Key | Type |
---|---|
events |
EventConfig [] |
Key | Type |
---|---|
id |
string |
type |
string |
filter |
any | undefined |
Key | Type |
---|---|
slpVersion |
string | null |
isTeams |
boolean | null |
isPAL |
boolean | null |
stageId |
number | null |
players |
PlayerType [] |
Key | Type |
---|---|
gameEndMethod |
number | null |
lrasInitiatorIndex |
number | null |
winnerPlayerIndex |
number |
Key | Type |
---|---|
playerIndex |
number |
opponentIndex |
number |
startFrame |
number |
endFrame |
number | null | undefined |
startPercent |
number |
currentPercent |
number |
endPercent |
number | null | undefined |
moves |
MoveLandedType [] |
didKill |
boolean |
Key | Type |
---|---|
playerIndex |
number |
opponentIndex |
number |
startFrame |
number |
endFrame |
number | null | undefined |
startPercent |
number |
currentPercent |
number |
endPercent |
number | null | undefined |
moves |
MoveLandedType [] |
didKill |
boolean |
openingType |
string |
Key | Type |
---|---|
playerIndex |
number |
opponentIndex |
number |
startFrame |
number |
endFrame |
number | null | undefined |
startPercent |
number |
currentPercent |
number |
endPercent |
number | null | undefined |
count |
number |
deathAnimation |
number | null | undefined |
Key | Type |
---|---|
playerIndex |
number |
port |
number |
characterId |
number | null |
characterColor |
number | null |
startStocks |
number | null |
type |
number | null |
teamId |
number | null |
controllerFix |
string | null |
nametag |
string | null |
Key | Type |
---|---|
frame |
number |
moveId |
number |
hitCount |
number |
damage |
number |
Key | Type |
---|---|
playerIndex |
number |
percent |
number |
Key | Type |
---|---|
playerIndex |
number |
stocksRemaining |
number |
Key | Type |
---|---|
combo |
ComboType |
settings |
GameStartType |
Number | Description |
---|---|
1 | Time |
2 | Game |
7 | No Contest |
Key | Type |
---|---|
frame |
number |
playerIndex |
number |
combo |
Input [] |
duration |
number |
String | Description |
---|---|
"D_LEFT" |
D-pad left |
"D_RIGHT" |
D-pad right |
"D_UP" |
D-pad up |
"D_DOWN" |
D-pad down |
"Z" |
Z trigger |
"R" |
R trigger |
"L" |
L trigger |
"A" |
A button |
"B" |
B button |
"X" |
X button |
"Y" |
Y button |
"START" |
Start button |
- Type:
number[]
- Default:
[]
Only match if one of these characters are performing the combo.
- Type:
number[]
- Default:
[1, 2, 3, 4]
Only match if the player performing the combo is using one of these ports.
Note: Prior to version 1.1.0, ports in the portFilter
were 0 indexed. i.e. 0
meant Port 1, 1
meant Port 2 etc.
- Type:
string[]
- Default:
[]
Only match if the player has this name tag.
- Type:
number
- Default:
1
Only match if the combo has at least this many moves.
- Type:
number
- Default:
60
Only match if the combo does at least this much percent.
- Type:
boolean
- Default:
true
Only match if the combo killed.
- Type:
boolean
- Default:
true
Don't match if the character being combo'd is a CPU.
- Type:
boolean
- Default:
true
Don't match if the combo is mostly chain-grabs.
- Type:
number
- Default:
0.8
The proportion of up-throw and pummels to other moves for the combo to be considered mostly chain grabs.
- Type:
boolean
- Default:
true
Don't match if the combo is mostly wobbling.
- Type:
number
- Default:
8
The number of consecutive pummels before it's considered a wobble.
- Type:
number
- Default:
0.8
Don't match if this decimal percentage of the combo damage was done by one single move.
- Type:
number[]
- Default:
[Character.MARTH, Character.PEACH, Character.PIKACHU, Character.DR_MARIO]
The characters which the should be considered for chain-grabbing in excludeChainGrabs
.
- Type:
{ [characterId: number]: number }
- Default:
{ [Character.JIGGLYPUFF]: 85 }
The minimum amount of damage that a specific character performing a combo needs to do. This is mainly to combat characters like Puff which often will end combos in rest. This probably isn't necessary if you adjust the minComboLength
but it's included for backwards compatibility with the combo script.