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coverage.html
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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>lasagna: Go Coverage Report</title>
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<option value="file0">lasagna/lasagna_master.go (95.8%)</option>
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<span>not tracked</span>
<span class="cov0">no coverage</span>
<span class="cov1">low coverage</span>
<span class="cov2">*</span>
<span class="cov3">*</span>
<span class="cov4">*</span>
<span class="cov5">*</span>
<span class="cov6">*</span>
<span class="cov7">*</span>
<span class="cov8">*</span>
<span class="cov9">*</span>
<span class="cov10">high coverage</span>
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<div id="content">
<pre class="file" id="file0" style="display: none">package lasagna
// PreparationTime returns the estimate for the total preparation time based on the number of layers as an `int`.
// Accepts a slice of layers as a `[]string` and the average preparation time per layer in minutes as an `int`.
func PreparationTime(layers []string, avgPrepTime int) int <span class="cov5" title="5">{
if avgPrepTime <= 0 </span><span class="cov2" title="2">{
avgPrepTime = 2
}</span>
<span class="cov5" title="5">return len(layers) * avgPrepTime</span>
}
// Quantities returns two values of noodles as an `int` and sauce as a `float64`.
// Accepts a slice of layers as parameter as a `[]string`.
func Quantities(layers []string) (int, float64) <span class="cov5" title="5">{
var noodles int
var sauce float64
for _, layer := range layers </span><span class="cov10" title="31">{
if layer == "noodles" </span><span class="cov6" title="9">{
noodles += 50 // grams
}</span> else<span class="cov9" title="22"> if layer == "sauce" </span><span class="cov6" title="7">{
sauce += 0.2 // liters
}</span>
}
<span class="cov5" title="5">return noodles, sauce</span>
}
// AddSecretIngredient passes `MyList` by reference.
// Accepts two slices of ingredients of type `[]string`.
func AddSecretIngredient(friendList []string, myList []string) <span class="cov2" title="2">{
if myList[len(myList)-1] == "?" </span><span class="cov2" title="2">{
myList[len(myList)-1] = friendList[len(friendList)-1]
}</span> else<span class="cov0" title="0"> {
panic("You already know the secret ingredient!")</span>
}
}
// ScaleRecipe returns a slice of `float64` of the amounts needed for the desired number of portions.
// Accepts a slice of `float64` amounts needed for 2 portions and the number of portions, `int`, you want to cook.
func ScaleRecipe(quantities []float64, portions int) []float64 <span class="cov6" title="9">{
singles, newQuantities := []float64{}, []float64{}
if portions == 2 || portions < 0 </span><span class="cov1" title="1">{
newQuantities = quantities
}</span> else<span class="cov6" title="8"> {
// These could be merged into a single loop and the dedicated singles slice isn't needed.
for _, quantity := range quantities </span><span class="cov9" title="29">{
singles = append(singles, quantity/2.0)
}</span>
<span class="cov6" title="8">if portions == 1 </span><span class="cov2" title="2">{
newQuantities = singles
}</span> else<span class="cov5" title="6"> {
for _, quantity := range singles </span><span class="cov8" title="21">{
newQuantities = append(newQuantities, quantity*float64(portions))
}</span>
}
}
<span class="cov6" title="9">return newQuantities</span>
}
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