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When publishing a model, if the Maya scene has references in it with geo objects that doesn't have a generated cbId, it raises an error. The issue is that hitting the Regenerate UUIDs button to autofix those doesn't work and does nothing.
This is the outliner:
Expected Behavior:
It should skip the cbId check for objects inside references? or temporarly import the reference? Don't really know how to solve this.
Version
1.0.0
What platform you are running on?
Windows
Steps To Reproduce:
Open Maya scene
Open the loader and reference a .abc publish that has geos in it
Create a model publish and hit publish
Are there any labels you wish to add?
I have added the relevant labels to the bug report.
Relevant log output:
ERROR: Traceback (most recent call last):
File "C:\Users\haviere.rameh\AppData\Local\Ynput\AYON\dependency_packages\ayon_2410011544_windows.zip\dependencies\pyblish\plugin.py", line 528, in __explicit_process
runner(*args)
File "C:\Users\haviere.rameh\AppData\Local\Ynput\AYON\addons\maya_0.2.14\ayon_maya\plugins\publish\validate_node_ids.py", line 48, in process
raise PublishXmlValidationError(
ayon_core.pipeline.publish.publish_plugins.PublishXmlValidationError: Nodes found without IDs: ['|nukecam|_010_modelLayout_02_:modelLayout|_010_modelLayout_02_:Meshes|_010_modelLayout_02_:Cube3|_010_modelLayout_02_:object0', '|nukecam|_010_modelLayout_02_:modelLayout|_010_modelLayout_02_:Meshes|_010_modelLayout_02_:Cube4|_010_modelLayout_02_:object0', '|nukecam|_010_modelLayout_02_:modelLayout|_010_modelLayout_02_:Meshes|_010_modelLayout_02_:Cube4|_010_modelLayout_02_:object0|_010_modelLayout_02_:mesh', '|nukecam|_010_modelLayout_02_:modelLayout|_010_modelLayout_02_:Meshes|_010_modelLayout_02_:Cube2|_010_modelLayout_02_:object0', '|nukecam|_010_modelLayout_02_:modelLayout|_010_modelLayout_02_:Meshes|_010_modelLayout_02_:Cube3|_010_modelLayout_02_:object0|_010_modelLayout_02_:mesh', '|nukecam|_010_modelLayout_02_:modelLayout|_010_modelLayout_02_:Meshes|_010_modelLayout_02_:Cube2|_010_modelLayout_02_:object0|_010_modelLayout_02_:mesh']
Additional context:
No response
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Current Behavior:
When publishing a model, if the Maya scene has references in it with geo objects that doesn't have a generated cbId, it raises an error. The issue is that hitting the
Regenerate UUIDs
button to autofix those doesn't work and does nothing.This is the outliner:
Expected Behavior:
It should skip the cbId check for objects inside references? or temporarly import the reference? Don't really know how to solve this.
Version
1.0.0
What platform you are running on?
Windows
Steps To Reproduce:
Are there any labels you wish to add?
Relevant log output:
Additional context:
No response
The text was updated successfully, but these errors were encountered: