diff --git a/ModularTegustation/Teguicons/32x32.dmi b/ModularTegustation/Teguicons/32x32.dmi
index bce84b256369..266393a218fc 100644
Binary files a/ModularTegustation/Teguicons/32x32.dmi and b/ModularTegustation/Teguicons/32x32.dmi differ
diff --git a/ModularTegustation/Teguicons/teguitems.dmi b/ModularTegustation/Teguicons/teguitems.dmi
index cb5d018e16ac..929aebff1061 100644
Binary files a/ModularTegustation/Teguicons/teguitems.dmi and b/ModularTegustation/Teguicons/teguitems.dmi differ
diff --git a/ModularTegustation/ego_weapons/melee/subtype/mining.dm b/ModularTegustation/ego_weapons/melee/subtype/mining.dm
new file mode 100644
index 000000000000..ae12961a43f9
--- /dev/null
+++ b/ModularTegustation/ego_weapons/melee/subtype/mining.dm
@@ -0,0 +1,7 @@
+/obj/item/ego_weapon/mining//Only works for ER mining
+ toolspeed = 0.8//total mining time = fortitude mod * toolspeed. Lower is faster.
+ tool_behaviour = TOOL_MINING
+
+/obj/item/ego_weapon/mining/examine(mob/user)
+ . = ..()
+ . += span_notice("This weapon can be used to mine at a [(100/toolspeed)]% efficiency.")
diff --git a/ModularTegustation/ego_weapons/melee/teth.dm b/ModularTegustation/ego_weapons/melee/teth.dm
index b9716a0a1d02..cdcd21308b6e 100644
--- a/ModularTegustation/ego_weapons/melee/teth.dm
+++ b/ModularTegustation/ego_weapons/melee/teth.dm
@@ -93,7 +93,7 @@
user.adjustStaminaLoss(20, TRUE, TRUE)
user.throw_at(dodgelanding, 3, 2, spin = TRUE)
-/obj/item/ego_weapon/regret
+/obj/item/ego_weapon/mining/regret
name = "regret"
desc = "Before swinging this weapon, expressing one’s condolences for the demise of the inmate who couldn't even have a funeral would be nice."
icon_state = "regret"
diff --git a/ModularTegustation/ego_weapons/melee/waw.dm b/ModularTegustation/ego_weapons/melee/waw.dm
index 0006b7a80031..09755daff435 100644
--- a/ModularTegustation/ego_weapons/melee/waw.dm
+++ b/ModularTegustation/ego_weapons/melee/waw.dm
@@ -1336,7 +1336,7 @@
PRUDENCE_ATTRIBUTE = 80
)
-/obj/item/ego_weapon/rimeshank
+/obj/item/ego_weapon/mining/rimeshank
name = "rimeshank"
desc = "Stay frozen... And there will be no pain."
special = "This weapon can be used to perform a jump attack after a short wind-up."
@@ -1347,6 +1347,7 @@
attack_verb_continuous = list("slams", "attacks")
attack_verb_simple = list("slam", "attack")
hitsound = 'sound/abnormalities/babayaga/attack.ogg'
+ toolspeed = 0.3
attribute_requirements = list(
FORTITUDE_ATTRIBUTE = 80
)
@@ -1356,20 +1357,20 @@
var/dash_range = 10
var/can_attack = TRUE
-/obj/item/ego_weapon/rimeshank/get_clamped_volume()
+/obj/item/ego_weapon/mining/rimeshank/get_clamped_volume()
return 30
-/obj/item/ego_weapon/rimeshank/attack(mob/living/target, mob/living/user)
+/obj/item/ego_weapon/mining/rimeshank/attack(mob/living/target, mob/living/user)
if(!can_attack)
return
..()
can_attack = FALSE
addtimer(CALLBACK(src, PROC_REF(JumpReset)), 20)
-/obj/item/ego_weapon/rimeshank/proc/JumpReset()
+/obj/item/ego_weapon/mining/rimeshank/proc/JumpReset()
can_attack = TRUE
-/obj/item/ego_weapon/rimeshank/afterattack(atom/A, mob/living/user, proximity_flag, params)
+/obj/item/ego_weapon/mining/rimeshank/afterattack(atom/A, mob/living/user, proximity_flag, params)
if(!CanUseEgo(user) || !can_attack)
return
if(!isliving(A))
@@ -1400,7 +1401,7 @@
animate(user, alpha = 255,pixel_x = 0, pixel_z = -16, time = 0.1 SECONDS)
user.pixel_z = 0
-/obj/item/ego_weapon/rimeshank/proc/JumpAttack(atom/A, mob/living/user, proximity_flag, params)
+/obj/item/ego_weapon/mining/rimeshank/proc/JumpAttack(atom/A, mob/living/user, proximity_flag, params)
force = 25
A.attackby(src,user)
force = initial(force)
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/enkr_corpses.dm b/ModularTegustation/tegu_items/enkephalin_rush/enkr_corpses.dm
new file mode 100644
index 000000000000..ffeffe88a73b
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/enkr_corpses.dm
@@ -0,0 +1,18 @@
+//dead stuff but better
+
+/obj/effect/mob_spawn/human/agent//TODO: make these always available
+ icon_state = "corpsehuman"
+ outfit = /datum/outfit/job/agent
+ brute_damage = 1000
+
+/obj/effect/mob_spawn/human/agent/loot
+ icon_state = "corpsehuman"
+ outfit = /datum/outfit/job/agent
+
+/obj/effect/mob_spawn/human/agent/loot/Initialize()
+ ..()//Loot generation goes here
+
+/obj/effect/mob_spawn/human/manager
+ icon_state = "corpsehuman"
+ outfit = /datum/outfit/job/manager
+ brute_damage = 1000
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/enkr_machines.dm b/ModularTegustation/tegu_items/enkephalin_rush/enkr_machines.dm
new file mode 100644
index 000000000000..b0b9186bc692
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/enkr_machines.dm
@@ -0,0 +1,7 @@
+/obj/machinery/button/door/landmarkspawner
+ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
+
+/obj/machinery/button/door/landmarkspawner/attack_hand(mob/user)
+ ..()
+ for(var/obj/effect/landmark/delayed/D in GLOB.landmarks_list)
+ D.CreateLandmark(D.spawner)
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/enkr_spawners.dm b/ModularTegustation/tegu_items/enkephalin_rush/enkr_spawners.dm
new file mode 100644
index 000000000000..03e5c5649e5a
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/enkr_spawners.dm
@@ -0,0 +1,208 @@
+//Mainly supplies for latejoiners
+/obj/effect/landmark/enkritemspawn
+ name = "site burial requisitions"
+ desc = "It spawns an item. Notify a coder. Thanks!"
+ icon = 'icons/effects/landmarks_static.dmi'
+ icon_state = "x4"
+ var/list/possible_items = list(
+ /obj/item/ksyringe,
+ /obj/item/reagent_containers/hypospray/medipen/salacid,
+ /obj/item/reagent_containers/hypospray/medipen/mental,
+ /obj/item/flashlight/flare,
+ )
+
+/obj/effect/landmark/enkritemspawn/Initialize()
+ ..()
+ var/spawning = pick(possible_items)
+ new spawning(get_turf(src))
+ var/timeradd = rand(1200, 1800)
+ addtimer(CALLBACK(src, PROC_REF(spawnagain)), timeradd)
+
+/obj/effect/landmark/enkritemspawn/proc/spawnagain()
+ var/timeradd = rand(1200, 1800)
+ addtimer(CALLBACK(src, PROC_REF(spawnagain)), timeradd)
+
+ if(prob(50)) //50% to spawn
+ return
+
+ var/spawning = pick(possible_items)
+ new spawning(get_turf(src))
+
+
+//map-based enemy faction selection
+/obj/effect/spawner/map_enemy
+ var/risk_multiplier = 1
+ var/level = 1//risk level
+ var/obj/effect/spawner/scatter/chosen_spawner//the spawner this copies vars from
+ var/global/map_enemy//enemy type determined when initialized the first time in a given round
+ var/list/ordeal_types = list()//the types of ordeals the enemy type can spawn
+ var/list/spawner_types = list(//TODO: this needs to be determined by specific maps. Default is currently for District 4
+ /datum/enemy/gold,
+ /datum/enemy/brown,
+ /datum/enemy/steel,
+ /datum/enemy/abnos,
+ //TODO: wineberry creek E.G.O corrosion faction
+ )
+
+/obj/effect/spawner/map_enemy/New(loc, risk_level)
+ if(risk_level)
+ level = risk_level
+ ..()
+
+/obj/effect/spawner/map_enemy/Initialize()
+ if(!map_enemy)
+ map_enemy = pick(spawner_types)
+ var/datum/enemy/myenemy = new map_enemy()
+ if(istype(myenemy,/datum/enemy))
+ ordeal_types = myenemy.ordeal_types
+ var/i = 0
+ for(var/obj/S as anything in ordeal_types)
+ i++
+ if(i == level || i == LAZYLEN(ordeal_types))
+ var/bonus_spawns = level - i
+ chosen_spawner = new S(loc, spawns = (1 + bonus_spawns), range = 1)
+ break
+ ..()
+ qdel(src)
+
+/datum/enemy
+ var/ordeal_types = list()
+
+//amber ordeals
+/datum/enemy/amber
+ ordeal_types = list(
+ /obj/effect/spawner/scatter/amber_dawn,
+ )
+//clockwork teeth; green ordeals
+/datum/enemy/green
+ ordeal_types = list(
+ /obj/effect/spawner/scatter/green_dawn,
+ /obj/effect/spawner/scatter/green_noon,
+ )
+//sweepers
+/datum/enemy/indigo
+ ordeal_types = list(
+ /obj/effect/spawner/scatter/indigo_dawn,
+ /obj/effect/spawner/scatter/indigo_noon,
+ )
+//E.G.O corroded LC employees
+/datum/enemy/gold
+ ordeal_types = list(
+ /obj/effect/spawner/scatter/gold_dawn,
+ /obj/effect/spawner/scatter/gold_noon,
+ /obj/effect/spawner/scatter/gold_dusk,
+ /obj/effect/spawner/scatter/gold_midnight,
+ )
+//peccatulae
+/datum/enemy/brown
+ ordeal_types = list(
+ /obj/effect/spawner/scatter/brown_dawn,
+ )
+//G. corp veterans
+/datum/enemy/steel
+ ordeal_types = list(
+ /obj/effect/spawner/scatter/steel_dawn,
+ /obj/effect/spawner/scatter/steel_noon,
+ )
+
+//Abnormality thralls
+/datum/enemy/abnos
+ ordeal_types = list(
+ /obj/effect/spawner/scatter/teth,
+ /obj/effect/spawner/scatter/he,
+ /obj/effect/spawner/scatter/waw,
+ /obj/effect/spawner/scatter/aleph,
+ )
+
+ //Peccatulae
+/obj/effect/spawner/scatter/brown_dawn
+ name = "mixed peccatulae spawn"
+ max_spawns = 10
+ loot_table = list(
+ /mob/living/simple_animal/hostile/ordeal/sin_sloth = 1,
+ /mob/living/simple_animal/hostile/ordeal/sin_gluttony = 1,
+ /mob/living/simple_animal/hostile/ordeal/sin_gloom = 1,
+ /mob/living/simple_animal/hostile/ordeal/sin_pride = 1,
+ /mob/living/simple_animal/hostile/ordeal/sin_lust = 1,
+ /mob/living/simple_animal/hostile/ordeal/sin_wrath = 1,
+ )
+
+ //E.G.O Corrosions
+/obj/effect/spawner/scatter/gold_dawn
+ name = "amurdad-beanstalk corrosion spawn"
+ max_spawns = 5
+ loot_table = list(
+ /mob/living/simple_animal/hostile/ordeal/fallen_amurdad_corrosion = 1,
+ /mob/living/simple_animal/hostile/ordeal/beanstalk_corrosion = 10,
+ )
+
+/obj/effect/spawner/scatter/gold_noon
+ name = "silent handmaiden spawn"
+ max_spawns = 5
+ loot_table = list(
+ /mob/living/simple_animal/hostile/ordeal/silentgirl_corrosion = 10,
+ /mob/living/simple_animal/hostile/ordeal/white_lake_corrosion = 1,
+ )
+
+/obj/effect/spawner/scatter/gold_dusk
+ name = "electric gold dusk spawn"
+ max_spawns = 5
+ loot_table = list(
+ /mob/living/simple_animal/hostile/ordeal/centipede_corrosion = 1 ,
+ /mob/living/simple_animal/hostile/ordeal/thunderbird_corrosion = 1,
+ /mob/living/simple_animal/hostile/ordeal/KHz_corrosion = 1,
+ )
+
+/obj/effect/spawner/scatter/gold_midnight
+ name = "corroded inquisition spawn"
+ max_spawns = 1
+ loot_table = list(
+ /mob/living/simple_animal/hostile/ordeal/snake_corrosion = 10,
+ /mob/living/simple_animal/hostile/ordeal/dog_corrosion = 10,
+ /mob/living/simple_animal/hostile/ordeal/dog_corrosion/strong = 3,
+ /mob/living/simple_animal/hostile/ordeal/snake_corrosion/strong = 3,
+ /mob/living/simple_animal/hostile/ordeal/NT_corrosion = 3,
+ /mob/living/simple_animal/hostile/ordeal/tso_corrosion = 1,//bosses
+ )
+
+/obj/effect/spawner/scatter/teth//generally these are supposed to be humans who died in the facility, but there aren't enough for good variety
+ name = "teth abnormality thrall spawn"
+ loot_table = list(
+ /mob/living/simple_animal/hostile/shrimp = 1,//shrimp liquidation intern
+ /mob/living/simple_animal/hostile/doomsday_doll = 1,
+ /mob/living/simple_animal/hostile/runawaybird = 1,//judgement bird minion
+ /mob/living/simple_animal/hostile/azure_stave = 1,//servant of wrath minion
+ )
+
+/obj/effect/spawner/scatter/he
+ name = "he abnormality thrall spawn"
+ loot_table = list(
+ /mob/living/simple_animal/hostile/shrimp_soldier = 1,//shotgun shrimp
+ /mob/living/simple_animal/hostile/gift = 1,//laetitia spider
+ /mob/living/simple_animal/hostile/grown_strong = 1,
+ /mob/living/simple_animal/hostile/nosferatu_mob = 1,
+ /mob/living/simple_animal/hostile/worker_bee = 1,
+ /mob/living/simple_animal/hostile/soldier_bee = 1,//identical to above, has a hat
+ /mob/living/simple_animal/hostile/artillery_bee = 1,
+ /mob/living/simple_animal/hostile/slime = 1,//ML slime (small)
+ )
+
+/obj/effect/spawner/scatter/waw
+ name = "waw abnormality thrall spawn"
+ loot_table = list(
+ /mob/living/simple_animal/hostile/yagaslave = 1,
+ /mob/living/simple_animal/hostile/parasite_tree_sapling = 1,
+ /mob/living/simple_animal/hostile/thunder_zombie = 1,
+ )
+
+/obj/effect/spawner/scatter/aleph
+ name = "aleph abnormality thrall spawn"
+ loot_table = list(
+ /mob/living/simple_animal/hostile/little_prince_1 = 1,//this guy has a wopping 1200 hp
+ /mob/living/simple_animal/hostile/mini_censored = 1,
+ /mob/living/simple_animal/hostile/meatblob = 1,
+ /mob/living/simple_animal/hostile/meatblob/gunner = 1,
+ /mob/living/simple_animal/hostile/meatblob/gunner/shotgun = 1,
+ /mob/living/simple_animal/hostile/meatblob/gunner/sniper = 1,
+ /mob/living/simple_animal/hostile/slime/big = 1//ML's chosen
+ )
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/enkr_treasure.dm b/ModularTegustation/tegu_items/enkephalin_rush/enkr_treasure.dm
new file mode 100644
index 000000000000..a717a5a51530
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/enkr_treasure.dm
@@ -0,0 +1,18 @@
+//These are just toys and reward items, they don't necessarily have to be E.G.O.
+/obj/item/onyx_hook
+ name = "onyx hook"
+ desc = "An E.G.O gift left by an unknown abnormality. It looks like something you've seen in a dream."
+ icon = 'ModularTegustation/Teguicons/teguitems.dmi'
+ icon_state = "onyx_hook"
+
+/obj/item/onyx_hook/examine_more()
+ . = list("On closer examination, [src] appears to be an agate fishook.")
+
+/obj/item/onyx_hook/attack_self(mob/user)
+ to_chat(user,span_notice("You USE the onyx hook."))
+ if(do_after(user, 12, src))
+ var/turf/T = get_turf(pick(SSjob.latejoin_trackers))
+ playsound(user, 'sound/effects/magic.ogg', 60)
+ flash_color(user, flash_color="#87CEEB", flash_time=12)
+ user.forceMove(T)
+ to_chat(user,span_notice("You've returned to safety!"))
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/landmarks.dm b/ModularTegustation/tegu_items/enkephalin_rush/landmarks.dm
new file mode 100644
index 000000000000..27819d4d9b35
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/landmarks.dm
@@ -0,0 +1,95 @@
+//Abnormalities that are mapped into enkephalin rush. Generally none should teleport or overall cause inconvenience to people outside the surrounding area
+GLOBAL_LIST_INIT(assiyah, list(//HE's and TETHs
+ /mob/living/simple_animal/hostile/abnormality/puss_in_boots,
+ /mob/living/simple_animal/hostile/abnormality/woodsman,
+ /mob/living/simple_animal/hostile/abnormality/redblooded,
+ /mob/living/simple_animal/hostile/abnormality/funeral,
+ /mob/living/simple_animal/hostile/abnormality/scarecrow,
+ /mob/living/simple_animal/hostile/abnormality/golden_apple,
+ /mob/living/simple_animal/hostile/abnormality/shock_centipede,
+ /mob/living/simple_animal/hostile/abnormality/ardor_moth,
+ /mob/living/simple_animal/hostile/abnormality/porccubus,
+))
+
+GLOBAL_LIST_INIT(briah, list(//WAW
+ /mob/living/simple_animal/hostile/abnormality/thunder_bird,
+ /mob/living/simple_animal/hostile/abnormality/big_bird,
+ /mob/living/simple_animal/hostile/abnormality/nosferatu,
+ /mob/living/simple_animal/hostile/abnormality/big_wolf,
+ /mob/living/simple_animal/hostile/abnormality/dreaming_current,
+))
+
+GLOBAL_LIST_INIT(atziluth, list(//ALEPH
+ /mob/living/simple_animal/hostile/abnormality/mountain,
+ /mob/living/simple_animal/hostile/abnormality/melting_love,
+ /mob/living/simple_animal/hostile/abnormality/censored,
+
+))
+
+//Split into 3 groups, Combat for damaging abnos, Support for ranged, AOE and otherwise support abnos, and tank for abnos that can take a beating reliably
+/obj/effect/landmark/abnospawn/assiyah
+ name = "assiyah abno spawner"
+ desc = "It spawns an abno. Notify a coder. Thanks!"
+ icon = 'icons/effects/landmarks_static.dmi'
+ icon_state = "x4"
+
+/obj/effect/landmark/abnospawn/assiyah/Initialize()//Use subtypes instead of repeating all this code
+ ..()
+ var/spawning = pick_n_take(GLOB.assiyah)
+ if(spawning)
+ var/mob/living/simple_animal/hostile/abnormality/A = new spawning(get_turf(src))
+ addtimer(CALLBACK(A, TYPE_PROC_REF(/mob/living/simple_animal/hostile/abnormality, BreachEffect), BREACH_PINK), 2 SECONDS)
+ SSabnormality_queue.possible_abnormalities[HE_LEVEL] -= spawning
+ return INITIALIZE_HINT_QDEL
+
+/obj/effect/landmark/abnospawn/briah
+ name = "briah abno spawner"
+ desc = "It spawns an abno. Notify a coder. Thanks!"
+ icon = 'icons/effects/landmarks_static.dmi'
+ icon_state = "x4"
+
+/obj/effect/landmark/abnospawn/briah/Initialize()
+ ..()
+ var/spawning = pick_n_take(GLOB.briah)
+ if(spawning)
+ var/mob/living/simple_animal/hostile/abnormality/A = new spawning(get_turf(src))
+ addtimer(CALLBACK(A, TYPE_PROC_REF(/mob/living/simple_animal/hostile/abnormality, BreachEffect), BREACH_PINK), 2 SECONDS)
+ SSabnormality_queue.possible_abnormalities[WAW_LEVEL] -= spawning
+ return INITIALIZE_HINT_QDEL
+
+/obj/effect/landmark/abnospawn/atziluth
+ name = "atziluth abno spawner"
+ desc = "It spawns an abno. Notify a coder. Thanks!"
+ icon = 'icons/effects/landmarks_static.dmi'
+ icon_state = "x4"
+
+/obj/effect/landmark/abnospawn/atziluth/Initialize()
+ ..()
+ var/spawning = pick_n_take(GLOB.atziluth)
+ if(spawning)
+ var/mob/living/simple_animal/hostile/abnormality/A = new spawning(get_turf(src))
+ addtimer(CALLBACK(A, TYPE_PROC_REF(/mob/living/simple_animal/hostile/abnormality, BreachEffect), BREACH_PINK), 2 SECONDS)
+ SSabnormality_queue.possible_abnormalities[ALEPH_LEVEL] -= spawning
+ return INITIALIZE_HINT_QDEL
+
+//containment cells and xenospawns
+/obj/effect/landmark/delayed
+ icon_state = "x2"
+ var/spawner = null
+
+/obj/effect/landmark/delayed/proc/CreateLandmark(spawner)
+ if(spawner)
+ new spawner(get_turf(src))
+ qdel(src)
+
+/obj/effect/landmark/delayed/xeno_spawn
+ icon_state = "xeno_spawn"
+ spawner = /obj/effect/landmark/xeno_spawn
+
+/obj/effect/landmark/delayed/abnormality_room
+ icon_state = "abno_room"
+ spawner = /obj/effect/spawner/abnormality_room
+
+/obj/effect/landmark/delayed/department_center
+ name = "department_center"
+ spawner = /obj/effect/landmark/department_center
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/ore_turfs.dm b/ModularTegustation/tegu_items/enkephalin_rush/ore_turfs.dm
new file mode 100644
index 000000000000..908ef6f4564a
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/ore_turfs.dm
@@ -0,0 +1,253 @@
+//path is closed/minerals.dm
+//'icons/turf/mining.dmi'
+//FIXME: destroys tile decals
+/turf/closed/mineral/facility//wall piece
+ name = "rubble"
+ icon = 'icons/turf/mining.dmi'
+ smooth_icon = 'icons/turf/walls/rock_wall.dmi'
+ icon_state = "rock2"
+ base_icon_state = "rock_wall"
+ smoothing_flags = SMOOTH_BITMASK | SMOOTH_BORDER
+ canSmoothWith = list(SMOOTH_GROUP_CLOSED_TURFS)
+ baseturfs = /turf/open/floor/plating
+ initial_gas_mix = OPENTURF_DEFAULT_ATMOS
+ environment_type = "waste"
+ turf_type = /turf/open/floor/plating/asteroid
+ defer_change = TRUE
+
+/turf/closed/mineral/random/facility
+ name = "rubble"
+ icon = 'icons/turf/mining.dmi'
+ smooth_icon = 'icons/turf/walls/rock_wall.dmi'
+ icon_state = "rock2"
+ base_icon_state = "rock_wall"
+ smoothing_flags = SMOOTH_BITMASK | SMOOTH_BORDER
+ canSmoothWith = list(SMOOTH_GROUP_CLOSED_TURFS)
+ defer_change = TRUE
+ environment_type = "waste"
+ turf_type = /turf/open/floor/plating
+ baseturfs = /turf/open/floor/plating
+ initial_gas_mix = OPENTURF_DEFAULT_ATMOS
+ var/risk_level = 1
+ var/mining_time = 40
+ var/list/chem_list
+ var/event_chance = 20
+ var/abnospawner = FALSE
+ /*
+ Tool speeds for pickaxes are the following:
+ improvised pick: 3
+ pickaxe: 1
+ drill: 0.6
+ silver p: 0.5
+ diamond p: 0.3
+ diamond drill: 0.2
+ jackhammer: 0.1
+ */
+
+/turf/closed/mineral/random/facility/Initialize()
+ if(prob(30) && (baseturfs == /turf/open/floor/plating))
+ baseturfs = /turf/open/floor/plating/rust
+ if(prob(30))
+ risk_level += 1
+ ..()
+
+/turf/closed/mineral/random/facility/Change_Ore(ore_type, random = 0)
+ . = ..()
+ if(mineralType)
+ smooth_icon = 'icons/turf/walls/rock_wall.dmi'
+ icon = 'icons/turf/walls/rock_wall.dmi'
+ icon_state = "rock_wall-0"
+ base_icon_state = "rock_wall"
+ smoothing_flags = SMOOTH_BITMASK | SMOOTH_BORDER
+
+/turf/closed/mineral/random/facility//assiyah, ZAYIN-TETH level
+ mineralChance = 10
+ mineralSpawnChanceList = list(
+ /obj/item/stack/ore/uranium = 1, /obj/item/stack/ore/diamond = 1, /obj/item/stack/ore/gold = 2, /obj/item/stack/ore/silver = 3,
+ /obj/item/stack/ore/ironscrap = 20, /obj/item/stack/ore/glassrubble = 40, /obj/item/stack/ore/plastic = 40, /obj/item/stack/ore/plasteel = 5)
+
+/turf/closed/mineral/random/facility/briah//HE-WAW level
+ mineralChance = 15
+ mineralSpawnChanceList = list(
+ /obj/item/stack/ore/uranium = 3, /obj/item/stack/ore/diamond = 2, /obj/item/stack/ore/gold = 3, /obj/item/stack/ore/silver = 5,
+ /obj/item/stack/ore/ironscrap = 20, /obj/item/stack/ore/glassrubble = 30, /obj/item/stack/ore/plastic = 30, /obj/item/stack/ore/plasteel = 15)
+ risk_level = 3
+ mining_time = 120
+
+/turf/closed/mineral/random/facility/atzliuth//WAW-ALEPH level
+ mineralChance = 20
+ mineralSpawnChanceList = list(
+ /obj/item/stack/ore/uranium = 5, /obj/item/stack/ore/diamond = 10, /obj/item/stack/ore/gold = 5, /obj/item/stack/ore/silver = 5,
+ /obj/item/stack/ore/ironscrap = 10, /obj/item/stack/ore/glassrubble = 5, /obj/item/stack/ore/plastic = 15, /obj/item/stack/ore/plasteel = 30)
+ risk_level = 4
+ mining_time = 400
+
+/turf/closed/mineral/random/facility/attackby(obj/item/I, mob/user, params)
+ if (!ISADVANCEDTOOLUSER(user))
+ to_chat(usr, "You don't have the dexterity to do this!")
+ return
+
+ if(I.tool_behaviour == TOOL_MINING)
+ var/turf/T = user.loc
+ if (!isturf(T))
+ return
+ if(ishuman(user))//fortitude lowers the initial mining time by a bit over half at 130
+ var/userfort = (get_modified_attribute_level(user, FORTITUDE_ATTRIBUTE))
+ var/fortmod = 1 + userfort/100
+ mining_time /= fortmod
+ if(mining_time * I.toolspeed >= 100)
+ to_chat(user, "Your [I] barely chips the rock!")
+ return
+
+ if(last_act + (mining_time * I.toolspeed) > world.time)//prevents message spam
+ return
+ last_act = world.time
+ to_chat(user, "You start picking...")
+ if(I.use_tool(src, user, mining_time, volume=50))
+ if(ismineralturf(src))
+ to_chat(user, "You finish cutting into the rock.")
+ gets_drilled(user, TRUE)
+ SSblackbox.record_feedback("tally", "pick_used_mining", 1, I.type)
+ else
+ return attack_hand(user)
+
+/turf/closed/mineral/random/facility/gets_drilled(user)//no experience
+ if(mineralType && (mineralAmt > 0))
+ new mineralType(src, mineralAmt)
+ SSblackbox.record_feedback("tally", "ore_mined", mineralAmt, mineralType)
+
+ for(var/obj/effect/temp_visual/mining_overlay/M in src)
+ qdel(M)
+ var/flags = NONE
+ if(defer_change) // TODO: make the defer change var a var for any changeturf flag
+ flags = CHANGETURF_DEFER_CHANGE
+ if(abnospawner)
+ AbnoEvent()
+ if(prob(event_chance))
+ PickEvents(user)
+ ScrapeAway(null, flags)
+ addtimer(CALLBACK(src, PROC_REF(AfterChange)), 1, TIMER_UNIQUE)
+ playsound(get_turf(src), 'sound/effects/break_stone.ogg', 50, TRUE) //beautiful destruction
+
+/turf/closed/mineral/random/facility/proc/PickEvents(user)
+ if(prob(70))
+ MiningEvent()
+ return
+ if(prob(20))
+ SummonMobs()
+ return
+ else
+ AbnoEvent()
+
+/turf/closed/mineral/random/facility/proc/MiningEvent(user)
+ if(prob(20))//explosion
+ var/explosion_damage = (risk_level * 20)
+ if(prob(risk_level * 10))//explode
+ visible_message(span_danger("[src] suddenly explodes!"))
+ new /obj/effect/temp_visual/explosion(get_turf(src))
+ playsound(get_turf(src), 'sound/effects/ordeals/steel/gcorp_boom.ogg', 60, TRUE)
+ for(var/mob/living/L in view(3, src))
+ L.apply_damage(explosion_damage, RED_DAMAGE, null, L.run_armor_check(null, RED_DAMAGE))
+ return
+ else
+ visible_message(span_danger("You feel a sudden rush of air as [src] crumbles!"))
+ var/datum/effect_system/smoke_spread/chem/S = new
+ var/turf/location = get_turf(src)
+ // Create the reagents to put into the air
+ create_reagents(100)
+ PickChems(risk_level)
+ S.attach(location)
+ S.set_up(reagents, 2, location, silent = FALSE)
+ S.start()
+
+/turf/closed/mineral/random/facility/proc/PickChems(risk_level)//TODO: make sure these are actually dangerous
+ switch(risk_level)
+ if(1)
+ chem_list = list(
+ /datum/reagent/toxin/mutagen = 1,
+ /datum/reagent/toxin/minttoxin = 10,//fatties get ownzoned
+ /datum/reagent/drug/space_drugs = 30,
+ /datum/reagent/toxin/chloralhydrate = 30,
+ /datum/reagent/toxin/staminatoxin = 50,
+ )
+ if(2)
+ chem_list = list(
+ /datum/reagent/toxin/acid = 5,
+ /datum/reagent/toxin/minttoxin = 10,
+ /datum/reagent/drug/space_drugs = 15,
+ /datum/reagent/toxin/chloralhydrate = 20,
+ /datum/reagent/toxin/staminatoxin = 30,
+ )
+ if(3)
+ chem_list = list(
+ /datum/reagent/toxin/cyanide = 1,
+ /datum/reagent/toxin = 10,
+ /datum/reagent/toxin/mutagen = 5,
+ /datum/reagent/toxin/acid = 10,
+ /datum/reagent/toxin/minttoxin = 10,
+ /datum/reagent/toxin/mindbreaker = 10,
+ /datum/reagent/toxin/chloralhydrate = 10,
+ /datum/reagent/toxin/staminatoxin = 10,
+ )
+ if(4)
+ chem_list = list(
+ /datum/reagent/toxin/cyanide = 1,
+ /datum/reagent/toxin = 20,
+ /datum/reagent/toxin/mutagen = 10,
+ /datum/reagent/toxin/acid = 20,
+ /datum/reagent/toxin/minttoxin = 5,
+ /datum/reagent/toxin/mindbreaker = 15,
+ /datum/reagent/toxin/chloralhydrate = 20,
+ /datum/reagent/toxin/staminatoxin = 5,
+ )
+ else//5, or 6 if it somehow appears
+ chem_list = list(
+ /datum/reagent/toxin/cyanide = 1,
+ /datum/reagent/toxin = 30,
+ /datum/reagent/toxin/mutagen = 10,
+ /datum/reagent/toxin/acid = 30,
+ /datum/reagent/toxin/minttoxin = 1,
+ /datum/reagent/toxin/mindbreaker = 10,
+ /datum/reagent/toxin/chloralhydrate = 30,
+ /datum/reagent/toxin/staminatoxin = 1,
+ )
+
+ var/chosen_reagent = pickweight(chem_list)
+ reagents.add_reagent(chosen_reagent, (risk_level * 20))
+
+/turf/closed/mineral/random/facility/proc/SummonMobs(user)
+ visible_message(span_danger("Something violently emerges from [src]!"))
+ var/threat_level = clamp((risk_level - 1), 1, 4)//ZAYIN and TETHs will spawn dawns, while only ALEPH will spawn midnights
+ new /obj/effect/spawner/map_enemy(get_turf(src), threat_level)
+
+/turf/closed/mineral/random/facility/proc/AbnoEvent(user)
+ visible_message(span_danger("spawning abnormality!"))
+ var/list/abnolevels = list(
+ ZAYIN_LEVEL = 1,
+ TETH_LEVEL = 2,
+ HE_LEVEL = 3,
+ WAW_LEVEL = 4,
+ ALEPH_LEVEL = 5,
+ )
+ var/abno_level = abnolevels[risk_level]
+ SSabnormality_queue.SelectAvailableLevels()
+ var/mob/living/simple_animal/hostile/abnormality/abno
+ if(LAZYLEN(SSabnormality_queue.possible_abnormalities[abno_level]))
+ abno = pick(SSabnormality_queue.possible_abnormalities[abno_level])
+ SSabnormality_queue.possible_abnormalities[abno_level] -= abno
+ if(abno)
+ var/mob/living/simple_animal/hostile/abnormality/A = new abno(get_turf(src))
+ if(prob(1))
+ qdel(A)
+ visible_message(span_nicegreen("The rubble reveals an abnormality core."))
+ return
+ visible_message(span_danger("[A] emerges from the rubble!"))
+ //addtimer(CALLBACK(A, TYPE_PROC_REF(/mob/living/simple_animal/hostile/abnormality, PostSpawn)), 1 SECONDS)
+ //The above causes issues with specific abnos like amurdad, but fixes it for others like One Sin. Needs a better solution
+ addtimer(CALLBACK(A, TYPE_PROC_REF(/mob/living/simple_animal/hostile/abnormality, BreachEffect), user, BREACH_PINK), 2 SECONDS)//In a separate PR: Add BREACH_MINING. Use this to prevent abnos from teleporting and to nerf pink midnights
+
+/turf/closed/mineral/random/facility/abnormality
+ name = "shifty rubble"//you need to varedit the threat levels
+ desc = "This rubble produces strong enkephalin readings."
+ abnospawner = TRUE
+ event_chance = 0
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/ores.dm b/ModularTegustation/tegu_items/enkephalin_rush/ores.dm
new file mode 100644
index 000000000000..4772fb20f75d
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/ores.dm
@@ -0,0 +1,49 @@
+//refer to ores_coins.dm for the base type
+//use mining.dmi for icons
+/obj/item/stack/ore/ironscrap
+ name = "scrap"
+ icon_state = "Iron ore"
+ inhand_icon_state = "Iron ore"
+ singular_name = "iron ore chunk"
+ points = 1
+ mats_per_unit = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT)
+ refined_type = /obj/item/stack/sheet/metal
+ mine_experience = 0
+ scan_state = "rock_Iron"
+ spreadChance = 20
+ merge_type = /obj/item/stack/ore/ironscrap
+
+/obj/item/stack/ore/glassrubble
+ name = "broken glass"
+ icon = 'icons/obj/shards.dmi'
+ icon_state = "large"
+ inhand_icon_state = "Glass ore"//TODO: find these
+ points = 1
+ mats_per_unit = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
+ refined_type = /obj/item/stack/sheet/glass
+ mine_experience = 0
+ spreadChance = 20
+ merge_type = /obj/item/stack/ore/glassrubble
+
+/obj/item/stack/ore/plastic
+ name = "plastic waste"
+ icon_state = "Bananium ore"
+ inhand_icon_state = "Bananium ore"
+ points = 1
+ mats_per_unit = list(/datum/material/plastic=MINERAL_MATERIAL_AMOUNT)
+ refined_type = /obj/item/stack/sheet/plastic
+ mine_experience = 0
+ spreadChance = 20
+ merge_type = /obj/item/stack/ore/plastic
+
+/obj/item/stack/ore/plasteel
+ name = "X corp scrap alloy"
+ icon_state = "Adamantine ore"
+ inhand_icon_state = "Adamantine ore"
+ points = 15
+ mats_per_unit = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT, /datum/material/iron=MINERAL_MATERIAL_AMOUNT)
+ refined_type = /obj/item/stack/sheet/plasteel
+ mine_experience = 0
+ scan_state = "rock_Plasma"
+ spreadChance = 8
+ merge_type = /obj/item/stack/ore/plasteel
diff --git a/ModularTegustation/tegu_items/enkephalin_rush/vending.dm b/ModularTegustation/tegu_items/enkephalin_rush/vending.dm
new file mode 100644
index 000000000000..7d13366b5a31
--- /dev/null
+++ b/ModularTegustation/tegu_items/enkephalin_rush/vending.dm
@@ -0,0 +1,27 @@
+/obj/machinery/vending/lobotomy_mining
+ name = "\improper Site Recovery Equipment vendor"
+ desc = "A machine used by wings to explore the ruins of L corp"
+ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF
+ product_slogans = "It's dangerous to go alone! Take this!"
+ product_ads = "Buy my axe!"
+ icon_state = "robotics"
+ icon_deny = null
+ products = list(
+ /obj/item/safety_kit = 100,
+ /obj/item/pickaxe/rusted = 10,
+ /obj/item/pickaxe = 25,
+ /obj/item/pickaxe/mini = 100,
+ /obj/item/pickaxe/drill = 100,
+
+ //advanced stuff
+ /obj/item/storage/firstaid/regular = 100,
+ /obj/item/flashlight/lantern = 10,
+ /obj/item/pickaxe/silver = 100,
+ /obj/item/pickaxe/diamond = 100,
+ /obj/item/pickaxe/drill/diamonddrill = 15,
+ /obj/item/pickaxe/drill/jackhammer = 5,
+
+ )
+
+ default_price = 100
+ input_display_header = "Mining Equipment"
diff --git a/ModularTegustation/tegu_items/gadgets/unpowered.dm b/ModularTegustation/tegu_items/gadgets/unpowered.dm
index 182b84ee8d69..bdb5955dac60 100644
--- a/ModularTegustation/tegu_items/gadgets/unpowered.dm
+++ b/ModularTegustation/tegu_items/gadgets/unpowered.dm
@@ -415,6 +415,7 @@
attack_verb_simple = list("attack", "bash", "batter", "bludgeon", "whack")
toolspeed = 1
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 100)
+ custom_price = 300
var/mode = RAK_HP_MODE
/obj/item/safety_kit/attack_self(mob/user)
diff --git a/_maps/district_4.json b/_maps/district_4.json
new file mode 100644
index 000000000000..cb7abd907b30
--- /dev/null
+++ b/_maps/district_4.json
@@ -0,0 +1,17 @@
+{
+ "version": 1,
+ "map_name": "District 4",
+ "map_path": "map_files/Enkephalin_Rush",
+ "map_file": [
+ "district_4.dmm"
+ ],
+ "traits": [
+ {
+ "Baseturf": "/turf/open/floor/plating/asteroid"
+ }
+ ],
+ "space_ruin_levels": 0,
+ "space_empty_levels": 0,
+ "minetype": "none",
+ "maptype": "enkephalin_rush"
+}
diff --git a/_maps/map_files/Enkephalin_Rush/district_4.dmm b/_maps/map_files/Enkephalin_Rush/district_4.dmm
new file mode 100644
index 000000000000..df79d1ae6854
--- /dev/null
+++ b/_maps/map_files/Enkephalin_Rush/district_4.dmm
@@ -0,0 +1,77941 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/obj/machinery/light/broken{
+ dir = 4
+ },
+/turf/open/floor/distortion/another_day,
+/area/city/backstreets_room)
+"ac" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/light/broken{
+ dir = 8
+ },
+/obj/machinery/computer/shuttle/mining{
+ name = "elevator Console";
+ possible_destinations = "ER1;ER2";
+ resistance_flags = 115;
+ shuttleId = "district4";
+ dir = 4
+ },
+/obj/effect/decal/cleanable/glass,
+/turf/open/floor/plasteel/dark,
+/area/department_main/command)
+"ae" = (
+/obj/item/kirbyplants{
+ anchored = 1;
+ icon_state = "plant-22"
+ },
+/turf/open/floor/plating/grass,
+/area/department_main/safety)
+"af" = (
+/obj/structure/chair/office{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/city/backstreets_room)
+"ai" = (
+/obj/effect/turf_decal/siding/red{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table_frame/wood,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/plating/rust,
+/area/department_main/discipline)
+"ak" = (
+/obj/machinery/telecomms/server/presets/medical,
+/turf/open/floor/circuit/telecomms/mainframe,
+/area/city/outskirts)
+"al" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/department_main/command)
+"am" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/department_main/command)
+"ao" = (
+/obj/effect/landmark/delayed/abnormality_room,
+/turf/closed/indestructible/reinforced/old,
+/area/facility_hallway/discipline)
+"aq" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 9
+ },
+/obj/machinery/computer/security{
+ dir = 1
+ },
+/turf/closed/mineral/random/facility,
+/area/department_main/control)
+"ar" = (
+/obj/structure/disposalpipe/segment,
+/turf/closed/mineral/random/facility,
+/area/department_main/control)
+"as" = (
+/turf/closed/mineral/random/facility,
+/area/facility_hallway/control)
+"at" = (
+/obj/structure/fluff/bus/dense{
+ icon_state = "fronttire"
+ },
+/turf/open/floor/wood,
+/area/city/house)
+"aw" = (
+/obj/structure/flora/rock/pile,
+/obj/effect/decal/cleanable/plastic,
+/obj/effect/decal/cleanable/glass,
+/turf/closed/mineral/random/facility{
+ baseturfs = /turf/open/floor/plating/asteroid;
+ name = "rocky rubble"
+ },
+/area/facility_hallway/training)
+"ax" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/city/backstreets_room)
+"az" = (
+/obj/machinery/light/cold{
+ dir = 1
+ },
+/obj/structure/railing{
+ dir = 10
+ },
+/turf/open/floor/plating/grass,
+/area/department_main/command)
+"aC" = (
+/mob/living/simple_animal/hostile/humanoid/rat/zippy,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/donk,
+/area/city/backstreets_alley)
+"aD" = (
+/obj/machinery/smartfridge,
+/turf/closed/indestructible/reinforced,
+/area/city/shop)
+"aE" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/siding/green{
+ dir = 4
+ },
+/obj/machinery/door/airlock/hatch{
+ name = "morgue"
+ },
+/turf/open/floor/plasteel/dark,
+/area/city)
+"aG" = (
+/obj/machinery/camera/autoname,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 9
+ },
+/obj/structure/table/wood/fancy/blue,
+/turf/open/floor/plating/rust,
+/area/department_main/command)
+"aH" = (
+/obj/effect/turf_decal/siding/red/corner{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating/rust,
+/area/facility_hallway/discipline)
+"aI" = (
+/obj/machinery/smartfridge/extraction_storage/ego_armor,
+/turf/closed/indestructible/reinforced/old,
+/area/department_main/extraction)
+"aJ" = (
+/obj/effect/turf_decal/siding/yellow,
+/turf/open/floor/plating/rust,
+/area/facility_hallway/training)
+"aK" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 6
+ },
+/obj/machinery/computer/security,
+/turf/closed/mineral/random/facility,
+/area/department_main/control)
+"aM" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/facility_hallway/discipline)
+"aO" = (
+/obj/structure/sign/departments/command,
+/turf/closed/indestructible/reinforced/old,
+/area/facility_hallway/information)
+"aP" = (
+/obj/structure/sign/departments/restroom{
+ pixel_x = -32
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/turf/closed/mineral/random/facility/briah,
+/area/facility_hallway/command)
+"aS" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/department_main/command)
+"aT" = (
+/obj/structure/table/wood/bar,
+/obj/item/reagent_containers/food/condiment/peppermill{
+ pixel_x = 3;
+ pixel_y = 17
+ },
+/obj/item/reagent_containers/food/condiment/saltshaker{
+ pixel_x = -3;
+ pixel_y = 17
+ },
+/obj/item/reagent_containers/glass/rag{
+ pixel_y = 7
+ },
+/turf/open/floor/wood,
+/area/city/shop)
+"aU" = (
+/obj/effect/turf_decal/siding/green/corner{
+ dir = 4
+ },
+/obj/effect/landmark/start{
+ pixel_x = 3
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/rust,
+/area/department_main/safety)
+"aW" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/closed/mineral/random/facility,
+/area/facility_hallway/training)
+"aX" = (
+/turf/open/floor/wood,
+/area/city/shop)
+"aY" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/camera/autoname{
+ dir = 1
+ },
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/facility/dark,
+/area/department_main/training)
+"aZ" = (
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/turf/closed/indestructible/reinforced/old,
+/area/facility_hallway/command)
+"bb" = (
+/obj/machinery/light/broken{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/glass,
+/turf/closed/mineral/random/facility/atzliuth,
+/area/department_main/discipline)
+"bc" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/disposalpipe/broken{
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+/obj/item/instrument/glockenspiel,
+/obj/item/instrument/guitar,
+/obj/item/instrument/harmonica,
+/obj/item/instrument/piano_synth,
+/obj/item/instrument/recorder,
+/obj/item/instrument/saxophone,
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+/obj/item/instrument/trumpet,
+/obj/item/instrument/violin,
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+ },
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+ },
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+/obj/effect/turf_decal/siding/yellow{
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+ },
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+ },
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+ },
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+ dir = 4
+ },
+/obj/machinery/door/airlock/highsecurity{
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+ },
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+ },
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+ },
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+"Cq" = (
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+ },
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+ },
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+ },
+/obj/structure/table/glass,
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+ pixel_y = 5
+ },
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+ },
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+ name = "Central Command Department"
+ },
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+ },
+/obj/structure/chair/comfy/teal,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ desc = "A path leading to the backstreets of D corp. The foliage is not native to this region."
+ },
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+ },
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+ },
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+ name = "cogito production cell";
+ id = "goldenbough"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"DR" = (
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+ },
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+/area/department_main/safety)
+"DZ" = (
+/obj/machinery/door/airlock/highsecurity{
+ name = "Disciplinary Department"
+ },
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+"Ec" = (
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+ },
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+ },
+/turf/open/floor/carpet,
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+"Ee" = (
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+ name = "elevator console";
+ shuttleId = "manager";
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+ },
+/obj/machinery/light/broken{
+ dir = 8
+ },
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+"Ei" = (
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+ },
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+"Ej" = (
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+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
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+ },
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+ },
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+ },
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diff --git a/_maps/shuttles/district4_elevator.dmm b/_maps/shuttles/district4_elevator.dmm
new file mode 100644
index 000000000000..84c66b90ca4a
--- /dev/null
+++ b/_maps/shuttles/district4_elevator.dmm
@@ -0,0 +1,109 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/obj/docking_port/mobile{
+ id = "enkephalin_rush";
+ port_direction = 2;
+ dwidth = 2;
+ height = 4;
+ width = 4
+ },
+/obj/machinery/door/airlock/public/glass{
+ normalspeed = 0
+ },
+/turf/open/floor/pod/light,
+/area/shuttle/mining)
+"c" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/turf/open/floor/pod,
+/area/shuttle/mining)
+"e" = (
+/obj/effect/decal/cleanable/glass,
+/obj/effect/decal/cleanable/generic,
+/turf/open/floor/pod,
+/area/shuttle/mining)
+"g" = (
+/obj/machinery/door/airlock/public/glass{
+ normalspeed = 0
+ },
+/turf/open/floor/pod/light,
+/area/shuttle/mining)
+"i" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/vomit,
+/turf/open/floor/pod,
+/area/shuttle/mining)
+"v" = (
+/obj/effect/decal/cleanable/glass,
+/obj/effect/decal/cleanable/generic,
+/obj/effect/decal/cleanable/blood,
+/obj/effect/mob_spawn/human/agent,
+/turf/open/floor/pod,
+/area/shuttle/mining)
+"w" = (
+/turf/closed/wall/mineral/plastitanium/nodiagonal,
+/area/shuttle/mining)
+"C" = (
+/turf/closed/wall/mineral/plastitanium,
+/area/shuttle/mining)
+"E" = (
+/obj/machinery/light/broken{
+ dir = 8
+ },
+/obj/machinery/computer/shuttle/mining{
+ name = "elevator Console";
+ possible_destinations = "ER1;ER2";
+ resistance_flags = 115;
+ shuttleId = "enkephalin_rush";
+ dir = 4
+ },
+/obj/effect/decal/cleanable/glass,
+/obj/effect/decal/cleanable/generic,
+/turf/open/floor/pod,
+/area/shuttle/mining)
+"F" = (
+/turf/open/floor/pod,
+/area/shuttle/mining)
+"U" = (
+/obj/effect/decal/cleanable/glass,
+/turf/open/floor/pod/light,
+/area/shuttle/mining)
+
+(1,1,1) = {"
+w
+C
+C
+C
+w
+"}
+(2,1,1) = {"
+C
+v
+E
+e
+C
+"}
+(3,1,1) = {"
+g
+F
+U
+e
+a
+"}
+(4,1,1) = {"
+C
+i
+c
+c
+C
+"}
+(5,1,1) = {"
+w
+C
+C
+C
+w
+"}
diff --git a/code/controllers/subsystem/maptype.dm b/code/controllers/subsystem/maptype.dm
index bcdf86aabd82..bcb47d93771e 100644
--- a/code/controllers/subsystem/maptype.dm
+++ b/code/controllers/subsystem/maptype.dm
@@ -30,7 +30,7 @@ SUBSYSTEM_DEF(maptype)
var/list/spacemaps = list("skeld")
//This is for maps where crafting is enabled.
- var/list/craftingmaps = list("skeld", "limbus_labs")
+ var/list/craftingmaps = list("skeld", "limbus_labs", "enkephalin_rush")
//Maps that give no fear. Everyone cannot work as is fear immune.
var/list/nofear = list("limbus_labs")
@@ -39,6 +39,7 @@ SUBSYSTEM_DEF(maptype)
var/list/departments = list("Command","Security","Service")
+
/datum/controller/subsystem/maptype/Initialize()
..()
@@ -77,3 +78,6 @@ SUBSYSTEM_DEF(maptype)
GLOB.rcorp_objective = "payload_rcorp"
if(5)
GLOB.rcorp_objective = "payload_abno"
+ if("enkephalin_rush")
+ SSabnormality_queue.can_fire = FALSE
+ SSabnormality_queue.next_abno_spawn_time = INFINITY
diff --git a/code/datums/abnormality/_ego_datum/teth.dm b/code/datums/abnormality/_ego_datum/teth.dm
index 0989aab7cf0d..a0acb1ab80cb 100644
--- a/code/datums/abnormality/_ego_datum/teth.dm
+++ b/code/datums/abnormality/_ego_datum/teth.dm
@@ -101,7 +101,7 @@
// Forsaken Murderer - Regret
/datum/ego_datum/weapon/regret
- item_path = /obj/item/ego_weapon/regret
+ item_path = /obj/item/ego_weapon/mining/regret
cost = 20
/datum/ego_datum/armor/regret
diff --git a/code/datums/abnormality/_ego_datum/waw.dm b/code/datums/abnormality/_ego_datum/waw.dm
index ac49651affd4..387b258e30a6 100644
--- a/code/datums/abnormality/_ego_datum/waw.dm
+++ b/code/datums/abnormality/_ego_datum/waw.dm
@@ -390,7 +390,7 @@
cost = 50
/datum/ego_datum/weapon/rimeshank
- item_path = /obj/item/ego_weapon/rimeshank
+ item_path = /obj/item/ego_weapon/mining/rimeshank
cost = 50
// Parasite Tree - Hypocrisy
diff --git a/code/datums/shuttles.dm b/code/datums/shuttles.dm
index 602574238de6..87523ba726e6 100644
--- a/code/datums/shuttles.dm
+++ b/code/datums/shuttles.dm
@@ -206,6 +206,10 @@
port_id = "deltamain"
can_be_bought = FALSE
+/datum/map_template/shuttle/district4/elevator
+ port_id = "district4"
+ can_be_bought = FALSE
+
// Shuttles start here:
/datum/map_template/shuttle/manager/elevator
@@ -244,6 +248,14 @@
suffix = "elevator"
name = "deltamain elevator"
+/datum/map_template/shuttle/manager_broken/elevator//enkephalin rush
+ suffix = "elevator"
+ name = "rustic manager elevator"
+
+/datum/map_template/shuttle/district4/elevator
+ suffix = "elevator"
+ name = "district 4 elevator"
+
/datum/map_template/shuttle/emergency/backup
suffix = "backup"
name = "Backup Shuttle"
diff --git a/code/game/machinery/regenerator.dm b/code/game/machinery/regenerator.dm
index 9736136fca1c..2b0ab05d6fe8 100644
--- a/code/game/machinery/regenerator.dm
+++ b/code/game/machinery/regenerator.dm
@@ -150,3 +150,22 @@
/obj/machinery/regenerator/tutorial/Initialize()
. = ..()
GLOB.lobotomy_devices -= src
+
+/obj/broken_regenerator
+ name = "broken regenerator"
+ desc = "A machine that could slowly restore the health and sanity of employees in the area. It needs some serious repairs."
+ icon = 'ModularTegustation/Teguicons/32x32.dmi'
+ icon_state = "regen_broken"
+ density = TRUE
+ resistance_flags = INDESTRUCTIBLE
+ layer = ABOVE_OBJ_LAYER //So people dont stand ontop of it when above it
+
+/obj/broken_regenerator/examine(mob/user)
+ . = ..()
+ . += span_notice("A Regenerator Augmentation Kit from Safety could be used to fix this.")
+
+/obj/broken_regenerator/attackby(obj/item/O, mob/user, params)
+ if(istype(O, /obj/item/safety_kit))
+ qdel(O)
+ new /obj/machinery/regenerator(get_turf(src))
+ qdel(src)
diff --git a/code/game/objects/effects/spawners/scatter.dm b/code/game/objects/effects/spawners/scatter.dm
index 1318a0943b5a..f1a6bd39a3f1 100644
--- a/code/game/objects/effects/spawners/scatter.dm
+++ b/code/game/objects/effects/spawners/scatter.dm
@@ -7,6 +7,12 @@
///This weighted list acts as the loot table for the spawner
var/list/loot_table
+/obj/effect/spawner/scatter/New(loc, spawns, range)
+ if(max_spawns || radius)
+ max_spawns = spawns
+ radius = range
+ ..()
+
/obj/effect/spawner/scatter/Initialize()
..()
if(!length(loot_table))
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index 14a3705859e3..368e486d35ff 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -359,6 +359,7 @@
desc = "A mining lantern."
light_range = 6 // luminosity when on
light_system = MOVABLE_LIGHT
+ custom_price = 300
/obj/item/flashlight/lantern/heirloom_moth
name = "old lantern"
diff --git a/code/game/turfs/closed/_closed.dm b/code/game/turfs/closed/_closed.dm
index 5abb6dbf5b52..df9d71fa7ac2 100644
--- a/code/game/turfs/closed/_closed.dm
+++ b/code/game/turfs/closed/_closed.dm
@@ -162,6 +162,8 @@
to_chat(user, "The poster falls down!")
D.roll_and_drop(get_turf(user))
+/turf/closed/indestructible/reinforced/old
+ icon = 'icons/turf/walls/facility_old.dmi'
/turf/closed/indestructible/riveted
icon = 'icons/turf/walls/riveted.dmi'
diff --git a/code/game/turfs/open/distortion.dm b/code/game/turfs/open/distortion.dm
new file mode 100644
index 000000000000..ad3ef4405836
--- /dev/null
+++ b/code/game/turfs/open/distortion.dm
@@ -0,0 +1,5 @@
+/turf/open/floor/distortion
+ icon_state = "damaged1"
+
+/turf/open/floor/distortion/another_day//another day at work ruin
+ icon_state = "another_day"//TODO: make this look more like a quilt
diff --git a/code/modules/mining/equipment/mining_tools.dm b/code/modules/mining/equipment/mining_tools.dm
index c564b647cab0..2427c27d6f32 100644
--- a/code/modules/mining/equipment/mining_tools.dm
+++ b/code/modules/mining/equipment/mining_tools.dm
@@ -18,6 +18,7 @@
usesound = list('sound/effects/picaxe1.ogg', 'sound/effects/picaxe2.ogg', 'sound/effects/picaxe3.ogg')
attack_verb_continuous = list("hits", "pierces", "slices", "attacks")
attack_verb_simple = list("hit", "pierce", "slice", "attack")
+ custom_price = 25
/obj/item/pickaxe/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] begins digging into [user.p_their()] chest! It looks like [user.p_theyre()] trying to commit suicide!"))
@@ -33,6 +34,7 @@
attack_verb_simple = list("ineffectively hit")
force = 1
throwforce = 1
+ custom_price = 1
/obj/item/pickaxe/mini
name = "compact pickaxe"
@@ -44,6 +46,7 @@
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_NORMAL
custom_materials = list(/datum/material/iron=1000)
+ custom_price = 100
/obj/item/pickaxe/silver
name = "silver-plated pickaxe"
@@ -53,6 +56,7 @@
toolspeed = 0.5 //mines faster than a normal pickaxe, bought from mining vendor
desc = "A silver-plated pickaxe that mines slightly faster than standard-issue."
force = 17
+ custom_price = 650
/obj/item/pickaxe/diamond
name = "diamond-tipped pickaxe"
@@ -62,6 +66,7 @@
toolspeed = 0.3
desc = "A pickaxe with a diamond pick head. Extremely robust at cracking rock walls and digging up dirt."
force = 19
+ custom_price = 1000
/obj/item/pickaxe/drill
name = "mining drill"
@@ -73,6 +78,7 @@
usesound = 'sound/weapons/drill.ogg'
hitsound = 'sound/weapons/drill.ogg'
desc = "An electric mining drill for the especially scrawny."
+ custom_price = 500
/obj/item/pickaxe/drill/cyborg
name = "cyborg mining drill"
@@ -88,6 +94,7 @@
icon_state = "diamonddrill"
toolspeed = 0.2
desc = "Yours is the drill that will pierce the heavens!"
+ custom_price = 2500
/obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version!
name = "diamond-tipped cyborg mining drill" //To inherit the NODROP_1 flag, and easier to change borg specific drill mechanics.
@@ -103,6 +110,7 @@
usesound = 'sound/weapons/sonic_jackhammer.ogg'
hitsound = 'sound/weapons/sonic_jackhammer.ogg'
desc = "Cracks rocks with sonic blasts."
+ custom_price = 5000
/obj/item/pickaxe/improvised
name = "improvised pickaxe"
diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm
index c0fc4de6dd17..2ca796ec7f73 100644
--- a/code/modules/mining/machine_processing.dm
+++ b/code/modules/mining/machine_processing.dm
@@ -135,6 +135,7 @@
proximity_monitor = new(src, 1)
var/list/allowed_materials = list(/datum/material/iron,
/datum/material/glass,
+ /datum/material/plastic,
/datum/material/silver,
/datum/material/gold,
/datum/material/diamond,
diff --git a/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/_egodatum.dm b/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/_egodatum.dm
index d6fcd8cbab3a..df251f1dd2dc 100644
--- a/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/_egodatum.dm
+++ b/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/_egodatum.dm
@@ -69,11 +69,10 @@
cost = 50
// Tools of the Forgotten Farm - Furrows (Enkephalin Rush)
-/**Enable this when the mining subtype is created.
/datum/ego_datum/weapon/furrows
- item_path = /obj/item/ego_weapon/furrows
+ item_path = /obj/item/ego_weapon/mining/furrows
cost = 50
-
+/**
//Missing sprites
/datum/ego_datum/armor/furrows
item_path = /obj/item/clothing/suit/armor/ego_gear/waw/furrows
diff --git a/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/ego_weapons.dm b/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/ego_weapons.dm
index 7656c33438fd..8e27aac23256 100644
--- a/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/ego_weapons.dm
+++ b/code/modules/mob/living/simple_animal/abnormality/_auxiliary_modes/community/ego_weapons.dm
@@ -287,7 +287,7 @@
/obj/item/ego_weapon/sunspit/get_clamped_volume()
return 40
-/obj/item/ego_weapon/furrows//TODO: function as a mining tool. Add to mining subtype PR
+/obj/item/ego_weapon/mining/furrows
name = "furrows"
desc = "A rusty pick-mattock caked in mud. Its texture is heavily decayed, as if it had been buried for a long time."
icon_state = "furrows"
@@ -299,6 +299,7 @@
attack_verb_continuous = list("bashes", "jabs", "picks", "impales", "spikes")
attack_verb_simple = list("bash", "jab", "pick", "impale", "spike")
hitsound = 'sound/weapons/fixer/generic/gen1.ogg'
+ toolspeed = 0.1
attribute_requirements = list(
FORTITUDE_ATTRIBUTE = 60,
JUSTICE_ATTRIBUTE = 60
diff --git a/code/modules/mob/living/simple_animal/abnormality/abno_cores.dm b/code/modules/mob/living/simple_animal/abnormality/abno_cores.dm
index ce9cc2fe30be..c15af0ce19f9 100644
--- a/code/modules/mob/living/simple_animal/abnormality/abno_cores.dm
+++ b/code/modules/mob/living/simple_animal/abnormality/abno_cores.dm
@@ -40,6 +40,21 @@
usr.put_in_hands(holochip)
qdel(src)
return
+ var/obj/machinery/abno_core_seller/P = over_object//item selling machine
+ if(istype(P))//This code requires some serious cleanup.
+ var/response = alert(usr,"Will you sell [src]?","This cannot be reversed.","Yes","No")
+ if(response == "Yes" && do_after(usr, 10, src))
+ if(!contained_abno || !threat_level)//is there no risk level or abnormality inside?
+ qdel(src)
+ return
+ var/payment_amt = threat_level * threat_level * 50//this is awarded to every player. Should be lower than the regular fixer selling machine
+ for(var/mob/living/carbon/human/person in GLOB.mob_living_list)
+ var/obj/structure/closet/supplypod/centcompod/pod = new()
+ new /obj/item/holochip(pod, payment_amt)
+ pod.explosionSize = list(0,0,0,0)
+ to_chat(person, "An abnormality core has been shipped to HQ. All employees on site earn a bonus!")
+ new /obj/effect/pod_landingzone(get_turf(person), pod)
+ qdel(src)
/obj/structure/abno_core/proc/Extract()
if(!LAZYLEN(GLOB.abnormality_room_spawners) || !contained_abno)
@@ -51,6 +66,7 @@
for(var/mob/living/carbon/human/H in livinginview(1, src))
to_chat(H, span_boldwarning("This abnormality is already contained!"))
return FALSE//If the abnormality already exists in a cell, the proc returns early here.
+ anchored = TRUE
icon_state = ""
animate(src, alpha = 1,pixel_x = -16, pixel_z = 32, time = 3 SECONDS)
playsound(src,'ModularTegustation/Tegusounds/abno_extract.ogg', 50, 5)
@@ -72,4 +88,11 @@
desc = "A device used to transfer abnormalities into containment cells."
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
- density = FALSE
+ density = TRUE
+
+/obj/machinery/abno_core_seller
+ name = "abnormality core telepad"
+ desc = "A device using W corp technology to bring abnormality cores to the company headquarters."
+ icon = 'icons/obj/machines/telecomms.dmi'
+ icon_state = "broadcaster"
+ density = TRUE
diff --git a/config/maps.txt b/config/maps.txt
index 4618c1ed6102..0e603083dfb9 100644
--- a/config/maps.txt
+++ b/config/maps.txt
@@ -91,6 +91,12 @@ endmap
map lclabs
endmap
+map district_4
+ voteable
+ minplayers 10
+ maxplayers 60
+endmap
+
map skeld
endmap
diff --git a/icons/turf/floors.dmi b/icons/turf/floors.dmi
index 77515e26904d..7afeeca2a45f 100644
Binary files a/icons/turf/floors.dmi and b/icons/turf/floors.dmi differ
diff --git a/icons/turf/walls/facility_old.dmi b/icons/turf/walls/facility_old.dmi
new file mode 100644
index 000000000000..77cfd605c968
Binary files /dev/null and b/icons/turf/walls/facility_old.dmi differ
diff --git a/lobotomy-corp13.dme b/lobotomy-corp13.dme
index a7eb33437f05..419087218602 100644
--- a/lobotomy-corp13.dme
+++ b/lobotomy-corp13.dme
@@ -1526,6 +1526,7 @@
#include "code\game\turfs\open\_open.dm"
#include "code\game\turfs\open\chasm.dm"
#include "code\game\turfs\open\dirtystation.dm"
+#include "code\game\turfs\open\distortion.dm"
#include "code\game\turfs\open\floor.dm"
#include "code\game\turfs\open\glass.dm"
#include "code\game\turfs\open\lava.dm"
@@ -4035,6 +4036,7 @@
#include "ModularTegustation\ego_weapons\melee\non_abnormality\weak_edits\rcorp.dm"
#include "ModularTegustation\ego_weapons\melee\subtype\charge.dm"
#include "ModularTegustation\ego_weapons\melee\subtype\lance.dm"
+#include "ModularTegustation\ego_weapons\melee\subtype\mining.dm"
#include "ModularTegustation\ego_weapons\melee\subtype\shield.dm"
#include "ModularTegustation\ego_weapons\melee\subtype\wielded.dm"
#include "ModularTegustation\ego_weapons\ranged\_autofire_hooks.dm"
@@ -4156,6 +4158,14 @@
#include "ModularTegustation\tegu_items\backstreets\random_rooms\small\west.dm"
#include "ModularTegustation\tegu_items\disciplinary\_disciplinary.dm"
#include "ModularTegustation\tegu_items\disciplinary\egoshards.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\enkr_corpses.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\enkr_machines.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\enkr_spawners.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\enkr_treasure.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\landmarks.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\ore_turfs.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\ores.dm"
+#include "ModularTegustation\tegu_items\enkephalin_rush\vending.dm"
#include "ModularTegustation\tegu_items\extraction\_extraction.dm"
#include "ModularTegustation\tegu_items\extraction\egodelivery.dm"
#include "ModularTegustation\tegu_items\extraction\egosurgery.dm"