Modding Bug: [+1] Movement
doesn't accept <when adjacent to a [mapUnitFilter] unit>
#12798
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Is there an existing issue for this?
Game Version
4.15.2
Describe the bug
This one is a quick report, it's as the title said. I didn't do extensive testing, just simple
"[+1] Movement <when adjacent to a [Favourable Wind] unit>",
Favourable Wind being a status, and it didn't work. Also in case it matters, I put the unique in UnitTypes.json,Thank you very much!
Steps to Reproduce
"[+1] Movement <when adjacent to a [Favourable Wind] unit>",
to a unitScreenshots
Cleric has the Favourable Wind status
Priest whose adjacent to Cleric (with Favourable Wind) move is still at 2/2
Link to save file
No response
Operating System
Windows
Additional Information
I've also checked Priest's movement the next turn with same result.
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