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ARM64EC DX12 Debug

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Import .hdr textures and cubemaps
ARM64EC DX12 Debug #124: Commit a2c52d0 pushed by Benualdo
November 9, 2024 23:08 4m 9s master
November 9, 2024 23:08 4m 9s
Update stb_image to 2.30
ARM64EC DX12 Debug #123: Commit 42308a4 pushed by Benualdo
November 9, 2024 19:44 3m 49s master
November 9, 2024 19:44 3m 49s
16 bits texture import
ARM64EC DX12 Debug #122: Commit f564008 pushed by Benualdo
November 9, 2024 17:44 3m 20s master
November 9, 2024 17:44 3m 20s
Import float textures (WIP)
ARM64EC DX12 Debug #121: Commit d25447d pushed by Benualdo
November 9, 2024 15:45 3m 19s master
November 9, 2024 15:45 3m 19s
Use Cook-Torrance split-sum BRDF LUT compute shader
ARM64EC DX12 Debug #120: Commit e24b9e0 pushed by Benualdo
November 9, 2024 11:06 3m 48s master
November 9, 2024 11:06 3m 48s
DirectShaderCompiler new #include handler behaviour introduced in ver…
ARM64EC DX12 Debug #119: Commit 945119a pushed by Benualdo
November 8, 2024 18:25 3m 55s master
November 8, 2024 18:25 3m 55s
Separate irradiance (diffuse) and specular reflection environement sl…
ARM64EC DX12 Debug #118: Commit 2a7aa39 pushed by Benualdo
November 7, 2024 22:35 3m 57s master
November 7, 2024 22:35 3m 57s
Fix a 32-bytes C++/HLSL structs alignment issue provoking flickering …
ARM64EC DX12 Debug #117: Commit c8eeaeb pushed by Benualdo
November 7, 2024 22:07 4m 11s master
November 7, 2024 22:07 4m 11s
Set default environment intensity to 1.0f
ARM64EC DX12 Debug #116: Commit 919aff7 pushed by Benualdo
November 7, 2024 19:43 3m 36s master
November 7, 2024 19:43 3m 36s
Use default roughness and metalness value of 1.0 when creating materials
ARM64EC DX12 Debug #115: Commit 634d7e7 pushed by Benualdo
November 7, 2024 19:21 6m 23s master
November 7, 2024 19:21 6m 23s
Fix crash with null environment map
ARM64EC DX12 Debug #114: Commit 8d62205 pushed by Benualdo
November 7, 2024 19:20 4m 10s master
November 7, 2024 19:20 4m 10s
PBR prefab
ARM64EC DX12 Debug #113: Commit 4d145d8 pushed by Benualdo
November 7, 2024 18:26 3m 53s master
November 7, 2024 18:26 3m 53s
Fix specular IBL
ARM64EC DX12 Debug #112: Commit 44caafc pushed by Benualdo
November 7, 2024 18:26 4m 14s master
November 7, 2024 18:26 4m 14s
Custom texture preview (cubemaps)
ARM64EC DX12 Debug #111: Commit bf8c305 pushed by Benualdo
November 6, 2024 21:47 4m 16s master
November 6, 2024 21:47 4m 16s
Increase version to 0.40.2
ARM64EC DX12 Debug #110: Commit 1d84cba pushed by Benualdo
November 5, 2024 00:07 4m 1s master
November 5, 2024 00:07 4m 1s
Fix bad names used in default environment settings serialization
ARM64EC DX12 Debug #109: Commit ee2b563 pushed by Benualdo
November 3, 2024 22:29 3m 45s master
November 3, 2024 22:29 3m 45s
Default custom cubemap in Renderer options
ARM64EC DX12 Debug #108: Commit 3cb9e4f pushed by Benualdo
November 3, 2024 21:50 3m 38s master
November 3, 2024 21:50 3m 38s
Update sounds + enemy character controller for VGF_Boy
ARM64EC DX12 Debug #107: Commit 4838028 pushed by Benualdo
November 3, 2024 17:02 3m 44s master
November 3, 2024 17:02 3m 44s
Move fonts from data/ to data/Engine/
ARM64EC DX12 Debug #106: Commit c5d2355 pushed by Benualdo
November 3, 2024 11:14 3m 38s master
November 3, 2024 11:14 3m 38s
Cook-Torrance split-sum BRDF lookup texture
ARM64EC DX12 Debug #105: Commit a980ac5 pushed by Benualdo
November 3, 2024 11:09 3m 55s master
November 3, 2024 11:09 3m 55s
Environment diffuse and specular
ARM64EC DX12 Debug #104: Commit 4f873b0 pushed by Benualdo
November 2, 2024 23:05 3m 34s master
November 2, 2024 23:05 3m 34s
Cubemap import DX12 & Vulkan
ARM64EC DX12 Debug #103: Commit be5d2be pushed by Benualdo
November 2, 2024 15:33 3m 36s master
November 2, 2024 15:33 3m 36s
TextureImport refactor for cubemaps
ARM64EC DX12 Debug #102: Commit 7fd87d1 pushed by Benualdo
November 1, 2024 19:06 3m 50s master
November 1, 2024 19:06 3m 50s
Fix undo/redo on .meta files and reimport resource after change
ARM64EC DX12 Debug #101: Commit 309e674 pushed by Benualdo
November 1, 2024 16:54 3m 54s master
November 1, 2024 16:54 3m 54s
Version 0.38.3
ARM64EC DX12 Debug #100: Commit 5f7e0cc pushed by Benualdo
November 1, 2024 14:44 3m 6s master
November 1, 2024 14:44 3m 6s