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transition.go
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transition.go
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package aautomata
import (
"fmt"
)
type transition struct {
from string
input string
to string
before func(*AdaptiveAutomata)
after func(*AdaptiveAutomata)
}
func newTransition(from, input, to string, b func(*AdaptiveAutomata), a func(*AdaptiveAutomata)) *transition {
return &transition{
from,
input,
to,
b,
a,
}
}
func (t *transition) ExecBefore(aa *AdaptiveAutomata) {
if t.before != nil {
t.before(aa)
}
}
func (t *transition) ExecAfter(aa *AdaptiveAutomata) {
if t.after != nil {
t.after(aa)
}
}
type transitionCollection struct {
table map[string]map[string]*transition
}
func newTransitionCollection() *transitionCollection {
return &transitionCollection{
make(map[string]map[string]*transition),
}
}
func (c *transitionCollection) Add(t *transition) {
if _, exists := c.table[t.from]; !exists {
c.table[t.from] = make(map[string]*transition)
}
c.table[t.from][t.input] = t
}
func (c *transitionCollection) Remove(from, input string) {
if _, exists := c.table[from][input]; !exists {
return
}
delete(c.table[from], input)
if len(c.table[from]) == 0 {
delete(c.table, from)
}
}
func (c *transitionCollection) Find(state, input string) *transition {
if trans, exists := c.table[state][input]; exists {
return trans
}
return nil
}
func (c *transitionCollection) Print() {
for _, from := range c.table {
for _, trans := range from {
fmt.Println(trans.from, trans.input, trans.to, trans.before, trans.after)
}
}
}