This repository has been archived by the owner on Jan 11, 2020. It is now read-only.
forked from awesomeWM/awesome
-
Notifications
You must be signed in to change notification settings - Fork 0
/
color.c
225 lines (197 loc) · 6.91 KB
/
color.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
/*
* color.c - color functions
*
* Copyright © 2008-2009 Julien Danjou <[email protected]>
* Copyright © 2009 Uli Schlachter <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "color.h"
#include "globalconf.h"
#include <ctype.h>
/* 0xFFFF / 0xFF == 0x101 (257) */
#define RGB_8TO16(i) (((i) & 0xff) * 0x101)
#define RGB_16TO8(i) (((i) & 0xffff) / 0x101)
/** Parse an hexadecimal color string to its component.
* \param colstr The color string.
* \param len The color string length.
* \param red A pointer to the red color to fill.
* \param green A pointer to the green color to fill.
* \param blue A pointer to the blue color to fill.
* \return True if everything alright.
*/
static bool
color_parse(const char *colstr, ssize_t len,
uint8_t *red, uint8_t *green, uint8_t *blue, uint8_t *alpha)
{
unsigned long colnum;
char *p;
*alpha = 0xff;
colnum = strtoul(colstr + 1, &p, 16);
if(len == 9 && (p - colstr) == 9)
{
*alpha = colnum & 0xff;
colnum >>= 8;
len -= 2;
p -= 2;
}
if(len != 7 || colstr[0] != '#' || (p - colstr) != 7)
{
warn("awesome: error, invalid color '%s'", colstr);
return false;
}
*red = (colnum >> 16) & 0xff;
*green = (colnum >> 8) & 0xff;
*blue = colnum & 0xff;
return true;
}
/** Given a color component value in the range from 0x00 to 0xff and a mask that
* specifies where the component is, move the component into place. For example,
* component=0x12 and mask=0xff00 return 0x1200. Note that the mask can have a
* different width, for example component=0x12 and mask=0xf00 return 0x100.
* \param component The intensity of a color component.
* \param mask A mask containing a consecutive number of bits set to 1 defining
* where the component is.
* \return A pixel value containing the giving component in the given component.
*/
static uint32_t
apply_mask(uint8_t component, uint32_t mask)
{
unsigned int shift = 0;
unsigned int width = 0;
// Shift the mask right until the first set bit appears
while (mask != 0 && (mask & 0x1) == 0) {
shift++;
mask >>= 1;
}
// Shift the mask right until we saw all set bits
while ((mask & 0x1) == 1) {
width++;
mask >>= 1;
}
// The mask consists of [width] set bits followed by [shift] unset bits.
// Modify the component accordingly.
uint32_t result = component;
// Scale the result up to the desired width
if (width < 8)
result >>= (8 - width);
if (width > 8)
result <<= (width - 8);
return result << shift;
}
/** Send a request to initialize a X color.
* \param color color_t struct to store color into.
* \param colstr Color specification.
* \param len The length of colstr (which still MUST be NULL terminated).
* \param visual The visual for which the color is to be allocated.
* \return request informations.
*/
color_init_request_t
color_init_unchecked(color_t *color, const char *colstr, ssize_t len, xcb_visualtype_t *visual)
{
color_init_request_t req;
uint8_t red, green, blue, alpha;
p_clear(&req, 1);
if(!len)
{
req.has_error = true;
return req;
}
req.color = color;
/* The color is given in RGB value */
if(!color_parse(colstr, len, &red, &green, &blue, &alpha))
{
warn("awesome: error, invalid color '%s'", colstr);
req.has_error = true;
return req;
}
req.colstr = colstr;
req.has_error = false;
if (visual->_class == XCB_VISUAL_CLASS_TRUE_COLOR || visual->_class == XCB_VISUAL_CLASS_DIRECT_COLOR) {
uint32_t pixel = 0;
pixel |= apply_mask(red, visual->red_mask);
pixel |= apply_mask(blue, visual->blue_mask);
pixel |= apply_mask(green, visual->green_mask);
if (draw_visual_depth(globalconf.screen, visual->visual_id) == 32) {
/* This is not actually in the X11 protocol, but we assume that this
* is an ARGB visual and everything unset in some mask is alpha.
*/
pixel |= apply_mask(alpha, ~(visual->red_mask | visual->blue_mask | visual->green_mask));
}
req.color->pixel = pixel;
req.color->red = RGB_8TO16(red);
req.color->green = RGB_8TO16(green);
req.color->blue = RGB_8TO16(blue);
req.color->alpha = RGB_8TO16(alpha);
req.color->initialized = true;
return req;
}
req.cookie_hexa = xcb_alloc_color_unchecked(globalconf.connection,
globalconf.default_cmap,
RGB_8TO16(red),
RGB_8TO16(green),
RGB_8TO16(blue));
return req;
}
/** Initialize a X color.
* \param req color_init request.
* \return True if color allocation was successful.
*/
bool
color_init_reply(color_init_request_t req)
{
if(req.has_error)
return false;
if(req.color->initialized)
return true;
xcb_alloc_color_reply_t *hexa_color;
if((hexa_color = xcb_alloc_color_reply(globalconf.connection,
req.cookie_hexa, NULL)))
{
req.color->pixel = hexa_color->pixel;
req.color->red = hexa_color->red;
req.color->green = hexa_color->green;
req.color->blue = hexa_color->blue;
req.color->alpha = 0xffff;
req.color->initialized = true;
p_delete(&hexa_color);
return true;
}
warn("awesome: error, cannot allocate color '%s'", req.colstr);
return false;
}
/** Push a color as a string onto the stack
* \param L The Lua VM state.
* \param c The color to push.
* \return The number of elements pushed on stack.
*/
int
luaA_pushcolor(lua_State *L, const color_t c)
{
uint8_t r = RGB_16TO8(c.red);
uint8_t g = RGB_16TO8(c.green);
uint8_t b = RGB_16TO8(c.blue);
uint8_t a = RGB_16TO8(c.alpha);
char s[1 + 4*2 + 1];
int len;
if (a >= 0xff)
len = snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
else
len = snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
lua_pushlstring(L, s, len);
return 1;
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80