diff --git a/ModularTegustation/tegu_mobs/lc13_humanoids.dm b/ModularTegustation/tegu_mobs/lc13_humanoids.dm index 79f0d786b617..0e6f1ef9ace9 100644 --- a/ModularTegustation/tegu_mobs/lc13_humanoids.dm +++ b/ModularTegustation/tegu_mobs/lc13_humanoids.dm @@ -45,7 +45,7 @@ Skittish, they prefer to move in groups and will run away if the enemies are in attack_verb_simple = "slice" del_on_death = TRUE retreat_distance = 0 - butcher_results = list(/obj/item/food/meat/slab/human = 1) + butcher_results = list(/obj/item/food/meat/slab/human = 1, /obj/item/stack/spacecash/c10 = 1) silk_results = list(/obj/item/stack/sheet/silk/human_simple = 1) var/retreat_distance_default = 0