diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 9edca494b9f..12c5eab3b74 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -477,25 +477,29 @@ meteor_act if (1.0) b_loss = 400 f_loss = 100 + if(get_sound_volume_multiplier() >= 0.2) + ear_damage += 60 + ear_deaf += 120 + Paralyse(10) var/atom/target = get_edge_target_turf(src, get_dir(src, get_step_away(src, src))) throw_at(target, 200, 4) - if (2.0) + if(2.0) b_loss = 60 f_loss = 60 - if (get_sound_volume_multiplier() >= 0.2) + if(get_sound_volume_multiplier() >= 0.2) ear_damage += 30 - ear_deaf += 120 - if (prob(50)) + ear_deaf += 60 + if(prob(50)) Paralyse(6) if(3.0) b_loss = 30 - if (get_sound_volume_multiplier() >= 0.2) + if(get_sound_volume_multiplier() >= 0.2) ear_damage += 15 - ear_deaf += 60 - if (prob(20)) - Paralyse(2) + ear_deaf += 30 + if(prob(20)) + Weaken(2) // focus most of the blast on one organ apply_damage(0.7 * b_loss, BRUTE, null, DAM_EXPLODE, used_weapon = "Explosive blast")