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给blink增加"release all packets when hit" #848
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baka-iqboost
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Nov 17, 2024
希望能看懂 |
我懒 |
这是我见过最好的description |
1 similar comment
这是我见过最好的description |
Fakelag Dynamic + HitSelect可能能满足这个需求 |
xia-mc
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Nov 19, 2024
试过了,要是能实现的话我就不会发这个issue了。 |
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Pre-suggestion checklist
What type of improvement are you suggesting?
Changing the settings of existing features.
Description
当目标的500ms的hurttime(人话:无敌时间)过了就把所有包发出去,避免空刀,然后接着blink。
主要是为了fakelag的体验,也为了更好的绕过。
你可能会问我为啥不开speed,我的评价是不够恶心,毕竟玩家的动作是连贯的,对面瞄准好一点就对不过了。虽然绕的很好。
fakelage会让某些开的不大的silent ka 空刀,还不容易被检测,hvh还是打绿玩都恶心。
附一张图解释原理
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