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GDRVLoader.vcxproj
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GDRVLoader.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{C2F662DB-3ED6-47EE-A331-2EBE11AA36C3}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Swind2</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>loader</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\Release\</OutDir>
<IntDir>$(Platform)\$(ConfigurationName)\</IntDir>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<EmbedManifest>true</EmbedManifest>
<TargetName>$(TargetName.Replace(' ',''))</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DiagnosticsFormat>Column</DiagnosticsFormat>
<StringPooling>
</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>
</RuntimeTypeInfo>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalOptions>
</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DisableSpecificWarnings>
</DisableSpecificWarnings>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<OmitFramePointers>
</OmitFramePointers>
<ControlFlowGuard>
</ControlFlowGuard>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<Version>
</Version>
<MinimumRequiredVersion>
</MinimumRequiredVersion>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<EntryPointSymbol>
</EntryPointSymbol>
<AdditionalOptions>/NOVCFEATURE /NOCOFFGRPINFO %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>ntdll.lib;kernel32.lib;shlwapi.lib</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<SetChecksum>false</SetChecksum>
<UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
</Link>
<Manifest>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Manifest>
<Manifest>
<VerboseOutput>true</VerboseOutput>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="exploit\pe.cpp" />
<ClCompile Include="exploit\swind2.cpp" />
<ClCompile Include="GDRVLoader.cpp" />
<ClCompile Include="hde\hde64.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="binary\bytes.h" />
<ClInclude Include="binary\dropper.h" />
<ClInclude Include="global.h" />
<ClInclude Include="hde\hde64.h" />
<ClInclude Include="hde\table64.h" />
<ClInclude Include="utils\ntdll.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>