-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMain.as
86 lines (52 loc) · 1.76 KB
/
Main.as
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
package {
import flash.display.MovieClip;
import flash.events.Event;
import flash.text.TextField;
import flash.text.TextFormat;
public class Main extends MovieClip {
private var mGame:Game;
private var mainMenu:MainMenu;
private var mEnemyManager:EnemyManager;
private var angle:Number = 0; // The Initial Angle Orbiting Starts From
private var speed:Number = 1; // Number Of Pixels Orbited Per Frame
private var radius:Number = 0; // Orbiting Distance From Origin
private var cX:Number = stage.stageWidth/2;
private var cY:Number = stage.stageHeight/2;
private var offset:Number = Math.random()*10-60;
public function Main() {
// constructor code
createMenu();
//createGame();
}
private function createMenu(){
mainMenu = new MainMenu(stage, speed, angle, cX, cY, radius, offset, createGame);
mainMenu.createMenu();
mainMenu.x = stage.stageWidth/2 - mainMenu.width/2;
mainMenu.y = stage.stageHeight/2 - mainMenu.height/2;
addChild(mainMenu);
}
private function removeMainMenu(){
mainMenu.destroy();
//removeChild(mainMenu);
mainMenu = null;
}
private function createGame(){
removeMainMenu();
mGame = new Game(stage, speed, angle, cX, cY, radius, offset, endGame);
//stage.addChild(mGame);
}
private function removeGame(){
mGame.destroy();
mGame = null;
//Remove Elements from Stage
}
private function endGame(){
removeGame();
mainMenu = new MainMenu(stage, speed, angle, cX, cY, radius, offset, createGame);
mainMenu.playAgain();
mainMenu.x = stage.stageWidth/2 - mainMenu.width/2;
mainMenu.y = stage.stageHeight/2 - mainMenu.height/2;
addChild(mainMenu);
}
}
}