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Serialize PipelineStateObjects #10

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Benualdo opened this issue Dec 7, 2023 · 0 comments
Open

Serialize PipelineStateObjects #10

Benualdo opened this issue Dec 7, 2023 · 0 comments
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feature New feature or request optim Make fps go brrrr...
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@Benualdo
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Benualdo commented Dec 7, 2023

Currently shaders are compiled on boot and PSO on demand when rendering.
They should be saved/invalidated from one session to another and the FINAL build should only use precompiled ones.

@Benualdo Benualdo added feature New feature or request optim Make fps go brrrr... labels Dec 7, 2023
@Benualdo Benualdo added this to the 3.0 milestone Dec 7, 2023
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