From edd1e49bbf8dc4b01c3c3012b2cf74f8761bc66f Mon Sep 17 00:00:00 2001 From: Oleksandr Date: Fri, 24 May 2024 16:28:39 +0300 Subject: [PATCH] correct comment for void draw_crit_path --- vpr/src/draw/draw_basic.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vpr/src/draw/draw_basic.h b/vpr/src/draw/draw_basic.h index 055965c0bd7..c87fccf3edf 100644 --- a/vpr/src/draw/draw_basic.h +++ b/vpr/src/draw/draw_basic.h @@ -113,7 +113,7 @@ void draw_crit_path(ezgl::renderer* g); * and indexes map. It is primarily used in server mode, where items are drawn upon request. * * @param paths The vector of TimingPath objects representing the critical paths. - * @param indexes The map of sets containing indexes of critical path elements to draw. + * @param indexes The map of sets, where map keys are path indices and each set contains the indices of sub-path elements to draw. * @param g Pointer to the ezgl::renderer object on which the elements will be drawn. */ void draw_crit_path_elements(const std::vector& paths, const std::map>& indexes, bool draw_crit_path_contour, ezgl::renderer* g);