From c82bf989150910ea17dd7a852c991397df919041 Mon Sep 17 00:00:00 2001 From: vampirebat74 <36343755+vampirebat74@users.noreply.github.com> Date: Sun, 5 Nov 2023 01:51:09 -0400 Subject: [PATCH] Red shoes no longer raises your prudence permanently (#1607) Red shoes fix YOUR PRUDENCE, SIR! Co-authored-by: Mr.Heavenly --- .../mob/living/simple_animal/abnormality/he/red_shoes.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/abnormality/he/red_shoes.dm b/code/modules/mob/living/simple_animal/abnormality/he/red_shoes.dm index 5d6e25f44ff2..f17f436a3af9 100644 --- a/code/modules/mob/living/simple_animal/abnormality/he/red_shoes.dm +++ b/code/modules/mob/living/simple_animal/abnormality/he/red_shoes.dm @@ -254,7 +254,7 @@ if(!ishuman(owner)) return var/mob/living/carbon/human/H = owner - H.adjust_attribute_buff(PRUDENCE_ATTRIBUTE, 50) + H.adjust_attribute_bonus(PRUDENCE_ATTRIBUTE, 50)//Return prudence back to normal if(H.sanity_lost) QDEL_NULL(owner.ai_controller) H.ai_controller = /datum/ai_controller/insane/red_possess