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Reset the object transform to default and bake it into its children (the 90° rotated level is a bit annoying at the moment because the snap are also rotated. Or should the translation snap rotate with object's rotation? (In this case, what about selections of objects with different rotations?
The text was updated successfully, but these errors were encountered:
Reset the object transform to default and bake it into its children (the 90° rotated level is a bit annoying at the moment because the snap are also rotated. Or should the translation snap rotate with object's rotation? (In this case, what about selections of objects with different rotations?
The text was updated successfully, but these errors were encountered: