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The text was updated successfully, but these errors were encountered:
A pseudo-config mock up for this could be something like this
- archers_vest: name: "§cArchers Vest" item: "IRON_CHESTPLATE" type: "ARMOR" group: "ARCHERS" # or set? weight: 10 lore: - "§4Take an arrow to the knee!" enchantments: - PROJECTILE_PROTECTION: level: 10
Then you'd likely just group the items in Kotlin by the group/set string, only applying effects if active_set_items = active_set_length.
group/set
active_set_items = active_set_length
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sargon64
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No description provided.
The text was updated successfully, but these errors were encountered: