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User's Manual | Controls | History | Debug Tools || English | Japanese

🎮 How to Control / Input Device

Contents may change

  • 🎮Gamepad is mainly used.
    • For combat, 🄻🕹 (left stick) and 4 buttons are mainly used.
    • Additional buttons are also used auxiliary.
    • Skill (Command inputs) will be short (in planned).
  • Though 🎮gamepad is recommended, you can also play with ⌨Keyboard/🖱Mouse.
  • Virtueld now works with the Unity New Input System.
    • Since 4 buttons of any gamepad are mapped as /// below under the New Input System. So I think you can play by default as expected bindings.

Abstract Gamepad on New Input System (overview)

  • Look the following chart as a gamepad 🎮.
- - - - - - - -
Lt Rt
Ls Rs
🄻🕹 Select Start 🅁🕹

Gamepad Bindings on Virtueld (default)

  • Following notations are for generalize input devices.
  • Symbols are shown as similar icons in game screen.
- - - - - - - -
🄻₂ 🅁₂
🄻₁ 🅁₁
🄻🕹 🔙 ▶️ 🅁🕹
  • ⚠ Arrows are 🄻🕹 inputs (not D-pad).

Notations and Input Bindings

Symbols (notations) Basic Usage 🎮Gamepad ⌨Keyboard 🖱Mouse
Attack [↑] or Left [Alt] Left
Kick [→] or [Z] Right
Throw / Face to Opponent / Clinch [←] or [X] Middle
Guard or Space Forward
←/→ Move / Navigate on Menu / [A]/[D] -
↑/↓ Move / Navigate on Menu / [W]/[S] -
🄻₁ - Ls [R] (temporal) -
🅁₁ - Rs [R] (temporal) -
🔙 Go Back on Menu / Open Escape Menu Select [Esc] -
📷 Open 📷Screenshot Screen Hold 🔙 [F12] -
🔨 Enter 🔨Debug Toolbar (when debug tools is enabled) Hold ▶️ [F11] -

Controls in Menu

Controls Basic Usage ⌨Keyboard (Alternative)
↑/↓/←/→ Navigate (🄻🕹)
⯅/⯆/⯇/⯈ Navigate (D-pad)
Select / OK
Cancel
🄻₁/🅁₁ Switch Tab Shift+[Tab]/[Tab]
🄻₂/🅁₂/🅁🕹 Scroll on Scroll Rect
🔙 Go Back to Previous Screen

Controls in Combat

  • Your Position and Opponent Position indicate required conditions.
  • Skills are optional: character customizable features (in planned).
  • ⚠ Note that described as when you are facing rightward view in screen.
Controls Your Position Opponent Position Default Move Skills (optional)
🄻₁+🅁₁ - - Reset Combat in Training Mode -
Stand - Run Forward -
Stand - Step Backward -
Stand - Step Leftward -
Stand - Step Rightward -
Stand Your Closed Forward Step Around Left -
Stand Your Closed Forward Step Around Right -
Stand Your Forward - Punch
Stand Your Behind - Round Back Fist
Punch - - Jab
Stand - - Splash
Stand - - Dorsal Tackle
Stand - - Low Kick
Stand - - Sliding Kick
Stand - - Round Kick
Stand - Guard -
Stand Stand + Your Closed Forward Jumping Closed Guard
Stand Stand + Your Closed Forward Round Throw
Stand Supine/Prone - Kneeling Mount
Stand Not Face Forward - Turn to face forward
Kneeling Mount Supine/Prone - Kneeling Slam
Kneeling Mount - On All Fours -
Prone - Get up off -
Supine - Kip up -
Prone - Get up off via Crouch -
↑/↓ Supine/Prone Not Mounted Roll Over -
etc…

How to open the Configuration dialog

0.3.101+: Following is no longer available on Unity 2019.3.0b1+.
Instead, press [F1] to open Screen Settings screen ingame.

Open Virtueld's .exe file with holding [Ctrl] to start the game app.

⚠ Configuration for the New Input System is not provided in current versions. I apologize for the inconvenience. The existing Input tab is left blank.


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