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When import the rig product with fbx loader, the wrong orientation shows up in the joints and thus breaks the rig.
The orientation of the joints should be correct during the import. Make sure this enabled before the import for the rig.
blender 0.2.3+dev
Windows Linux - Rocky9 Linux - Ubuntu MacOS
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Description
Current Behavior
When import the rig product with fbx loader, the wrong orientation shows up in the joints and thus breaks the rig.
Expected Behavior
The orientation of the joints should be correct during the import.
Make sure this enabled before the import for the rig.
Steps To Reproduce:
Additional context:
Version
blender 0.2.3+dev
What platform were you running when you found the bug?
Windows
Linux - Rocky9
Linux - Ubuntu
MacOS
You can also provide any additional information relevant to the issue.
Relevant log output:
The text was updated successfully, but these errors were encountered: