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wsHandshake.h
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/**
* ,. , ,. . .---. . . .---.
* `| /| / ,-. |-. \___ ,-. ,-. | , ,-. |- \___ ,-. ,-. . , ,-. ,-.
* | / | / |-' | | \ | | | |< |-' | \ |-' | | / |-' |
* `' `' `-' ^-' `---' `-' `-' ' ` `-' `' `---' `-' ' `' `-' '
*
* Copyright 2012 by Alexander Thiemann <[email protected]>
*
* This file is part of WebSocketServer.
*
* WebSocketServer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebSocketServer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebSocketServer. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef WSHANDSHAKE_H
#define WSHANDSHAKE_H
#include <stdlib.h>
#include <string>
#include <sstream>
#include <iostream>
#include <algorithm>
#include "./sha1.h"
#include "./base64.h"
using namespace std;
class wsHandshake {
public:
wsHandshake(string payload);
virtual ~wsHandshake();
void generateResponse();
bool isSuccess();
string getResponse();
private:
string _payload;
string _get;
int _version;
string _key;
bool _success;
string _responsePayload;
string extractValue(string line, string key);
};
#endif /* WSHANDSHAKE_H */