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bindata.go
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bindata.go
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// Code generated by go-bindata.
// sources:
// templates/build.xml.tpl
// templates/local.properties.tpl
// templates/proguard-project.txt.tpl
// templates/project.properties.tpl
// DO NOT EDIT!
package main
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _templatesBuildXmlTpl = 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func templatesBuildXmlTplBytes() ([]byte, error) {
return bindataRead(
_templatesBuildXmlTpl,
"templates/build.xml.tpl",
)
}
func templatesBuildXmlTpl() (*asset, error) {
bytes, err := templatesBuildXmlTplBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "templates/build.xml.tpl", size: 3928, mode: os.FileMode(420), modTime: time.Unix(1493565767, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _templatesLocalPropertiesTpl = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x74\x90\xcd\x6e\xea\x30\x10\x85\xf7\x7e\x8a\x73\x95\x1d\x82\xbc\xc1\x5d\x70\x49\xee\x8f\x40\x20\x11\x6e\xab\x2e\x8d\x3d\x21\x23\x1c\x0f\xf2\x38\xaa\x52\xc4\xbb\x57\x01\xb5\xea\xa6\xdb\xd1\x39\xf3\x7d\x33\x05\x0e\x1d\x2b\x5a\x0e\x04\x56\xd8\x21\x4b\x6f\x33\x3b\x1b\xc2\x88\x13\x45\x4a\x36\x93\xc7\x71\xc4\x32\xfa\x24\xec\x71\x10\x09\x5a\x9a\x02\x95\x20\x4a\x46\x2f\x9e\xdb\x11\xf9\x73\xcd\x62\x81\x97\xdd\xff\x3d\x56\x7f\x97\xdb\x3f\x75\x83\xe7\x7f\x9b\x0d\x7e\xd5\xa8\xf7\xcb\xa6\xae\x7e\x98\xc2\x7c\x85\xf6\x83\x66\xcc\xb6\xbb\xc3\x0c\x47\x82\xeb\xc8\x9d\xc9\x83\x63\x16\x3c\x51\x52\x96\x88\x95\xc4\x9c\x24\xa0\x19\x35\x53\xaf\x73\x53\xc0\x2a\x38\xc3\x49\xcc\x96\xa3\x82\x63\x2b\x69\xf2\x96\x08\xbd\x90\xe3\x96\x1d\xb2\x60\x94\x21\x21\x88\xb3\x61\xca\xb6\x7c\x1a\xd2\x3d\x54\x1a\x53\xdc\xe7\xf7\x86\xb4\xc8\x1d\xa1\xa9\xd6\xe5\x43\x8c\x15\x12\xc3\x88\x41\x3f\x4e\xcf\xa6\xc0\x6f\x49\x70\x83\x66\xe9\xf9\xed\x51\x7c\xed\x28\x62\x50\x8e\x27\xd8\x6f\x6c\xe7\xb8\x04\xb2\x4a\x48\x64\xfd\x84\x31\x05\x3a\xb2\x9e\xd2\xf4\x3c\x2a\x8d\xfa\x73\xe9\x39\xfd\xbc\x5e\xcb\xa6\x5a\x57\x9c\x6e\x37\xf3\x1e\x00\x00\xff\xff\x27\xf5\x2a\x60\x95\x01\x00\x00")
func templatesLocalPropertiesTplBytes() ([]byte, error) {
return bindataRead(
_templatesLocalPropertiesTpl,
"templates/local.properties.tpl",
)
}
func templatesLocalPropertiesTpl() (*asset, error) {
bytes, err := templatesLocalPropertiesTplBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "templates/local.properties.tpl", size: 405, mode: os.FileMode(420), modTime: time.Unix(1493565247, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _templatesProguardProjectTxtTpl = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x6c\x92\x4f\x6f\xd5\x30\x10\xc4\xef\xf9\x14\x23\x85\x13\x7a\xf5\xbb\x97\x13\x1c\x40\xf4\x84\x54\x04\xe2\xb8\xb1\x37\xc9\xb6\x8e\xed\xfa\xcf\x7b\x44\x55\xbf\x3b\xb2\x93\x14\xf1\xe7\x16\xcb\xb3\x33\xb3\x3f\xa7\xc7\x57\x0f\x76\x34\x58\xc6\x97\xe8\x3f\x15\x8a\x06\xe2\xb0\xfa\x12\x11\xa2\x7f\x60\x9d\x4f\x60\x23\xf9\x38\xa9\x10\x7d\xe0\x98\x85\x53\xd7\x23\x7b\x18\x1e\xc5\x31\xf2\xcc\x55\x32\x55\x07\xa5\xbd\x1b\x65\xc2\x2e\x5d\x41\x09\x86\x93\x8e\x32\x70\xb3\xcf\x33\x65\x8c\x62\x59\x75\x7d\xd7\xe3\xbd\x31\x87\x3d\x52\x60\x2d\xa3\xe8\xdf\x75\x62\xb1\x9c\x30\x73\xac\x6a\x7c\x58\x6b\x22\x15\x9b\x4f\x2d\x73\xb4\x34\xa5\xcd\x53\x52\xf3\x04\x45\x06\x85\xc0\xce\xb0\xa9\x0d\x37\xc9\x6e\xcc\xa6\xeb\xab\xfc\xcd\x73\x32\x8f\xca\x48\x7c\x39\x67\xef\x6d\x3a\x1f\xe5\x5f\x3f\x6e\xc8\x99\xe8\xc5\xa8\xfc\x33\x77\x3d\x7e\xf8\x02\x4d\x6e\x83\x51\x93\xc5\x69\x5b\x0c\x23\x50\x9e\x41\xce\xc0\x47\xc3\x11\xc3\x0a\x3d\x93\x9b\xc4\x4d\x4d\x76\xec\xd1\x62\xf7\x89\x83\x8b\xb8\xff\x60\xdd\x98\x7c\xf4\x11\x8b\x8f\x0c\xc3\x99\xc4\xa6\x13\x12\x73\xd7\x03\x98\x73\x0e\xb7\xe7\xb3\xe1\x0b\xdb\x3a\xa3\x8e\x9e\xda\x2f\xe7\xa9\x88\xe1\xe3\x4e\xdc\xf4\xd7\x72\x6a\xce\x8b\xed\x76\xe4\xe4\xd6\x7f\xb1\x3f\x32\x07\xf8\x90\xc5\xbb\x0d\xfa\x6d\x95\x7f\x1e\xff\xf8\x25\x50\x12\x27\x7c\xe7\xe1\x9b\xf0\x15\x57\xc9\x33\xee\xee\x4f\x28\x4e\xfb\x65\x61\xb7\xf1\x19\xbd\xb5\xfe\x2a\x6e\xea\xfa\x86\x67\x8b\x58\xb7\xbb\x62\xed\x8a\xa7\x42\xb6\x3d\x09\xb4\xa5\x94\xe0\x68\xe1\xfa\x60\x55\x71\x47\x17\xba\xd7\x51\x42\x86\xb8\xcc\x71\x24\x5d\xd7\x6f\xc2\xdb\xae\xbf\xa9\x3d\xdb\x61\xe1\x65\xe0\x98\x76\x8b\xf1\x49\x3b\xe5\x47\xf5\x40\x17\x4a\x6d\x5c\xbd\x8e\xab\xd1\x47\x75\xe5\xe1\x52\x4b\x3f\x37\x96\xa1\x0c\x56\x34\xde\xbe\xeb\xfa\x97\xee\x57\x00\x00\x00\xff\xff\x7b\xb3\x66\x73\x0d\x03\x00\x00")
func templatesProguardProjectTxtTplBytes() ([]byte, error) {
return bindataRead(
_templatesProguardProjectTxtTpl,
"templates/proguard-project.txt.tpl",
)
}
func templatesProguardProjectTxtTpl() (*asset, error) {
bytes, err := templatesProguardProjectTxtTplBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "templates/proguard-project.txt.tpl", size: 781, mode: os.FileMode(420), modTime: time.Unix(1493565270, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _templatesProjectPropertiesTpl = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x4c\x51\x4d\x8f\xd3\x30\x10\xbd\xfb\x57\x3c\x36\x1c\x40\x6a\xb3\xf7\x4a\x7b\x28\xbb\xd5\x82\xb4\x02\xb4\x2d\x20\x8e\x8e\x3d\x6d\x4c\x13\x4f\x35\x1e\x57\x84\xaa\xff\x1d\x39\x29\x2d\xa7\x8c\x5e\xe6\x7d\x79\x2a\x6c\xda\x90\xb0\x0d\x1d\x21\x24\xd8\xac\xdc\x5b\x0d\xce\x76\xdd\x80\x1d\x45\x12\xab\xe4\xd1\x0c\x58\x46\x2f\x1c\x3c\x36\xcc\x5d\xaa\x4d\x85\x27\x46\x64\x45\xcf\x3e\x6c\x07\xe8\x55\x66\x3e\xc7\xcf\x2f\xdf\x5e\xf1\xf8\x71\xf9\xf9\x79\xb5\xc6\x8f\x4f\x2f\x2f\xf8\xb0\xc2\xea\x75\xb9\x5e\x3d\xbd\x31\x95\xf9\xdf\xb4\xcf\x49\xd1\x10\x5c\x4b\x6e\x4f\x1e\x21\xe2\x3b\x49\x0a\x1c\xf1\xc8\x51\x85\x3b\xac\x87\xa4\xd4\x17\xcf\xc2\x64\xb8\x9c\x94\xfb\xf0\x87\x70\x10\x3e\x90\x68\xa0\x84\x9c\xa6\x98\xda\x12\x96\x51\xd1\xe4\xd0\x79\xa4\x91\x0a\xf2\x41\x4d\x85\x3b\x1b\xb5\xbe\x71\xee\x66\xb0\xd1\x83\x8f\x24\x12\x3c\xe1\x68\xbb\x4c\x09\xca\xb0\xde\x1e\x74\x94\x4a\x4e\x42\x19\x19\x03\x67\x31\x55\xb1\xfc\x45\x4e\x91\x54\xb2\xd3\x2c\x74\x8d\x45\xd1\x36\x1d\xe1\xab\xf0\x73\xb6\xe2\x0b\x27\xb5\x12\xe2\x7e\x72\x69\xb6\x39\x39\xab\x34\x0a\xc1\xb1\xa7\x19\x72\x74\xdc\xf7\x14\x75\x7a\xbe\x77\xf6\x68\x43\x37\xaa\xdc\x52\x2e\x90\xfc\xbe\xf6\x41\x66\xa5\xa3\xd4\x2d\xf7\xf4\x7e\x61\xaa\x83\xf0\xae\xf8\xd4\x8e\xe3\x36\xec\x1e\xde\x9e\x2e\x7b\xe7\x7b\x2d\x27\xba\xff\xb7\x70\x1d\xe6\x76\x3a\x61\xad\xbf\x75\x71\x05\x2f\x85\x0a\x68\x4c\x55\xe2\x8f\xfd\xd4\xca\x8e\xb4\x36\xd3\xf7\xe1\x74\xaa\x2f\x7f\x36\x23\x70\x3e\x9b\xbf\x01\x00\x00\xff\xff\xbb\x01\x89\xe1\x3b\x02\x00\x00")
func templatesProjectPropertiesTplBytes() ([]byte, error) {
return bindataRead(
_templatesProjectPropertiesTpl,
"templates/project.properties.tpl",
)
}
func templatesProjectPropertiesTpl() (*asset, error) {
bytes, err := templatesProjectPropertiesTplBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "templates/project.properties.tpl", size: 571, mode: os.FileMode(420), modTime: time.Unix(1493565298, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"templates/build.xml.tpl": templatesBuildXmlTpl,
"templates/local.properties.tpl": templatesLocalPropertiesTpl,
"templates/proguard-project.txt.tpl": templatesProguardProjectTxtTpl,
"templates/project.properties.tpl": templatesProjectPropertiesTpl,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"templates": &bintree{nil, map[string]*bintree{
"build.xml.tpl": &bintree{templatesBuildXmlTpl, map[string]*bintree{}},
"local.properties.tpl": &bintree{templatesLocalPropertiesTpl, map[string]*bintree{}},
"proguard-project.txt.tpl": &bintree{templatesProguardProjectTxtTpl, map[string]*bintree{}},
"project.properties.tpl": &bintree{templatesProjectPropertiesTpl, map[string]*bintree{}},
}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}