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Blood being filled more than halfway breaks sounds in base game and with other mods #109

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princep444 opened this issue Jan 14, 2022 · 5 comments

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@princep444
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This can be replicated by converting to a vampire, filling up the blood somehow and then trying to trigger something from another mod.

For example, the lightsaber sounds from Parzi's Lightsaber fail to play when all the criteria I mentioned are met. I've tested this without Haema and the sounds played as normal. This also happens with the source stone from Adventurez and many other mods that I have installed.

@williambl
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Does this build work? (jar is inside the zip, github won't let me upload jars directly)

sound test.zip

@princep444
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princep444 commented Jan 15, 2022 via email

@princep444
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princep444 commented Jan 15, 2022 via email

@williambl
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Thanks for checking. I'll carry on debugging.

@princep444
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princep444 commented Jan 15, 2022 via email

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