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Refactor build commands
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Jakub Audykowicz committed Sep 11, 2023
1 parent 73c35cf commit 2d39db3
Showing 1 changed file with 22 additions and 10 deletions.
32 changes: 22 additions & 10 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ env:
CPP_SDK_URL: "https://github.com/DolbyIO/comms-sdk-cpp/releases/download"
PLUGIN_SOURCE_DIR: "DolbyIO"
PLUGIN_BUILD_DIR: "Build/DolbyIO"
BUILD_ARGS_COMMON: "BuildPlugin -Rocket -StrictIncludes -Plugin=\"$(pwd)/DolbyIO/DolbyIO.uplugin\" -Package=\"$(pwd)/Build/DolbyIO\""
GH_TOKEN: ${{ github.token }}
RETENTION: 7

Expand Down Expand Up @@ -41,10 +42,17 @@ jobs:

- name: Build plugin
env:
BUILD_ARGS: "BuildPlugin -Rocket -StrictIncludes -Plugin=\"$(pwd)\\DolbyIO\\DolbyIO.uplugin\" -Package=\"$(pwd)\\Build\\DolbyIO\" -TargetPlatforms=Win64 -VS2019"
BUILD_COMMAND: "C:/Program` Files/Epic` Games/UE_${{ matrix.version }}/Engine/Build/BatchFiles/RunUAT.bat"
BUILD_ARGS_PLATFORM: "-TargetPlatforms=Win64"
run: |
$UAT = "C:\\Program Files\\Epic Games\\UE_${{ matrix.version }}\\Engine\\Build\\BatchFiles\\RunUAT.bat"
& $UAT ${{ env.BUILD_ARGS }}
if (${{ matrix.version }} -eq "4.27")
{
${{ env.BUILD_COMMAND }} ${{ env.BUILD_ARGS_COMMON }} ${{ env.BUILD_ARGS_PLATFORM }} -VS2019
}
else
{
${{ env.BUILD_COMMAND }} ${{ env.BUILD_ARGS_COMMON }} ${{ env.BUILD_ARGS_PLATFORM }}
}
- name: Sign plugin
env:
Expand Down Expand Up @@ -100,9 +108,10 @@ jobs:
- name: Build plugin
env:
BUILD_ARGS: "BuildPlugin -Rocket -StrictIncludes -Plugin=\"$(pwd)/DolbyIO/DolbyIO.uplugin\" -Package=$(pwd)/Build/DolbyIO -TargetPlatforms=Mac -Architecture_Mac=x64+arm64"
BUILD_COMMAND: "/Users/Shared/Epic\\ Games/UE_${{ matrix.version }}/Engine/Build/BatchFiles/RunUAT.sh"
BUILD_ARGS_PLATFORM: "-TargetPlatforms=Mac -Architecture_Mac=x64+arm64"
run: |
/Users/Shared/Epic\ Games/UE_${{ matrix.version }}/Engine/Build/BatchFiles/RunUAT.sh ${{ env.BUILD_ARGS }}
${{ env.BUILD_COMMAND }} ${{ env.BUILD_ARGS_COMMON }} ${{ env.BUILD_ARGS_PLATFORM }}
- name: Sign plugin
env:
Expand Down Expand Up @@ -170,15 +179,18 @@ jobs:
- name: Build plugin
env:
BUILD_ARGS: "BuildPlugin -Rocket -StrictIncludes -Plugin=\"$(pwd)\\DolbyIO\\DolbyIO.uplugin\" -Package=\"$(pwd)\\Build\\DolbyIO\" -TargetPlatforms=Linux -NoHostPlatform"
BUILD_COMMAND: "C:/Program` Files/Epic` Games/UE_${{ matrix.version }}/Engine/Build/BatchFiles/RunUAT.bat"
BUILD_ARGS_PLATFORM: "-TargetPlatforms=Linux -NoHostPlatform"
run: |
if(${{ matrix.version }} -eq "4.27"){
if (${{ matrix.version }} -eq "4.27")
{
$env:LINUX_MULTIARCH_ROOT="C:\\UnrealToolchains\\v19_clang-11.0.1-centos7"
} else {
}
else
{
$env:LINUX_MULTIARCH_ROOT="C:\\UnrealToolchains\\v21_clang-15.0.1-centos7"
}
$UAT = "C:\\Program Files\\Epic Games\\UE_${{ matrix.version }}\\Engine\\Build\\BatchFiles\\RunUAT.bat"
& $UAT ${{ env.BUILD_ARGS }}
${{ env.BUILD_COMMAND }} ${{ env.BUILD_ARGS_COMMON }} ${{ env.BUILD_ARGS_PLATFORM }}
- name: Zip plugin
working-directory: ${{ env.PLUGIN_BUILD_DIR }}
Expand Down

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