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vulkan_ios.go
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vulkan_ios.go
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// +build darwin
// +build arm arm64
package vulkan
/*
#cgo LDFLAGS: -framework Foundation -framework Metal -framework QuartzCore -framework MoltenVK -lc++
#cgo CFLAGS: -x objective-c -DVK_USE_PLATFORM_IOS_MVK
#include "vulkan/vulkan.h"
#include "vk_wrapper.h"
#include "vk_bridge.h"
#include <stdlib.h>
*/
import "C"
import "unsafe"
const (
// UsePlatformIos means enabled support of MoltenVK.
UsePlatformIos = 1
// MvkIosSurface as defined in vulkan/vulkan.h:5765
MvkIosSurface = 1
// MvkIosSurfaceSpecVersion as defined in vulkan/vulkan.h:5766
MvkIosSurfaceSpecVersion = 2
// MvkIosSurfaceExtensionName as defined in vulkan/vulkan.h:5767
MvkIosSurfaceExtensionName = "VK_MVK_ios_surface"
// MvkMoltenvkSpecVersion as defined in moltenVK/vk_mvk_moltenvk.h:28
MvkMoltenvkSpecVersion = 1
// MvkMoltenvkExtensionName as defined in moltenVK/vk_mvk_moltenvk.h:29
MvkMoltenvkExtensionName = "VK_MVK_moltenvk"
)
// IOSSurfaceCreateFlagsMVK type as declared in vulkan/vulkan.h:5769
type IOSSurfaceCreateFlagsMVK uint32
// IOSSurfaceCreateInfoMVK as declared in vulkan/vulkan.h:5776
type IOSSurfaceCreateInfoMVK struct {
SType StructureType
PNext unsafe.Pointer
Flags IOSSurfaceCreateFlagsMVK
PView unsafe.Pointer
ref96717271 *C.VkIOSSurfaceCreateInfoMVK
allocs96717271 interface{}
}
// MVKDeviceConfiguration as declared in moltenVK/vk_mvk_moltenvk.h:39
type MVKDeviceConfiguration struct {
SupportLargeQueryPools Bool32
ImageFlipY Bool32
ShaderConversionFlipVertexY Bool32
ShaderConversionLogging Bool32
PerformanceTracking Bool32
PerformanceLoggingFrameCount uint32
ref1c21f673 *C.MVKDeviceConfiguration
allocs1c21f673 interface{}
}
// MVKPhysicalDeviceMetalFeatures as declared in moltenVK/vk_mvk_moltenvk.h:52
type MVKPhysicalDeviceMetalFeatures struct {
IndirectDrawing Bool32
BaseVertexInstanceDrawing Bool32
DynamicMTLBuffers Bool32
MaxPerStageBufferCount uint32
MaxPerStageTextureCount uint32
MaxPerStageSamplerCount uint32
MaxMTLBufferSize DeviceSize
MtlBufferAlignment DeviceSize
MaxQueryBufferSize DeviceSize
refb64ae6e7 *C.MVKPhysicalDeviceMetalFeatures
allocsb64ae6e7 interface{}
}
// MVKSwapchainPerformance as declared in moltenVK/vk_mvk_moltenvk.h:59
type MVKSwapchainPerformance struct {
LastFrameInterval float64
AverageFrameInterval float64
AverageFramesPerSecond float64
refd8d60565 *C.MVKSwapchainPerformance
allocsd8d60565 interface{}
}
// CreateWindowSurface creates a Vulkan surface (VK_MVK_ios_surface) for an UIView from iOS SDK's UIKit.
func CreateWindowSurface(instance Instance, uiView uintptr, pAllocator *AllocationCallbacks, pSurface *Surface) Result {
cinstance, _ := *(*C.VkInstance)(unsafe.Pointer(&instance)), cgoAllocsUnknown
cpAllocator, _ := (*C.VkAllocationCallbacks)(unsafe.Pointer(pAllocator)), cgoAllocsUnknown
cpSurface, _ := (*C.VkSurfaceKHR)(unsafe.Pointer(pSurface)), cgoAllocsUnknown
pCreateInfo := &IOSSurfaceCreateInfoMVK{
SType: StructureTypeIosSurfaceCreateInfoMvk,
PView: unsafe.Pointer(uiView),
}
cpCreateInfo, _ := pCreateInfo.PassRef()
__ret := C.callVkCreateIOSSurfaceMVK(cinstance, cpCreateInfo, cpAllocator, cpSurface)
__v := (Result)(__ret)
return __v
}
// GetRequiredInstanceExtensions should be used to query instance extensions required for surface initialization.
func GetRequiredInstanceExtensions() []string {
return []string{
"VK_KHR_surface\x00",
"VK_MVK_ios_surface\x00",
}
}
// CreateIOSSurfaceMVK function as declared in vulkan/vk_bridge.h:972
func CreateIOSSurfaceMVK(instance Instance, pCreateInfo *IOSSurfaceCreateInfoMVK, pAllocator *AllocationCallbacks, pSurface *Surface) Result {
cinstance, _ := *(*C.VkInstance)(unsafe.Pointer(&instance)), cgoAllocsUnknown
cpCreateInfo, _ := pCreateInfo.PassRef()
cpAllocator, _ := (*C.VkAllocationCallbacks)(unsafe.Pointer(pAllocator)), cgoAllocsUnknown
cpSurface, _ := (*C.VkSurfaceKHR)(unsafe.Pointer(pSurface)), cgoAllocsUnknown
__ret := C.callVkCreateIOSSurfaceMVK(cinstance, cpCreateInfo, cpAllocator, cpSurface)
__v := (Result)(__ret)
return __v
}
// ActivateMoltenVKLicenseMVK function as declared in vulkan/vk_bridge.h:978
func ActivateMoltenVKLicenseMVK(licenseID string, licenseKey string, acceptLicenseTermsAndConditions Bool32) Result {
clicenseID, _ := unpackPCharString(licenseID)
clicenseKey, _ := unpackPCharString(licenseKey)
cacceptLicenseTermsAndConditions, _ := (C.VkBool32)(acceptLicenseTermsAndConditions), cgoAllocsUnknown
__ret := C.callVkActivateMoltenVKLicenseMVK(clicenseID, clicenseKey, cacceptLicenseTermsAndConditions)
__v := (Result)(__ret)
return __v
}
// ActivateMoltenVKLicensesMVK function as declared in vulkan/vk_bridge.h:983
func ActivateMoltenVKLicensesMVK() Result {
__ret := C.callVkActivateMoltenVKLicensesMVK()
__v := (Result)(__ret)
return __v
}
// GetMoltenVKDeviceConfigurationMVK function as declared in vulkan/vk_bridge.h:985
func GetMoltenVKDeviceConfigurationMVK(device Device, pConfiguration *MVKDeviceConfiguration) Result {
cdevice, _ := *(*C.VkDevice)(unsafe.Pointer(&device)), cgoAllocsUnknown
cpConfiguration, _ := pConfiguration.PassRef()
__ret := C.callVkGetMoltenVKDeviceConfigurationMVK(cdevice, cpConfiguration)
__v := (Result)(__ret)
return __v
}
// SetMoltenVKDeviceConfigurationMVK function as declared in vulkan/vk_bridge.h:989
func SetMoltenVKDeviceConfigurationMVK(device Device, pConfiguration *MVKDeviceConfiguration) Result {
cdevice, _ := *(*C.VkDevice)(unsafe.Pointer(&device)), cgoAllocsUnknown
cpConfiguration, _ := pConfiguration.PassRef()
__ret := C.callVkSetMoltenVKDeviceConfigurationMVK(cdevice, cpConfiguration)
__v := (Result)(__ret)
return __v
}
// GetPhysicalDeviceMetalFeaturesMVK function as declared in vulkan/vk_bridge.h:993
func GetPhysicalDeviceMetalFeaturesMVK(physicalDevice PhysicalDevice, pMetalFeatures *MVKPhysicalDeviceMetalFeatures) Result {
cphysicalDevice, _ := *(*C.VkPhysicalDevice)(unsafe.Pointer(&physicalDevice)), cgoAllocsUnknown
cpMetalFeatures, _ := pMetalFeatures.PassRef()
__ret := C.callVkGetPhysicalDeviceMetalFeaturesMVK(cphysicalDevice, cpMetalFeatures)
__v := (Result)(__ret)
return __v
}
// GetSwapchainPerformanceMVK function as declared in vulkan/vk_bridge.h:997
func GetSwapchainPerformanceMVK(device Device, swapchain Swapchain, pSwapchainPerf *MVKSwapchainPerformance) Result {
cdevice, _ := *(*C.VkDevice)(unsafe.Pointer(&device)), cgoAllocsUnknown
cswapchain, _ := *(*C.VkSwapchainKHR)(unsafe.Pointer(&swapchain)), cgoAllocsUnknown
cpSwapchainPerf, _ := pSwapchainPerf.PassRef()
__ret := C.callVkGetSwapchainPerformanceMVK(cdevice, cswapchain, cpSwapchainPerf)
__v := (Result)(__ret)
return __v
}
// allocIOSSurfaceCreateInfoMVKMemory allocates memory for type C.VkIOSSurfaceCreateInfoMVK in C.
// The caller is responsible for freeing the this memory via C.free.
func allocIOSSurfaceCreateInfoMVKMemory(n int) unsafe.Pointer {
mem, err := C.calloc(C.size_t(n), (C.size_t)(sizeOfIOSSurfaceCreateInfoMVKValue))
if err != nil {
panic("memory alloc error: " + err.Error())
}
return mem
}
const sizeOfIOSSurfaceCreateInfoMVKValue = unsafe.Sizeof([1]C.VkIOSSurfaceCreateInfoMVK{})
// Ref returns the underlying reference to C object or nil if struct is nil.
func (x *IOSSurfaceCreateInfoMVK) Ref() *C.VkIOSSurfaceCreateInfoMVK {
if x == nil {
return nil
}
return x.ref96717271
}
// Free invokes alloc map's free mechanism that cleanups any allocated memory using C free.
// Does nothing if struct is nil or has no allocation map.
func (x *IOSSurfaceCreateInfoMVK) Free() {
if x != nil && x.allocs96717271 != nil {
x.allocs96717271.(*cgoAllocMap).Free()
x.ref96717271 = nil
}
}
// NewIOSSurfaceCreateInfoMVKRef creates a new wrapper struct with underlying reference set to the original C object.
// Returns nil if the provided pointer to C object is nil too.
func NewIOSSurfaceCreateInfoMVKRef(ref unsafe.Pointer) *IOSSurfaceCreateInfoMVK {
if ref == nil {
return nil
}
obj := new(IOSSurfaceCreateInfoMVK)
obj.ref96717271 = (*C.VkIOSSurfaceCreateInfoMVK)(unsafe.Pointer(ref))
return obj
}
// PassRef returns the underlying C object, otherwise it will allocate one and set its values
// from this wrapping struct, counting allocations into an allocation map.
func (x *IOSSurfaceCreateInfoMVK) PassRef() (*C.VkIOSSurfaceCreateInfoMVK, *cgoAllocMap) {
if x == nil {
return nil, nil
} else if x.ref96717271 != nil {
return x.ref96717271, nil
}
mem96717271 := allocIOSSurfaceCreateInfoMVKMemory(1)
ref96717271 := (*C.VkIOSSurfaceCreateInfoMVK)(mem96717271)
allocs96717271 := new(cgoAllocMap)
var csType_allocs *cgoAllocMap
ref96717271.sType, csType_allocs = (C.VkStructureType)(x.SType), cgoAllocsUnknown
allocs96717271.Borrow(csType_allocs)
var cpNext_allocs *cgoAllocMap
ref96717271.pNext, cpNext_allocs = *(*unsafe.Pointer)(unsafe.Pointer(&x.PNext)), cgoAllocsUnknown
allocs96717271.Borrow(cpNext_allocs)
var cflags_allocs *cgoAllocMap
ref96717271.flags, cflags_allocs = (C.VkIOSSurfaceCreateFlagsMVK)(x.Flags), cgoAllocsUnknown
allocs96717271.Borrow(cflags_allocs)
var cpView_allocs *cgoAllocMap
ref96717271.pView, cpView_allocs = *(*unsafe.Pointer)(unsafe.Pointer(&x.PView)), cgoAllocsUnknown
allocs96717271.Borrow(cpView_allocs)
x.ref96717271 = ref96717271
x.allocs96717271 = allocs96717271
return ref96717271, allocs96717271
}
// PassValue does the same as PassRef except that it will try to dereference the returned pointer.
func (x IOSSurfaceCreateInfoMVK) PassValue() (C.VkIOSSurfaceCreateInfoMVK, *cgoAllocMap) {
if x.ref96717271 != nil {
return *x.ref96717271, nil
}
ref, allocs := x.PassRef()
return *ref, allocs
}
// Deref uses the underlying reference to C object and fills the wrapping struct with values.
// Do not forget to call this method whether you get a struct for C object and want to read its values.
func (x *IOSSurfaceCreateInfoMVK) Deref() {
if x.ref96717271 == nil {
return
}
x.SType = (StructureType)(x.ref96717271.sType)
x.PNext = (unsafe.Pointer)(unsafe.Pointer(x.ref96717271.pNext))
x.Flags = (IOSSurfaceCreateFlagsMVK)(x.ref96717271.flags)
x.PView = (unsafe.Pointer)(unsafe.Pointer(x.ref96717271.pView))
}
// allocMVKDeviceConfigurationMemory allocates memory for type C.MVKDeviceConfiguration in C.
// The caller is responsible for freeing the this memory via C.free.
func allocMVKDeviceConfigurationMemory(n int) unsafe.Pointer {
mem, err := C.calloc(C.size_t(n), (C.size_t)(sizeOfMVKDeviceConfigurationValue))
if err != nil {
panic("memory alloc error: " + err.Error())
}
return mem
}
const sizeOfMVKDeviceConfigurationValue = unsafe.Sizeof([1]C.MVKDeviceConfiguration{})
// Ref returns the underlying reference to C object or nil if struct is nil.
func (x *MVKDeviceConfiguration) Ref() *C.MVKDeviceConfiguration {
if x == nil {
return nil
}
return x.ref1c21f673
}
// Free invokes alloc map's free mechanism that cleanups any allocated memory using C free.
// Does nothing if struct is nil or has no allocation map.
func (x *MVKDeviceConfiguration) Free() {
if x != nil && x.allocs1c21f673 != nil {
x.allocs1c21f673.(*cgoAllocMap).Free()
x.ref1c21f673 = nil
}
}
// NewMVKDeviceConfigurationRef creates a new wrapper struct with underlying reference set to the original C object.
// Returns nil if the provided pointer to C object is nil too.
func NewMVKDeviceConfigurationRef(ref unsafe.Pointer) *MVKDeviceConfiguration {
if ref == nil {
return nil
}
obj := new(MVKDeviceConfiguration)
obj.ref1c21f673 = (*C.MVKDeviceConfiguration)(unsafe.Pointer(ref))
return obj
}
// PassRef returns the underlying C object, otherwise it will allocate one and set its values
// from this wrapping struct, counting allocations into an allocation map.
func (x *MVKDeviceConfiguration) PassRef() (*C.MVKDeviceConfiguration, *cgoAllocMap) {
if x == nil {
return nil, nil
} else if x.ref1c21f673 != nil {
return x.ref1c21f673, nil
}
mem1c21f673 := allocMVKDeviceConfigurationMemory(1)
ref1c21f673 := (*C.MVKDeviceConfiguration)(mem1c21f673)
allocs1c21f673 := new(cgoAllocMap)
var csupportLargeQueryPools_allocs *cgoAllocMap
ref1c21f673.supportLargeQueryPools, csupportLargeQueryPools_allocs = (C.VkBool32)(x.SupportLargeQueryPools), cgoAllocsUnknown
allocs1c21f673.Borrow(csupportLargeQueryPools_allocs)
var cimageFlipY_allocs *cgoAllocMap
ref1c21f673.imageFlipY, cimageFlipY_allocs = (C.VkBool32)(x.ImageFlipY), cgoAllocsUnknown
allocs1c21f673.Borrow(cimageFlipY_allocs)
var cshaderConversionFlipVertexY_allocs *cgoAllocMap
ref1c21f673.shaderConversionFlipVertexY, cshaderConversionFlipVertexY_allocs = (C.VkBool32)(x.ShaderConversionFlipVertexY), cgoAllocsUnknown
allocs1c21f673.Borrow(cshaderConversionFlipVertexY_allocs)
var cshaderConversionLogging_allocs *cgoAllocMap
ref1c21f673.shaderConversionLogging, cshaderConversionLogging_allocs = (C.VkBool32)(x.ShaderConversionLogging), cgoAllocsUnknown
allocs1c21f673.Borrow(cshaderConversionLogging_allocs)
var cperformanceTracking_allocs *cgoAllocMap
ref1c21f673.performanceTracking, cperformanceTracking_allocs = (C.VkBool32)(x.PerformanceTracking), cgoAllocsUnknown
allocs1c21f673.Borrow(cperformanceTracking_allocs)
var cperformanceLoggingFrameCount_allocs *cgoAllocMap
ref1c21f673.performanceLoggingFrameCount, cperformanceLoggingFrameCount_allocs = (C.uint32_t)(x.PerformanceLoggingFrameCount), cgoAllocsUnknown
allocs1c21f673.Borrow(cperformanceLoggingFrameCount_allocs)
x.ref1c21f673 = ref1c21f673
x.allocs1c21f673 = allocs1c21f673
return ref1c21f673, allocs1c21f673
}
// PassValue does the same as PassRef except that it will try to dereference the returned pointer.
func (x MVKDeviceConfiguration) PassValue() (C.MVKDeviceConfiguration, *cgoAllocMap) {
if x.ref1c21f673 != nil {
return *x.ref1c21f673, nil
}
ref, allocs := x.PassRef()
return *ref, allocs
}
// Deref uses the underlying reference to C object and fills the wrapping struct with values.
// Do not forget to call this method whether you get a struct for C object and want to read its values.
func (x *MVKDeviceConfiguration) Deref() {
if x.ref1c21f673 == nil {
return
}
x.SupportLargeQueryPools = (Bool32)(x.ref1c21f673.supportLargeQueryPools)
x.ImageFlipY = (Bool32)(x.ref1c21f673.imageFlipY)
x.ShaderConversionFlipVertexY = (Bool32)(x.ref1c21f673.shaderConversionFlipVertexY)
x.ShaderConversionLogging = (Bool32)(x.ref1c21f673.shaderConversionLogging)
x.PerformanceTracking = (Bool32)(x.ref1c21f673.performanceTracking)
x.PerformanceLoggingFrameCount = (uint32)(x.ref1c21f673.performanceLoggingFrameCount)
}
// allocMVKPhysicalDeviceMetalFeaturesMemory allocates memory for type C.MVKPhysicalDeviceMetalFeatures in C.
// The caller is responsible for freeing the this memory via C.free.
func allocMVKPhysicalDeviceMetalFeaturesMemory(n int) unsafe.Pointer {
mem, err := C.calloc(C.size_t(n), (C.size_t)(sizeOfMVKPhysicalDeviceMetalFeaturesValue))
if err != nil {
panic("memory alloc error: " + err.Error())
}
return mem
}
const sizeOfMVKPhysicalDeviceMetalFeaturesValue = unsafe.Sizeof([1]C.MVKPhysicalDeviceMetalFeatures{})
// Ref returns the underlying reference to C object or nil if struct is nil.
func (x *MVKPhysicalDeviceMetalFeatures) Ref() *C.MVKPhysicalDeviceMetalFeatures {
if x == nil {
return nil
}
return x.refb64ae6e7
}
// Free invokes alloc map's free mechanism that cleanups any allocated memory using C free.
// Does nothing if struct is nil or has no allocation map.
func (x *MVKPhysicalDeviceMetalFeatures) Free() {
if x != nil && x.allocsb64ae6e7 != nil {
x.allocsb64ae6e7.(*cgoAllocMap).Free()
x.refb64ae6e7 = nil
}
}
// NewMVKPhysicalDeviceMetalFeaturesRef creates a new wrapper struct with underlying reference set to the original C object.
// Returns nil if the provided pointer to C object is nil too.
func NewMVKPhysicalDeviceMetalFeaturesRef(ref unsafe.Pointer) *MVKPhysicalDeviceMetalFeatures {
if ref == nil {
return nil
}
obj := new(MVKPhysicalDeviceMetalFeatures)
obj.refb64ae6e7 = (*C.MVKPhysicalDeviceMetalFeatures)(unsafe.Pointer(ref))
return obj
}
// PassRef returns the underlying C object, otherwise it will allocate one and set its values
// from this wrapping struct, counting allocations into an allocation map.
func (x *MVKPhysicalDeviceMetalFeatures) PassRef() (*C.MVKPhysicalDeviceMetalFeatures, *cgoAllocMap) {
if x == nil {
return nil, nil
} else if x.refb64ae6e7 != nil {
return x.refb64ae6e7, nil
}
memb64ae6e7 := allocMVKPhysicalDeviceMetalFeaturesMemory(1)
refb64ae6e7 := (*C.MVKPhysicalDeviceMetalFeatures)(memb64ae6e7)
allocsb64ae6e7 := new(cgoAllocMap)
var cindirectDrawing_allocs *cgoAllocMap
refb64ae6e7.indirectDrawing, cindirectDrawing_allocs = (C.VkBool32)(x.IndirectDrawing), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cindirectDrawing_allocs)
var cbaseVertexInstanceDrawing_allocs *cgoAllocMap
refb64ae6e7.baseVertexInstanceDrawing, cbaseVertexInstanceDrawing_allocs = (C.VkBool32)(x.BaseVertexInstanceDrawing), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cbaseVertexInstanceDrawing_allocs)
var cdynamicMTLBuffers_allocs *cgoAllocMap
refb64ae6e7.dynamicMTLBuffers, cdynamicMTLBuffers_allocs = (C.VkBool32)(x.DynamicMTLBuffers), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cdynamicMTLBuffers_allocs)
var cmaxPerStageBufferCount_allocs *cgoAllocMap
refb64ae6e7.maxPerStageBufferCount, cmaxPerStageBufferCount_allocs = (C.uint32_t)(x.MaxPerStageBufferCount), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cmaxPerStageBufferCount_allocs)
var cmaxPerStageTextureCount_allocs *cgoAllocMap
refb64ae6e7.maxPerStageTextureCount, cmaxPerStageTextureCount_allocs = (C.uint32_t)(x.MaxPerStageTextureCount), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cmaxPerStageTextureCount_allocs)
var cmaxPerStageSamplerCount_allocs *cgoAllocMap
refb64ae6e7.maxPerStageSamplerCount, cmaxPerStageSamplerCount_allocs = (C.uint32_t)(x.MaxPerStageSamplerCount), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cmaxPerStageSamplerCount_allocs)
var cmaxMTLBufferSize_allocs *cgoAllocMap
refb64ae6e7.maxMTLBufferSize, cmaxMTLBufferSize_allocs = (C.VkDeviceSize)(x.MaxMTLBufferSize), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cmaxMTLBufferSize_allocs)
var cmtlBufferAlignment_allocs *cgoAllocMap
refb64ae6e7.mtlBufferAlignment, cmtlBufferAlignment_allocs = (C.VkDeviceSize)(x.MtlBufferAlignment), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cmtlBufferAlignment_allocs)
var cmaxQueryBufferSize_allocs *cgoAllocMap
refb64ae6e7.maxQueryBufferSize, cmaxQueryBufferSize_allocs = (C.VkDeviceSize)(x.MaxQueryBufferSize), cgoAllocsUnknown
allocsb64ae6e7.Borrow(cmaxQueryBufferSize_allocs)
x.refb64ae6e7 = refb64ae6e7
x.allocsb64ae6e7 = allocsb64ae6e7
return refb64ae6e7, allocsb64ae6e7
}
// PassValue does the same as PassRef except that it will try to dereference the returned pointer.
func (x MVKPhysicalDeviceMetalFeatures) PassValue() (C.MVKPhysicalDeviceMetalFeatures, *cgoAllocMap) {
if x.refb64ae6e7 != nil {
return *x.refb64ae6e7, nil
}
ref, allocs := x.PassRef()
return *ref, allocs
}
// Deref uses the underlying reference to C object and fills the wrapping struct with values.
// Do not forget to call this method whether you get a struct for C object and want to read its values.
func (x *MVKPhysicalDeviceMetalFeatures) Deref() {
if x.refb64ae6e7 == nil {
return
}
x.IndirectDrawing = (Bool32)(x.refb64ae6e7.indirectDrawing)
x.BaseVertexInstanceDrawing = (Bool32)(x.refb64ae6e7.baseVertexInstanceDrawing)
x.DynamicMTLBuffers = (Bool32)(x.refb64ae6e7.dynamicMTLBuffers)
x.MaxPerStageBufferCount = (uint32)(x.refb64ae6e7.maxPerStageBufferCount)
x.MaxPerStageTextureCount = (uint32)(x.refb64ae6e7.maxPerStageTextureCount)
x.MaxPerStageSamplerCount = (uint32)(x.refb64ae6e7.maxPerStageSamplerCount)
x.MaxMTLBufferSize = (DeviceSize)(x.refb64ae6e7.maxMTLBufferSize)
x.MtlBufferAlignment = (DeviceSize)(x.refb64ae6e7.mtlBufferAlignment)
x.MaxQueryBufferSize = (DeviceSize)(x.refb64ae6e7.maxQueryBufferSize)
}
// allocMVKSwapchainPerformanceMemory allocates memory for type C.MVKSwapchainPerformance in C.
// The caller is responsible for freeing the this memory via C.free.
func allocMVKSwapchainPerformanceMemory(n int) unsafe.Pointer {
mem, err := C.calloc(C.size_t(n), (C.size_t)(sizeOfMVKSwapchainPerformanceValue))
if err != nil {
panic("memory alloc error: " + err.Error())
}
return mem
}
const sizeOfMVKSwapchainPerformanceValue = unsafe.Sizeof([1]C.MVKSwapchainPerformance{})
// Ref returns the underlying reference to C object or nil if struct is nil.
func (x *MVKSwapchainPerformance) Ref() *C.MVKSwapchainPerformance {
if x == nil {
return nil
}
return x.refd8d60565
}
// Free invokes alloc map's free mechanism that cleanups any allocated memory using C free.
// Does nothing if struct is nil or has no allocation map.
func (x *MVKSwapchainPerformance) Free() {
if x != nil && x.allocsd8d60565 != nil {
x.allocsd8d60565.(*cgoAllocMap).Free()
x.refd8d60565 = nil
}
}
// NewMVKSwapchainPerformanceRef creates a new wrapper struct with underlying reference set to the original C object.
// Returns nil if the provided pointer to C object is nil too.
func NewMVKSwapchainPerformanceRef(ref unsafe.Pointer) *MVKSwapchainPerformance {
if ref == nil {
return nil
}
obj := new(MVKSwapchainPerformance)
obj.refd8d60565 = (*C.MVKSwapchainPerformance)(unsafe.Pointer(ref))
return obj
}
// PassRef returns the underlying C object, otherwise it will allocate one and set its values
// from this wrapping struct, counting allocations into an allocation map.
func (x *MVKSwapchainPerformance) PassRef() (*C.MVKSwapchainPerformance, *cgoAllocMap) {
if x == nil {
return nil, nil
} else if x.refd8d60565 != nil {
return x.refd8d60565, nil
}
memd8d60565 := allocMVKSwapchainPerformanceMemory(1)
refd8d60565 := (*C.MVKSwapchainPerformance)(memd8d60565)
allocsd8d60565 := new(cgoAllocMap)
var clastFrameInterval_allocs *cgoAllocMap
refd8d60565.lastFrameInterval, clastFrameInterval_allocs = (C.double)(x.LastFrameInterval), cgoAllocsUnknown
allocsd8d60565.Borrow(clastFrameInterval_allocs)
var caverageFrameInterval_allocs *cgoAllocMap
refd8d60565.averageFrameInterval, caverageFrameInterval_allocs = (C.double)(x.AverageFrameInterval), cgoAllocsUnknown
allocsd8d60565.Borrow(caverageFrameInterval_allocs)
var caverageFramesPerSecond_allocs *cgoAllocMap
refd8d60565.averageFramesPerSecond, caverageFramesPerSecond_allocs = (C.double)(x.AverageFramesPerSecond), cgoAllocsUnknown
allocsd8d60565.Borrow(caverageFramesPerSecond_allocs)
x.refd8d60565 = refd8d60565
x.allocsd8d60565 = allocsd8d60565
return refd8d60565, allocsd8d60565
}
// PassValue does the same as PassRef except that it will try to dereference the returned pointer.
func (x MVKSwapchainPerformance) PassValue() (C.MVKSwapchainPerformance, *cgoAllocMap) {
if x.refd8d60565 != nil {
return *x.refd8d60565, nil
}
ref, allocs := x.PassRef()
return *ref, allocs
}
// Deref uses the underlying reference to C object and fills the wrapping struct with values.
// Do not forget to call this method whether you get a struct for C object and want to read its values.
func (x *MVKSwapchainPerformance) Deref() {
if x.refd8d60565 == nil {
return
}
x.LastFrameInterval = (float64)(x.refd8d60565.lastFrameInterval)
x.AverageFrameInterval = (float64)(x.refd8d60565.averageFrameInterval)
x.AverageFramesPerSecond = (float64)(x.refd8d60565.averageFramesPerSecond)
}