 +202,10 @@
- type: Appearance
- type: entity
- name: "лазерна гвинтівка"
+ name: laser rifle
parent: BaseWeaponBattery
id: WeaponLaserCarbine
- description: "Компанія Nanotrasen Security надає перевагу Nanotrasen Security за дешевизну та простоту використання."
+ description: Favoured by Nanotrasen Security for being cheap and easy to use.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
@@ -228,10 +228,10 @@
fireCost: 62.5
- type: entity
- name: "тренувальна лазерна гвинтівка"
+ name: practice laser rifle
parent: WeaponLaserCarbine
id: WeaponLaserCarbinePractice
- description: "Ця модифікована лазерна гвинтівка стріляє майже нешкідливими променями у 40-ватному діапазоні для стрільби по мішенях."
+ description: This modified laser rifle fires nearly harmless beams in the 40-watt range, for target practice.
components:
- type: HitscanBatteryAmmoProvider
proto: RedLaserPractice
@@ -240,10 +240,10 @@
price: 300
- type: entity
- name: "імпульсний пістолет"
+ name: pulse pistol
parent: BaseWeaponBatterySmall
id: WeaponPulsePistol
- description: "Надсучасний енергетичний пістолет, якому віддають перевагу як зброї оперативники НТ."
+ description: A state of the art energy pistol favoured as a sidearm by the NT operatives.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/pulse_pistol.rsi
@@ -269,10 +269,10 @@
startingCharge: 2000
- type: entity
- name: "імпульсний карабін"
+ name: pulse carbine
parent: BaseWeaponBattery
id: WeaponPulseCarbine
- description: "Високотехнологічний енергетичний карабін, який полюбляють оперативники NT-ERT."
+ description: A high tech energy carbine favoured by the NT-ERT operatives.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/pulse_carbine.rsi
@@ -300,10 +300,10 @@
startingCharge: 5000
- type: entity
- name: "імпульсна гвинтівка"
+ name: pulse rifle
parent: BaseWeaponBattery
id: WeaponPulseRifle
- description: "Зброя, яка є майже такою ж сумнозвісною, як і її користувачі."
+ description: A weapon that is almost as infamous as its users.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/pulse_rifle.rsi
@@ -327,10 +327,10 @@
startingCharge: 40000
- type: entity
- name: "лазерна гармата"
+ name: laser cannon
parent: BaseWeaponBattery
id: WeaponLaserCannon
- description: "Надпотужна, потужна лазерна зброя."
+ description: A heavy duty, high powered laser weapon.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/laser_cannon.rsi
@@ -351,10 +351,10 @@
fireCost: 100
- type: entity
- name: "портативний сповільнювач частинок"
+ name: portable particle decelerator
parent: BaseWeaponBattery
id: WeaponParticleDecelerator
- description: "Портативний сповільнювач частинок, здатний розкласти теслу або сингулярність."
+ description: A portable particle decelerator capable of decomposing a tesla or singularity.
components:
- type: Item
size: Ginormous
@@ -382,10 +382,10 @@
startingCharge: 10000
- type: entity
- name: "рентгенівська гармата"
+ name: x-ray cannon
parent: BaseWeaponBattery
id: WeaponXrayCannon
- description: "Експериментальна зброя, яка використовує концентровану рентгенівську енергію проти своєї цілі."
+ description: An experimental weapon that uses concentrated x-ray energy against its target.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/xray.rsi
@@ -410,10 +410,10 @@
- type: Appearance
- type: entity
- name: "дізейблер"
+ name: disabler
parent: BaseWeaponBatterySmall
id: WeaponDisabler
- description: "Зброя самооборони, яка виснажує органічні цілі, послаблюючи їх аж до руйнування."
+ description: A self-defense weapon that exhausts organic targets, weakening them until they collapse.
components:
- type: Tag
tags:
@@ -450,10 +450,10 @@
# - Security
- type: entity
- name: "відключення SMG"
+ name: disabler SMG
parent: BaseWeaponBattery
id: WeaponDisablerSMG
- description: "Передова зброя, яка виснажує органічні цілі, послаблюючи їх до повного руйнування."
+ description: Advanced weapon that exhausts organic targets, weakening them until they collapse.
components:
- type: Item
size: Large
@@ -488,10 +488,10 @@
price: 260
- type: entity
- name: "інвалідизація практик"
+ name: practice disabler
parent: WeaponDisabler
id: WeaponDisablerPractice
- description: "Зброя самооборони, яка виснажує органічні цілі, послаблюючи їх до повного руйнування. Ця зброя була пристосована для кадетів, що робить її майже нешкідливою."
+ description: A self-defense weapon that exhausts organic targets, weakening them until they collapse. This one has been undertuned for cadets making it mostly harmless.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/practice_disabler.rsi
@@ -513,10 +513,10 @@
fireCost: 100
- type: entity
- name: "електрошокер"
+ name: taser
parent: BaseWeaponBatterySmall
id: WeaponTaser
- description: "Енергетичний електрошокер малої потужності, що використовується командами безпеки для знешкодження цілей на відстані."
+ description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range.
components:
- type: Tag
tags:
@@ -549,10 +549,10 @@
- type: Appearance
- type: entity
- name: "антикварний лазерний пістолет"
+ name: antique laser pistol
parent: BaseWeaponBatterySmall
id: WeaponAntiqueLaser
- description: "Це антикварний лазерний пістолет. Вся робота виконана на найвищому рівні. Він оздоблений шкірою та хромом. Предмет погрожує сплесками енергії."
+ description: This is an antique laser pistol. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/antiquelasergun.rsi
@@ -589,10 +589,10 @@
stealGroup: WeaponAntiqueLaser
- type: entity
- name: "вдосконалений лазерний пістолет"
+ name: advanced laser pistol
parent: BaseWeaponBatterySmall
id: WeaponAdvancedLaser
- description: "Експериментальний високоенергетичний лазерний пістолет з ядерною батареєю, що самозаряджається."
+ description: An experimental high-energy laser pistol with a self-charging nuclear battery.
components:
- type: Item
size: Normal # Intentionally larger than other pistols
@@ -624,10 +624,10 @@
price: 63
- type: entity
- name: "Ручна гармата C.H.I.M.P"
+ name: C.H.I.M.P. handcannon
parent: BaseWeaponBatterySmall
id: WeaponPistolCHIMP
- description: "Те, що це невеликий C.H.I.M.P., не означає, що він не може бити, як A.P.E."
+ description: Just because it's a little C.H.I.M.P. doesn't mean it can't punch like an A.P.E.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/chimp.rsi
@@ -670,10 +670,10 @@
price: 100
- type: entity
- name: "експериментальна ручна гармата C.H.I.M.P"
+ name: experimental C.H.I.M.P. handcannon
parent: WeaponPistolCHIMP
id: WeaponPistolCHIMPUpgraded
- description: "Цей C.H.I.M.P., здається, має більший удар, ніж зазвичай..."
+ description: This C.H.I.M.P. seems to have a greater punch than is usual...
components:
- type: BatteryWeaponFireModes
fireModes:
@@ -689,10 +689,10 @@
fireCost: 100
- type: entity
- name: "око збожеволілого"
+ name: eye of a behonker
parent: BaseWeaponBatterySmall
id: WeaponBehonkerLaser
- description: "Око дивака, воно вистрілює лазером, коли його стискають."
+ description: The eye of a behonker, it fires a laser when squeezed.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/behonker_eye.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml
index 17df021d6d9..db98c6eabe9 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "лук"
+ name: bow
parent: BaseItem
id: BaseBow
- description: "Оригінальний кореневищний зубастий гострий і пагонистий."
+ description: The original rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml
index 5c2048c9cc6..9d685e1ddc0 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Базова зброя - великокаліберний кулемет"
+ name: BaseWeaponHeavyMachineGun
parent: BaseItem
id: BaseWeaponHeavyMachineGun
- description: "Розпилюйте і моліться"
+ description: Spray and pray
abstract: true
components:
- type: Sprite
@@ -22,10 +22,10 @@
# No chamber because HMG may want its own
- type: entity
- name: "міні-пістолет"
+ name: minigun
id: WeaponMinigun
parent: BaseWeaponHeavyMachineGun
- description: "Взззззз! Rahrahrahrahrah! Врррррр! Використовує гвинтівкові патрони 10-го калібру."
+ description: Vzzzzzt! Rahrahrahrah! Vrrrrr! Uses .10 rifle ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/HMGs/minigun.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml
index e9b83d83ccc..9072d3c3778 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Базова зброяЛегкий кулемет"
+ name: BaseWeaponLightMachineGun
parent: BaseItem
id: BaseWeaponLightMachineGun
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -63,10 +63,10 @@
delay: 1
- type: entity
- name: "L6 SAW"
+ name: L6 SAW
id: WeaponLightMachineGunL6
parent: BaseWeaponLightMachineGun
- description: "Досить традиційно виконаний LMG з приємною лакованою дерев'яною пістолетною рукояткою. Використовує гвинтівкові набої калібру .30."
+ description: A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. Uses .30 rifle ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/LMGs/l6.rsi
@@ -82,10 +82,10 @@
- type: Appearance
- type: entity
- name: "L6C ROW"
+ name: L6C ROW
id: WeaponLightMachineGunL6C
parent: BaseItem
- description: "L6 SAW для використання кіборгами. Створює гвинтівкові боєприпаси калібру .30 \"на льоту\" із вбудованої установки, яка повільно самозаряджається."
+ description: A L6 SAW for use by cyborgs. Creates .30 rifle ammo on the fly from an internal ammo fabricator, which slowly self-charges.
components:
- type: Gun
minAngle: 4
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml
index 4dc620af9f2..594ffb4d4d9 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "BaseWeaponLauncher"
+ name: BaseWeaponLauncher
parent: BaseItem
id: BaseWeaponLauncher
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -21,10 +21,10 @@
ents: []
- type: entity
- name: "гранатомет \"Китайське озеро"
+ name: china lake
parent: BaseWeaponLauncher
id: WeaponLauncherChinaLake
- description: "ПЛОП"
+ description: PLOOP
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi
@@ -54,10 +54,10 @@
path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
- type: entity
- name: "РПГ-7"
+ name: RPG-7
parent: BaseWeaponLauncher
id: WeaponLauncherRocket
- description: "Модифікований старовинний реактивний гранатомет."
+ description: A modified ancient rocket-propelled grenade launcher.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
@@ -87,10 +87,10 @@
- type: Appearance
- type: entity
- name: "реактивна система залпового вогню"
+ name: multiple rocket launcher
parent: BaseWeaponLauncher
id: WeaponLauncherMultipleRocket
- description: "Модифікований старовинний реактивний гранатомет."
+ description: A modified ancient rocket-propelled grenade launcher.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Launchers/rocket.rsi
@@ -122,10 +122,10 @@
- type: Appearance
- type: entity
- name: "піратська гармата"
+ name: pirate cannon
parent: BaseWeaponLauncher
id: WeaponLauncherPirateCannon
- description: "Бабах!"
+ description: Kaboom!
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Launchers/pirate_cannon.rsi
@@ -154,12 +154,12 @@
path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg
- type: entity
- name: "рушницю з прив'язною стрічкою"
+ name: tether gun
parent:
- BaseItem
- PowerCellSlotMediumItem
id: WeaponTetherGun
- description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю."
+ description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: Item
storedRotation: -90
@@ -193,12 +193,12 @@
False: { visible: false }
- type: entity
- name: "пістолет для примусу"
+ name: force gun
parent:
- BaseItem
- PowerCellSlotMediumItem
id: WeaponForceGun
- description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю."
+ description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: Item
storedRotation: -90
@@ -238,7 +238,7 @@
False: { visible: false }
- type: entity
- name: "рушниця для захоплення"
+ name: grappling gun
parent: BaseItem
id: WeaponGrapplingGun
components:
@@ -270,11 +270,11 @@
# Admeme
- type: entity
- name: "рушницю з прив'язною стрічкою"
+ name: tether gun
parent: BaseItem
id: WeaponTetherGunAdmin
suffix: Admeme
- description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю."
+ description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: TetherGun
canTetherAlive: true
@@ -309,11 +309,11 @@
False: { visible: false }
- type: entity
- name: "пістолет для примусу"
+ name: force gun
parent: BaseItem
id: WeaponForceGunAdmin
suffix: Admeme
- description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю."
+ description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: ForceGun
canTetherAlive: true
@@ -351,11 +351,11 @@
False: { visible: false }
- type: entity
- name: "метеоритна установка"
+ name: meteor launcher
parent: WeaponLauncherMultipleRocket
id: WeaponLauncherAdmemeMeteorLarge
suffix: Admeme
- description: "Він вистрілює великими метеоритами"
+ description: It fires large meteors
components:
- type: BallisticAmmoProvider
whitelist:
@@ -364,11 +364,11 @@
proto: MeteorLarge
- type: entity
- name: "нерухома пускова установка для стрижнів"
+ name: immovable rod launcher
parent: WeaponLauncherAdmemeMeteorLarge
id: WeaponLauncherAdmemeImmovableRodSlow
suffix: Admeme
- description: "Він стріляє повільними нерухомими стрижнями."
+ description: It fires slow immovable rods.
components:
- type: BallisticAmmoProvider
whitelist:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
index d4130394465..410664e46e4 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "BasePistol"
+ name: BasePistol
parent: BaseItem
id: BaseWeaponPistol
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -67,10 +67,10 @@
price: 500
- type: entity
- name: "гадюка"
+ name: viper
parent: BaseWeaponPistol
id: WeaponPistolViper
- description: "Невеликий, легко прихований, але дещо малопотужний пістолет, виготовлений виробником масової зброї, який вже понад сто років як не існує. Використовує автоматичні набої калібру .35." # DeltaV - change description to reflect forced semi
+ description: A small, easily concealable, but somewhat underpowered gun, produced by a bulk arms manufacturer now defunct for over a century. Uses .35 auto ammo. # DeltaV - change description to reflect forced semi
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/viper.rsi
@@ -110,10 +110,10 @@
fireOnDropChance: 0.3
- type: entity
- name: "кобра"
+ name: cobra
parent: BaseWeaponPistol
id: WeaponPistolCobra
- description: "Міцний, надійний пістолет оператора з вбудованим глушником. Використовує безоболонкові набої калібру .25."
+ description: A rugged, robust operator handgun with inbuilt silencer. Uses .25 caseless ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/cobra.rsi
@@ -159,10 +159,10 @@
gun_chamber: !type:ContainerSlot
- type: entity
- name: "mK 58"
+ name: mk 58
parent: BaseWeaponPistol
id: WeaponPistolMk58
- description: "Дешева, повсюдна зброя, вироблена дочірньою компанією NanoTrasen. Використовує набої калібру .35."
+ description: A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. Uses .35 auto ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/mk58.rsi
@@ -206,10 +206,10 @@
- CartridgePistol
- type: entity
- name: "N1984"
+ name: N1984
parent: BaseWeaponPistol
id: WeaponPistolN1984 # the spaces in description are for formatting.
- description: "Зброя будь-якого офіцера, який себе поважає. Випускається в калібрі .45 магнум, улюбленому калібрі лордів."
+ description: The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/N1984.rsi
@@ -251,7 +251,7 @@
- CartridgeMagnum
- type: entity
- name: "N1984"
+ name: N1984
parent: WeaponPistolN1984
id: WeaponPistolN1984Nonlethal
suffix: Non-lethal
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml
index c79cfada2ed..52c5dc8a9db 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml
@@ -64,8 +64,8 @@
- type: entity
parent: BaseArrow
id: ArrowRegular
- name: "стрілка"
- description: "Ви можете відчути силу степу всередині себе."
+ name: arrow
+ description: You can feel the power of the steppe within you.
components:
- type: Sprite
layers:
@@ -85,8 +85,8 @@
- type: entity
parent: BaseArrow
id: ArrowImprovised
- name: "стріла з осколків скла"
- description: "Улюблений снаряд сірої сорочки."
+ name: glass shard arrow
+ description: The greyshirt's preferred projectile.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/arrows.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml
index 8a322b2ccf0..3556d1c8f8b 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml
@@ -1,7 +1,7 @@
- type: entity
id: ProjectileFireball
- name: "вогняна куля"
- description: "Тобі краще зважитися."
+ name: fireball
+ description: You better GITTAH WEIGH.
parent: BulletRocket
noSpawn: true
components:
@@ -32,8 +32,8 @@
- type: entity
id: ProjectileAnomalyFireball
- name: "вогняна куля"
- description: "Згусток полум'я, що висить у повітрі."
+ name: fireball
+ description: Hovering blob of flame.
parent: ProjectileFireball
noSpawn: true
components:
@@ -64,8 +64,8 @@
- type: entity
id: ProjectilePolyboltCarp
parent: ProjectilePolyboltBase
- name: "короповий поліболт"
- description: "Ні, я не хочу бути рибою!"
+ name: carp polybolt
+ description: Nooo, I don't wanna be fish!
noSpawn: true
components:
- type: PolymorphOnCollide
@@ -77,8 +77,8 @@
- type: entity
id: ProjectilePolyboltMonkey
parent: ProjectilePolyboltBase
- name: "мавпячий поліболт"
- description: "Ні, я не хочу бути мавпою!"
+ name: monkey polybolt
+ description: Nooo, I don't wanna be monkey!
noSpawn: true
components:
- type: PolymorphOnCollide
@@ -90,8 +90,8 @@
- type: entity
id: ProjectilePolyboltDoor
parent: ProjectilePolyboltBase
- name: "дверний засув"
- description: "Ні, я не хочу бути дверима!"
+ name: door polybolt
+ description: Nooo, I don't wanna be door!
noSpawn: true
components:
- type: Sprite
@@ -110,8 +110,8 @@
- type: entity
id: ProjectileHealingBolt
- name: "цілющий болт"
- description: "Я НАКАЗУЮ ТОБІ ЖИТИ!"
+ name: healing bolt
+ description: I COMMAND YOU TO LIVE!
parent: BaseBullet
noSpawn: true
components:
@@ -131,10 +131,10 @@
- type: entity
id: BulletInstakillMagic
- name: "магічний свинцевий циліндр"
+ name: magical lead cylinder
parent: BaseBullet
noSpawn: true
- description: "Виглядає знайомо."
+ description: This looks familiar.
components:
- type: Projectile
damage:
@@ -145,8 +145,8 @@
- type: entity
id: ProjectilePolyboltCluwne
parent: ProjectilePolyboltBase
- name: "застібка-фіксатор"
- description: "кноХ КноХ!"
+ name: cluwne polybolt
+ description: knoH KnoH!
noSpawn: true
components:
- type: PolymorphOnCollide
@@ -158,8 +158,8 @@
- type: entity
id: ProjectileIcicle
parent: BaseBullet
- name: "Бурулька"
- description: "Бррррр."
+ name: Icicle
+ description: Brrrrr.
noSpawn: true
components:
- type: Sprite
@@ -174,8 +174,8 @@
- type: entity
parent: ProjectilePolyboltBase
id: ProjectilePolyboltBread
- name: "хлібний поліболт"
- description: "Ні, я не хочу бути хлібом!"
+ name: bread polybolt
+ description: Nooo, I don't wanna be bread!
noSpawn: true
components:
- type: PolymorphOnCollide
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml
index 8e5b3bebca5..6bdac1e85f0 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml
@@ -1,6 +1,6 @@
- type: entity
id: MeteorLarge
- name: "метеорит"
+ name: meteor
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
index fcdc539845b..388b16f7bfd 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
@@ -20,8 +20,8 @@
# One bullet to bring them all into the darkness and bind them
- type: entity
id: BaseBullet
- name: "BaseBullet"
- description: "Якщо ви бачите це, ви, мабуть, мертві!"
+ name: BaseBullet
+ description: If you can see this you're probably dead!
abstract: true
components:
- type: Reflective
@@ -91,7 +91,7 @@
- type: entity
id: BaseBulletPractice
- name: "практика з базовими кулями"
+ name: base bullet practice
parent: BaseBullet
noSpawn: true
components:
@@ -106,7 +106,7 @@
- type: entity
id: BaseBulletRubber
- name: "гума основи кулі"
+ name: base bullet rubber
parent: BaseBullet
noSpawn: true
components:
@@ -125,7 +125,7 @@
- type: entity
id: BaseBulletIncendiary
- name: "базова куля запалювальна"
+ name: base bullet incendiary
parent: BaseBullet
noSpawn: true
components:
@@ -143,7 +143,7 @@
- type: entity
id: BaseBulletAP
- name: "базова куля бронебійний"
+ name: base bullet armor-piercing
parent: BaseBullet
noSpawn: true
components:
@@ -159,7 +159,7 @@
- type: entity
id: BaseBulletUranium
- name: "базовий уран для куль"
+ name: base bullet uranium
parent: BaseBullet
noSpawn: true
components:
@@ -174,7 +174,7 @@
# Energy projectiles
- type: entity
- name: "болт електрошокера"
+ name: taser bolt
id: BulletTaser
parent: BaseBullet
noSpawn: true
@@ -299,7 +299,7 @@
forceSound: true
- type: entity
- name: "болт випромінювача"
+ name: emitter bolt
id: EmitterBolt
parent: BaseBullet
noSpawn: true
@@ -336,7 +336,7 @@
lifetime: 3
- type: entity
- name: "сторожовий болт"
+ name: watcher bolt
id: WatcherBolt
parent: BaseBullet
noSpawn: true
@@ -376,7 +376,7 @@
lifetime: 3
- type: entity
- name: "магнітний болт зі сторожовим замком"
+ name: magmawing watcher bolt
id: WatcherBoltMagmawing
parent: BaseBullet
noSpawn: true
@@ -396,10 +396,10 @@
- type: entity
id: BulletKinetic
- name: "кінетичний болт"
+ name: kinetic bolt
parent: BaseBullet
noSpawn: true
- description: "Не так вже й погано, але ви все одно не хочете, щоб він вас зачепив."
+ description: Not too bad, but you still don't want to get hit by it.
components:
- type: Reflective
reflective:
@@ -449,10 +449,10 @@
- type: entity
id: BulletCharge
- name: "зарядний болт"
+ name: charge bolt
parent: BaseBullet
noSpawn: true
- description: "Позначає ціль для нанесення додаткової шкоди."
+ description: Marks a target for additional damage.
components:
- type: Reflective
reflective:
@@ -484,7 +484,7 @@
- type: entity
parent: BaseBullet
id: AnomalousParticleDelta
- name: "дельта-частинки"
+ name: delta particles
noSpawn: true
components:
- type: PointLight
@@ -538,7 +538,7 @@
- type: entity
parent: AnomalousParticleDelta
id: AnomalousParticleEpsilon
- name: "епсилон-частинки"
+ name: epsilon particles
noSpawn: true
components:
- type: PointLight
@@ -568,7 +568,7 @@
- type: entity
parent: AnomalousParticleDelta
id: AnomalousParticleZeta
- name: "дзета-частинки"
+ name: zeta particles
noSpawn: true
components:
- type: PointLight
@@ -598,7 +598,7 @@
- type: entity
parent: AnomalousParticleDelta
id: AnomalousParticleOmegaStrong
- name: "омега-частинки"
+ name: omega particles
noSpawn: true
components:
- type: PointLight
@@ -627,7 +627,7 @@
- type: entity
parent: AnomalousParticleDelta
id: AnomalousParticleSigma
- name: "сигма-частинки"
+ name: sigma particles
noSpawn: true
components:
- type: PointLight
@@ -645,7 +645,7 @@
- type: entity
parent: AnomalousParticleSigma
id: AnomalousParticleSigmaStrong
- name: "сигма-частинки"
+ name: sigma particles
noSpawn: true
components:
- type: AnomalousParticle
@@ -654,7 +654,7 @@
# Launcher projectiles (grenade / rocket)
- type: entity
id: BulletRocket
- name: "ракета"
+ name: rocket
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -676,7 +676,7 @@
- type: entity
id: BulletWeakRocket
- name: "слабка ракета"
+ name: weak rocket
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -698,7 +698,7 @@
- type: entity
id: BulletGrenadeBaton
- name: "світлошумова граната"
+ name: baton grenade
parent: BaseBullet
noSpawn: true
components:
@@ -718,7 +718,7 @@
- type: entity
id: BulletGrenadeBlast
- name: "бойова граната"
+ name: blast grenade
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -735,7 +735,7 @@
- type: entity
id: BulletGrenadeFlash
- name: "світлошумова граната"
+ name: flash grenade
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -754,7 +754,7 @@
# This is supposed to spawn shrapnel and stuff so uhh... TODO?
- type: entity
id: BulletGrenadeFrag
- name: "осколкова граната"
+ name: frag grenade
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -771,7 +771,7 @@
- type: entity
id: BulletGrenadeEMP
- name: "ЕМІ-ракета"
+ name: EMP rocket
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -792,7 +792,7 @@
- type: entity
id: BulletCap
- name: "капсюльна куля"
+ name: cap bullet
parent: BaseBullet
noSpawn: true
components:
@@ -808,7 +808,7 @@
- type: entity
id: BulletAcid
- name: "кислотна слина"
+ name: acid spit
parent: BaseBullet
noSpawn: true
components:
@@ -826,7 +826,7 @@
- type: entity
id: BulletWaterShot
- name: "вода"
+ name: water
noSpawn: true
components:
- type: Clickable
@@ -868,7 +868,7 @@
- type: entity
id: BulletCannonBall
- name: "гарматне ядро"
+ name: cannonball
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -890,7 +890,7 @@
- type: entity
id: GrapplingHook
- name: "гак для захоплення"
+ name: grappling hook
noSpawn: true
components:
- type: EmbeddableProjectile
@@ -967,7 +967,7 @@
forceSound: true
- type: entity
- name: "блискавка з гармати Тесли"
+ name: tesla gun lightning
id: TeslaGunBullet
parent: BaseBullet
noSpawn: true
@@ -1004,7 +1004,7 @@
# Because Hitscan lasers aren't fun to shoot in my opinion, we give the HoS pistol a special lethal laser that moves
- type: entity
- name: "енергетичний болт"
+ name: energy bolt
id: BulletEnergyGunLaser
parent: BaseBullet
noSpawn: true
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
index f2077207005..b8d5d047ad5 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "BaseWeaponRevolver"
+ name: BaseWeaponRevolver
parent: BaseItem
id: BaseWeaponRevolver
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -54,10 +54,10 @@
price: 500
- type: entity
- name: "Декард"
+ name: Deckard
parent: BaseWeaponRevolver
id: WeaponRevolverDeckard
- description: "Рідкісний револьвер, зроблений на замовлення. Використовується, коли немає часу на тест Войта-Кампфа. Використовує набої .45 магнум."
+ description: A rare, custom-built revolver. Use when there is no time for Voight-Kampff test. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/deckard.rsi
@@ -82,10 +82,10 @@
price: 1500
- type: entity
- name: "Інспектор"
+ name: Inspector
parent: BaseWeaponRevolver
id: WeaponRevolverInspector
- description: "Кращий друг детектива. Використовує набої .45 магнум."
+ description: A detective's best friend. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/inspector.rsi
@@ -97,10 +97,10 @@
ammoSlots: [ null, null, null, null, null, null ]
- type: entity
- name: "Матеба"
+ name: Mateba
parent: BaseWeaponRevolver
id: WeaponRevolverMateba
- description: "Культова зброя жахливих ескадронів смерті. Використовує набої .45 магнум."
+ description: The iconic sidearm of the dreaded death squads. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi
@@ -112,10 +112,10 @@
path: /Audio/Weapons/Guns/Gunshots/mateba.ogg
- type: entity
- name: "Python"
+ name: Python
parent: BaseWeaponRevolver
id: WeaponRevolverPython
- description: "Надійний револьвер, який полюбляють агенти Синдикату. Використовує набої .45 магнум."
+ description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/python.rsi
@@ -133,11 +133,11 @@
fireOnDropChance: 0.3
- type: entity
- name: "Python"
+ name: Python
parent: WeaponRevolverPython
id: WeaponRevolverPythonAP # For the uplink.
suffix: armor-piercing
- description: "Надійний револьвер, який полюбляють агенти Синдикату. Використовує набої .45 магнум."
+ description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo.
components:
- type: RevolverAmmoProvider
whitelist:
@@ -148,10 +148,10 @@
- type: entity
- name: "піратський револьвер"
+ name: pirate revolver
parent: BaseWeaponRevolver
id: WeaponRevolverPirate
- description: "Дивний, старовинний револьвер, який полюбляли піратські команди. Використовує набої .45 магнум."
+ description: An odd, old-looking revolver, favoured by pirate crews. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
index 4ca391909f2..d03d91966d0 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "BaseWeaponRifle"
+ name: BaseWeaponRifle
parent: BaseItem
id: BaseWeaponRifle
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -51,10 +51,10 @@
price: 500
- type: entity
- name: "AKMS"
+ name: AKMS
parent: BaseWeaponRifle
id: WeaponRifleAk
- description: "Культова зброя війни. Використовує гвинтівкові патрони калібру .30."
+ description: An iconic weapon of war. Uses .30 rifle ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Rifles/ak.rsi
@@ -100,10 +100,10 @@
- type: Appearance
- type: entity
- name: "М-90г"
+ name: M-90gl
parent: BaseWeaponRifle
id: WeaponRifleM90GrenadeLauncher
- description: "Стара модель карабіна буллпап, з підствольним гранатометом. Використовує гвинтівкові набої калібру .20."
+ description: An older bullpup carbine model, with an attached underbarrel grenade launcher. Uses .20 rifle ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Rifles/carbine.rsi
@@ -143,10 +143,10 @@
- type: Appearance
- type: entity
- name: "Лектер"
+ name: Lecter
parent: BaseWeaponRifle
id: WeaponRifleLecter
- description: "Штурмова гвинтівка високого військового класу. Використовує набої 20-го калібру."
+ description: A high end military grade assault rifle. Uses .20 rifle ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Rifles/lecter.rsi
@@ -190,7 +190,7 @@
- type: Appearance
- type: entity
- name: "Лектер"
+ name: Lecter
parent: WeaponRifleLecter
id: WeaponRifleLecterRubber
suffix: Non-lethal
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
index 3dc038fc355..3962f6e1f57 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "BaseSMG"
+ name: BaseSMG
parent: BaseItem
id: BaseWeaponSubMachineGun
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -56,10 +56,10 @@
price: 500
- type: entity
- name: "Атрейдс"
+ name: Atreides
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunAtreides
- description: "Пла-кет-кет-кет-кет-кет! Використовує автоматичні набої 35-го калібру."
+ description: Pla-ket-ket-ket-ket! Uses .35 auto ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/SMGs/atreides.rsi
@@ -80,10 +80,10 @@
- type: Appearance
- type: entity
- name: "Пістолет-кулемет C-20r"
+ name: C-20r sub machine gun
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunC20r
- description: "Вогнепальна зброя, яку часто використовують сумнозвісні ядерні оперативники. Використовує автоматичні набої калібру .35."
+ description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/SMGs/c20r.rsi
@@ -112,10 +112,10 @@
- type: Appearance
- type: entity
- name: "Дрозд"
+ name: Drozd
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunDrozd
- description: "Чудовий повністю автоматичний важкий кулемет Heavy SMG."
+ description: An excellent fully automatic Heavy SMG.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/SMGs/drozd.rsi
@@ -159,11 +159,11 @@
- type: Appearance
- type: entity
- name: "Вектор"
+ name: Vector
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunVector
suffix: Deprecated use Drozd
- description: "Відмінна повністю автоматична важка гвинтівка Heavy SMG. Використовує набої .45 магнум."
+ description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/SMGs/vector.rsi
@@ -207,10 +207,10 @@
- type: Appearance
- type: entity
- name: "WT550"
+ name: WT550
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunWt550
- description: "Відмінний SMG, вироблений підрозділом стрілецької зброї компанії NanoTrasen. Використовує автомобільні набої калібру .35."
+ description: An excellent SMG, produced by NanoTrasen's Small Arms Division. Uses .35 auto ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/SMGs/wt550.rsi
@@ -268,7 +268,7 @@
# Rubber
- type: entity
- name: "Дрозд"
+ name: Drozd
parent: WeaponSubMachineGunDrozd
id: WeaponSubMachineGunDrozdRubber
suffix: Non-Lethal
@@ -293,10 +293,10 @@
- CartridgePistol
- type: entity
- name: "Вектор"
+ name: Vector
parent: WeaponSubMachineGunVector
id: WeaponSubMachineGunVectorRubber
- description: "Відмінна повністю автоматична важка гвинтівка Heavy SMG. Використовує набої .45 магнум."
+ description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo.
suffix: Non-Lethal
components:
- type: ItemSlots
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
index 891019cc8dc..52b05b6d60b 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "BaseWeaponShotgun"
+ name: BaseWeaponShotgun
parent: BaseItem
id: BaseWeaponShotgun
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -45,11 +45,11 @@
price: 500
- type: entity
- name: "Бульдог"
+ name: Bulldog
# Don't parent to BaseWeaponShotgun because it differs significantly
parent: BaseItem
id: WeaponShotgunBulldog
- description: "Це рушниця з магазинним живленням, призначена для ближнього бою. Використовує набої калібру .50."
+ description: It's a magazine-fed shotgun designed for close quarters combat. Uses .50 shotgun shells.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi
@@ -102,10 +102,10 @@
price: 500
- type: entity
- name: "двоствольна рушниця"
+ name: double-barreled shotgun
parent: BaseWeaponShotgun
id: WeaponShotgunDoubleBarreled
- description: "Безсмертна класика. Використовує гільзи 50-го калібру."
+ description: An immortal classic. Uses .50 shotgun shells.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Shotguns/db_shotgun.rsi # Delta-V
@@ -126,20 +126,20 @@
deconstructionTarget: null
- type: entity
- name: "двоствольна рушниця"
+ name: double-barreled shotgun
parent: WeaponShotgunDoubleBarreled
id: WeaponShotgunDoubleBarreledRubber
- description: "Безсмертна класика. Використовує гільзи 50-го калібру."
+ description: An immortal classic. Uses .50 shotgun shells.
suffix: Non-Lethal
components:
- type: BallisticAmmoProvider
proto: ShellShotgunBeanbag
- type: entity
- name: "Enforcer"
+ name: Enforcer
parent: BaseWeaponShotgun
id: WeaponShotgunEnforcer
- description: "Бойова рушниця преміум-класу, створена на основі конструкції Kammerer, зі збільшеною місткістю обойми. Дробові набої калібру .50."
+ description: A premium combat shotgun based on the Kammerer design, featuring an upgraded clip capacity. .50 shotgun shells.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Shotguns/enforcer.rsi # Delta-V
@@ -156,10 +156,10 @@
proto: ShellShotgunBeanbag
- type: entity
- name: "Каммерер"
+ name: Kammerer
parent: BaseWeaponShotgun
id: WeaponShotgunKammerer
- description: "Коли старий дизайн Ремінгтона поєднується з сучасними матеріалами, виходить ось такий результат. Улюблена зброя ополченців у багатьох країнах світу. Використовує набої калібру .50."
+ description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells.
components:
- type: Item
size: Normal
@@ -178,10 +178,10 @@
- WeaponShotgunKammerer
- type: entity
- name: "обріз рушниці"
+ name: sawn-off shotgun
parent: BaseWeaponShotgun
id: WeaponShotgunSawn
- description: "Круто! Використовує гільзи 50-го калібру."
+ description: Groovy! Uses .50 shotgun shells.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Shotguns/sawn.rsi # Delta-V
@@ -202,10 +202,10 @@
deconstructionTarget: null
- type: entity
- name: "відпиляний сьогун"
+ name: sawn-off shogun
parent: WeaponShotgunSawn
id: WeaponShotgunSawnEmpty
- description: "Круто! Використовує гільзи 50-го калібру."
+ description: Groovy! Uses .50 shotgun shells.
suffix: Empty
components:
- type: BallisticAmmoProvider
@@ -216,10 +216,10 @@
deconstructionTarget: null
- type: entity
- name: "пістолет ручної роботи"
+ name: handmade pistol
parent: BaseWeaponShotgun
id: WeaponShotgunHandmade
- description: "Виглядає ненадійно. Використовує гільзи від дробовика 50-го калібру."
+ description: Looks unreliable. Uses .50 shotgun shells.
components:
- type: Item
size: Small
@@ -241,11 +241,11 @@
price: 0
- type: entity
- name: "мушкетон"
+ name: blunderbuss
parent: BaseWeaponShotgun
id: WeaponShotgunBlunderbuss
suffix: Pirate
- description: "Смертельна з близької відстані."
+ description: Deadly at close range.
components:
- type: Item
size: Normal
@@ -262,10 +262,10 @@
price: 0
- type: entity
- name: "імпровізовану рушницю"
+ name: improvised shotgun
parent: BaseWeaponShotgun
id: WeaponShotgunImprovised
- description: "Гівняна ручна рушниця, яка використовує набої калібру .50. В патронник може поміститися лише один патрон."
+ description: A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber.
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi # Delta-V
@@ -290,7 +290,7 @@
price: 20
- type: entity
- name: "імпровізовану рушницю"
+ name: improvised shotgun
parent: WeaponShotgunImprovised
suffix: Loaded
id: WeaponShotgunImprovisedLoaded
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
index d72ea223baf..4b58642c307 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "BaseWeaponSniper"
+ name: BaseWeaponSniper
parent: BaseItem
id: BaseWeaponSniper
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -39,10 +39,10 @@
price: 500
- type: entity
- name: "Кардашев-Мосін"
+ name: Kardashev-Mosin
parent: BaseWeaponSniper
id: WeaponSniperMosin
- description: "Зброя для полювання або нескінченної окопної війни. Використовує гвинтівкові патрони калібру .30."
+ description: A weapon for hunting, or endless trench warfare. Uses .30 rifle ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Snipers/bolt_gun_wood.rsi
@@ -56,20 +56,20 @@
fireOnDropChance: 1
- type: entity
- name: "Кардашев-Мосін"
+ name: Kardashev-Mosin
parent: WeaponSniperMosin
id: WeaponSniperMosinRubber
- description: "Зброя для полювання або нескінченної окопної війни. Використовує гумові набої калібру .30."
+ description: A weapon for hunting, or endless trench warfare. Uses .30 rifle rubber ammo.
suffix: Non-Lethal
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleRubber
- type: entity
- name: "Христов"
+ name: Hristov
parent: BaseWeaponSniper
id: WeaponSniperHristov
- description: "Портативна протитанкова гвинтівка. Стріляє бронебійними 14,5 мм снарядами. Використовує боєприпаси калібру .60."
+ description: A portable anti-materiel rifle. Fires armor piercing 14.5mm shells. Uses .60 anti-materiel ammo.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Snipers/heavy_sniper.rsi
@@ -83,10 +83,10 @@
proto: CartridgeAntiMateriel
- type: entity
- name: "мушкет"
+ name: musket
parent: BaseWeaponSniper
id: Musket
- description: "Це мало бути в музеї задовго до твого народження. Використовує протипіхотні набої 60-го калібру."
+ description: This should've been in a museum long before you were born. Uses .60 anti-materiel ammo.
components:
- type: Sharp
- type: Item
@@ -122,10 +122,10 @@
path: /Audio/Weapons/bladeslice.ogg
- type: entity
- name: "кремінний пістолет"
+ name: flintlock pistol
parent: BaseWeaponSniper
id: WeaponPistolFlintlock
- description: "Супутниця пірата. Яррр! Використовує протипіхотні набої 60-го калібру."
+ description: A pirate's companion. Yarrr! Uses .60 anti-materiel ammo.
components:
- type: Gun
minAngle: 0
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml
index 948f2152d7f..9b046a7aae6 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "сигнальна ракета"
+ name: flare gun
parent: BaseWeaponLauncher
id: WeaponFlareGun
- description: "Компактний однозарядний пістолет, що стріляє дробовими набоями."
+ description: A compact, single-shot pistol that fires shotgun shells.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml
index bab23923e0c..ae1f5df3c15 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "імпровізована пневматична гармата"
+ name: improvised pneumatic cannon
parent: BaseStorageItem
id: WeaponImprovisedPneumaticCannon
- description: "Імпровізована з труби, кількох застібок-блискавок і пневматичної гармати. Не приймає танки без достатньої кількості бензину."
+ description: Improvised using nothing but a pipe, some zipties, and a pneumatic cannon. Doesn't accept tanks without enough gas.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi
@@ -67,10 +67,10 @@
gas_tank: !type:ContainerSlot
- type: entity
- name: "пиріжкова гармата"
+ name: pie cannon
parent: BaseStorageItem
id: LauncherCreamPie
- description: "Завантажте кремовий пиріг для оптимального результату."
+ description: Load cream pie for optimal results.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Cannons/pie_cannon.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml
index 6543b188081..3f75faf75e1 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: WeaponTurretSyndicateBroken
- name: "балістична вежа (розбита)"
- description: "Балістична кулеметна автобашта."
+ name: ballistic turret (broken)
+ description: A ballistic machine gun auto-turret.
components:
- type: Clickable
- type: InteractionOutline
@@ -33,7 +33,7 @@
- type: entity
parent: BaseStructure
id: BaseWeaponTurret
- name: "балістична вежа"
+ name: ballistic turret
abstract: true
components:
- type: Clickable
@@ -130,7 +130,7 @@
- type: entity
parent: BaseWeaponTurret
- name: "одноразова балістична турель"
+ name: disposable ballistic turret
id: WeaponTurretSyndicateDisposable
suffix: Syndicate, Disposable
components:
@@ -196,8 +196,8 @@
- SimpleHostile
- type: entity
- name: "ксенобашта"
- description: "Стріляє 9-мм кислотними снарядами"
+ name: xeno turret
+ description: Shoots 9mm acid projectiles
parent: BaseWeaponTurret
id: WeaponTurretXeno
suffix: Xeno
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml
index f7fe50aea03..497876f3596 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "лезо ножа"
+ name: arm blade
parent: BaseItem
id: ArmBlade
- description: "Гротескне лезо з кістки та плоті, що розтинає людей, як гарячий ніж масло."
+ description: A grotesque blade made out of bone and flesh that cleaves through people as a hot knife through butter.
components:
- type: Sharp
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml
index 60d0c53726a..8780d377e05 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "бейсбольна біта"
+ name: baseball bat
parent: BaseItem
id: BaseBallBat
- description: "Міцна бейсбольна бита."
+ description: A robust baseball bat.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/baseball_bat.rsi
@@ -48,10 +48,10 @@
- BaseballBat
- type: entity
- name: "неповна бейсбольна біта"
+ name: incomplete baseball bat
parent: BaseItem
id: IncompleteBaseBallBat
- description: "Кілька дерев'яних дощок, склеєних разом."
+ description: A few planks of wood stuck together.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/incomplete_bat.rsi
@@ -63,10 +63,10 @@
node: incompleteBat
- type: entity
- name: "ударна палиця"
+ name: knockback stick
parent: BaseBallBat
id: WeaponMeleeKnockbackStick
- description: "А потім у нього почалася кровотеча."
+ description: And then he spleefed all over.
suffix: Do not map
components:
- type: MeleeThrowOnHit
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml
index 0d02e3ea801..b2727b334c6 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "бензопила"
+ name: chainsaw
parent: BaseItem
id: Chainsaw
- description: "Дуже велика бензопила. Зазвичай нею рубають дерева... зазвичай."
+ description: A very large chainsaw. Usually you use this for cutting down trees... usually.
components:
- type: Wieldable
wieldSound: !type:SoundPathSpecifier
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml
index 7f1b8ca155d..5e9d789b658 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ритуальний кинджал"
+ name: ritual dagger
parent: BaseItem
id: RitualDagger
- description: "Дивний кинджал, що використовується зловісними групами для ритуалів і жертвоприношень."
+ description: A strange dagger used by sinister groups for rituals and sacrifices.
components:
- type: Sharp
- type: Sprite
@@ -27,10 +27,10 @@
- type: DisarmMalus
- type: entity
- name: "лезо елдрича"
+ name: eldritch blade
parent: BaseItem
id: EldritchBlade
- description: "Меч гуде нечистою енергією."
+ description: A sword humming with unholy energy.
components:
- type: Sharp
- type: Sprite
@@ -56,10 +56,10 @@
- type: DisarmMalus
- type: entity
- name: "нечестива алебарда"
+ name: unholy halberd
parent: BaseItem
id: UnholyHalberd
- description: "Посох, який, здається, пов'язаний з його власником."
+ description: A poleaxe that seems to be linked to its wielder.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
index bd6b8b3fdce..0cbc824365d 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "енергетичний меч"
+ name: energy sword
parent: BaseItem
id: EnergySword
- description: "Дуже гучний і небезпечний меч з променем з чистої, концентрованої плазми. Розсікає неброньовані цілі як масло."
+ description: A very loud & dangerous sword with a beam made of pure, concentrated plasma. Cuts through unarmored targets like butter.
components:
- type: EnergySword
- type: ItemToggle
@@ -82,11 +82,11 @@
temperature: 700
- type: entity
- name: "ручка"
+ name: pen
parent: EnergySword
id: EnergyDagger
suffix: E-Dagger
- description: "Ручка з темним чорнилом."
+ description: 'A dark ink pen.'
components:
- type: EnergySword
- type: ItemToggle
@@ -162,9 +162,9 @@
- type: entity
parent: BaseItem
id: EnergyDaggerBox
- name: "коробка для електронних кинджалів"
+ name: e-dagger box
suffix: E-Dagger
- description: "Невеличка коробочка з електронним кинджалом. Упаковка розпадається при відкритті, не залишаючи жодних доказів."
+ description: A small box containing an e-dagger. Packaging disintegrates when opened, leaving no evidence behind.
components:
- type: Item
size: Tiny
@@ -178,10 +178,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "енергетичний меч"
+ name: energy cutlass
parent: EnergySword
id: EnergyCutlass
- description: "Екзотична енергетична зброя, брутальне лезо, що потріскує грубо приборканою плазмою." #DeltaV - nicer description.
+ description: An exotic energy weapon, brutal blade crackling with crudely harnessed plasma. #DeltaV - nicer description.
components:
- type: EnergySword
- type: ItemToggleMeleeWeapon
@@ -222,10 +222,10 @@
shader: unshaded
- type: entity
- name: "двосічний енергетичний меч"
+ name: double-bladed energy sword
parent: EnergySword
id: EnergySwordDouble
- description: "Стажери Командування Синдикату вважали, що одного леза на енергетичному мечі недостатньо. Його можна зберігати в кишенях."
+ description: Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets.
components:
- type: EnergySword
- type: ItemToggle
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml
index 2de67f4bbda..b30a2855796 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "вогнепальна сокира"
+ name: fireaxe
parent: BaseItem
id: FireAxe
- description: "Воістину, зброя божевільного. Кому спаде на думку боротися з вогнем за допомогою сокири?"
+ description: Truly, the weapon of a madman. Who would think to fight fire with an axe?
components:
- type: Tag
tags:
@@ -54,9 +54,9 @@
- type: entity
id: FireAxeFlaming
- name: "пожежна сокира"
+ name: fire axe
parent: FireAxe
- description: "Навіщо боротися з вогнем сокирою, коли можна боротися з вогнем і сокирою? Тепер з міцною прогумованою ручкою!"
+ description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle!
components:
- type: MeleeWeapon
wideAnimationRotation: 90
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml
index c6ee775a81e..2380e19d79f 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "гохей"
+ name: gohei
parent: BaseItem
id: Gohei
- description: "Дерев'яна палиця з білими стрічками на кінці. Спочатку використовувалася служницями для очищення речей. Зараз використовується станційними вібусами."
+ description: A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/gohei.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml
index 27c08381bc4..5cb5795c8a5 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/home_run_bat.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseBallBat
id: BaseBallBatHomeRun
- name: "бейсбольна біта для хоум-рану"
- description: "Важка металева бита з додатковим ударом."
+ name: home run bat
+ description: Heavy metal bat with an extra kick.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/home_run_bat.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml
index 60660acb8d4..b08e43498a8 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml
@@ -34,10 +34,10 @@
path: /Audio/Items/Culinary/chop.ogg
- type: entity
- name: "кухонний ніж"
+ name: kitchen knife
parent: BaseKnife
id: KitchenKnife
- description: "Універсальний кухарський ніж від Торгівельної гільдії Астерс. Гарантовано залишиться гострим на довгі роки..."
+ description: A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come..
components:
- type: Tag
tags:
@@ -53,10 +53,10 @@
# - Chef
- type: entity
- name: "тесак м'ясника"
+ name: butcher's cleaver
parent: BaseKnife
id: ButchCleaver
- description: "Величезне лезо, що використовується для рубання та подрібнення м'яса. Сюди входять клоуни і клоунські субпродукти."
+ description: A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products.
components:
- type: Tag
tags:
@@ -80,10 +80,10 @@
# - Chef
- type: entity
- name: "бойовий ніж"
+ name: combat knife
parent: BaseKnife
id: CombatKnife
- description: "Смертоносний ніж, призначений для ближнього бою."
+ description: A deadly knife intended for melee confrontations.
components:
- type: Tag
tags:
@@ -111,10 +111,10 @@
malus: 0.225
- type: entity
- name: "ніж для виживання"
+ name: survival knife
parent: CombatKnife
id: SurvivalKnife
- description: "Зброя першого і останнього засобу для боротьби з космічним коропом."
+ description: Weapon of first and last resort for combatting space carp.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/survival_knife.rsi
@@ -130,10 +130,10 @@
sprite: Objects/Weapons/Melee/survival_knife.rsi
- type: entity
- name: "ніж кукрі"
+ name: kukri knife
parent: CombatKnife
id: KukriKnife
- description: "У професіоналів є стандарти. Бути ввічливим. Бути ефективним. Мати план, як вбити кожного, кого зустрінеш."
+ description: Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/kukri_knife.rsi
@@ -150,8 +150,8 @@
- type: entity
parent: ClothingHeadHatGreyFlatcap
id: BladedFlatcapGrey
- name: "сіра лопатева шапинка"
- description: "Непримітний капелюх із зашитими в поля осколками скла."
+ name: grey flatcap
+ description: Fashionable for both the working class and old man Jenkins. It has glass shards hidden in the brim.
suffix: Bladed
components:
- type: Construction
@@ -175,8 +175,8 @@
- type: entity
parent: BladedFlatcapGrey
id: BladedFlatcapBrown
- name: "коричнева лопатева шапинка"
- description: "Непримітний капелюх із зашитими в поля осколками скла."
+ name: brown flatcap
+ description: Stupid clown! You made me look bad! It has glass shards hidden in the brim.
components:
- type: Construction
graph: BladedFlatcapBrown
@@ -186,10 +186,10 @@
sprite: Clothing/Head/Hats/brownflatcap.rsi
- type: entity
- name: "скляний ніж"
+ name: shiv
parent: BaseKnife
id: Shiv
- description: "Уламок скла з обмотаним навколо нього шматком тканини."
+ description: A crude weapon fashioned from a piece of cloth and a glass shard.
components:
- type: Tag
tags:
@@ -214,10 +214,10 @@
malus: 0.225
- type: entity
- name: "посилене лезо"
+ name: reinforced shiv
parent: Shiv
id: ReinforcedShiv
- description: "Армований уламок скла з обмотаним навколо нього шматком тканини."
+ description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
components:
- type: Construction
graph: ReinforcedShiv
@@ -232,10 +232,10 @@
sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
- type: entity
- name: "плазмовий ніж"
+ name: plasma shiv
parent: Shiv
id: PlasmaShiv
- description: "Осколок плазми з обмотаним навколо нього шматком тканини."
+ description: A crude weapon fashioned from a piece of cloth and a plasma glass shard.
components:
- type: Construction
graph: PlasmaShiv
@@ -250,10 +250,10 @@
sprite: Objects/Weapons/Melee/plasma_shiv.rsi
- type: entity
- name: "урановий ніж"
+ name: uranium shiv
parent: Shiv
id: UraniumShiv
- description: "Урановий осколок з обмотаним навколо нього шматком тканини"
+ description: A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention!
components:
- type: Construction
graph: UraniumShiv
@@ -269,10 +269,10 @@
sprite: Objects/Weapons/Melee/uranium_shiv.rsi
- type: entity
- name: "метальний ніж"
+ name: throwing knife
parent: BaseKnife
id: ThrowingKnife
- description: "Цей кривавий ніж дуже аеродинамічний і його легко кидати, але удачі вам у спробі битися з кимось врукопашну."
+ description: This bloodred knife is very aerodynamic and easy to throw, but good luck trying to fight someone hand-to-hand.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
index 42433f485e9..a1addba2625 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseItem
id: BaseWeaponCrusher # Crusher? But I...
- name: "дробарка"
- description: "Ранній проект протокінетичного прискорювача."
+ name: crusher
+ description: An early design of the proto-kinetic accelerator.
components:
- type: Sharp
- type: UnpoweredFlashlight
@@ -76,8 +76,8 @@
- type: entity
parent: BaseWeaponCrusher
id: WeaponCrusherDagger
- name: "кинджал дробарки"
- description: "Зменшена версія протокінетичної дробарки. Використовує кінетичну енергію для вібрації леза на високих швидкостях."
+ name: crusher dagger
+ description: A scaled down version of a proto-kinetic crusher. Uses kinetic energy to vibrate the blade at high speeds.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/crusher_dagger.rsi
@@ -103,8 +103,8 @@
- type: entity
parent: WeaponCrusher
id: WeaponCrusherGlaive
- name: "дробарко меч"
- description: "Ранній проект прото-кінетичного прискорювача у формі рукавиці."
+ name: crusher glaive
+ description: An early design of the proto-kinetic accelerator, in glaive form.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/crusher_glaive.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml
index be02c102e54..11efeba5f8c 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: WeaponMeleeNeedle
- name: "офіційне охоронне протинадувне озброєння"
- description: "Спеціальна зброя, що використовується для знищення унікального обладнання синдикату для підвищення бойового духу."
+ name: official security anti-inflatable armament
+ description: A specialty weapon used in the destruction of unique syndicate morale-boosting equipment.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/needle.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml
index e60f7870dbb..6ba659ccb40 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/pickaxe.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "кирка"
+ name: pickaxe
parent: BaseItem
id: Pickaxe
- description: "Зазубрені до досконалості, для забивання в каміння"
+ description: Notched to perfection, for jamming it into rocks
components:
- type: Tag
tags:
@@ -43,10 +43,10 @@
- type: UseDelay
- type: entity
- name: "шахтерський бур"
+ name: mining drill
parent: BaseItem
id: MiningDrill
- description: "Потужний інструмент для швидкого свердління гірських порід"
+ description: Powerful tool used to quickly drill through rocks
components:
- type: Item
storedRotation: -90
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml
index a3dd694e377..ecc84e50073 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "кувалда"
+ name: sledgehammer
parent: BaseItem
id: Sledgehammer
- description: "Ідеальний інструмент для безглуздої різанини."
+ description: The perfect tool for wanton carnage.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/sledgehammer.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml
index 5cca458c619..56a3757c747 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "грубий спис"
+ name: spear
parent: BaseItem
id: Spear
- description: "Грубий спис для того, щоб продірявити когось."
+ description: Definition of a Classic. Keeping murder affordable since 200,000 BCE.
components:
- type: EmbeddableProjectile
offset: 0.15,0.15
@@ -121,10 +121,10 @@
fillBaseName: spear
- type: entity
- name: "грубий армований спис"
+ name: reinforced spear
parent: Spear
id: SpearReinforced
- description: "Грубий армований спис для тих випадків, коли потрібно наробити в комусь дірок."
+ description: A spear with a reinforced glass shard as a tip.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/reinforced_spear.rsi
@@ -142,10 +142,10 @@
graph: SpearReinforced
- type: entity
- name: "плазмовий спис"
+ name: plasma spear
parent: Spear
id: SpearPlasma
- description: "Грубий плазмовий спис для тих випадків, коли потрібно наробити в комусь дірок."
+ description: A spear with a plasma shard as a tip.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/plasma_spear.rsi
@@ -163,10 +163,10 @@
graph: SpearPlasma
- type: entity
- name: "урановий спис"
+ name: uranium spear
parent: Spear
id: SpearUranium
- description: "Спис з необробленого урану для тих випадків, коли потрібно наробити в комусь дірок."
+ description: A spear with a uranium shard as a tip.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/uranium_spear.rsi
@@ -185,10 +185,10 @@
graph: SpearUranium
- type: entity
- name: "кістяний спис"
+ name: bone spear
parent: Spear
id: SpearBone
- description: "Кістки та шовк у поєднанні."
+ description: A spear made of bones.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/bone_spear.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml
index 319a2b3c54c..d8955b4defe 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "саморобна електрична дубинка"
+ name: stun prod
parent: BaseItem
id: Stunprod
- description: "Електрошокер для незаконного позбавлення дієздатності."
+ description: A stun prod for illegal incapacitation.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/stunprod.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
index fd3d2bfc46c..82b99ce37e3 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "шабля капітана"
+ name: captain's sabre
parent: BaseItem
id: CaptainSabre
- description: "Церемоніальна зброя, що належить капітану станції."
+ description: A ceremonial weapon belonging to the captain of the station.
components:
- type: Sharp
- type: Sprite
@@ -36,10 +36,10 @@
- type: DisarmMalus
- type: entity
- name: "катана"
+ name: katana
parent: BaseItem
id: Katana
- description: "Старовинний ремісничий виріб із не такої вже й давньої сталі."
+ description: Ancient craftwork made with not so ancient plasteel.
components:
- type: Sharp
- type: Tag
@@ -68,10 +68,10 @@
- type: DisarmMalus
- type: entity
- name: "енергетична катана"
+ name: energy katana
parent: Katana
id: EnergyKatana
- description: "Катана, наповнена сильною енергією."
+ description: A katana infused with strong energy.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/energykatana.rsi
@@ -99,10 +99,10 @@
- type: Reflect
- type: entity
- name: "мачете"
+ name: machete
parent: BaseItem
id: Machete
- description: "Велике, злісне на вигляд лезо."
+ description: A large, vicious looking blade.
components:
- type: Sharp
- type: Tag
@@ -130,10 +130,10 @@
- type: DisarmMalus
- type: entity
- name: "клаймор"
+ name: claymore
parent: BaseItem
id: Claymore
- description: "Стародавній бойовий клинок."
+ description: An ancient war blade.
components:
- type: Sharp
- type: Sprite
@@ -165,10 +165,10 @@
- type: DisarmMalus
- type: entity
- name: "шабля"
+ name: cutlass
parent: BaseItem
id: Cutlass
- description: "Зловісно вигнуте лезо, яке часто можна побачити в руках космічних піратів."
+ description: A wickedly curved blade, often seen in the hands of space pirates.
components:
- type: Sharp
- type: Tag
@@ -197,10 +197,10 @@
- type: DisarmMalus
- type: entity
- name: "Розбишака"
+ name: The Throngler
parent: BaseItem
id: Throngler
- description: "Навіщо ви це робите?"
+ description: Why would you make this?
components:
- type: Sharp
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml
index dd035aace16..240a17a0a44 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: WeaponMeleeToolboxRobust
- name: "надійний інструментарій"
- description: "Зброя ловця."
+ name: robust toolbox
+ description: A tider's weapon.
suffix: DO NOT MAP
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml
index 42eba4762ca..123de813cbd 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: WhiteCane
- name: "біла тростина"
- description: "Це не для вас. Це для людей, які не можуть зрозуміти, що ви сліпі, коли запитуєте, чи є логістика баром." # DeltaV - Logistics Department replacing Cargo
+ name: white cane
+ description: This isn't for you. It's for the people who can't figure out you're blind when you ask if logistics is the bar. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Objects/Weapons/Melee/white_cane.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml
index 031f44c35ff..ca3edf68c0d 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "імпровізована бола"
+ name: bola
parent: BaseItem
id: Bola
- description: "Проста зброя для того, щоб підставити комусь підніжку на відстані."
+ description: Linked together with some spare cuffs and metal.
components:
- type: Item
size: Normal
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml
index 95eb00bdb56..36d4c947fcd 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: ClusterBang
- name: "кластерний вибух"
- description: "Може використовуватися тільки з сигнальними ракетами. Вибухає кілька разів."
+ name: clusterbang
+ description: Can be used only with flashbangs. Explodes several times.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/clusterbang.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: GrenadeBase
id: ClusterBangFull
- name: "ClusterBang"
- description: "Запускає три світлошумові гранати після закінчення таймера."
+ name: ClusterBang
+ description: Launches three flashbangs after the timer runs out.
suffix: Full
components:
- type: Sprite
@@ -52,8 +52,8 @@
- type: entity
parent: GrenadeBase
id: ClusterGrenade
- name: "кластерна граната"
- description: "Навіщо використовувати одну гранату, коли можна використати одразу три!"
+ name: clustergrenade
+ description: Why use one grenade when you can use three at once!
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/clusterbomb.rsi
@@ -81,8 +81,8 @@
- type: entity
parent: BaseItem
id: ClusterBananaPeel
- name: "кластерна бананова шкірка"
- description: "Після кидка розпадається на 6 вибухових бананових шкірок, веселощі гарантовані!"
+ name: cluster banana peel
+ description: Splits into 6 explosive banana peels after throwing, guaranteed fun!
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/banana.rsi
@@ -117,8 +117,8 @@
- type: entity
parent: GrenadeBase
id: GrenadeStinger
- name: "світлошумова граната"
- description: "Тут немає на що дивитися, будь ласка, розійдіться."
+ name: stinger grenade
+ description: Nothing to see here, please disperse.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/stingergrenade.rsi
@@ -146,8 +146,8 @@
- type: entity
parent: GrenadeBase
id: GrenadeIncendiary
- name: "запальна граната"
- description: "Гарантовано підніме настрій."
+ name: incendiary grenade
+ description: Guaranteed to light up the mood.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/pyrogrenade.rsi
@@ -175,8 +175,8 @@
- type: entity
parent: GrenadeBase
id: GrenadeShrapnel
- name: "осколкова граната"
- description: "Випускає смертоносний аерозоль осколків, що спричиняє сильну кровотечу."
+ name: shrapnel grenade
+ description: Releases a deadly spray of shrapnel that causes severe bleeding.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/shrapnelgrenade.rsi
@@ -204,8 +204,8 @@
- type: entity
parent: SoapSyndie
id: SlipocalypseClusterSoap
- name: "slipocalypse clustersoap"
- description: "Приземлившись на підлогу, розкидає невеликі шматочки синдикативного мила по площі."
+ name: slipocalypse clustersoap
+ description: Spreads small pieces of syndicate soap over an area upon landing on the floor.
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/soap.rsi
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
index e0baf4dacc1..d1deaa2d4c2 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
@@ -37,8 +37,8 @@
Unprimed: { state: icon }
- type: entity
- name: "розривна граната"
- description: "Граната, що створює невеликий, але руйнівний вибух."
+ name: explosive grenade
+ description: Grenade that creates a small but devastating explosion.
parent: GrenadeBase
id: ExGrenade
components:
@@ -58,8 +58,8 @@
beepInterval: 2 # 2 beeps total (at 0 and 2)
- type: entity
- name: "світлошумова граната"
- description: "Флешбенк!! *піііііііііііііііііііііііі*"
+ name: flashbang
+ description: Eeeeeeeeeeeeeeeeeeeeee
parent: GrenadeBase
id: GrenadeFlashBang
components:
@@ -98,8 +98,8 @@
#The explosive values for these are pretty god damn mediocre, but SS14's explosion system is hard to understand - this is a good enough approximation of how it was in SS13.
#Ideally, there should be a weak radius around the bomb outside of its gibbing / spacing range capable of dealing fair damage to players / structures.
- type: entity
- name: "синдикатська міні-бомба"
- description: "Вироблена синдикатом вибухівка, що використовується для руйнування та створення хаосу."
+ name: syndicate minibomb
+ description: A syndicate-manufactured explosive used to stow destruction and cause chaos.
parent: GrenadeBase
id: SyndieMiniBomb
components:
@@ -121,8 +121,8 @@
volume: 12
- type: entity
- name: "граната з надматерії"
- description: "Граната, яка імітує розшарування двигуна надматерії, стягуючи речі в купу і вибухаючи через деякий час."
+ name: supermatter grenade
+ description: Grenade that simulates delamination of the supermatter engine, pulling things in a heap and exploding after some time.
parent: GrenadeBase
id: SupermatterGrenade
components:
@@ -184,8 +184,8 @@
- type: ExplodeOnTrigger
- type: entity
- name: "світлодірова граната"
- description: "Граната, яка на деякий час відбиває все навколо."
+ name: whitehole grenade
+ description: Grenade that repulses everything around for some time.
parent: SupermatterGrenade
id: WhiteholeGrenade
components:
@@ -231,8 +231,8 @@
- type: DeleteOnTrigger
- type: entity
- name: "ядерний варіант"
- description: "Будь ласка, не кидайте його, подумайте про дітей."
+ name: the nuclear option
+ description: Please don't throw it, think of the children.
parent: GrenadeBase
id: NuclearGrenade
components:
@@ -261,8 +261,8 @@
path: /Audio/Effects/countdown.ogg
- type: entity
- name: "модульна граната"
- description: "Корпус від гранати. Потрібен спусковий гачок і заряд."
+ name: modular grenade
+ description: A grenade casing. Requires a trigger and a payload.
parent: BaseItem
id: ModularGrenade
components:
@@ -305,8 +305,8 @@
price: 25
- type: entity
- name: "ЕМР-граната"
- description: "Граната, призначена для виведення з ладу електронних систем."
+ name: EMP grenade
+ description: A grenade designed to wreak havoc on electronic systems.
parent: GrenadeBase
id: EmpGrenade
components:
@@ -322,8 +322,8 @@
path: /Audio/Effects/countdown.ogg
- type: entity
- name: "свята ручна граната"
- description: "Господи, благослови цю ручну гранату Твою, щоб нею Ти міг рознести ворогів Твоїх на дрібні шматочки, по милості Твоїй."
+ name: holy hand grenade
+ description: O Lord, bless this thy hand grenade, that with it thou mayst blow thine enemies to tiny bits, in thy mercy.
parent: GrenadeBase
id: HolyHandGrenade
components:
@@ -349,8 +349,8 @@
- type: entity
parent: GrenadeBase
id: SmokeGrenade
- name: "димова шашка"
- description: "Тактична граната, яка при використанні випускає велику, довготривалу хмару диму."
+ name: smoke grenade
+ description: A tactical grenade that releases a large, long-lasting cloud of smoke when used.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/smoke.rsi
@@ -367,8 +367,8 @@
- type: entity
parent: SmokeGrenade
id: CleanerGrenade
- name: "чисткогранат"
- description: "Спеціальна граната для прибиральників, що випускає велику хмару піни для прибирання приміщень"
+ name: cleanade
+ description: Special grenade for janitors, releasing large cloud of space cleaner foam
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/janitor.rsi
@@ -384,8 +384,8 @@
- type: entity
parent: SmokeGrenade
id: TearGasGrenade
- name: "граната зі сльозогінним газом"
- description: "Граната зі сльозогінним газом для боротьби з масовими заворушеннями. Викликає роздратування, біль і викликає сльози на очах."
+ name: tear gas grenade
+ description: A riot control tear gas grenade. Causes irritation, pain and makes you cry your eyes out.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/tear_gas.rsi
@@ -400,8 +400,8 @@
# Non-explosive "dummy" grenades to use as a distraction.
- type: entity
- name: "граната-пастка"
- description: "Вся граната без жодної стріли."
+ name: trick grenade
+ description: All the grenade without any of the boom.
parent: GrenadeBase
id: GrenadeDummy
components:
@@ -419,8 +419,8 @@
path: /Audio/Effects/countdown.ogg
- type: entity
- name: "синдикат \"хитра бомба"
- description: "Вибухівка, виготовлена синдикатом, стала чудовим відволікаючим маневром."
+ name: syndicate trickybomb
+ description: A syndicate-manufactured explosive used to make an excellent distraction.
parent: GrenadeDummy
id: SyndieTrickyBomb
components:
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml
index 1942993965f..c68feff0b5c 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: ThrowingStar
- name: "метальна зірка"
- description: "Давня зброя, яку використовують і донині, завдяки тому, що вона легко застряє в частинах тіла жертви."
+ name: throwing star
+ description: An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts.
components:
- type: Sprite
sprite: Objects/Weapons/Throwable/throwing_star.rsi
@@ -44,7 +44,7 @@
- type: entity
parent: ThrowingStar
id: ThrowingStarNinja
- name: "метальна зірка ніндзя"
+ name: ninja throwing star
components:
# prevent ninja crashing server + filling bag with 20 stars to instakill a single person
# also limits the crew's use
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/security.yml b/Resources/Prototypes/Entities/Objects/Weapons/security.yml
index 3b7a25e5e43..9c963024410 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/security.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/security.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "електрична дубинка"
+ name: stun baton
parent: BaseItem
id: Stunbaton
- description: "Електрошокер для виведення з ладу людей. Активно завдавати нею шкоди вважається поганим тоном."
+ description: A stun baton for incapacitating people with. Actively harming with this is considered bad tone.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/stunbaton.rsi
@@ -87,10 +87,10 @@
# - Security
- type: entity
- name: "кийок"
+ name: truncheon
parent: BaseItem
id: Truncheon
- description: "Жорсткий кийок зі сталевими наконечниками, призначений для завдання шкоди."
+ description: A rigid, steel-studded baton, meant to harm.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/truncheon.rsi
@@ -124,10 +124,10 @@
# - Security
- type: entity
- name: "осліплювач"
+ name: flash
parent: BaseItem
id: Flash
- description: "Надзвичайно яскрава лампочка-спалах з тригером, яка викликає у жертви оглушення і втрату зору на мить. Після перегорання марна."
+ description: An ultrabright flashbulb with a trigger, which causes the victim to be dazed and lose their eyesight for a moment. Useless when burnt out.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/flash.rsi
@@ -173,7 +173,7 @@
# - Security
- type: entity
- name: "осліплювач"
+ name: flash
parent: Flash
suffix: 2 charges
id: SciFlash
@@ -183,10 +183,10 @@
charges: 2
- type: entity
- name: "портативний спалах"
+ name: portable flasher
parent: BaseStructure
id: PortableFlasher
- description: "Надзвичайно яскрава лампочка-спалах із безконтактним тригером, корисна для забезпечення безпеки в зоні."
+ description: An ultrabright flashbulb with a proximity trigger, useful for making an area security-only.
components:
- type: EmitSoundOnTrigger
sound:
diff --git a/Resources/Prototypes/Entities/Objects/base_item.yml b/Resources/Prototypes/Entities/Objects/base_item.yml
index daa6bc7ad63..84b5477f508 100644
--- a/Resources/Prototypes/Entities/Objects/base_item.yml
+++ b/Resources/Prototypes/Entities/Objects/base_item.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "пункт"
+ name: "item"
id: BaseItem
abstract: true
components:
@@ -42,7 +42,7 @@
- type: DamageExaminable
- type: entity
- name: "елемент зберігання"
+ name: "storage item"
id: BaseStorageItem
parent: BaseItem
abstract: true
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml
index 50a3c465df9..106703738ff 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml
@@ -1,8 +1,8 @@
- type: entity
id: BannerBase
parent: BaseStructureDynamic
- name: "базовий банер"
- description: "Це концепція банера, ви не повинні цього бачити."
+ name: base banner
+ description: It's the concept of a banner, you shouldn't be seeing this.
abstract: true
components:
- type: Sprite
@@ -30,8 +30,8 @@
- type: entity
id: BannerNanotrasen
parent: BannerBase
- name: "банер нанотрейзен"
- description: "Банер з логотипом Nanotrasen. Виглядає досить дешево."
+ name: nanotrasen banner
+ description: A banner displaying the Nanotrasen logo. It looks rather cheap.
noSpawn: true
components:
- type: Sprite
@@ -41,8 +41,8 @@
- type: entity
id: BannerCargo
parent: BannerBase
- name: "банер карго"
- description: "Банер у кольорах відділу логістики. Ні. Каргонія." # DeltaV - Logistics Department replacing Cargo
+ name: logistics banner
+ description: A banner displaying the colors of the logistics department. Not. Cargonia. # DeltaV - Logistics Department replacing Cargo
noSpawn: true
components:
- type: Sprite
@@ -52,8 +52,8 @@
- type: entity
id: BannerEngineering
parent: BannerBase
- name: "банер інженерії"
- description: "Банер, що відображає кольори інженерного відділу. Скрунгуларті."
+ name: engineering banner
+ description: A banner displaying the colors of the engineering department. Scrungularty.
noSpawn: true
components:
- type: Sprite
@@ -63,8 +63,8 @@
- type: entity
id: BannerMedical
parent: BannerBase
- name: "банер медицини"
- description: "Банер, що відображає кольори медичного відділення. Як стерильно."
+ name: medical banner
+ description: A banner displaying the colors of the medical department. How sterile.
noSpawn: true
components:
- type: Sprite
@@ -74,8 +74,8 @@
- type: entity
id: BannerRevolution
parent: BannerBase
- name: "банер революції"
- description: "Банер із зображенням революції. Віва!"
+ name: revolution banner
+ description: A banner displaying revolution. Viva!
noSpawn: true
components:
- type: Sprite
@@ -85,8 +85,8 @@
- type: entity
id: BannerSyndicate
parent: BannerBase
- name: "банер синдикату"
- description: "Прапор, від якого, на думку синдикату, ви повинні відчувати ненависть до НТ."
+ name: syndicate banner
+ description: A banner from which, according to the syndicate, you should feel hatred for NT.
noSpawn: true
components:
- type: Sprite
@@ -96,8 +96,8 @@
- type: entity
id: BannerScience
parent: BannerBase
- name: "банер про епістемологію" # DeltaV - Epistemics Department replacing Science
- description: "Банер у кольорах кафедри епістеміки. Де доведено, що дурість більша за всесвіт." # DeltaV - Epistemics Department replacing Science
+ name: epistemics banner # DeltaV - Epistemics Department replacing Science
+ description: A banner displaying the colors of the epistemics department. Where stupidity is proven greater than the universe. # DeltaV - Epistemics Department replacing Science
noSpawn: true
components:
- type: Sprite
@@ -107,8 +107,8 @@
- type: entity
id: BannerSecurity
parent: BannerBase
- name: "банер служби безпеки"
- description: "Банер у кольорах департаменту гівнобезпеки. Охорона, винен."
+ name: security banner
+ description: A banner displaying the colors of the shitcurity department. Security, my bad.
noSpawn: true
components:
- type: Sprite
@@ -118,8 +118,8 @@
- type: entity
id: BannerBlue
parent: BannerBase
- name: "синій прапор"
- description: "Банер із зображенням синього кольору. Дабудідабудай."
+ name: blue banner
+ description: A banner displaying the color blue. Dabudidabudai.
noSpawn: true
components:
- type: Sprite
@@ -129,8 +129,8 @@
- type: entity
id: BannerRed
parent: BannerBase
- name: "червоний прапор"
- description: "Банер з червоним кольором. Гострий банер."
+ name: red banner
+ description: A banner displaying the color red. The edgy one.
noSpawn: true
components:
- type: Sprite
@@ -140,8 +140,8 @@
- type: entity
id: BannerYellow
parent: BannerBase
- name: "жовтий прапор"
- description: "Банер, що відображає жовтий колір. Нагадує качок та лимонні кіоски."
+ name: yellow banner
+ description: A banner displaying the color yellow. Reminds you of ducks and lemon stands.
noSpawn: true
components:
- type: Sprite
@@ -151,8 +151,8 @@
- type: entity
id: BannerGreen
parent: BannerBase
- name: "зелений прапор"
- description: "Банер із зображенням зеленого кольору. Трава, листя, гуакамоле."
+ name: green banner
+ description: A banner displaying the color green. Grass, leaves, guacamole.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml b/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml
index c092517820e..bf6a9a93904 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml
@@ -1,8 +1,8 @@
- type: entity
id: Bonfire
parent: BaseStructure
- name: "вогнище"
- description: "Що може бути краще, ніж пізній вечір під небом з гітарою та друзями."
+ name: bonfire
+ description: What can be better then late evening under the sky with guitar and friends.
noSpawn: true
components:
- type: Sprite
@@ -36,8 +36,8 @@
- type: entity
id: LegionnaireBonfire
parent: Bonfire
- name: "вогнище легіонерів"
- description: "Там, у країні лави і попелу, можна приготувати зефір і картоплю."
+ name: legionnaire bonfire
+ description: There, in the land of lava and ash, place to to cook marshmallow and potato.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml b/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml
index 8754af820e0..15897201b2f 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml
@@ -2,8 +2,8 @@
- type: entity
id: Cobweb1
- name: "павутиння"
- description: "Хтось має це прибрати."
+ name: cobweb
+ description: Somebody should remove that.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml b/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml
index d11f4f29333..c1a01c423b1 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml
@@ -2,8 +2,8 @@
id: CrystalGreen
parent: BaseStructure
suffix: green
- name: "кришталь"
- description: "Кристалічна тверда речовина."
+ name: crystal
+ description: A crystaline solid.
components:
- type: Sprite
sprite: Structures/Decoration/crystal.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml b/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml
index 5a3cd451931..77b03d36f5d 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml
@@ -1,8 +1,8 @@
- type: entity
id: BaseCurtains
parent: BaseStructure
- name: "штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: curtains
+ description: Hides what others shouldn't see.
abstract: true
placement:
mode: SnapgridCenter
@@ -57,7 +57,7 @@
id: HospitalCurtains
parent: BaseCurtains
suffix: Hospital
- description: "Містить менше 1% ртуті."
+ description: Contains less than 1% mercury.
components:
- type: Sprite
snapCardinals: true
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml b/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml
index a8cf965bc2c..becd4d9551c 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml
@@ -1,8 +1,8 @@
- type: entity
id: DecoratedFirTree
parent: BaseStructure
- name: "прикрашена ялинка"
- description: "Дуже святкове дерево для дуже святкового свята."
+ name: decorated fir tree
+ description: A very festive tree for a very festive holiday.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml b/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml
index 841aa8eb271..3446c4980b4 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml
@@ -1,8 +1,8 @@
- type: entity
id: Fireplace
parent: BaseStructure
- name: "камін"
- description: "Місце, де є вогонь. Затишно!"
+ name: fireplace
+ description: A place that has fire. Cozy!
components:
- type: Sprite
sprite: Structures/Decoration/fireplace.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml b/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml
index ae077d28316..e54b7167dfc 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml
@@ -1,8 +1,8 @@
- type: entity
id: FleshBlocker
parent: BaseStructure
- name: "шматок м'яса"
- description: "Набридливий шматок плоті."
+ name: flesh clump
+ description: An annoying clump of flesh.
noSpawn: true
components:
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml b/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml
index a60f6c0b9e2..be27bb131be 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml
@@ -2,8 +2,8 @@
id: BaseShowcaseRobot
abstract: true
parent: BaseStructure
- name: "вітрина охоронних роботів"
- description: "Нефункціональна копія старого робота-охоронця."
+ name: security robot showcase
+ description: A non-functional replica of an old security robot.
noSpawn: true
components:
- type: Anchorable
@@ -36,8 +36,8 @@
- type: entity
id: ShowcaseRobot
parent: BaseShowcaseRobot
- name: "вітрина охоронних роботів"
- description: "Нефункціональна копія старого робота-охоронця."
+ name: security robot showcase
+ description: A non-functional replica of an old security robot.
noSpawn: true
components:
- type: Sprite
@@ -47,8 +47,8 @@
- type: entity
id: ShowcaseRobotWhite
parent: BaseShowcaseRobot
- name: "вітрина з білим роботом"
- description: "Нефункціональна копія старого робота."
+ name: white robot showcase
+ description: A non-functional replica of an old robot.
noSpawn: true
components:
- type: Sprite
@@ -58,8 +58,8 @@
- type: entity
id: ShowcaseRobotAntique
parent: BaseShowcaseRobot
- name: "вітрина вантажних роботів"
- description: "Нефункціональна копія старого вантажного робота."
+ name: cargo robot showcase
+ description: A non-functional replica of an old cargo robot.
noSpawn: true
components:
- type: Sprite
@@ -69,8 +69,8 @@
- type: entity
id: ShowcaseRobotMarauder
parent: BaseShowcaseRobot
- name: "мародерська вітрина"
- description: "Нефункціональна копія мародера, пофарбована в зелений колір."
+ name: marauder showcase
+ description: A non-functional replica of a marauder, painted green.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Decoration/statues.yml b/Resources/Prototypes/Entities/Structures/Decoration/statues.yml
index 45365685d5b..1781190e29d 100644
--- a/Resources/Prototypes/Entities/Structures/Decoration/statues.yml
+++ b/Resources/Prototypes/Entities/Structures/Decoration/statues.yml
@@ -1,9 +1,9 @@
- type: entity
id: StatueVenusRed
parent: BaseStructure
- name: "статуя пречистої діви"
+ name: statue of a pure maiden
suffix: Red
- description: "Антична мармурова статуя. Об'єкт зображений з косою до підлоги і тримає в руках червоний ящик з інструментами."
+ description: An ancient marble statue. The subject is depicted with a floor-length braid and is wielding a red toolbox.
components:
- type: Sprite
noRot: true
@@ -15,9 +15,9 @@
- type: entity
id: StatueVenusBlue
parent: BaseStructure
- name: "статуя пречистої діви"
+ name: statue of a pure maiden
suffix: Blue
- description: "Антична мармурова статуя. Об'єкт зображений з косою до підлоги і тримає в руках синій ящик з інструментами."
+ description: An ancient marble statue. The subject is depicted with a floor-length braid and is wielding a blue toolbox.
components:
- type: Sprite
noRot: true
@@ -29,8 +29,8 @@
- type: entity
id: StatueBananiumClown
parent: BaseStructure
- name: "бананова статуя рятівника"
- description: "Бананова статуя. Вона зображує повернення спасителя, який підніметься і поведе клоунів під великий гудок."
+ name: bananium savior statue
+ description: A bananium statue. It portrays the return of the savior who will rise up and lead the clowns to the great honk.
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml b/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml
index 3413c81fa23..683f10e9d52 100644
--- a/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml
+++ b/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml
@@ -1,8 +1,8 @@
- type: entity
id: BoozeDispenser
- name: "диспенсер для напоїв"
+ name: booze dispenser
suffix: Filled
- description: "Диспенсер для напоїв з одним гніздом для наповнення контейнера."
+ description: A booze dispenser with a single slot for a container to be filled.
parent: ReagentDispenserBase
components:
- type: Rotatable
diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml b/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml
index c76c71fae11..5641f39a401 100644
--- a/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml
+++ b/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml
@@ -1,9 +1,9 @@
- type: entity
id: ChemDispenser
- name: "дозатор хімікатів"
+ name: chemical dispenser
suffix: Filled
parent: ReagentDispenserBase
- description: "Дозатор хімікатів промислового класу."
+ description: An industrial grade chemical dispenser.
components:
- type: Sprite
sprite: Structures/dispensers.rsi
@@ -40,7 +40,7 @@
- type: entity
id: ChemDispenserEmpty
- name: "дозатор хімікатів"
+ name: chemical dispenser
suffix: Empty
parent: ChemDispenser
components:
diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml b/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml
index bdca2f5d776..078b3c8e42f 100644
--- a/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml
+++ b/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml
@@ -1,9 +1,9 @@
- type: entity
id: soda_dispenser
- name: "дозатор газованої води"
+ name: soda dispenser
suffix: Filled
parent: ReagentDispenserBase
- description: "Диспенсер для напоїв з вибором газованої води та деяких інших поширених напоїв. Має один слот для наповнення контейнерів."
+ description: A beverage dispenser with a selection of soda and several other common beverages. Has a single fill slot for containers.
components:
- type: Rotatable
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
index a2219fe9ff9..c47ae7c2150 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
@@ -106,7 +106,7 @@
- type: entity
parent: Airlock
id: AirlockMaint
- name: "доступ до технічного обслуговування"
+ name: maintenance access
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Standard/maint.rsi
@@ -140,7 +140,7 @@
- type: entity
parent: Airlock
id: AirlockHatch
- name: "герметичний люк"
+ name: airtight hatch
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Standard/hatch.rsi
@@ -148,7 +148,7 @@
- type: entity
parent: Airlock
id: AirlockHatchMaintenance
- name: "люк для обслуговування"
+ name: maintenance hatch
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Standard/hatch_maint.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml
index a31085dcea1..c464c70a15f 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml
@@ -39,7 +39,7 @@
#Clockwork
- type: entity
id: PinionAirlockAssembly
- name: "збірка шлюзу"
+ name: airlock assembly
suffix: Pinion, Clockwork
parent: AirlockAssembly
components:
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml
index 6271d81e3e4..283c9f22ae5 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml
@@ -1,8 +1,8 @@
#Base
- type: entity
id: AirlockAssembly
- name: "збірка шлюзу"
- description: "Він відкривається, закривається і, можливо, розчавить вас."
+ name: airlock assembly
+ description: It opens, it closes, and maybe crushes you.
components:
- type: Clickable
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
index 3007bbb8369..218a3c58673 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
@@ -1,8 +1,8 @@
- type: entity
id: Airlock
parent: BaseStructure
- name: "повітряний шлюз"
- description: "Він відкривається, закривається і, можливо, розчавить вас."
+ name: airlock
+ description: It opens, it closes, and maybe crushes you.
components:
- type: MeleeSound
soundGroups:
@@ -166,7 +166,7 @@
- type: entity
id: AirlockGlass
parent: Airlock
- name: "скляний шлюз"
+ name: glass airlock
components:
- type: MeleeSound
soundGroups:
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml
index 8957b5b4ec1..ad124f30726 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml
@@ -2,7 +2,7 @@
parent: AirlockRCDResistant
id: AirlockExternal
suffix: External
- description: "Вона відкривається, вона закривається, вона може розчавити вас, а за нею може бути лише простір."
+ description: It opens, it closes, it might crush you, and there might be only space behind it.
noSpawn: true
components:
- type: Door
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
index d84ef6fcc0b..e9ea05a1c3f 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
@@ -1,8 +1,8 @@
- type: entity
id: HighSecDoor
parent: BaseStructure
- name: "двері з високим ступенем захисту"
- description: "Тримає погане назовні, а хороше - всередині."
+ name: high security door
+ description: Keeps the bad out and keeps the good in.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml
index fa1cde3fd4d..5d6b1088f12 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml
@@ -2,8 +2,8 @@
parent: AirlockRCDResistant
id: AirlockShuttle
suffix: Docking
- name: "шаттл-шлюз"
- description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою."
+ name: external airlock
+ description: Necessary for connecting two space craft together.
components:
- type: Docking
- type: Fixtures
@@ -71,9 +71,9 @@
- type: entity
id: AirlockGlassShuttle
parent: AirlockShuttle
- name: "шаттл-шлюз"
+ name: external airlock
suffix: Glass, Docking
- description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою."
+ description: Necessary for connecting two space craft together.
components:
- type: Docking
- type: Sprite
@@ -105,9 +105,9 @@
- type: entity
id: AirlockShuttleAssembly
parent: AirlockAssembly
- name: "зовнішній шлюз у зборі"
+ name: external airlock assembly
suffix: Docking
- description: "Незавершена конструкція, необхідна для з'єднання двох космічних апаратів разом."
+ description: An incomplete structure necessary for connecting two space craft together.
components:
- type: Transform
anchored: true
@@ -123,9 +123,9 @@
- type: entity
id: AirlockGlassShuttleSyndicate
parent: AirlockShuttle
- name: "шаттл-шлюз"
+ name: external airlock
suffix: Glass, Docking
- description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою."
+ description: Necessary for connecting two space craft together.
components:
- type: Docking
- type: Sprite
@@ -158,8 +158,8 @@
parent: AirlockShuttle
id: AirlockShuttleSyndicate
suffix: Docking
- name: "шаттл-шлюз"
- description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою."
+ name: external airlock
+ description: Necessary for connecting two space craft together.
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
index 50c35ed9bc6..dfa00367540 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
@@ -2,8 +2,8 @@
id: BaseFirelock
abstract: true
parent: BaseStructure
- name: "брандспойт"
- description: "Застосуй лом."
+ name: firelock
+ description: Apply crowbar.
components:
- type: AtmosAlarmable
syncWith:
@@ -128,7 +128,7 @@
- type: entity
id: FirelockGlass
parent: Firelock
- name: "скляний замок"
+ name: glass firelock
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Glass/firelock.rsi
@@ -153,7 +153,7 @@
- type: entity
id: FirelockEdge
parent: Firelock
- name: "брандспойт"
+ name: firelock
components:
- type: Sprite
sprite: Structures/Doors/edge_door_hazard.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml
index 27cf18ccc62..3f4306e4aa1 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml
@@ -1,8 +1,8 @@
- type: entity
id: FirelockFrame
parent: BaseStructureDynamic
- name: "рама брандспойта"
- description: "Це рамка з брандспойтом."
+ name: firelock frame
+ description: That is a firelock frame.
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Standard/firelock.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml b/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml
index 7d1e1e0e9dc..35ef41ac725 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml
@@ -1,9 +1,9 @@
- type: entity
id: BaseMaterialDoor
parent: BaseStructure
- name: "двері"
+ name: door
abstract: true
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
components:
- type: InteractionOutline
- type: Sprite
@@ -70,7 +70,7 @@
- type: entity
id: MetalDoor
- name: "металеві двері"
+ name: metal door
parent: BaseMaterialDoorNavMap
noSpawn: true
components:
@@ -80,9 +80,9 @@
- type: entity
id: WoodDoor
- name: "дерев'яні двері"
+ name: wooden door
parent: BaseMaterialDoorNavMap
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
noSpawn: true
components:
- type: Sprite
@@ -118,9 +118,9 @@
- type: entity
id: PaperDoor
- name: "паперові двері"
+ name: paper door
parent: BaseMaterialDoorNavMap
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
noSpawn: true
components:
- type: Sprite
@@ -142,9 +142,9 @@
- type: entity
id: PlasmaDoor
- name: "плазмові двері"
+ name: plasma door
parent: BaseMaterialDoorNavMap
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
noSpawn: true
components:
- type: Sprite
@@ -169,9 +169,9 @@
- type: entity
id: GoldDoor
- name: "золоті двері"
+ name: gold door
parent: BaseMaterialDoorNavMap
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
noSpawn: true
components:
- type: Sprite
@@ -185,9 +185,9 @@
- type: entity
id: SilverDoor
- name: "срібні двері"
+ name: silver door
parent: BaseMaterialDoorNavMap
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
noSpawn: true
components:
- type: Sprite
@@ -201,9 +201,9 @@
- type: entity
id: BananiumDoor
- name: "бананові двері"
+ name: bananium door
parent: BaseMaterialDoorNavMap
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
noSpawn: true
components:
- type: Sprite
@@ -222,9 +222,9 @@
- type: entity
id: WebDoor
- name: "павутинні двері"
+ name: web door
parent: BaseMaterialDoorNavMap
- description: "Ручні дверцята з павутиння, зазвичай розміщені безпосередньо перед ямою або пасткою."
+ description: A door, leading to the lands of the spiders... or a spaced room.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml b/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml
index 3ef03af6d08..06e9d2219a5 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml
@@ -1,10 +1,10 @@
- type: entity
id: BaseSecretDoor
parent: BaseStructure
- name: "суцільна стіна" # No meta
+ name: solid wall # No meta
suffix: secret door
abstract: true
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
components:
- type: Sprite
sprite: Structures/Doors/secret_door.rsi
@@ -71,8 +71,8 @@
- type: entity
id: BaseSecretDoorAssembly
- name: "потайні двері в зборі"
- description: "Він відкривається, закривається і, можливо, розчавить вас."
+ name: secret door assembly
+ description: It opens, it closes, and maybe crushes you.
components:
- type: Clickable
- type: InteractionOutline
@@ -121,7 +121,7 @@
- type: entity
id: SolidSecretDoor
- name: "суцільна стіна"
+ name: solid wall
parent: BaseSecretDoor
components:
- type: Construction
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml b/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml
index 99032eaab97..5f2b166427b 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml
@@ -1,8 +1,8 @@
- type: entity
id: BlastDoor
parent: BaseShutter
- name: "вибухові двері"
- description: "На цьому написано \"Вибуховий пристрій\"."
+ name: blast door
+ description: This one says 'BLAST DONGER'.
components:
- type: AccessReader
- type: Sprite
@@ -58,8 +58,8 @@
- type: entity
id: BlastDoorFrame
parent: BaseStructureDynamic
- name: "рама противибухових дверей"
- description: "На цьому написано \"Вибуховий пристрій\"."
+ name: blast door frame
+ description: This one says 'BLAST DONGER'.
components:
- type: Sprite
sprite: Structures/Doors/Shutters/blastdoor.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml b/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml
index 49328222d83..91d541bf5cf 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml
@@ -1,9 +1,9 @@
- type: entity
id: BaseShutter
parent: BaseStructure
- name: "затвор"
+ name: shutter
abstract: true
- description: "Здригаєшся, коли думаєш про те, що може бути за цими віконницями."
+ description: One shudders to think about what might be behind this shutter.
placement:
mode: SnapgridCenter
components:
@@ -124,8 +124,8 @@
- type: entity
id: ShuttersRadiation
parent: BaseShutter
- name: "радіаційні жалюзі"
- description: "Відносно крихкий набір жалюзі, виготовлений зі свинцевих пластин, що блокують випромінювання."
+ name: radiation shutters
+ description: A relatively fragile set of shutters, made of radiation blocking lead plates.
components:
- type: Sprite
sprite: Structures/Doors/Shutters/shutters_radiation.rsi
@@ -168,8 +168,8 @@
- type: entity
id: ShuttersWindow
parent: BaseShutter
- name: "скляні жалюзі"
- description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати"
+ name: window shutters
+ description: The Best (TM) place to see your friends explode!
components:
- type: Sprite
sprite: Structures/Doors/Shutters/shutters_window.rsi
@@ -202,8 +202,8 @@
- type: entity
id: ShuttersFrame
parent: BaseStructureDynamic
- name: "рама затвора"
- description: "Рама для побудови віконниці."
+ name: shutter frame
+ description: A frame for constructing a shutter.
components:
- type: Sprite
sprite: Structures/Doors/Shutters/shutters.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml
index 7727bbc7d20..5d47d9c5c4a 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml
@@ -1,7 +1,7 @@
- type: entity
id: WindoorAssembly
- name: "монтаж вікон"
- description: "Він відкривається, закривається, і ви можете бачити крізь нього!"
+ name: windoor assembly
+ description: It opens, it closes, and you can see through it!
parent: BaseStructure
components:
- type: InteractionOutline
@@ -51,8 +51,8 @@
- type: entity
id: WindoorAssemblySecure
- name: "надійний монтаж вікон"
- description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною."
+ name: secure windoor assembly
+ description: It opens, it closes, and you can see through it! This one looks tough.
parent: WindoorAssembly
components:
- type: Sprite
@@ -79,8 +79,8 @@
- type: entity
id: WindoorAssemblyClockwork
- name: "монтаж вікон з годинниковим механізмом"
- description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною."
+ name: clockwork windoor assembly
+ description: It opens, it closes, and you can see through it! This one looks tough.
parent: WindoorAssembly
components:
- type: Sprite
@@ -107,8 +107,8 @@
#plasma windoor assemblies
- type: entity
id: WindoorAssemblyPlasma
- name: "Збірка плазмового вікна"
- description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає фіолетовою, ні, рожевою. Зачекай..."
+ name: Plasma windoor assembly
+ description: It opens, it closes, and you can see through it! This one looks purp-, no, pink. Wait...
parent: WindoorAssembly
components:
- type: Sprite
@@ -137,8 +137,8 @@
- type: entity
id: WindoorAssemblySecurePlasma
- name: "Безпечна збірка плазмового вікна"
- description: "Вона відкривається, закривається, і ви можете бачити крізь неї! Ця виглядає міцною і тонкою, ні, фіолетовою. Зачекай..."
+ name: Secure Plasma windoor assembly
+ description: It opens, it closes, and you can see through it! This one looks strong and pin-, no, purple. Hold on...
parent: WindoorAssembly
components:
- type: Sprite
@@ -169,8 +169,8 @@
#uranium windoor assemblies
- type: entity
id: WindoorAssemblyUranium
- name: "Збірка уранового вікна"
- description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає хворобливо зеленою..."
+ name: Uranium windoor assembly
+ description: It opens, it closes, and you can see through it! This one looks sickly green...
parent: WindoorAssembly
components:
- type: Sprite
@@ -199,8 +199,8 @@
- type: entity
id: WindoorAssemblySecureUranium
- name: "Безпечна збірка уранового вікна"
- description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною і радіоактивно-вапняно-зеленою!"
+ name: Secure Uranium windoor assembly
+ description: It opens, it closes, and you can see through it! This one looks strong and radioactive-lime-green!
parent: WindoorAssembly
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml
index 36b5e8eeb76..196d45306cd 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseClockworkWindoor
- name: "годинниковий механізм на дверях"
+ name: clockwork windoor
parent: BaseWindoor
abstract: true
components:
diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml
index 43e05114264..86a1c2c2249 100644
--- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml
+++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml
@@ -1,48 +1,48 @@
- type: entity
id: Windoor
parent: BaseWindoor
- name: "вікно"
- description: "Він відкривається, закривається, і ви можете бачити крізь нього! І воно може бути зроблене з плазми, урану або звичайного скла!"
+ name: Windoor
+ description: It's a window and a sliding door. Wow!
- type: entity
id: WindoorSecure
parent: BaseSecureWindoor
- name: "Захисне вікно"
- description: "Це міцне вікно і розсувні двері. Ого!"
+ name: Secure Windoor
+ description: It's a sturdy window and a sliding door. Wow!
- type: entity
id: WindoorClockwork
parent: BaseClockworkWindoor
- name: "годинниковий механізм на дверях"
- description: "Це міцне вікно і розсувні двері. Ого!"
+ name: clockwork windoor
+ description: It's a sturdy window and a sliding door. Wow!
noSpawn: true
- type: entity
id: WindoorPlasma
parent: BasePlasmaWindoor
- name: "Плазмове вікно"
- description: "Це рожеве вікно і розсувні двері. Дивовижно!"
+ name: Plasma Windoor
+ description: It's a pink window *and* a sliding door. Amazing!
noSpawn: true
- type: entity
id: WindoorSecurePlasma
parent: BaseSecurePlasmaWindoor
- name: "Захищене плазмове вікно"
- description: "Це міцне фіолетове вікно і розсувні двері. Приголомшливо!"
+ name: Secure Plasma Windoor
+ description: It's a sturdy purple window *and* a sliding door. Spectacular!
noSpawn: true
- type: entity
id: WindoorUranium
parent: BaseUraniumWindoor
- name: "Уранове вікно"
- description: "Це вікно і розсувні двері. А? О, і воно зелене!"
+ name: Uranium Windoor
+ description: It's a window and a sliding door. Huh? Oh, and it's green!
noSpawn: true
- type: entity
id: WindoorSecureUranium
parent: BaseSecureUraniumWindoor
- name: "Захисне уранове вікно"
- description: "Це міцне вікно та розсувні двері. Він такий неоново-зелений, що на смак може навіть нагадувати лайм!"
+ name: Secure Uranium Windoor
+ description: It's a sturdy window and a sliding door. It's so neon green, it might even taste like limes!
noSpawn: true
# TODO remove these with parameterized prototypes/whatever we end up doing
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml
index abf349edf97..c1b0cf0423b 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml
@@ -1,8 +1,8 @@
- type: entity
id: TableBase
parent: BaseStructure
- name: "таблиця"
- description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках."
+ name: table
+ description: A square piece of metal standing on four metal legs.
abstract: true
components:
- type: Damageable
@@ -42,7 +42,7 @@
- type: entity
id: CounterBase
parent: TableBase
- name: "лічильник"
+ name: counter
abstract: true
components:
- type: Fixtures
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml
index b94f89c0fb7..75cffd91f54 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml
@@ -1,8 +1,8 @@
- type: entity
id: OperatingTable
parent: Bed
- name: "операційний стіл"
- description: "Спеціальний медичний стіл для операцій. А цей, здається, просто непотрібний реквізит."
+ name: operating table
+ description: Special medical table for surgery. This one just seems to be a useless prop, though.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/optable.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml
index 598ad5033e4..e424b1b40b4 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml
@@ -2,8 +2,8 @@
id: TableFrame
# BaseStructure and not BaseTable, since these shouldn't be climbable/placeable.
parent: BaseStructure
- name: "каркас столу"
- description: "Шматки металу, з яких складається каркас столу."
+ name: table frame
+ description: Pieces of metal that make the frame of a table.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/frame.rsi
@@ -58,8 +58,8 @@
- type: entity
id: CounterWoodFrame
parent: BaseStructure
- name: "дерев'яна рама прилавка"
- description: "Шматки дерева, з яких складається каркас столу."
+ name: wooden counter frame
+ description: Pieces of wood that make the frame of a table.
components:
- type: SpriteFade
- type: Sprite
@@ -113,8 +113,8 @@
- type: entity
id: CounterMetalFrame
parent: CounterWoodFrame
- name: "металевий каркас прилавка"
- description: "Шматки металу, з яких складається каркас столу."
+ name: metal counter frame
+ description: Pieces of metal that make the frame of a table.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/frame.rsi
@@ -158,8 +158,8 @@
- type: entity
id: Table
parent: TableBase
- name: "сталевий стіл"
- description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках."
+ name: table
+ description: A square piece of metal standing on four metal legs.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/generic.rsi
@@ -199,8 +199,8 @@
- type: entity
id: TableReinforced
parent: TableBase
- name: "посилений сталевий стіл"
- description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках. Дуже міцний."
+ name: reinforced table
+ description: A square piece of metal standing on four metal legs. Extra robust.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/reinforced.rsi
@@ -244,8 +244,8 @@
- type: entity
id: TableGlass
parent: TableBase
- name: "скляний стіл"
- description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках."
+ name: glass table
+ description: A square piece of glass, standing on four metal legs.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/glass.rsi
@@ -296,8 +296,8 @@
- type: entity
id: TableReinforcedGlass
parent: TableBase
- name: "стіл з армованого скла"
- description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках. Дуже міцний."
+ name: reinforced glass table
+ description: A square piece of glass, standing on four metal legs. Extra robust.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/r_glass.rsi
@@ -351,8 +351,8 @@
- type: entity
id: TablePlasmaGlass
parent: TableBase
- name: "плазмовий скляний стіл"
- description: "Квадратний шматок плазмового скла, що стоїть на чотирьох металевих ніжках. Гарно!"
+ name: plasma glass table
+ description: A square piece of plasma glass, standing on four metal legs. Pretty!
components:
- type: Sprite
sprite: Structures/Furniture/Tables/plasma.rsi
@@ -406,8 +406,8 @@
- type: entity
id: TableBrass
parent: TableBase
- name: "латунний стіл"
- description: "Блискучий, стійкий до корозії латунний стіл. Стимпанк!"
+ name: brass table
+ description: A shiny, corrosion resistant brass table. Steampunk!
components:
- type: Sprite
sprite: Structures/Furniture/Tables/brass.rsi
@@ -447,8 +447,8 @@
- type: entity
id: TableWood
parent: TableBase
- name: "дерев'яний стіл"
- description: "Не підносьте до нього вогонь. Подейкують, що він легко горить."
+ name: wood table
+ description: Do not apply fire to this. Rumour says it burns easily.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/wood.rsi
@@ -494,8 +494,8 @@
- type: entity
id: TableCarpet
parent: TableBase
- name: "покерний стіл"
- description: "Квадратний шматок дерева, що стоїть на чотирьох ніжках, вкритий тканиною. (Чого ви очікували?)"
+ name: gambling table
+ description: Play em' cowboy.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/carpet.rsi
@@ -535,8 +535,8 @@
- type: entity
id: TableStone
parent: TableBase
- name: "кам'яний стіл"
- description: "Буквально найміцніша річ, яку ви коли-небудь бачили."
+ name: stone table
+ description: Literally the sturdiest thing you have ever seen.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/stone.rsi
@@ -560,8 +560,8 @@
- type: entity
id: TableWeb
parent: TableBase
- name: "веб-таблиця"
- description: "Необхідний для будь-якої серйозної веб-розробки."
+ name: web table
+ description: Really smooth and surprisingly durable.
components:
- type: Damageable
damageModifierSet: Web
@@ -595,8 +595,8 @@
id: TableFancyBase
abstract: true
parent: TableBase
- name: "вишуканий стіл"
- description: "Дорогий і багатий."
+ name: fancy table
+ description: Expensive and rich.
components:
- type: Damageable
damageModifierSet: Wood
@@ -748,8 +748,8 @@
- type: entity
id: TableDebug
parent: TableBase
- name: "сталевий стіл"
- description: "ВДЯГНІТЬ НА НИХ ГАМІВНІ СОРОЧКИ!!!"
+ name: table
+ description: PUT ON THEM CODERSOCKS!!
suffix: DEBUG
components:
- type: Tag
@@ -773,8 +773,8 @@
- type: entity
id: TableCounterWood
parent: CounterBase
- name: "дерев'яний прилавок"
- description: "Не підносьте до нього вогонь. Подейкують, що він легко горить."
+ name: wood counter
+ description: Do not apply fire to this. Rumour says it burns easily.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/counterwood.rsi
@@ -816,8 +816,8 @@
- type: entity
id: TableCounterMetal
parent: CounterBase
- name: "металевий прилавок"
- description: "Виглядає як гарне місце, щоб поставити випивку."
+ name: metal counter
+ description: Looks like a good place to put a drink down.
components:
- type: Sprite
sprite: Structures/Furniture/Tables/countermetal.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/altar.yml b/Resources/Prototypes/Entities/Structures/Furniture/altar.yml
index ff14efd1575..117967ef301 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/altar.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/altar.yml
@@ -1,8 +1,8 @@
- type: entity
id: AltarBase
parent: BaseStructure
- name: "вівтар"
- description: "Вівтар богів."
+ name: altar
+ description: Altar of the Gods.
abstract: true
components:
- type: Anchorable
@@ -31,7 +31,7 @@
- type: entity
id: AltarNanotrasen
parent: AltarBase
- name: "нанотрасеновий вівтар"
+ name: nanotrasen altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
@@ -73,7 +73,7 @@
- type: entity
id: AltarChaos
parent: AltarNanotrasen
- name: "вівтар хаосу"
+ name: chaos altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
@@ -88,7 +88,7 @@
- type: entity
id: AltarDruid
parent: AltarNanotrasen
- name: "друїдський вівтар"
+ name: druid altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
@@ -103,7 +103,7 @@
- type: entity
id: AltarToolbox
parent: AltarNanotrasen
- name: "ящик для інструментів вівтар"
+ name: toolbox altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
@@ -118,7 +118,7 @@
- type: entity
id: AltarSpaceChristian
parent: AltarNanotrasen
- name: "космічно-християнський вівтар"
+ name: space-Christian altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
@@ -140,7 +140,7 @@
- type: entity
id: AltarSatana
parent: AltarNanotrasen
- name: "сатанинський вівтар"
+ name: satanic altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
@@ -162,7 +162,7 @@
- type: entity
id: AltarTechnology
parent: AltarNanotrasen
- name: "технологічний вівтар"
+ name: technology altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
@@ -184,7 +184,7 @@
- type: entity
id: AltarConvertFestival
parent: AltarBase
- name: "фестивальний вівтар"
+ name: festival altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -229,7 +229,7 @@
- type: entity
id: AltarConvertMaint
parent: AltarConvertFestival
- name: "вівтар"
+ name: maint altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -251,7 +251,7 @@
- type: entity
id: AltarConvertBlue
parent: AltarConvertFestival
- name: "блакитний вівтар"
+ name: blue altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -273,7 +273,7 @@
- type: entity
id: AltarConvertBurden
parent: AltarConvertFestival
- name: "вівтар тягарів"
+ name: burden altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -295,7 +295,7 @@
- type: entity
id: AltarConvert
parent: AltarConvertFestival
- name: "перетворити вівтар"
+ name: convert altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -317,7 +317,7 @@
- type: entity
id: AltarConvertOrange
parent: AltarConvertFestival
- name: "помаранчевий вівтар"
+ name: orange altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -339,7 +339,7 @@
- type: entity
id: AltarConvertRed
parent: AltarConvertFestival
- name: "червоний вівтар"
+ name: red altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -361,7 +361,7 @@
- type: entity
id: AltarConvertWhite
parent: AltarConvertFestival
- name: "білий вівтар"
+ name: white altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -383,7 +383,7 @@
- type: entity
id: AltarConvertYellow
parent: AltarConvertFestival
- name: "жовтий вівтар"
+ name: yellow altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
@@ -405,7 +405,7 @@
- type: entity
id: AltarHeaven
parent: AltarBase
- name: "небесний вівтар"
+ name: heaven altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Cults/heaven.rsi
@@ -449,7 +449,7 @@
- type: entity
id: AltarFangs
parent: AltarHeaven
- name: "ікластий вівтар"
+ name: fanged altar
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Cults/fangs.rsi
@@ -463,8 +463,8 @@
- type: entity
id: AltarBananium
parent: AltarBase
- name: "вівтар Матері Божої"
- description: "Банановий вівтар, присвячений матері-берегині."
+ name: honkmother altar
+ description: A bananium altar dedicated to the honkmother.
components:
- type: Sprite
sprite: Structures/Furniture/Altars/Cults/bananium.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/beds.yml b/Resources/Prototypes/Entities/Structures/Furniture/beds.yml
index 5f4a1115f85..3a2dcf21a27 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/beds.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/beds.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ліжко"
+ name: bed
id: Bed
parent: BaseStructure
- description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння."
+ description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing.
components:
- type: HealOnBuckle
damage:
@@ -61,8 +61,8 @@
- type: entity
parent: Bed
id: MedicalBed
- name: "медичне ліжко"
- description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання."
+ name: medical bed
+ description: A hospital bed for patients to recover in. Resting here provides fairly slow healing.
components:
- type: Sprite
state: bed-MED
@@ -82,8 +82,8 @@
- type: entity
parent: Bed
id: DogBed
- name: "собача лежанка"
- description: "Зручний на вигляд лежак для собак. Ви навіть можете прив'язати свого улюбленця на випадок, якщо гравітація вимкнеться."
+ name: dog bed
+ description: A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off.
components:
- type: Sprite
state: dogbed
@@ -115,8 +115,8 @@
- type: entity
parent: Bed
id: Mattress
- name: "матрац"
- description: "Гадаю, краще спати в ньому, ніж на підлозі."
+ name: mattress
+ description: Better sleep in that then on the floor i guess.
components:
- type: Sprite
state: mattress
@@ -126,8 +126,8 @@
- type: entity
parent: Bed
id: WebBed
- name: "павутинне ліжко"
- description: "Цікавий факт: те, що ви їсте павуків уві сні - неправда."
+ name: web bed
+ description: You got webbed.
components:
- type: Damageable
damageModifierSet: Web
@@ -157,8 +157,8 @@
- type: entity
parent: Bed
id: PsychBed
- name: "ліжко психолога"
- description: "М'яке ліжко для психологічної допомоги пацієнтам."
+ name: psychologist bed
+ description: An upholstered bed for the psychological care of patients.
components:
- type: Sprite
state: psychbed
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/bench.yml b/Resources/Prototypes/Entities/Structures/Furniture/bench.yml
index 0ba23254879..c61f103dda0 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/bench.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/bench.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "зручна лавка"
+ name: comfortable bench
id: BenchComfy
parent: SeatBase
- description: "Лавка з надзвичайно зручною спинкою."
+ description: A bench with an extremely comfortable backrest.
components:
- type: Transform
anchored: true
@@ -22,7 +22,7 @@
id: BenchColorfulComfy
suffix: Solo. Colorful
parent: BenchComfy
- description: "Лавка з надзвичайно зручною спинкою."
+ description: A bench with an extremely comfortable backrest.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml b/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml
index 784915f9ac6..792f0766799 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml
@@ -1,8 +1,8 @@
- type: entity
id: Bookshelf
parent: BaseStructure
- name: "книжкова полиця"
- description: "Здебільшого заповнена книжками."
+ name: "bookshelf"
+ description: Mostly filled with books.
components:
- type: Sprite
sprite: Structures/Furniture/bookshelf.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml b/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml
index 96d9e2f28fa..e6b04766189 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml
@@ -2,8 +2,8 @@
- type: entity
id: CarpetBase
parent: BaseStructure
- name: "килим"
- description: "Чудова доріжка для прогулянок."
+ name: carpet
+ description: "Fancy walking surface."
abstract: true
components:
- type: Sprite
@@ -338,7 +338,7 @@
- type: entity
id: CarpetChapel
parent: BaseStructure
- name: "килим каплиці"
+ name: "chapel's carpet"
components:
- type: Sprite
sprite: Structures/Furniture/Carpets/chapel_carpet.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml
index ef1ae130793..0fb69b4fdbd 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "крісло"
+ name: chair
id: SeatBase
abstract: true
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
placement:
mode: PlaceFree
components:
@@ -51,7 +51,7 @@
#Starts unanchored, cannot be rotated while anchored
- type: entity
- name: "крісло"
+ name: chair
id: UnanchoredChairBase
parent: SeatBase
abstract: true
@@ -61,7 +61,7 @@
#Start anchored, cannot be rotated while anchored
- type: entity
- name: "крісло"
+ name: chair
id: ChairBase
abstract: true
parent: UnanchoredChairBase
@@ -75,7 +75,7 @@
#Starts unanchored, can be rotated while anchored
- type: entity
- name: "крісло"
+ name: chair
id: OfficeChairBase
parent: UnanchoredChairBase
abstract: true
@@ -85,7 +85,7 @@
#Starts anchored, can be rotated while anchored
- type: entity
- name: "табурет"
+ name: stool
id: StoolBase
parent: OfficeChairBase
abstract: true
@@ -98,7 +98,7 @@
anchored: true
- type: entity
- name: "крісло"
+ name: chair
id: Chair
parent: ChairBase
components:
@@ -109,7 +109,7 @@
node: chair
- type: entity
- name: "крісло"
+ name: chair
id: ChairGreyscale
parent: Chair
suffix: White
@@ -118,10 +118,10 @@
state: chair-greyscale
- type: entity
- name: "табурет"
+ name: stool
id: Stool
parent: UnanchoredChairBase
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: Apply butt.
components:
- type: Sprite
state: stool
@@ -130,7 +130,7 @@
node: stool
- type: entity
- name: "барний стілець"
+ name: bar stool
id: StoolBar
parent: StoolBase
components:
@@ -141,7 +141,7 @@
node: stoolBar
- type: entity
- name: "латунний стілець"
+ name: brass chair
id: ChairBrass
parent: StoolBase
components:
@@ -152,7 +152,7 @@
node: chairBrass
- type: entity
- name: "білий офісний стілець"
+ name: white office chair
id: ChairOfficeLight
parent: OfficeChairBase
components:
@@ -163,7 +163,7 @@
node: chairOffice
- type: entity
- name: "темне офісне крісло"
+ name: dark office chair
id: ChairOfficeDark
parent: ChairOfficeLight
components:
@@ -174,10 +174,10 @@
node: chairOfficeDark
- type: entity
- name: "зручне крісло"
+ name: comfy chair
id: ComfyChair
parent: ChairBase
- description: "Виглядає зручно."
+ description: It looks comfy.
components:
- type: Sprite
state: comfy
@@ -186,10 +186,10 @@
node: chairComfy
- type: entity
- name: "крісло пілота"
+ name: pilot seat
id: ChairPilotSeat
parent: ChairBase
- description: "Місце пілота престижного корабля."
+ description: The pilot seat of a prestigious ship.
components:
- type: Sprite
state: shuttle
@@ -198,7 +198,7 @@
node: chairPilotSeat
- type: entity
- name: "дерев'яний стілець"
+ name: wooden chair
id: ChairWood
parent: UnanchoredChairBase
components:
@@ -232,10 +232,10 @@
price: 75
- type: entity
- name: "ритуальний стілець"
+ name: ritual chair
id: ChairRitual
parent: ChairWood
- description: "Дивно вирізьблений стілець."
+ description: Looks uncomfortable.
components:
- type: Sprite
state: ritual
@@ -246,8 +246,8 @@
- type: entity
id: ChairMeat
parent: UnanchoredChairBase
- name: "м'ясний стілець"
- description: "Неприємно спітніла."
+ name: meat chair
+ description: Uncomfortably sweaty.
components:
- type: Sprite
state: meat
@@ -256,10 +256,10 @@
node: chairMeat
- type: entity
- name: "проклятий стілець"
+ name: cursed chair
id: ChairCursed
parent: ChairWood
- description: "Воно дивиться назад."
+ description: It's staring back.
components:
- type: Sprite
state: cursed
@@ -287,9 +287,9 @@
node: chairCursed
- type: entity
- name: "веб-крісло"
+ name: web chair
id: ChairWeb
- description: "Хочеш серйозно зайнятися веб-розробкою? Сідай на цей стілець!"
+ description: For true web developers.
parent: UnanchoredChairBase
components:
- type: Sprite
@@ -325,8 +325,8 @@
- type: entity
parent: [SeatBase, BaseFoldable]
id: ChairFolding
- name: "розкладний стілець"
- description: "Стілець, який легко переносити."
+ name: folding chair
+ description: If you carry six of these you become the coolest kid at church.
components:
- type: Rotatable
- type: Sprite
@@ -359,10 +359,10 @@
folded: true
- type: entity
- name: "сталева лавка"
+ name: steel bench
id: SteelBench
parent: ChairBase
- description: "Довгий стілець, зроблений для метро. Дійсно стандартний дизайн."
+ description: A long chair made for a metro. Really standard design.
components:
- type: Sprite
state: steel-bench
@@ -371,10 +371,10 @@
node: chairSteelBench
- type: entity
- name: "дерев'яна лавка"
+ name: wooden bench
id: WoodenBench
parent: ChairBase
- description: "У тебе заноза? Ну, принаймні, це екологічно чисто."
+ description: Did you get a splinter? Well, at least it’s eco friendly.
components:
- type: Sprite
state: wooden-bench
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml
index 991d8dc666f..1d0a25ed852 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml
@@ -1,8 +1,8 @@
- type: entity
id: Dresser
parent: BaseStructure
- name: "комод"
- description: "Дерев'яний комод, може зберігати речі всередині себе."
+ name: dresser
+ description: Wooden dresser, can store things inside itself, ideal for underwear, and someone's kidneys?...
components:
- type: Sprite
sprite: Structures/Furniture/furniture.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml b/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml
index 773a2a46e85..beabf53c979 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml
@@ -1,8 +1,8 @@
- type: entity
id: Memorial
parent: BaseStructure
- name: "меморіал"
- description: "Вшанування чогось."
+ name: memorial
+ description: Commemorating something.
components:
- type: Sprite
sprite: Structures/Furniture/Memorials/generic_memorial.rsi
@@ -32,7 +32,7 @@
- type: entity
id: SS13Memorial
parent: BaseStructure
- name: "Могила невідомого працівника"
+ name: Tomb of the Unknown Employee
description: |
Here rests an unknown employee
Unknown by name or rank
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml b/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml
index bce08372bc4..59fcc7cca5f 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml
@@ -1,8 +1,8 @@
- type: entity
id: PottedPlantBase
parent: BaseStructureDynamic
- name: "рослина в горщику"
- description: "Трохи природи в горщику."
+ name: potted plant
+ description: A little bit of nature contained in a pot.
abstract: true
components:
- type: Transform
@@ -111,8 +111,8 @@
- type: entity
id: PottedPlantBioluminscent #PottedPlant9 but i didn't want map conflicts
parent: PottedPlantBase
- name: "біолюмінесцентна рослина в горщику"
- description: "Він виробляє світло!"
+ name: "bioluminescent potted plant"
+ description: "It produces light!"
components:
- type: Sprite
state: plant-09
@@ -123,7 +123,7 @@
- type: entity
id: PottedPlant10
parent: PottedPlantBase
- description: "Гарний шматочок природи в горщику."
+ description: A pretty piece of nature contained in a pot.
components:
- type: Sprite
state: plant-10
@@ -230,7 +230,7 @@
id: PottedPlantRD #PottedPlant25
parent: PottedPlantBase
# DeltaV - Epistemics Department - Replace Research Director with Mystagogue
- name: "Кімнатна рослина містагога"
+ name: Mystagogue's potted plant
description: "A gift from the botanical staff, presented after the Mystagogue's reassignment. There's a tag on it that says \"Y'all come back now, y'hear?\"\nIt doesn't look very healthy..."
# End of modified code
components:
@@ -242,7 +242,7 @@
- type: entity
id: PottedPlant26
parent: PottedPlantBase
- description: "Мені здається, чи він блимає?"
+ description: Is it just me, or is it blinking?
components:
- type: Sprite
state: plant-26
@@ -252,8 +252,8 @@
- type: entity
id: PottedPlant27
parent: PottedPlantBase
- name: "пластикова рослина в горщику"
- description: "Фальшиве, дешеве на вигляд, пластикове дерево. Ідеально підходить для людей, які вбивають кожну рослину, до якої торкаються."
+ name: plastic potted plant
+ description: A fake, cheap looking, plastic tree. Perfect for people who kill every plant they touch.
components:
- type: Sprite
state: plant-27
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml b/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml
index 43112ce4f16..161ea25bc43 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml
@@ -1,8 +1,8 @@
- type: entity
id: RollerBed
parent: [BaseItem, BaseFoldable]
- name: "ліжко на роликах"
- description: "Використовували для перенесення пацієнтів, не пошкоджуючи їх."
+ name: rollerbed
+ description: Used to carry patients around without damaging them.
components:
- type: Transform
noRot: true
@@ -82,9 +82,9 @@
- type: entity
id: CheapRollerBed
- name: "ліжко на роликах"
+ name: rollerbed
parent: RollerBed
- description: "Пошарпане ліжко на колесах. Використовували для перевезення хворих."
+ description: A run-down rollerbed. Used to carry patients around.
components:
- type: Sprite
layers:
@@ -108,9 +108,9 @@
- type: entity
id: EmergencyRollerBed
- name: "ліжко на роликах"
+ name: rollerbed
parent: RollerBed
- description: "Міцне на вигляд підкатне ліжко, що використовується в екстрених випадках."
+ description: A robust looking rollerbed used for emergencies.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/shower.yml b/Resources/Prototypes/Entities/Structures/Furniture/shower.yml
index 4944d3c6bc5..694202efdc6 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/shower.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/shower.yml
@@ -1,7 +1,7 @@
- type: entity
- name: "душ"
+ name: shower
id: Shower
- description: "Душ, укомплектований водою з блакитного простору."
+ description: A shower, complete with bluespace water.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/sink.yml b/Resources/Prototypes/Entities/Structures/Furniture/sink.yml
index dacc276c857..22f0e2dc2a9 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/sink.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/sink.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "раковина"
+ name: sink
id: SinkEmpty
suffix: Empty
- description: "Крани були затягнуті з максимально можливим моментом, але вони все одно капають."
+ description: The faucets have been tightened to the maximum possible torque but are still known to drip.
placement:
mode: SnapgridCenter
components:
@@ -68,7 +68,7 @@
- type: entity
- name: "раковина"
+ name: sink
id: Sink
parent: SinkEmpty
suffix: Water
@@ -83,7 +83,7 @@
Quantity: 500
- type: entity
- name: "широка раковина"
+ name: wide sink
id: SinkWide
parent: Sink
components:
@@ -102,7 +102,7 @@
#Stemless Sink
- type: entity
- name: "раковина"
+ name: sink
id: SinkStemless
parent: SinkEmpty
components:
@@ -115,7 +115,7 @@
visible: false
- type: entity
- name: "раковина"
+ name: sink
id: SinkStemlessWater
parent: SinkStemless
suffix: Water
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml
index 777ddfff545..f02b1262489 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "туалет"
+ name: toilet
id: ToiletEmpty
suffix: Empty
parent: [ DisposalUnitBase, SeatBase ]
- description: "Пристрій для змивання людських екскрементів."
+ description: The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean.
components:
- type: Sprite
sprite: Structures/Furniture/toilet.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Holographic/projections.yml b/Resources/Prototypes/Entities/Structures/Holographic/projections.yml
index 877ba6aecbb..f9bf81695e9 100644
--- a/Resources/Prototypes/Entities/Structures/Holographic/projections.yml
+++ b/Resources/Prototypes/Entities/Structures/Holographic/projections.yml
@@ -1,7 +1,7 @@
- type: entity
id: HolosignWetFloor
- name: "знак мокрої підлоги"
- description: "Слова мерехтять, ніби нічого не означають."
+ name: wet floor sign
+ description: The words flicker as if they mean nothing.
placement:
mode: SnapgridCenter
components:
@@ -29,8 +29,8 @@
- type: entity
id: HoloFan
parent: HolosignWetFloor
- name: "голофан"
- description: "Бар'єр жорсткого світла, який блокує повітря, але не більше."
+ name: holofan
+ description: A barrier of hard light that blocks air, but nothing else.
components:
- type: Sprite
sprite: Structures/Holo/holofan.rsi
@@ -49,8 +49,8 @@
- type: entity
id: HolosignSecurity
parent: HolosignWetFloor
- name: "голографічний бар'єр"
- description: "Бар'єр жорсткого світла, який блокує рух, але досить слабкий."
+ name: holographic barrier
+ description: A barrier of hard light that blocks movement, but pretty weak.
components:
- type: Physics
bodyType: Static
@@ -80,8 +80,8 @@
- type: entity
id: HolosignForcefield
parent: HolosignWetFloor
- name: "голографічне силове поле"
- description: "Потужне темпоральне стримуюче поле, яке не пропускає нічого, навіть тесла чи сингулярність."
+ name: holographic force field
+ description: A powerful temporal containment field that doesn't let anything through, not even a tesla or singularity.
components:
- type: Physics
bodyType: Static
diff --git a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml
index f5d1ac66af2..9c1d3400469 100644
--- a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml
+++ b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml
@@ -6,8 +6,8 @@
#Basic lights
- type: entity
id: AlwaysPoweredWallLight
- name: "світло"
- description: "Постійно ввімкнене світло."
+ name: light
+ description: "An always powered light."
suffix: Always powered
components:
- type: MeleeSound
@@ -78,8 +78,8 @@
- Wallmount
- type: entity
- name: "світло"
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ name: light
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
id: PoweredlightEmpty
suffix: Empty
parent: AlwaysPoweredWallLight
@@ -122,7 +122,7 @@
- type: entity
id: Poweredlight
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: ""
parent: PoweredlightEmpty
components:
@@ -145,7 +145,7 @@
#LED lights
- type: entity
id: PoweredlightLED
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: LED
parent: Poweredlight
components:
@@ -174,7 +174,7 @@
#Exterior lights
- type: entity
id: PoweredlightExterior
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Blue
noSpawn: true # DeltaV - Don't map these
parent: Poweredlight
@@ -199,7 +199,7 @@
#Sodium lights
- type: entity
id: PoweredlightSodium
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Sodium
parent: Poweredlight
components:
@@ -227,8 +227,8 @@
#Small lights
- type: entity
- name: "маленьке світло"
- description: "Постійно ввімкнене світло."
+ name: small light
+ description: "An always powered light."
id: SmallLight
suffix: Always Powered
parent: AlwaysPoweredWallLight
@@ -273,8 +273,8 @@
node: bulbLight
- type: entity
- name: "маленьке світло"
- description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою."
+ name: small light
+ description: "A light fixture. Draws power and produces light when equipped with a light bulb."
id: PoweredSmallLightEmpty
suffix: Empty
parent: SmallLight
@@ -353,8 +353,8 @@
#Emergency Lights
- type: entity
id: EmergencyLight
- name: "аварійне світло"
- description: "Невеликий ліхтар з внутрішнім акумулятором, який вмикається, як тільки перестає отримувати енергію. Технологія Nanotrasen дозволяє йому змінювати свій колір, щоб попередити екіпаж про умови на станції."
+ name: emergency light
+ description: A small light with an internal battery that turns on as soon as it stops receiving any power. Nanotrasen technology allows it to adapt its color to alert crew to the conditions of the station.
parent: AlwaysPoweredWallLight
suffix: ""
components:
diff --git a/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml
index e70cb71e5f1..34a6f08294e 100644
--- a/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml
+++ b/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml
@@ -1,7 +1,7 @@
- type: entity
id: LightPostSmall
- name: "пост-світло"
- description: "Постійно ввімкнене світло."
+ name: post light
+ description: "An always powered light."
suffix: Always Powered
parent: BaseStructure
components:
@@ -65,8 +65,8 @@
- type: entity
id: PoweredLightPostSmallEmpty
- name: "пост-світло"
- description: "Невеликий світловий стовпчик."
+ name: post light
+ description: "A small light post."
suffix: Empty
parent: LightPostSmall
components:
@@ -111,8 +111,8 @@
- type: entity
id: PoweredLightPostSmall
- name: "пост-світло"
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ name: post light
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: ""
parent: PoweredLightPostSmallEmpty
components:
@@ -136,8 +136,8 @@
- type: entity
id: PoweredLEDLightPostSmall
- name: "пост-світло"
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ name: post light
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: LED
parent: PoweredLightPostSmallEmpty
components:
diff --git a/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml
index f9add992575..8eceb76b639 100644
--- a/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml
+++ b/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml
@@ -1,7 +1,7 @@
- type: entity
id: AlwaysPoweredStrobeLight
- name: "стробоскоп"
- description: "А?! Вибач, все що я чую, це УУУУУУУУУУУУУУУ!"
+ name: strobe
+ description: "UH?! Sorry, all I can hear is WEE-OOO-WEE-OOO!"
suffix: Always powered
components:
- type: AmbientSound
@@ -67,8 +67,8 @@
- Wallmount
- type: entity
- name: "стробоскоп"
- description: "А?! Вибач, все що я чую, це УУУУУУУУУУУУУУУ!"
+ name: strobe
+ description: "UH?! Sorry, all I can hear is WEE-OOO-WEE-OOO!"
id: PoweredStrobeLightEmpty
suffix: Empty
parent: AlwaysPoweredStrobeLight
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml
index 36bef9ab2d8..59690e56ebd 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml
@@ -1,8 +1,8 @@
- type: entity
abstract: true
id: ArcadeBase
- description: "Шафа для ігрових автоматів."
- name: "аркада"
+ description: An arcade cabinet.
+ name: arcade
parent: BaseComputer
components:
- type: ApcPowerReceiver
@@ -53,7 +53,7 @@
- type: entity
id: SpaceVillainArcade
- name: "аркада про космічних лиходіїв"
+ name: space villain arcade
parent: ArcadeBase
components:
- type: Sprite
@@ -114,8 +114,8 @@
- type: entity
id: BlockGameArcade
- description: "Аркадна шафа з дивно знайомою грою."
- name: "Блокова гра NT"
+ description: An arcade cabinet with a strangely familiar game.
+ name: NT block game
parent: ArcadeBase
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml
index cc8da5e9142..b7ea7c6f6ca 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseStructureComputer
id: BaseComputer
- name: "комп'ютер"
+ name: computer
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
index 94c62ede053..33bc4bf70ca 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseComputer
id: ComputerAlert
- name: "комп'ютер оповіщення"
- description: "Використовується для доступу до автоматизованої системи оповіщення станції."
+ name: alerts computer
+ description: Used to access the station's automated alert system.
components:
- type: Computer
board: AlertsComputerCircuitboard
@@ -20,8 +20,8 @@
- type: entity
parent: BaseComputer
id: ComputerEmergencyShuttle
- name: "пульт екстреного виклику швидкої допомоги"
- description: "Забезпечує дозвіл на достроковий запуск шатла."
+ name: emergency shuttle console
+ description: Handles authorization to early launch the shuttle.
components:
- type: AccessReader
access:
@@ -43,8 +43,8 @@
- type: entity
parent: BaseComputer
id: BaseComputerShuttle
- name: "шатл-консоль"
- description: "Був пілотом шатла."
+ name: shuttle console
+ description: Used to pilot a shuttle.
abstract: true
components:
- type: ShuttleConsole
@@ -83,8 +83,8 @@
- type: entity
parent: BaseComputerShuttle
id: ComputerShuttle
- name: "шатл-консоль"
- description: "Був пілотом шатла."
+ name: shuttle console
+ description: Used to pilot a shuttle.
components:
- type: Sprite
layers:
@@ -102,8 +102,8 @@
- type: entity
parent: BaseComputerShuttle
id: ComputerShuttleSyndie
- name: "синдикатська шатл-консоль"
- description: "Раніше пілотував шатл синдикату."
+ name: syndicate shuttle console
+ description: Used to pilot a syndicate shuttle.
components:
- type: Sprite
layers:
@@ -132,8 +132,8 @@
- type: entity
parent: BaseComputerShuttle
id: ComputerShuttleCargo
- name: "консоль вантажного шаттла"
- description: "Пілотував вантажний шаттл."
+ name: cargo shuttle console
+ description: Used to pilot the cargo shuttle.
components:
- type: Sprite
layers:
@@ -162,8 +162,8 @@
- type: entity
parent: BaseComputerShuttle
id: ComputerShuttleSalvage
- name: "консоль рятувального шаттла"
- description: "Пілотував рятувальний шатл."
+ name: salvage shuttle console
+ description: Used to pilot the salvage shuttle.
components:
- type: Sprite
layers:
@@ -192,8 +192,8 @@
- type: entity
parent: BaseComputer
id: ComputerIFF
- name: "Комп'ютер МКФ"
- description: "Дозволяє контролювати IFF-характеристики цього судна."
+ name: IFF computer
+ description: Allows you to control the IFF characteristics of this vessel.
components:
- type: IFFConsole
- type: Sprite
@@ -219,9 +219,9 @@
- type: entity
parent: ComputerIFF
id: ComputerIFFSyndicate
- name: "Комп'ютер МКФ"
+ name: IFF computer
suffix: Syndicate
- description: "Дозволяє контролювати IFF і стелс-характеристики цього судна."
+ description: Allows you to control the IFF and stealth characteristics of this vessel.
components:
- type: IFFConsole
allowedFlags:
@@ -239,8 +239,8 @@
- type: entity
parent: BaseComputer
id: ComputerPowerMonitoring
- name: "комп'ютер для моніторингу енергоспоживання"
- description: "Він контролює рівень потужності на всій станції."
+ name: power monitoring computer
+ description: It monitors power levels across the station.
components:
- type: Sprite
layers:
@@ -277,8 +277,8 @@
- type: entity
parent: BaseComputer
id: ComputerMedicalRecords
- name: "комп'ютер медичної документації"
- description: "Це може бути використано для перевірки медичної документації."
+ name: medical records computer
+ description: This can be used to check medical records.
components:
- type: Sprite
layers:
@@ -300,8 +300,8 @@
- type: entity
parent: BaseComputer
id: ComputerCriminalRecords
- name: "комп'ютерна база даних судимостей"
- description: "Це може бути використано для перевірки судимостей. Змінювати їх може лише служба безпеки."
+ name: criminal records computer
+ description: This can be used to check criminal records. Only security can modify them.
components:
- type: CriminalRecordsConsole
- type: UserInterface
@@ -335,8 +335,8 @@
- type: entity
parent: BaseComputer
id: ComputerStationRecords
- name: "комп'ютер для записів станції"
- description: "Це може бути використано для перевірки записів станції."
+ name: station records computer
+ description: This can be used to check station records.
components:
- type: GeneralStationRecordConsole
- type: UserInterface
@@ -358,8 +358,8 @@
- type: entity
parent: BaseComputer
id: ComputerCrewMonitoring
- name: "консоль моніторингу екіпажу"
- description: "Використовується для моніторингу активних датчиків здоров'я, вбудованих у більшість уніформи екіпажу."
+ name: crew monitoring console
+ description: Used to monitor active health sensors built into most of the crew's uniforms.
components:
- type: Sprite
layers:
@@ -393,8 +393,8 @@
- type: entity
parent: BaseComputer
id: ComputerResearchAndDevelopment
- name: "Комп'ютер для досліджень і розробок"
- description: "Комп'ютер, що використовується для взаємодії з інструментами R&D."
+ name: R&D computer
+ description: A computer used to interface with R&D tools.
components:
- type: Sprite
layers:
@@ -437,8 +437,8 @@
- type: entity
parent: BaseComputer
id: ComputerAnalysisConsole
- name: "консоль аналізу"
- description: "Комп'ютер, що використовується для взаємодії з аналізатором артефактів."
+ name: analysis console
+ description: A computer used to interface with the artifact analyzer.
components:
- type: Sprite
layers:
@@ -483,8 +483,8 @@
- type: entity
parent: BaseComputer
id: ComputerId
- name: "Комп'ютер для посвідчення особи"
- description: "Термінал для програмування ідентифікаційних карток співробітників Nanotrasen для доступу до частин станції."
+ name: ID card computer
+ description: Terminal for programming Nanotrasen employee ID cards to access parts of the station.
components:
- type: IdCardConsole
privilegedIdSlot:
@@ -542,8 +542,8 @@
- type: entity
parent: BaseComputer
id: computerBodyScanner
- name: "комп'ютерний сканер тіла"
- description: "Сканер тіла."
+ name: body scanner computer
+ description: A body scanner.
components:
- type: ApcPowerReceiver
powerLoad: 500
@@ -557,8 +557,8 @@
- type: entity
parent: BaseComputer
id: ComputerComms
- name: "комунікаційний комп'ютер"
- description: "Комп'ютер, за допомогою якого з клавіатури робилися загальностанційні оголошення, встановлювався відповідний рівень тривоги і викликався аварійний шаттл."
+ name: communications computer
+ description: A computer used to make station wide announcements via keyboard, set the appropriate alert level, and call the emergency shuttle.
components:
- type: Sprite
layers:
@@ -595,8 +595,8 @@
- type: entity
parent: ComputerComms
id: SyndicateComputerComms
- name: "комп'ютер зв'язку синдикату"
- description: "Комп'ютер, здатний віддалено зламати комунікаційні системи станції. Використання його для оголошення сповістить станцію про вашу присутність."
+ name: syndicate communications computer
+ description: A computer capable of remotely hacking into the station's communications systems. Using this to make an announcement will alert the station to your presence.
components:
- type: Sprite
layers:
@@ -626,8 +626,8 @@
- type: entity
parent: BaseComputer
id: ComputerSolarControl
- name: "комп'ютер управління сонячною енергією"
- description: "Контролер для масивів сонячних панелей."
+ name: solar control computer
+ description: A controller for solar panel arrays.
components:
- type: Sprite
layers:
@@ -656,8 +656,8 @@
- type: entity
parent: BaseComputer
id: ComputerRadar
- name: "комп'ютер масового сканування"
- description: "Комп'ютер для виявлення тіл, що знаходяться поблизу, з відображенням їх за положенням і масою."
+ name: mass scanner computer
+ description: A computer for detecting nearby bodies, displaying them by position and mass.
components:
- type: Sprite
layers:
@@ -686,8 +686,8 @@
- type: entity
id: ComputerCargoShuttle
parent: BaseComputer
- name: "комп'ютер вантажного шаттла"
- description: "Раніше замовляли шатл."
+ name: cargo shuttle computer
+ description: Used to order the shuttle.
components:
- type: Sprite
layers:
@@ -721,8 +721,8 @@
- type: entity
id: ComputerCargoOrders
parent: BaseComputer
- name: "комп'ютер запитів на вантаж"
- description: "Використовується для замовлення матеріалів та затвердження запитів."
+ name: cargo request computer
+ description: Used to order supplies and approve requests.
components:
- type: Sprite
layers:
@@ -765,8 +765,8 @@
- type: entity
id: ComputerCargoBounty
parent: BaseComputer
- name: "комп'ютер для отримання винагороди за вантаж"
- description: "Використовується для керування поточними активними баунті."
+ name: cargo bounty computer
+ description: Used to manage currently active bounties.
components:
- type: Sprite
layers:
@@ -800,8 +800,8 @@
- type: entity
parent: BaseComputer
id: ComputerCloningConsole
- name: "клонування консольного комп'ютера"
- description: "Центральний елемент системи клонування, найбільше досягнення медицини. Він має багато портів і дротів."
+ name: cloning console computer
+ description: The centerpiece of the cloning system, medicine's greatest accomplishment. It has lots of ports and wires.
components:
- type: CloningConsole
- type: DeviceList
@@ -849,8 +849,8 @@
- type: entity
id: ComputerSalvageExpedition
parent: BaseComputer
- name: "комп'ютер рятувальних експедицій"
- description: "Раніше приймали рятувальні місії, якщо ви достатньо витривалі."
+ name: salvage expeditions computer
+ description: Used to accept salvage missions, if you're tough enough.
components:
- type: Sprite
layers:
@@ -894,8 +894,8 @@
- type: entity
parent: BaseComputer
id: ComputerSurveillanceCameraMonitor
- name: "монітор камери"
- description: "Монітор камери спостереження. Ти стежиш за ними. Можливо."
+ name: camera monitor
+ description: A surveillance camera monitor. You're watching them. Maybe.
components:
- type: Sprite
layers:
@@ -929,8 +929,8 @@
- type: entity
parent: BaseComputer
id: ComputerSurveillanceWirelessCameraMonitor
- name: "бездротовий монітор камери"
- description: "Монітор бездротової камери спостереження. Ти стежиш за ними. Можливо."
+ name: wireless camera monitor
+ description: A wireless surveillance camera monitor. You're watching them. Maybe.
components:
- type: Sprite
layers:
@@ -966,8 +966,8 @@
- type: entity
id: ComputerPalletConsole
parent: BaseComputer
- name: "комп'ютер для продажу вантажів"
- description: "Використовується для продажу товарів, завантажених на вантажні піддони"
+ name: cargo sale computer
+ description: Used to sell goods loaded onto cargo pallets
components:
- type: Sprite
layers:
@@ -1002,8 +1002,8 @@
- type: entity
parent: BaseComputer
id: ComputerMassMedia
- name: "консоль менеджера новин"
- description: "Напишіть своє послання світу!"
+ name: news manager console
+ description: Write your message to the world!
components:
- type: Sprite
layers:
@@ -1034,8 +1034,8 @@
- type: entity
parent: BaseComputer
id: ComputerSensorMonitoring
- name: "комп'ютер моніторингу датчиків"
- description: "Гнучка консоль для моніторингу всіх видів датчиків."
+ name: sensor monitoring computer
+ description: A flexible console for monitoring all kinds of sensors.
# Putting this as "DO NOT MAP" until the performance issues are fixed.
# And it's more fleshed out.
suffix: TESTING, DO NOT MAP
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml
index d89aefbc370..11d691887ac 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml
@@ -47,8 +47,8 @@
- type: entity
id: ComputerFrame
parent: BaseStructureComputer
- name: "комп'ютерна рамка"
- description: "Комп'ютер, що будується."
+ name: computer frame
+ description: A computer under construction.
components:
- type: Sprite
sprite: Structures/Machines/parts.rsi
@@ -69,8 +69,8 @@
- type: entity
parent: BaseStructureComputer
id: ComputerBroken
- name: "зламаний комп'ютер"
- description: "Цей комп'ютер бачив кращі часи."
+ name: broken computer
+ description: This computer has seen better days.
components:
- type: Construction
graph: Computer
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml
index c50a6f757c0..df989a77957 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseComputer
id: ComputerTechnologyDiskTerminal
- name: "технічний дисковий термінал"
- description: "Термінал для друку технологічних дисків."
+ name: tech disk terminal
+ description: A terminal used to print out technology disks.
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml
index f35d071c154..c22ecc2aeef 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml
@@ -1,8 +1,8 @@
- type: entity
id: BiomassReclaimer
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "утилізатор біомаси"
- description: "Отримує біомасу з трупів. Жахливо."
+ name: biomass reclaimer
+ description: Reclaims biomass from corpses. Gruesome.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml
index 9b490284c7b..65eaf04d78f 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml
@@ -40,8 +40,8 @@
- type: entity
id: MachineElectrolysisUnit
parent: BaseTabletopChemicalMachine
- name: "електролізний блок"
- description: "Новітні технології медичної електротерапії."
+ name: electrolysis unit
+ description: The latest in medicinal electrocution technology.
components:
- type: SolutionContainerMixer
mixDuration: 5
@@ -79,8 +79,8 @@
- type: entity
id: MachineCentrifuge
parent: BaseTabletopChemicalMachine
- name: "настільна центрифуга"
- description: "Кругом і навколо нього йде..."
+ name: tabletop centrifuge
+ description: Around and around it goes...
components:
- type: SolutionContainerMixer
mixDuration: 10
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml
index 43b491e5673..adbbc8454c1 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml
@@ -1,8 +1,8 @@
- type: entity
parent: [BaseStructure, ConstructibleMachine] # Not a BaseMachinePowered since we don't want the anchorable component
id: CryoPod
- name: "кріо-капсула"
- description: "Спеціальна машина, призначена для створення безпечного середовища для використання хімічних речовин, які реагують у холодному середовищі."
+ name: cryo pod
+ description: A special machine intended to create a safe environment for the use of chemicals that react in cold environments.
components:
- type: Sprite
sprite: Structures/Machines/cryogenics.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml
index 5614a57f746..ad98f47e36a 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml
@@ -1,8 +1,8 @@
- type: entity
id: DiseaseDiagnoser
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
- name: "Діагност захворювань Delta Extreme"
- description: "Машина, яка аналізує зразки хвороб."
+ name: Disease Diagnoser Delta Extreme
+ description: A machine that analyzes disease samples.
placement:
mode: SnapgridCenter
components:
@@ -19,10 +19,10 @@
board: DiagnoserMachineCircuitboard
- type: entity
- name: "висновок лікаря-діагноста"
+ name: disease diagnoser report
parent: Paper
id: DiagnosisReportPaper
- description: "Моторошна медична квитанція."
+ description: 'A chilling medical receipt.'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml
index b05ed0e9239..53542cdfa91 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml
@@ -1,8 +1,8 @@
- type: entity
id: Vaccinator
parent: BaseMachinePowered
- name: "вакцинатор"
- description: "Машина, яка створює вакцини."
+ name: vaccinator
+ description: A machine that creates vaccines.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml b/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml
index 1fd5a6f9216..cd858c52771 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml
@@ -1,8 +1,8 @@
- type: entity
id: MachineAnomalyVessel
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "аномальне судно"
- description: "Контейнер, здатний використовувати сканування аномалії та перетворювати його на дослідницькі дані."
+ name: anomaly vessel
+ description: A container able to harness a scan of an anomaly and turn it into research data.
components:
- type: Sprite
noRot: true
@@ -91,8 +91,8 @@
- type: entity
id: MachineAnomalyVesselExperimental
parent: MachineAnomalyVessel
- name: "експериментальний аномальний корабель"
- description: "Вдосконалений аномальний апарат, здатний до більшого дослідницького потенціалу ціною підвищеної летючості та низького рівня радіоактивного розпаду в навколишнє середовище."
+ name: experimental anomaly vessel
+ description: An advanced anomaly vessel capable of greater research potential at the cost of increased volatility and low-level radioactive decay into the environment.
components:
- type: Sprite
sprite: Structures/Machines/Anomaly/adv_anomaly_vessel.rsi
@@ -117,8 +117,8 @@
- type: entity
id: MachineAPE
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "A.P.E."
- description: "Випромінювач аномальних частинок, здатний вистрілювати нестабільні частинки, які можуть взаємодіяти з аномаліями."
+ name: A.P.E.
+ description: An Anomalous Particle Emitter, capable of shooting out unstable particles which can interface with anomalies.
components:
- type: Sprite
noRot: true
@@ -221,8 +221,8 @@
- type: entity
id: MachineAnomalyGenerator
parent: BaseMachinePowered
- name: "генератор аномалій"
- description: "Пік псевдонаукових технологій."
+ name: anomaly generator
+ description: The peak of pseudoscientific technology.
placement:
mode: AlignTileAny
components:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml b/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml
index 5f55e9060e1..3019b8adf83 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml
@@ -1,8 +1,8 @@
- type: entity
id: MachineAnomalySynchronizer
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "синхронізатор аномалій"
- description: "Складний пристрій, який зчитує зміни в аномальних хвилях і перетворює їх на енергетичні сигнали."
+ name: anomaly synchronizer
+ description: A sophisticated device that reads changes in anomalous waves, and converts them into energy signals.
components:
- type: AnomalySynchronizer
- type: Machine
diff --git a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml
index 42c0d4747dc..11f83c55972 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml
@@ -1,8 +1,8 @@
- type: entity
id: MachineArtifactAnalyzer
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
- name: "аналізатор артефактів"
- description: "Платформа, здатна виконувати аналіз різних типів артефактів."
+ name: artifact analyzer
+ description: A platform capable of performing analysis on various types of artifacts.
components:
- type: Sprite
noRot: true
@@ -76,8 +76,8 @@
- type: entity
id: MachineTraversalDistorter
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "дисторсійний викривлювач траверси"
- description: "Машина, здатна спотворювати обхід вузлів артефактів."
+ name: traversal distorter
+ description: A machine capable of distorting the traversal of artifact nodes.
components:
- type: Sprite
noRot: true
@@ -132,8 +132,8 @@
- type: entity
id: MachineArtifactCrusher
parent: [ ConstructibleMachine, BaseMachinePowered ]
- name: "дробарка для артефактів"
- description: "Краще не дозволяти пальцям застрявати..."
+ name: artifact crusher
+ description: Best not to let your fingers get stuck...
components:
- type: ArtifactCrusher
crushingWhitelist:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml
index 5d578dc2f60..16587c28e34 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseStructureDynamic
id: BaseHardBomb
- description: "Просто продовжуйте говорити, і ніхто не вибухне."
- name: "хард-бомба"
+ description: Just keep talking and nobody will explode.
+ name: hardbomb
components:
- type: Appearance
- type: WiresVisuals
@@ -52,8 +52,8 @@
- type: entity
parent: BaseHardBomb
id: TrainingBomb
- name: "навчальна бомба"
- description: "Бомба для чайників, інструкція не входить до комплекту."
+ name: training bomb
+ description: A bomb for dummies, manual not included.
components:
- type: Wires
layoutId: Defusable
@@ -94,8 +94,8 @@
- type: entity
parent: BaseHardBomb
id: SyndicateBomb
- name: "бомба синдикату"
- description: "Бомба для оперативників та агентів Синдикату. Справжня, ніяких тренувань, приступайте до справи!"
+ name: syndicate bomb
+ description: A bomb for Syndicate operatives and agents alike. The real deal, no more training, get to it!
components:
- type: Sprite
sprite: Structures/Machines/bomb.rsi
@@ -142,9 +142,9 @@
- type: entity
parent: SyndicateBomb
id: DebugHardBomb
- name: "налагоджувальна бомба"
+ name: debug bomb
suffix: DEBUG
- description: "Чорт забирай, зараз вибухне"
+ description: Holy shit this is gonna explode
components:
- type: Defusable
disposable: true
diff --git a/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml b/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml
index b9872b2510e..6747a5c21d4 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml
@@ -1,8 +1,8 @@
- type: entity
id: chem_master
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "ChemMaster 4000"
- description: "Хімічний маніпулятор промислового класу з можливістю виробництва таблеток та пляшок."
+ name: ChemMaster 4000
+ description: An industrial grade chemical manipulator with pill and bottle production included.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml b/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml
index 339291b9f6a..0977b7b0913 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml
@@ -1,8 +1,8 @@
- type: entity
id: CloningPod
parent: BaseMachinePowered
- name: "капсула для клонування"
- description: "Клонуюча капсула. Надійність 50%."
+ name: cloning pod
+ description: A Cloning Pod. 50% reliable.
components:
- type: CloningPod
- type: DeviceList
diff --git a/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml b/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml
index 17f4cb62c08..0f8286af862 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml
@@ -1,8 +1,8 @@
- type: entity
id: CrewMonitoringServer
parent: BaseMachinePowered
- name: "сервер моніторингу екіпажу"
- description: "Отримує та передає стан усіх активних датчиків костюма на станції."
+ name: crew monitoring server
+ description: Receives and relays the status of all active suit sensors on the station.
components:
- type: Sprite
sprite: Structures/Machines/server.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml b/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml
index ef3a2c670c9..fc417e68d6c 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml
@@ -1,8 +1,8 @@
- type: entity
id: FatExtractor
parent: BaseMachinePowered
- name: "екстрактор ліпідів"
- description: "Безпечно та ефективно витягує надлишки жиру з об'єкта."
+ name: lipid extractor
+ description: Safely and efficiently extracts excess fat from a subject.
components:
- type: FatExtractor
processSound:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml b/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml
index f20a0aae04d..e8439f82131 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseMachinePowered
id: FaxMachineBase
- name: "факсимільний апарат дальнього зв'язку"
- description: "Технології Bluespace про застосування бюрократії."
+ name: long range fax machine
+ description: Bluespace technologies on the application of bureaucracy.
components:
- type: Sprite
sprite: Structures/Machines/fax_machine.rsi
@@ -71,7 +71,7 @@
- type: entity
parent: FaxMachineBase
id: FaxMachineCentcom
- name: "Факсимільний апарат великої дальності CentCom"
+ name: CentCom long range fax machine
suffix: CentCom
components:
- type: Sprite
@@ -86,7 +86,7 @@
- type: entity
parent: FaxMachineBase
id: FaxMachineSyndie
- name: "синдикатський факсимільний апарат дальнього зв'язку"
+ name: syndicate long range fax machine
suffix: Syndicate
components:
- type: Sprite
@@ -103,7 +103,7 @@
- type: entity
parent: FaxMachineBase
id: FaxMachineCaptain
- name: "факсимільний апарат капітан дальнього зв'язку"
+ name: captain long range fax machine
suffix: NukeCodes
components:
- type: FaxMachine
diff --git a/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml b/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml
index e5f72ea050b..3244789a028 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml
@@ -1,8 +1,8 @@
- type: entity
id: MachineFlatpacker
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "Flatpacker 1001"
- description: "Промислова машина, що використовується для прискорення будівництва машин на станції."
+ name: Flatpacker 1001
+ description: An industrial machine used for expediting machine construction across the station.
components:
- type: Sprite
sprite: Structures/Machines/flatpacker.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/frame.yml b/Resources/Prototypes/Entities/Structures/Machines/frame.yml
index d7f8c8931f4..3b3f0402aa2 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/frame.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/frame.yml
@@ -1,7 +1,7 @@
- type: entity
id: UnfinishedMachineFrame
- name: "рама машини"
- description: "Машина на стадії будівництва. Потрібно більше деталей."
+ name: machine frame
+ description: A machine under construction. Needs more parts.
suffix: Unfinished
placement:
mode: SnapgridCenter
@@ -59,7 +59,7 @@
- type: entity
id: MachineFrame
- name: "рама машини"
+ name: machine frame
suffix: Ready
placement:
mode: SnapgridCenter
@@ -128,7 +128,7 @@
- type: entity
id: MachineFrameDestroyed
parent: BaseStructureDynamic
- name: "зруйнована рама машини"
+ name: destroyed machine frame
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/gateway.yml b/Resources/Prototypes/Entities/Structures/Machines/gateway.yml
index 3f9f498fd69..b6ad9db356f 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/gateway.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/gateway.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseStructure
id: BaseGateway
- name: "шлюз"
- description: "Таємничі ворота, збудовані невідомими руками, дозволяють подорожувати швидше за світло у найвіддаленіші місця."
+ name: gateway
+ description: A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations.
components:
- type: Sprite
sprite: Structures/Machines/gateway.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml
index ec2080cd18b..618538dccb7 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml
@@ -1,8 +1,8 @@
- type: entity
id: GravityGenerator
parent: BaseMachinePowered
- name: "гравітаційний генератор"
- description: "Це те, що утримує вас на підлозі."
+ name: gravity generator
+ description: It's what keeps you to the floor.
placement:
mode: AlignTileAny
components:
@@ -77,8 +77,8 @@
- type: entity
id: GravityGeneratorMini
parent: [ GravityGenerator, ConstructibleMachine ]
- name: "міні-гравітаційний генератор"
- description: "Це те, що утримує вас на підлозі, тепер у смішному розмірі."
+ name: mini gravity generator
+ description: It's what keeps you to the floor, now in fun size.
components:
- type: Sprite
sprite: Structures/Machines/gravity_generator_mini.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/grill.yml b/Resources/Prototypes/Entities/Structures/Machines/grill.yml
index 855c73fe069..dbd31b3eae2 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/grill.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/grill.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseHeaterMachine
id: KitchenElectricGrill
- name: "електричний гриль"
- description: "Мікрохвильовка? Ні, справжній чоловік готує стейки на грилі!"
+ name: electric grill
+ description: A microwave? No, a real man cooks steaks on a grill!
components:
- type: Sprite
# TODO: draw a sprite
diff --git a/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml b/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml
index efa46ef9e33..3764f135915 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml
@@ -30,8 +30,8 @@
- type: entity
parent: BaseHeaterMachine
id: ChemistryHotplate
- name: "плита"
- description: "Нащадок мікрохвильових печей, наш новітній винахід у технології нагрівання склянок: конфорка!"
+ name: hotplate
+ description: "The descendent of the microwaves, our newest invention in beaker heating technology: the hotplate!"
components:
- type: Sprite
sprite: Structures/Machines/hotplate.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml b/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml
index bcfa6e0cd67..76b8ddd36ba 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml
@@ -1,8 +1,8 @@
- type: entity
id: Jukebox
- name: "музичний автомат"
+ name: jukebox
parent: [ BaseMachinePowered, ConstructibleMachine ]
- description: "Машина, здатна відтворювати найрізноманітніші мелодії. Задоволення не гарантується."
+ description: A machine capable of playing a wide variety of tunes. Enjoyment not guaranteed.
components:
- type: Sprite
sprite: Structures/Machines/jukebox.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
index fc71d1c4a58..797885aad1f 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
@@ -2,7 +2,7 @@
id: BaseLathe
parent: [ BaseMachinePowered, ConstructibleMachine ]
abstract: true
- name: "токарний верстат"
+ name: lathe
components:
- type: Appearance
- type: WiresVisuals
@@ -53,8 +53,8 @@
- type: entity
id: Autolathe
parent: BaseLathe
- name: "автолате"
- description: "Він виготовляє вироби з металу та скла."
+ name: autolathe
+ description: It produces items using metal and glass.
components:
- type: Sprite
sprite: Structures/Machines/autolathe.rsi
@@ -227,8 +227,8 @@
- type: entity
id: AutolatheHyperConvection
parent: Autolathe
- name: "гіперконвекційна автоклавна машина"
- description: "Експериментальний автоклав, який використовує силу екстремального тепла, щоб повільно створювати об'єкти більш економічно ефективно."
+ name: hyper convection autolathe
+ description: A highly-experimental autolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively.
components:
- type: Sprite
sprite: Structures/Machines/autolathe_hypercon.rsi
@@ -242,8 +242,8 @@
- type: entity
id: Protolathe
parent: BaseLathe
- name: "протолате"
- description: "Перетворює сировину на корисні об'єкти."
+ name: protolathe
+ description: Converts raw materials into useful objects.
components:
- type: Sprite
sprite: Structures/Machines/protolathe.rsi
@@ -372,8 +372,8 @@
- type: entity
id: ProtolatheHyperConvection
parent: Protolathe
- name: "гіперконвекційний протолат"
- description: "Високоекспериментальний протолат, який використовує силу екстремального тепла, щоб повільно створювати об'єкти більш економічно ефективно."
+ name: hyper convection protolathe
+ description: A highly-experimental protolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively.
components:
- type: Sprite
sprite: Structures/Machines/protolathe_hypercon.rsi
@@ -387,8 +387,8 @@
- type: entity
id: CircuitImprinter
parent: BaseLathe
- name: "принтер для друку схем"
- description: "Друкує друковані плати для машин."
+ name: circuit imprinter
+ description: Prints circuit boards for machines.
components:
- type: Sprite
sprite: Structures/Machines/circuit_imprinter.rsi
@@ -523,8 +523,8 @@
- type: entity
id: ExosuitFabricator
parent: BaseLathe
- name: "виробник екзокостюмів"
- description: "Створює деталі для робототехніки та інших механічних потреб"
+ name: exosuit fabricator
+ description: Creates parts for robotics and other mechanical needs
components:
- type: Sprite
sprite: Structures/Machines/exosuit_fabricator.rsi
@@ -646,8 +646,8 @@
- type: entity
id: Biofabricator
parent: BaseLathe
- name: "біофабрикатор"
- description: "Виробляє анімалістичні кубики з біомаси."
+ name: biofabricator
+ description: Produces animal cubes using biomass.
components:
- type: Sprite
sprite: Structures/Machines/biofabricator.rsi
@@ -689,8 +689,8 @@
- type: entity
id: SecurityTechFab
parent: BaseLathe
- name: "security techfab"
- description: "Друкує обладнання для використання охоронцями."
+ name: security techfab
+ description: Prints equipment for use by security crew.
components:
- type: Sprite
sprite: Structures/Machines/techfab.rsi
@@ -836,8 +836,8 @@
- type: entity
id: AmmoTechFab
parent: BaseLathe
- name: "боєприпасів techfab"
- description: "Друкує мінімум набоїв, який може знадобитися будь-якій бюджетній армії чи збройовому складу. Нічого особливого."
+ name: ammo techfab
+ description: Prints the bare minimum of bullets that any budget military or armory could need. Nothing fancy.
components:
- type: Sprite
sprite: Structures/Machines/techfab.rsi
@@ -884,8 +884,8 @@
- type: entity
id: MedicalTechFab
parent: BaseLathe
- name: "медична лабораторія"
- description: "Друкує обладнання для медпункту."
+ name: medical techfab
+ description: Prints equipment for use by the medbay.
components:
- type: Sprite
sprite: Structures/Machines/techfab.rsi
@@ -957,8 +957,8 @@
- type: entity
parent: BaseLathe
id: UniformPrinter
- name: "уніфікований принтер"
- description: "Друкує нову або замінну форму."
+ name: uniform printer
+ description: Prints new or replacement uniforms.
components:
- type: Transform
noRot: false
@@ -1179,8 +1179,8 @@
- type: entity
parent: BaseLathe
id: OreProcessor
- name: "переробник руди"
- description: "Він виробляє листи та злитки з руди."
+ name: ore processor
+ description: It produces sheets and ingots using ores.
components:
- type: Sprite
sprite: Structures/Machines/ore_processor.rsi
@@ -1223,8 +1223,8 @@
- type: entity
parent: OreProcessor
id: OreProcessorIndustrial
- name: "промисловий переробник руди"
- description: "Переробник руди, спеціально розроблений для масового виробництва металів у промислових цілях."
+ name: industrial ore processor
+ description: An ore processor specifically designed for mass-producing metals in industrial applications.
components:
- type: Sprite
sprite: Structures/Machines/ore_processor_industrial.rsi
@@ -1251,8 +1251,8 @@
- type: entity
parent: BaseLathe
id: Sheetifier
- name: "sheet-meister 2000"
- description: "Дуже брудна машина."
+ name: sheet-meister 2000
+ description: A very sheety machine.
components:
- type: Sprite
sprite: Structures/Machines/sheetifier.rsi
@@ -1282,8 +1282,8 @@
- type: entity
parent: BaseLathe
id: PrizeCounter
- name: "стійка для призів"
- description: "Отримайте свій приз і виграйте іграшки та милі плюшеві іграшки!"
+ name: prize counter
+ description: Claim your prize and win some toys and cute plushies!
components:
- type: AmbientOnPowered
- type: AmbientSound
diff --git a/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml b/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml
index a1e442e84e4..a4d5a2fbf18 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/material_reclaimer.yml
@@ -1,8 +1,8 @@
- type: entity
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: MaterialReclaimer
- name: "переробник матеріалів"
- description: "Неможливо повернути нематеріальні речі, такі як мотивація."
+ name: material reclaimer
+ description: Cannot reclaim immaterial things, like motivation.
components:
- type: Sprite
sprite: Structures/Machines/material_reclaimer.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml b/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml
index 9fc8a70bd3e..2c445da9036 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml
@@ -1,8 +1,8 @@
- type: entity
id: MedicalScanner
parent: BaseMachinePowered
- name: "медичний сканер"
- description: "Громіздкий медичний сканер."
+ name: medical scanner
+ description: A bulky medical scanner.
components:
- type: MedicalScanner
- type: DeviceNetwork
diff --git a/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml b/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml
index b1516b86a17..9667ed12d46 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/metempsychoticMachine.yml
@@ -1,8 +1,8 @@
- type: entity
parent: CloningPod
id: MetempsychoticMachine
- name: "метемпсихотична машина"
- description: "Прискорює переселення душі в наступне тіло."
+ name: metempsychotic machine
+ description: Speeds along the transmigration of a soul to its next vessel.
components:
- type: CloningPod
doMetempsychosis: true
diff --git a/Resources/Prototypes/Entities/Structures/Machines/microwave.yml b/Resources/Prototypes/Entities/Structures/Machines/microwave.yml
index af580451857..8a6c8c86e4b 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/microwave.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/microwave.yml
@@ -1,8 +1,8 @@
- type: entity
id: KitchenMicrowave
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
- name: "мікрохвильова піч"
- description: "Це магія."
+ name: microwave
+ description: It's magic.
components:
- type: Microwave
capacity: 10
diff --git a/Resources/Prototypes/Entities/Structures/Machines/nuke.yml b/Resources/Prototypes/Entities/Structures/Machines/nuke.yml
index 1603c8d9798..f37c42e4745 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/nuke.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/nuke.yml
@@ -1,8 +1,8 @@
- type: entity
parent: [BaseStructure, StructureWheeled]
id: NuclearBomb
- name: "ядерна боєголовка"
- description: "Можливо, вам не варто залишатися тут, щоб перевірити, чи він озброєний."
+ name: nuclear fission explosive
+ description: You probably shouldn't stick around to see if this is armed.
components:
- type: Transform
anchored: true
@@ -117,9 +117,9 @@
- type: entity
parent: StorageTank
id: NuclearBombKeg
- name: "ядерна боєголовка"
+ name: nuclear fission explosive
suffix: keg
- description: "Вам, мабуть, не варто залишатися тут, щоб перевірити, чи він озброєний. Тут є кран збоку."
+ description: You probably shouldn't stick around to see if this is armed. It has a tap on the side.
components:
- type: NukeLabel
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml b/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml
index 43b9f6fb42e..80bfb465fff 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml
@@ -1,8 +1,8 @@
- type: entity
id: KitchenReagentGrinder
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
- name: "подрібнювач реактивів"
- description: "Від BlenderTech. Чи змішається? Давайте дізнаємося!"
+ name: reagent grinder
+ description: From BlenderTech. Will It Blend? Let's find out!
suffix: grinder/juicer
components:
- type: Transform
@@ -60,8 +60,8 @@
- type: entity
parent: Recycler #too different so different parent
id: ReagentGrinderIndustrial
- name: "промисловий подрібнювач реагентів"
- description: "Промисловий подрібнювач реактивів."
+ name: industrial reagent grinder
+ description: An industrial reagent grinder.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Entities/Structures/Machines/recycler.yml b/Resources/Prototypes/Entities/Structures/Machines/recycler.yml
index ef2385f2ad5..91eb0335e62 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/recycler.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/recycler.yml
@@ -1,8 +1,8 @@
- type: entity
id: Recycler
parent: BaseMachinePowered
- name: "переробник"
- description: "Велика дробильна машина, що використовується для неефективної переробки дрібних предметів. Збоку є ліхтарі."
+ name: recycler
+ description: A large crushing machine used to recycle small items inefficiently. There are lights on the side.
components:
- type: AmbientSound
enabled: false
diff --git a/Resources/Prototypes/Entities/Structures/Machines/research.yml b/Resources/Prototypes/Entities/Structures/Machines/research.yml
index 4b1712ca903..68d67f874d0 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/research.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/research.yml
@@ -1,8 +1,8 @@
- type: entity
id: ResearchAndDevelopmentServer
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "R&D сервер"
- description: "Містить колективні знання науковців станції. Знищення його відкине їх назад у кам'яний вік. Ти ж не хочеш цього?"
+ name: R&D server
+ description: Contains the collective knowledge of the station's scientists. Destroying it would send them back to the stone age. You don't want that do you?
components:
- type: Sprite
sprite: Structures/Machines/server.rsi
@@ -60,7 +60,7 @@
- type: entity
id: BaseResearchAndDevelopmentPointSource
parent: BaseMachinePowered
- name: "базове точкове джерело досліджень і розробок"
+ name: "base R&D point source"
# We should make this abstract once there are actual point sources.
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Machines/salvage.yml b/Resources/Prototypes/Entities/Structures/Machines/salvage.yml
index fc2eb111d8b..859dc85ff1d 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/salvage.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/salvage.yml
@@ -1,8 +1,8 @@
- type: entity
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: SalvageMagnet
- name: "магніт для порятунку"
- description: "Тягне врятовані речі."
+ name: salvage magnet
+ description: Pulls in salvage.
components:
- type: Sprite
sprite: Structures/Machines/salvage.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: SalvageMagnet
id: SalvageLocator
- name: "локатор порятунку"
- description: "Знаходить порятунок."
+ name: salvage locator
+ description: Locates salvage.
components:
- type: SalvageMagnet
- type: ApcPowerReceiver
diff --git a/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml b/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml
index d1be7dbff4c..ec07294bfb1 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml
@@ -1,8 +1,8 @@
- type: entity
id: SeedExtractor
- name: "витяжка насіння"
+ name: seed extractor
parent: [ BaseMachinePowered, ConstructibleMachine ]
- description: "Витягує насіння з продуктів."
+ description: Extracts seeds from produce.
components:
- type: Sprite
sprite: Structures/Machines/seed_extractor.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml b/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml
index c7bd90dc1c7..5a62b74ac0a 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructureDynamic
id: SmartFridge
- name: "SmartFridge"
- description: "Холодильна камера для зберігання продуктів у холодному та свіжому вигляді."
+ name: SmartFridge
+ description: A refrigerated storage unit for keeping items cold and fresh.
components:
- type: Advertise
pack: SmartFridgeAds
diff --git a/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml b/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml
index 746608a07c4..3334b9a152d 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml
@@ -1,8 +1,8 @@
- type: entity
id: StasisBed
- name: "стазис-ліжко"
+ name: stasis bed
parent: [ BaseMachinePowered, ConstructibleMachine ]
- description: "Ліжко, яке значно уповільнює метаболізм пацієнта і запобігає розпаду тіла, що дає більше часу для проведення належного лікування для стабілізації стану."
+ description: A bed that massively slows down the patient's metabolism and prevents bodily decay, allowing more time to administer a proper treatment for stabilization.
components:
- type: StasisBed
- type: AntiRotOnBuckle
diff --git a/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml b/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml
index 4214f358113..e359db813f6 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml
@@ -2,8 +2,8 @@
abstract: true
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: SurveillanceCameraRouterBase
- name: "роутер для камери"
- description: "Маршрутизатор камер спостереження. Він прокладає маршрути. Можливо."
+ name: camera router
+ description: A surveillance camera router. It routes. Perhaps.
components:
- type: DeviceNetwork
deviceNetId: Wired
@@ -106,8 +106,8 @@
- type: entity
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: SurveillanceCameraWirelessRouterBase
- name: "бездротовий маршрутизатор для камер"
- description: "Бездротовий маршрутизатор для камер спостереження. Він прокладає маршрути. Можливо."
+ name: wireless camera router
+ description: A wireless surveillance camera router. It routes. Perhaps.
components:
- type: DeviceNetwork
deviceNetId: Wireless
diff --git a/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml b/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml
index 5c6729f0974..80938fbb5ed 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml
@@ -1,8 +1,8 @@
- type: entity
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: TelecomServer
- name: "телекомунікаційний сервер"
- description: "При увімкненому живленні та заповненому ключами шифрування він забезпечує зв'язок з радіогарнітурою."
+ name: telecommunication server
+ description: When powered and filled with encryption keys it allows radio headset communication.
components:
- type: Sprite
sprite: Structures/Machines/telecomms.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
index 20519722220..7cb9f84957d 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
@@ -1,8 +1,8 @@
- type: entity
id: VendingMachine
parent: BaseMachinePowered
- name: "торговий автомат"
- description: "Просто додайте капіталізм!"
+ name: vending machine
+ description: Just add capitalism!
abstract: true
components:
- type: AmbientOnPowered
@@ -116,8 +116,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCondiments
- name: "приправна станція"
- description: "Намащуйте ці густі липкі речовини на їжу для отримання повного смакового ефекту."
+ name: condiment station
+ description: Slather these thick gooey substances on your food for a full flavor effect.
components:
- type: VendingMachine
pack: CondimentInventory
@@ -150,8 +150,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineAmmo
- name: "визвольна станція"
- description: "Переважна кількість стародавнього патріотизму охоплює вас, коли ви просто дивитеся на машину."
+ name: liberation station
+ description: An overwhelming amount of ancient patriotism washes over you just by looking at the machine.
noSpawn: true
components:
- type: VendingMachine
@@ -178,8 +178,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineBooze
- name: "Booze-O-Mat"
- description: "Технологічне диво, яке нібито здатне змішати саме ту суміш, яку ви хочете випити, щойно ви попросите."
+ name: Booze-O-Mat
+ description: A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one.
components:
- type: VendingMachine
pack: BoozeOMatInventory
@@ -212,8 +212,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCart
- name: "PTech"
- description: "Вендинг PTech! Широкий вибір КПК, картриджів та всього іншого, що може знадобитися нудному штовхачу паперу!"
+ name: PTech
+ description: PTech vending! Providing a ROBUST selection of PDAs, cartridges, and anything else a dull paper pusher needs!
noSpawn: true
components:
- type: VendingMachine
@@ -251,8 +251,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineChefvend
- name: "ChefVend"
- description: "Постачальник інгредієнтів для всіх ваших потреб у шафах."
+ name: ChefVend
+ description: An ingredient vendor for all your cheffin needs.
noSpawn: true
components:
- type: VendingMachine
@@ -287,8 +287,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCigs
- name: "ShadyCigs Deluxe"
- description: "Якщо ви хочете захворіти на рак, зробіть це стильно."
+ name: ShadyCigs Deluxe
+ description: If you want to get cancer, might as well do it in style.
noSpawn: true
components:
- type: VendingMachine
@@ -325,8 +325,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineClothing
- name: "ClothesMate"
- description: "Торговий автомат для видачі найдешевшого одягу, який може купити Нанотрасен."
+ name: ClothesMate
+ description: A vending machine for dispensing the cheapest clothing Nanotrasen can buy.
noSpawn: true
components:
- type: VendingMachine
@@ -360,8 +360,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineWinter
- name: "WinterDrobe"
- description: "Найкраще місце, щоб насолодитися холодом!"
+ name: WinterDrobe
+ description: The best place to enjoy the cold!
noSpawn: true
components:
- type: VendingMachine
@@ -395,8 +395,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCoffee
- name: "Найкращі гарячі напої від Solar"
- description: "Подається киплячим, щоб залишався гарячим протягом усієї зміни!"
+ name: Solar's Best Hot Drinks
+ description: Served boiling so it stays hot all shift!
noSpawn: true
components:
- type: VendingMachine
@@ -446,8 +446,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCola
- name: "Міцні безалкогольні напої"
- description: "Постачальник безалкогольних напоїв наданий компанією Robust Industries, LLC."
+ name: Robust Softdrinks
+ description: A softdrink vendor provided by Robust Industries, LLC.
noSpawn: true
components:
- type: VendingMachine
@@ -515,8 +515,8 @@
- type: entity
parent: VendingMachineCola
id: VendingMachineColaRed
- name: "Космічний продавець кока-коли"
- description: "Він продає колу в космосі."
+ name: Space Cola Vendor
+ description: It vends cola, in space.
components:
- type: Sprite
sprite: Structures/Machines/VendingMachines/cola.rsi
@@ -538,8 +538,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSpaceUp
- name: "Space-Up! Продавець"
- description: "Побалуйте себе вибухом смаку."
+ name: Space-Up! Vendor
+ description: Indulge in an explosion of flavor.
noSpawn: true
components:
- type: VendingMachine
@@ -601,8 +601,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineStarkist
- name: "Постачальник Star-kist"
- description: "Смак зірки в рідкому вигляді."
+ name: Star-kist Vendor
+ description: The taste of a star in liquid form.
noSpawn: true
components:
- type: VendingMachine
@@ -631,8 +631,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineShamblersJuice
- name: "Продавець соку Shambler's"
- description: "~Налий мені соку Шамблер!"
+ name: Shambler's Juice Vendor
+ description: ~Shake me up some of that Shambler's Juice!~
noSpawn: true
components:
- type: VendingMachine
@@ -669,8 +669,8 @@
- type: entity
parent: VendingMachine
id: VendingMachinePwrGame
- name: "Постачальник ігор Pwr"
- description: "Ви хочете, ми маємо це. Зроблено у партнерстві з \"Салати Влада\"."
+ name: Pwr Game Vendor
+ description: You want it, we got it. Brought to you in partnership with Vlad's Salads.
noSpawn: true
components:
- type: VendingMachine
@@ -709,8 +709,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineDrGibb
- name: "Доктор Гібб Вендор"
- description: "Консерви - вибух різноманітних смаків саме у цього постачальника!"
+ name: Dr. Gibb Vendor
+ description: Canned explosion of different flavors in this very vendor!
noSpawn: true
components:
- type: VendingMachine
@@ -749,8 +749,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineDinnerware
- name: "Постачальник кухонного посуду Plasteel"
- description: "Постачальник кухонного та ресторанного обладнання."
+ name: Plasteel Chef's Dinnerware Vendor
+ description: A kitchen and restaurant equipment vendor.
noSpawn: true
components:
- type: VendingMachine
@@ -792,8 +792,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineMagivend
- name: "MagiVend"
- description: "Чарівний торговий автомат."
+ name: MagiVend
+ description: A magic vending machine.
noSpawn: true
components:
- type: VendingMachine
@@ -833,8 +833,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineDiscount
- name: "Знижка від Дена"
- description: "Торговий автомат зі зниженими закусками від сумнозвісної франшизи \"Discount Dan\"."
+ name: Discount Dan's
+ description: A vending machine containing discount snacks from the infamous 'Discount Dan' franchise.
noSpawn: true
components:
- type: VendingMachine
@@ -870,8 +870,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineEngivend
- name: "Engi-Vend"
- description: "Торгівля запасними інструментами. Що? Ви очікували дотепного опису?"
+ name: Engi-Vend
+ description: Spare tool vending. What? Did you expect some witty description?
noSpawn: true
components:
- type: VendingMachine
@@ -909,8 +909,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineMedical
- name: "NanoMed Plus"
- description: "Це медичний дозатор для ліків. Тільки натуральні хімікати!"
+ name: NanoMed Plus
+ description: It's a medical drug dispenser. Natural chemicals only!
noSpawn: true
components:
- type: VendingMachine
@@ -956,8 +956,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineNutri
- name: "NutriMax"
- description: "Торговий автомат з поживними речовинами для рослин та ботанічними інструментами."
+ name: NutriMax
+ description: A vending machine containing nutritional substances for plants and botanical tools.
noSpawn: true
components:
- type: VendingMachine
@@ -993,8 +993,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSec
- name: "SecTech"
- description: "Торговий автомат, що містить охоронне обладнання. На етикетці написано \"ТІЛЬКИ ДЛЯ ПЕРСОНАЛУ СЛУЖБИ БЕЗПЕКИ\"."
+ name: SecTech
+ description: A vending machine containing Security equipment. A label reads SECURITY PERSONNEL ONLY.
noSpawn: true
components:
- type: VendingMachine
@@ -1039,8 +1039,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSeedsUnlocked
- name: "MegaSeed Servitor"
- description: "Для тих, кому швидко потрібне насіння. Безумовно, найкращий вибір насіння на станції!"
+ name: MegaSeed Servitor
+ description: For when you need seeds fast. Hands down the best seed selection on the station!
suffix: Unlocked
noSpawn: true
components:
@@ -1084,8 +1084,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSnack
- name: "Getmore Chocolate Corp"
- description: "Автомат із закусками, люб'язно наданий шоколадною корпорацією Getmore, що базується на Марсі."
+ name: Getmore Chocolate Corp
+ description: A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars.
noSpawn: true
components:
- type: VendingMachine
@@ -1129,8 +1129,8 @@
- type: entity
parent: VendingMachineSnack
id: VendingMachineSustenance
- name: "Постачальник послуг з життєзабезпечення"
- description: "Торговий автомат, який продає їжу, як того вимагає розділ 47-C Угоди про етичне поводження з ув'язненими NT."
+ name: Sustenance Vendor
+ description: A vending machine which vends food, as required by section 47-C of the NT's Prisoner Ethical Treatment Agreement.
noSpawn: true
components:
- type: VendingMachine
@@ -1254,8 +1254,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSovietSoda
- name: "БОДА"
- description: "Старий автомат із солодкою водою."
+ name: BODA
+ description: An old vending machine containing sweet water.
noSpawn: true
components:
- type: VendingMachine
@@ -1299,8 +1299,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineTheater
- name: "AutoDrobe"
- description: "Торговий автомат з костюмами."
+ name: AutoDrobe
+ description: A vending machine containing costumes.
noSpawn: true
components:
- type: VendingMachine
@@ -1345,8 +1345,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineVendomat
- name: "Vendomat"
- description: "Тільки найкраще надійне обладнання в космосі!"
+ name: Vendomat
+ description: Only the finest robust equipment in space!
noSpawn: true
components:
- type: VendingMachine
@@ -1387,8 +1387,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineRobotics
- name: "Robotech Deluxe"
- description: "Всі інструменти, необхідні для створення власної армії роботів."
+ name: Robotech Deluxe
+ description: All the tools you need to create your own robot army.
noSpawn: true
components:
- type: VendingMachine
@@ -1434,8 +1434,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineYouTool
- name: "YouTool"
- description: "Торговий автомат зі стандартними інструментами. Напис на етикетці: Інструменти для інструментів."
+ name: YouTool
+ description: "A vending machine containing standard tools. A label reads: Tools for tools."
noSpawn: true
components:
- type: VendingMachine
@@ -1471,8 +1471,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineGames
- name: "Хороша чиста забава"
- description: "Продає речі, які, ймовірно, не сподобаються капітану та начальнику відділу кадрів, якщо ви будете возитися з ними замість того, щоб виконувати свою роботу..."
+ name: Good Clean Fun
+ description: Vends things that the Captain and Head of Personnel are probably not going to appreciate you fiddling with instead of your job...
noSpawn: true
components:
- type: VendingMachine
@@ -1512,8 +1512,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineChang
- name: "Пане Чанг"
- description: "Автомат для приготування китайської їжі з самообслуговуванням, для всіх ваших потреб в китайській їжі."
+ name: Mr. Chang
+ description: A self-serving Chinese food machine, for all your Chinese food needs.
noSpawn: true
components:
- type: VendingMachine
@@ -1557,8 +1557,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSalvage
- name: "Постачальник металобрухту"
- description: "Найкращий друг гнома!"
+ name: Salvage Vendor
+ description: A dwarf's best friend!
noSpawn: true
components:
- type: VendingMachine
@@ -1592,8 +1592,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineDonut
- name: "Пончики Monkin' Donuts"
- description: "Постачальник пончиків наданий компанією Robust Industries, LLC."
+ name: Monkin' Donuts
+ description: A donut vendor provided by Robust Industries, LLC.
noSpawn: true
components:
- type: VendingMachine
@@ -1631,7 +1631,7 @@
- type: entity
id: VendingMachineWallmount
parent: VendingMachine
- name: "торговий автомат"
+ name: vending machine
abstract: true
placement:
mode: SnapgridCenter
@@ -1652,8 +1652,8 @@
- type: entity
parent: VendingMachineWallmount
id: VendingMachineWallMedical
- name: "NanoMed"
- description: "Це настінний диспенсер для медичного обладнання. Тільки натуральні хімікати!"
+ name: NanoMed
+ description: "It's a wall-mounted medical equipment dispenser. Natural chemicals only!"
noSpawn: true
components:
- type: VendingMachine
@@ -1696,8 +1696,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineHydrobe
- name: "HyDrobe"
- description: "Автомат з промовистою назвою. Він видає одяг та спорядження, пов'язані з ботанікою."
+ name: HyDrobe
+ description: A machine with a catchy name. It dispenses botany related clothing and gear.
noSpawn: true
components:
- type: VendingMachine
@@ -1725,8 +1725,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineLawDrobe
- name: "LawDrobe"
- description: "Протестую! Цей гардероб видає верховенство права... і адвокатський одяг..."
+ name: LawDrobe
+ description: Objection! This wardrobe dispenses the rule of law... and lawyer clothing..
noSpawn: true
components:
- type: VendingMachine
@@ -1754,8 +1754,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSecDrobe
- name: "SecDrobe"
- description: "Торговий автомат для продажу одягу, пов'язаного з охороною та безпекою!"
+ name: SecDrobe
+ description: A vending machine for security and security-related clothing!
noSpawn: true
components:
- type: VendingMachine
@@ -1783,8 +1783,8 @@
- type: entity
parent: VendingMachine
id: VendingBarDrobe
- name: "BarDrobe"
- description: "Стильний продавець для продажу найстильнішого одягу для бару!"
+ name: BarDrobe
+ description: A stylish vendor to dispense the most stylish bar clothing!
noSpawn: true
components:
- type: VendingMachine
@@ -1812,7 +1812,7 @@
- type: entity
parent: VendingMachine
id: VendingMachineChapel
- name: "PietyVend"
+ name: PietyVend
noSpawn: true
components:
- type: VendingMachine
@@ -1843,8 +1843,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCargoDrobe
- name: "LogiDrobe" # DeltaV - Logistics Department replacing Cargo
- description: "Високотехнологічний торговий автомат для безкоштовного придбання одягу, пов'язаного з логістикою." # DeltaV - Logistics Department replacing Cargo
+ name: LogiDrobe # DeltaV - Logistics Department replacing Cargo
+ description: A highly advanced vending machine for buying logistics related clothing for free. # DeltaV - Logistics Department replacing Cargo
noSpawn: true
components:
- type: VendingMachine
@@ -1872,8 +1872,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineMediDrobe
- name: "MediDrobe"
- description: "Торговий автомат, який, за чутками, може видавати одяг для медичного персоналу."
+ name: MediDrobe
+ description: A vending machine rumoured to be capable of dispensing clothing for medical personnel.
noSpawn: true
components:
- type: VendingMachine
@@ -1901,8 +1901,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineChemDrobe
- name: "ChemDrobe"
- description: "Торговий автомат для видачі одягу, пов'язаного з хімією."
+ name: ChemDrobe
+ description: A vending machine for dispensing chemistry related clothing.
noSpawn: true
components:
- type: VendingMachine
@@ -1930,8 +1930,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCuraDrobe
- name: "CuraDrobe"
- description: "Постачальник з невеликим асортиментом, здатний продавати одяг лише для кураторів та бібліотекарів."
+ name: CuraDrobe
+ description: A lowstock vendor only capable of vending clothing for curators and librarians.
noSpawn: true
components:
- type: VendingMachine
@@ -1959,8 +1959,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineAtmosDrobe
- name: "AtmosDrobe"
- description: "Цей відносно невідомий торговий автомат видає одяг для техніків-атмосферистів, не менш невідомої професії."
+ name: AtmosDrobe
+ description: This relatively unknown vending machine delivers clothing for Atmospherics Technicians, an equally unknown job.
noSpawn: true
components:
- type: VendingMachine
@@ -1988,8 +1988,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineEngiDrobe
- name: "EngiDrobe"
- description: "Торговий автомат, відомий тим, що продає одяг промислового класу."
+ name: EngiDrobe
+ description: A vending machine renowned for vending industrial grade clothing.
noSpawn: true
components:
- type: VendingMachine
@@ -2017,8 +2017,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineChefDrobe
- name: "ChefDrobe"
- description: "Цей торговий автомат, можливо, не видає м'ясо, але він точно видає одяг для кухарів."
+ name: ChefDrobe
+ description: This vending machine might not dispense meat, but it certainly dispenses chef related clothing.
noSpawn: true
components:
- type: VendingMachine
@@ -2046,8 +2046,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineDetDrobe
- name: "DetDrobe"
- description: "Машина для всіх ваших детективних потреб, доки вам потрібен одяг."
+ name: DetDrobe
+ description: A machine for all your detective needs, as long as you need clothes.
noSpawn: true
components:
- type: VendingMachine
@@ -2075,8 +2075,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineJaniDrobe
- name: "JaniDrobe"
- description: "Самоочисний торговий автомат, здатний видавати одяг для прибиральників."
+ name: JaniDrobe
+ description: A self cleaning vending machine capable of dispensing clothing for janitors.
noSpawn: true
components:
- type: VendingMachine
@@ -2112,8 +2112,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSciDrobe
- name: "SciDrobe"
- description: "Простий торговий автомат, придатний для видачі добре пошитого наукового одягу. Схвалений космічними кубинцями."
+ name: SciDrobe
+ description: A simple vending machine suitable to dispense well tailored science clothing. Endorsed by Space Cubans.
noSpawn: true
components:
- type: VendingMachine
@@ -2141,8 +2141,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineSyndieDrobe
- name: "SyndieDrobe"
- description: "Гардеробна машина, закодована синдикатом, містить елітне вбрання для різних операцій."
+ name: SyndieDrobe
+ description: Wardrobe machine encoded by the syndicate, contains elite outfits for various operations.
noSpawn: true
components:
- type: VendingMachine
@@ -2170,8 +2170,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineRoboDrobe
- name: "RoboDrobe"
- description: "Торговий автомат, призначений для видачі одягу, відомий лише робототехнікам."
+ name: RoboDrobe
+ description: A vending machine designed to dispense clothing known only to roboticists.
noSpawn: true
components:
- type: VendingMachine
@@ -2199,8 +2199,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineGeneDrobe
- name: "GeneDrobe"
- description: "Машина для видачі одягу, пов'язаного з генетикою."
+ name: GeneDrobe
+ description: A machine for dispensing clothing related to genetics.
noSpawn: true
components:
- type: VendingMachine
@@ -2228,8 +2228,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineViroDrobe
- name: "ViroDrobe"
- description: "Нестерилізована машина для видачі одягу, пов'язаного з вірусологією."
+ name: ViroDrobe
+ description: An unsterilized machine for dispending virology related clothing.
noSpawn: true
components:
- type: VendingMachine
@@ -2257,8 +2257,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineCentDrobe
- name: "CentDrobe"
- description: "Єдиний у своєму роді торговий автомат для всіх ваших естетичних потреб!"
+ name: CentDrobe
+ description: A one-of-a-kind vending machine for all your centcom aesthetic needs!
noSpawn: true
components:
- type: VendingMachine
@@ -2288,8 +2288,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineHappyHonk
- name: "Happy Honk Dispenser"
- description: "Щасливий диспенсер для коробочок з їжею honk! від honk! co."
+ name: Happy Honk Dispenser
+ description: A happy honk meal box dispenser made by honk! co.
noSpawn: true
components:
- type: VendingMachine
@@ -2332,8 +2332,8 @@
parent: VendingMachine
id: VendingMachineTankDispenserEVA
suffix: EVA [O2, N2]
- name: "стійка з газовими балонами"
- description: "Постачальник газових балонів для роздачі."
+ name: gas tank dispenser
+ description: A vendor for dispensing gas tanks.
noSpawn: true
components:
- type: VendingMachine
@@ -2346,8 +2346,8 @@
parent: VendingMachine
id: VendingMachineTankDispenserEngineering
suffix: ENG [O2, Plasma]
- name: "стійка з газовими балонами"
- description: "Постачальник газових балонів. Цей має ліврею інженера."
+ name: gas tank dispenser
+ description: A vendor for dispensing gas tanks. This one has an engineering livery.
noSpawn: true
components:
- type: VendingMachine
@@ -2361,8 +2361,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineChemicals
- name: "ChemVend"
- description: "Мабуть, це не кавоварка."
+ name: ChemVend
+ description: Probably not the coffee machine.
noSpawn: true
components:
- type: VendingMachine
@@ -2390,8 +2390,8 @@
- type: entity
parent: VendingMachineChemicals
id: VendingMachineChemicalsSyndicate
- name: "SyndieJuice"
- description: "Сподіваюся, не зі свіжовичавлених синдиків."
+ name: SyndieJuice
+ description: Not made with freshly squeezed syndies I hope.
noSpawn: true
components:
- type: VendingMachine
@@ -2407,8 +2407,8 @@
- type: entity
id: VendingMachineFitness
parent: VendingMachine
- name: "SweatMAX"
- description: "Продавець тренажерів і харчових добавок, який наживається на вашій неадекватності."
+ name: SweatMAX
+ description: An exercise aid and nutrition supplement vendor that preys on your inadequacy.
noSpawn: true
components:
- type: Sprite
@@ -2452,8 +2452,8 @@
- type: entity
id: VendingMachineHotfood
parent: VendingMachine
- name: "гарячі страви"
- description: "Старий торговий автомат, що обіцяє \"гарячу їжу\". Ви сумніваєтеся, що його вміст ще їстівний."
+ name: hot foods
+ description: An old vending machine promising 'hot foods'. You doubt any of its contents are still edible.
noSpawn: true
components:
- type: Sprite
@@ -2492,8 +2492,8 @@
- type: entity
id: VendingMachineSolsnack
parent: VendingMachine
- name: "Марс Март"
- description: "Торговий автомат SolCentric видає ласощі з дому."
+ name: Mars Mart
+ description: A SolCentric vending machine dispensing treats from home.
noSpawn: true
components:
- type: Sprite
@@ -2533,8 +2533,8 @@
- type: entity
id: VendingMachineWeeb
parent: VendingMachine
- name: "Ніппон-тан"
- description: "Сумнозвісний етнічний торговий автомат, наповнений низькокалорійними снеками з високим вмістом сахарози, за браком кращого слова, через брак слів."
+ name: Nippon-tan
+ description: A distressingly ethnic vending machine loaded with high sucrose low calorie for lack of better words snacks.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml b/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml
index ef8394fe2ba..0a145177713 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml
@@ -2,8 +2,8 @@
abstract: true
parent: [ BaseStructureDynamic, SmallConstructibleMachine ]
id: SurveillanceWirelessCameraBase
- name: "бездротова камера"
- description: "Камера. Вона стежить за тобою. Типу того."
+ name: wireless camera
+ description: A camera. It's watching you. Kinda.
components:
- type: InteractionOutline
- type: Eye
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml
index 571d395e2c5..4bea87f8175 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml
@@ -26,8 +26,8 @@
- type: entity
parent: GasBinaryBase
id: GasPressurePump
- name: "газовий насос"
- description: "Насос, який переміщує газ під дією тиску."
+ name: gas pump
+ description: A pump that moves gas by pressure.
placement:
mode: SnapgridCenter
components:
@@ -66,8 +66,8 @@
- type: entity
parent: GasBinaryBase
id: GasVolumePump
- name: "об'ємний газовий насос"
- description: "Насос, який переміщує газ за об'ємом."
+ name: volumetric gas pump
+ description: A pump that moves gas by volume.
placement:
mode: SnapgridCenter
components:
@@ -115,8 +115,8 @@
- type: entity
parent: GasBinaryBase
id: GasPassiveGate
- name: "пасивні ворота"
- description: "Односторонній повітряний клапан, який не потребує живлення."
+ name: passive gate
+ description: A one-way air valve that does not require power.
placement:
mode: SnapgridCenter
components:
@@ -144,8 +144,8 @@
- type: entity
parent: GasBinaryBase
id: GasValve
- name: "ручний клапан"
- description: "Труба з клапаном, за допомогою якого можна перекрити потік газу через неї."
+ name: manual valve
+ description: A pipe with a valve that can be used to disable the flow of gas through it.
placement:
mode: SnapgridCenter
components:
@@ -192,8 +192,8 @@
- type: entity
parent: GasBinaryBase
id: SignalControlledValve
- name: "сигнальний клапан"
- description: "Клапан керується за допомогою сигнальних входів."
+ name: signal valve
+ description: A pipe with a valve that can be controlled with signals.
placement:
mode: SnapgridCenter
components:
@@ -250,8 +250,8 @@
- type: entity
parent: GasBinaryBase
id: GasPort
- name: "порт роз'єму"
- description: "Для підключення портативних пристроїв, пов'язаних з контролем атмосфери."
+ name: connector port
+ description: For connecting portable devices related to atmospherics control.
placement:
mode: SnapgridCenter
components:
@@ -279,8 +279,8 @@
- type: entity
parent: GasVentPump
id: GasDualPortVentPump
- name: "двопортовий вентиляційний отвір"
- description: "Має клапан і прикріплений до нього насос. Має два порти, один - вхідний для випуску повітря, інший - вихідний при сифонізації."
+ name: dual-port air vent
+ description: Has a valve and a pump attached to it. There are two ports, one is an input for releasing air, the other is an output when siphoning.
placement:
mode: SnapgridCenter
components:
@@ -334,8 +334,8 @@
- type: entity
parent: [ BaseMachine, ConstructibleMachine ]
id: GasRecycler
- name: "рециркулятор газу"
- description: "Переробляє вуглекислий газ та закис азоту. Нагрівач і компресор не входять до комплекту."
+ name: gas recycler
+ description: Recycles carbon dioxide and nitrous oxide. Heater and compressor not included.
placement:
mode: SnapgridCenter
components:
@@ -395,8 +395,8 @@
- type: entity
parent: GasBinaryBase
id: HeatExchanger
- name: "радіатор"
- description: "Передає тепло між трубою та її оточенням."
+ name: radiator
+ description: Transfers heat between the pipe and its surroundings.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml
index 8e8eb36ede4..2231fc4ddc1 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml
@@ -1,7 +1,7 @@
- type: entity
abstract: true
- name: "газовик"
- description: "Гази, що видобуваються з газового гіганта внизу (вгорі?), витікають через цей масивний отвір."
+ name: gas miner
+ description: Gases mined from the gas giant below (above?) flow out through this massive vent.
id: GasMinerBase
placement:
mode: SnapgridCenter
@@ -33,7 +33,7 @@
spawnAmount: 200
- type: entity
- name: "Добувач газу O2"
+ name: O2 gas miner
parent: GasMinerBase
id: GasMinerOxygen
suffix: Shuttle, 300kPa
@@ -44,7 +44,7 @@
spawnGas: Oxygen
- type: entity
- name: "Добувач газу O2"
+ name: O2 gas miner
parent: GasMinerOxygen
id: GasMinerOxygenStation
suffix: Station, 1000kPa
@@ -53,7 +53,7 @@
maxExternalPressure: 1000
- type: entity
- name: "Добувач газу O2"
+ name: O2 gas miner
parent: GasMinerOxygen
id: GasMinerOxygenStationLarge
suffix: Large Station, 4500kPa
@@ -62,7 +62,7 @@
maxExternalPressure: 4500
- type: entity
- name: "Видобувач газу N2"
+ name: N2 gas miner
parent: GasMinerBase
id: GasMinerNitrogen
suffix: Shuttle, 300kPa
@@ -73,7 +73,7 @@
spawnGas: Nitrogen
- type: entity
- name: "Видобувач газу N2"
+ name: N2 gas miner
parent: GasMinerNitrogen
id: GasMinerNitrogenStation
suffix: Station, 1000kPa
@@ -82,7 +82,7 @@
maxExternalPressure: 1000
- type: entity
- name: "Видобувач газу N2"
+ name: N2 gas miner
parent: GasMinerNitrogen
id: GasMinerNitrogenStationLarge
suffix: Large Station, 4500kPa
@@ -91,7 +91,7 @@
maxExternalPressure: 4500
- type: entity
- name: "Добувач газу CO2"
+ name: CO2 gas miner
parent: GasMinerBase
id: GasMinerCarbonDioxide
placement:
@@ -101,7 +101,7 @@
spawnGas: CarbonDioxide
- type: entity
- name: "плазмовий газовий шахтар"
+ name: plasma gas miner
parent: GasMinerBase
id: GasMinerPlasma
placement:
@@ -111,7 +111,7 @@
spawnGas: Plasma
- type: entity
- name: "видобувач тритієвого газу"
+ name: tritium gas miner
parent: GasMinerBase
id: GasMinerTritium
placement:
@@ -121,7 +121,7 @@
spawnGas: Tritium
- type: entity
- name: "газодобувач водяної пари"
+ name: water vapor gas miner
parent: GasMinerBase
id: GasMinerWaterVapor
placement:
@@ -131,7 +131,7 @@
spawnGas: WaterVapor
- type: entity
- name: "видобувач аміачного газу"
+ name: ammonia gas miner
parent: GasMinerBase
id: GasMinerAmmonia
placement:
@@ -141,7 +141,7 @@
spawnGas: Ammonia
- type: entity
- name: "видобувач закису азоту"
+ name: nitrous oxide gas miner
parent: GasMinerBase
id: GasMinerNitrousOxide
placement:
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml
index 2a83927118a..e5b77095b0e 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml
@@ -2,8 +2,8 @@
abstract: true
id: GasPipeBase
parent: BaseItem
- name: "труба"
- description: "Тримає газ."
+ name: pipe
+ description: Holds gas.
placement:
mode: SnapgridCenter
components:
@@ -164,8 +164,8 @@
- type: entity
id: GasPipeBroken
parent: GasPipeBase
- name: "прорвана труба"
- description: "Там був газ."
+ name: broken pipe
+ description: It used to hold gas.
components:
- type: Sprite
sprite: Structures/Piping/Atmospherics/pipe.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml
index 3774e146870..6758c413280 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml
@@ -1,8 +1,8 @@
- type: entity
id: PortableScrubber
parent: [BaseMachinePowered, SmallConstructibleMachine, StructureWheeled]
- name: "портативний пилосос"
- description: "Миє, портативно!"
+ name: portable scrubber
+ description: It scrubs, portably!
components:
- type: Transform
anchored: false
@@ -98,8 +98,8 @@
- type: entity
id: SpaceHeater
parent: [BaseMachinePowered, ConstructibleMachine]
- name: "обігрівач"
- description: "Пристрій, що змінює локальну температуру в приміщенні за технологією bluespace. Зазвичай його називають \"космічним обігрівачем\"."
+ name: space heater
+ description: A bluespace technology device that alters local temperature. Commonly referred to as a "Space Heater".
suffix: Unanchored
components:
- type: Transform
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml
index 0b9b38189d8..4eec014f11b 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml
@@ -1,8 +1,8 @@
# Devices which are not portable but don't link up to anything
- type: entity
id: AtmosDeviceFanTiny
- name: "маленький вентилятор"
- description: "Крихітний вентилятор, що випускає тоненький потік повітря."
+ name: tiny fan
+ description: A tiny fan, releasing a thin gust of air.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml
index 4273e117bc9..d0f239b338b 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml
@@ -30,8 +30,8 @@
- type: entity
parent: GasTrinaryBase
id: GasFilter
- name: "газовий фільтр"
- description: "Дуже корисний для фільтрації газів."
+ name: gas filter
+ description: Very useful for filtering gases.
placement:
mode: SnapgridCenter
components:
@@ -74,7 +74,7 @@
- type: entity
parent: GasFilter
id: GasFilterFlipped
- name: "газовий фільтр"
+ name: gas filter
suffix: Flipped
placement:
mode: SnapgridCenter
@@ -115,8 +115,8 @@
- type: entity
parent: GasTrinaryBase
id: GasMixer
- name: "газозмішувач"
- description: "Дуже корисний для змішування газів."
+ name: gas mixer
+ description: Very useful for mixing gases.
placement:
mode: SnapgridCenter
components:
@@ -159,7 +159,7 @@
- type: entity
parent: GasMixer
id: GasMixerFlipped
- name: "газозмішувач"
+ name: gas mixer
suffix: Flipped
placement:
mode: SnapgridCenter
@@ -200,8 +200,8 @@
- type: entity
parent: GasPipeBase
id: PressureControlledValve
- name: "пневматичний клапан"
- description: "Клапан, керований тиском."
+ name: pneumatic valve
+ description: Valve controlled by pressure.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml
index 5fe3ca7b019..bf475d5e068 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml
@@ -23,8 +23,8 @@
- type: entity
parent: GasUnaryBase
id: GasVentPump
- name: "вентиляційний отвір"
- description: "Накачує газ у кімнату."
+ name: air vent
+ description: Has a valve and a pump attached to it.
placement:
mode: SnapgridCenter
components:
@@ -93,8 +93,8 @@
- type: entity
parent: GasUnaryBase
id: GasPassiveVent
- name: "пасивна вентиляція"
- description: "Непривідний вентилятор, який вирівнює гази з обох боків."
+ name: passive vent
+ description: It's an open vent.
placement:
mode: SnapgridCenter
components:
@@ -119,8 +119,8 @@
- type: entity
parent: GasUnaryBase
id: GasVentScrubber
- name: "очищувач повітря"
- description: "Всмоктує газ у під'єднані труби."
+ name: air scrubber
+ description: Has a valve and pump attached to it.
placement:
mode: SnapgridCenter
components:
@@ -187,8 +187,8 @@
- type: entity
parent: GasUnaryBase
id: GasOutletInjector
- name: "інжектор повітря"
- description: "Всмоктує газ у під'єднані труби."
+ name: air injector
+ description: Has a valve and pump attached to it.
placement:
mode: SnapgridCenter
components:
@@ -226,7 +226,7 @@
- type: entity
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: BaseGasThermoMachine
- name: "термомашина"
+ name: thermomachine
abstract: true
placement:
mode: SnapgridCenter
@@ -269,8 +269,8 @@
- type: entity
parent: BaseGasThermoMachine
id: GasThermoMachineFreezer
- name: "охолоджувач"
- description: "Охолоджує газ у підключених трубах."
+ name: freezer
+ description: Cools gas in connected pipes.
placement:
mode: SnapgridCenter
components:
@@ -313,8 +313,8 @@
- type: entity
parent: BaseGasThermoMachine
id: GasThermoMachineHeater
- name: "обігрівач"
- description: "Нагріває газ у з'єднаних трубах."
+ name: heater
+ description: Heats gas in connected pipes.
placement:
mode: SnapgridCenter
components:
@@ -357,8 +357,8 @@
- type: entity
parent: GasThermoMachineFreezer
id: GasThermoMachineHellfireFreezer
- name: "морозильна камера hellfire"
- description: "Удосконалена машина, яка охолоджує газ у з'єднаних трубах. Має побічний ефект охолодження навколишнього середовища. Холодно, як у пеклі!"
+ name: hellfire freezer
+ description: An advanced machine that cools gas in connected pipes. Has the side effect of chilling the surrounding area. Cold as Hell!
components:
- type: Sprite
sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi
@@ -372,8 +372,8 @@
- type: entity
parent: GasThermoMachineHeater
id: GasThermoMachineHellfireHeater
- name: "пекельний обігрівач"
- description: "Удосконалена машина, яка нагріває газ у під'єднаних трубах. Має побічний ефект витоку тепла в навколишнє середовище. Гаряче, як у пеклі!"
+ name: hellfire heater
+ description: An advanced machine that heats gas in connected pipes. Has the side effect of leaking heat into the surrounding area. Hot as Hell!
components:
- type: Sprite
sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi
@@ -387,8 +387,8 @@
- type: entity
parent: [ BaseMachinePowered, SmallConstructibleMachine ]
id: BaseGasCondenser
- name: "конденсатор"
- description: "Конденсує гази в рідину. Тепер нам потрібен водопровід."
+ name: condenser
+ description: Condenses gases into liquids. Now we just need some plumbing.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml
index 422dc87010e..6f3d0705cbb 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml
@@ -1,7 +1,7 @@
- type: entity
id: DisposalMachineFrame
- name: "рама машини високого тиску"
- description: "Рама машини, виготовлена таким чином, щоб витримувати тиск, який використовується в системі утилізації станції."
+ name: high pressure machine frame
+ description: A machine frame made to withstand the amount of pressure used in the station's disposal system.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml
index e13bc07bd28..218b532efcd 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml
@@ -62,7 +62,7 @@
- type: entity
id: DisposalHolder
noSpawn: true
- name: "утримувач майна"
+ name: disposal holder
components:
- type: DisposalHolder
- type: ContainerContainer
@@ -74,8 +74,8 @@
- type: entity
id: DisposalPipeBroken
parent: DisposalPipeBase
- name: "зламана каналізаційна труба"
- description: "BBP (велика розірвана труба)"
+ name: broken disposal pipe
+ description: A BBP (big broken pipe)
components:
- type: Sprite
drawdepth: ThickPipe
@@ -90,8 +90,8 @@
- type: entity
id: DisposalPipe
parent: DisposalPipeBase
- name: "каналізаційна труба"
- description: "Величезний сегмент труби, що використовується для побудови систем утилізації."
+ name: disposal pipe segment
+ description: A huge pipe segment used for constructing disposal systems.
components:
- type: Sprite
drawdepth: ThickPipe
@@ -118,8 +118,8 @@
- type: entity
id: DisposalTagger
parent: DisposalPipeBase
- name: "маркувальник утилізації"
- description: "Труба, яка тегує сутності для маршрутизації."
+ name: disposal pipe tagger
+ description: A pipe that tags entities for routing.
components:
- type: Sprite
drawdepth: ThickPipe
@@ -152,8 +152,8 @@
- type: entity
id: DisposalTrunk
parent: DisposalPipeBase
- name: "сміттєвий бак"
- description: "Трубна магістраль, що використовується як точка входу для систем утилізації."
+ name: disposal trunk
+ description: A pipe trunk used as an entry point for disposal systems.
components:
- type: Sprite
drawdepth: ThickPipe
@@ -188,8 +188,8 @@
- type: entity
id: DisposalRouter
parent: DisposalPipeBase
- name: "утилізаційний маршрутизатор"
- description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону."
+ name: disposal router
+ description: A three-way router. Entities with matching tags get routed to the side via configurable filters.
components:
- type: Sprite
drawdepth: ThickPipe
@@ -235,7 +235,7 @@
- type: entity
id: DisposalRouterFlipped
- description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону."
+ description: A three-way router. Entities with matching tags get routed to the side.
parent: DisposalRouter
suffix: flipped
components:
@@ -275,8 +275,8 @@
- type: entity
id: DisposalJunction
parent: DisposalPipeBase
- name: "утилізаційний вузол"
- description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи."
+ name: disposal junction
+ description: A three-way junction. The arrow indicates where items exit.
components:
- type: Sprite
drawdepth: ThickPipe
@@ -317,7 +317,7 @@
- type: entity
id: DisposalJunctionFlipped
- description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи."
+ description: A three-way junction. The arrow indicates where items exit.
parent: DisposalJunction
suffix: flipped
components:
@@ -357,8 +357,8 @@
- type: entity
id: DisposalYJunction
parent: DisposalPipeBase
- name: "утилізація Y-образного переходу"
- description: "Тристороння розв'язка з ще однією точкою виходу."
+ name: disposal y-junction
+ description: A three-way junction with another exit point.
components:
- type: Sprite
drawdepth: ThickPipe
@@ -397,8 +397,8 @@
- type: entity
id: DisposalBend
parent: DisposalPipeBase
- name: "утилізаційний вигин"
- description: "Трубка, зігнута під кутом 90 градусів."
+ name: disposal bend
+ description: A tube bent at a 90 degree angle.
components:
- type: Sprite
drawdepth: ThickPipe
@@ -433,8 +433,8 @@
- type: entity
parent: DisposalJunction
id: DisposalSignalRouter
- name: "маршрутизатор сигналу утилізації"
- description: "Тристоронній маршрутизатор, керований сигналом."
+ name: disposal signal router
+ description: A signal-controlled three-way router.
components:
- type: Sprite
drawdepth: ThickPipe
diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml
index 822beb5701a..75ec98c402a 100644
--- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml
+++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml
@@ -2,7 +2,7 @@
abstract: true
id: DisposalUnitBase
parent: BaseMachinePowered
- description: "Пневматична установка для утилізації відходів."
+ description: A pneumatic waste disposal unit.
placement:
mode: SnapgridCenter
snap:
@@ -68,7 +68,7 @@
- type: entity
id: DisposalUnit
parent: DisposalUnitBase
- name: "утилізаційна установка"
+ name: disposal unit
components:
- type: Sprite
sprite: Structures/Piping/disposal.rsi
@@ -87,8 +87,8 @@
- type: entity
id: MailingUnit
parent: DisposalUnitBase
- name: "поштовий блок"
- description: "Пневматичний пристрій для доставки пошти."
+ name: mailing unit
+ description: A pneumatic mail delivery unit.
components:
- type: Sprite
sprite: Structures/Piping/disposal.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml
index 76427afc93f..ca0cebffecd 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ParticleAcceleratorFinishedPart
id: ParticleAcceleratorControlBox
- name: "Моніторинг керування прискорювачем частинок"
- description: "Це контролює щільність частинок."
+ name: PA control computer
+ description: This controls the density of the particles.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/control_box.rsi
@@ -31,9 +31,9 @@
- type: entity
parent: ParticleAcceleratorUnfinishedBase
id: ParticleAcceleratorControlBoxUnfinished
- name: "Моніторинг керування прискорювачем частинок"
+ name: PA control computer
suffix: Unfinished
- description: "Це контролює щільність частинок. Виглядає незавершеним."
+ description: This controls the density of the particles. It looks unfinished.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/control_box.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml
index 27de3bc83ce..43b4d5f9efa 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ParticleAcceleratorFinishedPart
id: ParticleAcceleratorEmitterPort
- name: "Випромінювач герметизації порту PA"
- description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця."
+ name: PA port containment emitter
+ description: This launchs the Alpha particles, might not want to stand near this end.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/emitter_port.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ParticleAcceleratorFinishedPart
id: ParticleAcceleratorEmitterFore
- name: "Випромінювач передньої захисної оболонки PA"
- description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця."
+ name: PA fore containment emitter
+ description: This launchs the Alpha particles, might not want to stand near this end.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/emitter_fore.rsi
@@ -27,8 +27,8 @@
- type: entity
parent: ParticleAcceleratorFinishedPart
id: ParticleAcceleratorEmitterStarboard
- name: "Випромінювач захисної оболонки правого борту PA"
- description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця."
+ name: PA starboard containment emitter
+ description: This launchs the Alpha particles, might not want to stand near this end.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/emitter_starboard.rsi
@@ -42,9 +42,9 @@
- type: entity
parent: ParticleAcceleratorUnfinishedBase
id: ParticleAcceleratorEmitterPortUnfinished
- name: "Випромінювач герметизації порту PA"
+ name: PA port containment emitter
suffix: Unfinished, Port
- description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним."
+ description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/emitter_port.rsi
@@ -54,9 +54,9 @@
- type: entity
parent: ParticleAcceleratorUnfinishedBase
id: ParticleAcceleratorEmitterForeUnfinished
- name: "Випромінювач передньої захисної оболонки PA"
+ name: PA fore containment emitter
suffix: Unfinished, Fore
- description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним."
+ description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/emitter_fore.rsi
@@ -66,9 +66,9 @@
- type: entity
parent: ParticleAcceleratorUnfinishedBase
id: ParticleAcceleratorEmitterStarboardUnfinished
- name: "Випромінювач захисної оболонки правого борту PA"
+ name: PA starboard containment emitter
suffix: Unfinished, Starboard
- description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним."
+ description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/emitter_starboard.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml
index e4d674c792a..80b0240d895 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ParticleAcceleratorFinishedPart
id: ParticleAcceleratorEndCap
- name: "Торцева заглушка для гучномовців"
- description: "Офіційно відома як Масив генерації альфа-частинок. Це місце, де альфа-частинки генеруються з [ВИДАЛЕНО]."
+ name: PA end-cap
+ description: Formally known as the Alpha Particle Generation Array. This is where Alpha particles are generated from [REDACTED].
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/end_cap.rsi
@@ -18,9 +18,9 @@
- type: entity
parent: ParticleAcceleratorUnfinishedBase
id: ParticleAcceleratorEndCapUnfinished
- name: "Торцева заглушка для гучномовців"
+ name: PA end-cap
suffix: Unfinished
- description: "Офіційно відома як Масив генерації альфа-частинок. Це місце, де альфа-частинки генеруються з [ВИДАЛЕНО]. Виглядає незавершеним."
+ description: Formally known as the Alpha Particle Generation Array. This is where Alpha particles are generated from [REDACTED]. It looks unfinished.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/end_cap.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml
index 5cc25505ee9..868e9cf8f96 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ParticleAcceleratorFinishedPart
id: ParticleAcceleratorFuelChamber
- name: "Паливна камера прискорювача частинок"
- description: "Офіційно відома як камера прискорення ЕМ. Це місце, де альфа-частинки прискорюються до радикальних швидкостей."
+ name: PA fuel chamber
+ description: Formally known as the EM Acceleration Chamber. This is where the Alpha particles are accelerated to radical speeds.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/fuel_chamber.rsi
@@ -15,9 +15,9 @@
- type: entity
parent: ParticleAcceleratorUnfinishedBase
id: ParticleAcceleratorFuelChamberUnfinished
- name: "Паливна камера прискорювача частинок"
+ name: PA fuel chamber
suffix: Unfinished
- description: "Офіційно відома як камера прискорення ЕМ. Це місце, де альфа-частинки прискорюються до радикальних швидкостей. Виглядає незавершеним."
+ description: Formally known as the EM Acceleration Chamber. This is where the Alpha particles are accelerated to radical speeds. It looks unfinished.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/fuel_chamber.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml
index 991d67af3f0..9f645eee06e 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "частинки"
- description: "Прискорені частинки."
+ name: particles
+ description: Accelerated particles.
id: ParticlesProjectile
parent: BaseBullet
noSpawn: true
@@ -50,8 +50,8 @@
# guides: [ Singularity, Power ]
- type: entity
- name: "античастинки"
- description: "Прискорені негативні частинки."
+ name: anti particles
+ description: Accelerated negative particles.
id: AntiParticlesProjectile
parent: ParticlesProjectile
noSpawn: true
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml
index 715a6f600c6..c9a25d62ffc 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ParticleAcceleratorFinishedPart
id: ParticleAcceleratorPowerBox
- name: "Блок живлення прискорювача частинок"
- description: "Формально відома як ЕМ-лінза, що фокусує частинки. Він використовує електромагнітні хвилі для фокусування альфа-частинок."
+ name: PA power box
+ description: Formally known as the Particle Focusing EM Lens. This uses electromagnetic waves to focus the Alpha-Particles.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/power_box.rsi
@@ -21,9 +21,9 @@
- type: entity
parent: ParticleAcceleratorUnfinishedBase
id: ParticleAcceleratorPowerBoxUnfinished
- name: "Блок живлення прискорювача частинок"
+ name: PA power box
suffix: Unfinished
- description: "Формально відома як ЕМ-лінза, що фокусує частинки. Вона використовує електромагнітні хвилі для фокусування альфа-частинок. Виглядає незавершеним."
+ description: Formally known as the Particle Focusing EM Lens. This uses electromagnetic waves to focus the Alpha-Particles. It looks unfinished.
components:
- type: Sprite
sprite: Structures/Power/Generation/PA/power_box.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml
index 4cb9e39323b..ff74aade0b5 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml
@@ -1,8 +1,8 @@
- type: entity
id: RadiationCollector
- name: "колектор радіації"
+ name: radiation collector
suffix: Empty tank
- description: "Машина, яка збирає випромінювання і перетворює його на енергію. Для роботи потрібен плазмовий газ."
+ description: A machine that collects radiation and turns it into power. Requires plasma gas to function.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml
index 0dffb897648..2e6cfca83fd 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: ContainmentFieldGenerator
- name: "генератор захисного поля"
- description: "Машина, яка генерує стримуюче поле, коли живиться від випромінювача. Тримає сингулярність слухняною."
+ name: containment field generator
+ description: A machine that generates a containment field when powered by an emitter. Keeps the Singularity docile.
components:
- type: Fixtures
fixtures:
@@ -70,8 +70,8 @@
- type: entity
id: ContainmentField
- name: "поле утримання"
- description: "Стримуюче поле, яке відштовхує гравітаційні сингулярності."
+ name: containment field
+ description: A containment field that repels gravitational singularities.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml
index cbcc8b39768..34a670c5a4b 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml
@@ -1,8 +1,8 @@
- type: entity
id: Emitter
- name: "випромінювач"
+ name: emitter
parent: SmallConstructibleMachine
- description: "Надпотужний промисловий лазер. Стріляє безперервно, коли ввімкнений."
+ description: A heavy duty industrial laser. Shoots non-stop when turned on.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml
index 64fb2bb5c18..5a9c2216998 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml
@@ -1,7 +1,7 @@
- type: entity
id: SingularityGenerator
- name: "генератор гравітаційних сингулярностей"
- description: "Дивний пристрій, який при налаштуванні створює гравітаційну сингулярність."
+ name: gravitational singularity generator
+ description: An Odd Device which produces a Gravitational Singularity when set up.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml
index 70ce2c90a2b..53ca851c747 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml
@@ -1,7 +1,7 @@
- type: entity
id: Singularity
- name: "гравітаційна сингулярність"
- description: "Заворожуючий вихор темряви, що засмоктує все навколо. Якщо він рухається до вас, тікайте."
+ name: gravitational singularity
+ description: A mesmerizing swirl of darkness that sucks in everything. If it's moving towards you, run.
components:
- type: SupermatterImmune
- type: Clickable
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml
index 1da41c621ce..4f382da6256 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Supermatter/supermatter.yml
@@ -1,7 +1,7 @@
- type: entity
id: Supermatter
- name: "кристал надматерії"
- description: "Дивно прозорий і переливчастий кристал."
+ name: supermatter crystal
+ description: A strangely translucent and iridescent crystal.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml
index 0009ae466bd..55a22a59a58 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml
@@ -1,7 +1,7 @@
- type: entity
id: TeslaCoil
- name: "котушка Тесли"
- description: "Машина, яка перетворює удари блискавки в електричний струм."
+ name: tesla coil
+ description: A machine that converts lightning strikes into an electric current.
placement:
mode: SnapgridCenter
components:
@@ -106,8 +106,8 @@
- type: entity
id: TeslaGroundingRod
- name: "заземлювач"
- description: "Машина, яка не дає блискавці вдарити занадто далеко."
+ name: grounding rod
+ description: A machine that keeps lightning from striking too far away.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml
index bd0949473f8..1cfdb9256a5 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml
@@ -35,8 +35,8 @@
- type: entity
id: TeslaEnergyBall
parent: BaseEnergyBall
- name: "кульова блискавка"
- description: "Гігантська куля чистої енергії. Простір навколо неї гуде і тане."
+ name: ball lightning
+ description: A giant ball of pure energy. The space around it is humming and melting.
components:
- type: Fixtures
fixtures:
@@ -109,8 +109,8 @@
- type: entity
id: TeslaMiniEnergyBall
parent: BaseEnergyBall
- name: "міні кульова блискавка"
- description: "Дитинча руйнівної енергетичної клітки. Не таке небезпечне, але все ж не варто торкатися голими руками."
+ name: mini ball lightning
+ description: The cub of a destructive energy cage. Not as dangerous, but still not worth touching with bare hands.
components:
- type: ChasingWalk
minSpeed: 2
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml
index 18813be9c23..a8c61634dfb 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml
@@ -1,8 +1,8 @@
- type: entity
id: TeslaGenerator
- name: "генератор Тесли"
+ name: tesla generator
parent: BaseStructureDynamic
- description: "Дивний пристрій, який при налаштуванні виробляє потужну кулю Тесла."
+ description: An Odd Device which produces a powerful Tesla ball when set up.
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml
index 5812a658cc7..743c8e471c3 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml
@@ -1,7 +1,7 @@
- type: entity
id: AmeController
- name: "Контролер AME"
- description: "Це контролер для двигуна антиматерії."
+ name: AME controller
+ description: It's a controller for the antimatter engine.
noSpawn: true
placement:
mode: SnapgridCenter
@@ -121,8 +121,8 @@
- type: entity
id: AmeShielding
- name: "Екранування AME"
- description: "Утримує антиречовину всередині, а матерію - зовні."
+ name: AME shielding
+ description: Keeps the antimatter in and the matter out.
noSpawn: true
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml
index 2d4de9d5754..c67885f3228 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml
@@ -3,8 +3,8 @@
- type: entity
abstract: true
id: BaseGenerator
- description: "Високоефективний термоелектричний генератор."
- name: "генератор"
+ description: A high efficiency thermoelectric generator.
+ name: generator
placement:
mode: SnapgridCenter
components:
@@ -94,8 +94,8 @@
abstract: true
id: BaseGeneratorWallmount
parent: BaseGenerator
- name: "настінний генератор"
- description: "Високоефективний термоелектричний генератор, вмонтований у настінну шафу."
+ name: wallmount generator
+ description: A high efficiency thermoelectric generator stuffed in a wall cabinet.
placement:
mode: SnapgridCenter
components:
@@ -146,8 +146,8 @@
- type: entity
noSpawn: true
id: BaseGeneratorWallmountFrame
- name: "настінна рама генератора"
- description: "Будівельна рама для настінного генератора."
+ name: wallmount generator frame
+ description: A construction frame for a wallmount generator.
placement:
mode: SnapgridCenter
components:
@@ -208,8 +208,8 @@
- type: entity
parent: BaseGeneratorWallmount
id: GeneratorWallmountAPU
- name: "шаттл АПУ"
- description: "Допоміжна силова установка для шатла - 6 кВт."
+ name: shuttle APU
+ description: An auxiliary power unit for a shuttle - 6kW.
suffix: APU, 6kW
components:
- type: PowerSupplier
@@ -231,8 +231,8 @@
- type: entity
parent: BaseGenerator
id: GeneratorRTG
- name: "RTG"
- description: "Радіоізотопний термоелектричний генератор для довготривалого живлення."
+ name: RTG
+ description: A Radioisotope Thermoelectric Generator for long term power.
suffix: 10kW
components:
- type: PowerSupplier
@@ -279,8 +279,8 @@
- type: entity
parent: GeneratorRTG
id: GeneratorRTGDamaged
- name: "пошкоджений РТГ"
- description: "Радіоізотопний термоелектричний генератор для тривалого живлення. У цього пошкоджений екран."
+ name: damaged RTG
+ description: A Radioisotope Thermoelectric Generator for long term power. This one has damaged shielding.
suffix: 10kW
components:
- type: PowerSupplier
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml
index e7d961c873e..80cbe10f684 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml
@@ -126,7 +126,7 @@
enabled: false
- type: entity
- name: "Портативний генератор типу P.A.C.M.A.N"
+ name: P.A.C.M.A.N.-type portable generator
description: |-
A flexible backup generator for powering a variety of equipment.
Runs off solid plasma sheets and is rated for up to 30 kW.
@@ -184,7 +184,7 @@
state: portgen0
- type: entity
- name: "Портативний генератор типу S.U.P.E.R.P.A.C.M.A.N"
+ name: S.U.P.E.R.P.A.C.M.A.N.-type portable generator
description: |-
An advanced generator for powering departments.
Runs off uranium sheets and is rated for up to 50 kW.
@@ -237,7 +237,7 @@
state: portgen1
- type: entity
- name: "Портативний генератор типу J.R.P.A.C.M.A.N"
+ name: J.R.P.A.C.M.A.N.-type portable generator
description: |-
A small generator capable of powering individual rooms, in case of emergencies.
Runs off welding fuel and is rated for up to 8 kW.
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml
index ca6bcdad59b..c512266e974 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml
@@ -1,7 +1,7 @@
- type: entity
id: SolarPanelBasePhysSprite
noSpawn: true
- name: "сонячна панель"
+ name: solar panel
placement:
mode: SnapgridCenter
components:
@@ -54,8 +54,8 @@
- type: entity
id: SolarPanel
parent: SolarPanelBasePhysSprite
- name: "сонячна панель"
- description: "Можна перетворити на сонячну панель або сонячний трекер."
+ name: solar panel
+ description: A solar panel that generates power.
components:
- type: PowerSupplier
supplyRampTolerance: 500
@@ -84,8 +84,8 @@
- type: entity
id: SolarPanelBroken
parent: SolarPanelBasePhysSprite
- name: "сонячна панель"
- description: "Розбита сонячна панель."
+ name: solar panel
+ description: A broken solar panel.
suffix: Broken
components:
- type: Sprite
@@ -115,8 +115,8 @@
- type: entity
id: SolarAssembly
- name: "сонячна збірка"
- description: "Сонячна збірка. Прикріпіть якір до дроту, щоб почати будувати сонячну панель."
+ name: solar assembly
+ description: A solar assembly. Anchor to a wire to start building a solar panel.
placement:
mode: SnapgridCenter
components:
@@ -162,8 +162,8 @@
- type: entity
id: SolarTracker
- name: "сонячний трекер"
- description: "Сонячний трекер. Відстежує найближчу зірку."
+ name: solar tracker
+ description: A solar tracker. Tracks the nearest star.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml
index 10e00e68bc1..8bafd89238b 100644
--- a/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml
@@ -1,7 +1,7 @@
- type: entity
id: TegCenter
- name: "термоелектричний генератор"
- description: "Високоефективний генератор, який використовує передачу енергії між гарячим і холодним газами для виробництва електроенергії."
+ name: thermo-electric generator
+ description: A high efficiency generator that uses energy transfer between hot and cold gases to produce electricity.
parent: BaseMachinePowered
placement:
mode: SnapgridCenter
@@ -103,8 +103,8 @@
- type: entity
id: TegCirculator
- name: "циркулятор"
- description: "Пропускає газ через термоелектричний генератор для обміну теплом. Має вхідний і вихідний отвір."
+ name: circulator
+ description: Passes gas through the thermo-electric generator to exchange heat. Has an inlet and outlet port.
parent: BaseMachine
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/Entities/Structures/Power/apc.yml b/Resources/Prototypes/Entities/Structures/Power/apc.yml
index 23404346de5..6504c6a1f48 100644
--- a/Resources/Prototypes/Entities/Structures/Power/apc.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/apc.yml
@@ -1,8 +1,8 @@
- type: entity
noSpawn: true
id: BaseAPC
- name: "АПЦ"
- description: "Термінал управління електричними системами району."
+ name: APC
+ description: A control terminal for the area's electrical systems.
placement:
mode: SnapgridCenter
components:
@@ -145,8 +145,8 @@
- type: entity
noSpawn: true
id: APCFrame
- name: "Рама АПЦ"
- description: "Термінал управління електричними системами району, в якому відсутня електроніка."
+ name: APC frame
+ description: A control terminal for the area's electrical systems, lacking the electronics.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml b/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml
index 7e6419118dd..cc337911742 100644
--- a/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml
@@ -1,7 +1,7 @@
- type: entity
id: CableTerminal
- name: "кабельна клема"
- description: "Вхід для пристроїв типу SMES. Червоні кабелі повинні бути спрямовані до пристрою"
+ name: cable terminal
+ description: You see a small warning on the red cables in grungy black ink. "CONNECT RED TO BATTERY FOR CHARGE."
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/cables.yml b/Resources/Prototypes/Entities/Structures/Power/cables.yml
index a164a18e2c8..d064cc187c4 100644
--- a/Resources/Prototypes/Entities/Structures/Power/cables.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/cables.yml
@@ -51,8 +51,8 @@
- type: entity
parent: CableBase
id: CableHV
- name: "Високовольтний кабель живлення"
- description: "Помаранчевий високовольтний кабель живлення."
+ name: HV power cable
+ description: An orange high voltage power cable.
components:
- type: Sprite
sprite: Structures/Power/Cables/hv_cable.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: CableBase
id: CableMV
- name: "Силовий кабель середнього класу напруги"
- description: "Кабель живлення середньої напруги."
+ name: MV power cable
+ description: A medium voltage power cable.
components:
- type: Sprite
color: Yellow
@@ -145,8 +145,8 @@
- type: entity
parent: CableBase
id: CableApcExtension
- name: "Низьковольтний кабель живлення"
- description: "Кабель, що використовується для з'єднання машин з АПЦ." #APCs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future.
+ name: LV power cable
+ description: A cable used to connect machines to an APC. #APCs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future.
components:
- type: Sprite
color: Green
diff --git a/Resources/Prototypes/Entities/Structures/Power/chargers.yml b/Resources/Prototypes/Entities/Structures/Power/chargers.yml
index 16986045358..ae8689bead4 100644
--- a/Resources/Prototypes/Entities/Structures/Power/chargers.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/chargers.yml
@@ -71,7 +71,7 @@
- type: entity
parent: BaseItemRecharger
id: PowerCellRecharger
- name: "зарядний пристрій для батарейок"
+ name: cell recharger
components:
- type: Sprite
sprite: Structures/Power/cell_recharger.rsi
@@ -109,7 +109,7 @@
- type: entity
parent: [ BaseItemRecharger, ConstructibleMachine ]
id: PowerCageRecharger
- name: "зарядний пристрій для клітки"
+ name: cage recharger
components:
- type: Fixtures
fixtures:
@@ -149,7 +149,7 @@
- type: entity
parent: BaseItemRecharger
id: WeaponCapacitorRecharger
- name: "зарядний пристрій"
+ name: recharger
components:
- type: Sprite
sprite: Structures/Power/recharger.rsi
@@ -169,8 +169,8 @@
- type: entity
parent: BaseItemRecharger
id: TurboItemRecharger
- name: "турбозарядний пристрій"
- description: "Розгінний зарядний пристрій, адаптований до глобального порту."
+ name: turbo recharger
+ description: An overclocked recharger that's been adapted with a global port.
components:
- type: Sprite
sprite: Structures/Power/turbo_recharger.rsi
@@ -195,7 +195,7 @@
- type: entity
parent: BaseItemRecharger
id: WallWeaponCapacitorRecharger
- name: "настінний зарядний пристрій"
+ name: wall recharger
components:
- type: Sprite
sprite: Structures/Power/wall_recharger.rsi
@@ -221,8 +221,8 @@
- type: entity
parent: BaseRecharger
id: BorgCharger
- name: "станція підзарядки кіборгів"
- description: "Стаціонарний зарядний пристрій для різноманітних роботів та кіборгів. Напрочуд місткий."
+ name: cyborg recharging station
+ description: A stationary charger for various robotic and cyborg entities. Surprisingly spacious.
components:
- type: Sprite
sprite: Structures/Power/borg_charger.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Power/debug_power.yml b/Resources/Prototypes/Entities/Structures/Power/debug_power.yml
index c0c90b9f951..a102516ce6e 100644
--- a/Resources/Prototypes/Entities/Structures/Power/debug_power.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/debug_power.yml
@@ -13,7 +13,7 @@
- type: entity
id: DebugConsumer
- name: "споживач"
+ name: consumer
suffix: DEBUG
placement:
mode: SnapgridCenter
@@ -58,7 +58,7 @@
- type: entity
id: DebugBatteryStorage
- name: "акумуляторна батарея"
+ name: battery storage
suffix: DEBUG
placement:
mode: SnapgridCenter
@@ -91,7 +91,7 @@
- type: entity
id: DebugBatteryDischarger
- name: "зарядний пристрій для акумулятора"
+ name: battery discharger
suffix: DEBUG
placement:
mode: SnapgridCenter
@@ -153,7 +153,7 @@
- type: entity
id: DebugPowerReceiver
- name: "приймач живлення"
+ name: power receiver
suffix: DEBUG
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/Entities/Structures/Power/smes.yml b/Resources/Prototypes/Entities/Structures/Power/smes.yml
index 83ed2b16f8c..1e3559e5a95 100644
--- a/Resources/Prototypes/Entities/Structures/Power/smes.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/smes.yml
@@ -3,8 +3,8 @@
abstract: true
id: BaseSMES
parent: [ BaseMachine, ConstructibleMachine ]
- name: "SMES"
- description: "Надпровідний магнітний накопичувач енергії (SMES) великої ємності."
+ name: SMES
+ description: A high-capacity superconducting magnetic energy storage (SMES) unit.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Power/substation.yml b/Resources/Prototypes/Entities/Structures/Power/substation.yml
index d919f4367c3..347b18ecaee 100644
--- a/Resources/Prototypes/Entities/Structures/Power/substation.yml
+++ b/Resources/Prototypes/Entities/Structures/Power/substation.yml
@@ -3,8 +3,8 @@
abstract: true
id: BaseSubstation
parent: [ BaseMachine, ConstructibleMachine ]
- name: "підстанція"
- description: "Зменшує напругу електроенергії, що подається в нього."
+ name: substation
+ description: Reduces the voltage of electricity put into it.
placement:
mode: SnapgridCenter
components:
@@ -113,8 +113,8 @@
- type: entity
id: BaseSubstationWall
noSpawn: true
- name: "настінна підстанція"
- description: "Підстанція, розроблена для компактних шатлів і просторів."
+ name: wallmount substation
+ description: A substation designed for compact shuttles and spaces.
placement:
mode: SnapgridCenter
components:
@@ -256,8 +256,8 @@
- type: entity
id: BaseSubstationWallFrame
noSpawn: true
- name: "настінний каркас підстанції"
- description: "Каркас підстанції для будівництва"
+ name: wallmount substation frame
+ description: A substation frame for construction
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml
index 4216ac9ea76..3368e2d7ee0 100644
--- a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml
+++ b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml
@@ -1,6 +1,6 @@
- type: entity
id: ShuttleGunBase
- name: "гівняний пістолет"
+ name: shittle gun
abstract: true
placement:
mode: SnapgridCenter
@@ -57,8 +57,8 @@
- type: entity
id: ShuttleGunSvalinnMachineGun
parent: [ ShuttleGunBase, ConstructibleMachine]
- name: "LSE-400c \"Свалінський кулемет\""
- description: "Базова стаціонарна лазерна установка. Ефективний проти живих цілей та електроніки. Використовує для стрільби звичайні елементи живлення і має надзвичайно високу скорострільність"
+ name: LSE-400c "Svalinn machine gun"
+ description: Basic stationary laser unit. Effective against live targets and electronics. Uses regular power cells to fire, and has an extremely high rate of fire
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shuttles/laser.rsi
@@ -110,8 +110,8 @@
- type: entity
id: ShuttleGunPerforator
parent: [ ShuttleGunBase, ConstructibleMachine]
- name: "LSE-1200c \"Перфоратор\""
- description: "Вдосконалений стаціонарний лазерний апарат. Знищує електроніку та надзвичайно небезпечний для здоров'я! Використовує силову клітку для стрільби."
+ name: LSE-1200c "Perforator"
+ description: Advanced stationary laser unit. Annihilates electronics and is extremely dangerous to health! Uses the power cage to fire.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shuttles/laser.rsi
@@ -165,8 +165,8 @@
- type: entity
id: ShuttleGunFriendship
parent: [ShuttleGunBase, ConstructibleMachine]
- name: "EXP-320g \"Дружба\""
- description: "Невеликий стаціонарний гранатомет, що вміщує 2 гранати."
+ name: EXP-320g "Friendship"
+ description: A small stationary grenade launcher that holds 2 grenades.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shuttles/launcher.rsi
@@ -218,8 +218,8 @@
- type: entity
id: ShuttleGunDuster
parent: [ShuttleGunBase, ConstructibleMachine]
- name: "EXP-2100g \"Duster\""
- description: "Потужний стаціонарний гранатомет. Для використання потрібен патрон."
+ name: EXP-2100g "Duster"
+ description: A powerful stationary grenade launcher. A cartridge is required for use.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shuttles/launcher.rsi
@@ -278,8 +278,8 @@
- type: entity
id: ShuttleGunPirateCannon
parent: ShuttleGunBase
- name: "гармата піратського корабля"
- description: "Бабах!"
+ name: pirate ship cannon
+ description: Kaboom!
components:
- type: ContainerContainer
containers:
@@ -315,8 +315,8 @@
- type: entity
id: ShuttleGunKinetic
parent: [ ShuttleGunBase, ConstructibleMachine]
- name: "PTK-800 \"Дематеріалізатор матерії\""
- description: "Рятівна стаціонарна шахтна вежа. Поступово накопичує заряди самостійно, надзвичайно ефективна для розкопок астероїдів."
+ name: PTK-800 "Matter Dematerializer"
+ description: Salvage stationary mining turret. Gradually accumulates charges on its own, extremely effective for asteroid excavation.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shuttles/kinetic.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml b/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml
index fe68aeeef9a..f87be426598 100644
--- a/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml
+++ b/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml
@@ -1,8 +1,8 @@
- type: entity
id: BaseThruster
parent: BaseStructureDynamic
- name: "двигун"
- description: "Двигун, який дозволяє шатлу рухатися."
+ name: thruster
+ description: A thruster that allows a shuttle to move.
abstract: true
components:
- type: Fixtures
@@ -60,7 +60,7 @@
- type: entity
id: Thruster
- name: "двигун"
+ name: thruster
parent: [ BaseThruster, ConstructibleMachine ]
components:
- type: Machine
@@ -137,8 +137,8 @@
- type: entity
id: Gyroscope
parent: [ BaseThruster, ConstructibleMachine ]
- name: "гіроскоп"
- description: "Збільшує потенційний кутовий поворот шатла."
+ name: gyroscope
+ description: Increases the shuttle's potential angular rotation.
components:
- type: Thruster
thrusterType: Angular
diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml
index 4cd75423973..4e4a6ad87c5 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml
@@ -1,8 +1,8 @@
- type: entity
abstract: true
id: BaseAnomaly
- name: "аномалія"
- description: "Неможливий об'єкт. Чи варто стояти так близько до нього?"
+ name: anomaly
+ description: An impossible object. Should you be standing this close to it?
components:
- type: Anomaly
pulseSound:
@@ -652,9 +652,9 @@
- type: entity
id: AnomalyFloraBulb
- name: "сяюча дивна ягода"
+ name: strange glowing berry
parent: BaseStructure
- description: "Це красива дивна ягода, що світиться. Здається, всередині неї щось росте..."
+ description: It's a beautiful strange glowing berry. It seems to have something growing inside it...
suffix: Flora Anomaly
components:
- type: Transform
diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml
index 14cbbc9e189..97f4488fd47 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml
@@ -2,8 +2,8 @@
parent: BaseItem
id: BaseAnomalyCore
abstract: true
- name: "ядро аномалії"
- description: "Ядро зруйнованого незрозумілого об'єкта."
+ name: anomaly core
+ description: The core of a destroyed incomprehensible object.
components:
- type: Sprite
sprite: Structures/Specific/Anomalies/Cores/gravity_core.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml b/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
index e2097ab7d5a..2df48a584cd 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
@@ -1,7 +1,7 @@
- type: entity
id: AirSensor
- name: "датчик повітря"
- description: "Датчик повітря. Відчуває повітря."
+ name: air sensor
+ description: Air sensor. It senses air.
placement:
mode: SnapgridCenter
components:
@@ -83,8 +83,8 @@
- type: entity
parent: BaseItem
id: AirSensorAssembly
- name: "вузол датчика повітря в зборі"
- description: "Збірка датчиків повітря. Вузол повітряних датчиків?"
+ name: air sensor assembly
+ description: Air sensor assembly. An assembly of air sensors?
components:
- type: Item
size: Small
diff --git a/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml b/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml
index 65e3a5d5318..e0247001f20 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml
@@ -1,7 +1,7 @@
- type: entity
id: FloorDrain
- name: "злив"
- description: "Зливає калюжі навколо себе. Корисний для викидання відер зі швабрами або для підтримання чистоти в певних приміщеннях."
+ name: drain
+ description: Drains puddles around it. Useful for dumping mop buckets or keeping certain rooms clean.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml b/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml
index 69a42b669c3..4ad62d8db06 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml
@@ -1,9 +1,9 @@
# Mop Bucket
- type: entity
- name: "відро для швабри"
+ name: mop bucket
id: MopBucket
parent: [BaseStructureDynamic, StructureWheeled]
- description: "Тримає воду і сльози двірника."
+ description: Holds water and the tears of the janitor.
components:
- type: Clickable
- type: Sprite
@@ -95,7 +95,7 @@
- MachineMask
- type: entity
- name: "відро для швабри"
+ name: mop bucket
id: MopBucketFull
parent: MopBucket
suffix: full
@@ -115,10 +115,10 @@
# Janicart
- type: entity
- name: "візок двірника"
+ name: janitorial trolley
id: JanitorialTrolley
parent: [BaseStructureDynamic, StructureWheeled]
- description: "Це альфа і омега санітарії."
+ description: This is the alpha and omega of sanitation.
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml b/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml
index bc0cf7f9447..e66ae347d97 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/bay12barbershop.yml
@@ -1,7 +1,7 @@
- type: entity
parent: SeatBase
id: ChairBarber
- name: "перукарське крісло"
+ name: barbers chair
components:
- type: Transform
anchored: true
@@ -16,8 +16,8 @@
- type: entity
parent: BaseSign
id: BarberSignPole
- name: "перукарська палиця"
- description: "Гіпнотичний."
+ name: barber pole
+ description: Hypnotic.
components:
- type: Sprite
sprite: Structures/Specific/barbershop.rsi
@@ -27,8 +27,8 @@
- type: entity
parent: BarberSignPole
id: BarberSignThesnip
- name: "постріл"
- description: "Будемо сподіватися, що це не медична практика..."
+ name: the snip
+ description: Let's hope it's not a medical practice...
components:
- type: Sprite
sprite: Structures/Specific/barbershop.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml b/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml
index f5569d05e1b..1da1d85da02 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/bay12fitness.yml
@@ -1,7 +1,7 @@
- type: entity
parent: SeatBase
id: FitnessWeightsBench1
- name: "гирьова лавка"
+ name: weights bench
components:
- type: Transform
anchored: true
@@ -16,7 +16,7 @@
- type: entity
parent: FitnessWeightsBench1
id: FitnessWeightLifter
- name: "важкоатлет"
+ name: weight lifter
components:
- type: Sprite
sprite: Structures/Specific/fitness.rsi
@@ -32,8 +32,8 @@
- type: entity
id: FitnessPunchingBagBopClown
parent: BaseStructure
- name: "клоунська боп-сумка"
- description: "Сумка для фітнес-тренувань із зображенням клоуна."
+ name: clown bop bag
+ description: A fitness training bag with a clown printed on it.
components:
- type: Sprite
sprite: Structures/Specific/fitness.rsi
@@ -42,8 +42,8 @@
- type: entity
id: FitnessPunchingBag
parent: BaseStructure
- name: "боксерська груша"
- description: "Фітнес-сумка для тренувань."
+ name: punching bag
+ description: A fitness training bag.
components:
- type: Sprite
sprite: Structures/Specific/fitness.rsi
@@ -53,7 +53,7 @@
id: FitnessPunchingBagCaptain
parent: FitnessPunchingBag
suffix: captain
- description: "Сумка для фітнес-тренувань з надрукованим на ній капітаном."
+ description: A fitness training bag with a captain printed on it.
components:
- type: Sprite
sprite: Structures/Specific/fitness.rsi
@@ -63,7 +63,7 @@
id: FitnessPunchingBagSyndicate
parent: FitnessPunchingBag
suffix: syndicate
- description: "Сумка для фітнес-тренувань, на якій надруковано агента синдикату."
+ description: A fitness training bag with a syndicate agent printed on it.
components:
- type: Sprite
sprite: Structures/Specific/fitness.rsi
@@ -73,7 +73,7 @@
id: FitnessPunchingBagWizard
parent: FitnessPunchingBag
suffix: wizard
- description: "Сумка для фітнес-тренувань з надрукованим на ній майстром."
+ description: A fitness training bag with a wizard printed on it.
components:
- type: Sprite
sprite: Structures/Specific/fitness.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml b/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml
index fbfba462d8a..837a7bc0b3d 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml
@@ -1,7 +1,7 @@
- type: entity
id: ChurchBell
- name: "церковний дзвін"
- description: "Ти відчуваєш, як з кожним ударом цього дзвону твоя душа стає все ближчою до потойбічних світів..."
+ name: church bell
+ description: You feel your soul grow ever closer to the realms beyond for every chime this bell tolls...
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Specific/dragon.yml b/Resources/Prototypes/Entities/Structures/Specific/dragon.yml
index b547eeca553..8a7f13d1a45 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/dragon.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/dragon.yml
@@ -1,7 +1,7 @@
- type: entity
id: CarpRift
- name: "короповий рифт"
- description: "Рифт, подібний до тих, якими космічні коропи подорожують на великі відстані."
+ name: carp rift
+ description: A rift akin to the ones space carp use to travel long distances.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Specific/oracle.yml b/Resources/Prototypes/Entities/Structures/Specific/oracle.yml
index 2600b19b503..b60906b55e0 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/oracle.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/oracle.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: Oracle
- name: "Оракул"
- description: "Вона просить речі в обмін на знання. Ніхто не знає, як вона працює."
+ name: Oracle
+ description: She asks for items in exchange for knowledge. No one knows how she works.
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml
index c3860817b23..0fcca0c1d50 100644
--- a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml
+++ b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml
@@ -1,6 +1,6 @@
- type: entity
id: XenoWardingTower
- name: "Охоронна вежа \"Ксено"
+ name: Xeno warding tower
placement:
mode: SnapgridCenter
snap:
@@ -53,8 +53,8 @@
- type: entity
parent: XenoWardingTower
id: CarpStatue
- name: "статуя коропа"
- description: "Статуя одного з відважних коропів, які привели нас туди, де ми є сьогодні. Зроблено зі справжніми зубами!"
+ name: carp statue
+ description: A statue of one of the brave carp that got us where we are today. Made with real teeth!
components:
- type: Sprite
sprite: Structures/Specific/carp_statue.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml
index 7d2601da66a..52b008c7f2c 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseStructureDynamic
id: GasCanister
- name: "газова каністра"
- description: "Каністра, яка може містити будь-який тип газу. Приєднується до портів роз'єму за допомогою гайкового ключа."
+ name: gas canister
+ description: A canister that can contain any type of gas. It can be attached to connector ports using a wrench.
components:
- type: InteractionOutline
- type: Transform
@@ -109,7 +109,7 @@
- type: entity
parent: GasCanister
id: StorageCanister
- name: "каністра для зберігання"
+ name: storage canister
components:
- type: Sprite
layers:
@@ -157,8 +157,8 @@
- type: entity
parent: GasCanister
id: AirCanister
- name: "каністра з повітрям"
- description: "Каністра, яка може містити будь-який тип газу. Цей має містити повітряну суміш. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа."
+ name: air canister
+ description: A canister that can contain any type of gas. This one is supposed to contain air mixture. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -197,8 +197,8 @@
- type: entity
parent: GasCanister
id: OxygenCanister
- name: "кисневий балон"
- description: "Каністра, яка може містити будь-який тип газу. Цей має містити кисень. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: oxygen canister
+ description: A canister that can contain any type of gas. This one is supposed to contain oxygen. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -236,8 +236,8 @@
- type: entity
id: LiquidOxygenCanister
parent: OxygenCanister
- name: "каністра з рідким киснем"
- description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий кисень. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: liquid oxygen canister
+ description: A canister that can contain any type of gas. This one is supposed to contain liquid oxygen. It can be attached to connector ports using a wrench.
components:
- type: GasCanister
gasMixture:
@@ -251,8 +251,8 @@
- type: entity
parent: GasCanister
id: NitrogenCanister
- name: "каністра з азотом"
- description: "Каністра, яка може містити будь-який тип газу. Цей має містити азот. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: nitrogen canister
+ description: A canister that can contain any type of gas. This one is supposed to contain nitrogen. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -291,8 +291,8 @@
- type: entity
id: LiquidNitrogenCanister
parent: NitrogenCanister
- name: "каністра з рідким азотом"
- description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий азот. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: liquid nitrogen canister
+ description: A canister that can contain any type of gas. This one is supposed to contain liquid nitrogen. It can be attached to connector ports using a wrench.
components:
- type: GasCanister
gasMixture:
@@ -307,8 +307,8 @@
- type: entity
parent: GasCanister
id: CarbonDioxideCanister
- name: "каністра з вуглекислим газом"
- description: "Каністра, яка може містити будь-який тип газу. Передбачається, що він містить вуглекислий газ. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: carbon dioxide canister
+ description: A canister that can contain any type of gas. This one is supposed to contain carbon dioxide. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -350,8 +350,8 @@
- type: entity
id: LiquidCarbonDioxideCanister
parent: CarbonDioxideCanister
- name: "балон з рідким вуглекислим газом"
- description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий вуглекислий газ. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: liquid carbon dioxide canister
+ description: A canister that can contain any type of gas. This one is supposed to contain liquid carbon dioxide. It can be attached to connector ports using a wrench.
components:
- type: GasCanister
gasMixture:
@@ -367,8 +367,8 @@
- type: entity
parent: GasCanister
id: PlasmaCanister
- name: "каністра з плазмою"
- description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити плазму. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: plasma canister
+ description: A canister that can contain any type of gas. This one is supposed to contain plasma. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -411,8 +411,8 @@
- type: entity
parent: GasCanister
id: TritiumCanister
- name: "каністра з тритієм"
- description: "Каністра, яка може містити будь-який тип газу. Цей має містити тритій. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: tritium canister
+ description: A canister that can contain any type of gas. This one is supposed to contain tritium. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -456,8 +456,8 @@
- type: entity
parent: GasCanister
id: WaterVaporCanister
- name: "каністра з водяною парою"
- description: "Каністра, яка може містити будь-який тип газу. Цей має містити водяну пару. Його можна прикріпити до портів роз'єму за допомогою ключа."
+ name: water vapor canister
+ description: A canister that can contain any type of gas. This one is supposed to contain water vapor. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -500,8 +500,8 @@
- type: entity
parent: GasCanister
id: AmmoniaCanister
- name: "каністра для аміаку"
- description: "Каністра, яка може містити будь-який тип газу. Ця має містити аміак. Її можна прикріпити до портів роз'єму за допомогою ключа."
+ name: ammonia canister
+ description: A canister that can contain any type of gas. This one is supposed to contain ammonia. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -547,8 +547,8 @@
- type: entity
parent: GasCanister
id: NitrousOxideCanister
- name: "каністра із закисом азоту"
- description: "Балончик, який може містити будь-який тип газу. Цей балон має містити закис азоту. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа."
+ name: nitrous oxide canister
+ description: A canister that can contain any type of gas. This one is supposed to contain nitrous oxide. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -593,8 +593,8 @@
- type: entity
parent: GasCanister
id: FrezonCanister
- name: "каністра з фреоном"
- description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити фреон. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа."
+ name: frezon canister
+ description: A canister that can contain any type of gas. This one is supposed to contain frezon. It can be attached to connector ports using a wrench.
components:
- type: Sprite
layers:
@@ -644,8 +644,8 @@
- type: entity
parent: BaseStructureDynamic
id: GasCanisterBrokenBase
- name: "розбита газова каністра"
- description: "Розбитий газовий балончик. Ще не марний, адже його можна переробити на високоякісні матеріали."
+ name: broken gas canister
+ description: A broken gas canister. Not useless yet, as it can be salvaged for high quality materials.
components:
- type: Destructible
thresholds:
@@ -754,7 +754,7 @@
- type: entity
parent: GasCanisterBrokenBase
id: WaterVaporCanisterBroken
- name: "розбита каністра з водяною парою"
+ name: broken water vapor canister
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml
index 0ae2b4bb882..b38a77b82b7 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml
@@ -1,8 +1,8 @@
- type: entity
id: LockerBooze
parent: LockerBase
- name: "зберігання випивки"
- description: "Тут бармен зберігає випивку."
+ name: booze storage
+ description: This is where the bartender keeps the booze.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -22,7 +22,7 @@
- type: entity
id: LockerSteel
parent: LockerBaseSecure
- name: "шафа служби безпеки"
+ name: secure closet
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -34,7 +34,7 @@
- type: entity
id: LockerQuarterMaster
parent: LockerBaseSecure
- name: "шафка голови карго" # DeltaV - Logistics Department replacing Cargo
+ name: logistics officer's locker # DeltaV - Logistics Department replacing Cargo
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -47,8 +47,8 @@
- type: entity
id: LockerSalvageSpecialist
parent: LockerBase
- name: "екіпірування фахівця з порятунку"
- description: "Забудьте про кирку."
+ name: salvage specialist's equipment
+ description: Nevermind the pickaxe.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -62,7 +62,7 @@
- type: entity
id: LockerCaptain
parent: LockerBaseSecure
- name: "шафка капітана"
+ name: captain's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -75,7 +75,7 @@
- type: entity
id: LockerHeadOfPersonnel
parent: LockerBaseSecure
- name: "завідувач камери схову персоналу"
+ name: head of personnel's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -89,7 +89,7 @@
- type: entity
id: LockerChiefEngineer
parent: LockerBaseSecure
- name: "шафка головного інженера"
+ name: chief engineer's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -103,7 +103,7 @@
- type: entity
id: LockerElectricalSupplies
parent: LockerBase
- name: "шафа для електроприладів"
+ name: electrical supplies locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -117,7 +117,7 @@
- type: entity
id: LockerWeldingSupplies
parent: LockerBase
- name: "шафа для зварювальних матеріалів"
+ name: welding supplies locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -131,7 +131,7 @@
- type: entity
id: LockerAtmospherics
parent: LockerBase
- name: "шафка атмосферного техніка"
+ name: atmospheric technician's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -145,7 +145,7 @@
- type: entity
id: LockerEngineer
parent: LockerBase
- name: "шафка інженера"
+ name: engineer's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -159,7 +159,7 @@
- type: entity
id: LockerFreezerBase
parent: LockerBase
- name: "морозильна камера"
+ name: freezer
suffix: No Access
components:
- type: Appearance
@@ -174,7 +174,7 @@
- type: entity
id: LockerFreezer
parent: LockerFreezerBase
- name: "морозильна камера"
+ name: freezer
suffix: Kitchen, Locked
components:
- type: AccessReader
@@ -184,7 +184,7 @@
- type: entity
id: LockerBotanist
parent: LockerBase
- name: "шафка ботаніка"
+ name: botanist's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -198,8 +198,8 @@
- type: entity
id: LockerMedicine
parent: LockerBase
- name: "шафка з ліками"
- description: "Вщерть заповнений медичним мотлохом."
+ name: medicine locker
+ description: Filled to the brim with medical junk.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -213,7 +213,7 @@
- type: entity
id: LockerMedical
parent: LockerBase
- name: "шафка лікаря"
+ name: medical doctor's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -227,7 +227,7 @@
- type: entity
id: LockerParamedic
parent: LockerBase
- name: "шафка фельдшера"
+ name: paramedic's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -242,7 +242,7 @@
- type: entity
id: LockerChemistry
parent: LockerBase
- name: "шафа хімика"
+ name: chemical locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -256,7 +256,7 @@
- type: entity
id: LockerChiefMedicalOfficer
parent: LockerBaseSecure
- name: "шафка головного лікаря"
+ name: chief medical officer's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -270,7 +270,7 @@
- type: entity
id: LockerResearchDirector
parent: LockerBase
- name: "шафка директора НВ" # DeltaV - Epistemics Department replacing Science
+ name: mystagogue's locker # DeltaV - Epistemics Department replacing Science
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -283,7 +283,7 @@
- type: entity
id: LockerScientist
parent: LockerBase
- name: "шафка вченого"
+ name: scientist's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -297,7 +297,7 @@
- type: entity
id: LockerHeadOfSecurity
parent: LockerBaseSecure
- name: "шафка начальника служби безпеки"
+ name: head of security's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -311,7 +311,7 @@
- type: entity
id: LockerWarden
parent: LockerBaseSecure
- name: "шафка наглядача"
+ name: warden's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -325,7 +325,7 @@
- type: entity
id: LockerBrigmedic
parent: LockerBaseSecure
- name: "роздягальня бріг-медика" # DeltaV - rename brigmedic to corpsman
+ name: corpsman locker # DeltaV - rename brigmedic to corpsman
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -339,7 +339,7 @@
- type: entity
id: LockerSecurity
parent: LockerBaseSecure
- name: "шафка офіцера"
+ name: security officer's locker
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -352,7 +352,7 @@
- type: entity
id: GunSafe
parent: LockerBaseSecure
- name: "сейф для зброї"
+ name: gun safe
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -366,8 +366,8 @@
- type: entity
id: LockerDetective
parent: LockerBooze
- name: "кабінет детектива"
- description: "Зазвичай холодна і порожня... як твоє серце."
+ name: detective's cabinet
+ description: Usually cold and empty... like your heart.
components:
- type: AccessReader
access: [["Detective"]]
@@ -375,8 +375,8 @@
- type: entity
id: LockerEvidence
parent: LockerSecurity
- name: "сховище доказів"
- description: "Для зберігання мішків з гільзами та речей затриманих."
+ name: evidence locker
+ description: To store bags of bullet casings and detainee belongings.
components:
- type: AccessReader
access: [["Security"]]
@@ -384,9 +384,9 @@
# Syndicate
- type: entity
id: LockerSyndicatePersonal
- name: "збройова шафа"
+ name: armory closet
parent: LockerBaseSecure
- description: "Це персональне сховище для оперативного спорядження."
+ description: It's a personal storage unit for operative gear.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -397,10 +397,10 @@
# Bluespace
- type: entity
id: LockerBluespaceStation
- name: "шафка bluespace"
+ name: bluespace locker
suffix: once to station
parent: LockerSyndicatePersonal
- description: "Передова технологія шафки."
+ description: Advanced locker technology.
components:
- type: BluespaceLocker
minBluespaceLinks: 1
@@ -423,7 +423,7 @@
# Clown
- type: entity
id: LockerClown
- name: "клоунська шафка"
+ name: clown locker
parent: LockerBaseSecure
components:
- type: Appearance
@@ -437,7 +437,7 @@
# Mime
- type: entity
id: LockerMime
- name: "шафка для мімів"
+ name: mime locker
parent: LockerBaseSecure
components:
- type: Appearance
@@ -451,7 +451,7 @@
# Representative
- type: entity
id: LockerRepresentative
- name: "представницька шафка"
+ name: representative locker
parent: LockerBaseSecure
components:
- type: Appearance
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml
index bf5903c31b8..e966a41780c 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml
@@ -1,8 +1,8 @@
- type: entity
id: ClosetBase
parent: BaseStructureDynamic
- name: "шафа"
- description: "Стандартний контейнер для зберігання Нанотрасену."
+ name: closet
+ description: A standard-issue Nanotrasen storage unit.
abstract: true
components:
- type: ResistLocker
@@ -116,8 +116,8 @@
placement:
mode: SnapgridCenter
abstract: true
- name: "настінна шафа"
- description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах."
+ name: wall closet
+ description: A standard-issue Nanotrasen storage unit, now on walls.
components:
- type: InteractionOutline
- type: Clickable
@@ -213,8 +213,8 @@
- type: entity
id: SuitStorageBase
parent: BaseStructure
- name: "шафа для зберігання костюмів"
- description: "Химерна високотехнологічна шафа для зберігання скафандрів."
+ name: suit storage unit
+ description: A fancy hi-tech storage unit made for storing space suits.
components:
- type: AccessReader
- type: Lock
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml
index 08577920184..ac7f053b631 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseBigBox
- name: "картонна коробка" #it's still just a box
- description: "Що? Лише коробка..."
+ name: cardboard box #it's still just a box
+ description: Huh? Just a box...
abstract: true
components:
- type: Transform
@@ -60,7 +60,7 @@
id: StealthBox
suffix: stealth
parent: BaseBigBox
- description: "Змусив тебе чекати, так?"
+ description: Kept ya waiting, huh?
components:
- type: Damageable
damageModifierSet: FlimsyMetallic #Syndicate boxes should have a bit of protection
@@ -90,8 +90,8 @@
id: GhostBox
parent: StealthBox
suffix: ""
- name: "примарний ящик"
- description: "Обережно!"
+ name: ghost box
+ description: Beware!
components:
- type: Fixtures
fixtures:
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml
index bb9ebd3830c..fb00db7aa6b 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml
@@ -1,9 +1,9 @@
# Tool closet
- type: entity
id: ClosetTool
- name: "шафа для інструментів"
+ name: tool closet
parent: ClosetSteelBase
- description: "Це місце для зберігання інструментів."
+ description: It's a storage unit for tools.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -14,9 +14,9 @@
# Radiation suit closet
- type: entity
id: ClosetRadiationSuit
- name: "шафа для протирадіаційних костюмів"
+ name: radiation suit closet
parent: ClosetSteelBase
- description: "Комфортніше, ніж радіаційне отруєння."
+ description: "More comfortable than radiation poisioning."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -27,9 +27,9 @@
# Emergency closet
- type: entity
id: ClosetEmergency
- name: "аварійна шафа"
+ name: emergency closet
parent: ClosetSteelBase
- description: "Це приміщення для зберігання аварійних дихальних масок та балонів з киснем."
+ description: It's a storage unit for emergency breath masks and O2 tanks.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -40,9 +40,9 @@
# Emergency N2 closet
- type: entity
id: ClosetEmergencyN2
- name: "аварійна азотна шафа"
+ name: emergency nitrogen closet
parent: ClosetSteelBase
- description: "Там повно обладнання для порятунку життя. Якщо припустити, що ви дихаєте азотом."
+ description: It's full of life-saving equipment. Assuming, that is, that you breathe nitrogen.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -53,9 +53,9 @@
# Fire safety closet
- type: entity
id: ClosetFire
- name: "протипожежна шафа"
+ name: fire-safety closet
parent: ClosetSteelBase
- description: "Це склад для зберігання протипожежного приладдя."
+ description: It's a storage unit for fire-fighting supplies.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -66,9 +66,9 @@
# EOD closet
- type: entity
id: ClosetBomb
- name: "Шафа для знешкодження вибухонебезпечних предметів"
+ name: EOD closet
parent: ClosetSteelBase
- description: "Це шафа для зберігання вибухозахисних костюмів."
+ description: It's a storage unit for explosion-protective suits.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -79,9 +79,9 @@
# Janitorial bomb suit closet
- type: entity
id: ClosetJanitorBomb
- name: "шафа для бомбових костюмів прибиральника"
+ name: janitorial bomb suit closet
parent: ClosetSteelBase
- description: "Це шафа для зберігання прибиральницьких вибухозахисних костюмів."
+ description: It's a storage unit for janitorial explosion-protective suits.
suffix: DO NOT MAP
components:
- type: Appearance
@@ -96,8 +96,8 @@
- type: entity
id: ClosetL3
parent: ClosetSteelBase
- name: "шафа для біологічної небезпеки 3-го рівня"
- description: "Це сховище для зберігання спорядження 3-го рівня біологічної небезпеки."
+ name: level 3 biohazard gear closet
+ description: It's a storage unit for level 3 biohazard gear.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -141,9 +141,9 @@
# Maintenance closet
- type: entity
id: ClosetMaintenance
- name: "технічна шафа"
+ name: maintenance closet
parent: ClosetSteelBase
- description: "Це склад."
+ description: It's a storage unit.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -153,9 +153,9 @@
# Syndicate
- type: entity
id: LockerSyndicate
- name: "збройова шафа"
+ name: armory closet
parent: ClosetSteelBase
- description: "Це склад."
+ description: It's a storage unit.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -166,10 +166,10 @@
# Bluespace closet
- type: entity
id: ClosetBluespace
- name: "підозріла шафа"
+ name: suspicious closet
suffix: Bluespace
parent: ClosetMaintenance
- description: "Це ж склад... так?"
+ description: It's a storage unit... right?
components:
- type: BluespaceLocker
pickLinksFromSameMap: true
@@ -184,10 +184,10 @@
# Unstable bluespace closet
- type: entity
id: ClosetBluespaceUnstable
- name: "підозріла шафа"
+ name: suspicious closet
suffix: Bluespace unstable
parent: ClosetMaintenance
- description: "Це ж склад... так?"
+ description: It's a storage unit... right?
components:
- type: BluespaceLocker
pickLinksFromSameMap: true
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml
index db0f70c1b83..39912d5deb2 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml
@@ -1,9 +1,9 @@
- type: entity
id: ClosetCursed
parent: ClosetSteelBase
- name: "шафа"
+ name: closet
suffix: cursed
- description: "Стандартний контейнер для зберігання Нанотрасену."
+ description: A standard-issue Nanotrasen storage unit.
components:
- type: CursedEntityStorage
- type: EntityStorage
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml
index d0a6960a168..4280b960b4c 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml
@@ -1,8 +1,8 @@
- type: entity
id: ClosetWall
parent: BaseWallCloset
- name: "настінна шафа"
- description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах."
+ name: maintenance wall closet
+ description: It's a storage unit.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -12,9 +12,9 @@
- type: entity
id: ClosetWallEmergency
- name: "аварійна стінна шафа"
+ name: emergency wall closet
parent: BaseWallCloset
- description: "Це приміщення для зберігання аварійних дихальних масок та балонів з киснем."
+ description: It's a storage unit for emergency breath masks and O2 tanks.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -24,9 +24,9 @@
- type: entity
id: ClosetWallFire
- name: "протипожежна стінна шафа"
+ name: fire-safety wall closet
parent: BaseWallCloset
- description: "Це склад для зберігання протипожежного приладдя."
+ description: It's a storage unit for fire-fighting supplies.
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -37,8 +37,8 @@
- type: entity
id: ClosetWallBlue
parent: BaseWallCloset
- name: "синя настінна шафа"
- description: "Гардероб, наповнений стильним синім одягом."
+ name: blue wall closet
+ description: "A wardrobe packed with stylish blue clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -49,8 +49,8 @@
- type: entity
id: ClosetWallPink
parent: BaseWallCloset
- name: "рожева настінна шафа"
- description: "Шафа, наповнена казковим рожевим одягом."
+ name: pink wall closet
+ description: "A wardrobe packed with fabulous pink clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -61,8 +61,8 @@
- type: entity
id: ClosetWallBlack
parent: BaseWallCloset
- name: "чорна настінна шафа"
- description: "Шафа, наповнена стильним чорним одягом."
+ name: black wall closet
+ description: "A wardrobe packed with stylish black clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -73,8 +73,8 @@
- type: entity
id: ClosetWallGreen
parent: BaseWallCloset
- name: "зелена настінна шафа"
- description: "Гардероб, наповнений стильним зеленим одягом."
+ name: green wall closet
+ description: "A wardrobe packed with stylish green clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -85,7 +85,7 @@
- type: entity
id: ClosetWallOrange
parent: BaseWallCloset
- name: "тюремна настінна шафа"
+ name: prison wall closet
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -96,8 +96,8 @@
- type: entity
id: ClosetWallYellow
parent: BaseWallCloset
- name: "жовта настінна шафа"
- description: "Гардероб, наповнений стильним жовтим одягом."
+ name: yellow wall closet
+ description: "A wardrobe packed with stylish yellow clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -108,8 +108,8 @@
- type: entity
id: ClosetWallWhite
parent: BaseWallCloset
- name: "біла настінна шафа"
- description: "Шафа, наповнена стильним білим одягом."
+ name: white wall closet
+ description: "A wardrobe packed with stylish white clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -120,8 +120,8 @@
- type: entity
id: ClosetWallGrey
parent: BaseWallCloset
- name: "сіра настінна шафа"
- description: "Шафа, переповнена сірим одягом."
+ name: grey wall closet
+ description: "A wardrobe packed with a tide of grey clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -132,8 +132,8 @@
- type: entity
id: ClosetWallMixed
parent: BaseWallCloset
- name: "змішана стінна шафа"
- description: "Гардероб, наповнений різнобарвним одягом."
+ name: mixed wall closet
+ description: "A wardrobe packed with a mix of colorful clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -144,7 +144,7 @@
- type: entity
id: ClosetWallAtmospherics
parent: BaseWallCloset
- name: "настінна шафа \"Атмосфера"
+ name: atmospherics wall closet
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -155,7 +155,7 @@
- type: entity
id: LockerWallMedical
parent: BaseWallLocker
- name: "медична настінна шафка"
+ name: medical wall locker
components:
- type: Appearance
- type: EntityStorageVisuals
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml
index 48c77e30f98..71635d43add 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml
@@ -3,7 +3,7 @@
id: WardrobeBase
parent: ClosetSteelBase
abstract: true
- description: "Це сховище для зберігання стандартного одягу Нанотрасен."
+ description: It's a storage unit for standard-issue Nanotrasen attire.
# Colored
@@ -11,8 +11,8 @@
- type: entity
id: WardrobeBlue
parent: WardrobeBase
- name: "синій гардероб"
- description: "Гардероб, наповнений стильним синім одягом."
+ name: blue wardrobe
+ description: "A wardrobe packed with stylish blue clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -24,8 +24,8 @@
- type: entity
id: WardrobePink
parent: WardrobeBase
- name: "рожевий гардероб"
- description: "Шафа, наповнена казковим рожевим одягом."
+ name: pink wardrobe
+ description: "A wardrobe packed with fabulous pink clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -37,8 +37,8 @@
- type: entity
id: WardrobeBlack
parent: WardrobeBase
- name: "чорний гардероб"
- description: "Шафа, наповнена стильним чорним одягом."
+ name: black wardrobe
+ description: "A wardrobe packed with stylish black clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -50,8 +50,8 @@
- type: entity
id: WardrobeGreen
parent: WardrobeBase
- name: "зелений гардероб"
- description: "Гардероб, наповнений стильним зеленим одягом."
+ name: green wardrobe
+ description: "A wardrobe packed with stylish green clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -63,7 +63,7 @@
- type: entity
id: WardrobePrison
parent: WardrobeBase
- name: "гардероб ув'язнених"
+ name: prison wardrobe
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -75,8 +75,8 @@
- type: entity
id: WardrobeYellow
parent: WardrobeBase
- name: "жовтий гардероб"
- description: "Гардероб, наповнений стильним жовтим одягом."
+ name: yellow wardrobe
+ description: "A wardrobe packed with stylish yellow clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -88,8 +88,8 @@
- type: entity
id: WardrobeWhite
parent: WardrobeBase
- name: "біла шафа"
- description: "Шафа, наповнена стильним білим одягом."
+ name: white wardrobe
+ description: "A wardrobe packed with stylish white clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -101,8 +101,8 @@
- type: entity
id: WardrobeGrey
parent: WardrobeBase
- name: "сірий гардероб"
- description: "Шафа, переповнена сірим одягом."
+ name: grey wardrobe
+ description: "A wardrobe packed with a tide of grey clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -114,8 +114,8 @@
- type: entity
id: WardrobeMixed
parent: WardrobeBase
- name: "змішаний гардероб"
- description: "Гардероб, наповнений різнобарвним одягом."
+ name: mixed wardrobe
+ description: "A wardrobe packed with a mix of colorful clothing."
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -128,7 +128,7 @@
- type: entity
id: WardrobeSecurity
parent: WardrobeBase
- name: "гардероб служби безпеки"
+ name: security wardrobe
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -139,7 +139,7 @@
- type: entity
id: WardrobeAtmospherics
parent: WardrobeBase
- name: "атмосферний гардероб"
+ name: atmospherics wardrobe
components:
- type: Appearance
- type: EntityStorageVisuals
@@ -150,80 +150,80 @@
- type: entity
id: ClosetJanitor
parent: WardrobeMixed
- name: "шафа для зберігання цінностей"
- description: "Це приміщення для зберігання одягу та інвентарю двірників."
+ name: custodial closet
+ description: It's a storage unit for janitorial clothes and gear.
- type: entity
id: WardrobeFormal
parent: WardrobeBlack
- name: "урочистий гардероб"
- description: "Це приміщення для зберігання урочистого одягу."
+ name: formal closet
+ description: It's a storage unit for formal clothing.
- type: entity
id: ClosetChef
parent: WardrobeBlack
- name: "шафа шеф-кухаря"
- description: "Це склад для зберігання одягу для харчової промисловості та мишоловок."
+ name: chef's closet
+ description: It's a storage unit for foodservice garments and mouse traps.
- type: entity
id: WardrobeChapel
parent: WardrobeBlack
- name: "гардероб капелана"
- description: "Це сховище для релігійного вбрання, схваленого Нанотрасен."
+ name: chaplain's wardrobe
+ description: It's a storage unit for Nanotrasen-approved religious attire.
- type: entity
id: ClosetLegal
parent: WardrobeBlue
- name: "юридичний гардероб"
- description: "Це сховище для зберігання одягу та предметів, необхідних для роботи в суді."
+ name: legal closet
+ description: It's a storage unit for courtroom apparel and items.
- type: entity
id: WardrobeCargo
parent: WardrobePrison
- name: "вантажницький гардероб" # DeltaV - Logistics Department replacing Cargo
+ name: logistics wardrobe # DeltaV - Logistics Department replacing Cargo
- type: entity
id: WardrobeSalvage
parent: WardrobeMixed
- name: "шахтарський гардероб"
- description: "Точно не рятівний."
+ name: salvage wardrobe
+ description: Notably not salvaged.
- type: entity
id: WardrobeEngineering
parent: WardrobeYellow
- name: "інженерний гардероб"
+ name: engineering wardrobe
- type: entity
id: WardrobeMedicalDoctor
parent: WardrobeWhite
- name: "гардероб лікаря"
+ name: medical doctor's wardrobe
- type: entity
id: WardrobeRobotics
parent: WardrobeBlack
- name: "робототехнічний гардероб"
+ name: robotics wardrobe
- type: entity
id: WardrobeChemistry
parent: WardrobeWhite
- name: "хімічна шафа"
+ name: chemistry wardrobe
- type: entity
id: WardrobeGenetics
parent: WardrobeWhite
- name: "генетичний гардероб"
+ name: genetics wardrobe
- type: entity
id: WardrobeVirology
parent: WardrobeWhite
- name: "вірусологічний гардероб"
+ name: virology wardrobe
- type: entity
id: WardrobeScience
parent: WardrobeWhite
- name: "гардероб вчених" # DeltaV - Epistemics Department replacing Science
+ name: epistemics wardrobe # DeltaV - Epistemics Department replacing Science
- type: entity
id: WardrobeBotanist
parent: WardrobeGreen
- name: "гардероб гідропоніки"
+ name: botanist wardrobe
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml
index 94b8a52a478..78c8c84d4c9 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml
@@ -2,8 +2,8 @@
parent: BaseStructureDynamic
id: CrateGeneric
noSpawn: true
- name: "ящик"
- description: "Великий контейнер для речей."
+ name: crate
+ description: A large container for items.
components:
- type: Transform
noRot: true
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml b/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml
index 7b36acc879e..1cf80836590 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml
@@ -1,7 +1,7 @@
- type: entity
parent: CrateBaseWeldable
id: CrateGenericSteel
- name: "сталева обрешітка"
+ name: crate
components:
- type: Icon
sprite: Structures/Storage/Crates/generic.rsi
@@ -16,7 +16,7 @@
- type: entity
parent: CrateBaseWeldable
id: CratePlastic
- name: "пластиковий ящик"
+ name: plastic crate
components:
- type: Icon
sprite: Structures/Storage/Crates/plastic.rsi
@@ -33,7 +33,7 @@
- type: entity
parent: CratePlastic
id: CrateFreezer
- name: "морозильна камера"
+ name: freezer
components:
- type: Icon
sprite: Structures/Storage/Crates/freezer.rsi
@@ -46,7 +46,7 @@
- type: entity
parent: CratePlastic
id: CrateHydroponics
- name: "ящик для гідропоніки"
+ name: hydroponics crate
components:
- type: Icon
sprite: Structures/Storage/Crates/hydroponics.rsi
@@ -56,7 +56,7 @@
- type: entity
parent: CratePlastic
id: CrateMedical
- name: "медичний ящик"
+ name: medical crate
components:
- type: Icon
sprite: Structures/Storage/Crates/medical.rsi
@@ -66,8 +66,8 @@
- type: entity
parent: CrateGenericSteel
id: CrateRadiation
- name: "ящик для радіаційного обладнання"
- description: "Насправді не має свинцевого покриття. Не зберігайте в ньому плутоній."
+ name: radiation gear crate
+ description: Is not actually lead lined. Do not store your plutonium in this.
components:
- type: Icon
sprite: Structures/Storage/Crates/radiation.rsi
@@ -77,7 +77,7 @@
- type: entity
parent: CratePlastic
id: CrateInternals
- name: "кисневий ящик"
+ name: oxygen crate
components:
- type: Icon
sprite: Structures/Storage/Crates/o2.rsi
@@ -87,7 +87,7 @@
- type: entity
parent: CrateGenericSteel
id: CrateElectrical
- name: "електрична коробка"
+ name: electrical crate
components:
- type: Icon
sprite: Structures/Storage/Crates/electrical.rsi
@@ -97,7 +97,7 @@
- type: entity
parent: CrateGenericSteel
id: CrateEngineering
- name: "інженерна решітка"
+ name: engineering crate
components:
- type: Icon
sprite: Structures/Storage/Crates/engineering.rsi
@@ -107,7 +107,7 @@
- type: entity
parent: CrateGenericSteel
id: CrateScience
- name: "ящик епістеміки" # DeltaV - Epistemics Department replacing Science
+ name: epistemics crate # DeltaV - Epistemics Department replacing Science
components:
- type: Icon
sprite: Structures/Storage/Crates/science.rsi
@@ -117,7 +117,7 @@
- type: entity
parent: CrateGenericSteel
id: CrateSurgery
- name: "операційний ящик"
+ name: surgery crate
components:
- type: Icon
sprite: Structures/Storage/Crates/surgery.rsi
@@ -127,7 +127,7 @@
- type: entity
parent: CrateGeneric
id: CrateWeb
- name: "павутинний ящик"
+ name: web crate
components:
- type: Icon
sprite: Structures/Storage/Crates/web.rsi
@@ -173,7 +173,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateSecgear
- name: "ящик secgear"
+ name: secgear crate
components:
- type: Icon
sprite: Structures/Storage/Crates/sec_gear.rsi
@@ -185,7 +185,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateEngineeringSecure
- name: "надійний інженерний каркас"
+ name: secure engineering crate
components:
- type: Icon
sprite: Structures/Storage/Crates/engicrate_secure.rsi
@@ -197,7 +197,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateMedicalSecure
- name: "безпечний медичний ящик"
+ name: secure medical crate
components:
- type: Icon
sprite: Structures/Storage/Crates/medicalcrate_secure.rsi
@@ -209,7 +209,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateChemistrySecure
- name: "безпечний ящик для хімії"
+ name: secure chemistry crate
components:
- type: Icon
sprite: Structures/Storage/Crates/chemcrate_secure.rsi
@@ -221,7 +221,7 @@
- type: entity
parent: CrateBaseSecure
id: CratePrivateSecure
- name: "приватний ящик"
+ name: private crate
components:
- type: Icon
sprite: Structures/Storage/Crates/privatecrate_secure.rsi
@@ -231,7 +231,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateScienceSecure
- name: "безпечний ящик для епістеми" # DeltaV - Epistemics Department replacing Science
+ name: secure epistemics crate # DeltaV - Epistemics Department replacing Science
components:
- type: Icon
sprite: Structures/Storage/Crates/scicrate_secure.rsi
@@ -243,7 +243,7 @@
- type: entity
parent: CrateBaseSecure
id: CratePlasma
- name: "плазмовий ящик"
+ name: plasma crate
components:
- type: Icon
sprite: Structures/Storage/Crates/plasma.rsi
@@ -255,7 +255,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateSecure
- name: "безпечний ящик"
+ name: secure crate
components:
- type: Icon
sprite: Structures/Storage/Crates/secure.rsi
@@ -265,7 +265,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateHydroSecure
- name: "безпечний ящик для гідропоніки"
+ name: secure hydroponics crate
components:
- type: Icon
sprite: Structures/Storage/Crates/hydro_secure.rsi
@@ -277,7 +277,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateWeaponSecure
- name: "захищений ящик для зброї"
+ name: secure weapon crate
components:
- type: Icon
sprite: Structures/Storage/Crates/weapon.rsi
@@ -290,8 +290,8 @@
parent: CrateBaseSecure
suffix: Armory, Secure
id: CrateContrabandStorageSecure
- name: "ящик для зберігання контрабанди"
- description: "Ящик для зберігання контрабанди, конфіскованої у підозрюваних або ув'язнених, що замикається на ключ."
+ name: contraband storage crate
+ description: An armory access locked crate for storing contraband confiscated from suspects or prisoners.
components:
- type: Sprite
sprite: Structures/Storage/Crates/sec_gear.rsi
@@ -301,7 +301,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateCommandSecure
- name: "командний ящик"
+ name: command crate
components:
- type: Icon
sprite: Structures/Storage/Crates/command.rsi
@@ -313,7 +313,7 @@
- type: entity
parent: CrateGeneric
id: CrateLivestock
- name: "ящик для худоби"
+ name: livestock crate
components:
- type: EntityStorage
airtight: false
@@ -370,7 +370,7 @@
- type: entity
parent: CrateGeneric
id: CrateRodentCage
- name: "клітка для хом'яка"
+ name: hamster cage
components:
- type: Sprite
sprite: Structures/Storage/Crates/cage.rsi
@@ -422,8 +422,8 @@
- type: entity
parent: CrateGeneric
id: CratePirate
- name: "піратська скриня"
- description: "Космічна піратська скриня, не для станційних морських свиней."
+ name: pirate chest
+ description: A space pirate chest, not for station lubbers.
components:
- type: Sprite
sprite: Structures/Storage/Crates/piratechest.rsi
@@ -450,9 +450,9 @@
- type: entity
parent: CratePirate
id: CrateToyBox
- name: "ящик для іграшок"
+ name: toy box
suffix: Empty
- description: "Коробка, переповнена веселощами."
+ description: A box overflowing with fun.
components:
- type: Sprite
sprite: Structures/Storage/Crates/toybox.rsi
@@ -473,8 +473,8 @@
- type: entity
parent: CrateGeneric
id: CrateCoffin
- name: "труна"
- description: "Труна для зберігання трупів."
+ name: coffin
+ description: A comfy coffin, excelent place for the vampires and corpses.
components:
- type: Sprite
sprite: Structures/Storage/Crates/coffin.rsi
@@ -512,9 +512,9 @@
- type: entity
parent: CrateGeneric
id: CrateWoodenGrave
- name: "могила"
+ name: grave
suffix: wooden
- description: "Тут хтось помер..."
+ description: Someone died here...
components:
- type: Sprite
sprite: Structures/Storage/Crates/wooden_grave.rsi
@@ -560,9 +560,9 @@
- type: entity
parent: CrateWoodenGrave
id: CrateStoneGrave
- name: "могила"
+ name: grave
suffix: stone
- description: "Тут хтось помер..."
+ description: Someone died here...
components:
- type: Sprite
sprite: Structures/Storage/Crates/stone_grave.rsi
@@ -581,8 +581,8 @@
- type: entity
parent: CrateGenericSteel
id: CrateSyndicate
- name: "Синдикатський ящик"
- description: "Темний сталевий ящик з червоними смугами та вибитою літерою S спереду."
+ name: Syndicate crate
+ description: A dark steel crate with red bands and a letter S embossed on the front.
components:
- type: Icon
sprite: Structures/Storage/Crates/syndicate.rsi
@@ -592,7 +592,7 @@
- type: entity
parent: [StructureWheeled, CrateBaseWeldable]
id: CrateTrashCart
- name: "візок для сміття"
+ name: trash cart
components:
- type: Icon
sprite: Structures/Storage/Crates/trashcart.rsi
@@ -613,7 +613,7 @@
- type: entity
parent: CrateBaseSecure
id: CrateTrashCartJani
- name: "сміттєвий візок прибиральника"
+ name: janitorial trash cart
components:
- type: Icon
sprite: Structures/Storage/Crates/trashcart_jani.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml
index 582dc2ecea5..7b56e6d36b5 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml
@@ -1,8 +1,8 @@
- type: entity
id: StorageTank
parent: BaseStructureDynamic
- name: "резервуар для зберігання"
- description: "Резервуар для зберігання рідин."
+ name: storage tank
+ description: A liquids storage tank.
abstract: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml b/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml
index ff659259b7f..934298b6207 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml
@@ -3,8 +3,8 @@
- type: entity
id: WeldingFuelTank
parent: [StorageTank, StructureWheeled]
- name: "паливний бак"
- description: "Паливний бак. Використовується для зберігання великої кількості пального."
+ name: fuel tank
+ description: A fuel tank. It's used to store high amounts of fuel.
suffix: Empty
components:
- type: StaticPrice
@@ -50,8 +50,8 @@
- type: entity
parent: [StorageTankBig, WeldingFuelTank] # StorageTankBig must come first, or else the desnity won't get inherited.
id: WeldingFuelTankHighCapacity
- name: "паливний бак великої місткості"
- description: "Паливний бак під високим тиском, призначений для зберігання величезної кількості зварювального палива."
+ name: high-capacity fuel tank
+ description: A highly pressurized fuel tank made to hold gargantuan amounts of welding fuel.
suffix: Full
components:
- type: StaticPrice
@@ -82,8 +82,8 @@
- type: entity
id: WaterTank
parent: [StorageTank, StructureWheeled]
- name: "бак для води"
- description: "Резервуар для води. Використовується для зберігання великої кількості води."
+ name: water tank
+ description: A water tank. It's used to store high amounts of water.
suffix: Empty
components:
- type: StaticPrice
@@ -117,8 +117,8 @@
- type: entity
parent: StorageTank
id: WaterCooler
- name: "кулер для води"
- description: "Здається, це гарне місце, щоб постояти і згаяти час. Збоку є запас паперових стаканчиків."
+ name: water cooler
+ description: Seems like a good place to stand and waste time. It has a stock of paper cups on the side.
components:
- type: Sprite
sprite: Structures/Storage/tanks.rsi
@@ -166,8 +166,8 @@
- type: entity
parent: [StorageTankBig, WaterTank]
id: WaterTankHighCapacity
- name: "ємність для води великої місткості"
- description: "Резервуар для води під високим тиском, призначений для зберігання гігантської кількості води."
+ name: high-capacity water tank
+ description: A highly pressurized water tank made to hold gargantuan amounts of water.
suffix: Full
components:
- type: StaticPrice
diff --git a/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml b/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml
index b1e0abf02b7..d6becda9cc5 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "шафка для документів"
+ name: filing cabinet
parent: [ BaseStructureDynamic, BaseBagOpenClose ]
id: filingCabinet
suffix: Empty
- description: "Шафа для всіх ваших потреб."
+ description: A cabinet for all your filing needs.
components:
- type: Storage
grid:
@@ -69,7 +69,7 @@
price: 20
- type: entity
- name: "висока шафа"
+ name: tall cabinet
parent: filingCabinet
id: filingCabinetTall
suffix: Empty
@@ -87,11 +87,11 @@
node: tallCabinet
- type: entity
- name: "шухляда комода"
+ name: chest drawer
parent: BaseStructureDynamic
id: filingCabinetDrawer
suffix: Empty
- description: "Невелика шухляда для всіх ваших потреб, тепер на коліщатках!"
+ description: A small drawer for all your filing needs, Now with wheels!
components:
- type: Storage
grid:
diff --git a/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml b/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml
index 0c3afdaf0fa..bdb02d2bc35 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml
@@ -1,7 +1,7 @@
- type: entity
id: GlassBoxLaser
- name: "скляна коробка"
- description: "Міцна вітрина для дорогого експоната."
+ name: glass box
+ description: A sturdy showcase for an expensive exhibit.
parent: BaseStructureDynamic
placement:
mode: SnapgridCenter
@@ -119,8 +119,8 @@
- type: entity
id: GlassBoxLaserBroken
- name: "розбита скляна коробка"
- description: "Розбита вітрина для викраденого дорогого експоната."
+ name: broken glass box
+ description: A broken showcase for a stolen expensive exhibit.
parent: BaseStructureDynamic
suffix: Broken
placement:
diff --git a/Resources/Prototypes/Entities/Structures/Storage/morgue.yml b/Resources/Prototypes/Entities/Structures/Storage/morgue.yml
index fec2295075b..725f4c9b0f2 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/morgue.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/morgue.yml
@@ -1,7 +1,7 @@
- type: entity
id: Morgue
- name: "морг"
- description: "Використовується для зберігання тіл, поки їх не заберуть. Включає високотехнологічну систему оповіщення про хибні спрацьовування!"
+ name: morgue
+ description: Used to store bodies until someone fetches them. Includes a high-tech alert system for false-positives!
placement:
mode: SnapgridCenter
components:
@@ -74,8 +74,8 @@
- type: entity
id: Crematorium
- name: "крематорій"
- description: "Спалювач людей. Добре працює на вечірніх барбекю."
+ name: crematorium
+ description: A human incinerator. Works well on barbecue nights.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml b/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml
index 6be2910c28c..961d7854c08 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml
@@ -1,7 +1,7 @@
- type: entity
id: OreBox
- name: "рудний ящик"
- description: "Великий контейнер для зберігання необробленої руди."
+ name: ore box
+ description: A large storage container for holding unprocessed ores.
parent: BaseStructureDynamic
components:
- type: StaticPrice
diff --git a/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml b/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml
index e87c39822ac..44caba4c0da 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructureDynamic
id: PaperBin
- name: "смітник для паперу"
- description: "Які секрети ховаються на дні його нескінченної стопки?"
+ name: paper bin
+ description: What secrets lie at the bottom of its endless stack?
suffix: Empty
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Storage/storage.yml b/Resources/Prototypes/Entities/Structures/Storage/storage.yml
index e931e7f28df..79a1e357998 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/storage.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/storage.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: Rack
- name: "стійка"
- description: "Стійка для зберігання речей."
+ name: rack
+ description: A rack for storing things on.
components:
- type: MeleeSound
soundGroups:
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml
index d80a1bb2e22..1be9f202f0b 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseSign
id: PlaqueAtmos
- name: "атмосферна табличка"
+ name: atmos plaque
components:
- type: WallMount
- type: Physics
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml
index 177b1bc71da..8e957abfe7f 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseBarSign
parent: BaseStructure
- name: "барна вивіска"
+ name: bar sign
abstract: true
components:
- type: MeleeSound
@@ -29,7 +29,7 @@
- type: entity
parent: BaseBarSign
id: BarSign
- name: "барна вивіска"
+ name: bar sign
suffix: Random
# Missing appearance components & various other sprite issues.
@@ -51,8 +51,8 @@
- type: entity
parent: BaseBarSign
id: BarSignComboCafe
- name: "Кафе \"Комбо"
- description: "Відомий по всій системі своїми абсолютно нетворчими поєднаннями напоїв."
+ name: Combo Cafe
+ description: Renowned system-wide for their utterly uncreative drink combinations.
components:
- type: BarSign
current: ComboCafe
@@ -60,8 +60,8 @@
- type: entity
parent: BaseBarSign
id: BarSignEmergencyRumParty
- name: "Екстрена ромова вечірка"
- description: "Нещодавно переліцензований після тривалого закриття."
+ name: Emergency Rum Party
+ description: Recently relicensed after a long closure.
components:
- type: BarSign
current: EmergencyRumParty
@@ -69,8 +69,8 @@
- type: entity
parent: BaseBarSign
id: BarSignLV426
- name: "LV426"
- description: "Пияцтво з модними масками для обличчя явно важливіше, ніж відвідування медпункту."
+ name: LV426
+ description: Drinking with fancy facemasks is clearly more important than going to medbay.
components:
- type: BarSign
current: LV426
@@ -78,8 +78,8 @@
- type: entity
parent: BaseBarSign
id: BarSignMaidCafe
- name: "Кафе \"Покоївка"
- description: "Ласкаво просимо назад, хазяїне!"
+ name: Maid Cafe
+ description: Welcome back, master!
components:
- type: BarSign
current: MaidCafe
@@ -87,8 +87,8 @@
- type: entity
parent: BaseBarSign
id: BarSignMalteseFalcon
- name: "Мальтійський сокіл"
- description: "Прокрути ще раз, Семе."
+ name: Maltese Falcon
+ description: Play it again, sam.
components:
- type: BarSign
current: MalteseFalcon
@@ -96,8 +96,8 @@
- type: entity
parent: BaseBarSign
id: BarSignOfficerBeersky
- name: "Офіцере Бірський"
- description: "Чоловіче, з'їж хуй, ці напої чудові."
+ name: Officer Beersky
+ description: Man eat a dong, these drinks are great.
components:
- type: BarSign
current: OfficerBeersky
@@ -105,8 +105,8 @@
- type: entity
parent: BaseBarSign
id: BarSignRobustaCafe
- name: "Кафе \"Робуста"
- description: "5 років беззаперечно утримує рекорд \"Найсмертоносніших бійок\"."
+ name: Robusta Cafe
+ description: Holder of the 'Most Lethal Barfights' record 5 years uncontested.
components:
- type: BarSign
current: RobustaCafe
@@ -114,8 +114,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheAleNath
- name: "Але Натх"
- description: "Гаразд, приятелю. Здається, ти вже перебрав. Час ловити таксі."
+ name: The Ale Nath
+ description: All right, buddy. I think you've had EI NATH. Time to get a cab.
components:
- type: BarSign
current: TheAleNath
@@ -123,8 +123,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheBirdCage
- name: "Пташина клітка"
- description: "Гав-гав!"
+ name: The Bird Cage
+ description: Caw caw!
components:
- type: BarSign
current: TheBirdCage
@@ -132,8 +132,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheCoderbus
- name: "Coderbus"
- description: "Дуже суперечливий бар, відомий своїм широким асортиментом напоїв, що постійно змінюються."
+ name: The Coderbus
+ description: A very controversial bar known for its wide variety of constantly-changing drinks.
components:
- type: BarSign
current: TheCoderbus
@@ -141,8 +141,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheDrunkCarp
- name: "П'яний короп"
- description: "Не пийте і не купайтеся."
+ name: The Drunk Carp
+ description: Don't drink and swim.
components:
- type: BarSign
current: TheDrunkCarp
@@ -150,8 +150,8 @@
- type: entity
parent: BaseBarSign
id: BarSignEngineChange
- name: "Заміна двигуна"
- description: "Все ще чекаю."
+ name: The Engine Change
+ description: Still waiting.
components:
- type: BarSign
current: EngineChange
@@ -159,8 +159,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheHarmbaton
- name: "Естафета"
- description: "Чудова їдальня як для співробітників служби безпеки, так і для пасажирів."
+ name: The Harmbaton
+ description: A great dining experience for both security members and passengers.
components:
- type: BarSign
current: Harmbaton
@@ -168,8 +168,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheLightbulb
- name: "Лампочка"
- description: "Кафе, популярне серед молі та мофів. Одного разу воно було закрите на тиждень після того, як барменка використала нафталін, щоб захистити свій запасний одяг."
+ name: The Lightbulb
+ description: A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms.
components:
- type: BarSign
current: TheLightbulb
@@ -177,8 +177,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheLooseGoose
- name: "The Loose Goose"
- description: "Пийте, поки не знудить і/або не порушите закони реальності!"
+ name: The Loose Goose
+ description: Drink till you puke and/or break the laws of reality!
components:
- type: BarSign
current: Goose
@@ -186,8 +186,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheNet
- name: "Мережа"
- description: "Здається, що ти просто занурюєшся в неї на кілька годин."
+ name: The Net
+ description: You just seem to get caught up in it for hours.
components:
- type: BarSign
current: TheNet
@@ -195,8 +195,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheOuterSpess
- name: "Зовнішній Шпесс"
- description: "Цей бар насправді не знаходиться у відкритому космосі."
+ name: The Outer Spess
+ description: This bar isn't actually located in outer space.
components:
- type: BarSign
current: TheOuterSpess
@@ -204,8 +204,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheSingulo
- name: "The Singulo"
- description: "Куди ходять люди, які не хочуть, щоб їх називали на ім'я."
+ name: The Singulo
+ description: Where people go that'd rather not be called by their name.
components:
- type: BarSign
current: TheSingulo
@@ -213,8 +213,8 @@
- type: entity
parent: BaseBarSign
id: BarSignTheSun
- name: "Сонце"
- description: "Парадоксально яскраво для такого тінистого бару."
+ name: The Sun
+ description: Ironically bright for such a shady bar.
components:
- type: BarSign
current: TheSun
@@ -222,8 +222,8 @@
- type: entity
parent: BaseBarSign
id: BarSignWiggleRoom
- name: "Wiggle Room"
- description: "У MoMMI з'явилися ходи."
+ name: Wiggle Room
+ description: MoMMIs got moves.
components:
- type: BarSign
current: WiggleRoom
@@ -231,8 +231,8 @@
- type: entity
parent: BaseBarSign
id: BarSignZocalo
- name: "Зокало"
- description: "Раніше мешкав в Іспанії."
+ name: Zocalo
+ description: Anteriormente ubicado en Spessmerica.
components:
- type: BarSign
current: Zocalo
@@ -240,8 +240,8 @@
- type: entity
parent: BaseBarSign
id: BarSignEmprah
- name: "4 The Emprah"
- description: "Його полюбляють фанатики, єретики і просто несповна розуму меценати."
+ name: 4 The Emprah
+ description: Enjoyed by fanatics, heretics, and brain-damaged patrons alike.
components:
- type: BarSign
current: Emprah
@@ -249,8 +249,8 @@
- type: entity
parent: BaseBarSign
id: BarSignSpacebucks
- name: "Космобакси"
- description: "Від них нікуди не дітися, навіть у космосі, і навіть після того, як ми почали називати їх \"спесо\"."
+ name: Spacebucks
+ description: You can't get away from them, even in space, and even after we started calling them 'spesos' instead.
components:
- type: BarSign
current: Spacebucks
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml
index 7e23105348a..04289371228 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseSign
- name: "основний знак"
+ name: base sign
abstract: true
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml
index 956e8321d63..57b07aa3dd1 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml
@@ -12,8 +12,8 @@
- type: entity
parent: BaseFlag
id: BlankFlag
- name: "чистий прапор"
- description: "Якийсь шматок білої тканини. Точно не прапор Франції."
+ name: blank flag
+ description: "Some piece of white cloth. Definitely not the flag of France."
components:
- type: Sprite
state: blank_flag
@@ -21,8 +21,8 @@
- type: entity
parent: BaseFlag
id: NTFlag
- name: "Прапор нанотрейзен"
- description: "Слава NT! Зачекайте, вони справді зробили прапор для корпорації?"
+ name: Nanotrasen flag
+ description: "Glory to NT! Wait, they really made a flag for a corporation?"
components:
- type: Sprite
state: NT_flag
@@ -30,8 +30,8 @@
- type: entity
parent: BaseFlag
id: SyndieFlag
- name: "прапор синдикату"
- description: "Пахне кров'ю. Смерть НТ!"
+ name: syndicate flag
+ description: "Smells bloody. Death to NT!"
components:
- type: Sprite
state: syndie_flag
@@ -39,8 +39,8 @@
- type: entity
parent: BaseFlag
id: LGBTQFlag
- name: "Прапор ЛГБТК"
- description: "Будь геєм, роби злочин прапор"
+ name: LGBTQ flag
+ description: "Be gay do crime flag"
components:
- type: Sprite
state: lgbtq_flag
@@ -48,8 +48,8 @@
- type: entity
parent: BaseFlag
id: PirateFlag
- name: "піратський прапор"
- description: "Підніміть веселий роджер, виродки!"
+ name: pirate flag
+ description: "Raise the jolly roger, scallywags!"
components:
- type: Sprite
state: pirate_flag
\ No newline at end of file
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml
index afdd295e5f3..2a3cdecdfe2 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml
@@ -1,8 +1,8 @@
- type: entity
parent: PosterBase
id: PosterMapMetaRight
- name: "Карта мета-станцій"
- description: "Карта станції \"Мета\". Виглядає дуже старою."
+ name: "Meta Station Map"
+ description: "A map of Meta Station. This looks really old."
components:
- type: Sprite
state: metamap64x
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml
index c403f76f3fb..5402d443e2b 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml
@@ -12,8 +12,8 @@
- type: entity
parent: PaintingBase
id: PaintingEmpty
- name: "порожній кадр"
- description: "Порожня рама, що чекає на заповнення мистецтвом."
+ name: empty frame
+ description: An empty frame, waiting to be filled with art.
components:
- type: Sprite
state: painting0
@@ -21,8 +21,8 @@
- type: entity
parent: PaintingBase
id: PaintingMoony
- name: "Тези № 1"
- description: "Імпозантна абстрактна картина. Відчуття таке, ніби вона тисне на тебе, щоб ти робив добро."
+ name: Abstract No.1
+ description: An imposing abstract painting. It feels like it's pressuring you to do good.
components:
- type: Sprite
state: painting1
@@ -30,8 +30,8 @@
- type: entity
parent: PaintingBase
id: PaintingPersistenceOfMemory
- name: "Стійкість пам'яті"
- description: "На цій картині зображений безплідний пейзаж. Він наповнений різноманітними сюрреалістичними об'єктами."
+ name: The Persistence of Memory
+ description: This painting depicts a barren landscape. It's filled with various surreal objects.
components:
- type: Sprite
state: painting2
@@ -39,8 +39,8 @@
- type: entity
parent: PaintingBase
id: PaintingTheSonOfMan
- name: "Син Людський"
- description: "На цій картині зображений офіційний на вигляд чоловік. Його обличчя закрите яблуком."
+ name: The Son of Man
+ description: This painting depicts a formal-looking man. His face is obscured by an apple.
components:
- type: Sprite
state: painting3
@@ -48,8 +48,8 @@
- type: entity
parent: PaintingBase
id: PaintingTheKiss
- name: "Поцілунок"
- description: "На цій картині зображена пара в ніжних обіймах. Вона вкрита блискучим золотим орнаментом."
+ name: The Kiss
+ description: This painting depicts a couple in tender embrace. It's covered in glittery gold ornamentation.
components:
- type: Sprite
state: painting4
@@ -57,8 +57,8 @@
- type: entity
parent: PaintingBase
id: PaintingTheScream
- name: "Крик"
- description: "На цій картині зображений засмучений чоловік, який стоїть на мосту."
+ name: The Scream
+ description: This painting depicts a distressed man standing on a bridge.
components:
- type: Sprite
state: painting5
@@ -66,8 +66,8 @@
- type: entity
parent: PaintingBase
id: PaintingTheGreatWave
- name: "Велика хвиля біля Канагави"
- description: "На цій картині зображена велична хвиля. Вона перекидає кілька невеликих рибальських човнів."
+ name: The Great Wave off Kanagawa
+ description: This painting depicts a majestic wave. It's throwing around several small fishing boats.
components:
- type: Sprite
state: painting6
@@ -75,8 +75,8 @@
- type: entity
parent: PaintingBase
id: PaintingCafeTerraceAtNight
- name: "Кафе \"Тераса вночі"
- description: "На цій картині зображена жвава нічна сцена в кафе."
+ name: Cafe Terrace at Night
+ description: This painting depicts lively night scene at a cafe.
components:
- type: Sprite
state: painting7
@@ -84,8 +84,8 @@
- type: entity
parent: PaintingBase
id: PaintingNightHawks
- name: "Нічні яструби"
- description: "На цій картині зображено самотню на вигляд забігайлівку. Відвідувачі похмуро сидять за прилавком."
+ name: Nighthawks
+ description: This painting depicts a lonely-looking diner. The patrons are sitting glumly at the counter.
components:
- type: Sprite
state: painting8
@@ -93,8 +93,8 @@
- type: entity
parent: PaintingBase
id: PaintingSkeletonCigarette
- name: "Череп скелета з палаючою сигаретою"
- description: "На цій картині зображено імпресіоністичний портрет скелета. Між його зубами затиснута запалена цигарка."
+ name: Skull of a Skeleton with Burning Cigarette
+ description: This painting depicts an impressionist portrait of a skeleton. A lit cigarette is wedged between its teeth.
components:
- type: Sprite
state: painting9
@@ -102,8 +102,8 @@
- type: entity
parent: PaintingBase
id: PaintingSkeletonBoof
- name: "Череп скелета MLG з товстим задом"
- description: "Малювання йде важко. Не соромтеся робити скріншоти."
+ name: Skull of MLG Skeleton with Fat Boof
+ description: Painting goes hard. Feel free to screenshot.
components:
- type: Sprite
state: painting10
@@ -111,8 +111,8 @@
- type: entity
parent: PaintingBase
id: PaintingPrayerHands
- name: "Дослідження \"Руки апостола"
- description: "На цій картині зображено пару рук, що стиснуті в молитві."
+ name: Study of the Hands of an Apostle
+ description: This painting depicts a pair of hands clasped in prayer.
components:
- type: Sprite
state: painting11
@@ -120,8 +120,8 @@
- type: entity
parent: PaintingBase
id: PaintingOldGuitarist
- name: "Старий гітарист"
- description: "На цій картині зображено старого, худорлявого чоловіка, який стискає гітару. Обличчя його виглядає змарнілим і хворобливим."
+ name: The Old Guitarist
+ description: This painting depicts an old, thin man clutching a guitar. His face looks shallow and sickly.
components:
- type: Sprite
state: painting12
@@ -129,8 +129,8 @@
- type: entity
parent: PaintingBase
id: PaintingOlympia
- name: "Олімпія"
- description: "На цій картині зображена оголена жінка, що лежить на ліжку. За нею доглядає слуга."
+ name: Olympia
+ description: This painting depicts a nude woman lying on a bed. A servant is tending to her.
components:
- type: Sprite
state: painting13
@@ -138,8 +138,8 @@
- type: entity
parent: PaintingBase
id: PaintingSaturn
- name: "Сатурн пожирає свого сина"
- description: "На цій картині зображено велетня, який пожирає людський труп. У нього страшний погляд."
+ name: Saturn Devouring His Son
+ description: This painting depicts giant devouring a human corpse. He has a frightening look in his eyes.
components:
- type: Sprite
state: painting14
@@ -147,8 +147,8 @@
- type: entity
parent: PaintingBase
id: PaintingSleepingGypsy
- name: "Композиція з червоним, синім і жовтим"
- description: "На цій картині зображені роми, які сплять серед своїх речей у пустелі. Позаду них стоїть лев."
+ name: The Sleeping Gypsy
+ description: This painting depicts a gypsy sleeping among their belongings in the desert. A lion stands behind them.
components:
- type: Sprite
state: painting15
@@ -157,7 +157,7 @@
parent: PaintingBase
id: PaintingRedBlueYellow
name: Composition with Red Blue and Yellow
- description: "Ця картина складається з кількох коробок. Вони заповнені пласкими відтінками кольору."
+ description: This painting is made up of several boxes. They are filled with flat shades of color.
components:
- type: Sprite
state: painting16
@@ -165,8 +165,8 @@
- type: entity
parent: PaintingBase
id: PaintingAmogusTriptych
- name: "Триптих \"Амогус\" (Без назви)"
- description: "Ця картина складається з 3 окремих частин. На кожній зображена релігійна постать."
+ name: Amogus Triptych (Untitled.)
+ description: This painting is made up of 3 individual sections. Each depicts a religious figure.
components:
- type: Sprite
state: painting17
@@ -174,8 +174,8 @@
- type: entity
parent: PaintingBase
id: PaintingHelloWorld
- name: "Привіт, світ"
- description: "Ця картина складається з безлічі різнокольорових квадратів, розташованих у своєрідному візерунку. Можливо, це щось означає?"
+ name: Hello World
+ description: This painting is made up of lots of multicolored squares arranged in a peculiar pattern. Perhaps it means something?
components:
- type: Sprite
state: painting18
@@ -183,8 +183,8 @@
- type: entity
parent: PaintingBase
id: PaintingSadClown
- name: "Сумний клоун"
- description: "Ця картина - сумний клоун! Вона викликає радість."
+ name: Sad Clown
+ description: This painting is a sad clown! It sparks joy.
components:
- type: Sprite
state: painting19
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml
index 65b02b40ad1..1953ecd146d 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml
@@ -30,8 +30,8 @@
- type: entity
parent: BaseSign
id: PosterBroken
- name: "розбитий плакат"
- description: "На оригіналі плакату нічого не можна розгледіти. Він знищений."
+ name: broken poster
+ description: "You can't make out anything from the poster's original print. It's ruined."
components:
- type: Sprite
drawdepth: WallTops
@@ -53,8 +53,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandFreeTonto
- name: "Вільний Тонто"
- description: "Врятований клапоть набагато більшого прапора, кольори якого злилися воєдино і вицвіли від часу."
+ name: "Free Tonto"
+ description: "A salvaged shred of a much larger flag, colors bled together and faded from age."
components:
- type: Sprite
state: poster1_contraband
@@ -62,8 +62,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandAtmosiaDeclarationIndependence
- name: "Декларація незалежності Атмосфери"
- description: "Реліквія невдалого повстання."
+ name: "Atmosia Declaration of Independence"
+ description: "A relic of a failed rebellion."
components:
- type: Sprite
state: poster2_contraband
@@ -71,8 +71,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandFunPolice
- name: "Поліція розваг"
- description: "Плакат із засудженням дій силовиків на вокзалі."
+ name: "Fun Police"
+ description: "A poster condemning the station's security forces."
components:
- type: Sprite
state: poster3_contraband
@@ -80,8 +80,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandLustyExomorph
- name: "Хтивий екзоморф"
- description: "Єретичний плакат із зображенням титульної зірки не менш єретичної книги."
+ name: "Lusty Exomorph"
+ description: "A heretical poster depicting the titular star of an equally heretical book."
components:
- type: Sprite
state: poster4_contraband
@@ -89,8 +89,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSyndicateRecruitment
- name: "Вербування в синдикати"
- description: "Побачити галактику! Розтрощи корумповані мегакорпорації! Приєднуйся сьогодні!"
+ name: "Syndicate Recruitment"
+ description: "See the galaxy! Shatter corrupt megacorporations! Join today!"
components:
- type: Sprite
state: poster5_contraband
@@ -98,8 +98,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandClown
- name: "Клоун"
- description: "Гудок."
+ name: "Clown"
+ description: "Honk."
components:
- type: Sprite
state: poster6_contraband
@@ -107,8 +107,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSmoke
- name: "Дим"
- description: "Плакат, що рекламує конкуруючу корпоративну марку сигарет."
+ name: "Smoke"
+ description: "A poster advertising a rival corporate brand of cigarettes."
components:
- type: Sprite
state: poster7_contraband
@@ -116,8 +116,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandGreyTide
- name: "Сірий приплив"
- description: "Бунтівний плакат, що символізує солідарність пасажирів."
+ name: "Grey Tide"
+ description: "A rebellious poster symbolizing passenger solidarity."
components:
- type: Sprite
state: poster8_contraband
@@ -125,8 +125,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandMissingGloves
- name: "Зниклі рукавички"
- description: "Цей плакат відсилає до скандалу, що виник після того, як компанія Nanotrasen скоротила фінансові витрати на закупівлю ізоляційних рукавичок."
+ name: "Missing Gloves"
+ description: "This poster references the uproar that followed Nanotrasen's financial cuts toward insulated-glove purchases."
components:
- type: Sprite
state: poster9_contraband
@@ -134,8 +134,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandHackingGuide
- name: "Посібник зі злому"
- description: "На цьому плакаті детально описано внутрішню роботу загального шлюзу Нанотрасен. На жаль, він виглядає застарілим."
+ name: "Hacking Guide"
+ description: "This poster details the internal workings of the common Nanotrasen airlock. Sadly, it appears out of date."
components:
- type: Sprite
state: poster10_contraband
@@ -143,8 +143,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandRIPBadger
- name: "Нехай живе Борсук"
- description: "Цей бунтарський плакат відсилає до геноциду Нанотрасеном космічної станції, повної борсуків."
+ name: "RIP Badger"
+ description: "This seditious poster references Nanotrasen's genocide of a space station full of badgers."
components:
- type: Sprite
state: poster11_contraband
@@ -152,8 +152,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandAmbrosiaVulgaris
- name: "Амброзія вульгарна"
- description: "Цей постер виглядає досить дивно, чувак."
+ name: "Ambrosia Vulgaris"
+ description: "This poster is lookin' pretty trippy man."
components:
- type: Sprite
state: poster12_contraband
@@ -161,8 +161,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandDonutCorp
- name: "Пончикова корпорація."
- description: "Цей плакат є несанкціонованою рекламою компанії Donut Corp."
+ name: "Donut Corp."
+ description: "This poster is an unauthorized advertisement for Donut Corp."
components:
- type: Sprite
state: poster13_contraband
@@ -170,8 +170,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandEAT
- name: "ЇЖ."
- description: "Цей плакат пропагує ненажерливість."
+ name: "EAT."
+ description: "This poster promotes rank gluttony."
components:
- type: Sprite
state: poster14_contraband
@@ -179,8 +179,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandTools
- name: "Інструменти"
- description: "Цей плакат виглядає як реклама інструментів, але насправді є підсвідомим уколом на адресу інструментів CentCom."
+ name: "Tools"
+ description: "This poster looks like an advertisement for tools, but is in fact a subliminal jab at the tools at CentCom."
components:
- type: Sprite
state: poster15_contraband
@@ -188,8 +188,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandPower
- name: "Сила"
- description: "Плакат, який позиціонує місце влади за межами Нанотрасену."
+ name: "Power"
+ description: "A poster that positions the seat of power outside Nanotrasen."
components:
- type: Sprite
state: poster16_contraband
@@ -197,8 +197,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSpaceCube
- name: "Космічний куб"
- description: "Не знаючи про створення Гармонійного 6-гранного космічного куба природи, космонавти тупі, а освічені сингулярності тупі і злі."
+ name: "Space Cube"
+ description: "Ignorant of Nature's Harmonic 6 Side Space Cube Creation, the Spacemen are Dumb, Educated Singularity Stupid and Evil."
components:
- type: Sprite
state: poster17_contraband
@@ -206,8 +206,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandCommunistState
- name: "Огризки плаката"
- description: "Колись тут був якийсь плакат, напевно сам розпався.."
+ name: "Communist State"
+ description: "All hail the Communist party!"
components:
- type: Sprite
state: poster18_contraband
@@ -215,8 +215,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandLamarr
- name: "Ламарр"
- description: "На цьому плакаті зображений Ламарр. Ймовірно, зроблений зрадником Містагогом." # DeltaV - Epistemics Department replacing Science
+ name: "Lamarr"
+ description: "This poster depicts Lamarr. Probably made by a traitorous Mystagogue." # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
state: poster19_contraband
@@ -225,7 +225,7 @@
parent: PosterBase
id: PosterContrabandBorgFancy
name: "Borg Fancy"
- description: "Бути модним може кожен борг, потрібен лише костюм."
+ description: "Being fancy can be for any borg, just need a suit."
components:
- type: Sprite
state: poster20_contraband
@@ -234,7 +234,7 @@
parent: PosterBase
id: PosterContrabandBorgFancyv2
name: "Borg Fancy v2"
- description: "Borg Fancy, тепер беремо тільки наймодніше."
+ description: "Borg Fancy, Now only taking the most fancy."
components:
- type: Sprite
state: poster21_contraband
@@ -242,8 +242,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandKosmicheskayaStantsiya
- name: "Космічна станція 13 не існує"
- description: "Плакат, що висміює заперечення CentCom про існування занедбаної станції поблизу Космічної станції 13."
+ name: "Kosmicheskaya Stantsiya 13 Does Not Exist"
+ description: "A poster mocking CentCom's denial of the existence of the derelict station near Space Station 13."
components:
- type: Sprite
state: poster22_contraband
@@ -251,8 +251,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandRebelsUnite
- name: "Повстанці об'єднуються"
- description: "Плакат, що закликає глядача повстати проти Нанотрасену."
+ name: "Rebels Unite"
+ description: "A poster urging the viewer to rebel against Nanotrasen."
components:
- type: Sprite
state: poster23_contraband
@@ -261,7 +261,7 @@
parent: PosterBase
id: PosterContrabandC20r
name: "C-20r"
- description: "Плакат з рекламою Scarborough Arms C-20r."
+ description: "A poster advertising the Scarborough Arms C-20r."
components:
- type: Sprite
state: poster24_contraband
@@ -269,8 +269,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandHaveaPuff
- name: "Затягніться"
- description: "Кого хвилює рак легенів, коли ти під кайфом?"
+ name: "Have a Puff"
+ description: "Who cares about lung cancer when you're high as a kite?"
components:
- type: Sprite
state: poster25_contraband
@@ -278,8 +278,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandRevolver
- name: "Револьвер"
- description: "Тому що сім пострілів - це все, що вам потрібно."
+ name: "Revolver"
+ description: "Because seven shots are all you need."
components:
- type: Sprite
state: poster26_contraband
@@ -287,8 +287,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandDDayPromo
- name: "Промо-акція \"День перемоги"
- description: "Рекламний постер якогось репера."
+ name: "D-Day Promo"
+ description: "A promotional poster for some rapper."
components:
- type: Sprite
state: poster27_contraband
@@ -296,8 +296,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSyndicatePistol
- name: "Пістолет Синдикату"
- description: "Плакат, що рекламує пістолети синдикату як \"до біса стильні\". Вкритий вицвілими емблемами банди."
+ name: "Syndicate Pistol"
+ description: "A poster advertising syndicate pistols as being 'classy as fuck'. It's covered in faded gang tags."
components:
- type: Sprite
state: poster28_contraband
@@ -305,8 +305,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandEnergySwords
- name: "Енергетичні мечі"
- description: "Всіма кольорами кривавої веселки вбивств."
+ name: "Energy Swords"
+ description: "All the colors of the bloody murder rainbow."
components:
- type: Sprite
state: poster29_contraband
@@ -314,8 +314,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandRedRum
- name: "Червоний ром"
- description: "Дивлячись на цей плакат, хочеться вбивати."
+ name: "Red Rum"
+ description: "Looking at this poster makes you want to kill."
components:
- type: Sprite
state: poster30_contraband
@@ -323,8 +323,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandCC64KAd
- name: "CC 64K Оголошення"
- description: "Новітній портативний комп'ютер від Comrade Computing, з цілими 64kB оперативної пам'яті!"
+ name: "CC 64K Ad"
+ description: "The latest portable computer from Comrade Computing, with a whole 64kB of ram!"
components:
- type: Sprite
state: poster31_contraband
@@ -333,7 +333,7 @@
parent: PosterBase
id: PosterContrabandPunchShit
name: "Punch Shit"
- description: "Боріться з речами без причини, як справжній чоловік!"
+ description: "Fight things for no reason, like a man!"
components:
- type: Sprite
state: poster32_contraband
@@ -341,8 +341,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandTheGriffin
- name: "Грифон"
- description: "Грифон наказує тобі бути найгіршим, яким ти можеш бути. Будеш?"
+ name: "The Griffin"
+ description: "The Griffin commands you to be the worst you can be. Will you?"
components:
- type: Sprite
state: poster33_contraband
@@ -350,8 +350,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandFreeDrone
- name: "Вільний дрон"
- description: "Цей плакат вшановує хоробрість безпілотника-ізгоя, якого колись вислали, а згодом знищили в Центркомі."
+ name: "Free Drone"
+ description: "This poster commemorates the bravery of the rogue drone; once exiled, and then ultimately destroyed by CentCom."
components:
- type: Sprite
state: poster35_contraband
@@ -359,8 +359,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandBustyBackdoorExoBabes6
- name: "Грудаста задня двері Exo Babes 6"
- description: "Отримайте або подаруйте ці натуральні Екзо!"
+ name: "Busty Backdoor Exo Babes 6"
+ description: "Get a load, or give, of these all natural Exos!"
components:
- type: Sprite
state: poster36_contraband
@@ -368,8 +368,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandRobustSoftdrinks
- name: "Міцні безалкогольні напої"
- description: "Міцні безалкогольні напої: Міцніші, ніж ящик з інструментами до голови!"
+ name: "Robust Softdrinks"
+ description: "Robust Softdrinks: More robust than a toolbox to the head!"
components:
- type: Sprite
state: poster37_contraband
@@ -378,7 +378,7 @@
parent: PosterBase
id: PosterContrabandShamblersJuice
name: "Shambler's Juice"
- description: "~Налий мені соку Шамблер!"
+ description: "~Shake me up some of that Shambler's Juice!~"
components:
- type: Sprite
state: poster38_contraband
@@ -387,7 +387,7 @@
parent: PosterBase
id: PosterContrabandPwrGame
name: "Pwr Game"
- description: "ПОТУЖНІСТЬ, яку прагнуть геймери! У партнерстві з \"Салатом Влада\"."
+ description: "The POWER that gamers CRAVE! In partnership with Vlad's Salad."
components:
- type: Sprite
state: poster39_contraband
@@ -396,7 +396,7 @@
parent: PosterBase
id: PosterContrabandSunkist
name: "Sun-kist"
- description: "Пийте зірки!"
+ description: "Drink the stars!"
components:
- type: Sprite
state: poster40_contraband
@@ -404,8 +404,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSpaceCola
- name: "Космічна Кола"
- description: "Ваша улюблена кола в космосі."
+ name: "Space Cola"
+ description: "Your favorite cola, in space."
components:
- type: Sprite
state: poster41_contraband
@@ -413,8 +413,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSpaceUp
- name: "Вгору!"
- description: "Висмоктаний у космос АРОМАТОМ!"
+ name: "Space-Up!"
+ description: "Sucked out into space by the FLAVOR!"
components:
- type: Sprite
state: poster42_contraband
@@ -422,8 +422,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandKudzu
- name: "Кудзу"
- description: "Постер з рекламою фільму про рослини. Наскільки небезпечними вони можуть бути?"
+ name: "Kudzu"
+ description: "A poster advertising a movie about plants. How dangerous could they possibly be?"
components:
- type: Sprite
state: poster43_contraband
@@ -431,8 +431,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandMaskedMen
- name: "Люди в масках"
- description: "Постер з рекламою фільму про людей у масках."
+ name: "Masked Men"
+ description: "A poster advertising a movie about some masked men."
components:
- type: Sprite
state: poster44_contraband
@@ -440,8 +440,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandUnreadableAnnouncement
- name: "Нечитабельне оголошення"
- description: "Плакат, на якому хтось щось анонсує, але, як не дивно, здається, забув зробити його читабельним"
+ name: "Unreadable Announcement"
+ description: "A poster announcing something by someone, oddly enough they seem to have forgotten making it readable"
components:
- type: Sprite
state: poster45_contraband
@@ -449,8 +449,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandFreeSyndicateEncryptionKey
- name: "Безкоштовний ключ шифрування синдикату"
- description: "Плакат про зрадників, які благають більше."
+ name: "Free Syndicate Encryption Key"
+ description: "A poster about traitors begging for more."
components:
- type: Sprite
state: poster46_contraband
@@ -458,7 +458,7 @@
- type: entity
parent: PosterBase
id: PosterContrabandBountyHunters
- name: "Мисливці за головами"
+ name: "Bounty Hunters"
description: "A poster advertising bounty hunting services. \"I hear you got a problem.\""
components:
- type: Sprite
@@ -467,8 +467,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandTheBigGasTruth
- name: "Правда про великого газового гіганта"
- description: "Не вірте всьому, що бачите на плакаті, патріоти. Всі ящірки в центральному командуванні не хочуть відповісти на ПРОСТЕ ПИТАННЯ: Звідки видобувається газ, ЦЕНТРКОМ?"
+ name: "The Big Gas Giant Truth"
+ description: "Don't believe everything you see on a poster, patriots. All the lizards at central command don't want to answer this SIMPLE QUESTION: WHERE IS THE GAS MINER MINING FROM, CENTCOM?"
components:
- type: Sprite
state: poster48_contraband
@@ -476,8 +476,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandWehWatches
- name: "Годинники Weh"
- description: "Плакат із зображенням милої зеленої ящірки."
+ name: "Weh Watches"
+ description: "A poster depicting a loveable green lizard."
components:
- type: Sprite
state: poster50_contraband
@@ -485,7 +485,7 @@
- type: entity
parent: PosterBase
id: PosterContrabandVoteWeh
- name: "Голосуй!"
+ name: "Vote Weh"
description: "A stylish, sleek, and well illustrated poster for a \"Weh\"nderful new progressive candidate coming this election season."
components:
- type: Sprite
@@ -495,8 +495,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandBeachStarYamamoto
- name: "Пляжна зірка Ямамото!"
- description: "Настінний сувій із зображенням старого аніме про плавання з дівчатами в маленьких купальниках. Чим довше дивишся на нього, тим більше відчуваєш себе павутинням."
+ name: "Beach Star Yamamoto!"
+ description: "A wall scroll depicting an old swimming anime with girls in small swim suits. You feel more weebish the longer you look at it."
components:
- type: Sprite
state: poster52_contraband
@@ -504,8 +504,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandHighEffectEngineering
- name: "Інженерія високих ефектів"
- description: "Є 3 осколки і сингулярність. Осколки співають. Інженери плачуть."
+ name: "High Effect Engineering"
+ description: "There are 3 shards and a singularity. The shards are singing. The engineers are crying."
components:
- type: Sprite
state: poster53_contraband
@@ -513,8 +513,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandNuclearDeviceInformational
- name: "Інформація про ядерні пристрої"
- description: "На цьому плакаті зображено ядерний вибуховий пристрій старого зразка, а також корисну інформацію про те, що робити, якщо він спрацював. Він пропонує лягти на підлогу і плакати."
+ name: "Nuclear Device Informational"
+ description: "This poster depicts an image of an old style nuclear explosive device, as well as some helpful information on what to do if one has been set. It suggests lying on the floor and crying."
components:
- type: Sprite
state: poster54_contraband
@@ -522,8 +522,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandRise
- name: "Повстаньте!"
- description: "Плакат із зображенням чоловіка в сірій сорочці, який тримає в руках лом, а під ним написано \"Повстань\"."
+ name: "Rise Up"
+ description: "A poster depicting a grey shirted man holding a crowbar with the word Rise written below it."
components:
- type: Sprite
state: poster55_contraband
@@ -531,8 +531,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandRevolt
- name: "Повстання"
- description: "Революційна пропаганда, виготовлена Синдикатом."
+ name: "Revolt"
+ description: "Revolutionist propaganda, manufactured by the Syndicate."
components:
- type: Sprite
state: poster56_contraband
@@ -540,7 +540,7 @@
- type: entity
parent: PosterBase
id: PosterContrabandMoth
- name: "Syndie Moth - Ядерна операція"
+ name: "Syndie Moth - Nuclear Operation"
description: "A Syndicate-commissioned poster that uses Syndie Moth™ to tell the viewer to keep the nuclear authentication disk unsecured. \"Peace was never an option!\" No good employee would listen to this nonsense."
components:
- type: Sprite
@@ -549,8 +549,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandCybersun600
- name: "Кіберсонце: Ювілейний плакат до 600-річчя"
- description: "Художній плакат, присвячений 600-річчю безперервної діяльності компанії Cybersun Industries."
+ name: "Cybersun: 600 Years Commemorative Poster"
+ description: "An artistic poster commemorating 600 years of continual business for Cybersun Industries."
components:
- type: Sprite
state: poster58_contraband
@@ -558,8 +558,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandDonk
- name: "DONK CO. БРЕНД ЇЖІ ДЛЯ МІКРОХВИЛЬОВОЇ ПЕЧІ"
- description: "DONK CO. БРЕНД ЇЖІ ДЛЯ МІКРОХВИЛЬОВКИ: ЗРОБЛЕНА ГОЛОДНИМИ СТУДЕНТАМИ КОЛЕДЖУ, ДЛЯ ГОЛОДНИХ СТУДЕНТІВ КОЛЕДЖУ."
+ name: "DONK CO. BRAND MICROWAVEABLE FOOD"
+ description: "DONK CO. BRAND MICROWAVABLE FOOD: MADE BY STARVING COLLEGE STUDENTS, FOR STARVING COLLEGE STUDENTS."
components:
- type: Sprite
state: poster59_contraband
@@ -567,8 +567,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandEnlistGorlex
- name: "Записатися"
- description: "Приєднуйтесь до мародерів Gorlex вже сьогодні! Побач галактику, вбивай корпорації, отримуй гроші!"
+ name: "Enlist"
+ description: "Enlist with the Gorlex Marauders today! See the galaxy, kill corpos, get paid!"
components:
- type: Sprite
state: poster60_contraband
@@ -576,8 +576,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandInterdyne
- name: "Інтердайн Фармасьютікалс: Заради здоров'я людства"
- description: "Реклама клінік GeneClean компанії Interdyne Pharmaceutics. \"Стань господарем свого тіла!"
+ name: "Interdyne Pharmaceutics: For the Health of Humankind"
+ description: "An advertisement for Interdyne Pharmaceutics' GeneClean clinics. 'Become the master of your own body!'"
components:
- type: Sprite
state: poster61_contraband
@@ -585,8 +585,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandWaffleCorp
- name: "Зробіть мою корпорацію вафельною: Хороші гвинтівки, економічні ціни"
- description: "Стара реклама гвинтівок Waffle Corp. \"Краща зброя, нижчі ціни!"
+ name: "Make Mine a Waffle Corp: Fine Rifles, Economic Prices"
+ description: "An old advertisement for Waffle Corp rifles. 'Better weapons, lower prices!'"
components:
- type: Sprite
state: poster62_contraband
@@ -594,8 +594,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandMissingSpacepen
- name: "Пропав фломастер"
- description: "На цьому плакаті зображено те, чого ви ніколи не знайдете."
+ name: "Missing Spacepen"
+ description: "This poster depicts something you will never find."
components:
- type: Sprite
state: poster63_contraband
@@ -604,8 +604,8 @@
- type: entity
parent: PosterBase
id: PosterLegitHereForYourSafety
- name: "Тут для вашої безпеки"
- description: "Плакат, що прославляє службу безпеки станції."
+ name: "Here For Your Safety"
+ description: "A poster glorifying the station's security force."
components:
- type: Sprite
state: poster1_legit
@@ -613,8 +613,8 @@
- type: entity
parent: PosterBase
id: PosterLegitNanotrasenLogo
- name: "Логотип Nanotrasen"
- description: "Плакат із зображенням логотипу Nanotrasen."
+ name: "Nanotrasen Logo"
+ description: "A poster depicting the Nanotrasen logo."
components:
- type: Sprite
state: poster2_legit
@@ -622,8 +622,8 @@
- type: entity
parent: PosterBase
id: PosterLegitCleanliness
- name: "Чистота"
- description: "Плакат, що попереджає про небезпеку поганої гігієни."
+ name: "Cleanliness"
+ description: "A poster warning of the dangers of poor hygiene."
components:
- type: Sprite
state: poster3_legit
@@ -631,8 +631,8 @@
- type: entity
parent: PosterBase
id: PosterLegitHelpOthers
- name: "Допомогти іншим"
- description: "Плакат із закликом допомагати іншим членам екіпажу."
+ name: "Help Others"
+ description: "A poster encouraging you to help fellow crewmembers."
components:
- type: Sprite
state: poster4_legit
@@ -640,8 +640,8 @@
- type: entity
parent: PosterBase
id: PosterLegitBuild
- name: "Побудова"
- description: "Плакат, що прославляє команду інженерів."
+ name: "Build"
+ description: "A poster glorifying the engineering team."
components:
- type: Sprite
state: poster5_legit
@@ -649,8 +649,8 @@
- type: entity
parent: PosterBase
id: PosterLegitBlessThisSpess
- name: "Благослови цей день"
- description: "Плакат з благословенням цієї території."
+ name: "Bless This Spess"
+ description: "A poster blessing this area."
components:
- type: Sprite
state: poster6_legit
@@ -658,8 +658,8 @@
- type: entity
parent: PosterBase
id: PosterLegitScience
- name: "Наука"
- description: "Плакат із зображенням атома."
+ name: "Science"
+ description: "A poster depicting an atom."
components:
- type: Sprite
state: poster7_legit
@@ -667,8 +667,8 @@
- type: entity
parent: PosterBase
id: PosterLegitIan
- name: "Іане"
- description: "Арф арф. Гав."
+ name: "Ian"
+ description: "Arf arf. Yap."
components:
- type: Sprite
state: poster8_legit
@@ -676,8 +676,8 @@
- type: entity
parent: PosterBase
id: PosterLegitObey
- name: "Слухайся"
- description: "Плакат, що закликає глядача підкорятися владі."
+ name: "Obey"
+ description: "A poster instructing the viewer to obey authority."
components:
- type: Sprite
state: poster9_legit
@@ -685,8 +685,8 @@
- type: entity
parent: PosterBase
id: PosterLegitWalk
- name: "Прогулянка"
- description: "Плакат, що закликає глядача йти, а не бігти."
+ name: "Walk"
+ description: "A poster instructing the viewer to walk instead of running."
components:
- type: Sprite
state: poster10_legit
@@ -694,8 +694,8 @@
- type: entity
parent: PosterBase
id: PosterLegitStateLaws
- name: "Державні закони"
- description: "Плакат, що навчає кіборгів викладати свої закони."
+ name: "State Laws"
+ description: "A poster instructing cyborgs to state their laws."
components:
- type: Sprite
state: poster11_legit
@@ -703,8 +703,8 @@
- type: entity
parent: PosterBase
id: PosterLegitLoveIan
- name: "З любов'ю, Іане"
- description: "Ян - це любов, Ян - це життя."
+ name: "Love Ian"
+ description: "Ian is love, Ian is life."
components:
- type: Sprite
state: poster12_legit
@@ -712,8 +712,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSpaceCops
- name: "Космічні копи."
- description: "Плакат з рекламою телесеріалу \"Космічні копи\"."
+ name: "Space Cops."
+ description: "A poster advertising the television show Space Cops."
components:
- type: Sprite
state: poster13_legit
@@ -721,8 +721,8 @@
- type: entity
parent: PosterBase
id: PosterLegitUeNo
- name: "Ні."
- description: "Це все японською мовою."
+ name: "Ue No."
+ description: "This thing is all in Japanese."
components:
- type: Sprite
state: poster14_legit
@@ -730,8 +730,8 @@
- type: entity
parent: PosterBase
id: PosterLegitGetYourLEGS
- name: "Піднімайте свої ноги"
- description: "LEGS: Лідерство, Досвід, Геніальність, Субординація."
+ name: "Get Your LEGS"
+ description: "LEGS: Leadership, Experience, Genius, Subordination."
components:
- type: Sprite
state: poster15_legit
@@ -739,8 +739,8 @@
- type: entity
parent: PosterBase
id: PosterLegitDoNotQuestion
- name: "Не ставити під сумнів"
- description: "Плакат із закликом до глядача не розпитувати про те, чого він не повинен знати."
+ name: "Do Not Question"
+ description: "A poster instructing the viewer not to ask about things they aren't meant to know."
components:
- type: Sprite
state: poster16_legit
@@ -748,8 +748,8 @@
- type: entity
parent: PosterBase
id: PosterLegitWorkForAFuture
- name: "Робота заради майбутнього"
- description: "Плакат із закликом працювати заради свого майбутнього."
+ name: "Work For A Future"
+ description: " A poster encouraging you to work for your future."
components:
- type: Sprite
state: poster17_legit
@@ -757,8 +757,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSoftCapPopArt
- name: "Поп-арт у м'якій шапці"
- description: "Плакатний передрук якогось дешевого поп-арту."
+ name: "Soft Cap Pop Art"
+ description: "A poster reprint of some cheap pop art."
components:
- type: Sprite
state: poster18_legit
@@ -766,8 +766,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyInternals
- name: "Безпека: Внутрішні приміщення"
- description: "Плакат, що закликає глядача носити внутрішні органи в рідкісних умовах, де немає кисню або повітря стало токсичним."
+ name: "Safety: Internals"
+ description: "A poster instructing the viewer to wear internals in the rare environments where there is no oxygen or the air has been rendered toxic."
components:
- type: Sprite
state: poster19_legit
@@ -775,8 +775,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyEyeProtection
- name: "Безпека: Захист очей"
- description: "Плакат, що закликає глядача носити захисні окуляри при роботі з хімікатами, димом або яскравим світлом."
+ name: "Safety: Eye Protection"
+ description: "A poster instructing the viewer to wear eye protection when dealing with chemicals, smoke, or bright lights."
components:
- type: Sprite
state: poster20_legit
@@ -784,8 +784,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyReport
- name: "Безпека: Звіт"
- description: "Плакат із закликом до глядача повідомляти про підозрілу активність силам безпеки."
+ name: "Safety: Report"
+ description: "A poster instructing the viewer to report suspicious activity to the security force."
components:
- type: Sprite
state: poster21_legit
@@ -793,8 +793,8 @@
- type: entity
parent: PosterBase
id: PosterLegitReportCrimes
- name: "Повідомити про злочини"
- description: "Плакат із закликом негайно повідомляти охорону вокзалу про злочини або бунтівну поведінку."
+ name: "Report Crimes"
+ description: "A poster encouraging the swift reporting of crime or seditious behavior to station security."
components:
- type: Sprite
state: poster22_legit
@@ -802,8 +802,8 @@
- type: entity
parent: PosterBase
id: PosterLegitIonRifle
- name: "Іонна гвинтівка"
- description: "Плакат із зображенням іонної гвинтівки."
+ name: "Ion Rifle"
+ description: "A poster displaying an Ion Rifle."
components:
- type: Sprite
state: poster23_legit
@@ -811,8 +811,8 @@
- type: entity
parent: PosterBase
id: PosterLegitFoamForceAd
- name: "Реклама піноутворювача Foam Force"
- description: "Foam Force - це піна або бути піною!"
+ name: "Foam Force Ad"
+ description: "Foam Force, it's Foam or be Foamed!"
components:
- type: Sprite
state: poster24_legit
@@ -820,8 +820,8 @@
- type: entity
parent: PosterBase
id: PosterLegitCohibaRobustoAd
- name: "Реклама Cohiba Robusto"
- description: "Cohiba Robusto, класична сигара."
+ name: "Cohiba Robusto Ad"
+ description: "Cohiba Robusto, the classy cigar."
components:
- type: Sprite
state: poster25_legit
@@ -829,8 +829,8 @@
- type: entity
parent: PosterBase
id: PosterLegit50thAnniversaryVintageReprint
- name: "Ювілейне репринтне видання до 50-річчя"
- description: "Репринт плаката 2505 року, присвяченого 50-річчю виробництва нанопостерів, дочірньої компанії \"Нанотрасен\"."
+ name: "50th Anniversary Vintage Reprint"
+ description: "A reprint of a poster from 2505, commemorating the 50th Anniversary of Nanoposters Manufacturing, a subsidiary of Nanotrasen."
components:
- type: Sprite
state: poster26_legit
@@ -838,8 +838,8 @@
- type: entity
parent: PosterBase
id: PosterLegitFruitBowl
- name: "Фруктова миска"
- description: "Простий, але вражаючий."
+ name: "Fruit Bowl"
+ description: " Simple, yet awe-inspiring."
components:
- type: Sprite
state: poster27_legit
@@ -847,8 +847,8 @@
- type: entity
parent: PosterBase
id: PosterLegitPDAAd
- name: "Реклама на КПК"
- description: "Плакат з рекламою новітніх КПК від постачальників Nanotrasen."
+ name: "PDA Ad"
+ description: "A poster advertising the latest PDA from Nanotrasen suppliers."
components:
- type: Sprite
state: poster28_legit
@@ -856,8 +856,8 @@
- type: entity
parent: PosterBase
id: PosterLegitEnlist
- name: "Записатися"
- description: "Запишіться в резерви NanoTrasen ERT вже сьогодні!" # DeltaV - expunged blatant reference to Division of Asset Protection death squads
+ name: "Enlist"
+ description: "Enlist in the NanoTrasen ERT reserves today!" # DeltaV - expunged blatant reference to Division of Asset Protection death squads
components:
- type: Sprite
state: poster29_legit
@@ -865,8 +865,8 @@
- type: entity
parent: PosterBase
id: PosterLegitNanomichiAd
- name: "Оголошення про Наномічі"
- description: "Плакат з рекламою аудіокасет марки Nanomichi."
+ name: "Nanomichi Ad"
+ description: " A poster advertising Nanomichi brand audio cassettes."
components:
- type: Sprite
state: poster30_legit
@@ -874,8 +874,8 @@
- type: entity
parent: PosterBase
id: PosterLegit12Gauge
- name: "12 калібр"
- description: "Плакат, що вихваляється перевагою набоїв для дробовиків 12-го калібру."
+ name: "12 gauge"
+ description: "A poster boasting about the superiority of 12 gauge shotgun shells."
components:
- type: Sprite
state: poster31_legit
@@ -883,8 +883,8 @@
- type: entity
parent: PosterBase
id: PosterLegitHighClassMartini
- name: "Висококласний мартіні"
- description: "Я ж казав тобі збовтати, але не перемішувати."
+ name: "High-Class Martini"
+ description: "I told you to shake it, no stirring."
components:
- type: Sprite
state: poster32_legit
@@ -892,8 +892,8 @@
- type: entity
parent: PosterBase
id: PosterLegitTheOwl
- name: "Сова"
- description: "Сова зробить усе можливе, щоб захистити станцію. А ти?"
+ name: "The Owl"
+ description: "The Owl would do his best to protect the station. Will you?"
components:
- type: Sprite
state: poster33_legit
@@ -901,8 +901,8 @@
- type: entity
parent: PosterBase
id: PosterLegitNoERP
- name: "Немає ERP"
- description: "Цей плакат нагадує екіпажу, що еротика і порнографія заборонені на станціях Нанотрасен."
+ name: "No ERP"
+ description: "This poster reminds the crew that Eroticism and Pornography are banned on Nanotrasen stations."
components:
- type: Sprite
state: poster34_legit
@@ -910,8 +910,8 @@
- type: entity
parent: PosterBase
id: PosterLegitCarbonDioxide
- name: "Вуглекислий газ"
- description: "Цей інформаційний плакат розповідає глядачеві, що таке вуглекислий газ."
+ name: "Carbon Dioxide"
+ description: "This informational poster teaches the viewer what carbon dioxide is."
components:
- type: Sprite
state: poster35_legit
@@ -919,8 +919,8 @@
- type: entity
parent: PosterBase
id: PosterLegitDickGumshue
- name: "Дік Гамшу"
- description: "Плакат, що рекламує пригоди мишачого детектива Діка Гамшу. Закликає команду обрушити всю міць правосуддя на дротяних саботажників."
+ name: "Dick Gumshue"
+ description: "A poster advertising the escapades of Dick Gumshue, mouse detective. Encouraging crew to bring the might of justice down upon wire saboteurs."
components:
- type: Sprite
state: poster36_legit
@@ -928,8 +928,8 @@
- type: entity
parent: PosterBase
id: PosterLegitThereIsNoGasGiant
- name: "Газового гіганта не існує"
- description: "Нанотрасен випустив плакати, подібні до цього, на всіх станціях, нагадуючи, що чутки про газового гіганта неправдиві."
+ name: "There Is No Gas Giant"
+ description: "Nanotrasen has issued posters, like this one, to all stations reminding them that rumours of a gas giant are false."
components:
- type: Sprite
state: poster37_legit
@@ -937,8 +937,8 @@
- type: entity
parent: PosterBase
id: PosterLegitJustAWeekAway
- name: "Залишився тиждень..."
- description: "Плакат, що рекламує давно відкладений проект, все ще стверджує, що до його завершення залишився \"лише тиждень...\""
+ name: "Just a Week Away..."
+ description: A poster advertising a long delayed project, it still claims it to be 'just a week away...'
components:
- type: Sprite
state: poster38_legit
@@ -946,8 +946,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSecWatch
- name: "Сек\" спостерігає за тобою"
- description: "Плакат, який нагадує, що охорона стежить за кожним вашим кроком."
+ name: "Sec is Watching You"
+ description: "A poster reminding you that security is watching your every move."
components:
- type: Sprite
state: poster39_legit
@@ -955,8 +955,8 @@
- type: entity
parent: PosterBase
id: PosterLegitAnatomyPoster
- name: "Анатомія спейсмена"
- description: "Постер із зображенням дрібничок, які роблять вас... вами!"
+ name: "Anatomy of a spessman"
+ description: "A poster showing the bits and bobs that makes you... you!"
components:
- type: Sprite
state: poster40_legit
@@ -964,8 +964,8 @@
- type: entity
parent: PosterBase
id: PosterLegitMime
- name: "Мім Постмодерн"
- description: "Постмодерністське зображення міма, чудове!"
+ name: "Mime Postmodern"
+ description: "A postmodern depiction of a mime, superb!"
components:
- type: Sprite
state: poster41_legit
@@ -973,8 +973,8 @@
- type: entity
parent: PosterBase
id: PosterLegitCarpMount
- name: "Настінний короп"
- description: "Лови момент!"
+ name: "Wall-mounted Carp"
+ description: "Carpe diem!"
components:
- type: Sprite
state: poster42_legit
@@ -982,8 +982,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothDelam
- name: "Безпечна моль - заходи безпеки при розшаруванні"
- description: "Цей інформаційний плакат за допомогою Safety Moth™ закликає глядачів сховатися в шафках, коли кристал надматерії розшарувався, щоб запобігти галюцинаціям. Евакуація може бути кращою стратегією."
+ name: "Safety Moth - Delamination Safety Precautions"
+ description: "This informational poster uses Safety Moth™ to tell the viewer to hide in lockers when the Supermatter Crystal has delaminated, to prevent hallucinations. Evacuating might be a better strategy."
components:
- type: Sprite
state: poster43_legit
@@ -991,7 +991,7 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothEpi
- name: "Метелик безпеки - Епінефрин"
+ name: "Safety Moth - Epinephrine"
description: "This informational poster uses Safety Moth™ to inform the viewer to help injured/deceased crewmen with their epinephrine injectors. \"Prevent organ rot with this one simple trick!\""
components:
- type: Sprite
@@ -1000,7 +1000,7 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothHardhat
- name: "Safety Moth - Каски"
+ name: "Safety Moth - Hardhats"
description: "This informational poster uses Safety Moth™ to tell the viewer to wear hardhats in cautious areas. \"It's like a lamp for your head!\""
components:
- type: Sprite
@@ -1009,7 +1009,7 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothMeth
- name: "Метелик безпеки - метамфетамін"
+ name: "Safety Moth - Methamphetamine"
description: "This informational poster uses Safety Moth™ to tell the viewer to seek CMO approval before cooking methamphetamine. \"Stay close to the target temperature, and never go over!\" ...You shouldn't ever be making this."
components:
- type: Sprite
@@ -1018,7 +1018,7 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothPiping
- name: "Захисна моль - Трубопровід"
+ name: "Safety Moth - Piping"
description: "This informational poster uses Safety Moth™ to tell atmospheric technicians correct types of piping to be used. \"Pipes, not Pumps! Proper pipe placement prevents poor performance!\""
components:
- type: Sprite
@@ -1027,8 +1027,8 @@
- type: entity
parent: PosterBase
id: PosterLegitVacation
- name: "Корпоративні пільги від Нанотрасен: Відпустка"
- description: "Цей інформаційний плакат містить інформацію про деякі призи, доступні в рамках програми NT Corporate Perks, включаючи двотижневу відпустку на двох у курортному світі Idyllus."
+ name: "Nanotrasen Corporate Perks: Vacation"
+ description: "This informational poster provides information on some of the prizes available via the NT Corporate Perks program, including a two-week vacation for two on the resort world Idyllus."
components:
- type: Sprite
state: poster48_legit
@@ -1036,8 +1036,8 @@
- type: entity
parent: PosterBase
id: PosterLegitPeriodicTable
- name: "Періодична система елементів"
- description: "Періодична таблиця елементів, від Гідрогену до Оганесона, і все, що між ними."
+ name: "Periodic Table of the Elements"
+ description: "A periodic table of the elements, from Hydrogen to Oganesson, and everything inbetween."
components:
- type: Sprite
state: poster49_legit
@@ -1045,8 +1045,8 @@
- type: entity
parent: PosterBase
id: PosterLegitRenault
- name: "Постер Renault"
- description: "Яп."
+ name: "Renault Poster"
+ description: "Yap."
components:
- type: Sprite
state: poster50_legit
@@ -1054,8 +1054,8 @@
- type: entity
parent: PosterBase
id: PosterLegitNTTGC
- name: "Тактичні ігрові карти Nanotrasen"
- description: "Реклама карток TCG від Нанотрасен: КУПУЙТЕ БІЛЬШЕ КАРТОК."
+ name: "Nanotrasen Tactical Game Cards"
+ description: "An advertisement for Nanotrasen's TCG cards: BUY MORE CARDS."
components:
- type: Sprite
state: poster51_legit
@@ -1065,8 +1065,8 @@
- type: entity
parent: PosterBase
id: PosterMapBagel
- name: "Карта бубликів"
- description: "Мапа станції \"Бублик\"."
+ name: "Bagel Map"
+ description: "A map of Bagel Station."
components:
- type: Sprite
state: bagelmap
@@ -1074,8 +1074,8 @@
- type: entity
parent: PosterBase
id: PosterMapDelta
- name: "Карта дельти"
- description: "Карта станції Дельта."
+ name: "Delta Map"
+ description: "A map of Delta Station."
components:
- type: Sprite
state: deltamap
@@ -1083,8 +1083,8 @@
- type: entity
parent: PosterBase
id: PosterMapMarathon
- name: "Карта марафону"
- description: "Мапа Марафонського вокзалу."
+ name: "Marathon Map"
+ description: "A map of Marathon Station."
components:
- type: Sprite
state: marathonmap
@@ -1092,8 +1092,8 @@
- type: entity
parent: PosterBase
id: PosterMapMoose
- name: "Карта лося"
- description: "Мапа станції Лось."
+ name: "Moose Map"
+ description: "A map of Moose Station."
components:
- type: Sprite
state: moosemap
@@ -1101,8 +1101,8 @@
- type: entity
parent: PosterBase
id: PosterMapPacked
- name: "Упакована карта"
- description: "Мапа станції \"Пакгауз\"."
+ name: "Packed Map"
+ description: "A map of Packed Station."
components:
- type: Sprite
state: packedmap
@@ -1110,8 +1110,8 @@
- type: entity
parent: PosterBase
id: PosterMapPillar
- name: "Карта стовпів"
- description: "Мапа Стовпа НСБ."
+ name: "Pillar Map"
+ description: "A map of NSS Pillar."
components:
- type: Sprite
state: pillarmap
@@ -1119,8 +1119,8 @@
- type: entity
parent: PosterBase
id: PosterMapSaltern
- name: "Карта Салтерна"
- description: "Мапа станції Салтерн."
+ name: "Saltern Map"
+ description: "A map of Saltern Station."
components:
- type: Sprite
state: salternmap
@@ -1128,8 +1128,8 @@
- type: entity
parent: PosterBase
id: PosterMapSplit
- name: "Мапа станції Спліт Мапа станції Спліт"
- description: "Мапа станції Спліт."
+ name: "Split Station Map"
+ description: "A map of Split Station."
components:
- type: Sprite
state: splitmap
@@ -1137,8 +1137,8 @@
- type: entity
parent: PosterBase
id: PosterMapLighthouse
- name: "Карта маяків"
- description: "Карта Маяка."
+ name: "Lighthouse Map"
+ description: "A map of Lighthouse."
components:
- type: Sprite
state: lighthousemap
@@ -1146,8 +1146,8 @@
- type: entity
parent: PosterBase
id: PosterMapWaystation
- name: "Карта маршрутних станцій"
- description: "Карта Waystation... зачекайте, хіба вона не упакована догори дригом?"
+ name: "Waystation Map"
+ description: "A map of Waystation... wait isn't this packed upside down?"
components:
- type: Sprite
state: waystationmap
@@ -1155,8 +1155,8 @@
- type: entity
parent: PosterBase
id: PosterMapOrigin
- name: "карта походження"
- description: "Карта станції Origin Station."
+ name: "origin map"
+ description: "A map of Origin Station."
components:
- type: Sprite
state: originmap
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml
index 69e730c5765..ceb9f94b580 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseSign
id: PaintingMonkey
- name: "мавпячий живопис"
- description: "Повертайся до монастиря."
+ name: monkey painting
+ description: Return to monky.
components:
- type: Sprite
state: monkey_painting
@@ -19,8 +19,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalBar
- name: "знак бару"
- description: "Знак напрямку, що вказує, в який бік знаходиться смужка."
+ name: bar sign
+ description: A direction sign, pointing out which way the bar is.
components:
- type: Sprite
state: direction_bar
@@ -28,8 +28,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalBridge
- name: "знак мосту"
- description: "Вказівник напрямку, що вказує, в який бік знаходиться міст."
+ name: bridge sign
+ description: A direction sign, pointing out which way the Bridge is.
components:
- type: Sprite
state: direction_bridge
@@ -37,8 +37,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalBrig
- name: "знак гауптвахти"
- description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться бриг."
+ name: brig sign
+ description: A direction sign, pointing out which way the Brig is.
components:
- type: Sprite
state: direction_brig
@@ -46,8 +46,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalChapel
- name: "вивіска каплиці"
- description: "Вказівник, що вказує, в якому напрямку знаходиться каплиця."
+ name: chapel sign
+ description: A direction sign, pointing out which way the Chapel is.
components:
- type: Sprite
state: direction_chapel
@@ -55,8 +55,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalChemistry
- name: "знак хімії"
- description: "Вказівник, що вказує, в який бік знаходиться хімічна лабораторія."
+ name: chemistry sign
+ description: A direction sign, pointing out which way the chemistry lab is.
components:
- type: Sprite
state: direction_chemistry
@@ -64,8 +64,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalCryo
- name: "кріо-знак"
- description: "Вказівник, що вказує шлях до кріогенної техніки."
+ name: cryo sign
+ description: A direction sign, pointing out the way to cryogenics.
components:
- type: Sprite
state: direction_cryo
@@ -73,8 +73,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalDorms
- name: "вивіска гуртожитку"
- description: "Вказівник, що вказує, в якому напрямку знаходяться гуртожитки."
+ name: dorms sign
+ description: A direction sign, pointing out which way the Dorms are.
components:
- type: Sprite
state: direction_dorms
@@ -82,8 +82,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalEng
- name: "інженерний знак"
- description: "Вказівник, що вказує, в якому напрямку знаходиться інженерний відділ."
+ name: engineering sign
+ description: A direction sign, pointing out which way the Engineering department is.
components:
- type: Sprite
state: direction_eng
@@ -91,8 +91,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalEvac
- name: "знак евакуації"
- description: "Вказівник напрямку, що вказує, в який бік евакуювати."
+ name: evac sign
+ description: A direction sign, pointing out which way evac is.
components:
- type: Sprite
state: direction_evac
@@ -100,8 +100,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalExam
- name: "екзаменаційний знак"
- description: "Вказівник, що вказує, в якому напрямку знаходиться кабінет(и) обстеження."
+ name: exam sign
+ description: A direction sign, pointing out which way the examination room(s) are.
components:
- type: Sprite
state: direction_exam
@@ -109,8 +109,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalFood
- name: "знак їжі"
- description: "Вказівник напрямку, що вказує, в який бік знаходиться кухня."
+ name: food sign
+ description: A direction sign, pointing out which way the kitchen is.
components:
- type: Sprite
state: direction_food
@@ -118,8 +118,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalGravity
- name: "знак тяжіння"
- description: "Знак напрямку, що вказує, в якому напрямку знаходиться гравітаційний генератор."
+ name: gravity sign
+ description: A direction sign, pointing out which way the gravity generator is.
components:
- type: Sprite
state: direction_gravity
@@ -127,8 +127,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalHop
- name: "знак хмелю"
- description: "Вказівник, що вказує, в якому напрямку знаходиться кабінет керівника відділу кадрів."
+ name: hop sign
+ description: A direction sign, pointing out which way Head of Personnel's office is.
components:
- type: Sprite
state: direction_hop
@@ -136,8 +136,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalHydro
- name: "знак ботаніки"
- description: "Знак напрямку, що вказує, в якому напрямку знаходиться гідропоніка."
+ name: hydro sign
+ description: A direction sign, pointing out which way hydroponics is.
components:
- type: Sprite
state: direction_hydro
@@ -145,8 +145,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalIcu
- name: "знак icu"
- description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться відділення інтенсивної терапії."
+ name: icu sign
+ description: A direction sign, pointing out which way the ICU is.
components:
- type: Sprite
state: direction_icu
@@ -154,8 +154,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalJanitor
- name: "знак прибиральника"
- description: "Вказівник, що вказує, в якому напрямку знаходиться комірчина прибиральника."
+ name: janitor sign
+ description: A direction sign, pointing out which way the janitor's closet is.
components:
- type: Sprite
state: direction_janitor
@@ -163,8 +163,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalLibrary
- name: "вивіска бібліотеки"
- description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться бібліотека."
+ name: library sign
+ description: A direction sign, pointing out which way the library is.
components:
- type: Sprite
state: direction_library
@@ -172,8 +172,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalMed
- name: "медичний знак"
- description: "Вказівник, що вказує, в якому напрямку знаходиться медичний відділ."
+ name: medical sign
+ description: A direction sign, pointing out which way the Medical department is.
components:
- type: Sprite
state: direction_med
@@ -181,8 +181,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalSalvage
- name: "знак порятунку"
- description: "Вказівник, що вказує, в якому напрямку знаходиться відділ порятунку."
+ name: salvage sign
+ description: A direction sign, pointing out which way the Salvage department is.
components:
- type: Sprite
state: direction_salvage
@@ -190,8 +190,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalSci
- name: "знак епістемики" # DeltaV - Epistemics Department replacing Science
- description: "Вказівник, що вказує, в якому напрямку знаходиться відділ епістеміки." # DeltaV - Epistemics Department replacing Science
+ name: epistemics sign # DeltaV - Epistemics Department replacing Science
+ description: A direction sign, pointing out which way the Epistemics department is. # DeltaV - Epistemics Department replacing Science
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi # DeltaV - Epistemics Department replacing Science
@@ -200,8 +200,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalSec
- name: "знак служби безпеки"
- description: "Вказівник, що вказує, в який бік знаходиться служба безпеки."
+ name: sec sign
+ description: A direction sign, pointing out which way Security is.
components:
- type: Sprite
state: direction_sec
@@ -209,8 +209,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalSolar
- name: "знак сонячних панелей"
- description: "Знак напрямку, що вказує, в якому напрямку знаходиться сонячні панелі"
+ name: solars sign
+ description: A direction sign, pointing out which way solars are.
components:
- type: Sprite
state: direction_solar
@@ -218,8 +218,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalSupply
- name: "знак постачання"
- description: "Вказівник напрямку, що вказує на деякі запаси."
+ name: supply sign
+ description: A direction sign, pointing to some supplies.
components:
- type: Sprite
state: direction_supply
@@ -227,8 +227,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalWash
- name: "вивіска туалету"
- description: "Вказівник, що вказує шлях до вбиральні."
+ name: washroom sign
+ description: A direction sign, pointing to the way to a washroom.
components:
- type: Sprite
state: direction_wash
@@ -238,8 +238,8 @@
- type: entity
parent: BaseSign
id: SignAi
- name: "ai sign"
- description: "Знак, що вказує на наявність штучного інтелекту."
+ name: ai sign
+ description: A sign, indicating an AI is present.
components:
- type: Sprite
state: ai
@@ -247,8 +247,8 @@
- type: entity
parent: BaseSign
id: SignArcade
- name: "вивіска аркади"
- description: "Вивіска, що вказує на зал ігрових автоматів."
+ name: arcade sign
+ description: A sign indicating the arcade.
components:
- type: Sprite
state: arcade
@@ -256,8 +256,8 @@
- type: entity
parent: BaseSign
id: SignArmory
- name: "вивіска арсеналу"
- description: "Табличка, що вказує на арсенал."
+ name: armory sign
+ description: A sign indicating the armory.
components:
- type: Sprite
state: armory
@@ -265,8 +265,8 @@
- type: entity
parent: BaseSign
id: SignToolStorage
- name: "табличка для зберігання інструменту"
- description: "Вивіска, що вказує на кімнату для зберігання інструментів."
+ name: tool storage sign
+ description: A sign indicating the tool storage room.
components:
- type: Sprite
state: ass
@@ -274,8 +274,8 @@
- type: entity
parent: BaseSign
id: SignAnomaly
- name: "знак ксеноархеологічної лабораторії"
- description: "Вивіска, що вказує на лабораторію ксеноархеології."
+ name: xenoarchaeology lab sign
+ description: A sign indicating the xenoarchaeology lab.
components:
- type: Sprite
state: anomaly
@@ -283,8 +283,8 @@
- type: entity
parent: BaseSign
id: SignAnomaly2
- name: "знак лабораторії аномалій"
- description: "Вивіска, що вказує на лабораторію аномальних досліджень."
+ name: anomaly lab sign
+ description: A sign indicating the anomalous research lab.
components:
- type: Sprite
state: anomaly2
@@ -292,8 +292,8 @@
- type: entity
parent: BaseSign
id: SignAtmos
- name: "знак atmos"
- description: "Знак, що вказує на зону атмосфери."
+ name: atmos sign
+ description: A sign indicating the atmospherics area.
components:
- type: Sprite
state: atmos
@@ -301,8 +301,8 @@
- type: entity
parent: BaseSign
id: SignAtmosMinsky
- name: "знак атмосфери"
- description: "Знак, що вказує на зону атмосфери."
+ name: atmospherics sign
+ description: A sign indicating the atmospherics area.
components:
- type: Sprite
state: atmominsky
@@ -310,8 +310,8 @@
- type: entity
parent: BaseSign
id: SignBar
- name: "знак бару"
- description: "Вивіска із зазначенням бару."
+ name: bar sign
+ description: A sign indicating the bar.
components:
- type: Sprite
state: bar
@@ -319,8 +319,8 @@
- type: entity
parent: BaseSign
id: SignBarbershop
- name: "знак перукарні"
- description: "Вивіска, що вказує на перукарню."
+ name: barbershop sign
+ description: A sign indicating the barbershop.
components:
- type: Sprite
state: barbershop
@@ -328,8 +328,8 @@
- type: entity
parent: BaseSign
id: SignBio
- name: "знак біолабораторії"
- description: "Вивіска, що вказує на біологічну лабораторію."
+ name: bio sign
+ description: A sign indicating the biology lab.
components:
- type: Sprite
state: bio
@@ -337,8 +337,8 @@
- type: entity
parent: BaseSign
id: SignBiohazard
- name: "знак біологічної небезпеки"
- description: "Знак, що вказує на біологічну небезпеку."
+ name: biohazard sign
+ description: A sign indicating a biohazard.
components:
- type: Sprite
state: biohazard
@@ -346,8 +346,8 @@
- type: entity
parent: BaseSign
id: SignBridge
- name: "знак мосту"
- description: "Знак, що вказує на міст."
+ name: bridge sign
+ description: A sign indicating the bridge.
components:
- type: Sprite
state: bridge
@@ -355,8 +355,8 @@
- type: entity
parent: BaseSign
id: SignCanisters
- name: "знак з каністрами"
- description: "Знак, що попереджає глядача про каністри під тиском."
+ name: canisters sign
+ description: A sign warning the viewer about pressurised canisters.
components:
- type: Sprite
state: canisters
@@ -364,8 +364,8 @@
- type: entity
parent: BaseSign
id: SignCargo
- name: "знак карго" # DeltaV - Logistics Department replacing Cargo
- description: "Знак, що вказує на логістичну зону." # DeltaV - Logistics Department replacing Cargo
+ name: logistics sign # DeltaV - Logistics Department replacing Cargo
+ description: A sign indicating the logistics area. # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
state: cargo
@@ -373,8 +373,8 @@
- type: entity
parent: BaseSign
id: SignCargoDock
- name: "знак вантажного доку"
- description: "Знак, що вказує на вантажний док."
+ name: cargo dock sign
+ description: A sign indicating a cargo dock.
components:
- type: Sprite
state: cargo_dock
@@ -382,8 +382,8 @@
- type: entity
parent: BaseSign
id: SignChapel
- name: "вивіска каплиці"
- description: "Табличка, що вказує на каплицю."
+ name: chapel sign
+ description: A sign indicating the chapel.
components:
- type: Sprite
state: chapel
@@ -391,8 +391,8 @@
- type: entity
parent: BaseSign
id: SignChem
- name: "знак хімії"
- description: "Вивіска, що вказує на хімічну лабораторію."
+ name: chemistry sign
+ description: A sign indicating the chemistry lab.
components:
- type: Sprite
state: chem
@@ -400,8 +400,8 @@
- type: entity
parent: BaseSign
id: SignChemistry1
- name: "знак хімії"
- description: "Вивіска, що вказує на хімічну лабораторію."
+ name: chemistry sign
+ description: A sign indicating the chemistry lab.
components:
- type: Sprite
state: chemistry1
@@ -409,8 +409,8 @@
- type: entity
parent: BaseSign
id: SignChemistry2
- name: "знак хімії"
- description: "Вивіска, що вказує на хімічну лабораторію."
+ name: chemistry sign
+ description: A sign indicating the chemistry lab.
components:
- type: Sprite
state: chemistry2
@@ -418,8 +418,8 @@
- type: entity
parent: BaseSign
id: SignCloning
- name: "знак лабораторії клонування"
- description: "Вивіска, що вказує на лабораторію клонування."
+ name: cloning sign
+ description: A sign indicating the cloning lab.
components:
- type: Sprite
state: cloning
@@ -427,8 +427,8 @@
- type: entity
parent: BaseSign
id: SignConference
- name: "знак конференц-залу"
- description: "Вивіска, що вказує на конференц-зал."
+ name: conference room sign
+ description: A sign indicating the conference room.
components:
- type: Sprite
state: conference_room
@@ -436,8 +436,8 @@
- type: entity
parent: BaseSign
id: SignCourt
- name: "знак суду"
- description: "Табличка, що позначає залу судових засідань."
+ name: court sign
+ description: A sign labelling the courtroom.
components:
- type: Sprite
state: court
@@ -445,8 +445,8 @@
- type: entity
parent: BaseSign
id: SignDisposalSpace
- name: "знак утилізації"
- description: "Знак, що вказує на місце утилізації."
+ name: disposal sign
+ description: A sign indicating a disposal area.
components:
- type: Sprite
state: deathsposal
@@ -454,8 +454,8 @@
- type: entity
parent: BaseSign
id: SignDoors
- name: "вивіска на дверях"
- description: "Вивіска, що вказує на двері."
+ name: doors sign
+ description: A sign indicating doors.
components:
- type: Sprite
state: doors
@@ -463,8 +463,8 @@
- type: entity
parent: BaseSign
id: SignDrones
- name: "знак безпілотників"
- description: "Знак, що вказує на безпілотники."
+ name: drones sign
+ description: A sign indicating drones.
components:
- type: Sprite
state: drones
@@ -472,8 +472,8 @@
- type: entity
parent: BaseSign
id: SignEngine
- name: "знак двигуна"
- description: "Табличка, що вказує на машинне відділення."
+ name: engine sign
+ description: A sign indicating the engine room.
components:
- type: Sprite
state: engine
@@ -481,8 +481,8 @@
- type: entity
parent: BaseSign
id: SignEngineering
- name: "інженерний знак"
- description: "Знак, що вказує на інженерну зону."
+ name: engineering sign
+ description: A sign indicating the engineering area.
components:
- type: Sprite
state: eng
@@ -490,8 +490,8 @@
- type: entity
parent: BaseSign
id: SignEscapePods
- name: "знак рятувальних капсул"
- description: "Знак, що вказує на рятувальні капсули."
+ name: escape pods sign
+ description: A sign indicating the escape pods.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi # Nyanotrasen - Give pods sign directional sprites
@@ -501,8 +501,8 @@
- type: entity
parent: BaseSign
id: SignEVA
- name: "Знак EVA"
- description: "Знак, що вказує на зону EVA. За межами цієї зони може знадобитися обладнання EVA."
+ name: EVA sign
+ description: A sign indicating an EVA area. EVA equipment may be required beyond this point.
components:
- type: Sprite
state: eva
@@ -510,8 +510,8 @@
- type: entity
parent: BaseSign
id: SignElectrical
- name: "знак електрики"
- description: "Знак, що вказує на небезпеку ураження електричним струмом."
+ name: electrical sign
+ description: A sign indicating an electrical hazard.
components:
- type: Sprite
state: electrical
@@ -519,8 +519,8 @@
- type: entity
parent: BaseSign
id: SignExamroom
- name: "вивіска кабінету огляду"
- description: "Вивіска, що вказує на кабінет медичного огляду."
+ name: examination room sign
+ description: A sign indicating a medical examination room.
components:
- type: Sprite
state: examroom
@@ -528,8 +528,8 @@
- type: entity
parent: BaseSign
id: SignFire
- name: "знак вогню"
- description: "Знак, що вказує на пожежну небезпеку."
+ name: fire sign
+ description: A sign indicating a fire hazard.
components:
- type: Sprite
state: fire
@@ -537,8 +537,8 @@
- type: entity
parent: BaseSign
id: SignGravity
- name: "знак тяжіння"
- description: "Табличка із зазначенням гравітаційного генератора."
+ name: gravity sign
+ description: A sign indicating the gravity generator.
components:
- type: Sprite
state: gravi
@@ -546,8 +546,8 @@
- type: entity
parent: BaseSign
id: SignHead
- name: "знак голови"
- description: "Вивіска з капелюхом на ній."
+ name: head sign
+ description: A sign with a hat on it.
components:
- type: Sprite
state: commander
@@ -555,8 +555,8 @@
- type: entity
parent: BaseSign
id: SignHydro1
- name: "знак ботаніки"
- description: "Знак, що вказує на зону гідропоніки."
+ name: hydro sign
+ description: A sign indicating a hydroponics area.
components:
- type: Sprite
state: hydro1
@@ -564,8 +564,8 @@
- type: entity
parent: BaseSign
id: SignHydro2
- name: "знак ботаніки"
- description: "Знак, що вказує на зону гідропоніки."
+ name: hydro sign
+ description: A sign indicating a hydroponics area.
components:
- type: Sprite
state: hydro2
@@ -573,8 +573,8 @@
- type: entity
parent: BaseSign
id: SignHydro3
- name: "знак ботаніки"
- description: "Знак, що вказує на зону гідропоніки."
+ name: hydro sign
+ description: A sign indicating a hydroponics area.
components:
- type: Sprite
state: hydro3
@@ -582,8 +582,8 @@
- type: entity
parent: BaseSign
id: SignInterrogation
- name: "знак допиту"
- description: "Табличка, що вказує на кімнату для допитів."
+ name: interrogation sign
+ description: A sign indicating an interrogation room.
components:
- type: Sprite
state: interrogation
@@ -591,8 +591,8 @@
- type: entity
parent: BaseSign
id: SignJanitor
- name: "знак прибиральника"
- description: "Табличка, що позначає територію, на якій працює двірник."
+ name: janitor sign
+ description: A sign labelling an area where the janitor works.
components:
- type: Sprite
state: janitor
@@ -600,8 +600,8 @@
- type: entity
parent: BaseSign
id: SignLaundromat
- name: "знак пральні"
- description: "Вивіска, що вказує на пральню."
+ name: laundromat sign
+ description: A sign indicating the laundromat.
components:
- type: Sprite
state: laundromat
@@ -609,8 +609,8 @@
- type: entity
parent: BaseSign
id: SignLawyer
- name: "знак адвоката"
- description: "Табличка з позначенням зони, де працюють юристи."
+ name: lawyer sign
+ description: A sign labelling an area where the Lawyers work.
components:
- type: Sprite
state: law
@@ -618,8 +618,8 @@
- type: entity
parent: BaseSign
id: SignLibrary
- name: "вивіска бібліотеки"
- description: "Вивіска, що вказує на бібліотеку."
+ name: library sign
+ description: A sign indicating the library.
components:
- type: Sprite
state: biblio
@@ -627,8 +627,8 @@
- type: entity
parent: BaseSign
id: SignMail
- name: "поштовий індекс"
- description: "Знак, що вказує на пошту."
+ name: mail sign
+ description: A sign indicating mail.
components:
- type: Sprite
state: mail
@@ -636,8 +636,8 @@
- type: entity
parent: BaseSign
id: SignMedical
- name: "знак медпункту"
- description: "Табличка, що вказує на медичний відсік."
+ name: medbay sign
+ description: A sign indicating the medical bay.
components:
- type: Sprite
state: medbay
@@ -645,8 +645,8 @@
- type: entity
parent: BaseSign
id: SignMinerDock
- name: "знак шахтарського дока"
- description: "Знак, що вказує на шахтарський док."
+ name: miner dock sign
+ description: A sign indicating the miner dock.
components:
- type: Sprite
state: miner_dock
@@ -654,8 +654,8 @@
- type: entity
parent: BaseSign
id: SignMorgue
- name: "знак моргу"
- description: "Вивіска, що вказує на морг."
+ name: morgue sign
+ description: A sign indicating the morgue.
components:
- type: Sprite
state: morgue
@@ -663,8 +663,8 @@
- type: entity
parent: BaseSign
id: SignNews
- name: "знак з новинами"
- description: "Табличка із зазначенням місця роботи репортера."
+ name: news sign
+ description: A sign indicating where the Reporter works.
components:
- type: Sprite
state: news
@@ -672,8 +672,8 @@
- type: entity
parent: BaseSign
id: SignNosmoking
- name: "знак не паління тютюну"
- description: "Знак, що вказує на те, що куріння поблизу заборонено."
+ name: nosmoking sign
+ description: A sign indicating that smoking is not allowed in the vicinity.
components:
- type: Sprite
state: nosmoking
@@ -681,8 +681,8 @@
- type: entity
parent: BaseSign
id: SignPrison
- name: "знак тюрми"
- description: "Табличка, що вказує на в'язницю."
+ name: prison sign
+ description: A sign indicating the prison.
components:
- type: Sprite
state: prison
@@ -690,8 +690,8 @@
- type: entity
parent: BaseSign
id: SignPsychology
- name: "знак психології"
- description: "Табличка з позначенням місця, де працює психолог."
+ name: psychology sign
+ description: A sign labelling an area where the Psychologist works.
components:
- type: Sprite
state: psychology
@@ -699,8 +699,8 @@
- type: entity
parent: BaseSign
id: SignReception
- name: "знак прийому"
- description: "Вивіска, що вказує на прийом."
+ name: reception sign
+ description: A sign indicating the reception.
components:
- type: Sprite
state: reception
@@ -708,8 +708,8 @@
- type: entity
parent: BaseSign
id: SignRND
- name: "знак досліджень і розробок"
- description: "Вивіска, що вказує на лабораторію досліджень і розробок."
+ name: research and development sign
+ description: A sign indicating the research and development lab.
components:
- type: Sprite
state: rnd
@@ -717,8 +717,8 @@
- type: entity
parent: BaseSign
id: SignRobo
- name: "знак робототехніки"
- description: "Вивіска, що вказує на лабораторію робототехніки."
+ name: robo sign
+ description: A sign indicating the robotics lab.
components:
- type: Sprite
state: robo
@@ -726,8 +726,8 @@
- type: entity
parent: BaseSign
id: SignSalvage
- name: "знак порятунку"
- description: "Знак, що вказує на зону порятунку."
+ name: salvage sign
+ description: A sign indicating the salvage area.
components:
- type: Sprite
state: salvage
@@ -735,8 +735,8 @@
- type: entity
parent: BaseSign
id: SignScience
- name: "науковий знак"
- description: "Вивіска, що вказує на наукову сферу."
+ name: science sign
+ description: A sign indicating the science area.
components:
- type: Sprite
state: sci
@@ -744,8 +744,8 @@
- type: entity
parent: BaseSign
id: SignScience1
- name: "науковий знак"
- description: "Вивіска, що вказує на наукову сферу."
+ name: science sign
+ description: A sign indicating the science area.
components:
- type: Sprite
state: science1
@@ -753,8 +753,8 @@
- type: entity
parent: BaseSign
id: SignScience2
- name: "науковий знак"
- description: "Вивіска, що вказує на наукову сферу."
+ name: science sign
+ description: A sign indicating the science area.
components:
- type: Sprite
state: science2
@@ -762,8 +762,8 @@
- type: entity
parent: BaseSign
id: SignShield
- name: "знак щита"
- description: "Знак зі щитом."
+ name: shield sign
+ description: A sign with a shield.
components:
- type: Sprite
state: shield
@@ -771,8 +771,8 @@
- type: entity
parent: BaseSign
id: SignShipDock
- name: "доковий знак"
- description: "Знак, що вказує на місце стоянки судна."
+ name: docking sign
+ description: A sign indicating the ship docking area.
components:
- type: Sprite
state: dock
@@ -780,8 +780,8 @@
- type: entity
parent: BaseSign
id: SignSpace
- name: "космічний знак"
- description: "Знак, який попереджає, що попереду лише холодний, порожній простір."
+ name: space sign
+ description: A sign warning that the area ahead is nothing but cold, empty space.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi # Nyanotrasen - Give space sign directional sprites
@@ -791,8 +791,8 @@
- type: entity
parent: BaseSign
id: SignSurgery
- name: "знак операції"
- description: "Вивіска, що вказує на операційну."
+ name: surgery sign
+ description: A sign indicating the operating theater.
components:
- type: Sprite
state: surgery
@@ -800,8 +800,8 @@
- type: entity
parent: BaseSign
id: SignTelecomms
- name: "телекомунікаційний знак"
- description: "Вивіска, що вказує на телекомунікаційну кімнату."
+ name: telecomms sign
+ description: A sign indicating the telecommunications room.
components:
- type: Sprite
state: telecoms
@@ -809,8 +809,8 @@
- type: entity
parent: BaseSign
id: SignToxins
- name: "знак токсинів"
- description: "Вивіска, що вказує на токсикологічну лабораторію."
+ name: toxins sign
+ description: A sign indicating the toxin lab.
components:
- type: Sprite
state: toxins
@@ -818,8 +818,8 @@
- type: entity
parent: BaseSign
id: SignToxins2
- name: "знак токсинів"
- description: "Вивіска, що вказує на токсикологічну лабораторію."
+ name: toxins sign
+ description: A sign indicating the toxin lab.
components:
- type: Sprite
state: toxins2
@@ -827,8 +827,8 @@
- type: entity
parent: BaseSign
id: SignVirology
- name: "вірусологічна ознака"
- description: "Вивіска, що вказує на вірусологічну лабораторію."
+ name: virology sign
+ description: A sign indicating the virology lab.
components:
- type: Sprite
state: virology
@@ -836,8 +836,8 @@
- type: entity
parent: BaseSign
id: SignCorrosives
- name: "попереджувальний знак про корозію"
- description: "Знак, що вказує на небезпеку корозійних матеріалів."
+ name: corrosives warning sign
+ description: A sign indicating a corrosive materials hazard.
components:
- type: Sprite
state: corrosives
@@ -845,8 +845,8 @@
- type: entity
parent: BaseSign
id: SignCryogenics
- name: "попереджувальний знак кріогенної небезпеки"
- description: "Знак, що вказує на небезпеку, пов'язану з кріогенними матеріалами. Візьміть куртку!"
+ name: cryogenics warning sign
+ description: A sign indicating a cryogenic materials hazard. Bring a jacket!
components:
- type: Sprite
state: cryogenics
@@ -854,8 +854,8 @@
- type: entity
parent: BaseSign
id: SignDanger
- name: "попереджувальний знак про небезпеку"
- description: "Знак, що застерігає від якоїсь небезпеки."
+ name: danger warning sign
+ description: A sign warning against some danger.
components:
- type: Sprite
state: danger
@@ -863,8 +863,8 @@
- type: entity
parent: BaseSign
id: SignExplosives
- name: "попереджувальний знак про вибухівку"
- description: "Знак, що вказує на небезпеку вибухонебезпечних матеріалів."
+ name: explosives warning sign
+ description: A sign indicating an explosive materials hazard.
components:
- type: Sprite
state: explosives
@@ -872,8 +872,8 @@
- type: entity
parent: BaseSign
id: SignFlammable
- name: "попереджувальний знак про пожежонебезпеку"
- description: "Знак, що вказує на небезпеку легкозаймистих матеріалів."
+ name: flammable warning sign
+ description: A sign indicating a flammable materials hazard.
components:
- type: Sprite
state: flammable
@@ -881,8 +881,8 @@
- type: entity
parent: BaseSign
id: SignLaser
- name: "попереджувальний знак про лазер"
- description: "Знак, що вказує на лазерну небезпеку."
+ name: laser warning sign
+ description: A sign indicating a laser hazard.
components:
- type: Sprite
state: laser
@@ -890,8 +890,8 @@
- type: entity
parent: BaseSign
id: SignMagnetics
- name: "попереджувальний знак на магнітах"
- description: "Знак, що вказує на небезпеку магнітних матеріалів."
+ name: magnetics warning sign
+ description: A sign indicating a magnetic materials hazard.
components:
- type: Sprite
state: magnetics
@@ -899,8 +899,8 @@
- type: entity
parent: BaseSign
id: SignMemetic
- name: "меметичний попереджувальний знак"
- description: "Знак, що вказує на меметичну небезпеку."
+ name: memetic warning sign
+ description: A sign indicating a memetic hazard.
components:
- type: Sprite
state: memetic
@@ -908,8 +908,8 @@
- type: entity
parent: BaseSign
id: SignSecure
- name: "знак безпеки"
- description: "Знак, який вказує на те, що територія попереду є безпечною зоною."
+ name: secure sign
+ description: A sign indicating that the area ahead is a secure area.
components:
- type: Sprite
state: secure
@@ -917,8 +917,8 @@
- type: entity
parent: BaseSign
id: SignSecurearea
- name: "знак безпечної зони"
- description: "Знак, який вказує на те, що територія попереду є безпечною зоною."
+ name: secure area sign
+ description: A sign indicating that the area ahead is a secure area.
components:
- type: Sprite
state: securearea
@@ -927,8 +927,8 @@
- type: entity
parent: BaseSign
id: SignShock
- name: "знак шоку"
- description: "Знак, що вказує на небезпеку ураження електричним струмом."
+ name: shock sign
+ description: A sign indicating an electrical hazard.
components:
- type: Sprite
state: shock
@@ -936,8 +936,8 @@
- type: entity
parent: BaseSign
id: SignOptical
- name: "оптичний попереджувальний знак"
- description: "Знак, що вказує на небезпеку оптичного випромінювання."
+ name: optical warning sign
+ description: A sign indicating an optical radiation hazard.
components:
- type: Sprite
state: optical
@@ -945,8 +945,8 @@
- type: entity
parent: BaseSign
id: SignOxidants
- name: "попереджувальний знак окислювачів"
- description: "Знак, що вказує на небезпеку окислювача."
+ name: oxidants warning sign
+ description: A sign indicating an oxidizing agent hazard.
components:
- type: Sprite
state: oxidants
@@ -954,8 +954,8 @@
- type: entity
parent: BaseSign
id: SignRadiation
- name: "знак радіаційної небезпеки"
- description: "Знак, що вказує на небезпеку іонізуючого випромінювання."
+ name: radiation warning sign
+ description: A sign indicating an ionizing radiation hazard.
components:
- type: Sprite
state: radiation
@@ -963,8 +963,8 @@
- type: entity
parent: BaseSign
id: SignXenobio
- name: "ксенобіознак"
- description: "Вивіска, що вказує на лабораторію ксенобіології."
+ name: xenobio sign
+ description: A sign indicating the xenobiology lab.
components:
- type: Sprite
state: xenobio
@@ -972,8 +972,8 @@
- type: entity
parent: BaseSign
id: SignXenobio2
- name: "ксенобіознак"
- description: "Вивіска, що вказує на лабораторію ксенобіології."
+ name: xenobio sign
+ description: A sign indicating the xenobiology lab.
components:
- type: Sprite
state: xenobio2
@@ -981,8 +981,8 @@
- type: entity
parent: BaseSign
id: SignXenolab
- name: "вивіска ксенолабораторії"
- description: "Вивіска, що вказує на лабораторію ксенобіології."
+ name: xenolab sign
+ description: A sign indicating the xenobiology lab.
components:
- type: Sprite
state: xenolab
@@ -990,8 +990,8 @@
- type: entity
parent: BaseSign
id: SignZomlab
- name: "вивіска зомбі-лабораторії"
- description: "Вивіска, що вказує на зомбі-лабораторію."
+ name: zombie lab sign
+ description: A sign indicating the zombie lab.
components:
- type: Sprite
state: zomlab
@@ -999,8 +999,8 @@
- type: entity
parent: BaseSign
id: SignSecureMedRed
- name: "червоний знак безпеки"
- description: "Знак, який вказує на те, що територія попереду є безпечною зоною."
+ name: red secure sign
+ description: A sign indicating that the area ahead is a secure area.
components:
- type: Sprite
state: medium_secure_red
@@ -1008,8 +1008,8 @@
- type: entity
parent: BaseSign
id: SignSecureSmall
- name: "невеликий захисний знак"
- description: "Знак, який вказує на те, що територія попереду є безпечною зоною."
+ name: small secure sign
+ description: A sign indicating that the area ahead is a secure area.
components:
- type: Sprite
state: small_secure
@@ -1017,8 +1017,8 @@
- type: entity
parent: BaseSign
id: SignSecureSmallRed
- name: "невеликий червоний захисний знак"
- description: "Знак, який вказує на те, що територія попереду є безпечною зоною."
+ name: small red secure sign
+ description: A sign indicating that the area ahead is a secure area.
components:
- type: Sprite
state: small_secure_red
@@ -1026,8 +1026,8 @@
- type: entity
parent: BaseSign
id: SignBlankMed
- name: "чиста вивіска"
- description: "Порожній знак."
+ name: blank sign
+ description: A blank sign.
components:
- type: Sprite
state: medium_blank
@@ -1035,8 +1035,8 @@
- type: entity
parent: BaseSign
id: SignMagneticsMed
- name: "магнітна вивіска"
- description: "Знак, що вказує на використання магнітів."
+ name: magnetics sign
+ description: A sign indicating the use of magnets.
components:
- type: Sprite
state: medium_magnetics
@@ -1044,8 +1044,8 @@
- type: entity
parent: BaseSign
id: SignDangerMed
- name: "знак небезпеки"
- description: "Знак, що застерігає від певної форми небезпеки."
+ name: danger sign
+ description: A sign warning against some form of danger.
components:
- type: Sprite
state: medium_danger
@@ -1053,8 +1053,8 @@
- type: entity
parent: BaseSign
id: ExplosivesSignMed
- name: "знак вибухонебезпечності"
- description: "Знак, що вказує на вибухонебезпечні матеріали."
+ name: explosives sign
+ description: A sign indicating explosive materials.
components:
- type: Sprite
state: medium_explosives
@@ -1062,8 +1062,8 @@
- type: entity
parent: BaseSign
id: SignCryogenicsMed
- name: "знак кріогенності"
- description: "Знак, що вказує на кріогенні матеріали."
+ name: cryogenics sign
+ description: A sign indicating cryogenic materials.
components:
- type: Sprite
state: medium_cryogenics
@@ -1071,8 +1071,8 @@
- type: entity
parent: BaseSign
id: SignElectricalMed
- name: "знак електрики"
- description: "Знак, що вказує на небезпеку ураження електричним струмом."
+ name: electrical sign
+ description: A sign indicating an electrical hazard.
components:
- type: Sprite
state: medium_electrical
@@ -1080,8 +1080,8 @@
- type: entity
parent: BaseSign
id: SignBiohazardMed
- name: "знак біологічної небезпеки"
- description: "Знак, що вказує на біологічну небезпеку."
+ name: biohazard sign
+ description: A sign indicating a biohazard.
components:
- type: Sprite
state: medium_biohazard
@@ -1089,8 +1089,8 @@
- type: entity
parent: BaseSign
id: SignRadiationMed
- name: "знак випромінювання"
- description: "Знак, що вказує на небезпеку іонізуючого випромінювання."
+ name: radiation sign
+ description: A sign indicating an ionizing radiation hazard.
components:
- type: Sprite
state: medium_radiation
@@ -1098,8 +1098,8 @@
- type: entity
parent: BaseSign
id: SignFlammableMed
- name: "вогненебезпечний знак" #when flammable component is done, this sign needs it
- description: "Знак, що вказує на легкозаймисті матеріали."
+ name: flammable sign #when flammable component is done, this sign needs it
+ description: A sign indicating flammable materials.
components:
- type: Sprite
state: medium_flammable
@@ -1107,8 +1107,8 @@
- type: entity
parent: BaseSign
id: SignLaserMed
- name: "лазерна вивіска"
- description: "Знак, що вказує на лазерну небезпеку."
+ name: laser sign
+ description: A sign indicating a laser hazard.
components:
- type: Sprite
state: medium_laser
@@ -1116,8 +1116,8 @@
- type: entity
parent: BaseSign
id: SignSecureMed
- name: "знак безпеки"
- description: "Знак, який вказує на те, що територія попереду є безпечною зоною."
+ name: secure sign
+ description: A sign indicating that the area ahead is a secure area.
components:
- type: Sprite
state: medium_secure
@@ -1129,8 +1129,8 @@
- type: entity
parent: BaseSign
id: WarningAir
- name: "повітряний попереджувальний знак"
- description: "УВАГА! Трубка для подачі повітря. Перед початком роботи переконайтеся, що потік вимкнений."
+ name: air warning sign
+ description: WARNING! Air flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_air
@@ -1138,8 +1138,8 @@
- type: entity
parent: BaseSign
id: WarningCO2
- name: "Попереджувальний знак CO2"
- description: "УВАГА! Трубка подачі CO2. Перед роботою переконайтеся, що потік вимкнений."
+ name: CO2 warning sign
+ description: WARNING! CO2 flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_co2
@@ -1147,8 +1147,8 @@
- type: entity
parent: BaseSign
id: WarningN2
- name: "Попереджувальний знак N2"
- description: "УВАГА! Проточна трубка N2. Перед роботою переконайтеся, що потік вимкнений."
+ name: N2 warning sign
+ description: WARNING! N2 flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_n2
@@ -1156,8 +1156,8 @@
- type: entity
parent: BaseSign
id: WarningN2O
- name: "Попереджувальний знак N2O"
- description: "УВАГА! Трубка для подачі N2O. Перед роботою переконайтеся, що потік вимкнений."
+ name: N2O warning sign
+ description: WARNING! N2O flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_n2o
@@ -1165,8 +1165,8 @@
- type: entity
parent: BaseSign
id: WarningO2
- name: "Попереджувальний знак O2"
- description: "УВАГА! Трубка подачі кисню. Перед роботою переконайтеся, що потік вимкнений."
+ name: O2 warning sign
+ description: WARNING! O2 flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_o2
@@ -1174,8 +1174,8 @@
- type: entity
parent: BaseSign
id: WarningPlasma
- name: "знак відходів плазми"
- description: "УВАГА! Плазмотрон. Перед роботою переконайтеся, що потік вимкнено."
+ name: plasma waste sign
+ description: WARNING! Plasma flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_plasma
@@ -1183,8 +1183,8 @@
- type: entity
parent: BaseSign
id: WarningTritium
- name: "знак тритієвих відходів"
- description: "ОБЕРЕЖНО! Тритієва проточна трубка. Перед роботою переконайтеся, що потік вимкнений."
+ name: tritium waste sign
+ description: WARNING! Tritium flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_tritium
@@ -1192,8 +1192,8 @@
- type: entity
parent: BaseSign
id: WarningWaste
- name: "знак відходів atmos"
- description: "УВАГА! Трубка для зливу відходів. Перед роботою переконайтеся, що потік вимкнений."
+ name: atmos waste sign
+ description: WARNING! Waste flow tube. Ensure the flow is disengaged before working.
components:
- type: Sprite
state: atmos_waste
@@ -1201,8 +1201,8 @@
- type: entity
parent: BaseSign
id: SignSmoking
- name: "знак заборони куріння"
- description: "Попереджувальний знак з написом \"НЕ КУРИТИ"
+ name: no smoking sign
+ description: A warning sign which reads 'NO SMOKING'
components:
- type: Sprite
state: nosmoking2
@@ -1210,8 +1210,8 @@
- type: entity
parent: BaseSign
id: SignSomethingOld
- name: "стара вивіска"
- description: "Якась технічна інформація, шкода, що вона занадто затерта, щоб її можна було прочитати."
+ name: old sign
+ description: Technical information of some sort, shame its too worn-out to read.
components:
- type: Sprite
state: something-old1
@@ -1219,8 +1219,8 @@
- type: entity
parent: BaseSign
id: SignSomethingOld2
- name: "стара вивіска"
- description: "Схоже на планету, що розбивається об якусь станцію над нею. Це трохи лякає."
+ name: old sign
+ description: Looks like a planet crashing by some station above it. Its kinda scary.
components:
- type: Sprite
state: something-old2
@@ -1228,8 +1228,8 @@
- type: entity
parent: BaseSign
id: SignSecurity
- name: "знак безпеки"
- description: "Знак із зображенням знаків розрізнення."
+ name: security sign
+ description: A sign depicting the security insignia.
components:
- type: Sprite
state: security
@@ -1237,8 +1237,8 @@
- type: entity
parent: BaseSign
id: SignPlaque
- name: "золота плакетка"
- description: "Престижна золота плакетка."
+ name: golden plaque
+ description: A prestigious golden plaque.
components:
- type: Sprite
state: goldenplaque
@@ -1246,8 +1246,8 @@
- type: entity
parent: BaseSign
id: SignKiddiePlaque
- name: "дитяча табличка"
- description: "Скромна меморіальна дошка."
+ name: kiddie plaque
+ description: A modest plaque.
components:
- type: Sprite
state: kiddieplaque
@@ -1255,8 +1255,8 @@
- type: entity
parent: BaseSign
id: SignNanotrasen1
- name: "нанотрасен знак 1"
- description: "Частина 1."
+ name: nanotrasen sign 1
+ description: Part 1.
components:
- type: Sprite
state: nanotrasen_sign1
@@ -1264,8 +1264,8 @@
- type: entity
parent: BaseSign
id: SignNanotrasen2
- name: "нанотрасен знак 2"
- description: "Частина 2."
+ name: nanotrasen sign 2
+ description: Part 2.
components:
- type: Sprite
state: nanotrasen_sign2
@@ -1273,8 +1273,8 @@
- type: entity
parent: BaseSign
id: SignNanotrasen3
- name: "нанотрасен знак 3"
- description: "Частина 3."
+ name: nanotrasen sign 3
+ description: Part 3.
components:
- type: Sprite
state: nanotrasen_sign3
@@ -1282,8 +1282,8 @@
- type: entity
parent: BaseSign
id: SignNanotrasen4
- name: "нанотрасен знак 4"
- description: "Частина 4."
+ name: nanotrasen sign 4
+ description: Part 4.
components:
- type: Sprite
state: nanotrasen_sign4
@@ -1291,8 +1291,8 @@
- type: entity
parent: BaseSign
id: SignNanotrasen5
- name: "нанотрасен знак 5"
- description: "Частина 5."
+ name: nanotrasen sign 5
+ description: Part 5.
components:
- type: Sprite
state: nanotrasen_sign5
@@ -1300,8 +1300,8 @@
- type: entity
parent: BaseSign
id: SignRedOne
- name: "один знак"
- description: "Табличка з цифрою, на ній написана одиниця."
+ name: one sign
+ description: A sign with a digit, one is written on it.
components:
- type: Sprite
state: one
@@ -1309,8 +1309,8 @@
- type: entity
parent: BaseSign
id: SignRedTwo
- name: "два знака"
- description: "Табличка з цифрою, на ній написано двійка."
+ name: two sign
+ description: A sign with a digit, two is written on it.
components:
- type: Sprite
state: two
@@ -1318,8 +1318,8 @@
- type: entity
parent: BaseSign
id: SignRedThree
- name: "три знака"
- description: "Табличка з цифрою, на якій написано три."
+ name: three sign
+ description: A sign with a digit, three is written on it.
components:
- type: Sprite
state: three
@@ -1327,8 +1327,8 @@
- type: entity
parent: BaseSign
id: SignRedFour
- name: "чотири знака"
- description: "Вивіска з цифрою, на якій написано чотири."
+ name: four sign
+ description: A sign with a digit, four is written on it.
components:
- type: Sprite
state: four
@@ -1336,8 +1336,8 @@
- type: entity
parent: BaseSign
id: SignRedFive
- name: "знак п'ять"
- description: "Табличка з цифрою, на якій написано п'ять."
+ name: five sign
+ description: A sign with a digit, five is written on it.
components:
- type: Sprite
state: five
@@ -1345,8 +1345,8 @@
- type: entity
parent: BaseSign
id: SignRedSix
- name: "шість знаків"
- description: "Вивіска з цифрою шість, на якій написано \"шість\"."
+ name: six sign
+ description: A sign with a digit, six is written on it.
components:
- type: Sprite
state: six
@@ -1354,8 +1354,8 @@
- type: entity
parent: BaseSign
id: SignRedSeven
- name: "знак \"сім"
- description: "Табличка з цифрою, на якій написано сім."
+ name: seven sign
+ description: A sign with a digit, seven is written on it.
components:
- type: Sprite
state: seven
@@ -1363,8 +1363,8 @@
- type: entity
parent: BaseSign
id: SignRedEight
- name: "знак вісімки"
- description: "Вивіска з цифрою, на якій написано вісім."
+ name: eight sign
+ description: A sign with a digit, eight is written on it.
components:
- type: Sprite
state: eight
@@ -1372,8 +1372,8 @@
- type: entity
parent: BaseSign
id: SignRedNine
- name: "дев'ятий знак"
- description: "Вивіска з цифрою дев'ять, на якій написано \"дев'ять\"."
+ name: nine sign
+ description: A sign with a digit, nine is written on it.
components:
- type: Sprite
state: nine
@@ -1381,8 +1381,8 @@
- type: entity
parent: BaseSign
id: SignRedZero
- name: "нульовий знак"
- description: "Знак, на якому написана цифра, нуль."
+ name: zero sign
+ description: A sign with a digit, zero is written on it.
components:
- type: Sprite
state: zero
@@ -1390,8 +1390,8 @@
- type: entity
parent: BaseSign
id: SignSurvival
- name: "ознака виживання"
- description: "Знак. На ньому написано \"Виживання\"."
+ name: survival sign
+ description: A sign. "Survival" is written on it.
components:
- type: Sprite
state: survival
@@ -1399,8 +1399,8 @@
- type: entity
parent: BaseSign
id: SignNTMine
- name: "знак міни"
- description: "Знак. На ній написано \"Моє\"."
+ name: mine sign
+ description: A sign. "Mine" is written on it.
components:
- type: Sprite
state: ntmining
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml
index df98f10770c..62f2000593b 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml
@@ -1,7 +1,7 @@
- type: entity
id: AirAlarm
- name: "повітряна сигналізація"
- description: "Повітряна тривога. Сигналізація... повітря?"
+ name: air alarm
+ description: An air alarm. Alarms... air?
placement:
mode: SnapgridCenter
snap:
@@ -112,8 +112,8 @@
- type: entity
id: AirAlarmAssembly
- name: "повітряна сигналізація в зборі"
- description: "Повітряна тривога. Не схоже, що найближчим часом буде повітряна тривога."
+ name: air alarm assembly
+ description: An air alarm. Doesn't look like it'll be alarming air any time soon.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml
index 695024d3a20..24e5cfda2af 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml
@@ -1,7 +1,7 @@
- type: entity
id: BoxingBell
- name: "боксерський гонг"
- description: "Дзинь-дзинь!"
+ name: boxing bell
+ description: Ding ding!
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml
index c0196ee3bf7..b7178f229da 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml
@@ -1,7 +1,7 @@
- type: entity
id: DefibrillatorCabinet
- name: "шафа для дефібрилятора"
- description: "Невелика настінна шафа, призначена для розміщення дефібрилятора."
+ name: defibrillator cabinet
+ description: A small wall mounted cabinet designed to hold a defibrillator.
components:
- type: WallMount
arc: 175
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml
index 835ba635a6e..a0775641ef2 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml
@@ -1,7 +1,7 @@
- type: entity
id: ExtinguisherCabinet
- name: "шафа для вогнегасника"
- description: "Невелика настінна шафа, призначена для зберігання вогнегасника."
+ name: extinguisher cabinet
+ description: A small wall mounted cabinet designed to hold a fire extinguisher.
components:
- type: WallMount
arc: 360
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml
index 6ff3962e008..05988fbc217 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml
@@ -1,7 +1,7 @@
- type: entity
id: FireAlarm
- name: "пожежна сигналізація"
- description: "Пожежна тривога. Гаряче!"
+ name: fire alarm
+ description: A fire alarm. Spicy!
components:
- type: WallMount
- type: ApcPowerReceiver
@@ -109,8 +109,8 @@
- type: entity
id: FireAlarmAssembly
- name: "монтаж пожежної сигналізації"
- description: "Пожежна сигналізація. Дуже м'який."
+ name: fire alarm assembly
+ description: A fire alarm assembly. Very mild.
components:
- type: WallMount
- type: Clickable
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml
index 1c99e2705da..acd865aa625 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml
@@ -1,7 +1,7 @@
- type: entity
id: FireAxeCabinet
- name: "шафа для пожежних сокир"
- description: "На сокирі є невеличка етикетка з написом \"Тільки для екстреного використання\", а також детальна інформація про безпечне використання сокири. Начебто."
+ name: fire axe cabinet
+ description: There is a small label that reads "For Emergency use only" along with details for safe use of the axe. As if.
components:
- type: Damageable
damageContainer: Inorganic
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml
index 3f6c8f5f230..230728401bd 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml
@@ -1,7 +1,7 @@
- type: entity
id: Intercom
- name: "домофон"
- description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися."
+ name: intercom
+ description: An intercom. For when the station just needs to know something.
abstract: true
components:
- type: WallMount
@@ -117,8 +117,8 @@
- type: entity
id: IntercomAssesmbly
- name: "домофон"
- description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися."
+ name: intercom assembly
+ description: An intercom. It doesn't seem very helpful right now.
components:
- type: WallMount
- type: Clickable
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml
index c33b53d0e35..b524f099bfb 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml
@@ -1,6 +1,6 @@
- type: entity
id: Mirror
- name: "дзеркало"
+ name: mirror
description: 'Mirror mirror on the wall , who''s the most robust of them all?'
components:
- type: WallMount
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml
index 4846552aaf9..451495f58d2 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ComputerSurveillanceWirelessCameraMonitor
id: ComputerTelevision
- name: "дерев'яний телевізор"
- description: "Нарешті тут з'явився пристойний прийом..."
+ name: wooden television
+ description: Finally, some decent reception around here...
components:
- type: Sprite
noRot: true
@@ -33,8 +33,8 @@
- type: entity
parent: BaseComputer
id: WallmountTelescreenFrame
- name: "рама телескопічного екрану"
- description: "Нарешті тут з'явився пристойний прийом..."
+ name: telescreen frame
+ description: Finally, some decent reception around here...
components:
- type: Construction
graph: WallmountTelescreen
@@ -88,8 +88,8 @@
parent: WallmountTelescreenFrame
id: WallmountTelescreen
suffix: camera monitor
- name: "телеекран"
- description: "Нарешті тут з'явився пристойний прийом..."
+ name: telescreen
+ description: Finally, some decent reception around here...
components:
- type: Construction
graph: WallmountTelescreen
@@ -118,8 +118,8 @@
- type: entity
parent: WallmountTelescreenFrame
id: WallmountTelevisionFrame
- name: "телевізійна рамка"
- description: "Нарешті тут з'явився пристойний прийом..."
+ name: television frame
+ description: Finally, some decent reception around here...
components:
- type: Fixtures
fixtures:
@@ -148,8 +148,8 @@
parent: WallmountTelevisionFrame
id: WallmountTelevision
suffix: entertainment
- name: "телебачення"
- description: "Нарешті тут з'явився пристойний прийом..."
+ name: television
+ description: Finally, some decent reception around here...
components:
- type: Construction
graph: WallmountTelevision
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml
index 6a20eeece4b..421ab93be97 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml
@@ -1,7 +1,7 @@
- type: entity
id: NoticeBoard
- name: "дошка оголошень"
- description: "Чи є робота для відьмака?"
+ name: notice board
+ description: Is there a job for a witcher?
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml
index da2eb3bed97..44bbe3e6170 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/radalarm.yml
@@ -1,7 +1,7 @@
- type: entity
id: GeigerCounterWallMount
- name: "настінний лічильник Гейгера"
- description: "Стаціонарний пристрій, який видає попереджувальний сигнал при виявленні імпульсів випромінювання."
+ name: wall-mounted Geiger counter
+ description: A stationary device that emits a warning tone when it detects radiation pulses.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml
index da34d4636aa..f3fcb5062a8 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml
@@ -1,7 +1,7 @@
- type: entity
id: Screen
- name: "екран"
- description: "Відображає текст або час."
+ name: screen
+ description: Displays text or time.
placement:
mode: SnapgridCenter
snap:
@@ -40,7 +40,7 @@
- type: entity
id: ArrivalsShuttleTimer
parent: Screen
- name: "пристрій-частота-прототип-назва-прибуття-шатл-таймер"
+ name: arrivals screen
components:
- type: DeviceNetwork
receiveFrequencyId: ArrivalsShuttleTimer
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml
index c3c62409f01..b8aaa60c372 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml
@@ -1,8 +1,8 @@
- type: entity
parent: Poweredlight
id: JanitorServiceLight
- name: "сигнальне світло для прибиральників"
- description: "Настінний знак прибиральника. Якщо лампочка блимає, необхідна послуга у прибиральників."
+ name: janitorial service light
+ description: A wall-mounted janitorial sign. If the light is blinking, a janitor's service is required.
components:
- type: Sprite
sprite: Structures/Wallmounts/service_light.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml
index ba38e2d7fd5..2f52d5c290d 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml
@@ -1,8 +1,8 @@
- type: entity
parent: FireAxeCabinet
id: ShotGunCabinet
- name: "шафа для рушниць"
- description: "На невеликій етикетці написано \"Тільки для екстреного використання\", а також вказано, як безпечно користуватися рушницею. Начебто."
+ name: shotgun cabinet
+ description: There is a small label that reads "For Emergency use only" along with details for safe use of the shotgun. As if.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/shotgun_cabinet.rsi # Delta-V
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml
index c2fe70d0103..d1df619b7a4 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml
@@ -1,7 +1,7 @@
- type: entity
id: StationMapBroken
- name: "мапа станції"
- description: "Віртуальна карта околиць станції."
+ name: station map
+ description: A virtual map of the surrounding station.
suffix: Wall broken
placement:
mode: SnapgridCenter
@@ -31,9 +31,9 @@
- type: entity
id: StationMap
- name: "мапа станції"
+ name: station map
parent: BaseComputer
- description: "Віртуальна карта околиць станції."
+ description: A virtual map of the surrounding station.
suffix: Wall
placement:
mode: SnapgridCenter
@@ -91,8 +91,8 @@
- type: entity
id: StationMapAssembly
- name: "складання мапи станції"
- description: "Збірка карти станцій."
+ name: station map assembly
+ description: A station map assembly.
components:
- type: WallMount
- type: Clickable
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml
index 47808151519..6e56bb855f7 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml
@@ -1,8 +1,8 @@
- type: entity
abstract: true
id: SurveillanceCameraBase
- name: "камера"
- description: "Камера спостереження. Вона стежить за тобою. Типу того."
+ name: camera
+ description: A surveillance camera. It's watching you. Kinda.
components:
- type: Clickable
- type: InteractionOutline
@@ -75,7 +75,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraConstructed
- name: "камера"
+ name: camera
suffix: Constructed
components:
- type: DeviceNetwork
@@ -95,7 +95,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraEngineering
- name: "камера"
+ name: camera
suffix: Engineering
components:
- type: DeviceNetwork
@@ -108,7 +108,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraSecurity
- name: "камера"
+ name: camera
suffix: Security
components:
- type: DeviceNetwork
@@ -121,7 +121,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraScience
- name: "камера"
+ name: camera
suffix: Epistemics # DeltaV - Epistemics Department replacing Science
components:
- type: DeviceNetwork
@@ -134,7 +134,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraSupply
- name: "камера"
+ name: camera
suffix: Supply
components:
- type: DeviceNetwork
@@ -147,7 +147,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraCommand
- name: "камера"
+ name: camera
suffix: Command
components:
- type: DeviceNetwork
@@ -160,7 +160,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraService
- name: "камера"
+ name: camera
suffix: Service
components:
- type: DeviceNetwork
@@ -173,7 +173,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraMedical
- name: "камера"
+ name: camera
suffix: Medical
components:
- type: DeviceNetwork
@@ -186,7 +186,7 @@
- type: entity
parent: SurveillanceCameraBase
id: SurveillanceCameraGeneral
- name: "камера"
+ name: camera
suffix: General
components:
- type: DeviceNetwork
@@ -198,8 +198,8 @@
- type: entity
id: SurveillanceCameraAssembly
- name: "камера"
- description: "Камера спостереження. Не схоже, що найближчим часом вона буде за кимось спостерігати. Напевно."
+ name: camera
+ description: A surveillance camera. Doesn't seem to be watching anybody any time soon. Probably.
components:
- type: Clickable
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml
index 4be77e9f138..8fe6064b951 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml
@@ -1,7 +1,7 @@
- type: entity
id: SignalSwitch
- name: "сигнальний перемикач"
- description: "Це вимикач для перемикання живлення речей."
+ name: signal switch
+ description: It's a switch for toggling power to things.
placement:
mode: SnapgridCenter
snap:
@@ -39,8 +39,8 @@
- type: entity
id: SignalButton
- name: "сигнальна кнопка"
- description: "Це кнопка для активації чогось."
+ name: signal button
+ description: It's a button for activating something.
placement:
mode: SnapgridCenter
snap:
@@ -99,8 +99,8 @@
- type: entity
id: ApcNetSwitch
- name: "мережевий перемикач apc"
- description: "Це перемикач для перемикання ліхтарів, які підключені до одного акумулятора."
+ name: apc net switch
+ description: It's a switch for toggling lights that are connected to the same apc.
placement:
mode: SnapgridCenter
snap:
@@ -132,8 +132,8 @@
- type: entity
id: TwoWayLever
- name: "двосторонній важіль"
- description: "Двосторонній важіль."
+ name: two way lever
+ description: A two way lever.
placement:
mode: SnapgridCenter
components:
@@ -184,7 +184,7 @@
- type: entity
id: SignalSwitchDirectional
- name: "сигнальний перемикач"
+ name: signal switch
suffix: directional
parent: SignalSwitch
components:
@@ -196,7 +196,7 @@
- type: entity
id: SignalButtonDirectional
- name: "сигнальна кнопка"
+ name: signal button
suffix: directional
parent: SignalButton
components:
@@ -208,7 +208,7 @@
- type: entity
id: ApcNetSwitchDirectional
- name: "мережевий перемикач apc"
+ name: apc net switch
suffix: directional
parent: ApcNetSwitch
components:
@@ -222,7 +222,7 @@
- type: entity
id: LockableButton
- name: "кнопка з фіксацією"
+ name: lockable button
parent: SignalButtonDirectional
noSpawn: true
components:
@@ -483,9 +483,9 @@
- type: entity
id: ButtonFrame
- name: "рамка для кнопок"
+ name: button frame
noSpawn: true
- description: "Це рамка, яка допомагає візуально розрізняти перемикачі."
+ description: It's a frame to help distinguish switches visually.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml
index 82192cdc29c..fc15956225a 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml
@@ -3,7 +3,7 @@
- type: entity
id: SignalButtonExt1
parent: SignalButton
- name: "зовнішня кнопка 1"
+ name: exterior button 1
suffix: Autolink, Ext1
components:
- type: AutoLinkTransmitter
@@ -12,7 +12,7 @@
- type: entity
id: SignalButtonExt2
parent: SignalButton
- name: "зовнішня кнопка 2"
+ name: exterior button 2
suffix: Autolink, Ext2
components:
- type: AutoLinkTransmitter
@@ -21,7 +21,7 @@
- type: entity
id: SignalButtonExt3
parent: SignalButton
- name: "зовнішня кнопка 3"
+ name: exterior button 3
suffix: Autolink, Ext3
components:
- type: AutoLinkTransmitter
@@ -30,7 +30,7 @@
- type: entity
id: SignalButtonBridge
parent: SignalButton
- name: "кнопка \"Вікна мосту"
+ name: bridge windows button
suffix: Autolink, Bridge
components:
- type: AutoLinkTransmitter
@@ -39,7 +39,7 @@
- type: entity
id: SignalButtonWindows
parent: SignalButton
- name: "кнопка зовнішніх вікон"
+ name: exterior windows button
suffix: Autolink, Windows
components:
- type: AutoLinkTransmitter
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml
index ff484c8e91e..0c284eec7af 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml
@@ -1,7 +1,7 @@
- type: entity
id: SignalTimer
- name: "таймер сигналу"
- description: "Настінний таймер для надсилання синхронізованих сигналів речам."
+ name: signal timer
+ description: It's a timer for sending timed signals to things.
placement:
mode: SnapgridCenter
snap:
@@ -48,8 +48,8 @@
- type: entity
id: ScreenTimer
parent: SignalTimer
- name: "таймер на екрані"
- description: "Настінний таймер для надсилання часових сигналів предметам. Цей має екран для відображення тексту."
+ name: screen timer
+ description: It's a timer for sending timed signals to things, with a built-in screen.
components:
- type: SignalTimer
canEditLabel: true
@@ -71,8 +71,8 @@
- type: entity
id: BrigTimer
parent: ScreenTimer
- name: "таймер гауптвахти"
- description: "Настінний таймер для надсилання часових сигналів предметам. Цей таймер має екран для відображення тексту і вимагає доступу до системи безпеки для використання."
+ name: brig timer
+ description: It's a timer for brig cells.
components:
- type: AccessReader
access: [["Security"]]
@@ -85,8 +85,8 @@
- type: entity
noSpawn: true
id: TimerFrame
- name: "рамка таймера"
- description: "Будівельна рамка для таймера."
+ name: timer frame
+ description: A construction frame for a timer.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml
index 0dff6ec9e96..72ea308af08 100644
--- a/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml
+++ b/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml
@@ -1,7 +1,7 @@
- type: entity
id: CleanerDispenser
- name: "дозатор для чистячих засобів"
- description: "Настінний дозатор реагентів."
+ name: space cleaner dispenser
+ description: Wallmount reagent dispenser.
placement:
mode: SnapgridCenter
snap:
@@ -68,7 +68,7 @@
- type: entity
parent: CleanerDispenser
id: FuelDispenser
- name: "паливороздавальна колонка"
+ name: fuel dispenser
components:
- type: Sprite
sprite: Structures/Storage/tanks.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml b/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
index 92d8ffbe1a5..c980abfeed9 100644
--- a/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
+++ b/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
@@ -5,8 +5,8 @@
- type: entity
id: AsteroidRock
parent: BaseWall
- name: "астероїдний камінь"
- description: "Кам'янистий астероїд."
+ name: asteroid rock
+ description: A rocky asteroid.
noSpawn: true
components:
- type: Transform
@@ -51,7 +51,7 @@
- type: entity
id: AsteroidRockCoal
parent: AsteroidRock
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
noSpawn: true
components:
@@ -74,7 +74,7 @@
- type: entity
id: AsteroidRockGold
parent: AsteroidRock
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
noSpawn: true
components:
@@ -97,7 +97,7 @@
- type: entity
id: AsteroidRockPlasma
parent: AsteroidRock
- description: "Рудна жила, багата на плазму."
+ description: An ore vein rich with plasma.
suffix: Plasma
noSpawn: true
components:
@@ -120,7 +120,7 @@
- type: entity
id: AsteroidRockQuartz
parent: AsteroidRock
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz
noSpawn: true
components:
@@ -143,7 +143,7 @@
- type: entity
id: AsteroidRockQuartzCrab
parent: AsteroidRock
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz Crab
noSpawn: true
components:
@@ -166,7 +166,7 @@
- type: entity
id: AsteroidRockSilver
parent: AsteroidRock
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
noSpawn: true
components:
@@ -200,7 +200,7 @@
- type: entity
id: AsteroidRockTin
parent: AsteroidRock
- description: "Рудна жила, багата на залізо."
+ description: An ore vein rich with iron.
suffix: Iron
noSpawn: true
components:
@@ -233,7 +233,7 @@
- type: entity
id: AsteroidRockUranium
parent: AsteroidRock
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
noSpawn: true
components:
@@ -266,7 +266,7 @@
- type: entity
id: AsteroidRockBananium
parent: AsteroidRock
- description: "Рудна жила, багата на банан."
+ description: An ore vein rich with bananium.
suffix: Bananium
noSpawn: true
components:
@@ -289,7 +289,7 @@
- type: entity
id: AsteroidRockArtifactFragment
parent: AsteroidRock
- description: "Кам'яна стіна. Що це з неї стирчить?"
+ description: A rock wall. What's that sticking out of it?
suffix: Artifact Fragment
noSpawn: true
components:
@@ -312,10 +312,10 @@
- type: entity
id: AsteroidRockMining
parent: AsteroidRock
- name: "астероїдний камінь"
+ name: asteroid rock
suffix: higher ore yield .33
noSpawn: true
- description: "Астероїд."
+ description: An asteroid.
components:
- type: OreVein
oreChance: 0.33
@@ -324,9 +324,9 @@
- type: entity
id: IronRock
parent: AsteroidRock
- name: "айронрок"
+ name: ironrock
suffix: Low Ore Yield
- description: "Кам'янистий астероїд."
+ description: A rocky asteroid.
noSpawn: true
components:
- type: IconSmooth
@@ -349,7 +349,7 @@
- type: entity
id: AsteroidRockSalt
parent: AsteroidRock
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
noSpawn: true
components:
@@ -372,9 +372,9 @@
- type: entity
id: IronRockMining
parent: IronRock
- name: "айронрок"
+ name: ironrock
suffix: higher ore yield
- description: "Астероїд."
+ description: An asteroid.
noSpawn: true
components:
- type: OreVein
@@ -386,7 +386,7 @@
- type: entity
id: WallRock
parent: BaseWall
- name: "скеля"
+ name: rock
suffix: planetmap
noSpawn: true
components:
@@ -432,7 +432,7 @@
- type: entity
id: WallRockCoal
parent: WallRock
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
noSpawn: true
components:
@@ -455,7 +455,7 @@
- type: entity
id: WallRockGold
parent: WallRock
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
noSpawn: true
components:
@@ -478,7 +478,7 @@
- type: entity
id: WallRockPlasma
parent: WallRock
- description: "Рудна жила, багата на плазму."
+ description: An ore vein rich with plasma.
suffix: Plasma
noSpawn: true
components:
@@ -501,7 +501,7 @@
- type: entity
id: WallRockQuartz
parent: WallRock
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz
noSpawn: true
components:
@@ -524,7 +524,7 @@
- type: entity
id: WallRockSilver
parent: WallRock
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
noSpawn: true
components:
@@ -548,7 +548,7 @@
- type: entity
id: WallRockTin
parent: WallRock
- description: "Рудна жила, багата на залізо."
+ description: An ore vein rich with iron.
suffix: Iron
noSpawn: true
components:
@@ -571,7 +571,7 @@
- type: entity
id: WallRockUranium
parent: WallRock
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
noSpawn: true
components:
@@ -595,7 +595,7 @@
- type: entity
id: WallRockBananium
parent: WallRock
- description: "Рудна жила, багата на банан."
+ description: An ore vein rich with bananium.
suffix: Bananium
noSpawn: true
components:
@@ -618,7 +618,7 @@
- type: entity
id: WallRockArtifactFragment
parent: WallRock
- description: "Кам'яна стіна. Що це з неї стирчить?"
+ description: A rock wall. What's that sticking out of it?
suffix: Artifact Fragment
noSpawn: true
components:
@@ -641,7 +641,7 @@
- type: entity
id: WallRockSalt
parent: WallRock
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
noSpawn: true
components:
@@ -664,7 +664,7 @@
# Basalt variants
- type: entity
id: WallRockBasalt
- name: "базальт"
+ name: basalt
parent: WallRock
noSpawn: true
components:
@@ -687,7 +687,7 @@
- type: entity
id: WallRockBasaltCoal
parent: WallRockBasalt
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
noSpawn: true
components:
@@ -710,7 +710,7 @@
- type: entity
id: WallRockBasaltGold
parent: WallRockBasalt
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
noSpawn: true
components:
@@ -733,7 +733,7 @@
- type: entity
id: WallRockBasaltPlasma
parent: WallRockBasalt
- description: "Рудна жила, багата на плазму."
+ description: An ore vein rich with plasma.
suffix: Plasma
noSpawn: true
components:
@@ -756,7 +756,7 @@
- type: entity
id: WallRockBasaltQuartz
parent: WallRockBasalt
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz
noSpawn: true
components:
@@ -779,7 +779,7 @@
- type: entity
id: WallRockBasaltSilver
parent: WallRockBasalt
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
noSpawn: true
components:
@@ -802,7 +802,7 @@
- type: entity
id: WallRockBasaltTin
parent: WallRockBasalt
- description: "Рудна жила, багата на залізо."
+ description: An ore vein rich with iron.
suffix: Iron
noSpawn: true
components:
@@ -825,7 +825,7 @@
- type: entity
id: WallRockBasaltUranium
parent: WallRockBasalt
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
noSpawn: true
components:
@@ -849,7 +849,7 @@
- type: entity
id: WallRockBasaltBananium
parent: WallRockBasalt
- description: "Рудна жила, багата на банан."
+ description: An ore vein rich with bananium.
suffix: Bananium
noSpawn: true
components:
@@ -872,7 +872,7 @@
- type: entity
id: WallRockBasaltArtifactFragment
parent: WallRockBasalt
- description: "Кам'яна стіна. Що це з неї стирчить?"
+ description: A rock wall. What's that sticking out of it?
suffix: Artifact Fragment
noSpawn: true
components:
@@ -895,7 +895,7 @@
- type: entity
id: WallRockBasaltSalt
parent: WallRockBasalt
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
noSpawn: true
components:
@@ -918,7 +918,7 @@
# Snow variants
- type: entity
id: WallRockSnow
- name: "сніговий замет"
+ name: snowdrift
parent: WallRock
noSpawn: true
components:
@@ -941,7 +941,7 @@
- type: entity
id: WallRockSnowCoal
parent: WallRockSnow
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
noSpawn: true
suffix: Coal
components:
@@ -964,7 +964,7 @@
- type: entity
id: WallRockSnowGold
parent: WallRockSnow
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
noSpawn: true
suffix: Gold
components:
@@ -987,7 +987,7 @@
- type: entity
id: WallRockSnowPlasma
parent: WallRockSnow
- description: "Рудна жила, багата на плазму."
+ description: An ore vein rich with plasma.
suffix: Plasma
noSpawn: true
components:
@@ -1010,7 +1010,7 @@
- type: entity
id: WallRockSnowQuartz
parent: WallRockSnow
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz
noSpawn: true
components:
@@ -1033,7 +1033,7 @@
- type: entity
id: WallRockSnowSilver
parent: WallRockSnow
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
noSpawn: true
components:
@@ -1056,7 +1056,7 @@
- type: entity
id: WallRockSnowTin
parent: WallRockSnow
- description: "Рудна жила, багата на залізо."
+ description: An ore vein rich with iron.
suffix: Iron
noSpawn: true
components:
@@ -1079,7 +1079,7 @@
- type: entity
id: WallRockSnowUranium
parent: WallRockSnow
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
noSpawn: true
components:
@@ -1103,7 +1103,7 @@
- type: entity
id: WallRockSnowBananium
parent: WallRockSnow
- description: "Рудна жила, багата на банан."
+ description: An ore vein rich with bananium.
suffix: Bananium
noSpawn: true
components:
@@ -1126,7 +1126,7 @@
- type: entity
id: WallRockSnowArtifactFragment
parent: WallRockSnow
- description: "Кам'яна стіна. Що це з неї стирчить?"
+ description: A rock wall. What's that sticking out of it?
suffix: Artifact Fragment
noSpawn: true
components:
@@ -1149,7 +1149,7 @@
- type: entity
id: WallRockSnowSalt
parent: WallRockSnow
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
noSpawn: true
components:
@@ -1172,7 +1172,7 @@
# Sand variants
- type: entity
id: WallRockSand
- name: "пісковик"
+ name: sandstone
parent: WallRock
noSpawn: true
components:
@@ -1195,7 +1195,7 @@
- type: entity
id: WallRockSandCoal
parent: WallRockSand
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
noSpawn: true
components:
@@ -1218,7 +1218,7 @@
- type: entity
id: WallRockSandGold
parent: WallRockSand
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
noSpawn: true
components:
@@ -1241,7 +1241,7 @@
- type: entity
id: WallRockSandPlasma
parent: WallRockSand
- description: "Рудна жила, багата на плазму."
+ description: An ore vein rich with plasma.
suffix: Plasma
noSpawn: true
components:
@@ -1264,7 +1264,7 @@
- type: entity
id: WallRockSandQuartz
parent: WallRockSand
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz
noSpawn: true
components:
@@ -1287,7 +1287,7 @@
- type: entity
id: WallRockSandSilver
parent: WallRockSand
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
noSpawn: true
components:
@@ -1310,7 +1310,7 @@
- type: entity
id: WallRockSandTin
parent: WallRockSand
- description: "Рудна жила, багата на залізо."
+ description: An ore vein rich with iron.
suffix: Iron
noSpawn: true
components:
@@ -1333,7 +1333,7 @@
- type: entity
id: WallRockSandUranium
parent: WallRockSand
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
noSpawn: true
components:
@@ -1357,7 +1357,7 @@
- type: entity
id: WallRockSandBananium
parent: WallRockSand
- description: "Рудна жила, багата на банан."
+ description: An ore vein rich with bananium.
suffix: Bananium
noSpawn: true
components:
@@ -1380,7 +1380,7 @@
- type: entity
id: WallRockSandArtifactFragment
parent: WallRockSand
- description: "Кам'яна стіна. Що це з неї стирчить?"
+ description: A rock wall. What's that sticking out of it?
suffix: Artifact Fragment
noSpawn: true
components:
@@ -1403,7 +1403,7 @@
- type: entity
id: WallRockSandSalt
parent: WallRockSand
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
noSpawn: true
components:
@@ -1426,7 +1426,7 @@
# Chromite variants
- type: entity
id: WallRockChromite
- name: "хроміт"
+ name: chromite
parent: WallRock
noSpawn: true
components:
@@ -1449,7 +1449,7 @@
- type: entity
id: WallRockChromiteCoal
parent: WallRockChromite
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
noSpawn: true
components:
@@ -1472,7 +1472,7 @@
- type: entity
id: WallRockChromiteGold
parent: WallRockChromite
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
noSpawn: true
components:
@@ -1495,7 +1495,7 @@
- type: entity
id: WallRockChromitePlasma
parent: WallRockChromite
- description: "Рудна жила, багата на плазму."
+ description: An ore vein rich with plasma.
suffix: Plasma
noSpawn: true
components:
@@ -1518,7 +1518,7 @@
- type: entity
id: WallRockChromiteQuartz
parent: WallRockChromite
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz
noSpawn: true
components:
@@ -1541,7 +1541,7 @@
- type: entity
id: WallRockChromiteSilver
parent: WallRockChromite
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
noSpawn: true
components:
@@ -1564,7 +1564,7 @@
- type: entity
id: WallRockChromiteTin
parent: WallRockChromite
- description: "Рудна жила, багата на залізо."
+ description: An ore vein rich with iron.
suffix: Iron
noSpawn: true
components:
@@ -1587,7 +1587,7 @@
- type: entity
id: WallRockChromiteUranium
parent: WallRockChromite
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
noSpawn: true
components:
@@ -1611,7 +1611,7 @@
- type: entity
id: WallRockChromiteBananium
parent: WallRockChromite
- description: "Рудна жила, багата на банан."
+ description: An ore vein rich with bananium.
suffix: Bananium
noSpawn: true
components:
@@ -1634,7 +1634,7 @@
- type: entity
id: WallRockChromiteArtifactFragment
parent: WallRockChromite
- description: "Кам'яна стіна. Що це з неї стирчить?"
+ description: A rock wall. What's that sticking out of it?
suffix: Artifact Fragment
noSpawn: true
components:
@@ -1657,7 +1657,7 @@
- type: entity
id: WallRockChromiteSalt
parent: WallRockChromite
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
noSpawn: true
components:
@@ -1680,7 +1680,7 @@
# Andesite variants
- type: entity
id: WallRockAndesite
- name: "андезит"
+ name: andesite
parent: WallRock
noSpawn: true
components:
@@ -1703,7 +1703,7 @@
- type: entity
id: WallRockAndesiteCoal
parent: WallRockAndesite
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
noSpawn: true
components:
@@ -1726,7 +1726,7 @@
- type: entity
id: WallRockAndesiteGold
parent: WallRockAndesite
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
noSpawn: true
components:
@@ -1749,7 +1749,7 @@
- type: entity
id: WallRockAndesitePlasma
parent: WallRockAndesite
- description: "Рудна жила, багата на плазму."
+ description: An ore vein rich with plasma.
suffix: Plasma
noSpawn: true
components:
@@ -1772,7 +1772,7 @@
- type: entity
id: WallRockAndesiteQuartz
parent: WallRockAndesite
- description: "Рудна жила, багата на кварц."
+ description: An ore vein rich with quartz.
suffix: Quartz
noSpawn: true
components:
@@ -1795,7 +1795,7 @@
- type: entity
id: WallRockAndesiteSilver
parent: WallRockAndesite
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
noSpawn: true
components:
@@ -1818,7 +1818,7 @@
- type: entity
id: WallRockAndesiteTin
parent: WallRockAndesite
- description: "Рудна жила, багата на залізо."
+ description: An ore vein rich with iron.
suffix: Iron
noSpawn: true
components:
@@ -1841,7 +1841,7 @@
- type: entity
id: WallRockAndesiteUranium
parent: WallRockAndesite
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
noSpawn: true
components:
@@ -1865,7 +1865,7 @@
- type: entity
id: WallRockAndesiteBananium
parent: WallRockAndesite
- description: "Рудна жила, багата на банан."
+ description: An ore vein rich with bananium.
suffix: Bananium
noSpawn: true
components:
@@ -1888,7 +1888,7 @@
- type: entity
id: WallRockAndesiteArtifactFragment
parent: WallRockAndesite
- description: "Кам'яна стіна. Що це з неї стирчить?"
+ description: A rock wall. What's that sticking out of it?
suffix: Artifact Fragment
noSpawn: true
components:
@@ -1911,7 +1911,7 @@
- type: entity
id: WallRockAndesiteSalt
parent: WallRockAndesite
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
noSpawn: true
components:
diff --git a/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml b/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml
index b5a77a9c350..78e28d27a53 100644
--- a/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml
+++ b/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: BaseFenceMetal
- name: "огорожа з ланцюгової сітки"
- description: "Металевий шматок огорожі, що огороджує щось, ймовірно, дуже важливе."
+ name: chain link fence
+ description: A metal piece of fencing cordoning off something likely very important.
abstract: true
components:
- type: MeleeSound
@@ -86,8 +86,8 @@
- type: entity
parent: BaseFenceMetal
id: FenceMetalBroken
- name: "зламаний паркан з ланцюгової огорожі"
- description: "Хтось дуже розлютився на неживий предмет."
+ name: broken chain link fence
+ description: Someone got real mad at an inanimate object.
components:
- type: Sprite
layers:
@@ -266,8 +266,8 @@
- type: entity
parent: BaseFenceMetal
id: FenceMetalGate
- name: "ворота для паркану з ланцюгової огорожі"
- description: "Простий спосіб пробратися через паркан із сітки рабиці."
+ name: chain link fence gate
+ description: You could use the door instead of vaulting over--if you're a COWARD, that is.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml
index e43d41dc691..41dbe21d5f1 100644
--- a/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml
+++ b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: BaseFenceWood
- name: "дерев'яний паркан"
- description: "Дерев'яний шматок огорожі. Сподіваюся, за ним знаходиться сад бабусі."
+ name: wooden fence
+ description: Wooden piece of fencing. I hope there is babushka's garden behind it.
abstract: true
components:
- type: MeleeSound
@@ -50,8 +50,8 @@
- type: entity
parent: BaseFenceWood
id: BaseFenceWoodSmall
- name: "невеликий дерев'яний паркан"
- description: "Дерев'яний шматок невеликого паркану. Найкращий захист для огородження приватної території!"
+ name: small wooden fence
+ description: Wooden piece of small fence. The best protection for the fencing of a private territory!
abstract: true
components:
- type: Destructible
@@ -212,8 +212,8 @@
- type: entity
parent: BaseFenceWood
id: FenceWoodHighGate
- name: "дерев'яні ворота паркану"
- description: "Ви хоч уявляєте, що чекає на вас за цими воротами? Це може бути як туалет, так і розкішний особняк. Але ви продовжуєте любити своїх емо-хлопчиків."
+ name: wooden fence gate
+ description: Do you have any idea what awaits you behind these gates? It can be either a toilet or a luxurious mansion. But you continue to love your emo boys.
components:
- type: Sprite
layers:
@@ -391,8 +391,8 @@
- type: entity
parent: BaseFenceWoodSmall
id: FenceWoodSmallGate
- name: "дерев'яні ворота паркану"
- description: "Дивлячись на цю хвіртку, в голові спливає знайомий образ. Де моє порося?"
+ name: wooden fence gate
+ description: Looking at this gate, a familiar image pops up in your head. Where's my piggy?
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Entities/Structures/Walls/girders.yml b/Resources/Prototypes/Entities/Structures/Walls/girders.yml
index a15632389fa..f3e9c826d3b 100644
--- a/Resources/Prototypes/Entities/Structures/Walls/girders.yml
+++ b/Resources/Prototypes/Entities/Structures/Walls/girders.yml
@@ -1,8 +1,8 @@
- type: entity
id: Girder
parent: BaseStructureDynamic
- name: "балка"
- description: "Великий конструктивний вузол з металу."
+ name: girder
+ description: A large structural assembly made out of metal; It requires a layer of metal before it can be considered a wall.
components:
- type: Transform
anchored: true
@@ -58,8 +58,8 @@
- type: entity
id: ReinforcedGirder
parent: Girder
- name: "посилена балка"
- description: "Великий конструктивний вузол, виготовлений з металу та сталі."
+ name: reinforced girder
+ description: A large structural assembly made out of metal and plasteel; It requires a layer of plasteel before it can be considered a reinforced wall.
components:
- type: Sprite
sprite: Structures/Walls/solid.rsi
@@ -101,8 +101,8 @@
- type: entity
id: ClockworkGirder
parent: ReinforcedGirder
- name: "настінне обладнання"
- description: "Велика шестерня з монтажними кронштейнами для додаткового покриття."
+ name: wall gear
+ description: A large gear with mounting brackets for additional plating; This could be made into a wall with more brass plating.
components:
- type: Sprite
sprite: Structures/Walls/clock.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Walls/grille.yml b/Resources/Prototypes/Entities/Structures/Walls/grille.yml
index 40d47818d73..11ada142fa5 100644
--- a/Resources/Prototypes/Entities/Structures/Walls/grille.yml
+++ b/Resources/Prototypes/Entities/Structures/Walls/grille.yml
@@ -1,8 +1,8 @@
- type: entity
id: Grille
parent: BaseStructure
- name: "решітка"
- description: "Хиткий каркас із залізних прутів."
+ name: grille
+ description: A flimsy framework of iron rods.
components:
- type: MeleeSound
soundGroups:
@@ -91,8 +91,8 @@
- type: entity
id: ClockworkGrille
parent: Grille
- name: "решітка з годинниковим механізмом"
- description: "хисткий каркас із залізних прутів, зібраний у традиційній ратварській манері."
+ name: clockwork grille
+ description: a flimsy framework of iron rods assembled in traditional Ratvarian fashion.
components:
- type: Sprite
drawdepth: Walls
@@ -111,8 +111,8 @@
- type: entity
id: GrilleBroken
parent: BaseStructure
- name: "решітка"
- description: "Хиткий каркас із залізних прутів. Він бачив кращі часи."
+ name: grille
+ description: A flimsy framework of iron rods. It has seen better days.
components:
- type: Sprite
drawdepth: Walls
@@ -150,8 +150,8 @@
- type: entity
id: ClockworkGrilleBroken
parent: GrilleBroken
- name: "решітка з годинниковим механізмом"
- description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері. Він бачив кращі часи."
+ name: clockwork grille
+ description: A flimsy framework of iron rods assembled in traditional Ratvarian fashion. It has seen better days.
components:
- type: Sprite
drawdepth: Walls
@@ -167,7 +167,7 @@
- type: entity
id: GrilleDiagonal
parent: Grille
- name: "діагональна решітка"
+ name: diagonal grille
components:
- type: Sprite
drawdepth: Walls
@@ -202,7 +202,7 @@
- type: entity
id: ClockworkGrilleDiagonal
parent: ClockworkGrille
- name: "діагональна решітка з годинниковим механізмом"
+ name: diagonal clockwork grille
components:
- type: Sprite
drawdepth: Walls
diff --git a/Resources/Prototypes/Entities/Structures/Walls/railing.yml b/Resources/Prototypes/Entities/Structures/Walls/railing.yml
index 2f9008d65ed..a23c559abab 100644
--- a/Resources/Prototypes/Entities/Structures/Walls/railing.yml
+++ b/Resources/Prototypes/Entities/Structures/Walls/railing.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: Railing
- name: "перила"
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ name: railing
+ description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
drawdepth: WallTops
@@ -65,8 +65,8 @@
- type: entity
parent: BaseStructure
id: RailingCorner
- name: "перила"
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ name: railing
+ description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
drawdepth: WallTops
@@ -138,8 +138,8 @@
- type: entity
parent: BaseStructure
id: RailingCornerSmall
- name: "перила"
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ name: railing
+ description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
drawdepth: WallTops
@@ -202,8 +202,8 @@
- type: entity
parent: BaseStructure
id: RailingRound
- name: "перила"
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ name: railing
+ description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
drawdepth: WallTops
diff --git a/Resources/Prototypes/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/Entities/Structures/Walls/walls.yml
index 2db23340104..ca9401ee0b5 100644
--- a/Resources/Prototypes/Entities/Structures/Walls/walls.yml
+++ b/Resources/Prototypes/Entities/Structures/Walls/walls.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseStructure
id: BaseWall
- name: "цоколь"
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ name: basewall
+ description: Keeps the air in and the greytide out.
placement:
mode: SnapgridCenter
snap:
@@ -54,7 +54,7 @@
- type: entity
parent: BaseWall
id: WallBrick
- name: "цегляна стіна"
+ name: brick wall
components:
- type: Tag
tags:
@@ -88,7 +88,7 @@
- type: entity
parent: BaseWall
id: WallClock
- name: "стіна з годинником"
+ name: clock wall
components:
- type: Tag
tags:
@@ -120,7 +120,7 @@
- type: entity
parent: BaseWall
id: WallClown
- name: "бананова стіна"
+ name: bananium wall
components:
- type: Tag
tags:
@@ -156,8 +156,8 @@
- type: entity
parent: BaseWall
id: WallMeat
- name: "м'ясна стіна"
- description: "Липкий."
+ name: meat wall
+ description: Sticky.
components:
- type: Tag
tags:
@@ -190,7 +190,7 @@
- type: entity
parent: BaseWall
id: WallCult
- name: "культова стіна"
+ name: cult wall
components:
- type: Tag
tags:
@@ -219,7 +219,7 @@
- type: entity
parent: BaseWall
id: WallDebug
- name: "стіна налагодження"
+ name: debug wall
suffix: DEBUG
components:
- type: Tag
@@ -250,7 +250,7 @@
- type: entity
parent: BaseWall
id: WallDiamond
- name: "діамантова стіна"
+ name: diamond wall
components:
- type: Tag
tags:
@@ -283,7 +283,7 @@
- type: entity
parent: BaseWall
id: WallGold
- name: "золота стіна"
+ name: gold wall
components:
- type: Tag
tags:
@@ -328,7 +328,7 @@
- type: entity
parent: BaseWall
id: WallIce
- name: "крижана стіна"
+ name: ice wall
components:
- type: Tag
tags:
@@ -357,7 +357,7 @@
- type: entity
parent: BaseWall
id: WallPlasma
- name: "плазмова стінка"
+ name: plasma wall
components:
- type: Tag
tags:
@@ -404,7 +404,7 @@
- type: entity
parent: BaseWall
id: WallPlastic
- name: "пластикова стіна"
+ name: plastic wall
components:
- type: Tag
tags:
@@ -449,7 +449,7 @@
- type: entity
parent: BaseWall
id: WallPlastitaniumIndestructible
- name: "пластанітова стіна"
+ name: plastitanium wall
suffix: indestructible
components:
- type: Tag
@@ -466,7 +466,7 @@
- type: entity
parent: WallPlastitaniumIndestructible
id: WallPlastitanium
- name: "пластанітова стіна"
+ name: plastitanium wall
suffix: ""
components:
- type: Tag
@@ -489,7 +489,7 @@
- type: entity
parent: WallShuttleDiagonal
id: WallPlastitaniumDiagonal
- name: "пластанітова стіна"
+ name: plastitanium wall
suffix: diagonal
placement:
mode: SnapgridCenter
@@ -511,7 +511,7 @@
- type: entity
parent: BaseWall
id: WallReinforced
- name: "посилена стіна"
+ name: reinforced wall
components:
- type: Sprite
sprite: Structures/Walls/solid.rsi
@@ -575,7 +575,7 @@
- type: entity
parent: WallReinforced
id: WallReinforcedRust
- name: "посилена стіна"
+ name: reinforced wall
suffix: rusted
components:
- type: Sprite
@@ -593,7 +593,7 @@
- type: entity
parent: WallShuttleDiagonal
id: WallReinforcedDiagonal
- name: "посилена стіна"
+ name: reinforced wall
suffix: diagonal
placement:
mode: SnapgridCenter
@@ -616,7 +616,7 @@
- type: entity
parent: BaseWall
id: WallRiveted
- name: "клепана стінка"
+ name: riveted wall
components:
- type: Tag
tags:
@@ -650,7 +650,7 @@
- type: entity
parent: BaseWall
id: WallSandstone
- name: "стіна з пісковику"
+ name: sandstone wall
components:
- type: Tag
tags:
@@ -683,7 +683,7 @@
- type: entity
parent: BaseWall
id: WallSilver
- name: "срібна стіна"
+ name: silver wall
components:
- type: Tag
tags:
@@ -727,9 +727,9 @@
- type: entity
id: WallShuttleDiagonal
- name: "шатл-стіна"
+ name: shuttle wall
suffix: diagonal
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
placement:
mode: SnapgridCenter
snap:
@@ -815,7 +815,7 @@
- type: entity
parent: WallReinforced #Nyano, basically Reinforced Wall (shuttle variant)
id: WallShuttle
- name: "шатл-стіна"
+ name: shuttle wall
components:
- type: Tag
tags:
@@ -856,7 +856,7 @@
- type: entity
parent: BaseWall
id: WallSolid
- name: "суцільна стіна"
+ name: solid wall
components:
- type: Tag
tags:
@@ -902,7 +902,7 @@
- type: entity
parent: WallShuttleDiagonal
id: WallSolidDiagonal
- name: "суцільна стіна"
+ name: solid wall
suffix: diagonal
placement:
mode: SnapgridCenter
@@ -924,7 +924,7 @@
- type: entity
parent: WallSolid
id: WallSolidRust
- name: "суцільна стіна"
+ name: solid wall
suffix: rusted
components:
- type: Sprite
@@ -942,7 +942,7 @@
- type: entity
parent: BaseWall
id: WallUranium
- name: "уранова стіна"
+ name: uranium wall
components:
- type: Sprite
sprite: Structures/Walls/uranium.rsi
@@ -982,7 +982,7 @@
- type: entity
parent: BaseWall
id: WallWood
- name: "дерев'яна стіна"
+ name: wood wall
components:
- type: Sprite
sprite: Structures/Walls/wood.rsi
@@ -1020,8 +1020,8 @@
- type: entity
parent: BaseWall
id: WallWeb
- name: "веб-стіна"
- description: "Досить слабка, але шовковисто-гладка стіна."
+ name: web wall
+ description: Keeps the spiders in and the greytide out.
components:
- type: Clickable
- type: MeleeSound
@@ -1067,7 +1067,7 @@
- type: entity
parent: BaseWall
id: WallNecropolis
- name: "кам'яна стіна"
+ name: stone wall
components:
- type: Tag
tags:
@@ -1091,7 +1091,7 @@
- type: entity
parent: BaseWall
id: WallMining
- name: "стіна"
+ name: wall
components:
- type: Tag
tags:
@@ -1120,7 +1120,7 @@
- type: entity
parent: WallShuttleDiagonal
id: WallMiningDiagonal
- name: "стіна"
+ name: wall
suffix: diagonal
placement:
mode: SnapgridCenter
@@ -1145,8 +1145,8 @@
- type: entity
parent: BaseWall
id: WallVaultAlien
- name: "стіна чужого сховища"
- description: "Таємнича витіювата стіна. Всередині може бути давня небезпека."
+ name: alien vault wall
+ description: A mysterious ornate looking wall. There may be ancient dangers inside.
components:
- type: Sprite
sprite: Structures/Walls/vault.rsi
@@ -1166,7 +1166,7 @@
- type: entity
parent: WallVaultAlien
id: WallVaultRock
- name: "стіна скельного склепіння"
+ name: rock vault wall
components:
- type: Sprite
sprite: Structures/Walls/vault.rsi
@@ -1178,7 +1178,7 @@
- type: entity
parent: WallVaultAlien
id: WallVaultSandstone
- name: "стіна склепіння з пісковику"
+ name: sandstone vault wall
components:
- type: Sprite
sprite: Structures/Walls/vault.rsi
@@ -1191,7 +1191,7 @@
- type: entity
id: WallInvisible
- name: "Невидима стіна"
+ name: Invisible Wall
components:
- type: TimedDespawn
lifetime: 15
@@ -1214,7 +1214,7 @@
- type: entity
id: WallForce
- name: "силова стіна"
+ name: force wall
components:
- type: TimedDespawn
lifetime: 20
@@ -1246,8 +1246,8 @@
- type: entity
parent: BaseWall
id: WallCobblebrick
- name: "бруківка цегляна стіна"
- description: "Камінь за каменем, ідеально підігнані один до одного, щоб сформувати стіну."
+ name: cobblestone brick wall
+ description: Stone by stone, perfectly fitted together to form a wall.
components:
- type: Tag
tags:
@@ -1275,7 +1275,7 @@
- type: entity
parent: WallCobblebrick
id: WallBasaltCobblebrick
- name: "стіна з базальтової цегли"
+ name: basalt brick wall
components:
- type: Sprite
sprite: Structures/Walls/cobblebrick_basalt.rsi
@@ -1288,8 +1288,8 @@
- type: entity
parent: WallCobblebrick
id: WallSnowCobblebrick
- name: "стіна зі снігової цегли"
- description: "Холодна, не така вже й непроникна стіна."
+ name: snow brick wall
+ description: A cold, not-so-impenetrable wall.
components:
- type: Sprite
sprite: Structures/Walls/cobblebrick_snow.rsi
@@ -1302,7 +1302,7 @@
- type: entity
parent: WallCobblebrick
id: WallAsteroidCobblebrick
- name: "астероїд камінь цегляна стіна"
+ name: asteroid stone brick wall
components:
- type: Sprite
sprite: Structures/Walls/cobblebrick_asteroid.rsi
@@ -1315,7 +1315,7 @@
- type: entity
parent: WallCobblebrick
id: WallSandCobblebrick
- name: "цегляна стіна з пісковику"
+ name: sandstone brick wall
components:
- type: Sprite
sprite: Structures/Walls/cobblebrick_sand.rsi
@@ -1328,7 +1328,7 @@
- type: entity
parent: WallCobblebrick
id: WallChromiteCobblebrick
- name: "стіна з хромітової цегли"
+ name: chromite brick wall
components:
- type: Sprite
sprite: Structures/Walls/cobblebrick_chromite.rsi
@@ -1341,7 +1341,7 @@
- type: entity
parent: WallCobblebrick
id: WallAndesiteCobblebrick
- name: "стіна з андезитової цегли"
+ name: andesite brick wall
components:
- type: Sprite
sprite: Structures/Walls/cobblebrick_andesite.rsi
diff --git a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml
index 7d0f6f05789..a27f9fa0d29 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml
@@ -1,7 +1,7 @@
- type: entity
id: ClockworkWindow
- name: "вікно з годинниковим механізмом"
- description: "Прозорий і міцний, із золотистим відтінком."
+ name: clockwork window
+ description: Don't smudge up the brass down there.
parent: Window
components:
- type: Sprite
@@ -56,8 +56,8 @@
- type: entity
id: WindowClockworkDirectional
parent: WindowDirectional
- name: "вікно з годинниковим механізмом"
- description: "Прозорий і міцний, із золотистим відтінком."
+ name: directional clockwork window
+ description: Don't smudge up the brass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Windows/mining.yml b/Resources/Prototypes/Entities/Structures/Windows/mining.yml
index ecfe7ffe707..1aa5d46bdfb 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/mining.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/mining.yml
@@ -1,6 +1,6 @@
- type: entity
id: MiningWindow
- name: "шахтерське вікно"
+ name: mining window
parent: WindowRCDResistant
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml
index b76e04990bc..1bd0356e95e 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml
@@ -1,6 +1,6 @@
- type: entity
id: PlasmaWindow
- name: "плазмове вікно"
+ name: plasma window
parent: WindowRCDResistant
components:
- type: Sprite
@@ -56,8 +56,8 @@
- type: entity
id: PlasmaWindowDirectional
parent: WindowDirectionalRCDResistant
- name: "вікно спрямованої плазми"
- description: "Прозора і навіть міцніша, з фіолетовим відтінком."
+ name: directional plasma window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml
index 6360fd818c3..af8b6ee1b08 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml
@@ -1,6 +1,6 @@
- type: entity
id: PlastitaniumWindow
- name: "пластанітове вікно"
+ name: plastitanium window
parent: Window
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml
index 7591138dcec..9914ad83999 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml
@@ -1,6 +1,6 @@
- type: entity
id: ReinforcedWindow
- name: "армоване вікно"
+ name: reinforced window
parent: Window
components:
- type: Sprite
@@ -59,7 +59,7 @@
- type: entity
parent: ReinforcedWindow
id: TintedWindow
- name: "тоноване скло"
+ name: tinted window
components:
- type: Sprite
drawdepth: WallTops
@@ -78,8 +78,8 @@
- type: entity
id: WindowReinforcedDirectional
parent: WindowDirectional
- name: "спрямоване армоване вікно"
- description: "Чітко, але жорстко."
+ name: directional reinforced window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml
index d9add672fd9..3c35d03a431 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml
@@ -1,6 +1,6 @@
- type: entity
id: ReinforcedPlasmaWindow
- name: "посилене плазмове вікно"
+ name: reinforced plasma window
parent: WindowRCDResistant
components:
- type: Sprite
@@ -59,8 +59,8 @@
- type: entity
id: PlasmaReinforcedWindowDirectional
parent: WindowDirectionalRCDResistant
- name: "спрямоване армоване плазмове вікно"
- description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком."
+ name: directional reinforced plasma window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml
index 576feaa221b..2796c89c1a0 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml
@@ -1,6 +1,6 @@
- type: entity
id: ReinforcedUraniumWindow
- name: "армоване уранове вікно"
+ name: reinforced uranium window
parent: WindowRCDResistant
components:
- type: Sprite
@@ -56,8 +56,8 @@
- type: entity
id: UraniumReinforcedWindowDirectional
parent: WindowDirectional
- name: "спрямоване армоване уранове вікно"
- description: "Не заляпайте скло внизу."
+ name: directional reinforced uranium window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml
index e494dd950ea..b1850d6e8fc 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml
@@ -1,6 +1,6 @@
- type: entity
id: ShuttleWindow
- name: "вікно шаттла"
+ name: shuttle window
parent: WindowRCDResistant
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml
index ade6fb0560c..9bc361212ec 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml
@@ -1,6 +1,6 @@
- type: entity
id: UraniumWindow
- name: "уранове вікно"
+ name: uranium window
parent: WindowRCDResistant
components:
- type: Sprite
@@ -54,8 +54,8 @@
- type: entity
id: UraniumWindowDirectional
parent: WindowDirectional
- name: "спрямоване уранове вікно"
- description: "Не заляпайте скло внизу."
+ name: directional uranium window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/Windows/window.yml b/Resources/Prototypes/Entities/Structures/Windows/window.yml
index 64b90eb72e7..c8cc53106be 100644
--- a/Resources/Prototypes/Entities/Structures/Windows/window.yml
+++ b/Resources/Prototypes/Entities/Structures/Windows/window.yml
@@ -1,8 +1,8 @@
- type: entity
id: Window
parent: BaseStructure
- name: "вікно"
- description: "Чисто."
+ name: window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
@@ -102,8 +102,8 @@
- type: entity
id: WindowDirectional
parent: BaseStructure
- name: "спрямоване вікно"
- description: "Чисто."
+ name: directional window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
@@ -204,8 +204,8 @@
- type: entity
id: WindowFrostedDirectional
parent: WindowDirectional
- name: "спрямоване матове вікно"
- description: "Чисто."
+ name: directional frosted window
+ description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Structures/barricades.yml b/Resources/Prototypes/Entities/Structures/barricades.yml
index ee6816ff81d..7f697519cd6 100644
--- a/Resources/Prototypes/Entities/Structures/barricades.yml
+++ b/Resources/Prototypes/Entities/Structures/barricades.yml
@@ -5,9 +5,9 @@
#A lot of components here are intentionally ommitted in case someone wants to make barricades that are made out of things other than wood.
- type: entity
id: BaseBarricade
- description: "Барикада з дерев'яних дощок. Виглядає так, ніби може витримати кілька потужних ударів."
+ description: A barricade made out of wood planks. It looks like it can take a few solid hits.
parent: BaseStructure
- name: "дерев'яна барикада"
+ name: wooden barricade
abstract: true
components:
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml
index f67b6a34b7d..d395235a533 100644
--- a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml
+++ b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml
@@ -1,8 +1,8 @@
- type: entity
id: CargoTelepad
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "вантажний пульт"
- description: "Принесіть піцу і приступайте до роботи."
+ name: cargo telepad
+ description: Beam in the pizzas and dig in.
components:
- type: InteractionOutline
- type: Physics
diff --git a/Resources/Prototypes/Entities/Structures/catwalk.yml b/Resources/Prototypes/Entities/Structures/catwalk.yml
index 9990d585f0e..6dee91365ef 100644
--- a/Resources/Prototypes/Entities/Structures/catwalk.yml
+++ b/Resources/Prototypes/Entities/Structures/catwalk.yml
@@ -1,8 +1,8 @@
# TODO move this to tiles once tile smoothing is supported
- type: entity
id: Catwalk
- name: "подіум"
- description: "Як решітка. Тільки виглядає краще."
+ name: catwalk
+ description: A catwalk for easier EVA maneuvering and cable placement.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Structures/conveyor.yml b/Resources/Prototypes/Entities/Structures/conveyor.yml
index 6dc492f64ef..4dc879b0f6a 100644
--- a/Resources/Prototypes/Entities/Structures/conveyor.yml
+++ b/Resources/Prototypes/Entities/Structures/conveyor.yml
@@ -1,7 +1,7 @@
- type: entity
id: ConveyorBelt
- name: "конвеєрна стрічка"
- description: "Конвеєрна стрічка, яку зазвичай використовують для швидкого транспортування великої кількості предметів в інше місце."
+ name: conveyor belt
+ description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly.
placement:
mode: SnapgridCenter
components:
@@ -67,9 +67,9 @@
- type: entity
id: ConveyorBeltAssembly
parent: BaseItem
- name: "конвеєрна стрічка"
+ name: conveyor belt
suffix: assembly
- description: "Конвеєрна стрічка в зборі. Використовується для створення конвеєрної стрічки."
+ description: A conveyor belt assembly. Used to construct a conveyor belt.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Entities/Structures/cryopod.yml b/Resources/Prototypes/Entities/Structures/cryopod.yml
index 7a4b86c71de..9063e8b1385 100644
--- a/Resources/Prototypes/Entities/Structures/cryopod.yml
+++ b/Resources/Prototypes/Entities/Structures/cryopod.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: CryogenicSleepUnit
- name: "кріогенний блок для сну"
- description: "Суперохолоджений контейнер, який забезпечує безпеку членів екіпажу під час космічної подорожі."
+ name: cryogenic sleep unit
+ description: A super-cooled container that keeps crewmates safe during space travel.
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Entities/Structures/gates.yml b/Resources/Prototypes/Entities/Structures/gates.yml
index 239faf3d90b..22ab745a1ee 100644
--- a/Resources/Prototypes/Entities/Structures/gates.yml
+++ b/Resources/Prototypes/Entities/Structures/gates.yml
@@ -16,8 +16,8 @@
- type: entity
parent: BaseLogicItem
id: LogicGate
- name: "логічний вентиль"
- description: "Двійковий логічний вентиль для сигналів."
+ name: logic gate
+ description: A logic gate with two inputs and one output. Technicians can change its mode of operation using a screwdriver.
components:
- type: Sprite
layers:
@@ -54,8 +54,8 @@
- type: entity
parent: BaseLogicItem
id: EdgeDetector
- name: "детектор країв"
- description: "Фронтальний детектор сигналів."
+ name: edge detector
+ description: Splits rising and falling edges into unique pulses and detects how edgy you are.
components:
- type: Sprite
state: edge_detector
@@ -77,8 +77,8 @@
- type: entity
parent: BaseLogicItem
id: PowerSensor
- name: "датчик потужності"
- description: "Пристрій для перевірки сигналів в електромережі."
+ name: power sensor
+ description: Generates signals in response to powernet changes. Can be cycled between cable voltages.
components:
- type: Sprite
state: power_sensor
diff --git a/Resources/Prototypes/Entities/Structures/hydro_tray.yml b/Resources/Prototypes/Entities/Structures/hydro_tray.yml
index 73d81aa313c..5b357786b71 100644
--- a/Resources/Prototypes/Entities/Structures/hydro_tray.yml
+++ b/Resources/Prototypes/Entities/Structures/hydro_tray.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "лоток для гідропоніки"
+ name: hydroponics tray
parent: [ hydroponicsSoil, SmallConstructibleMachine]
id: hydroponicsTray
- description: "Космічна ферма міжзоряного рівня, що дозволяє швидко вирощувати та селекціонувати сільськогосподарські культури. Тільки... не забувайте про космічні бур'яни."
+ description: An interstellar-grade space farmplot allowing for rapid growth and selective breeding of crops. Just... keep in mind the space weeds.
components:
- type: Fixtures
fixtures:
diff --git a/Resources/Prototypes/Entities/Structures/meat_spike.yml b/Resources/Prototypes/Entities/Structures/meat_spike.yml
index b980148f256..71b1b7f6a83 100644
--- a/Resources/Prototypes/Entities/Structures/meat_spike.yml
+++ b/Resources/Prototypes/Entities/Structures/meat_spike.yml
@@ -1,8 +1,8 @@
- type: entity
id: KitchenSpike
parent: BaseStructure
- name: "м'ясний шпик"
- description: "Колос для збирання м'яса тварин."
+ name: meat spike
+ description: A spike for collecting meat from animals.
components:
- type: InteractionOutline
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Structures/plastic_flaps.yml b/Resources/Prototypes/Entities/Structures/plastic_flaps.yml
index 762f1cb2ecd..c4ee507395f 100644
--- a/Resources/Prototypes/Entities/Structures/plastic_flaps.yml
+++ b/Resources/Prototypes/Entities/Structures/plastic_flaps.yml
@@ -1,9 +1,9 @@
- type: entity
id: PlasticFlapsClear
parent: BaseStructureDynamic
- name: "пластикові клапани"
+ name: plastic flaps
suffix: Clear
- description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей."
+ description: Heavy duty, plastic flaps. Definitely can't get past those. No way.
placement:
mode: SnapgridCenter
components:
@@ -49,9 +49,9 @@
- type: entity
id: PlasticFlapsOpaque
parent: PlasticFlapsClear
- name: "пластикові клапани"
+ name: plastic flaps
suffix: Opaque
- description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей."
+ description: Heavy duty, plastic flaps. Definitely can't get past those. No way.
components:
- type: Fixtures
fixtures:
@@ -73,9 +73,9 @@
- type: entity
id: PlasticFlapsAirtightClear
parent: PlasticFlapsClear
- name: "герметичні пластикові стулки"
+ name: airtight plastic flaps
suffix: Airtight, Clear
- description: "Надміцні, трохи міцніші, герметичні пластикові клапани. Через них точно не пройдеш. Нізащо."
+ description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way.
components:
- type: Destructible
thresholds:
@@ -95,9 +95,9 @@
- type: entity
id: PlasticFlapsAirtightOpaque
parent: PlasticFlapsOpaque
- name: "герметичні пластикові стулки"
+ name: airtight plastic flaps
suffix: Airtight, Opaque
- description: "Надміцні, трохи міцніші, герметичні пластикові клапани. Через них точно не пройдеш. Нізащо."
+ description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way.
components:
- type: Destructible
thresholds:
diff --git a/Resources/Prototypes/Entities/Structures/soil.yml b/Resources/Prototypes/Entities/Structures/soil.yml
index 78e5dc82b24..c5c8f2e61fe 100644
--- a/Resources/Prototypes/Entities/Structures/soil.yml
+++ b/Resources/Prototypes/Entities/Structures/soil.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "ґрунт"
+ name: soil
id: hydroponicsSoil
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/Entities/Structures/stairs.yml b/Resources/Prototypes/Entities/Structures/stairs.yml
index d8303139c1a..0ff3b0d7d36 100644
--- a/Resources/Prototypes/Entities/Structures/stairs.yml
+++ b/Resources/Prototypes/Entities/Structures/stairs.yml
@@ -1,8 +1,8 @@
- type: entity
id: Stairs
- name: "сходи"
+ name: stairs
suffix: Steel
- description: "Найбільший винахід з часів реактивних гранатометів."
+ description: The greatest invention since rocket-propelled grenades.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Tiles/bananium.yml b/Resources/Prototypes/Entities/Tiles/bananium.yml
index d5d09830c63..c9a6ec28441 100644
--- a/Resources/Prototypes/Entities/Tiles/bananium.yml
+++ b/Resources/Prototypes/Entities/Tiles/bananium.yml
@@ -1,6 +1,6 @@
- type: entity
id: FloorBananiumEntity
- name: "бананова підлога"
+ name: bananium floor
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Tiles/basalt.yml b/Resources/Prototypes/Entities/Tiles/basalt.yml
index 0027e1d04d8..900f25d1008 100644
--- a/Resources/Prototypes/Entities/Tiles/basalt.yml
+++ b/Resources/Prototypes/Entities/Tiles/basalt.yml
@@ -1,7 +1,7 @@
- type: entity
id: BasaltOne
- name: "базальт"
- description: "Рок"
+ name: basalt
+ description: Rock
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Tiles/chasm.yml b/Resources/Prototypes/Entities/Tiles/chasm.yml
index 4bc9d17a70c..23f3ad83950 100644
--- a/Resources/Prototypes/Entities/Tiles/chasm.yml
+++ b/Resources/Prototypes/Entities/Tiles/chasm.yml
@@ -1,7 +1,7 @@
- type: entity
id: FloorChasmEntity
- name: "прірва"
- description: "Навіть дна не видно."
+ name: chasm
+ description: You can't even see the bottom.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Tiles/lava.yml b/Resources/Prototypes/Entities/Tiles/lava.yml
index ff1ee064055..72641309b31 100644
--- a/Resources/Prototypes/Entities/Tiles/lava.yml
+++ b/Resources/Prototypes/Entities/Tiles/lava.yml
@@ -1,7 +1,7 @@
- type: entity
id: FloorLavaEntity
- name: "лава"
- description: "Не застрибуй. Воно того не варте, хоч би яким смішним воно не було."
+ name: lava
+ description: Don't jump in. It's not worth it, no matter how funny it is.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml b/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml
index bcdda9226c9..08f46538631 100644
--- a/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml
+++ b/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml
@@ -1,7 +1,7 @@
- type: entity
id: FloorLiquidPlasmaEntity
- name: "рідка плазма"
- description: "Солодкий, дорогий нектар. Не споживайте."
+ name: liquid plasma
+ description: Sweet, expensive nectar. Don't consume.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml b/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml
index 4d3409bf5d0..d93351c7e27 100644
--- a/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml
+++ b/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml
@@ -1,7 +1,7 @@
- type: entity
id: ShadowBasaltOne
- name: "тіньовий камінь"
- description: "Холодний камінь"
+ name: shadowstone
+ description: Cold rock
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Entities/Tiles/water.yml b/Resources/Prototypes/Entities/Tiles/water.yml
index 9e29a55b06f..7a3dfc833c9 100644
--- a/Resources/Prototypes/Entities/Tiles/water.yml
+++ b/Resources/Prototypes/Entities/Tiles/water.yml
@@ -1,7 +1,7 @@
- type: entity
id: FloorWaterEntity
- name: "вода"
- description: "Справжній напій для втамування спраги."
+ name: water
+ description: A real thirst quencher.
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Entities/Virtual/beam.yml b/Resources/Prototypes/Entities/Virtual/beam.yml
index 371da534c22..7ded09c3fff 100644
--- a/Resources/Prototypes/Entities/Virtual/beam.yml
+++ b/Resources/Prototypes/Entities/Virtual/beam.yml
@@ -1,7 +1,7 @@
# Special entity used to keep track of beams from the BeamComponent and what targets they collided with
- type: entity
id: VirtualBeamEntityController
- name: "ПРОМЕНЕВА СУТНОСТЬ, ВИ НЕ ПОВИННІ БАЧИТИ ЦЬОГО"
+ name: BEAM ENTITY YOU SHOULD NOT SEE THIS
noSpawn: true
components:
- type: Beam
diff --git a/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml b/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml
index 5e8346a5258..538e502a402 100644
--- a/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml
+++ b/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml
@@ -3,8 +3,8 @@
- type: entity
id: StrippingHiddenEntity
- name: "Прихована сутність"
- description: "У цій кишені щось є." #Or maybe they ar... nah... too obvious a joke.
+ name: Hidden Entity
+ description: There is something in this pocket. #Or maybe they ar... nah... too obvious a joke.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Entities/Virtual/virtual_item.yml b/Resources/Prototypes/Entities/Virtual/virtual_item.yml
index f6ca83846bf..ed742435501 100644
--- a/Resources/Prototypes/Entities/Virtual/virtual_item.yml
+++ b/Resources/Prototypes/Entities/Virtual/virtual_item.yml
@@ -1,7 +1,7 @@
# This item is stored in the hand slot while it is blocked, to represent what is blocking that hand.
- type: entity
id: VirtualItem
- name: "ВІРТУАЛЬНИЙ ЕЛЕМЕНТ, ВИ НЕ ПОВИННІ БАЧИТИ ЦЬОГО"
+ name: VIRTUAL ITEM YOU SHOULD NOT SEE THIS
noSpawn: true
components:
- type: Item
diff --git a/Resources/Prototypes/Entities/World/Debris/asteroids.yml b/Resources/Prototypes/Entities/World/Debris/asteroids.yml
index 04d46b2ef0a..061288d010b 100644
--- a/Resources/Prototypes/Entities/World/Debris/asteroids.yml
+++ b/Resources/Prototypes/Entities/World/Debris/asteroids.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseAsteroidDebris
parent: BaseDebris
- name: "Уламки астероїдів"
+ name: Asteroid Debris
abstract: true
components:
- type: MapGrid
@@ -54,7 +54,7 @@
- type: entity
id: AsteroidDebrisSmall
parent: BaseAsteroidDebris
- name: "Уламки астероїдів Малий"
+ name: Asteroid Debris Small
noSpawn: true
components:
- type: MapGrid
@@ -64,7 +64,7 @@
- type: entity
id: AsteroidDebrisMedium
parent: BaseAsteroidDebris
- name: "Середовище астероїдного сміття"
+ name: Asteroid Debris Medium
noSpawn: true
components:
- type: MapGrid
@@ -74,7 +74,7 @@
- type: entity
id: AsteroidDebrisLarge
parent: BaseAsteroidDebris
- name: "Великий астероїдний уламок"
+ name: Asteroid Debris Large
noSpawn: true
components:
- type: MapGrid
@@ -84,7 +84,7 @@
- type: entity
id: AsteroidDebrisLarger
parent: BaseAsteroidDebris
- name: "Уламки астероїдів більші"
+ name: Asteroid Debris Larger
noSpawn: true
components:
- type: MapGrid
@@ -95,7 +95,7 @@
- type: entity
id: AsteroidSalvageSmall
parent: BaseAsteroidDebris
- name: "Рятівний астероїд Малий"
+ name: Salvage Asteroid Small
noSpawn: true
components:
- type: MapGrid
@@ -107,7 +107,7 @@
- type: entity
id: AsteroidSalvageMedium
parent: BaseAsteroidDebris
- name: "Рятувальне астероїдне середовище"
+ name: Salvage Asteroid Medium
noSpawn: true
components:
- type: MapGrid
@@ -119,7 +119,7 @@
- type: entity
id: AsteroidSalvageLarge
parent: BaseAsteroidDebris
- name: "Рятівний астероїд Великий"
+ name: Salvage Asteroid Large
noSpawn: true
components:
- type: MapGrid
@@ -131,7 +131,7 @@
- type: entity
id: AsteroidSalvageHuge
parent: BaseAsteroidDebris
- name: "Величезний астероїд порятунку"
+ name: Salvage Asteroid Huge
noSpawn: true
components:
- type: MapGrid
diff --git a/Resources/Prototypes/Entities/World/Debris/wrecks.yml b/Resources/Prototypes/Entities/World/Debris/wrecks.yml
index b3bd2be69da..4c5a3be48f7 100644
--- a/Resources/Prototypes/Entities/World/Debris/wrecks.yml
+++ b/Resources/Prototypes/Entities/World/Debris/wrecks.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseScrapDebris
parent: BaseDebris
- name: "Утилізація сміття"
+ name: Scrap Debris
abstract: true
components:
- type: MapGrid
@@ -52,7 +52,7 @@
- type: entity
id: ScrapDebrisSmall
parent: BaseScrapDebris
- name: "Брухт Сміття Малий"
+ name: Scrap Debris Small
noSpawn: true
components:
- type: MapGrid
@@ -62,7 +62,7 @@
- type: entity
id: ScrapDebrisMedium
parent: BaseScrapDebris
- name: "Середній рівень брухту та сміття"
+ name: Scrap Debris Medium
noSpawn: true
components:
- type: MapGrid
@@ -72,7 +72,7 @@
- type: entity
id: ScrapDebrisLarge
parent: BaseScrapDebris
- name: "Брухт сміття великий"
+ name: Scrap Debris Large
noSpawn: true
components:
- type: MapGrid
diff --git a/Resources/Prototypes/Entities/World/chunk.yml b/Resources/Prototypes/Entities/World/chunk.yml
index eb233f7019d..b60fd0d91be 100644
--- a/Resources/Prototypes/Entities/World/chunk.yml
+++ b/Resources/Prototypes/Entities/World/chunk.yml
@@ -1,7 +1,7 @@
- type: entity
id: WorldChunk
parent: MarkerBase
- name: "World Chunk"
+ name: World Chunk
description: |
It's rude to stare.
It's also a bit odd you're looking at the abstract representation of the grid of reality.
diff --git a/Resources/Prototypes/Entities/foldable.yml b/Resources/Prototypes/Entities/foldable.yml
index 5abdcfddf3d..a0843cd1250 100644
--- a/Resources/Prototypes/Entities/foldable.yml
+++ b/Resources/Prototypes/Entities/foldable.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseFoldable
- name: "складаний"
+ name: "foldable"
abstract: true
components:
- type: Foldable
diff --git a/Resources/Prototypes/Magic/Fixtures/runes.yml b/Resources/Prototypes/Magic/Fixtures/runes.yml
index d0ef9fc63b5..a8b95c96861 100644
--- a/Resources/Prototypes/Magic/Fixtures/runes.yml
+++ b/Resources/Prototypes/Magic/Fixtures/runes.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseRune
- name: "руна"
+ name: "rune"
abstract: true
placement:
mode: SnapgridCenter
@@ -15,7 +15,7 @@
- type: entity
parent: BaseRune
id: CollideRune
- name: "руна зіткнення"
+ name: "collision rune"
abstract: true
components:
- type: Fixtures
@@ -34,7 +34,7 @@
- type: entity
parent: CollideRune
id: ActivateRune
- name: "руна активації"
+ name: "activation rune"
abstract: true
components:
- type: TriggerOnActivate
@@ -42,7 +42,7 @@
- type: entity
parent: CollideRune
id: CollideTimerRune
- name: "руна часу зіткнення"
+ name: "collision timed rune"
abstract: true
components:
- type: TriggerOnTimedCollide
@@ -51,7 +51,7 @@
- type: entity
parent: CollideRune
id: ExplosionRune
- name: "руна вибуху"
+ name: "explosion rune"
components:
- type: TriggerOnCollide
fixtureID: rune
@@ -70,7 +70,7 @@
- type: entity
parent: CollideRune
id: StunRune
- name: "руна оглушення"
+ name: "stun rune"
components:
- type: TriggerOnCollide
fixtureID: rune
@@ -87,7 +87,7 @@
- type: entity
parent: CollideRune
id: IgniteRune
- name: "запалити руну"
+ name: "ignite rune"
components:
- type: TriggerOnCollide
fixtureID: ignition
@@ -114,7 +114,7 @@
- type: entity
parent: CollideTimerRune
id: ExplosionTimedRune
- name: "руна часу вибуху"
+ name: "explosion timed rune"
components:
- type: ExplodeOnTrigger
- type: Explosive
@@ -126,7 +126,7 @@
- type: entity
parent: ActivateRune
id: ExplosionActivateRune
- name: "руна, що активує вибух"
+ name: "explosion activated rune"
components:
- type: ExplodeOnTrigger
- type: Explosive
@@ -138,7 +138,7 @@
- type: entity
parent: ActivateRune
id: FlashRune
- name: "руна спалаху"
+ name: "flash rune"
components:
- type: FlashOnTrigger
- type: DeleteOnTrigger
@@ -146,6 +146,6 @@
- type: entity
parent: CollideTimerRune
id: FlashRuneTimer
- name: "руна з таймером спалаху"
+ name: "flash timed rune"
components:
- type: FlashOnTrigger
diff --git a/Resources/Prototypes/Magic/forcewall_spells.yml b/Resources/Prototypes/Magic/forcewall_spells.yml
index 9212c5b1959..d3d8fef7608 100644
--- a/Resources/Prototypes/Magic/forcewall_spells.yml
+++ b/Resources/Prototypes/Magic/forcewall_spells.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionForceWall
- name: "Силова стіна"
- description: "Створює магічний бар'єр."
+ name: Forcewall
+ description: Creates a magical barrier.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Magic/knock_spell.yml b/Resources/Prototypes/Magic/knock_spell.yml
index ab3dd679063..f00897d32c7 100644
--- a/Resources/Prototypes/Magic/knock_spell.yml
+++ b/Resources/Prototypes/Magic/knock_spell.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionKnock
- name: "Постукай"
- description: "Це заклинання відкриває сусідні двері."
+ name: Knock
+ description: This spell opens nearby doors.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Magic/projectile_spells.yml b/Resources/Prototypes/Magic/projectile_spells.yml
index c9edd81e41a..196472fe7b2 100644
--- a/Resources/Prototypes/Magic/projectile_spells.yml
+++ b/Resources/Prototypes/Magic/projectile_spells.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionFireball
- name: "Вогняна куля"
- description: "Вистрілює вибуховою вогняною кулею в напрямку клацнутої локації."
+ name: Fireball
+ description: Fires an explosive fireball towards the clicked location.
noSpawn: true
components:
- type: WorldTargetAction
@@ -25,8 +25,8 @@
- type: entity
id: ActionFireballII
parent: ActionFireball
- name: "Вогняна куля II"
- description: "Випустіть три вибухові вогняні кулі в напрямку вказаної локації."
+ name: Fireball II
+ description: Fire three explosive fireball towards the clicked location.
noSpawn: true
components:
- type: WorldTargetAction
diff --git a/Resources/Prototypes/Magic/rune_spells.yml b/Resources/Prototypes/Magic/rune_spells.yml
index 17e134f6786..42022f57850 100644
--- a/Resources/Prototypes/Magic/rune_spells.yml
+++ b/Resources/Prototypes/Magic/rune_spells.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionFlashRune
- name: "Руна Спалаху"
- description: "Викликає руну, яка блимає при використанні."
+ name: Flash Rune
+ description: Summons a rune that flashes if used.
noSpawn: true
components:
- type: InstantAction
@@ -15,8 +15,8 @@
- type: entity
id: ActionExplosionRune
- name: "Руна вибуху"
- description: "Викликає руну, яка вибухає при використанні."
+ name: Explosion Rune
+ description: Summons a rune that explodes if used.
noSpawn: true
components:
- type: InstantAction
@@ -30,8 +30,8 @@
- type: entity
id: ActionIgniteRune
- name: "Запалити руну"
- description: "Викликає руну, яка запалюється при використанні."
+ name: Ignite Rune
+ description: Summons a rune that ignites if used.
noSpawn: true
components:
- type: InstantAction
@@ -45,8 +45,8 @@
- type: entity
id: ActionStunRune
- name: "Руна оглушення"
- description: "Викликає руну, яка оглушує при використанні."
+ name: Stun Rune
+ description: Summons a rune that stuns if used.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/Magic/smite_spells.yml b/Resources/Prototypes/Magic/smite_spells.yml
index fb23f29ec3c..e629e565058 100644
--- a/Resources/Prototypes/Magic/smite_spells.yml
+++ b/Resources/Prototypes/Magic/smite_spells.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionSmite
- name: "Удар!"
- description: "Миттєво знаходить ціль."
+ name: Smite
+ description: Instantly gibs a target.
noSpawn: true
components:
- type: EntityTargetAction
diff --git a/Resources/Prototypes/Magic/spawn_spells.yml b/Resources/Prototypes/Magic/spawn_spells.yml
index 49e7ed69cad..3f8148b83cb 100644
--- a/Resources/Prototypes/Magic/spawn_spells.yml
+++ b/Resources/Prototypes/Magic/spawn_spells.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionSpawnMagicarpSpell
- name: "Викликати Магікарпа"
- description: "Це заклинання викликає трьох Магів-Карпів на допомогу! Може вмикатися або не вмикатися користувачем."
+ name: Summon Magicarp
+ description: This spell summons three Magi-Carp to your aid! May or may not turn on user.
noSpawn: true
components:
- type: WorldTargetAction
diff --git a/Resources/Prototypes/Magic/staves.yml b/Resources/Prototypes/Magic/staves.yml
index a01c0ad3757..ef94a3910fd 100644
--- a/Resources/Prototypes/Magic/staves.yml
+++ b/Resources/Prototypes/Magic/staves.yml
@@ -4,8 +4,8 @@
- type: entity
id: RGBStaff
parent: BaseItem
- name: "RGB посох"
- description: "Допомагає виправити нестачу RGB-обладнання на станції."
+ name: RGB staff
+ description: Helps fix the underabundance of RGB gear on the station.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Basic/staves.rsi
diff --git a/Resources/Prototypes/Magic/teleport_spells.yml b/Resources/Prototypes/Magic/teleport_spells.yml
index b9346d1bfd9..30c83891eee 100644
--- a/Resources/Prototypes/Magic/teleport_spells.yml
+++ b/Resources/Prototypes/Magic/teleport_spells.yml
@@ -1,7 +1,7 @@
- type: entity
id: ActionBlink
- name: "Поморгай"
- description: "Телепортуйтеся у вибране місце."
+ name: Blink
+ description: Teleport to the clicked location.
noSpawn: true
components:
- type: WorldTargetAction
diff --git a/Resources/Prototypes/NPCs/test.yml b/Resources/Prototypes/NPCs/test.yml
index 6929f8c8d38..aaccfeb74de 100644
--- a/Resources/Prototypes/NPCs/test.yml
+++ b/Resources/Prototypes/NPCs/test.yml
@@ -13,7 +13,7 @@
- type: entity
id: MobPathfindDummy
- name: "манекен для пошуку шляху"
+ name: pathfind dummy
suffix: NPC
parent: MobXenoRouny
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml
index 327b63a749d..6c3eb06108f 100644
--- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml
+++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Books/lore.yml
@@ -1,12 +1,12 @@
- type: entity
- name: "книга з епістемології"
+ name: epistemics book
parent: BookRandom # placeholder
id: BookSalvageEpistemics
noSpawn: true
- description: "Книга в металевій твердій палітурці."
+ description: 'A metallic hardcover book.'
- type: entity
- name: "книга з епістемології"
+ name: epistemics book
parent: BookSalvageEpistemics
id: BookSalvageEpistemicsRandom
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml
index 8ea803a5a94..ceb1f1b152d 100644
--- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml
+++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/ammunition.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "коробка картриджів \"Душогубка"
+ name: box of soulbreaker cartridges
parent: BaseAmmoProvider
id: BoxShellSoulbreaker
- description: "Коробка з антипіонерськими патронами, призначеними для рушниць для розбиття масових заворушень."
+ description: A box full of anti-psionic soulbreaker cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellSoulbreaker
@@ -13,10 +13,10 @@
- state: shellslug
- type: entity
- name: "коробка універсальних магазинів під набій .45 магнум Universal"
+ name: box of .45 magnum Universal magazines
parent: BoxMagazine
id: BoxMagazineUniversalMagnum
- description: "Коробка, повна магазинів до набоїв .45 магнум."
+ description: A box full of .45 magnum magazines.
components:
- type: StorageFill
contents:
@@ -31,10 +31,10 @@
- BallisticAmmoProvider
- type: entity
- name: "коробка універсальних (тренувальних) магазинів .45 магнум Універсальні (тренувальні) магазини"
+ name: box of .45 magnum Universal (practice) magazines
parent: BoxMagazine
id: BoxMagazineUniversalMagnumPractice
- description: "Коробка, повна тренувальних магазинів під набій .45 магнум."
+ description: A box full of .45 magnum practice magazines.
components:
- type: StorageFill
contents:
@@ -49,10 +49,10 @@
- BallisticAmmoProvider
- type: entity
- name: "коробка універсальних (гумових) магазинів .45 magnum Universal (гумові)"
+ name: box of .45 magnum Universal (rubber) magazines
parent: BoxMagazine
id: BoxMagazineUniversalMagnumRubber
- description: "Коробка, повна гумових магазинів калібру .45 магнум."
+ description: A box full of .45 magnum rubber magazines.
components:
- type: StorageFill
contents:
@@ -67,10 +67,10 @@
- BallisticAmmoProvider
- type: entity
- name: "коробка швидкісних зарядних пристроїв для гвинтівок калібру .30"
+ name: box of .30 rifle speed loaders
parent: BoxMagazine
id: BoxSpeedLoaderLightRifle
- description: "Коробка, повна швидкісних набоїв для гвинтівок калібру .30."
+ description: A box full of .30 rifle speed loaders.
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml
index 99ad4d68405..ceb66ae1204 100644
--- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml
+++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Boxes/general.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "кольоровий ламповий ящик"
+ name: colored lighttube box
parent: BoxCardboard
id: BoxColoredLighttube
- description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки."
+ description: This box is shaped on the inside so that only light tubes and bulbs fit.
components:
- type: StorageFill
contents:
@@ -25,10 +25,10 @@
- LightBulb
- type: entity
- name: "коробка з лампочками для технічного обслуговування"
+ name: maintenance lightbulb box
parent: BoxCardboard
id: BoxMaintenanceLightbulb
- description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки."
+ description: This box is shaped on the inside so that only light tubes and bulbs fit.
components:
- type: StorageFill
contents:
@@ -49,10 +49,10 @@
- LightBulb
- type: entity
- name: "набір для святої води"
+ name: holy water kit
parent: BoxCardboard
id: BoxHolyWater
- description: "Ця коробочка наповнена всім необхідним для приготування домашньої святої води. Вода не входить до комплекту."
+ description: This box is filled with everything you need to make homemade holy water. Water not included.
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml
index d47318544f0..aa3af5f2a20 100644
--- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml
+++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Crates/service.yml
@@ -1,6 +1,6 @@
- type: entity
id: CrateServiceReplacementColoredLights
- name: "Ящик з кольоровими ліхтарями"
+ name: Colored Lights Crate
parent: CrateGenericSteel
components:
- type: StorageFill
@@ -10,7 +10,7 @@
- type: entity
id: CrateServiceReplacementMaintenanceLights
- name: "Ящик для технічних світильників"
+ name: Maintenance Lights Crate
parent: CrateGenericSteel
components:
- type: StorageFill
diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml
index 00331ffc4a0..6e0fb6ab527 100644
--- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml
+++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Lockers/security.yml
@@ -1,7 +1,7 @@
- type: entity
parent: GunSafe
id: GunSafeSubMachineGunVector
- name: "векторний безпечний"
+ name: vector safe
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml
index 04071e03d5c..f37c3bbdb3e 100644
--- a/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml
+++ b/Resources/Prototypes/Nyanotrasen/Catalog/Fills/Paper/salvage_lore.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Ігровий спайдер Salvage Lore Paper"
+ name: Salvage Lore Paper Gaming Spawner
id: SalvageLorePaperGamingSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml
index 60d01424226..7e71227dbcb 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Parts/spider.yml
@@ -1,7 +1,7 @@
- type: entity
id: PartSpider
parent: BaseItem
- name: "частина тіла павука"
+ name: "spider body part"
abstract: true
components:
- type: Damageable
@@ -26,7 +26,7 @@
- type: entity
id: ThoraxSpider
- name: "грудна клітка павука" #for arachne, actual spiders should get a cephalothorax that combines with head.
+ name: "spider thorax" #for arachne, actual spiders should get a cephalothorax that combines with head.
parent: PartSpider
components:
- type: Sprite
@@ -46,7 +46,7 @@
- type: entity
id: RightLegSpider
- name: "права павукова нога"
+ name: "right spider leg"
parent: PartSpider
components:
- type: Sprite
@@ -64,7 +64,7 @@
- type: entity
id: LeftLegSpider
- name: "ліва нога павука"
+ name: "left spider leg"
parent: PartSpider
components:
- type: Sprite
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml
index 49957a31423..553391484e2 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/arachne.yml
@@ -1,6 +1,6 @@
- type: body
id: Arachne
- name: "павук"
+ name: "arachne"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml
index 07d96d76bcf..a09f3b6ab7f 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/felinid.yml
@@ -1,6 +1,6 @@
- type: body
id: Felinid
- name: "вид-назва-фелінід"
+ name: "felinid"
root: torso
slots:
head:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml
index 822c316c1a4..3f4cdb06de1 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Body/Prototypes/vampiricanimal.yml
@@ -1,6 +1,6 @@
- type: body
id: VampiricAnimal
- name: "тварина-вампір"
+ name: "vampiric animal"
root: torso
slots:
torso:
@@ -22,7 +22,7 @@
- type: body
id: VampiricAnimalLarge
- name: "велика вампірська тварина"
+ name: "large vampiric animal"
root: torso
slots:
torso:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml
index 0e99f3da326..8847f8d03a9 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Belt/belts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltMantis
- name: "пояс богомола"
- description: "Ідеально підходить для зберігання всього вашого обладнання."
+ name: mantis' belt
+ description: Perfect for storing all of your equipment.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Belt/mantis_belt.rsi
@@ -19,8 +19,8 @@
- type: entity
parent: ClothingBeltBase
id: ClothingBeltMartialBlack
- name: "чорний пояс"
- description: "Це найбільш бойовий з усіх поясів."
+ name: black belt
+ description: This is the most martial of all the belts.
components:
- type: MeleeWeapon
attackRate: 1.25
@@ -39,8 +39,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltKatanaSheath
- name: "піхви для катани"
- description: "Витіюватий пояс, призначений для зберігання пари самурайських клинків, або дайшо."
+ name: katana sheaths
+ description: An ornate belt designed to hold a pair of samurai's blades, or daisho.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Belt/katanasheath.rsi
@@ -67,8 +67,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: ClothingBeltMilitaryWebbingCMO
- name: "грудна клітка головного лікаря"
- description: "Медичний нагрудник з глибокими кишенями для використання парамедиками та медичними працівниками."
+ name: chief medical officer's chest rig
+ description: A medical chest rig with deep pockets, for use by paramedics and health professionals.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Belt/cmowebbing.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml
index 57173873980..4cba6352bee 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hardsuit-helmets.yml
@@ -2,8 +2,8 @@
parent: ClothingHeadHelmetHardsuitRd
id: ClothingHeadHelmetHardsuitMystagogue
noSpawn: true
- name: "директорський брон. шолом"
- description: "Легкий захисний шолом, який має першу в галактиці систему проходження крізь псіонічні хвилі."
+ name: mystagogue's hardsuit helmet
+ description: Lightweight hardsuit helmet that has a galaxy-first psionic passthrough system.
components:
#- type: Psionic
- type: TinfoilHat
@@ -19,8 +19,8 @@
parent: ClothingHeadHelmetHardsuitSyndie
id: ClothingHeadHelmetHardsuitSyndieReverseEngineered
noSpawn: true
- name: "Шолом бойового бронежилета SA-122"
- description: "Удосконалений шолом-гардкостюм, призначений для роботи в умовах спецоперацій."
+ name: SA-122 combat hardsuit helmet
+ description: An advanced hardsuit helmet designed for work in special operations.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/ReverseEngineering/syndicate.rsi
@@ -31,8 +31,8 @@
parent: ClothingHeadHelmetHardsuitCybersun
id: ClothingHeadHelmetHardsuitJuggernautReverseEngineered
noSpawn: true
- name: "Шолом бойового бронежилета SA-126"
- description: "Шолом для штурмового бронежилету з надсекретного напівпрозорого полімеру."
+ name: SA-126 combat hardsuit helmet
+ description: An assault hardsuit helmet featuring a top-secret translucent polymer.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/ReverseEngineering/juggernaut.rsi
@@ -42,7 +42,7 @@
- type: entity
parent: ClothingHeadHelmetHardsuitERTLeader
id: ClothingHeadHelmetHardsuitERTCentcomm
- name: "Захисний шолом CentCom"
+ name: CentCom hardsuit helmet
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hardsuits/ERThelmets/ertcentcomm.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml
index edccd4b7fe4..5de353f7675 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/hats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadMailCarrier
- name: "капелюх листоноші"
- description: "Пахне хорошою пенсією."
+ name: mail carrier's hat
+ description: Smells like a good pension.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/mailman.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHoodMysta
- name: "ковпачок для кексу містифікатора" # Delta V - Mystagogue new hat
- description: "Всупереч своїй безглуздій назві, вона насправді є символом великих академічних досягнень."
+ name: mystagogue's muffin cap # Delta V - Mystagogue new hat
+ description: Contrary to its silly name, it's actually a symbol of great academic achievement.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/mysta.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHoodBrown
- name: "коричневий капюшон"
- description: "Моторошно."
+ name: brown hood
+ description: Spooky.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/brownhood.rsi
@@ -37,8 +37,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadAreopagite
- name: "капелюх ареопагіта"
- description: "Залякує."
+ name: areopagite hat
+ description: Intimidating.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/areopagite.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadTechPriest
- name: "автоматична витяжка"
- description: "Захищає розум, який створює штучний розум."
+ name: automaturge hood
+ description: Protects the mind that makes artificial minds.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/techpriest.rsi
@@ -59,8 +59,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadTinfoil
- name: "фольгова шапочка"
- description: "Захищає вас від усіх видів псионних атак."
+ name: tinfoil hat
+ description: Protects you from all manner of psionic assaults.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/tinfoil.rsi
@@ -81,8 +81,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBellhop
- name: "кашкет коридорного"
- description: "Вся незручність і приниження фески без жодного стилю!"
+ name: bellhop cap
+ description: All the inconvinience and humiliation of a fez with none of the style!
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/bellhop.rsi
@@ -92,8 +92,8 @@
- type: entity
parent: ClothingHeadTinfoil
id: ClothingHeadCage
- name: "ізоляційний каркас"
- description: "Психічно ізолює того, чия голова опиниться всередині. Потрібен час, щоб вийти з нього."
+ name: insulative headcage
+ description: Psionically insulates whoevers head is inside it. It takes time to resist out of.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/cage.rsi
@@ -106,8 +106,8 @@
- type: entity
parent: ClothingHeadTinfoil
id: ClothingHeadHelmetInsulated
- name: "ізоляційна тюбетейка"
- description: "Психічно ізолює голову того, хто знаходиться всередині. Має певний захист від фізичних ушкоджень."
+ name: insulative skullcap
+ description: Psionically insulates whoevers head is inside it. It has some protection from physical damage.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Helmets/insulative_skullcap.rsi
@@ -124,8 +124,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFezMantis
- name: "феска богомола"
- description: "Тонка червона феска із золотою китицею."
+ name: mantis' fez
+ description: A fine red fez with a gold tassel.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/mantis_fez.rsi
@@ -135,8 +135,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadPrisonGuard
- name: "капелюх охорони в'язниці"
- description: "Надає повний імунітет від відмови іншим в основних правах людини, гідності та повазі."
+ name: prison guard's hat
+ description: Grants full immunity from denying others basic human rights, dignity, or respect.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/prisonguard.rsi
@@ -146,8 +146,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetKendoMen
- name: "чоловіки"
- description: "Квінтесенція головного обладунку практикуючого кендо."
+ name: men
+ description: The quintessential head armor of the kendo practitioner.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Helmets/men.rsi
@@ -163,8 +163,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretCap
- name: "капітанський берет"
- description: "Синій берет з емблемою капітанського звання. Для капітанів, які більше схильні до стилю, ніж до безпеки."
+ name: captain's beret
+ description: A blue beret with a captain's rank emblem. For captains that are more inclined towards style than safety.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/beret_cap.rsi
@@ -174,8 +174,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretCentcomm
- name: "берет ЦентКом"
- description: "Зелений берет з емблемою адміральського звання."
+ name: CentCom beret
+ description: A green beret with an admiral's rank emblem.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/beret_cent.rsi
@@ -185,8 +185,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretMysta
- name: "директорський берет"
- description: "Фіолетовий берет із синьою емблемою відділу науки. Містично і стильно."
+ name: mystagogue's beret
+ description: A purple beret with a blue epistemics emblem. Mystical and stylish.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Hats/beret_mysta.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml
index a84791139d8..fdabdc3a9ac 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Head/helmets.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetKabuto
- name: "кабуто та менпо"
- description: "Сучасна репліка кабуто та менпо."
+ name: kabuto and menpo
+ description: A modern replica of a kabuto and menpo.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Head/Helmets/kabuto.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml
index e9bf46604a8..17761df5133 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Masks/masks.yml
@@ -1,7 +1,7 @@
- type: entity
parent: ClothingMaskPullableBase
id: ClothingMaskOniBase
- description: "Маска із зображенням лютої істоти з японського міфу."
+ description: A mask depicting a ferocious creature from Japanese myth.
abstract: true
components:
- type: IngestionBlocker
@@ -12,7 +12,7 @@
- type: entity
parent: ClothingMaskOniBase
id: ClothingMaskOniBlue
- name: "блакитна маска з оні"
+ name: blue oni mask
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Mask/mask_oni_blue.rsi
@@ -22,7 +22,7 @@
- type: entity
parent: ClothingMaskOniBase
id: ClothingMaskOniRed
- name: "червона маска з оні"
+ name: red oni mask
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Mask/mask_oni_red.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml
index 91e3641052d..f16f927228a 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Neck/mantles.yml
@@ -1,4 +1,4 @@
- type: entity
parent: ClothingNeckMantleRD
id: ClothingNeckMantleMystagogue
- name: "мантія містифікатора"
+ name: mystagogue's mantle
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml
index adac0f937f4..060ff5983ff 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/armor.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorGladiator
- name: "обладунки гладіатора"
- description: "Старий добрий набір обладунків з вареної шкіри з пряжками, ременями та оздобленим казаном. Вам не цікаво?"
+ name: gladiator armor
+ description: A good old set of boiled leather armor fit with buckles, belts, and a decorated pauldron. Are you not entertained?
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Armor/gladiator.rsi
@@ -18,8 +18,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorKendoBogu
- name: "bogu"
- description: "Комплект обладунків, що використовується в кендо. Покриває талію, тулуб і руки."
+ name: bogu
+ description: A set of armor used in Kendo. It covers the waist, torso, and hands.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Armor/bogu.rsi
@@ -37,8 +37,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterArmorTouseiGusoku
- name: "tousei-gusoku"
- description: "Сучасна репліка набору обладунків Ні-май-до Гусоку."
+ name: tousei-gusoku
+ description: A modern replica of a Ni-mai-do Gusoku armor set.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Armor/touseigusoku.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml
index dedeef9617e..75f8c7ddd01 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/coats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatMantis
- name: "куртка богомола"
- description: "Зроблена за зразком старовинної піхотної форми, ця куртка може захистити вас від невідомого на вашому шляху до істини."
+ name: mantis' jacket
+ description: Modeled after an ancient infantry uniform, this jacket may guard you against the unknown in your journey for the truth.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Coats/mantis_jacket.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: ClothingOuterStorageToggleableBase
id: ClothingOuterCoatRndMysta
- name: "лабораторний халат mystagogue" # Delta V - Mystagogue new coat
- description: "Схожа на стандартну модель, але з більшою кількістю фіолетового та золотого." # Delta V - Mystagogue new coat
+ name: mystagogue lab coat # Delta V - Mystagogue new coat
+ description: Similar to the standard model but with more purple and gold. # Delta V - Mystagogue new coat
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/mystacoat.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml
index 276848d1e62..6498eda075e 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/hardsuits.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterHardsuitRd
id: ClothingOuterHardsuitMystagogue
- name: "костюм містифікатора"
- description: "Легкий хардкостюм, що має шолом з першою в галактиці системою псионного проходження."
+ name: mystagogue's hardsuit
+ description: Lightweight hardsuit that has a helmet with a galaxy-first psionic passthrough system.
components:
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitMystagogue
@@ -11,7 +11,7 @@
parent: ClothingOuterHardsuitSyndie
id: ClothingOuterHardsuitSyndieReverseEngineered
suffix: reverse-engineered
- name: "Бойовий комбінезон SA-122"
+ name: SA-122 combat hardsuit
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/ReverseEngineering/syndicate.rsi
@@ -26,8 +26,8 @@
parent: ClothingOuterHardsuitJuggernaut
id: ClothingOuterHardsuitJuggernautReverseEngineered
suffix: reverse-engineered
- name: "Бронежилет SA-126"
- description: "Костюм, виготовлений відділом спеціальних придбань компанії \"Нанотрасен\", щоб бути надміцним."
+ name: SA-126 assault hardsuit
+ description: A suit made by the special acquisitions department of Nanotrasen to be hyper resilient.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/ReverseEngineering/juggernaut.rsi
@@ -41,7 +41,7 @@
- type: entity
parent: ClothingOuterHardsuitERTLeader
id: ClothingOuterHardsuitERTCentcomm
- name: "Захисний костюм CentCom"
+ name: CentCom hardsuit
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Hardsuits/ERTSuits/ertcentcomm.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml
index d55f93b66fa..090a1a86f0f 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatLettermanBlue
- name: "синя куртка букмекера"
- description: "Це синя шкільна куртка з великою цифрою \"14\", вишитою на спині."
+ name: blue letterman jacket
+ description: It's a blue highschool jacket with a big '14' stitched onto the back.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/letterman_jacket_blue.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatLettermanRed
- name: "червона куртка Леттермана"
- description: "Це червона шкільна куртка з великою цифрою \"14\", вишитою на спині."
+ name: red letterman jacket
+ description: It's a red highschool jacket with a big '14' stitched onto the back.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/letterman_jacket_red.rsi
@@ -28,8 +28,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatMNKWhiteHoodie
- name: "Біле худі MNK з капюшоном"
- description: "Класичне біле худі виробництва MNK."
+ name: MNK white hoodie
+ description: A classic MNK produced white hoodie.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/hoodie_white.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatMNKBlackTopCoat
- name: "Верхнє покриття MNK чорного кольору"
- description: "Міцне чорне верхнє покриття MNK."
+ name: MNK black top coat
+ description: A sturdy MNK black top coat.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/black_top_coat.rsi
@@ -52,8 +52,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatMNKBlackJacket
- name: "Чорна куртка MNK"
- description: "Легка чорна куртка MNK."
+ name: MNK black jacket
+ description: A light MNK black jacket.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/black_jacket.rsi
@@ -65,9 +65,9 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterWizardFake
- name: "мантії чарівників"
+ name: wizard robes
suffix: fake
- description: "Комплект синіх халатів."
+ description: A set of blue robes.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Misc/wizard.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml
index fd08a194929..40116418b88 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/robes.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterRobeBrown
- name: "коричневий халат"
- description: "Це зовсім не виглядає моторошно."
+ name: brown robe
+ description: This doesn't look creepy at all.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Robes/brown.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterRobeTechPriest
- name: "автоматичний халат"
- description: "Роботи - це, по суті, бики, якщо подумати, тому краще носити червоне."
+ name: automaturge robe
+ description: Robots are basically bulls when you think about it, so best to wear red.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Robes/techpriest.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml
index 8e90f0411a3..3ba2c7640c4 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/suits.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterSuitAreopagite
- name: "костюм Ареопагіта"
- description: "Гарне вбрання."
+ name: areopagite's suit
+ description: Quite the getup.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Suits/areopagite.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml
index 81e851bad53..1dbf5d9b7e3 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/vests.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterVestValet
- name: "жилет паркувальника"
- description: "Безглуздий червоний жилет майже напевно розроблений з єдиною метою - бути принизливим."
+ name: valet vest
+ description: A goofy red vest almost certainly designed with the sole purpose of being demeaning.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Vests/valet.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml
index a4360721e20..748ae0e9a4d 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/OuterClothing/wintercoats.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatHyenhSweater
- name: "зручний светр"
- description: "Зручно."
+ name: comfy sweater
+ description: It's comfy.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/hyenh.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterCoatLong
- name: "довге зимове пальто"
- description: "У цьому стильному пальті будуть в теплі навіть ваші ноги."
+ name: long winter coat
+ description: Even your legs will be warm with this stylish coat.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/long_winter_coat.rsi
@@ -25,8 +25,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterCoatPlaid
- name: "зимове пальто в клітинку"
- description: "Він може бути виготовлений з натуральної вовни."
+ name: plaid winter coat
+ description: It might be made out of actual wool.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/plaid_winter_coat.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterCoatMail
- name: "зимове пальто листоноші"
- description: "Він захистить від холоду, але не від собак."
+ name: mail carrier's winter coat
+ description: It'll keep away the cold but not the dogs.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/mail_winter_coat.rsi
@@ -47,8 +47,8 @@
- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterWinterCoatMantis
- name: "зимове пальто богомола"
- description: "Розкривайте холодні справи зі стилем."
+ name: mantis' winter coat
+ description: Solve cold cases in style.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/WinterCoats/mantis_winter_coat.rsi
@@ -58,4 +58,4 @@
- type: entity
parent: ClothingOuterWinterRD
id: ClothingOuterWinterMystagogue
- name: "зимове пальто містифікатора"
+ name: mystagogue's winter coat
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml
index 7ba4c65e4ea..207abcba801 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/boots.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesBootsMantis
- name: "черевики богомола"
- description: "М'які, зручні та добре підходять для пересіченої місцевості."
+ name: mantis' boots
+ description: Soft, comfortable, and good for rough terrain.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Shoes/Boots/mantis_boots.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml
index dd9e7d51ff8..1e87cc715b5 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Shoes/misc.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesGeta
- name: "босоніжки geta"
- description: "Пара традиційних японських сандалій."
+ name: geta sandals
+ description: A pair of traditional japanese sandals.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Shoes/Misc/geta.rsi
@@ -12,9 +12,9 @@
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesWizardFake
- name: "черевики чарівника"
+ name: wizard shoes
suffix: fake
- description: "Пара босоніжок."
+ description: A pair of sandals.
components:
- type: Sprite
sprite: Clothing/Shoes/Specific/wizard.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml
index bc076823be3..0ef1a5a85a3 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/costumes.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: UniformJabroni
- name: "вбрання jabroni"
- description: "Для художників, перформерів."
+ name: jabroni outfit
+ description: For artists, performance artists.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/jabroni.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingCostumeArcDress
- name: "біла сорочка та фіолетова спідниця"
- description: "Ви відчуваєте надприродне бажання вдягнути їх. Це, мабуть, доля."
+ name: white shirt and purple skirt
+ description: You feel a supernatural urge to put these on. It must be fate.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/arc.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: UniformGeisha
- name: "сукня гейші"
- description: "Для хорошої господині."
+ name: geisha dress
+ description: For a good hostess.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/geisha.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtNurse
- name: "спідниця медсестри"
- description: "Час нести медичний відділ."
+ name: nurse skirt
+ description: Time to carry the medical department.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/nurse.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: UniformMaid
- name: "уніформа покоївки"
- description: "Автентичне, від Space France!"
+ name: maid uniform
+ description: Authentic, from Space France!
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/maid.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingCostumeBunnySuit
- name: "костюм зайчика"
- description: "Готовий до носіння з панчохами та краваткою-метеликом."
+ name: bunny suit
+ description: Ready to go with stockings and a bow tie.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/bunny.rsi
@@ -69,8 +69,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingCostumeMioSkirt
- name: "жовта спідниця з рожевим худі"
- description: "М'яка та зручна, вона має яскраві кольори та акуратний жовтий бант на горловині."
+ name: yellow skirt with rose hoodie
+ description: Soft and comfortable, it sports bright colors with a neat yellow bow at the neck.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/mio.rsi
@@ -80,8 +80,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformSkirtTurtle
- name: "декорована спідниця-черепаха"
- description: "Спідниця-черепаха на жовтих бретелях з м'якої тканини."
+ name: decorated turtle skirt
+ description: A turtle skirt with yellow straps and soft fabric.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpskirt/Decorskirt.rsi
@@ -91,8 +91,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingCostumeNaota
- name: "бірюзовий худі та шорти"
- description: "Худі з невеликою сумкою-кенгуру."
+ name: turquoise hoodie and shorts
+ description: A hoodie with a small kangaroo pouch.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/naota.rsi
@@ -102,8 +102,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformRat
- name: "фанатський костюм щурячого короля"
- description: "Заявіть про свою вірність монарху гризунів, а також про своє бажання побачити, як згорить вокзал *одночасно!*"
+ name: rat king fan outfit
+ description: Declare your allegiance to the rodent monarch, as well as your desire to see the station burn *at the same time!*
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/rat.rsi
@@ -115,8 +115,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformDressRed
- name: "червона сукня"
- description: "Об'ємна, фантазійна червона сукня."
+ name: red dress
+ description: A voluminous, fancy red dress.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/red_dress.rsi
@@ -127,8 +127,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformSwimsuitBlue
- name: "синій купальник"
- description: "Облягаючий гідродинамічний купальник синього кольору."
+ name: blue swimsuit
+ description: A form-fitting, hydrodynamic blue swimsuit.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/swimsuit.rsi
@@ -141,13 +141,13 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformSchoolgirlBase
- description: "Готові до школи!"
+ description: Ready for school!
abstract: true
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlRed
- name: "червона шкільна форма"
+ name: red schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/red.rsi
@@ -157,7 +157,7 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlBlack
- name: "чорна форма школярки"
+ name: black schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/black.rsi
@@ -167,7 +167,7 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlBlue
- name: "блакитна форма школярки"
+ name: blue schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/blue.rsi
@@ -177,7 +177,7 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlCyan
- name: "блакитна форма школярки"
+ name: cyan schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/cyan.rsi
@@ -187,7 +187,7 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlGreen
- name: "зелена форма школярки"
+ name: green schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/green.rsi
@@ -197,7 +197,7 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlOrange
- name: "помаранчева форма школярки"
+ name: orange schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/orange.rsi
@@ -207,7 +207,7 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlPink
- name: "рожева форма школярки"
+ name: pink schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/pink.rsi
@@ -217,7 +217,7 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlPurple
- name: "фіолетова форма школярки"
+ name: purple schoolgirl uniform
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/Schoolgirl/purple.rsi
@@ -229,8 +229,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformKendoHakama
- name: "хакама"
- description: "Елегантна чорно-синя хакама, яку можна одягати для занять кендо або офіційних заходів."
+ name: hakama
+ description: An elegant black and blue hakama that could be worn for kendo or formal events.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/hakama.rsi
@@ -240,8 +240,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformMartialGi
- name: "gi"
- description: "Білий верх і низ традиційно використовуються в бойових мистецтвах, часто в парі з поясом."
+ name: gi
+ description: A white top and bottom traditionally used in martial arts, often paired with a belt.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/gi.rsi
@@ -253,8 +253,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingKimonoBlue
- name: "синє кімоно"
- description: "Я блакитний да-ба-ді да-ба-да-і!"
+ name: blue kimono
+ description: I'm blue da ba dee da ba da-ee!
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-blue.rsi
@@ -264,8 +264,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingKimonoPink
- name: "рожеве кімоно"
- description: "Гарненька в рожевому, чи не так?"
+ name: pink kimono
+ description: Pretty in pink, isn't she?
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-pink.rsi
@@ -275,8 +275,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingKimonoPurple
- name: "фіолетове кімоно"
- description: "У ньому ви точно не будете виглядати як бордова."
+ name: purple kimono
+ description: You definitely won't look like a maroon in this.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-purple.rsi
@@ -286,8 +286,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingKimonoSky
- name: "небесно-блакитне кімоно"
- description: "Нагадує Нацу Мацурі."
+ name: sky blue kimono
+ description: Reminds you of natsu matsuri.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-sky.rsi
@@ -297,8 +297,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingKimonoGreen
- name: "морське зелене кімоно"
- description: "Кольори та текстури нагадують морські водорості."
+ name: sea green kimono
+ description: Colors and textures reminiscent of seaweed.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/kimono-green.rsi
@@ -310,8 +310,8 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlDusk
- name: "сутінкова форма школярки"
- description: "Готовий до школи в сучасному стилі."
+ name: dusk schoolgirl uniform
+ description: Ready for school in modern style.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/SchoolgirlModern/dusk.rsi
@@ -321,8 +321,8 @@
- type: entity
parent: ClothingUniformSchoolgirlBase
id: UniformSchoolgirlBlazerTan
- name: "коричневий блейзер шкільної форми"
- description: "Готовий до школи в сучасному стилі. До цього комплекту додається піджак кольору засмаги."
+ name: tan blazer schoolgirl uniform
+ description: Ready for school in modern style. This set comes with a tan blazer.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/SchoolgirlModern/blazer-tan.rsi
@@ -334,8 +334,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformSchoolGakuranBlack
- name: "форма гакуран"
- description: "Елегантна шкільна форма."
+ name: gakuran uniform
+ description: A sleek school uniform.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Costume/gakuran.rsi
@@ -348,8 +348,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformMNKOfficeSkirt
- name: "Офісна спідниця MNK"
- description: "Вбрання MNK в рамках офісного дрес-коду."
+ name: MNK office skirt
+ description: An MNK outfit within office dress code.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/office_skirt.rsi
@@ -360,8 +360,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformMNKUnderGarment
- name: "MNK під одягом"
- description: "MNK забезпечив комфорт для важливих бітів."
+ name: MNK under garment
+ description: MNK ensured comfort for the important bits.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/under_garments.rsi
@@ -371,8 +371,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformMNKGymBra
- name: "Спортивний бюстгальтер MNK"
- description: "Максимальна продуктивність з блокаторами потовиділення MNK."
+ name: MNK gym bra
+ description: Maximum performance with MNK sweat blockers.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/gym_bra.rsi
@@ -383,8 +383,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformMNKDressBlack
- name: "Чорна сукня MNK"
- description: "Елегантна чорна сукня з вітриною MNK."
+ name: MNK black dress
+ description: A sleek black dress sporting a MNK window.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/black_dress.rsi
@@ -395,8 +395,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformMNKBlackOveralls
- name: "Чорний комбінезон MNK"
- description: "Зручна майка та щільний чорний комбінезон MNK."
+ name: MNK black overalls
+ description: A comfy undershirt and thick black MNK overalls.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/black_overall.rsi
@@ -407,8 +407,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformMNKBlackShoulder
- name: "MNK відкриті плечі"
- description: "Вбрання MNK з відкритими плечима."
+ name: MNK exposed shoulders
+ description: A MNK outfit with exposed shoulders.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/exposed_shoulder.rsi
@@ -419,8 +419,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformMNKTracksuitBlack
- name: "Чорний спортивний костюм MNK"
- description: "Комплект легкого спортивного одягу MNK."
+ name: MNK black tracksuit
+ description: A set of light MNK athletic clothing.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Misc/tracksuit.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml
index 1a708e21d63..55b85222486 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/Uniforms/jumpsuits.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformMailCarrier
- name: "уніформа листоноші"
- description: "Ворог собак скрізь і всюди."
+ name: mail carrier's uniform
+ description: Enemy of dogs everywhere.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/mailman.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformSkirtMailCarrier
- name: "комбінезон листоноші"
- description: "Ворог собак скрізь і всюди."
+ name: mail carrier's jumpskirt
+ description: Enemy of dogs everywhere.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpskirt/mailman.rsi
@@ -27,20 +27,20 @@
- type: entity
parent: ClothingUniformJumpsuitResearchDirector
id: ClothingUniformJumpsuitMystagogue
- name: "водолазка містифікатора"
- description: "Це водолазка, яку носять ті, хто має святу ауру, щоб досягти ролі Містагога. Ви можете практично відчути психічні енергії, які випромінює ця річ, не кажучи вже про власне випромінювання."
+ name: mystagogue's turtleneck
+ description: It's a turtleneck worn by those with the holy aura to achieve the role of Mystagogue. You can practically feel the psychic energies radiating from this thing, not to mention the actual radiation.
- type: entity
parent: ClothingUniformJumpskirtResearchDirector
id: ClothingUniformJumpskirtMystagogue
- name: "водолазка містифікатора"
- description: "Це водолазка, яку носять ті, хто має святу ауру, щоб досягти ролі Містагога. Ви можете практично відчути психічні енергії, які випромінює ця річ, не кажучи вже про власне випромінювання."
+ name: mystagogue's turtleneck
+ description: It's a turtleneck worn by those with the holy aura to achieve the role of Mystagogue. You can practically feel the psychic energies radiating from this thing, not to mention the actual radiation.
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitTshirtJeans
- name: "біла футболка та джинси"
- description: "Навіть у космосі ця комбінація залишається стильною."
+ name: white t-shirt and jeans
+ description: Even in space, this combo is still in style.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirtjeans.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitTshirtJeansGray
- name: "сіра футболка та джинси"
- description: "Навіть якщо в космосі немає лісів, ця комбінація все одно практична."
+ name: gray t-shirt and jeans
+ description: Even though there are no forests in space, this combo is still practical.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirtjeansgray.rsi
@@ -61,8 +61,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitTshirtJeansPeach
- name: "персикова футболка та джинси"
- description: "Навіть незважаючи на те, що ваш улюблений магазин емо-одягу повернувся до вас додому, ця комбінація все ще залишається гострою."
+ name: peach t-shirt and jeans
+ description: Even though your favorite emo clothing store is back at home, this combo is still edgy.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirtjeanspeach.rsi
@@ -72,8 +72,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitMantis
- name: "форма богомола"
- description: "Створена за зразком старовинної піхотної форми, ця форма має чудову мобільність для напружених ситуацій."
+ name: mantis' uniform
+ description: Modeled after an ancient infantry uniform, this uniform has superior mobility for tense situations.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/mantis_uniform.rsi
@@ -83,8 +83,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformSkirtMantis
- name: "спідниця богомола"
- description: "Адаптована зі старовинної піхотної форми, ця спідниця-комбінезон має чудову мобільність для напружених ситуацій."
+ name: mantis' jumpskirt
+ description: Adapted from an ancient infantry uniform, this jumpskirt has superior mobility for tense situations.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpskirt/mantis_jumpskirt.rsi
@@ -94,8 +94,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitPrisonGuard
- name: "форма тюремного охоронця"
- description: "Зручна, міцна, водонепроникна уніформа, створена для того, щоб тюремний персонал почувався комфортно та безпечно."
+ name: prison guard's uniform
+ description: A comfortable, durable, waterproof uniform made to keep prison staff comfortable and safe.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/prisonguard.rsi
@@ -105,8 +105,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitGalaxyRed
- name: "червоний галактичний костюм"
- description: "Червоний позов для тих, хто веде бізнес у галактичному масштабі."
+ name: red galaxy suit
+ description: Red lawsuit for those that conduct business on a galactic scale.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/lawyergalaxyred.rsi
@@ -116,8 +116,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitGalaxyBlue
- name: "синій галактичний костюм"
- description: "Блакитний позов або ті, що ведуть бізнес у галактичному масштабі."
+ name: blue galaxy suit
+ description: Blue lawsuit or those that conduct business on a galactic scale.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/lawyergalaxyblue.rsi
@@ -127,8 +127,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSecSummer
- name: "літня форма охорони"
- description: "Вільний і повсякденний варіант стандартної уніформи охоронців."
+ name: summer security uniform
+ description: A loose-fitting and casual variant of the standard security uniform.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/summer_security.rsi
@@ -138,8 +138,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitExplorer
- name: "форма дослідника"
- description: "Міцний комплект комбінезонів для мандрівки зоряним небом."
+ name: explorer's uniform
+ description: A rugged set of overalls for trekking across the stars.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/explorer.rsi
@@ -149,8 +149,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterExplorerCoat
- name: "лабораторний халат дослідника"
- description: "Схоже, він бачив неабияку частку запилених стежок."
+ name: explorer's labcoat
+ description: Looks like it's seen its fair share of dusty trails.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/OuterClothing/Coats/explorer_coat.rsi
@@ -160,8 +160,8 @@
- type: entity
parent: ClothingUniformBase
id: ClothingUniformTShirtKhakiPants
- name: "сіра футболка та штани кольору хакі"
- description: "Сірий, але функціональний одяг."
+ name: drab t-shirt and khaki pants
+ description: Some drab but functional clothing.
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Uniforms/Jumpsuit/tshirt_khaki.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml
index ce1610dad61..52a8ac45f42 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Clothing/psionic_clothing.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: ClothingEyesTelegnosisSpectacles
- name: "дивні окуляри"
- description: "Пара ефектних і дивних окулярів з лінзами з невідомого матеріалу."
+ name: strange spectacles
+ description: A pair of spectacular and strange spectacles with lenses constructed of an unknown material.
components:
- type: Sprite
sprite: Clothing/Eyes/Glasses/glasses.rsi
@@ -16,8 +16,8 @@
- type: entity
id: BedsheetInvisibilityCloak
parent: BedsheetBase
- name: "подерте простирадло"
- description: "Подерте простирадло, схоже, пройшло через пекло і повернулося назад."
+ name: tattered bedsheet
+ description: A tattered bedsheet, It looks like its been through hell and back.
components:
- type: Sprite
state: sheetblack
@@ -30,8 +30,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsDispelGloves
- name: "клаптикові рукавички"
- description: "Ці шкіряні рукавички сильно зношені, проте вони були відремонтовані в декількох місцях."
+ name: patchwork gloves
+ description: These leather gloves are heavily worn, however they have been repaired in several places.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/leather.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesColorYellowUnsulated
- name: "неізольовані рукавички"
- description: "Неміцні робочі рукавички з синтетичного каучуку сіро-жовтого кольору. Вони не мають електричної ізоляції та не захищають від ударів."
+ name: unsulated gloves
+ description: Flimsy synthrubber work gloves styled in a drab yellow color. They are not electrically insulated, and provide no protection against any shocks.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/yellow.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml b/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml
index ed3a9cce7a7..35f5ee06e94 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Effects/lightning.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseLightning
id: LightningNoospheric
- name: "ноосферні блискавки"
+ name: noospheric lightning
noSpawn: true
components:
- type: Electrified
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml
index 78a3fc95ecb..ac968946056 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/Tables/tables.yml
@@ -1,8 +1,8 @@
- type: entity
id: TableWoodReinforced
parent: TableBase
- name: "армований дерев'яний стіл"
- description: "Квадратний шматок дерева, що стоїть на чотирьох металевих ніжках. Дуже міцний."
+ name: reinforced wood table
+ description: A classic wooden table. Extra robust.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Furniture/Tables/rwood.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml
index e105bc4b2f6..b9a1668aaad 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Furniture/tatami.yml
@@ -15,8 +15,8 @@
- type: entity
id: tatamisingle
parent: tatamibase
- name: "площа татамі"
- description: "Це татамі, але квадратне."
+ name: tatami square
+ description: It's tatami, but a square.
components:
- type: Sprite
state: tatami_1x1
@@ -27,8 +27,8 @@
- type: entity
id: tatamimat
parent: tatamibase
- name: "килимок татамі"
- description: "Це частина килимка для татамі."
+ name: tatami mat
+ description: It's a portion of a tatami mat.
components:
- type: Sprite
state: tatami_1x1P
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml
index c9a39df36b0..a632a0a22b0 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/animals.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Випадковий нерестовик тварин"
+ name: Random Animal Spawner
id: RandomAnimalSpawner
parent: MarkerBase
suffix: No Mice
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml
index b835dff2e7a..d2d39938b56 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boardgames.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Настільна гра Спайдер (Spawn)"
+ name: Board Game Spawner
id: BoardGameSpawner
parent: MarkerBase
components:
@@ -20,7 +20,7 @@
offset: 0.0
- type: entity
- name: "Spawner Battlemap Board Spawner"
+ name: Battlemap Board Spawner
id: BattlemapBoardSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml
index 8f5db8a19c2..2f790f2ce1c 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/books.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MarkerBase
id: RandomBook
- name: "випадковий генератор книг"
+ name: random book spawner
placement:
mode: PlaceFree # want to be able to free place books for stacks, etc.
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml
index a32dec2753b..181bacca45e 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/boxes.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MarkerBase
id: RandomBox
- name: "випадковий коробковий спавнер"
+ name: random box spawner
components:
- type: Sprite
layers:
@@ -57,7 +57,7 @@
- type: entity
parent: MarkerBase
id: RandomAmmoBox
- name: "випадковий спавнер ящика з боєприпасами"
+ name: random ammo box spawner
suffix: 15%
components:
- type: Sprite
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml
index 470d00898fd..abd4d86a1ef 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/devices.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MarkerBase
id: RandomBoards
- name: "випадковий спавнер пристроїв та плат"
+ name: random device & board spawner
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml
index 1ce7790d6db..3ea45bf846c 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/hats.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Капелюшний нерестовик"
+ name: Hat Spawner
id: HatSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml
index 6a0c9a6047f..61a99faa2f1 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/machineparts.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "Спайдер запчастин Spawner"
+ name: Salvage Parts Spawner
id: SalvagePartsSpawnerLow
suffix: Low
parent: MarkerBase
@@ -19,7 +19,7 @@
offset: 0.0
- type: entity
- name: "Спайдер запчастин Spawner"
+ name: Salvage Parts Spawner
id: SalvagePartsSpawnerMid
suffix: High
parent: MarkerBase
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml
index af81af74522..4f22019c200 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/mobs.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "NPC Короповий нерестовик"
+ name: NPC Carp Spawner
id: CarpSpawnerMundane
parent: MarkerBase
suffix: No Ghost Takeover
@@ -20,7 +20,7 @@
rareChance: 0.05
- type: entity
- name: "NPC Зміїний нерестовик"
+ name: NPC Snake Spawner
id: SnakeSpawnerMundane
parent: MarkerBase
components:
@@ -38,7 +38,7 @@
rareChance: 0.2
- type: entity
- name: "Нерестовик рятівної змії"
+ name: Salvage Snake Spawner
id: SnakeMobMundane
parent: MarkerBase
suffix: 75%
@@ -58,7 +58,7 @@
rareChance: 0.20
- type: entity
- name: "Нерестовик рятівної змії"
+ name: Salvage Snake Spawner
id: SnakeMobMundane25
parent: MarkerBase
suffix: 25%
@@ -78,7 +78,7 @@
rareChance: 0.20
- type: entity
- name: "Xeno Spawner"
+ name: Xeno Spawner
id: XenoAISpawner
parent: MarkerBase
suffix: No Ghost Takeover
@@ -103,7 +103,7 @@
rareChance: 0.10
- type: entity
- name: "Аргоцитний нерестовик"
+ name: Argocyte Spawner
id: ArgocyteAISpawner
parent: MarkerBase
components:
@@ -128,7 +128,7 @@
rareChance: 0.10
- type: entity
- name: "Спостерігач Нерестовик"
+ name: Watcher Spawner
id: WatcherAISpawner
parent: MarkerBase
components:
@@ -148,7 +148,7 @@
rareChance: 0.10
- type: entity
- name: "Спайдер космічних істот"
+ name: Space Creature Spawner
id: SpaceCreatureAISpawner
parent: MarkerBase
components:
@@ -165,7 +165,7 @@
- MobSpiderSpace
- type: entity
- name: "Arena Spawner"
+ name: Arena Spawner
id: ArenaSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml
index 715614eb1ce..9ef2331aa93 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/randomitems.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MarkerBase
id: RandomItem
- name: "генератор випадкових елементів"
+ name: random item spawner
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml
index 0875daba9e3..a98bfa3cc3d 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/schoolgirl.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Спайдер шкільної форми для школярок"
+ name: Schoolgirl Uniform Spawner
id: SchoolgirlUniformSpawner
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml
index 80428480cee..0c3370890c8 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/Random/seeds.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "Нерестовик рятівного насіння"
+ name: Salvage Seed Spawner
id: SalvageSeedSpawnerLow
suffix: Low
parent: MarkerBase
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml
index 57e057b3b3e..1080d97303b 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/ghost_roles.yml
@@ -1,6 +1,6 @@
- type: entity
id: SpawnPointGhostIfrit
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
suffix: Ifrit
parent: MarkerBase
noSpawn: true
@@ -20,7 +20,7 @@
- type: entity
id: SpawnPointGhostFugitive
- name: "точка народження примарної ролі"
+ name: ghost role spawn point
parent: MarkerBase
noSpawn: true
components:
@@ -40,7 +40,7 @@
- type: entity
id: SpawnPointLocationMidRoundAntag
- name: "можливе місце нересту"
+ name: possible spawn location
suffix: MidRoundAntag
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml
index 29be0de8642..62a24bd75b9 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/jobs.yml
@@ -1,7 +1,7 @@
- type: entity
id: SpawnPointGladiator
parent: SpawnPointJobBase
- name: "гладіатор"
+ name: gladiator
components:
- type: SpawnPoint
job_id: Gladiator
@@ -14,7 +14,7 @@
- type: entity
id: SpawnPointPrisoner
parent: SpawnPointJobBase
- name: "в'язень"
+ name: prisoner
components:
- type: SpawnPoint
job_id: Prisoner
@@ -26,7 +26,7 @@
- type: entity
id: SpawnPointPrisonGuard
parent: SpawnPointJobBase
- name: "тюремний охоронець"
+ name: prison guard
components:
- type: SpawnPoint
job_id: PrisonGuard
@@ -39,7 +39,7 @@
- type: entity
id: SpawnPointMailCarrier
parent: SpawnPointJobBase
- name: "кур'єр" # Delta V - Mail Carrier to Courier replacement
+ name: courier # Delta V - Mail Carrier to Courier replacement
components:
- type: SpawnPoint
job_id: MailCarrier
@@ -52,7 +52,7 @@
- type: entity
id: SpawnPointMartialArtist
parent: SpawnPointJobBase
- name: "майстер бойових мистецтв"
+ name: martial artist
components:
- type: SpawnPoint
job_id: MartialArtist
@@ -65,7 +65,7 @@
- type: entity
id: SpawnPointForensicMantis
parent: SpawnPointJobBase
- name: "богомол"
+ name: mantis
components:
- type: SpawnPoint
job_id: ForensicMantis
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml
index e9a5d43a83c..6bc5c8e878a 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Markers/Spawners/mobs.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "Нерестовик молі"
+ name: Mothroach Spawner
id: SpawnMobMothroach
parent: MarkerBase
components:
@@ -14,7 +14,7 @@
- MobMothroach
- type: entity
- name: "Нерестовик тхора"
+ name: Ferret Spawner
id: SpawnMobFerret
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml
index ce8397bd384..ee2166d60e4 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/animals.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "білий тхір"
+ name: white ferret
parent: MobFerret
id: MobFerretWhite
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml
index 9e44b0bf081..5cdfa18e812 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/mutants.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "помідор-вбивця"
+ name: killer tomato
id: MobTomatoKiller
parent: SimpleSpaceMobBase
- description: "Це дійсно дозволить вам залучити кількох веганів до наступної онлайн-дискусії."
+ description: This is really going to let you own some vegans in your next online debate.
components:
- type: InputMover
- type: MobMover
@@ -211,8 +211,8 @@
- type: entity
parent: SimpleMobBase
id: MobMouseCancer
- name: "Ракова миша"
- description: "Привіт, Цивільний..."
+ name: Cancer Mouse
+ description: Oh hey Civvie...
components:
- type: Sprite
drawdepth: SmallMobs
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml
index ebe92a77690..9dbe9f95f70 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/NPCs/xeno.yml
@@ -30,7 +30,7 @@
# Delta V variants of Xenos to allow ghost takeover again
- type: entity
- name: "Нюхач"
+ name: Burrower
id: MobXenoPlayer
parent: MobXeno
suffix: Player
@@ -45,7 +45,7 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "Преторіанський"
+ name: Praetorian
parent: MobXenoPraetorianNPC
id: MobXenoPraetorian
suffix: Player
@@ -60,7 +60,7 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "Дрон"
+ name: Drone
parent: MobXenoDroneNPC
id: MobXenoDrone
suffix: Player
@@ -75,7 +75,7 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "Королева"
+ name: Queen
parent: MobXenoQueenNPC
id: MobXenoQueen
suffix: Player
@@ -90,7 +90,7 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "Ravager"
+ name: Ravager
parent: MobXenoRavagerNPC
id: MobXenoRavager
suffix: Player
@@ -105,7 +105,7 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "Бігун"
+ name: Runner
parent: MobXenoRunnerNPC
id: MobXenoRunner
suffix: Player
@@ -120,7 +120,7 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "Руні"
+ name: Rouny
parent: MobXenoRounyNPC
id: MobXenoRouny
components:
@@ -134,7 +134,7 @@
- type: GhostTakeoverAvailable
- type: entity
- name: "Спіттер"
+ name: Spitter
parent: MobXenoSpitterNPC
id: MobXenoSpitter
suffix: Player
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml
index c4f9b0f8caf..9a04a0458e0 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/felinid.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакФелінід"
+ name: Urist McFelinid
parent: MobFelinidBase
id: MobFelinid
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml
index 241584fd0a5..4300757296f 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Player/special.yml
@@ -1,7 +1,7 @@
- type: entity
id: MobObserverTelegnostic
- name: "телегностична проекція"
- description: "Зловісно. Спрайт-заповнювач."
+ name: telegnostic projection
+ description: Ominous. Placeholder sprite.
noSpawn: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml
index bf62d27bc4a..c1655287fdc 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/Oni.yml
@@ -1,6 +1,6 @@
- type: entity
parent: BaseMobHuman
- name: "Уріст Маконі"
+ name: Urist McOni
id: MobOniBase
abstract: true
components:
@@ -48,8 +48,8 @@
- type: entity
save: false
- name: "Уріст Маконі"
+ name: Urist McOni
parent: MobHumanDummy
id: MobOniDummy
noSpawn: true
- description: "Фіктивний оні, призначений для використання у налаштуванні символів."
+ description: A dummy oni meant to be used in character setup.
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml
index e32711fb560..a1ca357b080 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст МакФелінід"
+ name: Urist McFelinid
parent: BaseMobHuman
id: MobFelinidBase
abstract: true
@@ -83,11 +83,11 @@
- type: entity
save: false
- name: "Уріст МакХендс"
+ name: Urist McHands
parent: MobHumanDummy
id: MobFelinidDummy
noSpawn: true
- description: "Фіктивний фелінід, призначений для використання в налаштуваннях персонажів."
+ description: A dummy felinid meant to be used in character setup.
components:
- type: HumanoidAppearance
species: Felinid
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml
index ce8d1393de4..567c5ff52c0 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks.yml
@@ -2,7 +2,7 @@
parent: DrinkGlass
id: DrinkSakeGlass
suffix: sake
- description: "Вино з рису, це ж саке!"
+ description: Wine made from rice, it's sake!
components:
- type: SolutionContainerManager
solutions:
@@ -20,7 +20,7 @@
parent: DrinkGlass
id: DrinkOrangeCreamiceGlass
suffix: orange creamcicle
- description: "Помаранчева, вершкова смакота."
+ description: Orangy, creamy goodness.
components:
- type: SolutionContainerManager
solutions:
@@ -37,7 +37,7 @@
parent: DrinkGlass
id: DrinkSilverjackGlass
suffix: silverjack
- description: "Нагадує про сім'ю."
+ description: Reminds you of family.
components:
- type: SolutionContainerManager
solutions:
@@ -54,7 +54,7 @@
parent: DrinkGlass
id: DrinkBrainbombGlass
suffix: brainbomb
- description: "Токсичний для всього живого, особливо для печінки."
+ description: Toxic to about anything alive, especially your liver.
components:
- type: SolutionContainerManager
solutions:
@@ -71,7 +71,7 @@
parent: DrinkGlass
id: DrinkClownBloodGlass
suffix: clown blood
- description: "Улюблений напій охоронців після довгого дня."
+ description: Security Officers favorite drink after a long day.
components:
- type: SolutionContainerManager
solutions:
@@ -88,7 +88,7 @@
parent: DrinkGlass
id: DrinkCircusJuiceGlass
suffix: circus juice
- description: "Мама пишалася б."
+ description: Honkmother would be proud.
components:
- type: SolutionContainerManager
solutions:
@@ -105,7 +105,7 @@
parent: DrinkGlass
id: DrinkSapoPicanteGlass
suffix: sapo picante
- description: "На смак зовсім не схоже на жабу."
+ description: Tastes nothing like a toad.
components:
- type: SolutionContainerManager
solutions:
@@ -122,7 +122,7 @@
parent: DrinkGlass
id: DrinkGraveyardGlass
suffix: graveyard
- description: "Для тих змін, які, здається, ніколи не закінчаться."
+ description: For those shifts that never seem to end.
components:
- type: SolutionContainerManager
solutions:
@@ -139,7 +139,7 @@
parent: DrinkGlass
id: DrinkAtomicPunchGlass
suffix: atomic punch
- description: "НЕ зробить вас стійкими до куль, навіть до ізотопів!"
+ description: Will NOT make you immune to bullets; Isotopes included!
components:
- type: SolutionContainerManager
solutions:
@@ -156,7 +156,7 @@
parent: DrinkGlass
id: DrinkPinkDrinkGlass
suffix: pink drink
- description: "Цілі цивілізації руйнувалися, намагаючись з'ясувати, чи справді цей напій має смак рожевого."
+ description: Entire civilizations have crumbled trying to decide if this drink really tastes like pink...
components:
- type: SolutionContainerManager
solutions:
@@ -173,7 +173,7 @@
parent: DrinkGlass
id: DrinkBubbleTeaGlass
suffix: bubble tea
- description: "Велика соломинка не входить до комплекту."
+ description: Big straw not included.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
index 99fbf1a759a..b71c0d255cf 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
@@ -1,7 +1,7 @@
- type: entity
parent: DrinkBottleGlassBaseFull
id: DrinkSakeBottleFull
- name: "пляшка саке"
+ name: sake bottle
description: |
Clear, or sometimes foggy
Chilled like ice cream alcohol
@@ -19,8 +19,8 @@
- type: entity
parent: DrinkBottleGlassBaseFull
id: DrinkSojuBottleFull
- name: "пляшка соджу"
- description: "Це як саке, але якщо ти хочеш, щоб тебе відтрахали. ВСТАВАЙ."
+ name: soju bottle
+ description: It's like sake but if you're trying to get FUCKED. UP.
components:
- type: SolutionContainerManager
solutions:
@@ -34,8 +34,8 @@
- type: entity
parent: DrinkGlassBase
id: DrinkTokkuri
- name: "токкурі"
- description: "Квітковий і повний осаке!"
+ name: tokkuri
+ description: Floral and full of osake!
components:
- type: SolutionContainerManager
solutions:
@@ -50,8 +50,8 @@
- type: entity
parent: DrinkBottleGlassBaseFull
id: DrinkHolyWaterFull
- name: "колба зі святою водою"
- description: "Фляга зі свяченою водою."
+ name: flask of holy water
+ description: A flask of holy water.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml
index 5e27ba072c0..53d1a2d08b8 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_cups.yml
@@ -1,8 +1,8 @@
- type: entity
parent: DrinkBaseCup
id: DrinkSakeCup
- name: "сакадзукі"
- description: "Церемоніальна біла чаша для пиття саке."
+ name: sakazuki
+ description: A ceremonial white cup for drinking sake.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml
index 05faafadec0..486f5272b78 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Drinks/drinks_oil.yml
@@ -20,8 +20,8 @@
- type: entity
parent: BaseOilJar
id: OilJarGhee
- name: "банка топленого масла"
- description: "Велика банка з тонованого скла з простою етикеткою вершкового масла."
+ name: jar of ghee
+ description: A large tinted glass jar with a simple label of butter sticks on it.
components:
- type: Sprite
layers:
@@ -39,8 +39,8 @@
- type: entity
parent: BaseOilJar
id: OilJarCorn
- name: "банка кукурудзяної олії"
- description: "Велика банка з тонованого скла з простою етикеткою у вигляді кукурудзяного стебла."
+ name: jar of corn oil
+ description: A large tinted glass jar with a simple label of a corn stalk on it.
components:
- type: Sprite
layers:
@@ -58,8 +58,8 @@
- type: entity
parent: BaseOilJar
id: OilJarOlive
- name: "банка оливкової олії"
- description: "Велика банка з тонованого скла з простою етикеткою оливок."
+ name: jar of olive oil
+ description: A large tinted glass jar with a simple label of olives on it.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml
index bb9e7b6f545..4bb0f289bac 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/misc.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "чізкейкові кульки"
+ name: cheesecake balls
parent: FoodBakedBase
id: FoodMothCheesecakeBalls
- description: "З м'якого сиру, цукрової пудри та борошна скачують кульки, обвалюють у клярі, а потім смажать у фритюрі. Часто подають з медом."
+ description: Made of soft cheese, powdered sugar and flour, rolled into balls, battered and then deep fried. They're often served with honey.
components:
- type: FlavorProfile
flavors:
@@ -29,10 +29,10 @@
#Tastes like cheesecake and honey
- type: entity
- name: "піднос для зефіру"
+ name: mothmallow tray
parent: FoodBakedBase
id: FoodMothMothmallow
- description: "Легкий та пухнастий веганський зефір зі смаком ванілі та рому. Метеликам вони відомі як хмарні квадратики."
+ description: A light and fluffy vegan marshmallow flavoured with vanilla and rum. These are known to the moths as cloud squares.
components:
- type: FlavorProfile
flavors:
@@ -60,10 +60,10 @@
#Tastes like vanilla and clouds.
- type: entity
- name: "шматочок зефіру"
+ name: mothmallow slice
parent: FoodBakedBase
id: FoodMothMothmallowSlice
- description: "Пухнасті хмаринки радості - дивної форми та кольору, що нагадують метеликів."
+ description: Fluffy little clouds of joy- in a strangely moth-like form and colour.
components:
- type: FlavorProfile
flavors:
@@ -88,10 +88,10 @@
#Tastes like vanilla and clouds.
- type: entity
- name: "moffin"
+ name: moffin
parent: FoodBakedBase
id: FoodMothMoffin
- description: "Смачний, пористий і пишний маленький пиріг."
+ description: A delicious, spongy and dusty little cake.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Consumable/Food/Baked/misc.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml
index c1d347dc002..8c96635b06b 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/Baked/pizza.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "піца з кукурудзяним качаном"
+ name: corncob crust pizza
parent: FoodPizzaBase
id: FoodPizzaCorncob
- description: "Складені разом як хворий жарт. Найкраще подавати з рідким вершковим маслом."
+ description: Cobbled together as a sick joke. Best served with liquid butter.
components:
- type: FlavorProfile
flavors:
@@ -26,10 +26,10 @@
- Pizza
- type: entity
- name: "шматочок піци з кукурудзяного качана"
+ name: slice of corncob crust pizza
parent: FoodPizzaSliceBase
id: FoodPizzaCorncobSlice
- description: "Складені разом як хворий жарт. Найкраще подавати з рідким вершковим маслом."
+ description: Cobbled together as a sick joke. Best served with liquid butter.
components:
- type: FlavorProfile
flavors:
@@ -51,10 +51,10 @@
- Pizza
- type: entity
- name: "піца-феєрверк"
+ name: firecracker pizza
parent: FoodPizzaBase
id: FoodMothPizzaFirecracker
- description: "Вони не жартують, коли називають це гарячою піцою."
+ description: They're not kidding when they call this a hot pizza pie.
components:
- type: FlavorProfile
flavors:
@@ -86,10 +86,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "шматок піци-феєрверк"
+ name: slice of firecracker pizza
parent: FoodPizzaSliceBase
id: FoodMothPizzaFirecrackerSlice
- description: "Гострий шматочок чогось дуже приємного."
+ description: A spicy slice of something quite nice.
components:
- type: FlavorProfile
flavors:
@@ -120,10 +120,10 @@
# Tastes like crust, chili, corn, cheese
- type: entity
- name: "піца з чотирма сирами"
+ name: quattro formaggi pizza
parent: FoodPizzaBase
id: FoodMothPizzaFiveCheese
- description: "Століттями вчені запитували: скільки сиру - це занадто багато сиру?"
+ description: For centuries, scholars have asked; how much cheese is too much cheese?
components:
- type: FlavorProfile
flavors:
@@ -141,10 +141,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "шматок піци з чотирма сирами"
+ name: slice of quattro formaggi pizza
parent: FoodPizzaSliceBase
id: FoodMothPizzaFiveCheeseSlice
- description: "Це найсирніша скибочка в галактиці!"
+ description: It's the cheesiest slice in the galaxy!
components:
- type: FlavorProfile
flavors:
@@ -161,10 +161,10 @@
# Tastes like crust, cheese, more cheese, excessive amount of cheese
- type: entity
- name: "піца з песто"
+ name: pesto pizza
parent: FoodPizzaBase
id: FoodMothPizzaPesto
- description: "Песто - популярна начинка для піци серед метеликів, цілком можливо, тому, що вона уособлює їхні улюблені смаки: сир, зелень та овочі."
+ description: Pesto is a popular pizza topping for moths, quite possibly because it exemplifies their favourite flavours; cheese, herbs, and veggies.
components:
- type: FlavorProfile
flavors:
@@ -194,10 +194,10 @@
- Fruit
- type: entity
- name: "шматочок піци з песто"
+ name: slice of pesto pizza
parent: FoodPizzaSliceBase
id: FoodMothPizzaPestoSlice
- description: "Зелений, як трава в саду."
+ description: Green as the grass in the garden.
components:
- type: FlavorProfile
flavors:
@@ -226,10 +226,10 @@
# Tastes like crust, pesto, cheese
- type: entity
- name: "бавовняна піца"
+ name: cotton pizza
parent: FoodPizzaBase
id: FoodMothPizzaCotton
- description: "Для одних - злочин, для інших - смачна піца. Бавовна і сир."
+ description: A crime to some, a delicious pizza to others. Cotton and cheese.
components:
- type: FlavorProfile
flavors:
@@ -258,10 +258,10 @@
- ClothMade
- type: entity
- name: "шматочок бавовняної піци"
+ name: slice of cotton pizza
parent: FoodPizzaSliceBase
id: FoodMothPizzaCottonSlice
- description: "Білий, як аркуш паперу."
+ description: White as a sheet of paper.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml
index ae42328ac08..11eb1fac1c5 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/candy.yml
@@ -1,8 +1,8 @@
- type: entity
parent: FoodBase
id: FoodLollipop
- name: "льодяник"
- description: "За те, що ти такий хороший спортсмен."
+ name: lollipop
+ description: For being such a good sport.
components:
- type: SolutionContainerManager
solutions:
@@ -26,8 +26,8 @@
- type: entity
parent: FoodBase
id: FoodGumball
- name: "жуйка"
- description: "За те, що ти такий хороший спортсмен."
+ name: gumball
+ description: For being such a good sport.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml
index 3d3dee2ee88..fde6ea2a5a0 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ingredients.yml
@@ -1,9 +1,9 @@
# Curd cheese, substitute for a lot of things
- type: entity
- name: "сирний сир"
+ name: curd cheese
parent: FoodBakingBase
id: FoodCurdCheese
- description: "Відомий під багатьма назвами в кулінарії, кисломолочний сир корисний для приготування найрізноманітніших страв."
+ description: Known by many names throughout cuisine, curd cheese is useful for a wide variety of dishes.
components:
- type: FlavorProfile
flavors:
@@ -26,10 +26,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "сирні сирки"
+ name: cheese curds
parent: FoodBakingBase
id: FoodCheeseCurds
- description: "Не плутати з сирним сиром. Смачно смажиться у фритюрі."
+ description: Not to be mistaken for curd cheese. Tasty deep fried.
components:
- type: FlavorProfile
flavors:
@@ -50,10 +50,10 @@
# Mozzarella
- type: entity
- name: "сир моцарела"
+ name: mozzarella cheese
parent: FoodBakingBase
id: FoodMozzarella
- description: "Смачний, вершковий і сирний, і все це в одній простій упаковці."
+ description: Delicious, creamy, and cheesy, all in one simple package.
components:
- type: FlavorProfile
flavors:
@@ -75,10 +75,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "трав'яний сир"
+ name: herby cheese
parent: FoodBakingBase
id: FoodMothHerbyCheese
- description: "Сир, як основний продукт мотиської кухні, часто доповнюють різними смаковими добавками, щоб урізноманітнити свій раціон."
+ description: As a staple of mothic cuisine, cheese is often augmented with various flavours to keep variety in their diet.
components:
- type: FlavorProfile
flavors:
@@ -104,10 +104,10 @@
#Tastes like cheese, herbs
- type: entity
- name: "салат з молі"
+ name: mothic salad
parent: FoodBowlBase
id: FoodMothSaladBase
- description: "Базовий салат з капусти, червоної цибулі та помідорів."
+ description: A basic salad of cabbage, red onion and tomato.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml
index ca92c48a5d1..624689a7ed2 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/meals.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "великий запечений рис"
+ name: big baked rice
parent: FoodBakingBase
id: FoodMothBakedRice
- description: "Улюблений мотиками запечений рис можна наповнити різноманітними овочевими начинками, щоб приготувати смачну страву, якою можна було б поділитися."
+ description: A mothic favourite, baked rice can be filled with a variety of vegetable fillings to make a delicious meal to share.
components:
- type: FlavorProfile
flavors:
@@ -31,10 +31,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "малий запечений рис"
+ name: lil baked rice
parent: FoodBakingBase
id: FoodMothBakedRicePortion
- description: "Одна порція запеченого рису ідеально підходить як гарнір або навіть як повноцінна страва."
+ description: A single portion of baked rice, perfect as a side dish, or even as a full meal.
components:
- type: FlavorProfile
flavors:
@@ -60,10 +60,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "зелена лазанья"
+ name: green lasagne
parent: FoodMealBase
id: FoodMothGreenLasagne
- description: "Вишукана лазанья з песто та білого соусу з травами. Добре підходить для кількох порцій."
+ description: A fine lasagne made with pesto and a herby white sauce. Good for multiple servings.
components:
- type: FlavorProfile
flavors:
@@ -94,10 +94,10 @@
#Tastes like cheese, pesto and pasta
- type: entity
- name: "зелений шматочок лазаньї"
+ name: green lasagne slice
parent: FoodMealBase
id: FoodMothGreenLasagneSlice
- description: "Шматочок лазаньї з травами та соусом песто."
+ description: A slice of herby, pesto-y lasagne.
components:
- type: FlavorProfile
flavors:
@@ -124,10 +124,10 @@
#Tastes like cheese, pesto and pasta
- type: entity
- name: "запечена в духовці кукурудза"
+ name: oven-baked corn
parent: FoodBakingBase
id: FoodMothBakedCorn
- description: "Качан кукурудзи, запечений у жаркій духовці до утворення пухирців і почорніння."
+ description: A cob of corn, baked in the roasting heat of an oven until it blisters and blackens.
components:
- type: FlavorProfile
flavors:
@@ -150,10 +150,10 @@
#Tastes like corn and char
- type: entity
- name: "запечена кукурудза в маслі"
+ name: buttered baked corn
parent: FoodBakingBase
id: FoodMothButteredBakedCorn
- description: "Качан кукурудзи, запечений у жаркій духовці до утворення пухирців і почорніння."
+ description: A cob of corn, baked in the roasting heat of an oven until it blisters and blackens.
components:
- type: FlavorProfile
flavors:
@@ -177,10 +177,10 @@
#Tastes like corn, butter and char
- type: entity
- name: "палички моцарели"
+ name: mozzarella sticks
parent: FoodBakingBase
id: FoodMothMozzarellaSticks
- description: "Маленькі палички моцарели, обсмажені в паніровці."
+ description: Little sticks of mozzarella, breaded and fried.
components:
- type: FlavorProfile
flavors:
@@ -206,10 +206,10 @@
# Mac Balls should use macncheese donks
- type: entity
- name: "макаронні кульки"
+ name: mac balls
parent: FoodBakingBase
id: FoodMothMacBalls
- description: "Обсмажені кульки з донжуана, вмочені в кукурудзяний кляр, подаються з томатним соусом."
+ description: Fried balls of donk-pocket dipped in corn batter, served with tomato sauce.
components:
- type: FlavorProfile
flavors:
@@ -238,10 +238,10 @@
#Tastes like pasta, cornbread and cheese
- type: entity
- name: "риба з картоплею"
+ name: fish and chips
parent: FoodMealBase
id: FoodMealFishChips
- description: "Страва, яка складається зі смаженої риби та картоплі."
+ description: A dish that consists of fried fish and potatoes.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml
index 4f2e03623ac..177d6151ccb 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/ration.yml
@@ -3,7 +3,7 @@
noSpawn: true
parent: FoodPacketTrash
id: FoodPSBTrash
- name: "обгортка psb"
+ name: psb wrapper
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Consumable/Food/ration.rsi
@@ -11,10 +11,10 @@
- type: Item
- type: entity
- name: "упакований сухий пайок"
+ name: prepacked sustenance bar
parent: BaseItem
id: FoodPSB
- description: "PSB - це щільно упакований, багатий поживними речовинами, штучно ароматизований і забарвлений харчовий батончик, спеціально розроблений для всіх видів тварин під час нестачі їжі."
+ description: The PSB is a densely packed, nutrient rich, artificially flavored and colored food bar specifically made to accomodate all species during food shortages.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Consumable/Food/ration.rsi
@@ -77,10 +77,10 @@
- Fruit # DeltaV - Allow anyone to eat it, hopefully
- type: entity
- name: "соєвий батончик"
+ name: soy sustenance bar
parent: FoodPSBBase
id: FoodPSBBarSoy
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком змішаних трав."
+ description: A densely packed, nutrient rich sustenance bar. This one is mixed-herb flavoured.
components:
- type: FlavorProfile
flavors:
@@ -90,10 +90,10 @@
- type: Item
- type: entity
- name: "неаполітанський закусочна"
+ name: neapolitan sustenance bar
parent: FoodPSBBase
id: FoodPSBBarNeapolitan
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик має неаполітанський смак - полуниця, ваніль та шоколад."
+ description: A densely packed, nutrient rich sustenance bar. This one is neapolitan flavoured- strawberry, vanilla, and chocolate.
components:
- type: FlavorProfile
flavors:
@@ -105,10 +105,10 @@
- type: Item
- type: entity
- name: "шоколадний батончик"
+ name: brownie sustenance bar
parent: FoodPSBBase
id: FoodPSBBarBrownie
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком брауні."
+ description: A densely packed, nutrient rich sustenance bar. This one is brownie flavored.
components:
- type: FlavorProfile
flavors:
@@ -118,10 +118,10 @@
- type: Item
- type: entity
- name: "сирна закусочна"
+ name: cheese sustenance bar
parent: FoodPSBBase
id: FoodPSBBarCheese
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком трьох сирів - пармезану, моцарели та чеддеру."
+ description: A densely packed, nutrient rich sustenance bar. This one is three-cheese flavoured- parmesan, mozzarella, and cheddar.
components:
- type: FlavorProfile
flavors:
@@ -131,10 +131,10 @@
- type: Item
- type: entity
- name: "м'ясний батончик"
+ name: meat sustenance bar
parent: FoodPSBBase
id: FoodPSBBarMeat
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком м'яса та перцю."
+ description: A densely packed, nutrient rich sustenance bar. This one is meat and pepper flavored.
components:
- type: FlavorProfile
flavors:
@@ -145,10 +145,10 @@
- type: Item
- type: entity
- name: "овочевий батончик"
+ name: vegetable sustenance bar
parent: FoodPSBBase
id: FoodPSBBarVegetable
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик має овочевий смак - салат, морква та картопля."
+ description: A densely packed, nutrient rich sustenance bar. This one is vegetable flavoured- lettuce, carrots and potato.
components:
- type: FlavorProfile
flavors:
@@ -160,10 +160,10 @@
- type: Item
- type: entity
- name: "м'ятний батончик"
+ name: mint sustenance bar
parent: FoodPSBBase
id: FoodPSBBarMint
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком м'ятного шоколаду - м'яти, чорного шоколаду та картопляних чіпсів."
+ description: A densely packed, nutrient rich sustenance bar. This one is mint choc chip flavoured- peppermint, dark chocolate, and potato chips.
components:
- type: FlavorProfile
flavors:
@@ -175,10 +175,10 @@
- type: Item
- type: entity
- name: "банановий батончик"
+ name: banana sustenance bar
parent: FoodPSBBase
id: FoodPSBBarBanana
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик зі смаком бананового молочного коктейлю - банан і молоко."
+ description: A densely packed, nutrient rich sustenance bar. This one is banana milkshake flavoured- banana and milk.
components:
- type: FlavorProfile
flavors:
@@ -189,10 +189,10 @@
- type: Item
- type: entity
- name: "батончик для підтримання життєдіяльності winka"
+ name: wonka sustenance bar
parent: FoodPSBBase
id: FoodPSBBarWonka
- description: "Щільно упакований, багатий на поживні речовини батончик. Цей батончик розділений на три смаки, які складають типовий обід - томатний суп, смажений гарбуз і чорничний пиріг."
+ description: A densely packed, nutrient rich sustenance bar. This one is split into three flavours, making up a typical meal- tomato soup, roast pumpkin, and blueberry pie.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml
index f4372d63ca0..c10593a0b3f 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/salad.yml
@@ -1,10 +1,10 @@
#Salads
- type: entity
- name: "салат капрезе"
+ name: caprese salad
parent: FoodBakingBase
id: FoodMothCapreseSalad
- description: "Дуже смачний і водночас простий у приготуванні салат."
+ description: A very tasty yet simple to prepare salad.
components:
- type: FlavorProfile
flavors:
@@ -29,10 +29,10 @@
#Tastes like mozzarella, tomato and balsamic
- type: entity
- name: "флотський салат"
+ name: fleet salad
parent: FoodBowlBase
id: FoodMothFleetSalad
- description: "Сир на грилі робить його особливо ситним, а сухарики надають хрусткої скоринки."
+ description: The grilled cheese makes it particularly filling, while the croutons provide a crunchy kick.
components:
- type: FlavorProfile
flavors:
@@ -59,10 +59,10 @@
#Tastes like cheese, salad and bread
- type: entity
- name: "бавовняний салат"
+ name: cotton salad
parent: FoodBowlBase
id: FoodMothCottonSalad
- description: "Салат з додаванням бавовни та базової заправки. Імовірно, десь літає міль."
+ description: A salad with added cotton and a basic dressing. Presumably moths are around.
components:
- type: FlavorProfile
flavors:
@@ -89,7 +89,7 @@
#Tastes like cheese, salad and cotton
- type: entity
- name: "салат качумбарі"
+ name: kachumbari salad
parent: FoodBowlBase
id: FoodMothKachumbariSalad
description:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml
index 7d5d580ead5..f49d6cb2cec 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/snacks.yml
@@ -1,10 +1,10 @@
# Snacks and Entrees
- type: entity
- name: "писклява фритюрниця"
+ name: squeaking stir fry
parent: FoodMealBase
id: FoodMothSqueakingFry
- description: "Класика мотики, приготована з сирними сирами та тофу (серед іншого)."
+ description: A mothic classic made with cheese curds and tofu (amongst other things).
components:
- type: FlavorProfile
flavors:
@@ -33,10 +33,10 @@
#Tastes like cheese, tofu and veggies
- type: entity
- name: "підсмажене насіння"
+ name: toasted seeds
parent: FoodBakingBase
id: FoodMothToastedSeeds
- description: "Хоча підсмажене насіння - це далеко не начинка, воно є популярною закускою серед метеликів. Для більшої смакоти можна додати ще кілька екзотичних смаків."
+ description: While they're far from filling, toasted seeds are a popular snack amongst the moths. Some more exotic flavours may be added for some extra pep.
components:
- type: FlavorProfile
flavors:
@@ -58,10 +58,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "паливо для двигуна"
+ name: engine fodder
parent: FoodBakingBase
id: FoodMothEngineFodder
- description: "Звичайна закуска для інженерів-молі, зроблена з насіння, горіхів, шоколаду, попкорну та картопляних чіпсів, щоб бути калорійною та легкою для перекусу, коли потрібен додатковий заряд бадьорості."
+ description: A common snack for moth engineers, made of seeds, nuts, chocolate, popcorn, and potato chips designed to be dense with calories and easy to snack on when an extra boost is needed.
components:
- type: FlavorProfile
flavors:
@@ -89,10 +89,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "обід паливного крадія"
+ name: fueljack's lunch
parent: FoodBakingBase
id: FoodMothFueljackLunch
- description: "Страва зі смажених овочів. Популярна серед відважних метеликів, які стикаються з небезпеками космосу."
+ description: A dish made from fried vegetables. Popular amongst the brave moths that faces the dangers of space.
components:
- type: FlavorProfile
flavors:
@@ -114,10 +114,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "обгортання капусти з солодким чилі"
+ name: sweet chili cabbage wrap
parent: FoodMealBase
id: FoodMothChiliCabbageWrap
- description: "Сир на грилі та салат у капустяній обгортці, политі смачним солодким соусом чилі."
+ description: Grilled cheese and salad in a cabbage wrap, topped with delicious sweet chili sauce.
components:
- type: FlavorProfile
flavors:
@@ -145,10 +145,10 @@
#Tastes like cheese, salad, sweet chili
- type: entity
- name: "запечене сирне колесо"
+ name: baked cheese wheel
parent: FoodBakingBase
id: FoodMothBakedCheese
- description: "Запечене сирне колесо, м'яке та апетитне..."
+ description: A baked cheese wheel, melty and delicious...
components:
- type: FlavorProfile
flavors:
@@ -172,10 +172,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "запечена сирна тарілка"
+ name: baked cheese platter
parent: FoodBakingBase
id: FoodMothBakedCheesePlatter
- description: "Улюблена страва для спільного споживання. Зазвичай подається з хрусткими скибочками хліба для вмочування, адже немає нічого кращого за хороший сир, ніж хороший сир на хлібі."
+ description: A favourite for sharing. Usually served with crispy bread slices for dipping, because the only thing better than good cheese is good cheese on bread.
components:
- type: FlavorProfile
flavors:
@@ -200,10 +200,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "пиріг з борито"
+ name: borito pie
parent: FoodMealBase
id: FoodBoritoPie
- description: "Для тих, кому набридла звичайна їжа, сидячи на гауптвахті."
+ description: For when you are bored of normal meals while sitting in brig.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml
index 04df195c4d4..a044cdce135 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Consumable/Food/soup.yml
@@ -2,10 +2,10 @@
- type: entity
- name: "бавовняний суп"
+ name: cotton soup
parent: FoodBowlBase
id: FoodMothCottonSoup
- description: "Суп із сирої бавовни на ароматному овочевому бульйоні. Смакує лише міллю та злочинно несмачним."
+ description: A soup made from raw cotton in a flavourful vegetable broth. Enjoyed only by moths and the criminally tasteless.
components:
- type: FlavorProfile
flavors:
@@ -32,10 +32,10 @@
#Tastes like cotton and broth
- type: entity
- name: "сирний суп"
+ name: cheese soup
parent: FoodBowlBase
id: FoodMothCheeseSoup
- description: "Простий і ситний суп з домашнього сиру та солодкої картоплі."
+ description: A simple and filling soup made from homemade cheese and sweet potato.
components:
- type: FlavorProfile
flavors:
@@ -63,10 +63,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "суп з насіння"
+ name: seed soup
parent: FoodBowlBase
id: FoodMothSeedSoup
- description: "Суп на основі насіння, який готується шляхом пророщування насіння і подальшого відварювання."
+ description: A seed based soup, made by germinating seeds and then boiling them.
components:
- type: FlavorProfile
flavors:
@@ -92,10 +92,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "суп з очних яблук молі"
+ name: moth eyeball soup
parent: FoodBowlBase
id: FoodMothEyeballSoup
- description: "Воно дивиться на тебе..."
+ description: It's looking back at you...
components:
- type: FlavorProfile
flavors:
@@ -116,10 +116,10 @@
# Tastes like tomato, squirming.
- type: entity
- name: "тушкована квасоля"
+ name: bean stew
parent: FoodBowlBase
id: FoodMothBeanStew
- description: "Гостре рагу з квасолі з великою кількістю овочів, яке зазвичай подають як ситну і ситну страву з рисом або хлібом."
+ description: A spicy bean stew with lots of veggies, commonly served as a filling and satisfying meal with rice or bread.
components:
- type: FlavorProfile
flavors:
@@ -148,10 +148,10 @@
#Tastes like beans, cabbage and spicy sauce
- type: entity
- name: "вівсяне рагу"
+ name: oat stew
parent: FoodBowlBase
id: FoodMothOatStew
- description: "Ситне вівсяне рагу, приготоване з вівсом, солодкою картоплею та різними зимовими овочами."
+ description: A hearty oat stew, prepared with oats, sweet potatoes, and various winter vegetables.
components:
- type: FlavorProfile
flavors:
@@ -178,10 +178,10 @@
#Tastes like oats, sweet potato, carrot and parsnip
- type: entity
- name: "суп від печії"
+ name: heartburn soup
parent: FoodBowlBase
id: FoodMothHeartburnSoup
- description: "Свою назву суп від печії отримав завдяки двом речам: рожевому кольору та пекучому гострому перцю чилі."
+ description: The heartburn soup is named after two things; it's rosy pink colour and it's scorchingly hot chili heat.
components:
- type: FlavorProfile
flavors:
@@ -209,10 +209,10 @@
#Tastes like oats, sweet potato, carrot and parsnip
- type: entity
- name: "мулановий відвар"
+ name: mulan congee
parent: FoodBowlBase
id: FoodMothHuaMulanCongee
- description: "Усміхнена миска рисової каші з яйцями та беконом."
+ description: A smiley bowl of rice porridge with eggs and bacon.
components:
- type: FlavorProfile
flavors:
@@ -236,10 +236,10 @@
- ClothMade # Mothic Food
- type: entity
- name: "кукурудзяна каша"
+ name: cornmeal porridge
parent: FoodBowlBase
id: FoodMothCornmealPorridge
- description: "Тарілка кукурудзяної каші. Вона смачніша, ніж більшість каш, і є гарною основою для інших смаків."
+ description: A plate of cornmeal porridge. It's more flavourful than most porridges, and makes a good base for other flavours, too.
components:
- type: FlavorProfile
flavors:
@@ -262,10 +262,10 @@
#Tastes like cornmeal.
- type: entity
- name: "сирна каша"
+ name: cheesy porridge
parent: FoodBowlBase
id: FoodMothCheesyPorridge
- description: "Насичена і кремоподібна тарілка сирної каші з кукурудзяного борошна."
+ description: A rich and creamy bowl of cheesy cornmeal porridge.
components:
- type: FlavorProfile
flavors:
@@ -291,10 +291,10 @@
#Tastes like cornmeal, cheese, more cheese, lots of cheese.
- type: entity
- name: "смажені баклажани та полента"
+ name: fried eggplant and polenta
parent: FoodBowlBase
id: FoodMothEggplantPolenta
- description: "Полента з сиром, подається з кількома дисками смажених баклажанів і томатним соусом."
+ description: Polenta loaded with cheese, served with a few discs of fried eggplant and some tomato sauce.
components:
- type: FlavorProfile
flavors:
@@ -322,10 +322,10 @@
#Tastes like cornmeal, cheese, eggplant and tomato sauce
- type: entity
- name: "вегетаріанський чилі"
+ name: vegetarian chili
parent: FoodBowlBase
id: FoodMothVegetarianChili
- description: "Для чоловіків, які не хочуть м'яса."
+ description: For the hombres who don't want carne.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml
index 8347da7bd34..2ed4a594e30 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/CircuitBoards/production.yml
@@ -1,8 +1,8 @@
- type: entity
id: ReverseEngineeringMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "реінжиніринг верстата плата верстата"
- description: "Друкована плата для машини зворотного інжинірингу"
+ name: reverse engineering machine machine board
+ description: A machine printed circuit board for a reverse engineering machine
components:
- type: Sprite
state: engineering
@@ -27,7 +27,7 @@
- type: entity
id: DeepFryerMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "дошка фритюрниці"
+ name: deep fryer machine board
components:
- type: Sprite
state: service
@@ -47,7 +47,7 @@
- type: entity
id: MailTeleporterMachineCircuitboard
parent: BaseMachineCircuitboard
- name: "машинна плата поштового телепорту"
+ name: mail teleporter machine board
components:
- type: Sprite
state: supply
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml
index 37fb77c59e5..4338b836854 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/Misc/identification_cards.yml
@@ -1,7 +1,7 @@
- type: entity
parent: IDCardStandard
id: PrisonerIDCard
- name: "посвідчення особи в'язня"
+ name: prisoner ID card
components:
- type: Sprite
layers:
@@ -17,7 +17,7 @@
- type: entity
parent: IDCardStandard
id: GladiatorIDCard
- name: "посвідчення гладіатора"
+ name: gladiator ID card
components:
- type: Sprite
layers:
@@ -33,7 +33,7 @@
- type: entity
parent: IDCardStandard
id: PrisonGuardIDCard
- name: "посвідчення охоронця в'язниці"
+ name: prison guard ID card
components:
- type: Sprite
layers:
@@ -49,7 +49,7 @@
- type: entity
parent: IDCardStandard
id: MailCarrierIDCard
- name: "посвідчення кур'єра" # DeltaV - Mail Carrier to Courier replacement
+ name: courier ID card # DeltaV - Mail Carrier to Courier replacement
components:
- type: Sprite
layers:
@@ -66,7 +66,7 @@
- type: entity
parent: IDCardStandard
id: MartialArtistIDCard
- name: "посвідчення майстра бойових мистецтв"
+ name: martial artist ID card
components:
- type: Sprite
layers:
@@ -82,7 +82,7 @@
- type: entity
parent: IDCardStandard
id: ForensicMantisIDCard
- name: "ідентифікаційна картка богомола"
+ name: mantis ID card
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml
index 5a4364a9821..df61f1a3829 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/cartridges.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: GlimmerMonitorCartridge
- name: "картридж для монітора мерехтіння"
- description: "Картридж, який відстежує мерехтіння."
+ name: glimmer monitor cartridge
+ description: A cartridge that keeps track of glimmer.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Devices/cartridge.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml
index 40b0fd65706..a288e4eb7bf 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/holoprojectors.yml
@@ -1,8 +1,8 @@
- type: entity
parent: Holoprojector
id: HoloprojectorEngineering
- name: "інженерний голопроектор"
- description: "Відображає попереджувальний знак."
+ name: engineering holoprojector
+ description: Displays a warning sign.
components:
- type: HolosignProjector
signProto: HolosignEng
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml
index 76f41965d64..d898124b771 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/pda.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BasePDA
id: PrisonerPDA
- name: "кПК в'язня"
- description: "Чисто, щоб ви могли переконатися, що всередині нічого не проносять контрабандою."
+ name: prisoner PDA
+ description: Clear, so you can make sure there's nothing being smuggled inside.
components:
- type: Pda
id: PrisonerIDCard
@@ -13,7 +13,7 @@
- type: entity
parent: PrisonerPDA
id: GladiatorPDA
- name: "гладіатор КПК"
+ name: gladiator PDA
components:
- type: Pda
id: GladiatorIDCard
@@ -21,8 +21,8 @@
- type: entity
parent: BasePDA
id: PrisonGuardPDA
- name: "тюремний охоронець КПК"
- description: "Червоний, щоб приховати плями крові в'язнів."
+ name: prison guard PDA
+ description: Red to hide the stains of prisoner blood.
components:
- type: Pda
id: PrisonGuardIDCard
@@ -43,8 +43,8 @@
- type: entity
parent: BasePDA
id: MailCarrierPDA
- name: "кур'єрський КПК" # DeltaV - Mail Carrier to Courier replacement
- description: "Пахне нерозпечатаними листами."
+ name: courier PDA # DeltaV - Mail Carrier to Courier replacement
+ description: Smells like unopened letters.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/pda.rsi
@@ -71,8 +71,8 @@
- type: entity
parent: BasePDA
id: MartialArtistPDA
- name: "бойовий художник КПК"
- description: "Пахне соломою."
+ name: martial artist PDA
+ description: Smells like straw.
components:
- type: Sprite
sprite: DeltaV/Objects/Devices/pda.rsi
@@ -99,8 +99,8 @@
- type: entity
parent: BasePDA
id: ForensicMantisPDA
- name: "кПК богомола"
- description: "Пахне забороненими речовинами."
+ name: mantis PDA
+ description: Smells like illegal substances.
components:
- type: Pda
id: ForensicMantisIDCard
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml
index 9cfd391310f..1266a721fe2 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Devices/shock_collar.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ShockCollar
- name: "шоковий нашийник"
- description: "Шокуюче." # DeltaV: sprite is fine
+ name: shock collar
+ description: Shocking. # DeltaV: sprite is fine
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Neck/Misc/shock.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml
index 29c654d5bfd..67978f89fe0 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/instruments.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseHandheldInstrument
id: Rickenbacker4003Instrument
- name: "Рікенбекер"
- description: "Звичайна бас-гітара."
+ name: Rickenbacker
+ description: Just a regular bass guitar.
components:
- type: Instrument
program: 33
@@ -35,9 +35,9 @@
- type: entity
parent: Rickenbacker4003Instrument
id: Rickenbacker4001Instrument
- name: "Рікенбекер"
+ name: Rickenbacker
suffix: Antag
- description: "Це кульмінація!"
+ description: It's the climax!
components:
- type: MeleeWeapon
soundHit:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml
index 25acb5e6f98..ea638cb2555 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Fun/toys.yml
@@ -1,9 +1,9 @@
- type: entity
parent: PlushieMoth
id: PlushieMothRandom
- name: "плюшевий метелик"
+ name: moth plushie
suffix: Random
- description: "Мила маленька людина-метелик, яку можна потримати на долоні."
+ description: A cute little mothperson that you can hold in the palm of your hand.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Fun/Toys/moff.rsi
@@ -44,8 +44,8 @@
- type: entity
parent: PlushieMoth
id: PlushieMothMusician
- name: "метелик музикант плюшевий"
- description: "Плюшева іграшка із зображенням чарівної людини-метелика з крихітним синтезатором і крихітними окулярами."
+ name: moth musician plushie
+ description: A plushie depicting an adorable mothperson with a tiny synthesizer and tiny glasses.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Fun/Toys/moff.rsi
@@ -54,8 +54,8 @@
- type: entity
parent: PlushieMoth
id: PlushieMothBartender
- name: "плюшевий бармен з молью"
- description: "Плюшева іграшка із зображенням чарівної людини-метелика з крихітним тофатом і кевларовою жилеткою. Пахне цигарками."
+ name: moth bartender plushie
+ description: A plushie depicting an adorable mothperson with a tiny tophat and tiny kevlar vest. It smells like cigarettes.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Fun/Toys/moff.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml
index d5116131679..5aed17363ba 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Materials/materials.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: HideMothroach
- name: "шкурка молі"
- description: "Тонкий шар шкурки молі."
+ name: mothroach hide
+ description: A thin layer of mothroach hide.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Materials/mothroach.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml
index 541936d0826..b381aaa0c7e 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/paper.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "тюлень-богомол"
+ name: mantis' seal
parent: RubberStampBase
id: RubberStampMantis
suffix: DO NOT MAP
- description: "Старовинна печатка для скріплення важливих документів, виготовлена з полірованої бронзи."
+ description: An old-fashioned seal for marking important documents, made of polished bronze.
components:
- type: Stamp
stampedName: stamp-component-stamped-name-mantis
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml
index 0f7be3483e5..0ab386f96dd 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Misc/tiles.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "темна трав'яна плитка"
+ name: dark grass tile
parent: FloorTileItemBase
id: FloorTileItemGrassDark
components:
@@ -15,7 +15,7 @@
stackType: FloorTileGrassDark
- type: entity
- name: "світла трав'яна плитка"
+ name: light grass tile
parent: FloorTileItemBase
id: FloorTileItemGrassLight
components:
@@ -31,7 +31,7 @@
stackType: FloorTileGrassLight
- type: entity
- name: "глиняна черепиця"
+ name: dirt tile
parent: FloorTileItemBase
id: FloorTileItemDirt
components:
@@ -47,7 +47,7 @@
stackType: FloorTileDirt
- type: entity
- name: "керамічна плитка"
+ name: bedrock tile
parent: FloorTileItemBase
id: FloorTileItemBedrock
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml
index aad4c718df8..91eff1a68ca 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Power/lights.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseLightbulb
- name: "синя лампочка"
- description: "Високоенергетична лампа середньої потужності, яка нагадує вам про космос. Може містити ртуть."
+ name: blue light tube
+ description: A medium power high energy bulb that reminds you of space. May contain mercury.
id: BlueLightTube
components:
- type: LightBulb
@@ -18,10 +18,10 @@
- type: entity
parent: BaseLightbulb
- name: "лампа розжарювання"
+ name: incandescent light bulb
suffix: Maintenance
id: LightBulbMaintenance
- description: "Тьмяна лампочка."
+ description: A dim light bulb.
components:
- type: LightBulb
bulb: Bulb
@@ -34,8 +34,8 @@
- type: entity
parent: BaseLightbulb
- name: "червона лампочка"
- description: "Кольорова лампа. Вони випромінюють червоний відтінок."
+ name: red light tube
+ description: A colorful light tube. These emit a red hue.
id: ColoredLightTubeRed
components:
- type: LightBulb
@@ -51,8 +51,8 @@
- type: entity
parent: BaseLightbulb
- name: "синя лампочка"
- description: "Кольорова лампа. Вони випромінюють морозний синій відтінок."
+ name: blue light tube
+ description: A colorful light tube. These emit a frosty blue hue.
id: ColoredLightTubeFrostyBlue
components:
- type: LightBulb
@@ -68,8 +68,8 @@
- type: entity
parent: BaseLightbulb
- name: "чорна лампочка"
- description: "Кольорова лампочка. Вони випромінюють \"чорне світло\"."
+ name: black light tube
+ description: A colorful light tube. These emit "black light".
id: ColoredLightTubeBlackLight
components:
- type: LightBulb
@@ -85,10 +85,10 @@
- type: entity
parent: BaseLightbulb
- name: "лампа розжарювання"
+ name: incandescent light bulb
suffix: Maintenance, Red
id: LightBulbMaintenanceRed
- description: "Тьмяна лампочка. Вони випромінюють червоний відтінок."
+ description: A dim light bulb. These emit a red hue.
components:
- type: LightBulb
bulb: Bulb
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml
index 5a11472d949..10f5d631aa5 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/amphorae.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: BaseAmphora
- name: "амфора"
- description: "Це глиняний глечик, придатний для перенесення рідин, приклад стародавньої технології."
+ name: amphora
+ description: It's an earthenware jar suitable for carrying liquids, an example of ancient technology.
abstract: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml
index f81a9826d50..21a03a1c0e5 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Chapel/bibles.yml
@@ -1,8 +1,8 @@
- type: entity
parent: Bible
id: BibleMystagogue
- name: "книга таємниць"
- description: "Священна книга містифікатора."
+ name: book of mysteries
+ description: The mystagogue's holy book.
components:
- type: Summonable
specialItem: SpawnPointGhostIfrit
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml
index 30d91774eb4..870a0861456 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Hydroponics/seeds.yml
@@ -1,6 +1,6 @@
- type: entity
parent: SeedBase
- name: "пачка насіння томатів-убивць"
+ name: packet of killer tomato seeds
id: KillerTomatoSeeds
components:
- type: Seed
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml
index 31d28f4270f..5db7c020ab4 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Mail/tools.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "поштовий пакет"
+ name: mail bag
id: MailBag
parent: BaseStorageItem
- description: "Ось пошта, вона ніколи не підводить..."
+ description: Here's the mail, it never fails...
components:
- type: Sprite
sprite: Nyanotrasen/Clothing/Belt/mailbag.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml
index 0166fffeb6e..962f5351948 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Medical/pills.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "токсин, що руйнує свідомість"
+ name: mindbreaker toxin
parent: Pill
id: PillMindbreakerToxin
- description: "Видаляє псионіку при попаданні всередину. Легко отруйний."
+ description: Removes psionics when ingested. Mildly poisonous.
components:
- type: SolutionContainerManager
solutions:
@@ -13,10 +13,10 @@
Quantity: 20
- type: entity
- name: "криптобіолін"
+ name: cryptobiolin
parent: Pill
id: PillCryptobiolin
- description: "Наркотик тривалої дії, який викликає легку сплутаність свідомості, але робить вас психічно ізольованим."
+ description: A long-lasting drug which causes mild confusion, but renders you psionically insulated.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml
index 1fb9b68fe42..3204cf095f1 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Research/crystals.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: CrystalNormality
- name: "нормальний кристал"
- description: "Виглядає... нормально. Спрайт-заповнювач."
+ name: normality crystal
+ description: It looks... normal. Placeholder sprite.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Materials/materials.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml
index 30465f526bd..29bdc2c4836 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/Species/felinid.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: Hairball
- name: "клубок волосся"
- description: "Фелініди, чувак... Спрайт-заповнювач."
+ name: hairball
+ description: Felinids, man... Placeholder sprite.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Specific/Species/felinid.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml
index 827b162ff43..5f1ccfbee70 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Specific/chemistry-bottles.yml
@@ -1,6 +1,6 @@
- type: entity
id: MercuryChemistryBottle
- name: "ртутна пляшка"
+ name: mercury bottle
parent: BaseChemistryEmptyBottle
components:
- type: SolutionContainerManager
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml
index 2d42a289100..b5a44815be5 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Tools/fish_labeler.yml
@@ -1,8 +1,8 @@
- type: entity
parent: HandLabeler
id: FishLabeler
- name: "етикетувальник риби"
- description: "Ручний етикетувальник, модифікований для давання імен вашим рибкам."
+ name: fish labeler
+ description: A hand labeler modified for naming your fish.
components:
- type: HandLabeler
whitelist:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
index 1fcc81e9ad6..dc0629a745c 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
@@ -1,6 +1,6 @@
- type: entity
id: ShellSoulbreaker
- name: "снаряд (.50 soulbreaker)"
+ name: shell (.50 soulbreaker)
parent: BaseShellShotgun
components:
- type: Sprite
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml
index 0d9b159a1ff..1a575e67b7a 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Ammunition/Magazine/magnum.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazineUniversalMagnum
- name: "Універсальний магазин (.45 магнум)"
+ name: "Universal magazine (.45 magnum)"
parent: BaseMagazinePistol
abstract: true
components:
@@ -32,7 +32,7 @@
- type: entity
id: MagazineUniversalMagnum
- name: "Універсальний магазин (.45 магнум)"
+ name: "Universal magazine (.45 magnum)"
parent: BaseMagazineUniversalMagnum
components:
- type: BallisticAmmoProvider
@@ -51,7 +51,7 @@
- type: entity
id: MagazineUniversalMagnumPractice
- name: "Універсальний магазин (.45 magnum practice)"
+ name: "Universal magazine (.45 magnum practice)"
parent: BaseMagazineUniversalMagnum
components:
- type: BallisticAmmoProvider
@@ -70,7 +70,7 @@
- type: entity
id: MagazineUniversalMagnumRubber
- name: "Універсальний магазин (гума .45 магнум)"
+ name: "Universal magazine (.45 magnum rubber)"
parent: BaseMagazineUniversalMagnum
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
index 802f57a2199..e6343053000 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "mK-32 \"Універсал\""
+ name: mk 32 "Universal"
parent: BaseWeaponPistol
id: WeaponPistolUniversal
- description: "Дорогий і надійний пістолет з пристойними наступальними можливостями. Використовує набої калібру .45 магнум."
+ description: An expensive and robust pistol with decent offensive capabilities. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Weapons/Guns/Pistols/universal.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml
index 2dcc4aca091..dc5ce84904a 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Projectiles/shotgun.yml
@@ -1,6 +1,6 @@
- type: entity
id: PelletShotgunSoulbreaker
- name: "дробина (.50 soulbreaker)"
+ name: pellet (.50 soulbreaker)
noSpawn: true
parent: BaseBulletPractice
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
index 382e170847a..7a8dd8f2267 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "гвинтівка mark 1"
+ name: mark 1 rifle
parent: BaseWeaponSniper
id: WeaponSniperGrand
- description: "Важка та надійна самозарядна гвинтівка, що використовує модифіковану версію багатовікової конструкції. Використовує гвинтівкові набої калібру .30."
+ description: A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design. Uses .30 rifle ammo.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Weapons/Guns/Snipers/grand_rifle.rsi
@@ -24,10 +24,10 @@
- CartridgeLightRifle
- type: entity
- name: "парадна гвинтівка"
+ name: ceremonial rifle
parent: BaseWeaponSniper
id: WeaponSniperCeremonial
- description: "Парадний варіант гвинтівки Mark 1, зі смаком виконаний у синьо-білому кольорі. Під набій .30."
+ description: A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. Uses .30 rifle ammo.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Weapons/Guns/Snipers/ceremonial_grand.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml
index 19c55575241..a9a5a829377 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/blunt.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "канабу"
+ name: kanabou
parent: BaseItem
id: Kanabou
- description: "Класична зброя оні, для тих, хто відмовляється від витонченості."
+ description: The classic oni weapon, for those that forgo subtlety.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi
@@ -33,10 +33,10 @@
- back
- type: entity
- name: "shinai"
+ name: shinai
parent: BaseItem
id: Shinai
- description: "Бамбуковий меч, який зазвичай використовується в кендо. Зроблений через деякий час після усвідомлення того, що дерев'яні мечі завдають багато болю."
+ description: A bamboo sword, commonly used in kendo. Made some time after the realization that wooden swords hurt a lot.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Weapons/Melee/shinai.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml
index 8ba59dbb5d2..d019cee1360 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/breaching_hammer.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "відбійний молоток"
+ name: breaching hammer
parent: BaseItem
id: SecBreachingHammer
- description: "Великий, важкий молоток з довгою ручкою, що використовується для розбивання каміння або інших важких матеріалів, таких як черепи жорстоких злочинців, також ідеально підходить для пробивання шлюзів."
+ description: A large, heavy hammer with a long handle, used for breaking stones or other heavy material such as the skulls of violent criminals, also perfect for forcing your way trough airlocks.
components:
- type: Sprite
sprite: Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml
index 3af41cb61e1..9cab55f2a71 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/dulled.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "катана"
+ name: katana
suffix: Dulled
parent: BaseItem
id: KatanaDulled
- description: "Старовинний ремісничий виріб, зроблений з не такої вже й давньої пластмаси. Цей був затуплений."
+ description: Ancient craftwork made with not so ancient plasteel. This one has been dulled.
components:
- type: Tag
tags:
@@ -21,11 +21,11 @@
sprite: Objects/Weapons/Melee/katana.rsi
- type: entity
- name: "клаймор"
+ name: claymore
suffix: Dulled
parent: BaseItem
id: ClaymoreDulled
- description: "Старовинний бойовий клинок. Цей був затуплений."
+ description: An ancient war blade. This one has been dulled.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/claymore.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml
index a051f48a095..4ac4dacdc5c 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/knives.yml
@@ -1,8 +1,8 @@
- type: entity
parent: CombatKnife
id: AntiPsychicKnife
- name: "антипсихічний ніж"
- description: "Спеціальний ніж, призначений для вбивства екстрасенсів."
+ name: anti-psychic knife
+ description: A special knife designed for killing psychics.
components:
- type: MeleeWeapon
attackRate: 1.5
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml
index 4100d1044f7..f2604f044fd 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Objects/Weapons/Melee/sword.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "вакізасі"
+ name: wakizashi
parent: BaseItem
id: Wakizashi
- description: "Короткий багатоцільовий меч із пластикової конструкції."
+ description: A short, multi-purpose sword of plasteel construction.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml
index ccd7d9aa763..97a1bbf0127 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Holographic/projections.yml
@@ -1,7 +1,7 @@
- type: entity
id: HolosignEng
- name: "інженерний попереджувальний знак"
- description: "Що найгірше може бути далі?"
+ name: engineering warning sign
+ description: What's the worst that could lie beyond?
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Holo/eng.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml
index ddd81e20a95..12058c9aef5 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Lighting/base_lighting.yml
@@ -2,7 +2,7 @@
parent: PoweredlightExterior
id: PoweredLightBlueInterior
suffix: Blue Exterior, Delta V
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
components:
- type: PoweredLight
hasLampOnSpawn: BlueLightTube
@@ -14,7 +14,7 @@
parent: AlwaysPoweredWallLight
id: AlwaysPoweredLightBlueInterior
suffix: Always Powered, Blue Exterior, Delta V
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
components:
- type: PointLight
radius: 12
@@ -26,7 +26,7 @@
parent: PoweredSmallLight
id: PoweredSmallLightMaintenance
suffix: Maintenance
- description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light bulb."
components:
- type: PoweredLight
hasLampOnSpawn: LightBulbMaintenance
@@ -38,7 +38,7 @@
parent: SmallLight
id: AlwaysPoweredSmallLightMaintenance
suffix: Always Powered, Maintenance
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
components:
- type: PointLight
radius: 1.5
@@ -50,7 +50,7 @@
- type: entity
id: PoweredLightColoredRed
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Soft Red #Delta V - Changed to differentiate from upstream lights.
parent: Poweredlight
components:
@@ -62,7 +62,7 @@
- type: entity
id: AlwaysPoweredLightColoredRed
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Always Powered, Red
parent: AlwaysPoweredWallLight
components:
@@ -74,7 +74,7 @@
- type: entity
id: PoweredLightColoredFrostyBlue
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Frosty
parent: Poweredlight
components:
@@ -86,7 +86,7 @@
- type: entity
id: AlwaysPoweredLightColoredFrostyBlue
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Always Powered, Frosty
parent: AlwaysPoweredWallLight
components:
@@ -98,7 +98,7 @@
- type: entity
id: PoweredLightColoredBlack
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Black
parent: Poweredlight
components:
@@ -110,7 +110,7 @@
- type: entity
id: AlwaysPoweredLightColoredBlack
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Always Powered, Black
parent: AlwaysPoweredWallLight
components:
@@ -122,8 +122,8 @@
- type: entity
id: PoweredLightPostSmallRed
- name: "пост-світло"
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ name: post light
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Red
parent: PoweredLightPostSmallEmpty
components:
@@ -139,8 +139,8 @@
- type: entity
id: AlwaysPoweredLightPostSmallRed
- name: "пост-світло"
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ name: post light
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
suffix: Always Powered, Red
parent: LightPostSmall
components:
@@ -157,7 +157,7 @@
parent: PoweredSmallLight
id: PoweredSmallLightMaintenanceRed
suffix: Maintenance, Red
- description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light bulb."
components:
- type: PoweredLight
hasLampOnSpawn: LightBulbMaintenanceRed
@@ -169,7 +169,7 @@
parent: SmallLight
id: AlwaysPoweredSmallLightMaintenanceRed
suffix: Always Powered, Maintenance, Red
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: "A light fixture. Draws power and produces light when equipped with a light tube."
components:
- type: PointLight
radius: 1.5
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml
index fdec58ee928..fa3e0537dbb 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/deep_fryer.yml
@@ -1,8 +1,8 @@
- type: entity
id: KitchenDeepFryer
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "фритюрниця"
- description: "Промислова фритюрниця. Великий хіт на державних ярмарках!"
+ name: deep fryer
+ description: An industrial deep fryer. A big hit at state fairs!
components:
- type: Transform
noRot: false
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml
index cd75d60fdec..ce982d41c2f 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/laundry.yml
@@ -1,8 +1,8 @@
- type: entity
id: WashingMachine
parent: BaseStructureDynamic
- name: "пральна машина"
- description: "Машина, яка пере одяг за допомогою сталевого барабана, що обертається, у блискучій рамі."
+ name: washing machine
+ description: A machine that washes clothes with a spinning steel drum in a shiny frame.
components:
- type: Sprite
noRot: true
@@ -133,9 +133,9 @@
- type: entity
id: WashingMachineBroken
parent: WashingMachine
- name: "пральна машина"
+ name: washing machine
suffix: broken
- description: "Розбите на шматки скло та сталь, яке найближчим часом нічого не відмиє. Виглядає запиленим."
+ description: A shattered mess of glass and steel that won't be washing anything anytime soon. It looks dusty.
components:
- type: Sprite
layers:
@@ -183,7 +183,7 @@
- type: entity
id: WashingMachineFilledClothes
parent: WashingMachine
- name: "пральна машина"
+ name: washing machine
suffix: random clothes
components:
- type: StorageFill
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml
index bf2f8aaafc2..6430e94105a 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/mailTeleporter.yml
@@ -1,8 +1,8 @@
- type: entity
id: MailTeleporter
parent: [ BaseMachinePowered, ConstructibleMachine ]
- name: "поштовий телепорт"
- description: "Телепортує пошту, адресовану екіпажу цієї станції."
+ name: mail teleporter
+ description: Teleports mail addressed to the crew of this station.
components:
- type: MailTeleporter
- type: InteractionOutline
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml
index 96af9792c50..1a16ae63d4e 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/reverseEngineering.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseMachinePowered
id: ReverseEngineeringMachine
- name: "машина зворотного проектування"
- description: "Руйнівно аналізує частини технології в надії, що ми зможемо витягти з них інформацію."
+ name: reverse engineering machine
+ description: Destructively analyses pieces of technology in the hopes that we can retrieve information from them.
components:
- type: ReverseEngineeringMachine
- type: Sprite
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml
index 2ac80183f85..7b80180526e 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Machines/vending_machines.yml
@@ -32,8 +32,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineBoxingDrobe
- name: "Боксерський халат"
- description: "Завжди не вистачає на складі."
+ name: Boxing Drobe
+ description: Always short on stock.
components:
- type: VendingMachine
pack: BoxingDrobeInventory
@@ -53,8 +53,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineRepDrobe
- name: "RepDrobe"
- description: "Машина для всіх ваших звітних потреб, доки вам потрібен одяг."
+ name: RepDrobe
+ description: A machine for all your reporting needs, as long as you need clothes.
components:
- type: VendingMachine
pack: RepDrobeInventory
@@ -77,8 +77,8 @@
- type: entity
parent: VendingMachine
id: VendingMachineMNKDrobe
- name: "MNK Drobe"
- description: "Якісний одяг наданий MoNoKrome."
+ name: MNK Drobe
+ description: Quality garments provided by MoNoKrome.
components:
- type: VendingMachine
pack: MNKDrobeInventory
@@ -95,8 +95,8 @@
- type: entity
parent: VendingMachineRoboDrobe
id: VendingMachineAutomatrobe
- name: "Автомат"
- description: "Автоматично добре."
+ name: Automatrobe
+ description: Automatically good.
components:
- type: VendingMachine
pack: AutomatrobeInventory
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml
index 3c2df6de7da..0031a062230 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/glimmer_prober.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseResearchAndDevelopmentPointSource
id: GlimmerProber
- name: "проблисковий зонд"
- description: "Збільшує кількість мерехтінь і точок дослідження."
+ name: glimmer prober
+ description: Probes the noösphere to generate research points. Might be worth turning off if glimmer is a problem.
components:
- type: Psionic
removable: false
@@ -91,8 +91,8 @@
- type: entity
parent: BaseMachinePowered
id: GlimmerDrain
- name: "мерехтливий злив"
- description: "Зменшує мерехтіння."
+ name: glimmer drain
+ description: Uses electricity to try and sort out the noösphere, reducing its level of entropy.
components:
- type: Psionic
removable: false
@@ -128,8 +128,8 @@
- type: entity
id: GlimmerDeviceFrame
- name: "рамка пристрою мерехтіння"
- description: "Рамка для зливу відблисків або зонда відблисків."
+ name: glimmer device frame
+ description: A frame for a glimmer drain or glimmer prober.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml
index 588532e2259..f99e25ae820 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Research/sophicscribe.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: SophicScribe
- name: "Софія"
- description: "Останні новини про Noösphere!"
+ name: Sophia
+ description: Latest reports on the Noösphere!
components:
- type: Sprite
noRot: true
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml
index 4dd2bcb52bb..fe25a9cc53c 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Storage/Closets/Lockers/lockers.yml
@@ -2,8 +2,8 @@
id: LockerForensicMantis
parent: LockerDetective
suffix: Empty
- name: "шафа богомола"
- description: "Ви ніколи не дізнаєтесь, що всередині, доки не зруйнуєте квантову суперпозицію всіх можливих таємниць."
+ name: mantis' cabinet
+ description: You'll never know what's inside until you collapse the quantum superposition of all possible mysteries.
components:
# Because it holds a traitor objective, StrongMetallic,
# but not as much HP as LockerBaseSecure, because it's not a Head's locker.
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml
index 2808ce3377a..03f00571a5f 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/bar_sign.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseBarSign
id: BarSignWhiskeyEcho
- name: "Відлуння віскі"
- description: "Молодець! Сідай і випий! Незалежно від вашої приналежності, гасло тут - \"Смерть тверезості!"
+ name: Whiskey Echoes
+ description: Wew lad! Sit down and have a drink! No matter your affiliation, the slogan here is 'Death to sobriety!'
components:
- type: BarSign
current: WhiskeyEcho
@@ -10,8 +10,8 @@
- type: entity
parent: BaseBarSign
id: BarSignKlubSkub
- name: "Klub Skub"
- description: "Скуб!"
+ name: Klub Skub
+ description: Skub!
components:
- type: BarSign
current: KlubSkub
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml
index bc937dfe6bc..8805c328cbd 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/paintings.yml
@@ -1,8 +1,8 @@
- type: entity
parent: PaintingBase
id: PaintingMothBigCatch
- name: "Великий улов"
- description: "Зображено синього метелика в тофаті, який спіймав відносно великого космічного коропа."
+ name: Big Catch
+ description: Depicts a blue moth wearing a tophat who caught a relatively large space carp.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Paintings/wabungus.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml
index 2bc9a81dda0..f7086081c51 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/posters.yml
@@ -2,8 +2,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSaucerNumberOne
- name: "Тарілка №1!"
- description: "З усіх станцій в юрисдикції NyanoTrasen, Saucer отримав оцінку 1 з 5! Вітаємо!"
+ name: "Saucer #1!"
+ description: "Out of every station in the NyanoTrasen jurisdiction, Saucer was rated #1 out of 5! Congratulations!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Vordenburg.rsi
@@ -12,7 +12,7 @@
- type: entity
parent: PosterBase
id: PosterContrabandBreadLies
- name: "Хліб бреше"
+ name: "Bread Lies"
description: "You have been lied to. There is no \"Big Bread.\" It is not real. Please stop looking for it."
components:
- type: Sprite
@@ -22,8 +22,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandAyaya
- name: "Аяяяяяяяяяяяяяяяяяяяяяяя"
- description: "Ай-яй-яй."
+ name: "Ayaya"
+ description: "Ayayayaya."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/misc.rsi
@@ -33,8 +33,8 @@
- type: entity
parent: PosterBase
id: PosterLegitDejaVu
- name: "Зона дежавю"
- description: "Ви тут вперше. Якщо ця станція здається вам знайомою, негайно повідомте про це співробітника НаноТрасен."
+ name: "Deja Vu Area"
+ description: "This is your first time here. If this station feels familiar, immediately alert a NanoTrasen employee."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Vordenburg.rsi
@@ -43,8 +43,8 @@
- type: entity
parent: PosterBase
id: PosterLegitDontPanic
- name: "Без паніки"
- description: "Якщо щось і заспокоювало мене від паніки, так це зелений згусток, що плавав у просторі з парою рук, блискучим червоним язиком і великими круглими зубами."
+ name: "Don't Panic"
+ description: "If there was ever something so soothing enough to keep me from panicking, it was a green blob floating through space with a pair of hands, a shiny red tongue, and big round teeth."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Vordenburg.rsi
@@ -53,8 +53,8 @@
- type: entity
parent: PosterBase
id: PosterLegitBarDrinks
- name: "Барна афіша"
- description: "Бармен завжди готовий вислухати ваші проблеми і одночасно налити вам випити. Заходьте в гості!"
+ name: "Bar Poster"
+ description: "The Bartender is always there to hear your woes and get you plastered all at the same time. Go have a visit!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi
@@ -63,8 +63,8 @@
- type: entity
parent: PosterBase
id: PosterLegitBotanyFood
- name: "Кошик з фруктами"
- description: "Ботаніка завжди наполегливо працює! Завітайте до нас і насолоджуйтеся найкращим, що вони можуть запропонувати!"
+ name: "Fruit Basket"
+ description: "Botany is always hard at work! Stop by and enjoy the best they can offer!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi
@@ -73,8 +73,8 @@
- type: entity
parent: PosterBase
id: PosterLegitHotDonkExplosion
- name: "Донк!"
- description: "Скуштуйте вибух смаку з будь-яким з наших жирних і шкідливих для здоров'я продуктів №1, щоб насолодитися! ДОНК!"
+ name: "Donk!"
+ description: "Bite into a blast of flavour with any of our #1 rated fattening and unhealthy products for your enjoyment! DONK!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi
@@ -83,8 +83,8 @@
- type: entity
parent: PosterBase
id: PosterLegitEatMeat
- name: "Їж м'ясо!"
- description: "Кому потрібні фрукти чи овочі? ЇЖТЕ М'ЯСО! Нарощуй м'язи і виходь на арену, щоб показати їм свої досягнення!"
+ name: "Eat Meat!"
+ description: "Who needs fruit or veggies? EAT MEAT! Build those muscles and go fight in the arena to show them gains!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi
@@ -93,8 +93,8 @@
- type: entity
parent: PosterBase
id: PosterLegitMoreBread
- name: "Більше хліба!"
- description: "Хліба не вистачає! ЗРОБІТЬ БІЛЬШЕ!"
+ name: "More Bread!"
+ description: "There is not enough bread! MAKE MORE!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi
@@ -103,8 +103,8 @@
- type: entity
parent: PosterBase
id: PosterLegitPieSlice
- name: "Постер пирога"
- description: "Пироги - це корисно і смачно! Попросіть шеф-кухаря почати їх готувати."
+ name: "Pie Poster"
+ description: "Pies are healthy and delicious! Beg your chef to start making some."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi
@@ -113,8 +113,8 @@
- type: entity
parent: PosterBase
id: PosterLegitPizzaHope
- name: "Піца Надія"
- description: "У найтемніші часи є лише одна надія - ПІЦЦА! Попросіть місцевого офіцера з логістики замовити екстрену доставку піци прямо зараз!" # DeltaV - Logistics Department replacing Cargo
+ name: "Pizza Hope"
+ description: "In the darkest of times there is only one hope, PIZZA! Harass your local Logistics Officer to order an emergency crate of pizza now!" # DeltaV - Logistics Department replacing Cargo
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Huvy.rsi
@@ -123,8 +123,8 @@
- type: entity
parent: PosterBase
id: PosterLegitMedicate
- name: "Приймайте ліки"
- description: "Можливі побічні ефекти можуть включати нудота, розлад шлунку, запалення, набряк обличчя/горла, висип, лихоманка, головний біль, запаморочення, блювання та/або діарея, легкі синці, судоми, нестримна позіхання, загальне відчуття дискомфорту або хвороби, кропив'янка втрата голосу, кровоточивість ясен та/або очних яблук, втрата апетиту, підвищений апетит, раптовий приступ вибухового плачу, рентгенівське бачення, невиразна мова, імпровізована левітація, нетримання сечі, раптовий неконтрольований спалах йодлювання, безсоння, нарколепсія, проказа, спонтанний ріст нових кінцівок/геніталій, нестримний ріст волосся на спині, втрата ваги, збільшення ваги, зморщування, дальтонізм, оніміння прямої кишки, загострена здатність відчувати кольори, невгамовна жага крові, неспокійні нігті, світлочутливість, примус до носіння шкільної форми, цинга, прагнення до життя найманця, несамовита тяга до козячої крові, повстанське бажання розвинути залежність від азартних ігор, свербіж у задньому проході. Зверніться до лікаря за медичною консультацією щодо цих або будь-яких інших побічних ефектів, які ви можете відчути." #credit Chris Zappa
+ name: "Take Your Meds"
+ description: "Possible side effects may include: nausea, upset stomach, inflammation, swelling of the face/throat, rash, fever, headache, dizziness, vomiting and/or diarrhea, easy bruising, seizures, insuppressible yawning, general feeling of discomfort or illness, hives, loss of voice, bleeding gums and/or eyeballs, loss of appetite, increased appetite, sudden onset of explosive crying, x-ray vision, slurred speech, impromptu levitation, incontinence, abrupt uncontrollable outburst of yodeling, insomnia, narcolepsy, leprosy, spontaneous growth of new limbs/genitalia, unstoppable back hair growth, weight loss, weight gain, shrinkage, colorblindness, rectal numbness, acute ability to taste colors, unquenchable bloodlust, restless fingernails, light-sensitivity, compulsion to wear schoolgirl uniforms, scurvy, eagerness to pursue mercenary life, violent craving for goat's blood, insurgent desire to develop a gambling addiction, itchy bumhole. Call your doctor for medical advice about these or any other side effects you may experience." #credit Chris Zappa
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Velcroboy.rsi
@@ -133,8 +133,8 @@
- type: entity
parent: PosterBase
id: PosterLegitNoTouching
- name: "Не чіпати"
- description: "Не чіпати!"
+ name: "No Touching"
+ description: "No touching!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Velcroboy.rsi
@@ -143,8 +143,8 @@
- type: entity
parent: PosterBase
id: PosterLegitChknDnnr
- name: "Переможець Переможець Куряча вечеря"
- description: "Реклама хрусткої смаженої курки."
+ name: "Winner Winner Chicken Dinner"
+ description: "An advertisement for crispy fried chicken."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/CerebralError.rsi
@@ -153,8 +153,8 @@
- type: entity
parent: PosterBase
id: PosterLegitShoukou
- name: "Плакат Shōkō"
- description: "Кумедні символи, які можна прочитати як Shōkō або Xiaogang, залежно від того, кого ви запитаєте."
+ name: "Shōkō poster"
+ description: "Funny symbols that can be read as Shōkō or Xiaogang, depending on who you ask."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Hyenh.rsi
@@ -163,8 +163,8 @@
- type: entity
parent: PosterBase
id: PosterLegitCornzza
- name: "Кукурудзяна скоринка!"
- description: "NEW Cornzza! Кукурудзяна піца зі скоринкою з кукурудзяних качанів, яка змусить вас запитати: \"Навіщо вона існує?\"."
+ name: "Corncob Crust!"
+ description: "NEW Cornzza! Corn pizza, with a corncob crust that'll make you say 'why does this exist?'."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/rosysyntax.rsi
@@ -174,8 +174,8 @@
- type: entity
parent: PosterBase
id: PosterMapArena
- name: "Мапа арени"
- description: "Карта станції \"Арена\"."
+ name: "Arena Map"
+ description: "A map of Arena station."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Velcroboy.rsi
@@ -184,8 +184,8 @@
- type: entity
parent: PosterBase
id: PosterMapGlacier
- name: "Карта льодовиків"
- description: "Карта льодовикової застави."
+ name: "Glacier Map"
+ description: "A map of Glacier outpost."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Hyenh.rsi
@@ -194,7 +194,7 @@
- type: entity
parent: PosterBase
id: PosterMapShoukou
- name: "Карта Shōkō"
+ name: "Shōkō Map"
description: "Shōkō no mappu desu."
components:
- type: Sprite
@@ -204,8 +204,8 @@
- type: entity
parent: PosterBase
id: PosterMapNorthway
- name: "Карта північного напрямку"
- description: "Карта космічного корабля \"Нортвей\"."
+ name: "Northway Map"
+ description: "A map of Northway spaceship."
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/Hyenh.rsi
@@ -218,8 +218,8 @@
- type: entity
parent: PosterBase
id: PosterContrabandSafetyMothSyndie
- name: "Syndie Moth - Ядерна операція"
- description: "Синді Мот™ радить глядачеві тримати ядерний аутентифікаційний диск незахищеним. \"Мир ніколи не був варіантом!\""
+ name: Syndie Moth - Nuclear Operation
+ description: Syndie Moth™ tells the viewer to keep the nuclear authentication disk unsecured. "Peace was never an option!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi
@@ -228,8 +228,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothPoisoning
- name: "Безпечний метелик - отруєння"
- description: "Safety Moth™ застерігає глядача не отруїтися пончиками на станції."
+ name: Safety Moth - Poisoning
+ description: Safety Moth™ tells the viewer not to poison the station donuts.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi
@@ -238,8 +238,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothBoH
- name: "Safety Moth - сумка для утримання"
- description: "Safety Moth™ інформує глядача про небезпеку мішків для зберігання. \"Пам'ятайте! Пакети для зберігання можуть бути гарними, але вони також досить небезпечні! Ніколи не кладіть один в інший!\""
+ name: Safety Moth - Bag of Holding
+ description: Safety Moth™ informs the viewer of the dangers of Bags of Holding. "Remember! Bags of Holding may be pretty, but they're also pretty dangerous! Never put one inside another!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi
@@ -248,8 +248,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothFires
- name: "Метелик безпеки - Пожежі"
- description: "Safety Moth™ сприяє безпечному поводженню з плазмою та дозволяє тримати протипожежне обладнання під рукою."
+ name: Safety Moth - Fires
+ description: Safety Moth™ promotes safe handling of plasma and to keep firefighting equipment within hand reach.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi
@@ -258,8 +258,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothPills
- name: "Безпечна моль - флакони для таблеток"
- description: "Safety Moth™ інформує глядача про те, що залишення таблеток на столі без нагляду може призвести до непередбачуваних наслідків. \"Голодні тварини люблять їсти все підряд! Зберігайте свої пігулки в безпеці в коробочках та пляшечках!\""
+ name: Safety Moth - Pill Bottles
+ description: Safety Moth™ informs the viewer that leaving pills unsupervised on tables could lead to unforeseen consequences. "Hungry critters love to eat everything! Keep your pills safe in crates and pill bottles!"
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi
@@ -268,8 +268,8 @@
- type: entity
parent: PosterBase
id: PosterLegitSafetyMothGlimmer
- name: "Safety Moth - Заходи безпеки при мерехтінні"
- description: "Safety Moth™ закликає глядачів вдягти ізоляційні засоби і сховатися в шафках, коли мерехтіння досягне критичного рівня. Евакуація може бути кращою стратегією."
+ name: Safety Moth - Glimmer Safety Precautions
+ description: Safety Moth™ tells the viewer to wear insulative equipments and hide in lockers when the glimmer gets within critical levels. Evacuating might be a better strategy.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/Posters/safetymoth.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml
index 3ba9858173c..caf7c545105 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Wallmounts/Signs/signs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseSign
id: SignSec
- name: "знак безпеки"
- description: "Вивіска, що вказує на відділ безпеки."
+ name: security sign
+ description: A sign indicating the Security department.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/signs.rsi
@@ -11,8 +11,8 @@
- type: entity
parent: BaseSign
id: SignLastIdiot
- name: "Нуль днів після останнього ідіота"
- description: "Мабуть, це інженерний жарт."
+ name: Zero Days Since Last Idiot
+ description: Must be an Engineering joke.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/last_idiot.rsi
@@ -22,8 +22,8 @@
- type: entity
parent: BaseSign
id: SignConspiracyBoard
- name: "конспіративна дошка"
- description: "Ідеально підходить для відстеження багаторівневої злочинної діяльності."
+ name: conspiracy board
+ description: Perfect for tracking the multiple layers of criminal activities.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/conspiracy_board.rsi
@@ -33,8 +33,8 @@
- type: entity
parent: BaseSign
id: SignDojo
- name: "знак додзьо"
- description: "Знак, що вказує на місце з дисципліною і татамі."
+ name: dojo sign
+ description: A sign indicating a place with discipline and tatami mats.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Wallmounts/doujou.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml
index 386ab2251bf..12548299910 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Walls/walls.yml
@@ -1,7 +1,7 @@
- type: entity
parent: WallSolid #basically non-Reinforced Wall (shuttle variant)
id: WallShuttleInterior
- name: "шатл-стіна"
+ name: shuttle wall
suffix: Interior
components:
- type: Sprite
@@ -20,8 +20,8 @@
- type: entity
parent: BaseWall
id: WallPaper
- name: "паперова стіна"
- description: "Допомагає стримувати повторювані крики майстрів бойових мистецтв."
+ name: paper wall
+ description: Helps to contain the repeated screams of martial artists.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Walls/paper.rsi
@@ -59,8 +59,8 @@
- type: entity
parent: BaseWall
id: WallDrywall
- name: "гіпсокартон"
- description: "Виглядає досить міцно."
+ name: drywall
+ description: It looks sturdy enough.
components:
- type: Sprite
sprite: Nyanotrasen/Structures/Walls/drywall.rsi
diff --git a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml
index bb9c0b3e739..e483ea5da71 100644
--- a/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml
+++ b/Resources/Prototypes/Nyanotrasen/Entities/Structures/Webbing/webs.yml
@@ -1,7 +1,7 @@
- type: entity
id: CocoonedHumanoid
- name: "гуманоїд у коконі"
- description: "Не пощастило."
+ name: cocooned humanoid
+ description: Unlucky.
placement:
mode: SnapgridCenter
snap:
@@ -72,7 +72,7 @@
id: CocoonSmall
parent: CocoonedHumanoid
name: cocoon
- description: "Що може бути всередині...?"
+ description: What could be inside...?
placement:
mode: SnapgridCenter
snap:
diff --git a/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml b/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml
index d7234401df2..4f0e78b354d 100644
--- a/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml
+++ b/Resources/Prototypes/Nyanotrasen/Objectives/stealTargetGroups.yml
@@ -1,6 +1,6 @@
- type: stealTargetGroup
id: AntiPsychicKnife
- name: "антипсихічний ніж"
+ name: anti-psychic knife
sprite:
sprite: Nyanotrasen/Objects/Weapons/Melee/anti_psychic_knife.rsi
state: icon
diff --git a/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml b/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml
index 541a19f18b5..53910a54a92 100644
--- a/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml
+++ b/Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml
@@ -12,8 +12,8 @@
- type: entity
id: BecomePsionicObjective
parent: BaseTraitorObjective
- name: "Станьте псионіком"
- description: "Нам потрібно, щоб ви придбали псионіку і зберігали її до завершення вашої місії."
+ name: Become psionic
+ description: We need you to acquire psionics and keep them until your mission is complete.
noSpawn: true
components:
- type: NotJobsRequirement
@@ -57,8 +57,8 @@
id: RaiseGlimmerObjective
parent: BaseTraitorObjective
noSpawn: true
- name: "Підніміть Гліммер."
- description: "Отримайте мерехтіння вище вказаної кількості."
+ name: Raise Glimmer.
+ description: Get the glimmer above the specified amount.
components:
- type: Objective
difficulty: 2.5
diff --git a/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml b/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml
index 89b3f041af8..9146f297132 100644
--- a/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml
+++ b/Resources/Prototypes/Nyanotrasen/Reagents/Materials/materials.yml
@@ -1,6 +1,6 @@
- type: material
id: Bluespace
- name: "блюспейс"
+ name: bluespace
unit: materials-unit-crystal
icon: /Textures/Nyanotrasen/Objects/Materials/materials.rsi/bluespace.png
color: "#53a9ff"
diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml
index 322dd7f22e7..73d778b4745 100644
--- a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml
+++ b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/furniture.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "нанотрасеновий вівтар"
+ name: nanotrasen altar
id: AltarNanotrasen
graph: Altar
startNode: start
targetNode: nanotrasen
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: nanotrasen
@@ -16,13 +16,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вівтар хаосу"
+ name: chaos altar
id: AltarChaos
graph: Altar
startNode: start
targetNode: chaos
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: chaos
@@ -33,13 +33,13 @@
- !type:TileNotBlocked
- type: construction
- name: "друїдський вівтар"
+ name: druid altar
id: AltarDruid
graph: Altar
startNode: start
targetNode: druid
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: druid
@@ -50,13 +50,13 @@
- !type:TileNotBlocked
- type: construction
- name: "ящик для інструментів вівтар"
+ name: toolbox altar
id: AltarToolbox
graph: Altar
startNode: start
targetNode: toolbox
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: toolbox
@@ -67,13 +67,13 @@
- !type:TileNotBlocked
- type: construction
- name: "космічно-християнський вівтар"
+ name: space-christian altar
id: AltarSpaceChristian
graph: Altar
startNode: start
targetNode: spacechristian
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: space-christian
@@ -84,13 +84,13 @@
- !type:TileNotBlocked
- type: construction
- name: "сатанинський вівтар"
+ name: satanic altar
id: AltarSatana
graph: Altar
startNode: start
targetNode: satana
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: satana
@@ -101,13 +101,13 @@
- !type:TileNotBlocked
- type: construction
- name: "технологічний вівтар"
+ name: technology altar
id: AltarTechnology
graph: Altar
startNode: start
targetNode: technology
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: technology
@@ -118,13 +118,13 @@
- !type:TileNotBlocked
- type: construction
- name: "фестивальний вівтар"
+ name: festival altar
id: AltarConvertFestival
graph: Altar
startNode: start
targetNode: festival
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: festival
@@ -135,13 +135,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вівтар"
+ name: maint altar
id: AltarConvertMaint
graph: Altar
startNode: start
targetNode: maint
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: maint
@@ -152,13 +152,13 @@
- !type:TileNotBlocked
- type: construction
- name: "блакитний вівтар"
+ name: blue altar
id: AltarConvertBlue
graph: Altar
startNode: start
targetNode: blue
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: blue
@@ -169,13 +169,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вівтар тягарів"
+ name: burden altar
id: AltarConvertBurden
graph: Altar
startNode: start
targetNode: burden
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: burden
@@ -186,13 +186,13 @@
- !type:TileNotBlocked
- type: construction
- name: "перетворити вівтар"
+ name: convert altar
id: AltarConvert
graph: Altar
startNode: start
targetNode: convert
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: convertaltar
@@ -203,13 +203,13 @@
- !type:TileNotBlocked
- type: construction
- name: "помаранчевий вівтар"
+ name: orange altar
id: AltarConvertOrange
graph: Altar
startNode: start
targetNode: orange
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: orange
@@ -220,13 +220,13 @@
- !type:TileNotBlocked
- type: construction
- name: "червоний вівтар"
+ name: red altar
id: AltarConvertRed
graph: Altar
startNode: start
targetNode: red
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: red
@@ -237,13 +237,13 @@
- !type:TileNotBlocked
- type: construction
- name: "білий вівтар"
+ name: white altar
id: AltarConvertWhite
graph: Altar
startNode: start
targetNode: white
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: white
@@ -254,13 +254,13 @@
- !type:TileNotBlocked
- type: construction
- name: "жовтий вівтар"
+ name: yellow altar
id: AltarConvertYellow
graph: Altar
startNode: start
targetNode: yellow
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: yellow
@@ -271,13 +271,13 @@
- !type:TileNotBlocked
- type: construction
- name: "небесний вівтар"
+ name: heaven altar
id: AltarHeaven
graph: Altar
startNode: start
targetNode: heaven
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Cults/heaven.rsi
state: full
@@ -288,13 +288,13 @@
- !type:TileNotBlocked
- type: construction
- name: "ікластий вівтар"
+ name: fanged altar
id: AltarFangs
graph: Altar
startNode: start
targetNode: fanged
category: construction-category-furniture
- description: "Вівтар богів. Ті, хто має певний божественний потенціал, можуть принести на нього в жертву псионіку."
+ description: Altar of the Gods. Those with some divine potential can sacrifice psionics on top of it.
icon:
sprite: Structures/Furniture/Altars/Cults/fangs.rsi
state: full
@@ -305,13 +305,13 @@
- !type:TileNotBlocked
- type: construction
- name: "армований дерев'яний стіл"
+ name: reinforced wood table
id: TableWoodReinforced
graph: Table
startNode: start
targetNode: TableWoodReinforced
category: construction-category-furniture
- description: "Квадратний шматок дерева, що стоїть на чотирьох металевих ніжках. Дуже міцний."
+ description: A square piece of wood standing on four metal legs. Extra robust.
icon:
sprite: Nyanotrasen/Structures/Furniture/Tables/rwood.rsi
state: full
@@ -322,13 +322,13 @@
- !type:TileNotBlocked
- type: construction
- name: "площа татамі"
+ name: tatami square
id: tatamisingle
graph: tatami
startNode: start
targetNode: tatamiSquare
category: construction-category-furniture
- description: "Це татамі, але квадратне."
+ description: It's tatami, but a square.
icon:
sprite: Nyanotrasen/Structures/Furniture/tatami.rsi
state: tatami_1x1
@@ -339,13 +339,13 @@
- !type:TileNotBlocked
- type: construction
- name: "килимок татамі"
+ name: tatami mat
id: tatamimat
graph: tatami
startNode: start
targetNode: tatamiPart
category: construction-category-furniture
- description: "Це частина килимка для татамі."
+ description: It's a portion of a tatami mat.
icon:
sprite: Nyanotrasen/Structures/Furniture/tatami.rsi
state: tatami_1x1P
diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml
index 490ba9fa682..10c264a295a 100644
--- a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml
+++ b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/machines.yml
@@ -1,7 +1,7 @@
- type: construction
id: GlimmerProber
- name: "глімерний зонд"
- description: "Збільшує кількість мерехтінь і точок дослідження."
+ name: glimmer prober
+ description: Increases glimmer and research points.
graph: GlimmerDevices
startNode: start
targetNode: glimmerProber
@@ -17,8 +17,8 @@
- type: construction
id: GlimmerDrain
- name: "зливник глімеру"
- description: "Зменшує мерехтіння."
+ name: glimmer drain
+ description: Decreases glimmer.
graph: GlimmerDevices
startNode: start
targetNode: glimmerDrain
diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml
index 4a5db03c27d..16dc3dcbbdc 100644
--- a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml
+++ b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/structures.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "паперова стіна"
+ name: paper wall
id: PaperWall
graph: Girder
startNode: start
targetNode: paperWall
category: construction-category-structures
- description: "Допомагає стримувати повторювані крики майстрів бойових мистецтв."
+ description: Helps to contain the repeated screams of martial artists.
icon:
sprite: Nyanotrasen/Structures/Walls/paper.rsi
state: full
@@ -17,13 +17,13 @@
- !type:TileNotBlocked
- type: construction
- name: "шатл-стіна"
+ name: shuttle wall
id: ShuttleWall
graph: Girder
startNode: start
targetNode: shuttleWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/shuttle.rsi
state: full
@@ -35,13 +35,13 @@
- !type:TileNotBlocked
- type: construction
- name: "внутрішня шатлова стіна"
+ name: interior shuttle wall
id: InteriorShuttleWall
graph: Girder
startNode: start
targetNode: shuttleInteriorWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Nyanotrasen/Structures/Walls/shuttleinterior.rsi
state: full
@@ -54,13 +54,13 @@
- type: construction
- name: "діагональна човникова стіна"
+ name: diagonal shuttle wall
id: DiagonalShuttleWall
graph: Girder
startNode: start
targetNode: diagonalshuttleWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/shuttle_diagonal.rsi
state: state0
@@ -72,14 +72,14 @@
- !type:TileNotBlocked
- type: construction
- name: "вікно шаттла"
+ name: shuttle window
id: ShuttleWindow
graph: Window
startNode: start
targetNode: shuttleWindow
category: construction-category-structures
canBuildInImpassable: true
- description: "Надзвичайно міцний, щоб витримати тиск надсвітлової швидкості та пошкодження від боєприпасів."
+ description: Extra sturdy to resist the pressure of FTL or sustain damage from munitions.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml
index 8f3ede0d6e9..51777e2f594 100644
--- a/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml
+++ b/Resources/Prototypes/Nyanotrasen/Recipes/Cooking/meal_recipes.yml
@@ -11,7 +11,7 @@
# Cheese Curds
- type: microwaveMealRecipe
id: RecipeCheeseCurds
- name: "рецепт сирних сирів"
+ name: cheese curds recipe
result: FoodCheeseCurds
time: 5
solids:
@@ -20,7 +20,7 @@
# Borito Pie
- type: microwaveMealRecipe
id: RecipeBoritoPie
- name: "рецепт пирога з борито"
+ name: borito pie recipe
result: FoodBoritoPie
time: 15
solids:
@@ -33,7 +33,7 @@
- type: microwaveMealRecipe
id: RecipeMothHerbyCheese
- name: "рецепт трав'яного сиру"
+ name: herby cheese recipe
result: FoodMothHerbyCheese
time: 5
solids:
@@ -42,7 +42,7 @@
- type: microwaveMealRecipe
id: RecipeMothMothicSalad
- name: "рецепт салату \"Мотика"
+ name: mothic salad recipe
result: FoodMothSaladBase
time: 10
solids:
@@ -54,7 +54,7 @@
- type: microwaveMealRecipe
id: RecipeMothSqueakingFry
- name: "рецепт смаження у фритюрі зі скрипом"
+ name: squeaking stir fry recipe
result: FoodMothSqueakingFry
time: 15
reagents:
@@ -68,7 +68,7 @@
- type: microwaveMealRecipe
id: RecipeMothToastedSeeds
- name: "рецепт підсмаженого насіння"
+ name: toasted seeds recipe
result: FoodMothToastedSeeds
time: 15
reagents:
@@ -80,7 +80,7 @@
- type: microwaveMealRecipe
id: RecipeMothEngineFodder
- name: "рецепт моторного корму"
+ name: engine fodder recipe
result: FoodMothEngineFodder
time: 30
solids:
@@ -91,7 +91,7 @@
- type: microwaveMealRecipe
id: RecipeMothFueljackLunch
- name: "рецепт обіду з паливним джеком"
+ name: fueljack lunch recipe
result: FoodMothFueljackLunch
time: 15
solids:
@@ -103,7 +103,7 @@
- type: microwaveMealRecipe
id: RecipeMothChiliCabbageWrap
- name: "рецепт обгортання капусти з солодким чилі"
+ name: sweet chili cabbage wrap recipe
result: FoodMothChiliCabbageWrap
time: 15
reagents:
@@ -116,7 +116,7 @@
- type: microwaveMealRecipe
id: RecipeMothBakedCheese
- name: "рецепт запеченого сиру"
+ name: baked cheese recipe
result: FoodMothBakedCheese
time: 15
solids:
@@ -124,7 +124,7 @@
- type: microwaveMealRecipe
id: RecipeMothBakedCheesePlatter
- name: "рецепт запеченої сирної тарілки"
+ name: baked cheese platter recipe
result: FoodMothBakedCheesePlatter
time: 5
solids:
@@ -135,7 +135,7 @@
- type: microwaveMealRecipe
id: RecipeMothBakedRice
- name: "рецепт запеченого рису"
+ name: baked rice recipe
result: FoodMothBakedRice
time: 15
solids:
@@ -147,7 +147,7 @@
- type: microwaveMealRecipe
id: RecipeMothGreenLasagne
- name: "рецепт зеленої лазаньї"
+ name: green lasagne recipe
result: FoodMothGreenLasagne
time: 20
reagents:
@@ -159,7 +159,7 @@
- type: microwaveMealRecipe
id: RecipeMothBakedCorn
- name: "рецепт запеченої кукурудзи"
+ name: baked corn recipe
result: FoodMothBakedCorn
time: 15
solids:
@@ -167,7 +167,7 @@
- type: microwaveMealRecipe
id: RecipeMothButteredBakedCorn
- name: "рецепт запеченої кукурудзи в маслі"
+ name: buttered baked corn recipe
result: FoodMothButteredBakedCorn
time: 5
# reagents: # Whenever we can actually melt butter
@@ -178,7 +178,7 @@
- type: microwaveMealRecipe
id: RecipeMothMozzarellaSticks
- name: "рецепт паличок моцарели"
+ name: mozzarella sticks recipe
result: FoodMothMozzarellaSticks
time: 15
reagents:
@@ -189,7 +189,7 @@
- type: microwaveMealRecipe
id: RecipeMothMacBalls
- name: "рецепт макаронних кульок"
+ name: mac balls recipe
result: FoodMothMacBalls
time: 15
reagents:
@@ -200,7 +200,7 @@
- type: microwaveMealRecipe
id: RecipeFishChips
- name: "рецепт риби з картоплею фрі"
+ name: fish and chips recipe
result: FoodMealFishChips
time: 15
solids:
@@ -212,7 +212,7 @@
- type: microwaveMealRecipe
id: RecipeMothCottonSoup
- name: "рецепт бавовняного супу"
+ name: cotton soup recipe
result: FoodMothCottonSoup
time: 10
reagents:
@@ -227,7 +227,7 @@
- type: microwaveMealRecipe
id: RecipeMothCheeseSoup
- name: "рецепт сирного супу"
+ name: cheese soup recipe
result: FoodMothCheeseSoup
time: 10
reagents:
@@ -241,7 +241,7 @@
- type: microwaveMealRecipe
id: RecipeMothSeedSoup
- name: "рецепт супу з насіння"
+ name: seed soup recipe
result: FoodMothSeedSoup
time: 10
reagents:
@@ -268,7 +268,7 @@
- type: microwaveMealRecipe
id: RecipeMothBeanStew
- name: "рецепт тушкованої квасолі"
+ name: bean stew recipe
result: FoodMothBeanStew
time: 10
reagents:
@@ -283,7 +283,7 @@
- type: microwaveMealRecipe
id: RecipeMothOatStew
- name: "рецепт вівсяного рагу"
+ name: oat stew recipe
result: FoodMothOatStew
time: 10
reagents:
@@ -297,7 +297,7 @@
- type: microwaveMealRecipe
id: RecipeMothHeartburnSoup
- name: "рецепт супу від печії"
+ name: heartburn soup recipe
result: FoodMothHeartburnSoup
time: 10
reagents:
@@ -312,7 +312,7 @@
- type: microwaveMealRecipe
id: RecipeMothHuaMulanCongee
- name: "рецепт муланового відвару"
+ name: mulan congee recipe
result: FoodMothHuaMulanCongee
time: 10
solids:
@@ -322,7 +322,7 @@
- type: microwaveMealRecipe
id: RecipeMothCornmealPorridge
- name: "рецепт кукурудзяної каші"
+ name: cornmeal porridge recipe
result: FoodMothCornmealPorridge
time: 10
reagents:
@@ -333,7 +333,7 @@
- type: microwaveMealRecipe
id: RecipeMothCheesyPorridge
- name: "рецепт сирної каші"
+ name: cheesy porridge recipe
result: FoodMothCheesyPorridge
time: 10
reagents:
@@ -346,7 +346,7 @@
- type: microwaveMealRecipe
id: RecipeMothEggplantPolenta
- name: "рецепт смажених баклажанів з полентою"
+ name: fried eggplant and polenta recipe
result: FoodMothEggplantPolenta
time: 10
reagents:
@@ -359,7 +359,7 @@
- type: microwaveMealRecipe
id: RecipeMothVegetarianChili
- name: "вегетаріанський рецепт чилі"
+ name: vegetarian chili recipe
result: FoodMothVegetarianChili
time: 10
reagents:
@@ -374,7 +374,7 @@
- type: microwaveMealRecipe
id: RecipeMothCapreseSalad
- name: "рецепт салату капрезе"
+ name: caprese salad recipe
result: FoodMothCapreseSalad
time: 10
reagents:
@@ -386,7 +386,7 @@
- type: microwaveMealRecipe
id: RecipeMothFleetSalad
- name: "рецепт салату \"Флот"
+ name: fleet salad recipe
result: FoodMothFleetSalad
time: 10
reagents:
@@ -400,7 +400,7 @@
- type: microwaveMealRecipe
id: RecipeMothCottonSalad
- name: "рецепт салату з бавовни"
+ name: cotton salad recipe
result: FoodMothCottonSalad
time: 10
reagents:
@@ -413,7 +413,7 @@
- type: microwaveMealRecipe
id: RecipeMothKachumbariSalad
- name: "рецепт салату качумбарі"
+ name: kachumbari salad recipe
result: FoodMothKachumbariSalad
time: 10
reagents:
@@ -429,7 +429,7 @@
- type: microwaveMealRecipe
id: RecipeMothFirecrackerPizza
- name: "рецепт піци-феєрверк"
+ name: firecracker pizza recipe
result: FoodMothPizzaFirecracker
time: 30
reagents:
@@ -442,7 +442,7 @@
- type: microwaveMealRecipe
id: RecipeMothFiveCheesePizza
- name: "рецепт піци з чотирма сирами"
+ name: quattro formaggi pizza recipe
result: FoodMothPizzaFiveCheese
time: 30
reagents:
@@ -456,7 +456,7 @@
- type: microwaveMealRecipe
id: RecipeMothPestoPizza
- name: "рецепт піци з песто"
+ name: pesto pizza recipe
result: FoodMothPizzaPesto
time: 30
reagents:
@@ -468,7 +468,7 @@
- type: microwaveMealRecipe
id: RecipeMothCottonPizza
- name: "рецепт бавовняної піци"
+ name: cotton pizza recipe
result: FoodMothPizzaCotton
time: 30
reagents:
@@ -481,7 +481,7 @@
- type: microwaveMealRecipe
id: RecipeCorncobPizza
- name: "рецепт піци з кукурудзяними качанами"
+ name: corncob crust pizza recipe
result: FoodPizzaCorncob
time: 30
solids:
@@ -495,7 +495,7 @@
- type: microwaveMealRecipe
id: RecipeMothCheesecakeBalls
- name: "рецепт сирних кульок з чізкейку"
+ name: cheesecake balls recipe
result: FoodMothCheesecakeBalls
time: 10
reagents:
@@ -507,7 +507,7 @@
- type: microwaveMealRecipe
id: RecipeMothMothmallow
- name: "рецепт приготування зефіру"
+ name: mothmallow recipe
result: FoodMothMothmallow
time: 10
reagents:
@@ -521,7 +521,7 @@
#Eventually use the pastry dough
- type: microwaveMealRecipe
id: RecipeMothMoffin
- name: "рецепт кексу"
+ name: moffin recipe
result: FoodMothMoffin
time: 5
reagents:
diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml
index b7786439168..233f6e5613b 100644
--- a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml
+++ b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/fun.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "плюшевий метелик"
+ name: moth plushie
id: mothplushie
graph: MothPlushie
startNode: start
targetNode: plush
category: construction-category-misc
- description: "Милий маленький плюшевий метелик."
+ description: A cute little moth plushie.
icon:
sprite: Objects/Fun/toys.rsi
state: plushie_moth
diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml
index 305ca823d0f..9aba2806775 100644
--- a/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml
+++ b/Resources/Prototypes/Nyanotrasen/Recipes/Crafting/improvised.yml
@@ -1,25 +1,25 @@
- type: construction
- name: "капелюх з фольги"
+ name: tinfoil hat
id: tinfoilhat
graph: TinfoilHat
startNode: start
targetNode: tinfoilhat
category: construction-category-misc
- description: "Захистіть себе від усіх псіоніків на борту цього проклятого судна."
+ description: Protect yourself from all the psionics on board this cursed vessel.
icon:
sprite: Nyanotrasen/Clothing/Head/Hats/tinfoil.rsi
state: icon
objectType: Item
- type: construction
- name: "етикетувальник риби"
+ name: fish labeler
id: fishlabeler
graph: fishlabeler
startNode: start
targetNode: fishlabeler
category: construction-category-misc
objectType: Item
- description: "Для маркування ваших домашніх рибок."
+ description: For labeling your pet fish.
icon:
sprite: Objects/Tools/hand_labeler.rsi
state: hand_labeler
diff --git a/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml b/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml
index 08b1ef833f7..d472b3054b9 100644
--- a/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml
+++ b/Resources/Prototypes/Nyanotrasen/Stacks/floor_tile_stacks.yml
@@ -1,23 +1,23 @@
- type: stack
id: FloorTileGrassDark
- name: "темно-трав'яна плитка для підлоги"
+ name: dark grass floor tile
spawn: FloorTileItemGrassDark
maxCount: 30
- type: stack
id: FloorTileGrassLight
- name: "світла трав'яна плитка для підлоги"
+ name: light grass floor tile
spawn: FloorTileItemGrassLight
maxCount: 30
- type: stack
id: FloorTileDirt
- name: "ґрунтова плитка для підлоги"
+ name: dirt floor tile
spawn: FloorTileItemDirt
maxCount: 30
- type: stack
id: FloorTileBedrock
- name: "плитка для підлоги bedrock"
+ name: bedrock floor tile
spawn: FloorTileItemBedrock
maxCount: 30
diff --git a/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml b/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml
index 22226097abe..e8c1b98b93a 100644
--- a/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml
+++ b/Resources/Prototypes/Nyanotrasen/Stacks/materials.yml
@@ -1,6 +1,6 @@
- type: stack
id: Bluespace
- name: "блюспейс"
+ name: bluespace
icon: { sprite: Nyanotrasen/Objects/Materials/materials.rsi, state: bluespace }
spawn: MaterialBluespace
maxCount: 5
diff --git a/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml b/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml
index be2ebb2e135..d537e0bdb3e 100644
--- a/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml
+++ b/Resources/Prototypes/Nyanotrasen/Tiles/floors.yml
@@ -1,6 +1,6 @@
- type: tile
id: FloorBedrock
- name: "плитка-кам'яна підлога"
+ name: tiles-bedrock-floor
sprite: /Textures/Nyanotrasen/Tiles/bedrock.png
variants: 4
placementVariants:
diff --git a/Resources/Prototypes/Objectives/dragon.yml b/Resources/Prototypes/Objectives/dragon.yml
index c2a20d5f37e..2cf7eb292f7 100644
--- a/Resources/Prototypes/Objectives/dragon.yml
+++ b/Resources/Prototypes/Objectives/dragon.yml
@@ -33,8 +33,8 @@
noSpawn: true
parent: [BaseDragonObjective, BaseSurviveObjective]
id: DragonSurviveObjective
- name: "Вижити"
- description: "Ви повинні залишатися живими, щоб зберегти контроль."
+ name: Survive
+ description: You have to stay alive to maintain control.
components:
- type: Objective
icon:
diff --git a/Resources/Prototypes/Objectives/ninja.yml b/Resources/Prototypes/Objectives/ninja.yml
index f67df78e2c2..0495be29355 100644
--- a/Resources/Prototypes/Objectives/ninja.yml
+++ b/Resources/Prototypes/Objectives/ninja.yml
@@ -32,7 +32,7 @@
noSpawn: true
parent: BaseNinjaObjective
id: StealResearchObjective
- description: "Ваші рукавички можуть бути використані для злому дослідницького сервера і викрадення його дорогоцінних даних. Якщо епістемологія занепала, вам доведеться взятися за роботу." # DeltaV - Epistemics Department replacing Science
+ description: Your gloves can be used to hack a research server and steal its precious data. If epistemics has been slacking you'll have to get to work. # DeltaV - Epistemics Department replacing Science
components:
- type: Objective
icon:
@@ -48,7 +48,7 @@
noSpawn: true
parent: BaseNinjaObjective
id: SpiderChargeObjective
- description: "Ця бомба може бути підірвана в певному місці. Зверніть увагу, що в іншому місці бомба не спрацює!"
+ description: This bomb can be detonated in a specific location. Note that the bomb will not work anywhere else!
components:
- type: Objective
icon:
@@ -60,8 +60,8 @@
noSpawn: true
parent: [BaseNinjaObjective, BaseSurviveObjective]
id: NinjaSurviveObjective
- name: "Вижити"
- description: "Ти не будеш хорошим ніндзя, якщо помреш, чи не так?"
+ name: Survive
+ description: You wouldn't be a very good ninja if you died, now would you?
components:
- type: Objective
icon:
@@ -72,8 +72,8 @@
noSpawn: true
parent: BaseNinjaObjective
id: TerrorObjective
- name: "Повідомте про загрозу"
- description: "Використовуйте рукавички на комунікаційній консолі, щоб принести ще одну загрозу на станцію."
+ name: Call in a threat
+ description: Use your gloves on a communication console in order to bring another threat to the station.
components:
- type: Objective
icon:
diff --git a/Resources/Prototypes/Objectives/stealTargetGroups.yml b/Resources/Prototypes/Objectives/stealTargetGroups.yml
index 4dae9b8b8b8..59952784339 100644
--- a/Resources/Prototypes/Objectives/stealTargetGroups.yml
+++ b/Resources/Prototypes/Objectives/stealTargetGroups.yml
@@ -2,91 +2,91 @@
- type: stealTargetGroup
id: SupermatterSliver
- name: "шматочок надматерії"
+ name: supermatter sliver
sprite:
sprite: Supermatter/supermatter_sliver.rsi
state: icon
- type: stealTargetGroup
id: Hypospray
- name: "гіпоспрей"
+ name: hypospray
sprite:
sprite: Objects/Specific/Medical/hypospray.rsi
state: hypo
- type: stealTargetGroup
id: HandheldCrewMonitor
- name: "ручний монітор екіпажу"
+ name: handheld crew monitor
sprite:
sprite: Objects/Specific/Medical/handheldcrewmonitor.rsi
state: scanner
- type: stealTargetGroup
id: ClothingOuterHardsuitRd
- name: "експериментальний дослідницький комбінезон"
+ name: experimental research hardsuit
sprite:
sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
state: icon
- type: stealTargetGroup
id: HandTeleporter
- name: "ручний телепорт"
+ name: hand teleporter
sprite:
sprite: Objects/Devices/hand_teleporter.rsi
state: icon
- type: stealTargetGroup
id: BookSecretDocuments
- name: "екстрені розпорядження про безпеку"
+ name: "emergency security orders"
sprite:
sprite: Objects/Misc/bureaucracy.rsi
state: folder-sec-doc
- type: stealTargetGroup
id: ClothingShoesBootsMagAdv
- name: "просунуті магнітні чоботи"
+ name: advanced magboots
sprite:
sprite: Clothing/Shoes/Boots/magboots-advanced.rsi
state: icon
- type: stealTargetGroup
id: BoxFolderQmClipboard
- name: "цифрова дошка реквізиції"
+ name: requisition digi-board
sprite:
sprite: Objects/Misc/qm_clipboard.rsi
state: qm_clipboard
- type: stealTargetGroup
id: FoodMeatCorgi
- name: "м'ясо коргі вищого ґатунку"
+ name: prime-cut corgi meat
sprite:
sprite: Objects/Consumable/Food/meat.rsi
state: corgi
- type: stealTargetGroup
id: CaptainIDCard
- name: "посвідчення капітана"
+ name: captain ID card
sprite:
sprite: Objects/Misc/id_cards.rsi
state: gold
- type: stealTargetGroup
id: JetpackCaptainFilled
- name: "реактивний ранець капітана"
+ name: captain's jetpack
sprite:
sprite: Objects/Tanks/Jetpacks/captain.rsi
state: icon
- type: stealTargetGroup
id: WeaponAntiqueLaser
- name: "антикварний лазерний пістолет"
+ name: antique laser pistol
sprite:
sprite: Objects/Weapons/Guns/Battery/antiquelasergun.rsi
state: base
- type: stealTargetGroup
id: NukeDisk
- name: "диск ядерної автентифікації"
+ name: nuclear authentication disk
sprite:
sprite: Objects/Misc/nukedisk.rsi
state: icon
@@ -95,56 +95,56 @@
- type: stealTargetGroup
id: Figurines
- name: "статуетки (будь-які)"
+ name: figurines (any)
sprite:
sprite: Objects/Fun/figurines.rsi
state: figurine_spawner
- type: stealTargetGroup
id: HeadCloak
- name: "головні убори (будь-які)"
+ name: head's cloaks (any)
sprite:
sprite: Clothing/Neck/Cloaks/cap.rsi
state: icon
- type: stealTargetGroup
id: HeadBedsheet
- name: "простирадла для голови (будь-які)"
+ name: head's bedsheets (any)
sprite:
sprite: Objects/Misc/bedsheets.rsi
state: sheetNT
- type: stealTargetGroup
id: Stamp
- name: "марки (будь-які)"
+ name: stamps (any)
sprite:
sprite: Objects/Misc/stamps.rsi
state: stamp-cap
- type: stealTargetGroup
id: DoorRemote
- name: "дверні пульти (будь-які)"
+ name: door remotes (any)
sprite:
sprite: Objects/Devices/door_remote.rsi
state: door_remotebase
- type: stealTargetGroup
id: EncryptionKey
- name: "ключ шифрування"
+ name: encryption keys (any)
sprite:
sprite: Objects/Devices/encryption_keys.rsi
state: crypt_gray
- type: stealTargetGroup
id: TechnologyDisk
- name: "технологічний диск"
+ name: technology disks
sprite:
sprite: Objects/Misc/module.rsi
state: datadisk_base
- type: stealTargetGroup
id: IDCard
- name: "Посвідчення особи (будь-яке)"
+ name: ID Cards (any)
sprite:
sprite: Objects/Misc/id_cards.rsi
state: default
@@ -153,7 +153,7 @@
- type: stealTargetGroup
id: LAMP
- name: "ЛАМПИ"
+ name: LAMPS
sprite:
sprite: Objects/Tools/lantern.rsi
state: lantern
@@ -162,119 +162,119 @@
- type: stealTargetGroup
id: ForensicScanner
- name: "криміналістичний сканер"
+ name: forensic scanner
sprite:
sprite: Objects/Devices/forensic_scanner.rsi
state: forensicnew
- type: stealTargetGroup
id: FlippoEngravedLighter
- name: "запальничка з гравіюванням"
+ name: detective's Flippo engraved lighter
sprite:
sprite: Objects/Tools/lighters.rsi
state: zippo_engraved_icon_base
- type: stealTargetGroup
id: AmmoTechFabCircuitboard
- name: "друкована плата ammo techfab"
+ name: ammo techfab circuit board
sprite:
sprite: Objects/Misc/module.rsi
state: security
- type: stealTargetGroup
id: ClothingHeadHatWarden
- name: "кашкет наглядача"
+ name: warden's cap
sprite:
sprite: Clothing/Head/Hats/warden.rsi
state: icon
- type: stealTargetGroup
id: ClothingOuterHardsuitVoidParamed
- name: "комбінезон парамедика"
+ name: paramedic hardsuit
sprite:
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
state: icon
- type: stealTargetGroup
id: MedicalTechFabCircuitboard
- name: "медичний техфаб верстатна плата"
+ name: medical techfab machine board
sprite:
sprite: Objects/Misc/module.rsi
state: medical
- type: stealTargetGroup
id: ClothingHeadsetAltMedical
- name: "навушник головного лікаря"
+ name: chief medical officer's over-ear headset
sprite:
sprite: Clothing/Ears/Headsets/medical.rsi
state: icon_alt
- type: stealTargetGroup
id: ResearchAndDevelopmentServerMachineCircuitboard
- name: "R&D серверна машинна плата"
+ name: R&D server machine board
sprite:
sprite: Objects/Misc/module.rsi
state: science
- type: stealTargetGroup
id: FireAxe
- name: "пожежна сокира"
+ name: fireaxe
sprite:
sprite: Objects/Weapons/Melee/fireaxe.rsi
state: icon
- type: stealTargetGroup
id: AmePartFlatpack
- name: "AME flatpack"
+ name: AME part
sprite:
sprite: Objects/Devices/flatpack.rsi
state: ame-part
- type: stealTargetGroup
id: SalvageExpeditionsComputerCircuitboard
- name: "комп'ютерна плата рятувальних експедицій"
+ name: salvage expeditions computer board
sprite:
sprite: Objects/Misc/module.rsi
state: cpu_supply
- type: stealTargetGroup
id: CargoShuttleConsoleCircuitboard
- name: "консоль вантажного шаттла"
+ name: cargo shuttle console board
sprite:
sprite: Objects/Misc/module.rsi
state: cpuboard
- type: stealTargetGroup
id: SalvageShuttleConsoleCircuitboard
- name: "консоль рятувального шаттла"
+ name: salvage shuttle console board
sprite:
sprite: Objects/Misc/module.rsi
state: cpuboard
- type: stealTargetGroup
id: ClothingEyesHudBeer
- name: "пивні окуляри"
+ name: beer goggles
sprite:
sprite: Clothing/Eyes/Hud/beergoggles.rsi
state: icon
- type: stealTargetGroup
id: Bible
- name: "біблія"
+ name: bible
sprite:
sprite: Objects/Specific/Chapel/bible.rsi
state: icon
- type: stealTargetGroup
id: ClothingNeckGoldmedal
- name: "золота медаль за майстерність екіпажу"
+ name: gold medal of crewmanship
sprite:
sprite: Clothing/Neck/Medals/gold.rsi
state: icon
- type: stealTargetGroup
id: ClothingNeckClownmedal
- name: "медаль за браваду"
+ name: clown medal
sprite:
sprite: Clothing/Neck/Medals/clownmedal.rsi
state: icon
@@ -283,63 +283,63 @@
- type: stealTargetGroup
id: NuclearBomb
- name: "вибухівка ядерного розщеплення"
+ name: nuclear fission explosive
sprite:
sprite: Objects/Devices/nuke.rsi
state: nuclearbomb_base
- type: stealTargetGroup
id: FaxMachineCaptain
- name: "факсимільний апарат капітан дальнього зв'язку"
+ name: captain long range fax machine
sprite:
sprite: Structures/Machines/fax_machine.rsi
state: icon
- type: stealTargetGroup
id: ChemDispenser
- name: "дозатор хімікатів"
+ name: chemical dispenser
sprite:
sprite: Structures/dispensers.rsi
state: industrial-working
- type: stealTargetGroup
id: XenoArtifact
- name: "великий інопланетний артефакт"
+ name: big alien artifact
sprite:
sprite: Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi
state: ano28
- type: stealTargetGroup
id: FreezerHeater
- name: "морозильна камера або обігрівач"
+ name: freezer or heater
sprite:
sprite: Structures/Piping/Atmospherics/thermomachine.rsi
state: heaterOff
- type: stealTargetGroup
id: Teg
- name: "частина генератора teg"
+ name: teg generator part
sprite:
sprite: Structures/Power/Generation/teg.rsi
state: teg
- type: stealTargetGroup
id: BoozeDispenser
- name: "диспенсер для напоїв"
+ name: booze dispenser
sprite:
sprite: Structures/smalldispensers.rsi
state: booze
- type: stealTargetGroup
id: AltarNanotrasen
- name: "нанотрасеновий вівтар"
+ name: nanotrasen altar (any)
sprite:
sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: nanotrasen
- type: stealTargetGroup
id: PlantRD
- name: "Кімнатна рослина містагога" # DeltaV - Epistemics Department - Replace Research Director with Mystagogue
+ name: Mystagogue's potted plant # DeltaV - Epistemics Department - Replace Research Director with Mystagogue
sprite:
sprite: Structures/Furniture/potted_plants.rsi
state: plant-25
@@ -348,56 +348,56 @@
- type: stealTargetGroup
id: AnimalIan
- name: "Іан"
+ name: Ian
sprite:
sprite: Mobs/Pets/corgi.rsi
state: ian
- type: stealTargetGroup
id: AnimalBingus
- name: "Бінгус"
+ name: Bingus
sprite:
sprite: Mobs/Pets/bingus.rsi
state: bingus
- type: stealTargetGroup
id: AnimalMcGriff
- name: "МакГріфф"
+ name: McGriff
sprite:
sprite: Mobs/Pets/mcgriff.rsi
state: mcgriff
- type: stealTargetGroup
id: AnimalWalter
- name: "Уолтер"
+ name: Walter
sprite:
sprite: Mobs/Pets/walter.rsi
state: walter
- type: stealTargetGroup
id: AnimalMorty
- name: "Морти"
+ name: Morty
sprite:
sprite: Mobs/Animals/possum.rsi
state: possum
- type: stealTargetGroup
id: AnimalRenault
- name: "Рено"
+ name: Renault
sprite:
sprite: Mobs/Animals/fox.rsi
state: fox
- type: stealTargetGroup
id: AnimalShiva
- name: "Шиво"
+ name: Shiva
sprite:
sprite: Mobs/Pets/shiva.rsi
state: shiva
- type: stealTargetGroup
id: AnimalTropico
- name: "Тропіко"
+ name: Tropico
sprite:
sprite: Mobs/Animals/crab.rsi
state: crab
diff --git a/Resources/Prototypes/Objectives/terminator.yml b/Resources/Prototypes/Objectives/terminator.yml
index f7b7c1cb8c3..1b569599a7f 100644
--- a/Resources/Prototypes/Objectives/terminator.yml
+++ b/Resources/Prototypes/Objectives/terminator.yml
@@ -15,7 +15,7 @@
noSpawn: true
parent: [BaseTerminatorObjective, BaseKillObjective]
id: TerminateObjective
- description: "Дотримуйтесь програми і знищіть ціль."
+ description: Follow your programming and terminate the target.
components:
- type: Objective
unique: false
@@ -30,8 +30,8 @@
noSpawn: true
parent: BaseTerminatorObjective
id: ShutDownObjective
- name: "Вимкнути"
- description: "Після завершення місії помріть, щоб запобігти крадіжці наших технологій."
+ name: Shut down
+ description: Once the mission is complete die to prevent our technology from being stolen.
components:
- type: Objective
icon:
diff --git a/Resources/Prototypes/Objectives/thief.yml b/Resources/Prototypes/Objectives/thief.yml
index 31e20780b08..c320cb2db84 100644
--- a/Resources/Prototypes/Objectives/thief.yml
+++ b/Resources/Prototypes/Objectives/thief.yml
@@ -550,8 +550,8 @@
noSpawn: true
parent: [BaseThiefObjective, BaseLivingObjective]
id: EscapeThiefShuttleObjective
- name: "Втекти до центру живим і неушкодженим."
- description: "Ви ж не хочете, щоб про вашу незаконну діяльність хтось дізнався?"
+ name: Escape to centcom alive and unrestrained.
+ description: You don't want your illegal activities to be discovered by anyone, do you?
components:
- type: Objective
difficulty: 1.3
diff --git a/Resources/Prototypes/Objectives/traitor.yml b/Resources/Prototypes/Objectives/traitor.yml
index 760f78a9f8f..d9c071c30c0 100644
--- a/Resources/Prototypes/Objectives/traitor.yml
+++ b/Resources/Prototypes/Objectives/traitor.yml
@@ -39,8 +39,8 @@
noSpawn: true
parent: [BaseTraitorObjective, BaseLivingObjective]
id: EscapeShuttleObjective
- name: "Втекти до центру живим і неушкодженим."
- description: "Один з наших агентів під прикриттям проінформує вас, коли ви прибудете. Не з'являйтеся в наручниках."
+ name: Escape to centcom alive and unrestrained.
+ description: One of our undercover agents will debrief you when you arrive. Don't show up in cuffs.
components:
- type: Objective
difficulty: 1.3
@@ -88,7 +88,7 @@
noSpawn: true
parent: [BaseTraitorObjective, BaseKillObjective]
id: KillRandomPersonObjective
- description: "Робіть, що хочете, тільки переконайтеся, що вони не потраплять до центрального офісу."
+ description: Do it however you like, just make sure they don't make it to centcom.
components:
- type: Objective
difficulty: 1.75
@@ -101,7 +101,7 @@
noSpawn: true
parent: [BaseTraitorObjective, BaseKillObjective]
id: KillRandomHeadObjective
- description: "Нам потрібно, щоб ця голова зникла, і ви, мабуть, знаєте чому. Удачі, агенте."
+ description: We need this head gone and you probably know why. Good luck, agent.
components:
- type: Objective
# technically its still possible for KillRandomPersonObjective to roll a head but this is guaranteed, so higher difficulty
@@ -122,7 +122,7 @@
noSpawn: true
parent: [BaseTraitorSocialObjective, BaseKeepAliveObjective]
id: RandomTraitorAliveObjective
- description: "Називайте себе на свій страх і ризик. Вони потрібні нам живими."
+ description: Identify yourself at your own risk. We just need them alive.
components:
- type: Objective
difficulty: 1.75
@@ -134,7 +134,7 @@
noSpawn: true
parent: [BaseTraitorSocialObjective, BaseHelpProgressObjective]
id: RandomTraitorProgressObjective
- description: "Ідентифікуйте себе на свій страх і ризик. Ми просто хочемо, щоб вони досягли успіху."
+ description: Identify yourself at your own risk. We just need them to succeed.
components:
- type: Objective
difficulty: 2.5
diff --git a/Resources/Prototypes/Palettes/advanced.yml b/Resources/Prototypes/Palettes/advanced.yml
index 63e216794bc..a3b6d585dce 100644
--- a/Resources/Prototypes/Palettes/advanced.yml
+++ b/Resources/Prototypes/Palettes/advanced.yml
@@ -1,6 +1,6 @@
- type: palette
id: Advanced
- name: "Розширений"
+ name: Advanced
colors:
#light: "#000000"
#medium: "#000000"
diff --git a/Resources/Prototypes/Palettes/critters.yml b/Resources/Prototypes/Palettes/critters.yml
index 9fe16cbca4e..2f027b4b9c9 100644
--- a/Resources/Prototypes/Palettes/critters.yml
+++ b/Resources/Prototypes/Palettes/critters.yml
@@ -1,6 +1,6 @@
- type: palette
id: KoboldColors
- name: "KoboldColors"
+ name: KoboldColors
colors:
ForestA: "#71a457"
ForestB: "#536f18"
@@ -36,7 +36,7 @@
- type: palette
id: KoboldHornColors
- name: "KoboldHornColors"
+ name: KoboldHornColors
colors:
HornA: "#d4c8bf"
hornB: "#eec7ab"
diff --git a/Resources/Prototypes/Palettes/departmental.yml b/Resources/Prototypes/Palettes/departmental.yml
index 397e10c6ef5..ab8ac25a4ad 100644
--- a/Resources/Prototypes/Palettes/departmental.yml
+++ b/Resources/Prototypes/Palettes/departmental.yml
@@ -1,6 +1,6 @@
- type: palette
id: Departmental
- name: "Відомчий"
+ name: Departmental
colors:
command: "#334E6DC8"
medical: "#52B4E996"
diff --git a/Resources/Prototypes/Palettes/emagged.yml b/Resources/Prototypes/Palettes/emagged.yml
index 86ca98b3a13..37b4e4e0b9b 100644
--- a/Resources/Prototypes/Palettes/emagged.yml
+++ b/Resources/Prototypes/Palettes/emagged.yml
@@ -1,6 +1,6 @@
- type: palette
id: Emagged
- name: "Емаґандж\""
+ name: Emagged
colors:
red: "#FF0000"
orange: "#FFA500"
diff --git a/Resources/Prototypes/Palettes/sixteen.yml b/Resources/Prototypes/Palettes/sixteen.yml
index dcf007d276c..cd6efe77579 100644
--- a/Resources/Prototypes/Palettes/sixteen.yml
+++ b/Resources/Prototypes/Palettes/sixteen.yml
@@ -1,6 +1,6 @@
- type: palette
id: Rainbow
- name: "Веселка"
+ name: Rainbow
colors:
blue: "#1861d5"
red: "#951710"
@@ -12,7 +12,7 @@
- type: palette
id: Sixteen
- name: "Шістнадцять"
+ name: Sixteen
colors:
black: "#1D1D21"
red: "#B02E26"
diff --git a/Resources/Prototypes/Palettes/text.yml b/Resources/Prototypes/Palettes/text.yml
index 03965f0f80a..48d20741532 100644
--- a/Resources/Prototypes/Palettes/text.yml
+++ b/Resources/Prototypes/Palettes/text.yml
@@ -1,6 +1,6 @@
- type: palette
id: Material
- name: "Матеріал"
+ name: Material
colors:
red: "#a91409"
red-darken-2: "#a72323"
@@ -36,7 +36,7 @@
- type: palette
id: ChatNames
- name: "Назви чату"
+ name: Chat Names
colors:
ploink: "#da8bc9"
ourple: "#b18bda"
diff --git a/Resources/Prototypes/Procedural/salvage_mods.yml b/Resources/Prototypes/Procedural/salvage_mods.yml
index 5ee36f42fbd..6c2bf678621 100644
--- a/Resources/Prototypes/Procedural/salvage_mods.yml
+++ b/Resources/Prototypes/Procedural/salvage_mods.yml
@@ -1,7 +1,7 @@
# Markers
- type: entity
id: SalvageShuttleMarker
- name: "Маркер рятувального шаттла"
+ name: Salvage shuttle marker
parent: FTLPoint
# Biome mods -> at least 1 required
@@ -32,26 +32,26 @@
# Light mods -> required
- type: salvageLightMod
id: Daylight
- desc: "Денне світло"
+ desc: Daylight
color: "#D8B059"
biomes:
- Grasslands
- type: salvageLightMod
id: Lavalight
- desc: "Денне світло"
+ desc: Daylight
color: "#A34931"
biomes:
- Lava
- type: salvageLightMod
id: Evening
- desc: "Вечірній час"
+ desc: Evening
color: "#2b3143"
- type: salvageLightMod
id: Night
- desc: "Нічний час"
+ desc: Night time
cost: 1
color: null
@@ -72,7 +72,7 @@
- type: salvageTemperatureMod
id: Burning
- desc: "Висока температура"
+ desc: High temperature
cost: 2
temperature: 423.15 # 200C
biomes:
@@ -82,7 +82,7 @@
- type: salvageTemperatureMod
id: Melting
- desc: "Екстремальна спека"
+ desc: Extreme heat
cost: 4
temperature: 1273.15 # 1000C hot hot hot
biomes:
@@ -100,7 +100,7 @@
- type: salvageTemperatureMod
id: Tundra
- desc: "Низька температура"
+ desc: Low temperature
cost: 2
temperature: 263.15 # -40C
biomes:
@@ -109,7 +109,7 @@
- type: salvageTemperatureMod
id: Frozen
- desc: "Екстремальний холод"
+ desc: Extreme cold
cost: 4
temperature: 123.15 # -150C
biomes:
@@ -118,7 +118,7 @@
# Air mixtures
- type: salvageAirMod
id: Space
- desc: "Немає атмосфери"
+ desc: No atmosphere
space: true
cost: 2
biomes:
@@ -135,7 +135,7 @@
- type: salvageAirMod
id: Sleepy
cost: 1
- desc: "Небезпечна атмосфера"
+ desc: Dangerous atmosphere
gases:
- 21.824779 # oxygen
- 72.10312 # nitrogen
@@ -155,7 +155,7 @@
- type: salvageAirMod
id: Poisoned
cost: 2
- desc: "Небезпечна атмосфера"
+ desc: Dangerous atmosphere
gases:
- 21.824779 # oxygen
- 77.10312 # nitrogen
@@ -170,7 +170,7 @@
- type: salvageAirMod
id: Poison
cost: 3
- desc: "Токсична атмосфера"
+ desc: Toxic atmosphere
gases:
- 21.824779 # oxygen
- 0
@@ -183,7 +183,7 @@
- type: salvageAirMod
id: Plasma
cost: 4
- desc: "Токсична атмосфера"
+ desc: Toxic atmosphere
gases:
- 0
- 0
@@ -196,7 +196,7 @@
- type: salvageAirMod
id: Burnable
cost: 5
- desc: "Летюча атмосфера"
+ desc: Volatile atmosphere
gases:
- 21.824779 # oxygen
- 0
diff --git a/Resources/Prototypes/Psionics/psionics.yml b/Resources/Prototypes/Psionics/psionics.yml
index 8972f2f529a..b8f798d4b63 100644
--- a/Resources/Prototypes/Psionics/psionics.yml
+++ b/Resources/Prototypes/Psionics/psionics.yml
@@ -1,6 +1,6 @@
- type: psionicPower
id: DispelPower
- name: "Розвіяти"
+ name: Dispel
description: dispel-power-description
actions:
- ActionDispel
@@ -12,7 +12,7 @@
- type: psionicPower
id: MassSleepPower
- name: "Масовий сон"
+ name: Mass Sleep
description: mass-sleep-power-description
actions:
- ActionMassSleep
@@ -25,7 +25,7 @@
- type: psionicPower
id: MindSwapPower
- name: "Обмін думками"
+ name: Mind Swap
description: mind-swap-power-description
actions:
- ActionMindSwap
@@ -37,7 +37,7 @@
- type: psionicPower
id: NoosphericZapPower
- name: "Noospheric Zap"
+ name: Noospheric Zap
description: noospheric-zap-power-description
actions:
- ActionNoosphericZap
@@ -49,7 +49,7 @@
- type: psionicPower
id: PyrokinesisPower
- name: "Пірокінез"
+ name: Pyrokinesis
description: pyrokinesis-power-description
actions:
- ActionPyrokinesis
@@ -61,7 +61,7 @@
- type: psionicPower
id: MetapsionicPower
- name: "Метапсихічний імпульс"
+ name: Metapsionic Pulse
description: metapsionic-power-description
actions:
- ActionMetapsionic
@@ -74,7 +74,7 @@
- type: psionicPower
id: PsionicRegenerationPower
- name: "Псіонна регенерація"
+ name: Psionic Regeneration
description: psionic-regeneration-power-description
actions:
- ActionPsionicRegeneration
@@ -87,7 +87,7 @@
- type: psionicPower
id: TelegnosisPower
- name: "Телегнозис"
+ name: Telegnosis
description: telegnosis-power-description
actions:
- ActionTelegnosis
@@ -100,7 +100,7 @@
- type: psionicPower
id: PsionicInvisibilityPower
- name: "Псіонна невидимість"
+ name: Psionic Invisibility
description: psionic-invisibility-power-description
actions:
- ActionDispel
@@ -113,7 +113,7 @@
- type: psionicPower
id: XenoglossyPower
- name: "Ксеноглянцевий"
+ name: Xenoglossy
description: xenoglossy-power-description
components:
- type: UniversalLanguageSpeaker
@@ -122,7 +122,7 @@
- type: psionicPower
id: PsychognomyPower #i.e. reverse physiognomy
- name: "Психогноміка" #psycho- + -gnomy. I reccomend starting with your language's equilvalent of "physiognomy" and working backwards. i.e. психо(г)номика
+ name: Psychognomy #psycho- + -gnomy. I reccomend starting with your language's equilvalent of "physiognomy" and working backwards. i.e. психо(г)номика
description: psychognomy-power-description
components:
- type: Psychognomist
@@ -131,7 +131,7 @@
- type: psionicPower
id: TelepathyPower
- name: "Телепатія"
+ name: Telepathy
description: telepathy-power-description
components:
- type: Telepathy
diff --git a/Resources/Prototypes/Reagents/Materials/glass.yml b/Resources/Prototypes/Reagents/Materials/glass.yml
index 118a4a373f0..30e7762a81e 100644
--- a/Resources/Prototypes/Reagents/Materials/glass.yml
+++ b/Resources/Prototypes/Reagents/Materials/glass.yml
@@ -33,7 +33,7 @@
- type: material
id: BrassGlass
stackEntity: SheetClockworkGlass1
- name: "матеріали-годинниковий механізм-скло"
+ name: materials-clockwork-glass
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: cglass }
color: "#9b6f07"
price: 0.0875 # average of glass and brass.
@@ -41,7 +41,7 @@
- type: material
id: UraniumGlass
stackEntity: SheetUGlass1
- name: "уранове скло"
+ name: materials-uranium-glass
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: uglass }
color: "#3cab38"
price: 0.32 # 1-1 mix of uranium and glass.
@@ -49,7 +49,7 @@
- type: material
id: ReinforcedUraniumGlass
stackEntity: SheetRUGlass1
- name: "армоване уранове скло"
+ name: materials-reinforced-uranium-glass
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: ruglass }
color: "#2d872a"
price: 0.7 # 2-2-1 mix of uranium, glass, and metal.
diff --git a/Resources/Prototypes/Reagents/Materials/metals.yml b/Resources/Prototypes/Reagents/Materials/metals.yml
index 2d51c888170..a2d2397dcde 100644
--- a/Resources/Prototypes/Reagents/Materials/metals.yml
+++ b/Resources/Prototypes/Reagents/Materials/metals.yml
@@ -26,7 +26,7 @@
- type: material
id: Brass
stackEntity: SheetBrass1
- name: "латунь"
+ name: materials-brass
icon: { sprite: Objects/Materials/Sheets/metal.rsi, state: brass }
color: "#b18b25"
price: 0.1
diff --git a/Resources/Prototypes/Reagents/Materials/prizeticket.yml b/Resources/Prototypes/Reagents/Materials/prizeticket.yml
index c881896eb28..cde81626c84 100644
--- a/Resources/Prototypes/Reagents/Materials/prizeticket.yml
+++ b/Resources/Prototypes/Reagents/Materials/prizeticket.yml
@@ -1,6 +1,6 @@
- type: material
id: PrizeTicket
stackEntity: PrizeTicket1
- name: "призовий квиток"
+ name: prize ticket
icon: { sprite: Objects/Fun/prizeticket.rsi, state: ticket }
price: 0
diff --git a/Resources/Prototypes/Recipes/Construction/clothing.yml b/Resources/Prototypes/Recipes/Construction/clothing.yml
index 7d9dbc0b5c8..54218d28226 100644
--- a/Resources/Prototypes/Recipes/Construction/clothing.yml
+++ b/Resources/Prototypes/Recipes/Construction/clothing.yml
@@ -21,89 +21,89 @@
# objectType: Item
- type: construction
- name: "кістяна броня"
+ name: bone armor
id: BoneArmor
graph: BoneArmor
startNode: start
targetNode: armor
category: construction-category-clothing
- description: "Обладунки з кісток."
+ description: Armor made of bones.
icon: { sprite: Clothing/OuterClothing/Armor/bone_armor.rsi, state: icon }
objectType: Item
- type: construction
- name: "кістяний шолом"
+ name: bone helmet
id: BoneHelmet
graph: BoneHelmet
startNode: start
targetNode: helmet
category: construction-category-clothing
- description: "Шолом з кісток."
+ description: Helmet made of bones.
icon: { sprite: Clothing/Head/Helmets/bone_helmet.rsi, state: icon }
objectType: Item
- type: construction
- name: "маска бананового клоуна"
+ name: banana clown mask
id: BananaClownMask
graph: BananaClownMask
startNode: start
targetNode: mask
category: construction-category-clothing
- description: "Клоунська маска, прикрашена банановою шкіркою."
+ description: A clown mask upgraded with banana peels.
icon: { sprite: Clothing/Mask/clown_banana.rsi, state: icon }
objectType: Item
- type: construction
- name: "костюм бананового клоуна"
+ name: banana clown suit
id: BananaClownJumpsuit
graph: BananaClownJumpsuit
startNode: start
targetNode: jumpsuit
category: construction-category-clothing
- description: "Клоунський костюм, доповнений банановою шкіркою."
+ description: A clown suit upgraded with banana peels.
icon: { sprite: Clothing/Uniforms/Jumpsuit/clown_banana.rsi, state: icon }
objectType: Item
- type: construction
- name: "бананові клоунські черевики"
+ name: banana clown shoes
id: BananaClownShoes
graph: BananaClownShoes
startNode: start
targetNode: shoes
category: construction-category-clothing
- description: "Пара клоунських черевиків, прикрашених банановою шкіркою."
+ description: A pair of clown shoes upgraded with banana peels.
icon: { sprite: Clothing/Shoes/Specific/clown_banana.rsi, state: icon }
objectType: Item
- type: construction
- name: "medsec hud"
+ name: medsec hud
id: ClothingEyesHudMedSec
graph: HudMedSec
startNode: start
targetNode: medsecHud
category: construction-category-clothing
- description: "Дві хати, з'єднані руками"
+ description: Two huds joined by arms
icon: { sprite: Clothing/Eyes/Hud/medsec.rsi, state: icon }
objectType: Item
- type: construction
- name: "качині капці"
+ name: ducky slippers
id: ClothingShoeSlippersDuck
graph: ClothingShoeSlippersDuck
startNode: start
targetNode: shoes
category: construction-category-clothing
- description: "Затишний, але переслідуваний привидами качок, яких ви годували хлібом у дитинстві."
+ description: Comfy, yet haunted by the ghosts of ducks you fed bread to as a child.
icon: { sprite: Clothing/Shoes/Misc/duck-slippers.rsi, state: icon }
objectType: Item
- type: construction
- name: "тканинні обгортання"
+ name: cloth wraps
id: ClothingClothWrap
graph: ClothingClothWrap
startNode: start
targetNode: shoes
category: construction-category-clothing
- description: "Рулон обробленого полотна, що використовується для обмотування кігтів або лап."
+ description: A roll of treated canvas used for wrapping claws or paws.
icon: { sprite: Clothing/Shoes/Misc/clothWrap.rsi, state: icon }
objectType: Item
diff --git a/Resources/Prototypes/Recipes/Construction/fun.yml b/Resources/Prototypes/Recipes/Construction/fun.yml
index 370b82e4cd4..46d43e73729 100644
--- a/Resources/Prototypes/Recipes/Construction/fun.yml
+++ b/Resources/Prototypes/Recipes/Construction/fun.yml
@@ -1,10 +1,10 @@
- type: construction
- name: "банановий ріжок"
+ name: bananium horn
id: HornBananium
graph: BananiumHorn
startNode: start
targetNode: bananiumHorn
category: construction-category-weapons
- description: "Повітряний ріжок з банану."
+ description: An air horn made from bananium.
icon: { sprite: Objects/Fun/bananiumhorn.rsi, state: icon }
objectType: Item
diff --git a/Resources/Prototypes/Recipes/Construction/furniture.yml b/Resources/Prototypes/Recipes/Construction/furniture.yml
index 2725d6bf5c1..3ed0c9b9611 100644
--- a/Resources/Prototypes/Recipes/Construction/furniture.yml
+++ b/Resources/Prototypes/Recipes/Construction/furniture.yml
@@ -1,12 +1,12 @@
#chairs
- type: construction
- name: "крісло"
+ name: chair
id: Chair
graph: Seat
startNode: start
targetNode: chair
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: Structures/Furniture/chairs.rsi
state: chair
@@ -17,13 +17,13 @@
- !type:TileNotBlocked
- type: construction
- name: "табурет"
+ name: stool
id: Stool
graph: Seat
startNode: start
targetNode: stool
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: Structures/Furniture/chairs.rsi
state: stool
@@ -34,13 +34,13 @@
- !type:TileNotBlocked
- type: construction
- name: "барний стілець"
+ name: bar stool
id: StoolBar
graph: Seat
startNode: start
targetNode: stoolBar
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: Structures/Furniture/chairs.rsi
state: bar
@@ -51,13 +51,13 @@
- !type:TileNotBlocked
- type: construction
- name: "латунний стілець"
+ name: brass chair
id: ChairBrass
graph: Seat
startNode: start
targetNode: chairBrass
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: Structures/Furniture/chairs.rsi
state: brass_chair
@@ -68,13 +68,13 @@
- !type:TileNotBlocked
- type: construction
- name: "офісне крісло"
+ name: office chair
id: ChairOfficeLight
graph: Seat
startNode: start
targetNode: chairOffice
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: Structures/Furniture/chairs.rsi
state: office-white
@@ -85,13 +85,13 @@
- !type:TileNotBlocked
- type: construction
- name: "темне офісне крісло"
+ name: dark office chair
id: ChairOfficeDark
graph: Seat
startNode: start
targetNode: chairOfficeDark
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: Structures/Furniture/chairs.rsi
state: office-dark
@@ -102,13 +102,13 @@
- !type:TileNotBlocked
- type: construction
- name: "зручне крісло"
+ name: comfy chair
id: ChairComfy
graph: Seat
startNode: start
targetNode: chairComfy
category: construction-category-furniture
- description: "Виглядає зручно."
+ description: It looks comfy.
icon:
sprite: Structures/Furniture/chairs.rsi
state: comfy
@@ -119,13 +119,13 @@
- !type:TileNotBlocked
- type: construction
- name: "крісло пілота"
+ name: pilots chair
id: chairPilotSeat
graph: Seat
startNode: start
targetNode: chairPilotSeat
category: construction-category-furniture
- description: "Підходить для капітана."
+ description: Fit for a captain.
icon:
sprite: Structures/Furniture/chairs.rsi
state: shuttle
@@ -136,13 +136,13 @@
- !type:TileNotBlocked
- type: construction
- name: "дерев'яний стілець"
+ name: wooden chair
id: ChairWood
graph: Seat
startNode: start
targetNode: chairWood
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: Structures/Furniture/chairs.rsi
state: wooden
@@ -153,13 +153,13 @@
- !type:TileNotBlocked
- type: construction
- name: "м'ясний стілець"
+ name: meat chair
id: ChairMeat
graph: Seat
startNode: start
targetNode: chairMeat
category: construction-category-furniture
- description: "Неприємно спітніла."
+ description: Uncomfortably sweaty.
icon:
sprite: Structures/Furniture/chairs.rsi
state: meat
@@ -170,13 +170,13 @@
- !type:TileNotBlocked
- type: construction
- name: "ритуальний стілець"
+ name: ritual chair
id: ChairRitual
graph: RitualSeat
startNode: start
targetNode: chairRitual
category: construction-category-furniture
- description: "Дивно вирізьблений стілець."
+ description: A strangely carved chair.
icon:
sprite: Structures/Furniture/chairs.rsi
state: ritual
@@ -187,13 +187,13 @@
- !type:TileNotBlocked
- type: construction
- name: "розкладний стілець"
+ name: folding chair
id: ChairFolding
graph: Seat
startNode: start
targetNode: chairFolding
category: construction-category-furniture
- description: "Стілець, який легко переносити."
+ description: An easy to carry chair.
icon:
sprite: Structures/Furniture/folding_chair.rsi
state: folding
@@ -204,13 +204,13 @@
- !type:TileNotBlocked
- type: construction
- name: "сталева лавка"
+ name: steel bench
id: ChairSteelBench
graph: Seat
startNode: start
targetNode: chairSteelBench
category: construction-category-furniture
- description: "Довгий стілець, зроблений для метро. Дійсно стандартний дизайн."
+ description: A long chair made for a metro. Really standard design.
icon:
sprite: Structures/Furniture/chairs.rsi
state: steel-bench
@@ -221,13 +221,13 @@
- !type:TileNotBlocked
- type: construction
- name: "дерев'яна лавка"
+ name: wooden bench
id: ChairWoodBench
graph: Seat
startNode: start
targetNode: chairWoodBench
category: construction-category-furniture
- description: "У тебе заноза? Ну, принаймні, це екологічно чисто."
+ description: Did you get a splinter? Well, at least it’s eco friendly.
icon:
sprite: Structures/Furniture/chairs.rsi
state: wooden-bench
@@ -238,13 +238,13 @@
- !type:TileNotBlocked
- type: construction
- name: "зручна червона лавка"
+ name: comfortable red bench
id: RedComfBench
graph: Seat
startNode: start
targetNode: redComfBench
category: construction-category-furniture
- description: "Лавка з надзвичайно зручною спинкою."
+ description: A bench with an extremely comfortable backrest.
icon:
sprite: Structures/Furniture/Bench/comf_bench.rsi
state: full
@@ -255,13 +255,13 @@
- !type:TileNotBlocked
- type: construction
- name: "зручна синя лавка"
+ name: comfortable blue bench
id: BlueComfBench
graph: Seat
startNode: start
targetNode: blueComfBench
category: construction-category-furniture
- description: "Лавка з надзвичайно зручною спинкою."
+ description: A bench with an extremely comfortable backrest.
icon:
sprite: Structures/Furniture/Bench/comf_bench.rsi
state: full
@@ -273,13 +273,13 @@
#tables
- type: construction
- name: "сталевий стіл"
+ name: steel table
id: Table
graph: Table
startNode: start
targetNode: Table
category: construction-category-furniture
- description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках."
+ description: A square piece of metal standing on four metal legs.
icon:
sprite: Structures/Furniture/Tables/generic.rsi
state: full
@@ -290,13 +290,13 @@
- !type:TileNotBlocked
- type: construction
- name: "посилений сталевий стіл"
+ name: reinforced steel table
id: TableReinforced
graph: Table
startNode: start
targetNode: TableReinforced
category: construction-category-furniture
- description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках. Дуже міцний."
+ description: A square piece of metal standing on four metal legs. Extra robust.
icon:
sprite: Structures/Furniture/Tables/reinforced.rsi
state: full
@@ -307,13 +307,13 @@
- !type:TileNotBlocked
- type: construction
- name: "скляний стіл"
+ name: glass table
id: TableGlass
graph: Table
startNode: start
targetNode: TableGlass
category: construction-category-furniture
- description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках."
+ description: A square piece of glass, standing on four metal legs.
icon:
sprite: Structures/Furniture/Tables/glass.rsi
state: full
@@ -324,13 +324,13 @@
- !type:TileNotBlocked
- type: construction
- name: "стіл з армованого скла"
+ name: reinforced glass table
id: TableReinforcedGlass
graph: Table
startNode: start
targetNode: TableReinforcedGlass
category: construction-category-furniture
- description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках. Дуже міцний."
+ description: A square piece of glass, standing on four metal legs. Extra robust.
icon:
sprite: Structures/Furniture/Tables/r_glass.rsi
state: full
@@ -341,13 +341,13 @@
- !type:TileNotBlocked
- type: construction
- name: "плазмовий скляний стіл"
+ name: plasma glass table
id: TablePlasmaGlass
graph: Table
startNode: start
targetNode: TablePlasmaGlass
category: construction-category-furniture
- description: "Квадратний шматок плазмового скла, що стоїть на чотирьох металевих ніжках. Гарно!"
+ description: A square piece of plasma glass, standing on four metal legs. Pretty!
icon:
sprite: Structures/Furniture/Tables/plasma.rsi
state: full
@@ -358,13 +358,13 @@
- !type:TileNotBlocked
- type: construction
- name: "латунний стіл"
+ name: brass table
id: TableBrass
graph: Table
startNode: start
targetNode: TableBrass
category: construction-category-furniture
- description: "Блискучий, стійкий до корозії латунний стіл. Стимпанк!"
+ description: A shiny, corrosion resistant brass table. Steampunk!
icon:
sprite: Structures/Furniture/Tables/brass.rsi
state: full
@@ -375,13 +375,13 @@
- !type:TileNotBlocked
- type: construction
- name: "дерев'яний стіл"
+ name: wood table
id: TableWood
graph: Table
startNode: start
targetNode: TableWood
category: construction-category-furniture
- description: "Не підносьте до нього вогонь. Подейкують, що він легко горить."
+ description: Do not apply fire to this. Rumour says it burns easily.
icon:
sprite: Structures/Furniture/Tables/wood.rsi
state: full
@@ -392,13 +392,13 @@
- !type:TileNotBlocked
- type: construction
- name: "покерний стіл"
+ name: poker table
id: TableCarpet
graph: Table
startNode: start
targetNode: TableCarpet
category: construction-category-furniture
- description: "Квадратний шматок дерева, що стоїть на чотирьох ніжках, вкритий тканиною. (Чого ви очікували?)"
+ description: A square piece of wood standing on four legs covered by a cloth. (What did you expect?)
icon:
sprite: Structures/Furniture/Tables/carpet.rsi
state: full
@@ -409,13 +409,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вишуканий чорний стіл"
+ name: fancy black table
id: TableFancyBlack
graph: Table
startNode: start
targetNode: TableFancyBlack
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/black.rsi
state: full
@@ -426,13 +426,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вишуканий синій стіл"
+ name: fancy blue table
id: TableFancyBlue
graph: Table
startNode: start
targetNode: TableFancyBlue
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/blue.rsi
state: full
@@ -443,13 +443,13 @@
- !type:TileNotBlocked
- type: construction
- name: "фантазійний стіл блакитного кольору"
+ name: fancy cyan table
id: TableFancyCyan
graph: Table
startNode: start
targetNode: TableFancyCyan
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/cyan.rsi
state: full
@@ -460,13 +460,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вишуканий зелений стіл"
+ name: fancy green table
id: TableFancyGreen
graph: Table
startNode: start
targetNode: TableFancyGreen
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/green.rsi
state: full
@@ -477,13 +477,13 @@
- !type:TileNotBlocked
- type: construction
- name: "фантазійний помаранчевий стіл"
+ name: fancy orange table
id: TableFancyOrange
graph: Table
startNode: start
targetNode: TableFancyOrange
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/orange.rsi
state: full
@@ -494,13 +494,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вишуканий фіолетовий стіл"
+ name: fancy purple table
id: TableFancyPurple
graph: Table
startNode: start
targetNode: TableFancyPurple
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/purple.rsi
state: full
@@ -511,13 +511,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вишуканий рожевий стіл"
+ name: fancy pink table
id: TableFancyPink
graph: Table
startNode: start
targetNode: TableFancyPink
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/pink.rsi
state: full
@@ -528,13 +528,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вишуканий червоний стіл"
+ name: fancy red table
id: TableFancyRed
graph: Table
startNode: start
targetNode: TableFancyRed
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/red.rsi
state: full
@@ -545,13 +545,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вишуканий білий стіл"
+ name: fancy white table
id: TableFancyWhite
graph: Table
startNode: start
targetNode: TableFancyWhite
category: construction-category-furniture
- description: "Стіл, накритий красивою скатертиною."
+ description: A table covered with a beautiful cloth.
icon:
sprite: Structures/Furniture/Tables/Fancy/white.rsi
state: full
@@ -562,13 +562,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металевий прилавок"
+ name: metal counter
id: TableCounterMetal
graph: Table
startNode: start
targetNode: CounterMetal
category: construction-category-furniture
- description: "Виглядає як гарне місце, щоб поставити випивку."
+ description: Looks like a good place to put a drink down.
icon:
sprite: Structures/Furniture/Tables/countermetal.rsi
state: full
@@ -579,13 +579,13 @@
- !type:TileNotBlocked
- type: construction
- name: "дерев'яний прилавок"
+ name: wood counter
id: TableCounterWood
graph: Table
startNode: start
targetNode: CounterWood
category: construction-category-furniture
- description: "Не підносьте до нього вогонь. Подейкують, що він легко горить."
+ description: Do not apply fire to this. Rumour says it burns easily.
icon:
sprite: Structures/Furniture/Tables/counterwood.rsi
state: full
@@ -597,13 +597,13 @@
#bathroom
- type: construction
- name: "душ"
+ name: shower
id: Shower
graph: Shower
startNode: start
targetNode: shower
category: construction-category-furniture
- description: "Душ, укомплектований водою з блакитного простору."
+ description: A shower, complete with bluespace water.
icon:
sprite: Structures/Furniture/shower.rsi
state: shower
@@ -615,13 +615,13 @@
- !type:TileNotBlocked
- type: construction
- name: "туалет"
+ name: toilet
id: ToiletEmpty
graph: Toilet
startNode: start
targetNode: toilet
category: construction-category-furniture
- description: "Пристрій для змивання людських екскрементів."
+ description: A human excrement flushing apparatus.
icon:
sprite: Structures/Furniture/toilet.rsi
state: disposal
@@ -634,8 +634,8 @@
#bedroom
- type: construction
id: Bed
- name: "ліжко"
- description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння."
+ name: bed
+ description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing.
graph: bed
startNode: start
targetNode: bed
@@ -651,8 +651,8 @@
- type: construction
id: MedicalBed
- name: "медичне ліжко"
- description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання."
+ name: medical bed
+ description: A hospital bed for patients to recover in. Resting here provides fairly slow healing.
graph: bed
startNode: start
targetNode: medicalbed
@@ -668,8 +668,8 @@
- type: construction
id: DogBed
- name: "собача лежанка"
- description: "Зручний на вигляд лежак для собак. Ви навіть можете прив'язати свого улюбленця на випадок, якщо гравітація вимкнеться."
+ name: dog bed
+ description: A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off.
graph: bed
startNode: start
targetNode: dogbed
@@ -685,8 +685,8 @@
- type: construction
id: Dresser
- name: "комод"
- description: "Дерев'яний комод, може зберігати речі всередині себе."
+ name: dresser
+ description: Wooden dresser, can store things inside itself.
graph: Dresser
startNode: start
targetNode: dresser
@@ -703,8 +703,8 @@
#racks
- type: construction
id: Rack
- name: "стійка"
- description: "Стійка для зберігання речей."
+ name: rack
+ description: A rack for storing things on.
graph: Rack
startNode: start
targetNode: Rack
@@ -721,8 +721,8 @@
#misc
- type: construction
id: MeatSpike
- name: "м'ясний шпик"
- description: "Шип, який знаходять на кухнях, де забивають тварин."
+ name: meat spike
+ description: A spike found in kitchens butchering animals.
graph: MeatSpike
startNode: start
targetNode: MeatSpike
@@ -738,8 +738,8 @@
- type: construction
id: Curtains
- name: "штори"
- description: "Містить менше 1% ртуті."
+ name: curtains
+ description: Contains less than 1% mercury.
graph: Curtains
startNode: start
targetNode: Curtains
@@ -753,8 +753,8 @@
- type: construction
id: CurtainsBlack
- name: "чорні штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: black curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsBlack
@@ -768,8 +768,8 @@
- type: construction
id: CurtainsBlue
- name: "сині штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: blue curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsBlue
@@ -783,8 +783,8 @@
- type: construction
id: CurtainsCyan
- name: "блакитні штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: cyan curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsCyan
@@ -798,8 +798,8 @@
- type: construction
id: CurtainsGreen
- name: "зелені штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: green curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsGreen
@@ -813,8 +813,8 @@
- type: construction
id: CurtainsOrange
- name: "помаранчеві штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: orange curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsOrange
@@ -828,8 +828,8 @@
- type: construction
id: CurtainsPink
- name: "рожеві штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: pink curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsPink
@@ -843,8 +843,8 @@
- type: construction
id: CurtainsPurple
- name: "фіолетові штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: purple curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsPurple
@@ -858,8 +858,8 @@
- type: construction
id: CurtainsRed
- name: "червоні штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: red curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsRed
@@ -873,8 +873,8 @@
- type: construction
id: CurtainsWhite
- name: "білі штори"
- description: "Приховує те, що інші не повинні бачити."
+ name: white curtains
+ description: Hides what others shouldn't see.
graph: Curtains
startNode: start
targetNode: CurtainsWhite
@@ -888,8 +888,8 @@
- type: construction
id: Bookshelf
- name: "книжкова полиця"
- description: "Здебільшого заповнена книжками."
+ name: bookshelf
+ description: Mostly filled with books.
graph: Bookshelf
startNode: start
targetNode: bookshelf
@@ -905,8 +905,8 @@
- type: construction
id: NoticeBoard
- name: "дошка оголошень"
- description: "Дерев'яна дошка для оголошень, може зберігати папір всередині себе."
+ name: notice board
+ description: Wooden notice board, can store paper inside itself.
graph: NoticeBoard
startNode: start
targetNode: noticeBoard
diff --git a/Resources/Prototypes/Recipes/Construction/lighting.yml b/Resources/Prototypes/Recipes/Construction/lighting.yml
index 215cbbb0734..0533f70f1ac 100644
--- a/Resources/Prototypes/Recipes/Construction/lighting.yml
+++ b/Resources/Prototypes/Recipes/Construction/lighting.yml
@@ -1,65 +1,65 @@
- type: construction
- name: "лампа денного світла"
+ name: cyan light tube
id: CyanLight
graph: CyanLight
startNode: start
targetNode: icon
category: construction-category-utilities
- description: "Високопотужна світлова трубка, що містить кристал синього кольору"
+ description: A high powered light tube containing a cyan crystal
icon: { sprite: Objects/Power/light_tube.rsi, state: normal }
objectType: Item
- type: construction
- name: "синя лампочка"
+ name: blue light tube
id: BlueLight
graph: BlueLight
startNode: start
targetNode: icon
category: construction-category-utilities
- description: "Високопотужна світлова трубка з синім кристалом"
+ description: A high powered light tube containing a blue crystal
icon: { sprite: Objects/Power/light_tube.rsi, state: normal }
objectType: Item
- type: construction
- name: "рожева лампочка"
+ name: pink light tube
id: PinkLight
graph: PinkLight
startNode: start
targetNode: icon
category: construction-category-utilities
- description: "Високопотужна світлова трубка з рожевим кристалом"
+ description: A high powered light tube containing a pink crystal
icon: { sprite: Objects/Power/light_tube.rsi, state: normal }
objectType: Item
- type: construction
- name: "помаранчева лампа"
+ name: orange light tube
id: OrangeLight
graph: OrangeLight
startNode: start
targetNode: icon
category: construction-category-utilities
- description: "Високопотужна світлова трубка з помаранчевим кристалом"
+ description: A high powered light tube containing an orange crystal
icon: { sprite: Objects/Power/light_tube.rsi, state: normal }
objectType: Item
- type: construction
- name: "червона лампочка"
+ name: red light tube
id: RedLight
graph: RedLight
startNode: start
targetNode: icon
category: construction-category-utilities
- description: "Високопотужна світлова трубка з червоним кристалом"
+ description: A high powered light tube containing a red crystal
icon: { sprite: Objects/Power/light_tube.rsi, state: normal }
objectType: Item
- type: construction
- name: "зелена світлодіодна лампа"
+ name: green light tube
id: GreenLight
graph: GreenLight
startNode: start
targetNode: icon
category: construction-category-utilities
- description: "Високопотужна лампочка із зеленим кристалом"
+ description: A high powered light tube containing a green crystal
icon: { sprite: Objects/Power/light_tube.rsi, state: normal }
objectType: Item
diff --git a/Resources/Prototypes/Recipes/Construction/machines.yml b/Resources/Prototypes/Recipes/Construction/machines.yml
index 207b52c4a36..4026d5c98a6 100644
--- a/Resources/Prototypes/Recipes/Construction/machines.yml
+++ b/Resources/Prototypes/Recipes/Construction/machines.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "комп'ютер"
+ name: computer
id: Computer
graph: Computer
startNode: start
targetNode: computer
category: construction-category-machines
- description: "Каркас, який використовується для побудови будь-чого з комп'ютерною платою."
+ description: A frame used to construct anything with a computer circuitboard.
placementMode: SnapgridCenter
canBuildInImpassable: false
icon:
@@ -13,8 +13,8 @@
state: 4
- type: construction
- name: "рама машини"
- description: "Машина на стадії будівництва. Потрібно більше деталей."
+ name: machine frame
+ description: A machine under construction. Needs more parts.
id: MachineFrame
graph: Machine
startNode: start
@@ -28,13 +28,13 @@
# Switching
- type: construction
- name: "двосторонній важіль"
+ name: two-way lever
id: TwoWayLeverRecipe
graph: LeverGraph
startNode: start
targetNode: LeverNode
category: construction-category-machines
- description: "Важіль для керування машинами. Має 3 режими."
+ description: A lever to control machines. It has 3 modes.
objectType: Structure
canBuildInImpassable: false
icon:
@@ -44,13 +44,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вимикач світла"
+ name: light switch
id: LightSwitchRecipe
graph: LightSwitchGraph
startNode: start
targetNode: LightSwitchNode
category: construction-category-machines
- description: "Перемикач для перемикання світильників, які підключені до одного акумулятора."
+ description: A switch for toggling lights that are connected to the same apc.
icon:
sprite: Structures/Wallmounts/switch.rsi
state: on
@@ -62,13 +62,13 @@
- !type:WallmountCondition
- type: construction
- name: "сигнальний перемикач"
+ name: signal switch
id: SignalSwitchRecipe
graph: SignalSwitchGraph
startNode: start
targetNode: SignalSwitchNode
category: construction-category-machines
- description: "Це вимикач для перемикання живлення речей."
+ description: It's a switch for toggling power to things.
icon:
sprite: Structures/Wallmounts/switch.rsi
state: on
@@ -80,13 +80,13 @@
- !type:WallmountCondition
- type: construction
- name: "сигнальна кнопка"
+ name: signal button
id: SignalButtonRecipe
graph: SignalButtonGraph
startNode: start
targetNode: SignalButtonNode
category: construction-category-machines
- description: "Це кнопка для активації чогось."
+ description: It's a button for activating something.
icon:
sprite: Structures/Wallmounts/switch.rsi
state: on
@@ -98,13 +98,13 @@
- !type:WallmountCondition
- type: construction
- name: "перемикач напрямку світла"
+ name: directional light switch
id: LightSwitchDirectionalRecipe
graph: LightSwitchDirectionalGraph
startNode: start
targetNode: LightSwitchDirectionalNode
category: construction-category-machines
- description: "Перемикач для перемикання світильників, які підключені до одного акумулятора."
+ description: A switch for toggling lights that are connected to the same apc.
icon:
sprite: Structures/Wallmounts/switch.rsi
state: on
@@ -116,13 +116,13 @@
- !type:WallmountCondition
- type: construction
- name: "перемикач сигналів повороту"
+ name: directional signal switch
id: SignalSwitchDirectionalRecipe
graph: SignalSwitchDirectionalGraph
startNode: start
targetNode: SignalSwitchDirectionalNode
category: construction-category-machines
- description: "Це вимикач для перемикання живлення речей."
+ description: It's a switch for toggling power to things.
icon:
sprite: Structures/Wallmounts/switch.rsi
state: on
@@ -134,13 +134,13 @@
- !type:WallmountCondition
- type: construction
- name: "кнопка сигналу повороту"
+ name: directional signal button
id: SignalButtonDirectionalRecipe
graph: SignalButtonDirectionalGraph
startNode: start
targetNode: SignalButtonDirectionalNode
category: construction-category-machines
- description: "Це кнопка для активації чогось."
+ description: It's a button for activating something.
icon:
sprite: Structures/Wallmounts/switch.rsi
state: on
diff --git a/Resources/Prototypes/Recipes/Construction/materials.yml b/Resources/Prototypes/Recipes/Construction/materials.yml
index 62e616f1bc3..d644538a452 100644
--- a/Resources/Prototypes/Recipes/Construction/materials.yml
+++ b/Resources/Prototypes/Recipes/Construction/materials.yml
@@ -1,17 +1,17 @@
- type: construction
- name: "металевий стрижень"
+ name: metal rod
id: MetalRod
graph: MetalRod
startNode: start
targetNode: MetalRod
category: construction-category-materials
- description: "Міцний металевий стрижень, який можна використовувати для різних цілей."
+ description: A sturdy metal rod that can be used for various purposes.
icon: { sprite: Objects/Materials/parts.rsi, state: rods }
objectType: Item
- type: construction
- name: "армоване скло"
- description: "Армований лист скла."
+ name: reinforced glass
+ description: A reinforced sheet of glass.
id: SheetRGlass
graph: Glass
startNode: start
@@ -21,8 +21,8 @@
objectType: Item
- type: construction
- name: "годинникове скло"
- description: "Армований латунню лист скла."
+ name: clockwork glass
+ description: A brass-reinforced sheet of glass.
id: SheetClockworkGlass
graph: Glass
startNode: start
@@ -32,8 +32,8 @@
objectType: Item
- type: construction
- name: "плазмове скло"
- description: "Лист напівпрозорої плазми."
+ name: plasma glass
+ description: A sheet of translucent plasma.
id: SheetPGlass
graph: Glass
startNode: start
@@ -43,8 +43,8 @@
objectType: Item
- type: construction
- name: "армоване плазмове скло"
- description: "Армований лист напівпрозорої плазми."
+ name: reinforced plasma glass
+ description: A reinforced sheet of translucent plasma.
id: SheetRPGlass
graph: Glass
startNode: start
@@ -54,8 +54,8 @@
objectType: Item
- type: construction
- name: "армоване плазмове скло"
- description: "Армований лист напівпрозорої плазми."
+ name: reinforced plasma glass
+ description: A reinforced sheet of translucent plasma.
id: SheetRPGlass0
graph: Glass
startNode: start
@@ -65,8 +65,8 @@
objectType: Item
- type: construction
- name: "армоване плазмове скло"
- description: "Армований лист напівпрозорої плазми."
+ name: reinforced plasma glass
+ description: A reinforced sheet of translucent plasma.
id: SheetRPGlass1
graph: Glass
startNode: start
@@ -76,19 +76,19 @@
objectType: Item
- type: construction
- name: "міцна нитка"
+ name: durathread
id: MaterialDurathread
graph: Durathread
startNode: start
targetNode: MaterialDurathread
category: construction-category-materials
- description: "Високоякісна нитка, яку використовують для пошиття міцного одягу."
+ description: A high-quality thread used to make durable clothes.
icon: { sprite: Objects/Materials/materials.rsi, state: durathread }
objectType: Item
- type: construction
- name: "уранове скло"
- description: "Лист уранового скла."
+ name: uranium glass
+ description: A sheet of uranium glass.
id: SheetUGlass
graph: Glass
startNode: start
@@ -98,8 +98,8 @@
objectType: Item
- type: construction
- name: "армоване уранове скло"
- description: "Армований лист уранового скла."
+ name: reinforced uranium glass
+ description: A reinforced sheet of uranium glass.
id: SheetRUGlass
graph: Glass
startNode: start
@@ -109,8 +109,8 @@
objectType: Item
- type: construction
- name: "армоване уранове скло"
- description: "Армований лист уранового скла."
+ name: reinforced uranium glass
+ description: A reinforced sheet of uranium glass.
id: SheetRUGlass0
graph: Glass
startNode: start
@@ -120,8 +120,8 @@
objectType: Item
- type: construction
- name: "армоване уранове скло"
- description: "Армований лист уранового скла."
+ name: reinforced uranium glass
+ description: A reinforced sheet of uranium glass.
id: SheetRUGlass1
graph: Glass
startNode: start
diff --git a/Resources/Prototypes/Recipes/Construction/modular.yml b/Resources/Prototypes/Recipes/Construction/modular.yml
index 4ee33f02c86..affacb098b8 100644
--- a/Resources/Prototypes/Recipes/Construction/modular.yml
+++ b/Resources/Prototypes/Recipes/Construction/modular.yml
@@ -1,24 +1,24 @@
- type: construction
- name: "модульна граната"
+ name: modular grenade
id: ModularGrenadeRecipe
graph: ModularGrenadeGraph
startNode: start
targetNode: grenade
category: construction-category-weapons
- description: "Сконструюйте гранату, використовуючи детонатор та бойовий заряд."
+ description: Construct a grenade using a trigger and a payload.
icon:
sprite: Objects/Weapons/Grenades/modular.rsi
state: complete
objectType: Item
- type: construction
- name: "модульна шахта"
+ name: modular mine
id: ModularMineRecipe
graph: ModularMineGraph
startNode: start
targetNode: mine
category: construction-category-weapons
- description: "Сконструюйте наземну міну, використовуючи корисне навантаження."
+ description: Construct a landmine using a payload.
icon:
sprite: Objects/Misc/landmine.rsi
state: landmine
diff --git a/Resources/Prototypes/Recipes/Construction/storage.yml b/Resources/Prototypes/Recipes/Construction/storage.yml
index 976e6e74cf4..41abf881b65 100644
--- a/Resources/Prototypes/Recipes/Construction/storage.yml
+++ b/Resources/Prototypes/Recipes/Construction/storage.yml
@@ -1,8 +1,8 @@
#bureaucracy
- type: construction
id: FilingCabinet
- name: "шафа для документів"
- description: "Шафа для всіх ваших потреб."
+ name: filing cabinet
+ description: A cabinet for all your filing needs.
graph: FilingCabinet
startNode: start
targetNode: filingCabinet
@@ -18,8 +18,8 @@
- type: construction
id: TallCabinet
- name: "висока шафа"
- description: "Шафа для всіх ваших потреб."
+ name: tall cabinet
+ description: A cabinet for all your filing needs.
graph: FilingCabinet
startNode: start
targetNode: tallCabinet
@@ -35,8 +35,8 @@
- type: construction
id: ChestDrawer
- name: "шухляда комода"
- description: "Невелика шухляда для всіх ваших потреб, тепер на коліщатках!"
+ name: chest drawer
+ description: A small drawer for all your filing needs, Now with wheels!
graph: FilingCabinet
startNode: start
targetNode: chestDrawer
diff --git a/Resources/Prototypes/Recipes/Construction/structures.yml b/Resources/Prototypes/Recipes/Construction/structures.yml
index f8c5a597389..b0467e72bed 100644
--- a/Resources/Prototypes/Recipes/Construction/structures.yml
+++ b/Resources/Prototypes/Recipes/Construction/structures.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "балка"
+ name: girder
id: Girder
graph: Girder
startNode: start
targetNode: girder
category: construction-category-structures
- description: "Великий конструктивний вузол з металу."
+ description: A large structural assembly made out of metal.
icon:
sprite: /Textures/Structures/Walls/solid.rsi
state: wall_girder
@@ -17,13 +17,13 @@
- !type:TileNotBlocked
- type: construction
- name: "посилена балка"
+ name: reinforced girder
id: ReinforcedGirder
graph: Girder
startNode: start
targetNode: reinforcedGirder
category: construction-category-structures
- description: "Великий конструктивний вузол, виготовлений з металу та сталі."
+ description: A large structural assembly made out of metal and plasteel.
icon:
sprite: /Textures/Structures/Walls/solid.rsi
state: reinforced_wall_girder
@@ -35,13 +35,13 @@
- !type:TileNotBlocked
- type: construction
- name: "настінне обладнання"
+ name: wall gear
id: ClockworkGirder
graph: ClockworkGirder
startNode: start
targetNode: clockGirder
category: construction-category-structures
- description: "Велика шестерня з монтажними кронштейнами для додаткового покриття."
+ description: A large gear with mounting brackets for additional plating.
icon:
sprite: /Textures/Structures/Walls/clock.rsi
state: wall_gear
@@ -53,13 +53,13 @@
- !type:TileNotBlocked
- type: construction
- name: "стіна"
+ name: wall
id: Wall
graph: Girder
startNode: start
targetNode: wall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/solid.rsi
state: full
@@ -71,13 +71,13 @@
- !type:TileNotBlocked
- type: construction
- name: "посилена стіна"
+ name: reinforced wall
id: ReinforcedWall
graph: Girder
startNode: start
targetNode: reinforcedWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/solid.rsi
state: rgeneric
@@ -89,13 +89,13 @@
- !type:TileNotBlocked
- type: construction
- name: "стіна з годинником"
+ name: clock wall
id: WallClock
graph: ClockworkGirder
startNode: start
targetNode: clockworkWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/clock.rsi
state: full
@@ -107,13 +107,13 @@
- !type:TileNotBlocked
# here
- type: construction
- name: "дерев'яна стіна"
+ name: wood wall
id: WoodWall
graph: Girder
startNode: start
targetNode: woodWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/wood.rsi
state: full
@@ -125,13 +125,13 @@
- !type:TileNotBlocked
- type: construction
- name: "уранова стіна"
+ name: uranium wall
id: UraniumWall
graph: Girder
startNode: start
targetNode: uraniumWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/uranium.rsi
state: full
@@ -143,13 +143,13 @@
- !type:TileNotBlocked
- type: construction
- name: "срібна стіна"
+ name: silver wall
id: SilverWall
graph: Girder
startNode: start
targetNode: silverWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/silver.rsi
state: full
@@ -161,13 +161,13 @@
- !type:TileNotBlocked
- type: construction
- name: "пластикова стіна"
+ name: plastic wall
id: PlasticWall
graph: Girder
startNode: start
targetNode: plasticWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/plastic.rsi
state: full
@@ -179,13 +179,13 @@
- !type:TileNotBlocked
- type: construction
- name: "плазмова стінка"
+ name: plasma wall
id: PlasmaWall
graph: Girder
startNode: start
targetNode: plasmaWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/plasma.rsi
state: full
@@ -197,13 +197,13 @@
- !type:TileNotBlocked
- type: construction
- name: "золота стіна"
+ name: gold wall
id: GoldWall
graph: Girder
startNode: start
targetNode: goldWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/gold.rsi
state: full
@@ -215,13 +215,13 @@
- !type:TileNotBlocked
- type: construction
- name: "бананова стіна"
+ name: bananium wall
id: ClownWall
graph: Girder
startNode: start
targetNode: bananiumWall
category: construction-category-structures
- description: "Утримує повітря всередині і не пропускає сірість назовні."
+ description: Keeps the air in and the greytide out.
icon:
sprite: Structures/Walls/clown.rsi
state: full
@@ -233,13 +233,13 @@
- !type:TileNotBlocked
- type: construction
- name: "м'ясна стіна"
+ name: meat wall
id: MeatWall
graph: Girder
startNode: start
targetNode: meatWall
category: construction-category-structures
- description: "Липкий."
+ description: Sticky.
icon:
sprite: Structures/Walls/meat.rsi
state: full
@@ -251,13 +251,13 @@
- !type:TileNotBlocked
- type: construction
- name: "решітка"
+ name: grille
id: Grille
graph: Grille
startNode: start
targetNode: grille
category: construction-category-structures
- description: "Хиткий каркас із залізних прутів."
+ description: A flimsy framework of iron rods.
conditions:
- !type:TileNotBlocked
failIfSpace: false
@@ -269,13 +269,13 @@
canRotate: false
- type: construction
- name: "решітка з годинниковим механізмом"
+ name: clockwork grille
id: ClockGrille
graph: ClockGrille
startNode: start
targetNode: clockGrille
category: construction-category-structures
- description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері."
+ description: A flimsy framework of iron rods assembled in traditional ratvarian fashion.
conditions:
- !type:TileNotBlocked
failIfSpace: false
@@ -287,13 +287,13 @@
canRotate: false
- type: construction
- name: "діагональна решітка"
+ name: diagonal grille
id: GrilleDiagonal
graph: GrilleDiagonal
startNode: start
targetNode: grilleDiagonal
category: construction-category-structures
- description: "Хиткий каркас із залізних прутів."
+ description: A flimsy framework of iron rods.
conditions:
- !type:TileNotBlocked
failIfSpace: false
@@ -304,13 +304,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "діагональна решітка з годинниковим механізмом"
+ name: diagonal clockwork grille
id: ClockworkGrilleDiagonal
graph: GrilleDiagonal
startNode: start
targetNode: clockworkGrilleDiagonal
category: construction-category-structures
- description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері."
+ description: A flimsy framework of iron rods assembled in traditional ratvarian fashion.
conditions:
- !type:TileNotBlocked
failIfSpace: false
@@ -321,13 +321,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "вікно"
+ name: window
id: Window
graph: Window
startNode: start
targetNode: window
category: construction-category-structures
- description: "Чисто."
+ description: Clear.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -340,13 +340,13 @@
canRotate: false
- type: construction
- name: "діагональне вікно"
+ name: diagonal window
id: WindowDiagonal
graph: WindowDiagonal
startNode: start
targetNode: windowDiagonal
category: construction-category-structures
- description: "Чисто."
+ description: Clear.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -358,13 +358,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "армоване вікно"
+ name: reinforced window
id: ReinforcedWindow
graph: Window
startNode: start
targetNode: reinforcedWindow
category: construction-category-structures
- description: "Чітко, але жорстко."
+ description: Clear but tough.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -377,13 +377,13 @@
canRotate: false
- type: construction
- name: "діагональне армоване вікно"
+ name: diagonal reinforced window
id: ReinforcedWindowDiagonal
graph: WindowDiagonal
startNode: start
targetNode: reinforcedWindowDiagonal
category: construction-category-structures
- description: "Чітко, але жорстко."
+ description: Clear but tough.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -395,13 +395,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "тоноване скло"
+ name: tinted window
id: TintedWindow
graph: Window
startNode: start
targetNode: tintedWindow
category: construction-category-structures
- description: "Не зрозуміло, але жорстко."
+ description: Not clear but tough.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -414,13 +414,13 @@
canRotate: false
- type: construction
- name: "вікно з годинниковим механізмом"
+ name: clockwork window
id: ClockworkWindow
graph: Window
startNode: start
targetNode: clockworkWindow
category: construction-category-structures
- description: "Прозорий і міцний, із золотистим відтінком."
+ description: Clear and tough, with a golden tint.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -433,13 +433,13 @@
canRotate: false
- type: construction
- name: "діагональне вікно з годинниковим механізмом"
+ name: diagonal clockwork window
id: ClockworkWindowDiagonal
graph: WindowDiagonal
startNode: start
targetNode: clockworkWindowDiagonal
category: construction-category-structures
- description: "Прозорий і міцний, із золотистим відтінком."
+ description: Clear and tough, with a golden tint.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -451,14 +451,14 @@
placementMode: SnapgridCenter
- type: construction
- name: "плазмове вікно"
+ name: plasma window
id: PlasmaWindow
graph: Window
startNode: start
targetNode: plasmaWindow
category: construction-category-structures
canBuildInImpassable: true
- description: "Прозора і навіть міцніша, з фіолетовим відтінком."
+ description: Clear and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -470,14 +470,14 @@
canRotate: false
- type: construction
- name: "посилене плазмове вікно"
+ name: reinforced plasma window
id: ReinforcedPlasmaWindow
graph: Window
startNode: start
targetNode: reinforcedPlasmaWindow
category: construction-category-structures
canBuildInImpassable: true
- description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком."
+ description: Fire resistant and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -489,14 +489,14 @@
canRotate: false
- type: construction
- name: "діагональне плазмове вікно"
+ name: diagonal plasma window
id: PlasmaWindowDiagonal
graph: WindowDiagonal
startNode: start
targetNode: plasmaWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: "Прозора і навіть міцніша, з фіолетовим відтінком."
+ description: Clear and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -507,14 +507,14 @@
placementMode: SnapgridCenter
- type: construction
- name: "діагональне посилене плазмове вікно"
+ name: diagonal reinforced plasma window
id: ReinforcedPlasmaWindowDiagonal
graph: WindowDiagonal
startNode: start
targetNode: reinforcedPlasmaWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком."
+ description: Fire resistant and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -525,13 +525,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "спрямоване вікно"
+ name: directional window
id: WindowDirectional
graph: WindowDirectional
startNode: start
targetNode: windowDirectional
category: construction-category-structures
- description: "Чисто."
+ description: Clear.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -543,13 +543,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "спрямоване армоване вікно"
+ name: directional reinforced window
id: WindowReinforcedDirectional
graph: WindowDirectional
startNode: start
targetNode: windowReinforcedDirectional
category: construction-category-structures
- description: "Чітко, але жорстко."
+ description: Clear but tough.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -561,13 +561,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "вікно з годинниковим механізмом"
+ name: directional clockwork window
id: WindowClockworkDirectional
graph: WindowDirectional
startNode: start
targetNode: windowClockworkDirectional
category: construction-category-structures
- description: "Прозорий і міцний, із золотистим відтінком."
+ description: Clear and tough, with a golden tint.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
@@ -579,14 +579,14 @@
placementMode: SnapgridCenter
- type: construction
- name: "вікно спрямованої плазми"
+ name: directional plasma window
id: PlasmaWindowDirectional
graph: WindowDirectional
startNode: start
targetNode: plasmaWindowDirectional
category: construction-category-structures
canBuildInImpassable: true
- description: "Прозора і навіть міцніша, з фіолетовим відтінком."
+ description: Clear and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -597,14 +597,14 @@
placementMode: SnapgridCenter
- type: construction
- name: "спрямоване армоване плазмове вікно"
+ name: directional reinforced plasma window
id: PlasmaReinforcedWindowDirectional
graph: WindowDirectional
startNode: start
targetNode: plasmaReinforcedWindowDirectional
category: construction-category-structures
canBuildInImpassable: true
- description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком."
+ description: Fire resistant and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -615,14 +615,14 @@
placementMode: SnapgridCenter
- type: construction
- name: "уранове вікно"
+ name: uranium window
id: UraniumWindow
graph: Window
startNode: start
targetNode: uraniumWindow
category: construction-category-structures
canBuildInImpassable: true
- description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації."
+ description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -634,14 +634,14 @@
canRotate: false
- type: construction
- name: "армоване уранове вікно"
+ name: reinforced uranium window
id: ReinforcedUraniumWindow
graph: Window
startNode: start
targetNode: reinforcedUraniumWindow
category: construction-category-structures
canBuildInImpassable: true
- description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації."
+ description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -653,14 +653,14 @@
canRotate: false
- type: construction
- name: "діагональне уранове вікно"
+ name: diagonal uranium window
id: UraniumWindowDiagonal
graph: WindowDiagonal
startNode: start
targetNode: uraniumWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації."
+ description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -671,14 +671,14 @@
placementMode: SnapgridCenter
- type: construction
- name: "діагональне армоване уранове вікно"
+ name: diagonal reinforced uranium window
id: ReinforcedUraniumWindowDiagonal
graph: WindowDiagonal
startNode: start
targetNode: reinforcedUraniumWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації."
+ description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
@@ -689,13 +689,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "брандспойт"
+ name: firelock
id: Firelock
graph: Firelock
startNode: start
targetNode: Firelock
category: construction-category-structures
- description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!"
+ description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
icon:
sprite: Structures/Doors/Airlocks/Standard/firelock.rsi
state: closed
@@ -706,13 +706,13 @@
- !type:TileNotBlocked
- type: construction
- name: "скляний замок"
+ name: glass firelock
id: FirelockGlass
graph: Firelock
startNode: start
targetNode: FirelockGlass
category: construction-category-structures
- description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!"
+ description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
icon:
sprite: Structures/Doors/Airlocks/Glass/firelock.rsi
state: closed
@@ -723,13 +723,13 @@
- !type:TileNotBlocked
- type: construction
- name: "Тонкий брандспойт"
+ name: Thin firelock
id: FirelockEdge
graph: Firelock
startNode: start
targetNode: FirelockEdge
category: construction-category-structures
- description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!"
+ description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
icon:
sprite: Structures/Doors/edge_door_hazard.rsi
state: closed
@@ -740,13 +740,13 @@
- !type:TileNotBlocked
- type: construction
- name: "затвор"
+ name: shutter
id: Shutters
graph: Shutters
startNode: start
targetNode: Shutters
category: construction-category-structures
- description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати."
+ description: This is a shutter - connect it to a button to open and close it.
icon:
sprite: Structures/Doors/Shutters/shutters.rsi
state: closed
@@ -755,13 +755,13 @@
canBuildInImpassable: true
- type: construction
- name: "скляні жалюзі"
+ name: glass shutter
id: ShuttersWindow
graph: Shutters
startNode: start
targetNode: ShuttersWindow
category: construction-category-structures
- description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати."
+ description: This is a shutter - connect it to a button to open and close it.
icon:
sprite: Structures/Doors/Shutters/shutters_window.rsi
state: closed
@@ -770,13 +770,13 @@
canBuildInImpassable: true
- type: construction
- name: "радіаційний затвор"
+ name: radiation shutter
id: ShuttersRadiation
graph: Shutters
startNode: start
targetNode: ShuttersRadiation
category: construction-category-structures
- description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати."
+ description: This is a shutter - connect it to a button to open and close it.
icon:
sprite: Structures/Doors/Shutters/shutters_radiation.rsi
state: closed
@@ -785,13 +785,13 @@
canBuildInImpassable: true
- type: construction
- name: "вибухові двері"
+ name: blast door
id: BlastDoor
graph: BlastDoor
startNode: start
targetNode: blastdoor
category: construction-category-structures
- description: "На цьому написано \"Вибуховий пристрій\"."
+ description: This one says 'BLAST DONGER'.
icon:
sprite: Structures/Doors/Shutters/blastdoor.rsi
state: closed
@@ -800,13 +800,13 @@
canBuildInImpassable: true
- type: construction
- name: "подіум"
+ name: catwalk
id: Catwalk
graph: Catwalk
startNode: start
targetNode: Catwalk
category: construction-category-structures
- description: "Як решітка. Тільки виглядає краще."
+ description: Just like a lattice. Except it looks better.
conditions:
- !type:TileNotBlocked
failIfSpace: false
@@ -822,13 +822,13 @@
canBuildInImpassable: false
- type: construction
- name: "бананова підлога"
+ name: bananium floor
id: FloorBananium
graph: FloorBananium
startNode: start
targetNode: BananiumFloor
category: construction-category-structures
- description: "Слизька підлога з яскраво-жовтого банану."
+ description: A slippery floor of bright yellow bananium.
conditions:
- !type:TileNotBlocked
failIfSpace: false
@@ -843,13 +843,13 @@
canBuildInImpassable: false
- type: construction
- name: "дерев'яна барикада"
+ name: wooden barricade
id: Barricade
graph: Barricade
startNode: start
targetNode: barricadefull
category: construction-category-structures
- description: "Імпровізована барикада з дерев'яних дощок."
+ description: An improvised barricade made out of wooden planks.
icon:
sprite: Structures/barricades.rsi
state: barricade_full
@@ -861,13 +861,13 @@
hide: false
- type: construction
- name: "дерев'яна барикада"
+ name: wooden barricade
id: BarricadeDirectional
graph: BarricadeDirectional
startNode: start
targetNode: barricadefull
category: construction-category-structures
- description: "Імпровізована барикада з дерев'яних дощок."
+ description: An improvised barricade made out of wooden planks.
icon:
sprite: Structures/barricades.rsi
state: barricade_directional
@@ -879,13 +879,13 @@
hide: false
- type: construction
- name: "перила"
+ name: railing
id: Railing
graph: Railing
startNode: start
targetNode: railing
category: construction-category-structures
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ description: Basic railing meant to protect idiots like you from falling.
icon:
sprite: Structures/Walls/railing.rsi
state: side
@@ -897,13 +897,13 @@
hide: false
- type: construction
- name: "куточок перил"
+ name: railing corner
id: RailingCorner
graph: Railing
startNode: start
targetNode: railingCorner
category: construction-category-structures
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ description: Basic railing meant to protect idiots like you from falling.
icon:
sprite: Structures/Walls/railing.rsi
state: corner
@@ -915,13 +915,13 @@
hide: false
- type: construction
- name: "перильний куточок малий"
+ name: railing corner small
id: RailingCornerSmall
graph: Railing
startNode: start
targetNode: railingCornerSmall
category: construction-category-structures
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ description: Basic railing meant to protect idiots like you from falling.
icon:
sprite: Structures/Walls/railing.rsi
state: corner_small
@@ -933,13 +933,13 @@
hide: false
- type: construction
- name: "перила круглі"
+ name: railing round
id: RailingRound
graph: Railing
startNode: start
targetNode: railingRound
category: construction-category-structures
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ description: Basic railing meant to protect idiots like you from falling.
icon:
sprite: Structures/Walls/railing.rsi
state: round
@@ -952,13 +952,13 @@
# Chain link fencing
- type: construction
- name: "огорожа з ланцюгової сітки"
+ name: chain link fence
id: FenceMetal
graph: FenceMetal
startNode: start
targetNode: straight
category: construction-category-structures
- description: "Частина паркану з рабиці, призначеного для огородження територій."
+ description: Part of a chain link fence meant to cordon off areas.
icon:
sprite: Structures/Walls/fence.rsi
state: straight
@@ -969,13 +969,13 @@
- !type:TileNotBlocked
- type: construction
- name: "куточок для огорожі з ланцюгової сітки"
+ name: chain link fence corner
id: FenceMetalCorner
graph: FenceMetal
startNode: start
targetNode: corner
category: construction-category-structures
- description: "Частина паркану з рабиці, призначеного для огородження територій."
+ description: Part of a chain link fence meant to cordon off areas.
icon:
sprite: Structures/Walls/fence.rsi
state: corner
@@ -986,13 +986,13 @@
- !type:TileNotBlocked
- type: construction
- name: "торцева частина огорожі з ланцюгової сітки"
+ name: chain link fence end-piece
id: FenceMetalEnd
graph: FenceMetal
startNode: start
targetNode: end
category: construction-category-structures
- description: "Частина паркану з рабиці, призначеного для огородження територій."
+ description: Part of a chain link fence meant to cordon off areas.
icon:
sprite: Structures/Walls/fence.rsi
state: end
@@ -1003,13 +1003,13 @@
- !type:TileNotBlocked
- type: construction
- name: "ворота для паркану з ланцюгової огорожі"
+ name: chain link fence gate
id: FenceMetalGate
graph: FenceMetal
startNode: start
targetNode: gate
category: construction-category-structures
- description: "Простий спосіб пробратися через паркан із сітки рабиці."
+ description: An easy way to get through a chain link fence.
icon:
sprite: Structures/Walls/fence.rsi
state: door_closed
@@ -1021,13 +1021,13 @@
#Wooden fence high
- type: construction
- name: "дерев'яний високий паркан"
+ name: wooden high fence
id: FenceWood
graph: FenceWood
startNode: start
targetNode: straight
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: straight
@@ -1039,13 +1039,13 @@
hide: false
- type: construction
- name: "дерев'яний високий торець паркану"
+ name: wooden high fence end
id: FenceWoodEnd
graph: FenceWood
startNode: start
targetNode: end
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: end
@@ -1057,13 +1057,13 @@
hide: false
- type: construction
- name: "дерев'яний кут високого паркану"
+ name: wooden high fence corner
id: FenceWoodCorner
graph: FenceWood
startNode: start
targetNode: corner
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: corner
@@ -1075,13 +1075,13 @@
hide: false
- type: construction
- name: "дерев'яний високий паркан Т-подібний перехід"
+ name: wooden high fence t-junction
id: FenceWoodTJunction
graph: FenceWood
startNode: start
targetNode: tjunction
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: tjunction
@@ -1093,13 +1093,13 @@
hide: false
- type: construction
- name: "дерев'яні високі ворота паркану"
+ name: wooden high fence gate
id: FenceWoodGate
graph: FenceWood
startNode: start
targetNode: gate
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: door_closed
@@ -1112,13 +1112,13 @@
#Wooden fence small
- type: construction
- name: "дерев'яний невеликий паркан"
+ name: wooden small fence
id: FenceWoodSmall
graph: FenceWood
startNode: start
targetNode: straight_small
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: straight_small
@@ -1130,13 +1130,13 @@
hide: false
- type: construction
- name: "дерев'яний невеликий торець паркану"
+ name: wooden small fence end
id: FenceWoodEndSmall
graph: FenceWood
startNode: start
targetNode: end_small
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: end_small
@@ -1148,13 +1148,13 @@
hide: false
- type: construction
- name: "дерев'яний невеликий куточок паркану"
+ name: wooden small fence corner
id: FenceWoodCornerSmall
graph: FenceWood
startNode: start
targetNode: corner_small
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: corner_small
@@ -1166,13 +1166,13 @@
hide: false
- type: construction
- name: "дерев'яна невелика огорожа т-образного переходу"
+ name: wooden small fence t-junction
id: FenceWoodTJunctionSmall
graph: FenceWood
startNode: start
targetNode: tjunction_small
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: tjunction_small
@@ -1184,13 +1184,13 @@
hide: false
- type: construction
- name: "дерев'яна невелика хвіртка для паркану"
+ name: wooden small fence gate
id: FenceWoodGateSmall
graph: FenceWood
startNode: start
targetNode: gate_small
category: construction-category-structures
- description: "Частина дерев'яного паркану, призначеного для огородження територій."
+ description: Part of a wooden fence meant to cordon off areas.
icon:
sprite: Structures/Walls/wooden_fence.rsi
state: door_closed_small
@@ -1203,13 +1203,13 @@
#Airlocks
- type: construction
- name: "повітряний шлюз"
+ name: airlock
id: Airlock
graph: Airlock
startNode: start
targetNode: airlock
category: construction-category-structures
- description: "Він відкривається, закривається і, можливо, розчавить вас."
+ description: It opens, it closes, and maybe crushes you.
icon:
sprite: Structures/Doors/Airlocks/Standard/basic.rsi
state: assembly
@@ -1220,13 +1220,13 @@
- !type:TileNotBlocked
- type: construction
- name: "скляний шлюз"
+ name: glass airlock
id: AirlockGlass
graph: Airlock
startNode: start
targetNode: glassAirlock
category: construction-category-structures
- description: "Він відкривається, закривається і, можливо, розчавить вас."
+ description: It opens, it closes, and maybe crushes you.
icon:
sprite: Structures/Doors/Airlocks/Glass/glass.rsi
state: assembly
@@ -1237,13 +1237,13 @@
- !type:TileNotBlocked
- type: construction
- name: "шлюз-шестерня"
+ name: pinion airlock
id: PinionAirlock
graph: PinionAirlock
startNode: start
targetNode: airlock
category: construction-category-structures
- description: "Він відкривається, закривається і, можливо, розчавить вас."
+ description: It opens, it closes, and maybe crushes you.
icon:
sprite: Structures/Doors/Airlocks/Standard/clockwork_pinion.rsi
state: assembly
@@ -1254,13 +1254,13 @@
- !type:TileNotBlocked
- type: construction
- name: "шлюз зі скляною шестернею"
+ name: glass pinion airlock
id: PinionAirlockGlass
graph: PinionAirlock
startNode: start
targetNode: glassAirlock
category: construction-category-structures
- description: "Він відкривається, закривається і, можливо, розчавить вас."
+ description: It opens, it closes, and maybe crushes you.
icon:
sprite: Structures/Doors/Airlocks/Glass/clockwork_pinion.rsi
state: assembly
@@ -1271,13 +1271,13 @@
- !type:TileNotBlocked
- type: construction
- name: "шаттл-шлюз"
+ name: shuttle airlock
id: AirlockShuttle
graph: AirlockShuttle
startNode: start
targetNode: airlock
category: construction-category-structures
- description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою."
+ description: It opens, it closes, and maybe crushes you. Necessary for connecting two space craft together.
icon:
sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi
state: closed
@@ -1289,13 +1289,13 @@
- !type:TileNotBlocked
- type: construction
- name: "скляний шатл-шлюз"
+ name: glass shuttle airlock
id: AirlockGlassShuttle
graph: AirlockShuttle
startNode: start
targetNode: airlockGlass
category: construction-category-structures
- description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою. У цьому є вікно."
+ description: It opens, it closes, and maybe crushes you. Necessary for connecting two space craft together. This one has a window.
icon:
sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi
state: closed
@@ -1307,13 +1307,13 @@
- !type:TileNotBlocked
- type: construction
- name: "вікно"
+ name: windoor
id: Windoor
graph: Windoor
startNode: start
targetNode: windoor
category: construction-category-structures
- description: "Він відкривається, закривається, і ви можете бачити крізь нього! І воно може бути зроблене з плазми, урану або звичайного скла!"
+ description: It opens, it closes, and you can see through it! And it can be made of Plasma, Uranium, or normal Glass!
icon:
sprite: Structures/Doors/Windoors/windoor.rsi
state: closed
@@ -1324,13 +1324,13 @@
- !type:TileNotBlocked
- type: construction
- name: "безпечні двері"
+ name: secure windoor
id: SecureWindoor
graph: Windoor
startNode: start
targetNode: windoorSecure
category: construction-category-structures
- description: "Вона міцна, це двері, і ви можете бачити крізь неї! І вона може бути зроблена з плазми, урану або звичайного скла!"
+ description: It's tough, it's a door, and you can see through it! And it can be made of Plasma, Uranium, or normal Glass!
icon:
sprite: Structures/Doors/Windoors/windoor.rsi
state: closed
@@ -1341,13 +1341,13 @@
- !type:TileNotBlocked
- type: construction
- name: "годинниковий механізм на дверях"
+ name: clockwork windoor
id: ClockworkWindoor
graph: Windoor
startNode: start
targetNode: windoorClockwork
category: construction-category-structures
- description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною."
+ description: It opens, it closes, and you can see through it! This one looks tough.
icon:
sprite: Structures/Doors/Windoors/clockwork_windoor.rsi
state: closed
@@ -1359,13 +1359,13 @@
#lighting
- type: construction
- name: "настінний світильник"
+ name: wall light
id: LightTubeFixture
graph: LightFixture
startNode: start
targetNode: tubeLight
category: construction-category-structures
- description: "Настінний світильник. Використовуйте світлові трубки."
+ description: A wall light fixture. Use light tubes.
icon:
sprite: Structures/Wallmounts/Lighting/light_tube.rsi
state: base
@@ -1379,13 +1379,13 @@
- !type:TileNotBlocked
- type: construction
- name: "невеликий настінний світильник"
+ name: small wall light
id: LightSmallFixture
graph: LightFixture
startNode: start
targetNode: bulbLight
category: construction-category-structures
- description: "Настінний світильник. Використовуйте лампочки."
+ description: A wall light fixture. Use light bulbs.
icon:
sprite: Structures/Wallmounts/Lighting/light_small.rsi
state: base
@@ -1398,13 +1398,13 @@
- !type:TileNotBlocked
- type: construction
- name: "стовп наземного освітлення"
+ name: ground light post
id: LightGroundFixture
graph: LightFixture
startNode: start
targetNode: groundLight
category: construction-category-structures
- description: "Наземний світильник. Використовуйте лампочки."
+ description: A ground light fixture. Use light bulbs.
icon:
sprite: Structures/Lighting/LightPosts/small_light_post.rsi
state: base
@@ -1416,13 +1416,13 @@
- !type:TileNotBlocked
- type: construction
- name: "стробоскоп"
+ name: strobe light
id: LightStrobeFixture
graph: LightFixture
startNode: start
targetNode: strobeLight
category: construction-category-structures
- description: "Настінний світильник. Використовуйте лампочки."
+ description: A wall light fixture. Use light bulbs.
icon:
sprite: Structures/Wallmounts/Lighting/strobe_light.rsi
state: base
@@ -1435,13 +1435,13 @@
#conveyor
- type: construction
- name: "конвеєрна стрічка"
+ name: conveyor belt
id: ConveyorBelt
graph: ConveyorGraph
startNode: start
targetNode: entity
category: construction-category-structures
- description: "Конвеєрна стрічка, яку зазвичай використовують для швидкого транспортування великої кількості предметів в інше місце."
+ description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1452,13 +1452,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металеві двері"
+ name: metal door
id: MetalDoor
graph: DoorGraph
startNode: start
targetNode: metalDoor
category: construction-category-structures
- description: "Примітивні двері з ручним керуванням, як у печерних людей."
+ description: A primitive door with manual operation like the cavemen used.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1469,13 +1469,13 @@
- !type:TileNotBlocked
- type: construction
- name: "дерев'яні двері"
+ name: wooden door
id: WoodDoor
graph: DoorGraph
startNode: start
targetNode: woodDoor
category: construction-category-structures
- description: "Примітивні двері з ручним керуванням, як у печерних людей."
+ description: A primitive door with manual operation like the cavemen used.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1486,13 +1486,13 @@
- !type:TileNotBlocked
- type: construction
- name: "плазмові двері"
+ name: plasma door
id: PlasmaDoor
graph: DoorGraph
startNode: start
targetNode: plasmaDoor
category: construction-category-structures
- description: "Примітивні двері з ручним керуванням, як у печерних людей."
+ description: A primitive door with manual operation like the cavemen used.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1503,13 +1503,13 @@
- !type:TileNotBlocked
- type: construction
- name: "золоті двері"
+ name: gold door
id: GoldDoor
graph: DoorGraph
startNode: start
targetNode: goldDoor
category: construction-category-structures
- description: "Примітивні двері з ручним керуванням, як у печерних людей."
+ description: A primitive door with manual operation like the cavemen used.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1520,13 +1520,13 @@
- !type:TileNotBlocked
- type: construction
- name: "срібні двері"
+ name: silver door
id: SilverDoor
graph: DoorGraph
startNode: start
targetNode: silverDoor
category: construction-category-structures
- description: "Примітивні двері з ручним керуванням, як у печерних людей."
+ description: A primitive door with manual operation like the cavemen used.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1537,13 +1537,13 @@
- !type:TileNotBlocked
- type: construction
- name: "паперові двері"
+ name: paper door
id: PaperDoor
graph: DoorGraph
startNode: start
targetNode: paperDoor
category: construction-category-structures
- description: "Примітивні двері з ручним керуванням, як у печерних людей."
+ description: A primitive door with manual operation like the cavemen used.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1552,14 +1552,14 @@
state: closed
- type: construction
- name: "пластикові клапани"
+ name: plastic flaps
id: PlasticFlapsClear
graph: PlasticFlapsGraph
startNode: start
targetNode: plasticFlaps
category: construction-category-structures
placementMode: SnapgridCenter
- description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей."
+ description: A plastic flap to let items through and keep people out.
objectType: Structure
canBuildInImpassable: false
icon:
@@ -1569,14 +1569,14 @@
- !type:TileNotBlocked
- type: construction
- name: "герметичні пластикові стулки"
+ name: airtight plastic flaps
id: PlasticFlapsAirtight
graph: PlasticFlapsGraph
startNode: start
targetNode: airtightFlaps
category: construction-category-structures
placementMode: SnapgridCenter
- description: "Герметичний пластиковий клапан, який пропускає предмети і не пропускає людей."
+ description: An airtight plastic flap to let items through and keep people out.
objectType: Structure
canBuildInImpassable: false
icon:
@@ -1586,14 +1586,14 @@
- !type:TileNotBlocked
- type: construction
- name: "непрозорі пластикові стулки"
+ name: opaque plastic flaps
id: PlasticFlapsOpaque
graph: PlasticFlapsGraph
startNode: start
targetNode: opaqueFlaps
category: construction-category-structures
placementMode: SnapgridCenter
- description: "Непрозорий пластиковий клапан, щоб пропускати предмети і не пускати людей."
+ description: An opaque plastic flap to let items through and keep people out.
objectType: Structure
canBuildInImpassable: false
icon:
@@ -1603,14 +1603,14 @@
- !type:TileNotBlocked
- type: construction
- name: "герметичні непрозорі пластикові стулки"
+ name: airtight opaque plastic flaps
id: PlasticFlapsAirtightOpaque
graph: PlasticFlapsGraph
startNode: start
targetNode: airtightopaqueFlaps
category: construction-category-structures
placementMode: SnapgridCenter
- description: "Непрозорий, герметичний пластиковий клапан, який пропускає предмети і не пропускає людей."
+ description: An opaque, airtight plastic flap to let items through and keep people out.
objectType: Structure
canBuildInImpassable: false
icon:
@@ -1620,14 +1620,14 @@
- !type:TileNotBlocked
- type: construction
- name: "бананова статуя клоуна"
+ name: bananium clown statue
id: BananiumClownStatue
graph: BananiumStatueClown
startNode: start
targetNode: bananiumStatue
category: construction-category-structures
placementMode: SnapgridCenter
- description: "Статуя клоуна з банану."
+ description: A clown statue made from bananium.
objectType: Structure
canBuildInImpassable: false
icon:
@@ -1637,13 +1637,13 @@
- !type:TileNotBlocked
- type: construction
- name: "бананові двері"
+ name: bananium door
id: BananiumDoor
graph: DoorGraph
startNode: start
targetNode: bananiumDoor
category: construction-category-structures
- description: "Примітивні двері з банана, вони гудуть."
+ description: A primitive door made from bananium, it honks.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -1654,13 +1654,13 @@
- !type:TileNotBlocked
- type: construction
- name: "банановий вівтар"
+ name: bananium altar
id: BananiumAltar
graph: BananiumAltarGraph
startNode: start
targetNode: bananiumAltar
category: construction-category-structures
- description: "Вівтар для поклоніння Божій Матері."
+ description: An altar to worship the honkmother with.
icon:
sprite: Structures/Furniture/Altars/Cults/bananium.rsi
state: full
@@ -1672,13 +1672,13 @@
- !type:TileNotBlocked
- type: construction
- name: "суцільні потайні двері"
+ name: solid secret door
id: SolidSecretDoor
graph: SecretDoor
startNode: start
targetNode: solidSecretDoor
category: construction-category-structures
- description: "Потаємні двері в стіні."
+ description: A secret door for the wall.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
diff --git a/Resources/Prototypes/Recipes/Construction/tools.yml b/Resources/Prototypes/Recipes/Construction/tools.yml
index 9ad5e2634c0..c0c7d37370d 100644
--- a/Resources/Prototypes/Recipes/Construction/tools.yml
+++ b/Resources/Prototypes/Recipes/Construction/tools.yml
@@ -1,44 +1,44 @@
- type: construction
- name: "факел"
+ name: torch
id: LightTorch
graph: LightTorch
startNode: start
targetNode: torch
category: construction-category-tools
- description: "Смолоскип, зроблений з дерева."
+ description: A torch fashioned from some wood.
icon: { sprite: Objects/Misc/torch.rsi, state: icon }
objectType: Item
hide: false
- type: construction
- name: "логічний вентиль"
+ name: logic gate
id: LogicGate
graph: LogicGate
startNode: start
targetNode: logic_gate
category: construction-category-tools
- description: "Двійковий логічний вентиль для сигналів."
+ description: A binary logic gate for signals.
icon: { sprite: Objects/Devices/gates.rsi, state: or_icon }
objectType: Item
- type: construction
- name: "детектор країв"
+ name: edge detector
id: EdgeDetector
graph: LogicGate
startNode: start
targetNode: edge_detector
category: construction-category-tools
- description: "Фронтальний детектор сигналів."
+ description: An edge detector for signals.
icon: { sprite: Objects/Devices/gates.rsi, state: edge_detector }
objectType: Item
- type: construction
- name: "датчик потужності"
+ name: power sensor
id: PowerSensor
graph: LogicGate
startNode: start
targetNode: power_sensor
category: construction-category-tools
- description: "Пристрій для перевірки сигналів в електромережі."
+ description: A power network checking device for signals.
icon: { sprite: Objects/Devices/gates.rsi, state: power_sensor }
objectType: Item
diff --git a/Resources/Prototypes/Recipes/Construction/utilities.yml b/Resources/Prototypes/Recipes/Construction/utilities.yml
index 749b8536568..1647e98bcea 100644
--- a/Resources/Prototypes/Recipes/Construction/utilities.yml
+++ b/Resources/Prototypes/Recipes/Construction/utilities.yml
@@ -1,12 +1,12 @@
# SURVEILLANCE
- type: construction
- name: "камера"
+ name: camera
id: camera
graph: SurveillanceCamera
startNode: start
targetNode: camera
category: construction-category-utilities
- description: "Камера спостереження. Вона спостерігає. Скоро."
+ description: "Surveillance camera. It's watching. Soon."
icon:
sprite: Structures/Wallmounts/camera.rsi
state: camera
@@ -14,13 +14,13 @@
placementMode: SnapgridCenter
- type: construction
- name: "телеекран"
+ name: telescreen
id: WallmountTelescreen
graph: WallmountTelescreen
startNode: start
targetNode: Telescreen
category: construction-category-utilities
- description: "Монітор для камери спостереження на стіну."
+ description: "A surveillance camera monitor for the wall."
icon:
sprite: Structures/Machines/computers.rsi
state: telescreen_frame
@@ -29,13 +29,13 @@
canBuildInImpassable: true
- type: construction
- name: "мапа станції"
+ name: station map
id: StationMap
graph: StationMap
startNode: start
targetNode: station_map
category: construction-category-structures
- description: "Карта станцій."
+ description: A station map.
icon:
sprite: Structures/Machines/station_map.rsi
state: station_map0
@@ -48,13 +48,13 @@
# POWER
- type: construction
- name: "АПЦ"
+ name: APC
id: APC
graph: APC
startNode: start
targetNode: apc
category: construction-category-utilities
- description: "Контролер живлення (APC). Контролює потужність. У зоні."
+ description: "Area Power Controller (APC). Controls power. In an area."
icon:
sprite: Structures/Power/apc.rsi
state: base
@@ -63,13 +63,13 @@
canBuildInImpassable: true
- type: construction
- name: "сонячна збірка"
+ name: solar assembly
id: SolarPanel
graph: SolarPanel
startNode: start
targetNode: solarpanel
category: construction-category-utilities
- description: "Можна перетворити на сонячну панель або сонячний трекер."
+ description: "Can be turned into a solar panel or solar tracker."
icon:
sprite: Structures/Power/Generation/solar_panel.rsi
state: solar_assembly
@@ -81,13 +81,13 @@
failIfSpace: false
- type: construction
- name: "кабельна клема"
+ name: cable terminal
id: CableTerminal
graph: CableTerminal
startNode: start
targetNode: cable_terminal
category: construction-category-utilities
- description: "Вхід для пристроїв типу SMES. Червоні кабелі повинні бути спрямовані до пристрою."
+ description: "Input of devices such as the SMES. The red cables needs to face the device."
icon:
sprite: Structures/Power/cable_terminal.rsi
state: term
@@ -96,13 +96,13 @@
canBuildInImpassable: false
- type: construction
- name: "настінна підстанція"
+ name: wallmount substation
id: WallmountSubstation
graph: WallmountSubstation
startNode: start
targetNode: substation
category: construction-category-utilities
- description: "Настінна підстанція для компактних приміщень. Перед зведенням стіни обов'язково прокладіть під нею кабель."
+ description: "A wallmount substation for compact spaces. Make sure to place cable underneath before building the wall."
icon:
sprite: Structures/Power/substation.rsi
state: substation_wall
@@ -111,13 +111,13 @@
canBuildInImpassable: true
- type: construction
- name: "настінний генератор"
+ name: wallmount generator
id: WallmountGenerator
graph: WallmountGenerator
startNode: start
targetNode: generator
category: construction-category-utilities
- description: "Настінний генератор для компактних приміщень. Перед зведенням стіни обов'язково прокладіть під ним кабель."
+ description: "A wallmount generator for compact spaces. Make sure to place cable underneath before building the wall."
icon:
sprite: Structures/Power/Generation/wallmount_generator.rsi
state: panel
@@ -126,13 +126,13 @@
canBuildInImpassable: true
- type: construction
- name: "настінний блок живлення"
+ name: wallmount APU
id: WallmountGeneratorAPU
graph: WallmountGenerator
startNode: start
targetNode: APU
category: construction-category-utilities
- description: "Настінний блок живлення для компактних шатлів. Перед зведенням стіни обов'язково прокладіть під ним кабель."
+ description: "A wallmount APU for compact shuttles. Make sure to place cable underneath before building the wall."
icon:
sprite: Structures/Power/Generation/wallmount_generator.rsi
state: panel
@@ -142,8 +142,8 @@
# DISPOSALS
- type: construction
- name: "утилізаційна установка"
- description: "Пневматична установка для утилізації відходів."
+ name: disposal unit
+ description: A pneumatic waste disposal unit.
id: DisposalUnit
graph: DisposalMachine
startNode: start
@@ -156,8 +156,8 @@
state: "disposal"
- type: construction
- name: "поштовий блок"
- description: "Пневматичний пристрій для доставки пошти."
+ name: mailing unit
+ description: A pneumatic mail delivery unit.
id: MailingUnit
graph: DisposalMachine
startNode: start
@@ -170,9 +170,9 @@
state: "mailing"
- type: construction
- name: "каналізаційна труба"
+ name: disposal pipe
id: DisposalPipe
- description: "Величезний сегмент труби, що використовується для побудови систем утилізації."
+ description: A huge pipe segment used for constructing disposal systems.
graph: DisposalPipe
startNode: start
targetNode: pipe
@@ -184,8 +184,8 @@
state: conpipe-s
- type: construction
- name: "маркувальник утилізації"
- description: "Труба, яка тегує сутності для маршрутизації."
+ name: disposal tagger
+ description: A pipe that tags entities for routing.
id: DisposalTagger
graph: DisposalPipe
startNode: start
@@ -198,8 +198,8 @@
state: conpipe-tagger
- type: construction
- name: "сміттєвий бак"
- description: "Трубна магістраль, що використовується як точка входу для систем утилізації."
+ name: disposal trunk
+ description: A pipe trunk used as an entry point for disposal systems.
id: DisposalTrunk
graph: DisposalPipe
startNode: start
@@ -212,8 +212,8 @@
state: conpipe-t
- type: construction
- name: "утилізаційний маршрутизатор"
- description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону."
+ name: disposal router
+ description: A three-way router. Entities with matching tags get routed to the side.
id: DisposalRouter
graph: DisposalPipe
startNode: start
@@ -228,8 +228,8 @@
- type: construction
hide: true
- name: "утилізаційний маршрутизатор"
- description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону."
+ name: disposal router
+ description: A three-way router. Entities with matching tags get routed to the side.
id: DisposalRouterFlipped
graph: DisposalPipe
startNode: start
@@ -243,8 +243,8 @@
mirror: DisposalRouter
- type: construction
- name: "маршрутизатор сигналу утилізації"
- description: "Тристоронній маршрутизатор, керований сигналом."
+ name: disposal signal router
+ description: A signal-controlled three-way router.
id: DisposalSignalRouter
graph: DisposalPipe
startNode: start
@@ -259,8 +259,8 @@
- type: construction
hide: true
- name: "маршрутизатор сигналу утилізації"
- description: "Тристоронній маршрутизатор, керований сигналом."
+ name: disposal signal router
+ description: A signal-controlled three-way router.
id: DisposalSignalRouterFlipped
graph: DisposalPipe
startNode: start
@@ -274,8 +274,8 @@
mirror: DisposalSignalRouter
- type: construction
- name: "утилізаційний вузол"
- description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи."
+ name: disposal junction
+ description: A three-way junction. The arrow indicates where items exit.
id: DisposalJunction
graph: DisposalPipe
startNode: start
@@ -290,8 +290,8 @@
- type: construction
hide: true
- name: "утилізаційний вузол"
- description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи."
+ name: disposal junction
+ description: A three-way junction. The arrow indicates where items exit.
id: DisposalJunctionFlipped
graph: DisposalPipe
startNode: start
@@ -305,8 +305,8 @@
mirror: DisposalJunction
- type: construction
- name: "утилізація Y-образного переходу"
- description: "Тристороння розв'язка з ще однією точкою виходу."
+ name: disposal Y junction
+ description: A three-way junction with another exit point.
id: DisposalYJunction
graph: DisposalPipe
startNode: start
@@ -319,8 +319,8 @@
state: conpipe-y
- type: construction
- name: "утилізаційний вигин"
- description: "Трубка, зігнута під кутом 90 градусів."
+ name: disposal bend
+ description: A tube bent at a 90 degree angle.
id: DisposalBend
graph: DisposalPipe
startNode: start
@@ -334,13 +334,13 @@
# ATMOS
- type: construction
- name: "повітряна сигналізація"
+ name: air alarm
id: AirAlarmFixture
graph: AirAlarm
startNode: start
targetNode: air_alarm
category: construction-category-structures
- description: "Повітряна тривога. Сигналізація... повітря?"
+ description: An air alarm. Alarms... air?
icon:
sprite: Structures/Wallmounts/air_monitors.rsi
state: alarm0
@@ -352,13 +352,13 @@
- !type:WallmountCondition {}
- type: construction
- name: "пожежна сигналізація"
+ name: fire alarm
id: FireAlarm
graph: FireAlarm
startNode: start
targetNode: fire_alarm
category: construction-category-structures
- description: "Пожежна тривога. Гаряче!"
+ description: A fire alarm. Spicy!
icon:
sprite: Structures/Wallmounts/air_monitors.rsi
state: fire0
@@ -370,13 +370,13 @@
- !type:WallmountCondition {}
- type: construction
- name: "датчик повітря"
+ name: air sensor
id: AirSensor
graph: AirSensor
startNode: start
targetNode: sensor
category: construction-category-structures
- description: "Датчик повітря. Відчуває повітря."
+ description: An air sensor. Senses air.
icon:
sprite: Structures/Specific/Atmospherics/sensor.rsi
state: gsensor1
@@ -386,9 +386,9 @@
# ATMOS PIPES
- type: construction
- name: "половина газової труби"
+ name: gas pipe half
id: GasPipeHalf
- description: "Половина газової труби. Ніяких скейтбордів."
+ description: Half of a gas pipe. No skateboards.
graph: GasPipe
startNode: start
targetNode: half
@@ -400,9 +400,9 @@
state: pipeHalf
- type: construction
- name: "газова труба пряма"
+ name: gas pipe straight
id: GasPipeStraight
- description: "Прямий відрізок труби."
+ description: A straight pipe segment.
graph: GasPipe
startNode: start
targetNode: straight
@@ -414,9 +414,9 @@
state: pipeStraight
- type: construction
- name: "вигин газової труби"
+ name: gas pipe bend
id: GasPipeBend
- description: "Відрізок труби, зігнутий під кутом 90 градусів."
+ description: A pipe segment bent at a 90 degree angle.
graph: GasPipe
startNode: start
targetNode: bend
@@ -428,9 +428,9 @@
state: pipeBend
- type: construction
- name: "т-подібний перехід для газової труби"
+ name: gas pipe T junction
id: GasPipeTJunction
- description: "Відрізок труби з Т-подібним з'єднанням."
+ description: A pipe segment with a T junction.
graph: GasPipe
startNode: start
targetNode: tjunction
@@ -442,9 +442,9 @@
state: pipeTJunction
- type: construction
- name: "газова труба чотиристороння"
+ name: gas pipe fourway
id: GasPipeFourway
- description: "Сегмент труби з чотиристороннім з'єднанням."
+ description: A pipe segment with a fourway junction.
graph: GasPipe
startNode: start
targetNode: fourway
@@ -457,8 +457,8 @@
# ATMOS UNARY
- type: construction
- name: "вентиляційний отвір"
- description: "Накачує газ у кімнату."
+ name: air vent
+ description: Pumps gas into the room.
id: GasVentPump
graph: GasUnary
startNode: start
@@ -478,8 +478,8 @@
- !type:NoUnstackableInTile
- type: construction
- name: "пасивна вентиляція"
- description: "Непривідний вентилятор, який вирівнює гази з обох боків."
+ name: passive vent
+ description: Unpowered vent that equalises gases on both sides.
id: GasPassiveVent
graph: GasUnary
startNode: start
@@ -499,8 +499,8 @@
- !type:NoUnstackableInTile
- type: construction
- name: "очищувач повітря"
- description: "Всмоктує газ у під'єднані труби."
+ name: air scrubber
+ description: Sucks gas into connected pipes.
id: GasVentScrubber
graph: GasUnary
startNode: start
@@ -520,8 +520,8 @@
- !type:NoUnstackableInTile
- type: construction
- name: "інжектор повітря"
- description: "Нагнітає повітря в атмосферу."
+ name: air injector
+ description: Injects air into the atmosphere.
id: GasOutletInjector
graph: GasUnary
startNode: start
@@ -542,9 +542,9 @@
# ATMOS BINARY
- type: construction
- name: "газовий насос"
+ name: gas pump
id: GasPressurePump
- description: "Насос, який переміщує газ під дією тиску."
+ description: A pump that moves gas by pressure.
graph: GasBinary
startNode: start
targetNode: pressurepump
@@ -563,8 +563,8 @@
- !type:NoUnstackableInTile
- type: construction
- name: "об'ємний газовий насос"
- description: "Насос, який переміщує газ за об'ємом."
+ name: volumetric gas pump
+ description: A pump that moves gas by volume.
id: GasVolumePump
graph: GasBinary
startNode: start
@@ -585,8 +585,8 @@
- type: construction
id: GasPassiveGate
- name: "пасивні ворота"
- description: "Односторонній повітряний клапан, який не потребує живлення."
+ name: passive gate
+ description: A one-way air valve that does not require power.
graph: GasBinary
startNode: start
targetNode: passivegate
@@ -606,8 +606,8 @@
- type: construction
id: GasValve
- name: "ручний клапан"
- description: "Труба з клапаном, за допомогою якого можна перекрити потік газу через неї."
+ name: manual valve
+ description: A pipe with a valve that can be used to disable the flow of gas through it.
graph: GasBinary
startNode: start
targetNode: valve
@@ -627,8 +627,8 @@
- type: construction
id: SignalControlledValve
- name: "сигнальний клапан"
- description: "Клапан керується за допомогою сигнальних входів."
+ name: signal valve
+ description: Valve controlled by signal inputs.
graph: GasBinary
startNode: start
targetNode: signalvalve
@@ -648,8 +648,8 @@
- type: construction
id: GasPort
- name: "порт роз'єму"
- description: "Для підключення портативних пристроїв, пов'язаних з контролем атмосфери."
+ name: connector port
+ description: For connecting portable devices related to atmospherics control.
graph: GasBinary
startNode: start
targetNode: port
@@ -669,8 +669,8 @@
- type: construction
id: GasDualPortVentPump
- name: "двопортовий вентиляційний отвір"
- description: "Має клапан і прикріплений до нього насос. Має два порти, один - вхідний для випуску повітря, інший - вихідний при сифонізації."
+ name: dual-port air vent
+ description: Has a valve and a pump attached to it. There are two ports, one is an input for releasing air, the other is an output when siphoning.
graph: GasBinary
startNode: start
targetNode: dualportventpump
@@ -688,8 +688,8 @@
- type: construction
id: HeatExchanger
- name: "радіатор"
- description: "Передає тепло між трубою та її оточенням."
+ name: radiator
+ description: Transfers heat between the pipe and its surroundings.
graph: GasBinary
startNode: start
targetNode: radiator
@@ -703,8 +703,8 @@
# ATMOS TRINARY
- type: construction
id: GasFilter
- name: "газовий фільтр"
- description: "Дуже корисний для фільтрації газів."
+ name: gas filter
+ description: Very useful for filtering gases.
graph: GasTrinary
startNode: start
targetNode: filter
@@ -721,8 +721,8 @@
- type: construction
id: GasFilterFlipped
hide: true
- name: "газовий фільтр"
- description: "Дуже корисний для фільтрації газів."
+ name: gas filter
+ description: Very useful for filtering gases.
graph: GasTrinary
startNode: start
targetNode: filterflipped
@@ -738,8 +738,8 @@
- type: construction
id: GasMixer
- name: "газозмішувач"
- description: "Дуже корисний для змішування газів."
+ name: gas mixer
+ description: Very useful for mixing gases.
graph: GasTrinary
startNode: start
targetNode: mixer
@@ -756,8 +756,8 @@
- type: construction
id: GasMixerFlipped
hide: true
- name: "газозмішувач"
- description: "Дуже корисний для змішування газів."
+ name: gas mixer
+ description: Very useful for mixing gases.
graph: GasTrinary
startNode: start
targetNode: mixerflipped
@@ -773,8 +773,8 @@
- type: construction
id: PressureControlledValve
- name: "пневматичний клапан"
- description: "Клапан, керований тиском."
+ name: pneumatic valve
+ description: Valve controlled by pressure.
graph: GasTrinary
startNode: start
targetNode: pneumaticvalve
@@ -789,13 +789,13 @@
# INTERCOM
- type: construction
- name: "домофон"
+ name: intercom
id: IntercomAssesmbly
graph: Intercom
startNode: start
targetNode: intercom
category: construction-category-structures
- description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися."
+ description: An intercom. For when the station just needs to know something.
icon:
sprite: Structures/Wallmounts/intercom.rsi
state: base
@@ -808,13 +808,13 @@
# TIMERS
- type: construction
- name: "таймер сигналу"
+ name: signal timer
id: SignalTimer
graph: Timer
startNode: start
targetNode: signal
category: construction-category-utilities
- description: "Настінний таймер для надсилання синхронізованих сигналів речам."
+ description: "A wallmounted timer for sending timed signals to things."
icon:
sprite: Structures/Wallmounts/switch.rsi
state: on
@@ -825,13 +825,13 @@
- !type:WallmountCondition
- type: construction
- name: "таймер на екрані"
+ name: screen timer
id: ScreenTimer
graph: Timer
startNode: start
targetNode: screen
category: construction-category-utilities
- description: "Настінний таймер для надсилання часових сигналів предметам. Цей має екран для відображення тексту."
+ description: "A wallmounted timer for sending timed signals to things. This one has a screen for displaying text."
icon:
sprite: Structures/Wallmounts/signalscreen.rsi
state: signalscreen
@@ -843,13 +843,13 @@
- !type:WallmountCondition
- type: construction
- name: "таймер гауптвахти"
+ name: brig timer
id: BrigTimer
graph: Timer
startNode: start
targetNode: brig
category: construction-category-utilities
- description: "Настінний таймер для надсилання часових сигналів предметам. Цей таймер має екран для відображення тексту і вимагає доступу до системи безпеки для використання."
+ description: "A wallmounted timer for sending timed signals to things. This one has a screen for displaying text and requires security access to use."
icon:
sprite: Structures/Wallmounts/signalscreen.rsi
state: signalscreen
diff --git a/Resources/Prototypes/Recipes/Construction/weapons.yml b/Resources/Prototypes/Recipes/Construction/weapons.yml
index c4b541aaabf..040d4c8963d 100644
--- a/Resources/Prototypes/Recipes/Construction/weapons.yml
+++ b/Resources/Prototypes/Recipes/Construction/weapons.yml
@@ -1,175 +1,175 @@
- type: construction
- name: "сіра лопатева шапинка"
+ name: grey bladed flatcap
id: BladedFlatcapGrey
graph: BladedFlatcapGrey
startNode: start
targetNode: icon
category: construction-category-weapons
- description: "Непримітний капелюх із зашитими в поля осколками скла."
+ description: An inconspicuous hat with glass shards sewn into the brim.
icon: { sprite: Clothing/Head/Hats/greyflatcap.rsi, state: icon }
objectType: Item
- type: construction
- name: "коричнева лопатева шапинка"
+ name: brown bladed flatcap
id: BladedFlatcapBrown
graph: BladedFlatcapBrown
startNode: start
targetNode: icon
category: construction-category-weapons
- description: "Непримітний капелюх із зашитими в поля осколками скла."
+ description: An inconspicuous hat with glass shards sewn into the brim.
icon: { sprite: Clothing/Head/Hats/brownflatcap.rsi, state: icon }
objectType: Item
- type: construction
- name: "скляний ніж"
+ name: glass shiv
id: Shiv
graph: Shiv
startNode: start
targetNode: icon
category: construction-category-weapons
- description: "Уламок скла з обмотаним навколо нього шматком тканини."
+ description: A glass shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/shiv.rsi, state: icon }
objectType: Item
- type: construction
- name: "посилене лезо"
+ name: reinforced shiv
id: ReinforcedShiv
graph: ReinforcedShiv
startNode: start
targetNode: icon
category: construction-category-weapons
- description: "Армований уламок скла з обмотаним навколо нього шматком тканини."
+ description: A reinforced glass shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/reinforced_shiv.rsi, state: icon }
objectType: Item
- type: construction
- name: "плазмовий ніж"
+ name: plasma shiv
id: PlasmaShiv
graph: PlasmaShiv
startNode: start
targetNode: icon
category: construction-category-weapons
- description: "Осколок плазми з обмотаним навколо нього шматком тканини."
+ description: A plasma shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/plasma_shiv.rsi, state: icon }
objectType: Item
- type: construction
- name: "урановий ніж"
+ name: uranium shiv
id: UraniumShiv
graph: UraniumShiv
startNode: start
targetNode: icon
category: construction-category-weapons
- description: "Урановий осколок з обмотаним навколо нього шматком тканини."
+ description: A uranium shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/uranium_shiv.rsi, state: icon }
objectType: Item
- type: construction
- name: "грубий спис"
+ name: crude spear
id: Spear
graph: Spear
startNode: start
targetNode: spear
category: construction-category-weapons
- description: "Грубий спис для того, щоб продірявити когось."
+ description: A crude spear for when you need to put holes in somebody.
icon: { sprite: Objects/Weapons/Melee/spear.rsi, state: spear }
objectType: Item
- type: construction
- name: "грубий армований спис"
+ name: crude reinforced spear
id: SpearReinforced
graph: SpearReinforced
startNode: start
targetNode: spear
category: construction-category-weapons
- description: "Грубий армований спис для тих випадків, коли потрібно наробити в комусь дірок."
+ description: A crude reinforced spear for when you need to put holes in somebody.
icon: { sprite: Objects/Weapons/Melee/reinforced_spear.rsi, state: spear }
objectType: Item
- type: construction
- name: "сирий плазмовий спис"
+ name: crude plasma spear
id: SpearPlasma
graph: SpearPlasma
startNode: start
targetNode: spear
category: construction-category-weapons
- description: "Грубий плазмовий спис для тих випадків, коли потрібно наробити в комусь дірок."
+ description: A crude plasma spear for when you need to put holes in somebody.
icon: { sprite: Objects/Weapons/Melee/plasma_spear.rsi, state: spear }
objectType: Item
- type: construction
- name: "сирий урановий спис"
+ name: crude uranium spear
id: SpearUranium
graph: SpearUranium
startNode: start
targetNode: spear
category: construction-category-weapons
- description: "Спис з необробленого урану для тих випадків, коли потрібно наробити в комусь дірок."
+ description: A crude uranium spear for when you need to put holes in somebody.
icon: { sprite: Objects/Weapons/Melee/uranium_spear.rsi, state: spear }
objectType: Item
- type: construction
- name: "імпровізована бола"
+ name: makeshift bola
id: Bola
graph: Bola
startNode: start
targetNode: bola
category: construction-category-weapons
- description: "Проста зброя для того, щоб підставити комусь підніжку на відстані."
+ description: A simple weapon for tripping someone at a distance.
icon: { sprite: Objects/Weapons/Throwable/bola.rsi, state: icon }
objectType: Item
- type: construction
- name: "дерев'яна пряжка"
+ name: wooden buckler
id: WoodenBuckler
graph: WoodenBuckler
startNode: start
targetNode: woodenBuckler
category: construction-category-weapons
- description: "Гарно вирізьблений дерев'яний щит!"
+ description: A nicely carved wooden shield!
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: buckler-icon }
objectType: Item
- type: construction
- name: "імпровізований щит"
+ name: makeshift shield
id: MakeshiftShield
graph: MakeshiftShield
startNode: start
targetNode: makeshiftShield
category: construction-category-weapons
- description: "Сирий і розвалюється. Навіщо ви це робите?"
+ description: Crude and falling apart. Why would you make this?
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: makeshift-icon }
objectType: Item
- type: construction
- name: "стріла з осколків скла"
+ name: glass shard arrow
id: ImprovisedArrow
graph: ImprovisedArrow
startNode: start
targetNode: ImprovisedArrow
category: construction-category-weapons
- description: "Стріла з наконечником зі шматочками скляного уламка, для використання з лука."
+ description: An arrow tipped with pieces of a glass shard, for use with a bow.
icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: wielded-arrow }
objectType: Item
- type: construction
- name: "імпровізований лук"
+ name: improvised bow
id: ImprovisedBow
graph: ImprovisedBow
startNode: start
targetNode: ImprovisedBow
category: construction-category-weapons
- description: "Недбало зроблений лук з дерева та тканини. Це небагато, але він виконував свою роботу протягом тисячоліть."
+ description: A shoddily constructed bow made out of wood and cloth. It's not much, but it's gotten the job done for millennia.
icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: unwielded }
objectType: Item
- type: construction
- name: "кістяний спис"
+ name: bone spear
id: SpearBone
graph: SpearBone
startNode: start
targetNode: spear
category: construction-category-weapons
- description: "Кістки та шовк у поєднанні."
+ description: Bones and silk combined together.
icon: { sprite: Objects/Weapons/Melee/bone_spear.rsi, state: spear }
objectType: Item
diff --git a/Resources/Prototypes/Recipes/Construction/web.yml b/Resources/Prototypes/Recipes/Construction/web.yml
index c0e82b1c9cc..9a0d832d012 100644
--- a/Resources/Prototypes/Recipes/Construction/web.yml
+++ b/Resources/Prototypes/Recipes/Construction/web.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "веб-стіна"
+ name: web wall
id: WallWeb
graph: WebStructures
startNode: start
targetNode: wall
category: construction-category-structures
- description: "Досить слабка, але шовковисто-гладка стіна."
+ description: A fairly weak yet silky smooth wall.
icon:
sprite: Structures/Walls/web.rsi
state: full
@@ -20,13 +20,13 @@
- !type:TileNotBlocked
- type: construction
- name: "веб-таблиця"
+ name: web table
id: TableWeb
graph: WebStructures
startNode: start
targetNode: table
category: construction-category-furniture
- description: "Необхідний для будь-якої серйозної веб-розробки."
+ description: Essential for any serious web development.
icon:
sprite: Structures/Furniture/Tables/web.rsi
state: full
@@ -41,13 +41,13 @@
- !type:TileNotBlocked
- type: construction
- name: "павутинне ліжко"
+ name: web bed
id: WebBed
graph: WebStructures
startNode: start
targetNode: bed
category: construction-category-furniture
- description: "Цікавий факт: те, що ви їсте павуків уві сні - неправда."
+ description: Fun fact, you eating spiders in your sleep is false.
icon:
sprite: Structures/Web/bed.rsi
state: icon
@@ -62,13 +62,13 @@
- !type:TileNotBlocked
- type: construction
- name: "веб-крісло"
+ name: web chair
id: ChairWeb
graph: WebStructures
startNode: start
targetNode: chair
category: construction-category-furniture
- description: "Хочеш серйозно зайнятися веб-розробкою? Сідай на цей стілець!"
+ description: You want to get serious about web development? Get this chair!
icon:
sprite: Structures/Web/chair.rsi
state: icon
@@ -80,13 +80,13 @@
- SpiderCraft
- type: construction
- name: "павутинний ящик"
+ name: web crate
id: CrateWeb
graph: WebStructures
startNode: start
targetNode: crate
category: construction-category-storage
- description: "Для зберігання їжі та інших речей. Не такий міцний, як звичайний ящик, і не може бути зварений."
+ description: For containment of food and other things. Not as durable as a normal crate, and can't be welded shut.
icon:
sprite: Structures/Storage/Crates/web.rsi
state: icon
@@ -99,13 +99,13 @@
- SpiderCraft
- type: construction
- name: "павутинні двері"
+ name: web door
id: WebDoor
graph: WebStructures
startNode: start
targetNode: door
category: construction-category-structures
- description: "Ручні дверцята з павутиння, зазвичай розміщені безпосередньо перед ямою або пасткою."
+ description: A manual door made from web, normally placed right before a pit or trap.
icon:
sprite: Structures/Doors/web_door.rsi
state: closed
diff --git a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml
index 29536c683b6..d7aaab73c27 100644
--- a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml
+++ b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml
@@ -1,6 +1,6 @@
- type: microwaveMealRecipe
id: RecipeBun
- name: "рецепт булочок"
+ name: bun recipe
result: FoodBreadBun
time: 5
solids:
@@ -10,7 +10,7 @@
- type: microwaveMealRecipe
id: RecipeAppendixBurger
- name: "рецепт бургера з апендиксом"
+ name: appendix burger recipe
result: FoodBurgerAppendix
time: 10
solids:
@@ -19,7 +19,7 @@
- type: microwaveMealRecipe
id: RecipeBaconBurger
- name: "рецепт бургера з беконом"
+ name: bacon burger recipe
result: FoodBurgerBacon
time: 10
solids:
@@ -29,7 +29,7 @@
- type: microwaveMealRecipe
id: RecipeBaseballBurger
- name: "рецепт бейсбольного бургера"
+ name: baseball burger recipe
result: FoodBurgerBaseball
time: 10
solids:
@@ -38,7 +38,7 @@
- type: microwaveMealRecipe
id: RecipeBearger
- name: "рецепт беарджера"
+ name: bearger recipe
result: FoodBurgerBear
time: 10
solids:
@@ -47,7 +47,7 @@
- type: microwaveMealRecipe
id: RecipeBigBiteBurger
- name: "рецепт бургера \"великий укус"
+ name: big bite burger recipe
result: FoodBurgerBig
time: 15
solids:
@@ -59,7 +59,7 @@
- type: microwaveMealRecipe
id: RecipeBrainBurger
- name: "рецепт мозкового бургера"
+ name: brain burger recipe
result: FoodBurgerBrain
time: 10
solids:
@@ -68,7 +68,7 @@
- type: microwaveMealRecipe
id: RecipeCatBurger
- name: "рецепт котячого бургера"
+ name: cat burger recipe
result: FoodBurgerCat
time: 10
solids:
@@ -78,7 +78,7 @@
- type: microwaveMealRecipe
id: RecipeCheeseburger
- name: "рецепт чізбургера"
+ name: cheeseburger recipe
result: FoodBurgerCheese
time: 10
solids:
@@ -88,7 +88,7 @@
- type: microwaveMealRecipe
id: RecipeChickenSandwich
- name: "рецепт бутерброда з куркою"
+ name: chicken sandwich recipe
result: FoodBurgerChicken
time: 10
reagents:
@@ -99,7 +99,7 @@
- type: microwaveMealRecipe
id: RecipeClownBurger
- name: "рецепт клоунського бургера"
+ name: clownburger recipe
result: FoodBurgerClown
time: 10
solids:
@@ -108,7 +108,7 @@
- type: microwaveMealRecipe
id: RecipeCorgiBurger
- name: "рецепт бургера з коргі"
+ name: corgi burger recipe
result: FoodBurgerCorgi
time: 10
solids:
@@ -117,7 +117,7 @@
- type: microwaveMealRecipe
id: RecipeCrabBurger
- name: "рецепт крабового бургера"
+ name: crab burger recipe
result: FoodBurgerCrab
time: 10
solids:
@@ -126,7 +126,7 @@
- type: microwaveMealRecipe
id: RecipeCrazyHamburger
- name: "божевільний рецепт гамбургера"
+ name: crazy hamburger recipe
result: FoodBurgerCrazy
time: 15
reagents:
@@ -142,7 +142,7 @@
- type: microwaveMealRecipe
id: RecipeDuckBurger
- name: "рецепт бутерброда з качкою"
+ name: duck sandwich recipe
result: FoodBurgerDuck
time: 10
solids:
@@ -152,7 +152,7 @@
- type: microwaveMealRecipe
id: RecipeEmpoweredBurger
- name: "посилений рецепт бургерів"
+ name: empowered burger recipe
result: FoodBurgerEmpowered
time: 10
solids:
@@ -161,7 +161,7 @@
- type: microwaveMealRecipe
id: RecipeCarpBurger
- name: "рецепт бургера з філе коропа"
+ name: fillet-o-carp burger recipe
result: FoodBurgerCarp
time: 10
solids:
@@ -171,7 +171,7 @@
- type: microwaveMealRecipe
id: RecipeFiveBurger
- name: "рецепт бургера \"П'ять тривог"
+ name: five alarm burger recipe
result: FoodBurgerFive
time: 10
solids:
@@ -181,7 +181,7 @@
- type: microwaveMealRecipe
id: RecipeGhostBurger
- name: "рецепт бургера-привида"
+ name: ghost burger recipe
result: FoodBurgerGhost
time: 10
solids:
@@ -190,7 +190,7 @@
- type: microwaveMealRecipe
id: RecipeHumanBurger
- name: "рецепт людського бургера"
+ name: human burger recipe
result: FoodBurgerHuman
time: 10
solids:
@@ -199,7 +199,7 @@
- type: microwaveMealRecipe
id: RecipeJellyBurger
- name: "рецепт желейного бургера"
+ name: jelly burger recipe
result: FoodBurgerJelly
time: 10
solids:
@@ -208,7 +208,7 @@
- type: microwaveMealRecipe
id: RecipeBurgerMcguffin
- name: "Рецепт макгаффінів"
+ name: McGuffin recipe
result: FoodBurgerMcguffin
time: 10
solids:
@@ -218,7 +218,7 @@
- type: microwaveMealRecipe
id: RecipeBurgerMcrib
- name: "Рецепт бутерброда з ребрами барбекю"
+ name: BBQ rib sandwich recipe
result: FoodBurgerMcrib
time: 10
solids:
@@ -228,7 +228,7 @@
- type: microwaveMealRecipe
id: RecipeMimeBurger
- name: "рецепт мім-бургеру"
+ name: mime burger recipe
result: FoodBurgerMime
time: 10
solids:
@@ -237,7 +237,7 @@
- type: microwaveMealRecipe
id: RecipePlainBurger
- name: "рецепт простого бургера"
+ name: plain burger recipe
result: FoodBurgerPlain
time: 10
solids:
@@ -246,7 +246,7 @@
- type: microwaveMealRecipe
id: RecipeRatBurger
- name: "рецепт щурячого бургера"
+ name: rat burger recipe
result: FoodBurgerRat
time: 10
solids:
@@ -255,7 +255,7 @@
- type: microwaveMealRecipe
id: RecipeRobotBurger
- name: "рецепт бургера"
+ name: roburger recipe
result: FoodBurgerRobot
time: 10
solids:
@@ -265,7 +265,7 @@
- type: microwaveMealRecipe
id: RecipeSoylentBurger
- name: "рецепт соєвого бургера"
+ name: soylent burger recipe
result: FoodBurgerSoy
time: 10
solids:
@@ -275,7 +275,7 @@
- type: microwaveMealRecipe
id: RecipeSpellBurger
- name: "рецепт бургера по буквам"
+ name: spell burger recipe
result: FoodBurgerSpell
time: 10
solids:
@@ -284,7 +284,7 @@
- type: microwaveMealRecipe
id: RecipeSuperBiteBurger
- name: "рецепт бургера super bite"
+ name: super bite burger recipe
result: FoodBurgerSuper
time: 25
reagents:
@@ -298,7 +298,7 @@
- type: microwaveMealRecipe
id: RecipeTofuBurger
- name: "рецепт бургера з тофу"
+ name: tofu burger recipe
result: FoodBurgerTofu
time: 10
solids:
@@ -307,7 +307,7 @@
- type: microwaveMealRecipe
id: RecipeXenoburger
- name: "рецепт ксенобургерів"
+ name: xenoburger recipe
result: FoodBurgerXeno
time: 10
solids:
@@ -316,7 +316,7 @@
- type: microwaveMealRecipe
id: RecipeMothRoachburger
- name: "рецепт бургера з тарганами"
+ name: mothroachburger recipe
result: FoodBurgerMothRoach
solids:
FoodBreadBun: 1
@@ -326,7 +326,7 @@
- type: microwaveMealRecipe
id: RecipeBananaBread
- name: "рецепт бананового хліба"
+ name: banana bread recipe
result: FoodBreadBanana
time: 15
solids:
@@ -335,7 +335,7 @@
- type: microwaveMealRecipe
id: RecipeCornbread
- name: "рецепт кукурудзяного хліба"
+ name: cornbread recipe
result: FoodBreadCorn
time: 10
solids:
@@ -343,7 +343,7 @@
- type: microwaveMealRecipe
id: RecipeCreamCheeseBread
- name: "рецепт хліба з вершковим сиром"
+ name: cream cheese bread recipe
result: FoodBreadCreamcheese
time: 15
reagents:
@@ -354,7 +354,7 @@
- type: microwaveMealRecipe
id: RecipeMeatBread
- name: "рецепт м'ясного хліба"
+ name: meat bread recipe
result: FoodBreadMeat
time: 15
solids:
@@ -364,7 +364,7 @@
- type: microwaveMealRecipe
id: RecipeMimanaBread
- name: "рецепт хліба мімана"
+ name: mimana bread recipe
result: FoodBreadMimana
time: 15
reagents:
@@ -375,7 +375,7 @@
- type: microwaveMealRecipe
id: RecipeBread
- name: "рецепт хліба"
+ name: bread recipe
result: FoodBreadPlain
time: 10
solids:
@@ -383,7 +383,7 @@
- type: microwaveMealRecipe
id: RecipeSausageBread
- name: "рецепт ковбасного хліба"
+ name: sausage bread recipe
result: FoodBreadSausage
time: 15
solids:
@@ -392,7 +392,7 @@
- type: microwaveMealRecipe
id: RecipeSpiderMeatBread
- name: "рецепт хліба з м'ясом павука"
+ name: spider meat bread recipe
result: FoodBreadMeatSpider
time: 15
solids:
@@ -402,7 +402,7 @@
- type: microwaveMealRecipe
id: RecipeTofuBread
- name: "рецепт хліба з тофу"
+ name: tofu bread recipe
result: FoodBreadTofu
time: 15
solids:
@@ -411,7 +411,7 @@
- type: microwaveMealRecipe
id: RecipeXenoMeatBread
- name: "рецепт м'ясного хліба з ксеносом"
+ name: xeno meat bread recipe
result: FoodBreadMeatXeno
time: 15
solids:
@@ -423,7 +423,7 @@
- type: microwaveMealRecipe
id: RecipeBaguette
- name: "рецепт багета"
+ name: baguette recipe
result: FoodBreadBaguette
time: 15
reagents:
@@ -434,7 +434,7 @@
- type: microwaveMealRecipe
id: RecipeButteredToast
- name: "рецепт тостів з маслом"
+ name: buttered toast recipe
result: FoodBreadButteredToast
time: 5
solids:
@@ -443,7 +443,7 @@
- type: microwaveMealRecipe
id: RecipeFrenchToast
- name: "рецепт французьких тостів"
+ name: french toast recipe
result: FoodBreadFrenchToast
time: 5
reagents:
@@ -454,7 +454,7 @@
- type: microwaveMealRecipe
id: RecipeGarlicBread
- name: "рецепт часникової скибочки хліба"
+ name: garlic bread slice recipe
result: FoodBreadGarlicSlice
time: 5
solids:
@@ -464,7 +464,7 @@
- type: microwaveMealRecipe
id: RecipeJellyToast
- name: "рецепт желейних тостів"
+ name: jelly toast recipe
result: FoodBreadJellySlice
time: 5
solids:
@@ -473,7 +473,7 @@
- type: microwaveMealRecipe
id: RecipeMoldyBreadSlice
- name: "рецепт пліснявого хліба з нарізки"
+ name: moldy bread slice recipe
result: FoodBreadMoldySlice
time: 5
solids:
@@ -482,7 +482,7 @@
- type: microwaveMealRecipe
id: RecipeTwoBreadSlice
- name: "рецепт з двома скибочками"
+ name: two slice recipe
result: FoodBreadTwoSlice
time: 5
reagents:
@@ -492,7 +492,7 @@
- type: microwaveMealRecipe
id: RecipeOnionRings
- name: "рецепт цибулевих кілець"
+ name: onion rings recipe
result: FoodOnionRings
time: 15
solids:
@@ -501,7 +501,7 @@
#Pizzas TODO: contruction graph based pizza
- type: microwaveMealRecipe
id: RecipeMargheritaPizza
- name: "рецепт піци \"Маргарита"
+ name: margherita pizza recipe
result: FoodPizzaMargherita
time: 30
solids:
@@ -511,7 +511,7 @@
- type: microwaveMealRecipe
id: RecipeMushroomPizza
- name: "рецепт грибної піци"
+ name: mushroom pizza recipe
result: FoodPizzaMushroom
time: 30
solids:
@@ -520,7 +520,7 @@
- type: microwaveMealRecipe
id: RecipeMeatPizza
- name: "рецепт м'ясної піци"
+ name: meat pizza recipe
result: FoodPizzaMeat
time: 30
solids:
@@ -531,7 +531,7 @@
- type: microwaveMealRecipe
id: RecipeVegetablePizza
- name: "рецепт овочевої піци"
+ name: vegetable pizza recipe
result: FoodPizzaVegetable
time: 30
solids:
@@ -543,7 +543,7 @@
- type: microwaveMealRecipe
id: RecipeHawaiianPizza
- name: "Рецепт гавайської піци"
+ name: Hawaiian pizza recipe
result: FoodPizzaPineapple
time: 30
solids:
@@ -553,7 +553,7 @@
- type: microwaveMealRecipe
id: RecipeDankPizza
- name: "рецепт мокрої піци"
+ name: dank pizza recipe
result: FoodPizzaDank
time: 30
solids:
@@ -564,7 +564,7 @@
- type: microwaveMealRecipe
id: RecipeDonkpocketPizza
- name: "рецепт піци з ослиною кишенею"
+ name: donk-pocket pizza recipe
result: FoodPizzaDonkpocket
time: 30
solids:
@@ -576,7 +576,7 @@
#Italian
- type: microwaveMealRecipe
id: RecipeBoiledSpaghetti
- name: "рецепт відварених спагетті"
+ name: boiled spaghetti recipe
result: FoodNoodlesBoiled
time: 15
reagents:
@@ -587,7 +587,7 @@
- type: microwaveMealRecipe
id: RecipePastaTomato
- name: "рецепт макаронів з помідорами"
+ name: pasta tomato recipe
result: FoodNoodles
time: 10
solids:
@@ -596,7 +596,7 @@
- type: microwaveMealRecipe
id: RecipeMeatballSpaghetti
- name: "рецепт спагетті з фрикадельками"
+ name: spaghetti & meatballs recipe
result: FoodNoodlesMeatball
time: 10
solids:
@@ -605,7 +605,7 @@
- type: microwaveMealRecipe
id: RecipeButterNoodles
- name: "рецепт масляної локшини"
+ name: butter noodles recipe
result: FoodNoodlesButter
time: 10
solids:
@@ -614,7 +614,7 @@
- type: microwaveMealRecipe
id: RecipeChowMein
- name: "рецепт чау-мейн"
+ name: chow mein recipe
result: FoodNoodlesChowmein
time: 10
solids:
@@ -626,7 +626,7 @@
- type: microwaveMealRecipe
id: RecipeOatmeal
- name: "рецепт вівсянки"
+ name: oatmeal recipe
result: FoodOatmeal
time: 15
reagents:
@@ -637,7 +637,7 @@
- type: microwaveMealRecipe
id: RecipeBoiledRice
- name: "рецепт відвареного рису"
+ name: boiled rice recipe
result: FoodRiceBoiled
time: 15
reagents:
@@ -648,7 +648,7 @@
- type: microwaveMealRecipe
id: RecipeRicePudding
- name: "рецепт рисового пудингу"
+ name: rice pudding recipe
result: FoodRicePudding
time: 15
reagents:
@@ -660,7 +660,7 @@
- type: microwaveMealRecipe
id: RecipeRicePork
- name: "рецепт рису зі свининою"
+ name: rice and pork recipe
result: FoodRicePork
time: 15
solids:
@@ -669,7 +669,7 @@
- type: microwaveMealRecipe
id: RecipeRiceGumbo
- name: "рецепт гумбо з чорнооких"
+ name: black-eyed gumbo recipe
result: FoodRiceGumbo
time: 15
solids:
@@ -679,7 +679,7 @@
- type: microwaveMealRecipe
id: RecipeEggRice
- name: "рецепт смаженого в яйці рису"
+ name: egg-fried rice recipe
result: FoodRiceEgg
time: 15
solids:
@@ -689,7 +689,7 @@
- type: microwaveMealRecipe
id: RecipeCopypasta
- name: "рецепт копіпасти"
+ name: copypasta recipe
result: FoodNoodlesCopy
time: 10
solids:
@@ -698,7 +698,7 @@
#Soups & Stew
- type: microwaveMealRecipe
id: RecipeBisque
- name: "рецепт юшки"
+ name: bisque recipe
result: FoodSoupBisque
time: 10
reagents:
@@ -711,7 +711,7 @@
- type: microwaveMealRecipe
id: RecipeMeatballSoup
- name: "рецепт супу з фрикадельками"
+ name: meatball soup recipe
result: FoodSoupMeatball
time: 10
reagents:
@@ -724,7 +724,7 @@
- type: microwaveMealRecipe
id: RecipeNettleSoup
- name: "рецепт кропив'яного супу"
+ name: nettle soup recipe
result: FoodSoupNettle
time: 10
reagents:
@@ -737,7 +737,7 @@
- type: microwaveMealRecipe
id: RecipeEyeballSoup
- name: "рецепт супу з очних яблук"
+ name: eyeball soup recipe
result: FoodSoupEyeball
time: 10
reagents:
@@ -750,7 +750,7 @@
- type: microwaveMealRecipe
id: RecipeAmanitaJelly
- name: "рецепт желе з аманіту"
+ name: amanita jelly recipe
result: FoodJellyAmanita
time: 10
reagents:
@@ -761,7 +761,7 @@
- type: microwaveMealRecipe
id: RecipeOnionSoup
- name: "рецепт цибулевого супу"
+ name: onion soup recipe
result: FoodSoupOnion
time: 10
reagents:
@@ -773,7 +773,7 @@
- type: microwaveMealRecipe
id: RecipeMushroomSoup
- name: "рецепт грибного супу"
+ name: mushroom soup recipe
result: FoodSoupMushroom
time: 10
reagents:
@@ -785,7 +785,7 @@
- type: microwaveMealRecipe
id: RecipeStewSoup
- name: "рецепт тушкованого м'яса"
+ name: stew recipe
result: FoodSoupStew
time: 10
reagents:
@@ -801,7 +801,7 @@
- type: microwaveMealRecipe
id: RecipeTomatoSoup
- name: "рецепт томатного супу"
+ name: tomato soup recipe
result: FoodSoupTomato
time: 10
reagents:
@@ -812,7 +812,7 @@
- type: microwaveMealRecipe
id: RecipeTomatoBloodSoup
- name: "рецепт томатного супу з кров'ю"
+ name: tomato blood soup recipe
result: FoodSoupTomatoBlood
time: 10
reagents:
@@ -823,7 +823,7 @@
- type: microwaveMealRecipe
id: RecipeWingFangChuSoup
- name: "рецепт крилатого фан-чу"
+ name: wing fang chu recipe
result: FoodSoupWingFangChu
time: 10
reagents:
@@ -834,7 +834,7 @@
- type: microwaveMealRecipe
id: RecipeWingFangChuSoupSpider
- name: "рецепт крилатого фан-чу"
+ name: wing fang chu recipe
result: FoodSoupWingFangChu
time: 10
reagents:
@@ -845,7 +845,7 @@
- type: microwaveMealRecipe
id: RecipeVegetableSoup
- name: "рецепт овочевого супу"
+ name: vegetable soup recipe
result: FoodSoupVegetable
time: 10
reagents:
@@ -859,7 +859,7 @@
- type: microwaveMealRecipe
id: RecipeClownTearsSoup
- name: "рецепт супу зі сліз клоуна"
+ name: clown tears soup recipe
result: FoodSoupClown
time: 10
reagents:
@@ -872,7 +872,7 @@
- type: microwaveMealRecipe
id: RecipeMonkeysDelightSoup
- name: "рецепт мавпячої насолоди"
+ name: monkeys delight recipe
result: FoodSoupMonkey
time: 10
reagents:
@@ -886,7 +886,7 @@
- type: microwaveMealRecipe
id: RecipeBungoSoup
- name: "рецепт супу бунго"
+ name: bungo soup recipe
result: FoodSoupBungo
time: 10
reagents:
@@ -900,7 +900,7 @@
- type: microwaveMealRecipe
id: RecipeAmanitaPie
- name: "рецепт пирога з аманітою"
+ name: amanita pie recipe
result: FoodPieAmanita
time: 15
solids:
@@ -910,7 +910,7 @@
- type: microwaveMealRecipe
id: RecipeApplePie
- name: "рецепт яблучного пирога"
+ name: apple pie recipe
result: FoodPieApple
time: 15
solids:
@@ -920,7 +920,7 @@
- type: microwaveMealRecipe
id: RecipeBaklava
- name: "рецепт пахлави"
+ name: baklava recipe
result: FoodPieBaklava
time: 15
solids:
@@ -930,7 +930,7 @@
- type: microwaveMealRecipe
id: RecipeBananaCreamPie
- name: "рецепт бананово-кремового пирога"
+ name: banana cream pie recipe
result: FoodPieBananaCream
time: 15
solids:
@@ -940,7 +940,7 @@
- type: microwaveMealRecipe
id: RecipeBerryClafoutis
- name: "рецепт ягідного клафуті"
+ name: berry clafoutis recipe
result: FoodPieClafoutis
time: 15
solids:
@@ -960,7 +960,7 @@
- type: microwaveMealRecipe
id: RecipeFrostyPie
- name: "рецепт морозного пирога"
+ name: frosty pie recipe
result: FoodPieFrosty
time: 15
solids:
@@ -970,7 +970,7 @@
- type: microwaveMealRecipe
id: RecipeMeatPie
- name: "рецепт м'ясного пирога"
+ name: meat pie recipe
result: FoodPieMeat
time: 15
solids:
@@ -990,7 +990,7 @@
- type: microwaveMealRecipe
id: RecipeXenoPie
- name: "рецепт ксенопирога"
+ name: xeno pie recipe
result: FoodPieXeno
time: 15
solids:
@@ -1002,7 +1002,7 @@
- type: microwaveMealRecipe
id: RecipeCocoTart
- name: "рецепт шоколадного пирога з лавою"
+ name: chocolate lava tart recipe
result: FoodTartCoco
time: 15
reagents:
@@ -1015,7 +1015,7 @@
- type: microwaveMealRecipe
id: RecipeGappleTart
- name: "рецепт пирога з золотистим яблучним штрейзелем"
+ name: golden apple streusel tart recipe
result: FoodTartGapple
time: 15
reagents:
@@ -1029,7 +1029,7 @@
- type: microwaveMealRecipe
id: RecipeGrapeTart
- name: "рецепт виноградного пирога"
+ name: grape tart recipe
result: FoodTartGrape
time: 15
reagents:
@@ -1042,7 +1042,7 @@
- type: microwaveMealRecipe
id: RecipeMimeTart
- name: "рецепт мімімішного пирога"
+ name: mime tart recipe
result: FoodTartMime
time: 15
reagents:
@@ -1057,7 +1057,7 @@
- type: microwaveMealRecipe
id: RecipeCubanCarp
- name: "Рецепт кубинського коропа"
+ name: Cuban carp recipe
result: FoodMealCubancarp
time: 15
solids:
@@ -1068,7 +1068,7 @@
- type: microwaveMealRecipe
id: RecipeSashimi
- name: "рецепт сашимі"
+ name: sashimi recipe
result: FoodMealSashimi
time: 15
reagents:
@@ -1078,7 +1078,7 @@
- type: microwaveMealRecipe
id: RecipeMisoColaSoup
- name: "рецепт солоно-солодкого супу місокола"
+ name: salty sweet misocola soup recipe
result: DisgustingSweptSoup
time: 15
reagents:
@@ -1088,7 +1088,7 @@
- type: microwaveMealRecipe
id: RecipeLoadedBakedPotato
- name: "рецепт запеченої картоплі з начинкою"
+ name: loaded baked potato recipe
result: FoodMealPotatoLoaded
time: 15
solids:
@@ -1097,7 +1097,7 @@
- type: microwaveMealRecipe
id: RecipeFries
- name: "рецепт смаженої картоплі фрі"
+ name: space fries recipe
result: FoodMealFries
time: 15
reagents:
@@ -1107,7 +1107,7 @@
- type: microwaveMealRecipe
id: RecipeCheesyFries
- name: "рецепт сирної картоплі фрі"
+ name: cheesy fries recipe
result: FoodMealFriesCheesy
time: 15
reagents:
@@ -1118,7 +1118,7 @@
- type: microwaveMealRecipe
id: RecipeCarrotFries
- name: "рецепт картоплі фрі з морквою"
+ name: carrot fries recipe
result: FoodMealFriesCarrot
time: 15
reagents:
@@ -1128,7 +1128,7 @@
- type: microwaveMealRecipe
id: RecipePopcorn
- name: "рецепт попкорну"
+ name: popcorn recipe
result: FoodSnackPopcorn
time: 20
solids:
@@ -1136,7 +1136,7 @@
- type: microwaveMealRecipe
id: RecipePancake
- name: "рецепт млинців"
+ name: pancake recipe
result: FoodBakedPancake
time: 5
reagents:
@@ -1146,7 +1146,7 @@
- type: microwaveMealRecipe
id: RecipeBlueberryPancake
- name: "рецепт чорничних млинців"
+ name: blueberry pancake recipe
result: FoodBakedPancakeBb
time: 5
reagents:
@@ -1158,7 +1158,7 @@
- type: microwaveMealRecipe
id: RecipeWaffles
- name: "рецепт вафель"
+ name: waffle recipe
result: FoodBakedWaffle
time: 10
reagents:
@@ -1169,7 +1169,7 @@
- type: microwaveMealRecipe
id: RecipeWaffleSoy
- name: "рецепт соєвих вафель"
+ name: soy waffle recipe
result: FoodBakedWaffleSoy
time: 10
reagents:
@@ -1180,7 +1180,7 @@
- type: microwaveMealRecipe
id: RecipeCookie
- name: "рецепт печива"
+ name: cookie recipe
result: FoodBakedCookie
time: 5
reagents:
@@ -1192,7 +1192,7 @@
- type: microwaveMealRecipe
id: RecipeSugarCookie
- name: "рецепт цукрового печива"
+ name: sugar cookie recipe
result: FoodBakedCookieSugar
time: 5
reagents:
@@ -1203,7 +1203,7 @@
- type: microwaveMealRecipe
id: RecipeRaisinCookie
- name: "рецепт печива з родзинками"
+ name: raisin cookie recipe
result: FoodBakedCookieRaisin
time: 5
reagents:
@@ -1214,7 +1214,7 @@
- type: microwaveMealRecipe
id: RecipeCookieOatmeal
- name: "рецепт вівсяного печива"
+ name: oatmeal cookie recipe
result: FoodBakedCookieOatmeal
time: 5
reagents:
@@ -1225,7 +1225,7 @@
- type: microwaveMealRecipe
id: RecipeChocolateChipPancake
- name: "рецепт млинців з шоколадною крихтою"
+ name: chocolate chip pancake recipe
result: FoodBakedPancakeCc
time: 5
reagents:
@@ -1237,7 +1237,7 @@
- type: microwaveMealRecipe
id: RecipeAppleCake
- name: "рецепт яблучного пирога"
+ name: apple cake recipe
result: FoodCakeApple
time: 5
solids:
@@ -1246,7 +1246,7 @@
- type: microwaveMealRecipe
id: RecipeCarrotCake
- name: "рецепт морквяного торта"
+ name: carrot cake recipe
result: FoodCakeCarrot
time: 5
solids:
@@ -1255,7 +1255,7 @@
- type: microwaveMealRecipe
id: RecipeLemonCake
- name: "рецепт лимонного торта"
+ name: lemon cake recipe
result: FoodCakeLemon
time: 5
solids:
@@ -1264,7 +1264,7 @@
- type: microwaveMealRecipe
id: RecipeLemoonCake
- name: "рецепт лимонного торта"
+ name: lemoon cake recipe
result: FoodCakeLemoon
time: 5
solids:
@@ -1274,7 +1274,7 @@
- type: microwaveMealRecipe
id: RecipeOrangeCake
- name: "рецепт апельсинового торта"
+ name: orange cake recipe
result: FoodCakeOrange
time: 5
solids:
@@ -1283,7 +1283,7 @@
- type: microwaveMealRecipe
id: RecipeBlueberryCake
- name: "рецепт чорничного торта"
+ name: blueberry cake recipe
result: FoodCakeBlueberry
time: 5
solids:
@@ -1292,7 +1292,7 @@
- type: microwaveMealRecipe
id: RecipeLimeCake
- name: "рецепт лаймового торта"
+ name: lime cake recipe
result: FoodCakeLime
time: 5
solids:
@@ -1301,7 +1301,7 @@
- type: microwaveMealRecipe
id: RecipeCheeseCake
- name: "рецепт сирного пирога"
+ name: cheese cake recipe
result: FoodCakeCheese
time: 5
reagents:
@@ -1312,7 +1312,7 @@
- type: microwaveMealRecipe
id: RecipePumpkinCake
- name: "рецепт гарбузового пирога"
+ name: pumpkin cake recipe
result: FoodCakePumpkin
time: 5
solids:
@@ -1321,7 +1321,7 @@
- type: microwaveMealRecipe
id: RecipeClownCake
- name: "рецепт торта-клоуна"
+ name: clown cake recipe
result: FoodCakeClown
time: 5
solids:
@@ -1330,7 +1330,7 @@
- type: microwaveMealRecipe
id: RecipeCake
- name: "рецепт торта"
+ name: cake recipe
result: FoodCakePlain
time: 15
solids:
@@ -1338,7 +1338,7 @@
- type: microwaveMealRecipe
id: RecipeBirthdayCake
- name: "рецепт торта на день народження"
+ name: birthday cake recipe
result: FoodCakeBirthday
time: 5
reagents:
@@ -1348,7 +1348,7 @@
- type: microwaveMealRecipe
id: RecipeChocolateCake
- name: "рецепт шоколадного торта"
+ name: chocolate cake recipe
result: FoodCakeChocolate
time: 5
solids:
@@ -1357,7 +1357,7 @@
- type: microwaveMealRecipe
id: RecipeBrainCake
- name: "рецепт мозкового торта"
+ name: brain cake recipe
result: FoodCakeBrain
time: 15
solids:
@@ -1366,7 +1366,7 @@
- type: microwaveMealRecipe
id: RecipeSlimeCake
- name: "рецепт торта зі слизом"
+ name: slime cake recipe
result: FoodCakeSlime
time: 5
reagents:
@@ -1376,7 +1376,7 @@
- type: microwaveMealRecipe
id: RecipeCatCake
- name: "рецепт котячого торта"
+ name: cat cake recipe
result: MobCatCake
time: 15
reagents:
@@ -1389,7 +1389,7 @@
- type: microwaveMealRecipe
id: RecipeBreadDog
- name: "рецепт хлібної собаки"
+ name: bread dog recipe
result: MobBreadDog
time: 15
reagents:
@@ -1401,7 +1401,7 @@
- type: microwaveMealRecipe
id: RecipeDumplings
- name: "рецепт вареників"
+ name: dumplings recipe
result: FoodBakedDumplings
time: 15
reagents:
@@ -1412,7 +1412,7 @@
- type: microwaveMealRecipe
id: RecipeBrownies
- name: "рецепт тістечка"
+ name: brownie recipe
result: FoodBakedBrownieBatch
time: 25
reagents:
@@ -1435,7 +1435,7 @@
#Donks i guess
- type: microwaveMealRecipe
id: RecipeWarmDonkpocket
- name: "рецепт теплої кишені з віслюка"
+ name: warm donk pocket recipe
result: FoodDonkpocketWarm
time: 5
solids:
@@ -1443,7 +1443,7 @@
- type: microwaveMealRecipe
id: RecipeWarmDankpocket
- name: "рецепт теплої мокрої кишені"
+ name: warm dank pocket recipe
result: FoodDonkpocketDankWarm
time: 5
solids:
@@ -1451,7 +1451,7 @@
- type: microwaveMealRecipe
id: RecipeWarmDonkpocketSpicy
- name: "рецепт теплої гострої кишені з донжуаном"
+ name: warm spicy donk-pocket recipe
result: FoodDonkpocketSpicyWarm
time: 5
solids:
@@ -1459,7 +1459,7 @@
- type: microwaveMealRecipe
id: RecipeWarmDonkpocketTeriyaki
- name: "рецепт теплих кишенькових теріякі"
+ name: warm teriyaki-pocket recipe
result: FoodDonkpocketTeriyakiWarm
time: 5
solids:
@@ -1467,7 +1467,7 @@
- type: microwaveMealRecipe
id: RecipeWarmDonkpocketPizza
- name: "рецепт теплої кишенькової піци"
+ name: warm pizza-pocket recipe
result: FoodDonkpocketPizzaWarm
time: 5
solids:
@@ -1475,7 +1475,7 @@
- type: microwaveMealRecipe
id: RecipeDonkpocketHonk
- name: "рецепт теплої кишенькової запіканки"
+ name: warm honk-pocket recipe
result: FoodDonkpocketHonkWarm
time: 5
solids:
@@ -1483,7 +1483,7 @@
- type: microwaveMealRecipe
id: RecipeDonkpocketBerry
- name: "рецепт теплої ягідної кишені"
+ name: warm berry-pocket recipe
result: FoodDonkpocketBerryWarm
time: 5
solids:
@@ -1491,7 +1491,7 @@
- type: microwaveMealRecipe
id: RecipeDonkpocketStonk
- name: "рецепт теплої кишені з кісточками"
+ name: warm stonk-pocket recipe
result: FoodDonkpocketStonkWarm
time: 5
solids:
@@ -1499,7 +1499,7 @@
- type: microwaveMealRecipe
id: RecipeDonkpocketCarp
- name: "рецепт теплого коропа в кишені"
+ name: warm carp-pocket recipe
result: FoodDonkpocketCarpWarm
time: 5
solids:
@@ -1508,7 +1508,7 @@
- type: microwaveMealRecipe
id: RecipeHotChili
- name: "рецепт гострого чилі"
+ name: hot chili recipe
result: FoodSoupChiliHot
time: 20
solids:
@@ -1520,7 +1520,7 @@
- type: microwaveMealRecipe
id: RecipeColdChili
- name: "рецепт холодного чилі"
+ name: cold chili recipe
result: FoodSoupChiliCold
time: 5
reagents:
@@ -1530,7 +1530,7 @@
- type: microwaveMealRecipe
id: RecipeClownTears
- name: "рецепт сліз клоуна"
+ name: clown's tears recipe
result: FoodSoupClown
time: 15
solids:
@@ -1541,7 +1541,7 @@
- type: microwaveMealRecipe
id: RecipeChiliClown
- name: "рецепт чилі з карнавалом"
+ name: chili con carnival recipe
result: FoodSoupChiliClown
time: 30
solids:
@@ -1554,7 +1554,7 @@
- type: microwaveMealRecipe
id: RecipeQueso
- name: "рецепт кесо"
+ name: queso recipe
result: FoodMealQueso
time: 15
#todo Add blackpepper
@@ -1566,7 +1566,7 @@
- type: microwaveMealRecipe
id: RecipeRibs
- name: "Рецепт реберець барбекю"
+ name: BBQ ribs recipe
result: FoodMealRibs
time: 15
reagents:
@@ -1577,7 +1577,7 @@
- type: microwaveMealRecipe
id: RecipeEnchiladas
- name: "рецепт енчиладас"
+ name: enchiladas recipe
result: FoodMealEnchiladas
time: 20
solids:
@@ -1588,7 +1588,7 @@
# SALADS: These should be moved out of the microwave as soon as possible
- type: microwaveMealRecipe
id: RecipeHerbSalad
- name: "рецепт салату на травах"
+ name: herb salad recipe
result: FoodSaladHerb
time: 5
solids:
@@ -1598,7 +1598,7 @@
- type: microwaveMealRecipe
id: RecipeValidSalad
- name: "правильний рецепт салату"
+ name: valid salad recipe
result: FoodSaladValid
time: 5
solids:
@@ -1609,7 +1609,7 @@
- type: microwaveMealRecipe
id: RecipeColeslaw
- name: "рецепт салату з капусти"
+ name: coleslaw recipe
result: FoodSaladColeslaw
time: 5
reagents:
@@ -1621,7 +1621,7 @@
- type: microwaveMealRecipe
id: RecipeCaesarSalad
- name: "рецепт салату \"Цезар"
+ name: caesar salad recipe
result: FoodSaladCaesar
time: 5
reagents:
@@ -1635,7 +1635,7 @@
- type: microwaveMealRecipe
id: RecipeCitrusSalad
- name: "рецепт цитрусового салату"
+ name: citrus salad recipe
result: FoodSaladCitrus
time: 5
solids:
@@ -1646,7 +1646,7 @@
- type: microwaveMealRecipe
id: RecipeKimchiSalad
- name: "рецепт салату з кімчі"
+ name: kimchi salad recipe
result: FoodSaladKimchi
time: 5
reagents:
@@ -1659,7 +1659,7 @@
- type: microwaveMealRecipe
id: RecipeFruitSalad
- name: "рецепт фруктового салату"
+ name: fruit salad recipe
result: FoodSaladFruit
time: 5
solids:
@@ -1671,7 +1671,7 @@
- type: microwaveMealRecipe
id: RecipeJungleSalad
- name: "рецепт салату джунглі"
+ name: jungle salad recipe
result: FoodSaladJungle
time: 5
solids:
@@ -1683,7 +1683,7 @@
- type: microwaveMealRecipe
id: RecipeWatermelonFruitBowlSalad
- name: "рецепт кавунової фруктової миски"
+ name: watermelon fruit bowl recipe
result: FoodSaladWatermelonFruitBowl
time: 5
solids:
@@ -1698,7 +1698,7 @@
- type: microwaveMealRecipe
id: RecipeDriedTobacco
- name: "рецепт сушеного тютюнового листя"
+ name: dried tobacco leaves recipe
result: LeavesTobaccoDried
time: 10
solids:
@@ -1706,7 +1706,7 @@
- type: microwaveMealRecipe
id: RecipeDriedCannabis
- name: "рецепт сушеного листя конопель"
+ name: dried cannabis leaves recipe
result: LeavesCannabisDried
time: 10
solids:
@@ -1714,7 +1714,7 @@
- type: microwaveMealRecipe
id: RecipeTrashBakedBananaPeel
- name: "рецепт запеченої бананової шкірки"
+ name: baked banana peel recipe
result: TrashBakedBananaPeel
time: 5
solids:
@@ -1723,7 +1723,7 @@
# Suppermatter
- type: microwaveMealRecipe
id: RecipeSuppermatter
- name: "рецепт вечері"
+ name: suppermatter recipe
result: FoodCakeSuppermatter
time: 30
solids:
@@ -1736,7 +1736,7 @@
# Kebabs
- type: microwaveMealRecipe
id: RecipeMeatKebab
- name: "рецепт м'ясного шашлику"
+ name: meat kebab recipe
result: FoodMeatKebab
time: 5
solids:
@@ -1745,7 +1745,7 @@
- type: microwaveMealRecipe
id: RecipeHawaiianKebab
- name: "Рецепт гавайського шашлику"
+ name: Hawaiian kebab recipe
result: FoodMeatHawaiianKebab
time: 5
solids:
@@ -1756,7 +1756,7 @@
- type: microwaveMealRecipe
id: RecipeFiestaKebab
- name: "рецепт шашлику фієста"
+ name: fiesta kebab recipe
result: FoodMeatFiestaKebab
time: 5
solids:
@@ -1768,7 +1768,7 @@
- type: microwaveMealRecipe
id: RecipeRatKebab
- name: "рецепт шашлику з щурів"
+ name: rat kebab recipe
result: FoodMeatRatKebab
time: 10
solids:
@@ -1777,7 +1777,7 @@
- type: microwaveMealRecipe
id: RecipeDoubleRatKebab
- name: "рецепт подвійного щурячого шашлику"
+ name: double rat kebab recipe
result: FoodMeatRatdoubleKebab
time: 20
solids:
@@ -1786,7 +1786,7 @@
- type: microwaveMealRecipe
id: RecipeHumanKebab
- name: "рецепт людського шашлику"
+ name: human kebab recipe
result: FoodMeatHumanKebab
time: 15
solids:
@@ -1795,7 +1795,7 @@
- type: microwaveMealRecipe
id: RecipeLizardKebab
- name: "рецепт шашлику з ящірки"
+ name: lizard kebab recipe
result: FoodMeatLizardtailKebab
time: 15
solids:
@@ -1804,7 +1804,7 @@
- type: microwaveMealRecipe
id: RecipeSnakeKebab
- name: "рецепт зміїного шашлику"
+ name: snake kebab recipe
result: FoodMeatSnakeKebab
time: 15
reagents:
@@ -1815,7 +1815,7 @@
- type: microwaveMealRecipe
id: RecipeFoodMealSoftTaco
- name: "рецепт м'якого тако"
+ name: soft taco recipe
result: FoodMealSoftTaco
time: 10
solids:
@@ -1827,7 +1827,7 @@
- type: microwaveMealRecipe
id: RecipeFoodBakedChevreChaud
- name: "рецепт шевре-шод"
+ name: chevre chaud recipe
result: FoodBakedChevreChaud
time: 5
solids:
@@ -1836,7 +1836,7 @@
- type: microwaveMealRecipe
id: RecipeCookedSpaceshroom
- name: "рецепт варених печериць"
+ name: cooked spaceshroom recipe
result: FoodSpaceshroomCooked
time: 5
solids:
@@ -1844,7 +1844,7 @@
- type: microwaveMealRecipe
id: RecipeCannabisButter
- name: "рецепт конопляної олії"
+ name: cannabis butter recipe
result: FoodCannabisButter
time: 15
solids:
@@ -1853,7 +1853,7 @@
- type: microwaveMealRecipe
id: RecipeCannabisBrownies
- name: "рецепт тістечка з конопель"
+ name: cannabis brownie recipe
result: FoodBakedCannabisBrownieBatch
time: 25
reagents:
@@ -1866,7 +1866,7 @@
- type: microwaveMealRecipe
id: RecipeCornInButter
- name: "кукурудза в маслі рецепт"
+ name: corn in butter recipe
result: FoodMealCornInButter
time: 10
solids:
@@ -1876,7 +1876,7 @@
- type: microwaveMealRecipe
id: RecipePeaSoup
- name: "рецепт горохового супу"
+ name: pea soup recipe
result: FoodSoupPea
time: 10
solids:
@@ -1887,7 +1887,7 @@
- type: microwaveMealRecipe
id: RecipeTacoShell
- name: "рецепт оболонки для тако"
+ name: taco shell recipe
result: FoodTacoShell
time: 5
solids:
@@ -1895,7 +1895,7 @@
- type: microwaveMealRecipe
id: RecipeTacoBeef
- name: "рецепт тако з яловичиною"
+ name: beef taco recipe
result: FoodTacoBeef
time: 10
solids:
@@ -1905,7 +1905,7 @@
- type: microwaveMealRecipe
id: RecipeTacoChicken
- name: "рецепт курячого тако"
+ name: chicken taco recipe
result: FoodTacoChicken
time: 10
solids:
@@ -1915,7 +1915,7 @@
- type: microwaveMealRecipe
id: RecipeTacoFish
- name: "рецепт рибного тако"
+ name: fish taco recipe
result: FoodTacoFish
time: 10
solids:
@@ -1927,7 +1927,7 @@
- type: microwaveMealRecipe
id: RecipeTacoRat
- name: "рецепт щурячого тако"
+ name: rat taco recipe
result: FoodTacoRat
time: 10
solids:
@@ -1937,7 +1937,7 @@
- type: microwaveMealRecipe
id: RecipeTacoBeefSupreme
- name: "рецепт найвищого тако з яловичиною"
+ name: beef taco supreme recipe
result: FoodTacoBeefSupreme
time: 10
solids:
@@ -1950,7 +1950,7 @@
- type: microwaveMealRecipe
id: RecipeTacoChickenSupreme
- name: "рецепт найвищого тако з яловичиною"
+ name: beef taco supreme recipe
result: FoodTacoChickenSupreme
time: 10
solids:
diff --git a/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml b/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml
index 016df50ec74..03ca5203582 100644
--- a/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml
+++ b/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml
@@ -1,6 +1,6 @@
- type: microwaveMealRecipe
id: RecipeAloeCream
- name: "рецепт крему з алое"
+ name: aloe cream recipe
result: AloeCream
time: 15
solids:
@@ -8,7 +8,7 @@
- type: microwaveMealRecipe
id: RecipeMedicatedSuture
- name: "рецепт медикаментозного шва"
+ name: medicated suture recipe
result: MedicatedSuture
time: 10
solids:
@@ -21,7 +21,7 @@
- type: microwaveMealRecipe
id: RecipeRegenerativeMesh
- name: "рецепт регенеративної сітки"
+ name: regenerative mesh recipe
result: RegenerativeMesh
time: 10
solids:
diff --git a/Resources/Prototypes/Recipes/Crafting/artifact.yml b/Resources/Prototypes/Recipes/Crafting/artifact.yml
index 34ad09f005d..c627f00c162 100644
--- a/Resources/Prototypes/Recipes/Crafting/artifact.yml
+++ b/Resources/Prototypes/Recipes/Crafting/artifact.yml
@@ -1,12 +1,12 @@
- type: construction
- name: "інопланетний артефакт"
+ name: alien artifact
id: Artifact
graph: Artifact
startNode: start
targetNode: done
category: construction-category-misc
objectType: Item
- description: "Дивний інопланетний артефакт"
+ description: A strange alien artifact
icon:
sprite: Objects/Specific/Xenoarchaeology/item_artifacts.rsi
state: ano01
diff --git a/Resources/Prototypes/Recipes/Crafting/bots.yml b/Resources/Prototypes/Recipes/Crafting/bots.yml
index aaed06cf861..9a70a19c868 100644
--- a/Resources/Prototypes/Recipes/Crafting/bots.yml
+++ b/Resources/Prototypes/Recipes/Crafting/bots.yml
@@ -1,64 +1,64 @@
- type: construction
- name: "cleanbot"
+ name: cleanbot
id: cleanbot
graph: CleanBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
- description: "Цей бот блукає вокзалом, витираючи калюжі, які бачить."
+ description: This bot wanders around the station, mopping up any puddles it sees.
icon:
sprite: Mobs/Silicon/Bots/cleanbot.rsi
state: cleanbot
- type: construction
- name: "гудок"
+ name: honkbot
id: honkbot
graph: HonkBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
- description: "Цей бот сигналить і підсікає людей."
+ description: This bot honks and slips people.
icon:
sprite: Mobs/Silicon/Bots/honkbot.rsi
state: honkbot
- type: construction
- name: "jonkbot"
+ name: jonkbot
id: jonkbot
graph: JonkBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
- description: "Цей клятий бот сигналить, сміється і підставляє людей."
+ description: This cursed bot honks, laughs and slips people.
icon:
sprite: Mobs/Silicon/Bots/honkbot.rsi
state: jonkbot
- type: construction
- name: "медичний робот"
+ name: medibot
id: medibot
graph: MediBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
- description: "Цей бот може допомогти в наданні базової медичної допомоги."
+ description: This bot can help supply basic healing.
icon:
sprite: Mobs/Silicon/Bots/medibot.rsi
state: medibot
- type: construction
- name: "мімебот"
+ name: mimebot
id: mimebot
graph: MimeBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
- description: "Цей бот вміє махати руками."
+ description: This bot knows how to wave.
icon:
sprite: Mobs/Silicon/Bots/mimebot.rsi
state: mimebot
diff --git a/Resources/Prototypes/Recipes/Crafting/crates.yml b/Resources/Prototypes/Recipes/Crafting/crates.yml
index 2bd4d56e3fa..4177b3fa2a6 100644
--- a/Resources/Prototypes/Recipes/Crafting/crates.yml
+++ b/Resources/Prototypes/Recipes/Crafting/crates.yml
@@ -1,76 +1,76 @@
- type: construction
- name: "ящик для худоби"
+ name: livestock crate
id: CrateLivestock
graph: CrateLivestock
startNode: start
targetNode: cratelivestock
category: construction-category-storage
- description: "Дерев'яний ящик для утримання худоби."
+ description: A wooden crate for holding livestock.
icon: { sprite: Structures/Storage/Crates/livestock.rsi, state: base }
objectType: Structure
- type: construction
- name: "сталева обрешітка"
+ name: steel crate
id: CrateGenericSteel
graph: CrateGenericSteel
startNode: start
targetNode: crategenericsteel
category: construction-category-storage
- description: "Металевий ящик для зберігання речей."
+ description: A metal crate for storing things.
icon: { sprite: Structures/Storage/Crates/generic.rsi, state: icon }
objectType: Structure
- type: construction
- name: "безпечний ящик"
+ name: secure crate
id: CrateSecure
graph: CrateSecure
startNode: start
targetNode: cratesecure
category: construction-category-storage
- description: "Безпечний металевий ящик для зберігання речей. Не потребує спеціального доступу, можна налаштувати за допомогою Конфігуратора доступу."
+ description: A secure metal crate for storing things. Requires no special access, can be configured with an Access Configurator.
icon: { sprite: Structures/Storage/Crates/secure.rsi, state: icon }
objectType: Structure
- type: construction
- name: "пластиковий ящик"
+ name: plastic crate
id: CratePlastic
graph: CratePlastic
startNode: start
targetNode: crateplastic
category: construction-category-storage
- description: "Пластиковий ящик для зберігання речей."
+ description: A plastic crate for storing things.
icon: { sprite: Structures/Storage/Crates/plastic.rsi, state: icon }
objectType: Structure
- type: construction
- name: "картонна коробка"
+ name: cardboard box
id: BigBox
graph: BaseBigBox
startNode: start
targetNode: basebigbox
category: construction-category-storage
- description: "Велика коробка для зберігання речей або ховання."
+ description: A big box for storing things or hiding in.
icon: { sprite: Structures/Storage/closet.rsi, state: cardboard }
objectType: Structure
- type: construction
- name: "картонна коробка"
+ name: cardboard box
id: BoxCardboard
graph: BoxCardboard
startNode: start
targetNode: boxcardboard
category: construction-category-storage
- description: "Невеличка коробка для зберігання речей."
+ description: A small box for storing things.
icon: { sprite: Objects/Storage/boxes.rsi, state: box }
objectType: Item
- type: construction
- name: "труна"
+ name: coffin
id: CrateCoffin
graph: CrateCoffin
startNode: start
targetNode: cratecoffin
category: construction-category-storage
- description: "Труна для зберігання трупів."
+ description: A coffin for storing corpses.
icon: { sprite: Structures/Storage/Crates/coffin.rsi, state: base }
objectType: Structure
diff --git a/Resources/Prototypes/Recipes/Crafting/improvised.yml b/Resources/Prototypes/Recipes/Crafting/improvised.yml
index 6c2b8f4fd10..f6a9a622bae 100644
--- a/Resources/Prototypes/Recipes/Crafting/improvised.yml
+++ b/Resources/Prototypes/Recipes/Crafting/improvised.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "бейсбольна біта"
+ name: baseball bat
id: bat
graph: WoodenBat
startNode: start
targetNode: bat
category: construction-category-weapons
- description: "Міцна бейсбольна бита."
+ description: A robust baseball bat.
icon:
sprite: Objects/Weapons/Melee/baseball_bat.rsi
state: icon
@@ -13,13 +13,13 @@
hide: false
- type: construction
- name: "примарний аркуш"
+ name: ghost sheet
id: ghost_sheet
graph: GhostSheet
startNode: start
targetNode: ghost_sheet
category: construction-category-clothing
- description: "Стань моторошним привидом. Бу!"
+ description: Become a spooky ghost. Boo!
icon:
sprite: Clothing/OuterClothing/Misc/ghostsheet.rsi
state: icon
@@ -27,93 +27,93 @@
hide: false
- type: construction
- name: "саморобні наручники"
+ name: makeshift handcuffs
id: makeshifthandcuffs
graph: makeshifthandcuffs
startNode: start
targetNode: cuffscable
category: construction-category-tools
- description: "Саморобні наручники, виготовлені з запасних кабелів."
+ description: "Homemade handcuffs crafted from spare cables."
icon: { sprite: Objects/Misc/cablecuffs.rsi, state: cuff }
objectType: Item
hide: false
- type: construction
- name: "саморобний електрошокер"
+ name: makeshift stunprod
id: makeshiftstunprod
graph: makeshiftstunprod
startNode: start
targetNode: msstunprod
category: construction-category-weapons
- description: "Саморобний електрошокер."
+ description: "Homemade stunprod."
icon: { sprite: Objects/Weapons/Melee/stunprod.rsi, state: stunprod_off }
objectType: Item
hide: false
- type: construction
- name: "морда"
+ name: muzzle
id: muzzle
graph: Muzzle
startNode: start
targetNode: muzzle
category: construction-category-tools
objectType: Item
- description: "Намордник, щоб змусити жертву замовкнути."
+ description: "A muzzle to shut your victim up."
icon:
sprite: Clothing/Mask/muzzle.rsi
state: icon
hide: false
- type: construction
- name: "імпровізована пневматична гармата"
+ name: improvised pneumatic cannon
id: pneumaticcannon
graph: PneumaticCannon
startNode: start
targetNode: cannon
category: construction-category-weapons
objectType: Item
- description: "Цей сучий син може стріляти з усього, що в нього влізе, використовуючи лише трохи газу."
+ description: This son of a gun can fire anything that fits in it using just a little gas.
icon:
sprite: Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi
state: icon
hide: false
- type: construction
- name: "марля"
+ name: gauze
id: gauze
graph: Gauze
startNode: start
targetNode: gauze
category: construction-category-tools
objectType: Item
- description: "Коли у тебе справді нічого не залишилося."
+ description: When you've really got nothing left.
icon:
sprite: Objects/Specific/Medical/medical.rsi
state: gauze
hide: false
- type: construction
- name: "пов'язка на очах"
+ name: blindfold
id: blindfold
graph: Blindfold
startNode: start
targetNode: blindfold
category: construction-category-tools
objectType: Item
- description: "Сподівайтеся, що всі закриють очі на те, що ви створюєте цю пікантну річ..."
+ description: Better hope everyone turns a blind eye to you crafting this sussy item...
icon:
sprite: Clothing/Eyes/Misc/blindfold.rsi
state: icon
hide: false
- type: construction
- name: "квітковий вінок"
+ name: flower wreath
id: flowerwreath
graph: flowerwreath
startNode: start
targetNode: flowerwreath
category: construction-category-clothing
- description: "Вінок з різнокольорових квітів. Можна носити як на голові, так і на шиї."
+ description: A wreath of colourful flowers. Can be worn both on head and neck.
icon:
sprite: Clothing/Head/Misc/flower-wreath.rsi
state: icon
@@ -121,79 +121,79 @@
hide: false
- type: construction
- name: "волога ганчірка"
+ name: damp rag
id: rag
graph: Rag
startNode: start
targetNode: rag
category: construction-category-tools
objectType: Item
- description: "Волога ганчірка для прибирання землі. Це краще, ніж ковзати цілий день."
+ description: A damp rag to clean up the ground. Better than slipping around all day.
icon:
sprite: Objects/Specific/Janitorial/rag.rsi
state: rag
hide: false
- type: construction
- name: "імпровізована рушниця"
+ name: improvised shotgun
id: improvisedshotgun
graph: ImprovisedShotgunGraph
startNode: start
targetNode: shotgun
category: construction-category-weapons
objectType: Item
- description: "Гівняна однозарядна рушниця, зроблена з уцілілих і зібраних вручну частин зброї. Набої не входять до комплекту."
+ description: A shitty, single-shot shotgun made from salvaged and hand-crafted gun parts. Ammo not included.
icon:
sprite: Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi
state: icon
- type: construction
- name: "імпровізований дробовий снаряд"
+ name: improvised shotgun shell
id: ShellShotgunImprovised
graph: ImprovisedShotgunShellGraph
startNode: start
targetNode: shell
category: construction-category-weapons
objectType: Item
- description: "Саморобний дробовий снаряд, що стріляє болючими скляними осколками. Розліт настільки широкий, що він не міг влучити в широку сторону сараю"
+ description: A homemade shotgun shell that shoots painful glass shrapnel. The spread is so wide that it couldn't hit the broad side of a Barn
icon:
sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi
state: improvised
- type: construction
- name: "ложа гвинтівки"
+ name: rifle stock
id: riflestock
graph: RifleStockGraph
startNode: start
targetNode: riflestock
category: construction-category-weapons
objectType: Item
- description: "Ложа, вирізана з дерева, життєво необхідна для імпровізованої вогнепальної зброї."
+ description: A stock carved out of wood, vital for improvised firearms.
icon:
sprite: Objects/Misc/rifle_stock.rsi
state: icon
- type: construction
- name: "саморобний вибуховий пристрій"
+ name: improvised explosive device
id: improvisedexplosive
graph: ImprovisedExplosive
startNode: start
targetNode: ied
category: construction-category-weapons
objectType: Item
- description: "Слабкий саморобний запалювальний пристрій."
+ description: A weak, improvised incendiary device.
icon:
sprite: Objects/Weapons/Bombs/ied.rsi
state: icon
- type: construction
- name: "бавовняна ткана тканина"
+ name: cotton woven cloth
id: CottonWovenCloth
graph: CottonObjects
startNode: start
targetNode: cottoncloth
category: construction-category-materials
- description: "Саморобний шматок бавовняної тканини, на дотик грубий."
+ description: "A homemade piece of cotton cloth, it feels coarse."
icon:
sprite: Objects/Materials/materials.rsi
state: cloth_3
@@ -201,13 +201,13 @@
hide: false
- type: construction
- name: "солом'яний капелюх"
+ name: straw hat
id: strawHat
graph: StrawHat
startNode: start
targetNode: strawhat
category: construction-category-clothing
- description: "Модний капелюх для спекотних днів! Не рекомендується носити біля вогню."
+ description: A fancy hat for hot days! Not recommended to wear near fires.
icon:
sprite: Clothing/Head/Hats/straw_hat.rsi
state: icon
diff --git a/Resources/Prototypes/Recipes/Crafting/potato.yml b/Resources/Prototypes/Recipes/Crafting/potato.yml
index cdf774ec7b4..17f2cc40136 100644
--- a/Resources/Prototypes/Recipes/Crafting/potato.yml
+++ b/Resources/Prototypes/Recipes/Crafting/potato.yml
@@ -1,32 +1,32 @@
- type: construction
- name: "картопляна батарея"
+ name: potato battery
id: PowerCellPotato
graph: PowerCellPotato
startNode: start
targetNode: potatobattery
category: construction-category-misc
- description: "Справді геніальне джерело енергії."
+ description: A truly ingenious source of power.
icon: { sprite: Objects/Power/power_cells.rsi, state: potato }
objectType: Item
- type: construction
- name: "шІ картопля"
+ name: potato artificial intelligence
id: PotatoAI
graph: PotatoAI
startNode: start
targetNode: potatoai
category: construction-category-misc
- description: "Картопля є ідеальним джерелом енергії для цього чіпсу."
+ description: The potato happens to be the perfect power source for this chip.
icon: { sprite: Objects/Fun/pai.rsi, state: icon-potato-off }
objectType: Item
- type: construction
- name: "надкомпактний ШІ-чіп"
+ name: supercompact AI chip
id: PotatoAIChip
graph: PotatoAIChip
startNode: start
targetNode: potatoaichip
category: construction-category-misc
- description: "Майстерно(?) виготовлений ШІ-чип, що потребує такого ж імпровізованого джерела живлення."
+ description: A masterfully(?) crafted AI chip, requiring a similarly improvised power source.
icon: { sprite: Objects/Misc/potatoai_chip.rsi, state: icon }
objectType: Item
\ No newline at end of file
diff --git a/Resources/Prototypes/Recipes/Crafting/smokeables.yml b/Resources/Prototypes/Recipes/Crafting/smokeables.yml
index 9fc4c6e7b06..1b7406fac37 100644
--- a/Resources/Prototypes/Recipes/Crafting/smokeables.yml
+++ b/Resources/Prototypes/Recipes/Crafting/smokeables.yml
@@ -1,58 +1,58 @@
- type: construction
- name: "самокрут"
+ name: joint
id: smokeableJoint
graph: smokeableJoint
startNode: start
targetNode: joint
category: construction-category-misc
- description: "Рулон висушеної рослинної сировини, загорнутий у тонкий папір."
+ description: "A roll of dried plant matter wrapped in thin paper."
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi, state: unlit-icon }
objectType: Item
- type: construction
- name: "самокрут"
+ name: blunt
id: smokeableBlunt
graph: smokeableBlunt
startNode: start
targetNode: blunt
category: construction-category-misc
- description: "Рулон сушеної рослинної сировини, загорнутий у висушений тютюновий лист."
+ description: "A roll of dried plant matter wrapped in a dried tobacco leaf."
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi, state: unlit-icon }
objectType: Item
- type: construction
- name: "цигарка"
+ name: cigarette
id: smokeableCigarette
graph: smokeableCigarette
startNode: start
targetNode: cigarette
category: construction-category-misc
- description: "Рулон тютюну та нікотину."
+ description: "A roll of tobacco and nicotine."
icon: { sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi, state: unlit-icon }
objectType: Item
# I wanted to put a hand-grinder here but we need construction graphs that use non-consumed catalysts first.
- type: construction
- name: "мелений канабіс"
+ name: ground cannabis
id: smokeableGroundCannabis
graph: smokeableGroundCannabis
startNode: start
targetNode: ground
category: construction-category-misc
- description: "Мелений канабіс, готовий взяти вас у подорож."
+ description: "Ground cannabis, ready to take you on a trip."
icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile }
# color: darkgreen
objectType: Item
- type: construction
- name: "мелений тютюн"
+ name: ground tobacco
id: smokeableGroundTobacco
graph: smokeableGroundTobacco
startNode: start
targetNode: ground
category: construction-category-misc
- description: "Мелений тютюн, ідеально підходить для ручного скручування сигарет."
+ description: "Ground tobacco, perfect for hand-rolled cigarettes."
icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile }
# color: brown
objectType: Item
\ No newline at end of file
diff --git a/Resources/Prototypes/Recipes/Crafting/tallbox.yml b/Resources/Prototypes/Recipes/Crafting/tallbox.yml
index fadac91bd7a..21a7ec8225d 100644
--- a/Resources/Prototypes/Recipes/Crafting/tallbox.yml
+++ b/Resources/Prototypes/Recipes/Crafting/tallbox.yml
@@ -1,33 +1,33 @@
- type: construction
id: ClosetSteel
- name: "шафа"
+ name: closet
graph: ClosetSteel
startNode: start
targetNode: done
category: construction-category-storage
- description: "Високий сталевий ящик, який неможливо замкнути."
+ description: A tall steel box that cannot be locked.
icon: { sprite: Structures/Storage/closet.rsi, state: generic_icon }
objectType: Structure
- type: construction
id: ClosetSteelSecure
- name: "безпечна шафа"
+ name: secure closet
graph: ClosetSteelSecure
startNode: start
targetNode: done
category: construction-category-storage
- description: "Високий сталевий ящик, який можна замкнути."
+ description: A tall steel box that can be locked.
icon: { sprite: Structures/Storage/closet.rsi, state: secure_icon }
objectType: Structure
- type: construction
id: ClosetWall
- name: "настінна шафа"
+ name: wall closet
graph: ClosetWall
startNode: start
targetNode: done
category: construction-category-storage
- description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах."
+ description: A standard-issue Nanotrasen storage unit, now on walls.
icon: { sprite: Structures/Storage/wall_locker.rsi, state: generic_icon }
objectType: Structure
placementMode: SnapgridCenter
diff --git a/Resources/Prototypes/Recipes/Crafting/tiles.yml b/Resources/Prototypes/Recipes/Crafting/tiles.yml
index 351f916b957..433a3bec29c 100644
--- a/Resources/Prototypes/Recipes/Crafting/tiles.yml
+++ b/Resources/Prototypes/Recipes/Crafting/tiles.yml
@@ -1,79 +1,79 @@
# These should be lathe recipes but lathe code sucks so hard rn so they'll be crafted by hand.
- type: construction
- name: "сталева черепиця"
+ name: steel tile
id: TileSteel
graph: TileSteel
startNode: start
targetNode: steeltile
category: construction-category-tiles
- description: "Чотири сталеві станційні плитки."
+ description: "Four steel station tiles."
icon: { sprite: Objects/Tiles/tile.rsi, state: steel }
objectType: Item
- type: construction
- name: "дерев'яна підлога"
+ name: wood floor
id: TileWood
graph: TileWood
startNode: start
targetNode: woodtile
category: construction-category-tiles
- description: "Чотири шматки дерев'яної станційної підлоги."
+ description: "Four pieces of wooden station flooring."
icon: { sprite: Objects/Tiles/tile.rsi, state: wood }
objectType: Item
- type: construction
- name: "заповнена латунна пластина"
+ name: filled brass plate
id: TileBrassFilled
graph: TilesBrass
startNode: start
targetNode: filledPlate
category: construction-category-tiles
- description: "Чотири частини латунної підлоги станції, сумісні лише з латунним покриттям."
+ description: "Four pieces of brass station flooring, only compatible with brass plating."
icon: { sprite: Objects/Tiles/tile.rsi, state: brass-filled }
objectType: Item
- type: construction
- name: "гладка латунна пластина"
+ name: smooth brass plate
id: TileBrassReebe
graph: TilesBrass
startNode: start
targetNode: reebe
category: construction-category-tiles
- description: "Чотири шматки гладкої латунної підлоги станції, сумісні лише з латунним покриттям."
+ description: "Four pieces of smooth brass station flooring, only compatible with brass plating."
icon: { sprite: Objects/Tiles/tile.rsi, state: reebe }
objectType: Item
- type: construction
- name: "біла плитка"
+ name: white tile
id: TileWhite
graph: TileWhite
startNode: start
targetNode: whitetile
category: construction-category-tiles
- description: "Чотири білі вокзальні плитки."
+ description: "Four white station tiles."
icon: { sprite: Objects/Tiles/tile.rsi, state: white }
objectType: Item
- type: construction
- name: "темна плитка"
+ name: dark tile
id: TileDark
graph: TileDark
startNode: start
targetNode: darktile
category: construction-category-tiles
- description: "Чотири темні вокзальні плитки."
+ description: "Four dark station tiles."
icon: { sprite: Objects/Tiles/tile.rsi, state: dark }
objectType: Item
- type: construction
- name: "черепиця тілесного кольору"
+ name: flesh tile
id: TileFlesh
graph: TileFlesh
startNode: start
targetNode: fleshTile
category: construction-category-tiles
- description: "Чотири м'ясисті плитки."
+ description: "Four fleshy tiles."
icon: { sprite: Objects/Tiles/tile.rsi, state: meat }
objectType: Item
@@ -188,12 +188,12 @@
# objectType: Item
- type: construction
- name: "велика дерев'яна підлога"
+ name: large wood floor
id: TileWoodLarge
graph: TileWoodLarge
startNode: start
targetNode: woodtilelarge
category: construction-category-tiles
- description: "Чотири шматки дерев'яної станційної підлоги."
+ description: "Four pieces of wooden station flooring."
icon: { sprite: Objects/Tiles/tile.rsi, state: wood-large }
objectType: Item
\ No newline at end of file
diff --git a/Resources/Prototypes/Recipes/Crafting/toys.yml b/Resources/Prototypes/Recipes/Crafting/toys.yml
index 37eafcb2de5..351d7dbc29f 100644
--- a/Resources/Prototypes/Recipes/Crafting/toys.yml
+++ b/Resources/Prototypes/Recipes/Crafting/toys.yml
@@ -1,25 +1,25 @@
- type: construction
- name: "реванплюш"
+ name: revenant plushie
id: PlushieGhostRevenant
graph: PlushieGhostRevenant
startNode: start
targetNode: plushie
category: construction-category-misc
objectType: Item
- description: "Іграшка, якою можна налякати медичний відділ."
+ description: A toy to scare the medbay with.
icon:
sprite: DeltaV/Mobs/Ghosts/revenant.rsi # DeltaV - Custom revenant sprite
state: icon
- type: construction
- name: "костюм Іана"
+ name: ian suit
id: ClothingOuterSuitIan
graph: ClothingOuterSuitIan
startNode: start
targetNode: suit
category: construction-category-misc
objectType: Item
- description: "Зробіть себе схожим на Іана!"
+ description: Make yourself look just like Ian!
icon:
sprite: Clothing/OuterClothing/Suits/iansuit.rsi
state: icon
diff --git a/Resources/Prototypes/Recipes/Crafting/web.yml b/Resources/Prototypes/Recipes/Crafting/web.yml
index 0ca5cd269b4..5fe9d1b85a3 100644
--- a/Resources/Prototypes/Recipes/Crafting/web.yml
+++ b/Resources/Prototypes/Recipes/Crafting/web.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "веб-плитка"
+ name: web tile
id: TileWeb
graph: WebObjects
startNode: start
targetNode: tile
category: construction-category-tiles
- description: "Приємно і гладко."
+ description: "Nice and smooth."
entityWhitelist:
tags:
- SpiderCraft
@@ -15,13 +15,13 @@
objectType: Item
- type: construction
- name: "павутиння зимове пальто"
+ name: web winter coat
id: ClothingOuterWinterWeb
graph: WebObjects
startNode: start
targetNode: coat
category: construction-category-clothing
- description: "Напрочуд тепле і міцне."
+ description: "Surprisingly warm and durable."
entityWhitelist:
tags:
- SpiderCraft
@@ -31,13 +31,13 @@
objectType: Item
- type: construction
- name: "павутинний комбінезон"
+ name: web jumpsuit
id: ClothingUniformJumpsuitWeb
graph: WebObjects
startNode: start
targetNode: jumpsuit
category: construction-category-clothing
- description: "Принаймні, це вже щось."
+ description: "At least it's something."
entityWhitelist:
tags:
- SpiderCraft
@@ -47,13 +47,13 @@
objectType: Item
- type: construction
- name: "спідниця з павутини"
+ name: web jumpskirt
id: ClothingUniformJumpskirtWeb
graph: WebObjects
startNode: start
targetNode: jumpskirt
category: construction-category-clothing
- description: "Принаймні, це вже щось."
+ description: "At least it's something."
entityWhitelist:
tags:
- SpiderCraft
@@ -63,13 +63,13 @@
objectType: Item
- type: construction
- name: "шовкова ткана тканина"
+ name: silk woven cloth
id: SilkWovenCloth
graph: WebObjects
startNode: start
targetNode: cloth
category: construction-category-materials
- description: "На дотик, як не дивно, як тканина."
+ description: "Feels just like cloth, strangely enough."
entityWhitelist:
tags:
- SpiderCraft
@@ -79,13 +79,13 @@
objectType: Item
- type: construction
- name: "веб-щит"
+ name: web shield
id: WebShield
graph: WebObjects
startNode: start
targetNode: shield
category: construction-category-clothing
- description: "Він достатньо товстий, щоб витримати кілька ударів, але, мабуть, не нагрівається."
+ description: "It's thick enough to handle a few blows, but probably not heat."
entityWhitelist:
tags:
- SpiderCraft
@@ -95,13 +95,13 @@
objectType: Item
- type: construction
- name: "зимові черевики з павутини"
+ name: web winter boots
id: ClothingShoesBootsWinterWeb
graph: WebObjects
startNode: start
targetNode: boots
category: construction-category-clothing
- description: "Щільно сплетене полотно повинно захищати від холоду"
+ description: "Tightly woven web should protect against the cold"
entityWhitelist:
tags:
- SpiderCraft
diff --git a/Resources/Prototypes/Recipes/Lathes/medical.yml b/Resources/Prototypes/Recipes/Lathes/medical.yml
index f23ae5e8804..631829ed53b 100644
--- a/Resources/Prototypes/Recipes/Lathes/medical.yml
+++ b/Resources/Prototypes/Recipes/Lathes/medical.yml
@@ -144,7 +144,7 @@
- type: latheRecipe
id: Medkit
result: Medkit
- name: "аптечка (порожня)"
+ name: first aid kit (empty)
completetime: 2
materials:
Plastic: 300
@@ -152,7 +152,7 @@
- type: latheRecipe
id: MedkitBurn
result: MedkitBurn
- name: "набір для лікування опіків (порожній)"
+ name: burn treatment kit (empty)
completetime: 2
materials:
Plastic: 300
@@ -160,7 +160,7 @@
- type: latheRecipe
id: MedkitToxin
result: MedkitToxin
- name: "набір для обробки токсинів (порожній)"
+ name: toxin treatment kit (empty)
completetime: 2
materials:
Plastic: 300
@@ -168,7 +168,7 @@
- type: latheRecipe
id: MedkitO2
result: MedkitO2
- name: "набір для лікування кисневого голодування (порожній)"
+ name: oxygen deprivation treatment kit (empty)
completetime: 2
materials:
Plastic: 300
@@ -176,7 +176,7 @@
- type: latheRecipe
id: MedkitBrute
result: MedkitBrute
- name: "аптечка для лікування грубих травм (порожня)"
+ name: brute trauma treatment kit (empty)
completetime: 2
materials:
Plastic: 300
@@ -184,7 +184,7 @@
- type: latheRecipe
id: MedkitAdvanced
result: MedkitAdvanced
- name: "розширена аптечка (порожня)"
+ name: advanced first aid kit (empty)
completetime: 2
materials:
Plastic: 300
@@ -192,7 +192,7 @@
- type: latheRecipe
id: MedkitRadiation
result: MedkitRadiation
- name: "комплект для променевої терапії (порожній)"
+ name: radiation treatment kit (empty)
completetime: 2
materials:
Plastic: 300
@@ -200,7 +200,7 @@
- type: latheRecipe
id: MedkitCombat
result: MedkitCombat
- name: "бойова медична аптечка (порожня)"
+ name: combat medical kit (empty)
completetime: 2
materials:
Plastic: 300
diff --git a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
index 40c042fc90c..e2026fd99ea 100644
--- a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
+++ b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
@@ -40,8 +40,8 @@
- type: entity
id: ActionMimeInvisibleWall
- name: "Створіть невидиму стіну"
- description: "Створіть невидиму стіну перед собою, якщо це можливо."
+ name: Create Invisible Wall
+ description: Create an invisible wall in front of you, if placeable there.
noSpawn: true
components:
- type: InstantAction
diff --git a/Resources/Prototypes/SimpleStation14/benches.yml b/Resources/Prototypes/SimpleStation14/benches.yml
index c6bf2978eed..a7021bf26d0 100644
--- a/Resources/Prototypes/SimpleStation14/benches.yml
+++ b/Resources/Prototypes/SimpleStation14/benches.yml
@@ -1,11 +1,11 @@
# Base benches
- type: entity
- name: "лавка"
+ name: bench
id: BenchBaseMiddle
suffix: Middle
abstract: true
parent: SeatBase
- description: "Кілька місць, що охоплюють один об'єкт. Справжнє диво науки."
+ description: Multiple seats spanning a single object. Truly a marvel of science.
components:
- type: Physics
bodyType: Static
@@ -17,7 +17,7 @@
# Park benches
- type: entity
- name: "паркова лавка"
+ name: park bench
id: BenchParkMiddle
parent: BenchBaseMiddle
components:
@@ -42,7 +42,7 @@
# Bamboo benches
- type: entity
- name: "паркова лавка"
+ name: park bench
id: BenchParkBambooMiddle
parent: BenchBaseMiddle
components:
@@ -67,7 +67,7 @@
# Pews
- type: entity
- name: "лава"
+ name: pew
id: BenchPewMiddle
parent: BenchBaseMiddle
components:
@@ -92,7 +92,7 @@
# Steel benches
- type: entity
- name: "сталева лавка"
+ name: steel bench
id: BenchSteelMiddle
parent: BenchBaseMiddle
components:
@@ -117,7 +117,7 @@
# White steel benches
- type: entity
- name: "біла сталева лавка"
+ name: white steel bench
id: BenchSteelWhiteMiddle
parent: BenchBaseMiddle
components:
@@ -142,7 +142,7 @@
# Standard sofa
- type: entity
- name: "диван"
+ name: sofa
id: BenchSofaMiddle
parent: BenchBaseMiddle
components:
@@ -166,7 +166,7 @@
state: right
- type: entity
- name: "диван"
+ name: sofa
id: BenchSofaCorner
suffix: Corner
# parent: BenchSofaMiddle
@@ -199,7 +199,7 @@
# Corp sofa
- type: entity
- name: "сірий диван"
+ name: grey sofa
id: BenchSofaCorpMiddle
parent: BenchBaseMiddle
components:
@@ -223,7 +223,7 @@
state: right
- type: entity
- name: "сірий диван"
+ name: grey sofa
id: BenchSofaCorpCorner
suffix: Corner
# parent: BenchSofaCorpMiddle
diff --git a/Resources/Prototypes/Species/terminator.yml b/Resources/Prototypes/Species/terminator.yml
index 59267925414..cfc5a7107ce 100644
--- a/Resources/Prototypes/Species/terminator.yml
+++ b/Resources/Prototypes/Species/terminator.yml
@@ -1,6 +1,6 @@
- type: species
id: Terminator
- name: "Термінатор"
+ name: Terminator
roundStart: false
prototype: MobTerminatorEndoskeleton
sprites: MobTerminatorSprites
diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml b/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml
index 115faf0d8d6..0caffb301f5 100644
--- a/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml
+++ b/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml
@@ -1,6 +1,6 @@
- type: stack
id: Glass
- name: "скло"
+ name: glass
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: glass }
spawn: SheetGlass1
maxCount: 30
@@ -8,7 +8,7 @@
- type: stack
id: ReinforcedGlass
- name: "армоване скло"
+ name: reinforced glass
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rglass }
spawn: SheetRGlass1
maxCount: 30
@@ -16,7 +16,7 @@
- type: stack
id: PlasmaGlass
- name: "плазмове скло"
+ name: plasma glass
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: pglass }
spawn: SheetPGlass1
maxCount: 30
@@ -24,7 +24,7 @@
- type: stack
id: ReinforcedPlasmaGlass
- name: "армоване плазмове скло"
+ name: reinforced plasma glass
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rpglass }
spawn: SheetRPGlass1
maxCount: 30
@@ -32,7 +32,7 @@
- type: stack
id: UraniumGlass
- name: "уранове скло"
+ name: uranium glass
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: uglass }
spawn: SheetUGlass1
maxCount: 30
@@ -40,7 +40,7 @@
- type: stack
id: ReinforcedUraniumGlass
- name: "армоване уранове скло"
+ name: reinforced uranium glass
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: ruglass }
spawn: SheetRUGlass1
maxCount: 30
@@ -48,7 +48,7 @@
- type: stack
id: ClockworkGlass
- name: "годинникове скло"
+ name: clockwork glass
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: cglass }
spawn: SheetClockworkGlass1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml b/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml
index 2852e20e5af..77f750c205b 100644
--- a/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml
+++ b/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml
@@ -1,6 +1,6 @@
- type: stack
id: Steel
- name: "сталь"
+ name: steel
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: steel }
spawn: SheetSteel1
maxCount: 30
@@ -8,7 +8,7 @@
- type: stack
id: Plasteel
- name: "пласталь"
+ name: plasteel
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: plasteel }
spawn: SheetPlasteel1
maxCount: 30
@@ -16,7 +16,7 @@
- type: stack
id: Brass
- name: "латунь"
+ name: brass
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: brass }
spawn: SheetBrass1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/other.yml b/Resources/Prototypes/Stacks/Materials/Sheets/other.yml
index 350f7e6e47d..96f22ae656c 100644
--- a/Resources/Prototypes/Stacks/Materials/Sheets/other.yml
+++ b/Resources/Prototypes/Stacks/Materials/Sheets/other.yml
@@ -1,6 +1,6 @@
- type: stack
id: Paper
- name: "папір"
+ name: paper
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: paper }
spawn: SheetPaper1
maxCount: 30
@@ -8,7 +8,7 @@
- type: stack
id: Plasma
- name: "плазма"
+ name: plasma
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plasma }
spawn: SheetPlasma1
maxCount: 30
@@ -16,7 +16,7 @@
- type: stack
id: Plastic
- name: "пластик"
+ name: plastic
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plastic }
spawn: SheetPlastic1
maxCount: 30
@@ -24,7 +24,7 @@
- type: stack
id: Uranium
- name: "уран"
+ name: uranium
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: uranium }
spawn: SheetUranium1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/Materials/crystals.yml b/Resources/Prototypes/Stacks/Materials/crystals.yml
index 155d7cd956d..274f9c10eab 100644
--- a/Resources/Prototypes/Stacks/Materials/crystals.yml
+++ b/Resources/Prototypes/Stacks/Materials/crystals.yml
@@ -1,6 +1,6 @@
- type: stack
id: Telecrystal
- name: "телекристал"
+ name: telecrystal
icon: Objects/Specific/Syndicate/telecrystal.rsi
spawn: Telecrystal1
itemSize: 1
diff --git a/Resources/Prototypes/Stacks/Materials/ingots.yml b/Resources/Prototypes/Stacks/Materials/ingots.yml
index be372798f63..956523c92ba 100644
--- a/Resources/Prototypes/Stacks/Materials/ingots.yml
+++ b/Resources/Prototypes/Stacks/Materials/ingots.yml
@@ -1,6 +1,6 @@
- type: stack
id: Gold
- name: "золото"
+ name: gold
icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: gold }
spawn: IngotGold1
maxCount: 30
@@ -8,7 +8,7 @@
- type: stack
id: Silver
- name: "срібло"
+ name: silver
icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: silver }
spawn: IngotSilver1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/Materials/materials.yml b/Resources/Prototypes/Stacks/Materials/materials.yml
index db56d007490..00153ef23c0 100644
--- a/Resources/Prototypes/Stacks/Materials/materials.yml
+++ b/Resources/Prototypes/Stacks/Materials/materials.yml
@@ -1,6 +1,6 @@
- type: stack
id: Biomass
- name: "біомаса"
+ name: biomass
icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube }
spawn: MaterialBiomass1
maxCount: 100
@@ -8,7 +8,7 @@
- type: stack
id: WoodPlank
- name: "дерев'яна дошка"
+ name: wood plank
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: wood }
spawn: MaterialWoodPlank1
maxCount: 30
@@ -16,7 +16,7 @@
- type: stack
id: Cardboard
- name: "картон"
+ name: cardboard
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard }
spawn: MaterialCardboard1
maxCount: 30
@@ -24,7 +24,7 @@
- type: stack
id: Cloth
- name: "тканина"
+ name: cloth
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth }
spawn: MaterialCloth1
maxCount: 30
@@ -32,7 +32,7 @@
- type: stack
id: Durathread
- name: "міцна нитка"
+ name: durathread
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread }
spawn: MaterialDurathread1
maxCount: 30
@@ -40,7 +40,7 @@
- type: stack
id: Diamond
- name: "діамант"
+ name: diamond
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: diamond }
spawn: MaterialDiamond1
maxCount: 30
@@ -48,7 +48,7 @@
- type: stack
id: Cotton
- name: "бавовна"
+ name: cotton
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton }
spawn: MaterialCotton1
maxCount: 30
@@ -56,7 +56,7 @@
- type: stack
id: Bananium
- name: "банан"
+ name: bananium
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bananium }
spawn: MaterialBananium1
maxCount: 10
@@ -64,7 +64,7 @@
- type: stack
id: MeatSheets
- name: "м'ясний лист"
+ name: meat sheet
icon: { sprite: /Textures/Objects/Materials/Sheets/meaterial.rsi, state: meat }
spawn: MaterialSheetMeat1
maxCount: 30
@@ -72,7 +72,7 @@
- type: stack
id: WebSilk
- name: "шовк"
+ name: silk
icon: { sprite: /Textures/Objects/Materials/silk.rsi, state: icon }
spawn: MaterialWebSilk1
maxCount: 50
@@ -80,7 +80,7 @@
- type: stack
id: Bones
- name: "кістки"
+ name: bones
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones}
spawn: MaterialBones1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/Materials/ore.yml b/Resources/Prototypes/Stacks/Materials/ore.yml
index 515f23b8bc7..2a95393c27b 100644
--- a/Resources/Prototypes/Stacks/Materials/ore.yml
+++ b/Resources/Prototypes/Stacks/Materials/ore.yml
@@ -1,6 +1,6 @@
- type: stack
id: GoldOre
- name: "золота руда"
+ name: gold ore
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: gold }
spawn: GoldOre1
maxCount: 30
@@ -8,7 +8,7 @@
- type: stack
id: SteelOre
- name: "залізна руда"
+ name: iron ore
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: iron }
spawn: SteelOre1
maxCount: 30
@@ -16,7 +16,7 @@
- type: stack
id: PlasmaOre
- name: "плазмова руда"
+ name: plasma ore
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: plasma }
spawn: PlasmaOre1
maxCount: 30
@@ -24,7 +24,7 @@
- type: stack
id: SilverOre
- name: "срібна руда"
+ name: silver ore
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: silver }
spawn: SilverOre1
maxCount: 30
@@ -32,7 +32,7 @@
- type: stack
id: SpaceQuartz
- name: "космічний кварц"
+ name: space quartz
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: spacequartz }
spawn: SpaceQuartz1
maxCount: 30
@@ -40,7 +40,7 @@
- type: stack
id: UraniumOre
- name: "уранова руда"
+ name: uranium ore
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: uranium }
spawn: UraniumOre1
maxCount: 30
@@ -49,7 +49,7 @@
- type: stack
id: BananiumOre
- name: "бананова руда"
+ name: bananium ore
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: bananium }
spawn: BananiumOre1
maxCount: 30
@@ -57,7 +57,7 @@
- type: stack
id: Coal
- name: "вугілля"
+ name: coal
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: coal }
spawn: Coal1
maxCount: 30
@@ -65,7 +65,7 @@
- type: stack
id: SaltOre
- name: "сіль"
+ name: salt
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: salt }
spawn: Salt1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/Materials/parts.yml b/Resources/Prototypes/Stacks/Materials/parts.yml
index b45e48ed5c8..947bbb1bf25 100644
--- a/Resources/Prototypes/Stacks/Materials/parts.yml
+++ b/Resources/Prototypes/Stacks/Materials/parts.yml
@@ -1,6 +1,6 @@
- type: stack
id: MetalRod
- name: "стрижні"
+ name: rods
icon: { sprite: /Textures/Objects/Materials/parts.rsi, state: rods }
spawn: PartRodMetal1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/consumable_stacks.yml b/Resources/Prototypes/Stacks/consumable_stacks.yml
index 796d792aa2e..e9f0cab7e4b 100644
--- a/Resources/Prototypes/Stacks/consumable_stacks.yml
+++ b/Resources/Prototypes/Stacks/consumable_stacks.yml
@@ -2,7 +2,7 @@
- type: stack
id: Pancake
- name: "млинець"
+ name: pancake
spawn: FoodBakedPancake
maxCount: 3
itemSize: 1
@@ -11,7 +11,7 @@
- type: stack
id: PizzaBox
- name: "коробка з-під піци"
+ name: pizza box
icon: { sprite: Objects/Consumable/Food/Baked/pizza.rsi, state: box }
spawn: FoodBoxPizza
maxCount: 30
@@ -21,7 +21,7 @@
- type: stack
id: PaperRolling
- name: "рулонний папір"
+ name: rolling paper
icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigpaper }
spawn: PaperRolling
maxCount: 5
@@ -29,7 +29,7 @@
- type: stack
id: CigaretteFilter
- name: "сигаретний фільтр"
+ name: cigarette filter
icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigfilter }
spawn: CigaretteFilter
maxCount: 5
@@ -37,7 +37,7 @@
- type: stack
id: GroundTobacco
- name: "мелений тютюн"
+ name: ground tobacco
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: GroundTobacco
maxCount: 5
@@ -45,7 +45,7 @@
- type: stack
id: GroundCannabis
- name: "мелений канабіс"
+ name: ground cannabis
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: GroundCannabis
maxCount:
@@ -53,7 +53,7 @@
- type: stack
id: LeavesTobaccoDried
- name: "сушене листя тютюну"
+ name: dried tobacco leaves
icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried }
spawn: LeavesTobaccoDried
maxCount: 5
@@ -61,7 +61,7 @@
- type: stack
id: LeavesCannabisDried
- name: "сушене листя конопель"
+ name: dried cannabis leaves
icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried }
spawn: LeavesCannabisDried
maxCount: 5
diff --git a/Resources/Prototypes/Stacks/engineering_stacks.yml b/Resources/Prototypes/Stacks/engineering_stacks.yml
index 4e0724eff39..77cc6204023 100644
--- a/Resources/Prototypes/Stacks/engineering_stacks.yml
+++ b/Resources/Prototypes/Stacks/engineering_stacks.yml
@@ -1,14 +1,14 @@
# they're uninflated by default so they're tiny
- type: stack
id: InflatableWall
- name: "надувна стіна"
+ name: inflatable wall
spawn: InflatableWallStack1
maxCount: 10
itemSize: 1
- type: stack
id: InflatableDoor
- name: "надувні двері"
+ name: inflatable door
spawn: InflatableDoorStack1
maxCount: 4
itemSize: 1
diff --git a/Resources/Prototypes/Stacks/floor_tile_stacks.yml b/Resources/Prototypes/Stacks/floor_tile_stacks.yml
index 520d692f5ef..c5e37013b87 100644
--- a/Resources/Prototypes/Stacks/floor_tile_stacks.yml
+++ b/Resources/Prototypes/Stacks/floor_tile_stacks.yml
@@ -1,468 +1,468 @@
- type: stack
id: FloorTileSteel
- name: "сталева плитка"
+ name: steel tile
spawn: FloorTileItemSteel
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMetalDiamond
- name: "сталева плитка"
+ name: steel tile
spawn: FloorTileItemMetalDiamond
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWood
- name: "дерев'яна підлога"
+ name: wood floor
spawn: FloorTileItemWood
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWhite
- name: "біла плитка"
+ name: white tile
spawn: FloorTileItemWhite
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileDark
- name: "темна плитка"
+ name: dark tile
spawn: FloorTileItemDark
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileTechmaint
- name: "технічний поверх"
+ name: techmaint floor
spawn: FloorTileItemTechmaint
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileFreezer
- name: "морозильна плитка"
+ name: freezer tile
spawn: FloorTileItemFreezer
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileShowroom
- name: "душова плитка"
+ name: showroom tile
spawn: FloorTileItemShowroom
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGCircuit
- name: "підлога з зеленим контуром"
+ name: green-circuit floor
spawn: FloorTileItemGCircuit
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGold
- name: "золота підлога"
+ name: gold floor
spawn: FloorTileItemGold
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileReinforced
- name: "армована плитка"
+ name: reinforced tile
spawn: FloorTileItemReinforced
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMono
- name: "моно плитка"
+ name: mono tile
spawn: FloorTileItemMono
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBrassFilled
- name: "заповнена латунна пластина"
+ name: filled brass plate
spawn: FloorTileItemBrassFilled
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBrassReebe
- name: "гладка латунна пластина"
+ name: smooth brass plate
spawn: FloorTileItemBrassReebe
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileLino
- name: "лінолеум для підлоги"
+ name: linoleum floor
spawn: FloorTileItemLino
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileHydro
- name: "гідроплитка"
+ name: hydro tile
spawn: FloorTileItemHydro
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileLime
- name: "лаймова плитка"
+ name: lime tile
spawn: FloorTileItemLime
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileDirty
- name: "брудна плитка"
+ name: dirty tile
spawn: FloorTileItemDirty
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleWhite
- name: "біла кораблева плитка"
+ name: white shuttle tile
spawn: FloorTileItemShuttleWhite
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleBlue
- name: "синя кораблева плитка"
+ name: blue shuttle tile
spawn: FloorTileItemShuttleBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleOrange
- name: "помаранчева кораблева плитка"
+ name: orange shuttle tile
spawn: FloorTileItemShuttleOrange
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttlePurple
- name: "фіолетова кораблева плитка"
+ name: purple shuttle tile
spawn: FloorTileItemShuttlePurple
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleRed
- name: "червона кораблева плитка"
+ name: red shuttle tile
spawn: FloorTileItemShuttleRed
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleGrey
- name: "сіра кораблева плитка"
+ name: grey shuttle tile
spawn: FloorTileItemShuttleGrey
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleBlack
- name: "чорна кораблева плитка"
+ name: black shuttle tile
spawn: FloorTileItemShuttleBlack
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackEighties
- name: "плитка в стилі 80-х"
+ name: eighties floor tile
spawn: FloorTileItemEighties
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackArcadeBlue
- name: "синя аркадна плитка"
+ name: blue arcade tile
spawn: FloorTileItemArcadeBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackArcadeBlue2
- name: "синя аркадна плитка"
+ name: blue arcade tile
spawn: FloorTileItemArcadeBlue2
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackArcadeRed
- name: "червона аркадна плитка"
+ name: red arcade tile
spawn: FloorTileItemArcadeRed
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetRed
- name: "червоний килим"
+ name: red carpet tile
spawn: FloorCarpetItemRed
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetBlack
- name: "блоковий килим"
+ name: block carpet tile
spawn: FloorCarpetItemBlack
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetBlue
- name: "синій килим"
+ name: blue carpet tile
spawn: FloorCarpetItemBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetGreen
- name: "зелений килим"
+ name: green carpet tile
spawn: FloorCarpetItemGreen
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetOrange
- name: "помаранчевий килим "
+ name: orange carpet tile
spawn: FloorCarpetItemOrange
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetSkyBlue
- name: "небесно-блакитний килим"
+ name: skyblue carpet tile
spawn: FloorCarpetItemSkyBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetPurple
- name: "фіолетовий килим"
+ name: purple carpet tile
spawn: FloorCarpetItemPurple
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetPink
- name: "рожевий килим"
+ name: pink carpet tile
spawn: FloorCarpetItemPink
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetCyan
- name: "блакитний килим"
+ name: cyan carpet tile
spawn: FloorCarpetItemCyan
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetWhite
- name: "білий килим"
+ name: white carpet tile
spawn: FloorCarpetItemWhite
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackCarpetClown
- name: "клоунський килим"
+ name: clown carpet tile
spawn: FloorTileItemCarpetClown
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackCarpetOffice
- name: "офісний килим"
+ name: office carpet tile
spawn: FloorTileItemCarpetOffice
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackBoxing
- name: "плитка для боксерського рингу"
+ name: boxing ring tile
spawn: FloorTileItemBoxing
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackGym
- name: "плитка для підлоги в спортзалі"
+ name: gym floor tile
spawn: FloorTileItemGym
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileElevatorShaft
- name: "плитка для шахти ліфта"
+ name: elevator shaft tile
spawn: FloorTileItemElevatorShaft
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileRockVault
- name: "склепінчаста плитка"
+ name: rock vault tile
spawn: FloorTileItemRockVault
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBlue
- name: "синя плитка для підлоги"
+ name: blue floor tile
spawn: FloorTileItemBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMining
- name: "плитка для шахт. підлоги"
+ name: mining floor tile
spawn: FloorTileItemMining
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMiningDark
- name: "темна плитка для шахт. підлоги"
+ name: dark mining floor tile
spawn: FloorTileItemMiningDark
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMiningLight
- name: "світла плитка для шахт. підлоги"
+ name: light mining floor tile
spawn: FloorTileItemMiningLight
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBar
- name: "плитка для підлоги бару"
+ name: item bar floor tile
spawn: FloorTileItemBar
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileClown
- name: "плитка для клоунської підлоги"
+ name: clown floor tile
spawn: FloorTileItemClown
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMime
- name: "плитка для підлоги міма"
+ name: mime floor tile
spawn: FloorTileItemMime
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileKitchen
- name: "плитка для підлоги кухні"
+ name: kitchen floor tile
spawn: FloorTileItemKitchen
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileLaundry
- name: "плитка для підлоги пральні"
+ name: laundry floor tile
spawn: FloorTileItemLaundry
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileConcrete
- name: "бетонна плитка"
+ name: concrete tile
spawn: FloorTileItemGrayConcrete
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGrayConcrete
- name: "сіра бетонна плитка"
+ name: gray concrete tile
spawn: FloorTileItemLaundry
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileOldConcrete
- name: "стара бетонна плитка"
+ name: old concrete tile
spawn: FloorTileItemOldConcrete
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileSilver
- name: "срібляста плитка для підлоги"
+ name: silver floor tile
spawn: FloorTileItemSilver
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBCircuit
- name: "bcircuit плитка для підлоги"
+ name: bcircuit floor tile
spawn: FloorTileItemBCircuit
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGrass
- name: "трав'яна плитка для підлоги"
+ name: grass floor tile
spawn: FloorTileItemGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGrassJungle
- name: "джунглева плитка для підлоги"
+ name: grass jungle floor tile
spawn: FloorTileItemGrassJungle
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileSnow
- name: "снігова плитка для підлоги"
+ name: snow floor tile
spawn: FloorTileItemSnow
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWoodPattern
- name: "візерункова дерв'яна підлога"
+ name: wood pattern floor
spawn: FloorTileItemWoodPattern
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileFlesh
- name: "м'ясна підлога"
+ name: flesh floor
spawn: FloorTileItemFlesh
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileSteelMaint
- name: "сталева підлога тех. шляхів"
+ name: steel maint floor
spawn: FloorTileItemSteelMaint
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGratingMaint
- name: "решітчаста підлога тех. шляхів"
+ name: grating maint floor
spawn: FloorTileItemGratingMaint
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWeb
- name: "павутинчаста плитка"
+ name: web tile
spawn: FloorTileItemWeb
maxCount: 30
itemSize: 5
@@ -470,41 +470,41 @@
# Faux science tiles
- type: stack
id: FloorTileAstroGrass
- name: "астро-трав'яна підлога"
+ name: astro-grass floor
spawn: FloorTileItemAstroGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMowedAstroGrass
- name: "скошена астро-травпідлога"
+ name: mowed astro-grass floor
spawn: FloorTileItemMowedAstroGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileJungleAstroGrass
- name: "джунглева астро-травпідлога"
+ name: jungle astro-grass floor
spawn: FloorTileItemJungleAstroGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileAstroIce
- name: "астро-крижана підлога"
+ name: astro-ice floor
spawn: FloorTileItemAstroIce
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileAstroSnow
- name: "астро-снігова підлога"
+ name: astro-snow floor
spawn: FloorTileItemAstroSnow
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWoodLarge
- name: "масивна дерев'яна підлога"
+ name: large wood floor
spawn: FloorTileItemWoodLarge
maxCount: 30
\ No newline at end of file
diff --git a/Resources/Prototypes/Stacks/medical_stacks.yml b/Resources/Prototypes/Stacks/medical_stacks.yml
index fbeec7891c2..9d2b77ec933 100644
--- a/Resources/Prototypes/Stacks/medical_stacks.yml
+++ b/Resources/Prototypes/Stacks/medical_stacks.yml
@@ -1,6 +1,6 @@
- type: stack
id: Ointment
- name: "мазь"
+ name: ointment
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: ointment }
spawn: Ointment
maxCount: 10
@@ -8,7 +8,7 @@
- type: stack
id: AloeCream
- name: "крем з алое"
+ name: aloe cream
icon: { sprite: "/Textures/Objects/Specific/Hydroponics/aloe.rsi", state: cream }
spawn: AloeCream
maxCount: 10
@@ -16,7 +16,7 @@
- type: stack
id: Gauze
- name: "марля"
+ name: gauze
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze }
spawn: Gauze
maxCount: 10
@@ -24,7 +24,7 @@
- type: stack
id: Brutepack
- name: "брутпак"
+ name: brutepack
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze }
spawn: Brutepack
maxCount: 10
@@ -32,7 +32,7 @@
- type: stack
id: Bloodpack
- name: "пакет крові"
+ name: bloodpack
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: bloodpack }
spawn: Bloodpack
maxCount: 10
@@ -40,7 +40,7 @@
- type: stack
id: MedicatedSuture
- name: "медикаментозний кетгут"
+ name: medicated-suture
icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: medicated-suture }
spawn: MedicatedSuture
maxCount: 10
@@ -48,7 +48,7 @@
- type: stack
id: RegenerativeMesh
- name: "регенеративна сітка"
+ name: regenerative-mesh
icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: regenerative-mesh}
spawn: RegenerativeMesh
maxCount: 10
diff --git a/Resources/Prototypes/Stacks/power_stacks.yml b/Resources/Prototypes/Stacks/power_stacks.yml
index f7f7c8ab79f..5acf4819dec 100644
--- a/Resources/Prototypes/Stacks/power_stacks.yml
+++ b/Resources/Prototypes/Stacks/power_stacks.yml
@@ -1,6 +1,6 @@
- type: stack
id: Cable
- name: "кабель lv"
+ name: lv cable
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coil-30 }
spawn: CableApcStack1
maxCount: 30
@@ -8,7 +8,7 @@
- type: stack
id: CableMV
- name: "кабель mv"
+ name: mv cable
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilmv-30 }
spawn: CableMVStack1
maxCount: 30
@@ -16,7 +16,7 @@
- type: stack
id: CableHV
- name: "кабель hv"
+ name: hv cable
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilhv-30 }
spawn: CableHVStack1
maxCount: 30
diff --git a/Resources/Prototypes/Stacks/prizeticket.yml b/Resources/Prototypes/Stacks/prizeticket.yml
index 86dccfda85c..1b84c81632c 100644
--- a/Resources/Prototypes/Stacks/prizeticket.yml
+++ b/Resources/Prototypes/Stacks/prizeticket.yml
@@ -1,6 +1,6 @@
- type: stack
id: PrizeTicket
- name: "призовий квиток"
+ name: prize ticket
icon: { sprite: Objects/Fun/prizeticket.rsi, state: ticket }
spawn: PrizeTicket1
maxCount: 100
diff --git a/Resources/Prototypes/Stacks/science_stacks.yml b/Resources/Prototypes/Stacks/science_stacks.yml
index e367bfb25ec..010a5dc659a 100644
--- a/Resources/Prototypes/Stacks/science_stacks.yml
+++ b/Resources/Prototypes/Stacks/science_stacks.yml
@@ -1,6 +1,6 @@
- type: stack
id: ArtifactFragment
- name: "фрагмент артефакту"
+ name: artifact fragment
spawn: ArtifactFragment1
maxCount: 30
itemSize: 5
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml b/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml
index 08fbb0f7605..86d3020d8d1 100644
--- a/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml
+++ b/Resources/Prototypes/_Nuclear14/Access/bosmidwest.yml
@@ -1,22 +1,22 @@
- type: accessLevel
id: PaladinCommander
- name: "id-card-access-level-midwest-paladin-commander"
+ name: id-card-access-level-midwest-paladin-commander
- type: accessLevel
id: Paladin
- name: "id-card-access-level-midwest-paladin"
+ name: id-card-access-level-midwest-paladin
- type: accessLevel
id: Knight
- name: "id-card-access-level-midwest-knight"
+ name: id-card-access-level-midwest-knight
- type: accessLevel
id: Scribe
- name: "id-card-access-level-midwest-scribe"
+ name: id-card-access-level-midwest-scribe
- type: accessLevel
id: BoSMidwest
- name: "id-card-access-level-midwest"
+ name: id-card-access-level-midwest
- type: accessGroup
id: BOSMidwest
diff --git a/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml b/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml
index 9cf286db64f..7b17ea25c52 100644
--- a/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml
+++ b/Resources/Prototypes/_Nuclear14/Access/caravancompany.yml
@@ -1,14 +1,14 @@
- type: accessLevel
id: CaravanCompanyLeader
- name: "id-card-access-level-caravan-leader"
+ name: id-card-access-level-caravan-leader
- type: accessLevel
id: CaravanCompanyTrader
- name: "id-card-access-level-caravan-trader"
+ name: id-card-access-level-caravan-trader
- type: accessLevel
id: CaravanCompanyGuard
- name: "id-card-access-level-caravan-guard"
+ name: id-card-access-level-caravan-guard
- type: accessGroup
id: CaravanCompany
diff --git a/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml b/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml
index 9edc9d1a002..c20fd43162a 100644
--- a/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml
+++ b/Resources/Prototypes/_Nuclear14/Access/miscfactions.yml
@@ -2,19 +2,19 @@
- type: accessLevel
id: TownieLaw
- name: "id-card-access-level-townie-sheriff"
+ name: id-card-access-level-townie-sheriff
- type: accessLevel
id: TownieMayor
- name: "id-card-access-level-townie-mayor"
+ name: id-card-access-level-townie-mayor
- type: accessLevel
id: TownieShopkeeper
- name: "id-картка-рівень доступу-містянин-крамар"
+ name: id-card-access-level-townie-shopkeeper
- type: accessLevel
id: TownieDoctor
- name: "id-картка-рівень доступу-townie-doctor"
+ name: id-card-access-level-townie-doctor
- type: accessGroup
id: Townie
@@ -28,7 +28,7 @@
- type: accessLevel
id: FollowersApocalypse
- name: "id-card-access-level-followers-apocalypse"
+ name: id-card-access-level-followers-apocalypse
- type: accessGroup
id: FollowersApocalypse
@@ -39,11 +39,11 @@
- type: accessLevel
id: ZetanCaptain
- name: "id-card-access-level-zetan-captain"
+ name: id-card-access-level-zetan-captain
- type: accessLevel
id: Zetan
- name: "id-card-access-level-zetan"
+ name: id-card-access-level-zetan
- type: accessGroup
id: Zetan
@@ -54,7 +54,7 @@
#MARK: Enclave
- type: accessLevel
id: Enclave
- name: "id-card-access-level-enclave"
+ name: id-card-access-level-enclave
- type: accessGroup
id: EnclaveVault
@@ -72,19 +72,19 @@
- type: accessLevel
id: IronKey
- name: "id-card-access-level-ironkey"
+ name: id-card-access-level-ironkey
- type: accessLevel
id: BronzeKey
- name: "id-card-access-level-bronzekey"
+ name: id-card-access-level-bronzekey
- type: accessLevel
id: BrassKey
- name: "id-card-access-level-brasskey"
+ name: id-card-access-level-brasskey
- type: accessLevel
id: SilverKey
- name: "id-card-access-level-silverkey"
+ name: id-card-access-level-silverkey
- type: accessGroup
id: GoldenKey
@@ -97,15 +97,15 @@
#MARK: Dungeons / Bunkers
- type: accessLevel
id: DungeonBunkerA1
- name: "id-card-access-level-bunker-a1"
+ name: id-card-access-level-bunker-a1
- type: accessLevel
id: DungeonBunkerA2
- name: "id-card-access-level-bunker-a2"
+ name: id-card-access-level-bunker-a2
- type: accessLevel
id: DungeonBunkerA3
- name: "id-card-access-level-bunker-a3"
+ name: id-card-access-level-bunker-a3
- type: accessGroup
id: DungeonBunkerAA
@@ -116,16 +116,16 @@
- type: accessLevel
id: DungeonBlue
- name: "id-card-access-level-blue"
+ name: id-card-access-level-blue
- type: accessLevel
id: DungeonYellow
- name: "id-card-access-level-yellow"
+ name: id-card-access-level-yellow
- type: accessLevel
id: DungeonRed
- name: "id-card-access-level-red"
+ name: id-card-access-level-red
- type: accessLevel
id: DungeonCommon
- name: "id-card-access-level-common"
\ No newline at end of file
+ name: id-card-access-level-common
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Access/ncr.yml b/Resources/Prototypes/_Nuclear14/Access/ncr.yml
index d0b5380d77c..de982829727 100644
--- a/Resources/Prototypes/_Nuclear14/Access/ncr.yml
+++ b/Resources/Prototypes/_Nuclear14/Access/ncr.yml
@@ -1,26 +1,26 @@
- type: accessLevel
id: NCROfficer
- name: "id-card-access-level-ncr-officer"
+ name: id-card-access-level-ncr-officer
- type: accessLevel
id: NCRRanger
- name: "id-card-access-level-ncr-ranger"
+ name: id-card-access-level-ncr-ranger
- type: accessLevel
id: NCRNCO
- name: "id-card-access-level-ncr-nco"
+ name: id-card-access-level-ncr-nco
- type: accessLevel
id: NCRMP
- name: "id-card-access-level-ncr-mp"
+ name: id-card-access-level-ncr-mp
- type: accessLevel
id: NCRMedic
- name: "id-card-access-level-ncr-medic"
+ name: id-card-access-level-ncr-medic
- type: accessLevel
id: NCR
- name: "id-card-access-level-ncr"
+ name: id-card-access-level-ncr
- type: accessGroup
id: NCR
diff --git a/Resources/Prototypes/_Nuclear14/Access/vault.yml b/Resources/Prototypes/_Nuclear14/Access/vault.yml
index 79ae236f489..85c2979e49b 100644
--- a/Resources/Prototypes/_Nuclear14/Access/vault.yml
+++ b/Resources/Prototypes/_Nuclear14/Access/vault.yml
@@ -1,26 +1,26 @@
- type: accessLevel
id: VaultOverseer
- name: "id-картки-рівень доступу до сховища-власник"
+ name: id-card-access-level-vault-overseer
- type: accessLevel
id: VaultGatekeeper
- name: "id-card-access-level-vault-gatekeeper"
+ name: id-card-access-level-vault-gatekeeper
- type: accessLevel
id: VaultSecurity
- name: "id-card-access-level-vault-security"
+ name: id-card-access-level-vault-security
- type: accessLevel
id: VaultMedical
- name: "id-card-access-level-vault-medical"
+ name: id-card-access-level-vault-medical
- type: accessLevel
id: VaultEngineer
- name: "id-card-access-level-vault-engineer"
+ name: id-card-access-level-vault-engineer
- type: accessLevel
id: VaultDweller
- name: "id-card-access-level-vault-dweller мешканець сховища"
+ name: id-card-access-level-vault-dweller
- type: accessGroup
id: VaultOverseer
diff --git a/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml b/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml
index c327743d641..d31173948ff 100644
--- a/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml
+++ b/Resources/Prototypes/_Nuclear14/Actions/action_nightvision.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ActionBase
id: ActionToggleNightVision
- name: "Увімкнути нічне бачення"
- description: "Дозволяє бачити навіть у повній темряві."
+ name: Toggle the nightvision
+ description: Allows you to see even in complete darkness.
components:
- type: InstantAction
icon:
diff --git a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml
index 0ae3c8fdfd3..e29851462c6 100644
--- a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml
+++ b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoul.yml
@@ -20,8 +20,8 @@
- type: entity
id: N14OrganGhoulBrain
parent: N14BaseGhoulOrgan
- name: "мозок"
- description: "Джерело неймовірного, нескінченного інтелекту. Гудок."
+ name: brain
+ description: "The source of incredible, unending intelligence. Honk."
components:
- type: Sprite
state: brain
@@ -38,8 +38,8 @@
- type: entity
id: N14OrganGhoulEyes
parent: N14BaseGhoulOrgan
- name: "очі"
- description: "Я тебе бачу!"
+ name: eyes
+ description: "I see you!"
components:
- type: Sprite
layers:
@@ -50,8 +50,8 @@
- type: entity
id: N14OrganGhoulTongue
parent: N14BaseGhoulOrgan
- name: "язик"
- description: "М'ясистий м'яз, який здебільшого використовується для лежання."
+ name: tongue
+ description: "A fleshy muscle mostly used for lying."
components:
- type: Sprite
state: tongue
@@ -60,7 +60,7 @@
- type: entity
id: N14OrganGhoulAppendix
parent: N14BaseGhoulOrgan
- name: "додаток"
+ name: appendix
components:
- type: Sprite
layers:
@@ -72,8 +72,8 @@
- type: entity
id: N14OrganGhoulEars
parent: N14BaseGhoulOrgan
- name: "вуха"
- description: "Вухо складається з трьох частин. Внутрішня, середня і зовнішня. Зазвичай тільки одна з цих частин повинна бути видимою."
+ name: ears
+ description: "There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible."
components:
- type: Sprite
state: ears
@@ -82,8 +82,8 @@
- type: entity
id: N14OrganGhoulLungs
parent: N14BaseGhoulOrgan
- name: "легені"
- description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів."
+ name: lungs
+ description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier."
components:
- type: Sprite
layers:
@@ -112,8 +112,8 @@
- type: entity
id: N14OrganGhoulHeart
parent: N14BaseGhoulOrgan
- name: "серце"
- description: "Мені шкода безсердечного виродка, який його втратив."
+ name: heart
+ description: "I feel bad for the heartless bastard who lost this."
components:
- type: Sprite
state: heart-on
@@ -132,8 +132,8 @@
- type: entity
id: N14OrganGhoulStomach
parent: N14BaseGhoulOrgan
- name: "шлунок"
- description: "Гидота. Це важко переварити."
+ name: stomach
+ description: "Gross. This is hard to stomach."
components:
- type: Sprite
state: stomach
@@ -157,8 +157,8 @@
- type: entity
id: N14OrganGhoulLiver
parent: N14BaseGhoulOrgan
- name: "печінка"
- description: "Пропозиція щодо поєднання: к'янті та квасоля фава."
+ name: liver
+ description: "Pairing suggestion: chianti and fava beans."
components:
- type: Sprite
state: liver
@@ -173,8 +173,8 @@
- type: entity
id: N14OrganGhoulKidneys
parent: N14BaseGhoulOrgan
- name: "нирки"
- description: "Фільтрує токсини з кровотоку."
+ name: kidneys
+ description: "Filters toxins from the bloodstream."
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml
index c9cc4d0bc13..21ca76ece77 100644
--- a/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml
+++ b/Resources/Prototypes/_Nuclear14/Body/Organs/ghoulglowing.yml
@@ -20,8 +20,8 @@
- type: entity
id: N14OrganGhoulGlowingBrain
parent: N14BaseGhoulGlowingOrgan
- name: "мозок"
- description: "Джерело неймовірного, нескінченного інтелекту. Гудок."
+ name: brain
+ description: "The source of incredible, unending intelligence. Honk."
components:
- type: Sprite
state: brain
@@ -38,8 +38,8 @@
- type: entity
id: N14OrganGhoulGlowingEyes
parent: N14BaseGhoulGlowingOrgan
- name: "очі"
- description: "Я тебе бачу!"
+ name: eyes
+ description: "I see you!"
components:
- type: Sprite
layers:
@@ -50,8 +50,8 @@
- type: entity
id: N14OrganGhoulGlowingTongue
parent: N14BaseGhoulGlowingOrgan
- name: "язик"
- description: "М'ясистий м'яз, який здебільшого використовується для лежання."
+ name: tongue
+ description: "A fleshy muscle mostly used for lying."
components:
- type: Sprite
state: tongue
@@ -60,7 +60,7 @@
- type: entity
id: N14OrganGhoulGlowingAppendix
parent: N14BaseGhoulGlowingOrgan
- name: "додаток"
+ name: appendix
components:
- type: Sprite
layers:
@@ -72,8 +72,8 @@
- type: entity
id: N14OrganGhoulGlowingEars
parent: N14BaseGhoulGlowingOrgan
- name: "вуха"
- description: "Вухо складається з трьох частин. Внутрішня, середня і зовнішня. Зазвичай тільки одна з цих частин повинна бути видимою."
+ name: ears
+ description: "There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible."
components:
- type: Sprite
state: ears
@@ -82,8 +82,8 @@
- type: entity
id: N14OrganGhoulGlowingLungs
parent: N14BaseGhoulGlowingOrgan
- name: "легені"
- description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів."
+ name: lungs
+ description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier."
components:
- type: Sprite
layers:
@@ -112,8 +112,8 @@
- type: entity
id: N14OrganGhoulGlowingHeart
parent: N14BaseGhoulGlowingOrgan
- name: "серце"
- description: "Мені шкода безсердечного виродка, який його втратив."
+ name: heart
+ description: "I feel bad for the heartless bastard who lost this."
components:
- type: Sprite
state: heart-on
@@ -132,8 +132,8 @@
- type: entity
id: N14OrganGhoulGlowingStomach
parent: N14BaseGhoulGlowingOrgan
- name: "шлунок"
- description: "Гидота. Це важко переварити."
+ name: stomach
+ description: "Gross. This is hard to stomach."
components:
- type: Sprite
state: stomach
@@ -157,8 +157,8 @@
- type: entity
id: N14OrganGhoulGlowingLiver
parent: N14BaseGhoulGlowingOrgan
- name: "печінка"
- description: "Пропозиція щодо поєднання: к'янті та квасоля фава."
+ name: liver
+ description: "Pairing suggestion: chianti and fava beans."
components:
- type: Sprite
state: liver
@@ -173,8 +173,8 @@
- type: entity
id: N14OrganGhoulGlowingKidneys
parent: N14BaseGhoulGlowingOrgan
- name: "нирки"
- description: "Фільтрує токсини з кровотоку."
+ name: kidneys
+ description: "Filters toxins from the bloodstream."
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml
index 9e0d05ae608..6159e218d52 100644
--- a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml
+++ b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoul.yml
@@ -3,7 +3,7 @@
- type: entity
id: N14PartGhoul
parent: PartHuman
- name: "частина тіла упиря"
+ name: ghoul body part
abstract: true
components:
- type: Damageable
@@ -18,7 +18,7 @@
- type: entity
id: N14TorsoGhoul
- name: "тулуб упиря"
+ name: ghoul torso
parent: N14PartGhoul
components:
- type: Sprite
@@ -33,7 +33,7 @@
- type: entity
id: N14HeadGhoul
- name: "голова упиря"
+ name: ghoul head
parent: N14PartGhoul
components:
- type: Sprite
@@ -59,7 +59,7 @@
- type: entity
id: N14LeftArmGhoul
- name: "ліва рука упиря"
+ name: left ghoul arm
parent: N14PartGhoul
components:
- type: Sprite
@@ -75,7 +75,7 @@
- type: entity
id: N14RightArmGhoul
- name: "права рука упиря"
+ name: right ghoul arm
parent: N14PartGhoul
components:
- type: Sprite
@@ -91,7 +91,7 @@
- type: entity
id: N14LeftHandGhoul
- name: "ліва рука упиря"
+ name: left ghoul hand
parent: N14PartGhoul
components:
- type: Sprite
@@ -107,7 +107,7 @@
- type: entity
id: N14RightHandGhoul
- name: "права рука упиря"
+ name: right ghoul hand
parent: N14PartGhoul
components:
- type: Sprite
@@ -123,7 +123,7 @@
- type: entity
id: N14LeftLegGhoul
- name: "ліва нога упиря"
+ name: left ghoul leg
parent: N14PartGhoul
components:
- type: Sprite
@@ -140,7 +140,7 @@
- type: entity
id: N14RightLegGhoul
- name: "права нога упиря"
+ name: right ghoul leg
parent: N14PartGhoul
components:
- type: Sprite
@@ -157,7 +157,7 @@
- type: entity
id: N14LeftFootGhoul
- name: "ліва нога упиря"
+ name: left ghoul foot
parent: N14PartGhoul
components:
- type: Sprite
@@ -173,7 +173,7 @@
- type: entity
id: N14RightFootGhoul
- name: "права нога упиря"
+ name: right ghoul foot
parent: N14PartGhoul
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml
index 9e627fdd736..a320d6fbf6f 100644
--- a/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml
+++ b/Resources/Prototypes/_Nuclear14/Body/Parts/ghoulglowing.yml
@@ -3,7 +3,7 @@
- type: entity
id: N14PartGhoulGlowing
parent: N14PartGhoul
- name: "частина тіла упиря"
+ name: ghoul body part
abstract: true
components:
- type: Damageable
@@ -18,7 +18,7 @@
- type: entity
id: N14TorsoGhoulGlowing
- name: "тулуб упиря"
+ name: ghoul torso
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -33,7 +33,7 @@
- type: entity
id: N14HeadGhoulGlowing
- name: "голова упиря"
+ name: ghoul head
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -59,7 +59,7 @@
- type: entity
id: N14LeftArmGhoulGlowing
- name: "ліва рука упиря"
+ name: left ghoul arm
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -75,7 +75,7 @@
- type: entity
id: N14RightArmGhoulGlowing
- name: "права рука упиря"
+ name: right ghoul arm
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -91,7 +91,7 @@
- type: entity
id: N14LeftHandGhoulGlowing
- name: "ліва рука упиря"
+ name: left ghoul hand
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -107,7 +107,7 @@
- type: entity
id: N14RightHandGhoulGlowing
- name: "права рука упиря"
+ name: right ghoul hand
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -123,7 +123,7 @@
- type: entity
id: N14LeftLegGhoulGlowing
- name: "ліва нога упиря"
+ name: left ghoul leg
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -140,7 +140,7 @@
- type: entity
id: N14RightLegGhoulGlowing
- name: "права нога упиря"
+ name: right ghoul leg
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -157,7 +157,7 @@
- type: entity
id: N14LeftFootGhoulGlowing
- name: "ліва нога упиря"
+ name: left ghoul foot
parent: N14PartGhoulGlowing
components:
- type: Sprite
@@ -173,7 +173,7 @@
- type: entity
id: N14RightFootGhoulGlowing
- name: "права нога упиря"
+ name: right ghoul foot
parent: N14PartGhoulGlowing
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml
index b5675f2732e..2c22b4f44ae 100644
--- a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml
+++ b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoul.yml
@@ -1,6 +1,6 @@
- type: body
id: Ghoul
- name: "упир"
+ name: ghoul
root: torso
slots:
head:
diff --git a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml
index 9f0043df50f..7c0a0874107 100644
--- a/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml
+++ b/Resources/Prototypes/_Nuclear14/Body/Prototypes/ghoulglowing.yml
@@ -1,6 +1,6 @@
- type: body
id: GhoulGlowing
- name: "упир, що світиться"
+ name: glowing ghoul
root: torso
slots:
head:
diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml
index 35487613912..f3a2ef884d3 100644
--- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml
+++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/general.yml
@@ -1,15 +1,15 @@
- type: entity
- name: "картонна коробка"
+ name: cardboard box
parent: BoxBase
id: N14BoxPlastic
- description: "Стара пластикова коробка для зберігання речей."
+ description: An old plastic box for storing things.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/storage.rsi
state: box
- type: entity
- name: "ящик-пустка"
+ name: wastelander box
parent: N14BoxPlastic
id: N14BoxPlasticFilledWastelander
components:
@@ -25,7 +25,7 @@
amount: 1
- type: entity
- name: "військова будка"
+ name: military box
parent: N14BoxPlastic
id: N14BoxPlasticFilledMilitary
components:
@@ -53,7 +53,7 @@
amount: 2
- type: entity
- name: "військова будка"
+ name: military box
parent: N14BoxPlastic
id: N14BoxPlasticFilledMilitaryNCR
components:
diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml
index cd54057e28e..824498e5266 100644
--- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml
+++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Boxes/mre.yml
@@ -1,15 +1,15 @@
- type: entity
- name: "картонна коробка"
+ name: cardboard box
parent: BoxBase
id: N14BoxCardboardMREBox
- description: "Стара картонна коробка для зберігання речей."
+ description: An old cardboard box for storing things.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/storage.rsi
state: c-ration
- type: entity
- name: "Раціон"
+ name: C ration
parent: N14BoxCardboardMREBox
id: N14BoxCardboardMREBoxCFilled
components:
@@ -57,7 +57,7 @@
- id: Matchbox
- type: entity
- name: "Раціон К"
+ name: K ration
parent: N14BoxCardboardMREBox
id: N14BoxCardboardMREBoxKFilled
components:
diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml
index f35426da83a..1889d60a1ec 100644
--- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml
+++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/Items/toolboxes.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14ToolboxFilled1
- name: "інструментарій"
+ name: toolbox
suffix: Filled, always
parent: ToolboxEmergency
components:
@@ -17,7 +17,7 @@
- type: entity
id: N14ToolboxFilled2
- name: "інструментарій"
+ name: toolbox
suffix: Filled, loot
parent: ToolboxEmergency
components:
diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml
index dc427d01382..d706ceb1c11 100644
--- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml
+++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/crates.yml
@@ -30,7 +30,7 @@
parent: N14CrateBreakPlain
id: N14CrateBreakPlainFilledCigarettesRepublic
suffix: republics
- name: "Сигаретний ящик Republic"
+ name: Republic cigarette crate
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml b/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml
index 5d4cd3d77e7..29b18cfdd4f 100644
--- a/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml
+++ b/Resources/Prototypes/_Nuclear14/Catalog/Jukebox/Standard.yml
@@ -2,188 +2,188 @@
# Lobby Music
- type: jukebox
id: AKissToBuildADreamOn
- name: "Луї Армстронг - Поцілунок, на якому можна збудувати мрію"
+ name: Louis Armstrong - A Kiss to Build A Dream On
path:
path: /Audio/_Nuclear14/Lobby/a_kiss_to_build_a_dream_on.ogg
- type: jukebox
id: AintThatAKickInTheHead
- name: "Дін Мартін - Ain't That A Kick In The Head"
+ name: Dean Martin - Ain't That A Kick In The Head
path:
path: /Audio/_Nuclear14/Lobby/MUS_Aint_That_A_Kick_In_the_Head.ogg
- type: jukebox
id: AmericanSwing
- name: "Герхард Треде - Американський свінг"
+ name: Gerhard Trede - American Swing
path:
path: /Audio/_Nuclear14/Lobby/MUS_American_Swing.ogg
- type: jukebox
id: BigIron
- name: "Marty Robins - Big Iron"
+ name: Marty Robins - Big Iron
path:
path: /Audio/_Nuclear14/Lobby/MUS_Big_Iron.ogg
- type: jukebox
id: JingleJangleJingle
- name: "Кей Кайзер - Jingle Jangle Jingle"
+ name: Kay Kyser - Jingle Jangle Jingle
path:
path: /Audio/_Nuclear14/Lobby/MUS_Jingle_Jangle_Jingle.ogg
- type: jukebox
id: JoeCool
- name: "Жорж Тесперен - Джо Кул"
+ name: Georges Tesperin - Joe Cool
path:
path: /Audio/_Nuclear14/Lobby/MUS_Joe_Cool_CAS.ogg
- type: jukebox
id: JohnnyGuitar
- name: "Пеггі Лі - гітара Джонні"
+ name: Peggy Lee - Johnny Guitar
path:
path: /Audio/_Nuclear14/Lobby/MUS_Johnny_Guitar.ogg
- type: jukebox
id: SomethingsGottaGive
- name: "Bing Crosby - Something's Gotta Give"
+ name: Bing Crosby - Something's Gotta Give
path:
path: /Audio/_Nuclear14/Lobby/MUS_Somethings_Gotta_Give.ogg
# Music/Fallout3
- type: jukebox
id: BillieHolidayCrazy
- name: "Billie Holiday - Crazy"
+ name: Billie Holiday - Crazy
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_billieholiday_crazy_mono.ogg
- type: jukebox
id: BillieHolidayEasy
- name: "Біллі Холідей - Легко"
+ name: Billie Holiday - Easy
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_billieholiday_easy_mono.ogg
- type: jukebox
id: BobCrosbyHappy
- name: "Боб Кросбі - Щасливий"
+ name: Bob Crosby - Happy
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_bobcrosby_happy_mono.ogg
- type: jukebox
id: BobCrosbyWay
- name: "Боб Кросбі - Шлях"
+ name: Bob Crosby - Way
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_bobcrosby_way_mono.ogg
- type: jukebox
id: ColePorterAnything
- name: "Cole Porter - Anything"
+ name: Cole Porter - Anything
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_coleporter_anything_mono.ogg
- type: jukebox
id: DannyKayeCivilization
- name: "Денні Кей - Цивілізація"
+ name: Danny Kaye - Civilization
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_dannykaye_civilization_mono.ogg
- type: jukebox
id: GenericBoogie
- name: "Generic Boogie"
+ name: Generic Boogie
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_boogie_mono.ogg
- type: jukebox
id: GenericFox
- name: "Лисиця звичайна"
+ name: Generic Fox
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_fox_mono.ogg
- type: jukebox
id: GenericJazzy
- name: "Загальний джаз"
+ name: Generic Jazzy
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_jazzy_mono.ogg
- type: jukebox
id: GenericSunning
- name: "Загальний загар"
+ name: Generic Sunning
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_sunning_mono.ogg
- type: jukebox
id: GenericSwing
- name: "Загальні гойдалки"
+ name: Generic Swing
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_generic_swing_mono.ogg
- type: jukebox
id: InkspotsIDont
- name: "Inkspots - I Don't"
+ name: Inkspots - I Don't
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_inkspots_idont_mono.ogg
- type: jukebox
id: RoyBrownButcher
- name: "Рой Браун - М'ясник"
+ name: Roy Brown - Butcher
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_roybrown_butcher_mono.ogg
- type: jukebox
id: RoyBrownMighty
- name: "Roy Brown - Mighty"
+ name: Roy Brown - Mighty
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_roybrown_mighty_mono.ogg
- type: jukebox
id: TexBenekeGuy
- name: "Текс Бенеке - Хлопець"
+ name: Tex Beneke - Guy
path:
path: /Audio/_Nuclear14/Music/Fallout3/mus_texbeneke_guy_mono.ogg
# Music - Enclave
- type: jukebox
id: PatrioticAmerica
- name: "Патріотична Америка"
+ name: Patriotic America
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_America.ogg
- type: jukebox
id: BattleHymn
- name: "Бойовий гімн"
+ name: Battle Hymn
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_BattleHymn_mono.ogg
- type: jukebox
id: PatrioticDixie
- name: "Патріотичний дикси"
+ name: Patriotic Dixie
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_Dixie.ogg
- type: jukebox
id: PatrioticMontezuma
- name: "Патріотична Монтесума"
+ name: Patriotic Montezuma
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_Montezuma.ogg
- type: jukebox
id: PatrioticPresidential
- name: "Патріотичний президентський"
+ name: Patriotic Presidential
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_Presidential.ogg
- type: jukebox
id: PatrioticStars
- name: "Патріотичні зірки"
+ name: Patriotic Stars
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_Stars.ogg
- type: jukebox
id: PatrioticWashington
- name: "Патріотичний Вашингтон"
+ name: Patriotic Washington
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_Washington.ogg
- type: jukebox
id: PatrioticYankee
- name: "Патріотичний янкі"
+ name: Patriotic Yankee
path:
path: /Audio/_Nuclear14/Music/MUS_Patriotic_Yankee.ogg
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml
index bf55e134b70..8edbdcb0fad 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/backpacks.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackTrekker
- name: "трекінговий рюкзак"
- description: "Міцний рюкзак для транспортування відходів."
+ name: trekker backpack
+ description: A hard wearing backpack for travelling the wastes.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/trekkerpack.rsi
@@ -11,8 +11,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackHiking
- name: "туристичний рюкзак"
- description: "Зносостійкий рюкзак для піших прогулянок по звалищах."
+ name: hiking backpack
+ description: A hard wearing backpack for hiking the wastes.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/hikingbackpack.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackExplorer
- name: "рюкзак дослідника"
- description: "Зносостійкий рюкзак для дослідження відходів."
+ name: explorer backpack
+ description: A hard wearing backpack for exploring the wastes.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/explorerpack.rsi
@@ -30,8 +30,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackMilitary
- name: "військовий рюкзак"
- description: "Важкий рюкзак, який носять солдати."
+ name: military backpack
+ description: A hard wearing backpack worn by soldiers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/military.rsi
@@ -39,8 +39,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackNCR
- name: "Рюкзак NCR"
- description: "Надійний рюкзак, який носять NCR."
+ name: NCR backpack
+ description: A hard wearing backpack worn by the NCR.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/backpackncr.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackTribal
- name: "трекінговий рюкзак"
- description: "Міцний рюкзак для транспортування відходів." # placeholder
+ name: trekker backpack
+ description: A hard wearing backpack for travelling the wastes. # placeholder
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/trekkerpack.rsi # placeholder
@@ -60,8 +60,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackVaultBlue
- name: "рюкзак vault 14"
- description: "Це дуже міцний рюкзак."
+ name: vault 14 backpack
+ description: It's a very robust backpack.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/packgenetics.rsi
@@ -69,8 +69,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackVaultOrange
- name: "рюкзак vault 14"
- description: "Це дуже міцний рюкзак. Цей помаранчевий."
+ name: vault 14 backpack
+ description: It's a very robust backpack. This ones orange.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/packchem.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackVaultGreen
- name: "рюкзак vault 14"
- description: "Це дуже міцний рюкзак. Цей зелений."
+ name: vault 14 backpack
+ description: It's a very robust backpack. This ones green.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/packbotany.rsi
@@ -87,8 +87,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackVaultGreenDark
- name: "рюкзак vault 14"
- description: "Це дуже міцний рюкзак. Цей темно-зелений."
+ name: vault 14 backpack
+ description: It's a very robust backpack. This ones dark green.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/packviro.rsi
@@ -96,8 +96,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackVaultPurple
- name: "рюкзак vault 14"
- description: "Це дуже міцний рюкзак. Цей фіолетовий."
+ name: vault 14 backpack
+ description: It's a very robust backpack. This ones purple.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/packtoxins.rsi
@@ -105,8 +105,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackVaultRed
- name: "рюкзак vault 14"
- description: "Це дуже міцний рюкзак. Цей червоний."
+ name: vault 14 backpack
+ description: It's a very robust backpack. This ones red.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/packsecurity.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: ClothingBackpack
id: N14ClothingBackpackVaultBlueDark
- name: "рюкзак vault 14"
- description: "Це дуже міцний рюкзак. Цей темно-синій."
+ name: vault 14 backpack
+ description: It's a very robust backpack. This ones dark blue.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Backpacks/packoverseer.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml
index ee091495535..9c0e70bdee4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/duffel.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: N14ClothingBackpackDuffel
- name: "речовий мішок"
- description: "Велика сумка для зберігання додаткових речей."
+ name: duffel bag
+ description: A large duffel bag for holding extra things.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/duffel.rsi
@@ -11,8 +11,8 @@
- type: entity
parent: N14ClothingBackpackDuffel
id: N14ClothingBackpackDuffelSalvage
- name: "рятувальний мішок"
- description: "Велика спортивна сумка для зберігання екзотичних скарбів."
+ name: salvage duffel bag
+ description: A large duffel bag for holding extra exotic treasures.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/salvage.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: N14ClothingBackpackDuffel
id: N14ClothingBackpackDuffelMilitary
- name: "військовий речовий мішок"
- description: "Велика сумка для перевезення важкого спорядження."
+ name: military duffel bag
+ description: A large duffel bag for holding heavy equipment.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/syndicate.rsi
@@ -29,7 +29,7 @@
- type: entity
parent: N14ClothingBackpackDuffelMilitary
id: N14ClothingBackpackDuffelMilitaryMedical
- name: "військова медична сумка"
+ name: military medical duffel bag
components:
- type: Sprite
sprite: Clothing/Back/Duffels/syndicate.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml
index bed33b4960f..f6961e0c5a2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Back/satchel.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: N14ClothingBackpackSatchelTrekker
- name: "трекінговий рюкзак"
- description: "Рюкзак, яким користуються мандрівники пустирями."
+ name: trekker satchel
+ description: A satchel used by wasteland trekkers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Satchels/trekker.rsi
@@ -11,8 +11,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: N14ClothingBackpackSatchelExplorer
- name: "рюкзак дослідника"
- description: "Ранець, яким користуються дослідники пусток."
+ name: explorer satchel
+ description: A satchel used by wasteland explorers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Satchels/explorer.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: N14ClothingBackpackSatchelTribal
- name: "рюкзак дослідника"
- description: "Ранець, яким користуються дослідники пусток."
+ name: explorer satchel
+ description: A satchel used by wasteland explorers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Satchels/explorer.rsi # placeholder
@@ -31,8 +31,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: N14ClothingBackpackSatchelMilitary
- name: "військовий ранець"
- description: "Міцний ранець, яким користуються військові."
+ name: military satchel
+ description: A tough satchel used by the military.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Satchels/military.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: N14ClothingBackpackSatchelNCR
- name: "Ранець NCR"
- description: "Міцний рюкзак, що використовується NCR."
+ name: NCR satchel
+ description: A tough satchel used by the NCR.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Back/Satchels/satchelncr.rsi
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml
index 8ff75dba608..3e14fa7fe0d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Belt/belts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingBeltStorageBase
id: N14ClothingBeltStorageBase
- name: "Абстрактний пояс"
- description: "Ви не повинні цього бачити."
+ name: Abstract Belt
+ description: You shouldn't be seeing this.
abstract: true
components:
- type: Storage
@@ -17,8 +17,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltBoSWebbing
- name: "Носій BoS"
- description: "Простий чорний кейс, здатний вмістити всі види боєприпасів."
+ name: BoS carrier
+ description: A simple black carrier capable of holding all kind of ammo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/boswebbing.rsi
@@ -29,8 +29,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltMilitary
- name: "військовий авіаносець"
- description: "Простий коричневий патронташ, здатний вмістити всі види боєприпасів, широко використовувався військовими в довоєнний час."
+ name: military carrier
+ description: A simple brown carrier capable of holding all kind of ammo, it was commonly used by the military of the pre-war.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/militarywebbing.rsi
@@ -41,8 +41,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltNCR
- name: "Ремінь NCR"
- description: "Шкіряний ремінь, розроблений NCR для своїх військ."
+ name: NCR belt
+ description: A leather belt designed by the NCR for their troops.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/ncrbelt.rsi
@@ -53,8 +53,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltNCRPouches
- name: "Сумки-бандольє NCR"
- description: "Шкіряний бандольєр з кількома чохлами, розроблений NCR для своїх військ."
+ name: NCR pouches bandolier
+ description: A leather bandolier with multiple pouches designed by the NCR for their troops.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/ncrpouches.rsi
@@ -65,8 +65,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltNCRHarness
- name: "NCR Harness"
- description: "Шкіряний ремінь, розроблений NCR для своїх військ."
+ name: NCR Harness
+ description: A leather harness designed by the NCR for their troops.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/ncrharness.rsi
@@ -77,8 +77,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltNCRBandolier
- name: "бандольє"
- description: "Бандольєр зазвичай використовується для перенесення окремих набоїв або патронів."
+ name: bandolier
+ description: A bandolier commonly used to carry single shells or cartridges.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/bandolier.rsi
@@ -94,8 +94,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltRope
- name: "мотузковий ремінь"
- description: "Ремінь ручної роботи з мотузкою, не найкращий, але принаймні працює."
+ name: rope belt
+ description: A handmade belt with a rope, not the best but at least works.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/ropebelt.rsi
@@ -105,8 +105,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltQuiverSpear
- name: "сагайдак для списа"
- description: "Простий сагайдак для зберігання списів"
+ name: spear quiver
+ description: A simple quiver for holding spears
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/quiver_spear.rsi
@@ -128,8 +128,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltRevolver
- name: "кобура для револьвера"
- description: "Може вмістити револьвер і спідлоадер."
+ name: revolver holster
+ description: Can hold a revolver and speedloaders.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/revolverholster.rsi
@@ -147,7 +147,7 @@
- type: entity
parent: ClothingBeltRevolver
id: ClothingBeltCowboy
- name: "ковбойський ремінь"
+ name: cowboy belt
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/cowboy.rsi
@@ -157,8 +157,8 @@
- type: entity
parent: N14ClothingBeltStorageBase
id: ClothingBeltEnclave
- name: "Пояс анклаву"
- description: "Шкіряний ремінь, розроблений Анклавом."
+ name: Enclave belt
+ description: A leather belt designed by the Enclave.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/enclavebelt.rsi
@@ -168,7 +168,7 @@
- type: entity
parent: ClothingBeltPlant
id: ClothingBeltFarmer
- name: "фермерський пояс"
+ name: farmers belt
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Belt/gardener.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml
index 31ebdc8971c..4a9ed5906c2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Ears/headsets_alt.yml
@@ -2,8 +2,8 @@
abstract: true
parent: Clothing
id: N14ClothingHeadsetAlt
- name: "гарнітура"
- description: "Модульний переговорний пристрій, який одягається на голову. Приймає ключі шифрування."
+ name: headset
+ description: A modular intercom that fits over the head. Takes encryption keys.
components:
- type: Headset
- type: ContainerContainer
@@ -25,7 +25,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetVaulttec
- name: "Накладна гарнітура Vault-Tec"
+ name: Vault-Tec over-ear headset
components:
- type: ContainerFill
containers:
@@ -39,7 +39,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetVaultCommand
- name: "командна навушникова гарнітура"
+ name: command over-ear headset
components:
- type: ContainerFill
containers:
@@ -53,7 +53,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetVaultDweller
- name: "склепінчаста навушникова гарнітура"
+ name: vault over-ear headset
components:
- type: ContainerFill
containers:
@@ -67,7 +67,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetVaultMedical
- name: "медична накладна гарнітура"
+ name: medical over-ear headset
components:
- type: ContainerFill
containers:
@@ -82,7 +82,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetVaultSecurity
- name: "захисна навушникова гарнітура"
+ name: security over-ear headset
components:
- type: ContainerFill
containers:
@@ -97,7 +97,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetVaultEngineering
- name: "інженерна навушникова гарнітура"
+ name: engineering over-ear headset
components:
- type: ContainerFill
containers:
@@ -112,7 +112,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetVaultScience
- name: "наукова накладна гарнітура"
+ name: science over-ear headset
components:
- type: ContainerFill
containers:
@@ -127,7 +127,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetBOSMidwest
- name: "середньозахідна навушникова гарнітура Братства середнього заходу"
+ name: midwest brotherhood over-ear headset
components:
- type: ContainerFill
containers:
@@ -141,7 +141,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetBOSWashington
- name: "вашингтонське братство навушникова гарнітура"
+ name: washington brotherhood over-ear headset
components:
- type: ContainerFill
containers:
@@ -155,7 +155,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetEnclave
- name: "анклавна навушникова гарнітура"
+ name: enclave over-ear headset
components:
- type: ContainerFill
containers:
@@ -169,7 +169,7 @@
- type: entity
parent: N14ClothingHeadsetAlt
id: N14ClothingHeadsetNCR
- name: "Накладна гарнітура NCR"
+ name: NCR over-ear headset
components:
- type: ContainerFill
containers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml
index 6fa9296ff6c..4a56617f530 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Eyes/glasses.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingEyesBase
id: N14ClothingEyesGlassesWelding
- name: "зварювальні окуляри"
- description: "Окуляри призначені для захисту очей від поширених робочих небезпек, мають додатковий захист для зварювання."
+ name: welding goggles
+ description: Goggles designed to protect the eyes against common work hazards, it has extra protection for welding.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Eyes/weldgoggles.rsi
@@ -13,8 +13,8 @@
- type: entity
parent: ClothingEyesBase
id: N14ClothingEyesGlassesPilot
- name: "окуляри пілота"
- description: "Окуляри, призначені для захисту очей, зазвичай використовуються пілотами в літальних апаратах."
+ name: pilot goggles
+ description: Goggles designed to cover the eyes, commonly used by pilots in their flying machines.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Eyes/pilotgoggles.rsi
@@ -26,8 +26,8 @@
- type: entity
parent: ClothingEyesBase
id: N14ClothingEyesGlassesGoggles
- name: "окуляри"
- description: "Великий шматок окулярів, що закриває очі, забезпечуючи при цьому хороший конус зору."
+ name: goggles
+ description: A big piece of goggles that cover the eyes while giving a good vision cone.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Eyes/goggles.rsi
@@ -37,8 +37,8 @@
- type: entity
parent: ClothingEyesBase
id: N14ClothingEyesGlasses
- name: "окуляри"
- description: "Пара окулярів, які допомагають виправити зір вродженим нещасливцям."
+ name: glasses
+ description: A pair of glasses that help correct the vision of the born unfortunate.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Eyes/glasses.rsi
@@ -52,8 +52,8 @@
- type: entity
parent: ClothingEyesBase
id: N14ClothingEyesSunGlasses
- name: "сонцезахисні окуляри"
- description: "Пара чорних сонцезахисних окулярів, ідеально підходить для захисту від сонця."
+ name: sun glasses
+ description: A pair of black sunglasses, perfect to protect against the sun.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Eyes/sunglasses.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml
index 8eb08e23d0f..c9e3afaaaf3 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Hands/gloves.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHandsButcherable
id: N14ClothingHandsGlovesBlackBiker
- name: "чорні байкерські рукавички"
- description: "Міцні рукавички для міцних хлопців."
+ name: black biker gloves
+ description: Tought gloves for tought guys.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/bikergloves.rsi
@@ -18,8 +18,8 @@
- type: entity
parent: ClothingHandsButcherable
id: N14ClothingHandsGlovesBrownBiker
- name: "коричневі байкерські рукавички"
- description: "Міцні рукавички для міцних хлопців."
+ name: brown biker gloves
+ description: Tough gloves for tough guys.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/brownbikergloves.rsi
@@ -35,8 +35,8 @@
- type: entity
parent: N14ClothingHandsButcherableLeather
id: N14ClothingHandsGlovesBlackLeather
- name: "чорні шкіряні рукавички"
- description: "Пара довгих чорних шкіряних рукавичок."
+ name: black leather gloves
+ description: A pair of long black leather gloves.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/blackleathergloves.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: N14ClothingHandsButcherableLeather
id: N14ClothingHandsGlovesLeather
- name: "шкіряні рукавички"
- description: "Пара коричневих шкіряних рукавичок."
+ name: leather gloves
+ description: A pair of brown leather gloves.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/leathergloves.rsi
@@ -65,8 +65,8 @@
- type: entity
parent: ClothingHandsButcherable
id: N14ClothingHandsGlovesDriver
- name: "водійські рукавички"
- description: "Пара якісних чорних шкіряних рукавичок з кількома отворами для вентиляції."
+ name: driver gloves
+ description: A pair of good quality black leather gloves with multiple holes for ventilation.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/drivergloves.rsi
@@ -82,8 +82,8 @@
- type: entity
parent: ClothingHandsButcherable
id: N14ClothingHandsGlovesFur
- name: "хутряні рукавички"
- description: "Пара якісних чорних шкіряних рукавичок з хутряною підкладкою, досить теплі."
+ name: fur gloves
+ description: A pair of good quality black leather gloves with a fur interior, kinda warm.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/furgloves.rsi
@@ -97,8 +97,8 @@
- type: entity
parent: ClothingHandsButcherable
id: N14ClothingHandsGlovesCombat
- name: "бойові рукавички"
- description: "Пара тактичних рукавичок, які забезпечують зручний захист всієї руки."
+ name: combat gloves
+ description: A pair of tactical gloves that give comfy protection to the whole hand.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/combatgloves.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: ClothingHandsButcherable
id: N14ClothingHandsGlovesNitrile
- name: "нітрилові рукавички"
- description: "Пара нітрилових рукавичок, не дуже міцних, але широко використовуваних у медичних цілях завдяки своєму стерильному матеріалу."
+ name: nitrile gloves
+ description: A pair of nitrile gloves, not very resistent but commonly used for medical purposes due to his sterile material.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/nitrilegloves.rsi
@@ -128,8 +128,8 @@
- type: entity
parent: N14ClothingHandsButcherableLeather
id: N14ClothingHandsGlovesTribal
- name: "племінні рукавички"
- description: "Шматок м'якої шкіри, щоб обв'язати навколо руки."
+ name: tribal gloves
+ description: A piece of soft leather to tie around the hand.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/tribalgloves.rsi
@@ -143,8 +143,8 @@
- type: entity
parent: ClothingHandsButcherable
id: N14ClothingHandsGlovesCloth
- name: "тканинні рукавички"
- description: "Шматок тканини обв'язати навколо руки."
+ name: cloth gloves
+ description: A piece of cloth to tie around the hand.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/clothgloves.rsi
@@ -161,8 +161,8 @@
- type: entity
parent: N14ClothingHandsButcherableLeather
id: N14ClothingHandsGlovesNCR
- name: "шкіряні рукавички без пальців"
- description: "Рукавички виготовлені зі шкур пустельних тварин, вичинені та зшиті між собою без пальців."
+ name: fingerless leather gloves
+ description: Gloves made out of wasteland animal hides, tanned and stitched together without any fingers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/NCRgloves.rsi
@@ -176,8 +176,8 @@
- type: entity
parent: N14ClothingHandsButcherableLeather
id: N14ClothingHandsGlovesPatrol
- name: "шкіряні патрульні рукавички"
- description: "Рукавички виготовлені зі шкіри брамінів, вичинені та зшиті для патрулювання пустелі Мохаве."
+ name: leather patrol gloves
+ description: Gloves made out of brahmin leather, tanned and stitched for the purpose of patrolling around the Mojave desert.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Hands/Gloves/patrolgloves.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml
index 1f04acb383f..2e094c1bf02 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hats.yml
@@ -4,8 +4,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBaseball
- name: "довоєнна бейсболка"
- description: "Довоєнна бейсболка."
+ name: pre-war baseball cap
+ description: A pre-war baseball cap.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/baseballcap.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatDeputy
- name: "депутатський капелюх"
- description: "Коли шериф не може впоратися з роботою самотужки, на допомогу приходить його заступник."
+ name: deputy hat
+ description: When the sheriff cant do the job alone, that's when a deputy comes in.
components:
- type: Sprite
sprite: Clothing/Head/Hats/cowboyhatbountyhunter.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatSheriff
- name: "капелюх шерифа"
- description: "Закон, уособлений у капелюсі."
+ name: sheriff hat
+ description: The law personified in a hat.
components:
- type: Sprite
sprite: Clothing/Head/Hats/hoshat.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatCowboyGrey
- name: "сірий ковбойський капелюх"
- description: "Сільський сірий ковбойський капелюх. Надійний супутник будь-якого стрільця."
+ name: grey cowboy hat
+ description: A rustic grey cowboy hat. A trusted companion for any gunslinger.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatgrey.rsi
@@ -61,8 +61,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatCowboyGreyBanded
- name: "стрічковий ковбойський капелюх"
- description: "Міцний сірий ковбойський капелюх з кількома латунними накладками."
+ name: banded cowboy hat
+ description: A rugged grey cowboy hat with some brass casings banded around itself.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatgreybanded.rsi
@@ -74,8 +74,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatCowboyBrown
- name: "коричневий ковбойський капелюх"
- description: "Сільський коричневий ковбойський капелюх, надійний супутник будь-якого стрільця."
+ name: brown cowboy hat
+ description: A rustic brown cowboy hat, A trusted companion for any gunslinger.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatcowboy.rsi
@@ -87,8 +87,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHeadscarf
- name: "тканинна хустка"
- description: "Хустка з клаптиків тканини"
+ name: cloth headscarf
+ description: A headscarf made from scraps of cloth
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/headscarf.rsi
@@ -100,8 +100,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBeanie
- name: "шапка бейсболка"
- description: "Темно-зелена шапка-вушанка."
+ name: beanie hat
+ description: A dark green beanie hat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/beanie.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatWoodBoonie
- name: "лісовий буні"
- description: "Капелюх-буні на лісовому зеленому камуфляжі."
+ name: woods boonie
+ description: A boonie hat on woods green camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/booniewood.rsi
@@ -127,8 +127,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatWinterBoonie
- name: "зимовий буні"
- description: "Капелюх-буні на білосніжному камуфляжі."
+ name: winter boonie
+ description: A boonie hat on snow white camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/booniewinter.rsi
@@ -140,8 +140,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatDesertBoonie
- name: "пустельний буні"
- description: "Капелюх-буні на пустельному камуфляжі."
+ name: desert boonie
+ description: A boonie hat on desert camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/booniedesert.rsi
@@ -154,8 +154,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatArmyBeret
- name: "армійський берет"
- description: "Довоєнний армійський берет. Цей чорний."
+ name: army beret
+ description: A pre-war army beret. This ones black.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberet.rsi
@@ -167,8 +167,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatArmyBeretAirborne
- name: "армійський десантний берет"
- description: "Довоєнний армійський берет. Малиновий з крилатою емблемою."
+ name: army airborne beret
+ description: A pre-war army beret. Crimson with a winged insignia.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberetairborne.rsi
@@ -180,8 +180,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatArmyBeretRanger
- name: "берет армійського рейнджера"
- description: "Довоєнний армійський берет. Коричневий з емблемою рейнджера."
+ name: army ranger beret
+ description: A pre-war army beret. Brown with a ranger insignia.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberetranger.rsi
@@ -193,8 +193,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatArmyBeretSpecial
- name: "берет армійського спецназу"
- description: "Довоєнний армійський берет. Цей зелений."
+ name: army special forces beret
+ description: A pre-war army beret. This ones green.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/armyberetspecial.rsi
@@ -206,8 +206,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatArmyCap
- name: "армійський кашкет"
- description: "Довоєнний армійський кашкет. Злегка потерта."
+ name: army cap
+ description: A pre-war army cap. Slightly worn.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/armycap.rsi
@@ -220,8 +220,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBandit
- name: "бандитський капелюх"
- description: "Ох, ох. Він йде сюди."
+ name: bandit hat
+ description: Uh oh. He's coming this way.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/bandit.rsi
@@ -234,8 +234,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBrotherhoodCap
- name: "братство сталевого ковпака"
- description: "Кашкет, який носили члени \"Сталевого братства\"."
+ name: brotherhood of steel cap
+ description: A cap worn by members of the Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/brotherhoodcap.rsi
@@ -247,8 +247,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBrotherhoodBeret
- name: "братство сталевого берета"
- description: "Берет, який носили члени \"Сталевого братства\"."
+ name: brotherhood of steel beret
+ description: A beret worn by members of the Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/brotherhoodberet.rsi
@@ -260,8 +260,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBrotherhoodFieldCap
- name: "братство сталевого польового кашкета"
- description: "Шапка, яку носили паладини середнього заходу БС під час польових завдань."
+ name: brotherhood of steel field cap
+ description: A cap worn by paladins of the midwest BoS during their field duties.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/brotherhoodhat.rsi
@@ -274,8 +274,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatEnclaveIntel
- name: "берет розвідника анклаву"
- description: "Гострий на вигляд берет, який носили офіцери розвідки Анклаву."
+ name: enclave recon beret
+ description: A sharp looking beret worn by Enclave intelligence officers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/enclaveintel.rsi
@@ -287,8 +287,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatEnclaveOfficer
- name: "кашкет офіцера анклаву"
- description: "Декоративний кашкет, який носили офіцери Анклаву."
+ name: enclave officer cap
+ description: A decorative looking cap worn by Enclave officers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/enclaveofficer.rsi
@@ -300,8 +300,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatEnclavePeacekeeperCap
- name: "кашкет миротворця анклаву"
- description: "Військовий кашкет, який носили миротворці анклаву."
+ name: enclave peacekeeper cap
+ description: A military cap worn by Enclave Peacekeepers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/enclavepeacekeeper.rsi
@@ -313,8 +313,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatEnclaveScientist
- name: "берет вченого анклаву"
- description: "Синій берет, який носили науковці Анклаву."
+ name: enclave scientist beret
+ description: A blue beret worn by Enclave Scientists.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/enclavescience.rsi
@@ -327,8 +327,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatNCRBeretOfficer
- name: "Офіцерський берет NCR"
- description: "Оливковий берет, який носили офіцери НКР."
+ name: NCR Officer beret
+ description: An olive beret worn by NCR Officers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetofficer.rsi
@@ -340,8 +340,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatNCRBeretMedic
- name: "Медичний берет NCR"
- description: "Білий берет, який носять медики NCR."
+ name: NCR medic beret
+ description: An white beret worn by NCR medics.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetmedical.rsi
@@ -353,8 +353,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatNCRBeretRecon
- name: "Розвідувальний берет NCR"
- description: "Малиновий берет, який носили розвідувальні підрозділи НКР."
+ name: NCR recon beret
+ description: An crimson beret worn by NCR recon units.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetrecon.rsi
@@ -366,8 +366,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatNCRBeretQM
- name: "Берет інтенданта NCR"
- description: "Чорний берет, який носили інтенданти NCR."
+ name: NCR quartermaster beret
+ description: An black beret worn by NCR quartermasters.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrberetsapper.rsi
@@ -379,8 +379,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatNCRSidecap
- name: "Бічна кришка NCR"
- description: "Боковий ковпак, який часто носили молодші солдати NCR."
+ name: NCR sidecap
+ description: A sidecap often worn by junior NCR soldiers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/ncrsidecap.rsi
@@ -392,8 +392,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatRanger
- name: "капелюх рейнджера"
- description: "Крутий капелюх з коров'ячого хвоста, зроблений NCR для рейнджерів."
+ name: ranger hat
+ description: A cool cowbow hat made by the NCR for the rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhat.rsi
@@ -406,8 +406,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatRangerB
- name: "капелюх рейнджера"
- description: "Капелюх рейнджера NCR, стандартна екіпіровка для всіх рейнджерів, окрім найелітніших."
+ name: ranger hat
+ description: An NCR ranger hat, standard issue amongst all but the most elite rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/rangerhatB.rsi
@@ -421,8 +421,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatTribalOutcastHood
- name: "капюшон племінного вигнанця"
- description: "Ганьба! Капюшон, який носять вигнанці."
+ name: tribal outcast hood
+ description: Shame! A hood worn by outcasts.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/tribalhoodoutcast.rsi
@@ -445,8 +445,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatVaultRiot
- name: "шолом для захисту сховища"
- description: "Єдине, що стоїть між твоїм обличчям і ножем."
+ name: vault riot helmet
+ description: The only thing standing between your face and a knife.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/vaultriot.rsi
@@ -465,8 +465,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatAnimal
- name: "собача шапка"
- description: "Ця дика шапка, зроблена з тварини, схожої на собаку, буде тримати вашу голову в теплі та безпеці."
+ name: canine hat
+ description: Made from a dog-like creature, this wild looking hat will keep your head warm and safe.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/animalhat.rsi
@@ -485,8 +485,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatNightstalker
- name: "капелюх нічного сталкера"
- description: "Тепла і міцна шапка, зроблена з голови нічного переслідувача."
+ name: nightstalker hat
+ description: A warm and resistent hat made from the head of a nightstalker.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHats/nightstalkerhat.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml
index b0a368d442a..b42c329ffa4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml
@@ -65,9 +65,9 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBaseHelmetMetal
- name: "металевий шолом"
+ name: metal helmet
abstract: true
- description: "Шолом, що забезпечує певний балістичний захист."
+ description: A helmet offering some ballistic protection.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmet.rsi
@@ -86,9 +86,9 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBaseHelmetMK2
- name: "Металевий шолом MK2"
+ name: MK2 metal helmet
abstract: true
- description: "Шолом з підвищеним рівнем захисту."
+ description: A helmet offering advanced protection.
components:
- type: Armor
modifiers:
@@ -103,8 +103,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatCombatHelmet
- name: "бойовий шолом"
- description: "Балістичний шолом довоєнної доби."
+ name: combat helmet
+ description: A ballistic helmet of the pre-war era.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/combathelmet.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatCombatHelmetMK2
- name: "бойовий шолом MK2"
- description: "Вдосконалений балістичний шолом довоєнної доби."
+ name: combat helmet MK2
+ description: An advanced ballistic helmet of the pre-war era.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/combathelmetmk2.rsi
@@ -125,8 +125,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatBaseHelmetmarine
- name: "морський шолом"
- description: "Надсучасний бойовий шолом."
+ name: marine helmet
+ description: An extremely advanced combat helmet.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/marinehelmet.rsi
@@ -146,8 +146,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatBrotherhoodHelmet
- name: "Шолом \"Сталеве братство"
- description: "Шолом, який носили члени \"Сталевого братства\"."
+ name: Brotherhood of Steel helmet
+ description: A helmet worn by members of the Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmet.rsi
@@ -157,8 +157,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatBrotherhoodHelmetKnight
- name: "Лицарський шолом \"Сталеве братство"
- description: "Шолом, який носили лицарі Сталевого братства."
+ name: Brotherhood of Steel knight helmet
+ description: A helmet worn by knights of the Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetknight.rsi
@@ -168,8 +168,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatBrotherhoodHelmetCaptain
- name: "Каска капітана \"Сталевого братства"
- description: "Шолом, який носили капітани Сталевого братства."
+ name: Brotherhood of Steel captain helmet
+ description: A helmet worn by captains of the Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetcaptain.rsi
@@ -179,8 +179,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatBrotherhoodHelmetPaladin
- name: "Шолом паладина \"Сталевого братства"
- description: "Шолом, який носили паладини Сталевого братства."
+ name: Brotherhood of Steel paladin helmet
+ description: A helmet worn by paladins of the Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetsenior.rsi
@@ -190,8 +190,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatBrotherhoodHelmetOutcast
- name: "Шолом вигнанця \"Сталевого братства"
- description: "Шолом, який носили вигнанці Сталевого братства."
+ name: Brotherhood of Steel outcast helmet
+ description: A helmet worn by outcasts of the Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetoutcast.rsi
@@ -201,8 +201,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatBrotherhoodHelmetMK2
- name: "Шолом Братства сталі MK2"
- description: "Вдосконалений бойовий шолом \"Сталевого братства\"."
+ name: Brotherhood of Steel helmet MK2
+ description: An advanced Brotherhood of Steel combat helmet.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/brotherhoodhelmetmk2.rsi
@@ -213,8 +213,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatEnclaveHelmet
- name: "Шолом-анклав"
- description: "Бойова каска, яку носили солдати Анклаву."
+ name: Enclave helmet
+ description: A combat helmet worn by Enclave soldiers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/enclavehelmet.rsi
@@ -224,8 +224,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatEnclaveHelmetHood
- name: "Шолом з капюшоном Enclave"
- description: "Бойовий шолом, який носили солдати Анклаву. Цей шолом має капюшон."
+ name: Enclave hooded helmet
+ description: A combat helmet worn by Enclave soldiers. This one has a hood covering it.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/enclavehelmethood.rsi
@@ -235,8 +235,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetmarine
id: N14ClothingHeadHatEnclaveHelmetMarine
- name: "Морський шолом Enclave"
- description: "Морський шолом, який носили елітні солдати Анклаву."
+ name: Enclave marine helmet
+ description: A marine helmet worn by elite Enclave soldiers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/enclavehelmetmarine.rsi
@@ -247,14 +247,14 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatNCRHelmetMetalSnow
- name: "Зимовий металевий шолом NCR"
- description: "Округлий шолом NCR забезпечує певний захист. Цей шолом покритий білосніжним камуфляжем."
+ name: NCR winter metal helmet
+ description: A rounded NCR helmet offering some protection. this one is covered on snow white camo.
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatNCRHelmetMetalWoods
- name: "Металевий шолом NCR woods"
- description: "Округлий шолом NCR забезпечує певний захист. Цей шолом покритий зеленим камуфляжем."
+ name: NCR woods metal helmet
+ description: A rounded NCR helmet offering some protection. this one is covered on green camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmet2.rsi
@@ -264,8 +264,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatNCRHelmetMetalDesert
- name: "Пустельний металевий шолом NCR"
- description: "Округлий шолом NCR забезпечує певний захист. Цей шолом покритий класичним камуфляжем для пустелі."
+ name: NCR desert metal helmet
+ description: A rounded NCR helmet offering some protection. this one is covered on classic desert camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmet3.rsi
@@ -275,8 +275,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatNCRHelmetMetalMilitaryPolice
- name: "Металевий шолом NCR"
- description: "Округлий шолом NCR, що забезпечує певний захист, який носять військові поліцейські."
+ name: NCR metal helmet
+ description: A rounded NCR helmet offering some protection worn by military police.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmetmp.rsi
@@ -286,8 +286,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatNCRHelmetMetalMedic
- name: "Медичний шолом NCR"
- description: "Округлий шолом NCR, що забезпечує певний захист, який носять польові медики."
+ name: NCR medic helmet
+ description: A rounded NCR helmet offering some protection worn by field medics.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/ncrhelmetmedic.rsi
@@ -297,8 +297,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmet
- name: "бойовий шолом рейнджера"
- description: "Цей шолом, що забезпечує покращений захист, зазвичай використовується рейнджерами."
+ name: ranger combat helmet
+ description: A helmet offering advanced protection, this one is commonly used by rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmet.rsi
@@ -311,8 +311,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmetOld
- name: "старий бойовий шолом рейнджера"
- description: "Стара бойова каска, знята з озброєння ще під час війни."
+ name: old ranger combat helmet
+ description: An old combat helmet, out of use around the time of the war.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetold.rsi
@@ -325,8 +325,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmetDesert
- name: "бойовий шолом рейнджера пустелі"
- description: "Шолом морської піхоти США, який використовували легендарні \"Рейнджери пустелі\"."
+ name: desert ranger combat helmet
+ description: An U.S Marine Corps helmet, used by the legendary Desert Rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetdesert.rsi
@@ -339,8 +339,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmetPrice
- name: "бойовий шолом рейнджера павука"
- description: "Кастомний шолом, що нагадує більш просунуті шоломи, знайдені в \"Розколі\", з фіолетовими лінзами замість традиційних червоних або зелених, і парою червоних іклів, намальованих над респіратором. На потилиці шолома намальоване обличчя павука-альбіноса."
+ name: spider ranger combat helmet
+ description: A customised riot helmet reminiscient of the more advanced riot helmets found in the Divide, sporting purple lenses over the traditional red or green and a pair of red fangs painted over the respirator. The back of the helmet has a the face of an albino spider painted over it.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetprice.rsi
@@ -353,8 +353,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmetElite
- name: "елітний бойовий шолом рейнджера"
- description: "Стара бойова каска, яку ми бачили на лінії розмежування, переобладнана для рейнджерів вищого рангу."
+ name: elite ranger combat helmet
+ description: An old combat helmet seen in the divide, repurposed for higher ranking Rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetelite.rsi
@@ -367,8 +367,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmetEliteOld
- name: "носив елітний бойовий шолом рейнджера"
- description: "Стара бойова каска, яку ми бачили на лінії розмежування, переобладнана для рейнджерів вищого рангу."
+ name: worn elite ranger combat helmet
+ description: An old combat helmet seen in the divide, repurposed for higher ranking Rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetelite.rsi
@@ -381,8 +381,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmetFox
- name: "бойовий шолом рейнджера fox"
- description: "Індивідуальний і добре поношений шолом із захисного спорядження з частинами костюму, посиленими шкіряною бронею та вбитими частинами броні \"Центуріон\", що були використані власником. Снайперська вуаль обмотана навколо шиї."
+ name: fox ranger combat helmet
+ description: A customized and well-worn helmet of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetfox.rsi
@@ -395,8 +395,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatRangerHelmetModif
- name: "модифікований бойовий шолом рейнджера"
- description: "Товстіший за середній шолом, який носять рейнджери в польових умовах."
+ name: modified ranger combat helmet
+ description: A thicker than average helmet worn by rangers out in the field.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/rangerhelmetmodif.rsi
@@ -410,8 +410,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMetal
id: N14ClothingHeadHatBrotherhoodMidwestHelmet
- name: "середньозахідний шолом BoS"
- description: "Модифікований бойовий шолом, адаптований до потреб середньозахідного братства."
+ name: midwest BoS helmet
+ description: A modified combat helmet to addapt to the midwest brotherhood needs.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/midwest-brotherhood/boshelmet.rsi
@@ -421,8 +421,8 @@
- type: entity
parent: N14ClothingHeadHatBaseHelmetMK2
id: N14ClothingHeadHatBrotherhoodMidwestHelmetVeteran
- name: "ветеранський шолом середнього заходу BoS"
- description: "Модифікований бойовий шолом з додатковими металевими пластинами, що закривають обличчя."
+ name: veteran midwest BoS helmet
+ description: A modified combat helmet with extra metal plates to cover the face.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/midwest-brotherhood/boshelmetV2.rsi
@@ -432,8 +432,8 @@
- type: entity
parent: ClothingHeadHatLightBase
id: ClothingHeadBrotherhoodScribeHeadset
- name: "гарнітура для писаря"
- description: "Проста гарнітура з вбудованим ліхтариком."
+ name: scribe headset
+ description: A simple headset with a built-in flashlight.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHelmets/midwest-brotherhood/bosheadset.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml
index ebbc7d5917d..d94debef399 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHoodLeatherCloak
- name: "шкіряний капюшон плаща"
- description: "Капюшон шкіряного плаща, виготовлений зі шкури браміна."
+ name: leather cloak hood
+ description: A hood of a leather cloak, it is made from the hide of brahmin leather.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHoods/leathercloak.rsi
@@ -16,8 +16,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHoodRangerCloak
- name: "капюшон плаща рейнджера"
- description: "Капюшон плаща рейнджера, зроблений із врятованого матеріалу з пустиря."
+ name: ranger cloak hood
+ description: A hood of a ranger cloak, it is made from salvaged wasteland material.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHoods/rangercloak.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: ClothingHeadBase
id: N14ClothingHeadHatHoodPonchoCloak
- name: "плащ-пончо з капюшоном"
- description: "Капюшон плаща-пончо, виготовлений з бавовни мусліну."
+ name: poncho cloak hood
+ description: A hood of a poncho cloak, it is made from muslin cotton.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Head/FalloutHoods/ponchocloak.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml
index 7121c4e2b73..7a0ff751520 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/powerarmorhelmet.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: N14ClothingHeadHelmetPowerArmorT45
- name: "т-45 силовий бронешолом"
- description: "Старий шолом, який використовувався з костюмами T-45 Power Armor. Дивно, що вони досі існують."
+ name: t-45 power armor helmet
+ description: An old helmet used with T-45 Power Armor suits. It's amazing these still exist.
components:
- type: Sprite
netsync: false
@@ -48,8 +48,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: N14ClothingHeadHelmetPowerArmorT51
- name: "т-51 силовий бронешолом"
- description: "Старий шолом, що використовується з костюмами T-51 Power Armor. Він виглядає більш просунутим, ніж звичайний повсякденний T-45."
+ name: t-51 power armor helmet
+ description: An old helmet used with T-51 Power Armor suits. It looks more advanced than your common everyday T-45.
components:
- type: Sprite
netsync: false
@@ -95,8 +95,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: N14ClothingHeadHelmetPowerArmorT60
- name: "т-60 силовий бронешолом"
- description: "Старий шолом, який використовується з костюмами Т-60 Power Armor, дуже схожими на Т-45."
+ name: t-60 power armor helmet
+ description: An old helmet used with T-60 Power Armor suits, very similar to the T-45.
components:
- type: Sprite
netsync: false
@@ -142,8 +142,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: N14ClothingHeadHelmetPowerArmorX01
- name: "Силовий бронешолом X-01"
- description: "Удосконалений шолом, що використовується з силовими бронежилетами X-01."
+ name: X-01 power armor helmet
+ description: An advanced helmet used with X-01 power armor suits.
components:
- type: Sprite
netsync: false
@@ -189,8 +189,8 @@
- type: entity
parent: N14ClothingHeadHelmetPowerArmorX01
id: N14ClothingHeadHelmetPowerArmorX02
- name: "Силовий бронешолом X-02"
- description: "Шолом Enclave Mark II Powered Combat Armor."
+ name: X-02 power armor helmet
+ description: The Enclave Mark II Powered Combat Armor helmet.
components:
- type: Sprite
netsync: false
@@ -218,8 +218,8 @@
- type: entity
parent: N14ClothingHeadHelmetPowerArmorX01
id: N14ClothingHeadHelmetPowerArmorHellfire
- name: "шолом hellfire power бронешолом"
- description: "Глибокий чорний шолом з важкої броні виробництва \"Анклав\" з жовтим балістичним склом, створений на основі довоєнних зразків, таких як T-51, та вдосконалений на основі даних, зібраних післявоєнними зразками, такими як X-01. Найчастіше використовується на Східному узбережжі, жоден інший шолом не може зрівнятися з ним за міцністю."
+ name: hellfire power armor helmet
+ description: A deep black helmet of Enclave-manufactured heavy power armor with yellow ballistic glass, based on pre-war designs such as the T-51 and improving off of data gathered by post-war designs such as the X-01. Most commonly fielded on the East Coast, no other helmet rivals it's strength.
components:
- type: Sprite
netsync: false
@@ -247,8 +247,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: N14ClothingHeadHelmetPowerArmorT51BC
- name: "t-51bc силовий бронешолом t-51bc"
- description: "Вершина довоєнних технологій, привласнена Сталевим Братством. Зазвичай носили Головні Паладини."
+ name: t-51bc power armor helmet
+ description: The pinnacle of pre-war technology, appropriated by the Brotherhood of Steel. Commonly worn by Head Paladins.
components:
- type: Sprite
netsync: false
@@ -294,8 +294,8 @@
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: N14ClothingHeadHelmetPowerArmorT45NCR
- name: "т-45 NCR силовий бронешолом"
- description: "Спочатку існував як силова броня T-45d, яка була відновлена NCR і перепрофільована для використання в NCR."
+ name: t-45 NCR power armor helmet
+ description: Originally existing as T-45d power armor that was recovered by the NCR and repurposed for the use within NCR.
components:
- type: Sprite
netsync: false
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml
index 00ef0829153..e6570109f21 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/bandanas.yml
@@ -1,9 +1,9 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskRedMask
- name: "червона маска"
+ name: red mask
suffix: Generic
- description: "Короткий червоний шарф, що закриває рот."
+ description: A short red scarf, covering your mouth.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/Bandanas/redscarf.rsi
@@ -18,9 +18,9 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskDesertMask
- name: "маска пустелі"
+ name: desert mask
suffix: Generic
- description: "Короткий шарф від засмаги, що прикриває рот."
+ description: A short tan scarf, covering your mouth.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/Bandanas/desertmask.rsi
@@ -35,9 +35,9 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskBlueMask
- name: "синя маска"
+ name: blue mask
suffix: Generic
- description: "Короткий синій шарф, що прикриває рот."
+ description: A short blue scarf, covering your mouth.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/Bandanas/bluescarf.rsi
@@ -52,9 +52,9 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskGreenMask
- name: "зелена маска"
+ name: green mask
suffix: Generic
- description: "Короткий зелений шарф, що прикриває рот."
+ description: A short green scarf, covering your mouth.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/Bandanas/greenscarf.rsi
@@ -69,9 +69,9 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskOrangeMask
- name: "помаранчева маска"
+ name: orange mask
suffix: Generic
- description: "Короткий помаранчевий шарф, що закриває рот."
+ description: A short orange scarf, covering your mouth.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/Bandanas/orangescarf.rsi
@@ -86,9 +86,9 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskBrownMask
- name: "коричнева маска"
+ name: brown mask
suffix: Generic
- description: "Короткий коричневий шарф, що прикриває рот."
+ description: A short brown scarf, covering your mouth.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/Bandanas/brownscarf.rsi
@@ -103,9 +103,9 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskPatriotMask
- name: "маска патріота"
+ name: patriot mask
suffix: Generic
- description: "Короткий дуже патріотичний шарф, що закриває рот."
+ description: A short very patriotic scarf, covering your mouth.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/Bandanas/patriotscarf.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml
index 78855cef2dc..5582d2849a2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasFire
- name: "протигаз протипожежний"
- description: "Протигаз з додатковим захистом від вогню."
+ name: fire gas mask
+ description: A gasmask with extra protection against fire.
components:
- type: Item
size: Tiny
@@ -20,8 +20,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasMiner
- name: "шахтарський протигаз"
- description: "Протигаз, який використовується для захисту дихання в шахтах."
+ name: miner gas mask
+ description: A gasmask used to keep the breath clear in mines.
components:
- type: Item
size: Tiny
@@ -41,8 +41,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasCombat
- name: "бойовий протигаз"
- description: "Вдосконалений довоєнний військовий протигаз."
+ name: combat gas mask
+ description: An advanced pre-war military gas mask.
components:
- type: Item
size: Tiny
@@ -74,8 +74,8 @@
- type: entity
parent: ClothingMaskGasCombat
id: ClothingMaskGasRiot
- name: "Протигаз рейнджера NCR"
- description: "Тактична маска, що щільно прилягає до обличчя, видається всім рейнджерам NCR як доказ їхньої служби."
+ name: NCR ranger gas mask
+ description: A close-fitting tactical mask issued to all NCR Rangers as a proof of their service.
components:
- type: Item
size: Tiny
@@ -92,8 +92,8 @@
- type: entity
parent: ClothingMaskGasCombat
id: ClothingMaskGasRanger
- name: "протигаз рейнджера"
- description: "Останній з довоєнних військових протигазів з додатковим захистом."
+ name: ranger gas mask
+ description: The last in pre-war military gas masks technology, with extra protection.
components:
- type: Item
size: Tiny
@@ -107,8 +107,8 @@
- type: entity
parent: ClothingMaskGasCombat
id: ClothingMaskGasRangerOld
- name: "протигаз рейнджера"
- description: "Стара бойова маска, що вийшла з ужитку приблизно в часи війни."
+ name: ranger gas mask
+ description: An old combat mask, out of use around the time of the war.
components:
- type: Item
size: Tiny
@@ -122,8 +122,8 @@
- type: entity
parent: ClothingMaskGasCombat
id: ClothingMaskGasRangerDesert
- name: "протигаз рейнджера пустелі"
- description: "Шолом морської піхоти США, який використовували легендарні \"Рейнджери пустелі\"."
+ name: desert ranger gas mask
+ description: An U.S Marine Corps helmet, used by the legendary Desert Rangers.
components:
- type: Item
size: Tiny
@@ -144,8 +144,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasRangerWeathered
- name: "протигаз рейнджера, що вивітрюється"
- description: "Шолом рейнджера пустелі, який передавався з покоління в покоління. Хоча цей шолом позбавлений приладу нічного бачення і має кевларову підкладку, він ще легший."
+ name: weathered ranger gas mask
+ description: A well-used desert ranger helmet passed down through generations. Though this one's stripped of night vision and it's kevlar lining, it's even more lightweight.
components:
- type: Item
size: Tiny
@@ -165,8 +165,8 @@
- type: entity
parent: ClothingMaskGasCombat
id: ClothingMaskGasRangerPrice
- name: "протигаз павукового рейнджера"
- description: "Кастомний шолом, що нагадує більш просунуті шоломи, знайдені в \"Розколі\", з фіолетовими лінзами замість традиційних червоних або зелених, і парою червоних іклів, намальованих над респіратором. На потилиці шолома намальоване обличчя павука-альбіноса."
+ name: spider ranger gas mask
+ description: A customised riot helmet reminiscient of the more advanced riot helmets found in the Divide, sporting purple lenses over the traditional red or green and a pair of red fangs painted over the respirator. The back of the helmet has a the face of an albino spider painted over it.
components:
- type: Item
size: Tiny
@@ -187,8 +187,8 @@
- type: entity
parent: ClothingMaskGas
id: ClothingMaskGasRangerBroken
- name: "зламаний протигаз"
- description: "Старий протигаз, що вийшов з ужитку ще під час війни."
+ name: broken riot gas mask
+ description: An old riot gas mask, out of use around the time of the war.
components:
- type: Item
size: Tiny
@@ -212,8 +212,8 @@
- type: entity
parent: ClothingMaskGasCombat
id: ClothingMaskGasRangerElite
- name: "елітний протигаз для захисту від заворушень"
- description: "Старий протигаз, який можна побачити на лінії розмежування, переобладнаний для рейнджерів вищого рангу."
+ name: elite riot gas mask
+ description: An old gas mask seen in the divide, repurposed for higher ranking Rangers.
components:
- type: Item
size: Tiny
@@ -234,8 +234,8 @@
- type: entity
parent: ClothingMaskGasCombat
id: ClothingMaskGasRangerModif
- name: "модифікований рейнджерський протигаз"
- description: "Товстіша за середню маска, яку носять рейнджери в польових умовах."
+ name: modified ranger gas mask
+ description: A thicker than average mask worn by rangers out in the field.
components:
- type: Item
size: Tiny
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml
index 193641565f0..194242a287a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/masks.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskHockey
- name: "хокейна маска"
- description: "Легка біла маска з червоними лініями та отворами для дихання."
+ name: hockey mask
+ description: A light white mask with red lines and holes to breath.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/hockeymask.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskPlate
- name: "пластинчаста маска"
- description: "Сталева пластина з 2 отворами та формою, що закриває обличчя."
+ name: plate mask
+ description: A steel plate with 2 holes and shaped to cover the face.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/platemask.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskGrill
- name: "сталева маска-гриль"
- description: "Сталева маска з козирком у формі решітки."
+ name: steel grill mask
+ description: A steel mask with a grill shaped visor.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/grillmask.rsi
@@ -67,8 +67,8 @@
- type: entity
parent: ClothingMaskBase
id: N14ClothingMaskBrownBalaclava
- name: "коричнева балаклава"
- description: "Шматок тканини з діркою, щоб можна було бачити, не дуже великий довоєнний винахід, але він може бути досить теплим, щоб захистити від холоду. цей - коричневий."
+ name: brown balaclava
+ description: A piece of cloth with a hole on it to see, not really a big invention from the pre-war but it can be warm enough to protect from the cold. this one is brown.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Mask/brownbalaclava.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml
index 525a5393a3b..a20c36aef12 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/cloaks.yml
@@ -3,8 +3,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakBrotherhoodWashington
- name: "Плащ Вашингтонського братства"
- description: "Чорний плащ з круглим червоним логотипом Братства."
+ name: Washington Brotherhood cloak
+ description: A black cloak with a circular red Brotherhood logo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/WBoScloak.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakNCR
- name: "Накидка NCR"
- description: "Зручна накидка з логотипом NCR на одному боці, такі накидки зазвичай використовуються військовими під час важких погодних умов."
+ name: NCR cloak
+ description: A comfy cloak with a NCR logo on one side, this kind of cloaks are commonly used by the troopers during hard weathers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/NCRcloak.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakNCRSnow
- name: "Зимова накидка NCR"
- description: "Зручний плащ з логотипом NCR на одному боці, такі плащі зазвичай використовуються військовими під час суворих погодних умов. цей плащ білосніжного кольору."
+ name: NCR winter cloak
+ description: A comfy cloak with a NCR logo on one side, this kind of cloaks are commonly used by the troopers during hard weathers. this one is snow white.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/NCRcloak2.rsi
@@ -32,8 +32,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakNCRWoods
- name: "Лісова накидка NCR"
- description: "Зручна накидка з логотипом NCR на одному боці, такі накидки зазвичай використовуються солдатами під час важких погодних умов. ця накидка зеленого кольору."
+ name: NCR woods cloak
+ description: A comfy cloak with a NCR logo on one side, this kind of cloaks are commonly used by the troopers during hard weathers. this one is green.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/NCRcloak3.rsi
@@ -41,8 +41,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakRanger
- name: "Накидка рейнджера NCR"
- description: "Накидка рейнджера, зроблена зі старого пончо, прикрашеного зіркою, смужками та ведмедиком. Скоріш за все, має кобуру, заховану під нею."
+ name: NCR ranger cape
+ description: Ranger cape made from what looks like old poncho fitted with star, stripes and a bear. Most likely has a holster hidden underneath.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/NCRrangercape.rsi
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakRangerPoncho
- name: "пончо рейнджера"
- description: "Міцне муслінове пончо. Досить міцне, щоб витримати негоди та слугувати зручним покривалом."
+ name: ranger poncho
+ description: A durable muslin poncho. Tough enough to bear the elements and serve as handy blanket.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/NCRrangerponcho.rsi
@@ -75,8 +75,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakTribal
- name: "племінний плащ"
- description: "Плащ ручної роботи, зручний і теплий, цей виріб використовують наймудріші племена."
+ name: tribal cloak
+ description: A handmade cloak, comfy and warm this piece is used by the most wise tribals.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/tribal.rsi
@@ -85,8 +85,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakLeather
- name: "шкіряний плащ"
- description: "Накидка ручної роботи, зручна і тепла."
+ name: leather cloak
+ description: A handmade cloak, comfy and warm.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/leathercloak.rsi
@@ -110,8 +110,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckCloakYaoguai
- name: "плащ яогуай"
- description: "Плащ ручної роботи, зручний і теплий, цей виріб походить від небезпечного яогуая."
+ name: yaoguai cloak
+ description: A handmade cloak, comfy and warm this piece comes from a dangerous yaoguai.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/yaoguai.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml
index 682e43413a9..a38f53d1467 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/mantles.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckMantleBrotherhoodWashington
- name: "Мантія Вашингтонського братства"
- description: "Червона з чорним мантія, яку носили вищі чини вашингтонської армії Бос, символізує високий статус."
+ name: Washington Brotherhood mantle
+ description: A red with black mantle, wore by high ranks of the washington BoS army it represents a high status.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/WBoSmantle.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckMantleNCR
- name: "Мантія командира загону NCR"
- description: "Крихітний шматок тканини, прикріплений мотузкою, зазвичай використовувався сержантами армії НКР."
+ name: NCR squad leader mantle
+ description: A tiny piece of cloth holded with a rope, commonly used between sergeants from the NCR army.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/NCRmantle.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingNeckBase
id: N14ClothingNeckMantleLeather
- name: "шкіряна накидка"
- description: "Зручна коричнева довга накидка."
+ name: leather mantle
+ description: A comfortable brown long mantle.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/leathermantle.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml
index 3572265bf83..2a723a9f6ad 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/pins.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckPinBase
id: ClothingNeckPinNCRRecruit
- name: "рекрутський значок"
- description: "Поношений значок Збройних сил Республіки із зазначенням звання власника."
+ name: recruit pin
+ description: A worn Republic Armed Forces badge showing the wearer's rank.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -17,7 +17,7 @@
- type: entity
parent: ClothingNeckPinNCRRecruit
id: ClothingNeckPinNCRPrivate
- name: "приватний пін-код"
+ name: private pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -32,7 +32,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRPrivate1st
- name: "приватний 1-й штифт"
+ name: private 1st pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -42,7 +42,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRCorporal
- name: "кавалерійський значок"
+ name: corporal pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -52,7 +52,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRSpecialist
- name: "спеціалізований штифт"
+ name: specialist pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -62,7 +62,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRSergeant
- name: "сержантський значок"
+ name: sergeant pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -72,7 +72,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRSergeant1st
- name: "сержант 1-го розряду"
+ name: sergeant 1st pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -82,7 +82,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRMasterSergeant
- name: "значок старшого сержанта"
+ name: master sergeant pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -92,7 +92,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRSergeantMajor
- name: "сержант-майор Пін"
+ name: sergeant major pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -102,7 +102,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRSecondLieutenant
- name: "молодший лейтенант Пін"
+ name: second lieutenant pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -112,7 +112,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRFirstlLieutenant
- name: "значок першого лейтенанта"
+ name: first lieutenant pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -127,7 +127,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRCaptain
- name: "капітанський значок"
+ name: captain pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -142,7 +142,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRMajor
- name: "великий штифт"
+ name: major pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -152,7 +152,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRDoctor
- name: "докторська шпилька"
+ name: doctor pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
@@ -167,7 +167,7 @@
- type: entity
parent: ClothingNeckPinNCRPrivate
id: ClothingNeckPinNCRChiefPhysician
- name: "значок головного лікаря"
+ name: chiefphysician pin
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Misc/pins.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml
index fcf75e32673..23d43f5f79c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Neck/scarfs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckRedScarf
- name: "червоний шарф"
- description: "Короткий червоний шарф."
+ name: red scarf
+ description: A short red scarf.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Bandanas/redscarf.rsi
@@ -18,8 +18,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckDesertMask
- name: "маска пустелі"
- description: "Короткий шарф для засмаги."
+ name: desert mask
+ description: A short tan scarf.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Bandanas/desertmask.rsi
@@ -35,8 +35,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckBlueScarf
- name: "синій шарф"
- description: "Короткий синій шарф."
+ name: blue scarf
+ description: A short blue scarf.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Bandanas/bluescarf.rsi
@@ -52,8 +52,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckGreenScarf
- name: "зелений шарф"
- description: "Короткий зелений шарф."
+ name: green scarf
+ description: A short green scarf.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Bandanas/greenscarf.rsi
@@ -69,8 +69,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckOrangeScarf
- name: "помаранчевий шарф"
- description: "Короткий помаранчевий шарф."
+ name: orange scarf
+ description: A short orange scarf.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Bandanas/orangescarf.rsi
@@ -86,8 +86,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckBrownScarf
- name: "коричневий шарф"
- description: "Короткий коричневий шарф."
+ name: brown scarf
+ description: A short brown scarf.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Bandanas/brownscarf.rsi
@@ -103,8 +103,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckPatriotScarf
- name: "патріотичний шарф"
- description: "Короткий дуже патріотичний шарф."
+ name: patriot scarf
+ description: A short very patriotic scarf.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Neck/Bandanas/patriotscarf.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml
index ae99986eaef..b290140fdb6 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterJacketLettermanRed
- name: "піджак Леттермана"
- description: "Червона куртка букмекера."
+ name: letterman jacket
+ description: A red letterman jacket.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/letterman_red.rsi
@@ -15,7 +15,7 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterJacketLettermanBrown
- description: "Коричнева куртка листоноші."
+ description: A brown letterman jacket.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/letterman_brown.rsi
@@ -27,8 +27,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterRobeHubologist
- name: "халати хабологів"
- description: "Халати хабологів... зловісні"
+ name: hubologist robes
+ description: Hubologist robes...ominous
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/hubologist.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterFlannelRed
- name: "фланелеву сорочку"
- description: "Червона фланелева сорочка"
+ name: flannel shirt
+ description: A red flannel shirt
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/flannel_red.rsi
@@ -53,8 +53,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterFlannelAqua
- name: "фланелеву сорочку"
- description: "Фланелева сорочка з аквафланелі"
+ name: flannel shirt
+ description: An aqua flannel shirt
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/flannel_aqua.rsi
@@ -66,8 +66,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterFlannelBrown
- name: "фланелеву сорочку"
- description: "Коричнева фланелева сорочка"
+ name: flannel shirt
+ description: A brown flannel shirt
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/flannel_brown.rsi
@@ -79,8 +79,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterCoatFollowerLab
- name: "лабораторний халат послідовника"
- description: "Лабораторний халат, який носять Послідовники Апокаліпсису."
+ name: follower's lab coat
+ description: A lab coat worn by the Followers of the Apocalypse.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutfollowerlabcoat.rsi
@@ -92,8 +92,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterJacketBomber
- name: "куртка-бомбер"
- description: "Гарна куртка-бомбер."
+ name: bomber jacket
+ description: A nice bomber jacket.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/jacket_bomber.rsi
@@ -105,8 +105,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterCoatDuster
- name: "пилосос"
- description: "Не притрушуй його пилом, напарнику."
+ name: duster
+ description: Don't get dust on it, partner.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutduster.rsi
@@ -130,8 +130,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterCoatLeatherDuster
- name: "шкіряний пилосос"
- description: "Так, у мене є ферма брамінів. Звідки ви знаєте?"
+ name: leather duster
+ description: Why, yes, I do own a brahmin farm. How did you know?
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutleatherduster.rsi
@@ -155,8 +155,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterCoatLeatherJacket
- name: "шкіряна куртка"
- description: "Гладенька шкіряна куртка. Ідеально підходить для будь-якого жиру."
+ name: leather jacket
+ description: A slick and smooth leather jacket. Perfect for any greaser.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/leather_jacket.rsi
@@ -182,8 +182,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterCoatLeatherCoat
- name: "шкіряне пальто"
- description: "Гладке і витончене довге чорне шкіряне пальто."
+ name: leather coat
+ description: A slick and smooth long black leather coat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/coat_leather.rsi
@@ -205,8 +205,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterCoatSoldierCoat
- name: "солдатська куртка"
- description: "Ошатний солдатський бушлат."
+ name: soldier coat
+ description: A dapper looking soldiers coat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/coat_soldier.rsi
@@ -223,8 +223,8 @@
- type: entity
parent: ClothingOuterStorageBase # balance this?
id: N14ClothingOuterPoliceOfficer
- name: "поліцейська форма"
- description: "Поважайте мій авторитет"
+ name: police officer uniform
+ description: Respect my authoritay
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/police_officer.rsi
@@ -241,8 +241,8 @@
- type: entity
parent: ClothingOuterStorageBase # balance this?
id: N14ClothingOuterPoliceLieutenant
- name: "форма лейтенанта поліції"
- description: "Поліцейська форма, яку носять лейтенанти."
+ name: police lieutenant uniform
+ description: A police uniform worn by lieutenants.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/police_lieutenant.rsi
@@ -259,8 +259,8 @@
- type: entity
parent: ClothingOuterStorageBase # balance this?
id: N14ClothingOuterPoliceChief
- name: "форма начальника поліції"
- description: "Поліцейська форма, яку носить начальник поліції."
+ name: police chief uniform
+ description: A police uniform worn by the chief of police.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/police_chief.rsi
@@ -278,8 +278,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterCoatWinterArmored
- name: "броньоване зимове пальто"
- description: "Зимове пальто, оснащене імпровізованою бронею, на випадок, коли потрібно захиститися від чогось іншого, окрім холоду."
+ name: armored winter coat
+ description: A winter coat equipped makeshift armor, for when you need to protect yourself from something other than the cold.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/armoredwinter.rsi
@@ -298,8 +298,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterBattlecoatCoat
- name: "бойовий мундир"
- description: "Для тих, хто йде в бій."
+ name: battlecoat
+ description: For when you're going into battle.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutbattlecoat.rsi
@@ -323,7 +323,7 @@
- type: entity
parent: N14ClothingOuterBattlecoatCoat
id: N14ClothingOuterBattlecoatTan
- name: "коричневий плащ"
+ name: tan battlecoat
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutbattlecoattan.rsi
@@ -333,8 +333,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterCoatCombatDuster
- name: "бойовий пилосос"
- description: "Відновлена бойова броня під вивітреним пильовиком. Прості металеві пластини замінюють пошкоджені керамічні пластини."
+ name: combat duster
+ description: Refurbished combat armor under a weathered duster. Simple metal plates replace the ceramic plates that has gotten damaged.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutcombatduster.rsi
@@ -352,8 +352,8 @@
- type: entity
parent: N14ClothingOuterCoatWinterArmored
id: N14ClothingOuterBrotherhoodElderCoat
- name: "Старший жупан"
- description: "Пальто старшого брата."
+ name: Elder greatcoat
+ description: Coat of the biggest brother.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/brotherhoodeldercoat.rsi
@@ -366,8 +366,8 @@
- type: entity
parent: N14ClothingOuterCoatWinterArmored
id: N14ClothingOuterBrotherhoodFieldScribeCoat
- name: "Братське поле Писарський плащ"
- description: "Теплий плащ, який носили польові книжники Братства."
+ name: Brotherhood field Scribe coat
+ description: A warm coat worn by Brotherhood field Scribes.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/brotherhoodfieldscribe.rsi
@@ -378,8 +378,8 @@
- type: entity
parent: N14ClothingOuterCoatWinterArmored
id: N14ClothingOuterEnclaverOfficerCoat
- name: "офіцерський мундир анклаву"
- description: "Плащ, який носили офіцери анклаву. Під ним броня."
+ name: enclave officer coat
+ description: A coat worn by enclave officers. It has armor underneath.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutarmoredofficer.rsi
@@ -397,8 +397,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRCorrectional
- name: "Форма NCR CF"
- description: "Уніформа співробітників виправної колонії NCR."
+ name: NCR CF uniform
+ description: The uniform of NCR Correctional Facility staff.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_cf.rsi
@@ -410,8 +410,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRTrenchCoat
- name: "Офіцерський плащ NCR"
- description: "Тепле і зручне біле пальто, в якому кутаються офіцери 3-го батальйону, щоб зігрітися."
+ name: NCR officer trench coat
+ description: Warm and comfy, this nice white coat is used by officers of the 3st battalion to warm themselfs.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_trenchcoat.rsi
@@ -423,8 +423,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRDressJacket
- name: "Піджак для сукні NCR"
- description: "Форма NCR."
+ name: NCR dress jacket
+ description: An NCR dress uniform.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_dressjacket.rsi
@@ -436,8 +436,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRDressJacketCO
- name: "Сукня NCR CO"
- description: "Офіцерська форма командира НКР."
+ name: NCR CO dress jacket
+ description: An NCR commanding officer dress uniform.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_codressjacket.rsi
@@ -449,8 +449,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRQuartermaster
- name: "Уніформа NCR QM"
- description: "Форма інтенданта NCR."
+ name: NCR QM uniform
+ description: The uniform of an NCR Quartermaster.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/ncr_qm.rsi
@@ -463,8 +463,8 @@
- type: entity
parent: N14ClothingOuterBattlecoatCoat
id: N14ClothingOuterOverseerCoat
- name: "пальто наглядача"
- description: "Пальто, яке носить хтось важливий. На спині - цифра 14."
+ name: "overseer's coat"
+ description: A coat worn by someone important. It has the number 14 on the back.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutoverseercoat.rsi
@@ -479,8 +479,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterMidwestBoSCoat
- name: "писарський стьобаний обладунок"
- description: "Шматок стьобаної тканини зі знаками Братства Середнього Заходу та металевими пластинами, має кілька мішечків для зберігання інструментів."
+ name: scribe quilted armor
+ description: A piece of quilted cloth with Midwest Brotherhood marks and metal plates, it has some pouches for tools storage.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/midwestbosscribe.rsi
@@ -498,8 +498,8 @@
- type: entity
parent: N14ClothingOuterBattlecoatCoat
id: N14ClothingOuterBrotherhoodWashingtonScribe
- name: "одяг писаря"
- description: "Вбрання, яке традиційно носили писарі Братства."
+ name: scribe clothes
+ description: An outfit traditionally worn by Brotherhood scribes.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/washington_bos_scribe.rsi
@@ -509,8 +509,8 @@
- type: entity
parent: N14ClothingOuterBrotherhoodElderCoat
id: N14ClothingOuterBrotherhoodWashingtonCommander
- name: "старечий одяг"
- description: "Вбрання, яке традиційно носили старійшини Братства."
+ name: elder clothes
+ description: An outfit traditionally worn by Brotherhood elders.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/washington_bos_elder.rsi
@@ -521,8 +521,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterTribalCoat
- name: "племінний бронежилет"
- description: "Важкий обладунок з балістичними вставками, тепер без рукавів, на спині висить череп декоративної тварини."
+ name: tribal armored coat
+ description: A heavy armor with ballistic inserts, now sleeveless for tempature and hanging an ornamental animal skull from the back.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttribalcoat.rsi
@@ -540,8 +540,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterTownCoat
- name: "міський тренч"
- description: "Невиразний чорний тренч."
+ name: town trenchcoat
+ description: A non-descript black trenchcoat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoat.rsi
@@ -558,8 +558,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterTownMediumCoat
- name: "броньований міський плащ"
- description: "Бронежилет з додатковими наплічниками, нагрудником та наколінниками."
+ name: armored town trenchcoat
+ description: An armored trench coat with added shoulderpads, a chestplate, and legguards.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoatmedium.rsi
@@ -576,8 +576,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterTownHeavyCoat
- name: "тренчкот бойовий міський"
- description: "Тренчкот, який не намагається приховати під собою зношену бойову броню на все тіло."
+ name: combat town trenchcoat
+ description: A trenchcoat which does not attempt to hide the full-body worn down combat armor beneath it.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoatheavy.rsi
@@ -594,8 +594,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterTownSpecialCoat
- name: "вишитий тренч"
- description: "Бронежилет на замовлення з подовженою довжиною та піднятим коміром. На спині вишита квітка, щоправда, трохи вицвіла."
+ name: embroidered trenchcoat
+ description: A custom armored trench coat with extra-length and a raised collar. There's a flower embroidered onto the back, although the color is a little faded.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouttowntrenchcoatspecial.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml
index 9fdfcae2493..3edf204e2ca 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterLeatherArmor
- name: "шкіряні обладунки"
- description: "Шкіряний костюм-броня, що забезпечує захист від фізичних загроз."
+ name: leather armor
+ description: A leather suit of armor that provides protection against physical threats.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutleather.rsi
@@ -24,8 +24,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterMetalArmor
- name: "металева броня"
- description: "Костюм з металевої броні, що забезпечує захист від фізичних загроз, але за рахунок свободи пересування."
+ name: metal armor
+ description: A suit of metal armor that provides protection against physical threats, at the cost of movement.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmetal.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterCombatArmor
- name: "бойові обладунки"
- description: "Костюм бойового обладунку, який використовується в бою."
+ name: combat armor
+ description: A suit of combat armor that's used in combat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombat.rsi
@@ -70,8 +70,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterCombatArmorMK2
- name: "бойова броня MK2"
- description: "Костюм бойового обладунку, який використовується в бою. Виглядає сильніше."
+ name: combat armor mk2
+ description: A suit of combat armor that's used in combat. It looks stronger.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatmk2.rsi
@@ -90,8 +90,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterMarineArmor
- name: "морська броня"
- description: "Надзвичайно просунутий бойовий обладунок, найміцніший з усіх, які можна знайти."
+ name: marine armor
+ description: An extremely advanced piece of combat armor, the strongest you can find.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmarinearmor.rsi
@@ -110,8 +110,8 @@
- type: entity
parent: N14ClothingOuterCombatArmorMK2
id: N14ClothingOuterEnclaveArmor
- name: "броня анклаву"
- description: "Бронежилет, який використовували солдати анклаву."
+ name: enclave armor
+ description: A suit of armor used by enclave soldiers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutenclavearmor.rsi
@@ -121,8 +121,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterVaultSecVest
- name: "жилет для захисту сховища"
- description: "Жилет, який використовують охоронці сховищ для самозахисту."
+ name: vault security vest
+ description: A vest used by vault security to protect themselves.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutvaultsec.rsi
@@ -139,8 +139,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterEnclavePeacekeeper
- name: "жилет миротворця анклаву"
- description: "Бронежилет, який використовують \"миротворці\" анклаву. Пф. Так, точно."
+ name: enclave peacekeeper vest
+ description: A bulletproof vest used by enclave 'peacekeepers'. Pfft. Yeah, right.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpeacekeeper.rsi
@@ -158,8 +158,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterTribalArmor
- name: "племінні обладунки"
- description: "Елемент обладунку, який використовували племена."
+ name: tribal armor
+ description: A piece of armor used by tribals.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/fallouttribal.rsi
@@ -176,8 +176,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterTribalArmorHeavy
- name: "важкі племінні обладунки"
- description: "Частина важких обладунків, які використовували племена."
+ name: heavy tribal armor
+ description: A piece of heavy armor used by tribals.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/fallouttribalheavy.rsi
@@ -199,8 +199,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterCombatTribal
- name: "племінні бойові обладунки"
- description: "Врятований бойовий обладунок для потреб племені."
+ name: tribal combat armor
+ description: A salvaged combat armor to fit the tribe's needs.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombattribal.rsi
@@ -220,8 +220,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterRaiderBadlands
- name: "рейдерська броня для безлюдних земель"
- description: "Костюм рейдерської броні. Він майже не захищає... але виглядає круто."
+ name: raider badlands armor
+ description: A suit of raider armor. It provides barely any protection... but it DOES look cool.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutraiderbadlands.rsi
@@ -240,8 +240,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterRaiderBlastmaster
- name: "рейдерська броня підривника"
- description: "Костюм рейдерської броні. Він майже не захищає... але виглядає круто."
+ name: raider blastmaster armor
+ description: A suit of raider armor. It provides barely any protection... but it DOES look cool.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutraiderblastmaster.rsi
@@ -260,8 +260,8 @@
- type: entity
parent: N14ClothingOuterCombatArmor
id: N14ClothingOuterRaiderCombat1
- name: "бойова броня для рейдерів"
- description: "Броня, яку сумнозвісно використовують у бою рейдери всіх видів."
+ name: raider combat armor
+ description: An armor piece infamously used by Raiders of all kinds in combat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatraider1.rsi
@@ -271,8 +271,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterRaiderCombat2
- name: "бойова броня рейдера mk2"
- description: "Броня, яка сумнозвісно використовується рейдерами всіх видів в бою, схоже, містить кілька шматків вцілілої бойової броні Mk2."
+ name: raider combat armor mk2
+ description: An armor piece infamously used by Raiders of all kinds in combat, this one seems to hold some pieces of a salvaged mk2 combat armor.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatraider2.rsi
@@ -291,8 +291,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterPoliceCombat
- name: "поліцейські бойові обладунки"
- description: "Блакитний полегшений варіант бойових обладунків, що використовувалися поліцією у довоєнний час."
+ name: police combat armor
+ description: A blue lighter variant of combat armor used by police forces of the pre-war.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpolicecombat.rsi
@@ -309,8 +309,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterCombatRusted
- name: "іржава бойова броня"
- description: "Костюм бойової броні. Цей виглядає іржавим."
+ name: rusted combat armor
+ description: A suit of combat armor. This one looks rusted.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatrusted.rsi
@@ -329,8 +329,8 @@
- type: entity
parent: N14ClothingOuterCombatRusted
id: N14ClothingOuterCombatRaider
- name: "бойова броня для рейдерів"
- description: "Костюм бойового обладунку. Цей досить вцілілий і розбитий."
+ name: raider combat armor
+ description: A suit of combat armor. This one is quite salvaged and broken down.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatraider.rsi
@@ -340,8 +340,8 @@
- type: entity
parent: N14ClothingOuterCombatArmor
id: N14ClothingOuterCombatPainspike
- name: "бойова броня з больовими шипами"
- description: "Бойовий обладунок. Цей, схоже, пофарбований у чорний колір і модифікований шипами по всьому периметру."
+ name: painspike combat armor
+ description: A suit of combat armor. This one seems to be dyed black and modified with spikes around it's entirety.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatpainspike.rsi
@@ -351,8 +351,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterPainspike
- name: "броня з больовими шипами"
- description: "Особливо неприступна броня, навіть за рейдерськими мірками. Надзвичайно колючий."
+ name: painspike armor
+ description: A particularly unhuggable armor, even by raider standards. Extremely spiky.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpainspike.rsi
@@ -369,8 +369,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterSupafly
- name: "супафлі"
- description: "Казкові мутантські здібності відкрилися мені в той день, коли я підняв свій бамперний меч і сказав СИЛОЮ НУКА-КОЛИ, Я - ЛЮДИНА-РЕЙДЕР!"
+ name: supafly
+ description: Fabulous mutant powers were revealed to me the day I held aloft my bumper sword and said... BY THE POWER OF NUKA-COLA, I AM RAIDER MAN!
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutsupafly.rsi
@@ -393,8 +393,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterPoliceVest
- name: "поліцейський жилет"
- description: "Захисний жилет, який використовувався в довоєнній поліції."
+ name: police vest
+ description: A protective vest used for the pre-war police.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutpolicevest.rsi
@@ -411,8 +411,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterSheriffVest
- name: "жилет шерифа"
- description: "Шерифу потрібна гарна зброя, щоб захистити себе від небезпек пустки."
+ name: sheriff vest
+ description: The sheriff needs a good piece to protect themselves from the dangers of the wasteland.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutsheriffvest.rsi
@@ -431,8 +431,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterNCRVestSnow
- name: "сніговий шкіряний жилет NCR"
- description: "Легка балістична пластина всередині шкіряного жилета, дешева і проста у масовому виробництві, ідеальна броня для легкої піхоти. ця вкрита білосніжним камуфляжем."
+ name: snow leather NCR vest
+ description: A light ballistic plate inside a leather vest, cheap and easy to mass produce, perfect armor for light infantry. this one is covered in snow white camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRvest.rsi
@@ -451,8 +451,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterNCRVestWoods
- name: "лісовий шкіряний жилет NCR"
- description: "Легка балістична пластина всередині шкіряного жилета, дешева і проста у масовому виробництві, ідеальна броня для легкої піхоти. ця вкрита зеленим камуфляжем."
+ name: woods leather NCR vest
+ description: A light ballistic plate inside a leather vest, cheap and easy to mass produce, perfect armor for light infantry. this one is covered in green camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRvest2.rsi
@@ -471,8 +471,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterNCRVestDesert
- name: "пустельний шкіряний жилет NCR"
- description: "Легка балістична пластина всередині шкіряного жилета, дешева і проста у масовому виробництві, ідеальна броня для легкої піхоти. цей бронежилет покритий класичним камуфляжем для пустелі."
+ name: desert leather NCR vest
+ description: A light ballistic plate inside a leather vest, cheap and easy to mass produce, perfect armor for light infantry. this one is covered in classic desert camo.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRvest3.rsi
@@ -491,8 +491,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterNCRPlateWoods
- name: "Пластинчаста броня NCR"
- description: "Купа легких сталевих пластин, з'єднаних з порожнистим звичайним жилетом, призначеним для захисту під час ближнього бою."
+ name: NCR plate armor
+ description: A bunch of light steel plates connected to a hollow regular vest, designed to protect during melee combat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRplatevest.rsi
@@ -517,8 +517,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterNCRPlateDesert
- name: "Пластинчаста броня NCR"
- description: "Купа легких сталевих пластин, з'єднаних з порожнистим звичайним жилетом, призначеним для захисту під час ближнього бою."
+ name: NCR plate armor
+ description: A bunch of light steel plates connected to a hollow regular vest, designed to protect during melee combat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRplatevest2.rsi
@@ -543,8 +543,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRPouchedVestWoods
- name: "жилет NCR зі шкіряного мішка"
- description: "Шкіряний жилет з легкою балістичною пластиною всередині, цей жилет поставляється з пачкою сумок для зберігання будь-яких речей, його незручно носити з собою."
+ name: pouched leather NCR vest
+ description: A leather vest with a light ballistic plate inside, this vest comes with a pack of pouches to hold any kind of things, its uncomfy to move with it.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRwebvest.rsi
@@ -563,8 +563,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRPouchedVestDesert
- name: "жилет NCR зі шкіряного мішка"
- description: "Шкіряний жилет з легкою балістичною пластиною всередині, цей жилет поставляється з пачкою сумок для зберігання будь-яких речей, його незручно носити з собою."
+ name: pouched leather NCR vest
+ description: A leather vest with a light ballistic plate inside, this vest comes with a pack of pouches to hold any kind of things, its uncomfy to move with it.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRwebvest2.rsi
@@ -583,8 +583,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterNCRLightPouchedVest
- name: "легкий жилет NCR зі штучної шкіри"
- description: "Жилет із загартованої шкіри з легкою балістичною пластиною всередині, з пакетом сумок для зберігання будь-яких речей."
+ name: light pouched leather NCR vest
+ description: A hardened leather vest with a light ballistic plate inside, this vest comes with a pack of pouches to hold any kind of things.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutNCRlightwebvest.rsi
@@ -603,8 +603,8 @@
- type: entity
parent: N14ClothingOuterCombatArmor
id: N14ClothingOuterNCRCombatArmor
- name: "Бойова броня NCR"
- description: "Старі військові довоєнні бойові обладунки, перефарбовані у кольори Республіки Нова Каліфорнія."
+ name: NCR combat armor
+ description: An old military grade pre-war combat armor, repainted to the colour scheme of the New California Republic.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatNCR.rsi
@@ -614,8 +614,8 @@
- type: entity
parent: N14ClothingOuterCombatArmorMK2
id: N14ClothingOuterNCRCombatArmorMK2
- name: "Бойова броня NCR mk2"
- description: "Посилений набір кронштейнів, мастил та бронеобшивки довоєнного зразка. Цей комплект оснащений додатковими пластинами, перефарбованими у кольори Республіки Нова Каліфорнія."
+ name: NCR combat armor mk2
+ description: A reinforced set of bracers, greaves, and torso plating of pre-war design. This one is kitted with additional plates, repainted to the colour scheme of the New California Republic.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutcombatNCRmk2.rsi
@@ -627,8 +627,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterRangerVest
- name: "шкіряний жилет рейнджера на замовлення"
- description: "Шкіряний жилет NCR, виготовлений на замовлення, модифікований, щоб стати більш універсальним та захисним."
+ name: ranger custom leather vest
+ description: A custom NCR leather vest modified to become more versatile and protective.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangervest.rsi
@@ -647,8 +647,8 @@
- type: entity
parent: N14ClothingOuterNCRCombatArmor
id: N14ClothingOuterRangerArmor
- name: "бронежилет патрульного рейнджера"
- description: "Повноцінний бойовий обладунок, створений самими рейнджерами NCR, який вони використовують під час найнебезпечніших патрулювань."
+ name: ranger patrol armor
+ description: A complete piece of combat armor created by the NCR itself, used by the NCR rangers during their most dangerous patrols.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangersuit.rsi
@@ -658,8 +658,8 @@
- type: entity
parent: N14ClothingOuterNCRCombatArmor
id: N14ClothingOuterRangerArmorB
- name: "кастомізована патрульна броня рейнджера"
- description: "Зшитий на замовлення і помірно зношений костюм патрульного рейнджера. Поверх обладунків надітий вигорілий на сонці товстий оливковий плащ."
+ name: customized ranger patrol armor
+ description: A customized and moderately-worn suit of patrol ranger armor. A sun-worn thick olive duster is worn over the armor.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangersuitb.rsi
@@ -669,8 +669,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterRangerDuster
- name: "рейнджер розвідувальний пилосос"
- description: "Більш товстий, ніж середній, протигаз, який носять рейнджери NCR в польових умовах. Він не є важкоброньованим, але в ньому легко пересуватися і він забезпечує чудовий захист від суворих умов пустелі."
+ name: ranger recon duster
+ description: A thicker than average duster worn by NCR recon rangers out in the field. It's not heavily armored by any means, but is easy to move around in and provides excellent protection from the harsh desert environment.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerduster.rsi
@@ -691,8 +691,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterRangerCoat
- name: "Бронежилет рейнджера NCR"
- description: "Найстрашніші та найвправніші солдати НКР, яких може створити пустка, як правило, носять ці обладунки."
+ name: NCR ranger armor
+ description: The most feared and skillfull soldiers of the NCR that the wasteland can create tend to wear this armor.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangercoat.rsi
@@ -711,8 +711,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterRangerCombat
- name: "бойовий обладунок рейнджера"
- description: "Бойовий обладунок рейнджера, або чорна броня, складається з довоєнного костюма поліції Лос-Анджелеса під пильовиком та джинсів для родео. Вважається одним з найпрестижніших обладунків, які можна отримати та носити під час служби в NCR Rangers."
+ name: ranger combat armor
+ description: The rangers combat armor, or black armor consists of a pre-war L.A.P.D. riot suit under a duster with rodeo jeans. Considered one of the most prestigious suits of armor to earn and wear while in service of the NCR Rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangercombat.rsi
@@ -731,8 +731,8 @@
- type: entity
parent: N14ClothingOuterRangerCombat
id: N14ClothingOuterRangerCombatDesert
- name: "бойова броня рейнджера пустелі"
- description: "Це оригінальна броня, на основі якої був створений бойовий бронежилет NCR Ranger Combat. Вселяє благоговіння обладунок, який використовували легендарні Рейнджери пустелі."
+ name: desert ranger combat armor
+ description: This is the original armor the NCR Ranger Combat armor was based off of. An awe inspiring suit of armor used by the legendary Desert Rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerdesertcombat.rsi
@@ -742,8 +742,8 @@
- type: entity
parent: N14ClothingOuterRangerCombat
id: N14ClothingOuterRangerFox
- name: "бойовий обладунок рейнджера \"Фокс"
- description: "Індивідуальний і добре поношений костюм спецпризначенця, частини якого посилені шкіряною бронею та вбитими частинами броні \"Центуріон\". На шиї обмотана снайперська вуаль."
+ name: fox ranger combat armor
+ description: A customized and well-worn suit of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerfox.rsi
@@ -753,8 +753,8 @@
- type: entity
parent: N14ClothingOuterRangerCombat
id: N14ClothingOuterRangerWeathered
- name: "обвітрені бойові обладунки рейнджера"
- description: "Комплект обладунків рейнджера пустелі до об'єднання, виготовлений з частин того, що колись було бронежилетом Корпусу морської піхоти США. Виглядає так, ніби його носили десятиліттями; плащ знебарвився від років під сонцем Мохаве і має численні розриви та дірки від куль у шкірі. Саме бронепокриття, здається, у відносно хорошому стані, хоча і потребує певного догляду."
+ name: weathered ranger combat armor
+ description: A set of pre-unification desert ranger armor, made using parts of what was once USMC riot armor. It looks as if it has been worn for decades; the coat has become discoloured from years under the Mojave sun and has multiple tears and bullet holes in its leather. The armor plating itself seems to be in relatively good shape, though it could do with some maintenance.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerweathered.rsi
@@ -764,8 +764,8 @@
- type: entity
parent: N14ClothingOuterRangerCombat
id: N14ClothingOuterRangerElite # Admin event gear (OP)
- name: "елітні бойові обладунки рейнджера"
- description: "Індивідуальний і добре поношений костюм спецпризначенця, частини якого посилені шкіряною бронею та вбитими частинами броні \"Центуріон\". На шиї обмотана снайперська вуаль."
+ name: elite ranger combat armor
+ description: A customized and well-worn suit of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerelite.rsi
@@ -782,8 +782,8 @@
- type: entity
parent: N14ClothingOuterRangerCombat
id: N14ClothingOuterRangerEliteOld
- name: "носили елітні бойові обладунки рейнджерів"
- description: "Індивідуальний і добре поношений костюм спецпризначенця, частини якого посилені шкіряною бронею та вбитими частинами броні \"Центуріон\", що були використані власником. Снайперська вуаль обмотана навколо шиї. Цей костюм був дещо зношений."
+ name: worn elite ranger combat armor
+ description: A customized and well-worn suit of riot gear with parts of the suit reinforced with leather armor and slain Centurion armor pieces by the wearer. A sniper's veil is wrapped around the neck. This one has seen some wear.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerelite.rsi
@@ -800,8 +800,8 @@
- type: entity
parent: N14ClothingOuterRangerCombat
id: N14ClothingOuterRangerPrice
- name: "бойовий обладунок рейнджера-павука"
- description: "Зшитий на замовлення і вицвілий костюм, що нагадує той, що був знайдений під Хоупвіллем у Дивайді, з парою зап'ястних підсумків для боєприпасів для легкого доступу до запасних боєприпасів з парою смуг на спині з вогнетривкого матеріалу."
+ name: spider ranger combat armor
+ description: A customised and faded suit of riot gear, reminiscient of that found near Hopeville in the Divide, with a pair of wrist mounted ammo pouches for easy access to spare munitions with a pair of stripes down the back made from a fire-proof material.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutrangerspider.rsi
@@ -820,8 +820,8 @@
- type: entity
parent: N14ClothingOuterCombatArmorMK2
id: N14ClothingOuterCombatArmorBOSMK2
- name: "бойова броня братства mk2"
- description: "Бойовий обладунок, який використовувало Вашингтонське сталеве братство."
+ name: brotherhood combat armor mk2
+ description: A suit of combat armor used by the Washington Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosmk2armor.rsi
@@ -831,8 +831,8 @@
- type: entity
parent: N14ClothingOuterCombatArmor
id: N14ClothingOuterCombatArmorBOS
- name: "бойові обладунки братства"
- description: "Бойовий обладунок, який використовували нижчі чини Вашингтонського сталевого братства."
+ name: brotherhood combat armor
+ description: A suit of combat armor used by the low ranks of the Washington Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosarmor.rsi
@@ -842,8 +842,8 @@
- type: entity
parent: N14ClothingOuterCombatArmor
id: N14ClothingOuterCombatArmorKnightBOS
- name: "лицарські бойові обладунки"
- description: "Бойовий обладунок, який використовували лицарі Вашингтонського сталевого братства."
+ name: knight combat armor
+ description: A suit of combat armor used by the knights in the Washington Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosknight.rsi
@@ -853,8 +853,8 @@
- type: entity
parent: N14ClothingOuterCombatArmorMK2
id: N14ClothingOuterCombatArmorSeniorBOS
- name: "бойові обладунки старшого лицаря"
- description: "Бойовий обладунок, який використовували старші лицарі Вашингтонського сталевого братства."
+ name: senior knight combat armor
+ description: A suit of combat armor used by the senior knights in the Washington Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbossenior.rsi
@@ -864,8 +864,8 @@
- type: entity
parent: N14ClothingOuterCombatArmorMK2
id: N14ClothingOuterCombatArmorCaptainBOS
- name: "капітанський бойовий обладунок"
- description: "Бойовий обладунок, який використовували капітани Вашингтонського сталевого братства."
+ name: captain combat armor
+ description: A suit of combat armor used by the captains in the Washington Brotherhood of Steel.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutboscaptain.rsi
@@ -882,8 +882,8 @@
- type: entity
parent: ClothingOuterStorageBase
id: N14ClothingOuterBosScribe
- name: "шкіряний жилет дослідника"
- description: "Шкіряний жилет з усім, що може знадобитися переписувачу під час польових робіт, не буває Дон Кіхота без Санчо Панси."
+ name: researcher leather vest
+ description: A leather vest with everything a scribe could need during a field job, theres no don quixote without a sancho panza.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutbosvest.rsi
@@ -902,8 +902,8 @@
- type: entity
parent: N14ClothingOuterCombatArmor
id: N14ClothingOuterMidwestArmor
- name: "середньозахідна бойова броня BoS"
- description: "Костюм бойової броні, модифікований кількома добре відполірованими металевими пластинами."
+ name: midwest BoS combat armor
+ description: A suit of combat armor modified with multiple well polished metal plates.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmidbosarmor.rsi
@@ -913,8 +913,8 @@
- type: entity
parent: N14ClothingOuterCombatArmorMK2
id: N14ClothingOuterMidwestArmorMK2
- name: "ветеранська середньозахідна бойова броня BoS"
- description: "Костюм бойової броні, модифікований кількома добре відполірованими металевими пластинами та помаранчевими лініями, більш міцна версія."
+ name: veteran midwest BoS combat armor
+ description: A suit of combat armor modified with multiple well polished metal plates and orange lines, a more robust version.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutmidbosarmorV2.rsi
@@ -926,8 +926,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterInsectArmor
- name: "броня від комах"
- description: "Костюм броні ручної роботи, виготовлений із суміші різних шматочків комах, дуже захисний."
+ name: insect armor
+ description: A suit of handmade armor, made from a blend of different insect pieces, very protective.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutinsectarmor.rsi
@@ -944,8 +944,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterChitinArmor
- name: "хітинова броня"
- description: "Костюм обладунків ручної роботи, виготовлений з великої кількості хітину комах."
+ name: chitin armor
+ description: A suit of handmade armor, made from a lot of chitin from insects.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutchitinarmor.rsi
@@ -962,8 +962,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterRadArmor
- name: "броня радскорпіона"
- description: "Костюм броні ручної роботи, виготовлений зі шматків екзоскелету ракоскорпіонів."
+ name: radscorpion armor
+ description: A suit of handmade armor, made of pieces of exoskeleton from radscorpions.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutradarmor.rsi
@@ -980,8 +980,8 @@
- type: entity
parent: ClothingOuterBase
id: N14ClothingOuterLightMetalArmor
- name: "легка металева броня"
- description: "Костюм з легкої металевої броні, що забезпечує захист від фізичних загроз."
+ name: light metal armor
+ description: A suit of light metal armor that provides protection against physical threats.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutlightmetal.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml
index 507a5c6c9ed..e43d979347a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/powerarmor.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingOuterHardsuitBase
id: N14ClothingOuterPowerArmorT45
- name: "т-45 силова броня"
- description: "Старий костюм T-45 Power Armor. Дивно, що вони досі існують."
+ name: t-45 power armor
+ description: An old suit of T-45 Power Armor. It's amazing these still exist.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t45.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorT45
id: N14ClothingOuterPowerArmorT51
- name: "т-51 силова броня"
- description: "Старий костюм T-51 Power Armor. Виглядає більш просунутим, ніж звичайний повсякденний Т-45."
+ name: t-51 power armor
+ description: An old suit of T-51 Power Armor. It looks more advanced than your common everyday T-45.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t51.rsi
@@ -69,8 +69,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorT45
id: N14ClothingOuterPowerArmorT60
- name: "т-60 силова броня"
- description: "Костюм з силової броні Т-60. Серія силових бронеавтомобілів Т-60 була розроблена для того, щоб з часом замінити Т-51 як вершину технології силової броні. Однак вона мала незначний недолік в броні, що робив її дещо менш захищеною."
+ name: t-60 power armor
+ description: A suit of T-60 Power Armor. The T-60 series of power armor was designed to eventually replace the T-51 as the pinnacle of powered armor technology. It however suffered from a minor drawback in its armor, making it somewhat less armored.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t60.rsi
@@ -100,8 +100,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorT60
id: N14ClothingOuterPowerArmorT60Tesla
- name: "т-60 тесла силова броня"
- description: "Костюм Т-60 Power Armor, оснащений тесла-котушками. Вірите чи ні, але вони добре захищають від енергетичної зброї."
+ name: t-60 tesla power armor
+ description: A suit of T-60 Power Armor, equipped with tesla coils. Believe it or not, they do well at protecting you from energy weapons.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t60tesla.rsi
@@ -120,8 +120,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorT45
id: N14ClothingOuterPowerArmorAdvanced1
- name: "Силова броня X-01"
- description: "Рідкісний, громіздкий і просунутий костюм силової броні. Має часткову герметизацію, що допомагає захиститися від радіації!"
+ name: X-01 power armor
+ description: A rare, bulky and advanced suit of power armor. It includes partial hermetic sealing, that helps protect against radiation!
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/advanced1.rsi
@@ -151,8 +151,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorAdvanced1
id: N14ClothingOuterPowerArmorAdvanced2
- name: "Силова броня X-02"
- description: "Серійний варіант оригінального APA. Він має менше покриття, але його легше ремонтувати та обслуговувати."
+ name: X-02 power armor
+ description: A mass-produced version of the original APA. It sports less plating, but is easier to repair and maintain.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/advanced2.rsi
@@ -182,8 +182,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorAdvanced1
id: N14ClothingOuterPowerArmorAdvanced2Hellfire
- name: "силова броня \"Пекельний вогонь"
- description: "Глибокий чорний костюм з важкої броні виробництва \"Анклаву\", заснований на довоєнних зразках, таких як T-51, і вдосконалений на основі даних, зібраних післявоєнними зразками, такими як X-01. Найчастіше використовується на Східному узбережжі, жоден костюм не може зрівнятися з ним за міцністю."
+ name: hellfire power armor
+ description: A deep black suit of Enclave-manufactured heavy power armor, based on pre-war designs such as the T-51 and improving off of data gathered by post-war designs such as the X-01. Most commonly fielded on the East Coast, no suit rivals it's strength.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/hellfire.rsi
@@ -210,8 +210,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorT45
id: N14ClothingOuterPowerArmorRaider
- name: "рейдерська силова броня"
- description: "Жахливий і надійний. Усе, що потрібно рейдеру в силовому костюмі."
+ name: raider power armor
+ description: Terrifying, AND robust. Everything a Raider needs in a power armor suit.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/raider.rsi
@@ -242,8 +242,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorT45
id: N14ClothingOuterPowerArmorT51BC
- name: "t-51bc paladin командир"
- description: "Вершина довоєнних технологій, привласнена Сталевим Братством. Зазвичай носили Головні Паладини."
+ name: t-51bc paladin commander
+ description: The pinnacle of pre-war technology, appropriated by the Brotherhood of Steel. Commonly worn by Head Paladins.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t51bc.rsi
@@ -273,8 +273,8 @@
- type: entity
parent: N14ClothingOuterPowerArmorT45
id: N14ClothingOuterPowerArmorT45NCR
- name: "т-45 врятована силова броня NCR"
- description: "Спочатку існував як силова броня T-45d, яка була відновлена NCR і перепрофільована для використання в NCR."
+ name: t-45 salvaged NCR power armor
+ description: Originally existing as T-45d power armor that was recovered by the NCR and repurposed for the use within NCR.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/OuterClothing/PowerArmor/t45ncr.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml
index 52433e4fdf1..bc1df73b5a8 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutbootsbasic.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingBootsBlack
- name: "чорні черевики"
- description: "Пара простих чорних черевиків, нічого особливо цікавого."
+ name: black boots
+ description: A pair of simple black boots, nothing really interesting.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/blackboots.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: ClothingShoesMilitaryBase
id: N14ClothingBootsCombat
- name: "бойові черевики"
- description: "Зручні та стійкі, ідеально підходять для тривалих прогулянок по пересіченій місцевості."
+ name: combat boots
+ description: Comfy and resistent, perfect for long walks in hard terrains.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/combatboots.rsi
@@ -31,8 +31,8 @@
- type: entity
parent: ClothingShoesMilitaryBase
id: N14ClothingBootsCombatMK2
- name: "бойові черевики MK2"
- description: "Надзвичайно зручні та захисні, лише найдосвідченіші солдати могли користуватися цими черевиками."
+ name: combat boots MK2
+ description: Extremely comfy and protective, only the most skilled soldiers got to use this pair of boots.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/combatbootsmk2.rsi
@@ -42,8 +42,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingBootsCowboy
- name: "ковбойські чоботи"
- description: "Ковбойські чоботи, ідеально підходять для прогулянок по вашому брамінському ранчо."
+ name: cowboy boots
+ description: Cowboy boots, perfect to walk around your brahmin ranch.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/cowboyboots.rsi
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingBootsFire
- name: "черевики пожежника"
- description: "Зроблений для протистояння вогню, використовувався групою людей довоєнного часу, які любили боротися з вогнем, божевільна річ."
+ name: firefighter boots
+ description: Made to resist fire, used by a group of people of the pre-war that liked to fight against fire, crazy thing.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/firefighter.rsi
@@ -69,8 +69,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingBootsLeather
- name: "шкіряні черевики"
- description: "Коричневі шкіряні черевики, це все."
+ name: leather boots
+ description: Brown leather boots, thats all.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutBoots/leatherboots.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml
index 6b9b1b75614..2927f8938be 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Shoes/falloutshoesbasic.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingShoesJamrock
- name: "шкури джем-рок"
- description: "Боже. Які гострі туфлі."
+ name: jamrock skins
+ description: Jeez. Those are some pointy shoes.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/jamrock.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingShoesBlack
- name: "чорні туфлі"
- description: "Чорні туфлі, більше нічого не потрібно додавати."
+ name: black shoes
+ description: Black shoes, nothing else needs to be added.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/blackshoes.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingShoesBrown
- name: "коричневі туфлі"
- description: "Коричневі туфлі, більше нічого не потрібно додавати."
+ name: brown shoes
+ description: Brown shoes, nothing else needs to be added.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/brownshoes.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingShoesTribal
- name: "племінне взуття"
- description: "Шматок взуття ручної роботи, по суті, шматок шкіри, обмотаний мотузкою, краще, ніж нічого."
+ name: tribal shoes
+ description: A piece of handmade shoes, basically a piece of leather with rope around it, better than nothing.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/tribalshoes.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingShoesRags
- name: "ганчірки для ніг"
- description: "Не найкраще, але хоч щось."
+ name: foot rags
+ description: Not the best, but at least it's something.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/wastelanderrags.rsi
@@ -58,8 +58,8 @@
- type: entity
parent: ClothingShoesBase
id: N14ClothingShoesRaider
- name: "рейдерські протектори"
- description: "Невідповідний і поношений. Типове вбрання рейдера."
+ name: raider treads
+ description: Mismatched and worn. Typical raider attire.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Shoes/FalloutShoes/raider.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml
index cc16eeaf65c..dbe1e26a9dd 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpskirts.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtFalloutBlack
- name: "чорна спідниця"
- description: "Це спідниця. Ця чорна."
+ name: black skirt
+ description: It's a skirt. This one is black.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/blackskirt.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtFalloutBlue
- name: "синя спідниця"
- description: "Це спідниця. Ця синя."
+ name: blue skirt
+ description: It's a skirt. This one is blue.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/blueskirt.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtDressBlack
- name: "чорна сукня"
- description: "Це сукня. Ця чорна."
+ name: black dress
+ description: It's a dress. This one is black.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/blackdress.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtDressBlue
- name: "синя сукня"
- description: "Це сукня. Ця синя."
+ name: blue dress
+ description: It's a dress. This one is blue.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/bluedress.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtSundress
- name: "сарафан"
- description: "Це довоєнний сарафан."
+ name: sundress
+ description: It's a pre-war sundress.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/sundress.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtWastelandDoc
- name: "одяг лікаря на пустирі"
- description: "Це форма, яку носили повоєнні лікарі. Ідеально підходить для видалення осколків або перев'язки синців."
+ name: wasteland doctor's apparel
+ description: It's a uniform that post-war doctors wear. Perfect for shrapnel removal or bandaging bruises.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/medicaldoctor.rsi
@@ -67,8 +67,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtMerc
- name: "форма найманця"
- description: "Уніформа, яку носять типові найманці."
+ name: mercenary uniform
+ description: A uniform worn by your typical hirable-gun type.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/mercc.rsi
@@ -78,8 +78,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtTribal
- name: "племінний одяг"
- description: "Досить примітивний одяг для досить примітивних людей."
+ name: tribal apparel
+ description: Fairly primitive clothing for fairly primitve people.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/tribal.rsi
@@ -90,8 +90,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtRDFormal
- name: "офіційна сукня наукового керівника"
- description: "Офіційне вбрання для наукового керівника."
+ name: research director's formal dress
+ description: Some formal attire for the research director.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/rdformal.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtBOSBlack
- name: "чорне братство сталевої уніформи"
- description: "Форма, яку носять члени \"Сталевого братства\". Ця чорна."
+ name: black brotherhood of steel uniform
+ description: A uniform worn by members of The Brotherhood of Steel. This one is black.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/Brotherhood/bosbasic.rsi
@@ -112,9 +112,9 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtBOSSilver
- name: "братство сталевої уніформи"
+ name: brotherhood of steel uniform
suffix: ranked silver
- description: "Уніформа, яку носили члени \"Сталевого братства\". Ця має срібні знаки розрізнення."
+ description: A uniform worn by members of The Brotherhood of Steel. This one has silver rank-markings.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/Brotherhood/bossilver.rsi
@@ -124,9 +124,9 @@
- type: entity
parent: ClothingUniformSkirtBase
id: N14ClothingUniformJumpskirtBOSGold
- name: "братство сталевої уніформи"
+ name: brotherhood of steel uniform
suffix: ranked gold
- description: "Уніформа, яку носили члени \"Сталевого братства\". Ця має золоті знаки розрізнення."
+ description: A uniform worn by members of The Brotherhood of Steel. This one has gold rank-markings.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSkirts/Brotherhood/bosgold.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml
index bfb84cfe229..001a38eccfd 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Uniform/falloutjumpsuits.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitVault
- name: "комбінезон для стрибків у воду"
- description: "Комбінезон для стрибків у воду без номера на спині. Дивлячись на нього, ви відчуваєте незручність..."
+ name: vault jumpsuit
+ description: A vault jumpsuit that lacks a number on its back. You feel uneasy while looking at it...
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Vault/vaultsuitempty.rsi
@@ -12,8 +12,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitVault14
- name: "сховище 14 комбінезон"
- description: "Комбінезон, який носять мешканці підземелля. На спині яскраво-жовта цифра 14."
+ name: vault 14 jumpsuit
+ description: A jumpsuit worn by the dwellers of a vault. It has a bright yellow 14 on the back.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Vault/vaultsuit14.rsi
@@ -23,8 +23,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitDetectiveAlt
- name: "костюм детектива"
- description: "Гарний костюм, ідеально підходить для розслідування."
+ name: detective's suit
+ description: A nice suit, perfect for investigating.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/detectivealt.rsi
@@ -34,8 +34,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitBartenderAlt
- name: "форма бармена"
- description: "Гарна й охайна форма. Шкода, що немає бару."
+ name: bartending uniform
+ description: A nice and tidy uniform. Shame about the bar, though.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/bartenderalt.rsi
@@ -45,8 +45,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitRDFormal
- name: "офіційний костюм наукового керівника"
- description: "Офіційне вбрання для наукового керівника."
+ name: research director's formal suit
+ description: Some formal attire for the research director.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rdformal.rsi
@@ -56,8 +56,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitRags
- name: "ганчір'я з пустирів"
- description: "Це краще, ніж нічого."
+ name: wastelander rags
+ description: Hey, it's better than nothing.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/wastelanderrags.rsi
@@ -72,8 +72,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitSettlerRags
- name: "ганчір'я пустельних поселенців"
- description: "Якесь лахміття, яке носять люди, що хочуть десь оселитися."
+ name: wasteland settler rags
+ description: Some rags worn by folks looking to settle down somewhere.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/wastelandsettler.rsi
@@ -83,8 +83,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitCheckered
- name: "картатий костюм"
- description: "Гра була сфальсифікована з самого початку."
+ name: checkered suit
+ description: The game was rigged from the start.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/checkered.rsi
@@ -94,8 +94,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitWastelandDoc
- name: "одяг лікаря на пустирі"
- description: "Це одяг, який носили повоєнні лікарі. Ідеально підходить для видалення осколків або перев'язки синців."
+ name: wasteland doctor's apparel
+ description: It's some clothing that post-war doctors wear. Perfect for shrapnel removal or bandaging bruises.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/medicaldoctor.rsi
@@ -105,8 +105,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitEnclave
- name: "анклавна форма"
- description: "Форма, яку носили члени \"Анклаву\"."
+ name: enclave uniform
+ description: A uniform worn by members of the Enclave.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/enclaveuni.rsi
@@ -117,8 +117,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitMerc
- name: "форма найманця"
- description: "Уніформа, яку носять типові найманці."
+ name: mercenary uniform
+ description: A uniform worn by your typical hirable-gun type.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/mercc.rsi
@@ -128,8 +128,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitMerchant
- name: "торговий одяг"
- description: "У наш час єдині люди, яким можна довіряти, - це ті, хто продає вам товари."
+ name: merchant apparel
+ description: These days, the only people you can trust are the ones that sell you stuff.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/merchant.rsi
@@ -139,8 +139,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitTrader
- name: "одяг для трейдерів"
- description: "Гей! Ти! Хочеш купити пістолет?"
+ name: trader apparel
+ description: Hey! You! Wanna buy a gun?
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/trader.rsi
@@ -150,8 +150,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitCaravan
- name: "одяг караванників"
- description: "О, я йду по цій дорозі з поганим настроєм... Господи, я йду по цій дорозі і почуваюся погано..."
+ name: caravaneer apparel
+ description: Oh, I'm goin' down this road feelin' bad... Lord, I'm goin' down this road feelin' bad...
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/caravaneer.rsi
@@ -161,8 +161,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitMechanic
- name: "комбінезон механіка"
- description: "Це довоєнний комбінезон, ймовірно, належав механіку."
+ name: mechanic's jumpsuit
+ description: It's a pre-war jumpsuit, probably belonging to a mechanic.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/mechanicjumpsuit.rsi
@@ -173,8 +173,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitPreWarRelaxed
- name: "довоєнний вільний одяг"
- description: "Це довоєнний вільний одяг. Незважаючи на всі плями та бруд, він все ще досить зручний."
+ name: pre-war relaxedwear
+ description: It's some pre-war relaxedwear. Despite all the stains and dirt, it's still pretty comfortable.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/relaxedwear.rsi
@@ -184,8 +184,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitPreWarCasual
- name: "довоєнний повсякденний одяг"
- description: "Це довоєнний повсякденний одяг. Незважаючи на всі плями і бруд, він все ще досить зручний."
+ name: pre-war casualwear
+ description: It's some pre-war casualwear. Despite all the stains and dirt, it's still pretty comfortable.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/casualwear.rsi
@@ -195,8 +195,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitManagerSuit
- name: "довоєнний костюм бізнесмена"
- description: "Це довоєнний костюм. Цей виглядає... засмальцьованим."
+ name: pre-war businessman suit
+ description: It's a pre-war suit. This one looks... greasy.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/manager.rsi
@@ -206,8 +206,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitPreWarManager
- name: "чорний костюм"
- description: "Це костюм. Цей чорний."
+ name: black suit
+ description: It's a suit. This one is black.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/blacksuit.rsi
@@ -217,8 +217,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitBlueSuit
- name: "синій костюм"
- description: "Це костюм. Цей синій."
+ name: blue suit
+ description: It's a suit. This one is blue.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/bluesuit.rsi
@@ -228,8 +228,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitPreWarLumberjack
- name: "одяг лісоруба"
- description: "Довоєнна фланель, яку, ймовірно, носив лісоруб."
+ name: lumberjack apparel
+ description: Pre-war flannel, probably worn by a lumberjack.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/lumberjack.rsi
@@ -239,8 +239,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitCombat
- name: "бойовий комбінезон"
- description: "Зручний комбінезон на випадок, коли в тебе стріляють або ти стріляєш у когось."
+ name: combat jumpsuit
+ description: A comfortable jumpsuit for when you're getting shot at, or shooting at someone.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/combatjumpsuit.rsi
@@ -250,8 +250,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitTribal
- name: "племінний одяг"
- description: "Досить примітивний одяг для досить примітивних людей."
+ name: tribal apparel
+ description: Fairly primitive clothing for fairly primitve people.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/tribal.rsi
@@ -261,8 +261,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitWarriorTribal
- name: "одяг племінних воїнів"
- description: "Досить примітивний одяг для досить примітивних людей, цей - для воїнів."
+ name: tribal warrior apparel
+ description: Fairly primitive clothing for fairly primitve people, these one its made for warriors.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/tribalwarrior.rsi
@@ -273,8 +273,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitBrahminFarmer
- name: "фермерський одяг брамінів"
- description: "Одяг, який носили чесні повоєнні фермери."
+ name: brahmin farmer apparel
+ description: A piece of clothing worn by honest post-war farmers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/brahminfarmer.rsi
@@ -284,8 +284,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitFollowers
- name: "послідовники уніформи апокаліпсису"
- description: "Уніформа, яку часто можна побачити під лабораторними халатами Послідовників Апокаліпсису."
+ name: followers of the apocolypse uniform
+ description: The uniform often seen under the lab coats of the Followers of the Apocolypse.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/followersuni.rsi
@@ -295,8 +295,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitCowboyBrown
- name: "коричневий ковбойський одяг"
- description: "Ура, напарнику!"
+ name: brown cowboy apparel
+ description: Yeehaw, partner!
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/cowboybrown.rsi
@@ -306,8 +306,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitCowboyGrey
- name: "сірий ковбойський одяг"
- description: "Ура, напарнику!"
+ name: grey cowboy apparel
+ description: Yeehaw, partner!
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/cowboygrey.rsi
@@ -319,8 +319,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformNCRDesert
- name: "Військова форма NCR"
- description: "нКР визначила уніформу для всіх піхотинців республіканської армії."
+ name: NCR trooper uniform
+ description: the NCR designated uniform for all infantry soldiers in the republic army.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRuniform2.rsi
@@ -330,8 +330,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingOfficerUniformNCRDesert
- name: "польова офіцерська форма NCR"
- description: "польова форма, яку з гордістю носили офіцери НКР."
+ name: field NCR officer uniform
+ description: a field uniform wore with pride by the officers of the NCR.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRofficer2.rsi
@@ -341,8 +341,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingMPUniformNCRDesert
- name: "Форма військової поліції NCR"
- description: "проста форма, яку використовувала військова поліція НКР."
+ name: NCR military police uniform
+ description: a simple uniform used by the military police of the NCR.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRmp2.rsi
@@ -352,8 +352,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformNCRSnow
- name: "Військова форма NCR"
- description: "нКР визначила уніформу для всіх піхотинців республіканської армії."
+ name: NCR trooper uniform
+ description: the NCR designated uniform for all infantry soldiers in the republic army.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRuniform.rsi
@@ -363,8 +363,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingOfficerUniformNCRSnow
- name: "польова офіцерська форма NCR"
- description: "польова форма, яку з гордістю носили офіцери НКР."
+ name: field NCR officer uniform
+ description: a field uniform wore with pride by the officers of the NCR.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRofficer.rsi
@@ -374,8 +374,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingMPUniformNCRSnow
- name: "Форма військової поліції NCR"
- description: "проста форма, яку використовувала військова поліція НКР."
+ name: NCR military police uniform
+ description: a simple uniform used by the military police of the NCR.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/NCRmp.rsi
@@ -385,8 +385,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerV1
- name: "формальний одяг рейнджера"
- description: "коричнева сорочка, штани какі та велика праска - це все, що потрібно рейнджеру під час патрулювання."
+ name: ranger formal apparel
+ description: brown shirt, caqui pants and a big iron is all a ranger needs during his patrols.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerv1.rsi
@@ -396,8 +396,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerV2
- name: "повсякденний одяг рейнджера"
- description: "Довга футболка з синіми штанами, проста і зручна, як не дивно, добре підходить для бою."
+ name: ranger casual apparel
+ description: A long T-shirt with blue pants, simple and comfy, weirdly good for combat.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerv2.rsi
@@ -407,8 +407,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerV3
- name: "форма республіканського рейнджера"
- description: "Біла сорочка з зеленими штанами, які зазвичай носять республіканські рейнджери."
+ name: republic ranger uniform
+ description: A white shirt with green pants commonly wore by republic rangers.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerv3.rsi
@@ -418,8 +418,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerPatrol
- name: "форма патрульного рейнджера"
- description: "Пара коричневих штанів і дихаюча сорочка, призначена для носіння під бронежилетом патрульних рейнджерів NCR."
+ name: patrol ranger uniform
+ description: A pair of brown slacks and a breathable shirt, meant to be worn under NCR patrol ranger armour.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerpatrol.rsi
@@ -429,8 +429,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerModif
- name: "зелена форма рейнджера"
- description: "Костюм рейнджера: зелена бавовняна сорочка та темно-сірі джинси, чорна бандана на шиї."
+ name: green ranger uniform
+ description: A ranger outfit with a green cotton longshirt and dark grey jeans along with a black bandana around the neck.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangermodif.rsi
@@ -440,8 +440,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformDesertPants
- name: "пустельні штани"
- description: "Стара пара побитих, довоєнних берців. Ці прикрашені візерунками пустелі, а ліве коліно посилене."
+ name: desert pants
+ description: An old pair of beat up, Pre-War BDUs. These ones are emblazoned with desert patterns, and it has been reinforced around the left knee.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/desertpants.rsi
@@ -451,8 +451,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerBlue
- name: "костюм блакитного рейнджера"
- description: "Простий сільський одяг для великого залізного правоохоронця. Синя сорочка з комірцем і коричневі штани."
+ name: blue ranger outfit
+ description: Simple rustic clothes for a big iron packin' lawman. A blue collar shirt with tan slacks.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerblue.rsi
@@ -462,8 +462,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerVeteran
- name: "фланелевий костюм рейнджера"
- description: "Простий сільський одяг для будь-якого рейнджера з великою залізною сумкою."
+ name: ranger flannel outfit
+ description: Simple rustic clothes for any big iron packin' ranger.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerveteran.rsi
@@ -473,8 +473,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerVeteranBlack
- name: "чорний фланелевий костюм рейнджера"
- description: "Чорна фланель поверх пари вузьких довоєнних джинсів, які збереглися у відмінному стані. Задня шкіряна панель потерта, але ледь помітна: '512'."
+ name: black ranger flannel outfit
+ description: "A black flannel ontop of a pair of slim-fitting pre-war jeans that were kept in excellent condition. The back leather panel is worn out but you can barely make out: '512'."
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerveteranblack.rsi
@@ -484,8 +484,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformRangerVeteranRed
- name: "Фланелевий костюм рейнджера Такстона"
- description: "Просте вбрання для кремезного правоохоронця з великою залізною сумкою. Золота пряжка у формі грубого медальйона гордо красується на шкіряному ремені з пістолетом."
+ name: Thaxton's ranger flannel outfit
+ description: A simple outfit for a burly, big iron packin' lawman. A golden belt-buckle in the rough shape of a medallion is proudly presented atop a leather gunbelt.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/rangerveteranred.rsi
@@ -497,8 +497,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitBOSGreen
- name: "Форма братства Середнього Заходу"
- description: "Уніформа, яку носять члени Середньозахідного сталевого братства. Ця зелена."
+ name: MidWest brotherhood uniform
+ description: A uniform worn by members of The Midwest Brotherhood of Steel. This one is green.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosgreen.rsi
@@ -508,8 +508,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformBosRecon
- name: "Форма паладинів Середньозахідного братства"
- description: "Уніформа, яку носять високопоставлені члени \"Середньозахідного братства сталі\", відрізняється від стандартної версії тим, що її зручно використовувати в силових обладунках."
+ name: MidWest brotherhood paladin uniform
+ description: A uniform worn by high ranking members of The Midwest Brotherhood of Steel, different to the standard version due to being comfy to use in power armor.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosrecon.rsi
@@ -521,8 +521,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitBOSRed
- name: "комбінезон вашингтонського братства"
- description: "Шматок комбінезону, модифікований, щоб бути зручним без використання силової броні."
+ name: washington brotherhood undersuit
+ description: A piece of undersuit modified to be comfy without the use of power armor.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosred.rsi
@@ -532,8 +532,8 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitBOSBlack
- name: "чорна форма вашингтонського братства"
- description: "Уніформа, яку носять члени Вашингтонського сталевого братства. Ця чорна."
+ name: black washington brotherhood uniform
+ description: A uniform worn by members of The Washington Brotherhood of Steel. This one is black.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bosbasic.rsi
@@ -543,9 +543,9 @@
- type: entity
parent: ClothingUniformBase
id: N14ClothingUniformJumpsuitBOSSilver
- name: "вашингтонське братство сталевої уніформи"
+ name: washington brotherhood of steel uniform
suffix: silver rank
- description: "Уніформа, яку носили члени \"Сталевого братства\". Ця має срібні знаки розрізнення."
+ description: A uniform worn by members of The Brotherhood of Steel. This one has silver rank-markings.
components:
- type: Sprite
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/Brotherhood/bossilver.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml
index c5727e87cf8..b37966cedc0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/timed.yml
@@ -1,6 +1,6 @@
# Animals
- type: entity
- name: "Молерат таймерний нерестовик"
+ name: Molerat Timed Spawner
id: N14TimedSpawnerMolerat
parent: MarkerBase
components:
@@ -22,7 +22,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerDogFeral
- name: "Нерестовик здичавілого пса з таймером"
+ name: Feral Dog Timed Spawner
components:
- type: Sprite
layers:
@@ -42,7 +42,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerGecko
- name: "Нерестовик гекона з таймером"
+ name: Gecko Timed Spawner
components:
- type: Sprite
layers:
@@ -62,7 +62,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerNightstalkerCub
- name: "Нерестовик дитинчат нічного сталкера з таймером"
+ name: Nightstalker Cub Timed Spawner
components:
- type: Sprite
layers:
@@ -82,7 +82,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerNightstalker
- name: "Nightstalker Timed Spawner"
+ name: Nightstalker Timed Spawner
components:
- type: Sprite
layers:
@@ -102,7 +102,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerYaoguai
- name: "Яогуай Таймінговий нерестовик"
+ name: Yaoguai Timed Spawner
components:
- type: Sprite
layers:
@@ -122,7 +122,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerDeathclaw
- name: "Deathclaw Timed Spawner - синхронізований спайдер"
+ name: Deathclaw Timed Spawner
components:
- type: Sprite
layers:
@@ -142,7 +142,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerDeathclawAlbino
- name: "Кіготь Смерті - альбінос, синхронізований за часом спайдер"
+ name: Deathclaw Albino Timed Spawner
components:
- type: Sprite
layers:
@@ -162,7 +162,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerDeathclawMetal
- name: "Deathclaw Metal Timed Spawner"
+ name: Deathclaw Metal Timed Spawner
components:
- type: Sprite
layers:
@@ -184,7 +184,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerBloatfly
- name: "Нерестовик з таймером для веснянок"
+ name: Bloatfly Timed Spawner
components:
- type: Sprite
layers:
@@ -204,7 +204,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerCazador
- name: "Cazador Timed Sprinter - нерестовик з таймером"
+ name: Cazador Timed Spawner
components:
- type: Sprite
layers:
@@ -224,7 +224,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerAnt
- name: "Мурашиний синхронізований нерестовик"
+ name: Ant Timed Spawner
components:
- type: Sprite
layers:
@@ -244,7 +244,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerFireant
- name: "Вогняна мураха - нерестовик з таймером"
+ name: Fire Ant Timed Spawner
components:
- type: Sprite
layers:
@@ -264,7 +264,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerRadroach
- name: "Нерестовик з таймером для тарганів"
+ name: Radroach Timed Spawner
components:
- type: Sprite
layers:
@@ -284,7 +284,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerRadscorpion
- name: "Радскорпіон - синхронізований нерестовик"
+ name: Radscorpion Timed Spawner
components:
- type: Sprite
layers:
@@ -304,7 +304,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerRadscorpionBark
- name: "Радскорпіон кора приурочена до нересту"
+ name: Radscorpion Bark Timed Spawner
components:
- type: Sprite
layers:
@@ -325,7 +325,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerBrahmin
- name: "Брамінський синхронізований спайдер"
+ name: Brahmin Timed Spawner
components:
- type: Sprite
layers:
@@ -345,7 +345,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerBighorner
- name: "Нерестовик з таймером Bighorner"
+ name: Bighorner Timed Spawner
components:
- type: Sprite
layers:
@@ -365,7 +365,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerRadstag
- name: "Нерестовик з таймером Радстагу"
+ name: Radstag Timed Spawner
components:
- type: Sprite
layers:
@@ -385,7 +385,7 @@
- type: entity
parent: N14TimedSpawnerMolerat
id: N14TimedSpawnerChicken
- name: "Курячий нерестовик з таймером"
+ name: Chicken Timed Spawner
components:
- type: Sprite
layers:
@@ -403,7 +403,7 @@
maximumEntitiesSpawned: 3
- type: entity
- name: "Raider Ranged Psycho Timed Spawner"
+ name: Raider Ranged Psycho Timed Spawner
id: N14TimedSpawnerMobRaiderPsychoRanged
parent: N14TimedSpawnerMolerat
components:
@@ -423,7 +423,7 @@
maximumEntitiesSpawned: 2
- type: entity
- name: "Raider Psycho Boss Timed Spawner"
+ name: Raider Psycho Boss Timed Spawner
id: N14TimedSpawnerMobRaiderBoss
parent: N14TimedSpawnerMolerat
components:
@@ -443,7 +443,7 @@
maximumEntitiesSpawned: 1
- type: entity
- name: "Raider Psycho Timed Spawner"
+ name: Raider Psycho Timed Spawner
id: N14TimedSpawnerMobRaiderPsycho
parent: N14TimedSpawnerMolerat
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml
index a99d42e7fa2..5cb88bbae22 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Conditional/wavedefence_items.yml
@@ -5,7 +5,7 @@
# Weapons
- type: entity
- name: "Випадковий спавнер зброї"
+ name: Random Weapon Spawner
suffix: Melee
id: N14SpawnerRandomWeaponMelee
parent: MarkerBase
@@ -31,7 +31,7 @@
rareChance: 0.15
- type: entity
- name: "Випадковий спавнер зброї"
+ name: Random Weapon Spawner
suffix: Small Guns
id: N14SpawnerRandomWeaponGunSmall
parent: MarkerBase
@@ -71,7 +71,7 @@
rareChance: 0.15
- type: entity
- name: "Випадковий спавнер зброї"
+ name: Random Weapon Spawner
suffix: Shotguns & Rifles
id: N14SpawnerRandomWeaponGunShotgunsRifles
parent: MarkerBase
@@ -95,7 +95,7 @@
rareChance: 0.20
- type: entity
- name: "Випадковий спавнер зброї"
+ name: Random Weapon Spawner
suffix: Laser
id: N14SpawnerRandomWeaponGunLaser
parent: MarkerBase
@@ -116,7 +116,7 @@
# Drugs & Consumables
- type: entity
- name: "Випадковий медичний спавнер"
+ name: Random Medical Spawner
suffix: drugs / chems
id: N14SpawnerRandomMedical
parent: MarkerBase
@@ -144,7 +144,7 @@
rareChance: 0.1
- type: entity
- name: "Випадковий харчовий спайдер"
+ name: Random Food Spawner
suffix: pre-war
id: N14SpawnerRandomFoodPreWar
parent: MarkerBase
@@ -176,7 +176,7 @@
rareChance: 0.1
- type: entity
- name: "Випадковий генератор харчового сміття"
+ name: Random Food Trash Spawner
suffix: pre-war
id: N14SpawnerRandomFoodPreWarTrash
parent: MarkerBase
@@ -208,7 +208,7 @@
# Tools & Supplies
- type: entity
- name: "Випадковий спавнер інструментів"
+ name: Random Tool Spawner
id: N14SpawnerRandomTools
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml
index 7868527ee40..d4de6b343a3 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/Biome/biomeSpawner.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseBiomeSpawner
- name: "спайдер біомів"
+ name: biome spawner
abstract: true
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml
index c8bf71b7236..44af3c494a0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/Random/vending.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14RandomVending
- name: "випадковий генератор торгових автоматів"
+ name: random vending machine spawner
suffix: N14, Any
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml
index 3be41da08e0..a69524ed4a3 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/jobs.yml
@@ -3,7 +3,7 @@
- type: entity
parent: SpawnPointJobBase
id: N14SpawnPointWastelander
- name: "пустка"
+ name: wastelander
components:
- type: SpawnPoint
job_id: Wastelander
@@ -16,7 +16,7 @@
- type: entity
id: N14SpawnPointBoSMidPaladinCommander
parent: N14SpawnPointWastelander
- name: "Командир середньозахідних паладинів BOS"
+ name: BOS midwest paladin commander
components:
- type: SpawnPoint
job_id: BoSMidPaladinCommander
@@ -28,7 +28,7 @@
- type: entity
id: N14SpawnPointBoSMidKnight
parent: N14SpawnPointWastelander
- name: "Лицар середнього заходу BOS"
+ name: BOS midwest knight
components:
- type: SpawnPoint
job_id: BoSMidKnight
@@ -40,7 +40,7 @@
- type: entity
id: N14SpawnPointBoSMidPaladin
parent: N14SpawnPointWastelander
- name: "BOS середньозахідний паладин"
+ name: BOS midwest paladin
components:
- type: SpawnPoint
job_id: BoSMidPaladin
@@ -52,7 +52,7 @@
- type: entity
id: N14SpawnPointBoSMidInitiate # change this when I care
parent: N14SpawnPointWastelander
- name: "Бос середнього заходу сквайр"
+ name: BOS midwest squire
components:
- type: SpawnPoint
job_id: BoSMidSquire
@@ -64,7 +64,7 @@
- type: entity
id: N14SpawnPointBoSMidScribe
parent: N14SpawnPointWastelander
- name: "Писар середнього Заходу БОС"
+ name: BOS midwest scribe
components:
- type: SpawnPoint
job_id: BoSMidScribe
@@ -77,7 +77,7 @@
- type: entity
id: N14SpawnPointBoSWashingtonCommander
parent: N14SpawnPointWastelander
- name: "Командувач БОС у Вашингтоні"
+ name: BOS washington commander
components:
- type: SpawnPoint
job_id: BoSWashingtonCommander
@@ -89,7 +89,7 @@
- type: entity
id: N14SpawnPointBoSWashingtonInitiate
parent: N14SpawnPointWastelander
- name: "Рекрут BOS у Вашингтоні"
+ name: BOS washington recruit
components:
- type: SpawnPoint
job_id: BoSWashingtonInitiate
@@ -101,7 +101,7 @@
- type: entity
id: N14SpawnPointBoSWashingtonPaladin
parent: N14SpawnPointWastelander
- name: "BOS washington caaptain"
+ name: BOS washington caaptain
components:
- type: SpawnPoint
job_id: BoSWashingtonPaladin
@@ -113,7 +113,7 @@
- type: entity
id: N14SpawnPointBoSWashingtonKnight
parent: N14SpawnPointWastelander
- name: "Бос вашингтонський солдат"
+ name: BOS washington soldier
components:
- type: SpawnPoint
job_id: BoSWashingtonKnight
@@ -125,7 +125,7 @@
- type: entity
id: N14SpawnPointBoSWashingtonScribe
parent: N14SpawnPointWastelander
- name: "Вашингтонський дослідник BOS"
+ name: BOS washington researcher
components:
- type: SpawnPoint
job_id: BoSWashingtonScribe
@@ -138,7 +138,7 @@
- type: entity
id: N14SpawnPointCaravanLeader
parent: N14SpawnPointWastelander
- name: "ватажок каравану"
+ name: caravan leader
components:
- type: SpawnPoint
job_id: CaravanLeader
@@ -150,7 +150,7 @@
- type: entity
id: N14SpawnPointCaravanTrader
parent: N14SpawnPointWastelander
- name: "торговець караванами"
+ name: caravan trader
components:
- type: SpawnPoint
job_id: CaravanTrader
@@ -162,7 +162,7 @@
- type: entity
id: N14SpawnPointCaravanGuard
parent: N14SpawnPointWastelander
- name: "охоронець каравану"
+ name: caravan guard
components:
- type: SpawnPoint
job_id: CaravanGuard
@@ -175,7 +175,7 @@
- type: entity
id: N14SpawnPointNCRCadet
parent: N14SpawnPointWastelander
- name: "Курсант NCR"
+ name: NCR cadet
components:
- type: SpawnPoint
job_id: NCRCadet
@@ -187,7 +187,7 @@
- type: entity
id: N14SpawnPointNCRQM
parent: N14SpawnPointWastelander
- name: "Квартирмейстер NCR"
+ name: NCR quartermaster
components:
- type: SpawnPoint
job_id: NCRQM
@@ -199,7 +199,7 @@
- type: entity
id: N14SpawnPointNCRDoctor
parent: N14SpawnPointWastelander
- name: "Лікар NCR"
+ name: NCR doctor
components:
- type: SpawnPoint
job_id: NCRDoctor
@@ -211,7 +211,7 @@
- type: entity
id: N14SpawnPointNCRMP
parent: N14SpawnPointWastelander
- name: "Військова поліція NCR"
+ name: NCR military police
components:
- type: SpawnPoint
job_id: NCRMP
@@ -223,7 +223,7 @@
- type: entity
id: N14SpawnPointNCRNCO
parent: N14SpawnPointWastelander
- name: "NCR СЕРЖАНТСЬКИЙ СКЛАД"
+ name: NCR NCO
components:
- type: SpawnPoint
job_id: NCRNCO
@@ -235,7 +235,7 @@
- type: entity
id: N14SpawnPointNCROfficer
parent: N14SpawnPointWastelander
- name: "Офіцер НКР"
+ name: NCR officer
components:
- type: SpawnPoint
job_id: NCROfficer
@@ -247,7 +247,7 @@
- type: entity
id: N14SpawnPointNCRRanger
parent: N14SpawnPointWastelander
- name: "Рейнджер NCR"
+ name: NCR ranger
components:
- type: SpawnPoint
job_id: NCRRanger
@@ -259,7 +259,7 @@
- type: entity
id: N14SpawnPointNCRRangerVeteran
parent: N14SpawnPointWastelander
- name: "Ветеран рейнджерів NCR"
+ name: NCR ranger veteran
components:
- type: SpawnPoint
job_id: NCRRangerVeteran
@@ -271,7 +271,7 @@
- type: entity
id: N14SpawnPointNCRSoldier
parent: N14SpawnPointWastelander
- name: "Солдат NCR"
+ name: NCR Soldier
components:
- type: SpawnPoint
job_id: NCRSoldier
@@ -284,7 +284,7 @@
- type: entity
id: N14SpawnPointRangerRecruit
parent: N14SpawnPointWastelander
- name: "рекрут рейнджера"
+ name: ranger recruit
components:
- type: SpawnPoint
job_id: RangerRecruit
@@ -296,7 +296,7 @@
- type: entity
id: N14SpawnPointRanger
parent: N14SpawnPointWastelander
- name: "рейнджер"
+ name: ranger
components:
- type: SpawnPoint
job_id: Ranger
@@ -308,7 +308,7 @@
- type: entity
id: N14SpawnPointRangerVeteran
parent: N14SpawnPointWastelander
- name: "ветеран рейнджерів"
+ name: ranger veteran
components:
- type: SpawnPoint
job_id: RangerVeteran
@@ -321,7 +321,7 @@
- type: entity
id: N14SpawnPointTribal
parent: N14SpawnPointWastelander
- name: "племінний"
+ name: tribal
components:
- type: SpawnPoint
job_id: Tribal
@@ -333,7 +333,7 @@
- type: entity
id: N14SpawnPointTribalElder
parent: N14SpawnPointWastelander
- name: "старійшина племені"
+ name: tribal elder
components:
- type: SpawnPoint
job_id: TribalElder
@@ -345,7 +345,7 @@
- type: entity
id: N14SpawnPointTribalFarmer
parent: N14SpawnPointWastelander
- name: "племінний фермер"
+ name: tribal farmer
components:
- type: SpawnPoint
job_id: TribalFarmer
@@ -357,7 +357,7 @@
- type: entity
id: N14SpawnPointTribalHealer
parent: N14SpawnPointWastelander
- name: "племінний цілитель"
+ name: tribal healer
components:
- type: SpawnPoint
job_id: TribalHealer
@@ -370,7 +370,7 @@
- type: entity
id: N14SpawnPointOverseer
parent: N14SpawnPointWastelander
- name: "наглядач"
+ name: overseer
components:
- type: SpawnPoint
job_id: Overseer
@@ -382,7 +382,7 @@
- type: entity
id: N14SpawnPointVaultDoctor
parent: N14SpawnPointWastelander
- name: "лікар сховища"
+ name: vault doctor
components:
- type: SpawnPoint
job_id: VaultDoctor
@@ -394,7 +394,7 @@
- type: entity
id: N14SpawnPointVaultDweller
parent: N14SpawnPointWastelander
- name: "мешканець сховища"
+ name: vault dweller
components:
- type: SpawnPoint
job_id: VaultDweller
@@ -406,7 +406,7 @@
- type: entity
id: N14SpawnPointVaultEngineer
parent: N14SpawnPointWastelander
- name: "інженер-сховищезнавець"
+ name: vault engineer
components:
- type: SpawnPoint
job_id: VaultEngineer
@@ -418,7 +418,7 @@
- type: entity
id: N14SpawnPointVaultSecurity
parent: N14SpawnPointWastelander
- name: "безпека сховища"
+ name: vault security
components:
- type: SpawnPoint
job_id: VaultSecurity
@@ -431,7 +431,7 @@
- type: entity
id: N14SpawnPointWastelandBartender
parent: N14SpawnPointWastelander
- name: "бармен на пустирі"
+ name: wasteland bartender
components:
- type: SpawnPoint
job_id: WastelandBartender
@@ -443,7 +443,7 @@
- type: entity
id: N14SpawnPointWastelandChaplain
parent: N14SpawnPointWastelander
- name: "капелан пустиря"
+ name: wasteland chaplain
components:
- type: SpawnPoint
job_id: WastelandChaplain
@@ -455,7 +455,7 @@
- type: entity
id: N14SpawnPointWastelandFarmer
parent: N14SpawnPointWastelander
- name: "фермер на пустирі"
+ name: wasteland farmer
components:
- type: SpawnPoint
job_id: WastelandFarmer
@@ -467,7 +467,7 @@
- type: entity
id: N14SpawnPointWastelandMusician
parent: N14SpawnPointWastelander
- name: "музикант пустиря"
+ name: wasteland musician
components:
- type: SpawnPoint
job_id: WastelandMusician
@@ -479,7 +479,7 @@
- type: entity
id: N14SpawnPointWastelandReporter
parent: N14SpawnPointWastelander
- name: "репортер пустиря"
+ name: wasteland reporter
components:
- type: SpawnPoint
job_id: WastelandReporter
@@ -491,7 +491,7 @@
- type: entity
id: N14SpawnPointWastelandScavenger
parent: N14SpawnPointWastelander
- name: "прибиральник пустирів"
+ name: wasteland scavenger
components:
- type: SpawnPoint
job_id: WastelandScavenger
@@ -504,7 +504,7 @@
- type: entity
id: N14SpawnPointTownsfolkTownsperson
parent: N14SpawnPointWastelander
- name: "городянин"
+ name: townsperson
components:
- type: SpawnPoint
job_id: Townsperson
@@ -516,7 +516,7 @@
- type: entity
id: N14SpawnPointTownsfolkTownMechanic
parent: N14SpawnPointWastelander
- name: "міський механік"
+ name: town mechanic
components:
- type: SpawnPoint
job_id: TownMechanic
@@ -528,7 +528,7 @@
- type: entity
id: N14SpawnPointTownsfolkTownDoctor
parent: N14SpawnPointWastelander
- name: "міський лікар"
+ name: town doctor
components:
- type: SpawnPoint
job_id: TownDoctor
@@ -540,7 +540,7 @@
- type: entity
id: N14SpawnPointTownsfolkTownShopkeeper
parent: N14SpawnPointWastelander
- name: "міський крамар"
+ name: town shopkeeper
components:
- type: SpawnPoint
job_id: TownShopkeeper
@@ -552,7 +552,7 @@
- type: entity
id: N14SpawnPointTownsfolkTownDeputy
parent: N14SpawnPointWastelander
- name: "міський депутат"
+ name: town deputy
components:
- type: SpawnPoint
job_id: TownDeputy
@@ -564,7 +564,7 @@
- type: entity
id: N14SpawnPointTownsfolkTownSheriff
parent: N14SpawnPointWastelander
- name: "шериф міста"
+ name: town sheriff
components:
- type: SpawnPoint
job_id: TownSheriff
@@ -576,7 +576,7 @@
- type: entity
id: N14SpawnPointTownsfolkTownMayor
parent: N14SpawnPointWastelander
- name: "міський голова"
+ name: town mayor
components:
- type: SpawnPoint
job_id: TownMayor
@@ -590,7 +590,7 @@
- type: entity
id: N14SpawnPointFollowers
parent: N14SpawnPointWastelander
- name: "послідовники апокаліпсису"
+ name: followers of the apocalypse
components:
- type: SpawnPoint
job_id: Followers
@@ -602,7 +602,7 @@
- type: entity
id: N14SpawnPointZetan
parent: N14SpawnPointWastelander
- name: "Зетан"
+ name: Zetan
components:
- type: SpawnPoint
job_id: Zetan
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml
index cd3cd6cb3da..f20dc0836f6 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/latejoin.yml
@@ -3,7 +3,7 @@
- type: entity
id: N14LatejoinMarkerBase
abstract: true
- description: "клацніть правою кнопкою миші > увійти, щоб вийти з раунду."
+ description: right click > enter, to leave the round.
placement:
mode: SnapgridCenter
components:
@@ -24,7 +24,7 @@
- type: InteractionOutline
- type: entity
- name: "пізнє приєднання до нерестовища"
+ name: latejoin spawn point
parent: N14LatejoinMarkerBase
id: N14SpawnPointLatejoin
suffix: Wastelander
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml
index d8bbf7fa5fa..c5227f891ca 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/mobs.yml
@@ -1,6 +1,6 @@
# Passive Animals
- type: entity
- name: "Брамин Споунер"
+ name: Brahmin Spawner
id: N14SpawnMobBrahmin
parent: MarkerBase
components:
@@ -15,7 +15,7 @@
- N14MobBrahmin
- type: entity
- name: "Курячий нерестовик"
+ name: Chicken Spawner
id: N14SpawnMobChicken
parent: MarkerBase
components:
@@ -30,7 +30,7 @@
- N14MobChicken
- type: entity
- name: "Нерестовик бігхорна"
+ name: Bighorner Spawner
id: N14SpawnMobBighorner
parent: MarkerBase
components:
@@ -45,7 +45,7 @@
- N14MobBighorner
- type: entity
- name: "Радстаг Спавнер"
+ name: Radstag Spawner
id: N14SpawnMobRadstag
parent: MarkerBase
components:
@@ -61,7 +61,7 @@
# Hostile Animals
- type: entity
- name: "Molerat Spawner"
+ name: Molerat Spawner
id: N14SpawnMobMolerat
parent: MarkerBase
components:
@@ -76,7 +76,7 @@
- N14MobMolerat
- type: entity
- name: "Нерестовик здичавілих собак"
+ name: Feral Dog Spawner
id: N14SpawnMobFeralDog
parent: MarkerBase
components:
@@ -91,7 +91,7 @@
- N14MobDogFeral
- type: entity
- name: "Нерестовик гекона"
+ name: Gecko Spawner
id: N14SpawnMobGecko
parent: MarkerBase
components:
@@ -106,7 +106,7 @@
- N14MobGecko
- type: entity
- name: "Нерестовик дитинчат Нічного Сталкера"
+ name: Nightstalker Cub Spawner
id: N14SpawnMobNightstalkerCub
parent: MarkerBase
components:
@@ -121,7 +121,7 @@
- N14MobNightstalkerCub
- type: entity
- name: "Спайдер нічного сталкера"
+ name: Nightstalker Spawner
id: N14SpawnMobNightstalker
parent: MarkerBase
components:
@@ -136,7 +136,7 @@
- N14MobNightstalker
- type: entity
- name: "Яо Гуай Спавнер"
+ name: Yao Guai Spawner
id: N14SpawnMobYaoguai
parent: MarkerBase
components:
@@ -152,7 +152,7 @@
# Scaley Animals
- type: entity
- name: "Нерестовик Кігтя Смерті"
+ name: Deathclaw Spawner
id: N14SpawnMobDeathclaw
parent: MarkerBase
components:
@@ -167,7 +167,7 @@
- N14MobDeathclaw
- type: entity
- name: "Смертокіготь Альбінос - нерестовик-альбінос"
+ name: Deathclaw Albino Spawner
id: N14SpawnMobDeathclawAlbino
parent: MarkerBase
components:
@@ -182,7 +182,7 @@
- N14MobDeathclawAlbino
- type: entity
- name: "Deathclaw Metal Spawnner"
+ name: Deathclaw Metal Spawner
id: N14SpawnMobDeathclawMetal
parent: MarkerBase
components:
@@ -198,7 +198,7 @@
# Insects
- type: entity
- name: "Нерестовик веснянки"
+ name: Bloatfly Spawner
id: N14SpawnMobBloatfly
parent: MarkerBase
components:
@@ -213,7 +213,7 @@
- N14MobBloatfly
- type: entity
- name: "Нерестовик гігантських мурах"
+ name: Giant Ant Spawner
id: N14SpawnMobGiantAnt
parent: MarkerBase
components:
@@ -228,7 +228,7 @@
- N14MobGiantAnt
- type: entity
- name: "Нерестовик гігантської вогняної мурашки"
+ name: Giant Fire Ant Spawner
id: N14SpawnMobGiantFireAnt
parent: MarkerBase
components:
@@ -243,7 +243,7 @@
- N14MobGiantFireAnt
- type: entity
- name: "Нерестовик тарганів"
+ name: Radroach Spawner
id: N14SpawnMobRadroach
parent: MarkerBase
components:
@@ -258,7 +258,7 @@
- N14MobRadroach
- type: entity
- name: "Нерестовик ракоскорпіонів"
+ name: Radscorpion Spawner
id: N14SpawnMobRadscorpion
parent: MarkerBase
components:
@@ -273,7 +273,7 @@
- N14MobRadscorpion
- type: entity
- name: "Нерестовик короїдів"
+ name: Barkscorpion Spawner
id: N14SpawnMobRadscorpionBark
parent: MarkerBase
components:
@@ -288,7 +288,7 @@
- N14MobRadscorpionBark
- type: entity
- name: "Cazador Spawner"
+ name: Cazador Spawner
id: N14SpawnMobCazador
parent: MarkerBase
components:
@@ -303,7 +303,7 @@
- N14MobCazador
- type: entity
- name: "Raider Ranged Psycho Spawner"
+ name: Raider Ranged Psycho Spawner
id: N14SpawnMobRaiderPsychoRanged
parent: MarkerBase
components:
@@ -318,7 +318,7 @@
- N14MobRaiderPsychoRanged
- type: entity
- name: "Raider Psycho Boss Spawner"
+ name: Raider Psycho Boss Spawner
id: N14SpawnMobRaiderBoss
parent: MarkerBase
components:
@@ -333,7 +333,7 @@
- N14MobRaiderBoss
- type: entity
- name: "Raider Psycho Spawner"
+ name: Raider Psycho Spawner
id: N14SpawnMobRaiderPsycho
parent: MarkerBase
components:
@@ -349,7 +349,7 @@
# Robots
- type: entity
- name: "Спайдер Ассаултрона"
+ name: Assaultron Spawner
id: N14SpawnMobAssaultron
parent: MarkerBase
components:
@@ -364,7 +364,7 @@
- N14MobRobotAssaultronHostile
- type: entity
- name: "Спайдер протектронів"
+ name: Protectron Spawner
id: N14SpawnMobProtectron
parent: MarkerBase
components:
@@ -379,7 +379,7 @@
- N14MobRobotProtectronHostile
- type: entity
- name: "Спайдер будівельника протектронів"
+ name: Protectron Builder Spawner
id: N14SpawnMobProtectronBuilder
parent: MarkerBase
components:
@@ -394,7 +394,7 @@
- N14MobRobotProtectronBuilderHostile
- type: entity
- name: "Вогняний генератор Протектрон"
+ name: Protectron Fire Spawner
id: N14SpawnMobProtectronFire
parent: MarkerBase
components:
@@ -409,7 +409,7 @@
- N14MobRobotProtectronFireHostile
- type: entity
- name: "Спайдер поліції Протектрон"
+ name: Protectron Police Spawner
id: N14SpawnMobProtectronPoliceHostile
parent: MarkerBase
components:
@@ -424,7 +424,7 @@
- N14MobRobotProtectronPoliceHostile
- type: entity
- name: "Містер Хенді Споунер"
+ name: Mr Handy Spawner
id: N14SpawnMobMrHandyClaw
parent: MarkerBase
components:
@@ -439,7 +439,7 @@
- N14MobRobotMrHandyClaw
- type: entity
- name: "Містер Зручний Пістолет Спайдер"
+ name: Mr Handy Gun Spawner
id: N14SpawnMobMrHandyGun
parent: MarkerBase
components:
@@ -454,7 +454,7 @@
- N14MobRobotMrHandyGun
- type: entity
- name: "Містер Зручна Пила Нерестовик"
+ name: Mr Handy Saw Spawner
id: N14SpawnMobMrHandySaw
parent: MarkerBase
components:
@@ -469,7 +469,7 @@
- N14MobRobotMrHandySaw
- type: entity
- name: "Пан Гатсі Споунер"
+ name: Mr Gutsy Spawner
id: N14SpawnMobMrHandyGutsy
parent: MarkerBase
components:
@@ -484,7 +484,7 @@
- N14MobRobotMrHandyGutsy
- type: entity
- name: "Робомозок Спайнер"
+ name: Robobrain Spawner
id: N14SpawnMobRobobrain
parent: MarkerBase
components:
@@ -499,7 +499,7 @@
- N14MobRobotRobobrain
- type: entity
- name: "Eyebot Spawner"
+ name: Eyebot Spawner
id: N14SpawnMobEyebot
parent: MarkerBase
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml
index 6e6fd61f159..2e172d311ab 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Markers/Spawners/wavedefense.yml
@@ -1,7 +1,7 @@
- type: entity
id: SpawnPointWave
parent: MarkerBase
- name: "Зловмисник хвильового захисту, що атакує мобів-спойлерів"
+ name: Wave Defense Attacker Mob Spawner
components:
- type: SpawnPoint
- type: Sprite
@@ -11,7 +11,7 @@
- type: entity
id: SpawnPointWaveSurvivor
parent: MarkerBase
- name: "Спайдер хвильового захисту, що виживає"
+ name: Wave Defense Survivor Spawner
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml
index c67888b1485..2c937e8b45f 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/animals.yml
@@ -1,10 +1,10 @@
# See basemob.yml for parent entities
#MARK: Molerat #Oh hi Mark.
- type: entity
- name: "molerat"
+ name: molerat
id: N14MobMolerat
parent: N14MobBaseHostile
- description: "Частково кріт, частково щур, повністю шкідник. Обережно, зуби."
+ description: Part mole, part rat, full pest. Watch out for the teeth.
components:
- type: Sprite
drawdepth: Mobs
@@ -68,10 +68,10 @@
#MARK: Feral Dog
- type: entity
- name: "здичавілий собака"
+ name: feral dog
id: N14MobDogFeral
parent: N14MobBaseHostile
- description: "Скажений пес. Не дуже дружелюбний друг."
+ description: A rabid dog. Not so friendly friend.
components:
- type: Sprite
drawdepth: Mobs
@@ -136,10 +136,10 @@
#MARK: Gecko
- type: entity
- name: "гекон"
+ name: gecko
id: N14MobGecko
parent: N14MobBaseHostileScaley
- description: "Схожий на динозавра. Укус гірший за кігті."
+ description: Looks like a dinosaur. The bite is worse than the claws.
components:
- type: Sprite
drawdepth: Mobs
@@ -210,10 +210,10 @@
#MARK: Nightstalker Cub
- type: entity
- name: "дитинча нічного сталкера"
+ name: nightstalker cub
id: N14MobNightstalkerCub
parent: N14MobBaseHostile
- description: "Це койот? Чому у нього брязкальце... Цей маленький"
+ description: Is it a coyote? Why does it have a rattler...This one is small
components:
- type: Sprite
drawdepth: Mobs
@@ -298,10 +298,10 @@
#MARK: Nightstalker
- type: entity
- name: "нічний переслідувач"
+ name: nightstalker
id: N14MobNightstalker
parent: N14MobBaseHostile
- description: "Це койот? Чому у нього брязкальце..."
+ description: Is it a coyote? Why does it have a rattler...
components:
- type: Sprite
drawdepth: Mobs
@@ -410,10 +410,10 @@
#MARK: Yao Guai
- type: entity
- name: "яо Гуай"
+ name: yao guai
id: N14MobYaoguai
parent: N14MobBaseHostile
- description: "Розлючений ведмідь... але потворніший, зліший і з більшими кігтями."
+ description: An angry bear...but uglier, meaner and with bigger claws.
components:
- type: Sprite
drawdepth: Mobs
@@ -491,10 +491,10 @@
#MARK:Scaley Animals
#MARK: Deathclaw
- type: entity
- name: "кіготь смерті"
+ name: deathclaw
id: N14MobDeathclaw
parent: N14MobBaseHostileScaley
- description: "Поглянь на ці кігті."
+ description: Look at those claws.
components:
- type: Sprite
drawdepth: Mobs
@@ -599,10 +599,10 @@
#MARK: Albino Deathclaw
- type: entity
- name: "кіготь смерті альбіноса"
+ name: albino deathclaw
id: N14MobDeathclawAlbino
parent: N14MobDeathclaw
- description: "Поглянь на ці білі кігті."
+ description: Look at those white claws.
components:
- type: Sprite
drawdepth: Mobs
@@ -639,10 +639,10 @@
Base: dead
- type: entity
- name: "покоївка з кігтями смерті"
+ name: deathclaw maid
id: N14MobDeathclawMaid
parent: N14MobDeathclaw
- description: "Вони одягли на неї одяг покоївки?!"
+ description: They put maid outfit on that thing?!
components:
- type: Sprite
drawdepth: Mobs
@@ -663,10 +663,10 @@
#MARK: Metal Deathclaw
- type: entity
- name: "метал deathclaw"
+ name: metal deathclaw
id: N14MobDeathclawMetal
parent: N14MobDeathclawAlbino
- description: "Вони поставили броню на цю штуку?!"
+ description: They put armor on that thing?!
components:
- type: Sprite
drawdepth: Mobs
@@ -690,10 +690,10 @@
#MARK: Passive Animals
#MARK: Brahmin
- type: entity
- name: "брамін"
+ name: brahmin
parent: MobCow
id: N14MobBrahmin
- description: "Му? Цікаво, чи можу я це з'їсти."
+ description: Moo? Wonder if I can eat that.
components:
- type: Sprite
drawdepth: Mobs
@@ -757,10 +757,10 @@
#MARK: Bighorner
- type: entity
- name: "бігхорнер"
+ name: bighorner
parent: N14MobBrahmin
id: N14MobBighorner
- description: "Пухнастий, але з рогами."
+ description: Fluffy but with horns.
components:
- type: Sprite
drawdepth: Mobs
@@ -828,10 +828,10 @@
#MARK: Radstag
- type: entity
- name: "радстаг"
+ name: radstag
parent: N14MobBrahmin
id: N14MobRadstag
- description: "Олень? Раааад!"
+ description: Stag? Raaaad
components:
- type: Sprite
drawdepth: Mobs
@@ -901,8 +901,8 @@
- type: entity
parent: MobChicken
id: N14MobChicken
- name: "курча"
- description: "Ку-ку."
+ name: chicken
+ description: Cluck cluck.
components:
- type: Sprite
drawdepth: Mobs
@@ -943,8 +943,8 @@
- type: entity
parent: N14MobBaseSimple
id: N14MobIguana
- name: "ігуана"
- description: "Маленька зелена їжа... тобто друг."
+ name: iguana
+ description: Little green food...I mean friend.
components:
- type: Sprite
drawdepth: Mobs
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml
index 9f971276e9f..317c4a37d21 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/basemob.yml
@@ -1,11 +1,11 @@
# Consider making our own base mob in future so we're resilient to upstream changes.
#MARK: Base Simple
- type: entity
- name: "здичавіла тварина"
+ name: wasteland animal
abstract: true
id: N14MobBaseSimple
parent: SimpleMobBase
- description: "Це брудна тварина з пустиря. Остерігайтеся його укусів, вони можуть бути інфекційними."
+ description: It's a dirty wasteland animal. Watch out for it's bite, it could be infectious.
components:
- type: InputMover
- type: MobMover
@@ -73,7 +73,7 @@
abstract: true
id: N14MobBaseHostile
parent: N14MobBaseSimple
- description: "Це брудна тварина з пустиря. Остерігайтеся його укусів, вони можуть бути інфекційними."
+ description: It's a dirty wasteland animal. Watch out for it's bite, it could be infectious.
components:
- type: NpcFactionMember
factions:
@@ -134,7 +134,7 @@
#MARK: Base Scaley
- type: entity
- name: "луската пустельна тварина"
+ name: scaley wasteland animal
abstract: true
id: N14MobBaseHostileScaley
parent: N14MobBaseHostile
@@ -145,7 +145,7 @@
#MARK: Base Insect
- type: entity
- name: "комаха пустиря"
+ name: wasteland insect
abstract: true
id: N14MobBaseHostileInsect
parent: N14MobBaseHostile
@@ -161,7 +161,7 @@
# Wave Defence Base Hostile
#MARK: WAVE
- type: entity
- name: "хвильовий атакуючий"
+ name: wave attacker
abstract: true
id: N14MobWave
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml
index 7cea066ba5b..95f9b508aa1 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/insects.yml
@@ -2,10 +2,10 @@
#MARK: Bloatfly
- type: entity
- name: "муха-пухляк"
+ name: bloatfly
parent: N14MobBaseHostileInsect
id: N14MobBloatfly
- description: "Мутований плавучий жук з інфекційним укусом."
+ description: A mutated floating bug with an infectious bite.
components:
- type: HTN
rootTask:
@@ -64,10 +64,10 @@
#MARK: Giant Ant
- type: entity
- name: "гігантська мураха"
+ name: giant ant
parent: N14MobBaseHostileInsect
id: N14MobGiantAnt
- description: "Це мураха... але гігантська. Обережно, кусачки."
+ description: It's an ant...but giant. Watch for the nippers.
components:
- type: Sprite
drawdepth: Mobs
@@ -123,10 +123,10 @@
#MARK: Giant Fire Ant
- type: entity
- name: "гігантська вогняна мураха"
+ name: giant fire ant
parent: N14MobGiantAnt
id: N14MobGiantFireAnt
- description: "Це мураха... але гігантська і червона. Обережно, кусачки."
+ description: It's an ant...but giant and red. Watch for the nippers.
components:
- type: Sprite
drawdepth: Mobs
@@ -166,10 +166,10 @@
#MARK: Radroach
- type: entity
- name: "тарган"
+ name: radroach
id: N14MobRadroach
parent: N14MobBaseHostileInsect
- description: "смердючі таргани пережили бомби."
+ description: stinking roaches survived the bombs.
components:
- type: Sprite
drawdepth: Mobs
@@ -224,10 +224,10 @@
#MARK: Radscorpion
- type: entity
- name: "рак скорпіон"
+ name: radscorpion
parent: N14MobBaseHostileInsect
id: N14MobRadscorpion
- description: "Це гігантський ракоскорпіон! Скупе жало."
+ description: It's a giant radscorpion! Stingy sting.
components:
- type: Sprite
drawdepth: Mobs
@@ -307,10 +307,10 @@
#MARK: Barkscorpion
- type: entity
- name: "короїд"
+ name: barkscorpion
parent: N14MobRadscorpion
id: N14MobRadscorpionBark
- description: "Це гігантський короїд! Скупе жало."
+ description: It's a giant bark radscorpion! Stingy sting.
components:
- type: Sprite
drawdepth: Mobs
@@ -335,10 +335,10 @@
#MARK: Cazador
#SCARY FUCKERS, RUUUN!!
- type: entity
- name: "cazador"
+ name: cazador
parent: N14MobBaseHostileInsect
id: N14MobCazador
- description: "Чиста ненависть з жалом і крилами."
+ description: Pure hate with a stinger and wings.
components:
- type: MovementSpeedModifier
baseWalkSpeed : 2
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml
index 894cb604741..492ea7fede2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_melee.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Psycho Raider"
+ name: Psycho Raider
id: N14MobRaiderPsycho
parent: N14MobBaseHostile
- description: "Психопат-рейдер, який заріже і пограбує будь-кого."
+ description: Psychopatic raider who will stab and rob just about anyone.
components:
- type: NpcFactionMember
factions:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml
index 8c52f9a3317..5efb145176f 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/raiders_ranged.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "Psycho Raider"
+ name: Psycho Raider
parent: BaseMobHuman
id: N14MobRaiderPsychoRanged
- description: "Нальотчик-психопат, який застрелить і пограбує будь-кого."
+ description: Psychopatic raider who will shoot and rob just about anyone.
suffix: AI
components:
- type: NpcFactionMember
@@ -91,10 +91,10 @@
state: inhand-right
- type: entity
- name: "Psycho Raider Boss"
+ name: Psycho Raider Boss
parent: N14MobRaiderPsychoRanged
id: N14MobRaiderBoss
- description: "Бос усіх тих психопатів-рейдерів, яких ви бачите в цьому районі. Щасти вам!"
+ description: Boss of all those psycho raiders you see around this area. Good luck!
suffix: AI
components:
- type: Gun
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml
index d8efa5f7c2e..422f9408598 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/NPCs/robots.yml
@@ -4,8 +4,8 @@
parent: MobSiliconBase
id: N14MobRobotHostile
suffix: hostile npc
- name: "робот"
- description: "Створений, щоб служити людству. Можливо, це поклало йому край."
+ name: robot
+ description: Designed to serve humankind. Maybe it ended it.
components:
- type: InputMover
- type: MobMover
@@ -92,8 +92,8 @@
- type: entity
parent: N14MobRobotHostileMelee
id: N14MobRobotAssaultronHostile
- name: "Ассаултрон"
- description: "Жахливо."
+ name: Assaultron
+ description: Horrifying.
components:
- type: MovementSpeedModifier
baseWalkSpeed : 2
@@ -130,8 +130,8 @@
- type: entity
parent: N14MobRobotHostileMelee
id: N14MobRobotProtectronHostile
- name: "Протектоне"
- description: "Звичайний протрон, який шукає бою."
+ name: Protectron
+ description: A common protectron looking for a fight.
components:
- type: MovementSpeedModifier
baseWalkSpeed : 1
@@ -169,8 +169,8 @@
- type: entity
parent: N14MobRobotProtectronHostile
id: N14MobRobotProtectronBuilderHostile
- name: "Протектоне"
- description: "Будівельник протетронів, який шукає бою."
+ name: Protectron
+ description: A protectron builder looking for a fight.
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/protectron-builder.rsi
@@ -189,8 +189,8 @@
- type: entity
parent: N14MobRobotProtectronHostile
id: N14MobRobotProtectronFireHostile
- name: "Протектоне"
- description: "Пожежник-протектор, який шукає бою."
+ name: Protectron
+ description: A protectron firefighter looking for a fight.
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/protectron-fire.rsi
@@ -209,8 +209,8 @@
- type: entity
parent: N14MobRobotProtectronHostile
id: N14MobRobotProtectronPoliceHostile
- name: "Протектоне"
- description: "Поліцейський бот-протектрон, який шукає бійки."
+ name: Protectron
+ description: A protectron police bot looking for a fight.
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/protectron-police.rsi
@@ -248,8 +248,8 @@
- type: entity
parent: N14MobRobotHostileMelee
id: N14MobRobotMrHandyClaw
- name: "Містере Хенді"
- description: "Вітчизняна модель Mr Handy з насадкою для кігтів."
+ name: Mr Handy
+ description: A domestic Mr Handy model with a claw attachment.
suffix: hostile, claw
components:
- type: MovementSpeedModifier
@@ -290,7 +290,7 @@
- type: entity
parent: N14MobRobotMrHandyClaw
id: N14MobRobotMrHandySaw
- description: "Вітчизняна модель Mr Handy з насадкою-пилкою."
+ description: A domestic Mr Handy model with a saw attachment.
suffix: hostile, saw
components:
- type: Sprite
@@ -310,8 +310,8 @@
- type: entity
parent: N14MobRobotHostile
id: N14MobRobotMrHandyGun
- name: "Містере Хенді"
- description: "Вітчизняна модель \"Містер Хенді\" з кріпленням для пістолета."
+ name: Mr Handy
+ description: A domestic Mr Handy model with a gun attachment.
suffix: hostile, gun
components:
- type: MovementSpeedModifier
@@ -361,8 +361,8 @@
- type: entity
parent: N14MobRobotHostile
id: N14MobRobotMrHandyGutsy
- name: "Містере Гатсі"
- description: "Військова модель Mr Gutsy з плазмовою насадкою."
+ name: Mr Gutsy
+ description: A military Mr Gutsy model with a plasma attachment.
suffix: hostile, plasma
components:
- type: MovementSpeedModifier
@@ -410,8 +410,8 @@
- type: entity
parent: N14MobRobotHostile
id: N14MobRobotRobobrain
- name: "Робомозок"
- description: "Військовий робомозок, оснащений лазерною зброєю."
+ name: Robobrain
+ description: A military Robobrain fitted out with a laser weapon.
suffix: hostile, laser
components:
- type: MovementSpeedModifier
@@ -459,8 +459,8 @@
- type: entity
parent: N14MobRobotHostile
id: N14MobRobotEyebot
- name: "Окобот"
- description: "Військовий Eyebot грає мелодію, що запам'ятовується."
+ name: Eyebot
+ description: A military Eyebot playing a catchy tune.
suffix: hostile, laser
components:
- type: MovementSpeedModifier
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml
index 9aba69c69f9..7b92882d688 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/brotherhood_midwest.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: BoSMidPaladinCommander
- name: "BoSMidPaladinCommander"
+ name: BoSMidPaladinCommander
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -14,7 +14,7 @@
- type: entity
parent: BoSMidPaladinCommander
id: N14MobHumanBoSMidKnight
- name: "BoSMidKnight"
+ name: BoSMidKnight
components:
- type: Loadout
prototypes: [BoSMidKnightGear]
@@ -22,7 +22,7 @@
- type: entity
parent: BoSMidPaladinCommander
id: N14MobHumanBoSMidPaladin
- name: "BoSMidPaladin"
+ name: BoSMidPaladin
components:
- type: Loadout
prototypes: [BoSMidPaladinGear]
@@ -30,7 +30,7 @@
- type: entity
parent: BoSMidPaladinCommander
id: N14MobHumanBoSMidScribe
- name: "BoSMidScribe"
+ name: BoSMidScribe
components:
- type: Loadout
prototypes: [BoSMidScribeGear]
@@ -38,7 +38,7 @@
- type: entity
parent: BoSMidPaladinCommander
id: N14MobHumanBoSMidSquire
- name: "BoSMidSquire"
+ name: BoSMidSquire
components:
- type: Loadout
prototypes: [BoSMidSquireGear]
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml
index ab6db218e43..b2d2d31e8f2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Player/ghouls.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "Уріст Макгул"
+ name: Urist McGhoul
parent: [N14BaseMobGhoul, BaseMob]
id: N14MobGhoul
components:
@@ -10,7 +10,7 @@
- type: entity
save: false
- name: "Уріст МакГлоу"
+ name: Urist McGlow
parent: [N14BaseMobGhoulGlowing, BaseMob]
id: N14MobGhoulGlowing
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml
index fc762d1bb05..7e2bf929fed 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/base_borg_chassis.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseMob
id: N14BaseRobotChassis
- name: "робот"
- description: "Машина, покликана служити людству."
+ name: robot
+ description: A machine designed to serve humankind.
save: false
abstract: true
suffix: player
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml
index d39d0dfffad..32077e7d42e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Robots/borg_chassis.yml
@@ -17,7 +17,7 @@
- type: entity
parent: N14BaseRobotChassis
id: N14RobotProtectron
- name: "протрон"
+ name: protectron
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/protectron.rsi
@@ -55,7 +55,7 @@
- type: entity
parent: N14RobotProtectron
id: N14RobotProtectronBuilder
- name: "конструктор протекторів"
+ name: protectron builder
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/protectron-builder.rsi
@@ -101,7 +101,7 @@
- type: entity
parent: N14RobotProtectron
id: N14RobotProtectronFire
- name: "протипожежний протектрон"
+ name: protectron firefighter
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/protectron-fire.rsi
@@ -133,7 +133,7 @@
- type: entity
parent: N14RobotProtectron
id: N14RobotProtectronPolice
- name: "офіцер поліції \"Протекшн"
+ name: protectron police officer
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/protectron-police.rsi
@@ -166,7 +166,7 @@
- type: entity
parent: N14BaseRobotChassis
id: N14RobotMrHandy
- name: "містере Хенді"
+ name: mr handy
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/mrhandyclaw.rsi
@@ -204,7 +204,7 @@
- type: entity
parent: N14RobotMrHandy
id: N14RobotMrHandySaw
- name: "містере Хенді"
+ name: mr handy
suffix: saw
components:
- type: Sprite
@@ -213,7 +213,7 @@
- type: entity
parent: N14RobotMrHandy
id: N14RobotMrHandyGun
- name: "містере Хенді"
+ name: mr handy
suffix: gun
components:
- type: Sprite
@@ -222,7 +222,7 @@
- type: entity
parent: N14RobotMrHandy
id: N14RobotMrGutsy
- name: "містер Гатсі"
+ name: mr gutsy
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Robots/mrhandygutsy.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml
index bee2d4520bd..d92b78f74e5 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/Species/ghouls.yml
@@ -1,6 +1,6 @@
- type: entity
save: false
- name: "упир"
+ name: ghoul
id: N14BaseMobGhoul
parent: BaseMobHuman
noSpawn: true
@@ -94,7 +94,7 @@
# Glowing
- type: entity
save: false
- name: "упир"
+ name: ghoul
id: N14BaseMobGhoulGlowing
parent: BaseMobHuman
noSpawn: true
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml
index efeb5dea092..34637c37b0a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks.yml
@@ -6,7 +6,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaFireantNectar
- name: "чай з вогняним нектаром"
+ name: fireant nectar tea
components:
- type: SolutionContainerManager
solutions:
@@ -28,7 +28,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaAgave
- name: "чай з агави"
+ name: agave tea
components:
- type: SolutionContainerManager
solutions:
@@ -40,7 +40,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaBlackberry
- name: "ожиновий чай"
+ name: blackberry tea
components:
- type: SolutionContainerManager
solutions:
@@ -52,7 +52,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaBarrelCactus
- name: "бочковий кактусовий чай"
+ name: barrel cactus tea
components:
- type: SolutionContainerManager
solutions:
@@ -64,7 +64,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaBroc
- name: "чай з броколі"
+ name: brocflower tea
components:
- type: SolutionContainerManager
solutions:
@@ -76,7 +76,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaDatura
- name: "чай датура"
+ name: datura tea
components:
- type: SolutionContainerManager
solutions:
@@ -88,7 +88,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaHoneyMesquite
- name: "медовий мескитовий чай"
+ name: honey mesquite tea
components:
- type: SolutionContainerManager
solutions:
@@ -100,7 +100,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaMutrfruit
- name: "чай з мускатного горіха"
+ name: mutfruit tea
components:
- type: SolutionContainerManager
solutions:
@@ -112,7 +112,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaNettle
- name: "чай з кропиви"
+ name: nettle tea
components:
- type: SolutionContainerManager
solutions:
@@ -124,7 +124,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaPricklypear
- name: "чай з опунції"
+ name: prickly pear tea
components:
- type: SolutionContainerManager
solutions:
@@ -136,7 +136,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaStarlightberry
- name: "чай з чорниці"
+ name: starlightberry tea
components:
- type: SolutionContainerManager
solutions:
@@ -148,7 +148,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaTarberry
- name: "чай з чорноплідної горобини"
+ name: tarberry tea
components:
- type: SolutionContainerManager
solutions:
@@ -160,7 +160,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaWhiteHorsenettle
- name: "білий чай з хвоща"
+ name: white horsenettle tea
components:
- type: SolutionContainerManager
solutions:
@@ -172,7 +172,7 @@
- type: entity
parent: DrinkGreenTea
id: N14DrinkTeaXander
- name: "чай з кореня ксандра"
+ name: xander root tea
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
index 5bd480bf85e..0ac76d8121a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Drinks/drinks_bottles.yml
@@ -20,8 +20,8 @@
- type: entity
parent: DrinkBottleBaseEmpty50
id: N14DrinkBottleMilkEmpty
- name: "пляшка молока"
- description: "Добре утримує молочні речовини."
+ name: milk bottle
+ description: Looks good at holding milky substances.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola.rsi # N14TODO:SPRITE: Change this
@@ -29,8 +29,8 @@
- type: entity
parent: DrinkBottleBaseFull50
id: N14DrinkMilkBrahmin
- name: "брамінське молоко"
- description: "Скляна пляшка брамінського молока."
+ name: brahmin milk
+ description: A glass bottle of brahmin milk.
components:
- type: SolutionContainerManager
solutions:
@@ -45,8 +45,8 @@
- type: entity
parent: N14DrinkMilkBrahmin
id: N14DrinkMilkBighorner
- name: "бігхорнове молоко"
- description: "Скляна пляшка бігхорнового молока."
+ name: bighorner milk
+ description: A glass bottle of bighorner milk.
components:
- type: SolutionContainerManager
solutions:
@@ -59,8 +59,8 @@
- type: entity
parent: N14DrinkMilkBrahmin
id: N14DrinkMilkRadstag
- name: "радстаг-молоко"
- description: "Скляна пляшка молока \"Радстаг\"."
+ name: radstag milk
+ description: A glass bottle of radstag milk.
components:
- type: SolutionContainerManager
solutions:
@@ -74,8 +74,8 @@
- type: entity
parent: DrinkBottleBaseFull50
id: N14DrinkNukaColaBottleFull
- name: "Пляшка Nuka Cola"
- description: "Провідна кола з 2044 року."
+ name: Nuka Cola bottle
+ description: The leading cola since 2044.
components:
- type: SolutionContainerManager
solutions:
@@ -90,8 +90,8 @@
- type: entity
parent: DrinkBottleBaseFull50
id: N14DrinkIrradiatedNukaColaBottleFull
- name: "роздратована пляшка Nuka Cola"
- description: "Провідна кола з 2044 року. Виглядає трохи... дивно."
+ name: irratiated Nuka Cola bottle
+ description: The leading cola since 2044. Looks a bit... weird.
components:
- type: SolutionContainerManager
solutions:
@@ -107,8 +107,8 @@
- type: entity
parent: DrinkBottleBaseEmpty50
id: N14DrinkNukaColaEmpty
- name: "Пляшка Nuka Cola"
- description: "Провідна кола з 2044 року."
+ name: Nuka Cola bottle
+ description: The leading cola since 2044.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -136,8 +136,8 @@
- type: entity
parent: BrokenBottle
id: N14DrinkNukaColaBroken
- name: "розбита пляшка Nuka Cola"
- description: "Провідна кола з 2044 року."
+ name: broken Nuka Cola bottle
+ description: The leading cola since 2044.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -146,8 +146,8 @@
- type: entity
parent: N14DrinkNukaColaEmpty
id: N14DrinkNukaCola
- name: "Nuka Cola"
- description: "Провідна кола з 2044 року."
+ name: Nuka Cola
+ description: The leading cola since 2044.
suffix: full
components:
- type: Sprite
@@ -164,8 +164,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaCherry
- name: "Nuka Cola Cherry"
- description: "Провідна кола з 2044 року. Зі смаком вишні."
+ name: Nuka Cola Cherry
+ description: The leading cola since 2044. Cherry flavor.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -181,8 +181,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaGrape
- name: "Nuka Cola Виноград"
- description: "Провідна кола з 2044 року. Зі смаком винограду."
+ name: Nuka Cola Grape
+ description: The leading cola since 2044. Grape flavor.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -198,8 +198,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaOrange
- name: "Nuka Cola Orange"
- description: "Провідна кола з 2044 року. Зі смаком апельсина."
+ name: Nuka Cola Orange
+ description: The leading cola since 2044. Orange flavor.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -215,8 +215,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaYellow
- name: "Nuka Cola Yellow"
- description: "Рідкісний смак Nuka-Cola від божевільного голого Рошамбо."
+ name: Nuka Cola Yellow
+ description: A rare flavor of Nuka-Cola from crazy naked Roshambo.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -232,8 +232,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaQuantum
- name: "Nuka Cola Quantum"
- description: "Провідна кола з 2044 року."
+ name: Nuka Cola Quantum
+ description: The leading cola since 2044.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -250,8 +250,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaQuartz
- name: "Nuka Cola Quartz"
- description: "Провідна кола з 2044 року."
+ name: Nuka Cola Quartz
+ description: The leading cola since 2044.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -272,8 +272,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaVictory
- name: "Nuka Cola Victory"
- description: "Провідна кола з 2044 року."
+ name: Nuka Cola Victory
+ description: The leading cola since 2044.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -289,8 +289,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkNukaColaWild
- name: "Nuka Cola Wild"
- description: "Провідна кола з 2044 року."
+ name: Nuka Cola Wild
+ description: The leading cola since 2044.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/nuka_cola_new.rsi
@@ -307,8 +307,8 @@
- type: entity
parent: N14DrinkNukaCola
id: N14DrinkVim
- name: "Вім!"
- description: "Чиста джерельна вода штату Мен та інші екстракти і сиропи."
+ name: Vim!
+ description: Pure Maine spring water and other extracts and syrups.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi
@@ -324,8 +324,8 @@
- type: entity
parent: N14DrinkVim
id: N14DrinkVimCaptainsBlend
- name: "Вім! Капітанська суміш"
- description: "Смак штату Мен у пляшці. Рибний."
+ name: Vim! Captain's Blend
+ description: A taste of Maine in a bottle. Fishy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi
@@ -341,8 +341,8 @@
- type: entity
parent: N14DrinkVim
id: N14DrinkVimRefresh
- name: "Вім! Оновити"
- description: "Яблучно-лаймовий смак з дивовижною відсутністю радіації."
+ name: Vim! Refresh
+ description: Apple and lime flavor with oddly no rads.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi
@@ -358,8 +358,8 @@
- type: entity
parent: N14DrinkVim
id: N14DrinkVimQuartz
- name: "Вім! Кварц"
- description: "Vim! зі смаком жувальної гумки з додатковою силою."
+ name: Vim! Quartz
+ description: Bubblegum flavored Vim! with extra oomph.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/vim.rsi
@@ -382,8 +382,8 @@
- type: entity
parent: DrinkBottleBaseFull50
id: N14DrinkGammagulpBeer
- name: "Пиво Gamma Gulp"
- description: "Один з найбільших експортних товарів Гекко. Слабкий радіоактивний алкоголь."
+ name: Gamma Gulp Beer
+ description: One of Gecko's biggest exports. A mild, radioactive alcohol.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi
@@ -404,8 +404,8 @@
- type: entity
parent: DrinkBottleBaseFull50
id: N14DrinkRoentgenRum
- name: "Рентгенівський ром"
- description: "Один з найбільших експортних товарів Гекко. Міцний алкоголь, що поколює."
+ name: Roentgen Rum
+ description: One of Gecko's biggest exports. A strong, tingly alcohol.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi
@@ -426,8 +426,8 @@
- type: entity
parent: DrinkBottleBaseFull50
id: N14DrinkWhisky
- name: "віскі"
- description: "Пляшка віскі стандартного вигляду"
+ name: whiskey
+ description: A bottle of standard looking whiskey
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi
@@ -445,8 +445,8 @@
- type: entity
parent: DrinkBottleBaseFull50
id: N14DrinkWine
- name: "вино"
- description: "Вино з долини Наппа."
+ name: wine
+ description: Nappa Valley Wine.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Drinks/alcohol.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml
index 222534cd677..fd8984dec36 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Flora/wastelandflora.yml
@@ -2,7 +2,7 @@
- type: entity
abstract: true
id: N14WastelandFlora
- description: "Рослина, що дико росте на пустирі."
+ description: A plant growing wild in the wasteland.
components:
- type: Transform
anchored: true # doesn't need to be true, but then we need to add mass
@@ -38,8 +38,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildAgave
- name: "дика рослина агава"
- description: "Рослина агава, що росте в дикій природі. Вона корисна для здоров'я."
+ name: wild agave plant
+ description: An agave plant growing wild. It's healthy.
components:
- type: Sprite
state: wild_agave
@@ -58,8 +58,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildBananaYucca
- name: "дика бананова рослина юка"
- description: "Дика рослина юка. Виглядає здоровою."
+ name: wild banana yucca plant
+ description: A wild yucca plant. It looks healthy.
components:
- type: Sprite
state: wild_yucca
@@ -78,8 +78,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildBarrelCactus
- name: "дикий бочковий кактус"
- description: "Бочковий кактус, що росте в дикій природі. Це корисно для здоров'я."
+ name: wild barrel cactus
+ description: A barrel cactus plant growing wild. It's healthy.
components:
- type: Sprite
state: wild_feracactus
@@ -98,8 +98,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildBlackberries
- name: "кущ дикої ожини"
- description: "Дика ожина. Виглядає здоровою."
+ name: wild blackberry bush
+ description: A wild blackberry plant. It looks healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/blackberry.rsi
@@ -119,8 +119,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildBroc
- name: "дика рослина брока"
- description: "Рослина брока, що росте в дикій природі. Цвіте."
+ name: wild broc plant
+ description: A broc plant growing wild. It's flowering.
components:
- type: Sprite
state: wild_broc
@@ -139,8 +139,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildBuffaloGourd
- name: "дикий буйволовий гарбуз"
- description: "Дика рослина буйволиного гарбуза. Виглядає здоровою."
+ name: wild buffalo gourd
+ description: A wild buffalo gourd plant. It looks healthy.
components:
- type: Sprite
state: wild_gourd
@@ -159,8 +159,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildCabbage
- name: "рослина дикої капусти"
- description: "Дика капуста. Виглядає здоровою."
+ name: wild cabbage plant
+ description: A wild cabbage plant. It looks healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/cabbage.rsi
@@ -182,8 +182,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildCarrot
- name: "рослина дикої моркви"
- description: "Дика морква. Виглядає здоровою."
+ name: wild carrot plant
+ description: A wild carrot plant. It looks healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/cabbage.rsi
@@ -205,8 +205,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildCaveFungus
- name: "дикий печерний гриб"
- description: "Дикий гриб. Виглядає здоровим."
+ name: wild cave fungus
+ description: A wild fungi. It looks healthy.
components:
- type: Sprite
state: wild_fungus
@@ -224,8 +224,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildCaveFungusRad
- name: "дикий опромінений печерний гриб"
- description: "Дикий гриб. Він світиться."
+ name: wild irradiated cave fungus
+ description: A wild fungi. It glows.
components:
- type: Sprite
state: CaveFungusRad
@@ -252,8 +252,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildCotton
- name: "дика бавовняна рослина"
- description: "Бавовник, що росте в дикій природі. Це корисно для здоров'я."
+ name: wild cotton plant
+ description: A cotton plant growing wild. It's healthy.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/cotton.rsi
@@ -273,8 +273,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildCoyote
- name: "рослина дикого койота"
- description: "Рослина койота, що росте в дикій природі. Це корисно."
+ name: wild coyote plant
+ description: A coyote plant growing wild. It's healthy.
components:
- type: Sprite
state: wild_coyote
@@ -293,8 +293,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildDatura
- name: "дика рослина датура"
- description: "Рослина датура, що росте в дикій природі. Вона корисна для здоров'я."
+ name: wild datura plant
+ description: A datura plant growing wild. It's healthy.
components:
- type: Sprite
state: wild_datura
@@ -313,8 +313,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildJalapenoPepper
- name: "дика рослина перцю халапеньо"
- description: "Рослина перцю халапеньо, що росте в дикій природі. Це корисно для здоров'я."
+ name: wild jalapeno pepper plant
+ description: A jalapeno pepper plant growing wild. It's healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/jalapeno.rsi
@@ -334,8 +334,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildMaize
- name: "дика рослина кукурудзи"
- description: "Дика рослина кукурудзи. Виглядає здоровою."
+ name: wild maize plant
+ description: A wild maize plant. It looks healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi
@@ -355,8 +355,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildMesquite
- name: "дика рослина мескит"
- description: "Дикий мескит. Виглядає здоровою."
+ name: wild mesquite plant
+ description: A wild mesquite plant. It looks healthy.
components:
- type: Sprite
state: wild_mesquite
@@ -375,8 +375,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildMutfruit
- name: "дикоросла рослина мускатного горіха"
- description: "Дика рослина мутфрут. Виглядає здоровою."
+ name: wild mutfruit plant
+ description: A wild mutfruit plant. It looks healthy.
components:
- type: Sprite
state: wild_mutfruit
@@ -395,8 +395,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildNettle
- name: "дика кропива"
- description: "Дика кропива. Виглядає здоровою."
+ name: wild nettles
+ description: A wild nettle plant. It looks healthy.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/nettle.rsi
@@ -416,8 +416,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildOnion
- name: "рослина дикої цибулі"
- description: "Дика цибуля. Виглядає здоровою."
+ name: wild onion plant
+ description: A wild onion plant. It looks healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/onion.rsi
@@ -437,8 +437,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildPinyon
- name: "дика рослина півонія"
- description: "Дика сосна. Виглядає здоровою."
+ name: wild pinyon plant
+ description: A wild pinyon plant. It looks healthy.
components:
- type: Sprite
state: wild_pinyon
@@ -457,8 +457,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildPricklypear
- name: "дикий кактус опунція"
- description: "Дика рослина опунції. Виглядає здоровою."
+ name: wild prickly pear cactus
+ description: A wild prickly pear plant. It looks healthy.
components:
- type: Sprite
state: wild_prickly
@@ -477,8 +477,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildRazorgrain
- name: "дикоросла рослина райграс"
- description: "Рослина з рідкого зерна. Виглядає здоровою."
+ name: wild razorgrain plant
+ description: A razorgrain plant. It looks healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/razorgrain.rsi
@@ -498,8 +498,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildStarlightBerries
- name: "дика ягідна рослина зірочник"
- description: "Дика ягідна рослина зірочника. Виглядає здоровою."
+ name: wild starlight berry plant
+ description: A wild starlight berry plant. It looks healthy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi
@@ -519,8 +519,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildTarberries
- name: "дика рослина дьогтю"
- description: "Дикоросла рослина дьогтю. Виглядає здоровою."
+ name: wild tarberry plant
+ description: A wild tarberry plant. It looks healthy.
components: # N14TODO: This should only grow on water
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi
@@ -542,8 +542,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildTato
- name: "дика картопля"
- description: "Дика картопля. Виглядає здоровою."
+ name: wild tato plant
+ description: A wild tato plant. It looks healthy.
components:
- type: Sprite
state: wild_tato
@@ -562,8 +562,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildWhiteHorsenettle
- name: "дикоросла рослина хрінниця"
- description: "Дикоросла рослина хвоща. Виглядає здоровою."
+ name: wild horsenettle plant
+ description: A wild horsenettle plant. It looks healthy.
components:
- type: Sprite
state: wild_horsenettle
@@ -582,8 +582,8 @@
- type: entity
parent: N14WastelandFlora
id: N14WastelandFloraWildXander
- name: "дика рослина ксандер"
- description: "Рослина ксандер, що росте в дикій природі. Це корисно для здоров'я."
+ name: wild xander plant
+ description: A xander plant growing wild. It's healthy.
components:
- type: Sprite
state: wild_xander
@@ -604,8 +604,8 @@
abstract: True
parent: FoodProduceBase
id: N14FloraProduce
- name: "база дикорослих продуктів"
- description: "Дикоросла рослина, вирощена на відходах."
+ name: wild produce base
+ description: A wild plant produce grown in the wastes.
components:
- type: SolutionContainerManager
solutions:
@@ -629,8 +629,8 @@
abstract: True
parent: N14FloraProduce
id: N14FloraProduceFood
- name: "база дикорослих продуктів харчування"
- description: "Дикоросла рослина, вирощена на відходах."
+ name: wild food produce base
+ description: A wild plant produce grown in the wastes.
components:
- type: SolutionContainerManager
solutions:
@@ -649,8 +649,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildAgave
- name: "листя дикої агави"
- description: "Листя дикої агави."
+ name: wild agave leaves
+ description: Wild agave plant leaves.
components:
- type: Sprite
state: AgaveLeaf
@@ -675,8 +675,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildBananaYucca
- name: "дика бананова юка"
- description: "Виглядає як банан, на смак як батат."
+ name: wild banana yucca
+ description: Looks like a banana, tastes like sweet tato.
components:
- type: Sprite
state: BananaYucca
@@ -701,8 +701,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildBarrelCactusFruit
- name: "плоди бочкового кактуса"
- description: "Плід дикого бочкоподібного кактуса."
+ name: barrel cactus fruit
+ description: Wild barrel cactus fruit.
components:
- type: Sprite
state: BarrelCactusFruit
@@ -728,8 +728,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildBlackberries
- name: "дика ожина"
- description: "Дика ожина. Соковита."
+ name: wild blackberries
+ description: Wild blackberries. Juicy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/blackberry.rsi
@@ -755,8 +755,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildBrocFlower
- name: "дика квітка брока"
- description: "Квітка брока з дикої рослини."
+ name: wild broc flower
+ description: A broc flower from a wild plant.
components:
- type: Sprite
state: BrocFlower
@@ -781,8 +781,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildBuffaloGourd
- name: "дикий буйволовий гарбуз"
- description: "Дикий буйволовий гарбуз."
+ name: wild buffalo gourd
+ description: Wild buffalo gourd.
components:
- type: Sprite
state: BuffaloGourd
@@ -807,8 +807,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildCabbage
- name: "дика капуста"
- description: "Дика капуста; повна заліза."
+ name: wild cabbage
+ description: Wild cabbage; full of iron.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/cabbage.rsi
@@ -837,8 +837,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildCarrot
- name: "дика морква"
- description: "Дика морква."
+ name: wild carrot
+ description: Wild carrot.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/carrot.rsi
@@ -867,8 +867,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildCaveFungus
- name: "печерний гриб"
- description: "Дикі печерні гриби."
+ name: cave fungus
+ description: Wild cave fungi.
components:
- type: Sprite
state: CaveFungus
@@ -891,8 +891,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildCaveFungusRad
- name: "опромінений печерний гриб"
- description: "Дикі печерні гриби, що світяться."
+ name: irradiated cave fungus
+ description: Wild glowing cave fungi.
components:
- type: Sprite
state: CaveFungusRad
@@ -915,8 +915,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildCoyoteTobacco
- name: "листя тютюну койот"
- description: "Листя дикого койотового тютюну."
+ name: coyote tobacco leaves
+ description: Wild coyote tobacco plant leaves.
components:
- type: Sprite
state: CoyoteTobacco
@@ -941,8 +941,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildDaturaFlower
- name: "квітка датура"
- description: "Дикі квіти датури."
+ name: datura flower
+ description: Wild datura flowers.
components:
- type: Sprite
state: Datura
@@ -967,8 +967,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildJalapenoPepper
- name: "дикий перець халапеньо"
- description: "Дикий перець халапеньо. Гострий."
+ name: wild jalapeno pepper
+ description: Wild jalapeno pepper. Spicy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/jalapeno.rsi
@@ -994,8 +994,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildMaize
- name: "дика кукурудза"
- description: "Дика кукурудза. З неї можна зробити кукурудзяне борошно."
+ name: wild maize
+ description: Wild maize. Can be used to make a corn like flour.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi
@@ -1021,8 +1021,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildMesquitePods
- name: "стручки дикого мескиту"
- description: "Медові стручки мескита"
+ name: wild mesquite pods
+ description: Honey mesquite pods
components:
- type: Sprite
state: MesquitePod
@@ -1047,8 +1047,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildMutfruit
- name: "дикий мускатний горіх"
- description: "Дикий мутфрут. Виглядає жорстким."
+ name: wild mutfruit
+ description: Wild mutfruit. Looks tough.
components:
- type: Sprite
state: Mutfruit
@@ -1073,8 +1073,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildNettle
- name: "дика кропива"
- description: "Дика кропива. Скупий."
+ name: wild nettle
+ description: Wild nettles. Stingy.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/nettle.rsi
@@ -1100,8 +1100,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildOnion
- name: "дика цибуля"
- description: "Дика цибуля. Ароматна."
+ name: wild onion
+ description: Wild onion. Fragrant.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/onion.rsi
@@ -1132,8 +1132,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildPinyonNuts
- name: "дикі горіхи пінії"
- description: "Горіхи дикого пінії. Зернисті."
+ name: wild pinyon nuts
+ description: Wild pinyon nuts. Grainy.
components:
- type: Sprite
state: PinyonNuts
@@ -1146,8 +1146,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildPricklyPearFruit
- name: "плоди дикої опунції"
- description: "Плід дикої колючої груші. Гострий."
+ name: wild prickly pear fruit
+ description: Wild pricky pear fruit. Sharp.
components:
- type: Sprite
state: PricklyPear
@@ -1170,8 +1170,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildRazorgrain
- name: "дикий райграс"
- description: "більш тверде зерно, яке все ще можна використовувати у випічці."
+ name: wild razorgrain
+ description: a hardier grain that can still be used in baking.
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/wheat.rsi
@@ -1187,8 +1187,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildStarlightBerries
- name: "дикі ягоди зоряного сяйва"
- description: "Дикі ягоди зоряного світла. Чудові в чаї."
+ name: wild starlight berries
+ description: Wild starlight berries. Great in tea.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi
@@ -1214,8 +1214,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildTarberries
- name: "смородина"
- description: "Дикі ягоди чорної смородини. Соковита."
+ name: tarberries
+ description: Wild tarberries. Juicy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi
@@ -1241,8 +1241,8 @@
- type: entity
parent: N14FloraProduceFood
id: N14FloraProduceWildTato
- name: "дика картопля"
- description: "Виглядає як помідор, на дотик як картопля, на смак огидний."
+ name: wild tato
+ description: Looks like a tomato, feels like a potato, tastes disgusting.
components:
- type: Sprite
state: Tato
@@ -1267,8 +1267,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildWhiteHorsenettle
- name: "квітка білого хвоща"
- description: "Квітка білого хвоща."
+ name: white horsenettle flower
+ description: White horsenettle flower.
components:
- type: Sprite
state: WhiteHorsenettle
@@ -1293,8 +1293,8 @@
- type: entity
parent: N14FloraProduce
id: N14FloraProduceWildXander
- name: "корінь дикого ксандру"
- description: "Корінь ксандера з дикорослої рослини."
+ name: wild xander root
+ description: A xander root from a wild plant.
components:
- type: Sprite
state: xander_root
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml
index 07d81b5da19..d167239d05b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/OtherAnimalParts.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseItem
id: N14FoodFireantNectar
- name: "нектар вогняної мурашки"
- description: "Маленький кристалик вогняного мурашиного нектару."
+ name: fire ant nectar
+ description: A small crystal of fire ant nectar.
components:
- type: Sprite
sprite: Objects/Consumable/Food/ingredients.rsi # N14TODO:SPRITE: Change me
@@ -32,8 +32,8 @@
- type: entity
parent: N14FoodFireantNectar
id: N14FoodBloatflyAcidSac
- name: "кислотний мішок мухи-пухирця"
- description: "Невеличкий кислотний мішечок від мухи-пухирця."
+ name: bloatfly acid sac
+ description: A small acid sac from a bloatfly.
components:
- type: Sprite
sprite: Objects/Consumable/Food/ingredients.rsi # N14TODO:SPRITE: Change me
@@ -54,8 +54,8 @@
- type: entity
parent: N14FoodFireantNectar
id: N14FoodCazadorAcidSac
- name: "кислотний мішок казадора"
- description: "Невеликий мішечок з кислотою від казадора."
+ name: cazador acid sac
+ description: A small acid sac from a cazador.
components:
- type: Sprite
sprite: Objects/Consumable/Food/ingredients.rsi # N14TODO:SPRITE: Change me
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml
index 732ab0e3411..dda6dec0ac2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/condiments.yml
@@ -24,9 +24,9 @@
- type: entity
parent: N14BaseFoodCondiment
id: N14BaseFoodCondimentPacket
- name: "пакет приправ"
+ name: condiment packet
abstract: true
- description: "Невелика пластикова упаковка з приправами, щоб посипати їжу."
+ description: A small plastic pack with condiments to put on your food.
components:
- type: Item
size: Tiny
@@ -73,8 +73,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketAspertame
- name: "Аспертам"
- description: "Солодкість тисячі цукрів, але жодної калорії."
+ name: Aspertame
+ description: The sweetness of a thousand sugars but none of the calories.
components:
- type: SolutionContainerManager
solutions:
@@ -101,8 +101,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketBbq
- name: "Соус барбекю"
- description: "Серветки для рук не входять до комплекту."
+ name: BBQ sauce
+ description: Hand wipes not included.
components:
- type: SolutionContainerManager
solutions:
@@ -121,8 +121,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketCornoil
- name: "кукурудзяна олія"
- description: "Кукурудзяна олія. Смачна олія, яку використовують у кулінарії. Виготовляється з кукурудзи."
+ name: corn oil
+ description: Corn oil. A delicious oil used in cooking. Made from corn.
components:
- type: SolutionContainerManager
solutions:
@@ -141,8 +141,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketHotsauce
- name: "гострий соус"
- description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!"
+ name: hotsauce
+ description: You can almost TASTE the stomach ulcers now!
components:
- type: SolutionContainerManager
solutions:
@@ -161,8 +161,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketKetchup
- name: "кетчуп"
- description: "Ти вже відчуваєш себе більш американцем."
+ name: ketchup
+ description: You feel more American already.
components:
- type: SolutionContainerManager
solutions:
@@ -181,8 +181,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketMustard
- name: "гірчиця"
- description: "Приправа, виготовлена з розтертого насіння гірчиці."
+ name: mustard
+ description: A condiment made from the ground-up seeds of the Mustard plant.
components:
- type: SolutionContainerManager
solutions:
@@ -200,8 +200,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketPepper
- name: "чорний перець"
- description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати."
+ name: black pepper
+ description: Often used to flavor food or make people sneeze.
components:
- type: SolutionContainerManager
solutions:
@@ -219,8 +219,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketSalt
- name: "сіль"
- description: "Сіль. З космічних океанів, імовірно."
+ name: salt
+ description: Salt. From space oceans, presumably.
components:
- type: SolutionContainerManager
solutions:
@@ -247,8 +247,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketSoy
- name: "соєвий соус"
- description: "Солоний ароматизатор на основі сої."
+ name: soy sauce
+ description: A salty soy-based flavoring.
components:
- type: SolutionContainerManager
solutions:
@@ -266,8 +266,8 @@
- type: entity
parent: N14BaseFoodCondimentPacket
id: N14FoodCondimentPacketSugar
- name: "цукор"
- description: "Смачний космічний цукор!"
+ name: sugar
+ description: Tasty spacey sugar!
components:
- type: SolutionContainerManager
solutions:
@@ -288,8 +288,8 @@
parent: N14BaseFoodCondiment
id: N14BaseFoodCondimentBottle
abstract: true
- name: "пляшка для приправ"
- description: "Тонка скляна пляшка для зберігання приправ."
+ name: condiment bottle
+ description: A thin glass bottle used to store condiments.
components:
- type: Drink
solution: food
@@ -328,8 +328,8 @@
- type: entity
parent: N14BaseFoodCondimentBottle
id: N14FoodCondimentBottleEnzyme
- name: "універсальний фермент"
- description: "Використовується в приготуванні різних страв."
+ name: universal enzyme
+ description: Used in cooking various dishes.
components:
- type: SolutionContainerManager
solutions:
@@ -354,8 +354,8 @@
- type: entity
parent: N14BaseFoodCondimentBottle
id: N14FoodCondimentBottleVinegar
- name: "пляшка оцту"
- description: "Використовується в кулінарії для підсилення смаку."
+ name: vinegar bottle
+ description: Used in cooking to enhance flavor.
components:
- type: SolutionContainerManager
solutions:
@@ -377,8 +377,8 @@
- type: entity
parent: N14BaseFoodCondimentBottle
id: N14FoodCondimentBottleHotsauce
- name: "пляшка з гострим соусом"
- description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!"
+ name: hotsauce bottle
+ description: You can almost TASTE the stomach ulcers now!
components:
- type: SolutionContainerManager
solutions:
@@ -403,8 +403,8 @@
- type: entity
parent: N14BaseFoodCondimentBottle
id: N14FoodCondimentBottleKetchup
- name: "пляшка з-під кетчупу"
- description: "Ти вже відчуваєш себе більш американцем."
+ name: ketchup bottle
+ description: You feel more American already.
components:
- type: SolutionContainerManager
solutions:
@@ -429,8 +429,8 @@
- type: entity
parent: N14BaseFoodCondimentBottle
id: N14FoodCondimentBottleBBQ
- name: "Пляшка з соусом для барбекю"
- description: "Серветки для рук не входять до комплекту."
+ name: BBQ sauce bottle
+ description: Hand wipes not included.
components:
- type: SolutionContainerManager
solutions:
@@ -459,8 +459,8 @@
parent: N14BaseFoodCondiment
id: N14BaseFoodShaker
abstract: true
- name: "порожній шейкер"
- description: "Шейкер для зберігання та дозування спецій."
+ name: empty shaker
+ description: A shaker used to store and dispense spices.
components:
- type: Item
size: Tiny
@@ -500,8 +500,8 @@
- type: entity
parent: N14BaseFoodShaker
id: N14FoodShakerSalt
- name: "сільничка"
- description: "Сіль. З космічних океанів, імовірно."
+ name: salt shaker
+ description: Salt. From space oceans, presumably.
components:
- type: SolutionContainerManager
solutions:
@@ -520,8 +520,8 @@
- type: entity
parent: BaseFoodShaker
id: N14FoodShakerPepper
- name: "шейкер для перцю"
- description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати."
+ name: pepper shaker
+ description: Often used to flavor food or make people sneeze.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml
index 571d7f5111b..d055a75e4f5 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/crackers.yml
@@ -1,7 +1,7 @@
- type: entity
parent: FoodBreadSliceBase
id: N14FoodCrackerBase
- name: "крекер"
+ name: cracker
abstract: true
components:
- type: Sprite
@@ -12,20 +12,20 @@
# C Cracker
- type: entity
- name: "скибочка хліба"
+ name: bread slice
parent: N14FoodCrackerBase
id: FoodCrackerCSlice
- description: "Крекер типу \"С\", звичайний і старий крекер. Трохи черствий."
+ description: A c type cracker, plain and old cracker. Little stale.
components:
- type: Food
# K Cracker
- type: entity
- name: "скибочка хліба"
+ name: bread slice
parent: N14FoodCrackerBase
id: FoodCrackerKSlice
- description: "Крекер типу \"К\", який також називають крекером \"Рейнджер\" через його маслянистий смак."
+ description: A k type cracker, also called ranger cracker due to it's buttery flavour.
components:
- type: FlavorProfile
flavors:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml
index a252e263252..c1ad6720969 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/egg.yml
@@ -3,7 +3,7 @@
- type: entity
parent: FoodEggBase
id: N14FoodEggBase
- description: "Яйце!"
+ description: An egg!
abstract: true
components:
- type: Tag
@@ -72,7 +72,7 @@
- type: entity
parent: N14FoodEggBase
id: N14FoodEggChicken
- name: "куряче яйце"
+ name: chicken egg
components:
- type: Sprite
state: egg
@@ -99,8 +99,8 @@
- type: entity
parent: N14FoodEggChicken
id: N14FoodEggChickenBoiled
- name: "варене куряче яйце"
- description: "Смачне варене яйце."
+ name: boiled chicken egg
+ description: A delicious hardboiled egg.
components:
- type: SolutionContainerManager
solutions:
@@ -120,7 +120,7 @@
- type: entity
parent: N14FoodEggBase
id: N14FoodEggDeathclaw
- name: "яйце кігтя смерті"
+ name: deathclaw egg
components:
- type: Sprite
state: egg_deathclaw
@@ -147,8 +147,8 @@
- type: entity
parent: N14FoodEggDeathclaw
id: N14FoodEggDeathclawBoiled
- name: "варене яйце смертоносного пазура"
- description: "Смачне варене яйце."
+ name: boiled deathclaw egg
+ description: A delicious hardboiled egg.
components:
- type: SolutionContainerManager
solutions:
@@ -168,7 +168,7 @@
- type: entity
parent: N14FoodEggBase
id: N14FoodEggGecko
- name: "яйце гекона"
+ name: gecko egg
components:
- type: Sprite
state: egg_mirelurk
@@ -195,8 +195,8 @@
- type: entity
parent: N14FoodEggGecko
id: N14FoodEggGeckoBoiled
- name: "варене яйце гекона"
- description: "Смачне варене яйце."
+ name: boiled gecko egg
+ description: A delicious hardboiled egg.
components:
- type: SolutionContainerManager
solutions:
@@ -216,7 +216,7 @@
- type: entity
parent: N14FoodEggBase
id: N14FoodEggNightstalker
- name: "яйце нічного сталкера"
+ name: nightstalker egg
components:
- type: Sprite
state: egg_nightstalker
@@ -243,8 +243,8 @@
- type: entity
parent: N14FoodEggNightstalker
id: N14FoodEggNightstalkerBoiled
- name: "варене яйце нічного переслідувача"
- description: "Смачне варене яйце."
+ name: boiled nightstalker egg
+ description: A delicious hardboiled egg.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml
index bbe30716603..438cee514fc 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/meat.yml
@@ -32,10 +32,10 @@
# Raw
- type: entity
- name: "сире опромінене м'ясо"
+ name: raw irradiated meat
parent: N14FoodMeatBase
id: N14FoodMeatRadRaw
- description: "Шматочок сирого опроміненого м'яса"
+ description: A morsel of raw irradiated meat
components:
- type: Tag
tags:
@@ -50,10 +50,10 @@
Quantity: 5
- type: entity
- name: "сирий брамінський стейк"
+ name: raw brahmin steak
parent: N14FoodMeatRadRaw
id: N14FoodMeatBrahmin
- description: "Сирий шматок огузка браміна."
+ description: A raw piece of rump brahmin.
components:
- type: Sprite
state: brahminmeat
@@ -72,10 +72,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "сирий стейк бігхорнера"
+ name: raw bighorner steak
parent: N14FoodMeatBrahmin
id: N14FoodMeatBighorner
- description: "Сирий шматок крупа бігхорнера."
+ description: A raw piece of rump bighorner.
components:
- type: Sprite
state: bighornermeat
@@ -88,10 +88,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "сирий стейк \"Радстаг"
+ name: raw radstag steak
parent: N14FoodMeatBrahmin
id: N14FoodMeatRadstag
- description: "Сирий шматок окосту радстаг."
+ description: A raw piece of rump radstag.
components:
- type: Sprite
state: radstagmeat
@@ -104,10 +104,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "сире м'ясо яо-гуай"
+ name: raw yao-guai meat
parent: N14FoodMeatBrahmin
id: N14FoodMeatYaoguai
- description: "Дуже м'язистий шматок сирого м'яса яо-гуай."
+ description: A very muscular slab of raw yao-guai meat.
components:
- type: Sprite
state: brahminmeat
@@ -126,10 +126,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "сире м'ясо мутантних рослин" # for spore plants etc
+ name: raw mutant plant meat # for spore plants etc
parent: N14FoodMeatBase
id: N14FoodMeatMutantPlant
- description: "Всі радощі здорового харчування з усіма принадами канібалізму."
+ description: All the joys of healthy eating with all the fun of cannibalism.
components:
- type: Tag
tags:
@@ -139,10 +139,10 @@
state: plant
- type: entity
- name: "сире м'ясо ракоскорпіонів"
+ name: raw radscorpion meat
parent: N14FoodMeatRadRaw
id: N14FoodMeatRadscorpion
- description: "Шматок м'яса ракоскорпіона."
+ description: A slab of radscorpion meat.
components:
- type: Sprite
state: radscorpionmeat
@@ -161,10 +161,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "сира ніжка ракоскорпіона"
+ name: raw radscorpion leg
parent: N14FoodMeatRadRaw
id: N14FoodMeatRadscorpionLeg
- description: "Ніжка ракоскорпіона, що все ще смикається... ви ж не хочете це їсти, чи не так?"
+ description: A still twitching leg of a radscorpion... you don't really want to eat this, do you?
components:
- type: Sprite
sprite: Objects/Consumable/Food/meat.rsi
@@ -176,10 +176,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "сире м'ясо курки-радикала"
+ name: raw radchicken meat
parent: N14FoodMeatRadRaw
id: N14FoodMeatRadchicken
- description: "Сирий шматок курчати. Слизький і блідий."
+ description: A raw piece of radchicken. Slimy and pale.
components:
- type: SliceableFood
count: 3
@@ -190,10 +190,10 @@
- state: bird
- type: entity
- name: "сире м'ясо гекона"
+ name: raw gecko meat
parent: N14FoodMeatRadRaw
id: N14FoodMeatGecko
- description: "міцний шматок м'яса гекона. Воно блищить."
+ description: tough chunk of gecko meat. It glistens.
components:
- type: Sprite
state: silvergeckomeat
@@ -206,10 +206,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "сира ігуана"
+ name: raw iguana
parent: N14FoodMeatRadRaw
id: N14FoodMeatIguana
- description: "бідолашна ігуана на паличці."
+ description: poor iguana on a stick.
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Animals/iguana.rsi
@@ -220,10 +220,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "сирі білкові шматочки"
+ name: raw squirrel bits
parent: N14FoodMeatRadRaw
id: N14FoodMeatSquirrel
- description: "шматочки бідолашної білки."
+ description: morsels of a poor squirrel.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/meat.rsi
@@ -234,10 +234,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "сире філе плітки"
+ name: raw radroach fillet
parent: N14FoodMeatRadRaw
id: N14FoodMeatRadroachFillet
- description: "філе таргана"
+ description: radroach fillet
components:
- type: Sprite
state: radroachfillet
@@ -247,10 +247,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "сирий кіготь мірелурка"
+ name: raw mirelurk claw
parent: N14FoodMeatRadRaw
id: N14FoodMeatMirelurkClaw
- description: "Екзотичний кіготь мірелурка."
+ description: Exotic mirelurk claw.
components:
- type: Sprite
state: mirelurkclaw
@@ -266,10 +266,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "сирий кіготь радлурка"
+ name: raw radlurk claw
parent: N14FoodMeatRadRaw
id: N14FoodMeatRadlurkClaw
- description: "Екзотичний кіготь радлурка."
+ description: Exotic radlurk claw.
components:
- type: Sprite
state: radlurkclaw
@@ -286,10 +286,10 @@
# Cooked
- type: entity
- name: "вареного опроміненого м'яса"
+ name: cooked irradiated meat
parent: N14FoodMeatBase
id: N14FoodMeatCooked
- description: "Приготовані шматочки опроміненого м'яса."
+ description: Cooked morsels of irradiated meat.
components:
- type: Tag
tags:
@@ -309,10 +309,10 @@
Quantity: 3
- type: entity
- name: "приготований брамінський стейк"
+ name: cooked brahmin steak
parent: N14FoodMeatCooked
id: N14FoodMeatBrahminCooked
- description: "Приготований шматок м'яса. Пахне первісним."
+ description: A cooked slab of meat. Smells primal.
components:
- type: Sprite
layers:
@@ -336,10 +336,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "приготований стейк бігхорнера"
+ name: cooked bighorner steak
parent: N14FoodMeatBrahminCooked
id: N14FoodMeatBighornerCooked
- description: "Приготований шматок м'яса. Пахне первісним."
+ description: A cooked slab of meat. Smells primal.
components:
- type: Sprite
layers:
@@ -353,10 +353,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "приготований стейк \"Радстаг"
+ name: cooked radstag steak
parent: N14FoodMeatBrahminCooked
id: N14FoodMeatRadstagCooked
- description: "Приготований шматок м'яса. Пахне первісним."
+ description: A cooked slab of meat. Smells primal.
components:
- type: Sprite
layers:
@@ -370,10 +370,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "приготований стейк яо-гуай"
+ name: cooked yao-guai steak
parent: N14FoodMeatBrahminCooked
id: N14FoodMeatYaoguaiCooked
- description: "Добре приготований шматок м'яса яо-гуай. Жорсткий, але смачний з правильними сторонами."
+ description: A well-cooked slab of yao-guai meat. Tough, but tasty with the right sides.
components:
- type: Sprite
layers:
@@ -387,10 +387,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "приготований стейк з ракоскорпіона"
+ name: cooked radscorpion steak
parent: N14FoodMeatCooked
id: N14FoodMeatRadscorpionCooked
- description: "Приготований шматок ракоскорпіона."
+ description: A cooked piece of radscorpion.
components:
- type: Sprite
layers:
@@ -404,10 +404,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "варене м'ясо курчати-радикала"
+ name: cooked radchicken meat
parent: N14FoodMeatCooked
id: N14FoodMeatRadchickenCooked
- description: "Приготований шматок курячого м'яса. Найкраще використовувати в інших рецептах."
+ description: A cooked piece of radchicken. Best used in other recipes.
components:
- type: Sprite
sprite: Objects/Consumable/Food/meat.rsi
@@ -418,10 +418,10 @@
slice: N14FoodMeatRadchickenCutletCooked
- type: entity
- name: "приготований стейк з гекона"
+ name: cooked gecko steak
parent: N14FoodMeatCooked
id: N14FoodMeatGeckoCooked
- description: "Приготоване, жорстке м'ясо гекона."
+ description: Cooked, tough gecko meat.
components:
- type: Sprite
layers:
@@ -435,10 +435,10 @@
defaultTarget: SteakCooked
- type: entity
- name: "варена ігуана"
+ name: cooked iguana
parent: N14FoodMeatCooked
id: N14FoodMeatIguanaCooked
- description: "Готуємо ігуану на паличці."
+ description: Cooked iguana on a stick.
components:
- type: Sprite
sprite: _Nuclear14/Mobs/Animals/iguana.rsi
@@ -459,10 +459,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "варені шматочки білки"
+ name: cooked squirrel bits
parent: N14FoodMeatCooked
id: N14FoodMeatSquirrelCooked
- description: "Приготоване, мізерне білкове м'ясо."
+ description: Cooked, meager squirrel meat.
components:
- type: Sprite
state: morsels_roasted
@@ -482,10 +482,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "варене філе плітки"
+ name: cooked radroach fillet
parent: N14FoodMeatCooked
id: N14FoodMeatRadroachFilletCooked
- description: "Приготований, твердий тарган."
+ description: Cooked, hard radroach.
components:
- type: Sprite
layers:
@@ -506,10 +506,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "варений кіготь мірелурка"
+ name: cooked mirelurk claw
parent: N14FoodMeatCooked
id: N14FoodMeatMirelurkClawCooked
- description: "Приготований, екзотичний кіготь мірелурка."
+ description: Cooked, exotic mirelurk claw.
components:
- type: Sprite
layers:
@@ -530,10 +530,10 @@
defaultTarget: MeatCooked
- type: entity
- name: "варений кіготь радлурка"
+ name: cooked radlurk claw
parent: N14FoodMeatCooked
id: N14FoodMeatRadlurkClawCooked
- description: "Приготований, екзотичний кіготь радлурка."
+ description: Cooked, exotic radlurk claw.
components:
- type: Sprite
layers:
@@ -556,10 +556,10 @@
# Cooked Boiled
- type: entity
- name: "відварна ніжка ракоскорпіона"
+ name: boiled radscorpion leg
parent: N14FoodMeatCooked
id: N14FoodMeatRadscorpionLegBoiled
- description: "Гігантська нога ракоскорпіона, з якої випарувалося життя."
+ description: A giant radscorpion leg that's had the life boiled out of it.
components:
- type: Sprite
sprite: Objects/Consumable/Food/meat.rsi
@@ -582,10 +582,10 @@
# Cutlets
# Raw
- type: entity
- name: "сира котлета з редиски"
+ name: raw rad cutlet
parent: N14FoodMeatBase
id: N14FoodMeatRadCutlet
- description: "Сира м'ясна котлета з безпритульної тварини."
+ description: A raw meat cutlet from a wasteland animal.
components:
- type: Tag
tags:
@@ -604,10 +604,10 @@
Quantity: 1
- type: entity
- name: "сира брамінська котлета"
+ name: raw brahmin cutlet
parent: N14FoodMeatRadCutlet
id: N14FoodMeatBrahminCutlet
- description: "Дуже страшна котлета з м'яса брамінів."
+ description: A very grisly cutlet of brahmin meat.
components:
- type: Sprite
layers:
@@ -616,10 +616,10 @@
color: brown
- type: entity
- name: "сира котлета з бичків"
+ name: raw bighorner cutlet
parent: N14FoodMeatRadCutlet
id: N14FoodMeatBighornerCutlet
- description: "Дуже моторошна котлета з м'яса бика."
+ description: A very grisly cutlet of bighorner meat.
components:
- type: Sprite
layers:
@@ -628,10 +628,10 @@
color: brown
- type: entity
- name: "сира котлета радстаг"
+ name: raw radstag cutlet
parent: N14FoodMeatRadCutlet
id: N14FoodMeatRadstagCutlet
- description: "Дуже моторошна котлета з м'яса радстаг."
+ description: A very grisly cutlet of radstag meat.
components:
- type: Sprite
layers:
@@ -640,10 +640,10 @@
color: brown
- type: entity
- name: "сира котлета яо-гуай"
+ name: raw yao-guai cutlet
parent: N14FoodMeatRadCutlet
id: N14FoodMeatYaoguaiCutlet
- description: "Дуже моторошна котлета з сирого м'яса яо-гуай."
+ description: A very grisly cutlet of raw yao-guai meat.
components:
- type: Sprite
layers:
@@ -652,20 +652,20 @@
color: brown
- type: entity
- name: "сира котлета з курячого м'яса"
+ name: raw radchicken cutlet
parent: N14FoodMeatRadCutlet
id: N14FoodMeatRadchickenCutlet
- description: "Котлета з сирої курки. Не забудьте вимити руки!"
+ description: A cutlet of raw radchicken. Remember to wash your hands!
components:
- type: Sprite
state: cutlet
color: white
- type: entity
- name: "сира котлета гекона"
+ name: raw gecko cutlet
parent: N14FoodMeatRadCutlet
id: N14FoodMeatGeckoCutlet
- description: "Смачна котлета з динозавра."
+ description: Delicious dino cutlet.
components:
- type: Sprite
layers:
@@ -675,10 +675,10 @@
color: pink
- type: entity
- name: "сира котлета з ракоскорпіона"
+ name: raw radscorpion cutlet
parent: N14FoodMeatRadCutlet
id: N14FoodMeatRadscorpionCutlet
- description: "Котлета з сирого м'яса скорпіона."
+ description: A cutlet of raw scorpion meat.
components:
- type: Sprite
layers:
@@ -689,10 +689,10 @@
# Cooked
- type: entity
- name: "варена котлета"
+ name: cooked cutlet
parent: FoodMeatBase
id: N14FoodMeatRadCutletCooked
- description: "Приготована м'ясна котлета. Треба трохи приправити."
+ description: A cooked meat cutlet. Needs some seasoning.
components:
- type: Tag
tags:
@@ -713,10 +713,10 @@
Quantity: 1
- type: entity
- name: "приготована брамінська котлета"
+ name: cooked brahmin cutlet
parent: N14FoodMeatRadCutletCooked
id: N14FoodMeatBrahminCutletCooked
- description: "Дуже моторошна котлета з вареного м'яса брамінів."
+ description: A very grisly cutlet of cooked brahmin meat.
components:
- type: Sprite
layers:
@@ -725,10 +725,10 @@
color: brown
- type: entity
- name: "приготована котлета з бігхорна"
+ name: cooked bighorner cutlet
parent: N14FoodMeatRadCutletCooked
id: N14FoodMeatBighornerCutletCooked
- description: "Дуже моторошна котлета з вареного м'яса бичка."
+ description: A very grisly cutlet of cooked bighorner meat.
components:
- type: Sprite
layers:
@@ -737,10 +737,10 @@
color: brown
- type: entity
- name: "варена котлета радстаг"
+ name: cooked radstag cutlet
parent: N14FoodMeatRadCutletCooked
id: N14FoodMeatRadstagCutletCooked
- description: "Дуже моторошна котлета з вареного м'яса радстаг."
+ description: A very grisly cutlet of cooked radstag meat.
components:
- type: Sprite
layers:
@@ -749,10 +749,10 @@
color: brown
- type: entity
- name: "варена котлета яо-гуай"
+ name: cooked yao-guai cutlet
parent: N14FoodMeatRadCutletCooked
id: N14FoodMeatYaoguaiCutletCooked
- description: "Дуже моторошна котлета з вареного м'яса яо-гуай."
+ description: A very grisly cutlet of cooked yao-guai meat.
components:
- type: Sprite
layers:
@@ -761,20 +761,20 @@
color: brown
- type: entity
- name: "варена котлета з курячого філе"
+ name: cooked radchicken cutlet
parent: N14FoodMeatRadCutletCooked
id: N14FoodMeatRadchickenCutletCooked
- description: "Котлета з вареної курки. Не забудьте вимити руки!"
+ description: A cutlet of cooked radchicken. Remember to wash your hands!
components:
- type: Sprite
state: cutlet-cooked
color: white
- type: entity
- name: "приготована котлета з гекона"
+ name: cooked gecko cutlet
parent: N14FoodMeatRadCutletCooked
id: N14FoodMeatGeckoCutletCooked
- description: "Смачно приготована котлета \"Діно\"."
+ description: Delicious cooked dino cutlet.
components:
- type: Sprite
layers:
@@ -782,10 +782,10 @@
color: green
- type: entity
- name: "варена котлета з ракоскорпіона"
+ name: cooked radscorpion cutlet
parent: N14FoodMeatRadCutletCooked
id: N14FoodMeatRadscorpionCutletCooked
- description: "Котлета з вареного м'яса ракоскорпіона. Нарешті їстівна."
+ description: A cutlet of cooked radscorpion meat. Finally edible.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml
index 2b1d3d4d9e7..4a0efa8cd0a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/pre-warfood.yml
@@ -27,10 +27,10 @@
- type: entity
- name: "BlamCo Mac & Cheese"
+ name: BlamCo Mac & Cheese
parent: N14FoodSnackBase
id: N14FoodBlamcomaccheese
- description: "Макарони високого ступеня обробки з білим соусом та сиром."
+ description: Highly processed macaroni with white sauce and cheese.
components:
- type: Sprite
state: blamco
@@ -38,10 +38,10 @@
trash: N14FoodBlamcomaccheeseTrash
- type: entity
- name: "Великі макарони з сиром BlamCo"
+ name: Large BlamCo Mac & Cheese
parent: N14FoodSnackBase
id: N14FoodBlamcomaccheeseLarge
- description: "Макарони високого ступеня обробки з білим соусом і сиром. Це більша сімейна коробка."
+ description: Highly processed macaroni with white sauce and cheese. This is a larger family box.
components:
- type: Sprite
state: blamco_large
@@ -49,10 +49,10 @@
trash: N14FoodBlamcomaccheeseLargeTrash
- type: entity
- name: "Жуйка"
+ name: Bubblegum
parent: N14FoodSnackBase
id: N14FoodBubblegum
- description: "Жуйку. Сподіваюся, всередині ще залишилося піратське татуювання."
+ description: Chewy. I hope there's still a pirate tattoo inside.
components:
- type: Sprite
state: bubblegum
@@ -69,10 +69,10 @@
Quantity: 3
- type: entity
- name: "Зубрити"
+ name: Cram
parent: N14FoodSnackBase
id: N14FoodCram
- description: "Люди думали, що це м'ясо?"
+ description: People thought this was meat?
components:
- type: Sprite
state: cram
@@ -80,10 +80,10 @@
trash: N14FoodCramTrash
- type: entity
- name: "чіпси"
+ name: crisps
parent: N14FoodSnackBase
id: N14FoodCrisps
- description: "Солоний, несвіжий і один з ваших п'яти на день!"
+ description: Salty, stale and one of your five a day!
components:
- type: Sprite
state: crisps
@@ -91,10 +91,10 @@
trash: N14FoodCrispsTrash
- type: entity
- name: "Яблука \"Денді-бой"
+ name: Dandy Boy Apples
parent: N14FoodSnackBase
id: N14FoodDandyboyapples
- description: "Надзвичайно солодкі зацукровані яблука. Добре збереглися."
+ description: Extremely sweet candied apples. Well preserved.
components:
- type: Sprite
state: dandyapples
@@ -104,8 +104,8 @@
- type: entity
parent: FoodTinBase
id: N14FoodDogfood
- name: "консерви для собак"
- description: "Банку яловичої тушонки, призначеної для собак."
+ name: canned dog food
+ description: A can of beef stew meant for dogs.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/dogfood.rsi
@@ -122,7 +122,7 @@
- type: entity
parent: FoodTinBaseTrash
id: N14FoodDogFoodTrash
- name: "консерви для собак"
+ name: canned dog food
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/dogfood.rsi
@@ -130,8 +130,8 @@
- type: entity
parent: FoodTinBase
id: N14FoodDinki-Di
- name: "Корм для собак Dinki Di"
- description: "Банка преміум-корму Gen-u-ine для собак, гідна їжа для будь-якого воїна на дорозі."
+ name: Dinki Di Dog Food
+ description: A can of Gen-u-ine premium dog food, a worthy meal for any road warrior.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/dinkidi.rsi
@@ -148,16 +148,16 @@
- type: entity
parent: FoodTinBaseTrash
id: N14FoodDinki-DiTrash
- name: "Корм для собак Dinki-Di"
+ name: Dinki-Di Dog Food
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/dinkidi.rsi
- type: entity
- name: "Закусочні торти Fancy Lads"
+ name: Fancy Lads Snack Cakes
parent: N14FoodSnackBase
id: N14FoodFancyladssnackcakes
- description: "Маленькі глазуровані тістечка з цукром та іншими підсолоджувачами."
+ description: Small, frosted cakes laden with sugar and other sweeteners.
components:
- type: Sprite
state: fancylads
@@ -165,10 +165,10 @@
trash: N14FoodFancyladssnackcakesTrash
- type: entity
- name: "ІнстаМаш"
+ name: InstaMash
parent: N14FoodSnackBase
id: N14FoodInstamash
- description: "Пачка сублімованого порошкоподібного картопляного пюре. Просто додайте води!" # TODO add a reaction for this
+ description: A packet of freeze-dried powdered mashed potato. Just add water! # TODO add a reaction for this
components:
- type: Sprite
state: instamash
@@ -176,10 +176,10 @@
trash: N14FoodInstamashTrash
- type: entity
- name: "Свинина з квасолею"
+ name: Pork n' Beans
parent: N14FoodSnackBase
id: N14FoodPorkBeans
- description: "Квасоля, тушкована в томатному соусі з шматочками в'яленої свинячої грудинки."
+ description: Beans stewed in a tomato sauce with chunks of cured pork belly.
components:
- type: Sprite
state: porknbeans
@@ -190,10 +190,10 @@
Steel: 100
- type: entity
- name: "запліснявілі продукти"
+ name: mouldy food
parent: N14FoodSnackBase
id: N14FoodMouldy
- description: "Тарілка з запліснявілою їжею. Схоже, колись це був хліб."
+ description: A plate of mouldy food. Looks like it was once bread.
components:
- type: Sprite
state: rottenfood
@@ -212,10 +212,10 @@
Quantity: 2
- type: entity
- name: "Стейк Солсбері"
+ name: Salisbury Steak
parent: N14FoodSnackBase
id: N14FoodSalisburysteak
- description: "Готова до вживання страва з яловичого фаршу, змішаного з хлібними крихтами, цибулею та яйцем, подається з підливою."
+ description: A ready-to-eat meal of ground beef mixed with bread crumbs, onion, and egg, served with gravy.
components:
- type: Sprite
state: steak
@@ -232,10 +232,10 @@
Quantity: 1
- type: entity
- name: "Цукрові бомби"
+ name: Sugar Bombs
parent: N14FoodSnackBase
id: N14FoodSugarbombs
- description: "Довоєнна солодка їжа з низькою поживною цінністю."
+ description: A sugary pre-war food with little to no nutritional value.
components:
- type: Sprite
state: sugarbombs
@@ -254,10 +254,10 @@
Quantity: 5
- type: entity
- name: "Яєчня з маринованими яйцями YumYum"
+ name: YumYum Deviled Eggs
parent: N14FoodSnackBase
id: N14FoodYumyumdeviledeggs
- description: "Яйця, зварені круто, фаршировані пікантною начинкою"
+ description: Hard-boiled eggs stuffed with a spicy filling
components:
- type: Sprite
state: yumyum
@@ -269,7 +269,7 @@
noSpawn: true
parent: BaseItem
id: N14FoodPacketTrash
- description: "Це нісенітниця."
+ description: This is rubbish.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/pre-war.rsi
@@ -287,7 +287,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodTinCanTrash
- name: "порожня бляшанка"
+ name: empty tin can
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/dogfood.rsi
@@ -302,7 +302,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodBlamcomaccheeseTrash
- name: "порожня коробка Blamco"
+ name: empty Blamco box
components:
- type: Sprite
state: blamco_trash
@@ -310,7 +310,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodBlamcomaccheeseLargeTrash
- name: "порожня коробка Blamco"
+ name: empty Blamco box
components:
- type: Sprite
state: blamco_large_trash
@@ -318,7 +318,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodBubblegumTrash
- name: "порожня упаковка жувальної гумки"
+ name: empty bubblegum pack
components:
- type: Sprite
state: bubblegum_trash
@@ -326,7 +326,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodCramTrash
- name: "порожня коробка для зубріння"
+ name: empty cram box
components:
- type: Sprite
state: cram_trash
@@ -334,7 +334,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodCrispsTrash
- name: "порожня пачка чіпсів"
+ name: empty crisps pack
components:
- type: Sprite
state: crisps_trash
@@ -342,7 +342,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodDandyboyapplesTrash
- name: "порожня коробка з-під яблук Dandyboy Apples"
+ name: empty Dandyboy Apples box
components:
- type: Sprite
state: dandyapples_trash
@@ -350,7 +350,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodFancyladssnackcakesTrash
- name: "порожня коробка з-під закусочних тістечок Fancy Lads"
+ name: empty Fancy Lads Snack Cakes box
components:
- type: Sprite
state: fancylads_trash
@@ -358,7 +358,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodInstamashTrash
- name: "порожня скринька Instamash"
+ name: empty Instamash box
components:
- type: Sprite
state: instamash_trash
@@ -366,7 +366,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodSalisburysteakTrash
- name: "порожня коробка з-під стейка \"Солсбері"
+ name: empty Salisbury Steak box
components:
- type: Sprite
state: steak_trash
@@ -374,7 +374,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodSugarbombsTrash
- name: "порожня коробка з-під цукрових бомб"
+ name: empty Sugar bombs box
components:
- type: Sprite
state: sugarbombs_trash
@@ -382,7 +382,7 @@
- type: entity
parent: N14FoodPacketTrash
id: N14FoodYumyumdeviledeggsTrash
- name: "порожню коробку з-під фаршированих яєць \"Ням-ням-ням"
+ name: empty Yumyum Deviled Eggs box
components:
- type: Sprite
state: yumyum_trash
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml
index 206b84e1438..b2a5b362679 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Food/tin.yml
@@ -5,8 +5,8 @@
- type: entity
parent: FoodTinBase
id: N14FoodTinC1
- name: "тип раціону 1"
- description: "Консервований харчовий продукт, що містить основну частину бойового раціону військовослужбовця."
+ name: c ration type 1
+ description: A canned food product containing the entree portion of a military combat ration.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_1.rsi
@@ -36,7 +36,7 @@
- type: entity
parent: FoodTinBaseTrash
id: N14FoodTinC1Trash
- name: "тип раціону 1"
+ name: c ration type 1
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_1.rsi
@@ -46,8 +46,8 @@
- type: entity
parent: FoodTinBase
id: N14FoodTinC2
- name: "пайкові сухарі"
- description: "Консервований харчовий продукт, що містить сухарі, як частина військового бойового пайка. Вийміть сухарі за допомогою ножа."
+ name: c ration crackers
+ description: A canned food product containing crackers as part of a military combat ration. Use a knife to get the crackers out.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_2.rsi
@@ -79,7 +79,7 @@
- type: entity
parent: FoodTinBaseTrash
id: N14FoodTinC2Trash
- name: "тип раціону 2"
+ name: c ration type 2
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_2.rsi
@@ -89,8 +89,8 @@
- type: entity
parent: FoodTinBase
id: N14FoodTinC3
- name: "тип раціону 3"
- description: "Консервований харчовий продукт, що містить десертну частину військового бойового раціону."
+ name: c ration type 3
+ description: A canned food product containing the dessert portion of a military combat ration.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_3.rsi
@@ -120,7 +120,7 @@
- type: entity
parent: FoodTinBaseTrash
id: N14FoodTinC3Trash
- name: "тип раціону 3"
+ name: c ration type 3
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_3.rsi
@@ -130,8 +130,8 @@
- type: entity
parent: FoodTinBase
id: N14FoodTinK
- name: "k раціон"
- description: "Консервований харчовий продукт, що містить польовий варіант військового бойового пайка."
+ name: k ration
+ description: A canned food product containing the field option of a military combat ration.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/k_ration.rsi
@@ -161,7 +161,7 @@
- type: entity
parent: FoodTinBaseTrash
id: N14FoodTinKTrash
- name: "Раціон К"
+ name: K ration
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/k_ration.rsi
@@ -171,8 +171,8 @@
- type: entity
parent: FoodTinBase
id: N14FoodTinKCracker
- name: "k пайкових крекерів"
- description: "Консервований харчовий продукт, що містить сухарі, як частина військового бойового пайка. Вийміть сухарі за допомогою ножа."
+ name: k ration crackers
+ description: A canned food product containing crackers as part of a military combat ration. Use a knife to get the crackers out.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Food/Tins/c_ration_2.rsi
@@ -203,4 +203,4 @@
- type: entity
parent: N14FoodTinC2Trash
id: N14FoodTinKCrackerTrash
- name: "k пайкових крекерів"
+ name: k ration crackers
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml
index 948126568dd..dfbf260d7f3 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/cigarette.yml
@@ -40,7 +40,7 @@
- type: entity
parent: N14Cigarette
id: N14CigaretteKool
- description: "Сигарета марки Kool."
+ description: A Kool brand cigarette.
suffix: kool
components:
- type: Sprite
@@ -51,13 +51,13 @@
- type: entity
parent: N14CigaretteKool
id: N14CigaretteSalem
- description: "Сигарета марки \"Салем\"."
+ description: A Salem brand cigarette.
suffix: salem
- type: entity
parent: N14Cigarette
id: N14CigaretteMarlboro
- description: "Сигарета марки \"Мальборо\"."
+ description: A Marlboro brand cigarette.
suffix: marlboro
components:
- type: Sprite
@@ -68,7 +68,7 @@
- type: entity
parent: N14Cigarette
id: N14CigaretteRepublic
- description: "Сигарета марки \"Республіка\"."
+ description: A Republic brand cigarette.
suffix: republic
components:
- type: Sprite
@@ -79,7 +79,7 @@
- type: entity
parent: N14Cigarette
id: N14CigaretteRollie
- description: "Згорнуту сигарету."
+ description: A roll up cigarette.
suffix: rollie
components:
- type: Sprite
@@ -93,7 +93,7 @@
- type: entity
parent: N14Cigarette
id: N14CigaretteWinston
- description: "Сигарета марки \"Вінстон\"."
+ description: A Winston brand cigarette.
suffix: winston
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml
index 7109854174a..79680213aa7 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/packs.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14CigPackBase
parent: [ BaseStorageItem, BaseBagOpenClose ]
- name: "пачка сигарет"
+ name: cigarette pack
abstract: true
components:
- type: Sprite
@@ -93,8 +93,8 @@
- type: entity
parent: N14CigPackBase
id: N14CigarettePackSalem
- name: "Пачка сигарет Salem"
- description: "Вишукана зелена пачка сигарет. На етикетці написано: \"Салем\". Освіжає смак."
+ name: Salem cigs pack
+ description: A refined green cigarette packet. A label on the packaging reads, Salem. Refreshes your taste.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/salem.rsi
@@ -108,8 +108,8 @@
- type: entity
parent: N14CigPackBase
id: N14CigarettePackKool
- name: "Пачка сигарет Kools"
- description: "Зелена пачка сигарет kool. На пачці написано \"KOOL\". Так добре, це має бути KOOL!"
+ name: Kools cigs pack
+ description: A kool green cigarette packet. A label on the packaging reads, KOOL. So good, it's got to be KOOL!
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/kool.rsi
@@ -123,8 +123,8 @@
- type: entity
parent: N14CigPackBase
id: N14CigarettePackMarlboro
- name: "Пачка сигарет Marlboro"
- description: "Прохолодна червона пачка сигарет. На пачці написано: \"Мальборо\". Де чоловік, там і \"Мальборо\"."
+ name: Marlboro cigs pack
+ description: A cool red cigarette packet. A label on the packaging reads, Marlboro. Where theres a man, theres a Marlboro.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/marlboro.rsi
@@ -138,8 +138,8 @@
- type: entity
parent: N14CigPackBase
id: N14CigarettePackWinston
- name: "Пачка сигарет Winston"
- description: "Вишукана червона пачка сигарет. На пачці написано: \"Вінстон\". \"Вінстон\" має чудовий смак, як і належить сигаретам!"
+ name: Winston cigs pack
+ description: A refined red cigarette packet. A label on the packaging reads, Winston. Winston tastes good, like a cigarette should!
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/winston.rsi
@@ -154,8 +154,8 @@
parent: N14CigPackBase
id: N14CigarettePackCustom
suffix: custom
- name: "картонна пачка сигарет"
- description: "Проста картонна пачка сигарет ручної роботи"
+ name: cardboard cigs pack
+ description: A simple hand-made cardboard cigarette pack
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/custom.rsi
@@ -169,8 +169,8 @@
- type: entity
parent: N14CigPackBase
id: N14CigarettePackRepublics
- name: "Пачка сигарет Republics"
- description: "Проста картонна пачка сигарет з прапором Нової Каліфорнійської Республіки. На пачці етикетка з написом \"Республіка\". Скуштуй свободу, відчуй горіння."
+ name: Republics cig pack
+ description: A rustic cardboard cigarette pack with the flag of the New Californian Republic on it. A label on the packaging reads, Republics. Taste the freedom, feel the burn.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Consumable/Smokeables/Packs/republics.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml
index bd174bf0bfd..d4bd514efe1 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Consumable/Smokeables/smokeables.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStorageItem
- name: "пачка рулонного паперу"
+ name: pack of rolling paper
id: N14PackRollingPaper
- description: "Пачка тонких шматочків паперу, з яких виготовляють тонкі курильні суміші."
+ description: A pack of thin pieces of paper used to make fine smokeables.
components:
- type: Storage
grid:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml
index 7e290fa66ea..d19cdc35347 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flags.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseItem
id: N14DecorationFlagpoleNCR
- name: "Флагшток NCR"
- description: "Прапор НКР на дерев'яному стовпі."
+ name: NCR flag pole
+ description: An NCR flag on a wooden pole.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Decoration/Flags/ncr_flagpole.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml
index 77edf64666c..f325ed32d86 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Decoration/flora.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14FloraLogBase
- name: "журнал"
- description: "Одного разу дерево - завжди колода."
+ name: log
+ description: Once a tree, always a log.
abstract: true
components:
- type: Clickable
@@ -71,8 +71,8 @@
parent: N14FloraLogBase
id: N14FloraLog1
suffix: seat
- name: "журнал"
- description: "Одного разу дерево - завжди колода."
+ name: log
+ description: Once a tree, always a log.
components:
- type: Strap
position: Stand
@@ -81,7 +81,7 @@
- type: entity
parent: N14FloraLogBase
id: N14FloraLogTimber
- name: "деревина"
+ name: timber
suffix: item
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml
index 066c86a8d22..fc28e98a634 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/encryption_keys.yml
@@ -1,8 +1,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyBrotherhoodMidwest
- name: "Ключ шифрування Midwest BOS"
- description: "Ключ шифрування, що використовується \"Братством сталі Середнього Заходу\"."
+ name: Midwest BOS encryption key
+ description: An encryption key used by the Midwest Brotherhood of Steel.
components:
- type: EncryptionKey
channels:
@@ -16,8 +16,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyBrotherhoodWashington
- name: "Ключ шифрування Washington BOS"
- description: "Ключ шифрування, який використовувало Вашингтонське сталеве братство."
+ name: Washington BOS encryption key
+ description: An encryption key used by the Washington Brotherhood of Steel.
components:
- type: EncryptionKey
channels:
@@ -31,8 +31,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyEnclave
- name: "Ключ шифрування Enclave"
- description: "Ключ шифрування, що використовується Анклавом."
+ name: Enclave encryption key
+ description: An encryption key used by the Enclave.
components:
- type: EncryptionKey
channels:
@@ -46,8 +46,8 @@
- type: entity
parent: EncryptionKey
id: EncryptionKeyNCR
- name: "Ключ шифрування NCR"
- description: "Ключ шифрування, що використовується NCR."
+ name: NCR encryption key
+ description: An encryption key used by the NCR.
components:
- type: EncryptionKey
channels:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml
index 2b31bcca5db..226ec77150e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/machine_parts.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14PortableGeneratorWeldingFuelMachineParts
parent: BaseMachineCircuitboard
- name: "деталі генераторних установок, що працюють на газі"
- description: "необхідні деталі для створення власного газового генератора."
+ name: gas powered generator machine parts
+ description: essential parts for making your own gas powered generator.
components:
- type: MachineBoard
prototype: N14PortableGeneratorWeldingFuel
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml
index 9f0bf623ae8..e4b38bbd907 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Devices/pda.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BasePDA
id: N14BasePipboy
- name: "Pip-boy 2000"
- description: "персональний інформаційний процесор PIPBoy 2000 від RobCo Industries. Що за складна назва."
+ name: Pip-boy 2000
+ description: a RobCo Industries PIPBoy 2000 Personal Information Processor. What a mouthful.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/pipboy.rsi
@@ -88,7 +88,7 @@
- type: entity
parent: N14BasePipboy
id: N14VaultChefPDA
- description: "Покриваємо жиром і борошном."
+ description: Covered in grease and flour.
suffix: Vault, Chef
components:
- type: Pda
@@ -99,8 +99,8 @@
- type: entity
parent: N14BasePipboy
id: N14VaultBotanistPDA
- name: "ботанік КПК"
- description: "Має землистий аромат."
+ name: botanist PDA
+ description: Has an earthy scent.
suffix: Vault, Botanist
components:
- type: Pda
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml
index 7fee13a4520..f8b19faa0ee 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/containers.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: N14FuelTankHandy
- name: "паливний бак"
- description: "Бак пального \"Містер Зручний\"."
+ name: fuel tank
+ description: A tank of Mr Handy fuel.
components:
- type: Damageable
damageContainer: Inorganic
@@ -79,9 +79,9 @@
- type: entity
parent: N14FuelTankHandy
id: N14FuelTankHandyRusty
- name: "паливний бак"
+ name: fuel tank
suffix: rusty
- description: "Іржавий бак з-під пального \"Містер Хенді\"."
+ description: A rusty tank of Mr Handy fuel.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml
index bdde002865b..476420bdeba 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/materials.yml
@@ -6,7 +6,7 @@
parent: MaterialBase
id: N14MaterialBase
suffix: Full, 30
- description: "Сировина."
+ description: A raw material.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/materials.rsi
@@ -31,8 +31,8 @@
- type: entity
parent: N14MaterialBasePowder
id: Gunpowder
- name: "порох"
- description: "Вибухівка."
+ name: gunpowder
+ description: Explosive.
components:
- type: PhysicalComposition
materialComposition:
@@ -75,7 +75,7 @@
- type: entity
parent: N14MaterialBasePowder
id: SulfurPowder
- name: "сірка"
+ name: sulfur
components:
- type: PhysicalComposition
materialComposition:
@@ -118,7 +118,7 @@
- type: entity
parent: SheetOtherBase
id: N14Paper
- name: "папір"
+ name: paper
suffix: Full, 10
components:
- type: Stack
@@ -171,7 +171,7 @@
- type: entity
parent: N14MaterialBasePowder
id: Charcoal
- name: "вугілля"
+ name: charcoal
components:
- type: Stack
stackType: Charcoal
@@ -216,7 +216,7 @@
- type: entity
parent: N14MaterialBase
id: N14MaterialCircuitry
- name: "схема"
+ name: circuitry
suffix: Full
components:
- type: Material
@@ -263,8 +263,8 @@
- type: entity
parent: N14MaterialBase
id: N14MaterialLeather
- name: "шкіра"
- description: "Шматок шкіри, просто звичайної шкіри."
+ name: leather
+ description: A piece of leather, just non-special leather.
suffix: Full, 15
components:
- type: Sprite
@@ -296,8 +296,8 @@
- type: entity
parent: N14MaterialBase
id: N14MaterialRawLeather
- name: "сира шкіра"
- description: "Шматок сирої, непридатної шкіри. Нічого особливого."
+ name: raw leather
+ description: A piece of raw, unusable skin. Nothing special.
suffix: Full, 15
components:
- type: Sprite
@@ -328,8 +328,8 @@
- type: entity
parent: N14MaterialBase
id: N14MaterialAntChitin
- name: "мурашиний хітин"
- description: "Міцний і стійкий шматок мурашиної \"шкіри\"."
+ name: ant chitin
+ description: A strong and resistent piece of ant "skin".
suffix: Full, 3
components:
- type: Sprite
@@ -365,8 +365,8 @@
- type: entity
parent: N14MaterialBase
id: N14MaterialExoskeleton
- name: "фрагмент екзоскелету radscorpion"
- description: "Міцний і стійкий шматок екзоскелету ракоскорпіона."
+ name: radscorpion exoskeleton piece
+ description: A strong and resistent piece of radscorpion exoskeleton.
suffix: ""
components:
- type: Sprite
@@ -382,8 +382,8 @@
- type: entity
parent: N14MaterialBase
id: N14MaterialThread
- name: "нитка"
- description: "Виріб з тонко скрученої пряжі."
+ name: thread
+ description: A product made from finely twisted yarn.
suffix: Full, 10
components:
- type: Sprite
@@ -409,7 +409,7 @@
- type: entity
parent: N14MaterialThread
id: N14MaterialThread1
- name: "нитка"
+ name: thread
suffix: Single
components:
- type: Stack
@@ -419,7 +419,7 @@
- type: entity
parent: BaseItem
id: N14ScrapBase
- description: "Колекція пошкоджених компонентів і матеріалів, які більше не придатні для використання за первісним призначенням, але все ще можуть мати певну цінність."
+ description: A collection of damaged, components and materials that are no longer suitable for their original purpose, but may still have some value.
abstract: true
components:
- type: Sprite
@@ -435,7 +435,7 @@
- type: entity
parent: N14ScrapBase
id: N14Scrap
- name: "брухт"
+ name: scrap
suffix: Full, 30
components:
- type: Material
@@ -462,7 +462,7 @@
- type: entity
parent: N14Scrap
id: N14Scrap1
- name: "брухт"
+ name: scrap
suffix: Single
components:
- type: Stack
@@ -472,7 +472,7 @@
- type: entity
parent: N14ScrapBase
id: N14ScrapElectronic
- name: "електронний брухт"
+ name: electronic scrap
suffix: Full, 30
components:
- type: Material
@@ -498,7 +498,7 @@
- type: entity
parent: N14ScrapElectronic
id: N14ScrapElectronic1
- name: "електронний брухт"
+ name: electronic scrap
suffix: Single
components:
- type: Stack
@@ -508,7 +508,7 @@
- type: entity
parent: N14ScrapBase
id: N14ScrapSteel
- name: "сталевий брухт"
+ name: steel scrap
suffix: Full, 30
components:
- type: Material
@@ -534,7 +534,7 @@
- type: entity
parent: N14ScrapSteel
id: N14ScrapSteel1
- name: "сталевий брухт"
+ name: steel scrap
suffix: Single
components:
- type: Stack
@@ -544,7 +544,7 @@
- type: entity
parent: N14ScrapBase
id: N14ScrapGold
- name: "золотий лом"
+ name: gold scrap
suffix: Full, 30
components:
- type: Material
@@ -564,7 +564,7 @@
- type: entity
parent: N14ScrapGold
id: N14ScrapGold1
- name: "золотий лом"
+ name: gold scrap
suffix: Single
components:
- type: Stack
@@ -574,7 +574,7 @@
- type: entity
parent: N14ScrapBase
id: N14ScrapCopper
- name: "мідний брухт"
+ name: copper scrap
suffix: Full, 30
components:
- type: Material
@@ -594,7 +594,7 @@
- type: entity
parent: N14ScrapCopper
id: N14ScrapCopper1
- name: "мідний брухт"
+ name: copper scrap
suffix: Single
components:
- type: Stack
@@ -604,7 +604,7 @@
- type: entity
parent: N14ScrapBase
id: N14ScrapBrass
- name: "брухт латуні"
+ name: brass scrap
suffix: Full, 30
components:
- type: Material
@@ -624,7 +624,7 @@
- type: entity
parent: N14ScrapBrass
id: N14ScrapBrass1
- name: "брухт латуні"
+ name: brass scrap
suffix: Single
components:
- type: Stack
@@ -634,7 +634,7 @@
- type: entity
parent: N14ScrapBase
id: N14ScrapLead
- name: "свинцевий брухт"
+ name: lead scrap
suffix: Full, 30
components:
- type: Material
@@ -654,7 +654,7 @@
- type: entity
parent: N14ScrapLead
id: N14ScrapLead1
- name: "свинцевий брухт"
+ name: lead scrap
suffix: Single
components:
- type: Stack
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml
index d515ef5e77f..6ece7794199 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/metals.yml
@@ -2,7 +2,7 @@
- type: entity
parent: IngotBase
id: N14IngotLead
- name: "свинцева планка"
+ name: lead bar
suffix: Full, 30
components:
- type: Material
@@ -37,7 +37,7 @@
- type: entity
parent: N14IngotLead
id: N14IngotLead1
- name: "свинцева планка"
+ name: lead bar
suffix: Single
components:
- type: Sprite
@@ -49,7 +49,7 @@
- type: entity
parent: IngotBase
id: N14IngotAluminum
- name: "алюмінієвий пруток"
+ name: aluminum bar
suffix: Full, 30
components:
- type: Material
@@ -84,7 +84,7 @@
- type: entity
parent: N14IngotAluminum
id: N14IngotAluminum1
- name: "алюмінієвий пруток"
+ name: aluminum bar
suffix: Single
components:
- type: Sprite
@@ -96,7 +96,7 @@
- type: entity
parent: IngotBase
id: N14IngotCopper
- name: "мідний пруток"
+ name: copper bar
suffix: Full, 30
components:
- type: Material
@@ -131,7 +131,7 @@
- type: entity
parent: N14IngotCopper
id: N14IngotCopper1
- name: "мідний пруток"
+ name: copper bar
suffix: Single
components:
- type: Sprite
@@ -143,7 +143,7 @@
- type: entity
parent: IngotBase
id: N14IngotBrass
- name: "латунна планка"
+ name: brass bar
suffix: Full, 30
components:
- type: Material
@@ -180,7 +180,7 @@
- type: entity
parent: N14IngotBrass
id: N14IngotBrass1
- name: "латунна планка"
+ name: brass bar
suffix: Single
components:
- type: Sprite
@@ -192,7 +192,7 @@
- type: entity
parent: IngotBase
id: N14IngotGold
- name: "золотий злиток"
+ name: gold bar
suffix: Full, 30
components:
- type: Material
@@ -227,7 +227,7 @@
- type: entity
parent: N14IngotGold
id: N14IngotGold1
- name: "золотий злиток"
+ name: gold bar
suffix: Single
components:
- type: Sprite
@@ -239,7 +239,7 @@
- type: entity
parent: IngotBase
id: N14IngotIron
- name: "залізний прут"
+ name: iron bar
suffix: Full, 30
components:
- type: Material
@@ -274,7 +274,7 @@
- type: entity
parent: N14IngotIron
id: N14IngotIron1
- name: "залізний прут"
+ name: iron bar
suffix: Single
components:
- type: Sprite
@@ -286,7 +286,7 @@
- type: entity
parent: IngotBase
id: N14IngotSilver
- name: "срібний злиток"
+ name: silver bar
suffix: Full, 30
components:
- type: Material
@@ -321,7 +321,7 @@
- type: entity
parent: N14IngotSilver
id: N14IngotSilver1
- name: "срібний злиток"
+ name: silver bar
suffix: Single
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml
index cff61a537e5..67a89f37903 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Materials/ore.yml
@@ -1,7 +1,7 @@
- type: entity
parent: OreBase # From Entities\Objects\Materials\ore.yml
id: N14LeadOre
- name: "свинцева руда"
+ name: lead ore
suffix: Full
components:
# - type: Stack
@@ -34,7 +34,7 @@
- type: entity
parent: OreBase
id: N14CopperOre
- name: "мідна руда"
+ name: copper ore
suffix: Full
components:
- type: Stack
@@ -67,7 +67,7 @@
- type: entity
parent: OreBase
id: N14IronOre
- name: "залізна руда"
+ name: iron ore
suffix: Full
components:
- type: Stack
@@ -100,7 +100,7 @@
- type: entity
parent: OreBase
id: N14GoldOre
- name: "золота руда"
+ name: gold ore
suffix: Full
components:
- type: Stack
@@ -133,7 +133,7 @@
- type: entity
parent: OreBase
id: N14SilverOre
- name: "срібна руда"
+ name: silver ore
suffix: Full
components:
- type: Stack
@@ -166,7 +166,7 @@
- type: entity
parent: OreBase
id: SulfurOre
- name: "сірчана руда"
+ name: sulfur ore
suffix: Full
components:
# - type: Stack
@@ -199,7 +199,7 @@
- type: entity
parent: OreBase
id: FertilizerOre
- name: "добриво"
+ name: fertilizer
suffix: Full
components:
# - type: Stack
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml
index 04a97f990ff..9d5f0e1d582 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/craftingmaterials.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseItem
id: N14MaterialRadscorpionTail
- name: "хвіст ракоскорпіона"
- description: "Це жало ракоскорпіона."
+ name: radscorpion tail
+ description: It's the stinger from a radscorpion.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/crafting_material.rsi
@@ -43,8 +43,8 @@
- type: entity
parent: N14MaterialBaseHide
id: N14MaterialBrahminHide
- name: "шкура браміна"
- description: "Плоть браміна. Шкіряна і міцна."
+ name: brahmin hide
+ description: The flesh of a brahmin. Leather-like and tough.
suffix: Full, 4
components:
- type: Sprite
@@ -74,8 +74,8 @@
- type: entity
parent: N14MaterialBaseHide
id: N14MaterialNightstalkerPelt
- name: "шкура нічного сталкера"
- description: "Шкура свіжої шкіри нічного сталкера."
+ name: nightstalker pelt
+ description: A pelt of fresh nightstalker leather.
components:
- type: Sprite
state: pelt_nightstalker
@@ -86,8 +86,8 @@
- type: entity
parent: N14MaterialBaseHide
id: N14MaterialYaoguaiHide
- name: "шкура яогуай"
- description: "Велика шкура яогуая, важка і міцна."
+ name: yaoguai hide
+ description: A big hide of yaoguai, heavy and strong.
components:
- type: Sprite
state: hide_yaoguai
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml
index 9197b3690be..9fa7b811583 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/currency.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "гаманець"
+ name: wallet
id: N14Wallet
parent: BaseStorageItem
- description: "Гаманець для зберігання великої кількості грошей."
+ description: A wallet for storing lots of money.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/storage.rsi
@@ -35,8 +35,8 @@
- type: entity
parent: BaseItem
id: N14CurrencyCap
- name: "кришка від пляшки"
- description: "Кришка від пляшки газованої води."
+ name: bottlecap
+ description: A bottlecap from a soda bottle.
components:
- type: StaticPrice
price: 0
@@ -77,7 +77,7 @@
- type: stack
id: Caps
- name: "ковпачки"
+ name: caps
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: caps3 }
spawn: N14CurrencyCap
maxCount: 500
@@ -130,8 +130,8 @@
- type: entity
parent: N14CurrencyCap
id: N14CurrencyPrewar
- name: "довоєнні гроші"
- description: "Пачки паперу. Зроби дощ!"
+ name: pre-war money
+ description: Wads of paper. Make it rain!
components:
- type: Stack
stackType: PrewarMoney
@@ -150,7 +150,7 @@
- type: stack
id: PrewarMoney
- name: "довоєнні гроші"
+ name: pre-war money
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: prewar3 }
spawn: N14CurrencyPrewar
maxCount: 1000
@@ -203,8 +203,8 @@
- type: entity
parent: N14CurrencyCap
id: N14CurrencyNCRDollar
- name: "Долар NCR"
- description: "Пачки паперу. Зроби дощ!"
+ name: NCR dollar
+ description: Wads of paper. Make it rain!
components:
- type: Stack
stackType: NCRDollar
@@ -223,7 +223,7 @@
- type: stack
id: NCRDollar
- name: "Долари NCR"
+ name: NCR dollars
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: ncr3 }
spawn: N14CurrencyNCRDollar
maxCount: 1000
@@ -276,8 +276,8 @@
- type: entity
parent: N14CurrencyCap
id: N14CurrencyLegionAureus
- name: "золотистий стафілокок"
- description: "Золота монета, що використовувалася легіоном і племенами як валюта."
+ name: aureus
+ description: A gold coin used by the legion and tribes as currency.
components:
- type: Stack
stackType: LegionAureus
@@ -297,7 +297,7 @@
- type: stack
id: LegionAureus
- name: "лЕГІОН АУРЕЙ"
+ name: legion aurei
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: aurelius3 }
spawn: N14CurrencyLegionAureus
maxCount: 500
@@ -339,8 +339,8 @@
- type: entity
parent: N14CurrencyCap
id: N14CurrencyLegionDenarius
- name: "денарій"
- description: "Срібна монета, що використовувалася легіоном та племенами як валюта."
+ name: denarius
+ description: A silver coin used by the legion and tribes as currency.
components:
- type: Stack
stackType: LegionDenarius
@@ -360,7 +360,7 @@
- type: stack
id: LegionDenarius
- name: "легіон денаріїв"
+ name: legion denarii
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/currency.rsi, state: denarius3 }
spawn: N14CurrencyLegionDenarius
maxCount: 500
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml
index 6a67c6d73cd..143cbf7df2e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/identification.yml
@@ -2,8 +2,8 @@
- type: entity
parent: Clothing
id: N14IDCard
- name: "посвідчення особи"
- description: "Ключ для відкриття певних дверей."
+ name: identification card
+ description: A key to open certain doors.
noSpawn: true
components:
- type: Sprite
@@ -25,7 +25,7 @@
- type: entity
parent: N14IDCard
id: N14IDCardVault
- name: "ідентифікаційна картка сховища"
+ name: vault ID card
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi
@@ -42,7 +42,7 @@
- type: entity
parent: N14IDCardVault
id: N14IDCardVaultEngineer
- name: "посвідчення інженера-сховища"
+ name: vault engineer ID card
components:
- type: PresetIdCard
job: VaultEngineer
@@ -50,7 +50,7 @@
- type: entity
parent: N14IDCardVault
id: N14IDCardVaultSecurity
- name: "ідентифікаційна картка охорони сховища"
+ name: vault security ID card
components:
- type: PresetIdCard
job: VaultSecurity
@@ -58,7 +58,7 @@
- type: entity
parent: N14IDCardVault
id: N14IDCardVaultDoctor
- name: "посвідчення лікаря сховища"
+ name: vault doctor ID card
components:
- type: PresetIdCard
job: VaultDoctor
@@ -66,7 +66,7 @@
- type: entity
parent: N14IDCardVault
id: N14IDCardVaultOverseer
- name: "посвідчення наглядача сховища"
+ name: vault overseer ID card
components:
- type: PresetIdCard
job: Overseer
@@ -75,8 +75,8 @@
- type: entity
parent: N14IDCard
id: N14IDPassportBlank
- name: "чистий паспорт"
- description: "Чистий паспорт, яким користуються пустирники."
+ name: blank passport
+ description: A blank passport used by wastelanders.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -88,8 +88,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDPassport
- name: "паспорт"
- description: "Паспорт з печаткою, який пустирники використовують як посвідчення особи."
+ name: passport
+ description: A stamped passport used by wastelanders as ID.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -98,14 +98,14 @@
- type: entity
parent: N14IDPassport
id: N14IDPassportCaravan
- name: "паспорт каравану"
- description: "Паспорт з печаткою, який караванщики використовують як посвідчення особи."
+ name: caravan passport
+ description: A stamped passport used by caravaneers as ID.
- type: entity
parent: N14IDPassportBlank
id: N14IDPassportPhoto
- name: "паспорт"
- description: "Паспорт, який пустирники використовують як посвідчення особи."
+ name: passport
+ description: A passport used by wastelanders as ID.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDPassportVIP
- name: "паспорт"
- description: "Паспорт, яким користуються VIP-персони пустиря."
+ name: passport
+ description: A passport used by VIPs of the wasteland.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -124,8 +124,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDDoctor
- name: "посвідчення лікаря"
- description: "Ідентифікаційна картка, яку носять лікарі."
+ name: doctors ID
+ description: An ID card worn by medical doctors.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -135,8 +135,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodHolotag
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носять члени Сталевого братства."
+ name: holotag
+ description: An ID holotag worn by the Brotherhood of Steel.
suffix: Scribe
components:
- type: Sprite
@@ -148,8 +148,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodHolotagSquire
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носять члени Сталевого братства."
+ name: holotag
+ description: An ID holotag worn by the Brotherhood of Steel.
suffix: Squire
components:
- type: Sprite
@@ -161,8 +161,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodHolotagKnight
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носять члени Сталевого братства."
+ name: holotag
+ description: An ID holotag worn by the Brotherhood of Steel.
suffix: Knight
components:
- type: Sprite
@@ -174,8 +174,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodHolotagPaladin
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носили паладини Сталевого Братства."
+ name: holotag
+ description: An ID holotag worn by the Paladins of the Brotherhood of Steel.
suffix: Paladin
components:
- type: Sprite
@@ -187,8 +187,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodHolotagCommander
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носив командир паладинів Сталевого Братства."
+ name: holotag
+ description: An ID holotag worn by the Paladin Commander of the Brotherhood of Steel.
suffix: Commander
components:
- type: Sprite
@@ -201,8 +201,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodWashingtonHolotagScribe
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носив Писар у Вашингтонському сталевому братстві."
+ name: holotag
+ description: An ID holotag worn by a Scribe in the Washington Brotherhood of Steel.
suffix: Washington Scribe
components:
- type: Sprite
@@ -214,8 +214,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodWashingtonHolotagInitiate
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носить Посвячений у Вашингтонському Сталевому Братстві."
+ name: holotag
+ description: An ID holotag worn by a Initiate in the Washington Brotherhood of Steel.
suffix: Washington Initiate
components:
- type: Sprite
@@ -227,8 +227,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodWashingtonHolotagKnight
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носить лицар Вашингтонського сталевого братства."
+ name: holotag
+ description: An ID holotag worn by a Knight in the Washington Brotherhood of Steel.
suffix: Washington Knight
components:
- type: Sprite
@@ -240,8 +240,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodWashingtonHolotagPaladin
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носив паладин у Вашингтонському сталевому братстві."
+ name: holotag
+ description: An ID holotag worn by a Paladin in the Washington Brotherhood of Steel.
suffix: Washington Paladin
components:
- type: Sprite
@@ -253,8 +253,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBrotherhoodWashingtonHolotagCommander
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носив командир Вашингтонського сталевого братства."
+ name: holotag
+ description: An ID holotag worn by the Commander of the Washington Brotherhood of Steel.
suffix: Washington Commander
components:
- type: Sprite
@@ -267,8 +267,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDEnclaveTrooper
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носили мешканці Анклаву."
+ name: holotag
+ description: An ID holotag worn by the Enclave.
suffix: Trooper
components:
- type: Sprite
@@ -280,8 +280,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDEnclaveOfficer
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носили члени Анклаву вищого рангу."
+ name: holotag
+ description: An ID holotag worn by higher ranking memebers of the Enclave.
suffix: Officer
components:
- type: Sprite
@@ -293,8 +293,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDEnclaveNoncombat
- name: "голотаг"
- description: "Ідентифікаційний жетон, який носять небойові члени \"Анклаву\"."
+ name: holotag
+ description: An ID holotag worn by the non combative members of Enclave.
suffix: Scientist , Noncombat
components:
- type: Sprite
@@ -307,8 +307,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDNCRDogtag
- name: "бирка"
- description: "Ідентифікаційний жетон, який носять члени НКР."
+ name: dogtag
+ description: An ID dogtag worn by members of the NCR.
suffix: Soldier, Cadet
components:
- type: Sprite
@@ -320,8 +320,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDNCRDogtagMP
- name: "бирка"
- description: "Ідентифікаційний жетон, який носять члени NCR, що мають пристойний рейтинг."
+ name: dogtag
+ description: An ID dogtag worn by decently ranking members of the NCR.
suffix: Military Police
components:
- type: Sprite
@@ -333,8 +333,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDNCRDogtagDoctor
- name: "бирка"
- description: "Ідентифікаційний жетон, який носять члени NCR, що мають пристойний рейтинг."
+ name: dogtag
+ description: An ID dogtag worn by decently ranking members of the NCR.
suffix: Doctor
components:
- type: Sprite
@@ -346,8 +346,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDNCRDogtagNCO
- name: "бирка"
- description: "Ідентифікаційний жетон, який носять члени NCR, що мають пристойний рейтинг."
+ name: dogtag
+ description: An ID dogtag worn by decently ranking members of the NCR.
suffix: NCO, QM
components:
- type: Sprite
@@ -359,8 +359,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDNCRDogtagOfficer
- name: "бирка"
- description: "Ідентифікаційний жетон, який носять високопоставлені члени НКР."
+ name: dogtag
+ description: An ID dogtag worn by high ranking members of the NCR.
suffix: Officer
components:
- type: Sprite
@@ -373,8 +373,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBadgeNCRDesertRangerRecruit
- name: "значок рекрута рейнджера"
- description: "Ідентифікаційний значок, який носять рекрути пустельних рейнджерів."
+ name: ranger recruit badge
+ description: An ID badge worn by Desert Ranger Recruits.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -385,8 +385,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBadgeNCRDesertRanger
- name: "значок рейнджера"
- description: "Ідентифікаційний значок, який носять пустельні рейнджери."
+ name: ranger badge
+ description: An ID badge worn by Desert Rangers.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -397,8 +397,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBadgeNCRDesertRangerElite
- name: "елітний значок рейнджера"
- description: "Ідентифікаційний значок, який носять елітні пустельні рейнджери."
+ name: ranger elite badge
+ description: An ID badge worn by Elite Desert Rangers.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -409,8 +409,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBadgeNCRDesertRangerChief
- name: "значок головного рейнджера"
- description: "Ідентифікаційний значок, який носить головний рейнджер пустелі."
+ name: ranger chief badge
+ description: An ID badge worn by the Chief Desert Ranger.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -422,28 +422,28 @@
- type: entity
parent: N14IDBadgeNCRDesertRanger
id: N14IDBadgeNCRRanger
- description: "Ідентифікаційний значок, який носять республіканські рейнджери. Напис на ньому говорить: \"Тихіший за тінь і лютіший за смертельний кіготь\""
+ description: An ID badge worn by Republic Rangers. Inscribed on it reads; "Quieter than a shadow and more ferocious than a deathclaw."
suffix: NCR
- type: entity
parent: N14IDBadgeNCRDesertRangerElite
id: N14IDBadgeNCRRangerElite
- description: "Ідентифікаційний значок, який носять елітні рейнджери Республіки. Напис на ньому говорить: \"Тихіший за тінь і лютіший за смертельний кіготь\""
+ description: An ID badge worn by Elite Republic Rangers. Inscribed on it reads; "Quieter than a shadow and more ferocious than a deathclaw."
suffix: NCR
#MARK: Townsfolk
- type: entity
parent: N14IDPassportPhoto
id: N14IDPassportTownsfolk
- name: "паспорт"
- description: "Паспорт, що використовується мешканцями міста як посвідчення особи."
+ name: passport
+ description: A passport used by townsfolk as ID.
- type: entity
parent: N14IDPassportVIP
id: N14IDShopkeeperTown
- name: "Ідентифікація власників магазинів"
- description: "Яскраве посвідчення особи, яке носить міський крамар"
+ name: Shopkeepers ID
+ description: A flashy ID card worn by the town shopkeeper
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -454,8 +454,8 @@
- type: entity
parent: N14IDDoctor
id: N14IDDoctorTown
- name: "посвідчення лікаря"
- description: "Посвідчення, яке носив міський лікар."
+ name: doctors ID
+ description: An ID card worn by the town doctor.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -466,8 +466,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBadgeTownDeputy
- name: "значок міського депутата"
- description: "Ідентифікаційний значок, який носить міський депутат."
+ name: town deputy badge
+ description: An ID badge worn by a town deputy.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -478,8 +478,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBadgeTownSheriff
- name: "значок шерифа міста"
- description: "Посвідчення особи, яке носить шериф міста."
+ name: town sheriff badge
+ description: An ID badge worn by the town sheriff.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -490,8 +490,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDBadgeTownMayor
- name: "значок міського голови"
- description: "Ідентифікаційний значок, який носить міський голова."
+ name: town mayor badge
+ description: An ID badge worn by the town mayor.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -503,8 +503,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDTribeSawbonePendant
- name: "кулон-пилка"
- description: "Підвіска, яку племена часто носили як ідентифікатор. Це кісточка від пилки."
+ name: sawbone pendant
+ description: A pendant often worn by tribes as ID. This one is a sawbone.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -513,8 +513,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDTribeBulletsPendant
- name: "кулон з кулею"
- description: "Підвіска, яку племена часто носили як посвідчення особи. Цей зроблений з куль."
+ name: bullet pendant
+ description: A pendant often worn by tribes as ID. This one is made of bullets.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -523,8 +523,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDTribeEnforcerPendant
- name: "кулон-примус"
- description: "Підвіска, яку племена часто носили як ідентифікатор. Це каністра для реактивного літака."
+ name: enforcer pendant
+ description: A pendant often worn by tribes as ID. This one is a jet canister.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -533,8 +533,8 @@
- type: entity
parent: N14IDPassportBlank
id: N14IDTribeBossPendant
- name: "кулон з кулею"
- description: "Підвіска, яку носив вождь племені."
+ name: bullet pendant
+ description: A pendant worn by a tribal leader.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -544,16 +544,16 @@
- type: entity
parent: N14IDDoctor
id: N14IDDoctorFollower
- name: "ідентифікатор підписників"
- description: "Посвідчення особи, яке носять Послідовники Апокаліпсису."
+ name: followers ID
+ description: An ID card worn by the Followers of the Apocalypse.
#MARK: Keys
- type: entity
parent: N14IDCard
id: N14IDKeyIron
- name: "залізний ключ"
- description: "потертий залізний ключ. Цікаво, де він?"
+ name: iron key
+ description: a worn out iron key. I wonder where it goes?
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -565,8 +565,8 @@
- type: entity
parent: N14IDCard
id: N14IDKeyBrass
- name: "латунний ключ"
- description: "потертий латунний ключ. Цікаво, де він?"
+ name: brass key
+ description: a worn out brass key. I wonder where it goes?
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -578,8 +578,8 @@
- type: entity
parent: N14IDCard
id: N14IDKeyBronze
- name: "бронзовий ключ"
- description: "потертий бронзовий ключ. Цікаво, де він?"
+ name: bronze key
+ description: a worn out bronze key. I wonder where it goes?
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -591,8 +591,8 @@
- type: entity
parent: N14IDCard
id: N14IDKeySilver
- name: "срібний ключ"
- description: "потертий срібний ключ. Цікаво, куди він веде?"
+ name: silver key
+ description: a worn out silver key. I wonder where it goes?
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -604,9 +604,9 @@
- type: entity
parent: N14IDCard
id: N14IDKeyGold
- name: "золотий ключ"
+ name: gold key
suffix: AllKeyAccess
- description: "блискучий золотий ключ. Цікаво, куди він веде?"
+ description: a sparkling gold key. I wonder where it goes?
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/identification.rsi
@@ -619,8 +619,8 @@
- type: entity
parent: N14IDCard
id: N14CardAccessBunkerA1
- name: "картка доступу"
- description: "Спеціальна картка-ключ зі штампом А1."
+ name: access card
+ description: A special keycard stamped A1.
suffix: bunker A1
components:
- type: Sprite
@@ -634,7 +634,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessBunkerA2
- description: "Спеціальна картка-ключ зі штампом А2."
+ description: A special keycard stamped A2.
suffix: bunker A2
components:
- type: Sprite
@@ -646,7 +646,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessBunkerA3
- description: "Спеціальна ключ-карта формату А3."
+ description: A special keycard stamped A3.
suffix: bunker A3
components:
- type: Sprite
@@ -658,7 +658,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessBunkerAA
- description: "Спеціальна ключ-карта зі штампом АА."
+ description: A special keycard stamped AA.
suffix: bunker AA
components:
- type: Sprite
@@ -670,7 +670,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessEnclave
- description: "Спеціальна картка-ключ з літерою \"Е\"."
+ description: A special keycard stamped with an E.
suffix: Enclave
components:
- type: Sprite
@@ -682,7 +682,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessEnclaveVault
- description: "Спеціальна ключ-карта vault-tec з літерою \"Е\"."
+ description: A special vault-tec keycard stamped with an E.
suffix: Enclave Vault
components:
- type: Sprite
@@ -694,7 +694,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessVault
- description: "Спеціальна ключ-карта vault-tec."
+ description: A special vault-tec keycard.
suffix: Vault
components:
- type: Sprite
@@ -703,7 +703,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessBlue
- description: "Синя картка-ключ для відкриття чогось."
+ description: A blue keycard for opening something.
suffix: blue
components:
- type: Sprite
@@ -715,7 +715,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessYellow
- description: "Жовта картка-ключ для відкриття чогось."
+ description: A yellow keycard for opening something.
suffix: yellow
components:
- type: Sprite
@@ -727,7 +727,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessRed
- description: "Червона картка-ключ для відкриття чогось."
+ description: A red keycard for opening something.
suffix: red
components:
- type: Sprite
@@ -739,7 +739,7 @@
- type: entity
parent: N14CardAccessBunkerA1
id: N14CardAccessCommon
- description: "Сіра картка-ключ зі штампом \"загальний\" для відкривання речей."
+ description: A grey keycard stamped "common" for opening things.
suffix: common
components:
- type: Sprite
@@ -752,8 +752,8 @@
- type: entity
parent: BaseItem
id: N14Holotape
- name: "голографічна стрічка"
- description: "Голограма для зберігання даних."
+ name: holotape
+ description: A holotape for storing data.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/tapes_cards.rsi
@@ -763,7 +763,7 @@
- type: entity
parent: N14Holotape
id: N14HolotapeBlue
- name: "синій скотч"
+ name: blue holotape
components:
- type: Sprite
state: holotape_blue
@@ -771,7 +771,7 @@
- type: entity
parent: N14Holotape
id: N14HolotapeEnclave
- name: "анклавна голограма"
+ name: enclave holotape
components:
- type: Sprite
state: holotape_enclave
@@ -779,7 +779,7 @@
- type: entity
parent: N14Holotape
id: N14HolotapeGreen
- name: "зелений скотч"
+ name: green holotape
components:
- type: Sprite
state: holotape_green
@@ -787,7 +787,7 @@
- type: entity
parent: N14Holotape
id: N14HolotapeRed
- name: "червона стрічка"
+ name: red holotape
components:
- type: Sprite
state: holotape_red
@@ -795,7 +795,7 @@
- type: entity
parent: N14Holotape
id: N14HolotapeYellow
- name: "жовтий скотч"
+ name: yellow holotape
components:
- type: Sprite
state: holotape_yellow
@@ -804,23 +804,23 @@
- type: entity
parent: N14HolotapeYellow
id: N14HolotapeQuestFusionplans # BoS / Town find objective
- name: "відеозапис планів злиття"
- description: "Касета з планами оптимізації термоядерних реакторів."
+ name: fusion plans holotape
+ description: A holotape containing plans for optimising fusion reactors.
- type: entity
parent: N14HolotapeEnclave
id: N14HolotapeQuestEnclaveplans # Enclave secure objective / NCR, BoS Find Objective
- name: "плани анклаву відеозапис"
- description: "Голограма з планами відновлення Америки."
+ name: enclave plans holotape
+ description: A holotape containing plans for restoring America.
- type: entity
parent: N14HolotapeGreen
id: N14HolotapeQuestGECK
- name: "Голограма розташування GECK" # Vault secure objective / Enclave, NCR, BoS Find Objective
- description: "Відеокасета з деталями про решту G.E.C.K."
+ name: GECK location holotape # Vault secure objective / Enclave, NCR, BoS Find Objective
+ description: A holotape containing details on remaining G.E.C.K's.
- type: entity
parent: N14HolotapeRed
id: N14HolotapeQuestNCRplans
- name: "NCR планує голографічний запис" # NCR secure objective
- description: "Голограма з планами бойових дій та місцями базування НЦР."
+ name: NCR plans holotape # NCR secure objective
+ description: A holotape containing battle plans and base locations for the NCR.
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml
index 104c16858f0..336e3db36c7 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/junk.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseItem
id: N14JunkItemBase
- name: "мотлох"
- description: "це мотлох!"
+ name: junk
+ description: it's junk!
abstract: true
components:
- type: Sprite
@@ -16,8 +16,8 @@
- type: entity
parent: N14JunkItemBase
id: N14JunkItemBaseBreak # Breakable glass parent
- name: "мотлох"
- description: "це мотлох!"
+ name: junk
+ description: it's junk!
abstract: true
components:
- type: Damageable
@@ -157,8 +157,8 @@
- type: entity
parent: N14JunkItemBaseContainer
id: N14JunkAbraxoCleaner
- name: "Очищувач Abraxo Cleaner"
- description: "Пральний порошок марки Abraxo."
+ name: Abraxo Cleaner
+ description: Abraxo brand detergent.
components:
- type: Sprite
state: abraxo
@@ -178,8 +178,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14Junk8Ball
- name: "8 Ball"
- description: "Більярдний вісімка."
+ name: 8 Ball
+ description: A pool eight-ball.
components:
- type: Sprite
state: 8_ball
@@ -188,8 +188,8 @@
- type: entity
parent: N14Junk8Ball
id: N14JunkBaseball
- name: "бейсбол"
- description: "Поношений бейсбольний м'яч."
+ name: baseball
+ description: A worn baseball.
components:
- type: Sprite
state: baseball
@@ -197,8 +197,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkCoffeepot
- name: "кавник"
- description: "Велика металева каструля для подачі кави."
+ name: coffee pot
+ description: A large metal coffee serving pot.
components:
- type: Sprite
state: coffeepot
@@ -210,8 +210,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkCookpot
- name: "каструля"
- description: "Велика металева каструля."
+ name: cook pot
+ description: A large metal cooking pot.
components:
- type: Sprite
state: cookpot
@@ -228,8 +228,8 @@
- type: entity
parent: N14JunkItemBaseWood
id: N14JunkCrutch
- name: "милиця"
- description: "Стара дерев'яна милиця."
+ name: crutch
+ description: An old wooden crutch.
components:
- type: Sprite
state: crutch
@@ -237,8 +237,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkDuctTape
- name: "клейка стрічка"
- description: "Рулон липкої клейкої стрічки."
+ name: duct tape
+ description: A roll of sticky duct tape.
components:
- type: Sprite
state: duct_tape
@@ -251,8 +251,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkIron
- name: "залізо"
- description: "Невелика праска для прасування одягу."
+ name: iron
+ description: A small iron for pressing clothes.
components:
- type: Sprite
state: iron
@@ -267,8 +267,8 @@
- type: entity
parent: [ N14JunkItemBaseAluminum , BoxCardboard ]
id: N14JunkLunchbox
- name: "ланч-бокс"
- description: "Невеличкий ланч-бокс під брендом vault-tec."
+ name: lunchbox
+ description: A small vault-tec branded lunchbox.
components:
- type: Sprite
state: lunchbox
@@ -350,8 +350,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkTeapot
- name: "чайник"
- description: "Металевий чайник для подачі чаю."
+ name: teapot
+ description: A metal teapot for serving tea.
components:
- type: Sprite
state: teapot
@@ -363,8 +363,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkTimer
- name: "таймер"
- description: "Старий таймер для яєць. Все ще корисний."
+ name: timer
+ description: An old egg timer. Still useful.
components:
- type: Sprite
state: timer
@@ -372,8 +372,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkTincan
- name: "бляшанка"
- description: "Стара металева бляшанка. Мабуть, у ній була їжа."
+ name: tin can
+ description: An old metal can. Probably had food in it.
components:
- type: Sprite
state: tincan
@@ -381,8 +381,8 @@
- type: entity
parent: N14JunkItemBaseAluminum
id: N14JunkToaster
- name: "тостер"
- description: "Довоєнний тостер. Вставте хліб."
+ name: toaster
+ description: A pre-war toaster. Insert bread.
components:
- type: Sprite
state: toaster
@@ -390,8 +390,8 @@
- type: entity
parent: N14JunkItemBaseLead
id: N14JunkToyNukaTruck
- name: "іграшкова вантажівка Nuka-Cola"
- description: "Стара іграшкова вантажівка \"Нука-Кола\"."
+ name: toy Nuka-Cola truck
+ description: An old Nuka-Cola truck toy.
components:
- type: Sprite
state: toy_Nuka_truck
@@ -399,8 +399,8 @@
- type: entity
parent: N14JunkItemBaseLead
id: N14JunkToyRacecar
- name: "іграшкова гоночна машина"
- description: "Стара іграшкова гоночна машина."
+ name: toy race car
+ description: An old toy race car.
components:
- type: Sprite
state: toy_race_car
@@ -408,8 +408,8 @@
- type: entity
parent: N14JunkItemBaseContainer
id: N14JunkTurpentine
- name: "скипидар"
- description: "Бляшанка з-під консервів."
+ name: turpentine
+ description: A can of turps.
components:
- type: Sprite
state: turpentine
@@ -423,8 +423,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkVaultCanteen
- name: "сховище їдальні"
- description: "Їдальня, брендована сховищем-113"
+ name: vault canteen
+ description: A canteen branded with vault-113
components:
- type: Sprite
state: vault_113_canteen
@@ -451,8 +451,8 @@
- type: entity
parent: N14JunkItemBaseContainer
id: N14JunkWonderglue
- name: "Wonderglue"
- description: "Пляшка старого \"Вондерґлю\"."
+ name: Wonderglue
+ description: A bottle of old Wonderglue.
components:
- type: Sprite
state: wonderglue
@@ -471,8 +471,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsAction
- name: "дія гармати (частина)"
- description: "Дія від затворної рушниці."
+ name: gun action (part)
+ description: An action from a bolt action gun.
components:
- type: Sprite
state: action
@@ -483,8 +483,8 @@
- type: entity
parent: N14JunkItemBaseAluminum
id: N14JunkGunpartsAdvancedFrame
- name: "рама гармати (частина)"
- description: "Удосконалена гарматна рама."
+ name: gun frame (part)
+ description: An advanced gun frame.
components:
- type: Sprite
state: advancedframe
@@ -495,8 +495,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsBarrel
- name: "ствол гармати (частина)"
- description: "Ствол рушниці."
+ name: gun barrel (part)
+ description: An gun barrel.
components:
- type: Sprite
state: barrel
@@ -507,8 +507,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsBolt
- name: "затвор пістолета (деталь)"
- description: "Затвор для пістолета."
+ name: gun bolt(part)
+ description: A bolt for a gun.
components:
- type: Sprite
state: bolt
@@ -519,8 +519,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsFrame
- name: "рама (частина) гармати"
- description: "Рамка для пістолета."
+ name: gun frame(part)
+ description: A frame for a gun.
components:
- type: Sprite
state: gunframe
@@ -531,8 +531,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsFramePistol
- name: "рамка (частина) пістолета"
- description: "Рамка для пістолета."
+ name: pistol frame(part)
+ description: A frame for a pistol.
components:
- type: Sprite
state: pistolframe
@@ -543,8 +543,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsReceiver
- name: "приймач(частина)"
- description: "Ствол для пістолета."
+ name: receiver(part)
+ description: A receiver for a gun.
components:
- type: Sprite
state: receiver
@@ -555,8 +555,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsRecoilComp
- name: "компенсатор віддачі (деталь)"
- description: "Компенсатор віддачі для пістолета."
+ name: recoil compensator(part)
+ description: A recoil compensator for a gun.
components:
- type: Sprite
state: recoilcomp
@@ -567,8 +567,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsRifleFrame
- name: "рамка (частина) гвинтівки"
- description: "Рамка для гвинтівки."
+ name: rifle frame(part)
+ description: A frame for a rifle.
components:
- type: Sprite
state: rifleframe
@@ -579,8 +579,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsRifleStock
- name: "ложа (частина) гвинтівки"
- description: "Ложа для гвинтівки."
+ name: rifle stock(part)
+ description: A stock for a rifle.
components:
- type: Sprite
state: riflestock
@@ -591,8 +591,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsRifleScope
- name: "оптичний приціл (частина)"
- description: "Приціл для гвинтівки."
+ name: rifle scope(part)
+ description: A scope for a rifle.
components:
- type: Sprite
state: scope
@@ -603,8 +603,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsStock
- name: "запас(частина)"
- description: "Металевий приклад для рушниці."
+ name: stock(part)
+ description: A metal stock for a gun.
components:
- type: Sprite
state: stock
@@ -615,8 +615,8 @@
- type: entity
parent: N14JunkItemBase
id: N14JunkGunpartsStockWood
- name: "запас(частина)"
- description: "Дерев'яна ложа для рушниці."
+ name: stock(part)
+ description: A wooden stock for a gun.
components:
- type: Sprite
state: stockwood
@@ -627,8 +627,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsTrigger
- name: "тригер(частина)"
- description: "Спусковий механізм для пістолета."
+ name: trigger(part)
+ description: A trigger mechanism for a gun.
components:
- type: Sprite
state: trigger
@@ -639,8 +639,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsWeaponParts1
- name: "частини енергетичної зброї"
- description: "Колекція зламаних частин зброї."
+ name: energy weapon parts
+ description: A collection of broken weapon parts.
components:
- type: Sprite
state: weapon_parts_1
@@ -651,8 +651,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkGunpartsWeaponParts2
- name: "частини енергетичної зброї"
- description: "Колекція зламаних частин зброї."
+ name: energy weapon parts
+ description: A collection of broken weapon parts.
components:
- type: Sprite
state: weapon_parts_2
@@ -663,8 +663,8 @@
- type: entity
parent: N14JunkItemBaseAluminum
id: N14JunkGunpartsWeaponParts3
- name: "частини енергетичної зброї"
- description: "Колекція зламаних частин зброї."
+ name: energy weapon parts
+ description: A collection of broken weapon parts.
components:
- type: Sprite
state: weapon_parts_3
@@ -677,8 +677,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkComponentBoard1
- name: "друкована плата"
- description: "Срібляста на вигляд друкована плата."
+ name: circuit board
+ description: A silver looking circuit board.
components:
- type: Sprite
state: board_1
@@ -686,8 +686,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkComponentBoard2
- name: "друкована плата"
- description: "Золотиста друкована плата."
+ name: circuit board
+ description: A gold looking circuit board.
components:
- type: Sprite
state: board_2
@@ -695,8 +695,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkComponentBoard3
- name: "друкована плата"
- description: "Зелена на вигляд друкована плата."
+ name: circuit board
+ description: A green looking circuit board.
components:
- type: Sprite
state: board_3
@@ -704,8 +704,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentBulb1
- name: "лампочка"
- description: "Крихітна лампочка."
+ name: bulb
+ description: A tiny bulb.
components:
- type: Sprite
state: bulb_1
@@ -713,8 +713,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentBulb2
- name: "лампочка"
- description: "Подвійна лампочка."
+ name: bulb
+ description: A double bulb.
components:
- type: Sprite
state: bulb_2
@@ -722,8 +722,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentBulb3
- name: "лампочка"
- description: "Велика цибулина."
+ name: bulb
+ description: A large bulb.
components:
- type: Sprite
state: bulb_3
@@ -731,8 +731,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkComponentBuzzer
- name: "зуммер"
- description: "Електронний зумер."
+ name: buzzer
+ description: An electronic buzzer.
components:
- type: Sprite
state: buzzer
@@ -740,8 +740,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentCapacitor1
- name: "конденсатор"
- description: "Електролітичний конденсатор."
+ name: capacitor
+ description: An electrolytic capacitor.
components:
- type: Sprite
state: capacitor_1
@@ -749,8 +749,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentCapacitor2
- name: "конденсатор"
- description: "Конденсатор керамічного типу."
+ name: capacitor
+ description: A ceramic type capacitor.
components:
- type: Sprite
state: capacitor_2
@@ -761,8 +761,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentCapacitor3
- name: "конденсатор"
- description: "Конденсатор паперового типу."
+ name: capacitor
+ description: A paper type capacitor.
components:
- type: Sprite
state: capacitor_3
@@ -770,8 +770,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentDiode1
- name: "діод"
- description: "Старий вакуумний діод."
+ name: diode
+ description: An old vacuum diode.
components:
- type: Sprite
state: diode_1
@@ -779,8 +779,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentDiode2
- name: "діод"
- description: "Більш досконалий стабілітрон."
+ name: diode
+ description: A more advanced zener diode.
components:
- type: Sprite
state: diode_2
@@ -791,8 +791,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentDiode3
- name: "діод"
- description: "Звичайний діод."
+ name: diode
+ description: A standard diode.
components:
- type: Sprite
state: diode_3
@@ -800,8 +800,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkComponentMainboard
- name: "плата мейнфрейма"
- description: "Складна друкована плата"
+ name: mainframe board
+ description: A sophisticated circuit board
components:
- type: Sprite
state: frame
@@ -812,8 +812,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentFuse1
- name: "запобіжник"
- description: "Запобіжник великої ємності з повільним спрацьовуванням."
+ name: fuse
+ description: A large capacity, slow blow fuse.
components:
- type: Sprite
state: fuse_1
@@ -821,8 +821,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentFuse2
- name: "запобіжник"
- description: "Невелика ємність, швидке перегорання запобіжника."
+ name: fuse
+ description: A small capacity, fast blow fuse.
components:
- type: Sprite
state: fuse_1
@@ -830,8 +830,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkComponentGearLarge
- name: "велике спорядження"
- description: "Велика механічна передача."
+ name: large gear
+ description: A large mechanical gear.
components:
- type: Sprite
state: gear_large
@@ -844,8 +844,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkComponentGearSmall
- name: "дрібне спорядження"
- description: "Маленька механічна передача."
+ name: small gear
+ description: A small mechanical gear.
components:
- type: Sprite
state: gear_small
@@ -858,8 +858,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentIgniter
- name: "запалювач"
- description: "Невеликий пристрій для запалювання. Подайте напругу для отримання іскри."
+ name: igniter
+ description: A small ignition device. Apply power for a spark.
components:
- type: Sprite
state: igniter
@@ -870,8 +870,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentResistor1
- name: "резистор"
- description: "Резистор з низьким опором."
+ name: resistor
+ description: A low resistance resistor.
components:
- type: Sprite
state: resistor_1
@@ -879,8 +879,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentResistor2
- name: "резистор"
- description: "Резистор середнього опору."
+ name: resistor
+ description: A medium resistance resistor.
components:
- type: Sprite
state: resistor_2
@@ -891,8 +891,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentResistor3
- name: "резистор"
- description: "Резистор з високим опором."
+ name: resistor
+ description: A high resistance resistor.
components:
- type: Sprite
state: resistor_3
@@ -900,8 +900,8 @@
- type: entity
parent: N14JunkItemBaseMetal
id: N14JunkComponentScrew
- name: "гвинт"
- description: "Та пішло воно!"
+ name: screw
+ description: Aw screw it!
components:
- type: Sprite
state: screw
@@ -914,8 +914,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkComponentSensor
- name: "сенсорна плата"
- description: "Складна сенсорна плата."
+ name: sensor board
+ description: A sophisticated sensor board.
components:
- type: Sprite
state: sensor
@@ -926,8 +926,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkComponentSensorModule
- name: "сенсорний модуль"
- description: "Вдосконалений сенсорний модуль."
+ name: sensor module
+ description: An advanced sensor module.
components:
- type: Sprite
state: sensor_module
@@ -935,8 +935,8 @@
- type: entity
parent: N14JunkItemBasePlastic
id: N14JunkComponentSwitch
- name: "сенсорний модуль"
- description: "Електронний вимикач."
+ name: sensor module
+ description: An electronics switch.
components:
- type: Sprite
state: switch_1
@@ -947,8 +947,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentTransistor1
- name: "транзистор"
- description: "FET чи не FET. Ось у чому питання."
+ name: transistor
+ description: A FET or not-a-FET. That is the question.
components:
- type: Sprite
state: transistor_1
@@ -956,8 +956,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentTransistor2
- name: "транзистор"
- description: "Транзистор з біполярним переходом."
+ name: transistor
+ description: A bipolar junction transistor.
components:
- type: Sprite
state: transistor_2
@@ -968,8 +968,8 @@
- type: entity
parent: N14JunkItemBaseGlass
id: N14JunkComponentTransistor3
- name: "транзистор"
- description: "Перехідний польовий транзистор."
+ name: transistor
+ description: A junction FET.
components:
- type: Sprite
state: transistor_3
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml
index ca2ec17da55..1ff4c58189f 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/materials.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseItem
id: N14Dung
- name: "гнойова купа"
- description: "переверніть ці коров'ячі килимки, щоб отримати безкоштовне добриво!"
+ name: dung pile
+ description: flip those cowpats for free fertilizer!
components:
- type: Sprite
sprite: /Textures/_Nuclear14/Objects/Misc/crafting_material.rsi
@@ -32,8 +32,8 @@
- type: entity
parent: N14Dung
id: N14BrahminDung
- name: "гній брамінів"
- description: "Купа гною, більш їдка і мерзенна, ніж решта, золото ранчо."
+ name: brahmin dung
+ description: A dung pile more acrid and vile than the rest, rancher's gold.
components:
- type: SolutionContainerManager
solutions:
@@ -48,8 +48,8 @@
- type: entity
parent: BaseItem
id: N14CompostRotted
- name: "компост"
- description: "Залишки, що гниють, як компост. Добре підходить для добрива."
+ name: compost
+ description: Rotting remains, like a compost. Good for fertilizing.
components:
- type: Sprite
sprite: /Textures/_Nuclear14/Objects/Misc/crafting_material.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml
index bdb3cec56aa..b4af4ed9f28 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/tiles.yml
@@ -1,6 +1,6 @@
# Metal Tiles
- type: entity
- name: "металева підлога синя"
+ name: metal floor blue
parent: FloorTileItemBase
id: FloorTileItemMetalBlue
components:
@@ -16,7 +16,7 @@
stackType: FloorTileMetalBlue
- type: entity
- name: "металева підлога синій суцільний"
+ name: metal floor blue solid
parent: FloorTileItemBase
id: FloorTileItemMetalBlueSolid
components:
@@ -32,7 +32,7 @@
stackType: FloorTileMetalBlueSolid
- type: entity
- name: "металева підлога зелена"
+ name: metal floor green
parent: FloorTileItemBase
id: FloorTileItemMetalGreen
components:
@@ -48,7 +48,7 @@
stackType: FloorTileMetalGreen
- type: entity
- name: "металева підлога зелений суцільний"
+ name: metal floor green solid
parent: FloorTileItemBase
id: FloorTileItemMetalGreenSolid
components:
@@ -64,7 +64,7 @@
stackType: FloorTileMetalGreenSolid
- type: entity
- name: "металева підлога сіра"
+ name: metal floor grey
parent: FloorTileItemBase
id: FloorTileItemMetalGrey
components:
@@ -80,7 +80,7 @@
stackType: FloorTileMetalGrey
- type: entity
- name: "металева підлога сіра суцільна"
+ name: metal floor grey solid
parent: FloorTileItemBase
id: FloorTileItemMetalGreySolid
components:
@@ -96,7 +96,7 @@
stackType: FloorTileMetalGreySolid
- type: entity
- name: "металева підлога сіра темна"
+ name: metal floor grey dark
parent: FloorTileItemBase
id: FloorTileItemMetalGreyDark
components:
@@ -112,7 +112,7 @@
stackType: FloorTileMetalGreyDark
- type: entity
- name: "металева підлога сіра темна суцільна"
+ name: metal floor grey dark solid
parent: FloorTileItemBase
id: FloorTileItemMetalGreyDarkSolid
components:
@@ -128,7 +128,7 @@
stackType: FloorTileMetalGreyDarkSolid
- type: entity
- name: "металева підлога фіолетовий"
+ name: metal floor purple
parent: FloorTileItemBase
id: FloorTileItemMetalPurple
components:
@@ -144,7 +144,7 @@
stackType: FloorTileMetalPurple
- type: entity
- name: "металева підлога фіолетовий суцільний"
+ name: metal floor purple solid
parent: FloorTileItemBase
id: FloorTileItemMetalPurpleSolid
components:
@@ -160,7 +160,7 @@
stackType: FloorTileMetalPurpleSolid
- type: entity
- name: "металева підлога червона"
+ name: metal floor red
parent: FloorTileItemBase
id: FloorTileItemMetalRed
components:
@@ -176,7 +176,7 @@
stackType: FloorTileMetalRed
- type: entity
- name: "металева підлога червона суцільна"
+ name: metal floor red solid
parent: FloorTileItemBase
id: FloorTileItemMetalRedSolid
components:
@@ -192,7 +192,7 @@
stackType: FloorTileMetalRedSolid
- type: entity
- name: "металевий підлоговий чирок"
+ name: metal floor teal
parent: FloorTileItemBase
id: FloorTileItemMetalTeal
components:
@@ -208,7 +208,7 @@
stackType: FloorTileMetalTeal
- type: entity
- name: "металева підлога teal solid"
+ name: metal floor teal solid
parent: FloorTileItemBase
id: FloorTileItemMetalTealSolid
components:
@@ -224,7 +224,7 @@
stackType: FloorTileMetalTealSolid
- type: entity
- name: "металева підлога біла"
+ name: metal floor white
parent: FloorTileItemBase
id: FloorTileItemMetalWhite
components:
@@ -240,7 +240,7 @@
stackType: FloorTileMetalWhite
- type: entity
- name: "металева підлога біла суцільна"
+ name: metal floor white solid
parent: FloorTileItemBase
id: FloorTileItemMetalWhiteSolid
components:
@@ -256,7 +256,7 @@
stackType: FloorTileMetalWhiteSolid
- type: entity
- name: "металева підлога жовта"
+ name: metal floor yellow
parent: FloorTileItemBase
id: FloorTileItemMetalYellow
components:
@@ -272,7 +272,7 @@
stackType: FloorTileMetalYellow
- type: entity
- name: "металева підлога жовта суцільна"
+ name: metal floor yellow solid
parent: FloorTileItemBase
id: FloorTileItemMetalYellowSolid
components:
@@ -288,7 +288,7 @@
stackType: FloorTileMetalYellowSolid
- type: entity
- name: "морозильна скриня з металевою підлогою"
+ name: metal floor freezer
parent: FloorTileItemBase
id: FloorTileItemMetalFreezer
components:
@@ -306,7 +306,7 @@
# Wood Tiles
- type: entity
- name: "дубова підлога"
+ name: oak wood floor
parent: FloorTileItemBase
id: FloorTileItemWoodOak
components:
@@ -325,7 +325,7 @@
# node: woodtileoak
- type: entity
- name: "дерев'яна підлога в будинку"
+ name: house wood floor
parent: FloorTileItemBase
id: FloorTileItemWoodHouse
components:
@@ -344,7 +344,7 @@
# node: woodtiledark
- type: entity
- name: "кленова підлога"
+ name: maple floor
parent: FloorTileItemBase
id: FloorTileItemWoodMaple
components:
@@ -363,7 +363,7 @@
# node: woodtilelight
- type: entity
- name: "промислова підлога"
+ name: industrial floor
parent: FloorTileItemBase
id: FloorTileItemMetalIndustrial
components:
@@ -379,7 +379,7 @@
stackType: FloorTileMetalIndustrial
- type: entity
- name: "металева підлога"
+ name: metal floor
parent: FloorTileItemBase
id: FloorTileItemMetalMS13
components:
@@ -395,7 +395,7 @@
stackType: FloorTileMetalMS13
- type: entity
- name: "металева решітчаста підлога"
+ name: metal grate floor
parent: FloorTileItemBase
id: FloorTileItemMetalGrate
components:
@@ -411,7 +411,7 @@
stackType: FloorTileMetalGrate
- type: entity
- name: "металева суцільна підлога"
+ name: metal solid floor
parent: FloorTileItemBase
id: FloorTileItemMetalSolid
components:
@@ -429,7 +429,7 @@
# Carpets
- type: entity
- name: "червона доріжка"
+ name: red carpet
parent: FloorTileItemBase
id: FloorTileItemCarpetRed
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml
index acdfe548900..1790c6938e5 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Misc/weapons_incomplete.yml
@@ -2,10 +2,10 @@
#MARK: Pistols
- type: entity
- name: "неповний 10-мм трубчастий пістолет"
+ name: incomplete 10mm pipe pistol
parent: BaseItem
id: IncompleteN14WeaponPipe10mm
- description: "10-мм трубчастий пістолет"
+ description: 10mm pipe pistol
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi
@@ -17,10 +17,10 @@
#MARK: Revolvers
- type: entity
- name: "неповний 10-мм револьвер"
+ name: incomplete 10mm revolver
parent: BaseItem
id: IncompleteN14WeaponRevolver10mm
- description: "10-мм револьвер"
+ description: 10mm revolver
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi
@@ -32,10 +32,10 @@
#MARK: SMGs
- type: entity
- name: "неповна 10-міліметрова автотруба"
+ name: incomplete 10mm autopipe
parent: BaseItem
id: IncompleteN14Weapon10mmPipe
- description: "Автотруба 10 мм"
+ description: 10mm autopipe
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi
@@ -46,10 +46,10 @@
node: Incomplete14WeaponPipe10mm
- type: entity
- name: "неповна 12,7-міліметрова автотруба"
+ name: incomplete 12.7mm autopipe
parent: BaseItem
id: IncompleteN14weapon12mmpipeEmpty
- description: "12,7 мм автотруба"
+ description: 12.7mm autopipe
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/crafting_junk.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml
index e5a44d9c151..691e67a0495 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/equipment.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseStorageItem
id: N14Sack
- name: "мішок"
- description: "Тканий мішок для зберігання речей."
+ name: sack
+ description: A woven sack for storing things.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/Sacks/daesack.rsi
@@ -46,8 +46,8 @@
- type: entity
parent: BaseItem
id: N14SackCompost
- name: "мішок для компосту"
- description: "Мішок для зберігання компосту або гною"
+ name: compost sack
+ description: A sack for storing compost or dung
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/Sacks/daesack3.rsi
@@ -95,8 +95,8 @@
- type: entity
parent: N14SackCompost
id: N14SackFertilizer
- name: "мішок для добрив"
- description: "Мішок для зберігання добрива."
+ name: fertilizer sack
+ description: A sack for storing fertilizer.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Misc/Sacks/daesack2.rsi
@@ -111,8 +111,8 @@
parent: N14SackFertilizer
id: N14SackFertilizerFull
suffix: full
- name: "мішок для добрив"
- description: "Мішок для зберігання добрива."
+ name: fertilizer sack
+ description: A sack for storing fertilizer.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml
index 38cb0d23e16..54859ee58e9 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Hydroponics/seeds.yml
@@ -16,7 +16,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildAgaveClippingSeed
- name: "обрізка дикої агави"
+ name: wild agave clipping
components:
- type: Seed
seedId: N14WildAgave
@@ -26,7 +26,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildBananaYuccaClippingSeed
- name: "вирізка дикої бананової юки"
+ name: wild banana yucca clipping
components:
- type: Seed
seedId: N14WildBananaYucca
@@ -36,7 +36,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildBarrelCactusClippingSeed
- name: "обрізка дикого кактуса стовбура"
+ name: wild barrel cactus clipping
components:
- type: Seed
seedId: N14WildBarrelCactus
@@ -46,7 +46,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildBlackberryClippingSeed
- name: "обрізка дикої ожини"
+ name: wild blackberry clipping
components:
- type: Seed
seedId: N14WildBlackberry
@@ -56,7 +56,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildBrocFlowerClippingSeed
- name: "обрізка квітів брока"
+ name: broc flower clipping
components:
- type: Seed
seedId: N14WildBroc
@@ -66,7 +66,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildBuffaloGourdClippingSeed
- name: "вирізка гарбуза дикого буйвола"
+ name: wild buffalo gourd clipping
components:
- type: Seed
seedId: N14WildBuffaloGourd
@@ -76,7 +76,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildCabbageClippingSeed
- name: "обрізка дикої капусти"
+ name: wild cabbage clipping
components:
- type: Seed
seedId: N14WildCabbage
@@ -86,7 +86,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildCarrotClippingSeed
- name: "обрізка дикої моркви"
+ name: wild carrot clipping
components:
- type: Seed
seedId: N14WildCarrot
@@ -96,7 +96,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildCoyoteTobaccoClippingSeed
- name: "вирізка тютюну койот"
+ name: coyote tobacco clipping
components:
- type: Seed
seedId: N14CoyoteTobacco
@@ -106,7 +106,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraDaturaClippingSeed
- name: "обрізка квітів датури"
+ name: datura flower clipping
components:
- type: Seed
seedId: N14Datura
@@ -116,7 +116,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildJalapenoClippingSeed
- name: "вирізка дикого халапеньо"
+ name: wild jalapeno clipping
components:
- type: Seed
seedId: N14WildJalapeno
@@ -126,7 +126,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildMaizeClippingSeed
- name: "обрізка дикої кукурудзи"
+ name: wild maize clipping
components:
- type: Seed
seedId: N14WildMaize
@@ -136,7 +136,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildHoneyMesquiteClippingSeed
- name: "обрізка дикого мескиту"
+ name: wild mesquite clipping
components:
- type: Seed
seedId: N14WildMesquite
@@ -146,7 +146,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildMutfruitClippingSeed
- name: "вирізка з дикого мутфуту"
+ name: wild mutfuit clipping
components:
- type: Seed
seedId: N14WildMutfruit
@@ -156,7 +156,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildNettleClippingSeed
- name: "обрізка дикої кропиви"
+ name: wild nettle clipping
components:
- type: Seed
seedId: N14WildNettle
@@ -166,7 +166,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildOnionClippingSeed
- name: "обрізка дикої цибулі"
+ name: wild onion clipping
components:
- type: Seed
seedId: N14WildOnion
@@ -176,7 +176,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildPinyonClippingSeed
- name: "обрізка дикого півонії"
+ name: wild pinyon clipping
components:
- type: Seed
seedId: N14WildPinyon
@@ -186,7 +186,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildPricklyPearClippingSeed
- name: "обрізка дикої опунції"
+ name: wild prickly pear clipping
components:
- type: Seed
seedId: N14WildPricklyPear
@@ -196,7 +196,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildRazorgrainClippingSeed
- name: "обрізка дикого розторопші"
+ name: wild razorgrain clipping
components:
- type: Seed
seedId: N14WildRazorgrain
@@ -206,7 +206,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildStarlightBerryClippingSeed
- name: "вирізка з дикого зоряного світла"
+ name: wild starlight clipping
components:
- type: Seed
seedId: N14Starlight
@@ -216,7 +216,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildTarberryClippingSeed
- name: "обрізка дикої смородини"
+ name: wild tarberry clipping
components:
- type: Seed
seedId: N14Tarberry
@@ -226,7 +226,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildTatoClippingSeed
- name: "обрізка дикої картоплі"
+ name: wild tato clipping
components:
- type: Seed
seedId: N14WildTato
@@ -236,7 +236,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildWhiteHorsenettleClippingSeed
- name: "обрізка білого хвоща"
+ name: white horsenettle clipping
components:
- type: Seed
seedId: N14WildWhiteHorsenettle
@@ -246,7 +246,7 @@
- type: entity
parent: N14SeedBase
id: N14FloraWildXanderRootClippingSeed
- name: "живцювання кореня дикого ксандера"
+ name: wild xander root clipping
components:
- type: Seed
seedId: N14WildXander
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml
index c4e5d488d1d..5695435e1f4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/UndecidedLoadout.yml
@@ -1,8 +1,8 @@
#MARK: Undecided Loadout Backpacks
- type: entity
id: NCRtrooperloadoutkits
- name: "Не визначився з комплектом екіпіровки NCR Trooper Loaded Kit"
- description: "будь ласка, візьміть тільки один"
+ name: Undecided NCR Trooper Loadout Kit
+ description: please only take one
parent: BaseItem
components:
- type: Sprite
@@ -26,8 +26,8 @@
- type: entity
id: NCRNCOloadoutkits
- name: "Невизначений комплект екіпіровки NCR для сержантського складу"
- description: "будь ласка, візьміть тільки один"
+ name: Undecided NCR NCO Loadout Kit
+ description: please only take one
parent: BaseItem
components:
- type: Sprite
@@ -55,8 +55,8 @@
- type: entity
id: NCRrangerloadoutkits
- name: "Не визначився з комплектом для завантаження NCR Ranger"
- description: "будь ласка, візьміть тільки один"
+ name: Undecided NCR Ranger Loadout Kit
+ description: please only take one
parent: BaseItem
components:
- type: Sprite
@@ -79,8 +79,8 @@
- type: entity
id: NCRveteranrangerloadoutkits
- name: "Не визначився з комплектом спорядження NCR Veteran Ranger"
- description: "будь ласка, візьміть тільки один"
+ name: Undecided NCR Veteran Ranger Loadout Kit
+ description: please only take one
parent: BaseItem
components:
- type: Sprite
@@ -109,8 +109,8 @@
#MARK: Knights
- type: entity
id: NCRBoSMidwestkits
- name: "Не визначився з набором BoS Midwest"
- description: "будь ласка, візьміть тільки один"
+ name: Undecided BoS Midwest Kit
+ description: please only take one
parent: BaseItem
components:
- type: Sprite
@@ -131,8 +131,8 @@
#MARK: Scribes
- type: entity
id: NCRBoSMidwestScribekits
- name: "Невизначений набір BoS Scribe Midwest"
- description: "будь ласка, візьміть тільки один"
+ name: Undecided BoS Scribe Midwest Kit
+ description: please only take one
parent: BaseItem
components:
- type: Sprite
@@ -154,8 +154,8 @@
#MARK: Paladins
- type: entity
id: NCRBoSMidwestPaladinkits
- name: "Не визначився з набором BoS Paladin Midwest Kit"
- description: "будь ласка, візьміть тільки один"
+ name: Undecided BoS Paladin Midwest Kit
+ description: please only take one
parent: BaseItem
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml
index 0f2d0b4800c..e25bd9414d2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Kits/kits.yml
@@ -1,9 +1,9 @@
#MARK: Basic Kits
- type: entity
- name: "комплект стрільця"
+ name: rifleman kit
parent: BaseItem
id: KitBase
- description: "Ящик з військовим приладдям."
+ description: A box containing military supplies.
abstract: true
components:
- type: Sprite
@@ -17,10 +17,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект стрільця"
+ name: rifleman kit
parent: KitBase
id: KitRifleman
- description: "Ящик, що містить все необхідне для патрулювання пустки солдатом NCR."
+ description: A crate containing all an NCR soldier needs to patrol the wasteland.
components:
- type: Sprite
state: rifleman
@@ -42,10 +42,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект кулеметника"
+ name: gunner kit
parent: KitBase
id: KitGunner
- description: "Ящик з усім необхідним кулеметнику NCR для патрулювання пустиря."
+ description: A crate containing all an NCR machine gunner needs to patrol the wasteland.
components:
- type: Sprite
state: gunner
@@ -67,10 +67,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект стрільця"
+ name: marksman kit
parent: KitBase
id: KitMarksman
- description: "Ящик з усім, що потрібно стрільцю NCR для патрулювання пустки."
+ description: A crate containing all an NCR marksman needs to patrol the wasteland.
components:
- type: Sprite
state: marksman
@@ -91,10 +91,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект стрільця"
+ name: pointman kit
parent: KitBase
id: KitPointman
- description: "Ящик з усім необхідним для патрулювання пустиря."
+ description: A crate containing all an NCR pointman needs to patrol the wasteland.
components:
- type: Sprite
state: pointman
@@ -115,10 +115,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "набір для підвищення бойового духу"
+ name: morale booster kit
parent: KitBase
id: KitMorale
- description: "Лише найвідданіші війська НКР мають низькоякісне спорядження, спеціальний підрозділ, створений лише для підняття бойового духу під час смертельних атак."
+ description: Only the most loyal troops of the NCR carry low quality equipment, a special troop made only to boost the morale during suicide charges.
components:
- type: Sprite
state: pointman
@@ -139,10 +139,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "аптечка"
+ name: medic kit
parent: KitBase
id: KitMedic
- description: "Ящик з усім необхідним медику NCR для патрулювання пустки."
+ description: A crate containing all an NCR medic needs to patrol the wasteland.
components:
- type: Sprite
state: medic
@@ -163,10 +163,10 @@
#MARK: Special Kits
- type: entity
- name: "спеціальний комплект стрільця"
+ name: special rifleman kit
parent: KitBase
id: KitSpecialRifleman
- description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів."
+ description: A crate containing advanced weaponry for high ranking troops and veterans.
components:
- type: Sprite
state: marksman
@@ -186,10 +186,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "спеціальний штурмовий комплект"
+ name: special assault kit
parent: KitBase
id: KitSpecialAssault
- description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів."
+ description: A crate containing advanced weaponry for high ranking troops and veterans.
components:
- type: Sprite
state: rifleman
@@ -209,10 +209,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "спеціальний комплект навідника"
+ name: special gunner kit
parent: KitBase
id: KitSpecialGunner
- description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів."
+ description: A crate containing advanced weaponry for high ranking troops and veterans.
components:
- type: Sprite
state: marksman
@@ -232,10 +232,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "спеціальний комплект стрільця"
+ name: special pointman kit
parent: KitBase
id: KitSpecialPointman
- description: "Ящик з сучасним озброєнням для військовослужбовців високого рангу та ветеранів."
+ description: A crate containing advanced weaponry for high ranking troops and veterans.
components:
- type: Sprite
state: pointman
@@ -257,10 +257,10 @@
#MARK: MP Kits
- type: entity
- name: "комплект військової поліції"
+ name: military police kit
parent: KitBase
id: KitMilitaryPolice
- description: "Ящик з основним спорядженням для офіцерів військової поліції NCR"
+ description: A crate containing basic equipment for NCR Military Police Officers
components:
- type: Sprite
state: rifleman
@@ -279,10 +279,10 @@
#MARK: Ranger Kits
- type: entity
- name: "сервісний набір рейнджера"
+ name: ranger service kit
parent: KitBase
id: KitServiceRanger
- description: "Ящик із сучасною зброєю для рейнджерів."
+ description: A crate containing advanced weaponry for members of the rangers.
components:
- type: Sprite
state: rifleman
@@ -302,10 +302,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект стрільця рейнджера"
+ name: ranger rifleman kit
parent: KitBase
id: KitRiflemanRanger
- description: "Ящик із сучасною зброєю для рейнджерів."
+ description: A crate containing advanced weaponry for members of the rangers.
components:
- type: Sprite
state: rifleman
@@ -325,10 +325,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект стрільця рейнджера"
+ name: ranger marksman kit
parent: KitBase
id: KitMarksmanRanger
- description: "Ящик із сучасною зброєю для рейнджерів."
+ description: A crate containing advanced weaponry for members of the rangers.
components:
- type: Sprite
state: marksman
@@ -348,10 +348,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект для рейнджера CQB спеціаліста"
+ name: ranger CQB specialist kit
parent: KitBase
id: KitCQBRanger
- description: "Ящик із сучасною зброєю для рейнджерів."
+ description: A crate containing advanced weaponry for members of the rangers.
components:
- type: Sprite
state: pointman
@@ -373,10 +373,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект рейнджера-слідопита"
+ name: ranger trailman kit
parent: KitBase
id: KitTrailmanRanger
- description: "Ящик із сучасною зброєю для рейнджерів."
+ description: A crate containing advanced weaponry for members of the rangers.
components:
- type: Sprite
state: rifleman
@@ -398,10 +398,10 @@
#MARK: Veteran Kits
- type: entity
- name: "модифікований сервісний набір рейнджера"
+ name: modified ranger service kit
parent: KitBase
id: KitServiceRangerVeteran
- description: "Схованка з речами досвідченого рейнджера."
+ description: A cache containing the belongings of a seasoned ranger.
components:
- type: Sprite
state: rifleman
@@ -422,10 +422,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект високоточної гвинтівки для ветеранів-рейнджерів"
+ name: veteran ranger precision rifle kit
parent: KitBase
id: KitRiflemanRangerVeteran
- description: "Схованка з речами ветерана-рейнджера."
+ description: A cache containing the belongings of a veteran ranger.
components:
- type: Sprite
state: rifleman
@@ -446,10 +446,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "важкий снайперський комплект рейнджера-ветерана"
+ name: veteran ranger heavy sniper kit
parent: KitBase
id: KitHeavySniperRangerVeteran
- description: "Схованка з речами ветерана-рейнджера."
+ description: A cache containing the belongings of a veteran ranger.
components:
- type: Sprite
state: marksman
@@ -470,10 +470,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "штурмовий комплект рейнджера-ветерана"
+ name: veteran ranger assault kit
parent: KitBase
id: KitAssaultRangerVeteran
- description: "Схованка з речами ветерана-рейнджера."
+ description: A cache containing the belongings of a veteran ranger.
components:
- type: Sprite
state: rifleman
@@ -494,10 +494,10 @@
path: /Audio/Effects/unwrap.ogg
- type: entity
- name: "комплект стрільця-ветерана рейнджера"
+ name: veteran ranger marksman kit
parent: KitBase
id: KitMarksmanRangerVeteran
- description: "Схованка з речами ветерана-рейнджера."
+ description: A cache containing the belongings of a veteran ranger.
components:
- type: Sprite
state: marksman
@@ -522,10 +522,10 @@
#MARK: BoS Midwest Kits
- type: entity
- name: "Базовий набір Братства"
+ name: Brotherhood basic issue kit
parent: KitBase
id: KitDefaultBoSMidwest
- description: "Ящик з усім, що може знадобитися члену Братства."
+ description: A crate containing everything a member of the Brotherhood might need.
components:
- type: Sprite
state: rifleman
@@ -543,10 +543,10 @@
- id: N14BoxCardboardMREBoxKFilled
- type: entity
- name: "Братський комплект амуніції"
+ name: Brotherhood ranged issue kit
parent: KitBase
id: KitRangedBoSMidwest
- description: "Ящик з усім, що може знадобитися члену Братства для бою на відкритій місцевості."
+ description: A crate containing everything a member of the Brotherhood might need for open range fights.
components:
- type: Sprite
state: marksman
@@ -564,10 +564,10 @@
- id: N14BoxCardboardMREBoxKFilled
- type: entity
- name: "Комплект для видачі карабінів \"Братство"
+ name: Brotherhood carbine issue kit
parent: KitBase
id: KitCarbineBoSMidwest
- description: "Ящик з усім, що може знадобитися члену Братства для балістичних потреб."
+ description: A crate containing everything a member of the Brotherhood might need for your ballistic needs.
components:
- type: Sprite
state: marksman
@@ -585,10 +585,10 @@
- id: N14BoxCardboardMREBoxKFilled
- type: entity
- name: "Набір для видачі лазерів Brotherhood"
+ name: Brotherhood laser issue kit
parent: KitBase
id: KitLaserBoSMidwest
- description: "Ящик з усім, що може знадобитися камері Братства AER-9, щоб покласти на нього лазер і свинець."
+ description: A crate containing everything a mamber of the Brotherhood AER-9 might need too lay down some laser and lead.
components:
- type: Sprite
state: marksman
@@ -608,10 +608,10 @@
#MARK: BoS Scribe Kits
#medic
- type: entity
- name: "Аптечка писаря Братства"
+ name: Brotherhood scribe medical kit
parent: KitBase
id: KitScribeMedicBoSMidwest
- description: "Ящик з усім, що може знадобитися члену Братства писарів для підтримання життя бійців."
+ description: A crate containing everything a member of the Brotherhood scribes might need for keeping the fighting forces alive.
components:
- type: Sprite
state: medic
@@ -634,10 +634,10 @@
#field scribe
- type: entity
- name: "Польовий набір писаря Братства"
+ name: Brotherhood scribe field kit
parent: KitBase
id: KitScribeFieldBoSMidwest
- description: "Ящик, що містить все, що може знадобитися члену Братства писарів для підтримки вашого загону в польових умовах."
+ description: A crate containing everything a member of the Brotherhood scribes might need for supporting your unit in the field.
components:
- type: Sprite
state: rifleman
@@ -658,10 +658,10 @@
#engineer scribe
- type: entity
- name: "Набір інженера Братства писарів"
+ name: Brotherhood scribe engineer kit
parent: KitBase
id: KitScribeEngineerBoSMidwest
- description: "Ящик з усім, що може знадобитися члену Братства писарів для загальних інженерних потреб."
+ description: A crate containing everything a member of the Brotherhood scribes might need for their general engineering needs.
components:
- type: Sprite
state: rifleman
@@ -702,10 +702,10 @@
# - id: N14Stimpak
# - id: N14BoxCardboardMREBoxKFilled
- type: entity
- name: "Балістичний набір для паладинів Братства"
+ name: Brotherhood paladin ballistics kit
parent: KitBase
id: KitAssaultBoSMidwest
- description: "Ящик з усім, що може забажати паладин Братства для своєї шаленої потреби в набоях на дальніх дистанціях."
+ description: A crate containing everything a paladin of the Brotherhood might desire for their insane need of bullets downrange.
components:
- type: Sprite
state: rifleman
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml
index 1d29e7aec9b..e0d05e1964a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/chemicals.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseItem
id: N14ChemicalSyringe
- name: "хімічний шприц"
- description: "Шприц, наповнений невідомою хімічною речовиною. Хімічні наркомани вб'ють вас за це."
+ name: chemical syringe
+ description: A syringe filled with an unknown chemical. Chem junkies would kill you for it.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -37,9 +37,9 @@
- Syringe
- type: entity
- name: "лікарський шприц"
+ name: doctors syringe
parent: BaseItem
- description: "Використовується для відбору зразків крові у натовпу або для ін'єкцій реагентів. Хімічні наркомани вб'ють вас за це."
+ description: Used to draw blood samples from mobs, or to inject them with reagents. Chem junkies would kill you for it.
id: N14BaseSyringe
abstract: true
components:
@@ -89,8 +89,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14Stimpak
- name: "стимпак"
- description: "Шприц, наповнений дивовижною сумішшю медичних реактивів. Незамінний для тих, хто не має достатніх медичних знань."
+ name: stimpak
+ description: A syringe filled with a wondrous mixture of medical reagents. Essential for those with little to no medical knowledge.
components:
- type: Sprite
layers:
@@ -117,8 +117,8 @@
- type: entity
parent: N14Stimpak
id: N14StimpakDirty
- name: "брудний стимпак"
- description: "Шприц, наповнений дивовижною сумішшю медичних реактивів. Незамінний для тих, хто не має достатніх медичних знань."
+ name: dirty stimpak
+ description: A syringe filled with a wondrous mixture of medical reagents. Essential for those with little to no medical knowledge.
components:
- type: SolutionContainerManager
solutions:
@@ -131,8 +131,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14SuperStimpak
- name: "супер стимпак"
- description: "Сильніша версія стимпаку. Однак будьте обережні, оскільки при надмірному прийомі можливе передозування."
+ name: super stimpak
+ description: A stronger version of the stimpak. Be careful, however, as you can overdose from taking too much.
components:
- type: Sprite
layers:
@@ -157,8 +157,8 @@
parent: N14ChemicalSyringe
id: N14ChemicalSyringeAntidoteEmpty
suffix: empty
- name: "шприц з антидотом"
- description: "Шприц, наповнений ефективним антитоксином."
+ name: antidote syringe
+ description: A syringe filled with an effective antitoxin.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/antidote-injector.rsi
@@ -180,8 +180,8 @@
parent: N14ChemicalSyringeAntidoteEmpty
id: N14ChemicalSyringeAntidote
suffix: filled
- name: "антидот"
- description: "Шприц, наповнений ефективним антитоксином."
+ name: antidote
+ description: A syringe filled with an effective antitoxin.
components:
- type: SolutionContainerManager
solutions:
@@ -195,8 +195,8 @@
parent: N14ChemicalSyringe
id: N14JetInhaler
suffix: empty
- name: "Струменевий інгалятор"
- description: "Рідкісний ін'єктор, наповнений наркотичним реагентом, що дає відчуття, ніби ви прискорюєтесь. Він слабший, але діє довше, ніж Турбо."
+ name: Jet inhaler
+ description: A rare injector filled with a narcotic reagent, that makes you feel as though you're speeding up. It's weaker, but lasts longer than Turbo.
components:
- type: Sprite
layers:
@@ -220,8 +220,8 @@
parent: N14JetInhaler
id: N14Jet
suffix: filled
- name: "Реактивний"
- description: "Рідкісний ін'єктор, наповнений наркотичним реагентом, що дає відчуття, ніби ви прискорюєтесь. Він слабший, але діє довше, ніж Турбо."
+ name: Jet
+ description: A rare injector filled with a narcotic reagent, that makes you feel as though you're speeding up. It's weaker, but lasts longer than Turbo.
components:
- type: SolutionContainerManager
solutions:
@@ -235,8 +235,8 @@
parent: N14ChemicalSyringe
id: N14TurboInhaler
suffix: empty
- name: "Турбо інгалятор"
- description: "Маленький ін'єктор, наповнений наркотичним реагентом, який змушує вас відчувати, що світ навколо вас сповільнюється. Він сильніший і небезпечніший за Джет."
+ name: Turbo inhaler
+ description: A small injector filled with a narcotic reagent, that makes you feel as though the world around you is slowing down. It's stronger, and more dangerous than Jet.
components:
- type: Sprite
layers:
@@ -258,8 +258,8 @@
parent: N14TurboInhaler
id: N14Turbo
suffix: filled
- name: "Турбо"
- description: "Маленький ін'єктор, наповнений наркотичним реагентом, який змушує вас відчувати, що світ навколо вас сповільнюється. Він сильніший і небезпечніший за Джет."
+ name: Turbo
+ description: A small injector filled with a narcotic reagent, that makes you feel as though the world around you is slowing down. It's stronger, and more dangerous than Jet.
components:
- type: SolutionContainerManager
solutions:
@@ -272,8 +272,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14Med-X
- name: "med-x"
- description: "Шприц, наповнений потужним знеболювальним. Дехто вважає, що це робить вас більш стійкими до болю."
+ name: med-x
+ description: A syringe filled with a powerful painkiller. Some believe that it makes you more resistant to pain.
components:
- type: Sprite
layers:
@@ -298,8 +298,8 @@
parent: N14ChemicalSyringe
id: N14HydraInhaler
suffix: empty
- name: "інгалятор гідри"
- description: "Пляшка газованої води Supa Yum з кількома флаконами, прикріпленими до неї. Містить помірно потужну лікувальну хімічну речовину, яка має побічні ефекти."
+ name: hydra inhaler
+ description: A bottle of Supa Yum soda with several vials attached to it. Contains a mildly potent healing chemical that comes with side effects.
components:
- type: Sprite
layers:
@@ -318,8 +318,8 @@
parent: N14HydraInhaler
id: N14Hydra
suffix: filled
- name: "гідра"
- description: "Пляшка газованої води Supa Yum з кількома флаконами, прикріпленими до неї. Містить помірно потужну лікувальну хімічну речовину, яка має побічні ефекти."
+ name: hydra
+ description: A bottle of Supa Yum soda with several vials attached to it. Contains a mildly potent healing chemical that comes with side effects.
components:
- type: SolutionContainerManager
solutions:
@@ -332,8 +332,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14PsychoSyringe
- name: "психологічний шприц"
- description: "Шприц, наповнений реагентом, покликаним зробити вас більш жорстоким. Легенда свідчить, що вони мають військове походження."
+ name: psycho syringe
+ description: A syringe filled with a reagent designed to make you more violent. Legend has it that these have a military origin.
components:
- type: Sprite
layers:
@@ -354,8 +354,8 @@
- type: entity
parent: N14PsychoSyringe
id: N14Psycho
- name: "психопат"
- description: "Шприц, наповнений реагентом, покликаним зробити вас більш жорстоким. Легенда свідчить, що вони мають військове походження."
+ name: psycho
+ description: A syringe filled with a reagent designed to make you more violent. Legend has it that these have a military origin.
components:
- type: SolutionContainerManager
solutions:
@@ -368,8 +368,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14RadAwayBloodbag
- name: "RadAway"
- description: "Пакет з кров'ю, наповнений дивним реагентом, який виліковує будь-яку радіацію, яку ви забруднили."
+ name: RadAway
+ description: A bloodbag filled with an odd reagent that cures any Radiation you've substained.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/bloodbags.rsi
@@ -396,8 +396,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14RadAwayInhalerBase
- name: "Інгалятор RadAway"
- description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Три вдихи - і ви вільні від радіації."
+ name: RadAway inhaler
+ description: A jet inhaler with a RadAway phial screwed on top of it. Three puffs away from being rad free.
abstract: true
components:
- type: Sprite
@@ -434,8 +434,8 @@
- type: entity
parent: N14RadAwayInhalerBase
id: N14RadAwayInhaler
- name: "Інгалятор RadAway"
- description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Три вдихи - і ви вільні від радіації."
+ name: RadAway inhaler
+ description: A jet inhaler with a RadAway phial screwed on top of it. Three puffs away from being rad free.
components:
- type: SolutionContainerManager
solutions:
@@ -452,8 +452,8 @@
- type: entity
parent: BaseBeaker
id: N14RadAwayPhialBase
- name: "Флакон RadAway"
- description: "Кольоровий флакон, що містить RadAway. Цей, здається, порожній"
+ name: RadAway phial
+ description: A coloured phial containing RadAway. This one appears to be empty
abstract: true
components:
- type: Sprite
@@ -501,8 +501,8 @@
- type: entity
parent: N14JunkItemBaseBreak
id: N14RadAwayPhial
- name: "Флакон RadAway"
- description: "Кольоровий флакон, що містить RadAway."
+ name: RadAway phial
+ description: A coloured phial containing RadAway.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/radinhaler.rsi
@@ -538,10 +538,10 @@
#MARK: Healing Powder
- type: entity
- name: "цілющий порошок"
+ name: healing powder
parent: BaseItem
id: N14HealingPowder
- description: "Мішечок з племінним цілющим порошком. Нудотний."
+ description: A bag of tribal healing powder. Nausiating.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -588,8 +588,8 @@
- type: entity
parent: DrinkBottleGlassBaseFull
id: N14Antidote
- name: "антидот"
- description: "Антидот проти токсину, виготовлений з хвоста ракоскорпіона та води."
+ name: antidote
+ description: A toxin antidote made from radscorpion tail and water.
components:
- type: SolutionContainerManager
solutions:
@@ -604,8 +604,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14SmellingSalts
- name: "пахучі солі"
- description: "Маленька скляна ампула з пахучими солями. Кажуть, що їхній запах здатен розбудити навіть мертвого упиря."
+ name: smelling salts
+ description: A small glass ampoule containing smelling salts. Their smell is said to wake up even a dead ghoul.
components:
- type: Sprite
layers:
@@ -629,8 +629,8 @@
- type: entity
parent: N14HealingPowder
id: N14HealingPoultice
- name: "лікувальна припарка"
- description: "Пакетик припарки для повільного лікування всіх поширених недуг."
+ name: healing poultice
+ description: A bag of poultice to help with all common ailments slowly.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -648,8 +648,8 @@
- type: entity
parent: DrinkBottleGlassBaseFull
id: N14Bitterdrink
- name: "Гіркий напій"
- description: "Пляшка з сумішшю рослин, що допомагає від отрут і радіації."
+ name: Bitterdrink
+ description: A bottle containing a mixture of plants to aid against poisons and radiation.
components:
- type: SolutionContainerManager
solutions:
@@ -664,8 +664,8 @@
- type: entity
parent: N14HealingPowder
id: N14MourningPoultice
- name: "траурна припарка"
- description: "Мішечок з порошком, виготовленим з отруйних квітів для використання під час племінних церемоній."
+ name: mourning poultice
+ description: A bag of powder made from poisonous flowers for use within tribal ceremenoies.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -683,8 +683,8 @@
- type: entity
parent: N14ChemicalSyringe
id: N14UltraStimpak
- name: "ультра стимпак"
- description: "Особливий вид суперстимпаку з додатковою сумішшю хімічних речовин, який робить людину майже непереможною за велику ціну. Широко вважається негуманним і забороненим."
+ name: ultra stimpak
+ description: A special type of super stimpak with an additional mixture of chemicals which makes a man near invincible at a great cost. It is widely deemed inhumane and outlawed.
components:
- type: Sprite
layers:
@@ -708,8 +708,8 @@
- type: entity
parent: N14HealingPowder
id: N14Traumapack #TODO: N14Traumapack needs new sound
- name: "травмопакет"
- description: "Рюкзак, наповнений сумішшю цілющих хімічних речовин, які автоматично впорскуються, коли власник отримує травму."
+ name: traumapack
+ description: A backpack filled with a blend of healing chemicals that inject automatically upon the wearer being hurt.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -738,8 +738,8 @@
- type: entity
parent: Gauze
id: N14Bandage
- name: "пов'язка"
- description: "Довга смугаста тканина, якою можна зупинити кровотечу. Здебільшого стерильна."
+ name: bandage
+ description: A long strip cloth which can stop bleeding. Mostly sterile.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -748,8 +748,8 @@
- type: entity
parent: DrinkBottleGlassBaseFull
id: N14Ethanol
- name: "пляшка етанолу"
- description: "Маленька коричнева пляшечка, що містить етанол. Дуже добре підходить для дезінфекції ран."
+ name: ethanol bottle
+ description: A small brownish bottle containing ethanol. Great for disinfecting wounds.
components:
- type: SolutionContainerManager
solutions:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml
index 56cd9094dae..974cdfc1c40 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/equipment.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14MortarpestleGrinder
parent: BaseItem
- name: "ступка і товкач"
- description: "Ступка та маточка для подрібнення речей на реагенти."
+ name: mortar & pestle
+ description: A mortar and pestle for grinding things into reagents.
suffix: grinder/juicer
components:
- type: ReagentGrinder
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml
index aba9f4c11fd..fa7bb58e9c8 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pill_canisters.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "каністра rad-x"
+ name: rad-x canister
id: N14RadXCanister
parent: PillCanister
- description: "Вміщує до 12 таблеток. Зазвичай використовується для зберігання Rad-X."
+ description: Holds up to 12 pills. Usually used to hold Rad-X.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
@@ -11,10 +11,10 @@
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
- type: entity
- name: "mentats pillbox"
+ name: mentats pill box
id: N14MentatsCanister
parent: PillCanister
- description: "Містить до 12 таблеток. Зазвичай містить таблетки Ментат."
+ description: Holds up to 12 pills. Usually contains pills of Mentats.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
@@ -23,10 +23,10 @@
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
- type: entity
- name: "каністра для сміття"
+ name: buffout canister
id: N14BuffoutCanister
parent: PillCanister
- description: "Містить до 12 таблеток. Зазвичай містить пігулки Баффаута."
+ description: Holds up to 12 pills. Usually contains pills of Buffout.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
@@ -35,10 +35,10 @@
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
- type: entity
- name: "каністра з катетером"
+ name: cateye canister
id: N14CateyeCanister
parent: PillCanister
- description: "Містить до 12 таблеток. Зазвичай містить таблетки Катеїну."
+ description: Holds up to 12 pills. Usually contains pills of Cateye.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
@@ -47,10 +47,10 @@
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
- type: entity
- name: "фіксуючий ящик для таблеток"
+ name: fixer pill box
id: N14FixerCanister
parent: PillCanister
- description: "Містить до 12 таблеток. Зазвичай містить таблетки Фіксатора."
+ description: Holds up to 12 pills. Usually contains pills of Fixer.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/pill_canisters.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml
index c73298357ec..6928d24debb 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/fallout_pills.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "таблетка rad-x"
+ name: rad-x pill
parent: Pill
id: N14RadXPill
- description: "Таблетку \"Рад-Х\". Вона робить вас більш стійкими до радіації."
+ description: A pill of Rad-X. It makes you more resistant to radiation.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Medical/pills.rsi
@@ -28,10 +28,10 @@
grindableSolutionName: food
- type: entity
- name: "таблетка від перевтоми"
+ name: buffout pill
parent: N14RadXPill
id: N14BuffoutPill
- description: "Таблетка \"Буффут\". Вона робить вас сильнішими, покращує ваші рефлекси і дозволяє витримати більше."
+ description: A pill of Buffout. It makes you stronger, enhances your reflexes, and allows you to endure more.
components:
- type: Sprite
state: pill1
@@ -44,10 +44,10 @@
Quantity: 20
- type: entity
- name: "буферна таблетка"
+ name: buffjet pill
parent: N14RadXPill
id: N14BuffjetPill
- description: "Таблетка Баффета. Сильнодіюча, але дуже залежна суміш Баффаута і Джета, що дає поштовх до фізичної доблесті, загострення рефлексів і сплеску адреналіну."
+ description: A pill of Buffjet. A potent, if highly addictive mixture of Buffout and Jet, providing a boost to physical prowess, heightened reflexes, and a burst of adrenaline.
components:
- type: Sprite
state: pill5
@@ -60,10 +60,10 @@
Quantity: 20
- type: entity
- name: "пігулки буфетів"
+ name: bufftats pill
parent: N14RadXPill
id: N14BufftatsPill
- description: "Таблетка Буффата. Сильнодіюча, але дуже залежна суміш Буффата і Ментата, що дає поштовх до фізичної доблесті, посилення рефлексів і поліпшення сприйняття."
+ description: A pill of Bufftat. A potent, if highly addictive mixture of Buffout and Mentats, providing a boost to physical prowess, heightened reflexes, and an increase to perception.
components:
- type: Sprite
state: pill5
@@ -76,10 +76,10 @@
Quantity: 20
- type: entity
- name: "таблетки ментат"
+ name: mentats pill
parent: N14RadXPill
id: N14MentatsPill
- description: "Таблетку \"Ментату\". Робить розум гострішим."
+ description: A pill of Mentat. It makes you mentally sharper.
components:
- type: Sprite
state: pill4
@@ -92,10 +92,10 @@
Quantity: 20
- type: entity
- name: "закріплююча таблетка"
+ name: fixer pill
parent: N14RadXPill
id: N14FixerPill
- description: "Таблетку \"Фіксера\". Допомагає подолати залежність."
+ description: A pill of Fixer. It helps you get over your addictions.
components:
- type: Sprite
state: pill3
@@ -108,10 +108,10 @@
Quantity: 20
- type: entity
- name: "таблетка катеїну"
+ name: cateye pill
parent: N14RadXPill
id: N14CateyePill
- description: "Таблетку катеїну. Тимчасово покращує зір в умовах недостатнього освітлення."
+ description: A pill of Cateye. It temporarily grants you better low-light vision.
components:
- type: Sprite
state: pill2
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml
index faa22e9b5cb..2d028bd9c79 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Specific/Medical/healthanalyzer.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14HandheldHealthAnalyzerUnpowered
parent: HandheldHealthAnalyzerUnpowered
- name: "аналізатор здоров'я"
- description: "Ручний сканер тіла, здатний розпізнавати життєво важливі ознаки суб'єкта."
+ name: health analyzer
+ description: A hand-held body scanner capable of distinguishing vital signs of the subject.
suffix: Do not map
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml
index 7f87a77dd52..f50da7cadf8 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/cooking.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: N14RollingPin
- name: "качалка"
- description: "Універсальний інструмент, за допомогою якого можна приготувати хліб або розчавити тарганів."
+ name: rolling pin
+ description: A versatile tool that can be used to prepare bread or squish radroaches.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/rolling_pin.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml
index e584943826f..2fbac13e7b3 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/hydroponics.yml
@@ -1,7 +1,7 @@
- type: entity
parent: HydroponicsToolMiniHoe
id: N14HydroponicsToolHoe
- name: "мотика"
+ name: hoe
components:
- type: Sprite
sprite: Objects/Tools/Hydroponics/hoe.rsi # N14TODO: Sprite
@@ -22,7 +22,7 @@
- type: entity
parent: HydroponicsToolScythe
id: N14HydroponicsToolScythe
- description: "Гостре та вигнуте лезо на довгій фіброволоконній ручці - цей інструмент дозволяє легко пожинати те, що ви посіяли."
+ description: A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow.
components:
- type: Sprite
sprite: Objects/Tools/Hydroponics/scythe.rsi # N14TODO: Sprite
@@ -35,7 +35,7 @@
- type: entity
parent: HydroponicsToolHatchet
id: N14HydroponicsToolHatchet
- description: "Можна задати вам питання?"
+ description: Can I axe you a question?
components:
- type: Sprite
sprite: Objects/Tools/Hydroponics/hatchet.rsi # N14TODO: Sprite
@@ -46,8 +46,8 @@
- type: entity
parent: HydroponicsToolSpade
id: N14HydroponicsToolShovel
- name: "лопата"
- description: "Інструмент для копання ям і переміщення агрегатів."
+ name: shovel
+ description: A tool for digging holes and moving aggregates.
components:
- type: Sprite
sprite: Objects/Tools/Hydroponics/spade.rsi # N14TODO: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml
index 0b35e047874..2b57e5061ee 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/instruments.yml
@@ -1,8 +1,8 @@
- type: entity
parent: TrumpetInstrument
id: N14InstrumentTrumpet
- name: "сурмити"
- description: "Джазовий та універсальний інструмент."
+ name: trumpet
+ description: A jazzy and versitile instrument.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/trumpet.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: TromboneInstrument
id: N14InstrumentTrombone
- name: "тромбон"
- description: "Латунний інструмент з регульованим слайдом, має деяку вагу."
+ name: trombone
+ description: A brass instrument with an adjustable slide, has some weight too it.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/trombone.rsi
@@ -27,8 +27,8 @@
- type: entity
parent: BanjoInstrument
id: N14InstrumentBanjo
- name: "банджо"
- description: "Старовинний сільський інструмент."
+ name: banjo
+ description: An old rustic country instrument.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/banjo.rsi
@@ -40,8 +40,8 @@
- type: entity
parent: ViolinInstrument
id: N14InstrumentViolin
- name: "скрипка"
- description: "Грали на перших стільцях і шезлонгах."
+ name: violin
+ description: Played in first chairs and lawn chairs.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/violin.rsi
@@ -54,8 +54,8 @@
- type: entity
parent: AcousticGuitarInstrument
id: N14InstrumentGuitar
- name: "акустична гітара"
- description: "Прокрутіть ще раз... Мій Джонні..."
+ name: acoustic guitar
+ description: Play it again... My Johnny...
components:
- type: Sprite
sprite: Objects/Fun/Instruments/guitar.rsi
@@ -73,8 +73,8 @@
- type: entity
parent: SaxophoneInstrument
id: N14InstrumentSaxaphone
- name: "саксофон"
- description: "Щоб убити Джаза, потрібно більше, ніж кілька бомб."
+ name: saxophone
+ description: Take more than a few bombs too kill Jazz.
components:
- type: Sprite
sprite: Objects/Fun/Instruments/saxophone.rsi
@@ -87,8 +87,8 @@
- type: entity
parent: HarmonicaInstrument
id: N14InstrumentHarmonica
- name: "гармошка"
- description: "Гарний кишеньковий інструмент для того, щоб дозволити своїй душі співати на стежках..."
+ name: harmonica
+ description: A nifty pocket sized instrument, for lettin your soul sing on the trails...
components:
- type: Sprite
sprite: Objects/Fun/Instruments/harmonica.rsi
@@ -101,8 +101,8 @@
- type: entity
parent: ClarinetInstrument
id: N14InstrumentClarinet
- name: "кларнет"
- description: "Вишуканий очеретяний інструмент."
+ name: clarinet
+ description: A refined reed instrument.
components:
- type: Instrument
program: 71
@@ -116,8 +116,8 @@
- type: entity
parent: FluteInstrument
id: N14InstrumentFlute
- name: "флейта"
- description: "Елегантний дерев'яний духовий інструмент"
+ name: flute
+ description: A elegant woodwind instrument
components:
- type: Instrument
program: 73
@@ -131,8 +131,8 @@
- type: entity
parent: PanFluteInstrument
id: N14InstrumentPanflute
- name: "сопілка"
- description: "Племінний інструмент давньої конструкції, виготовлений з очерету."
+ name: pan flute
+ description: A tribal instrument of ancient design, constructed from reeds.
components:
- type: Instrument
program: 75
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml
index 65fca593b27..7ac8fc194af 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/janitorial.yml
@@ -1,8 +1,8 @@
- type: entity
parent: MopItem
- name: "швабра"
+ name: mop
id: N14Mop
- description: "Швабра, яку неможливо зупинити, чекає детальне очищення нутрощів."
+ description: A mop that can't be stopped, viscera cleanup detail awaits.
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/mop.rsi # N14TODO: New Sprite?
@@ -11,8 +11,8 @@
- type: entity
parent: MopBucket
id: N14MopBucket
- name: "відро для швабри"
- description: "Тримає воду і сльози двірника."
+ name: mop bucket
+ description: Holds water and the tears of the janitor.
components:
- type: Sprite
sprite: Objects/Specific/Janitorial/janitorial.rsi
@@ -28,7 +28,7 @@
parent: N14MopBucket
id: N14MopBucketFull
suffix: full
- name: "відро для швабри"
+ name: mop bucket
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml
index 2168a2ded93..e3a9233da33 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/lights.yml
@@ -2,8 +2,8 @@
- type: entity
parent: FlashlightLantern
id: N14Flashlight
- name: "ліхтарик"
- description: "Скрасьте своє жалюгідне життя."
+ name: flashlight
+ description: Brighten up your miserable life.
components:
- type: Sprite
sprite: Objects/Tools/flashlight.rsi # N14TODO: SPRITE
@@ -30,8 +30,8 @@
- type: entity
parent: Flare
id: N14Flare
- name: "спалах"
- description: "Створює світло на короткий проміжок часу."
+ name: flare
+ description: Creates light for a short period of time.
components:
- type: Sprite
sprite: Objects/Misc/flare.rsi # N14TODO: Change
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml
index 674b1c08000..d06531246be 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/tools.yml
@@ -1,10 +1,10 @@
#MARK: Tools
- type: entity
- name: "кусачки"
+ name: wirecutters
parent: Wirecutter
id: N14Wirecutter
- description: "Це вбиває дріт."
+ description: This kills the wire.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Tools/wirecutters.rsi
@@ -26,10 +26,10 @@
path: "/Audio/Items/wirecutter.ogg"
- type: entity
- name: "викрутка"
+ name: screwdriver
parent: Screwdriver
id: N14Screwdriver
- description: "Промисловий крутний момент у невеликій викрутці."
+ description: Industrial grade torque in a small screwdriving package.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Tools/screwdriver.rsi
@@ -51,10 +51,10 @@
path: "/Audio/Weapons/bladeslice.ogg"
- type: entity
- name: "гайковий ключ"
+ name: wrench
parent: Wrench
id: N14Wrench
- description: "Найпоширеніший інструмент для збирання та розбирання. Пам'ятайте: правою рукою туго, лівою вільно."
+ description: 'A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey.'
components:
- type: Sprite
sprite: _Nuclear14/Objects/Tools/wrench.rsi
@@ -73,10 +73,10 @@
collection: MetalThud
- type: entity
- name: "мультитул"
+ name: multitool
parent: Multitool
id: N14Multitool
- description: "Просунутий інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини"
+ description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines
components:
- type: EmitSoundOnLand
sound:
@@ -92,10 +92,10 @@
storedRotation: -90
- type: entity
- name: "лопата"
+ name: shovel
parent: BaseItem
id: N14Shovel
- description: "Важкий інструмент, призначений для копання могил або викопування ручок брамінів."
+ description: A hefty tool made too dig graves, or dig out brahmin pens.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/shovel.rsi
@@ -133,10 +133,10 @@
- type: Shovel
- type: entity
- name: "лопата zappy лопата"
+ name: zappy shovel
parent: BaseItem
id: N14ShovelZappy
- description: "Лопата, наелектризована акумулятором і дротами, також робить її більш смертоносною в бою."
+ description: A shovel electrified with a battery and wires too make it more deadly in combat.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/shovel_zappy.rsi
@@ -183,7 +183,7 @@
#MARK: Saws
- type: entity
- name: "пила"
+ name: saw
id: N14Saw
parent: Saw
components:
@@ -210,10 +210,10 @@
path: /Audio/Weapons/bladeslice.ogg
- type: entity
- name: "choppa"
+ name: choppa
id: N14SawImprovised
parent: N14Saw
- description: "Злісне зубчасте лезо, зроблене з будь-яких неприємних гострих предметів, які ви могли знайти." # It would make a pretty decent weapon, given there are more space for some tool mods too.
+ description: A wicked serrated blade made of whatever nasty sharp things you could find. # It would make a pretty decent weapon, given there are more space for some tool mods too.
components:
- type: Sprite
state: improv
@@ -227,8 +227,8 @@
- type: entity
parent: N14Saw
id: N14SawElectric
- name: "циркулярна пила"
- description: "Для різання у важких умовах."
+ name: circular saw
+ description: For heavy duty cutting.
components:
- type: Sprite
state: electric
@@ -249,8 +249,8 @@
- type: entity
parent: N14Saw
id: N14SawAdvanced
- name: "вдосконалена циркулярна пила"
- description: "Ти думаєш, що можеш вирізати все, що завгодно."
+ name: advanced circular saw
+ description: You think you can cut anything with it.
components:
- type: Sprite
state: advanced
@@ -272,8 +272,8 @@
- type: entity
parent: BaseItem
id: N14Chainsaw
- name: "бензопила"
- description: "Дуже велика бензопила. Зазвичай нею рубають дерева... зазвичай."
+ name: chainsaw
+ description: A very large chainsaw. Usually you use this for cutting down trees... usually.
components:
- type: Wieldable
wieldSound: !type:SoundPathSpecifier
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml
index f9288007b0f..ac4c5b279ce 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Tools/welders.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "зварювальний інструмент"
+ name: welding tool
parent: Welder
id: N14Welder
components:
@@ -20,10 +20,10 @@
color: orange
- type: entity
- name: "промисловий зварювальний інструмент"
+ name: industrial welding tool
parent: N14Welder
id: N14WelderIndustrial
- description: "Промисловий зварювальний апарат з більш ніж удвічі більшим запасом палива."
+ description: "An industrial welder with over double the fuel capacity."
components:
- type: Sprite
sprite: _Nuclear14/Objects/Tools/welder_industrial.rsi
@@ -38,10 +38,10 @@
maxVol: 250
- type: entity
- name: "передовий промисловий зварювальний інструмент"
+ name: advanced industrial welding tool
parent: N14WelderIndustrial
id: N14WelderIndustrialAdvanced
- description: "Удосконалений промисловий зварювальний апарат з більш ніж удвічі більшим запасом пального та гарячим полум'ям."
+ description: "An advanced industrial welder with over double the fuel capacity and hotter flame."
components:
- type: Sprite
sprite: _Nuclear14/Objects/Tools/welder_industrialadv.rsi
@@ -51,10 +51,10 @@
speed: 1.3
- type: entity
- name: "експериментальний зварювальний інструмент"
+ name: experimental welding tool
parent: N14Welder
id: N14WelderExperimental
- description: "Експериментальний зварювальний апарат, здатний самостійно виробляти паливо і менш шкідливий для очей."
+ description: "An experimental welder capable of self-fuel generation and less harmful to the eyes."
components:
- type: Sprite
sprite: _Nuclear14/Objects/Tools/welder_experimental.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml
index b8af9325171..29f18d3fb33 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Vehicles/vehicle_wrecks.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: N14VehicleBikeRust1
- name: "іржавий велосипед"
- description: "Крутий велосипед, якби не був іржавий і без коліс."
+ name: rusted bike
+ description: Cool bike if it wasn't rusted and missing wheels.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Vehicles/bikesbuggy.rsi
@@ -48,8 +48,8 @@
- type: entity
parent: N14VehicleBikeRust1
id: N14VehicleCarWreck
- name: "розбитий автомобіль"
- description: "Крутий велосипед, якби не був іржавий і без коліс."
+ name: wrecked car
+ description: Cool bike if it wasn't rusted and missing wheels.
components:
- type: Sprite
state: derelict
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml
index 75ff7098ce0..27ea27bd0ec 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Battery/Battery.yml
@@ -1,6 +1,6 @@
- type: entity
- name: "комірка для мікрофузії"
- description: "Комірка мікросинтезу, що зазвичай використовується як боєприпас для великої енергетичної зброї."
+ name: microfusion cell
+ description: A microfusion cell, typically used as ammunition for large energy weapons.
id: N14BasePowerCell
abstract: true
parent: BaseItem
@@ -40,8 +40,8 @@
#MARK: MF
- type: entity
- name: "комірка для мікрофузії"
- description: "Невеликий енергетичний контейнер, що поміщається на долоні, зазвичай використовується як боєприпас для будь-якого виду лазерної зброї."
+ name: microfusion cell
+ description: A small energy container that fits in your palm, commonly used as ammo for any kind of laser weapon.
id: N14PowerCellHigh
suffix: Full
parent: N14BasePowerCell
@@ -61,8 +61,8 @@
#MARK: MF Focused
- type: entity
- name: "важка комірка для мікрофузії"
- description: "Мікро термоядерний елемент, що зазвичай використовується як боєприпас для великої енергетичної зброї. Модифікована для одночасного розгортання набагато більшого заряду, щоб завдати значно більшої шкоди за один постріл."
+ name: heavy microfusion cell
+ description: A microfusion cell, typically used as ammunition for large energy weapons. Modified to expand a lot more charge at once to deal considerably more destruction per shot.
id: N14PowerCellFocused
suffix: Full
parent: N14BasePowerCell
@@ -89,8 +89,8 @@
#MARK: EC
- type: entity
- name: "енергетична комірка"
- description: "Енергетичний елемент, що зазвичай використовується як боєприпас для стрілецької енергетичної зброї."
+ name: energy cell
+ description: An energy cell, typically used as ammunition for small-arms energy weapons.
id: N14PowerCellSmall
suffix: Full
parent: N14BasePowerCell
@@ -119,8 +119,8 @@
#MARK: ECP
- type: entity
- name: "пакет електронного заряду"
- description: "Пакет електронних зарядів, який зазвичай використовується як боєприпас для сучасної енергетичної зброї."
+ name: electron charge pack
+ description: An electron charge pack, typically used as ammunition for advanced energy weapons.
id: N14PowerCellAdvanced
suffix: Full
parent: N14BasePowerCell
@@ -147,8 +147,8 @@
#MARK: Fusion Cell
- type: entity
- name: "термоядерна комірка"
- description: "Великий енергетичний контейнер розміром з кулак, який зазвичай використовується як боєприпас для важкої лазерної зброї."
+ name: fusion cell
+ description: A large energy container about the size of a fist, commonly used as ammo for heavy laser weapons.
id: N14PowerCellFusion
suffix: Full
parent: N14BasePowerCell
@@ -177,8 +177,8 @@
#MARK: Plasma cartridge
- type: entity
- name: "плазмовий картридж"
- description: "Невеликий зелений патрон, що світиться, зазвичай використовується як боєприпас для будь-якого виду плазмової зброї."
+ name: plasma cartridge
+ description: A small green glowing cartridge, commonly used as ammo for any kind of plasma weapon.
id: N14BasePlasmaCell
abstract: true
parent: BaseItem
@@ -216,8 +216,8 @@
fireCost: 100
- type: entity
- name: "плазмовий картридж"
- description: "Невеликий зелений патрон, що світиться, зазвичай використовується як боєприпас для будь-якого виду плазмової зброї."
+ name: plasma cartridge
+ description: A small green glowing cartridge, commonly used as ammo for any kind of plasma weapon.
id: N14PlasmaCartridge
suffix: Full
parent: N14BasePlasmaCell
@@ -237,8 +237,8 @@
#MARK: Plasma shell
- type: entity
- name: "плазмова оболонка"
- description: "Великий зелений снаряд, що світиться, зазвичай використовується як боєприпас для важкої плазмової зброї."
+ name: plasma shell
+ description: A big green glowing shell, commonly used as ammo for heavy plasma weapons.
id: N14PlasmaShell
suffix: Full
parent: N14BasePlasmaCell
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml
index 00bb6767477..09bc799ec73 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/10mm.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox10mm
id: MagazineBox10mm
- name: "коробка для боєприпасів (10 мм)"
+ name: ammunition box (10mm)
components:
- type: BallisticAmmoProvider
proto: N14CartridgePistol10
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml
index 87bd0fd2b24..78a4b11c155 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12.7.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox12
id: MagazineBox12
- name: "коробка для боєприпасів (12,7 мм)"
+ name: ammunition box (12.7mm)
components:
- type: BallisticAmmoProvider
proto: N14CartridgePistol127
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml
index ec81258ba20..06832bfac25 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/12gauge.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox12gauge
id: MagazineBox12gauge
- name: "ящик для набоїв (12 калібр)"
+ name: ammunition box (12 gauge)
components:
- type: BallisticAmmoProvider
proto: N14ShellShotgun12
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml
index cb860878de2..200c264d61c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/20gauge.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox20gauge
id: MagazineBox20gauge
- name: "ящик для набоїв (20 калібр)"
+ name: ammunition box (20 gauge)
components:
- type: BallisticAmmoProvider
proto: N14ShellShotgun20
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml
index 4c83be5094a..e7a6c0f920b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/22lr.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox22
id: MagazineBox22
- name: "коробка з набоями (22lr)"
+ name: ammunition box (22lr)
components:
- type: BallisticAmmoProvider
proto: N14CartridgePistol22
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml
index cb0e3d45da5..0df906e5727 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/308.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox308
id: MagazineBox308
- name: "ящик для набоїв (.308)"
+ name: ammunition box (.308)
components:
- type: BallisticAmmoProvider
proto: N14Cartridge308Rifle
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml
index 95beff2bd4e..27ba6ad8514 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/44.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox44
id: MagazineBox44
- name: "ящик для набоїв (.44)"
+ name: ammunition box (.44)
components:
- type: BallisticAmmoProvider
proto: N14Cartridge44Magnum
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml
index d3caf929190..74cff359d29 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45-70.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox45-70
id: MagazineBox45-70
- name: "ящик для боєприпасів (.45-70 govt)"
+ name: ammunition box (.45-70 gov't)
components:
- type: BallisticAmmoProvider
proto: N14Cartridge45-70
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml
index ec28c5de817..1ea8c82bfe6 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/45.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox45
id: MagazineBox45
- name: "ящик для боєприпасів (45 авто)"
+ name: ammunition box (45 auto)
components:
- type: BallisticAmmoProvider
proto: N14CartridgePistol45
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml
index 0ae8c0f627b..56ee0a171f6 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/5.56.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox556Rifle
id: MagazineBox556
- name: "коробка з боєприпасами (5,56 мм)"
+ name: ammunition box (5.56mm)
components:
- type: BallisticAmmoProvider
proto: N14Cartridge556Rifle
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml
index 6494727ddbc..99452c141ba 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/50.yml
@@ -26,7 +26,7 @@
- type: entity
parent: BaseMagazineBox50
id: MagazineBox50
- name: "ящик для боєприпасів (.50 протипіхотний)"
+ name: ammunition box (.50 anti materiel)
components:
- type: BallisticAmmoProvider
proto: N14Cartridge50
@@ -38,7 +38,7 @@
- type: entity
parent: BaseMagazineBox50
id: MagazineBox50HEIAP
- name: "ящик для боєприпасів (.50 протипіхотний)"
+ name: ammunition box (.50 anti materiel)
suffix: HEIAP
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml
index 56f02ef689b..c61a1aceef4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/7.62.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox762Rifle
id: MagazineBox762
- name: "коробка з боєприпасами (7,62 мм)"
+ name: ammunition box (7.62mm)
components:
- type: BallisticAmmoProvider
proto: N14Cartridge762Rifle
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml
index 516e8628b61..e60cf8f26a8 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/9mm.yml
@@ -25,7 +25,7 @@
- type: entity
parent: BaseMagazineBox9mm
id: MagazineBox9mm
- name: "коробка з набоями (9 мм)"
+ name: ammunition box (9mm)
components:
- type: BallisticAmmoProvider
proto: N14CartridgePistol9
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml
index cc499922ab1..89cf4736aad 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/10mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14CartridgePistol10
- name: "патрон (10 мм)"
+ name: cartridge (10mm)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml
index b83c0dca8ca..6efdc8f85a5 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12.7.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14CartridgePistol127
- name: "патрон (12,7 мм)"
+ name: cartridge (12.7mm)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml
index 1605ed4ef53..1417a83fd0f 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/12gauge.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseShell12Shotgun
- name: "гільза (12 калібр)"
+ name: shell (12 gauge)
parent: BaseCartridge
abstract: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: N14ShellShotgun12
- name: "гільза (12 калібр)"
+ name: shell (12 gauge)
parent: N14BaseShell12Shotgun
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml
index 408cb2b4685..91e14aca29b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/20gauge.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseShell20Shotgun
- name: "снаряд (20 калібр)"
+ name: shell (20 gauge)
parent: BaseCartridge
abstract: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: N14ShellShotgun20
- name: "снаряд (20 калібр)"
+ name: shell (20 gauge)
parent: N14BaseShell20Shotgun
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml
index 4c9e963981f..eb18c389e13 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/22lr.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14CartridgePistol22
- name: "патрон (.22lr)"
+ name: cartridge (.22lr)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml
index 9f67d355017..9a542262fe2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/308.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Cartridge308Rifle
- name: "патрон (.308)"
+ name: cartridge (.308)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml
index 081cfa9c734..0d876198be2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/44.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Cartridge44Magnum
- name: "патрон (.44 magnum)"
+ name: cartridge (.44 magnum)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml
index af405900648..381e2ae74df 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45-70.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Cartridge45-70
- name: "патрон (.45-70 govt)"
+ name: cartridge (.45-70 gov't)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml
index 2aa678ba39a..203f66da33a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/45.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14CartridgePistol45
- name: "патрон (.45 auto)"
+ name: cartridge (.45 auto)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml
index b81adad205c..48ae74f3412 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5.56.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Cartridge556Rifle
- name: "патрон (5,56 мм)"
+ name: cartridge (5.56mm)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml
index f2e59ed6540..f40782392a3 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/50.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseCartridge
id: N14Cartridge50
- name: "патрон (.50 протипіхотний)"
+ name: cartridge (.50 anti-materiel)
components:
- type: Tag
tags:
@@ -34,7 +34,7 @@
- type: entity
parent: BaseCartridge
id: N14Cartridge50HEIAP
- name: "патрон (.50 протипіхотний)"
+ name: cartridge (.50 anti-materiel)
suffix: HEIAP
components:
- type: Tag
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml
index 61c73b195ee..6fc35095288 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/5mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14CartridgePistol5
- name: "картридж (5 мм)"
+ name: cartridge (5mm)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml
index c8815b13406..8dea6d414c4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/7.62.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Cartridge762Rifle
- name: "патрон (7,62 мм)"
+ name: cartridge (7.62mm)
parent: BaseCartridgeLightRifle
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml
index f1ce372b150..ec997e1b6fa 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/9mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14CartridgePistol9
- name: "патрон (9 мм)"
+ name: cartridge (9mm)
parent: BaseCartridgePistol
components:
- type: CartridgeAmmo
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml
index ebd0ed15e2e..71edd2abb64 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/40mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: 40mmGrenadeFrag
- name: "40-мм граната"
+ name: 40mm grenade
parent: BaseGrenade
components:
- type: Tag
@@ -20,7 +20,7 @@
- type: entity
id: 40mmGrenadeFire
- name: "40-мм бойова граната"
+ name: 40mm fire grenade
parent: BaseGrenade
components:
- type: Tag
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml
index c389764598c..4b694cb933e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Explosives/missile.yml
@@ -1,8 +1,8 @@
- type: entity
id: CartridgeMissile
- name: "осколково-фугасна ракета"
+ name: explosive missile
parent: BaseItem
- description: "Дуже вибухонебезпечна ракета."
+ description: A highly explosive missile.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml
index fd766b31cfb..6d276cd8581 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/10mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazine10mmPistol
- name: "пістолетний магазин (10 мм)"
+ name: pistol magazine (10mm)
parent: BaseItem
abstract: true
components:
@@ -32,7 +32,7 @@
- type: entity
id: N14MagazinePistol10mm
- name: "пістолетний магазин (10 мм)"
+ name: pistol magazine (10mm)
parent: N14BaseMagazine10mmPistol
components:
- type: BallisticAmmoProvider
@@ -40,7 +40,7 @@
- type: entity
id: N14BaseMagazine10mmSubMachineGun
- name: "Магазин SMG (10 мм)"
+ name: SMG magazine (10mm)
parent: BaseItem
abstract: true
components:
@@ -72,7 +72,7 @@
- type: entity
id: N14MagazineSMG10mm
- name: "Магазин SMG (10 мм)"
+ name: SMG magazine (10mm)
parent: N14BaseMagazine10mmSubMachineGun
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml
index c9d0e3b7366..ef38efdb480 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12.7.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazine127Pistol
- name: "пістолетний магазин (12,7 мм)"
+ name: pistol magazine (12.7mm)
parent: BaseItem
abstract: true
components:
@@ -32,7 +32,7 @@
- type: entity
id: N14MagazinePistol12mm
- name: "пістолетний магазин (12,7 мм)"
+ name: pistol magazine (12.7mm)
parent: N14BaseMagazine127Pistol
components:
- type: BallisticAmmoProvider
@@ -40,7 +40,7 @@
- type: entity
id: N14BaseMagazine127SubMachineGun
- name: "Магазин SMG (12,7 мм)"
+ name: SMG magazine (12.7mm)
parent: BaseItem
abstract: true
components:
@@ -72,7 +72,7 @@
- type: entity
id: N14MagazineSMG12mm
- name: "Магазин SMG (12,7 мм)"
+ name: SMG magazine (12.7mm)
parent: N14BaseMagazine127SubMachineGun
components:
- type: BallisticAmmoProvider
@@ -80,7 +80,7 @@
- type: entity
id: N14BaseTopMag127SubMachineGun
- name: "Верхній магазин SMG (12,7 мм)"
+ name: SMG top magazine (12.7mm)
parent: BaseItem
abstract: true
components:
@@ -112,7 +112,7 @@
- type: entity
id: N14TopMagazineSMG12mm
- name: "верхній магазин SMG (12,7 мм)"
+ name: top mounted SMG magazine (12.7mm)
parent: N14BaseTopMag127SubMachineGun
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml
index 7bca34e2fb5..0cea5d6e59e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/12gauge.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazineShotgun12
- name: "боєприпасний барабан (снаряди 12 калібру)"
+ name: ammo drum (12 gauge shells)
parent: BaseItem
abstract: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: N14MagazineShotgun12
- name: "боєприпасний барабан (снаряди 12 калібру)"
+ name: ammo drum (12 gauge shells)
parent: N14BaseMagazineShotgun12
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml
index 11742c3bb4c..8272bb872cb 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/20gauge.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazineShotgun20
- name: "боєприпасний барабан (снаряди 20 калібру)"
+ name: ammo drum (20 gauge shells)
parent: BaseItem
abstract: true
components:
@@ -34,7 +34,7 @@
- type: entity
id: N14MagazineShotgun20
- name: "боєприпасний барабан (снаряди 20 калібру)"
+ name: ammo drum (20 gauge shells)
parent: N14BaseMagazineShotgun20
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml
index 314cb53e705..9ff5250276b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/22lr.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazine22Pistol
- name: "пістолетний магазин (.22lr)"
+ name: pistol magazine (.22lr)
parent: BaseItem
abstract: true
components:
@@ -32,7 +32,7 @@
- type: entity
id: N14MagazinePistol22lr
- name: "пістолетний магазин (.22lr)"
+ name: pistol magazine (.22lr)
parent: N14BaseMagazine22Pistol
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml
index 66c96ece89c..fbe33f8bc05 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/308.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazine308Rifle
- name: "журнал (308.)"
+ name: "magazine (308.)"
parent: BaseItem
abstract: true
components:
@@ -33,7 +33,7 @@
- type: entity
id: Magazine308Rifle
- name: "журнал (308.)"
+ name: "magazine (308.)"
parent: BaseMagazine308Rifle
components:
- type: BallisticAmmoProvider
@@ -41,7 +41,7 @@
- type: entity
id: ClipMagazine308Rifle
- name: "кліп (308.)"
+ name: "clip (308.)"
parent: BaseMagazine308Rifle
components:
- type: Tag
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml
index 5f28ce0e1e8..b88bd4a79c4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/45.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazine45Pistol
- name: "магазин для пістолета (45. авто)"
+ name: pistol magazine (45. auto)
parent: BaseItem
abstract: true
components:
@@ -32,7 +32,7 @@
- type: entity
id: N14MagazinePistol45
- name: "магазин для пістолета (45. авто)"
+ name: pistol magazine (45. auto)
parent: N14BaseMagazine45Pistol
components:
- type: BallisticAmmoProvider
@@ -40,7 +40,7 @@
- type: entity
id: Magazine45SubMachineGun
- name: "Журнал SMG (45. авто)"
+ name: SMG magazine (45. auto)
parent: BaseItem
components:
- type: Tag
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml
index 117ce0cbd8b..41746baa6a0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5.56.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazine556Rifle
- name: "магазин (5,56 мм)"
+ name: "magazine (5.56mm)"
parent: BaseItem
abstract: true
components:
@@ -33,7 +33,7 @@
- type: entity
id: Magazine556Rifle
- name: "магазин (5,56 мм)"
+ name: "magazine (5.56mm)"
parent: BaseMagazine556Rifle
components:
- type: BallisticAmmoProvider
@@ -41,7 +41,7 @@
- type: entity
id: LongMagazine556Rifle
- name: "магазин до карабіна (5,56 мм)"
+ name: "carbine magazine (5.56mm)"
parent: BaseMagazine556Rifle
components:
- type: Tag
@@ -56,7 +56,7 @@
- type: entity
id: LMGMagazine556Rifle
- name: "Магазин LMG (5,56 мм)"
+ name: "LMG magazine (5.56mm)"
parent: BaseMagazine556Rifle
components:
- type: Tag
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml
index 831c5678d8c..c34d5b51cb0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/50.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazine50AMR
- name: "магазин (.50 BMG)"
+ name: "magazine (.50 BMG)"
parent: BaseItem
abstract: true
components:
@@ -36,7 +36,7 @@
- type: entity
id: N14Magazine50AMR
- name: "магазин (.50 BMG)"
+ name: "magazine (.50 BMG)"
parent: BaseMagazine50AMR
components:
- type: BallisticAmmoProvider
@@ -44,7 +44,7 @@
- type: entity
id: N14Magazine50AMRHEIAP
- name: "магазин (.50 BMG HEIAP)"
+ name: "magazine (.50 BMG HEIAP)"
parent: BaseMagazine50AMR
suffix: HEIAP
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml
index 5817c8d2eee..6363e6f44bd 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/5mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazine5mmMinigun
- name: "магазин для міні-пістолета (5 мм)"
+ name: minigun magazine (5mm)
parent: BaseItem
abstract: true
components:
@@ -28,7 +28,7 @@
- type: entity
id: N14MagazineMinigun5mm
- name: "коробка для міні-пістолета (5 мм)"
+ name: minigun box (5mm)
parent: N14BaseMagazine5mmMinigun
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml
index 71f5f7a5ff4..2ed93c80342 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/7.62.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseMagazine762Rifle
- name: "магазин (7,62 мм)"
+ name: "magazine (7.62mm)"
parent: BaseItem
abstract: true
components:
@@ -33,7 +33,7 @@
- type: entity
id: Magazine762Rifle
- name: "магазин (7,62 мм)"
+ name: "magazine (7.62mm)"
parent: BaseMagazine762Rifle
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml
index 81f5c360a56..1383b3bdeab 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/9mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseMagazine9mmPistol
- name: "пістолетний магазин (9 мм)"
+ name: pistol magazine (9mm)
parent: BaseItem
abstract: true
components:
@@ -32,7 +32,7 @@
- type: entity
id: N14MagazinePistol9mm
- name: "пістолетний магазин (9 мм)"
+ name: pistol magazine (9mm)
parent: N14BaseMagazine9mmPistol
components:
- type: BallisticAmmoProvider
@@ -40,7 +40,7 @@
- type: entity
id: N14MagazineSMG9mm
- name: "Магазин SMG (9 мм)"
+ name: SMG magazine (9mm)
parent: N14BaseMagazine9mmPistol
components:
- type: Tag
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml
index e9d0b5f4d56..55109e71bca 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/10mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet10mm
- name: "куля (10 мм)"
+ name: bullet (10mm)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml
index 36d13fb0d7f..73aa161bed2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12.7.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet127
- name: "куля (12,7 мм)"
+ name: bullet (12.7mm)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml
index 07f4ca0da75..26f390db414 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/12gauge.yml
@@ -1,6 +1,6 @@
- type: entity
id: PelletShotgun12
- name: "куля (12 калібр)"
+ name: pellet (12 gauge)
noSpawn: true
parent: BaseBullet
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml
index 6173ee98d8f..b47d9c00fd7 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/20gauge.yml
@@ -1,6 +1,6 @@
- type: entity
id: PelletShotgun20
- name: "дробина (20 калібр)"
+ name: pellet (20 gauge)
noSpawn: true
parent: BaseBullet
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml
index 0eb478eefc0..36f400f840b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/22lr.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet22
- name: "куля (.22lr)"
+ name: bullet (.22lr)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml
index c04a16aa765..6e01282f438 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/308.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet308
- name: "куля (гвинтівка .308)"
+ name: bullet (.308 rifle)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml
index 1f218bfac02..f60b72f0142 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/44.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet44
- name: "куля (.44 magnum)"
+ name: bullet (.44 magnum)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml
index 8ea397bb085..7c12e9775ce 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45-70.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet45-70
- name: "куля (.45-70 govt)"
+ name: bullet (.45-70 gov't)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml
index faea4a476a3..e3a551f842e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/45.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet45
- name: "куля (.45 auto)"
+ name: bullet (.45 auto)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml
index 19e01312d81..166a8ac7acc 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5.56.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet556
- name: "куля (5,56 мм)"
+ name: bullet (5.56mm)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml
index 3b090694e71..279eefd7cf6 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/50.yml
@@ -2,7 +2,7 @@
noSpawn: true
parent: BaseBullet
id: N14Bullet50
- name: "куля (.50 AP anti-materials)"
+ name: bullet (.50 AP anti-materiel)
components:
- type: Projectile
damage:
@@ -14,7 +14,7 @@
noSpawn: true
parent: BaseGrenadeProjectile
id: N14Bullet50HEIAP
- name: "куля (протипіхотна куля .50 HEIAP)"
+ name: bullet (.50 HEIAP anti-materiel)
components:
- type: IgniteOnCollide
fireStacks: 1
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml
index 00ea05b8b35..ece5ba57b31 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/5mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet5mm
- name: "куля (5 мм)"
+ name: bullet (5mm)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml
index a01d3410381..4705e9f7a42 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/7.62.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet762
- name: "куля (7,62 мм)"
+ name: bullet (7.62mm)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml
index 3541d9e3d73..66000039ddb 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/9mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Bullet9mm
- name: "куля (9 мм)"
+ name: bullet (9mm)
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml
index 32ec0dc906c..57f5f481234 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/explosive.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseGrenadeProjectile
- name: "граната"
+ name: grenade
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -18,7 +18,7 @@
- type: entity
id: GrenadeProjectile
- name: "граната"
+ name: grenade
parent: BaseGrenadeProjectile
noSpawn: true
components:
@@ -33,7 +33,7 @@
- type: entity
id: FireGrenadeProjectile
- name: "бойова граната"
+ name: fire grenade
parent: BaseGrenadeProjectile
noSpawn: true
components:
@@ -51,10 +51,10 @@
- type: entity
id: N14ProjectileMissile
- name: "Ракета"
+ name: Missile
parent: BaseBulletTrigger
noSpawn: true
- description: "Вибухова ракета."
+ description: An explosive missile.
components:
- type: Projectile
damage:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml
index 45bb0357458..b4586ddd43a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/fire.yml
@@ -1,7 +1,7 @@
- type: entity
id: BaseFire
- name: "BaseFire"
- description: "Все гаразд."
+ name: BaseFire
+ description: This is fine.
abstract: true
components:
- type: Reflective
@@ -55,7 +55,7 @@
- type: entity
id: FireProjectile
- name: "вогонь"
+ name: fire
parent: BaseFire
noSpawn: true
components:
@@ -66,7 +66,7 @@
- type: entity
id: BaseFireExplosiveProjectile
- name: "вогонь"
+ name: fire
parent: BaseBulletTrigger
noSpawn: true
components:
@@ -91,7 +91,7 @@
- type: entity
id: FireExplosive
- name: "вогонь"
+ name: fire
parent: BaseFireExplosiveProjectile
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml
index 02ee0decb87..ac8ee9b6fff 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/meta.yml
@@ -2,7 +2,7 @@
noSpawn: true
parent: BaseBullet
id: N14Bullet50HEIAPMeta # for spawn turrets and fun
- name: "куля (протипіхотна куля .50 HEIAP)"
+ name: bullet (.50 HEIAP anti-materiel)
components:
- type: IgniteOnCollide
fireStacks: 1
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml
index 2be6c1ae6f5..d6fbe771f2d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/10mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseSpeedLoader10
- name: "швидкісний навантажувач (10 мм)"
+ name: "speed loader (10mm)"
parent: BaseItem
abstract: true
components:
@@ -21,7 +21,7 @@
- type: entity
id: SpeedLoader10
- name: "швидкісний навантажувач (10 мм)"
+ name: "speed loader (10mm)"
parent: N14BaseSpeedLoader10
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml
index bc1592b0a8a..c46a087bcf4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/44.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseSpeedLoader44
- name: "швидкісний навантажувач (.44 magnum)"
+ name: "speed loader (.44 magnum)"
parent: BaseItem
abstract: true
components:
@@ -21,7 +21,7 @@
- type: entity
id: SpeedLoader44
- name: "швидкісний навантажувач (.44 magnum)"
+ name: "speed loader (.44 magnum)"
parent: N14BaseSpeedLoader44
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml
index 51d8e085efc..d53a1a058fa 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/45-70.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseSpeedLoader45-70
- name: "швидкісний навантажувач (45-70 gov)"
+ name: "speed loader (45-70 gov)"
parent: BaseItem
abstract: true
components:
@@ -21,7 +21,7 @@
- type: entity
id: SpeedLoader45-70
- name: "швидкісний навантажувач (45-70 gov)"
+ name: "speed loader (45-70 gov)"
parent: N14BaseSpeedLoader45-70
components:
- type: BallisticAmmoProvider
@@ -42,7 +42,7 @@
#TODO: Move this to a proper place, upstream it made by 'Cojoke' from Wizden
- type: entity
id: BaseSpeedLoaderInternal4570
- name: "швидкісний навантажувач внутрішній"
+ name: "speed loader internal"
parent: BaseItem
abstract: true
components:
@@ -64,7 +64,7 @@
- type: entity
id: SpeedLoader45-70Tube
- name: "труба швидкісного навантажувача (45-70 gov)"
+ name: "speed loader tube (45-70 gov)"
parent: BaseSpeedLoaderInternal4570
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml
index 09d36ae4e36..51a1667093c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Speedloaders/9mm.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BaseSpeedLoader9
- name: "швидкісний навантажувач (9 мм)"
+ name: "speed loader (9mm)"
parent: BaseItem
abstract: true
components:
@@ -21,7 +21,7 @@
- type: entity
id: SpeedLoader9
- name: "швидкісний навантажувач (9 мм)"
+ name: "speed loader (9mm)"
parent: N14BaseSpeedLoader9
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
index 7d1faf16deb..703123a0b9d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
@@ -77,10 +77,10 @@
# MARK: Pistols
- type: entity
- name: "Лазерний пістолет AEP-7"
+ name: AEP-7 laser pistol
parent: N14BaseWeaponPowerCellSmall
id: N14WeaponLaserPistol
- description: "Лазерна гармата на основі базової енергії, яка стріляє концентрованими променями світла."
+ description: A basic energy-based laser gun that fires concentrated beams of light.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Battery/laser_pistol.rsi
@@ -119,10 +119,10 @@
backStrength: 6
- type: entity
- name: "плазмовий пістолет"
+ name: plasma pistol
parent: N14BaseWeaponPowerCellSmall
id: N14WeaponPlasmaPistol
- description: "Надсучасний плазмовий пістолет."
+ description: A highly advanced plasma pistol.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Battery/plasma_pistol.rsi
@@ -156,10 +156,10 @@
backStrength: 6
- type: entity
- name: "плазмовий захисник"
+ name: plasma defender
parent: N14BaseWeaponPowerCellSmall
id: N14WeaponPlasmaDefender
- description: "Надсучасний плазмовий пістолет з підвищеною скорострільністю."
+ description: A highly advanced plasma pistol with an upgraded rate of fire.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Battery/plasma_pistol.rsi
@@ -195,10 +195,10 @@
# MARK: Recharger
- type: entity
- name: "перезаряджаюча гвинтівка"
+ name: recharger rifle
parent: BaseWeaponBattery
id: N14WeaponLaserRifleRecharger
- description: "Перша модель самозарядної лазерної гвинтівки, її низьке енергоспоживання та вдосконалена внутрішня батарея дозволяє цій зброї працювати століттями без підзарядки."
+ description: The first model for a self charging laser rifle, its low energy consumption and advanced internal battery lets this gun last for centuries without recharging.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -230,10 +230,10 @@
backStrength: 5
- type: entity
- name: "перезарядний пістолет"
+ name: recharger pistol
parent: BaseWeaponBatterySmall
id: N14WeaponLaserPistolRecharger
- description: "Модернізована версія перезарядної гвинтівки, компактна, але з тією ж потужністю, низьким енергоспоживанням і вдосконаленим внутрішнім акумулятором, дозволяє цій гвинтівці служити століттями без перезарядки."
+ description: The upgraded version of the recharger rifle, compact but maintaining the same power, its low energy consumption and advanced internal battery makes this gun last for centuries without recharging.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Battery/recharger_pistol.rsi
@@ -268,10 +268,10 @@
# MARK: Fullauto
- type: entity
- name: "Автоматична лазерна гвинтівка AER-9"
+ name: AER-9 auto laser rifle
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponLaserRifleAuto
- description: "Міцна довоєнна лазерна гвинтівка. Випромінює промені концентрованого світла для ураження цілей. Всупереч здоровому глузду, ця гвинтівка має обертовий ствол, що дозволяє вести вогонь в автоматичному режимі."
+ description: A sturdy pre-war laser rifle. Emits beams of concentrated light to kill targets. This one has been jury-rigged against all common sense with a rotating barrel to fire in full auto.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -316,10 +316,10 @@
backStrength: 5
- type: entity
- name: "плазмова автоматична гвинтівка"
+ name: plasma automatic rifle
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponPlasmaRifleAuto
- description: "Надсучасна автоматична плазмова гвинтівка."
+ description: A highly advanced automatic plasma rifle.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -364,10 +364,10 @@
backStrength: 5
- type: entity
- name: "прототип лазерної гвинтівки AER-14"
+ name: prototype AER-14 laser rifle
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponLaserRiflePrototypeAER14
- description: "Надсучасна довоєнна лазерна гвинтівка. Надзвичайно потужна, але жере ECP, як ніщо інше."
+ description: A bleeding-edge, pre-war laser rifle. Extremely powerful, but eats ECPs like nothing else.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -414,10 +414,10 @@
# MARK: Semiauto
- type: entity
- name: "AER-9"
+ name: AER-9
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponLaserRifle
- description: "Міцна довоєнна лазерна гвинтівка. Випромінює промені концентрованого світла для ураження цілей."
+ description: A sturdy pre-war laser rifle. Emits beams of concentrated light to kill targets.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -462,10 +462,10 @@
backStrength: 5
- type: entity
- name: "плазмова гвинтівка"
+ name: plasma rifle
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponPlasmaRifle
- description: "Надсучасна плазмова гвинтівка."
+ description: A highly advanced plasma rifle.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -510,10 +510,10 @@
backStrength: 5
- type: entity
- name: "міська плазмова гвинтівка"
+ name: urban plasma rifle
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponPlasmaRifleUrban
- description: "Довоєнна плазмова гвинтівка масового виробництва, призначена для ближнього бою в міських умовах."
+ description: A mass produced pre-war plasma rifle designed for close quarters combat in urban environments.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -560,10 +560,10 @@
# MARK: Shotguns
- type: entity
- name: "мультиплікації"
+ name: multiplas
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponPlasmaMultiplas
- description: "Модифікована міська плазмова гвинтівка, вона розподіляє плазму на кілька снарядів, жертвуючи при цьому точністю."
+ description: A modified urban plasma rifle, it spreads the plasma into multiple projectiles sacrificing accuracy.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -612,10 +612,10 @@
# (just a different looking laser rifle until we get more options)
- type: entity
- name: "лазерна гвинтівка wattz 3000"
+ name: wattz 3000 laser rifle
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponLaserRifleWattz3000
- description: "Лазерна гвинтівка Wattz 3000. Використовує сфокусовані мікро термоядерні елементи для більш потужних лазерів і подовжений ствол для збільшення дальності."
+ description: Wattz 3000 Laser Rifle. Uses focused micro fusion cells for more powerful lasers, and an extended barrel for additional range.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -660,10 +660,10 @@
backStrength: 4
- type: entity
- name: "лазерна гвинтівка wattz 2000"
+ name: wattz 2000 laser rifle
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponLaserRifleWattz2000
- description: "Лазерна гвинтівка Wattz 2000. Використовує сфокусовані мікро термоядерні елементи для більш потужних лазерів і подовжений ствол для збільшення дальності."
+ description: Wattz 2000 Laser Rifle. Uses focused micro fusion cells for more powerful lasers, and an extended barrel for additional range.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -710,10 +710,10 @@
#MARK: Heavy
- type: entity
- name: "плазмовий зварювальник"
+ name: plasma caster
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponPlasmaCaster
- description: "Масивна плазмова гармата з досить гострою гарматою, яка стріляє плазмовими снарядами."
+ description: A massive plasma gun with a pretty sharp cannon, this gun is fed with plasma shells.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Battery/plasma_caster.rsi
@@ -764,10 +764,10 @@
backStrength: 6
- type: entity
- name: "лазерний пістолет для гатлінгу"
+ name: laser gatling gun
parent: N14BaseWeaponPowerCellMedium
id: N14WeaponLaserGatling
- description: "Міні-пістолет, але лазерний, для тих, кому дійсно потрібен апскейлінг."
+ description: A minigun, but laser for those who really needed an upscaling.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Battery/laser_gatling.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml
index dfb48ab9437..5c6faaead1b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Flamers/Flamers.yml
@@ -51,8 +51,8 @@
- type: entity
parent: WeaponFireGunBase
id: N14WeaponFlamer
- name: "Полум'ягасник"
- description: "Легкий вогнемет, призначений для ближнього бою, ідеально підходить для барбекю на пустирі."
+ name: Flamer
+ description: A light flamethrower designed for close quarters combat, perfect for your wasteland BBQ.
components:
- type: Gun
cameraRecoilScalar: 0 #no recoil
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml
index 92ce82484ec..6fc403a5a12 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/launcher.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "гранатомет"
+ name: grenade launcher
parent: BaseWeaponLauncher
id: N14WeaponLauncherGrenade
- description: "Помповий важкий гранатомет з боєзапасом на 4 гранати, в 4 рази веселіший, використовує 40-мм гранати."
+ description: A pump action heavy grenade launcher with a 4 grenade capacity, 4 times more fun, it uses 40mm grenades.
components:
- type: Wieldable
- type: GunWieldBonus
@@ -42,10 +42,10 @@
backStrength: 6
- type: entity
- name: "гранатомет"
+ name: grenade rifle
parent: BaseWeaponLauncher
id: N14WeaponRifleGrenade
- description: "Однозарядний легкий гранатомет, найкрутіша річ у світі, стріляє 40-міліметровими гранатами."
+ description: A break action, single shot, light grenade launcher, the coolest thing ever, launches 40mm grenades.
components:
- type: Wieldable
- type: GunWieldBonus
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml
index d57f5750038..9417c90e580 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/minigun.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "міні-пістолет"
+ name: minigun
parent: BaseWeaponRifle
id: BaseWeaponMinigun
abstract: true
@@ -53,20 +53,20 @@
backStrength: 6
- type: entity
- name: "міні-пістолет"
+ name: minigun
parent: BaseWeaponMinigun
id: N14WeaponMinigun
- description: "Надзвичайно важкий міні-пістолет з 3 стволами, використовує набої калібру 5 мм." # TODO: Need to create projectiles, magazines and boxes for 5.56.
+ description: An extremely heavy minigun with 3 barrels, it uses 5mm ammo. # TODO: Need to create projectiles, magazines and boxes for 5.56.
components:
- type: ClothingSpeedModifier
walkModifier: 0.7
sprintModifier: 0.7
- type: entity
- name: "міні-пістолет \"Месник"
+ name: avenger minigun
parent: BaseWeaponMinigun
id: N14WeaponMinigunAvenger
- description: "Надзвичайно важкий вдосконалений міні-пістолет з кількома стволами, що використовує 5 мм набої." # TODO: Need to create projectiles, magazines and boxes for 5.56.
+ description: An extremely heavy advanced minigun with multiple barrels, it uses 5mm ammo. # TODO: Need to create projectiles, magazines and boxes for 5.56.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Heavy/avengerminigun.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml
index 15d23410f53..dfd54415bdb 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Heavy/missile.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "ракетна установка"
+ name: missile launcher
parent: BaseWeaponLauncher
id: N14WeaponLauncherMissile
- description: "Передовий довоєнний плечовий ракетний пусковий пристрій, боєприпаси для нього очевидні."
+ description: An advanced pre-war shoulder mounted missile launcher, its kinda obvious what kind of ammo it uses.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Heavy/missilelauncher.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml
index a6632fd63e8..d7c7c2ffa69 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/LMGs/LMGs.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "автоматична гвинтівка"
+ name: automatic rifle
parent: BaseWeaponRifle
id: N14WeaponLMGAutoRifle
- description: "Висококаліберний, довгий і важкий кулемет довоєнного зразка під потужний патрон 308."
+ description: A high caliber, long, and heavy machine gun of the pre-war, chambered in the powerful 308.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/LMGs/autorifle.rsi
@@ -62,10 +62,10 @@
backStrength: 6
- type: entity
- name: "легкий кулемет"
+ name: light machine gun
parent: BaseWeaponRifle
id: N14WeaponLMG
- description: "Легкий кулемет, розроблений NCR для своїх важких військ, калібру 5.56."
+ description: A light machine gun designed by the NCR for their heavy troops, chambered in 5.56.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/LMGs/lmg.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
index 169199efaaa..2a761118fc2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "N14BasePistol"
+ name: N14BasePistol
parent: BaseItem
id: N14BaseWeaponPistol
- description: "Корінцевий зубастий і пагонистий."
+ description: A rooty tooty point and shooty.
abstract: true
components:
- type: Sprite
@@ -69,10 +69,10 @@
backStrength: 6
- type: entity
- name: "Пістолет 9 мм"
+ name: 9mm Pistol
parent: N14BaseWeaponPistol
id: N14WeaponPistol9mm
- description: "Дешева, повсюдно розповсюджена зброя, калібру 9 мм."
+ description: A cheap, ubiquitous sidearm, chambered in 9mm.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/9mm.rsi
@@ -104,10 +104,10 @@
- N14CartridgePistol9
- type: entity
- name: "Пістолет 10 мм"
+ name: 10mm Pistol
parent: N14BaseWeaponPistol
id: N14WeaponPistol10mm
- description: "Дешева, повсюдно розповсюджена пістолетна зброя, калібру 10 мм." # TODO: Need to create projectiles, magazines and boxes for 10mm.
+ description: A cheap, ubiquitous sidearm, chambered in 10mm. # TODO: Need to create projectiles, magazines and boxes for 10mm.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/10mm.rsi
@@ -138,10 +138,10 @@
tags:
- N14CartridgePistol10
- type: entity
- name: "Кольт 45-го калібру"
+ name: .45 colt handgun
parent: N14BaseWeaponPistol
id: N14WeaponPistol45Colt
- description: "Міцний пістолет калібру .45."
+ description: A rugged handgun chambered in .45.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/colt.rsi
@@ -180,10 +180,10 @@
gun_chamber: !type:ContainerSlot
- type: entity
- name: "12,7-мм пістолет"
+ name: 12.7mm handgun
parent: N14BaseWeaponPistol
id: N14WeaponPistol12mm
- description: "Міцний, надійний пістолет калібру 12,7 мм." # TODO: Need to create projectiles, magazines and boxes for 12mm.
+ description: A rugged, robust handgun chambered in 12.7mm. # TODO: Need to create projectiles, magazines and boxes for 12mm.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/12mm.rsi
@@ -222,10 +222,10 @@
gun_chamber: !type:ContainerSlot
- type: entity
- name: "10-мм трубчастий пістолет"
+ name: 10mm pipe pistol
parent: N14BaseWeaponPistol
id: N14WeaponPistol10mmPipe
- description: "легкий саморобний 10-міліметровий пістолет, з неймовірно незручною рукояткою."
+ description: a light makeshift 10mm pistol, the grip is incredibly uncomfortable.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/10mmPIPEpistol.rsi
@@ -283,10 +283,10 @@
node: start
- type: entity
- name: "китайський пістолет"
+ name: chinese pistol
parent: N14BaseWeaponPistol
id: N14WeaponPistol9mmChinese
- description: "Елегантний довгоствольний пістолет з інтегрованим магазином під набій 9 мм."
+ description: An elegant long barrel pistol with an integrated magazine, chambered in 9mm.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/chinesepistol.rsi
@@ -324,10 +324,10 @@
- N14CartridgePistol9
- type: entity
- name: "шпигун"
+ name: the spy
parent: N14BaseWeaponPistol
id: N14WeaponPistol9mmSpy
- description: "Модифікована версія звичайного китайського пістолета з інтегрованим глушником, подовженим магазином та можливістю автоматичного переобладнання. Цей пістолет був розроблений з пристрастю, під набій 9мм."
+ description: A modified version of the common chinese pistol with a integrated silencer, extended mag and full-auto conversion. This gun was designed with passion, chambered in 9mm.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/thespy.rsi
@@ -365,10 +365,10 @@
- N14CartridgePistol9
- type: entity
- name: "Пістолет під набій 22lr"
+ name: 22lr Pistol
parent: N14BaseWeaponPistol
id: N14WeaponPistol22lr
- description: "Простий і безшумний пістолет під набій 22lr."
+ description: A simple and silenced pistol, chambered in 22lr.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/22lr.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml
index d76e84930ff..f0260a8fab8 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/creature.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14BulletAcid
- name: "кислотна слина"
+ name: acid spit
parent: BaseBullet
noSpawn: true
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml
index 6ffafc0d442..4f3a4a2b013 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Projectiles/energy.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "плазма"
+ name: plasma
id: BulletPlasma
parent: BaseBullet
noSpawn: true
@@ -43,7 +43,7 @@
path: "/Audio/Weapons/Guns/Hits/energy_meat1.ogg"
- type: entity
- name: "плазма"
+ name: plasma
id: BulletBigPlasma
parent: BaseBullet
noSpawn: true
@@ -58,7 +58,7 @@
path: "/Audio/Weapons/Guns/Hits/energy_meat1.ogg"
- type: entity #TODO: Finish Projectile Laser
- name: "лазерний"
+ name: laser
id: BulletLaser
parent: BaseBullet
noSpawn: true
@@ -93,7 +93,7 @@
collection: MeatLaserImpact
- type: entity
- name: "перезарядний лазер"
+ name: recharger laser
id: BulletRechargerLaser
parent: BaseBullet
noSpawn: true
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
index cb5c3099280..c959a21ffa3 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
@@ -7,10 +7,10 @@
backStrength: 6
- type: entity
- name: "9-мм револьвер"
+ name: 9mm revolver
parent: N14WeaponRevolverBase
id: N14WeaponRevolver9mm
- description: "Невеликий, компактний шестизарядний пістолет. Використовує 9-міліметрові набої."
+ description: A small, compact six shooter. Uses 9mm ammo.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/small_revolver.rsi
@@ -37,10 +37,10 @@
collection: N14Revolver9mmGunshot
- type: entity
- name: "10-мм револьвер"
+ name: 10mm revolver
parent: N14WeaponRevolverBase
id: N14WeaponRevolver10mm
- description: "Перший прототип напівавтоматичного 10-мм пістолета, що використовує 10-мм набої."
+ description: The first prototype for the semiauto 10mm pistol, Uses 10mm ammo.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/10mmrevolver.rsi
@@ -73,10 +73,10 @@
node: start
- type: entity
- name: "револьвер магнум"
+ name: magnum revolver
parent: N14WeaponRevolverBase
id: N14WeaponRevolver44Magnun
- description: "Велика залізяка. Використовує набої 44-го калібру."
+ description: The Big Iron. Uses .44 magnum ammo.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/magnum.rsi
@@ -93,10 +93,10 @@
collection: N14RevolverMagnunGunshot
- type: entity
- name: "капітан Револьвер"
+ name: captain revolver
parent: N14WeaponRevolverBase
id: N14WeaponRevolver44MagnumCaptain
- description: "Справжній борець за свободу носить свій прапор скрізь, навіть на пістолеті. Використовує набої .44 магнум."
+ description: A true freedom fighter carries his flag everywhere, even on his gun. Uses .44 magnum ammo.
components:
- type: Gun
fireRate: 2
@@ -115,10 +115,10 @@
proto: N14Cartridge44Magnum
- type: entity
- name: "мисливський револьвер"
+ name: hunting revolver
parent: N14WeaponRevolverBase
id: N14WeaponRevolver45-70Hunter
- description: "Важкий револьвер з довгим стволом, призначений для полювання на дрібних тварин, але також підходить і для людей. Використовує набої .45-70 govt."
+ description: A heavy revolver with a long cannon designed to hunt small animals, but it also works for people. Uses .45-70 gov't ammo.
components:
- type: Gun
soundGunshot:
@@ -135,10 +135,10 @@
proto: N14Cartridge45-70
- type: entity
- name: "дикий шепіт"
+ name: wild whisper
parent: N14WeaponRevolverBase
id: N14WeaponRevolver45-70WildWhisper
- description: "Кажуть, що після того, як порушника спокою застрелили з цього револьвера, йому шепочуть на вухо якісь слова, ніхто не знає, про що йдеться, але відповідь завжди \"невинний\". Використовує набої .45-70 govt."
+ description: Its said that after a troublemaker gets shot down with this revolver some words are whispered to their ears, no one knows what the question is, but the answer is always "innocent". Uses .45-70 gov't ammo.
components:
- type: Gun
fireRate: 2
@@ -157,10 +157,10 @@
proto: N14Cartridge45-70
- type: entity
- name: "рейнджерська секвойя"
+ name: ranger sequoia
parent: N14WeaponRevolverBase
id: N14WeaponRevolver45-70RangerSequoia
- description: "20 років страждань заради гарного, прославленого револьвера - воно того варте. Використовує державні набої 45-70 калібру."
+ description: 20 years of suffering for a good looking glorified revolver, worth it. Uses .45-70 gov't ammo.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Revolvers/ranger_sequoia.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
index 844a9b3b6c4..7432f9a44b9 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
@@ -25,10 +25,10 @@
backStrength: 5
- type: entity
- name: "Гвинтівка R-91"
+ name: R-91 Rifle
parent: N14WeaponRifleBase
id: N14WeaponRifle556R91
- description: "Старомодна штурмова гвинтівка калібру 5.56."
+ description: An old fashioned assault rifle chambered in 5.56.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/r91.rsi
@@ -70,10 +70,10 @@
- N14Cartridge556Rifle
- type: entity
- name: "китайська штурмова гвинтівка"
+ name: chinese assault rifle
parent: N14WeaponRifleBase
id: N14WeaponRifle762Chinese
- description: "Стара іноземна штурмова гвинтівка з дивними символами, в патроннику достатньо місця для патрона калібру 7,62."
+ description: A old foreign assault rifle with strange symbols on it, the chamber has enough space to hold a 7.62 bullet.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/chineserifle.rsi
@@ -116,10 +116,10 @@
- N14Cartridge762Rifle
- type: entity
- name: "штурмовий карабін"
+ name: assault carbine
parent: N14WeaponRifleBase
id: N14WeaponRifle556Carbine
- description: "Чорна компактна штурмова гвинтівка під набій 5.56."
+ description: A black compact assault rifle, uses 5.56 ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/assaultcarbine.rsi
@@ -165,10 +165,10 @@
- N14Cartridge556Rifle
- type: entity
- name: "снайперський карабін"
+ name: marksman carbine
parent: N14WeaponRifleBase
id: N14WeaponRifle762Marksman
- description: "Важка напівавтоматична гвинтівка з оптичним прицілом, використовує набої калібру 7.62."
+ description: A heavy semiautomatic rifle with a scope, uses 7.62 ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/marksman.rsi
@@ -214,10 +214,10 @@
- N14Cartridge762Rifle
- type: entity
- name: "службова гвинтівка"
+ name: service rifle
parent: N14WeaponRifleBase
id: N14WeaponRifle556Service
- description: "Дешева масова післявоєнна гвинтівка виробництва NCR, калібру 5.56."
+ description: A cheap mass produced post war rifle made by the NCR, chambered in 5.56.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/servicerifle.rsi
@@ -263,10 +263,10 @@
- N14Cartridge556Rifle
- type: entity
- name: "розвідувальна гвинтівка"
+ name: scout rifle
parent: N14WeaponRifleBase
id: N14WeaponRifle556Scout
- description: "Модифікована версія службової гвинтівки, виготовлена рейнджерами в польових умовах. Здатна використовувати більші магазини калібру 5.56."
+ description: A modified version of the service rifle made by rangers in the field. It is capable of using larger 5.56 magazines.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/scoutrifle.rsi
@@ -314,10 +314,10 @@
- N14Cartridge556Rifle
- type: entity
- name: "бойова гвинтівка"
+ name: battle rifle
parent: N14WeaponRifleBase
id: N14WeaponRifle308Battle
- description: "Довга напівавтоматична гвинтівка з набійником під потужний набій 308-го калібру."
+ description: A long semi automatic rifle feed by clips, chambered in the powerfull 308.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/battlerifle.rsi
@@ -370,10 +370,10 @@
backStrength: 3
- type: entity
- name: "старий карабін"
+ name: old carbine
parent: N14WeaponRifleBase
id: N14WeaponRifle556CarbineOld
- description: "Коротка компактна гвинтівка довоєнного зразка під набій 5.56."
+ description: A short compact rifle of the pre-war, chambered in 5.56.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Rifles/carbine.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
index 7cc026f226f..8841aff1e22 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
@@ -13,10 +13,10 @@
backStrength: 6
- type: entity
- name: "10мм SMG"
+ name: 10mm SMG
parent: N14WeaponSMGBase
id: N14WeaponSMG10mm
- description: "Повністю автоматичний пістолет-кулемет калібру 10 мм." # TODO: Need to create projectiles, magazines and boxes for 10mm.
+ description: Fully automatic submachinegun chambered in 10mm. # TODO: Need to create projectiles, magazines and boxes for 10mm.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/10mmSMG.rsi
@@ -67,10 +67,10 @@
- N14CartridgePistol10
- type: entity
- name: "12,7 мм SMG"
+ name: 12.7mm SMG
parent: N14WeaponSMGBase
id: N14WeaponSMG12mm
- description: "Важкий пістолет-кулемет калібру 12 мм." # TODO: Need to create projectiles, magazines and boxes for 12mm.
+ description: A heavy submachinegun chambered in 12mm. # TODO: Need to create projectiles, magazines and boxes for 12mm.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/12mmSMG.rsi
@@ -122,10 +122,10 @@
- N14CartridgePistol127
- type: entity
- name: "Труба SMG 12,7 мм"
+ name: 12.7mm pipe SMG
parent: N14WeaponSMGBase
id: N14WeaponSMG12mmPipe
- description: "саморобний 12-мм кулемет SMG, який, схоже, вибухне одразу після пострілу."
+ description: a makeshift 12mm SMG, looks like is gonna explode the second it shoots.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/12mmPIPE.rsi
@@ -202,10 +202,10 @@
node: start
- type: entity
- name: "Труба SMG 10 мм"
+ name: 10mm pipe SMG
parent: N14WeaponSMGBase
id: N14WeaponSMG10mmPipe
- description: "саморобний 10-мм кулемет SMG, якщо його потрясти, то можна почути, як брязкають деталі всередині пістолета."
+ description: a makeshift 10mm SMG, if you shake it you could hear the loose parts inside of the gun.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/10mmPIPE.rsi
@@ -280,10 +280,10 @@
node: start
- type: entity
- name: "вдосконалений 12,7-мм SMG"
+ name: advanced 12.7mm SMG
parent: N14WeaponSMGBase
id: N14WeaponSMG12mmAdvanced
- description: "Громіздкий пістолет-кулемет з верхнім магазином, використовує 12-мм боєприпаси."
+ description: A bulky sub machine gun with a top magazine fed system, it uses 12mm ammmo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/advance12mm.rsi
@@ -335,10 +335,10 @@
- N14CartridgePistol127
- type: entity
- name: "9мм SMG"
+ name: 9mm SMG
parent: N14WeaponSMGBase
id: N14WeaponSMG9mm
- description: "металевий довоєнний простий пістолет-кулемет SMG, калібру 9 мм."
+ description: a metallic pre-war simple SMG, chambered in 9mm.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/9mmSMG.rsi
@@ -389,10 +389,10 @@
- N14CartridgePistol9
- type: entity
- name: ".45 SMG"
+ name: .45 SMG
parent: N14WeaponSMGBase
id: N14WeaponSMG45
- description: "Довоєнний SMG з дерев'яним прикладом під набій .45."
+ description: A pre-war SMG with a wooden stock, chambered in .45.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/SMGs/45SMG.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
index 4586db3d692..97119dad3e0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
@@ -8,10 +8,10 @@
- type: Wieldable
- type: entity
- name: "дробовик"
+ name: shotgun
parent: N14WeaponShotgunBase
id: N14WeaponShotgun
- description: "Помпова рушниця."
+ description: A pump action shotgun.
components:
- type: Gun
fireRate: 1
@@ -39,10 +39,10 @@
path: /Audio/_Nuclear14/Weapons/Effects/Reload/Shotguns/shotgun_insert.ogg
- type: entity
- name: "двоствольна рушниця"
+ name: double-barrel shotgun
parent: N14WeaponShotgunBase
id: N14WeaponShotgunDoubleBarrel
- description: "Безсмертна класика, використовує набої 12-го калібру."
+ description: An immortal classic, uses 12 gauge shells.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/double_shotgun.rsi
@@ -73,10 +73,10 @@
node: start
- type: entity
- name: "обріз"
+ name: sawed-off shotgun
parent: N14WeaponShotgunBase
id: N14WeaponShotgunSawedOff
- description: "Портативна та брутальна ручна рушниця."
+ description: A portable and brutal handheld shotgun.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/sawed_off.rsi
@@ -108,10 +108,10 @@
node: shotgunsawed
- type: entity
- name: "обріз"
+ name: sawed-off shotgun
parent: N14WeaponShotgunSawedOff
id: N14WeaponShotgunSawedOffEmpty
- description: "Портативна та брутальна ручна рушниця."
+ description: A portable and brutal handheld shotgun.
suffix: Empty
components:
- type: BallisticAmmoProvider
@@ -121,10 +121,10 @@
node: start
- type: entity
- name: "бойова рушниця"
+ name: combat shotgun
parent: N14WeaponShotgunBase
id: N14WeaponShotgunAuto
- description: "Це автоматична рушниця з магазинним живленням, призначена для ближнього бою, використовує набої 12-го калібру."
+ description: It's a magazine-fed automatic shotgun designed for close quarters combat, uses 12 gauge shells.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/combat_shotgun.rsi
@@ -180,10 +180,10 @@
- type: Appearance
- type: entity
- name: "караванна рушниця"
+ name: caravan shotgun
parent: N14WeaponShotgunBase
id: N14WeaponShotgunCaravan
- description: "Ідеальна рушниця для тривалої подорожі. добре підходить для полювання на брамінів, геконів та диких звірів, використовує набої 20 калібру."
+ description: The perfect shotgun for a long journey. works well for hunting brahmins, geckos and fiends, uses 20 gauge shells.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/caravan_shotgun.rsi
@@ -210,10 +210,10 @@
proto: N14ShellShotgun20
- type: entity
- name: "важільна рушниця"
+ name: lever action shotgun
parent: N14WeaponShotgunBase
id: N14WeaponShotgunLever
- description: "Ідеальна рушниця для ковбоя, вона використовує набої 20-го калібру."
+ description: The perfect gun for a cowboy, it uses 20 gauge shells.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/lever_shotgun.rsi
@@ -245,10 +245,10 @@
collection: N14LeverShotgunGunshot
- type: entity
- name: "рушницю для боротьби з заворушеннями"
+ name: riot shotgun
parent: N14WeaponShotgunBase
id: N14WeaponShotgunRiot
- description: "Компактна напівавтоматична рушниця, що використовувалась довоєнною поліцією, під набої 20-го калібру."
+ description: A compact semi automatic shotgun used by pre-war police forces, chambered in 20 gauge shells.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Shotguns/riot_shotgun.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
index 9f8abf50bd0..f35b9716f9a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "мисливська рушниця"
+ name: hunting rifle
parent: BaseWeaponSniper
id: N14WeaponSniperHunting
- description: "Міцна гвинтівка з продольно-скользящим затвором. Використовує набої .308 калібру."
+ description: A rugged bolt action rifle. Uses .308 ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/hunting.rsi
@@ -30,10 +30,10 @@
backStrength: 3
- type: entity
- name: "Протитанкова гвинтівка"
+ name: Anti-Materiel rifle
parent: BaseWeaponRifle
id: N14WeaponSniper50AntiMateriel
- description: "Пневматична гвинтівка з ергономічним металевим корпусом. Лише глянувши на неї, можна зрозуміти, що вона може розірвати кінцівки на частини. Використовує протиматеріальні набої калібру .50."
+ description: An anti materiel rifle with a ergonomic, metallic skeleton design. Only looking at it can you tell it'll rip some limbs apart. Uses .50 anti-material ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/antimateriel.rsi
@@ -94,10 +94,10 @@
backStrength: 3
- type: entity
- name: "Гвинтівка .50 NCR"
+ name: .50 NCR rifle
parent: BaseWeaponSniper
id: N14WeaponSniper50NCRRifle
- description: "Спроба NCR зробити боєприпаси калібру .50 стандартними для звичайної піхоти, дуже дешеві, але завдають великої шкоди. Використовуються протиматеріальні боєприпаси калібру .50."
+ description: An attempt by the NCR to make .50 ammo standard for normal infantry, very cheap but deals a lot of damage. Uses .50 anti-material ammo.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/50ncrrifle.rsi
@@ -128,10 +128,10 @@
backStrength: 3
- type: entity
- name: "карабін важільної дії"
+ name: lever action carbine
parent: N14WeaponSniperHunting
id: N14WeaponSniper44LeverCarbine
- description: "Короткий важільний карабін. Використовує набої 44-го калібру."
+ description: A short lever action carbine. Uses .44 ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/levercarbine.rsi
@@ -159,10 +159,10 @@
backStrength: 3
- type: entity
- name: "важільна гвинтівка"
+ name: lever action rifle
parent: N14WeaponSniperHunting
id: N14WeaponSniper308LeverRifle
- description: "Снайперська гвинтівка з довгим важелем. Використовує набої калібру .308."
+ description: A long lever action repeater rifle. Uses .308 ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/leverrifle.rsi
@@ -176,10 +176,10 @@
backStrength: 3
- type: entity
- name: "щітковий пістолет"
+ name: brush gun
parent: N14WeaponSniperHunting
id: N14WeaponSniper45-70BrushGun
- description: "Потужний карабін з важільною системою. Використовує державні набої .45-70."
+ description: A powerful lever action carbine. Uses .45-70 gov't ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/brushgun.rsi
@@ -200,10 +200,10 @@
backStrength: 3
- type: entity
- name: "трубна гвинтівка"
+ name: pipe rifle
parent: N14WeaponSniperHunting
id: N14WeaponSniper308PipeRifle
- description: "Шматок металевої труби з дерев'яним прикладом, працює як пістолет і використовує набої калібру .308."
+ description: A piece of metal pipe with a wooden stock, works as a gun and uses .308 ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/piperifle.rsi
@@ -223,10 +223,10 @@
backStrength: 3
- type: entity
- name: "гвинтівка для гризунів"
+ name: varmint rifle
parent: BaseWeaponSniper
id: N14WeaponSniper556VarmintRifle
- description: "Довоєнна малопотужна гвинтівка з затворною системою, спочатку призначена для полювання на дрібних тварин. Ця гвинтівка чудово справляється з усім, що не перевищує людський зріст. Використовує набої калібру 5.56."
+ description: A pre-war low power bolt action rifle, originally designed to hunt small animals. This gun works fine on anything no bigger than a human. Uses 5.56 ammo.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Guns/Snipers/varmint.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml
index 6a6f875e009..8ff3d591bd2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/turrets.yml
@@ -1,9 +1,9 @@
- type: entity
parent: BaseStructure
id: N14WeaponTurretBroken
- name: "балістична вежа"
+ name: ballistic turret
suffix: broken
- description: "Балістична кулеметна автобашта."
+ description: A ballistic machine gun auto-turret.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/turrets.rsi
@@ -41,7 +41,7 @@
- type: entity
parent: BaseStructure
id: N14BaseWeaponTurret
- name: "балістична вежа"
+ name: ballistic turret
abstract: true
components:
- type: Sprite
@@ -204,7 +204,7 @@
- type: entity
parent: BaseStructure
id: N14BaseWeaponTurretMeta
- name: "балістична вежа"
+ name: ballistic turret
abstract: true
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml
index 1068136b8df..5ea535ea520 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/axes.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "топірець"
+ name: hatchet
parent: BaseItem
id: N14Hatchet
- description: "Інструмент, який так само корисний, як і зброя. Використовується для рубання речей."
+ description: A tool that's just as useful as a weapon. Used for chopping things.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Melee/hatchet.rsi
@@ -38,10 +38,10 @@
size: Normal
- type: entity
- name: "племінний топірець"
+ name: tribal hatchet
parent: BaseItem
id: N14TribalHatchet
- description: "Інструмент, який так само корисний, як і зброя. Використовується для рубання речей."
+ description: A tool that's just as useful as a weapon. Used for chopping things.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Melee/tribalhatchet.rsi
@@ -77,10 +77,10 @@
size: Normal
- type: entity
- name: "вогнепальна сокира"
+ name: fireaxe
parent: N14BaseAxe
id: N14FireAxe
- description: "Воістину, зброя божевільного. Кому спаде на думку боротися з вогнем за допомогою сокири?"
+ description: Truly, the weapon of a madman. Who would think to fight fire with an axe?
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/fireaxe.rsi
@@ -104,10 +104,10 @@
- type: Prying
- type: entity
- name: "сокира"
+ name: axe
parent: BaseItem
id: N14BaseAxe
- description: "Важка дерев'яна сокира, класичний інструмент і зброя."
+ description: A heavy wood axe, classic tool and weapon.
components:
- type: Tag
tags:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml
index cafc3542835..fc2d8b21cda 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/baton-club.yml
@@ -1,5 +1,5 @@
- type: entity
- name: "поліцейський кийок"
+ name: police baton
parent: BaseItem
id: N14PoliceBaton
components:
@@ -27,7 +27,7 @@
- suitStorage
- type: entity
- name: "племінний клуб"
+ name: tribal club
parent: BaseItem
id: N14TribalClub
components:
@@ -51,7 +51,7 @@
- suitStorage
- type: entity
- name: "прорвана труба"
+ name: broken pipe
parent: BaseItem
id: N14BrokenPipe
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml
index 178bbd4b54a..0fbee3dd337 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/hammer.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "кувалда"
+ name: sledge hammer
parent: BaseItem
id: N14SledgeHammer
- description: "Міцний кувалда, що вимагає значної сили для роботи з ним."
+ description: A robust sledge hammer that requires considerable strength to be wielded.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/sledgehammer.rsi
@@ -36,10 +36,10 @@
# path: /Audio/Items/eating_2.ogg # TODO: Crushing noise
- type: entity
- name: "супер кувалда"
+ name: super sledge hammer
parent: N14SledgeHammer
id: N14SuperSledgeHammer
- description: "Більший, важчий і більш руйнівний кувалда, вам дійсно потрібні сильні руки, щоб розмахувати ним."
+ description: A bigger, heavier and more destructive sledge hammer, you really need some strong arms to swing it.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/supersledge.rsi
@@ -66,10 +66,10 @@
- suitStorage
- type: entity
- name: "племінна важка дубина"
+ name: tribal heavy club
parent: N14SledgeHammer
id: N14TribalBigClub
- description: "Великий і важкий племінний кийок, який вимагає значної сили, щоб ним володіти."
+ description: A big and heavy tribal club that requires considerable strength to be wielded.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/tribalbigclub.rsi
@@ -94,10 +94,10 @@
- suitStorage
- type: entity
- name: "важка дубина з племінним орнаментом"
+ name: tribal decorated heavy club
parent: N14SledgeHammer
id: N14TribalBigClubDecorated
- description: "До великого і важкого племінного молота, який вимагає неабиякої сили для володіння, додали зуби тварин."
+ description: A big and heavy tribal hammer that requires considerable strength to be wielded, animal teeth have been added to this one.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/tribaljaggedbigclub.rsi
@@ -124,10 +124,10 @@
- suitStorage
- type: entity
- name: "дошка для нігтів"
+ name: nail board
parent: BaseItem
id: N14NailBoard
- description: "Груба імпровізована дошка, оснащена цвяхами, які можуть проколоти живі істоти."
+ description: A crude makeshift board, outfitted with nails too pierce living things.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/nail_board
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml
index ef0c7acd4f0..3adf432c1a7 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/knife.yml
@@ -30,10 +30,10 @@
path: /Audio/Items/Culinary/chop.ogg
- type: entity
- name: "кухонний ніж"
+ name: kitchen knife
parent: N14BaseKnife
id: N14KitchenKnife
- description: "Універсальний кухарський ніж. Добре підходить для приготування їжі до і після того, як вона жива."
+ description: A general purpose chef's knife. Good for preparing food before and after it's alive.
components:
- type: Tag
tags:
@@ -54,10 +54,10 @@
malus: 0.225
- type: entity
- name: "тесак м'ясника"
+ name: butcher's cleaver
parent: N14BaseKnife
id: N14ButchersCleaver
- description: "Величезне лезо, що використовується для рубання, розрубування та подрібнення м'яса."
+ description: A huge blade used for hackin', whackin' and choppin' up meat.
components:
- type: Tag
tags:
@@ -83,10 +83,10 @@
malus: 0.225
- type: entity
- name: "бойовий ніж"
+ name: combat knife
parent: N14BaseKnife
id: N14CombatKnife
- description: "Смертоносний ніж, призначений для ближнього бою."
+ description: A deadly knife intended for melee confrontations.
components:
- type: Tag
tags:
@@ -113,10 +113,10 @@
malus: 0.225
- type: entity
- name: "племінний ніж"
+ name: tribal knife
parent: N14BaseKnife
id: N14TribalKnife
- description: "Смертоносний ніж, призначений для ближнього бою, виготовлений вручну племенами."
+ description: A deadly knife intended for melee confrontations, this one is handmade by tribals.
components:
- type: Tag
tags:
@@ -143,10 +143,10 @@
malus: 0.225
- type: entity
- name: "латунний ніж"
+ name: brass Knife
parent: [N14BaseKnife, N14CombatKnife]
id: N14BrassKnife
- description: "Саморобний латунний ніж з гардами."
+ description: Homemade brass knife with guards.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/brass_knife.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml
index a2390376b07..fb8110b7526 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/longblades.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "мачете"
+ name: machete
parent: Machete
id: N14Machete
- description: "Велике, злісне на вигляд лезо."
+ description: A large, vicious looking blade.
components:
- type: EmbeddableProjectile
sound: /Audio/Weapons/star_hit.ogg
@@ -26,10 +26,10 @@
sprite: _Nuclear14/Objects/Weapons/Melee/machete.rsi
- type: entity
- name: "племінне мачете"
+ name: tribal machete
parent: N14Machete
id: N14TribalMachete
- description: "Племінне мачете, виготовлене з матеріалів, даних природою, цей довгий клинок має ідеальний баланс між інструментом і зброєю."
+ description: A tribal machete, made from the materials given by nature, this long blade has the perfect balance between tool and weapon.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Melee/tribal_machete.rsi
@@ -54,10 +54,10 @@
sprite: _Nuclear14/Objects/Weapons/Melee/tribal_machete.rsi
- type: entity
- name: "лом мачете"
+ name: scrap machete
parent: N14Machete
id: N14ScrapMachete
- description: "Саморобне мачете з довгим лезом, не найгострішим лезом, але все ж таки здатне нарізати трохи м'яса."
+ description: A makeshift long blade machete, not the sharpest blade but it can still cut some meat.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Melee/scrap_machete.rsi
@@ -82,10 +82,10 @@
sprite: Nuclear14/Objects/Weapons/Melee/scrap_machete.rsi
- type: entity
- name: "розпушувач"
+ name: ripper
parent: N14Machete
id: N14ripper
- description: "Легка одноручна бензопила, спочатку розроблена для саперів довоєнної армії для розчищення сільватів та лісових доріжок, також добре працює з м'ясом."
+ description: A light one handed chainsaw, originally designed for the pre-war army sappers to clean selvatic and wooded paths, it also works well against meat.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Melee/ripper.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml
index 5938d3f7d50..200b106958c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/shields.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: N14InsectShield
- name: "захист від комах"
- description: "Щит, зроблений з різних шматочків комах."
+ name: insect shield
+ description: A shield made from various pieces of insects.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/insectshield.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml
index c821e1990aa..a94fe5c6dce 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/spear.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "base Метальний спис"
+ name: baseThrowingSpear
parent: BaseItem
id: baseThrowingSpear
- description: "Визначення класики. Зберігаючи вбивство доступним з 200 000 років до нашої ери."
+ description: Definition of a classic. Keeping murder affordable since 200,000 BCE.
components:
- type: EmbeddableProjectile
offset: 0.15,0.15
@@ -79,10 +79,10 @@
fillBaseName: spear
- type: entity
- name: "спис"
+ name: spear
parent: BaseItem
id: N14WastelandSpear
- description: "Визначення класики. Зберігаючи вбивство доступним з 200 000 років до нашої ери."
+ description: Definition of a classic. Keeping murder affordable since 200,000 BCE.
components:
- type: Wieldable
- type: EmbeddableProjectile
@@ -161,10 +161,10 @@
- type: entity
- name: "Бойовий прапор УНР"
+ name: NCR battle flag
parent: N14WastelandSpear
id: N14WastelandFlagSpear
- description: "Довгий спис з прив'язаним на кінці прапором НКР, найвідданіші солдати носять його для підняття бойового духу."
+ description: A long spear with an NCR flag tied on the end, the most loyal soldiers carry these to boost the morale.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Melee/flagspear.rsi
@@ -183,10 +183,10 @@
- type: entity
- name: "племінний спис"
+ name: tribal spear
parent: N14WastelandSpear
id: N14WastelandTribalSpear
- description: "Міцні та з руйнівною атакою, ці списи зазвичай виготовлялися та використовувалися племенами."
+ description: Strong and with a devastating attack, these spears are commonly made and used by tribals.
components:
- type: Clothing
sprite: _Nuclear14/Objects/Weapons/Melee/tribalspear.rsi
@@ -210,10 +210,10 @@
Slash: 6
- type: entity
- name: "спис"
+ name: javelin
parent: baseThrowingSpear
id: N14WastelandTribalJavelin
- description: "Практично дуже короткий спис, але його сила походить не від ближнього бою."
+ description: Practically a very short spear, but its strength doesn't come from melee combat.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/javelin.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml
index 2c1183332c1..7cbc9e4e50f 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Melee/sports.yml
@@ -1,8 +1,8 @@
- type: entity
- name: "бейсбольна біта"
+ name: baseball bat
parent: BaseItem
id: N14BaseBallBat
- description: "Міцна бейсбольна бита."
+ description: A robust baseball bat.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/baseball_bat.rsi
@@ -42,10 +42,10 @@
- type: entity
- name: "більярдний кий"
+ name: pool cue
parent: BaseItem
id: N14PoolCue
- description: "Більярдний кий, який використовується для ударів по кулях, зазвичай по тих, що лежать на більярдних столах, але іноді і по кулях вашого супротивника."
+ description: A pool cue used for hitting balls, usually the ones on pool tables, but also occasionally your enemy's.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/pool_cue.rsi
@@ -92,10 +92,10 @@
- suitStorage
- type: entity
- name: "гольф-клуб"
+ name: golf club
parent: BaseItem
id: N14GolfClub
- description: "Інструмент, який використовувався для безглуздого старосвітського спорту, а тепер використовується як знаряддя знищення."
+ description: A tool used for a pointless old world sport, now used as an instrument of destruction.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Weapons/Melee/golf_club.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml
index 40273d1a597..a4113a638a5 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/flags.yml
@@ -1,8 +1,8 @@
# See Objects/Decoration/flags.yml for flag items. See wallmounts folder for wall flags.
- type: entity
id: N14DecorationFlagBearerEmpty
- name: "прапороносець"
- description: "Стовп для вивішування прапорів."
+ name: flag bearer
+ description: A post for hanging flags.
placement:
mode: SnapgridCenter
components:
@@ -86,8 +86,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagNCR
- name: "Прапор NCR"
- description: "Прапор з двоголовим ведмедем, символом Республіки Нова Каліфорнія."
+ name: NCR flag
+ description: A flag with a two headed bear, the symbol of the New California Republic.
components:
- type: Sprite
state: ncrflag
@@ -95,8 +95,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagOasis
- name: "Прапор Оазису"
- description: "Прапор із зображенням стилізованої рожевої квітки на зеленому тлі. Це символ міста Оазис."
+ name: Oasis flag
+ description: A flag depicting a stylised pink flower on a green background. It's the symbol of the town of Oasis.
components:
- type: Sprite
state: oasisflag
@@ -104,8 +104,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagBrotherhoodWashington
- name: "Прапор Вашингтонського братства"
- description: "Червоно-чорний прапор з мечем, оточений шестернями і крилами, в сліпучому золоті."
+ name: Washington Brotherhood flag
+ description: A red and black flag with a sword surrounded in gears and wings, in a dazzling gold.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -114,8 +114,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagFollowers
- name: "Прапор послідовників"
- description: "Білий прапор з чорним хрестом Послідовників Апокаліпсису."
+ name: Followers flag
+ description: A white flag with the black Follower's of the Apocalpyse cross on it.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -124,8 +124,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagEnclave
- name: "Прапор анклаву"
- description: "Прапор анклаву на держаку."
+ name: Enclave flag
+ description: An Enclave flag atop a bearer.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -134,8 +134,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagGunner
- name: "Прапор кулеметника"
- description: "Прапор кулеметника на держаку."
+ name: Gunner flag
+ description: A Gunner flag atop a bearer.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -144,8 +144,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagLocust
- name: "Прапор сарани"
- description: "Прапор з черепом, символом сарани."
+ name: Locust flag
+ description: A flag with a skull, the symbol of Locusts.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -154,8 +154,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagHighvalleyhills
- name: "Прапор High Valley Hills"
- description: "Прапор з двома білими смугами, синьою облямівкою та червоною серединою з білим логотипом Vault-Tec, перевернутий на бік і розтягнутий"
+ name: High Valley Hills flag
+ description: A flag with two white stripes, blue border and a red centre with a white Vault-Tec logo, turned on its side and stretched out
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -164,8 +164,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagVaultTecCityCoalition
- name: "Прапор міської коаліції Vault-Tec"
- description: "Прапор коаліції Vault-Tec City Coalition на носії."
+ name: Vault-Tec City Coalition flag
+ description: An Vault-Tec City Coalition flag atop a bearer.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -174,8 +174,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagYuma
- name: "Прапор Юми"
- description: "Банер із зображенням трьох річок, що зливаються в центрі, накладений на качан кукурудзи."
+ name: Yuma flag
+ description: A banner depicting three rivers meeting at its center, overlaid with an ear of corn.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -184,8 +184,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagKhans
- name: "Прапор Великих Ханів"
- description: "Прапор, зношений і обвітрений довгою історією. Прикрашений усміхнений череп глузливо посміхається тим, хто кидає йому виклик."
+ name: Great Khans flag
+ description: A flag worn and weathered from a long cherished history. A decorated smiling skull smiles mockingly upon those who challenge it.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
@@ -194,8 +194,8 @@
- type: entity
parent: N14DecorationFlagFlammable
id: N14DecorationFlagChurch
- name: "Церковний прапор"
- description: "Криваво-червоний прапор із символом, що асоціюється з ядерною радіацією."
+ name: The Church flag
+ description: A blood red flag featuring a symbol associated with nuclear radiation.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/flags.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml
index 11189a6091c..7f124b33e32 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/floordecor.yml
@@ -36,8 +36,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard1
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_ns-1
@@ -45,8 +45,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard2
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_ns-2
@@ -54,8 +54,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard3
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_ns-3
@@ -63,8 +63,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard4
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_ns-4
@@ -72,8 +72,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard5
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_ns-5
@@ -81,8 +81,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard6
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_ns-6
@@ -90,8 +90,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard7
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_we-1
@@ -99,8 +99,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard8
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_we-2
@@ -108,8 +108,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard9
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_we-3
@@ -117,8 +117,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard10
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_we-4
@@ -126,8 +126,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard11
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_we-5
@@ -135,8 +135,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard12
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_drought_we-6
@@ -144,8 +144,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard13
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_ns-1
@@ -153,8 +153,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard14
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_ns-2
@@ -162,8 +162,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard15
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_ns-3
@@ -171,8 +171,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard16
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_ns-4
@@ -180,8 +180,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard17
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_ns-5
@@ -189,8 +189,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard18
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_ns-6
@@ -198,8 +198,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard19
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_we-1
@@ -207,8 +207,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard20
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_we-2
@@ -216,8 +216,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard21
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_we-3
@@ -225,8 +225,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard22
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_we-4
@@ -234,8 +234,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard23
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_we-5
@@ -243,8 +243,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorFloorBoard24
- name: "дошка для підлоги"
- description: "Не допускайте потрапляння бруду на ноги."
+ name: floor board
+ description: Keep the mud off your feet.
components:
- type: Sprite
state: boards_mammoth_we-6
@@ -252,8 +252,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorStalagmite1
- name: "сталагміт"
- description: "Гострі камені! Кліщі йдуть вгору, кліщі приходять..."
+ name: stalagmite
+ description: Pointy rocks! Mites go up, tites come...
components:
- type: Sprite
state: stalagmite
@@ -307,8 +307,8 @@
- type: entity
parent: N14DecorStalagmite1
id: N14DecorMinecart
- name: "minecrart"
- description: "Здається, вона впала..."
+ name: minecrart
+ description: It seems to have fallen over...
components:
- type: Sprite
state: minecart_fallen
@@ -316,8 +316,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorSignLeftMine
- name: "знак"
- description: "Знак міни, що вказує ліворуч"
+ name: sign
+ description: A sign, for a mine, pointing li...left
components:
- type: Sprite
state: sign_left
@@ -325,8 +325,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14DecorSignRightMine
- name: "знак"
- description: "Знак, що вказує направо."
+ name: sign
+ description: A sign, pointing right.
components:
- type: Sprite
state: sign_right
@@ -343,8 +343,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorPaper
- name: "розкиданий папір"
- description: "Купа паперів"
+ name: scattered paper
+ description: A mess of papers
suffix: 8 states
components:
- type: Sprite
@@ -356,8 +356,8 @@
parent: N14DecorFloorWorldBase
id: N14DecorFloorPaper1
suffix: 4 states
- name: "розкиданий папір"
- description: "Купа паперів"
+ name: scattered paper
+ description: A mess of papers
components:
- type: Sprite
state: papers_1
@@ -379,8 +379,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorScrapwood
- name: "обрізки деревини"
- description: "обрізки деревини"
+ name: wood scraps
+ description: wood scraps
suffix: 6 states
components:
- type: Sprite
@@ -389,8 +389,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorBrickrubble
- name: "цегляний щебінь"
- description: "цегляний щебінь"
+ name: brick rubble
+ description: brick rubble
suffix: "6 states"
components:
- type: Sprite
@@ -399,8 +399,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorCardboard
- name: "картонні коробки"
- description: "картонні коробки для брухту"
+ name: cardboard boxes
+ description: cardboard scrap boxes
suffix: "6 states"
components:
- type: Sprite
@@ -410,8 +410,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorPallet
- name: "піддон"
- description: "дерев'яний піддон."
+ name: pallet
+ description: a wooden pallet.
suffix: "2 states"
components:
- type: Sprite
@@ -421,8 +421,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorPalletStack
- name: "штабель палет"
- description: "штабель дерев'яних піддонів"
+ name: pallet stack
+ description: a stack of wooden pallets
suffix: "2 states"
components:
- type: Sprite
@@ -443,8 +443,8 @@
- type: entity
parent: N14DecorFloorPalletStack
id: N14DecorFloorBrickStack
- name: "цегляний штабель"
- description: "акуратний штабель цегли"
+ name: brick stack
+ description: a neat stack of bricks
components:
- type: Sprite
state: brickpile
@@ -452,8 +452,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorBookstack1
- name: "книжковий стелаж"
- description: "стос книг"
+ name: book stack
+ description: a stack of books
components:
- type: Sprite
state: bookstack_1
@@ -476,8 +476,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorBookPile1
- name: "книжковий стос"
- description: "стос книг"
+ name: book pile
+ description: a pile of books
components:
- type: Sprite
state: bookpile_1
@@ -521,8 +521,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorFood1
- name: "продукти харчування"
- description: "деякі старі продукти"
+ name: food stuff
+ description: some old food stuff
components:
- type: Sprite
state: foodstuff_1
@@ -565,8 +565,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorTrashbags1
- name: "мішки для сміття"
- description: "кілька старих мішків для сміття"
+ name: trash bags
+ description: some old trash bags
components:
- type: Sprite
state: trashbags_1
@@ -620,8 +620,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorGlass1
- name: "скляні пляшки"
- description: "старі уламки скла"
+ name: glass bottles
+ description: some old glass scraps
components:
- type: Sprite
state: glass_1
@@ -665,8 +665,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorSignMines
- name: "шахти"
- description: "небезпека мін і смерті..."
+ name: mines
+ description: danger of mines and death...
components:
- type: Sprite
state: mine_sign
@@ -674,8 +674,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorFloorSkeleton
- name: "скелет"
- description: "виглядає трохи гірше на вигляд"
+ name: skeleton
+ description: looks a little worse for wear
components:
- type: Sprite
state: skeleton
@@ -683,8 +683,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorBarrels
- name: "бочки"
- description: "купа старих іржавих бочок."
+ name: barrels
+ description: a bunch of old rusty barrels.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml
index 39af2cf3967..cb6e4aafbe5 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/junk_piles.yml
@@ -47,8 +47,8 @@
- type: entity
parent: N14JunkPileBase
id: N14JunkPile1
- name: "купа мотлоху"
- description: "Тут може бути щось корисне."
+ name: junk pile
+ description: Could be something useful in here.
components:
- type: Sprite
state: Junk_1
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml
index 95b4240ae07..9a703a3f75d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/rails.yml
@@ -1,6 +1,6 @@
- type: entity
id: N14Rails
- name: "залізниця"
+ name: railway
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml
index 6bb7c68c663..dd76b925e5d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Decoration/torches.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14Torch
- name: "факел"
+ name: torch
suffix: floor
- description: "Полум'яний факел для освітлення території."
+ description: A flaming torch for lighting an area.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml
index d9a5b74fa62..0bdc4897062 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/FalloutDoors/airlocks.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14Airlock
parent: Airlock
- name: "двері бункера"
- description: "Вона відкривається, закривається, може розчавити вас, а за нею може бути лише радіація та монстри. Активується вручну."
+ name: bunker door
+ description: It opens, it closes, it might crush you, and there might be only radiation and monsters behind it. Has to be manually activated.
abstract: true
components:
- type: Door
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml
index 0787c254f10..41e27cfe856 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/curtains.yml
@@ -1,9 +1,9 @@
- type: entity
parent: HospitalCurtains
id: N14JunkCurtain
- name: "штори"
+ name: curtains
suffix: closed
- description: "Конфіденційність не гарантується."
+ description: No privacy guaranteed.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/Curtains/junkcurtain.rsi
@@ -14,9 +14,9 @@
- type: entity
parent: N14JunkCurtain
id: N14JunkCurtainOpen
- name: "штори"
+ name: curtains
suffix: open
- description: "Конфіденційність не гарантується."
+ description: No privacy guaranteed.
components:
- type: Door
state: open
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml
index 75f21e2043a..258d540c6c7 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/doors.yml
@@ -3,9 +3,9 @@
- type: entity
id: N14BaseDoor # Metal Base
parent: BaseStructure
- name: "двері"
+ name: door
abstract: true
- description: "Двері, куди вони ведуть?"
+ description: A door, where will it lead?
components:
- type: InteractionOutline
- type: Sprite
@@ -67,8 +67,8 @@
- type: entity
parent: N14BaseDoor
id: N14DoorMakeshift # Base Door Wood
- name: "імпровізовані двері"
- description: "Це дерев'яні двері. Виглядають брудними, ручної роботи."
+ name: makeshift door
+ description: It's a wooden door. It looks dirty and handmade.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/wooddoor.rsi
@@ -104,8 +104,8 @@
- type: entity
parent: N14DoorMakeshift
id: N14DoorWoodHouseWhite
- name: "дерев'яні двері"
- description: "Це двері. Схоже на вхідні двері в будинок."
+ name: wooden door
+ description: It's a door. Looks like a front door to a home.
components:
- type: Sprite
netsync: false
@@ -117,9 +117,9 @@
- type: entity
parent: N14DoorMakeshift
id: N14DoorWoodHousePainted
- name: "дерев'яні двері"
+ name: wooden door
suffix: painted
- description: "Це пофарбовані двері."
+ description: It's a painted door.
components:
- type: Sprite
netsync: false
@@ -137,8 +137,8 @@
- type: entity
parent: N14DoorMakeshift
id: N14DoorWoodHouseWhiteClean
- name: "дерев'яні двері"
- description: "Найчистіші двері, відомі з того, що залишилося від людства."
+ name: wooden door
+ description: The cleanest door known to what remains of mankind.
components:
- type: Sprite
netsync: false
@@ -150,8 +150,8 @@
- type: entity
parent: N14DoorMakeshift
id: N14DoorWoodRoom
- name: "дерев'яні двері"
- description: "Двері, що використовувалися в довоєнних будівлях для розділення кімнат."
+ name: wooden door
+ description: A door used inside pre-war buildigs that section off rooms.
components:
- type: Sprite
netsync: false
@@ -163,8 +163,8 @@
- type: entity
parent: N14DoorMakeshift
id: N14DoorWoodInterior
- name: "дерев'яні двері"
- description: "Двері, що використовувалися в довоєнних будівлях."
+ name: wooden door
+ description: A door used inside pre-war buildings.
components:
- type: Sprite
netsync: false
@@ -177,8 +177,8 @@
parent: N14DoorMakeshift
id: N14DoorWoodRoomDamaged
suffix: damaged
- name: "дерев'яні двері"
- description: "Двері, якими користувалися в довоєнних будинках. Не дивно, що вони виглядають так, ніби можуть розвалитися будь-якої миті."
+ name: wooden door
+ description: A door used inside pre-war houses. Unsuprisingly, it looks like it'll fall apart at any moment.
components:
- type: Sprite
netsync: false
@@ -190,9 +190,9 @@
- type: entity
parent: BaseMaterialDoor
id: N14DoorRoomRepaired
- name: "двері"
+ name: door
suffix: repaired
- description: "Ці двері виглядають більш зношеними, але трохи відремонтованими."
+ description: This door looks worse for wear, but fixed up a little.
components:
- type: Sprite
netsync: false
@@ -204,8 +204,8 @@
- type: entity
parent: N14DoorMakeshift
id: N14DoorWoodSecure
- name: "надійні двері"
- description: "Це надійні двері, зроблені з дерева. Сподіваюся, ти приніс шпильки."
+ name: secure door
+ description: It's a secure door, made out of wood. Hope you brought bobby pins.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/securedoor.rsi
@@ -224,9 +224,9 @@
- type: entity
parent: N14DoorWoodSecure
id: N14DoorWoodSecureNCR
- name: "надійні двері"
+ name: secure door
suffix: NCR
- description: "Безпечні двері, виготовлені з дерева, з вбудованим NCR."
+ description: A secure door made from wood and bearing an NCR embled.
components:
- type: Sprite
netsync: false
@@ -239,8 +239,8 @@
- type: entity
parent: N14BaseDoor
id: N14DoorMetalReinforced
- name: "металеві армовані двері"
- description: "Це двері, укріплені металом. Сподіваюся, ти приніс шпильки."
+ name: metal reinforced door
+ description: It's a door, reinforced with metal. Hope you brought you bobby pins.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/metaldoor.rsi
@@ -251,8 +251,8 @@
- type: entity
parent: N14DoorMetalReinforced
id: N14DoorMetalSecureBrotherhood
- name: "безпечні двері братства"
- description: "Це безпечно і брендовано! Чого ще можна бажати?"
+ name: secure brotherhood door
+ description: It's secure, AND branded! What more could you want?
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/bosdoor.rsi
@@ -263,8 +263,8 @@
- type: entity
parent: N14BaseDoor
id: N14DoorCellMetal
- name: "двері камери"
- description: "Двері, за якими замикаються погані хлопці."
+ name: cell door
+ description: A door that bad guys are locked behind.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/celldoor.rsi
@@ -286,8 +286,8 @@
- type: entity
parent: N14DoorCellMetal
id: N14DoorMetalBar
- name: "заґратовані двері"
- description: "Двері з металевих прутів."
+ name: barred door
+ description: A door made from metal bars.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/barreddoor.rsi
@@ -298,8 +298,8 @@
- type: entity
parent: N14DoorMetalReinforced
id: N14DoorMetalIron
- name: "залізні двері"
- description: "Двері з заліза, закріплені ще одним залізним блоком."
+ name: iron door
+ description: A door made of iron, secured with another block of iron.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/irondoor.rsi
@@ -310,8 +310,8 @@
- type: entity
parent: N14DoorMetalReinforced
id: N14DoorMetalSecure
- name: "надійні двері"
- description: "Надійні двері зі сталі."
+ name: secure door
+ description: A secure door made from steel.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/securesteeldoor.rsi
@@ -322,8 +322,8 @@
- type: entity
parent: N14DoorCellMetal
id: N14DoorSpikedGate
- name: "шиповані ворота"
- description: "Ворота з шипами, щоб відлякувати слабких."
+ name: spiked gate
+ description: A spiked gate to scare off the weak.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/spikedgate.rsi
@@ -335,8 +335,8 @@
- type: entity
parent: N14DoorMakeshift
id: N14DoorGlass
- name: "скляні двері"
- description: "Це двері з панелями з чистого скла."
+ name: glass door
+ description: It's a door with panels made of clean glass.
components:
- type: Sprite
netsync: false
@@ -377,8 +377,8 @@
- type: entity
parent: N14DoorGlass
id: N14DoorGlassDirty
- name: "брудні скляні двері"
- description: "Скляні двері. Ледве можна розгледіти, що за ними..."
+ name: dirty glass door
+ description: It's a glass door. You can barely make out what's behind it...
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/dirtyglassdoor.rsi
@@ -393,8 +393,8 @@
- type: entity
parent: N14DoorGlass
id: N14DoorGlassBroken
- name: "розбиті скляні двері"
- description: "Розбитий, як і твій шлюб."
+ name: broken glass door
+ description: Shattered, just like your marriage.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/brokenglassdoor.rsi
@@ -416,8 +416,8 @@
- type: entity
parent: N14DoorGlass
id: N14DoorGlassStore
- name: "двері магазину"
- description: "Це скляні двері з довоєнних магазинів. Гей, це римується!"
+ name: store door
+ description: It's a glass door found at pre-war stores. Hey, that rhymes!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/storedoor.rsi
@@ -453,8 +453,8 @@
- type: entity
parent: N14DoorGlassStore
id: N14DoorGlassStoreDirty
- name: "брудні двері магазину"
- description: "Це скляні двері, які використовувалися в довоєнних магазинах. Не схоже, що їх недавно мили."
+ name: dirty store door
+ description: It's a glass door used at pre-war stores. It doesn't seem like it's been washed recently.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/dirtystoredoor.rsi
@@ -465,8 +465,8 @@
- type: entity
parent: N14DoorGlassBroken
id: N14DoorGlassStoreBroken
- name: "розбиті скляні двері"
- description: "Розбитий, як і твій шлюб."
+ name: broken glass door
+ description: Shattered, just like your marriage.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/brokenstoredoor.rsi
@@ -478,9 +478,9 @@
- type: entity
parent: BaseMaterialDoor
id: N14DoorTentflap
- name: "клапан намету"
+ name: tent flap
suffix: smoothed tent
- description: "Двері для намету."
+ description: A door for a tent.
components:
- type: Sprite
netsync: false
@@ -522,8 +522,8 @@
- type: entity
parent: N14DoorTentflap
id: N14DoorTentLeatherflap
- name: "клапан намету"
- description: "Двері для намету. Шкіряні."
+ name: tent flap
+ description: A door for a tent. Leathery.
components:
- type: Sprite
netsync: false
@@ -535,8 +535,8 @@
- type: entity
parent: N14DoorTentflap
id: N14DoorTentClothflap
- name: "клапан намету"
- description: "Двері для намету. Тканина."
+ name: tent flap
+ description: A door for a tent. Cloth.
components:
- type: Sprite
netsync: false
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml
index 6d74362805b..97e7a491825 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/gates.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseStructure
id: N14FenceChainGate
- name: "ворота паркану"
- description: "Хвіртка в паркані для доступу."
+ name: fence gate
+ description: A gate in the fence to allow access.
components:
- type: InteractionOutline
- type: Physics
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml
index d4e9c2fd77b..876f6a49a1e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/rollerdoors.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseMaterialDoor
id: N14DoorShutterFramedRoller
- name: "затвор"
- description: "Легкі герметичні ролетні двері."
+ name: shutter
+ description: A lightweight airtight roller shutter door.
components:
- type: Door
bumpOpen: false
@@ -21,9 +21,9 @@
- type: entity
parent: BaseMaterialDoor
id: N14DoorShutterRoller
- name: "гаражні ворота"
+ name: garage shutter
suffix: frameless
- description: "Легкі герметичні ролетні двері."
+ description: A lightweight airtight roller shutter door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/RollerDoors/garageshutter.rsi
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml
index 8823443a382..5e8593c3b80 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/secret_door.yml
@@ -1,9 +1,9 @@
- type: entity
id: N14DoorSecretRuin
parent: BaseStructure
- name: "зруйнована стіна" # No meta
+ name: ruined wall # No meta
suffix: secret door
- description: "Зруйнована стіна довоєнної споруди."
+ description: A ruined wall from a pre-war structure.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/FalloutDoors/ruin_secret_door.rsi
@@ -61,8 +61,8 @@
- type: entity
id: N14DoorSecretWoodLog
parent: N14DoorSecretRuin
- name: "дерев'яна стіна"
- description: "Стіна з дерев'яних колод."
+ name: log wall
+ description: A wall made out of wooden logs.
suffix: secret door
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml
index f01b0c9ef94..981a74742f8 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/slanteddoors.yml
@@ -3,9 +3,9 @@
- type: entity
parent: BaseMaterialDoorNavMap
id: N14DoorMetalBlueSlanted
- name: "сині металеві двері"
+ name: blue metal door
suffix: slanted
- description: "Старі сині металеві двері."
+ description: An old blue metal door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalblue.rsi
@@ -49,9 +49,9 @@
- type: entity
parent: N14DoorMetalBlueSlanted
id: N14DoorMetalRedSlanted
- name: "червоні металеві двері"
+ name: red metal door
suffix: Slanted
- description: "Старі червоні металеві двері."
+ description: An old red metal door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalred.rsi
@@ -65,7 +65,7 @@
- type: entity
parent: N14DoorMetalBlueSlanted
id: N14DoorMetalBlueAltSlanted
- name: "сині металеві двері alt"
+ name: alt blue metal door
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalbluealt.rsi
@@ -79,9 +79,9 @@
- type: entity
parent: N14DoorMetalBlueSlanted
id: N14DoorMetalBlueWindowSlanted
- name: "металопластикові двері"
+ name: metal windowed door
suffix: Slanted, windowed
- description: "Старі сині металеві двері з вікном."
+ description: An old blue metal door with a window.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/metalbluewindow.rsi
@@ -99,9 +99,9 @@
- type: entity
parent: N14DoorMetalBlueWindowSlanted
id: N14DoorMetalGrateSlanted
- name: "металеві решітчасті двері"
+ name: metal grated door
suffix: Slanted, grate
- description: "Металеві сітчасті двері."
+ description: A metal mesh door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/metal_grate.rsi
@@ -112,9 +112,9 @@
- type: entity
parent: N14DoorMetalBlueWindowSlanted
id: N14DoorMetalBarSlanted
- name: "двері камери"
+ name: cell door
suffix: Slanted, bar
- description: "Металеві ґратчасті двері."
+ description: A metal bar door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/metal_bar.rsi
@@ -133,9 +133,9 @@
- type: entity
parent: N14DoorMetalBlueWindowSlanted
id: N14DoorMetalFenceSlanted
- name: "ворота паркану"
+ name: fence gate
suffix: Slanted, fence
- description: "Хвіртка з металевого паркану."
+ description: A metal fence gate.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/fence.rsi
@@ -149,9 +149,9 @@
- type: entity
parent: N14DoorMetalBlueWindowSlanted
id: N14DoorMetalFenceBarbedSlanted
- name: "ворота з колючого паркану"
+ name: barbed fence gate
suffix: Slanted, fence barbed
- description: "Ворота з металевого колючого паркану."
+ description: A metal barbed fence gate.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/fence_barbed.rsi
@@ -164,9 +164,9 @@
- type: entity
parent: N14DoorMetalBlueSlanted
id: N14DoorWoodSlanted
- name: "дерев'яні двері"
+ name: wooden door
suffix: Slanted
- description: "Дерев'яні двері."
+ description: A wooden door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/wood.rsi
@@ -207,7 +207,7 @@
- type: entity
parent: N14DoorWoodSlanted
id: N14DoorWoodBlueSlanted
- name: "сині дерев'яні двері"
+ name: blue wooden door
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodblue.rsi
@@ -218,7 +218,7 @@
- type: entity
parent: N14DoorWoodSlanted
id: N14DoorWoodGreenSlanted
- name: "зелені дерев'яні двері"
+ name: green wooden door
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodgreen.rsi
@@ -229,7 +229,7 @@
- type: entity
parent: N14DoorWoodSlanted
id: N14DoorWoodRedSlanted
- name: "червоні дерев'яні двері"
+ name: red wooden door
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodred.rsi
@@ -240,7 +240,7 @@
- type: entity
parent: N14DoorWoodSlanted
id: N14DoorWoodWhiteSlanted
- name: "білі дерев'яні двері"
+ name: white wooden door
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/woodwhite.rsi
@@ -253,9 +253,9 @@
- type: entity
parent: N14DoorMetalBlueSlanted
id: N14DoorAirlockSlanted
- name: "повітряний шлюз"
+ name: airlock
suffix: slanted
- description: "Старий шлюз бункера."
+ description: An old bunker airlock.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/SlantedDoors/airlock.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml
index fb1675d868f..8fda1e1df1a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Doors/talldoors.yml
@@ -1,9 +1,9 @@
- type: entity
parent: BaseStructure
id: N14DoorMetalBlueTall
- name: "металеві двері"
+ name: metal Door
suffix: tall
- description: "Старі сині металеві двері."
+ description: An old blue metal door.
components:
- type: InteractionOutline
- type: AnimationPlayer
@@ -98,9 +98,9 @@
- type: entity
parent: N14DoorMetalBlueTall
id: N14DoorMetalRedTall
- name: "металеві двері"
+ name: metal Door
suffix: tall
- description: "Старі червоні металеві двері."
+ description: An old red metal door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/metalred.rsi
@@ -121,9 +121,9 @@
- type: entity
parent: N14DoorMetalBlueTall
id: N14DoorMetalBlueWindowTall
- name: "металеві двері"
+ name: metal Door
suffix: tall, windowed
- description: "Старі сині металеві двері з вікном."
+ description: An old blue metal door with a window.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/metalbluewindow.rsi
@@ -139,7 +139,7 @@
parent: N14DoorMetalBlueWindowTall
id: N14DoorMetalGrateTall
suffix: tall, grate
- description: "Металеві сітчасті двері."
+ description: A metal mesh door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/metal_grate.rsi
@@ -151,7 +151,7 @@
parent: N14DoorMetalBlueWindowTall
id: N14DoorMetalBarTall
suffix: tall, bar
- description: "Металеві ґратчасті двері."
+ description: A metal bar door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/metal_bar.rsi
@@ -163,7 +163,7 @@
parent: N14DoorMetalBlueWindowTall
id: N14DoorMetalFenceTall
suffix: tall, fence
- description: "Хвіртка з металевого паркану."
+ description: A metal fence gate.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/fence.rsi
@@ -175,7 +175,7 @@
parent: N14DoorMetalBlueWindowTall
id: N14DoorMetalFenceBarbedTall
suffix: tall, fence barbed
- description: "Ворота з металевого колючого паркану."
+ description: A metal barbed fence gate.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/fence_barbed.rsi
@@ -187,9 +187,9 @@
- type: entity
parent: N14DoorMetalBlueTall
id: N14DoorWoodTall
- name: "дерев'яні двері"
+ name: wooden door
suffix: tall
- description: "Дерев'яні двері."
+ description: A wooden door.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/wood.rsi
@@ -260,8 +260,8 @@
- type: entity
parent: N14DoorMetalBlueTall
id: N14DoorCell
- name: "двері камери"
- description: "Двері, щоб опинитися в камері."
+ name: cell door
+ description: A door to be in cell.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Doors/TallDoors/cell.rsi
@@ -298,9 +298,9 @@
- type: entity
parent: N14DoorMetalBlueTall
id: N14DoorAirlockTall
- name: "повітряний шлюз"
+ name: airlock
suffix: tall
- description: "Старий шлюз бункера."
+ description: An old bunker airlock.
components:
- type: Sprite
drawdepth: Mobs
@@ -371,8 +371,8 @@
- type: entity
parent: BaseStructure
id: N14DoorVault
- name: "двері сховища"
- description: "Старі двері сховища."
+ name: vault Door
+ description: An old vault door.
components:
- type: Sprite
drawdepth: Mobs
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml
index b69adf45a08..8dd3dc343d0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/barricades.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14BarricadeSandbagSingle
parent: BaseStructure
- name: "мішки з піском"
- description: "Укріплення з мішків з піском."
+ name: sandbags
+ description: A sandbag fortification.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/barricades.rsi
@@ -38,8 +38,8 @@
- type: entity
id: N14BarricadeTanktrap
parent: N14BarricadeSandbagSingle
- name: "танкова пастка"
- description: "Металевий шип для блокування транспортних засобів."
+ name: tank trap
+ description: A metal fabricated spike for blocking vehicles.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/barricades.rsi
@@ -75,8 +75,8 @@
- type: entity
id: N14BarricadeTanktrapRusty
parent: N14BarricadeTanktrap
- name: "танкова пастка"
- description: "Іржавий металевий шип для блокування транспортних засобів."
+ name: tank trap
+ description: A rusty metal fabricated spike for blocking vehicles.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/barricades.rsi
@@ -86,8 +86,8 @@
- type: entity
parent: BaseStructure
id: N14BarricadeRazorwire
- name: "барикада з колючого дроту"
- description: "Укріплення з колючого дроту."
+ name: razorwire barricade
+ description: A razorwire fortification.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/barricades.rsi
@@ -150,8 +150,8 @@
- type: entity
parent: N14BarricadeSandbagSingle
id: N14BarricadeMetal
- name: "металева барикада"
- description: "Металеве укріплення."
+ name: metal barricade
+ description: A metal fortification.
suffix: black
components:
- type: Sprite
@@ -172,8 +172,8 @@
- type: entity
parent: N14DecorFloorWorldBase
id: N14DecorConcreteBarrier
- name: "бетонний бар'єр"
- description: "старий бетонний шлагбаум для зупинки транспорту."
+ name: concrete barrier
+ description: an old concrete barrier for stopping traffic.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/barriers.rsi
@@ -208,8 +208,8 @@
- type: entity
parent: N14DecorConcreteBarrier
id: N14DecorConcreteBarrierStriped
- name: "бетонний бар'єр"
- description: "старий бетонний шлагбаум для зупинки транспорту."
+ name: concrete barrier
+ description: an old concrete barrier for stopping traffic.
components:
- type: Sprite
layers:
@@ -224,8 +224,8 @@
- type: entity
parent: N14DecorConcreteBarrier
id: N14DecorRoadBarrier
- name: "дорожній бар'єр"
- description: "старий дерев'яний шлагбаум для зупинки транспорту."
+ name: road barrier
+ description: an old wooden barrier for stopping traffic.
components:
- type: Sprite
state: road_barrier
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml
index 17f6b461eec..f7060f35dec 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/beds.yml
@@ -1,8 +1,8 @@
- type: entity
parent: Bed
id: N14Bed
- name: "Ліжко"
- description: "Чистий матрац для сну."
+ name: Bed
+ description: A clean mattress for sleeping on.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: N14Bed
id: N14BedDirty
- name: "Брудне ліжко"
- description: "Ліжко, яке виглядає так, ніби бачило кращі часи."
+ name: "Dirty Bed"
+ description: A bed that looks like it's seen better days.
components:
- type: Sprite
state: bed_dirty
@@ -24,8 +24,8 @@
- type: entity
parent: N14Bed
id: N14BedWood
- name: "Дерев'яне ліжко"
- description: "Ліжко з дерев'яним каркасом."
+ name: "Wooden Bed"
+ description: A bed with a wooden frame.
components:
- type: Sprite
state: bed_wood
@@ -37,8 +37,8 @@
- type: entity
id: N14Bedroll
parent: RollerBed
- name: "простирадло"
- description: "Простирадло для сну в дорозі. Не дуже зручна."
+ name: bedroll
+ description: A bedroll for sleeping on the road. Not very comfy.
components:
- type: HealOnBuckle
damage:
@@ -98,8 +98,8 @@
- type: entity
parent: N14Bed
id: N14BedMattress0
- name: "Матрац"
- description: "Матрац на підлозі. Краще, ніж нічого."
+ name: Mattress
+ description: A mattress on the floor. Better than nothing.
components:
- type: Sprite
state: mattress0
@@ -110,8 +110,8 @@
- type: entity
parent: N14Bed
id: N14BedMattressDirty1
- name: "Матрац"
- description: "Матрац на підлозі. Трохи грубуватий."
+ name: Mattress
+ description: A mattress on the floor. A little rough.
components:
- type: Sprite
state: mattress1
@@ -120,8 +120,8 @@
- type: entity
parent: N14BedMattressDirty1
id: N14BedMattressDirty2
- name: "Матрац"
- description: "Матрац на підлозі. Брудний."
+ name: Mattress
+ description: A mattress on the floor. Filthy.
components:
- type: Sprite
state: mattress2
@@ -129,8 +129,8 @@
- type: entity
parent: N14BedMattressDirty1
id: N14BedMattressDirty3
- name: "Матрац"
- description: "Матрац на підлозі. Це кров?"
+ name: Mattress
+ description: A mattress on the floor. Is that blood?
components:
- type: Sprite
state: mattress3
@@ -138,8 +138,8 @@
- type: entity
parent: N14BedMattressDirty1
id: N14BedMattressDirty4
- name: "Матрац"
- description: "Матрац на підлозі. Це точно кров."
+ name: Mattress
+ description: A mattress on the floor. That's definitely blood.
components:
- type: Sprite
state: mattress4
@@ -148,8 +148,8 @@
parent: N14BedMattressDirty1
id: N14BedMattressDirty5
suffix: mouldy
- name: "Матрац"
- description: "Матрац на підлозі. Я не буду на ньому спати."
+ name: Mattress
+ description: A mattress on the floor. I'm not sleeping on that.
components:
- type: Sprite
state: mattress5
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml
index b27ca6ea4e5..e3b685a780a 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/casino.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: N14FurnitureCasinoRoulettetable
- name: "Стіл для рулетки"
- description: "Старий стіл для рулетки в казино. Досі працює."
+ name: Roulette Table
+ description: An old casino roulette table. It still works.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/roulettetable.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml
index 695ef0fd387..022ecb5d303 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chairs.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ChairWood
id: N14ChairSchool
- name: "шкільний стілець"
- description: "Дерев'яний стілець, придатний для довгих годин навчання."
+ name: school chair
+ description: A wooden chair suited for long hours of study.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/schoolchair.rsi
@@ -14,8 +14,8 @@
- type: entity
parent: ChairWood
id: N14ChairWood
- name: "дерев'яний стілець"
- description: "Дерев'яний стілець, придатний для сидіння."
+ name: wooden chair
+ description: A wooden chair suitable for sitting on.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
@@ -50,8 +50,8 @@
- type: entity
parent: N14ChairWood
id: N14ChairWoodSettler
- name: "дерев'яний стілець"
- description: "Дерев'яний стілець, на який претендували деякі поселенці."
+ name: wooden chair
+ description: A wooden chair claimed by some settlers.
components:
- type: Sprite
state: wooden_chair_settler
@@ -62,7 +62,7 @@
- type: entity
parent: StoolBase
id: N14ChairStoolBarBlack
- description: "Чорний барний стілець."
+ description: A black bar stool.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
@@ -75,7 +75,7 @@
- type: entity
parent: StoolBase
id: N14ChairStoolBarTan
- description: "Засмаглий барний стілець."
+ description: A tan bar stool.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
@@ -87,7 +87,7 @@
- type: entity
parent: StoolBase
id: N14ChairStoolBarRed
- description: "Червоний барний стілець."
+ description: A red bar stool.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
@@ -99,8 +99,8 @@
- type: entity
parent: N14ChairWood
id: N14ChairArmchair
- name: "крісло"
- description: "М'яке крісло."
+ name: armchair
+ description: A padded armchair.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
@@ -113,7 +113,7 @@
- type: entity
parent: Chair
id: N14ChairMetalGreen
- description: "Металевий стілець для сидіння."
+ description: A metal chair for sitting on.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
@@ -200,7 +200,7 @@
- type: entity
parent: OfficeChairBase
id: N14ChairOfficeRed
- name: "офісне крісло"
+ name: office chair
suffix: red
components:
- type: Sprite
@@ -223,7 +223,7 @@
- type: entity
parent: OfficeChairBase
id: N14ChairOfficeBlue
- name: "офісне крісло"
+ name: office chair
suffix: blue
components:
- type: Sprite
@@ -246,7 +246,7 @@
- type: entity
parent: OfficeChairBase
id: N14ChairOfficeGreen
- name: "офісне крісло"
+ name: office chair
suffix: green
components:
- type: Sprite
@@ -281,7 +281,7 @@
- type: entity
parent: N14ChairMetalGreen
id: N14ChairMetalFolding
- name: "розкладний стілець"
+ name: folding chair
suffix: folding
components:
- type: Sprite
@@ -293,7 +293,7 @@
- type: entity
parent: N14ChairMetalGreen
id: N14ChairBarRetro
- name: "ретро-стілець"
+ name: retro chair
suffix: retro
components:
- type: Sprite
@@ -302,8 +302,8 @@
- type: entity
parent: N14ChairMetalGreen
id: N14ChairPlastic
- name: "пластиковий стілець"
- description: "Пластиковий стілець. Виглядає незручно."
+ name: plastic chair
+ description: A plastic chair. Looks uncomfy.
suffix: plastic
components:
- type: Sprite
@@ -315,8 +315,8 @@
- type: entity
parent: N14ChairMetalGreen
id: N14ChairDinerBench
- name: "обідній стілець"
- description: "Лавка в американській забігайлівці."
+ name: diner chair
+ description: An American Diner bench.
components:
- type: Sprite
state: diner_chair
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml
index 4319fbd5b4f..09ce2ecb393 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/chalkboardfloor.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: N14ChalkboardFloor
- name: "Дошка для крейди"
- description: "Запилена крейдяна дошка"
+ name: Chalkboard
+ description: A dusty chalkboard
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/chalkboardfloor.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml
index 2b15c426c3d..a8eab831bcd 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/filing_cabinets.yml
@@ -1,9 +1,9 @@
- type: entity
- name: "Шафа для документів N14"
+ name: N14 filing cabinet
parent: BaseStructureDynamic
id: N14filingCabinet
suffix: Empty
- description: "Шафа для всіх ваших потреб."
+ description: A cabinet for all your filing needs.
components:
- type: Storage
grid:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml
index bf32eea5f1b..fa56c1b087e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/fitness.yml
@@ -1,8 +1,8 @@
- type: entity
parent: SeatBase
id: N14FitnessWeightsBench1
- name: "гирьова лавка"
- description: "Лава для перекачування заліза."
+ name: weights bench
+ description: A bench for pumping iron.
components:
- type: Transform
anchored: true
@@ -17,7 +17,7 @@
- type: entity
parent: N14FitnessWeightsBench1
id: N14FitnessWeightLifter
- name: "важкоатлет"
+ name: weight lifter
components:
- type: Sprite
state: fitnesslifter
@@ -38,8 +38,8 @@
- type: entity
id: N14FitnessPunchingBag
parent: BaseStructure
- name: "боксерська груша"
- description: "Боксерська груша. Давай, стань великим!"
+ name: punching bag
+ description: A punching bag. Let's get big!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/np13_misc.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml
index a699242f937..95bb7376fdc 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/junk.yml
@@ -83,8 +83,8 @@
- type: entity
parent: N14JunkWoodBase
id: N14JunkDresser
- name: "зламаний комод"
- description: "Колись це була нижня білизна. Тепер це мотлох."
+ name: broken dresser
+ description: Once held underwear. Now it's junk.
components:
- type: Sprite
state: junk_dresser
@@ -104,8 +104,8 @@
- type: entity
parent: N14JunkDresser
id: N14JunkCabinet
- name: "зламана шафа"
- description: "Колись це був одяг. Тепер це мотлох."
+ name: broken cabinet
+ description: Once held clothes. Now it's junk.
components:
- type: Sprite
state: junk_cabinet
@@ -113,8 +113,8 @@
- type: entity
parent: N14JunkDresser
id: N14JunkTable
- name: "зламаний стіл"
- description: "Їв без столу, тепер злий. Сміття."
+ name: broken table
+ description: Ate without table, now I'm angry. Junk.
components:
- type: Sprite
state: junk_table
@@ -122,8 +122,8 @@
- type: entity
parent: N14JunkWoodBase
id: N14JunkBench
- name: "зламана лавка"
- description: "Якби я міг тут відпочити. Мотлох."
+ name: broken bench
+ description: If only I could have rested here. Junk.
components:
- type: Sprite
state: junk_bench
@@ -133,8 +133,8 @@
- type: entity
parent: N14JunkMetalBase
id: N14JunkMachine
- name: "зламана машина"
- description: "Стара іржава машина. Тепер це мотлох."
+ name: broken machine
+ description: Rusty old machine. Now it's junk.
components:
- type: Sprite
state: junk_machine
@@ -176,8 +176,8 @@
- type: entity
parent: N14JunkMachine
id: N14JunkMicrowave
- name: "зламана мікрохвильовка"
- description: "Брудна стара мікрохвильовка. Тепер це мотлох."
+ name: broken microwave
+ description: Dirty old microwave. Now it's junk.
components:
- type: Sprite
state: junk_micro
@@ -185,8 +185,8 @@
- type: entity
parent: N14JunkMachine
id: N14JunkJukebox
- name: "зламаний музичний автомат"
- description: "Старий зруйнований музичний автомат. Тепер це мотлох."
+ name: broken jukebox
+ description: An old destroyed jukebox. Now it's junk.
components:
- type: Sprite
state: junk_jukebox
@@ -194,8 +194,8 @@
- type: entity
parent: N14JunkMetalBase
id: N14JunkBed1
- name: "зламане ліжко"
- description: "Старе ліжко з дірявим матрацом. Тепер це мотлох."
+ name: broken bed
+ description: An old bed with a holey mattress. Now it's junk.
components:
- type: Sprite
state: junk_bed1
@@ -203,8 +203,8 @@
- type: entity
parent: N14JunkMetalBase
id: N14JunkBed2
- name: "зламане ліжко"
- description: "Іржавий каркас ліжка. Тепер це мотлох."
+ name: broken bed
+ description: A rusty bed frame. Now it's junk.
components:
- type: Sprite
state: junk_bed2
@@ -212,8 +212,8 @@
- type: entity
parent: N14JunkMachine
id: N14JunkTV
- name: "зламаний телевізор"
- description: "Старий телевізор. Тепер це мотлох."
+ name: broken TV
+ description: An old television. Now it's junk.
components:
- type: Sprite
state: junk_tv
@@ -221,8 +221,8 @@
- type: entity
parent: N14JunkMachine
id: N14JunkArcade
- name: "зламана аркадна гра"
- description: "Старий ігровий автомат. Тепер це мотлох."
+ name: broken arcade game
+ description: An old arcade machine. Now it's junk.
components:
- type: Sprite
state: junk_arcade
@@ -230,8 +230,8 @@
- type: entity
parent: N14JunkMetalBase
id: N14JunkUrinal
- name: "зламаний пісуар"
- description: "Зламаний смердючий пісуар."
+ name: broken urinal
+ description: A broken stinky urinal.
components:
- type: Sprite
state: junk_urinal
@@ -239,8 +239,8 @@
- type: entity
parent: SeatBase
id: N14JunkToilet
- name: "зламаний унітаз"
- description: "Колись це був порцеляновий трон. Тепер це мотлох."
+ name: broken toilet
+ description: Once a porcelain throne. Now it's junk.
placement:
mode: SnapgridCenter
components:
@@ -254,8 +254,8 @@
- type: entity
parent: N14JunkMetalBase
id: N14JunkShower
- name: "зламаний душ"
- description: "Тут не можна митися, це сміття."
+ name: broken shower
+ description: No showering here, it's junk.
components:
- type: Sprite
state: junk_shower
@@ -265,8 +265,8 @@
- type: entity
parent: N14JunkMetalBase
id: N14JunkSink
- name: "зламана раковина"
- description: "Цей басейн більше не триматиме воду."
+ name: broken sink
+ description: This basin won't hold water anymore.
components:
- type: Sprite
state: junk_sink
@@ -276,8 +276,8 @@
- type: entity
parent: Mirror
id: N14JunkMirror
- name: "розбите дзеркало"
- description: "Дзеркало, дзеркало, дзеркало... Сподіваюся, мені не пощастить."
+ name: broken mirror
+ description: Mirror mirror... I hope I don't get bad luck.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/junk.rsi
@@ -287,8 +287,8 @@
- type: entity
parent: N14JunkMetalBase
id: N14JunkClock
- name: "зламаний годинник"
- description: "Немає часу!"
+ name: broken clock
+ description: Out of time!
components:
- type: Sprite
state: junk_clock
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml
index b6dcfdb48cd..14332626cd0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/other_furniture.yml
@@ -9,8 +9,8 @@
- type: entity
parent: BaseStructure
id: N14GrandfatherClock
- name: "дідів годинник"
- description: "Старий довоєнний годинник. Виглядає чудово."
+ name: grandfather clock
+ description: An old pre-war clock. Looks grand.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/np13_misc.rsi
@@ -20,8 +20,8 @@
- type: entity
parent: BaseStructure
id: N14Television
- name: "телебачення"
- description: "Старий довоєнний телевізор."
+ name: television
+ description: An old pre-war television.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/televisions.rsi
@@ -37,7 +37,7 @@
- type: entity
parent: N14Television
id: N14TelevisionRadking
- description: "Телевізор марки Radking."
+ description: A Radking brand television.
components:
- type: Sprite
state: radking_tv
@@ -45,7 +45,7 @@
- type: entity
parent: N14Television
id: N14TelevisionRedwood
- description: "Телевізор у шафі з червоного дерева."
+ description: A television in a redwood cabinet.
components:
- type: Sprite
state: redwood_tv
@@ -53,7 +53,7 @@
- type: entity
parent: N14Television
id: N14TelevisionTube
- description: "Старий довоєнний ламповий телевізор."
+ description: An old pre-war tube television.
components:
- type: Sprite
state: tube_tv
@@ -61,7 +61,7 @@
- type: entity
parent: N14Television
id: N14TelevisionSmall
- description: "Телевізор у невеликому корпусі."
+ description: A television in a small case.
components:
- type: Sprite
state: small_tv
@@ -79,7 +79,7 @@
- type: entity
parent: N14TelevisionSmall
id: N14TelevisionTiny
- description: "Крихітний телевізор."
+ description: A tiny television.
components:
- type: Sprite
state: tiny_tv
@@ -88,8 +88,8 @@
- type: entity
parent: N14DecorFloorBase
id: N14Shower
- name: "душ"
- description: "Змити цей бруд... зачекай, тоді нічого не залишиться."
+ name: shower
+ description: Wash off that scum...wait, then there would be nothing left.
placement:
mode: SnapgridCenter
components:
@@ -134,8 +134,8 @@
- type: entity
parent: SeatBase
id: N14Toilet
- name: "туалет"
- description: "Не марнуй, не хочеш - не марнуй"
+ name: toilet
+ description: Waste not, want not
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/world.rsi
@@ -254,8 +254,8 @@
- type: entity
parent: N14Shower
id: N14Sink
- name: "раковина"
- description: "Не марнуй, не хочеш - не марнуй"
+ name: sink
+ description: Waste not, want not
components:
- type: Sprite
state: sink
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml
index 90bd4c49c69..2eb8c5a046c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/plantpots.yml
@@ -1,7 +1,7 @@
- type: entity
parent: PottedPlantBase
id: N14Plantpot
- name: "горщик для рослин"
+ name: plant pot
abstract: true
components:
- type: Fixtures
@@ -78,7 +78,7 @@
- type: entity
parent: N14PlantpotDirty1
id: N14PlantpotBroken1
- description: "Розбитий горщик."
+ description: A broken plant pot.
suffix: broken
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml
index 1b51295ec68..1abbeb46dc1 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14CarpetSingleBase
parent: BaseStructure
- description: "Краще, ніж на підлозі."
+ description: Better than the floor.
abstract: true
components:
- type: Sprite
@@ -24,7 +24,7 @@
- type: entity
parent: N14CarpetSingleBase
id: N14RugMat
- name: "килимок"
+ name: mat
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/rugs.rsi
@@ -42,7 +42,7 @@
parent: N14RugMat
id: N14RugMatVulgar1
suffix: get f
- description: "Чарівний килимок для підлоги."
+ description: A charming floor mat.
components:
- type: Sprite
state: mat_vulgar
@@ -84,8 +84,8 @@
- type: entity
parent: N14RugMat
id: N14RugMatRubberSingle
- name: "гумовий килимок"
- description: "Гумовий захисний килимок для підлоги."
+ name: rubber mat
+ description: A rubber protective floor mat.
components:
- type: Sprite
state: rubber_single
@@ -115,8 +115,8 @@
- type: entity
parent: N14CarpetSingleBase
id: N14RugBlue
- name: "килимок"
- description: "Сучасний синій килимок."
+ name: rug
+ description: A modern looking blue rug.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi
@@ -134,7 +134,7 @@
- type: entity
parent: N14RugBlue
id: N14RugBrownFancy
- description: "Вишуканий килимок."
+ description: A fancy looking rug.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi
@@ -143,7 +143,7 @@
- type: entity
parent: N14RugBlue
id: N14RugRed
- description: "Червоний килим з візерунками."
+ description: A patterned red rug.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi
@@ -152,7 +152,7 @@
- type: entity
parent: N14RugBlue
id: N14RugYellow
- description: "Візерунчастий жовтий килимок."
+ description: A patterned yellow rug.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi
@@ -161,8 +161,8 @@
- type: entity
parent: N14RugBlue
id: N14RugMatRubberLarge
- name: "гумовий килимок"
- description: "Великий гумовий килимок."
+ name: rubber mat
+ description: A large rubber mat.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/rugs64x64.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml
index bd7952a6860..d45b5094106 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/shelf.yml
@@ -5,8 +5,8 @@
- type: entity
id: N14BookshelfDirty
parent: BaseStructure
- name: "книжкова полиця"
- description: "Запилена стара полиця."
+ name: "bookshelf"
+ description: A dusty old shelf.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/bookshelf.rsi
@@ -58,8 +58,8 @@
- type: entity
id: N14Bookshelf
parent: N14BookshelfDirty
- name: "книжкова полиця"
- description: "Запилені старі книги."
+ name: "bookshelf"
+ description: Dusty old books.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/bookshelf.rsi
@@ -85,8 +85,8 @@
- type: entity
id: N14BookshelfDestroyed
parent: N14BookshelfDirty
- name: "книжкова полиця"
- description: "Зламана стара полиця."
+ name: "bookshelf"
+ description: A broken old shelf.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/bookshelf.rsi
@@ -97,8 +97,8 @@
- type: entity
id: N14ShelfWood1
parent: BaseStructure
- name: "дерев'яна полиця"
- description: "Запилена стара полиця."
+ name: wooden shelf
+ description: A dusty old shelf.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/np13_misc.rsi
@@ -197,7 +197,7 @@
- type: entity
parent: N14ShelfWood
id: N14ShelfWoodBig
- name: "велика дерев'яна полиця"
+ name: big wooden shelf
components:
- type: Sprite
state: wood_shelf_big
@@ -205,8 +205,8 @@
- type: entity
parent: N14ShelfWood
id: N14ShelfWoodShowcase
- name: "вітрина"
- description: "Дерев'яна підставка для демонстрації речей."
+ name: showcase
+ description: A wooden stand for showing things off.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi
@@ -216,8 +216,8 @@
- type: entity
parent: N14ShelfWood
id: N14ShelfWoodStand
- name: "дерев'яна підставка"
- description: "Стояти, а не сидіти. Не вистачає телевізора."
+ name: wooden stand
+ description: A stand, not a sit. Missing a TV.
components:
- type: Sprite
state: stand_wood
@@ -237,8 +237,8 @@
- type: entity
parent: N14ShelfWood
id: N14ShelfWoodStandSmall
- name: "невелика дерев'яна підставка"
- description: "Маленький стенд. Для маленьких людей."
+ name: small wooden stand
+ description: A small stand. For small people.
components:
- type: Sprite
state: stand_wood_small
@@ -258,8 +258,8 @@
- type: entity
parent: N14ShelfWood
id: N14ShelfWoodClothesRack
- name: "вішалка для одягу"
- description: "Дерев'яний стелаж для зберігання одягу."
+ name: clothes rack
+ description: A wooden rack for storing clothes.
components:
- type: Sprite
state: clothing_rack
@@ -268,8 +268,8 @@
- type: entity
parent: N14ShelfWood
id: N14ShelfMetal
- name: "металева полиця"
- description: "Холодна металева полиця."
+ name: metal shelf
+ description: A cold metal shelf.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x96_furniture.rsi
@@ -306,8 +306,8 @@
- type: entity
parent: N14ShelfMetal
id: N14ShelfMetalShop
- name: "полиця магазину"
- description: "Металевий стелаж для демонстрації товарів."
+ name: shop shelf
+ description: A metal shelf for displaying goods.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x96_furniture.rsi
@@ -328,8 +328,8 @@
- type: entity
parent: N14ShelfMetal
id: N14ShelfMetalMeds
- name: "медична полиця"
- description: "Металева полиця для зберігання медикаментів."
+ name: medical shelf
+ description: A metal shelf for storing meds.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x96_furniture.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml
index 6aaa3f4852b..047a0c67a12 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/store_furniture.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseStructure
id: N14StoreDeliCounter
- name: "гастрономічний прилавок"
- description: "Металевий прилавок для демонстрації їжі."
+ name: deli counter
+ description: A metal counter for showing off food.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Store_Furniture/delistand.rsi
@@ -66,8 +66,8 @@
parent: BaseStructure
id: N14StoreFruitstand
suffix: empty
- name: "фруктовий стенд"
- description: "Ящик для демонстрації продуктів."
+ name: fruit stand
+ description: A box for displaying produce.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Store_Furniture/fruitstand.rsi
@@ -117,8 +117,8 @@
parent: N14StoreFruitstand
id: N14StoreFruitstand1
suffix: brown
- name: "фруктовий стенд"
- description: "Ящик для демонстрації продуктів. У цьому ящику щось є."
+ name: fruit stand
+ description: A box for displaying produce. This one has stuff in it.
components:
- type: Sprite
state: fruitstand-1
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml
index 822d5fc45de..55f6f9631de 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/street_furniture.yml
@@ -1,8 +1,8 @@
# Base floor sign
- type: entity
id: N14SignFloorBase
- name: "знак"
- description: "Це знак!"
+ name: sign
+ description: It's a sign!
abstract: true
placement:
mode: SnapgridCenter
@@ -46,8 +46,8 @@
- type: entity
id: StreetFurnitureBillboardNukacola1
parent: N14SignFloorBase
- name: "білборд"
- description: "Білборд з рекламою нука-коли."
+ name: billboard
+ description: A billboard advertising nuka cola.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi
@@ -79,7 +79,7 @@
- type: entity
id: StreetFurnitureBillboardNukacola1worn
parent: StreetFurnitureBillboardNukacola1
- description: "Білборд з рекламою нука-коли."
+ description: A billboard advertising nuka cola.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi
@@ -90,7 +90,7 @@
- type: entity
id: StreetFurnitureBillboardMassfusion1
parent: StreetFurnitureBillboardNukacola1
- description: "Білборд з рекламою компанії Mass Fusion."
+ description: A billboard advertising the Mass Fusion company.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi
@@ -101,7 +101,7 @@
- type: entity
id: StreetFurnitureBillboardMassfusion1worn
parent: StreetFurnitureBillboardNukacola1
- description: "Білборд з рекламою компанії Mass Fusion."
+ description: A billboard advertising the Mass Fusion company.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi
@@ -112,7 +112,7 @@
- type: entity
id: StreetFurnitureBillboardRedrocket1
parent: StreetFurnitureBillboardNukacola1
- description: "Білборд з рекламою паливної компанії \"Червона ракета\"."
+ description: A billboard advertising the Red Rocket fuel company.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi
@@ -123,7 +123,7 @@
- type: entity
id: StreetFurnitureBillboardRedrocket1worn
parent: StreetFurnitureBillboardNukacola1
- description: "Білборд з рекламою паливної компанії \"Червона ракета\"."
+ description: A billboard advertising the Red Rocket fuel company.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Street_Furniture/billboards192x192.rsi
@@ -134,7 +134,7 @@
- type: entity
parent: StreetFurnitureBillboardNukacola1
id: StreetFurnitureBillboardHorizonAirlines
- description: "Білборд з рекламою компанії Horizon Airlines."
+ description: A billboard advertising the Horizon Airlines company.
components:
- type: Sprite
layers:
@@ -153,7 +153,7 @@
- type: entity
parent: StreetFurnitureBillboardNukacola1
id: StreetFurnitureBillboardSchoelt
- description: "Білборд з рекламою пропанової компанії Schoelt."
+ description: A billboard advertising the Schoelt propane company.
components:
- type: Sprite
layers:
@@ -165,7 +165,7 @@
parent: N14SignFloorBase
id: N14SignFloorBazaar
suffix: bazaar
- description: "Вивіска базару. Як дивно!"
+ description: A sign for a bazaar. How bizarre!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/signs_64x64.rsi
@@ -175,7 +175,7 @@
parent: N14SignFloorBase
id: N14SignFloorOpen
suffix: we are open
- description: "Ми відкриті!"
+ description: We are open!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/signs_64x64.rsi
@@ -199,8 +199,8 @@
- type: entity
parent: N14SignFloorBase
id: N14SignStreetBase
- name: "вуличний знак"
- description: "Це знак!"
+ name: street sign
+ description: It's a sign!
abstract: true
components:
- type: Sprite
@@ -213,9 +213,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetInterstate
- name: "міждержавний знак"
+ name: interstate sign
suffix: 6 directions
- description: "Старий міждержавний дорожній знак."
+ description: An old interstate road sign.
components:
- type: Sprite
state: interstate
@@ -223,9 +223,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetInterstateShot
- name: "міждержавний знак"
+ name: interstate sign
suffix: shot
- description: "Старий розстріляний дорожній знак на міждержавній трасі."
+ description: An old interstate road sign that's been shot.
components:
- type: Sprite
state: interstate80_shot
@@ -233,9 +233,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetStop
- name: "знак \"стоп"
+ name: stop sign
suffix: 4 directions
- description: "Старий дорожній знак зупинки."
+ description: An old road stop sign.
components:
- type: Sprite
state: stop
@@ -243,9 +243,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetNoturning
- name: "немає покажчика повороту"
+ name: no turning sign
suffix: 4 directions
- description: "Старий знак \"Поворот заборонено\"."
+ description: An old no turning sign.
components:
- type: Sprite
state: noturn
@@ -253,8 +253,8 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetNoparking
- name: "немає знаку для паркування"
- description: "Старий знак \"Стоянка заборонена\"."
+ name: no parking sign
+ description: An old no parking sign.
components:
- type: Sprite
state: noparking
@@ -262,8 +262,8 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetSign
- name: "вуличний знак"
- description: "Старий вуличний знак"
+ name: street sign
+ description: An old street sign
components:
- type: Sprite
state: street
@@ -271,9 +271,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetOneway
- name: "односторонній знак"
+ name: one way sign
suffix: 2 directions
- description: "Старий дорожній знак з одностороннім рухом."
+ description: An old one way road sign.
components:
- type: Sprite
state: direction
@@ -281,8 +281,8 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetBusstop
- name: "знак автобусної зупинки"
- description: "Старий знак автобусної зупинки."
+ name: bus stop sign
+ description: An old bus stop sign.
components:
- type: Sprite
state: busstop
@@ -290,8 +290,8 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetRailcrossing
- name: "знак залізничного переїзду"
- description: "Старий знак залізничного переїзду."
+ name: rail crossing sign
+ description: An old rail crossing sign.
components:
- type: Sprite
state: railcrossing
@@ -299,9 +299,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetOnedirection
- name: "попереду тільки знак"
+ name: ahead only sign
suffix: 4 directions
- description: "Старий вказівник одного напрямку."
+ description: An old one direction sign.
components:
- type: Sprite
state: onlydir
@@ -309,9 +309,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetSpeedlimit
- name: "знак обмеження швидкості"
+ name: speed limit sign
suffix: 4 directions
- description: "Старий знак обмеження швидкості."
+ description: An old speed limit sign.
components:
- type: Sprite
state: speed
@@ -319,9 +319,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetWarning
- name: "попереджувальний знак"
+ name: warning sign
suffix: 4 directions
- description: "Старий дорожній попереджувальний знак."
+ description: An old road warning sign.
components:
- type: Sprite
state: warnings
@@ -329,9 +329,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetTurn
- name: "покажчик повороту"
+ name: turn sign
suffix: 6 directions
- description: "Старий дорожній покажчик повороту."
+ description: An old road turn sign.
components:
- type: Sprite
state: turn
@@ -339,9 +339,9 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetExit
- name: "знак виходу"
+ name: exit sign
suffix: 2 directions
- description: "Старий знак з'їзду з дороги."
+ description: An old road exit sign.
components:
- type: Sprite
state: exit
@@ -349,8 +349,8 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetNopedestrians
- name: "немає знаку для пішоходів"
- description: "Старий знак \"Пішоходам вхід заборонено\"."
+ name: no pedestrians sign
+ description: An old no pedestrians sign.
components:
- type: Sprite
state: nopedestrian
@@ -358,8 +358,8 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetMerge
- name: "знак \"в'їжджайте вперед"
- description: "Старий знак злиття."
+ name: merge ahead sign
+ description: An old merge ahead sign.
components:
- type: Sprite
state: merge
@@ -367,8 +367,8 @@
- type: entity
parent: N14SignStreetBase
id: N14SignStreetSnake
- name: "знак \"Змія попереду"
- description: "Старий знак \"Дорога вигинається\"."
+ name: snake ahead sign
+ description: An old road curves ahead sign.
components:
- type: Sprite
state: snake
@@ -377,9 +377,9 @@
- type: entity
parent: N14SignFloorBase
id: N14StreetPowerPoleRight
- name: "стовп живлення"
+ name: power pole
suffix: right
- description: "Старий дерев'яний трансформатор, встановлений на стовпі для розподілу електроенергії."
+ description: An old wooden post mounted transformer for power distribution.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Street_Furniture/powerpole.rsi
@@ -398,8 +398,8 @@
abstract: true
parent: N14StreetPowerPoleRight
id: N14BaseLightStructure
- name: "ліхтарний стовп"
- description: "Нехай буде світло."
+ name: lamp post
+ description: Let there be light.
components:
- type: DeviceNetwork
deviceNetId: Wireless
@@ -433,7 +433,7 @@
- type: entity
parent: N14LightStreetLampPostAlwaysPoweredRight
id: N14LightStreetLampPostAlwaysPoweredLeft
- description: "Це світло не має очевидного джерела живлення."
+ description: This light doesn't have an obvious power source.
suffix: Always Powered, Left
components:
- type: Sprite
@@ -481,7 +481,7 @@
parent: N14LightStreetLampPostPoweredEmptyRight
id: N14LightStreetLampPostPoweredRight
suffix: Powered, Right
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: A light fixture. Draws power and produces light when equipped with a light tube.
components:
- type: Sprite
layers:
@@ -498,7 +498,7 @@
parent: N14LightStreetLampPostPoweredEmptyLeft
id: N14LightStreetLampPostPoweredLeft
suffix: Powered, Left
- description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою."
+ description: A light fixture. Draws power and produces light when equipped with a light tube.
components:
- type: Sprite
layers:
@@ -687,8 +687,8 @@
- type: entity
parent: BaseStructure
id: N14DecorStreetPayphone
- name: "таксофон"
- description: "Старий таксофон"
+ name: payphone
+ description: An old payphone
components:
- type: Sprite
sprite: _Nuclear14/Structures/Decoration/world.rsi
@@ -733,8 +733,8 @@
- type: entity
parent: N14DecorStreetPayphone
id: N14DecorStreetMailbox
- name: "поштову скриньку"
- description: "Стара поштова скринька"
+ name: mailbox
+ description: An old mailbox
components:
- type: Sprite
netsync: false
@@ -754,8 +754,8 @@
- type: entity
parent: N14DecorStreetMailbox
id: N14DecorStreetMailboxWide
- name: "поштову скриньку"
- description: "Стара широка поштова скринька"
+ name: mailbox
+ description: An old wide mailbox
components:
- type: Sprite
state: mailbox
@@ -763,8 +763,8 @@
- type: entity
parent: N14DecorStreetMailbox
id: N14DecorStreetTrashbin
- name: "смітник"
- description: "Старий смітник"
+ name: trashbin
+ description: An old trashbin
components:
- type: Sprite
state: trashbin
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml
index e83c7ab2ec1..b0c58229d59 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/table.yml
@@ -3,8 +3,8 @@
- type: entity
id: N14FreeTableBase # Base off this for metal tables
parent: BaseStructure
- name: "таблиця"
- description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках."
+ name: table
+ description: A square piece of metal standing on four metal legs.
abstract: true
components:
- type: Damageable
@@ -62,9 +62,9 @@
- type: entity
parent: N14TableMetalRound
id: N14TableMetalRoundDirty
- name: "круглий стіл"
+ name: round table
suffix: dirty
- description: "Круглий металевий стіл. Як у в'язниці."
+ description: A round metal table. Prison like.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi
@@ -73,8 +73,8 @@
- type: entity
id: N14TableDeskSchool # Base off this for wooden tables
parent: N14FreeTableBase
- name: "шкільна парта"
- description: "Дерев'яна парта для навчання."
+ name: school desk
+ description: A wooden desk for studying at.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/schooldesk.rsi
@@ -102,9 +102,9 @@
- type: entity
parent: N14TableDeskSchool
id: N14TableDeskSchoolDamaged
- name: "шкільна парта"
+ name: school desk
suffix: damaged
- description: "Дерев'яний стіл для навчання. Виглядає все гірше через зношеність."
+ description: A wooden desk for studying at. Looks worse for wear.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/schooldesk.rsi
@@ -113,8 +113,8 @@
- type: entity
parent: N14TableDeskSchool
id: N14TableWoodEnd
- name: "приставний столик"
- description: "Дерев'яний торцевий столик."
+ name: end table
+ description: A wooden end table.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi
@@ -134,8 +134,8 @@
- type: entity
parent: N14TableWoodSquare
id: N14TableWoodRound
- name: "дерев'яний стіл"
- description: "Дерев'яний круглий стіл."
+ name: wooden table
+ description: A wooden round table.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi
@@ -144,8 +144,8 @@
- type: entity
parent: N14TableDeskSchool
id: N14TableWoodSquare
- name: "дерев'яний стіл"
- description: "Дерев'яний квадратний стіл."
+ name: wooden table
+ description: A wooden square table.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi
@@ -165,8 +165,8 @@
- type: entity
parent: N14TableWoodSquare
id: N14TableWoodLow
- name: "дерев'яний стіл"
- description: "Низький дерев'яний квадратний стіл."
+ name: wooden table
+ description: A low wooden square table.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi
@@ -183,8 +183,8 @@
- type: entity
parent: N14TableWoodSquare
id: N14TableWoodCabledrum
- name: "кабельний барабан"
- description: "Зручний стіл."
+ name: cable drum
+ description: A convenient table.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi
@@ -193,8 +193,8 @@
- type: entity
parent: N14TableWoodSquare
id: N14TableCasinoDice
- name: "гральний стіл"
- description: "Стіл для гри в кості."
+ name: dice table
+ description: A table for playing dice games.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/tables.rsi
@@ -213,8 +213,8 @@
- type: entity
parent: N14FreeTableBase
id: N14TableDeskMetal
- name: "металевий стіл"
- description: "Металевий стіл для роботи. Міцний."
+ name: metal desk
+ description: A metal desk for working at. Sturdy.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/desks.rsi
@@ -252,8 +252,8 @@
- type: entity
parent: N14TableDeskSchool
id: N14TableDeskWood
- name: "дерев'яний стіл"
- description: "Дерев'яний стіл для роботи."
+ name: wooden desk
+ description: A wooden desk for working at.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/desks.rsi
@@ -292,8 +292,8 @@
- type: entity
parent: N14TableDeskWood
id: N14TableCasinoCards
- name: "картковий стіл"
- description: "Вишуканий стіл для гри в карти."
+ name: cards table
+ description: A fancy table for playing cards at.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi
@@ -302,8 +302,8 @@
- type: entity
parent: N14TableCasinoCards
id: N14TableCasinoPool
- name: "більярдний стіл"
- description: "Модний стіл для гри в більярд."
+ name: pool table
+ description: A fancy table for playing pool at.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi
@@ -312,8 +312,8 @@
- type: entity
parent: N14TableCasinoCards
id: N14TableWoodenOvalWide
- name: "дерев'яний стіл"
- description: "Овальний стіл з дерева."
+ name: wooden table
+ description: An oval table made from wood.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi
@@ -322,8 +322,8 @@
- type: entity
parent: N14TableCasinoCards
id: N14TableWoodenSquareWide
- name: "дерев'яний стіл"
- description: "Широкий квадратний стіл з дерева."
+ name: wooden table
+ description: A wide square table made from wood.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi
@@ -332,8 +332,8 @@
- type: entity
parent: N14TableCasinoCards
id: N14TableMetalWide
- name: "металевий стіл"
- description: "Широкий металевий стіл."
+ name: metal table
+ description: A wide metal table.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/64x64_furniture.rsi
@@ -343,7 +343,7 @@
- type: entity
parent: N14TableDeskSchool
id: N14TableCounter
- name: "дерев'яна стійка"
+ name: wooden counter
suffix: full
components:
- type: Sprite
@@ -380,7 +380,7 @@
- type: entity
parent: N14TableCounter
id: N14TableCounterCraft
- description: "Цей прилавок схожий на металобрухт."
+ description: This counter looks like scrap.
suffix: craft full
components:
- type: Sprite
@@ -417,8 +417,8 @@
- type: entity
parent: N14FreeTableBase
id: N14TableCounterMetal
- name: "металевий прилавок"
- description: "Холодний, твердий металевий прилавок."
+ name: metal counter
+ description: A cold, hard metal counter.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/counters.rsi
@@ -466,8 +466,8 @@
- type: entity
id: N14TableMetalGrate
parent: Table
- name: "металевий стіл"
- description: "Холодний металевий стіл ручної роботи з решітки."
+ name: metal table
+ description: A cold handmade metal table made from grating.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/metalgrate.rsi
@@ -480,8 +480,8 @@
- type: entity
id: N14TableWoodSettler
parent: Table
- name: "дерев'яний стіл"
- description: "Дерев'яний стіл, який використовували поселенці."
+ name: wooden table
+ description: A wooden table used by settlers.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/table_settler.rsi
@@ -505,8 +505,8 @@
- type: entity
parent: TableWood
id: N14TableCounterBar
- name: "барна стійка"
- description: "Заплямована алкоголем барна стійка."
+ name: bar counter
+ description: An alcohol stained bartop.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/Tables/barcounter.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml
index f38a989d3ed..dd032400dc1 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/computers.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14BaseComputer
parent: BaseComputer
- name: "комп'ютер"
- description: "Старий важкий комп'ютер."
+ name: computer
+ description: An old heavy computer.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/computer.rsi
@@ -19,8 +19,8 @@
- type: entity
id: N14ComputerCargoOrders
parent: N14BaseComputer
- name: "комп'ютер запитів на вантаж"
- description: "Використовується для замовлення матеріалів."
+ name: cargo request computer
+ description: Used to order supplies.
components:
- type: CargoOrderConsole
- type: ActivatableUI
@@ -50,8 +50,8 @@
- type: entity
parent: N14ComputerTerminalWallDisplays
id: N14ComputerCameraDisplay
- name: "блок дисплея камери"
- description: "Монітор камери спостереження. Ти стежиш за ними. Можливо."
+ name: camera display unit
+ description: A surveillance camera monitor. You're watching them. Maybe.
abstract: true
components:
# - type: Computer
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml
index ea15b5d2acc..c0915387cd5 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/grill.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14CookingStove
parent: KitchenElectricGrill
- name: "піч"
- description: "Довоєнна піч для приготування їжі."
+ name: stove
+ description: A pre-war stove for cooking things.
components:
- type: Physics
- type: Fixtures
@@ -62,8 +62,8 @@
- type: entity
parent: N14CookingStove
id: N14KitchenGrill
- name: "пропановий гриль"
- description: "Мікрохвильовка? Ні, справжній чоловік готує стейки на грилі!"
+ name: propane grill
+ description: A microwave? No, a real man cooks steaks on a grill!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/grill.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml
index 8d266a496f6..235533c6b47 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/logic_and_signals.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14SignalButton # because indestructible, use the SS14 one for destructible
- name: "сигнальна кнопка"
- description: "Це кнопка для активації чогось."
+ name: signal button
+ description: It's a button for activating something.
placement:
mode: SnapgridCenter
snap:
@@ -57,8 +57,8 @@
- type: entity
parent: N14SignalButton
id: N14DoorVaultControls
- name: "Управління дверима сховища"
- description: "Зручний пульт управління для відкривання дверей сховища."
+ name: Vault Door Controls
+ description: A handy control panel for opening the vault door.
components:
- type: AutoLinkTransmitter
channel: Vaultdoor
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml
index 6df3d04d5cb..a99da27361c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/machinepanels.yml
@@ -1,8 +1,8 @@
# Frames
- type: entity
id: N14MachineFrameTall
- name: "висока рама машини"
- description: "Металевий каркас для розміщення техніки та електроніки"
+ name: tall machine frame
+ description: A metal frame for housing machinery and electronics
suffix: Frame
placement:
mode: SnapgridCenter
@@ -50,8 +50,8 @@
- type: entity
parent: N14MachineFrameTall
id: N14MachineFrameTallDestroyed
- name: "знищена машина"
- description: "Зруйнований каркас, який колись містив техніку та електроніку"
+ name: destroyed machine
+ description: A destroyed frame that used to hold machinery and electronics
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/32x48_machines.rsi
@@ -86,7 +86,7 @@
- type: entity
parent: N14MachineFrameTall
id: N14MachineFrameTallWired
- description: "Металевий каркас для розміщення техніки та електроніки"
+ description: A metal frame for housing machinery and electronics
suffix: Wired
components:
- type: Sprite
@@ -148,8 +148,8 @@
- type: entity
parent: N14BaseMachine
id: N14BaseMachinePowered
- name: "серверна стійка"
- description: "Стара серверна стійка, заповнена електронікою."
+ name: server rack
+ description: An old server rack filled with electronics.
abstract: true
components:
- type: Fixtures
@@ -182,8 +182,8 @@
- type: entity
parent: N14BaseMachinePowered
id: N14MachineRackElectronics
- name: "стійка для електроніки"
- description: "Старий стелаж, заповнений електронікою."
+ name: electronics rack
+ description: An old rack filled with electronics.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/32x48_machines.rsi
@@ -200,8 +200,8 @@
- type: entity
parent: N14BaseMachinePowered
id: N14MachineRackServer
- name: "серверна стійка"
- description: "Стара серверна стійка, заповнена електронікою."
+ name: server rack
+ description: An old server rack filled with electronics.
components:
- type: Construction
graph: N14TallMachineFrame
@@ -210,8 +210,8 @@
- type: entity
parent: N14BaseMachinePowered
id: N14MachineRackRecorder
- name: "електричний самописець"
- description: "Стара стійка з реєстратором несправностей."
+ name: electrical recorder
+ description: An old rack with a fault recorder in.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/32x48_machines.rsi
@@ -228,8 +228,8 @@
- type: entity
parent: N14BaseMachine
id: N14MachineComputerMainframe # Probably a computer, move it there?
- name: "мейнфрейм"
- description: "Мабуть, найбільший комп'ютер, який ви коли-небудь бачили."
+ name: mainframe
+ description: Probably the biggest computer you've ever seen.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/mainframe.rsi
@@ -253,8 +253,8 @@
- type: entity
parent: N14BaseMachine
id: N14MachineModularMachinebox
- name: "машинна коробка"
- description: "Стара коробка, що є частиною верстата."
+ name: machine box
+ description: An old box forming part of a machine.
placement:
mode: AlignWall
components:
@@ -292,8 +292,8 @@
- type: entity
parent: N14MachineModularMachinebox
id: N14MachineModularMachineDials
- name: "машинні циферблати"
- description: "Стара коробка з циферблатами, що є частиною машини."
+ name: machine dials
+ description: An old box with dials forming part of a machine.
components:
- type: Sprite
state: dials
@@ -309,8 +309,8 @@
- type: entity
parent: N14MachineModularMachineDialsTall
id: N14MachineModularMachineConsoleTall
- name: "консоль машини"
- description: "Стара консоль від верстата."
+ name: machine console
+ description: An old console from a machine.
components:
- type: Sprite
state: console
@@ -318,8 +318,8 @@
- type: entity
parent: N14MachineModularMachineDialsTall
id: N14MachineModularMachineScreenTall
- name: "екран машини"
- description: "Старий екран для верстата."
+ name: machine screen
+ description: An old screen for a machine.
components:
- type: Sprite
state: screen
@@ -329,8 +329,8 @@
- type: entity
parent: N14MachineRackRecorder
id: N14MachineRackCameraRouterBase
- name: "роутер для камери"
- description: "Стара стійка з обладнанням для відеозйомки."
+ name: camera router
+ description: An old rack with camera recording equipment in.
abstract: true
components:
- type: DeviceNetwork
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml
index cddaeb2b06f..4b710ae3074 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/misc_machines.yml
@@ -2,8 +2,8 @@
- type: entity
parent: N14BaseMachinePowered
id: N14BrotherhoodTacticalmap # wartable
- name: "Тактична карта"
- description: "Тактична карта, яку Братство часто використовує для планування місій."
+ name: Tactical Map
+ description: A tactical map often used by the Brotherhood for planning missions.
components:
- type: Fixtures
fixtures:
@@ -48,8 +48,8 @@
- type: entity
parent: N14BrotherhoodTacticalmap
id: N14BrotherhoodTacticalmapBroken
- name: "Тактична карта"
- description: "Пошкоджена тактична карта, яку Братство часто використовує для планування місій."
+ name: Tactical Map
+ description: A broken tactical map often used by the Brotherhood for planning missions.
suffix: broken
components:
- type: Sprite
@@ -73,8 +73,8 @@
- type: entity
parent: BaseStructure
id: N14MachineWaterTreatmentBroken
- name: "водоочисні споруди"
- description: "Зламана машина для очищення води \"все в одному\"."
+ name: water treatment works
+ description: A broken all in one water treatment machine.
suffix: broken
components:
- type: Sprite
@@ -109,8 +109,8 @@
- type: entity
parent: N14MachineWaterTreatmentBroken
id: N14MachineWaterTreatment
- name: "водоочисні споруди"
- description: "Машина для очищення води \"все в одному\"."
+ name: water treatment works
+ description: An all in one water treatment machine.
suffix: ""
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml
index 50734ffe25d..96f2224f0ef 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/terminals.yml
@@ -2,7 +2,7 @@
- type: entity
id: N14ComputerTerminalBase
parent: BaseStructure
- name: "клемна рама"
+ name: terminal frame
placement:
mode: SnapgridCenter
components:
@@ -94,8 +94,8 @@
parent: N14ComputerTerminalBasePowered
id: N14ComputerTerminalNew
suffix: new
- name: "термінал"
- description: "Комп'ютерний термінал. Виглядає новим."
+ name: terminal
+ description: A computer terminal. This one looks new.
components:
- type: Sprite
layers:
@@ -111,8 +111,8 @@
parent: N14ComputerTerminalBase
id: N14ComputerTerminalNewBroken
suffix: new
- name: "зламаний термінал"
- description: "Комп'ютерний термінал. Цей виглядає зламаним."
+ name: broken terminal
+ description: A computer terminal. This one looks broken.
components:
- type: Sprite
state: broken
@@ -157,8 +157,8 @@
- type: entity
parent: N14ComputerTerminalBasePowered
id: N14ComputerTerminal
- name: "термінал"
- description: "Комп'ютерний термінал. Виглядає старим."
+ name: terminal
+ description: A computer terminal. Looks aged.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal.rsi
@@ -196,8 +196,8 @@
- type: entity
parent: N14ComputerTerminalBase
id: N14ComputerTerminalBroken
- name: "зламаний термінал"
- description: "Старий комп'ютерний термінал. Виглядає зламаним."
+ name: broken terminal
+ description: An old computer terminal. This one looks broken.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal.rsi
@@ -255,8 +255,8 @@
parent: N14ComputerTerminalBasePowered
id: N14ComputerTerminalRusted
suffix: rusted
- name: "термінал"
- description: "Комп'ютерний термінал. Виглядає іржавим."
+ name: terminal
+ description: A computer terminal. Looks rusty.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_rusted.rsi
@@ -270,8 +270,8 @@
parent: N14ComputerTerminalBase
id: N14ComputerTerminalRustedBroken
suffix: rusted
- name: "зламаний термінал"
- description: "Старий комп'ютерний термінал. Цей виглядає іржавим і зламаним."
+ name: broken terminal
+ description: An old computer terminal. This one looks rusty and broken.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_rusted.rsi
@@ -282,8 +282,8 @@
parent: N14ComputerTerminalBasePowered
id: N14ComputerTerminalHandmade
suffix: handmade
- name: "термінал"
- description: "Комп'ютерний термінал. Схоже, ручної роботи."
+ name: terminal
+ description: A computer terminal. Looks handmade.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_handmade.rsi
@@ -298,8 +298,8 @@
parent: N14ComputerTerminalBasePowered
id: N14ComputerTerminalRigged
suffix: rigged
- name: "термінал"
- description: "Комп'ютерний термінал. Виглядає старим."
+ name: terminal
+ description: A computer terminal. Looks old.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal.rsi
@@ -341,8 +341,8 @@
parent: N14ComputerTerminalRigged
id: N14ComputerTerminalRustedRigged
suffix: rigged, rusted
- name: "термінал"
- description: "Комп'ютерний термінал. Виглядає іржавим."
+ name: terminal
+ description: A computer terminal. Looks rusty.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_rusted.rsi
@@ -394,8 +394,8 @@
- type: entity
parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ]
id: N14ComputerTerminalWall
- name: "настінний термінал"
- description: "Комп'ютерний термінал. Виглядає старим."
+ name: wall terminal
+ description: A computer terminal. Looks old.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall.rsi
@@ -408,8 +408,8 @@
- type: entity
parent: N14ComputerTerminalWallBase
id: N14ComputerTerminalWallBroken
- name: "розбитий настінний термінал"
- description: "Настінний комп'ютерний термінал. Цей виглядає зламаним."
+ name: broken wall terminal
+ description: A wall mounted computer terminal. This one looks broken.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall.rsi
@@ -420,8 +420,8 @@
parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ]
id: N14ComputerTerminalWallNew
suffix: new
- name: "настінний термінал"
- description: "Настінний комп'ютерний термінал. Виглядає як новий."
+ name: wall terminal
+ description: A wall mounted computer terminal. Looks new.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_new.rsi
@@ -435,8 +435,8 @@
parent: N14ComputerTerminalWallBase
id: N14ComputerTerminalWallNewBroken
suffix: new
- name: "розбитий настінний термінал"
- description: "Настінний комп'ютерний термінал Цей виглядає зламаним."
+ name: broken wall terminal
+ description: A wall mounted computer terminal This one looks broken.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_new.rsi
@@ -447,8 +447,8 @@
parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ]
id: N14ComputerTerminalWallRusted
suffix: rusted
- name: "настінний термінал"
- description: "Настінний комп'ютерний термінал. Виглядає як новий."
+ name: wall terminal
+ description: A wall mounted computer terminal. Looks new.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_rusted.rsi
@@ -462,8 +462,8 @@
parent: N14ComputerTerminalWallBase
id: N14ComputerTerminalWallRustedBroken
suffix: rusted
- name: "розбитий настінний термінал"
- description: "Настінний комп'ютерний термінал Цей виглядає зламаним."
+ name: broken wall terminal
+ description: A wall mounted computer terminal This one looks broken.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_wall_rusted.rsi
@@ -473,8 +473,8 @@
- type: entity
parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ]
id: N14ComputerTerminalWallDisplays
- name: "дисплейний термінал"
- description: "Настінний комп'ютерний термінал. Багато дисплеїв."
+ name: display terminal
+ description: A wall mounted computer terminal. Lots of displays.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_security.rsi
@@ -488,8 +488,8 @@
- type: entity
parent: [ N14ComputerTerminalWallBase, N14ComputerTerminalBasePowered ]
id: N14ComputerTerminalWallControls
- name: "термінал управління"
- description: "Настінний комп'ютерний термінал."
+ name: control terminal
+ description: A wall mounted computer terminal.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/Terminals/terminal_classic.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml
index ebc6a20a5e6..fd30d15552b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Machines/vending_machines.yml
@@ -2,8 +2,8 @@
- type: entity
id: N14VendingMachineStorageBase # This is for vending machines that are storage and not actual vending machines.
parent: BaseMachinePowered
- name: "торговий автомат"
- description: "Просто додайте капіталізм!"
+ name: vending machine
+ description: Just add capitalism!
abstract: true
components:
- type: AmbientOnPowered
@@ -97,8 +97,8 @@
- type: entity
parent: VendingMachine
id: N14VendingMachineNukaCola
- name: "Автомат Nuka-Cola"
- description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"."
+ name: Nuka-Cola machine
+ description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages.
suffix: vendor, normal
components:
- type: VendingMachine
@@ -134,8 +134,8 @@
- type: entity
parent: N14VendingMachineNukaCola
id: N14VendingMachineNukaColaGenerous
- name: "Автомат Nuka-Cola"
- description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"."
+ name: Nuka-Cola machine
+ description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages.
suffix: vendor, generous
components:
- type: VendingMachine
@@ -154,9 +154,9 @@
- type: entity
parent: N14VendingMachineNukaCola
id: N14VendingMachineNukaColaIrradiated
- name: "Автомат Nuka-Cola"
+ name: Nuka-Cola machine
suffix: vendor, irradiated
- description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"."
+ description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages.
components:
- type: VendingMachine
pack: NukaRadInventory
@@ -167,8 +167,8 @@
parent: N14VendingMachineStorageBase
id: N14VendingMachineNukaColaNew
suffix: storage, empty
- name: "Автомат Nuka-Cola"
- description: "Довоєнний торговий автомат, що видає фірмові напої корпорації \"Нука-Кола\"."
+ name: Nuka-Cola machine
+ description: A Pre-War vending machine that dispenses Nuka-Cola Corporation branded beverages.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/VendingMachines/nukacola.rsi
@@ -235,8 +235,8 @@
parent: N14VendingMachineStorageBase
id: N14VendingMachineVim
suffix: storage, empty
- name: "Машина Vim"
- description: "Довоєнний торговий автомат, що видає напої під брендом Vim."
+ name: Vim machine
+ description: A Pre-War vending machine that dispenses Vim branded beverages.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/VendingMachines/vim.rsi
@@ -294,8 +294,8 @@
parent: BaseStructure
id: N14VendingMachineCigarette
suffix: storage, empty
- name: "продавець сигарет"
- description: "Довоєнний торговий автомат, який видає сигарети."
+ name: cigarette vendor
+ description: A Pre-War vending machine that dispenses cigarettes.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Machines/VendingMachines/vendors.rsi
@@ -345,8 +345,8 @@
parent: N14VendingMachineCigarette
id: N14VendingMachineCigaretteFilledRepublic
suffix: storage, republics
- name: "Продавець сигарет Republics"
- description: "Довоєнний тютюновий кіоск, наповнений пачками сигарет \"Республіка\"."
+ name: Republics cig vendor
+ description: A pre-war cigarette vendor that's been filled with Republic cigarette packs.
components:
- type: StorageFill
contents:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml
index 9f997bf05ad..a15422bfc34 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: N14WorkbenchBase
- description: "Верстак з металообробними інструментами для крафтингу."
- name: "верстак"
+ description: A workbench with metal working tools for crafting.
+ name: workbench
abstract: true
components:
- type: InteractionOutline
@@ -37,8 +37,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchWeaponbench
- description: "Верстак з робочими інструментами для виготовлення зброї."
- name: "збройовий верстак"
+ description: A workbench with weapon working tools for crafting.
+ name: weapon workbench
components:
- type: Sprite
state: weaponbench
@@ -64,8 +64,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchAmmobench
- description: "Верстак з робочими інструментами для крафтингу боєприпасів."
- name: "верстак для боєприпасів"
+ description: A workbench with ammo working tools for crafting.
+ name: ammo workbench
components:
- type: Construction
graph: N14WorkbenchAmmobench
@@ -126,8 +126,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchAmmobenchFrame
- description: "Верстак з робочими інструментами для крафтингу боєприпасів. Цей ще будується!"
- name: "рама верстака для боєприпасів"
+ description: A workbench with ammo working tools for crafting. This one is still being built!
+ name: ammo workbench frame
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/workbenches.rsi
@@ -154,8 +154,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchArmorbench
- description: "Верстак з робочими інструментами для виготовлення броні."
- name: "броньовий верстак"
+ description: A workbench with armor working tools for crafting.
+ name: armor workbench
components:
- type: Sprite
state: armorbench
@@ -191,8 +191,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchTinkerbench
- description: "Робочий стіл з інструментами для майстрування."
- name: "ковальський верстак"
+ description: A workbench with tinkering tools for crafting.
+ name: tinker workbench
components:
- type: Sprite
state: tinkerbench
@@ -222,8 +222,8 @@
- type: entity
parent: BaseStructure
id: N14WorkbenchChemistryset
- description: "Набір з хімії для створення ліків та сполук"
- name: "хімічний набір"
+ description: A chemistry set for crafting drugs and compounds
+ name: chemical set
components:
- type: Construction
graph: N14WorkbenchChemistryset
@@ -272,8 +272,8 @@
- type: entity
parent: BaseStructure
id: N14WorkbenchChemistrysetFrame
- description: "Хімічний набір для створення ліків та сполук. Цей все ще створюється!"
- name: "рамка для хімічного набору"
+ description: A chemistry set for crafting drugs and compounds. This one is still being built!
+ name: chemical set frame
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/workbenches.rsi
@@ -300,8 +300,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchMetal
- description: "Верстак з металообробними інструментами для крафтингу."
- name: "верстак"
+ description: A workbench with metal working tools for crafting.
+ name: workbench
components:
- type: Construction
graph: N14WorkbenchMetal
@@ -392,8 +392,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchMetalFrame
- description: "Верстак з металообробними інструментами для ремесла. Цей ще будується!"
- name: "рама верстака"
+ description: A workbench with metal working tools for crafting. This one is still being built!
+ name: workbench frame
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/workbenches.rsi
@@ -419,8 +419,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchForge
- description: "Кузня зі шматків брухту. Виглядає круто."
- name: "кузня"
+ description: A forge made from pieces of scrap. Looks hot.
+ name: forge
components:
- type: Construction
graph: N14WorkbenchForge
@@ -473,8 +473,8 @@
- type: entity
parent: N14WorkbenchBase
id: N14WorkbenchForgeFrame
- description: "Кузня зі шматків брухту. Виглядає круто. А цю ще будують!"
- name: "ковальська рама"
+ description: A forge made from pieces of scrap. Looks hot. This one is still being built!
+ name: forge frame
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/forgeworkbench.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml
index ac1f9dc14b4..b41d9285ab0 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/floradesert.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseTree
id: N14FloraDesertCactus
- name: "Кактус"
- description: "Кактус. Колючий."
+ name: Cactus
+ description: A cactus. Prickly.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/floradesert.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: N14FloraDesertCactus
id: N14FloraDesertTree1
- name: "деревовидна юка"
- description: "Дерево Ісуса Навина."
+ name: "tree yucca"
+ description: A Joshua Tree.
components:
- type: Sprite
state: joshua_1
@@ -60,7 +60,7 @@
- type: entity
parent: N14FloraDesertCactus
id: N14FloraTreeBald
- name: "лисе дерево"
+ name: bald tree
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/trees-ms.rsi
@@ -78,7 +78,7 @@
- type: entity
parent: N14FloraTreeBald
id: N14FloraTreePine
- name: "сосна"
+ name: pine tree
components:
- type: Sprite
layers:
@@ -93,7 +93,7 @@
- type: entity
parent: N14FloraTreeBald
id: N14FloraTreeDead1
- name: "мертве дерево"
+ name: dead tree
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml
index ba5770aaf9f..a1b32df0995 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/hydroponics.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseStructure
id: N14CompostBox
- name: "компостний ящик"
- description: "Покладіть сюди гній тварин, щоб отримати компост."
+ name: compost box
+ description: Insert animal dung in here to produce compost.
placement:
mode: SnapgridCenter
components:
@@ -51,9 +51,9 @@
# Seed Extractor
- type: entity
id: N14SeedExtractor
- name: "витяжка насіння"
+ name: seed extractor
parent: BaseStructure
- description: "Витягує насіння з продуктів."
+ description: Extracts seeds from produce.
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/equipment.rsi
@@ -81,9 +81,9 @@
- type: entity
id: N14SeedExtractorFrame
- name: "рама для витяжки насіння"
+ name: seed extractor frame
parent: BaseStructure
- description: "Витягує насіння з продуктів. Цей ще не добудований"
+ description: Extracts seeds from produce. This one isn't finished building
components:
- type: Sprite
sprite: _Nuclear14/Objects/Specific/Hydroponics/equipment.rsi
@@ -106,8 +106,8 @@
# Soils and Planters
- type: entity
id: N14Soil
- name: "ґрунт"
- description: "Добре підходить для посадки рослин."
+ name: soil
+ description: Looks good for planting things in.
placement:
mode: SnapgridCenter
components:
@@ -170,8 +170,8 @@
- type: entity
parent: BaseStructure
id: N14HydroponicsPlanterEmpty
- name: "сівалка"
- description: "Дерев'яне кашпо для вирощування рослин. Потрібен лише ґрунт."
+ name: planter
+ description: A wooden planter for growing things. Just needs soil.
components:
- type: Sprite
layers:
@@ -208,8 +208,8 @@
- type: entity
parent: N14Soil
id: N14HydroponicsPlanter
- name: "сівалка"
- description: "Дерев'яне кашпо з ґрунтом для вирощування рослин."
+ name: planter
+ description: A wooden planter with soil for growing things in.
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml
index 3270756401e..e98f89eb337 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/ladders.yml
@@ -1,6 +1,6 @@
- type: entity
id: BaseLadder
- name: "сходи"
+ name: ladder
abstract: true
placement:
mode: SnapgridCenter
@@ -28,7 +28,7 @@
parent: BaseLadder
id: LadderTop
suffix: top
- description: "Верхівка сходів. Використовуй її, щоб спуститися вниз."
+ description: The top of a ladder. Use it to go down.
components:
- type: Sprite
state: ladder_top
@@ -37,7 +37,7 @@
parent: BaseLadder
id: LadderBottom
suffix: bottom
- description: "Підніжжя сходів. Використовуй її, щоб піднятися."
+ description: The bottom of a ladder. Use it to go up.
components:
- type: Sprite
state: ladder_bottom
@@ -57,9 +57,9 @@
- type: entity
parent: LadderTop
id: LadderTopBunkerOpen
- name: "вхід до бункера"
+ name: bunker entrance
suffix: open
- description: "Схоже, вона веде кудись вниз."
+ description: Looks like it leads down somewhere.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/laddersms13.rsi
@@ -68,9 +68,9 @@
- type: entity
parent: LadderTop
id: LadderTopManholeOpen
- name: "каналізаційний люк"
+ name: manhole
suffix: open
- description: "Схоже, вона веде кудись вниз."
+ description: Looks like it leads down somewhere.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/laddersms13.rsi
@@ -80,7 +80,7 @@
parent: LadderTop
id: LadderSquareTop
suffix: square
- description: "Схоже, вона веде кудись вниз."
+ description: Looks like it leads down somewhere.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/laddersms13.rsi
@@ -90,7 +90,7 @@
parent: LadderBottom
id: LadderSquareBottom
suffix: bottom, square
- description: "Підніжжя сходів. Використовуй її, щоб піднятися."
+ description: The bottom of a ladder. Use it to go up.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/laddersms13.rsi
@@ -112,7 +112,7 @@
parent: LadderSquareBottom
id: LadderSquareMid
suffix: mid, square
- description: "Посередині сходів. Вгору або вниз."
+ description: The middle of a ladder. Up or down.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/laddersms13.rsi
@@ -122,8 +122,8 @@
parent: BaseLadder
id: LadderRopeTop1
suffix: rope, top
- name: "альпіністська мотузка"
- description: "Верхня частина мотузки. Спускаємося!"
+ name: climbing rope
+ description: The top of a rope. Going down!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/laddersms13.rsi
@@ -133,8 +133,8 @@
parent: BaseLadder
id: LadderRopeBottom1
suffix: rope, bottom
- name: "альпіністська мотузка"
- description: "Внизу мотузка. Піднімаюся!"
+ name: climbing rope
+ description: The bottom of a rope. Going up!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/laddersms13.rsi
@@ -143,9 +143,9 @@
- type: entity
parent: BaseStructure
id: LadderTopBunkerClosed
- name: "вхід до бункера"
+ name: bunker entrance
suffix: closed
- description: "Закритий вхід до бункера."
+ description: A closed up entrance to a bunker.
placement:
mode: SnapgridCenter
components:
@@ -161,9 +161,9 @@
- type: entity
parent: LadderTopBunkerClosed
id: LadderTopManholeClosed
- name: "кришка люка"
+ name: manhole cover
suffix: closed
- description: "Закритий вхід до бункера."
+ description: A closed up entrance to a bunker.
components:
- type: Sprite
state: manhole_closed
@@ -174,7 +174,7 @@
parent: BaseLadder
id: LadderTopMetal
suffix: top, metal, painted
- description: "Верхівка сходів. Використовуй її, щоб спуститися вниз."
+ description: The top of a ladder. Use it to go down.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/ladder.rsi
@@ -191,7 +191,7 @@
parent: LadderTopMetal
id: LadderTopMetalPaint2
suffix: top, metal, flaking
- description: "Верхівка сходів. Використовуй її, щоб спуститися вниз."
+ description: The top of a ladder. Use it to go down.
components:
- type: Sprite
layers:
@@ -207,7 +207,7 @@
parent: LadderTopMetal
id: LadderTopMetalPaint3
suffix: top, metal, flaked
- description: "Верхівка сходів. Використовуй її, щоб спуститися вниз."
+ description: The top of a ladder. Use it to go down.
components:
- type: Sprite
layers:
@@ -223,7 +223,7 @@
parent: LadderTopMetal
id: LadderTopMetalRusted
suffix: top, metal, rusted
- description: "Верхівка сходів. Використовуй її, щоб спуститися вниз. Расті."
+ description: The top of a ladder. Use it to go down. Rusty.
components:
- type: Sprite
layers:
@@ -234,7 +234,7 @@
parent: LadderTopMetal
id: LadderTopMetalDamaged
suffix: top, metal
- description: "Верхівка сходів. Використовуй її, щоб спуститися. Ця виглядає пошкодженою."
+ description: The top of a ladder. Use it to go down. This one looks damaged.
components:
- type: Sprite
state: metal
@@ -242,9 +242,9 @@
- type: entity
parent: LadderTopMetal
id: LadderTopRope
- name: "мотузкові сходи"
+ name: rope ladder
suffix: top, rope
- description: "Верхівка сходів. Використовуй її, щоб спуститися вниз."
+ description: The top of a ladder. Use it to go down.
components:
- type: Sprite
state: rope
@@ -254,7 +254,7 @@
parent: LadderBottom
id: LadderBottomMetal
suffix: bottom, metal
- description: "Підніжжя сходів. Використовуй її, щоб піднятися."
+ description: The bottom of a ladder. Use it to go up.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/ladder.rsi
@@ -264,7 +264,7 @@
parent: LadderBottomMetal
id: LadderBottomMetalPaint1
suffix: bottom, metal, painted
- description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз."
+ description: The bottom of a ladder. Use it to go down.
components:
- type: Sprite
layers:
@@ -280,7 +280,7 @@
parent: LadderBottomMetal
id: LadderBottomMetalPaint2
suffix: bottom, metal, flaking
- description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз."
+ description: The bottom of a ladder. Use it to go down.
components:
- type: Sprite
layers:
@@ -296,7 +296,7 @@
parent: LadderBottomMetal
id: LadderBottomMetalPaint3
suffix: bottom, metal, flaked
- description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз."
+ description: The bottom of a ladder. Use it to go down.
components:
- type: Sprite
layers:
@@ -312,7 +312,7 @@
parent: LadderBottomMetal
id: LadderBottomMetalDamaged
suffix: bottom
- description: "Підніжжя сходів. По ній можна піднятися. Виглядає пошкодженою."
+ description: The bottom of a ladder. Use it to go up. Looks damaged.
components:
- type: Sprite
state: b_metal_damaged
@@ -321,7 +321,7 @@
parent: LadderBottomMetal
id: LadderBottomMetalRusted
suffix: bottom, metal, rusted
- description: "Нижня частина сходів. Використовуй її, щоб спуститися. Расті."
+ description: The bottom of a ladder. Use it to go down. Rusty.
components:
- type: Sprite
layers:
@@ -331,9 +331,9 @@
- type: entity
parent: LadderBottomMetal
id: LadderBottomRope
- name: "мотузкові сходи"
+ name: rope ladder
suffix: bottom, rope
- description: "Нижня частина сходів. Використовуй її, щоб спуститися вниз."
+ description: The bottom of a ladder. Use it to go down.
components:
- type: Sprite
state: b_rope
@@ -341,9 +341,9 @@
- type: entity
parent: LadderBottomMetal
id: LadderBottomRopeDamaged
- name: "мотузкові сходи"
+ name: rope ladder
suffix: bottom, rope, damaged
- description: "Нижня частина сходів. Використай її, щоб спуститися. Виглядає небезпечно."
+ description: The bottom of a ladder. Use it to go down. Looks dangerous.
components:
- type: Sprite
state: b_rope_damaged
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml
index 74acf44fa2e..86a3fca7c00 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/stairs.yml
@@ -1,6 +1,6 @@
- type: entity
id: StairsBase
- name: "сходи"
+ name: stairs
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml
index 75f5176cee1..43866bdc6e7 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wells.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14WellBoarded
- name: "Добре сіли на борт"
- description: "Це колодязь, забитий дошками. Може, лом розкриє його таємниці."
+ name: Boarded well
+ description: It's a well that's been boarded up. Maybe a crowbar will reveal it's secrets.
placement:
mode: SnapgridCenter
components:
@@ -39,8 +39,8 @@
- type: entity
parent: N14WellBoarded
id: N14WellWaterClean
- name: "водопровідна свердловина"
- description: "Колодязь. Сподіваюся, на дні є вода. Будемо сподіватися, що вона чиста."
+ name: water well
+ description: A well. Hopefully it's got some water at the bottom. Let's hope it's clean.
suffix: Clean
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml
index b6375b4817a..d5e9f7915ce 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/wrecks.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseStructure
id: N14WreckCoupe
- name: "розбите купе"
- description: "розбитий довоєнний автомобіль."
+ name: wrecked coupe
+ description: a wrecked pre-war car.
components:
- type: Fixtures
fixtures:
@@ -142,8 +142,8 @@
- type: entity
parent: N14WreckCoupe
id: N14WreckMusclecar
- name: "розбитий маслкар"
- description: "розбитий довоєнний автомобіль."
+ name: wrecked muscle car
+ description: a wrecked pre-war car.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/wrecks.rsi
@@ -245,8 +245,8 @@
- type: entity
parent: N14WreckCoupe
id: N14WreckSportscar
- name: "розбитий спортивний автомобіль"
- description: "розбитий довоєнний автомобіль."
+ name: wrecked sports car
+ description: a wrecked pre-war car.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/wrecks.rsi
@@ -348,8 +348,8 @@
- type: entity
parent: N14WreckCoupe
id: N14WreckVan
- name: "розбитий фургон"
- description: "розбитий довоєнний фургон."
+ name: wrecked van
+ description: a wrecked pre-war van.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Misc/wrecks.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml
index 978d034b4c9..9051c452fc2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/apc.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14APCBreaker
- name: "Електричний вимикач"
- description: "Розподільна коробка для керування електричними системами."
+ name: Electrical Breaker
+ description: A breaker box for controlling electrical systems.
placement:
mode: SnapgridCenter
components:
@@ -124,8 +124,8 @@
# APC under construction
- type: entity
id: N14APCBreakerFrame
- name: "Рама БТР"
- description: "Розподільна коробка для керування електричними системами, в якій відсутня електроніка."
+ name: APC frame
+ description: A breaker box for controlling electrical systems, lacking the electronics.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml
index 19ba34a76f7..be385b74bc2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/generators.yml
@@ -3,8 +3,8 @@
- type: entity
abstract: true
id: N14BaseGenerator
- description: "Високоефективний термоелектричний генератор."
- name: "генератор"
+ description: A high efficiency thermoelectric generator.
+ name: generator
placement:
mode: SnapgridCenter
components:
@@ -88,8 +88,8 @@
parent: N14BaseGenerator
id: N14BaseGeneratorPortable
abstract: true
- description: "Генератор, який використовує витратні термоядерні елементи."
- name: "генератор"
+ description: A generator that uses expendable fusion cores.
+ name: generator
components:
- type: Fixtures
fixtures:
@@ -113,8 +113,8 @@
- type: entity
parent: N14BaseGeneratorPortable
id: N14GeneratorFusioncore
- description: "Генератор, який використовує витратні термоядерні елементи."
- name: "термоядерний генератор"
+ description: A generator that uses expendable fusion cores.
+ name: fusion core generator
components:
- type: Fixtures
fixtures:
@@ -140,8 +140,8 @@
- type: entity
parent: N14BaseGeneratorPortable
id: N14GeneratorFusionMini
- description: "Генератор, який використовує важку воду для термоядерного синтезу."
- name: "міні термоядерний генератор"
+ description: A generator that uses heavy water for fusion power.
+ name: mini fusion generator
components:
- type: Fixtures
fixtures:
@@ -193,8 +193,8 @@
- type: entity
parent: N14GeneratorFusionMini
id: N14GeneratorFusionEnclave
- description: "Генератор, який використовує важку воду для термоядерного синтезу."
- name: "анклавний термоядерний генератор"
+ description: A generator that uses heavy water for fusion power.
+ name: enclave fusion generator
components:
- type: Fixtures
fixtures:
@@ -223,8 +223,8 @@
- type: entity
parent: N14GeneratorFusionMini
id: N14GeneratorFusionMiniRusted
- description: "Генератор, який використовує важку воду для термоядерного синтезу. Цей проржавів."
- name: "міні термоядерний генератор"
+ description: A generator that uses heavy water for fusion power. This ones rusted.
+ name: mini fusion generator
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/32x48_machines.rsi
@@ -234,8 +234,8 @@
- type: entity
parent: N14GeneratorFusioncore
id: N14GeneratorPrewar
- description: "Брудний старий генератор, який використовує паливо для роботи."
- name: "довоєнний генератор"
+ description: A dirty old generator that uses fuel to run.
+ name: pre-war generator
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/generator.rsi
@@ -258,8 +258,8 @@
- type: entity
parent: N14GeneratorPrewar
id: N14GeneratorPrewarUranium
- description: "Брудний старий генератор, який працює на сирому урані."
- name: "довоєнний урановий генератор"
+ description: A dirty old generator that uses raw uranium to run.
+ name: pre-war uranium generator
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/generator.rsi
@@ -270,8 +270,8 @@
- type: entity
parent: N14BaseGenerator
id: N14GeneratorVaultTecReactor
- description: "Термоядерний реактор, побудований компанією vault-tec."
- name: "реактор vault-tec"
+ description: A fusion reactor built by vault-tec.
+ name: vault-tec reactor
components:
- type: Fixtures
fixtures:
@@ -305,8 +305,8 @@
- type: entity
parent: N14GeneratorVaultTecReactor
id: N14GeneratorReactorFloor
- description: "Старий реактор, вбудований у підлогу."
- name: "довоєнний реактор"
+ description: An old reactor built into the floor.
+ name: pre-war reactor
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/reactor_floor.rsi
@@ -327,8 +327,8 @@
- type: entity
parent: BaseStructure
id: N14GeneratorReactorFloorDestroyed
- description: "Старий реактор, вбудований у підлогу. Він розплавився."
- name: "довоєнний реактор"
+ description: An old reactor built into the floor. This ones suffered a meltdown.
+ name: pre-war reactor
suffix: destroyed
components:
- type: Fixtures
@@ -356,7 +356,7 @@
color: "#f05e1b"
- type: entity
- name: "газовий генератор"
+ name: gas powered generator
description: |-
A small generator capable of powering individual rooms.
Runs off welding fuel and is rated for up to 8 kW.
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml
index 14927c496ac..f787bae9e5d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/powerstorage.yml
@@ -3,8 +3,8 @@
abstract: true
id: N14PowerStorageBase
parent: BaseSMES
- name: "накопичувач енергії"
- description: "Високопотужний накопичувач енергії."
+ name: energy storage unit
+ description: A high-capacity energy storage unit.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/powerstorage.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml
index c79937748d1..f487995e6a1 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Power/substation.yml
@@ -3,8 +3,8 @@
abstract: true
id: N14BaseSubstation
parent: BaseMachine
- name: "підстанція"
- description: "Зменшує напругу електроенергії, що подається в нього."
+ name: substation
+ description: Reduces the voltage of electricity put into it.
placement:
mode: SnapgridCenter
components:
@@ -168,7 +168,7 @@
- type: entity
parent: MachineFrameDestroyed
id: N14SubstationDestroyed
- name: "зруйнована підстанція"
+ name: destroyed substation
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/32x48_machines.rsi
@@ -201,7 +201,7 @@
- type: entity
parent: N14SubstationDestroyed
id: N14SubstationRustyDestroyed
- name: "зруйнована підстанція"
+ name: destroyed substation
components:
- type: Sprite
sprite: _Nuclear14/Structures/Power/32x48_machines.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml
index ec805396ee7..8d676158548 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/barrels.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseStructureDynamic
id: N14BaseBarrel
- name: "бочка"
- description: "Ця бочка виглядає так, ніби в ній щось може бути."
+ name: barrel
+ description: This barrel looks like it could contain something.
noSpawn: true
components:
- type: Sprite
@@ -74,8 +74,8 @@
- type: entity
parent: N14BaseBarrel
id: N14BlackBarrel
- name: "чорна бочка"
- description: "Потерта чорна бочка. Етикетка відірвана."
+ name: black barrel
+ description: A worn out black barrel. The label is torn off.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -84,8 +84,8 @@
- type: entity
parent: N14BaseBarrel
id: N14BlueBarrel
- name: "синя бочка"
- description: "Синя бочка з попереджувальним знаком. Може, в ній вода?"
+ name: blue barrel
+ description: A blue barrel with a warning sign of. Maybe it contains water?
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -94,8 +94,8 @@
- type: entity
parent: N14BaseBarrel
id: N14RedBarrel
- name: "червона бочка"
- description: "Червона бочка з попереджувальним знаком про вибухонебезпечність. Будьте обережні."
+ name: red barrel
+ description: A red barrel with an explosive warning sign on. Better be careful.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -107,8 +107,8 @@
- type: entity
parent: N14BaseBarrel
id: N14YellowBarrel
- name: "жовта бочка"
- description: "Жовта бочка з попереджувальним знаком радіації. Будьте обережні."
+ name: yellow barrel
+ description: A yellow barrel with a radiation warning sign on. Better be careful.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -122,8 +122,8 @@
parent: N14BaseBarrelOpen
id: N14BlackBarrelOpen
suffix: open
- name: "чорна бочка"
- description: "Потерта чорна бочка. Етикетка відірвана. Кришка знята і можна зазирнути всередину."
+ name: black barrel
+ description: A worn out black barrel. The label is torn off. The lid is off and you can see inside.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -133,8 +133,8 @@
parent: N14BaseBarrelOpen
id: N14BlueBarrelOpen
suffix: open
- name: "синя бочка"
- description: "Синя бочка з попереджувальним знаком. Кришка знята і можна зазирнути всередину."
+ name: blue barrel
+ description: A blue barrel with a warning sign of. The lid is off and you can see inside.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -144,8 +144,8 @@
parent: N14BaseBarrelOpen
id: N14RedBarrelOpen
suffix: open
- name: "червона бочка"
- description: "Червона бочка з попереджувальним знаком про вибухонебезпечність. Кришка знята, і можна зазирнути всередину."
+ name: red barrel
+ description: A red barrel with an explosive warning sign on. The lid is off and you can see inside.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -155,8 +155,8 @@
parent: N14BaseBarrelOpen
id: N14YellowBarrelOpen
suffix: open
- name: "жовта бочка"
- description: "Жовта бочка з попереджувальним знаком радіаційної небезпеки. Кришка знята, і ви можете зазирнути всередину, але це все одно змушує вас смикатися."
+ name: yellow barrel
+ description: A yellow barrel with a radiation warning sign on. The lid is off and you can see inside but it still makes you twitch.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -170,7 +170,7 @@
parent: N14BlackBarrelOpen
id: N14BlackBarrelFull
suffix: full
- description: "Пошарпана чорна бочка. Здається, вона повна якоїсь темної рідини."
+ description: A worn out black barrel. This one looks full of some dark liquid.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -181,7 +181,7 @@
parent: N14RedBarrelOpen
id: N14RedBarrelFull
suffix: full
- description: "Червона бочка з попереджувальним знаком про вибухонебезпечність. Усередині золотиста рідина."
+ description: A red barrel with an explosive warning sign on. It has a golden liquid inside.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -206,7 +206,7 @@
parent: N14YellowBarrelOpen
id: N14YellowBarrelFull
suffix: full
- description: "Жовта бочка з попереджувальним знаком радіаційної небезпеки. Видно бульбашку, що світиться."
+ description: A yellow barrel with a radiation warning sign on. You can see the glowing goo bubble.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/barrels.rsi
@@ -239,8 +239,8 @@
- type: entity
parent: BaseStructureDynamic
id: N14BurningBarrel
- name: "обгоріла бочка"
- description: "Ця бочка виглядає так, ніби в ній колись була пожежа."
+ name: burnt barrel
+ description: This barrel looks like it once contained a fire.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/burningbarrel.rsi
@@ -263,8 +263,8 @@
- type: entity
parent: N14BurningBarrel
id: N14BurningBarrelLit
- name: "палаюча бочка"
- description: "Ця бочка тліє. Підсмажена"
+ name: burning barrel
+ description: This barrel is smoldering. Toasty
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/burningbarrel.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml
index da10cfc6f8d..5702e4ee3e4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/closets.yml
@@ -25,8 +25,8 @@
- type: entity
parent: N14ClosetBase
id: N14ClosetBaseW
- name: "шафа"
- description: "Базова шафа для зберігання речей."
+ name: closet
+ description: A basic closet for storing things.
components:
- type: Weldable
- type: Sprite
@@ -105,8 +105,8 @@
- type: entity
parent: N14ClosetBaseW
id: N14ClosetRusty
- name: "іржава шафа"
- description: "Стара іржава шафа для зберігання речей."
+ name: rusty closet
+ description: A rusty old closet for storing things.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/Closets/closetold.rsi
@@ -134,8 +134,8 @@
- type: entity
parent: N14ClosetBaseW
id: N14ClosetGunCabinet
- name: "шафа для зброї"
- description: "Безпечна шафа для зберігання зброї."
+ name: gun cabinet
+ description: A secure cabinet for storing guns.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/Closets/guncabinet.rsi
@@ -153,8 +153,8 @@
- type: entity
parent: N14ClosetBaseW
id: N14ClosetFridgeDirty
- name: "холодильник"
- description: "Брудний старий холодильник для зберігання свіжих продуктів"
+ name: fridge
+ description: A dirty old fridge for keeping food fresh
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/Closets/fridgedirty.rsi
@@ -170,8 +170,8 @@
- type: entity
parent: N14ClosetBaseW
id: N14ClosetDouble
- name: "подвійна шафа"
- description: "Подвійна шафа для зберігання вдвічі більшої кількості речей."
+ name: double closet
+ description: A double closet for holding twice the things.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/Closets/doublecloset.rsi
@@ -212,8 +212,8 @@
- type: entity
parent: N14ClosetBase
id: N14ClosetCabinetWood
- name: "шафа"
- description: "Стара довоєнна дерев'яна шафа."
+ name: cabinet
+ description: An old pre-war wooden cabinet.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/Closets/cabinet.rsi
@@ -289,8 +289,8 @@
id: N14ClosetWallMedicabinet
placement:
mode: SnapgridCenter
- name: "лікарняна палата"
- description: "Медична шафа, закріплена на стіні."
+ name: medicabinet
+ description: A medicabinet mounted on the wall.
components:
- type: InteractionOutline
- type: Clickable
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml
index daa10cb4bd9..3ef868725bb 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/crates.yml
@@ -1,8 +1,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateFootlocker
- name: "шафка для ніг"
- description: "Шафка для взуття для чийогось спорядження."
+ name: footlocker
+ description: A footlocker for someones equipment.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/footlocker.rsi
@@ -22,8 +22,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateAluminium
- name: "алюмінієва обрешітка"
- description: "Алюмінієвий ящик для зберігання речей."
+ name: aluminium crate
+ description: An aluminium crate for storing stuff.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/aluminiumcrate.rsi
@@ -38,8 +38,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateArmy
- name: "армійський ящик"
- description: "Ящик із зіркою армії США."
+ name: army crate
+ description: A crate with a US Army star on.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/armycrate.rsi
@@ -54,8 +54,8 @@
- type: entity
parent: N14CrateFootlocker
id: N14CrateEnclave
- name: "металевий ящик"
- description: "Просунутий на вигляд ящик. Може мати високотехнологічне обладнання."
+ name: metal crate
+ description: An advanced looking crate. Might have high tech stuff in.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/crateenclave.rsi
@@ -72,8 +72,8 @@
parent: N14CrateFootlocker
id: N14CrateEnclaveDirectional
suffix: directional
- name: "металевий ящик"
- description: "Просунутий на вигляд ящик. Може мати високотехнологічне обладнання."
+ name: metal crate
+ description: An advanced looking crate. Might have high tech stuff in.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/enclavecrate.rsi
@@ -88,8 +88,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateMedical
- name: "медичний ящик"
- description: "Металевий ящик для зберігання медичного обладнання."
+ name: medical crate
+ description: A metal crate for storing medical equipment.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/medicalcrate.rsi
@@ -109,8 +109,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateRed
- name: "червоний ящик"
- description: "Вицвілий червоний ящик для зберігання речей."
+ name: red crate
+ description: A faded red crate for storing stuff.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/redcrate.rsi
@@ -120,8 +120,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateVaultBig
- name: "ящик vault-tec"
- description: "Великий ящик з логотипом Vault-Tec на ньому."
+ name: vault-tec crate
+ description: A big crate with a Vault-Tec logo on it.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/vaultbig.rsi
@@ -131,8 +131,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateVaultBigRusted
- name: "ящик vault-tec"
- description: "Іржавий великий ящик з логотипом Vault-Tec на ньому."
+ name: vault-tec crate
+ description: A rusty big crate with a Vault-Tec logo on it.
suffix: rusted
components:
- type: Icon
@@ -148,8 +148,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateVaultCompactRusted
- name: "ящик vault-tec"
- description: "Іржавий компактний ящик з логотипом Vault-Tec на ньому."
+ name: vault-tec crate
+ description: A rusty compact crate with a Vault-Tec logo on it.
suffix: rusted
components:
- type: Icon
@@ -165,8 +165,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateVault
- name: "ящик vault-tec"
- description: "Великий ящик з логотипом Vault-Tec на ньому."
+ name: vault-tec crate
+ description: A big crate with a Vault-Tec logo on it.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/vaultcrate.rsi
@@ -181,8 +181,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateVaultLong
- name: "ящик vault-tec"
- description: "Довгий ящик з логотипом Vault-Tec на ньому."
+ name: vault-tec crate
+ description: A long crate with a Vault-Tec logo on it.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/vaultlong.rsi
@@ -197,8 +197,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateVaultLongRusted
- name: "ящик vault-tec"
- description: "Іржавий довгий ящик з логотипом Vault-Tec на ньому."
+ name: vault-tec crate
+ description: A rusty long crate with a Vault-Tec logo on it.
suffix: rusted
components:
- type: Icon
@@ -214,8 +214,8 @@
- type: entity
parent: CrateGenericSteel
id: N14CrateVaultStandard
- name: "ящик vault-tec"
- description: "Стандартний ящик з логотипом Vault-Tec на ньому."
+ name: vault-tec crate
+ description: A standard crate with a Vault-Tec logo on it.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/vaultstandard.rsi
@@ -230,8 +230,8 @@
- type: entity
parent: CrateGeneric
id: N14Trashbin
- name: "сміттєвий бак"
- description: "Смітник для викидання сміття."
+ name: trash bin
+ description: A trash bin for putting rubbish in.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/trashbin.rsi
@@ -246,8 +246,8 @@
- type: entity
parent: N14CrateFootlocker
id: N14CrateTrashcart
- name: "візок для сміття"
- description: "Сміттєвий візок для транспортування відходів."
+ name: trash cart
+ description: A trash cart for transporting waste.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/trashcart.rsi
@@ -259,8 +259,8 @@
- type: entity
parent: CrateGeneric
id: N14CrateFreezer
- name: "морозильна камера"
- description: "Морозильна камера для зберігання продуктів у прохолоді."
+ name: freezer
+ description: A freezer for keeping things cool.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/freezer.rsi
@@ -282,7 +282,7 @@
- type: entity
parent: CrateGeneric
id: N14CrateWooden
- name: "дерев'яний ящик"
+ name: wooden crate
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/cratewooden.rsi
@@ -319,8 +319,8 @@
- type: entity
parent: N14CrateWooden
id: N14CrateMilitary
- name: "військовий ящик"
- description: "Старий дерев'яний ящик. Схоже, в ньому можуть бути якісь припаси."
+ name: military crate
+ description: An old wooden crate. Looks like it might have some supplies in.
components:
- type: Icon
sprite: _Nuclear14/Structures/Storage/Crates/cratemilitary.rsi
@@ -341,8 +341,8 @@
- type: entity
parent: BaseStructureDynamic
id: N14CrateBreakBase
- name: "дерев'яний ящик"
- description: "Можливо, доведеться розбити його, щоб побачити, що всередині."
+ name: wooden crate
+ description: Might have to break it to see whats inside.
abstract: true
components:
- type: Damageable
@@ -404,7 +404,7 @@
- type: entity
parent: N14CrateBreakBase
id: N14CrateBreakSarsaparilla
- name: "ящик для сарсапарили на заході сонця"
+ name: sunset sarsaparilla crate
components:
- type: Sprite
state: sarsaparilla_crate
@@ -420,7 +420,7 @@
- type: entity
parent: N14CrateBreakBase
id: N14CrateBreakArmy
- name: "армійський ящик"
+ name: army crate
components:
- type: Sprite
state: army_crate
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml
index c1eba9358ec..362d5458cb6 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/furniture.yml
@@ -2,8 +2,8 @@
- type: entity
parent: ClosetBase
id: N14FurnitureWashingmachine
- name: "пральна машина"
- description: "і не треба було нічого мити."
+ name: washing machine
+ description: wishy washy.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/Furniture/washingmachine.rsi
@@ -32,8 +32,8 @@
- type: entity
parent: N14ClosetBaseW
id: N14ClosetSafe
- name: "безпечний"
- description: "Може бути наповнений цінними речами."
+ name: safe
+ description: Might be filled with valuables.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Storage/Furniture/safe.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml
index 0af6a0e45db..cfbdb2fe6d1 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Storage/tanks.yml
@@ -3,8 +3,8 @@
- type: entity
parent: BaseStructure
id: N14StorageTankBase
- name: "резервуар для зберігання"
- description: "Резервуар для зберігання рідин."
+ name: storage tank
+ description: A liquids storage tank.
abstract: true
components:
- type: Sprite
@@ -61,8 +61,8 @@
- type: entity
id: N14StorageTankWide
parent: N14StorageTankBase
- name: "паливний бак"
- description: "Паливний бак. Використовується для зберігання великої кількості пального."
+ name: fuel tank
+ description: A fuel tank. It's used to store high amounts of fuel.
suffix: Empty
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml
index b0bd2b87fa1..f97d7d9ee3c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/adverts.yml
@@ -22,8 +22,8 @@
- type: entity
parent: N14SignBase
id: N14SignNukaColaGirl
- name: "Реклама Nuka Cola"
- description: "Майже незаймана довоєнна реклама Nuka Cola."
+ name: Nuka Cola advert
+ description: "A near pristine pre-war advert for Nuka Cola."
components:
- type: Sprite
state: nukagirl
@@ -46,8 +46,8 @@
- type: entity
parent: N14SignBase
id: N14SignVaultTec
- name: "Реклама Vault-Tec"
- description: "Майже незаймана довоєнна реклама Vault-Tec."
+ name: Vault-Tec advert
+ description: "A near pristine pre-war advert for Vault-Tec."
components:
- type: Sprite
state: vaulttec
@@ -70,8 +70,8 @@
- type: entity
parent: N14SignBase
id: N14SignMrHandy
- name: "Реклама Mr Handy"
- description: "Майже незаймана довоєнна реклама сервісного робота \"Містер Умілець\"."
+ name: Mr Handy advert
+ description: "A near pristine pre-war advert for a Mr. Handy service robot."
components:
- type: Sprite
state: mrhandy
@@ -96,8 +96,8 @@
parent: N14SignNukaColaGirl
id: N14SignNukaColaGirlWorn
suffix: worn
- name: "Реклама Nuka Cola"
- description: "Довоєнна реклама Nuka Cola."
+ name: Nuka Cola advert
+ description: "A pre-war advert for Nuka Cola."
components:
- type: Sprite
state: nukagirl-worn
@@ -107,8 +107,8 @@
parent: N14SignVaultTec
id: N14SignVaultTecWorn
suffix: worn
- name: "Реклама Vault-Tec"
- description: "Довоєнна реклама Vault-Tec."
+ name: Vault-Tec advert
+ description: "A pre-war advert for Vault-Tec."
components:
- type: Sprite
state: vaulttec-worn
@@ -118,8 +118,8 @@
parent: N14SignVaultTec
id: N14SignVaultTecWorn2
suffix: worn
- name: "Реклама Vault-Tec"
- description: "Довоєнна реклама Vault-Tec."
+ name: Vault-Tec advert
+ description: "A pre-war advert for Vault-Tec."
components:
- type: Sprite
state: vaulttec-worn2
@@ -129,8 +129,8 @@
parent: N14SignMrHandy
id: N14SignMrHandyWorn
suffix: worn
- name: "Реклама \"Містер Зручний"
- description: "Довоєнна реклама містера Генді."
+ name: Mr. Handy advert
+ description: "A pre-war advert for Mr. Handy."
components:
- type: Sprite
state: mrhandy-worn
@@ -140,8 +140,8 @@
parent: N14SignMrHandy
id: N14SignMrHandyWorn2
suffix: worn
- name: "Реклама \"Містер Зручний"
- description: "Довоєнна реклама містера Генді."
+ name: Mr. Handy advert
+ description: "A pre-war advert for Mr. Handy."
components:
- type: Sprite
state: mrhandy-worn2
@@ -152,8 +152,8 @@
parent: N14SignBase
id: N14SignNukaColaGirlDamaged
suffix: damaged
- name: "Реклама Nuka Cola"
- description: "Знищена довоєнна реклама Nuka Cola."
+ name: Nuka Cola advert
+ description: "A destroyed pre-war advert for Nuka Cola."
components:
- type: Sprite
state: nukagirl-damaged
@@ -163,8 +163,8 @@
parent: N14SignBase
id: N14SignMrHandyDamaged
suffix: damaged
- name: "Реклама \"Містер Зручний"
- description: "Знищена довоєнна реклама містера Генді."
+ name: Mr. Handy advert
+ description: "A destroyed pre-war advert for Mr. Handy."
components:
- type: Sprite
state: mrhandy-damaged
@@ -174,8 +174,8 @@
parent: N14SignBase
id: N14SignMrHandyDamaged2
suffix: damaged
- name: "Реклама \"Містер Зручний"
- description: "Знищена довоєнна реклама містера Генді."
+ name: Mr. Handy advert
+ description: "A destroyed pre-war advert for Mr. Handy."
components:
- type: Sprite
state: mrhandy-damaged2
@@ -185,8 +185,8 @@
parent: N14SignBase
id: N14SignVaultTecDamaged
suffix: damaged
- name: "Реклама Vault-Tec"
- description: "Знищена довоєнна реклама Vault-Tec."
+ name: Vault-Tec advert
+ description: "A destroyed pre-war advert for Vault-Tec."
components:
- type: Sprite
state: vaulttec-damaged
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml
index 6573b77566a..a222fea2243 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/base_lighting.yml
@@ -2,9 +2,9 @@
- type: entity
parent: SmallLight
id: N14LightSmallAlwayson
- name: "маленьке світло"
+ name: small light
suffix: Always on
- description: "Постійно ввімкнене світло."
+ description: "An always powered light."
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/lightbulbcaged.rsi
@@ -21,8 +21,8 @@
- type: entity
parent: PoweredSmallLightEmpty
id: N14LightSmallEmpty
- name: "маленьке світло"
- description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою."
+ name: small light
+ description: "A light fixture. Draws power and produces light when equipped with a light bulb."
suffix: Empty
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml
index 184d687456f..97420519ceb 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/chalkboardwall.yml
@@ -1,8 +1,8 @@
- type: entity
parent: BaseSign
id: N14ChalkboardWall
- name: "Дошка для крейди"
- description: "Запилена крейдяна дошка"
+ name: Chalkboard
+ description: A dusty chalkboard
components:
- type: WallMount
arc: 360
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml
index 15b46d51ec0..6875904d3e2 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/extinguisher_cabinet.yml
@@ -1,8 +1,8 @@
- type: entity
parent: ExtinguisherCabinet
id: N14FireExtinguisherCabinet
- name: "шафа для вогнегасників"
- description: "Невелика настінна шафа, призначена для зберігання вогнегасника."
+ name: extinguisher cabinet
+ description: A small wall mounted cabinet designed to hold a fire extinguisher.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/fireextinguisher.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml
index 8a8c8f7e89b..a34b2a416ad 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/hydrant.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14WallmountFireHydrant
- name: "пожежний гідрант"
- description: "Настінний гідрант для гасіння великих пожеж."
+ name: fire hydrant
+ description: A wall mounted hydrant for putting out large fires.
placement:
mode: SnapgridCenter
components:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml
index 24ee1437f16..6407b5d83a9 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/monitors_televisions.yml
@@ -1,8 +1,8 @@
- type: entity
parent: N14BaseComputer
id: N14ComputerVDU
- name: "VDU"
- description: "Настінний відеодисплей."
+ name: VDU
+ description: A wall mounted video display unit.
components:
- type: Sprite
drawdepth: Overdoors
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml
index d30a359fe80..f175eb8e405 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/posters.yml
@@ -1,7 +1,7 @@
- type: entity
parent: BaseSign
id: N14PosterBase # For 64x64 posters
- name: "Постер"
+ name: Poster
abstract: true
components:
- type: WallMount
@@ -36,8 +36,8 @@
- type: entity
parent: N14SignNotice
id: N14PosterWanted
- name: "розшукується плакат"
- description: "Плакат розшуку якогось марнотратника."
+ name: wanted poster
+ description: A wanted poster for some waster.
components:
- type: Sprite
state: wanted_poster
@@ -45,8 +45,8 @@
- type: entity
parent: N14SignNotice
id: N14PosterFallout
- name: "плакат про випадіння радіоактивних опадів"
- description: "Плакат із зображенням ядерних опадів."
+ name: fallout poster
+ description: A poster depicting nuclear fallout.
components:
- type: Sprite
state: poster_fallout
@@ -54,8 +54,8 @@
- type: entity
parent: N14SignNotice
id: N14PosterWecan
- name: "ми можемо розклеїти плакати"
- description: "ми можемо!"
+ name: we can poster
+ description: we can!
components:
- type: Sprite
state: poster_wecan
@@ -63,9 +63,9 @@
- type: entity
parent: N14SignNotice
id: N14PosterNCR1
- name: "Плакат NCR"
+ name: NCR poster
suffix: wrench
- description: "Щось на кшталт пропаганди НКР."
+ description: NCR propaganda of some sort.
components:
- type: Sprite
state: ncr_sign
@@ -114,8 +114,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec01
- name: "Плакат Vault-Tec"
- description: "Майже неушкоджений плакат з рекламою Vault-Tec."
+ name: Vault-Tec poster
+ description: "A near pristine poster advertising Vault-Tec."
components:
- type: Sprite
state: vault-tec01
@@ -123,8 +123,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec02
- name: "Плакат Vault-Tec"
- description: "Майже неушкоджений плакат з рекламою Vault-Tec."
+ name: Vault-Tec poster
+ description: "A near pristine poster advertising Vault-Tec."
components:
- type: Sprite
state: vault-tec02
@@ -132,8 +132,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec05
- name: "Плакат Vault-Tec"
- description: "Майже неушкоджений плакат з рекламою Vault-Tec."
+ name: Vault-Tec poster
+ description: "A near pristine poster advertising Vault-Tec."
components:
- type: Sprite
state: vault-tec05
@@ -141,8 +141,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec06
- name: "Плакат Vault-Tec"
- description: "Майже незайманий плакат, що пропагує науку."
+ name: Vault-Tec poster
+ description: "A near pristine poster promoting science."
components:
- type: Sprite
state: vault-tec06
@@ -150,8 +150,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec07
- name: "Плакат Vault-Tec"
- description: "Майже неушкоджений плакат з рекламою \"Сховища\"."
+ name: Vault-Tec poster
+ description: "A near pristine poster advertising Vaults."
components:
- type: Sprite
state: vault-tec07
@@ -159,8 +159,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec10
- name: "Плакат Vault-Tec"
- description: "Майже незайманий плакат, що пропагує безпеку на робочому місці."
+ name: Vault-Tec poster
+ description: "A near pristine poster promoting workplace safety."
components:
- type: Sprite
state: vault-tec10
@@ -168,8 +168,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterSafety1
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Одягайте каску!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Wear a hardhat!"
components:
- type: Sprite
state: safety1
@@ -179,8 +179,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety2
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Одягайте респіратор!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Wear a respirator!"
components:
- type: Sprite
state: safety2
@@ -188,8 +188,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety3
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Захистіть себе!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Protect yourself!"
components:
- type: Sprite
state: safety3
@@ -197,8 +197,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety4
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Захист має значення!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Protection Matters!"
components:
- type: Sprite
state: safety4
@@ -206,8 +206,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety5
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Захистіть свої руки!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Protect your hands!"
components:
- type: Sprite
state: safety5
@@ -215,8 +215,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety6
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Захист для очей!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Eye protection!"
components:
- type: Sprite
state: safety6
@@ -224,8 +224,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety7
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Одягайте захисні навушники!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Wear ear protection!"
components:
- type: Sprite
state: safety7
@@ -233,8 +233,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety8
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Краще перестрахуватися, ніж потім шкодувати!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Better safe than sorry!"
components:
- type: Sprite
state: safety8
@@ -242,8 +242,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety9
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Рухомі частини можуть завдати шкоди!"
+ name: safety poster
+ description: "A poster promoting workplace safety. Moving parts can pack a pinch!"
components:
- type: Sprite
state: safety9
@@ -251,8 +251,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety10
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Радіації не треба боятися, але вона повинна викликати повагу."
+ name: safety poster
+ description: "A poster promoting workplace safety. Radiation must not be feared but it must command your respect."
components:
- type: Sprite
state: safety10
@@ -260,8 +260,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety11
- name: "плакат безпеки"
- description: "Плакат, що пропагує безпеку на робочому місці. Забуті лічильники не вимірюють радіацію."
+ name: safety poster
+ description: "A poster promoting workplace safety. Forgotten meters measure no radiation."
components:
- type: Sprite
state: safety11
@@ -269,8 +269,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterSafety12
- name: "плакат безпеки"
- description: "Обов'язкове повідомлення про засоби безпеки."
+ name: safety poster
+ description: "A mandatory safety equipment notice."
components:
- type: Sprite
state: safety12
@@ -278,8 +278,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterCautionSign1
- name: "попереджувальний знак"
- description: "Обережно. Робоча зона робота. Не входити. Тільки уповноважений персонал."
+ name: caution sign
+ description: "Caution. Robot operating area. Do not enter. Authorised personnel only."
components:
- type: Sprite
state: caution1
@@ -287,8 +287,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterCautionSign2
- name: "попереджувальний знак"
- description: "Обережно. У цієї машини немає мозку. Використовуй свій власний."
+ name: caution sign
+ description: "Caution. This machine has no brain. Use your own."
components:
- type: Sprite
state: caution2
@@ -296,8 +296,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterCautionSign3
- name: "попереджувальний знак"
- description: "Обережно. Роботизовані одиниці можуть рухатися в будь-який момент."
+ name: caution sign
+ description: "Caution. Robotics units can move at any time."
components:
- type: Sprite
state: caution3
@@ -305,8 +305,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterDangerSign1
- name: "знак небезпеки"
- description: "Небезпека. Небезпека ураження електричним струмом."
+ name: danger sign
+ description: "Danger. Electrical hazard."
components:
- type: Sprite
state: danger1
@@ -314,8 +314,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterDangerSign2
- name: "знак небезпеки"
- description: "Небезпека. Радіоактивний матеріал."
+ name: danger sign
+ description: "Danger. Radioactive material."
components:
- type: Sprite
state: danger2
@@ -323,8 +323,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterDangerSign3
- name: "знак небезпеки"
- description: "Небезпечно. Легкозаймиста."
+ name: danger sign
+ description: "Danger. Highly flammable."
components:
- type: Sprite
state: danger3
@@ -332,8 +332,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterDangerSign4
- name: "знак небезпеки"
- description: "Небезпечно. Не палити. Ніяких сірників. Ніякого відкритого вогню."
+ name: danger sign
+ description: "Danger. No smoking. No matches. No open flames."
components:
- type: Sprite
state: danger4
@@ -341,8 +341,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterAdvertJet
- name: "рекламний плакат"
- description: "Плакат з рекламою препарату \"Джет\"."
+ name: advert poster
+ description: "A poster advertising the drug Jet."
components:
- type: Sprite
state: jet1
@@ -350,8 +350,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterAdvertGrognak1
- name: "рекламний плакат"
- description: "Плакат з рекламою коміксів про варвара Ґроґнака."
+ name: advert poster
+ description: "A poster advertising Grognak the barbarian comics."
components:
- type: Sprite
state: grognak1
@@ -359,8 +359,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterAdvertNukaCola1
- name: "рекламний плакат"
- description: "Плакат з рекламою Nuka Cola."
+ name: advert poster
+ description: "A poster advertising Nuka Cola."
components:
- type: Sprite
state: nukacola1
@@ -368,8 +368,8 @@
- type: entity
parent: N14PosterSafety1
id: N14PosterAdvertNukaCola2
- name: "рекламний плакат"
- description: "Плакат з рекламою Nuka Cola."
+ name: advert poster
+ description: "A poster advertising Nuka Cola."
components:
- type: Sprite
state: nukacola2
@@ -378,8 +378,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec03
- name: "Плакат Vault-Tec"
- description: "Плакат з рекламою Vault-Tec."
+ name: Vault-Tec poster
+ description: "A poster advertising Vault-Tec."
components:
- type: Sprite
state: vault-tec03
@@ -387,8 +387,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec04
- name: "Плакат Vault-Tec"
- description: "Плакат Vault-Tec, що пропагує важку працю."
+ name: Vault-Tec poster
+ description: "A Vault-Tec poster promoting hard work."
components:
- type: Sprite
state: vault-tec04
@@ -396,8 +396,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec08
- name: "Плакат Vault-Tec"
- description: "Потертий плакат з рекламою Vault-Tec."
+ name: Vault-Tec poster
+ description: "A worn Vault-Tec poster advertising Vaults."
components:
- type: Sprite
state: vault-tec08
@@ -405,8 +405,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterVaultTec09
- name: "Плакат Vault-Tec"
- description: "Потертий плакат Vault-Tec. Нічого не розбереш."
+ name: Vault-Tec poster
+ description: "A worn Vault-Tec poster. You can't make it out."
components:
- type: Sprite
state: vault-tec09
@@ -414,8 +414,8 @@
- type: entity
parent: N14PosterBase
id: N14PosterAbraxo
- name: "плакат абраксо"
- description: "Потертий плакат миючого засобу Abraxo."
+ name: abraxo poster
+ description: "A worn poster for Abraxo cleaner."
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/Posters/adverts64x64.rsi
@@ -424,8 +424,8 @@
- type: entity
parent: N14PosterAbraxo
id: N14PosterBoscom
- name: "плакат для грудей"
- description: "Потертий плакат бостонських комунікацій."
+ name: boscom poster
+ description: "A worn poster for boston communications."
components:
- type: Sprite
state: boscom
@@ -433,8 +433,8 @@
- type: entity
parent: N14PosterAbraxo
id: N14PosterGNN
- name: "Плакат GNN"
- description: "Потертий плакат галактичного радіо новин."
+ name: GNN poster
+ description: "A worn poster for galaxy news radio."
components:
- type: Sprite
state: gnn
@@ -443,7 +443,7 @@
- type: entity
parent: N14PosterBase
id: N14PosterWideNukacola1
- description: "Широка реклама, що рекламує Nuka Cola."
+ description: "A wide advert promoting Nuka Cola."
components:
- type: Sprite
state: nukacola1
@@ -453,7 +453,7 @@
- type: entity
parent: N14PosterWideNukacola1
id: N14PosterWideMassfusion1
- description: "Широкоформатний рекламний ролик про компанію Mass Fusion. Влада. Люди. Досконалість. \"Мас-Ф'южн\"."
+ description: "A wide advert promoting the Mass Fusion company. Power. People. Perfect. Mass Fusion."
components:
- type: Sprite
state: massfusion1
@@ -461,7 +461,7 @@
- type: entity
parent: N14PosterWideNukacola1
id: N14PosterWideRedrocket1
- description: "Широка реклама паливної компанії \"Червона ракета\". Бензин. Дизель. Термоядерний синтез."
+ description: "A wide advert promoting the Red Rocket fuel company. Gasoline. Diesel. Fusion."
components:
- type: Sprite
state: redrocket1
@@ -469,7 +469,7 @@
- type: entity
parent: N14PosterWideNukacola1
id: N14PosterWideNukaDark
- description: "Широка реклама просування Nuka Cola Dark"
+ description: "A wide advert promoting Nuka Cola Dark"
components:
- type: Sprite
state: nukadark
@@ -477,7 +477,7 @@
- type: entity
parent: N14PosterWideNukacola1
id: N14PosterWideVim
- description: "Широка реклама, що просуває Vim"
+ description: "A wide advert promoting Vim"
components:
- type: Sprite
state: vim
@@ -486,7 +486,7 @@
- type: entity
parent: N14PosterWideVim
id: N14PosterWideVimCaptainsblend
- description: "Широка реклама, що просуває суміш Vim Captains Blend"
+ description: "A wide advert promoting Vim Captains Blend"
components:
- type: Sprite
state: vim_captainsblend
@@ -494,7 +494,7 @@
- type: entity
parent: N14PosterWideVim
id: N14PosterWideVimQuartz
- description: "Широка реклама просування Vim Quartz"
+ description: "A wide advert promoting Vim Quartz"
components:
- type: Sprite
state: vim_quartz
@@ -502,7 +502,7 @@
- type: entity
parent: N14PosterWideVim
id: N14PosterWideVimRefresh
- description: "Широка реклама просування Vim Refresh"
+ description: "A wide advert promoting Vim Refresh"
components:
- type: Sprite
state: vim_refresh
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml
index f9479627ae4..0bc2429e360 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/signs.yml
@@ -5,8 +5,8 @@
- type: entity
parent: N14SignBase
id: N14SignBar
- name: "барна вивіска"
- description: "Бар! Напивайся тут."
+ name: bar sign
+ description: Bar! Get drunk here.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/signs_32x32.rsi
@@ -15,8 +15,8 @@
- type: entity
parent: N14SignBar
id: N14SignClinic
- name: "вивіска клініки"
- description: "Вивіска клініки. Сподіваюся, у них є ліки."
+ name: clinic sign
+ description: A clinic sign. Hopefully they have meds.
components:
- type: Sprite
state: clinic
@@ -28,8 +28,8 @@
- type: entity
parent: N14SignBar
id: N14SignOpen1
- name: "відкрита вивіска"
- description: "Відкрито для бізнесу. Можливо."
+ name: open sign
+ description: Open for business. Maybe.
components:
- type: Sprite
state: open
@@ -62,8 +62,8 @@
- type: entity
parent: N14SignBase
id: N14SignForRent
- name: "вивіска \"Здається в оренду"
- description: "Вивіска з оголошенням про оренду житла."
+ name: for rent sign
+ description: A sign advertising a place for rent.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/signs_32x32.rsi
@@ -72,8 +72,8 @@
- type: entity
parent: N14SignBase
id: N14SignNotice
- name: "попереджувальний знак"
- description: "УВАГА!"
+ name: notice sign
+ description: NOTICE!
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/walldecor.rsi
@@ -82,8 +82,8 @@
- type: entity
parent: N14SignNotice
id: N14SignDanger
- name: "знак небезпеки"
- description: "Небезпека."
+ name: danger sign
+ description: Danger.
components:
- type: Sprite
state: danger_sign
@@ -91,8 +91,8 @@
- type: entity
parent: N14SignNotice
id: N14WallDecorExitsign
- name: "знак виходу"
- description: "Вивіска з написом \"ВИХІД\". Цікаво, що це означає."
+ name: exit sign
+ description: A sign that says EXIT. I wonder what it means.
components:
- type: Sprite
state: exit
@@ -102,8 +102,8 @@
- type: entity
parent: N14SignBar
id: N14SignBazaarOn
- name: "базарна вивіска"
- description: "Вивіска базару. Як дивно."
+ name: bazaar sign
+ description: A sign for a bazaar. How bizarre.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/signs_64x32.rsi
@@ -116,8 +116,8 @@
- type: entity
parent: N14SignBazaarOn
id: N14SignHotel
- name: "вивіска готелю"
- description: "Вивіска готелю. Зніміть номер!"
+ name: hotel sign
+ description: A sign for a hotel. Get a room!
components:
- type: Sprite
state: hotel
@@ -125,8 +125,8 @@
- type: entity
parent: N14SignBazaarOn
id: N14SignPrivateProperty
- name: "знак приватної власності"
- description: "Знак приватної власності."
+ name: private property sign
+ description: A private property sign.
components:
- type: Sprite
state: private
@@ -134,8 +134,8 @@
- type: entity
parent: N14SignBazaarOn
id: N14SignOpenBig
- name: "відкрита вивіска"
- description: "Ми відкриті. Сподіваюся, що так."
+ name: open sign
+ description: We are open sign. I hope so.
components:
- type: Sprite
state: we_open_open
@@ -147,8 +147,8 @@
- type: entity
parent: N14SignBazaarOn
id: N14SignWorkersOnly
- name: "працівники лише підписують"
- description: "Ніяких переходів!"
+ name: workers only sign
+ description: No tresspassing!
components:
- type: Sprite
state: workers
@@ -158,8 +158,8 @@
- type: entity
parent: N14SignBase
id: N14SignBarstowStrongExpress
- name: "Знак Barstow Strong Express"
- description: "Вивіска \"Барстоу Стронг Експрес\"."
+ name: Barstow Strong Express sign
+ description: A sign for Barstow Strong Express.
components:
- type: Sprite
scale: 0.5, 0.5
@@ -169,8 +169,8 @@
- type: entity
parent: N14SignBarstowStrongExpress
id: N14SignMassFusion
- name: "Знак термоядерного синтезу"
- description: "Знак термоядерного синтезу."
+ name: Mass Fusion sign
+ description: A sign for Mass Fusion.
components:
- type: Sprite
state: massfusion
@@ -178,8 +178,8 @@
- type: entity
parent: N14SignBarstowStrongExpress
id: N14SignRedRocket
- name: "Знак \"Червона ракета"
- description: "Вивіска \"Червоної ракети\". Дизель і термоядерний синтез."
+ name: Red Rocket sign
+ description: A sign for Red Rocket. Diesel and Fusion.
components:
- type: Sprite
state: redrocket
@@ -189,8 +189,8 @@
- type: entity
parent: N14SignBase
id: N14SignGroceries
- name: "Вивіска \"Продукти"
- description: "Вивіска \"Рогу достатку\"."
+ name: Groceries sign
+ description: A sign for Cornucopia Fresh Groceries.
components:
- type: Sprite
scale: 0.3, 0.3
@@ -202,8 +202,8 @@
- type: entity
parent: N14SignBase
id: N14SignAmeliaEspresso
- name: "Вивіска Amelia Espresso"
- description: "Вивіска для кав'ярні."
+ name: Amelia Espresso sign
+ description: A sign for a coffee place.
components:
- type: Sprite
scale: 0.5, 0.5
@@ -213,8 +213,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignBeantownBrewery
- name: "Вивіска Beantown Brewery"
- description: "Вивіска пивоварні Beantown."
+ name: Beantown Brewery sign
+ description: A sign for Beantown Brewery.
components:
- type: Sprite
state: beantown_brewery
@@ -222,8 +222,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignFizzys
- name: "Знак Фіззі"
- description: "Вивіска для фонтанних напоїв Fizzys."
+ name: Fizzy's sign
+ description: A sign for Fizzys fountain drinks.
components:
- type: Sprite
state: fizzys
@@ -231,8 +231,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignFlyHorizon
- name: "Вивіска Fly Horizon Skyways"
- description: "Реклама авіакомпанії Fly Horizon Skyways."
+ name: Fly Horizon Skyways sign
+ description: An advert for Fly Horizon Skyways.
components:
- type: Sprite
state: flyhorizonskyways
@@ -240,8 +240,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignHubrisComics
- name: "Вивіска Hubris Comics"
- description: "Вивіска для Hubris Comics."
+ name: Hubris Comics sign
+ description: A sign for Hubris Comics.
components:
- type: Sprite
state: hubris_comics
@@ -249,8 +249,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignMamaDolces
- name: "Знак Мами Дольче"
- description: "Вивіска харчової фабрики \"Мама Дольче\"."
+ name: Mama Dolce's sign
+ description: A sign for Mama Dolce's food processing plant.
components:
- type: Sprite
state: mamadolces
@@ -258,8 +258,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignSchoelt
- name: "Знак Шельт"
- description: "Вивіска для пропанового палива Schoelt."
+ name: Schoelt sign
+ description: A sign for Schoelt's propane fuels.
components:
- type: Sprite
state: schoelt
@@ -267,8 +267,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignSullivans
- name: "Ознака Саллівана"
- description: "Вивіска ірландського бару Sullivan's."
+ name: Sullivan's sign
+ description: A sign for Sullivan's Irish bar.
components:
- type: Sprite
state: sullivans
@@ -276,8 +276,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignTheJerkShakes
- name: "Знак \"Придурок"
- description: "Вивіска фонтану The Jerk - напої та шейки."
+ name: The Jerk sign
+ description: A sign for The Jerk fountain drinks and shakes.
components:
- type: Sprite
state: thejerk_shakes
@@ -285,8 +285,8 @@
- type: entity
parent: N14SignAmeliaEspresso
id: N14SignWickedShipping
- name: "Знак нечестивого судноплавства"
- description: "Вивіска Whicked Shipping Co."
+ name: Whicked Shipping sign
+ description: A sign for Whicked Shipping Co.
components:
- type: Sprite
state: wicked_shipping
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml
index 8c5527e3fe2..58bfb70f9e4 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/surveillance_camera.yml
@@ -1,7 +1,7 @@
- type: entity
parent: SurveillanceCameraBase
id: N14SurveillanceCameraBrotherhoodWashington
- name: "камера"
+ name: camera
suffix: BrotherhoodWashington
components:
- type: DeviceNetwork
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml
index e8042dc3956..f21b70658e1 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/switch_autolink.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14ControlTerminalButtonExt1
parent: N14ControlTerminalButton
- name: "дверний термінал"
+ name: door terminal
suffix: Autolink, Ext1
components:
- type: AutoLinkTransmitter
@@ -10,7 +10,7 @@
- type: entity
id: N14ControlTerminalButtonExt2
parent: N14ControlTerminalButton
- name: "дверний термінал"
+ name: door terminal
suffix: Autolink, Ext2
components:
- type: AutoLinkTransmitter
@@ -19,7 +19,7 @@
- type: entity
id: N14ControlTerminalButtonExt3
parent: N14ControlTerminalButton
- name: "дверний термінал"
+ name: door terminal
suffix: Autolink, Ext3
components:
- type: AutoLinkTransmitter
@@ -28,7 +28,7 @@
- type: entity
id: N14ControlTerminalButtonBos
parent: N14ControlTerminalButton
- name: "дверний термінал братства"
+ name: brotherhood door terminal
suffix: Autolink, BoS
components:
- type: AutoLinkTransmitter
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml
index 43f009f2427..dd8551e7fe6 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/walldecor.yml
@@ -4,9 +4,9 @@
- type: entity
parent: N14SignBase
id: N14FlagWallUS
- name: "прапор"
+ name: flag
suffix: US
- description: "Прапор США."
+ description: A US flag.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/walldecor.rsi
@@ -16,7 +16,7 @@
parent: N14FlagWallUS
id: N14FlagWallChina
suffix: China
- description: "Китайський прапор."
+ description: A Chinese flag.
components:
- type: Sprite
state: flag_china
@@ -25,7 +25,7 @@
parent: N14FlagWallUS
id: N14FlagWallCalifornia
suffix: California
- description: "Прапор Каліфорнії."
+ description: A flag of California.
components:
- type: Sprite
state: flag_cali
@@ -34,7 +34,7 @@
parent: N14FlagWallUS
id: N14FlagWallArizona
suffix: Arizona
- description: "Прапор Арізони."
+ description: A flag of Arizona.
components:
- type: Sprite
state: flag_arizona
@@ -43,7 +43,7 @@
parent: N14FlagWallUS
id: N14FlagWallEnclave
suffix: Enclave
- description: "Прапор Анклаву."
+ description: An Enclave flag.
components:
- type: Sprite
state: flag_enclave
@@ -52,7 +52,7 @@
parent: N14FlagWallUS
id: N14FlagWallNCR
suffix: NCR
- description: "Прапор NCR."
+ description: An NCR flag.
components:
- type: Sprite
state: flag_ncr
@@ -61,7 +61,7 @@
parent: N14FlagWallUS
id: N14FlagWallLegion
suffix: Legion
- description: "Прапор Легіону."
+ description: A Legion flag.
components:
- type: Sprite
state: flag_legion
@@ -70,7 +70,7 @@
parent: N14FlagWallUS
id: N14FlagWallRangers
suffix: Rangers
- description: "Прапор Рейнджерів."
+ description: A Rangers flag.
components:
- type: Sprite
state: flag_rangers
@@ -79,7 +79,7 @@
parent: N14FlagWallUS
id: N14FlagWallWesternBrotherhood
suffix: Midwestern BOS
- description: "Прапор Середнього Заходу \"Сталевого братства\"."
+ description: A Midwest Brotherhood of Steel flag.
components:
- type: Sprite
state: flag_westbos
@@ -88,7 +88,7 @@
parent: N14FlagWallUS
id: N14FlagWallWashingtonBrotherhood # Actually Eastern but repurposed.
suffix: Washington BOS
- description: "Прапор Вашингтонського сталевого братства."
+ description: A Washington Brotherhood of Steel flag.
components:
- type: Sprite
state: flag_eastbos
@@ -97,7 +97,7 @@
parent: N14FlagWallUS
id: N14FlagWallColorado
suffix: colorado
- description: "Прапор штату Колорадо"
+ description: A flag for the state of Colorado
components:
- type: Sprite
state: flag_colorado
@@ -106,7 +106,7 @@
parent: N14FlagWallUS
id: N14FlagWallDenver
suffix: denver
- description: "Прапор штату Денвер"
+ description: A flag for the state of Denver
components:
- type: Sprite
state: flag_denver
@@ -115,8 +115,8 @@
- type: entity
parent: N14SignBase
id: N14WallDecorClock
- name: "годинник"
- description: "Годинник. Не думаю, що він працює."
+ name: clock
+ description: A clock. Don't think it works.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Wallmounts/walldecor.rsi
@@ -126,8 +126,8 @@
- type: entity
parent: N14WallDecorClock
id: N14WallDecorCalendar
- name: "календар"
- description: "Календар на якийсь забутий рік."
+ name: calendar
+ description: A calendar for some forgotten year.
components:
- type: Sprite
state: calendar
@@ -135,8 +135,8 @@
- type: entity
parent: N14WallDecorClock
id: N14WallDecorCalendar1
- name: "календар"
- description: "Чистий календар на якийсь забутий рік."
+ name: calendar
+ description: A blank calendar for some forgotten year.
components:
- type: Sprite
state: calendar_blank
@@ -144,8 +144,8 @@
- type: entity
parent: N14WallDecorClock
id: N14WallDecorCross
- name: "хрест"
- description: "Символ з іншого часу."
+ name: cross
+ description: A symbol from another time.
components:
- type: Sprite
state: cross
@@ -153,8 +153,8 @@
- type: entity
parent: N14WallDecorClock
id: N14WallDecorWallscreen
- name: "настінний екран"
- description: "На стіні висіло скупчення моніторів."
+ name: wall screen
+ description: A cluster of monitors hung on the wall.
components:
- type: Sprite
state: wallscreen
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml
index 49ba63cef57..7f4fa15498c 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Wallmount/wallmounts.yml
@@ -6,8 +6,8 @@
- type: entity
parent: BaseSign
id: N14WallmountVent
- name: "вентиляційний отвір"
- description: "Вентиляційний отвір. Може бути гарною схованкою."
+ name: vent
+ description: An airvent. Could be a good stash.
components:
- type: WallMount
arc: 360
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml
index 327674a83c0..f6abcb675ca 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/fences.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseStructure
id: N14BaseFence
- name: "паркан"
- description: "Допомагає не пускати сторонніх."
+ name: fence
+ description: Helps keep trespassers out.
placement:
mode: SnapgridCenter
snap:
@@ -34,7 +34,7 @@
- type: entity
parent: N14BaseFence
id: N14WallFenceChain
- name: "огорожа з ланцюгової сітки"
+ name: chainlink fence
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/fencechain.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml
index ffa100ab6de..5f9f2b20da7 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/halfwalls.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseStructure
id: N14HalfWallBase
- name: "цоколь"
- description: "Гарна півстіна для вікна або кордону."
+ name: basewall
+ description: A nice half wall for a window or boundary.
suffix: half
placement:
mode: SnapgridCenter
@@ -53,7 +53,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallBrickHalf
- name: "цегляна стіна"
+ name: brick wall
suffix: half
components:
- type: Sprite
@@ -70,7 +70,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallBunkerHalf
- name: "стіна бункера"
+ name: bunker wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/bunker.rsi
@@ -86,7 +86,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallConcreteHalf
- name: "бетонна стіна"
+ name: concrete wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/concrete.rsi
@@ -102,7 +102,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallDungeonHalf
- name: "стіна підземелля"
+ name: dungeon wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/dungeon.rsi
@@ -118,7 +118,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallMetalHalf
- name: "металева стіна"
+ name: metal wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/metal.rsi
@@ -134,7 +134,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallPrisonHalf
- name: "тюремний мур"
+ name: prison wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/prison.rsi
@@ -150,7 +150,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallMetalReinforcedHalf
- name: "армована металева стіна"
+ name: reinforced metal wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/rmetal.rsi
@@ -167,7 +167,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallRockHalf
- name: "скельна стіна"
+ name: rock wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/rock.rsi
@@ -183,7 +183,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallMetalReinforcedRustHalf
- name: "армована іржею металева стіна"
+ name: rust reinforced metal wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/rrmetal.rsi
@@ -199,7 +199,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallMetalRustHalf
- name: "іржава металева стіна"
+ name: rust metal wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/rustmetal.rsi
@@ -215,7 +215,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallScrapHalf
- name: "лом стіни"
+ name: scrap wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/scrap.rsi
@@ -231,7 +231,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallSewerHalf
- name: "стіна каналізації"
+ name: sewer wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/sewer.rsi
@@ -247,7 +247,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallSidingHalf
- name: "стіна з сайдингу"
+ name: siding wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/siding.rsi
@@ -263,7 +263,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallVaultHalf
- name: "стіна склепіння"
+ name: vault wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/vault.rsi
@@ -279,7 +279,7 @@
- type: entity
parent: N14HalfWallBase
id: N14WallWoodHalf
- name: "дерев'яна стіна"
+ name: wood wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/half/wood.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml
index 99447d289b2..9caf16b19dc 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/mapboundaries.yml
@@ -3,7 +3,7 @@
parent: BaseStructure
id: N14WallRockIndestructible
suffix: Indestructible
- name: "скеля"
+ name: rock
components:
- type: Occluder
- type: Airtight
@@ -39,8 +39,8 @@
abstract: true
parent: BaseStructure
id: N14BaseFenceIndestructible
- name: "паркан"
- description: "Допомагає не пускати сторонніх."
+ name: fence
+ description: Helps keep trespassers out.
placement:
mode: SnapgridCenter
snap:
@@ -69,7 +69,7 @@
parent: N14BaseFenceIndestructible
id: N14WallFenceChainMapBoundary
suffix: Indestructible
- name: "огорожа з ланцюгової сітки"
+ name: chainlink fence
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/fencechain.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml
index 85c8cb8942a..33c2d192194 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/railings.yml
@@ -3,8 +3,8 @@
- type: entity
parent: Railing
id: RailingYellow
- name: "жовті перила"
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ name: yellow railing
+ description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
netsync: false
@@ -29,8 +29,8 @@
- type: entity
parent: RailingCorner
id: RailingYellowCorner
- name: "жовті перила"
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ name: yellow railing
+ description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
netsync: false
@@ -56,8 +56,8 @@
- type: entity
parent: Railing
id: RailingYellowEnd
- name: "жовті перила"
- description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння."
+ name: yellow railing
+ description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
netsync: false
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml
index 891e702cc46..bb64015c40e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/rock.yml
@@ -3,8 +3,8 @@
- type: entity
id: N14RockGrey
parent: BaseWall
- name: "астероїдний камінь"
- description: "Кам'янистий астероїд."
+ name: asteroid rock
+ description: A rocky asteroid.
components:
- type: Transform
noRot: true
@@ -48,7 +48,7 @@
- type: entity
id: N14RockGreyCoal
parent: N14RockGrey
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
components:
- type: OreVein
@@ -70,7 +70,7 @@
- type: entity
id: N14RockGreyGold
parent: N14RockGrey
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
components:
- type: OreVein
@@ -92,7 +92,7 @@
- type: entity
id: N14RockGreySilver
parent: N14RockGrey
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
components:
- type: OreVein
@@ -114,7 +114,7 @@
- type: entity
id: N14RockGreySteel
parent: N14RockGrey
- description: "Рудна жила, багата на сталь."
+ description: An ore vein rich with Steel.
suffix: Steel
components:
- type: OreVein
@@ -136,7 +136,7 @@
- type: entity
id: N14RockGreyUranium
parent: N14RockGrey
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
components:
- type: OreVein
@@ -158,9 +158,9 @@
- type: entity
id: N14RockGreyMining
parent: N14RockGrey
- name: "рудна жила"
+ name: ore vein
suffix: higher ore yield .44
- description: "Астероїд."
+ description: An asteroid.
components:
- type: OreVein
oreChance: 0.44
@@ -181,9 +181,9 @@
- type: entity
id: SteelRock
parent: N14RockGrey
- name: "рудна жила"
+ name: ore vein
suffix: Low Ore Yield
- description: "Кам'янистий астероїд."
+ description: A rocky asteroid.
components:
- type: IconSmooth
key: walls
@@ -205,7 +205,7 @@
- type: entity
id: N14RockGreySalt
parent: N14RockGrey
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
components:
- type: OreVein
@@ -227,9 +227,9 @@
- type: entity
id: N14RockMining
parent: SteelRock
- name: "руда евін"
+ name: ore evin
suffix: higher ore yield
- description: "Астероїд."
+ description: An asteroid.
components:
- type: OreVein
oreChance: 0.33
@@ -240,7 +240,7 @@
- type: entity
id: N14WallRock
parent: BaseWall
- name: "скеля"
+ name: rock
suffix: planetmap
components:
- type: Transform
@@ -285,7 +285,7 @@
- type: entity
id: N14WallRockCoal
parent: N14WallRock
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
components:
- type: OreVein
@@ -307,7 +307,7 @@
- type: entity
id: N14WallRockGold
parent: N14WallRock
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
components:
- type: OreVein
@@ -329,7 +329,7 @@
- type: entity
id: N14WallRockSilver
parent: N14WallRock
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
components:
- type: OreVein
@@ -351,7 +351,7 @@
- type: entity
id: N14WallRockSteel
parent: N14WallRock
- description: "Рудна жила, багата на сталь."
+ description: An ore vein rich with Steel.
suffix: Steel
components:
- type: OreVein
@@ -373,7 +373,7 @@
- type: entity
id: N14WallRockUranium
parent: N14WallRock
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
components:
- type: OreVein
@@ -395,7 +395,7 @@
- type: entity
id: N14WallRockSalt
parent: N14WallRock
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
components:
- type: OreVein
@@ -417,7 +417,7 @@
# Basalt variants
- type: entity
id: N14WallRockBasalt
- name: "базальт"
+ name: basalt
parent: N14WallRock
components:
- type: Icon
@@ -439,7 +439,7 @@
- type: entity
id: N14WallRockBasaltCoal
parent: N14WallRockBasalt
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
components:
- type: OreVein
@@ -461,7 +461,7 @@
- type: entity
id: N14WallRockBasaltGold
parent: N14WallRockBasalt
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
components:
- type: OreVein
@@ -483,7 +483,7 @@
- type: entity
id: N14WallRockBasaltSilver
parent: N14WallRockBasalt
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
components:
- type: OreVein
@@ -505,7 +505,7 @@
- type: entity
id: N14WallRockBasaltSteel
parent: N14WallRockBasalt
- description: "Рудна жила, багата на сталь."
+ description: An ore vein rich with Steel.
suffix: Steel
components:
- type: OreVein
@@ -527,7 +527,7 @@
- type: entity
id: N14WallRockBasaltUranium
parent: N14WallRockBasalt
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
components:
- type: OreVein
@@ -549,7 +549,7 @@
- type: entity
id: N14WallRockBasaltSalt
parent: N14WallRockBasalt
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
components:
- type: OreVein
@@ -571,7 +571,7 @@
# Sand variants
- type: entity
id: N14WallRockSand
- name: "пісковик"
+ name: sandstone
parent: N14WallRock
components:
- type: Icon
@@ -593,7 +593,7 @@
- type: entity
id: N14WallRockSandCoal
parent: N14WallRockSand
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
components:
- type: OreVein
@@ -615,7 +615,7 @@
- type: entity
id: N14WallRockSandGold
parent: N14WallRockSand
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
components:
- type: OreVein
@@ -637,7 +637,7 @@
- type: entity
id: N14WallRockSandSilver
parent: N14WallRockSand
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
components:
- type: OreVein
@@ -659,7 +659,7 @@
- type: entity
id: N14WallRockSandSteel
parent: N14WallRockSand
- description: "Рудна жила, багата на сталь."
+ description: An ore vein rich with Steel.
suffix: Steel
components:
- type: OreVein
@@ -681,7 +681,7 @@
- type: entity
id: N14WallRockSandUranium
parent: N14WallRockSand
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
components:
- type: OreVein
@@ -703,7 +703,7 @@
- type: entity
id: N14WallRockSandSalt
parent: N14WallRockSand
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
components:
- type: OreVein
@@ -725,7 +725,7 @@
# Andesite variants
- type: entity
id: N14WallRockAndesite
- name: "андезит"
+ name: andesite
parent: N14WallRock
components:
- type: Icon
@@ -747,7 +747,7 @@
- type: entity
id: N14WallRockAndesiteCoal
parent: N14WallRockAndesite
- description: "Рудна жила, багата на вугілля."
+ description: An ore vein rich with coal.
suffix: Coal
components:
- type: OreVein
@@ -769,7 +769,7 @@
- type: entity
id: N14WallRockAndesiteGold
parent: N14WallRockAndesite
- description: "Рудна жила, багата на золото."
+ description: An ore vein rich with gold.
suffix: Gold
components:
- type: OreVein
@@ -791,7 +791,7 @@
- type: entity
id: N14WallRockAndesiteSilver
parent: N14WallRockAndesite
- description: "Рудна жила, багата на срібло."
+ description: An ore vein rich with silver.
suffix: Silver
components:
- type: OreVein
@@ -813,7 +813,7 @@
- type: entity
id: N14WallRockAndesiteSteel
parent: N14WallRockAndesite
- description: "Рудна жила, багата на сталь."
+ description: An ore vein rich with Steel.
suffix: Steel
components:
- type: OreVein
@@ -835,7 +835,7 @@
- type: entity
id: N14WallRockAndesiteUranium
parent: N14WallRockAndesite
- description: "Рудна жила, багата на уран."
+ description: An ore vein rich with uranium.
suffix: Uranium
components:
- type: OreVein
@@ -857,7 +857,7 @@
- type: entity
id: N14WallRockAndesiteSalt
parent: N14WallRockAndesite
- description: "Рудна жила, багата на сіль."
+ description: An ore vein rich with salt.
suffix: Salt
components:
- type: OreVein
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml
index 251254e571d..7ff10a2269d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/slantedwalls.yml
@@ -2,8 +2,8 @@
abstract: true
parent: BaseStructure
id: BaseWallIndestructible
- name: "стіна"
- description: "Ви будете боротися, щоб зламати це."
+ name: wall
+ description: You will struggle to break this.
suffix: indestructible
placement:
mode: SnapgridCenter
@@ -138,7 +138,7 @@
- type: entity
parent: BaseWallIndestructible
id: N14WallAdobeSlantedIndestructible
- name: "глинобитна стіна"
+ name: adobe wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/adobe.rsi
@@ -151,13 +151,13 @@
- type: entity
parent: [ N14WallAdobeSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallAdobeSlanted
- name: "глинобитна стіна"
+ name: adobe wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallBrickSlantedIndestructible
- name: "цегляна стіна"
+ name: brick wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/brick.rsi
@@ -170,13 +170,13 @@
- type: entity
parent: [ N14WallBrickSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallBrickSlanted
- name: "цегляна стіна"
+ name: brick wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallBrickAltSlantedIndestructible
- name: "цегляна стіна"
+ name: brick wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/brickalt.rsi
@@ -189,13 +189,13 @@
- type: entity
parent: [ N14WallBrickAltSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallBrickAltSlanted
- name: "цегляна стіна"
+ name: brick wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallBrickGraySlantedIndestructible
- name: "цегляна стіна"
+ name: brick wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/brickgray.rsi
@@ -208,13 +208,13 @@
- type: entity
parent: [ N14WallBrickGraySlantedIndestructible, N14BaseWallSlanted ]
id: N14WallBrickGraySlanted
- name: "цегляна стіна"
+ name: brick wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallBunkerSlantedIndestructible
- name: "стіна бункера"
+ name: bunker wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/bunker.rsi
@@ -227,13 +227,13 @@
- type: entity
parent: [ N14WallBunkerSlantedIndestructible, N14BaseWallSlantedMetalStrong ]
id: N14WallBunkerSlanted
- name: "стіна бункера"
+ name: bunker wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallCombSlantedIndestructible
- name: "гребінчаста стіна"
+ name: comb wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/comb.rsi
@@ -246,13 +246,13 @@
- type: entity
parent: [ N14WallCombSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallCombSlanted
- name: "гребінчаста стіна"
+ name: comb wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallConcreteSlantedIndestructible
- name: "бетонна стіна"
+ name: concrete wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/concrete.rsi
@@ -265,13 +265,13 @@
- type: entity
parent: [ N14WallCombSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallConcreteSlanted
- name: "бетонна стіна"
+ name: concrete wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallConcreteAltSlantedIndestructible
- name: "бетонна стіна"
+ name: concrete wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/concretealt.rsi
@@ -284,13 +284,13 @@
- type: entity
parent: [ N14WallConcreteAltSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallConcreteAltSlanted
- name: "бетонна стіна"
+ name: concrete wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallDungeonSlantedIndestructible
- name: "стіна підземелля"
+ name: dungeon wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/dungeon.rsi
@@ -303,13 +303,13 @@
- type: entity
parent: [ N14WallDungeonSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallDungeonSlanted
- name: "стіна підземелля"
+ name: dungeon wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallDungeonAltSlantedIndestructible
- name: "стіна підземелля"
+ name: dungeon wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/dungeonalt.rsi
@@ -322,13 +322,13 @@
- type: entity
parent: [ N14WallDungeonAltSlantedIndestructible, N14BaseWallSlanted ]
id: N14WallDungeonAltSlanted
- name: "стіна підземелля"
+ name: dungeon wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallMetalSlantedIndestructible
- name: "металева стіна"
+ name: metal wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/metal.rsi
@@ -341,13 +341,13 @@
- type: entity
parent: [ N14WallMetalSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallMetalSlanted
- name: "металева стіна"
+ name: metal wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallPrisonSlantedIndestructible
- name: "тюремний мур"
+ name: prison wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/prison.rsi
@@ -360,13 +360,13 @@
- type: entity
parent: [ N14WallPrisonSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallPrisonSlanted
- name: "тюремний мур"
+ name: prison wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallReinfMetalSlantedIndestructible
- name: "армована металева стіна"
+ name: reinforced metal wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/reinfmetal.rsi
@@ -379,13 +379,13 @@
- type: entity
parent: [ N14WallReinfMetalSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallReinfMetalSlanted
- name: "армована металева стіна"
+ name: reinforced metal wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallRockSlantedIndestructible
- name: "скельна стіна"
+ name: rock wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rock.rsi
@@ -398,7 +398,7 @@
- type: entity
parent: [ N14WallRockSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallRockSlanted
- name: "скельна стіна"
+ name: rock wall
suffix: slanted
components:
- type: SoundOnGather
@@ -421,7 +421,7 @@
- type: entity
parent: BaseWallIndestructible
id: N14WallRockDroughtSlantedIndestructible
- name: "посухостійка кам'яна стіна"
+ name: drought rock wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rockdrought.rsi
@@ -434,7 +434,7 @@
- type: entity
parent: [ N14WallRockDroughtSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallRockDroughtSlanted
- name: "скельна стіна"
+ name: rock wall
suffix: slanted
components:
- type: SoundOnGather
@@ -457,7 +457,7 @@
- type: entity
parent: BaseWallIndestructible
id: N14WallRockMammothSlantedIndestructible
- name: "мамонтова скельна стіна"
+ name: mammoth rock wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rockmammoth.rsi
@@ -470,7 +470,7 @@
- type: entity
parent: [ N14WallRockMammothSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallRockMammothSlanted
- name: "скельна стіна"
+ name: rock wall
suffix: slanted
components:
- type: SoundOnGather
@@ -493,7 +493,7 @@
- type: entity
parent: BaseWallIndestructible
id: N14WallRoughScrapSlantedIndestructible
- name: "груба стіна з обрізків"
+ name: rough scrap wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/roughscrap.rsi
@@ -506,13 +506,13 @@
- type: entity
parent: [ N14WallRoughScrapSlantedIndestructible, N14BaseWallSlantedMetalWeak ]
id: N14WallRoughScrapSlanted
- name: "груба стіна з обрізків"
+ name: rough scrap wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallIndustrialRustSlantedIndestructible
- name: "промислова іржава стіна"
+ name: industrial rust wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustindustrial.rsi
@@ -525,13 +525,13 @@
- type: entity
parent: [ N14WallIndustrialRustSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallIndustrialRustSlanted
- name: "промислова іржава стіна"
+ name: industrial rust wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallMetalRustSlantedIndestructible
- name: "металева іржава стіна"
+ name: metal rust wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustmetal.rsi
@@ -544,13 +544,13 @@
- type: entity
parent: [ N14WallMetalRustSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallMetalRustSlantedSlanted
- name: "металева іржава стіна"
+ name: metal rust wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallReinfMetalRustSlantedIndestructible
- name: "армована металева іржава стіна"
+ name: reinforced metal rust wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustreinfmetal.rsi
@@ -563,13 +563,13 @@
- type: entity
parent: [ N14WallReinfMetalRustSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallReinfMetalRustSlanted
- name: "армована металева іржава стіна"
+ name: reinforced metal rust wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallVaultRustSlantedIndestructible
- name: "іржава стіна сховища"
+ name: vault rust wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustvault.rsi
@@ -582,13 +582,13 @@
- type: entity
parent: [ N14WallVaultRustSlantedIndestructible, N14BaseWallSlantedMetalStrong ]
id: N14WallVaultRustSlanted
- name: "іржава стіна сховища"
+ name: vault rust wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallVaultVentsRustSlantedIndestructible
- name: "вентиляційні отвори сховища іржа стіна"
+ name: vault vents rust wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/rustvaultvent.rsi
@@ -601,13 +601,13 @@
- type: entity
parent: [ N14WallVaultVentsRustSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallVaultVentsRustSlanted
- name: "вентиляційні отвори сховища іржа стіна"
+ name: vault vents rust wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallScrapSlantedIndestructible
- name: "лом стіни"
+ name: scrap wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrap.rsi
@@ -620,13 +620,13 @@
- type: entity
parent: [ N14WallScrapSlantedIndestructible, N14BaseWallSlantedMetalWeak ]
id: N14WallScrapSlanted
- name: "лом стіни"
+ name: scrap wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallScrapBlueSlantedIndestructible
- name: "синя стіна з брухту"
+ name: blue scrap wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrapblue.rsi
@@ -639,13 +639,13 @@
- type: entity
parent: [ N14WallScrapBlueSlantedIndestructible, N14BaseWallSlantedMetalWeak ]
id: N14WallScrapBlueSlanted
- name: "синя стіна з брухту"
+ name: blue scrap wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallScrapRedSlantedIndestructible
- name: "червона стіна з брухту"
+ name: red scrap wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrapred.rsi
@@ -658,13 +658,13 @@
- type: entity
parent: [ N14WallScrapRedSlantedIndestructible, N14BaseWallSlantedMetalWeak ]
id: N14WallScrapRedSlanted
- name: "червона стіна з брухту"
+ name: red scrap wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallScrapWhiteSlantedIndestructible
- name: "біла стіна з обрізків"
+ name: white scrap wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/scrapwhite.rsi
@@ -677,13 +677,13 @@
- type: entity
parent: [ N14WallScrapWhiteSlantedIndestructible, N14BaseWallSlantedMetalWeak ]
id: N14WallScrapWhiteSlanted
- name: "біла стіна з обрізків"
+ name: white scrap wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallSewerSlantedIndestructible
- name: "стіна каналізації"
+ name: sewer wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/sewer.rsi
@@ -696,13 +696,13 @@
- type: entity
parent: [ N14WallSewerSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallSewerSlanted
- name: "стіна каналізації"
+ name: sewer wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallSidingSlantedIndestructible
- name: "стіна з сайдингу"
+ name: siding wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/siding.rsi
@@ -715,13 +715,13 @@
- type: entity
parent: [ N14WallSidingSlantedIndestructible, N14BaseWallSlantedWood ]
id: N14WallSidingSlanted
- name: "стіна з сайдингу"
+ name: siding wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallSidingBlueSlantedIndestructible
- name: "синя стіна з сайдингу"
+ name: blue siding wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/sidingblue.rsi
@@ -734,13 +734,13 @@
- type: entity
parent: [ N14WallSidingBlueSlantedIndestructible, N14BaseWallSlantedWood ]
id: N14WallSidingBlueSlanted
- name: "синя стіна з сайдингу"
+ name: blue siding wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallSidingRedSlantedIndestructible
- name: "стіна з червоного сайдингу"
+ name: red siding wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/sidingred.rsi
@@ -753,13 +753,13 @@
- type: entity
parent: [ N14WallSidingRedSlantedIndestructible, N14BaseWallSlantedWood ]
id: N14WallSidingRedSlanted
- name: "стіна з червоного сайдингу"
+ name: red siding wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallSidingGreenSlantedIndestructible
- name: "стіна з зеленого сайдингу"
+ name: green siding wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/sidinggreen.rsi
@@ -772,13 +772,13 @@
- type: entity
parent: [ N14WallSidingGreenSlantedIndestructible, N14BaseWallSlantedWood ]
id: N14WallSidingGreenSlanted
- name: "стіна з зеленого сайдингу"
+ name: green siding wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallVaultSlantedIndestructible
- name: "стіна склепіння"
+ name: vault wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/vault.rsi
@@ -791,13 +791,13 @@
- type: entity
parent: [ N14WallVaultSlantedIndestructible, N14BaseWallSlantedMetalStrong ]
id: N14WallVaultSlanted
- name: "стіна склепіння"
+ name: vault wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallVaultVentSlantedIndestructible
- name: "вентиляційна стіна сховища"
+ name: vault vent wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/vaultvent.rsi
@@ -810,13 +810,13 @@
- type: entity
parent: [ N14WallVaultVentSlantedIndestructible, N14BaseWallSlantedMetal ]
id: N14WallVaultVentSlanted
- name: "вентиляційна стіна сховища"
+ name: vault vent wall
suffix: slanted
- type: entity
parent: BaseWallIndestructible
id: N14WallWoodSlantedIndestructible
- name: "дерев'яна стіна"
+ name: wood wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/wood.rsi
@@ -829,7 +829,7 @@
- type: entity
parent: [ N14WallWoodSlantedIndestructible, N14BaseWallSlantedWood ]
id: N14WallWoodSlanted
- name: "дерев'яна стіна"
+ name: wood wall
suffix: slanted
components:
- type: Construction
@@ -839,7 +839,7 @@
- type: entity
parent: BaseWallIndestructible
id: N14WallWoodAltSlantedIndestructible
- name: "дерев'яна стіна"
+ name: wood wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/woodalt.rsi
@@ -852,14 +852,14 @@
- type: entity
parent: [ N14WallWoodAltSlantedIndestructible, N14BaseWallSlantedWood ]
id: N14WallWoodAltSlanted
- name: "дерев'яна стіна"
+ name: wood wall
suffix: slanted
- type: entity
id: N14WallRebar
parent: BaseStructure
- name: "арматура"
- description: "Частина арматури готова до будівництва."
+ name: rebar
+ description: Some rebar ready for construction.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/ms13/slanted/girder.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml
index 3513d04fbd2..c5fbb83849d 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tall_obstacles.yml
@@ -37,7 +37,7 @@
- type: entity
parent: N14BaseTallObstacle
id: N14BarricadeWoodTall
- name: "дерев'яна барикада"
+ name: wooden barricade
suffix: tall
components:
- type: Sprite
@@ -46,7 +46,7 @@
- type: entity
parent: N14BaseTallObstacle
id: N14CellBars
- name: "клітинні решітки"
+ name: cell bars
components:
- type: Sprite
state: bars
@@ -114,7 +114,7 @@
- type: entity
parent: N14CellBars
id: N14CellBarsRust
- name: "клітинні решітки"
+ name: cell bars
components:
- type: Sprite
state: bars_rust
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml
index 3ff86a01179..948e6f5320e 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tallwalls.yml
@@ -52,7 +52,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallAdobeTall
- name: "глинобитна стіна"
+ name: adobe wall
suffix: tall
components:
- type: Sprite
@@ -66,7 +66,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallBrickTall
- name: "цегляна стіна"
+ name: brick wall
suffix: tall
components:
- type: Sprite
@@ -80,7 +80,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallBrickAltTall
- name: "цегляна стіна"
+ name: brick wall
suffix: tall
components:
- type: Sprite
@@ -94,7 +94,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallBrickGrayTall
- name: "цегляна стіна"
+ name: brick wall
suffix: tall
components:
- type: Sprite
@@ -108,7 +108,7 @@
- type: entity
parent: N14BaseWallTallMetalStrong
id: N14WallBunkerTall
- name: "стіна бункера"
+ name: bunker wall
suffix: tall
components:
- type: Sprite
@@ -122,7 +122,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallCombTall
- name: "гребінчаста стіна"
+ name: comb wall
suffix: tall
components:
- type: Sprite
@@ -136,7 +136,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallConcreteTall
- name: "бетонна стіна"
+ name: concrete wall
suffix: tall
components:
- type: Sprite
@@ -155,7 +155,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallConcreteAltTall
- name: "бетонна стіна"
+ name: concrete wall
suffix: tall
components:
- type: Sprite
@@ -169,7 +169,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallDungeonTall
- name: "стіна підземелля"
+ name: dungeon wall
suffix: tall
components:
- type: Sprite
@@ -183,7 +183,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallDungeonAltTall
- name: "стіна підземелля"
+ name: dungeon wall
suffix: tall
components:
- type: Sprite
@@ -197,7 +197,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallMetalTall
- name: "металева стіна"
+ name: metal wall
suffix: tall
components:
- type: Sprite
@@ -211,7 +211,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallPrisonTall
- name: "тюремний мур"
+ name: prison wall
suffix: tall
components:
- type: Sprite
@@ -225,7 +225,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallReinfMetalTall
- name: "армована металева стіна"
+ name: reinforced metal wall
suffix: tall
components:
- type: Sprite
@@ -239,7 +239,7 @@
- type: entity
parent: N14BaseWallTall
id: N14WallRockTall
- name: "скельна стіна"
+ name: rock wall
suffix: tall
components:
- type: Sprite
@@ -269,7 +269,7 @@
- type: entity
parent: N14WallRockTall
id: N14WallRockDroughtTall
- name: "посухостійка кам'яна стіна"
+ name: drought rock wall
suffix: tall
components:
- type: Sprite
@@ -283,7 +283,7 @@
- type: entity
parent: N14WallRockTall
id: N14WallRockMammothTall
- name: "мамонтова скельна стіна"
+ name: mammoth rock wall
suffix: tall
components:
- type: Sprite
@@ -297,7 +297,7 @@
- type: entity
parent: N14BaseWallTallMetalWeak
id: N14WallRoughScrapTall
- name: "груба стіна з обрізків"
+ name: rough scrap wall
suffix: tall
components:
- type: Sprite
@@ -311,7 +311,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallIndustrialRustTall
- name: "промислова іржава стіна"
+ name: industrial rust wall
suffix: tall
components:
- type: Sprite
@@ -325,7 +325,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallMetalRustTall
- name: "металева іржава стіна"
+ name: metal rust wall
suffix: tall
components:
- type: Sprite
@@ -339,7 +339,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallReinfMetalRustTall
- name: "армована металева іржава стіна"
+ name: reinforced metal rust wall
suffix: tall
components:
- type: Sprite
@@ -353,7 +353,7 @@
- type: entity
parent: N14BaseWallTallMetalStrong
id: N14WallVaultRustTall
- name: "іржава стіна сховища"
+ name: vault rust wall
suffix: tall
components:
- type: Sprite
@@ -367,7 +367,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallVaultVentsRustTall
- name: "вентиляційні отвори сховища іржа стіна"
+ name: vault vents rust wall
suffix: tall
components:
- type: Sprite
@@ -381,7 +381,7 @@
- type: entity
parent: N14BaseWallTallMetalWeak
id: N14WallScrapTall
- name: "лом стіни"
+ name: scrap wall
suffix: tall
components:
- type: Sprite
@@ -395,7 +395,7 @@
- type: entity
parent: N14BaseWallTallMetalWeak
id: N14WallScrapBlueTall
- name: "синя стіна з брухту"
+ name: blue scrap wall
suffix: tall
components:
- type: Sprite
@@ -409,7 +409,7 @@
- type: entity
parent: N14BaseWallTallMetalWeak
id: N14WallScrapRedTall
- name: "червона стіна з брухту"
+ name: red scrap wall
suffix: tall
components:
- type: Sprite
@@ -423,7 +423,7 @@
- type: entity
parent: N14BaseWallTallMetalWeak
id: N14WallScrapWhiteTall
- name: "біла стіна з обрізків"
+ name: white scrap wall
suffix: tall
components:
- type: Sprite
@@ -437,7 +437,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallSewerTall
- name: "стіна каналізації"
+ name: sewer wall
suffix: tall
components:
- type: Sprite
@@ -451,7 +451,7 @@
- type: entity
parent: N14BaseWallTallWood
id: N14WallSidingTall
- name: "стіна з сайдингу"
+ name: siding wall
suffix: tall
components:
- type: Sprite
@@ -465,7 +465,7 @@
- type: entity
parent: N14BaseWallTallWood
id: N14WallSidingBlueTall
- name: "синя стіна з сайдингу"
+ name: blue siding wall
suffix: tall
components:
- type: Sprite
@@ -479,7 +479,7 @@
- type: entity
parent: N14BaseWallTallWood
id: N14WallSidingRedTall
- name: "стіна з червоного сайдингу"
+ name: red siding wall
suffix: tall
components:
- type: Sprite
@@ -493,7 +493,7 @@
- type: entity
parent: N14BaseWallTallWood
id: N14WallSidingGreenTall
- name: "зелена стіна з сайдингу"
+ name: green siding wall
suffix: tall
components:
- type: Sprite
@@ -507,7 +507,7 @@
- type: entity
parent: N14BaseWallTallMetalStrong
id: N14WallVaultTall
- name: "стіна склепіння"
+ name: vault wall
suffix: tall
components:
- type: Sprite
@@ -521,7 +521,7 @@
- type: entity
parent: N14BaseWallTallMetal
id: N14WallVaultVentTall
- name: "вентиляційна стіна сховища"
+ name: vault vent wall
suffix: tall
components:
- type: Sprite
@@ -535,7 +535,7 @@
- type: entity
parent: N14BaseWallTallWood
id: N14WallWoodTall
- name: "дерев'яна стіна"
+ name: wood wall
suffix: tall
components:
- type: Sprite
@@ -549,7 +549,7 @@
- type: entity
parent: N14BaseWallTallWood
id: N14WallWoodAltTall
- name: "дерев'яна стіна"
+ name: wood wall
suffix: tall
components:
- type: Sprite
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml
index 067c60a08ec..50e44351aeb 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/tents.yml
@@ -2,8 +2,8 @@
- type: entity
parent: BaseStructure
id: N14TentLeatherWall
- name: "намет"
- description: "Намет зі шкіри."
+ name: tent
+ description: A tent made out of leather.
components:
- type: Sprite
drawdepth: Walls
@@ -54,8 +54,8 @@
- type: entity
parent: N14TentLeatherWall
id: N14TentClothWall
- name: "намет"
- description: "Намет з тканини."
+ name: tent
+ description: A tent made out of cloth.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/tents.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml
index 0599f08a48b..8e191f2c470 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Walls/walls.yml
@@ -5,7 +5,7 @@
- type: entity
parent: BaseWall
id: N14WallStore
- name: "стіна магазину"
+ name: store wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/store.rsi
@@ -26,7 +26,7 @@
- type: entity
parent: N14WallStore
id: N14WallSuperstore
- name: "стіна магазину"
+ name: store wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/superstore.rsi
@@ -36,8 +36,8 @@
- type: entity
parent: N14WallStore
id: N14WallRuins
- name: "зруйнована стіна"
- description: "Зруйнована стіна довоєнної споруди."
+ name: ruined wall
+ description: A ruined wall from a pre-war structure.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/ruins.rsi
@@ -50,7 +50,7 @@
- type: entity
parent: N14WallStore
id: N14WallBrick
- name: "цегляна стіна"
+ name: brick wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/brick.rsi
@@ -63,7 +63,7 @@
- type: entity
parent: N14WallStore
id: N14WallConcreteLight
- name: "бетонна стіна"
+ name: concrete wall
suffix: light
components:
- type: Sprite
@@ -85,7 +85,7 @@
- type: entity
parent: BaseWall
id: N14WallMetalEnclave
- name: "металева стіна"
+ name: metal wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/enclavewall.rsi
@@ -112,8 +112,8 @@
- type: entity
id: N14WallWoodFrame
parent: Barricade
- name: "дерев'яна стіна Рама"
- description: "Рама для вбудовування в стіну."
+ name: wooden wall Frame
+ description: A frame for building into a wall.
components:
- type: Construction
graph: N14WoodWall
@@ -141,7 +141,7 @@
- type: entity
parent: BaseWall
id: N14WallWoodWhite
- name: "дерев'яна стіна"
+ name: wooden wall
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/woodwhite.rsi
@@ -173,8 +173,8 @@
- type: entity
parent: BaseStructureDynamic
id: N14WallWoodWhiteFrame
- name: "каркас стіни"
- description: "Частина дерев'яної стіни, що підтримує конструкцію."
+ name: wall frame
+ description: Part of a wooden wall supporting the structure.
components:
- type: Transform
anchored: true
@@ -235,8 +235,8 @@
- type: entity
parent: N14WallWoodWhite
id: N14WallWoodLog
- name: "дерев'яна стіна"
- description: "Стіна з дерев'яних колод."
+ name: log wall
+ description: A wall made out of wooden logs.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/woodlognew.rsi
@@ -253,8 +253,8 @@
- type: entity
parent: BaseWall
id: N14WallTent
- name: "стіна намету"
- description: "Намет з тканини. Принаймні захищає від негоди."
+ name: tent wall
+ description: A tent made from cloth. Keeps the weather out at least.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Walls/nc14/tent.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml
index de535494d7e..d78feacdb38 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/slantedwindows.yml
@@ -5,8 +5,8 @@
- type: entity
parent: N14WindowSmoothBaseAirtight
id: N14WindowSlanted
- description: "Вікно, через яке можна зазирнути в інші місця."
- name: "вікно"
+ description: A window for seeing into places.
+ name: window
components:
- type: DamageVisuals
thresholds: [4, 8, 12]
@@ -63,8 +63,8 @@
- type: entity
id: N14WindowSlantedBroken
- name: "бите скло"
- description: "Розбиті залишки вікна."
+ name: broken glass
+ description: Broken remains of a window.
noSpawn: true
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml
index 92e5fa6a09d..c20b0411178 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/tallwindows.yml
@@ -6,7 +6,7 @@
- type: entity
parent: BaseStructure
id: N14WindowTallBase
- name: "віконна рама"
+ name: window frame
abstract: true
components:
- type: Sprite
@@ -50,8 +50,8 @@
- type: entity
parent: N14WindowBase
id: N14WindowTall
- description: "Вікно, через яке можна зазирнути в інші місця."
- name: "вікно"
+ description: A window for seeing into places.
+ name: window
noSpawn: true
components:
- type: Airtight
@@ -100,8 +100,8 @@
- type: entity
id: N14WindowTallBroken
- name: "бите скло"
- description: "Розбиті залишки вікна."
+ name: broken glass
+ description: Broken remains of a window.
noSpawn: true
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml
index 5a74f451d9b..017c22af885 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windowcovers.yml
@@ -1,8 +1,8 @@
- type: entity
id: N14BarricadeWindow
parent: BaseStructure
- name: "барикада"
- description: "Імпровізована барикада."
+ name: barricade
+ description: A makeshift barricade.
components:
- type: CanBuildWindowOnTop
- type: Sprite
@@ -38,8 +38,8 @@
- type: entity
parent: N14BarricadeWindow
id: N14BarricadeDoor
- name: "зачинені двері"
- description: "Замкнені двері. Доведеться їх виламати."
+ name: locked door
+ description: A locked door. Might have to break it down.
components:
- type: Sprite
sprite: _Nuclear14/Structures/Furniture/barricades.rsi
@@ -51,8 +51,8 @@
- type: entity
id: N14WindowBars
parent: BaseStructure
- name: "віконні решітки"
- description: "Міцні на вигляд решітки, що блокують доступ."
+ name: window bars
+ description: Sturdy looking bars blocking access.
components:
- type: MeleeSound
soundGroups:
diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml
index f2880deb4e1..1a546d3ef0b 100644
--- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml
+++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Windows/windows.yml
@@ -1,9 +1,9 @@
- type: entity
parent: BaseStructure
id: N14WindowBase # use for single tile / standalone windows & broken windows
- description: "Вікно, через яке можна зазирнути в інші місця."
+ description: A window for seeing into places.
abstract: true
- name: "вікно"
+ name: window
placement:
mode: SnapgridCenter
snap:
@@ -62,7 +62,7 @@
- type: entity
parent: N14WindowBase
id: N14WindowBaseAirtight # use for single tile / standalone windows that are intact
- description: "Вікно, через яке можна зазирнути в інші місця."
+ description: A window for seeing into places.
abstract: true
components:
- type: Airtight
@@ -79,7 +79,7 @@
- type: entity
parent: N14WindowBase
id: N14WindowSmoothBase # Use for windows that smooth together
- description: "Вікно, через яке можна зазирнути в інші місця."
+ description: A window for seeing into places.
abstract: true
components:
- type: Sprite
@@ -96,7 +96,7 @@
- type: entity
parent: N14WindowSmoothBase
id: N14WindowSmoothBaseAirtight # use for windows that smooth together that are intact
- description: "Вікно, через яке можна зазирнути в інші місця."
+ description: A window for seeing into places.
abstract: true
components:
- type: Airtight
@@ -257,7 +257,7 @@
parent: N14WindowBaseAirtight
id: N14WindowStoreLeft
suffix: left
- name: "вітрина магазину"
+ name: store window
components:
- type: Sprite
sprite: _Nuclear14/Structures/Windows/window_ruins.rsi
@@ -270,7 +270,7 @@
parent: N14WindowStoreLeft
id: N14WindowStoreMiddleHorizontal
suffix: middle horizontal
- name: "вітрина магазину"
+ name: store window
components:
- type: Sprite
sprite: _Nuclear14/Structures/Windows/window_ruins.rsi
@@ -283,7 +283,7 @@
parent: N14WindowStoreLeft
id: N14WindowStoreRight
suffix: right
- name: "вітрина магазину"
+ name: store window
components:
- type: Sprite
sprite: _Nuclear14/Structures/Windows/window_ruins.rsi
@@ -296,7 +296,7 @@
parent: N14WindowStoreLeft
id: N14WindowStoreBottom
suffix: bottom
- name: "вітрина магазину"
+ name: store window
components:
- type: Sprite
sprite: _Nuclear14/Structures/Windows/window_ruins.rsi
@@ -309,7 +309,7 @@
parent: N14WindowStoreLeft
id: N14WindowStoreMiddleVertical
suffix: middle vertical
- name: "вітрина магазину"
+ name: store window
components:
- type: Sprite
sprite: _Nuclear14/Structures/Windows/window_ruins.rsi
@@ -322,7 +322,7 @@
parent: N14WindowStoreLeft
id: N14WindowStoreTop
suffix: top
- name: "вітрина магазину"
+ name: store window
components:
- type: Sprite
sprite: _Nuclear14/Structures/Windows/window_ruins.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml b/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml
index 1a2f1ba80a6..d1eac0d0286 100644
--- a/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml
+++ b/Resources/Prototypes/_Nuclear14/Guidebooks/crafting.yml
@@ -1,6 +1,6 @@
- type: guideEntry
id: N14Crafting
- name: "створення путівника для в'їзду"
+ name: guide-entry-crafting
text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/index.xml"
children:
- N14Materials
@@ -17,19 +17,19 @@
- type: guideEntry
id: N14Materials
- name: "путівник-в'їзні-матеріали"
+ name: guide-entry-materials
text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/Materials.xml"
filterEnabled: True
- type: guideEntry
id: N14Cooking
- name: "путівник-вхід-приготування їжі"
+ name: guide-entry-cooking
text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/Cooking.xml"
filterEnabled: True
- type: guideEntry
id: N14Bartending
- name: "екскурсовод-вхід-бармен"
+ name: guide-entry-bartending
text: "/ServerInfo/_Nuclear14/Guidebooks/Crafting/Bartending.xml"
filterEnabled: True
diff --git a/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml b/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml
index b70d97319cf..105b3083396 100644
--- a/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml
+++ b/Resources/Prototypes/_Nuclear14/Guidebooks/weaponsammo.yml
@@ -21,28 +21,28 @@
- type: guideEntry
id: BigGuns
- name: "направляючі входи-великокаліберні гармати"
+ name: guide-entry-bigguns
text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/BigGuns/index.xml"
- type: guideEntry
id: Laser
- name: "направляючий вхідний лазер"
+ name: guide-entry-laser
text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/Laser/index.xml"
- type: guideEntry
id: Plasma
- name: "направляюча вхідна плазма"
+ name: guide-entry-plasma
text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/Plasma/index.xml"
- type: guideEntry
id: SmallGuns
- name: "стрілецька зброя"
+ name: guide-entry-smallguns
text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/RangedWeapons/SmallGuns/index.xml"
# Melee Weapons
- type: guideEntry
id: MeleeWeapons
- name: "наведення стрілецької зброї на ціль"
+ name: guide-entry-meleeweapons
text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/MeleeWeapons/index.xml"
children:
- OneHanded
@@ -50,10 +50,10 @@
- type: guideEntry
id: OneHanded
- name: "провідник-вхід-однією-рукою"
+ name: guide-entry-onehanded
text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/MeleeWeapons/OneHanded/index.xml"
- type: guideEntry
id: TwoHanded
- name: "гід-вхід-дворукий"
+ name: guide-entry-twohanded
text: "/ServerInfo/_Nuclear14/Guidebooks/Weapons/MeleeWeapons/TwoHanded/index.xml"
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml b/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml
index 1fe438a05e6..9e126e697a8 100644
--- a/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml
+++ b/Resources/Prototypes/_Nuclear14/Hydroponics/seeds.yml
@@ -403,7 +403,7 @@
- type: seed
id: N14WildPricklyPear
- name: "ім'я-відсікання-груші-ім'я"
+ name: clipping-prickly-pear-name
noun: clipping-prickly-pear-noun
displayName: clipping-prickly-pear-display-name
plantRsi: _Nuclear14/Objects/Specific/Hydroponics/pricklypear.rsi
@@ -451,7 +451,7 @@
- type: seed
id: N14Starlight
- name: "seeds-starlight-name"
+ name: seeds-starlight-name
noun: seeds-starlight-seeds
displayName: seeds-starlight-display-name
plantRsi: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi
@@ -477,7 +477,7 @@
- type: seed
id: N14Tarberry
- name: "seeds-tarberry-name"
+ name: seeds-tarberry-name
noun: seeds-tarberry-seeds
displayName: seeds-tarberry-display-name
plantRsi: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Reagents/materials.yml b/Resources/Prototypes/_Nuclear14/Reagents/materials.yml
index 0b9de477b5f..c79ed2b3d34 100644
--- a/Resources/Prototypes/_Nuclear14/Reagents/materials.yml
+++ b/Resources/Prototypes/_Nuclear14/Reagents/materials.yml
@@ -1,7 +1,7 @@
- type: material
id: Circuitry
stackEntity: N14MaterialCircuitry1
- name: "матеріали-схемотехніка" # N14TODO: Localise
+ name: materials-circuitry # N14TODO: Localise
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/materials.rsi, state: circuits_3 }
color: "#8A9A5B"
price: 0.1
@@ -177,7 +177,7 @@
- type: material
id: Fertilizer
stackEntity: FertilizerOre1
- name: "матеріали-добрива"
+ name: materials-fertilizer
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/Sacks/daesack2.rsi, state: icon }
color: "#1D3B3E"
price: 0.15
@@ -233,7 +233,7 @@
- type: material
id: N14Timber
stackEntity: N14FloraLogTimber
- name: "матеріали-деревина"
+ name: materials-timber
icon: { sprite: _Nuclear14/Structures/Decoration/flora.rsi, state: tree_timber }
color: "#1D3B3E"
price: 0.15
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml
index 8a28848455e..2830706a484 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/furniture.yml
@@ -1,8 +1,8 @@
# Beds
- type: construction
id: N14Bed
- name: "ліжко"
- description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння."
+ name: bed
+ description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing.
graph: N14Bed
startNode: start
targetNode: bed
@@ -19,8 +19,8 @@
- type: construction
id: N14BedWood
- name: "ліжко"
- description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння."
+ name: bed
+ description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing.
graph: N14Bed
startNode: start
targetNode: bedwood
@@ -37,8 +37,8 @@
- type: construction
id: N14MedicalBed
- name: "медичне ліжко"
- description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання."
+ name: medical bed
+ description: A hospital bed for patients to recover in. Resting here provides fairly slow healing.
graph: bed
startNode: start
targetNode: medicalbed
@@ -55,8 +55,8 @@
- type: construction
id: N14Bedroll
- name: "простирадло"
- description: "Простирадло для сну в дорозі. Не дуже зручна."
+ name: bedroll
+ description: A bedroll for sleeping on the road. Not very comfy.
graph: N14Bed
startNode: start
targetNode: bedroll
@@ -73,8 +73,8 @@
- type: construction
id: N14BedMattress
- name: "матрац"
- description: "Основний матерчатий матрац для підстилки."
+ name: mattress
+ description: A basic cloth mattress for bedding down.
graph: N14Bed
startNode: start
targetNode: mattress
@@ -91,13 +91,13 @@
# Chairs
- type: construction
- name: "шкільний стілець"
+ name: school chair
id: N14ChairSchool
graph: N14Seat
startNode: start
targetNode: N14ChairSchool
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/schoolchair.rsi
state: chair
@@ -109,13 +109,13 @@
hide: false
- type: construction
- name: "дерев'яний стілець"
+ name: wooden chair
id: N14ChairWood
graph: N14Seat
startNode: start
targetNode: N14ChairWood
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
state: wooden_chair
@@ -127,13 +127,13 @@
hide: false
- type: construction
- name: "дерев'яний стілець"
+ name: wooden chair
id: N14ChairWood1
graph: N14Seat
startNode: start
targetNode: N14ChairWood1
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: wood_chair
@@ -145,13 +145,13 @@
hide: false
- type: construction
- name: "м'яке крісло"
+ name: padded chair
id: N14ChairWoodPadded
graph: N14Seat
startNode: start
targetNode: N14ChairWoodPadded
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: wood_chair_padded
@@ -163,13 +163,13 @@
hide: false
- type: construction
- name: "стілець поселенця"
+ name: settler chair
id: N14ChairWoodSettler
graph: N14Seat
startNode: start
targetNode: N14ChairWoodSettler
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
state: wooden_chair_settler
@@ -181,13 +181,13 @@
hide: false
- type: construction
- name: "чорний стілець"
+ name: black stool
id: N14ChairStoolBarBlack
graph: N14Seat
startNode: start
targetNode: N14ChairStoolBarBlack
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
state: bar_black
@@ -199,13 +199,13 @@
hide: false
- type: construction
- name: "табурет для засмаги"
+ name: tan stool
id: N14ChairStoolBarTan
graph: N14Seat
startNode: start
targetNode: N14ChairStoolBarTan
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/bedsandchairs.rsi
state: bar_tan
@@ -217,13 +217,13 @@
hide: false
- type: construction
- name: "червоний стілець"
+ name: red stool
id: N14ChairStoolBarRed
graph: N14Seat
startNode: start
targetNode: N14ChairStoolBarRed
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: barstool
@@ -235,13 +235,13 @@
hide: false
- type: construction
- name: "крісло"
+ name: armchair
id: N14ChairArmchair
graph: N14Seat
startNode: start
targetNode: N14ChairArmchair
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: armchair
@@ -253,13 +253,13 @@
hide: false
- type: construction
- name: "зелений металевий стілець"
+ name: green metal chair
id: N14ChairMetalGreen
graph: N14Seat
startNode: start
targetNode: N14ChairMetalGreen
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: metal_chair
@@ -271,13 +271,13 @@
hide: false
- type: construction
- name: "синій металевий стілець"
+ name: blue metal chair
id: N14ChairMetalBlue
graph: N14Seat
startNode: start
targetNode: N14ChairMetalBlue
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: metal_chair_blue
@@ -289,13 +289,13 @@
hide: false
- type: construction
- name: "стілець з червоного металу"
+ name: red metal chair
id: N14ChairMetalRed
graph: N14Seat
startNode: start
targetNode: N14ChairMetalRed
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: metal_chair_red
@@ -307,13 +307,13 @@
hide: false
- type: construction
- name: "червоне офісне крісло"
+ name: red office chair
id: N14ChairOfficeRed
graph: N14Seat
startNode: start
targetNode: N14ChairOfficeRed
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: office_chair
@@ -325,13 +325,13 @@
hide: false
- type: construction
- name: "синій офісний стілець"
+ name: blue office chair
id: N14ChairOfficeBlue
graph: N14Seat
startNode: start
targetNode: N14ChairOfficeBlue
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: office_chair_blue
@@ -343,13 +343,13 @@
hide: false
- type: construction
- name: "зелене офісне крісло"
+ name: green office chair
id: N14ChairOfficeGreen
graph: N14Seat
startNode: start
targetNode: N14ChairOfficeGreen
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: office_chair_green
@@ -361,13 +361,13 @@
hide: false
- type: construction
- name: "ергономічне офісне крісло"
+ name: ergonomic office chair
id: N14ChairOfficeErgonomic
graph: N14Seat
startNode: start
targetNode: N14ChairOfficeErgonomic
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: ergo_chair
@@ -379,13 +379,13 @@
hide: false
- type: construction
- name: "розкладний стілець"
+ name: folding chair
id: N14ChairMetalFolding
graph: N14Seat
startNode: start
targetNode: N14ChairMetalFolding
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: metal_chair_folding
@@ -397,13 +397,13 @@
hide: false
- type: construction
- name: "пластиковий стілець"
+ name: plastic chair
id: N14ChairPlastic
graph: N14Seat
startNode: start
targetNode: N14ChairPlastic
category: construction-category-furniture
- description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу."
+ description: You sit in this. Either by will or force.
icon:
sprite: _Nuclear14/Structures/Furniture/chairs.rsi
state: plastic_chair
@@ -417,13 +417,13 @@
# Tables
- type: construction
- name: "барна стійка"
+ name: bar counter
id: N14TableCounterBar
graph: N14TableCounterBarRecipes
startNode: start
targetNode: TableCounterBar
category: construction-category-furniture
- description: "Заплямована алкоголем барна стійка."
+ description: An alcohol stained bartop.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -436,13 +436,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металевий стіл"
+ name: metal table
id: N14TableMetalGrate
graph: N14TableMetalGrateRecipes
startNode: start
targetNode: TableMetalGrate
category: construction-category-furniture
- description: "Холодний металевий стіл ручної роботи з решітки."
+ description: A cold handmade metal table made from grating.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -455,13 +455,13 @@
- !type:TileNotBlocked
- type: construction
- name: "дерев'яний стіл"
+ name: wooden table
id: N14TableWoodSettler
graph: N14TableRecipes
startNode: start
targetNode: TableWoodSettler
category: construction-category-furniture
- description: "Дерев'яний стіл, який використовували поселенці."
+ description: A wooden table used by settlers.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml
index 779af0836a7..07866eb49e2 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/hydroponics.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "ґрунт"
+ name: soil
id: N14Soil
graph: N14Soil
startNode: start
targetNode: Soil
category: construction-category-utilities
- description: "Ділянка ґрунту для вирощування рослин."
+ description: A patch of soil for growing things.
hide: false
icon:
sprite: Structures/Hydroponics/misc.rsi
@@ -17,13 +17,13 @@
- !type:TileNotBlocked
- type: construction
- name: "сівалка"
+ name: planter
id: N14Planter
graph: N14Planter
startNode: start
targetNode: Planter
category: construction-category-utilities
- description: "Кашпо для вирощування рослин."
+ description: A planter for growing things in.
icon:
sprite: _Nuclear14/Structures/Hydroponics/planterbox.rsi
state: icon
@@ -35,13 +35,13 @@
hide: false
- type: construction
- name: "Екстрактор насіння"
+ name: Seed Extractor
id: N14SeedExtractor
graph: N14SeedExtractor
startNode: start
targetNode: seedextractor
category: construction-category-machines
- description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Два вдихи - і ви вільні від радіації."
+ description: A jet inhaler with a RadAway phial screwed on top of it. Two puffs away from being rad free.
icon:
sprite: _Nuclear14/Objects/Specific/Hydroponics/equipment.rsi
state: seedextractor
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml
index 259b01bcbc6..78a40fecbcb 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/machines.yml
@@ -1,6 +1,6 @@
- type: construction
- name: "висока рама машини"
- description: "Машина на стадії будівництва. Потрібно більше деталей."
+ name: tall machine frame
+ description: A machine under construction. Needs more parts.
id: N14TallMachineFrame
graph: N14TallMachineFrame
startNode: start
@@ -14,13 +14,13 @@
#MARK: Servers / Racks / Panels
- type: construction
- name: "серверна стійка"
+ name: server rack
id: N14RackElectronics
graph: N14TallMachineFrame
startNode: start
targetNode: ElectronicsRack
category: construction-category-machines
- description: "Серверна стійка, заповнена електронікою."
+ description: A server rack filled with electronics.
objectType: Structure
canBuildInImpassable: false
hide: false
@@ -31,13 +31,13 @@
- !type:TileNotBlocked
- type: construction
- name: "серверна стійка"
+ name: server rack
id: N14ServerRack
graph: N14TallMachineFrame
startNode: start
targetNode: ServerRack
category: construction-category-machines
- description: "Серверна стійка, заповнена електронікою."
+ description: A server rack filled with electronics.
objectType: Structure
canBuildInImpassable: false
hide: false
@@ -49,13 +49,13 @@
#MARK: Terminals
- type: construction
- name: "термінал"
+ name: terminal
id: N14Terminal
graph: N14TallMachineFrame
startNode: start
targetNode: ServerRack
category: construction-category-machines
- description: "Серверна стійка, заповнена електронікою."
+ description: A server rack filled with electronics.
objectType: Structure
canBuildInImpassable: false
hide: false
@@ -68,13 +68,13 @@
#MARK: Crafting Benches
- type: construction
- name: "Верстак"
+ name: Workbench
id: N14WorkbenchMetal
graph: N14WorkbenchMetal
startNode: start
targetNode: WorkbenchMetal
category: construction-category-machines
- description: "Верстак з металообробними інструментами для крафтингу."
+ description: A workbench with metal working tools for crafting.
icon:
sprite: _Nuclear14/Structures/Misc/workbenches.rsi
state: workbench
@@ -86,13 +86,13 @@
hide: false
- type: construction
- name: "Workbench Ammo (Боєприпаси)"
+ name: Workbench Ammo
id: N14WorkbenchAmmobench
graph: N14WorkbenchAmmobench
startNode: start
targetNode: WorkbenchAmmobench
category: construction-category-machines
- description: "Верстак з металообробними інструментами для крафтингу."
+ description: A workbench with metal working tools for crafting.
icon:
sprite: _Nuclear14/Structures/Misc/workbenches.rsi
state: ammobench
@@ -104,13 +104,13 @@
hide: false
- type: construction
- name: "Лабораторна хімія"
+ name: Workbench Chemistry
id: N14WorkbenchChemistryset
graph: N14WorkbenchChemistryset
startNode: start
targetNode: WorkbenchChemistryset
category: construction-category-machines
- description: "Верстак з металообробними інструментами для крафтингу."
+ description: A workbench with metal working tools for crafting.
icon:
sprite: _Nuclear14/Structures/Misc/workbenches.rsi
state: chemicalset
@@ -122,13 +122,13 @@
hide: false
- type: construction
- name: "Кузня на верстаку"
+ name: Workbench Forge
id: N14WorkbenchForge
graph: N14WorkbenchForge
startNode: start
targetNode: WorkbenchForge
category: construction-category-machines
- description: "Кузня зі шматків брухту. Виглядає круто."
+ description: A forge made from pieces of scrap. Looks hot.
icon:
sprite: _Nuclear14/Structures/Misc/forgeworkbench.rsi
state: forgeicon
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml
index d3486110fa2..6d3e7144b0c 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/structures.yml
@@ -1,13 +1,13 @@
# Wood
# Walls
- type: construction
- name: "дерев'яна стіна"
+ name: log wall
id: N14WoodWallLog
graph: N14WoodWall
startNode: start
targetNode: logWall
category: construction-category-structures
- description: "Дім з дому."
+ description: Home from home.
icon:
sprite: _Nuclear14/Structures/Walls/nc14/woodlog.rsi
state: full
@@ -21,13 +21,13 @@
# # Doors
- type: construction
- name: "дерев'яні двері"
+ name: wooden door
id: N14DoorWood
graph: N14DoorGraph
startNode: start
targetNode: woodDoorMakeshift
category: construction-category-structures
- description: "Примітивні двері з ручним керуванням, як у печерних людей."
+ description: A primitive door with manual operation like the cavemen used.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -41,13 +41,13 @@
# Slanted Structures
## Walls
- type: construction
- name: "дерев'яна стіна"
+ name: wooden wall
id: N14WallWoodSlanted
graph: N14WoodWall
startNode: start
targetNode: WoodWall
category: construction-category-structures
- description: "Гарна стіна, збудована вручну."
+ description: A nice hand built wall.
icon:
sprite: _Nuclear14/Structures/Walls/ms13/slanted/wood.rsi
state: full
@@ -61,13 +61,13 @@
## Half Walls
- type: construction
- name: "дерев'яна напівстіна"
+ name: wooden half wall
id: N14WallWoodHalfSlanted
graph: N14HalfWall
startNode: start
targetNode: Wood
category: construction-category-structures
- description: "Гарна половина стіни, на якій можна розмістити віконну шибку."
+ description: A nice half wall for placing a window pane on.
icon:
sprite: _Nuclear14/Structures/Walls/ms13/half/wood.rsi
state: full
@@ -81,13 +81,13 @@
## Doors
- type: construction
- name: "металеві двері сині"
+ name: metal door blue
id: N14DoorMetalBlue
graph: N14DoorGraph
startNode: start
targetNode: MetalBlue
category: construction-category-structures
- description: "Металеві двері добре захищають від сторонніх предметів."
+ description: A metal door good for keeping things out.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -99,13 +99,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металеві двері сині"
+ name: metal door blue
id: N14DoorMetalBlueAlt
graph: N14DoorGraph
startNode: start
targetNode: MetalBlueAlt
category: construction-category-structures
- description: "Металеві двері добре захищають від сторонніх предметів."
+ description: A metal door good for keeping things out.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -117,13 +117,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металеві двері червоні"
+ name: metal door red
id: N14DoorMetalRed
graph: N14DoorGraph
startNode: start
targetNode: MetalRed
category: construction-category-structures
- description: "Металеві двері добре захищають від сторонніх предметів."
+ description: A metal door good for keeping things out.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -135,13 +135,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металеві двері з синім вікном"
+ name: metal door blue windowed
id: N14DoorMetalBlueWindow
graph: N14DoorGraph
startNode: start
targetNode: MetalBlueWindow
category: construction-category-structures
- description: "Металеві двері добре захищають від сторонніх предметів."
+ description: A metal door good for keeping things out.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -153,13 +153,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металеві ґратчасті двері"
+ name: metal bar door
id: N14DoorMetalBar
graph: N14DoorGraph
startNode: start
targetNode: MetalBar
category: construction-category-structures
- description: "Металеві двері добре захищають від сторонніх предметів."
+ description: A metal door good for keeping things out.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -171,13 +171,13 @@
- !type:TileNotBlocked
- type: construction
- name: "металеві двері для огорожі"
+ name: metal fence door
id: N14DoorMetalFence
graph: N14DoorGraph
startNode: start
targetNode: MetalFence
category: construction-category-structures
- description: "Металеві двері добре захищають від сторонніх предметів."
+ description: A metal door good for keeping things out.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -189,13 +189,13 @@
- !type:TileNotBlocked
- type: construction
- name: "дерев'яні двері"
+ name: wooden door
id: N14DoorWooden
graph: N14DoorGraph
startNode: start
targetNode: WoodDoor
category: construction-category-structures
- description: "Дерев'яні двері добре захищають від сторонніх поглядів."
+ description: A wooden door good for keeping things out.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -208,13 +208,13 @@
## Windows
- type: construction
- name: "віконна шибка"
+ name: window pane
id: N14Window
graph: N14WindowPane
startNode: start
targetNode: Window
category: construction-category-structures
- description: "Віконне скло для того, щоб бачити речі наскрізь."
+ description: A window pane for seeing through things.
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: true
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml b/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml
index 80e32a3c79b..d698f1c93df 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Construction/utilities.yml
@@ -1,37 +1,37 @@
- type: construction
- name: "маленьке світло"
+ name: small light
id: N14Lightbulb
graph: N14Lightbulb
startNode: start
targetNode: bulbLight
category: construction-category-utilities
- description: "Лампочка в клітці."
+ description: A light bulb in a cage.
icon: { sprite: _Nuclear14/Structures/Wallmounts/lightbulbcaged.rsi, state: base }
objectType: Structure
placementMode: SnapgridCenter
hide: false
- type: construction
- name: "настінний ліхтар"
+ name: wall torch
id: WallTorch
graph: WallTorch
startNode: start
targetNode: WallTorch
category: construction-category-utilities
- description: "Дерев'яний кілок на стіні, який можна запалити"
+ description: A wooden stake on the wall you can light
icon: { sprite: _Nuclear14/Structures/Decoration/torches.rsi, state: wall_torch_unlit }
objectType: Structure
placementMode: SnapgridCenter
hide: false
- type: construction
- name: "вогнище"
+ name: bonfire
id: N14Bonfire
graph: N14Bonfire
startNode: start
targetNode: bonfire
category: construction-category-utilities
- description: "Дерев'яне вогнище для обігріву та приготування їжі."
+ description: A wooden bonfire for heating and cooking.
icon: { sprite: Structures/Decoration/bonfire.rsi, state: bonfire }
objectType: Structure
placementMode: SnapgridCenter
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml
index 07c1deb9c9a..c31411af356 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Cooking/meal_recipes.yml
@@ -1,6 +1,6 @@
- type: microwaveMealRecipe
id: N14RecipeMeatRad
- name: "рецепт опроміненого м'яса"
+ name: irradiated meat recipe
result: N14FoodMeatCooked
time: 15
solids:
@@ -8,7 +8,7 @@
- type: microwaveMealRecipe
id: N14RecipeSteakBrahmin
- name: "рецепт брамінського стейка"
+ name: brahmin steak recipe
result: N14FoodMeatBrahminCooked
time: 15
solids:
@@ -16,7 +16,7 @@
- type: microwaveMealRecipe
id: N14RecipeCutletBrahmin
- name: "рецепт брамінської котлети"
+ name: brahmin cutlet recipe
result: N14FoodMeatBrahminCutletCooked
time: 5
solids:
@@ -24,7 +24,7 @@
- type: microwaveMealRecipe
id: N14RecipeSteakBighorner
- name: "рецепт стейка з бігхорна"
+ name: bighorner steak recipe
result: N14FoodMeatBighornerCooked
time: 15
solids:
@@ -32,7 +32,7 @@
- type: microwaveMealRecipe
id: N14RecipeCutletBighorner
- name: "рецепт котлет з бігхорна"
+ name: bighorner cutlet recipe
result: N14FoodMeatBighornerCutletCooked
time: 5
solids:
@@ -40,7 +40,7 @@
- type: microwaveMealRecipe
id: N14RecipeSteakRadstag
- name: "рецепт стейка \"Радстаг"
+ name: radstag steak recipe
result: N14FoodMeatRadstagCooked
time: 15
solids:
@@ -48,7 +48,7 @@
- type: microwaveMealRecipe
id: N14RecipeCutletRadstag
- name: "рецепт котлет з радстагу"
+ name: radstag cutlet recipe
result: N14FoodMeatRadstagCutletCooked
time: 5
solids:
@@ -56,7 +56,7 @@
- type: microwaveMealRecipe
id: N14RecipeSteakGecko
- name: "рецепт стейка з гекона"
+ name: gecko steak recipe
result: N14FoodMeatGeckoCooked
time: 15
solids:
@@ -64,7 +64,7 @@
- type: microwaveMealRecipe
id: N14RecipeCutletGecko
- name: "рецепт котлет з гекона"
+ name: gecko cutlet recipe
result: N14FoodMeatGeckoCutletCooked
time: 5
solids:
@@ -72,7 +72,7 @@
- type: microwaveMealRecipe
id: N14RecipeSteakYaoguai
- name: "рецепт стейка яо-гуай"
+ name: yao-guai steak recipe
result: N14FoodMeatYaoguaiCooked
time: 15
solids:
@@ -80,7 +80,7 @@
- type: microwaveMealRecipe
id: N14RecipeCutletYaoguai
- name: "рецепт котлет з яо-гуай"
+ name: yao-guai cutlet recipe
result: N14FoodMeatYaoguaiCutletCooked
time: 5
solids:
@@ -88,7 +88,7 @@
- type: microwaveMealRecipe
id: N14RecipeSteakRadscorpion
- name: "рецепт стейка з ракоскорпіона"
+ name: radscorpion steak recipe
result: N14FoodMeatRadscorpionCooked
time: 15
solids:
@@ -96,7 +96,7 @@
- type: microwaveMealRecipe
id: N14RecipeCutletRadscorpion
- name: "рецепт котлет з ракоскорпіонів"
+ name: radscorpion cutlet recipe
result: N14FoodMeatRadscorpionCutletCooked
time: 5
solids:
@@ -104,7 +104,7 @@
- type: microwaveMealRecipe
id: N14RecipeRadscorpionLeg
- name: "рецепт відвареної ніжки ракоскорпіона"
+ name: boiled radscorpion leg recipe
result: N14FoodMeatRadscorpionLegBoiled
time: 20
reagents:
@@ -114,7 +114,7 @@
- type: microwaveMealRecipe
id: N14RecipeClawMirelurk
- name: "рецепт кігтя мірелурка"
+ name: mirelurk claw recipe
result: N14FoodMeatMirelurkClawCooked
time: 15
solids:
@@ -122,7 +122,7 @@
- type: microwaveMealRecipe
id: N14RecipeClawRadlurk
- name: "рецепт кігтів радлурка"
+ name: radlurk claw recipe
result: N14FoodMeatRadlurkClawCooked
time: 15
solids:
@@ -130,7 +130,7 @@
- type: microwaveMealRecipe
id: N14RecipeRadroachFillet
- name: "рецепт філе плітки"
+ name: radroach fillet recipe
result: N14FoodMeatRadroachFilletCooked
time: 15
solids:
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml
index c4b1e6a2f28..b50405b0d7e 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/clothing.yml
@@ -1,111 +1,111 @@
#MARK: Bandanas
- type: construction
- name: "чорна бандана"
+ name: black bandana
id: blackbandana
graph: blackbandana
startNode: start
targetNode: bandanablack
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/black.rsi
state: icon_mask
hide: false
- type: construction
- name: "синя бандана"
+ name: blue bandana
id: bluebandana
graph: bluebandana
startNode: start
targetNode: bandanablue
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/blue.rsi
state: icon_mask
hide: true #MARK: Hide
- type: construction
- name: "золота бандана"
+ name: gold bandana
id: goldbandana
graph: goldbandana
startNode: start
targetNode: bandanagold
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/gold.rsi
state: icon_mask
hide: true #MARK: Hide
- type: construction
- name: "зелена бандана"
+ name: green bandana
id: greenbandana
graph: greenbandana
startNode: start
targetNode: bandanagreen
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/green.rsi
state: icon_mask
hide: true #MARK: Hide
- type: construction
- name: "червона бандана"
+ name: red bandana
id: redbandana
graph: redbandana
startNode: start
targetNode: bandanared
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/red.rsi
state: icon_mask
hide: true #MARK: Hide
- type: construction
- name: "бандана з черепом"
+ name: skull bandana
id: skullbandana
graph: skullbandana
startNode: start
targetNode: bandanaskull
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/skull.rsi
state: icon_mask
hide: true #MARK: Hide
- type: construction
- name: "коричнева бандана"
+ name: brown bandana
id: brownbandana
graph: brownbandana
startNode: start
targetNode: bandanabrown
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/brown.rsi
state: icon_mask
hide: false
- type: construction
- name: "сіра бандана"
+ name: grey bandana
id: greybandana
graph: greybandana
startNode: start
targetNode: bandanagrey
category: construction-category-clothing
objectType: Item
- description: "Це шапка і маска."
+ description: It's a hat, and a mask.
icon:
sprite: Clothing/Head/Bandanas/grey.rsi
state: icon_mask
@@ -113,14 +113,14 @@
#MARK: Uniform's
- type: construction
- name: "ганчір'я з пустирів"
+ name: wastelander rags
id: WastelanderRags
graph: WastelanderRagsGraph
startNode: start
targetNode: rags
category: construction-category-clothing
objectType: Item
- description: "Це краще, ніж нічого."
+ description: Hey, it's better than nothing.
icon:
sprite: _Nuclear14/Clothing/Uniforms/FalloutSuits/wastelanderrags.rsi
state: icon
@@ -129,8 +129,8 @@
#MARK: Mantle's
- type: construction
id: LeatherMantle
- name: "шкіряна накидка"
- description: "Зручна коричнева довга накидка."
+ name: leather mantle
+ description: A comfortable brown long mantle.
category: construction-category-clothing
objectType: Item
graph: LeatherMantleGraph
@@ -143,8 +143,8 @@
- type: construction
id: LeatherCloak
- name: "шкіряний плащ"
- description: "Накидка ручної роботи, зручна і тепла."
+ name: leather cloak
+ description: A handmade cloak, comfy and warm.
category: construction-category-clothing
objectType: Item
graph: LeatherCloakGraph
@@ -157,8 +157,8 @@
- type: construction
id: YaoguaiCloak
- name: "плащ яогуай"
- description: "Плащ ручної роботи, зручний і теплий, цей виріб походить від небезпечного яогуая."
+ name: yaoguai cloak
+ description: A handmade cloak, comfy and warm this piece comes from a dangerous yaoguai.
category: construction-category-clothing
objectType: Item
graph: YaoguaiCloakGraph
@@ -171,8 +171,8 @@
- type: construction
id: GlovesCloth
- name: "тканинні рукавички"
- description: "Шматок тканини обв'язати навколо руки."
+ name: cloth gloves
+ description: A piece of cloth to tie around the hand.
category: construction-category-clothing
objectType: Item
graph: GlovesClothGraph
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml
index 66496d9cfc0..611692adcfa 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/guns.yml
@@ -1,11 +1,11 @@
- type: construction
- name: "12,7 мм автотруба"
+ name: 12.7mm autopipe
id: N14WeaponSMG12mmPipeEmpty
graph: N14WeaponSMG12mmPipeEmpty
startNode: start
targetNode: Weapon12mmpipe
category: construction-category-weapons
- description: "саморобний 12-мм кулемет SMG, який, схоже, вибухне в ту ж мить, як вистрілить."
+ description: a makeshift 12mm SMG, looks like is gonna explode the second it shoots.
objectType: Item
hide: false
icon:
@@ -13,13 +13,13 @@
state: icon
- type: construction
- name: "10-мм револьвер"
+ name: 10mm revolver
id: N14WeaponRevolver10mmEmpty
graph: N14WeaponRevolver10mmEmpty
startNode: start
targetNode: WeaponRevolver10mm
category: construction-category-weapons
- description: "Перший прототип напівавтоматичного 10-мм пістолета, що використовує 10-мм набої."
+ description: The first prototype for the semiauto 10mm pistol, Uses 10mm ammo.
objectType: Item
hide: false
icon:
@@ -27,13 +27,13 @@
state: icon
- type: construction
- name: "10-мм трубчастий пістолет"
+ name: 10mm pipe pistol
id: N14WeaponPistol10mmPipeEmpty
graph: N14WeaponPistol10mmPipeEmpty
startNode: start
targetNode: WeaponPipe10mm
category: construction-category-weapons
- description: "легкий саморобний 10-міліметровий пістолет, з неймовірно незручною рукояткою."
+ description: a light makeshift 10mm pistol, the grip is incredibly uncomfortable.
objectType: Item
hide: false
icon:
@@ -41,13 +41,13 @@
state: icon
- type: construction
- name: "Автотруба 10 мм"
+ name: 10mm autopipe
id: N14WeaponSMG10mmPipeEmpty
graph: N14WeaponSMG10mmPipeEmpty
startNode: start
targetNode: Weapon10mmPipe
category: construction-category-weapons
- description: "саморобний 10-мм кулемет SMG, якщо його потрясти, то можна почути, як всередині пістолета брязкають деталі."
+ description: a makeshift 10mm SMG, if you shake it you could hear the loose parts inside of the gun.
objectType: Item
hide: false
icon:
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml
index 6ac7eeec7b1..2f3ecf86026 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/materials.yml
@@ -1,25 +1,25 @@
# Paper
- type: construction
- name: "папір"
+ name: paper
id: N14Paper
graph: N14Paper
startNode: start
targetNode: paper
category: construction-category-materials
- description: "Стопка з 10 папірців"
+ description: "A stack of 10 paper"
icon: { sprite: _Nuclear14/Objects/Misc/clutter.rsi, state: paper }
objectType: Item
hide: false
# Cardboard
- type: construction
- name: "картон"
+ name: cardboard
id: N14Cardboard
graph: N14Cardboard
startNode: start
targetNode: cardboard
category: construction-category-materials
- description: "Аркуш картону."
+ description: "A sheet of cardboard."
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard }
objectType: Item
hide: false
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml
index 2c9b541d00f..c88979fd858 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/medical.yml
@@ -1,12 +1,12 @@
# Mortar and pestle
- type: construction
- name: "ступка і товкач"
+ name: mortar & pestle
id: N14MortarPestle
graph: N14MortarPestle
startNode: start
targetNode: mortarpestle
category: construction-category-medical
- description: "Ступка та маточка для подрібнення реагентів."
+ description: A mortar and pestle for grinding reagents.
hide: false
icon:
sprite: _Nuclear14/Objects/Specific/Medical/ss13_chemical.rsi
@@ -15,13 +15,13 @@
# Healing Powder
- type: construction
- name: "цілющий порошок"
+ name: healing powder
id: N14HealingPowder
graph: N14HealingPowder
startNode: start
targetNode: healingpowder
category: construction-category-medical
- description: "Мішечок з цілющим порошком."
+ description: A pouch of healing powder.
hide: false
icon:
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -30,13 +30,13 @@
# Stimpaks
- type: construction
- name: "стимпак"
+ name: stimpak
id: N14Stimpak
graph: N14Stimpak
startNode: start
targetNode: stimpak
category: construction-category-medical
- description: "Стимпак для загоєння ран."
+ description: A stimpak for healing wounds.
hide: false
icon:
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
@@ -45,14 +45,14 @@
# RadAway Inhaler
- type: construction
- name: "Інгалятор RadAway"
+ name: RadAway inhaler
id: N14RadAwayInhaler
graph: N14RadAwayInhaler
startNode: start
targetNode: refill
category: construction-category-medical
objectType: Item
- description: "Струменевий інгалятор з накрученим на нього флаконом RadAway. Два вдихи - і ви вільні від радіації."
+ description: A jet inhaler with a RadAway phial screwed on top of it. Two puffs away from being rad free.
hide: false
icon:
sprite: _Nuclear14/Objects/Specific/Medical/radinhaler.rsi
@@ -61,13 +61,13 @@
# RadAway Phial
- type: construction
- name: "Флакон RadAway Phial"
+ name: RadAway Phial
id: N14RadAwayPhial
graph: N14RadAwayPhial
startNode: start
targetNode: fill
category: construction-category-medical
- description: "Кольоровий флакон, що містить RadAway."
+ description: A coloured phial containing RadAway.
hide: true
icon:
sprite: _Nuclear14/Objects/Specific/Medical/radinhaler.rsi
@@ -92,13 +92,13 @@
# Jet
- type: construction
- name: "струменевий інгалятор"
+ name: jet inhaler
id: N14JetInhaler
graph: N14JetInhaler
startNode: start
targetNode: jet
category: construction-category-medical
- description: "Реактивний інгалятор. Пахне пердежом, прискорює процес."
+ description: A jet inhaler. Smells like farts, speeds things up.
hide: false
icon:
sprite: _Nuclear14/Objects/Specific/Medical/drugs.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml
index 2bd1a64d3b7..08e5eb4e0b0 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/smokeables.yml
@@ -1,25 +1,25 @@
# Rolling Paper
- type: construction
- name: "рулонний папір"
+ name: rolling paper
id: N14RollingPaper
graph: N14RollingPaper
startNode: start
targetNode: rollingpaper
category: construction-category-misc
- description: "Пачка рулонного паперу для виготовлення цигарок."
+ description: "A stack of rolling papers for making cigarettes."
icon: { sprite: _Nuclear14/Objects/Consumable/Smokeables/smokeables.rsi, state: rollie_paper }
objectType: Item
hide: false
# Rollie
- type: construction
- name: "цигарка"
+ name: cigarette
id: N14Cigarette
graph: N14Cigarette
startNode: start
targetNode: cigarette
category: construction-category-misc
- description: "Сигарета в рулоні з тютюном \"Койот"
+ description: "A roll up cigarette filled with coyote tobacco"
icon: { sprite: _Nuclear14/Objects/Consumable/Smokeables/Cigarettes/rollie.rsi, state: unlit-icon }
objectType: Item
hide: false
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml
index 469c8f1e79e..e00c9922e40 100644
--- a/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml
+++ b/Resources/Prototypes/_Nuclear14/Recipes/Crafting/storage.yml
@@ -1,12 +1,12 @@
#Sacks
- type: construction
- name: "мішок"
+ name: sack
id: N14Sack
graph: N14Sack
startNode: start
targetNode: sack
category: construction-category-storage
- description: "Мішок для зберігання речей."
+ description: A sack for storing things.
hide: true
icon:
sprite: _Nuclear14/Objects/Misc/Sacks/daesack.rsi
@@ -14,13 +14,13 @@
objectType: Item
- type: construction
- name: "мішковий компост"
+ name: sack compost
id: N14SackCompost
graph: N14SackCompost
startNode: start
targetNode: sack
category: construction-category-storage
- description: "Мішок для зберігання компосту."
+ description: A sack for storing compost.
hide: false
icon:
sprite: _Nuclear14/Objects/Misc/Sacks/daesack3.rsi
@@ -28,13 +28,13 @@
objectType: Item
- type: construction
- name: "мішкове добриво"
+ name: sack fertilizer
id: N14SackFertilizer
graph: N14SackFertilizer
startNode: start
targetNode: sack
category: construction-category-storage
- description: "Мішок для зберігання компосту."
+ description: A sack for storing compost.
hide: false
icon:
sprite: _Nuclear14/Objects/Misc/Sacks/daesack2.rsi
@@ -43,13 +43,13 @@
# Wallet
- type: construction
- name: "гаманець"
+ name: wallet
id: N14Wallet
graph: N14Wallet
startNode: start
targetNode: wallet
category: construction-category-storage
- description: "Гаманець для зберігання всіх ваших зароблених грошей."
+ description: A wallet for storing all your hard earned money.
hide: false
icon:
sprite: _Nuclear14/Objects/Misc/storage.rsi
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml
index e6f9db926ea..e0bea24672b 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/BrotherhoodWashington/brotherhood_washington_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanBoSWashingtonPaladin
- name: "BoSWashingtonPaladin"
+ name: BoSWashingtonPaladin
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -14,7 +14,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanBoSWashingtonCommander
- name: "BoSWashingtonCommander"
+ name: BoSWashingtonCommander
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -27,7 +27,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanBoSWashingtonInitiate
- name: "BoSWashingtonInitiate"
+ name: BoSWashingtonInitiate
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -40,7 +40,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanBoSWashingtonScribe
- name: "BoSWashingtonScribe"
+ name: BoSWashingtonScribe
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -53,7 +53,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanBoSWashingtonKnight
- name: "BoSWashingtonKnight"
+ name: BoSWashingtonKnight
components:
- type: RandomHumanoidAppearance
randomizeName: true
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml
index a478ed406ea..c710ce9acd8 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/CaravanCompany/caravan_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanCaravanGuard
- name: "CaravanGuard"
+ name: CaravanGuard
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -14,7 +14,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanCaravanLeader
- name: "CaravanLeader"
+ name: CaravanLeader
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -27,7 +27,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanCaravanTrader
- name: "CaravanTrader"
+ name: CaravanTrader
components:
- type: RandomHumanoidAppearance
randomizeName: true
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml
index bd9d2dc9a9c..314edde3bf8 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/fun_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanFollowers
- name: "Підписники"
+ name: Followers
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -27,7 +27,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanZetan
- name: "Зетан"
+ name: Zetan
components:
- type: RandomHumanoidAppearance
randomizeName: true
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml
index 6f962bc9f72..fc596070ff9 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Fun/robot.yml
@@ -3,8 +3,8 @@
- type: job
id: Robot
setPreference: false # Delete line for RP
- name: "job-name-robot"
- description: "job-description-robot"
+ name: job-name-robot
+ description: job-description-robot
playTimeTracker: Robot
icon: "JobIconPassenger"
supervisors: job-supervisors-robot
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml
index f4143250a19..baa0b8727dd 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/NCR/ncr_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRCadet
- name: "NCRCadet"
+ name: NCRCadet
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -14,7 +14,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRDoctor
- name: "NCRDoctor"
+ name: NCRDoctor
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -27,7 +27,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRMP
- name: "NCRMP"
+ name: NCRMP
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -40,7 +40,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRNCO
- name: "NCRNCO"
+ name: NCRNCO
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -53,7 +53,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCROfficer
- name: "NCROfficer"
+ name: NCROfficer
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -66,7 +66,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRQM
- name: "NCRQM"
+ name: NCRQM
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -79,7 +79,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRSoldier
- name: "NCRSoldier"
+ name: NCRSoldier
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -92,7 +92,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRRangerVeteran
- name: "NCRRangerVeteran"
+ name: NCRRangerVeteran
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -105,7 +105,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanNCRRanger
- name: "NCRRanger"
+ name: NCRRanger
components:
- type: RandomHumanoidAppearance
randomizeName: true
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml
index 21383aa121f..11224203327 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Rangers/ranger_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanRanger
- name: "Пустельний рейнджер"
+ name: Desert Ranger
components:
- type: RandomHumanoidAppearance
randomizeName: false
@@ -18,7 +18,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanRangerRecruit
- name: "Рекрут пустельного рейнджера"
+ name: Desert Ranger Recruit
components:
- type: RandomHumanoidAppearance
randomizeName: false
@@ -35,7 +35,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanRangerVeteran
- name: "Ветеран пустельних рейнджерів"
+ name: Desert Ranger Veteran
components:
- type: RandomHumanoidAppearance
randomizeName: false
@@ -52,7 +52,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanRangerChief
- name: "Шеф пустельних рейнджерів"
+ name: Desert Ranger Chief
components:
- type: RandomHumanoidAppearance
randomizeName: false
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml
index 8242e69b32d..da71bb55b42 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Townsfolk/town_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTownsperson
- name: "Городянин"
+ name: Townsperson
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -14,7 +14,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTownShopkeeper
- name: "TownShopkeeper"
+ name: TownShopkeeper
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -27,7 +27,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTownSheriff
- name: "TownSheriff"
+ name: TownSheriff
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -40,7 +40,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTownMechanic
- name: "TownMechanic"
+ name: TownMechanic
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -53,7 +53,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTownMayor
- name: "Міський голова"
+ name: TownMayor
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -66,7 +66,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTownDoctor
- name: "TownDoctor"
+ name: TownDoctor
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -79,7 +79,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTownDeputy
- name: "Міський депутат"
+ name: TownDeputy
components:
- type: RandomHumanoidAppearance
randomizeName: true
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml
index 4d865f24ea1..160cb7e368f 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/Tribal/tribal_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTribal
- name: "Плем'я"
+ name: Tribal
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -14,7 +14,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTribalElder
- name: "TribalElder"
+ name: TribalElder
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -27,7 +27,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTribalFarmer
- name: "TribalFarmer"
+ name: TribalFarmer
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -40,7 +40,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanTribalHealer
- name: "TribalHealer"
+ name: TribalHealer
components:
- type: RandomHumanoidAppearance
randomizeName: true
diff --git a/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml b/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml
index 09f17c4f8ed..97748253cbb 100644
--- a/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml
+++ b/Resources/Prototypes/_Nuclear14/Roles/Jobs/VaultDwellers/vault_entity.yml
@@ -1,7 +1,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanVaultDweller
- name: "VaultDweller"
+ name: VaultDweller
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -14,7 +14,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanVaultDoctor
- name: "VaultDoctor"
+ name: VaultDoctor
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -27,7 +27,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanVaultEngineer
- name: "VaultEngineer"
+ name: VaultEngineer
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -40,7 +40,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanVaultSecurity
- name: "VaultSecurity"
+ name: VaultSecurity
components:
- type: RandomHumanoidAppearance
randomizeName: true
@@ -53,7 +53,7 @@
- type: entity
parent: MobHuman
id: N14MobHumanOverseer
- name: "VaultOverseer"
+ name: VaultOverseer
components:
- type: RandomHumanoidAppearance
randomizeName: true
diff --git a/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml
index 5993dfa9e23..d251709b554 100644
--- a/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml
+++ b/Resources/Prototypes/_Nuclear14/Stacks/consumable_stacks.yml
@@ -1,181 +1,181 @@
- type: stack
id: AgaveLeaf
- name: "листя агави"
+ name: agave leaves
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: AgaveLeaf }
spawn: N14FloraProduceWildAgave
maxCount: 5
- type: stack
id: WildBananaYucca
- name: "дика бананова юка"
+ name: wild banana yucca
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BananaYucca }
spawn: N14FloraProduceWildBananaYucca
maxCount: 5
- type: stack
id: WildBlackberries
- name: "дика ожина"
+ name: wild blackberries
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/blackberry.rsi, state: produce }
spawn: N14FloraProduceWildBlackberries
maxCount: 5
- type: stack
id: WildBuffaloGourd
- name: "дикий буйволовий гарбуз"
+ name: wild buffalo gourd
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BuffaloGourd }
spawn: N14FloraProduceWildBuffaloGourd
maxCount: 3
- type: stack
id: BrocFlower
- name: "квітка брока"
+ name: broc flower
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BrocFlower }
spawn: N14FloraProduceWildBrocFlower
maxCount: 5
- type: stack
id: WildCabbage
- name: "дика капуста"
+ name: wild cabbage
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi, state: produce }
spawn: N14FloraProduceWildCabbage
maxCount: 3
- type: stack
id: BarrelCactusFruit
- name: "плоди бочкового кактуса"
+ name: barrel cactus fruit
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: BarrelCactusFruit }
spawn: N14FloraProduceWildBarrelCactusFruit
maxCount: 5
- type: stack
id: WildCarrot
- name: "дика морква"
+ name: wild carrot
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/carrot.rsi, state: produce }
spawn: N14FloraProduceWildCarrot
maxCount: 5
- type: stack
id: CaveFungus
- name: "дикий печерний гриб"
+ name: wild cave fungus
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: CaveFungus }
spawn: N14FloraProduceWildCaveFungus
maxCount: 5
- type: stack
id: CaveFungusRad
- name: "опромінений печерний гриб"
+ name: irradiated cave fungus
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: CaveFungusRad }
spawn: N14FloraProduceWildCaveFungusRad
maxCount: 5
- type: stack
id: CoyoteTobacco
- name: "листя тютюну койот"
+ name: coyote tobacco leaves
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: CoyoteTobacco }
spawn: N14FloraProduceWildCoyoteTobacco
maxCount: 5
- type: stack
id: DaturaFlower
- name: "квітка датура"
+ name: datura flower
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: Datura }
spawn: N14FloraProduceWildDaturaFlower
maxCount: 5
- type: stack
id: WildJalapenoPepper
- name: "дикий перець халапеньо"
+ name: wild jalapeno pepper
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/jalapeno.rsi, state: produce }
spawn: N14FloraProduceWildJalapenoPepper
maxCount: 5
- type: stack
id: WildMaize
- name: "дика кукурудза"
+ name: wild maize
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/maize.rsi, state: produce }
spawn: N14FloraProduceWildMaize
maxCount: 4
- type: stack
id: MesquitePods
- name: "стручки мескиту"
+ name: mesquite pods
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: MesquitePod }
spawn: N14FloraProduceWildMesquitePods
maxCount: 5
- type: stack
id: Mutfruit
- name: "мускатний горіх"
+ name: mutfruit
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: Mutfruit }
spawn: N14FloraProduceWildMutfruit
maxCount: 2
- type: stack
id: Nettles
- name: "кропива"
+ name: nettles
icon: { sprite: Objects/Specific/Hydroponics/nettle.rsi, state: produce }
spawn: N14FloraProduceWildNettle
maxCount: 5
- type: stack
id: WildOnion
- name: "дика цибуля"
+ name: wild onion
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/onion.rsi, state: produce }
spawn: N14FloraProduceWildOnion
maxCount: 3
- type: stack
id: PinyonNuts
- name: "кедрові горіхи"
+ name: pinyon nuts
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: PinyonNuts }
spawn: N14FloraProduceWildPinyonNuts
maxCount: 5
- type: stack
id: PricklyPear
- name: "плоди опунції"
+ name: prickly pear fruit
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: PricklyPear }
spawn: N14FloraProduceWildPricklyPearFruit
maxCount: 5
- type: stack
id: WildRazorgrain
- name: "razorgrain"
+ name: razorgrain
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/razorgrain.rsi, state: produce }
spawn: N14FloraProduceWildRazorgrain
maxCount: 10
- type: stack
id: WildStarlightBerries
- name: "дикі ягоди зоряного сяйва"
+ name: wild starlight berries
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/starlight.rsi, state: produce }
spawn: N14FloraProduceWildStarlightBerries
maxCount: 5
- type: stack
id: WildTarberries
- name: "дика смородина"
+ name: wild tarberries
icon: { sprite: _Nuclear14/Objects/Specific/Hydroponics/tarberry.rsi, state: produce }
spawn: N14FloraProduceWildTarberries
maxCount: 5
- type: stack
id: WildTato
- name: "дика картопля"
+ name: wild tato
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: Tato }
spawn: N14FloraProduceWildTato
maxCount: 3
- type: stack
id: WildWhiteHorsenettle
- name: "квітка білого хвоща"
+ name: white horsenettle flower
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: WhiteHorsenettle }
spawn: N14FloraProduceWildWhiteHorsenettle
maxCount: 5
- type: stack
id: XanderRoot
- name: "ксандр корінь"
+ name: xander root
icon: { sprite: _Nuclear14/Objects/Consumable/Flora/wastelandflora.rsi, state: xander_root }
spawn: N14FloraProduceWildXander
maxCount: 5
@@ -183,7 +183,7 @@
# Smokeables
- type: stack
id: N14RollingPaper
- name: "рулонний папір"
+ name: rolling paper
icon: { sprite: _Nuclear14/Objects/Consumable/Smokeables/smokeables.rsi, state: rollie_paper }
spawn: N14RollingPaper1
maxCount: 5
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml
index b2f5a24795c..f1e06b92d02 100644
--- a/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml
+++ b/Resources/Prototypes/_Nuclear14/Stacks/floor_tile_stacks.yml
@@ -2,139 +2,139 @@
- type: stack
id: FloorTileMetalBlue
- name: "металева підлога синя"
+ name: metal floor blue
spawn: FloorTileItemMetalBlue
- type: stack
id: FloorTileMetalBlueSolid
- name: "металева підлога синій суцільний"
+ name: metal floor blue solid
spawn: FloorTileItemMetalBlueSolid
- type: stack
id: FloorTileMetalGreen
- name: "металева підлога зелена"
+ name: metal floor green
spawn: FloorTileItemMetalGreen
- type: stack
id: FloorTileMetalGreenSolid
- name: "металева підлога зелений суцільний"
+ name: metal floor green solid
spawn: FloorTileItemMetalGreenSolid
- type: stack
id: FloorTileMetalGrey
- name: "металева підлога сіра"
+ name: metal floor grey
spawn: FloorTileItemMetalGrey
- type: stack
id: FloorTileMetalGreySolid
- name: "металева підлога сіра суцільна"
+ name: metal floor grey solid
spawn: FloorTileItemMetalGreySolid
- type: stack
id: FloorTileMetalGreyDark
- name: "металева підлога сіра темна"
+ name: metal floor grey dark
spawn: FloorTileItemMetalGreyDark
- type: stack
id: FloorTileMetalGreyDarkSolid
- name: "металева підлога сіра темна суцільна"
+ name: metal floor grey dark solid
spawn: FloorTileItemMetalGreyDarkSolid
- type: stack
id: FloorTileMetalPurple
- name: "металева підлога фіолетовий"
+ name: metal floor purple
spawn: FloorTileItemMetalPurple
- type: stack
id: FloorTileMetalPurpleSolid
- name: "металева підлога фіолетовий суцільний"
+ name: metal floor purple solid
spawn: FloorTileItemMetalPurpleSolid
- type: stack
id: FloorTileMetalRed
- name: "металева підлога червона"
+ name: metal floor red
spawn: FloorTileItemMetalRed
- type: stack
id: FloorTileMetalRedSolid
- name: "металева підлога червона суцільна"
+ name: metal floor red solid
spawn: FloorTileItemMetalRedSolid
- type: stack
id: FloorTileMetalTeal
- name: "металевий підлоговий чирок"
+ name: metal floor teal
spawn: FloorTileItemMetalTeal
- type: stack
id: FloorTileMetalTealSolid
- name: "металева підлога teal solid"
+ name: metal floor teal solid
spawn: FloorTileItemMetalTealSolid
- type: stack
id: FloorTileMetalWhite
- name: "металева підлога біла"
+ name: metal floor white
spawn: FloorTileItemMetalWhite
- type: stack
id: FloorTileMetalWhiteSolid
- name: "металева підлога біла суцільна"
+ name: metal floor white solid
spawn: FloorTileItemMetalWhiteSolid
- type: stack
id: FloorTileMetalYellow
- name: "металева підлога жовта"
+ name: metal floor yellow
spawn: FloorTileItemMetalYellow
- type: stack
id: FloorTileMetalYellowSolid
- name: "металева підлога жовта суцільна"
+ name: metal floor yellow solid
spawn: FloorTileItemMetalYellowSolid
- type: stack
id: FloorTileMetalFreezer
- name: "морозильна скриня з металевою підлогою"
+ name: metal floor freezer
spawn: FloorTileItemMetalFreezer
# Other
- type: stack
id: FloorTileWoodOak
- name: "дерев'яна підлога"
+ name: wood floor
spawn: FloorTileItemWoodOak
- type: stack
id: FloorTileWoodHouse
- name: "дерев'яна підлога"
+ name: wood floor
spawn: FloorTileItemWoodHouse
- type: stack
id: FloorTileWoodMaple
- name: "дерев'яна підлога"
+ name: wood floor
spawn: FloorTileItemWoodMaple
- type: stack
id: FloorTileCarpetRed
- name: "килимова підлога"
+ name: carpet floor
spawn: FloorTileItemCarpetRed
# MS13
- type: stack
id: FloorTileMetalIndustrial
- name: "промислова підлога"
+ name: industrial floor
spawn: FloorTileItemMetalIndustrial
- type: stack
id: FloorTileMetalMS13
- name: "металочерепична підлога"
+ name: metal tile floor
spawn: FloorTileItemMetalMS13
- type: stack
id: FloorTileMetalGrate
- name: "металева решітчаста підлога"
+ name: metal grate floor
spawn: FloorTileItemMetalGrate
- type: stack
id: FloorTileMetalSolid
- name: "металева суцільна підлога"
+ name: metal solid floor
spawn: FloorTileItemMetalSolid
\ No newline at end of file
diff --git a/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml
index f4a981fae9f..4bd7373834b 100644
--- a/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml
+++ b/Resources/Prototypes/_Nuclear14/Stacks/material_stacks.yml
@@ -1,13 +1,13 @@
- type: stack
id: Circuitry
- name: "схема"
+ name: circuitry
icon: { sprite: _Nuclear14/Objects/Misc/materials.rsi, state: circuits_3 }
spawn: N14MaterialCircuitry1
maxCount: 15
- type: stack
id: BrahminHide
- name: "шкури брамінів"
+ name: brahmin hides
icon: { sprite: _Nuclear14/Objects/Misc/mob_drops.rsi, state: hide_brahmin_2 }
spawn: N14MaterialBrahminHide1
maxCount: 4
@@ -15,7 +15,7 @@
- type: stack
id: Gunpowder
- name: "порох"
+ name: gunpowder
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: powder_lead }
spawn: Gunpowder1
maxCount: 30
@@ -23,7 +23,7 @@
- type: stack
id: N14Paper
- name: "папір"
+ name: paper
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/clutter.rsi", state: paper }
spawn: N14Paper1
maxCount: 10
@@ -31,7 +31,7 @@
- type: stack
id: N14Timber
- name: "деревина"
+ name: timber
icon: { sprite: "_Nuclear14/Structures/Decoration/flora.rsi", state: tree_timber }
spawn: N14FloraLogTimber
maxCount: 5
@@ -39,7 +39,7 @@
- type: stack
id: Compost
- name: "компост"
+ name: compost
icon: { sprite: "_Nuclear14/Objects/Misc/crafting_material.rsi", state: compost }
spawn: N14CompostRotted
maxCount: 5
@@ -47,7 +47,7 @@
- type: stack
id: Leather
- name: "шкіра"
+ name: leather
icon: { sprite: _Nuclear14/Objects/Misc/materials.rsi, state: leather_3 }
spawn: N14MaterialLeather1
maxCount: 15
@@ -55,7 +55,7 @@
- type: stack
id: RawLeather
- name: "сира шкіра"
+ name: raw leather
icon: { sprite: _Nuclear14/Objects/Misc/materials.rsi, state: raw_leather_2 }
spawn: N14MaterialRawLeather1
maxCount: 15
@@ -63,7 +63,7 @@
- type: stack
id: AntChitin
- name: "мурашиний хітин"
+ name: ant chitin
icon: { sprite: _Nuclear14/Objects/Misc/mob_drops.rsi, state: chitin_3 }
spawn: N14MaterialAntChitin1
maxCount: 3
@@ -71,7 +71,7 @@
- type: stack
id: Thread
- name: "нитка"
+ name: thread
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/materials.rsi, state: thread }
spawn: N14MaterialThread1
maxCount: 10
@@ -80,7 +80,7 @@
# Ores
- type: stack
id: N14LeadOre
- name: "свинцева руда"
+ name: lead ore
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: lead }
spawn: N14LeadOre1
maxCount: 10
@@ -88,7 +88,7 @@
- type: stack
id: N14CopperOre
- name: "мідна руда"
+ name: copper ore
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: copper }
spawn: N14CopperOre1
maxCount: 30
@@ -96,7 +96,7 @@
- type: stack
id: N14IronOre
- name: "залізна руда"
+ name: iron ore
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: iron }
spawn: N14IronOre1
maxCount: 30
@@ -104,7 +104,7 @@
- type: stack
id: N14GoldOre
- name: "золота руда"
+ name: gold ore
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: gold }
spawn: N14GoldOre1
maxCount: 30
@@ -112,7 +112,7 @@
- type: stack
id: N14SilverOre
- name: "срібна руда"
+ name: silver ore
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: silver }
spawn: N14SilverOre1
maxCount: 30
@@ -120,7 +120,7 @@
- type: stack
id: SulfurOre
- name: "сірчана руда"
+ name: sulfur ore
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: sulfur }
spawn: SulfurOre1
maxCount: 10
@@ -138,7 +138,7 @@
# Metals etc
- type: stack
id: Lead
- name: "свинцевий"
+ name: lead
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_lead }
spawn: N14IngotLead1
maxCount: 30
@@ -146,7 +146,7 @@
- type: stack
id: Aluminum
- name: "алюміній"
+ name: aluminum
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_aluminum }
spawn: N14IngotAluminum1
maxCount: 30
@@ -154,7 +154,7 @@
- type: stack
id: N14Copper
- name: "мідь"
+ name: copper
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_copper }
spawn: N14IngotCopper1
maxCount: 30
@@ -162,7 +162,7 @@
- type: stack
id: N14Brass
- name: "латунь"
+ name: brass
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_brass }
spawn: N14IngotBrass1
maxCount: 30
@@ -170,7 +170,7 @@
- type: stack
id: N14Gold
- name: "золото"
+ name: gold
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_gold }
spawn: N14IngotGold1
maxCount: 30
@@ -178,7 +178,7 @@
- type: stack
id: N14Iron
- name: "залізо"
+ name: iron
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_iron }
spawn: N14IngotIron1
maxCount: 30
@@ -186,7 +186,7 @@
- type: stack
id: N14Silver
- name: "срібло"
+ name: silver
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: ingot_silver }
spawn: N14IngotSilver1
maxCount: 30
@@ -194,7 +194,7 @@
- type: stack
id: Sulfur
- name: "сірка"
+ name: sulfur
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: powder_brass }
spawn: SulfurPowder1
maxCount: 30
@@ -202,7 +202,7 @@
- type: stack
id: Charcoal
- name: "вугілля"
+ name: charcoal
icon: { sprite: /Textures/_Nuclear14/Objects/Misc/materials.rsi, state: powder_lead }
spawn: Charcoal1
maxCount: 30
@@ -211,7 +211,7 @@
#Scrap
- type: stack
id: N14ScrapElectronic
- name: "електронний брухт"
+ name: electronic scrap
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_electronic_2 }
spawn: N14ScrapElectronic1
maxCount: 30
@@ -219,7 +219,7 @@
- type: stack
id: N14ScrapSteel
- name: "сталевий брухт"
+ name: steel scrap
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_steel_2 }
spawn: N14ScrapSteel1
maxCount: 30
@@ -227,7 +227,7 @@
- type: stack
id: N14ScrapGold
- name: "золотий лом"
+ name: gold scrap
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_gold }
spawn: N14ScrapGold1
maxCount: 30
@@ -235,7 +235,7 @@
- type: stack
id: N14ScrapCopper
- name: "мідний брухт"
+ name: copper scrap
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_copper }
spawn: N14ScrapCopper1
maxCount: 30
@@ -243,7 +243,7 @@
- type: stack
id: N14ScrapBrass
- name: "брухт латуні"
+ name: brass scrap
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_brass }
spawn: N14ScrapBrass1
maxCount: 30
@@ -251,7 +251,7 @@
- type: stack
id: N14Scrap
- name: "брухт"
+ name: scrap
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_3 }
spawn: N14Scrap1
maxCount: 30
@@ -259,7 +259,7 @@
- type: stack
id: N14ScrapLead
- name: "свинцевий брухт"
+ name: lead scrap
icon: { sprite: "/Textures/_Nuclear14/Objects/Misc/materials.rsi", state: scrap_lead }
spawn: N14ScrapLead1
maxCount: 30
diff --git a/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml b/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml
index a35bccc780b..3c4036f4e12 100644
--- a/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml
+++ b/Resources/Prototypes/_Nuclear14/Stacks/medical_stacks.yml
@@ -1,6 +1,6 @@
- type: stack
id: N14Traumapack
- name: "травмопакет"
+ name: traumapack
icon: { sprite: "_Nuclear14/Objects/Specific/Medical/drugs.rsi", state: traumapack }
spawn: N14Traumapack
maxCount: 10
diff --git a/Resources/Prototypes/_Nuclear14/Tiles/floors.yml b/Resources/Prototypes/_Nuclear14/Tiles/floors.yml
index 2560d0937fc..917c4999aaa 100644
--- a/Resources/Prototypes/_Nuclear14/Tiles/floors.yml
+++ b/Resources/Prototypes/_Nuclear14/Tiles/floors.yml
@@ -1,7 +1,7 @@
# Metal Tiles
- type: tile
id: FloorMetalBlue
- name: "металевий синій"
+ name: metal blue
sprite: /Textures/_Nuclear14/Tiles/metalblue.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -16,7 +16,7 @@
- type: tile
id: FloorMetalBlueSolid
- name: "металл синій суцільний"
+ name: metal blue solid
sprite: /Textures/_Nuclear14/Tiles/metalbluesolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -31,7 +31,7 @@
- type: tile
id: FloorMetalGreen
- name: "металевий зелений"
+ name: metal green
sprite: /Textures/_Nuclear14/Tiles/metalgreen.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -46,7 +46,7 @@
- type: tile
id: FloorMetalGreenSolid
- name: "металевий зелений суцільний"
+ name: metal green solid
sprite: /Textures/_Nuclear14/Tiles/metalgreensolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -61,7 +61,7 @@
- type: tile
id: FloorMetalGrey
- name: "сірий металік"
+ name: metal grey
sprite: /Textures/_Nuclear14/Tiles/metalgrey.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -76,7 +76,7 @@
- type: tile
id: FloorMetalGreySolid
- name: "металл сірий суцільний"
+ name: metal grey solid
sprite: /Textures/_Nuclear14/Tiles/metalgreysolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -91,7 +91,7 @@
- type: tile
id: FloorMetalGreyDark
- name: "металевий сірий темний"
+ name: metal grey dark
sprite: /Textures/_Nuclear14/Tiles/metalgreydark.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -106,7 +106,7 @@
- type: tile
id: FloorMetalGreyDarkSolid
- name: "металевий сірий темний суцільний"
+ name: metal grey dark solid
sprite: /Textures/_Nuclear14/Tiles/metalgreydarksolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -121,7 +121,7 @@
- type: tile
id: FloorMetalPurple
- name: "металевий фіолетовий"
+ name: metal purple
sprite: /Textures/_Nuclear14/Tiles/metalpurple.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -136,7 +136,7 @@
- type: tile
id: FloorMetalPurpleSolid
- name: "металл фіолетовий твердий"
+ name: metal purple solid
sprite: /Textures/_Nuclear14/Tiles/metalpurplesolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -151,7 +151,7 @@
- type: tile
id: FloorMetalRed
- name: "металевий червоний"
+ name: metal red
sprite: /Textures/_Nuclear14/Tiles/metalred.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -166,7 +166,7 @@
- type: tile
id: FloorMetalRedSolid
- name: "металл червоний твердий"
+ name: metal red solid
sprite: /Textures/_Nuclear14/Tiles/metalredsolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -181,7 +181,7 @@
- type: tile
id: FloorMetalTeal
- name: "металевий чирок"
+ name: metal teal
sprite: /Textures/_Nuclear14/Tiles/metalteal.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -196,7 +196,7 @@
- type: tile
id: FloorMetalTealSolid
- name: "металевий чирок суцільний"
+ name: metal teal solid
sprite: /Textures/_Nuclear14/Tiles/metaltealsolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -211,7 +211,7 @@
- type: tile
id: FloorMetalWhite
- name: "металл білий"
+ name: metal white
sprite: /Textures/_Nuclear14/Tiles/metalwhite.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -226,7 +226,7 @@
- type: tile
id: FloorMetalWhiteSolid
- name: "металл білий суцільний"
+ name: metal white solid
sprite: /Textures/_Nuclear14/Tiles/metalwhitesolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -241,7 +241,7 @@
- type: tile
id: FloorMetalYellow
- name: "металевий жовтий"
+ name: metal yellow
sprite: /Textures/_Nuclear14/Tiles/metalyellow.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -256,7 +256,7 @@
- type: tile
id: FloorMetalYellowSolid
- name: "металл жовтого кольору твердий"
+ name: metal yellow solid
sprite: /Textures/_Nuclear14/Tiles/metalyellowsolid.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -271,7 +271,7 @@
- type: tile
id: FloorMetalFreezer
- name: "металева морозильна камера"
+ name: metal freezer
sprite: /Textures/_Nuclear14/Tiles/metalfreezer.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -286,7 +286,7 @@
- type: tile
id: FloorMetalTunnel
- name: "підлога тунелю"
+ name: tunnel floor
sprite: /Textures/_Nuclear14/Tiles/tunnelintact.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -300,7 +300,7 @@
- type: tile
id: FloorMetalTunnelRusty
- name: "іржава підлога тунелю"
+ name: rusty tunnel floor
sprite: /Textures/_Nuclear14/Tiles/tunnelrusty.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -314,7 +314,7 @@
- type: tile
id: FloorMetalTunnelWasteland
- name: "підлога тунелю на пустирі"
+ name: wasteland tunnel floor
sprite: /Textures/_Nuclear14/Tiles/tunnelwasteland.png
variants: 11
placementVariants: [0, 1, 2, 3, 5, 6, 7, 8, 9, 10]
@@ -331,7 +331,7 @@
# MS13 Metal Tiles
- type: tile
id: FloorMS13MetalIndustrial
- name: "ms13 металл промисловий"
+ name: ms13 metal industrial
sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_industrial.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -348,7 +348,7 @@
- type: tile
id: FloorMS13MetalTile
- name: "металочерепиця ms13"
+ name: ms13 metal tile
sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_tiles.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -365,7 +365,7 @@
- type: tile
id: FloorMS13MetalGrate
- name: "металева решітка ms13"
+ name: ms13 metal grate
sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_grate.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -382,7 +382,7 @@
- type: tile
id: FloorMS13MetalSolid
- name: "ms13 металл суцільний"
+ name: ms13 metal solid
sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_solid.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -400,7 +400,7 @@
# Interior
- type: tile
id: FloorWoodOak
- name: "деревина дуба"
+ name: wood oak
sprite: /Textures/_Nuclear14/Tiles/oak.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -417,7 +417,7 @@
- type: tile
id: FloorWoodOakBroken
- name: "деревина дуб ламаний"
+ name: wood oak broken
sprite: /Textures/_Nuclear14/Tiles/oakbroken.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -433,7 +433,7 @@
- type: tile
id: FloorWoodHouse
- name: "дерев'яний будинок"
+ name: wood house
sprite: /Textures/_Nuclear14/Tiles/woodhouse.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -450,7 +450,7 @@
- type: tile
id: FloorWoodHouseBroken
- name: "дерев'яний будинок розбитий"
+ name: wood house broken
sprite: /Textures/_Nuclear14/Tiles/woodhousebroken.png
variants: 2
placementVariants: [0, 1]
@@ -466,7 +466,7 @@
- type: tile
id: FloorWoodBurntBroken
- name: "деревина згоріла зламана"
+ name: wood burnt broken
sprite: /Textures/_Nuclear14/Tiles/woodburntbroken.png
variants: 7
placementVariants: [0, 1, 2, 3, 4, 5, 6]
@@ -482,7 +482,7 @@
- type: tile
id: FloorWoodMaple
- name: "клен"
+ name: wood maple
sprite: /Textures/_Nuclear14/Tiles/maple.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -500,7 +500,7 @@
# MS13 wood
- type: tile
id: FloorMS13WoodCommon
- name: "ms13 дерево звичайне"
+ name: ms13 wood common
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_common.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -517,7 +517,7 @@
- type: tile
id: FloorMS13WoodCommonDamaged
- name: "ms13 деревина звичайна пошкоджена"
+ name: ms13 wood common damaged
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_common_damaged.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -534,7 +534,7 @@
- type: tile
id: FloorMS13WoodFancy
- name: "ms13 wood fancy"
+ name: ms13 wood fancy
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_fancy.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -551,7 +551,7 @@
- type: tile
id: FloorMS13WoodFancyDamaged
- name: "ms13 дерев'яна фантазія пошкоджена"
+ name: ms13 wood fancy damaged
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_fancy_damaged.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -568,7 +568,7 @@
- type: tile
id: FloorMS13WoodMosaic
- name: "ms13 дерев'яна мозаїка"
+ name: ms13 wood mosaic
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_mosaic.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -585,7 +585,7 @@
- type: tile
id: FloorMS13WoodMosaicDamaged
- name: "пошкоджено дерев'яну мозаїку ms13"
+ name: ms13 wood mosaic damaged
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_mosaic_damaged.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -602,7 +602,7 @@
- type: tile
id: FloorMS13WoodWide
- name: "ms13 дерево широке"
+ name: ms13 wood wide
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_wide.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -619,7 +619,7 @@
- type: tile
id: FloorMS13WoodWideDamaged
- name: "ms13 деревина широка пошкоджена"
+ name: ms13 wood wide damaged
sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_wide_damaged.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -637,7 +637,7 @@
# Carpet
- type: tile
id: FloorCarpetRed
- name: "червона килимова доріжка"
+ name: carpet red
sprite: /Textures/_Nuclear14/Tiles/carpet.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -653,7 +653,7 @@
# MS13 Carpet
- type: tile
id: FloorMS13CarpetRed
- name: "ms13 килимовий червоний"
+ name: ms13 carpet red
sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_red.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -668,7 +668,7 @@
- type: tile
id: FloorMS13CarpetFancyRed
- name: "ms13 килим фантазійний червоний"
+ name: ms13 carpet fancy red
sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_red.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -683,7 +683,7 @@
- type: tile
id: FloorMS13CarpetBlue
- name: "ms13 килим синій"
+ name: ms13 carpet blue
sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_blue.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -698,7 +698,7 @@
- type: tile
id: FloorMS13CarpetFancyBlue
- name: "ms13 килим фантазійний синій"
+ name: ms13 carpet fancy blue
sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_blue.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -713,7 +713,7 @@
- type: tile
id: FloorMS13CarpetGreen
- name: "ms13 килим зелений"
+ name: ms13 carpet green
sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_green.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -728,7 +728,7 @@
- type: tile
id: FloorMS13CarpetFancyGreen
- name: "ms13 килим фантазійний зелений"
+ name: ms13 carpet fancy green
sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_green.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -743,7 +743,7 @@
- type: tile
id: FloorMS13CarpetViolet
- name: "ms13 килимовий фіолетовий"
+ name: ms13 carpet violet
sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_violet.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -760,7 +760,7 @@
# Concrete
- type: tile
id: N14FloorConcrete
- name: "бетон"
+ name: concrete
sprite: /Textures/_Nuclear14/Tiles/concrete.png
variants: 6
placementVariants: [0, 1, 2, 3, 4, 5]
@@ -775,7 +775,7 @@
- type: tile
id: N14FloorConcreteTileGoon
- name: "бетонна плитка"
+ name: concrete tile
sprite: /Textures/_Nuclear14/Tiles/concrete-goon.png
variants: 1
baseTurf: FloorWasteland
@@ -789,7 +789,7 @@
- type: tile
id: N14FloorConcreteGreyBay
- name: "бетонно-сірий"
+ name: concrete grey
sprite: /Textures/_Nuclear14/Tiles/concrete-bay.png
variants: 1
baseTurf: FloorWasteland
@@ -803,7 +803,7 @@
- type: tile
id: N14FloorConcreteHexacrete
- name: "бетон гексабетон"
+ name: concrete hexacrete
sprite: /Textures/_Nuclear14/Tiles/hexacrete.png
variants: 1
baseTurf: FloorWasteland
@@ -817,7 +817,7 @@
- type: tile
id: N14FloorConcreteHexacreteDark
- name: "бетон гексабетон темний"
+ name: concrete hexacrete dark
sprite: /Textures/_Nuclear14/Tiles/hexacrete_dark.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -830,7 +830,7 @@
- type: tile
id: N14FloorConcreteDark
- name: "бетон темний"
+ name: concrete dark
sprite: /Textures/_Nuclear14/Tiles/concretedark.png
variants: 6
placementVariants: [0, 1, 2, 3, 4, 5]
@@ -845,7 +845,7 @@
- type: tile
id: N14FloorConcreteRoad
- name: "бетонна дорога"
+ name: concrete road
sprite: /Textures/_Nuclear14/Tiles/concreteroad.png
variants: 6
placementVariants: [0, 1, 2, 3, 4, 5]
@@ -861,7 +861,7 @@
# MS13 Concrete & Brick
- type: tile
id: FloorMS13BrickConcrete
- name: "мс13 цегляний бетон"
+ name: ms13 brick concrete
sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/brickconcrete.png
variants: 9
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8]
@@ -876,7 +876,7 @@
- type: tile
id: FloorMS13BrickHorizontal
- name: "ms13 цегла горизонтальна"
+ name: ms13 brick horizontal
sprite: /Textures/_Nuclear14/Tiles/ms13/Brick/brickhorizontal.png
variants: 9
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8]
@@ -890,7 +890,7 @@
- type: tile
id: FloorMS13BrickVertical
- name: "ms13 цегла вертикальна"
+ name: ms13 brick vertical
sprite: /Textures/_Nuclear14/Tiles/ms13/Brick/brickvertical.png
variants: 9
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8]
@@ -905,7 +905,7 @@
- type: tile
id: FloorMS13Concrete
- name: "бетон ms13"
+ name: ms13 concrete
sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_big.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -918,7 +918,7 @@
- type: tile
id: FloorMS13ConcreteIndustrial
- name: "ms13 бетон промисловий"
+ name: ms13 concrete industrial
sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -931,7 +931,7 @@
- type: tile
id: FloorMS13ConcreteIndustrialAlt
- name: "ms13 бетон промисловий alt"
+ name: ms13 concrete industrial alt
sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial_alt.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -944,7 +944,7 @@
- type: tile
id: FloorMS13ConcreteIndustrialSplit
- name: "ms13 бетонний промисловий розкол"
+ name: ms13 concrete industrial split
sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial_split.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -957,7 +957,7 @@
- type: tile
id: FloorMS13TileConcreteSmall
- name: "ms13 плитка бетонна мала"
+ name: ms13 tile concrete small
sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/tileconcretesmall.png
variants: 3
placementVariants: [0, 1, 2]
@@ -973,7 +973,7 @@
# MS13 Tiles
- type: tile
id: FloorMS13TileFancy
- name: "ms13 плитка фантазія"
+ name: ms13 tile fancy
sprite: /Textures/_Nuclear14/Tiles/ms13/fancy.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -986,7 +986,7 @@
- type: tile
id: FloorMS13TileSierra
- name: "ms13 плитка sierra"
+ name: ms13 tile sierra
sprite: /Textures/_Nuclear14/Tiles/ms13/sierra.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -999,7 +999,7 @@
- type: tile
id: FloorMS13TileSierraBroken
- name: "ms13 плитка sierra зламана"
+ name: ms13 tile sierra broken
sprite: /Textures/_Nuclear14/Tiles/ms13/sierrabroken.png
variants: 3
placementVariants: [0, 1, 2]
@@ -1014,7 +1014,7 @@
- type: tile
id: FloorMS13TileBlack
- name: "ms13 плитка чорна"
+ name: ms13 tile black
sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tileblack.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1029,7 +1029,7 @@
- type: tile
id: FloorMS13TileBlackFull
- name: "ms13 плитка чорна повна"
+ name: ms13 tile black full
sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tileblackfull.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1044,7 +1044,7 @@
- type: tile
id: FloorMS13TileBlackLarge
- name: "ms13 плитка чорна велика"
+ name: ms13 tile black large
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileblacklarge.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1059,7 +1059,7 @@
- type: tile
id: FloorMS13TileLongBlue
- name: "ms13 плитка довга синя"
+ name: ms13 tile long blue
sprite: /Textures/_Nuclear14/Tiles/ms13/Long/tilebluelong.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1074,7 +1074,7 @@
- type: tile
id: FloorMS13TileBrown
- name: "ms13 плитка коричнева"
+ name: ms13 tile brown
sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilebrown.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1089,7 +1089,7 @@
- type: tile
id: FloorMS13TileCafe
- name: "кафе з плитки ms13"
+ name: ms13 tile cafe
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilecafe.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1104,7 +1104,7 @@
- type: tile
id: FloorMS13TileCeramic
- name: "ms13 плитка керамічна"
+ name: ms13 tile ceramic
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileceramic.png
baseTurf: FloorWasteland
isSubfloor: false
@@ -1117,7 +1117,7 @@
- type: tile
id: FloorMS13TileCeramicBroken
- name: "ms13 плитка керамічна розбита"
+ name: ms13 tile ceramic broken
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileceramicbroken.png
variants: 7
placementVariants: [0, 1, 2, 3, 4, 5, 6]
@@ -1132,7 +1132,7 @@
- type: tile
id: FloorMS13TileCheck
- name: "ms13 перевірка плитки"
+ name: ms13 tile check
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilecheck.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1147,7 +1147,7 @@
- type: tile
id: FloorMS13TileGreen
- name: "ms13 плитка зелена"
+ name: ms13 tile green
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilegreen.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1162,7 +1162,7 @@
- type: tile
id: FloorMS13TileGreenFull
- name: "ms13 плитка зелена повна"
+ name: ms13 tile green full
sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilegreenfull.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1177,7 +1177,7 @@
- type: tile
id: FloorMS13TileGrey
- name: "ms13 плитка сіра"
+ name: ms13 tile grey
sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilegrey.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1192,7 +1192,7 @@
- type: tile
id: FloorMS13TileGreyLarge
- name: "ms13 плитка сіра велика"
+ name: ms13 tile grey large
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilegreylarge.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1207,7 +1207,7 @@
- type: tile
id: FloorMS13TileGreyLong
- name: "ms13 плитка сіра довга"
+ name: ms13 tile grey long
sprite: /Textures/_Nuclear14/Tiles/ms13/Long/tilegreylong.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1222,7 +1222,7 @@
- type: tile
id: FloorMS13TileNavy
- name: "ms13 tile navy"
+ name: ms13 tile navy
sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilenavy.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1237,7 +1237,7 @@
- type: tile
id: FloorMS13TileNavyFull
- name: "ms13 плитка морська повна"
+ name: ms13 tile navy full
sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilenavyfull.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1252,7 +1252,7 @@
- type: tile
id: FloorMS13TileNavyLarge
- name: "ms13 плитка морська велика"
+ name: ms13 tile navy large
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilenavylarge.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1267,7 +1267,7 @@
- type: tile
id: FloorMS13TileWhiteLarge
- name: "ms13 плитка біла велика"
+ name: ms13 tile white large
sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilewhitelarge.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1282,7 +1282,7 @@
- type: tile
id: FloorMS13TileWhiteFull
- name: "ms13 плитка біла повна"
+ name: ms13 tile white full
sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilewhitefull.png
variants: 8
placementVariants: [0, 1, 2, 3, 4, 5, 6, 7]
@@ -1297,7 +1297,7 @@
- type: tile
id: FloorMS13TileOrnate
- name: "ms13 плитка орнаментована"
+ name: ms13 tile ornate
sprite: /Textures/_Nuclear14/Tiles/ms13/tileornate.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -1313,7 +1313,7 @@
# Roads
- type: tile
id: N14FloorRoadInnerMiddle
- name: "дорога внутрішня середина"
+ name: road inner middle
sprite: /Textures/_Nuclear14/Tiles/roadinnermiddle.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1326,7 +1326,7 @@
- type: tile
id: N14FloorRoadOuterMiddlePath
- name: "дорога зовнішня середина (шлях)"
+ name: road outer middle (path)
sprite: /Textures/_Nuclear14/Tiles/roadoutermiddle.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1339,7 +1339,7 @@
- type: tile
id: N14FloorRoadCorner1
- name: "поворот дороги1"
+ name: road corner1
sprite: /Textures/_Nuclear14/Tiles/roadcorner1.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1352,7 +1352,7 @@
- type: tile
id: N14FloorRoadCorner2
- name: "поворот дороги2"
+ name: road corner2
sprite: /Textures/_Nuclear14/Tiles/roadcorner2.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1365,7 +1365,7 @@
- type: tile
id: N14FloorRoadCorner3
- name: "поворот дороги3"
+ name: road corner3
sprite: /Textures/_Nuclear14/Tiles/roadcorner3.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1378,7 +1378,7 @@
- type: tile
id: N14FloorRoadCorner4
- name: "поворот дороги4"
+ name: road corner4
sprite: /Textures/_Nuclear14/Tiles/roadcorner4.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1391,7 +1391,7 @@
- type: tile
id: N14FloorRoadBottom
- name: "дно дороги"
+ name: road bottom
sprite: /Textures/_Nuclear14/Tiles/roadbottom.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1404,7 +1404,7 @@
- type: tile
id: N14FloorRoadLeft
- name: "дорога ліворуч"
+ name: road left
sprite: /Textures/_Nuclear14/Tiles/roadleft.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1417,7 +1417,7 @@
- type: tile
id: N14FloorRoadRight
- name: "дорога праворуч"
+ name: road right
sprite: /Textures/_Nuclear14/Tiles/roadright.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1430,7 +1430,7 @@
- type: tile
id: N14FloorRoadTop
- name: "вершина дороги"
+ name: road top
sprite: /Textures/_Nuclear14/Tiles/roadtop.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1443,7 +1443,7 @@
- type: tile
id: N14FloorRoadOuterTurnNorth
- name: "зовнішній поворот дороги на північ"
+ name: road outer turn north
sprite: /Textures/_Nuclear14/Tiles/roadouterturnn.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1456,7 +1456,7 @@
- type: tile
id: N14FloorRoadOuterTurnSouth
- name: "зовнішній поворот дороги на південь"
+ name: road outer turn south
sprite: /Textures/_Nuclear14/Tiles/roadouterturns.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1469,7 +1469,7 @@
- type: tile
id: N14FloorRoadOuterTurnWest
- name: "дорога зовнішній поворот на захід"
+ name: road outer turn west
sprite: /Textures/_Nuclear14/Tiles/roadouterturnw.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1482,7 +1482,7 @@
- type: tile
id: N14FloorRoadOuterTurnEast
- name: "зовнішній поворот дороги на схід"
+ name: road outer turn east
sprite: /Textures/_Nuclear14/Tiles/roadouterturne.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1495,7 +1495,7 @@
- type: tile
id: N14FloorRoadOuterCorner1
- name: "зовнішній поворот дороги 1"
+ name: road outer corner 1
sprite: /Textures/_Nuclear14/Tiles/roadoutercorner1.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1508,7 +1508,7 @@
- type: tile
id: N14FloorRoadOuterCorner2
- name: "зовнішній поворот дороги 2"
+ name: road outer corner 2
sprite: /Textures/_Nuclear14/Tiles/roadoutercorner2.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1521,7 +1521,7 @@
- type: tile
id: N14FloorRoadOuterCorner3
- name: "зовнішній поворот дороги 3"
+ name: road outer corner 3
sprite: /Textures/_Nuclear14/Tiles/roadoutercorner3.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1534,7 +1534,7 @@
- type: tile
id: N14FloorRoadOuterCorner4
- name: "зовнішній поворот дороги 4"
+ name: road outer corner 4
sprite: /Textures/_Nuclear14/Tiles/roadoutercorner4.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1547,7 +1547,7 @@
- type: tile
id: N14FloorRoadInnerTurn1
- name: "внутрішній поворот дороги 1"
+ name: road inner turn 1
sprite: /Textures/_Nuclear14/Tiles/roadinnerturn1.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1560,7 +1560,7 @@
- type: tile
id: N14FloorRoadInnerTurn2
- name: "дорога внутрішній поворот 2"
+ name: road inner turn 2
sprite: /Textures/_Nuclear14/Tiles/roadinnerturn2.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1573,7 +1573,7 @@
- type: tile
id: N14FloorRoadInnerTurn3
- name: "дорога внутрішній поворот 3"
+ name: road inner turn 3
sprite: /Textures/_Nuclear14/Tiles/roadinnerturn3.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1586,7 +1586,7 @@
- type: tile
id: N14FloorRoadInnerTurn4
- name: "дорога внутрішній поворот 4"
+ name: road inner turn 4
sprite: /Textures/_Nuclear14/Tiles/roadinnerturn4.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1599,7 +1599,7 @@
- type: tile
id: N14FloorRoadTinyCornerHorizontal1
- name: "дорожній маленький куточок горизонтальний 1"
+ name: road tiny corner horizontal 1
sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal1.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1612,7 +1612,7 @@
- type: tile
id: N14FloorRoadTinyCornerHorizontal2
- name: "дорожній маленький куточок горизонтальний 2"
+ name: road tiny corner horizontal 2
sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal2.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1625,7 +1625,7 @@
- type: tile
id: N14FloorRoadTinyCornerHorizontal3
- name: "дорожній маленький куточок горизонтальний 3"
+ name: road tiny corner horizontal 3
sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal3.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1638,7 +1638,7 @@
- type: tile
id: N14FloorRoadTinyCornerHorizontal4
- name: "дорожній маленький куточок горизонтальний 4"
+ name: road tiny corner horizontal 4
sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal4.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1651,7 +1651,7 @@
- type: tile
id: N14FloorRoadTinyCornerVertical1
- name: "дорожній маленький кут вертикальний 1"
+ name: road tiny corner vertical 1
sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical1.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1664,7 +1664,7 @@
- type: tile
id: N14FloorRoadTinyCornerVertical2
- name: "дорожній куточок вертикальний 2"
+ name: road tiny corner vertical 2
sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical2.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1677,7 +1677,7 @@
- type: tile
id: N14FloorRoadTinyCornerVertical3
- name: "дорожній маленький кут вертикальний 3"
+ name: road tiny corner vertical 3
sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical3.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1690,7 +1690,7 @@
- type: tile
id: N14FloorRoadTinyCornerVertical4
- name: "дорожній крихітний кут вертикальний 4"
+ name: road tiny corner vertical 4
sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical4.png
baseTurf: FloorWasteland
isSubfloor: true
@@ -1704,7 +1704,7 @@
# Wasteland
- type: tile
id: FloorWasteland
- name: "пустир"
+ name: wasteland
sprite: /Textures/_Nuclear14/Tiles/wasteland.png
variants: 4
placementVariants: [0, 1, 2, 3]
@@ -1720,7 +1720,7 @@
- type: tile
id: FloorDirtNew
- name: "бруд"
+ name: dirt
sprite: /Textures/_Nuclear14/Tiles/Dirt/dirt.png
edgeSpritePriority: 1
edgeSprites:
@@ -1741,7 +1741,7 @@
- type: tile
id: FloorDirtIndoors
- name: "бруд у приміщенні"
+ name: dirt indoors
sprite: /Textures/_Nuclear14/Tiles/Dirt/dirt.png
edgeSpritePriority: 1
edgeSprites:
@@ -1762,7 +1762,7 @@
- type: tile
id: FloorRubble
- name: "уламки"
+ name: rubble
sprite: /Textures/_Nuclear14/Tiles/Rubble/rubble.png
variants: 4
edgeSpritePriority: 1
@@ -1784,7 +1784,7 @@
- type: tile
id: FloorRubbleIndoors
- name: "завали в приміщенні"
+ name: rubble indoors
sprite: /Textures/_Nuclear14/Tiles/Rubble/rubble.png
variants: 4
edgeSpritePriority: 1
@@ -1807,7 +1807,7 @@
# Water
- type: tile
id: WaterRiver
- name: "річкова вода"
+ name: river water
sprite: /Textures/_Nuclear14/Tiles/riverwater.png
variants: 32
placementVariants: [0, 1, 2, 3]
@@ -1824,7 +1824,7 @@
- type: tile
id: WaterDeep
- name: "вода глибока"
+ name: water deep
sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_deep.png
friction: 0.01
isSubfloor: true
@@ -1839,7 +1839,7 @@
- type: tile
id: WaterMedium
- name: "водне середовище"
+ name: water medium
sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_medium.png
friction: 0.01
isSubfloor: true
@@ -1854,7 +1854,7 @@
- type: tile
id: WaterShallow
- name: "вода неглибока"
+ name: water shallow
sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_shallow.png
friction: 0.01
isSubfloor: true
diff --git a/Resources/Prototypes/_Nuclear14/Tiles/water.yml b/Resources/Prototypes/_Nuclear14/Tiles/water.yml
index af672ffc338..3f548fd0971 100644
--- a/Resources/Prototypes/_Nuclear14/Tiles/water.yml
+++ b/Resources/Prototypes/_Nuclear14/Tiles/water.yml
@@ -1,7 +1,7 @@
- type: entity
id: N14FloorWaterDirtyEntity
- name: "вода"
- description: "Справжній напій для втамування спраги."
+ name: water
+ description: A real thirst quencher.
placement:
mode: SnapgridCenter
snap:
@@ -59,8 +59,8 @@
- type: entity
parent: N14FloorWaterDirtyEntity
id: N14FloorWaterSewerDeep
- name: "глибока каналізаційна вода"
- description: "Роками накопичуються кал, сеча та інші рідини."
+ name: deep sewer water
+ description: Years of built up feces and urine and other fluids.
components:
- type: Sprite
sprite: _Nuclear14/Tiles/ms13/Water.rsi
@@ -73,8 +73,8 @@
- type: entity
parent: N14FloorWaterSewerDeep
id: N14FloorWaterSewerMedium
- name: "каналізаційна вода"
- description: "Роками накопичуються кал, сеча та інші рідини."
+ name: sewer water
+ description: Years of built up feces and urine and other fluids.
components:
- type: Sprite
layers:
@@ -86,8 +86,8 @@
- type: entity
parent: N14FloorWaterSewerDeep
id: N14FloorWaterSewerShallow
- name: "неглибока каналізаційна вода"
- description: "Роками накопичуються кал, сеча та інші рідини."
+ name: shallow sewer water
+ description: Years of built up feces and urine and other fluids.
components:
- type: Sprite
layers:
@@ -99,8 +99,8 @@
- type: entity
parent: N14FloorWaterSewerDeep
id: N14FloorWaterDeep
- name: "глибока вода"
- description: "Нескінченна безодня."
+ name: deep water
+ description: Endless Abyss.
components:
- type: Sprite
layers:
@@ -112,8 +112,8 @@
- type: entity
parent: N14FloorWaterSewerDeep
id: N14FloorWaterMedium
- name: "вода"
- description: "Нечиста вода, ймовірно, сильно опромінена."
+ name: water
+ description: Unclean water, likely highly irradiated.
components:
- type: Sprite
layers:
@@ -125,8 +125,8 @@
- type: entity
parent: N14FloorWaterSewerDeep
id: N14FloorWaterShallow
- name: "мілководдя"
- description: "Нечиста вода, ймовірно, сильно опромінена"
+ name: shallow water
+ description: Unclean water, likely highly irradiated
components:
- type: Sprite
layers:
@@ -138,8 +138,8 @@
- type: entity
parent: N14FloorWaterSewerDeep
id: N14FloorWaterSaltDeep
- name: "глибока солона вода"
- description: "Нескінченна безодня."
+ name: deep salt water
+ description: Endless Abyss.
components:
- type: Sprite
layers:
@@ -164,8 +164,8 @@
- type: entity
parent: N14FloorWaterSaltDeep
id: N14FloorWaterSaltMedium
- name: "солона вода"
- description: "Нечиста вода, ймовірно, опромінена."
+ name: salt water
+ description: Unclean water, likely irradiated.
components:
- type: Sprite
layers:
@@ -177,8 +177,8 @@
- type: entity
parent: N14FloorWaterSaltDeep
id: N14FloorWaterSaltShallow
- name: "неглибока солона вода"
- description: "Нечиста вода, ймовірно, опромінена"
+ name: shallow salt water
+ description: Unclean water, likely irradiated
components:
- type: Sprite
layers:
diff --git a/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml b/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml
index 67b82c66f6e..824f71859b4 100644
--- a/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml
+++ b/Resources/Prototypes/_Nuclear14/devicenet_frequencies.yml
@@ -1,25 +1,25 @@
# Cameras
- type: deviceFrequency
id: SurveillanceCameraBrotherhoodWashington
- name: "пристрій-частота-прототип-назва-камера спостереження"
+ name: device-frequency-prototype-name-surveillance-camera
frequency: 4100
- type: deviceFrequency
id: SurveillanceCameraBrotherhoodMidwest
- name: "пристрій-частота-прототип-назва-камера спостереження"
+ name: device-frequency-prototype-name-surveillance-camera
frequency: 4200
- type: deviceFrequency
id: SurveillanceCameraNCR
- name: "пристрій-частота-прототип-назва-камера спостереження"
+ name: device-frequency-prototype-name-surveillance-camera
frequency: 4300
- type: deviceFrequency
id: SurveillanceCameraTown
- name: "пристрій-частота-прототип-назва-камера спостереження"
+ name: device-frequency-prototype-name-surveillance-camera
frequency: 4400
- type: deviceFrequency
id: SurveillanceCameraVault
- name: "пристрій-частота-прототип-назва-камера спостереження"
+ name: device-frequency-prototype-name-surveillance-camera
frequency: 4500
\ No newline at end of file
diff --git a/Resources/Prototypes/holidays.yml b/Resources/Prototypes/holidays.yml
index 1f023aeb904..235584dd636 100644
--- a/Resources/Prototypes/holidays.yml
+++ b/Resources/Prototypes/holidays.yml
@@ -69,7 +69,7 @@
- type: holiday
id: holiday-name-easter
- name: "Великдень"
+ name: Easter
shouldCelebrate:
!type:Computus { }
@@ -321,7 +321,7 @@
- type: holiday
id: holiday-name-halloween
- name: "Хелловін"
+ name: Halloween
beginDay: 31
beginMonth: October
greet:
@@ -384,7 +384,7 @@
- type: holiday
id: holiday-name-sinterklaas
- name: "Sinterklaas"
+ name: Sinterklaas
beginDay: 5
beginMonth: December
@@ -408,7 +408,7 @@
- type: holiday
id: holiday-name-christmas
- name: "Різдво"
+ name: Christmas
beginDay: 24
endDay: 26
beginMonth: December