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ARM64EC DX12 Debug

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Refactor viewports
ARM64EC DX12 Debug #174: Commit 0a60972 pushed by Benualdo
November 24, 2024 21:34 4m 20s master
November 24, 2024 21:34 4m 20s
Fix crash getting property range of overriden property
ARM64EC DX12 Debug #173: Commit fefe5ff pushed by Benualdo
November 24, 2024 16:37 3m 56s master
November 24, 2024 16:37 3m 56s
PropertyIsVisible and PropertyIsReadOnly callbacks
ARM64EC DX12 Debug #172: Commit 446e44c pushed by Benualdo
November 24, 2024 15:11 4m 15s master
November 24, 2024 15:11 4m 15s
Add LinearizeDepth pass + depth transparency + offset in materials
ARM64EC DX12 Debug #171: Commit c7dfc02 pushed by Benualdo
November 23, 2024 16:56 4m 26s master
November 23, 2024 16:56 4m 26s
Player cameras now use shared Prefab
ARM64EC DX12 Debug #170: Commit d13fdaf pushed by Benualdo
November 22, 2024 17:26 4m 19s master
November 22, 2024 17:26 4m 19s
Physical camera now uses lens properties from a .lens file
ARM64EC DX12 Debug #169: Commit a7ec48a pushed by Benualdo
November 21, 2024 23:19 4m 43s master
November 21, 2024 23:19 4m 43s
Loading priority by resource type
ARM64EC DX12 Debug #168: Commit cb75691 pushed by Benualdo
November 20, 2024 22:26 4m 34s master
November 20, 2024 22:26 4m 34s
Default cameras to GateFitMode::Vertical
ARM64EC DX12 Debug #167: Commit e418788 pushed by Benualdo
November 19, 2024 23:24 4m 6s master
November 19, 2024 23:24 4m 6s
Use physically-based settings for cameras
ARM64EC DX12 Debug #166: Commit de036fc pushed by Benualdo
November 19, 2024 23:13 3m 53s master
November 19, 2024 23:13 3m 53s
Fix handle leak in bindless handle pools
ARM64EC DX12 Debug #165: Commit 1702d93 pushed by Benualdo
November 19, 2024 22:59 4m 4s master
November 19, 2024 22:59 4m 4s
Hide "Cast Shadows" checkbox and use CollapsedHeader checkbox instead
ARM64EC DX12 Debug #164: Commit 6acb2f3 pushed by Benualdo
November 19, 2024 20:08 4m 2s master
November 19, 2024 20:08 4m 2s
Fix crash rendering empty view without world
ARM64EC DX12 Debug #163: Commit ce68016 pushed by Benualdo
November 19, 2024 18:33 3m 56s master
November 19, 2024 18:33 3m 56s
Deferred decals toggle Albedo/Normal/PBR maps on/off
ARM64EC DX12 Debug #162: Commit b962bb2 pushed by Benualdo
November 18, 2024 23:14 4m 21s master
November 18, 2024 23:14 4m 21s
Do not write Z during deferred decal GBuffer pass even if no ZPrepass
ARM64EC DX12 Debug #161: Commit 1816c53 pushed by Benualdo
November 18, 2024 17:10 3m 24s master
November 18, 2024 17:10 3m 24s
Albedo use 16X anistropic filtering
ARM64EC DX12 Debug #160: Commit 70d7720 pushed by Benualdo
November 17, 2024 22:36 3m 57s master
November 17, 2024 22:36 3m 57s
New 'Decal' surface type
ARM64EC DX12 Debug #159: Commit d4eb73e pushed by Benualdo
November 17, 2024 21:14 3m 51s master
November 17, 2024 21:14 3m 51s
Vulkan shader compile fix for [NonUniformResourceIndex] bindless Text…
ARM64EC DX12 Debug #158: Commit 9e2e9ca pushed by Benualdo
November 17, 2024 15:20 4m 30s master
November 17, 2024 15:20 4m 30s
New dynamic GPU instance and batch data compatible with raytracing
ARM64EC DX12 Debug #157: Commit 7d050af pushed by Benualdo
November 17, 2024 14:48 3m 34s master
November 17, 2024 14:48 3m 34s
Update version to 0.42.3
ARM64EC DX12 Debug #156: Commit 11194f8 pushed by Benualdo
November 16, 2024 23:09 3m 57s master
November 16, 2024 23:09 3m 57s
Improve debug display UV0 and UV1 modes
ARM64EC DX12 Debug #155: Commit 4dd46d3 pushed by Benualdo
November 16, 2024 14:24 4m 16s master
November 16, 2024 14:24 4m 16s
New GPU material instance format
ARM64EC DX12 Debug #154: Commit afae236 pushed by Benualdo
November 16, 2024 12:21 4m 2s master
November 16, 2024 12:21 4m 2s
Do not add the same Scene/Prefab more than once in World's list
ARM64EC DX12 Debug #153: Commit d27a502 pushed by Benualdo
November 15, 2024 18:36 5m 20s master
November 15, 2024 18:36 5m 20s
Fix backticks not being escaped
ARM64EC DX12 Debug #152: Commit 436f5a3 pushed by Benualdo
November 14, 2024 22:57 4m 25s master
November 14, 2024 22:57 4m 25s
Escape backticks in YML
ARM64EC DX12 Debug #151: Commit be71eb4 pushed by Benualdo
November 14, 2024 22:47 4m 15s master
November 14, 2024 22:47 4m 15s
Use escaped summary and description for all notification
ARM64EC DX12 Debug #150: Commit 3af6205 pushed by Benualdo
November 14, 2024 22:25 4m 14s master
November 14, 2024 22:25 4m 14s