Hierarchical Macro Strategy Model for MOBA Game AI
https://arxiv.org/pdf/1812.07887.pdf
Towards Playing Full MOBA Games with Deep Reinforcement Learning
https://arxiv.org/pdf/2011.12692.pdf
Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings
https://arxiv.org/ftp/arxiv/papers/2011/2011.12582.pdf
Mastering Complex Control in MOBA Games with Deep Reinforcement Learning
AAAI2020最新论文,深度强化学习,用于王者荣耀1v1模式,cat貂蝉被人机3:0带走
https://arxiv.org/pdf/1912.09729.pdf
Learning Diverse Policies in MOBA Games via Macro-Goals
https://arxiv.org/pdf/2110.14221.pdf
Actor-Criticpolicy Optimization in a Large-Scale Imperfect-Information Game