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CoreAudioSession.cs
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using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using AudioSwitcher.AudioApi.CoreAudio.Interfaces;
using AudioSwitcher.AudioApi.CoreAudio.Threading;
using AudioSwitcher.AudioApi.Observables;
using AudioSwitcher.AudioApi.Session;
namespace AudioSwitcher.AudioApi.CoreAudio
{
internal sealed class CoreAudioSession : IAudioSession, IAudioSessionEvents
{
private readonly IDisposable _deviceMutedSubscription;
private readonly ThreadLocal<IAudioMeterInformation> _meterInformation;
private readonly ThreadLocal<ISimpleAudioVolume> _simpleAudioVolume;
private readonly ThreadLocal<IAudioSessionControl2> _audioSessionControl;
private readonly Broadcaster<SessionDisconnectedArgs> _disconnected;
private readonly Broadcaster<SessionMuteChangedArgs> _muteChanged;
private readonly Broadcaster<SessionPeakValueChangedArgs> _peakValueChanged;
private readonly Broadcaster<SessionStateChangedArgs> _stateChanged;
private readonly Broadcaster<SessionVolumeChangedArgs> _volumeChanged;
private readonly AutoResetEvent _volumeResetEvent = new AutoResetEvent(false);
private readonly AutoResetEvent _muteResetEvent = new AutoResetEvent(false);
private IDisposable _timerSubscription;
private string _displayName;
private string _executablePath;
private string _fileDescription;
private string _iconPath;
private string _id;
private bool _isDisposed;
private bool _isMuted;
private bool _isSystemSession;
private volatile IntPtr _controlPtr;
private float _peakValue = -1;
private int _processId;
private AudioSessionState _state;
private double _volume;
private bool _isUpdatingPeakValue;
public CoreAudioSession(CoreAudioDevice device, IAudioSessionControl control)
{
ComThread.Assert();
// ReSharper disable once SuspiciousTypeConversion.Global
var audioSessionControl = control as IAudioSessionControl2;
// ReSharper disable once SuspiciousTypeConversion.Global
var simpleAudioVolume = control as ISimpleAudioVolume;
if (audioSessionControl == null || simpleAudioVolume == null)
throw new InvalidComObjectException("control");
_controlPtr = Marshal.GetIUnknownForObject(control);
_audioSessionControl = new ThreadLocal<IAudioSessionControl2>(() => Marshal.GetUniqueObjectForIUnknown(_controlPtr) as IAudioSessionControl2);
_meterInformation = new ThreadLocal<IAudioMeterInformation>(() => Marshal.GetUniqueObjectForIUnknown(_controlPtr) as IAudioMeterInformation);
_simpleAudioVolume = new ThreadLocal<ISimpleAudioVolume>(() => Marshal.GetUniqueObjectForIUnknown(_controlPtr) as ISimpleAudioVolume);
Device = device;
_deviceMutedSubscription = Device.MuteChanged.Subscribe(x =>
{
OnMuteChanged(_isMuted);
});
_stateChanged = new Broadcaster<SessionStateChangedArgs>();
_disconnected = new Broadcaster<SessionDisconnectedArgs>();
_volumeChanged = new Broadcaster<SessionVolumeChangedArgs>();
_muteChanged = new Broadcaster<SessionMuteChangedArgs>();
_peakValueChanged = new Broadcaster<SessionPeakValueChangedArgs>();
AudioSessionControl.RegisterAudioSessionNotification(this);
RefreshProperties();
RefreshVolume();
}
~CoreAudioSession()
{
Dispose(false);
}
internal void Dispose()
{
Dispose(true);
}
private void Dispose(bool disposing)
{
if (_isDisposed)
return;
_timerSubscription?.Dispose();
_meterInformation.Dispose();
_simpleAudioVolume.Dispose();
_deviceMutedSubscription.Dispose();
_muteChanged.Dispose();
_stateChanged.Dispose();
_disconnected.Dispose();
_volumeChanged.Dispose();
_peakValueChanged.Dispose();
//Run this on the com thread to ensure it's disposed correctly
ComThread.BeginInvoke(() =>
{
AudioSessionControl.UnregisterAudioSessionNotification(this);
}).ContinueWith(x =>
{
_audioSessionControl.Dispose();
});
GC.SuppressFinalize(this);
_isDisposed = true;
}
public IDevice Device { get; }
public IObservable<SessionVolumeChangedArgs> VolumeChanged => _volumeChanged.AsObservable();
public IObservable<SessionPeakValueChangedArgs> PeakValueChanged
{
get
{
//only initialize the timer subscription when peak value is requested
if (_meterInformation != null && _timerSubscription == null)
{
//start a timer to poll for peak value changes
_timerSubscription = PeakValueTimer.PeakValueTick.Subscribe(Timer_UpdatePeakValue);
}
return _peakValueChanged.AsObservable();
}
}
public IObservable<SessionMuteChangedArgs> MuteChanged => _muteChanged.AsObservable();
public IObservable<SessionStateChangedArgs> StateChanged => _stateChanged.AsObservable();
public IObservable<SessionDisconnectedArgs> Disconnected => _disconnected.AsObservable();
public string Id => _id;
public int ProcessId => _processId;
public string DisplayName => String.IsNullOrWhiteSpace(_displayName) ? _fileDescription : _displayName;
public string IconPath => _iconPath;
public string ExecutablePath => _executablePath;
public bool IsSystemSession => _isSystemSession;
public double Volume => _volume;
public bool IsMuted => _isMuted || Device.IsMuted;
public AudioSessionState SessionState => _state;
private IAudioMeterInformation MeterInformation
{
get
{
return ComThread.Invoke(() => _meterInformation.Value);
}
}
private ISimpleAudioVolume SimpleAudioVolume
{
get
{
return ComThread.Invoke(() => _simpleAudioVolume.Value);
}
}
private IAudioSessionControl2 AudioSessionControl
{
get
{
return ComThread.Invoke(() => _audioSessionControl.Value);
}
}
public Task<double> GetVolumeAsync()
{
return GetVolumeAsync(CancellationToken.None);
}
public Task<double> GetVolumeAsync(CancellationToken cancellationToken)
{
return TaskShim.FromResult(_volume);
}
public async Task<double> SetVolumeAsync(double volume)
{
return await SetVolumeAsync(volume, CancellationToken.None);
}
public async Task<double> SetVolumeAsync(double volume, CancellationToken cancellationToken)
{
ThrowIfDisposed();
if (Math.Abs(_volume - volume) < 0.1)
return _volume;
var normalizedVolume = volume.NormalizeVolume();
ComThread.Invoke(() => SimpleAudioVolume.SetMasterVolume(normalizedVolume, Guid.Empty));
await _volumeResetEvent.WaitOneAsync(cancellationToken);
return _volume;
}
public Task<bool> GetMuteAsync()
{
return GetMuteAsync(CancellationToken.None);
}
public Task<bool> GetMuteAsync(CancellationToken cancellationToken)
{
return TaskShim.FromResult(_isMuted);
}
public async Task<bool> SetMuteAsync(bool muted)
{
return await SetMuteAsync(muted, CancellationToken.None);
}
public async Task<bool> SetMuteAsync(bool muted, CancellationToken cancellationToken)
{
ThrowIfDisposed();
if (_isMuted == muted)
return _isMuted;
ComThread.Invoke(() => SimpleAudioVolume.SetMute(muted, Guid.Empty));
await _muteResetEvent.WaitOneAsync(cancellationToken);
return _isMuted;
}
int IAudioSessionEvents.OnDisplayNameChanged(string displayName, ref Guid eventContext)
{
_displayName = displayName;
return 0;
}
int IAudioSessionEvents.OnIconPathChanged(string iconPath, ref Guid eventContext)
{
_iconPath = iconPath;
return 0;
}
int IAudioSessionEvents.OnSimpleVolumeChanged(float volume, bool isMuted, ref Guid eventContext)
{
var adjustedVolume = volume.DeNormalizeVolume();
if (Math.Abs(_volume - adjustedVolume) > 0)
{
_volume = adjustedVolume;
OnVolumeChanged(_volume);
}
if (isMuted != _isMuted)
{
_isMuted = isMuted;
OnMuteChanged(_isMuted);
}
_volumeResetEvent.Set();
_muteResetEvent.Set();
return 0;
}
int IAudioSessionEvents.OnChannelVolumeChanged(uint channelCount, IntPtr newVolumes, uint channelIndex, ref Guid eventContext)
{
return 0;
}
int IAudioSessionEvents.OnGroupingParamChanged(ref Guid groupingId, ref Guid eventContext)
{
return 0;
}
int IAudioSessionEvents.OnSessionDisconnected(EAudioSessionDisconnectReason disconnectReason)
{
OnDisconnected();
return 0;
}
int IAudioSessionEvents.OnStateChanged(EAudioSessionState state)
{
_state = state.AsAudioSessionState();
OnStateChanged(state);
return 0;
}
private void Timer_UpdatePeakValue(long ticks)
{
if (_isUpdatingPeakValue)
return;
_isUpdatingPeakValue = true;
var peakValue = _peakValue;
if (_isDisposed)
return;
try
{
if (MeterInformation == null)
return;
MeterInformation.GetPeakValue(out peakValue);
}
catch (InvalidComObjectException)
{
//ignored - usually means the com object has been released, but the timer is still ticking
}
if (Math.Abs(_peakValue - peakValue) > 0.001)
{
_peakValue = peakValue;
OnPeakValueChanged(peakValue * 100);
}
_isUpdatingPeakValue = false;
}
private void RefreshVolume()
{
if (_isDisposed)
return;
ComThread.Invoke(() =>
{
float vol;
SimpleAudioVolume.GetMasterVolume(out vol);
_volume = vol * 100;
bool isMuted;
SimpleAudioVolume.GetMute(out isMuted);
_isMuted = isMuted;
});
}
private void RefreshProperties()
{
if (_isDisposed)
return;
ComThread.Invoke(() =>
{
_isSystemSession = AudioSessionControl.IsSystemSoundsSession() == 0;
AudioSessionControl.GetDisplayName(out _displayName);
AudioSessionControl.GetIconPath(out _iconPath);
EAudioSessionState state;
AudioSessionControl.GetState(out state);
_state = state.AsAudioSessionState();
uint processId;
AudioSessionControl.GetProcessId(out processId);
_processId = (int)processId;
AudioSessionControl.GetSessionIdentifier(out _id);
try
{
if (ProcessId > 0)
{
var proc = Process.GetProcessById(ProcessId);
_executablePath = proc.MainModule.FileName;
_fileDescription = proc.MainModule.FileVersionInfo.FileDescription;
}
}
catch
{
_fileDescription = "";
}
});
}
private void OnVolumeChanged(double volume)
{
_volumeChanged.OnNext(new SessionVolumeChangedArgs(this, volume));
}
private void OnStateChanged(EAudioSessionState state)
{
_stateChanged.OnNext(new SessionStateChangedArgs(this, state.AsAudioSessionState()));
}
private void OnDisconnected()
{
_disconnected.OnNext(new SessionDisconnectedArgs(this));
}
private void OnMuteChanged(bool isMuted)
{
_muteChanged.OnNext(new SessionMuteChangedArgs(this, isMuted));
}
private void OnPeakValueChanged(double peakValue)
{
_peakValueChanged.OnNext(new SessionPeakValueChangedArgs(this, peakValue));
}
private void ThrowIfDisposed()
{
if (_isDisposed)
throw new ObjectDisposedException("Session is disposed");
}
}
}