diff --git a/src/lab/exp10/Further Readings.html b/src/lab/exp10/Further Readings.html index c9f217311..cf35d28da 100644 --- a/src/lab/exp10/Further Readings.html +++ b/src/lab/exp10/Further Readings.html @@ -101,7 +101,7 @@

<

Rasterization : Polygon

    -
  1. http://en.wikipedia.org/wiki/Scanline_rendering
  2. +
  3. Scanline rendering
  4. James D. Foley. Computer graphics: Principles and Practice. Addison-Wesley Professional.
  5. Computer Graphics, C Version by Donald Hearn and M. Pauline Baker
diff --git a/src/lab/exp4/Experiment.html b/src/lab/exp4/Experiment.html index fac25b6a9..778582435 100644 --- a/src/lab/exp4/Experiment.html +++ b/src/lab/exp4/Experiment.html @@ -46,14 +46,14 @@
diff --git a/src/lab/exp9/Further Readings.html b/src/lab/exp9/Further Readings.html index d5c83bd61..c9b7fa662 100644 --- a/src/lab/exp9/Further Readings.html +++ b/src/lab/exp9/Further Readings.html @@ -101,7 +101,7 @@

<

Rasterization : Line

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  1. http://en.wikipedia.org/wiki/Bresenham's_line_algorithm
  2. +
  3. Bresenham's line algorithm
  4. James D. Foley. Computer graphics: Principles and Practice. Addison-Wesley Professional.
  5. Computer Graphics, C Version by Donald Hearn and M. Pauline Baker