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client : very curious bug loading an assembly. Looks a reparent failed. Please advise. It looks like may be trying to load an alembic - when only and .ma exists
We want to load the .ma as that display shaders on it. We don't communicate that via a look.
m_u_r_p_h_y: tagging <@517505294494859275> and <@535181503307710497>
client: I perhaps i'm not creating a abc representation of abc with model. We may not need them as we largely use maya file and fbx(for unreal)
tokestuartjepsen: To replicate the issue, how did you make a model without abc representation? Disabled the plugin at ayon+settings://maya/publish/ExtractAlembic ?
client: ExtractAlecmbic was off in the studio settings
client: I got suspicious when I saw .abc.
client: I'm not quite sure why there would be an abc of the assembly - as there is only a .json file representation
tokestuartjepsen: Does not look like its an issue with whether the model has abc or ma representations. We can make a ticket to look deeper into the bug, if you want?
client: I'm not sure what else to do . It looks like it errors as it's expecting a town01:buildin to be be grouped under town_10:assembly when it is not.
client: Relates, when an assembly is loaded in UE, how does one also pick what representation to instance? We have an fbx workflow for exemple, and were planing to publish both a model and static mesh type. Admidedly it would be preferable to have an fbx represenatipn of a model.
How to replicate the issue?
No response
Additional context:
link to discussion on Discord (might be a private channel)
This issue was automatically created from Clickup ticket AY-3592
The text was updated successfully, but these errors were encountered:
Please describe the issue you have encountered?
client : very curious bug loading an assembly. Looks a reparent failed. Please advise. It looks like may be trying to load an alembic - when only and .ma exists
We want to load the .ma as that display shaders on it. We don't communicate that via a look.
m_u_r_p_h_y: tagging <@517505294494859275> and <@535181503307710497>
client: I perhaps i'm not creating a abc representation of abc with model. We may not need them as we largely use maya file and fbx(for unreal)
tokestuartjepsen: To replicate the issue, how did you make a model without abc representation? Disabled the plugin at ayon+settings://maya/publish/ExtractAlembic ?
client: ExtractAlecmbic was off in the studio settings
client: I got suspicious when I saw .abc.
client: I'm not quite sure why there would be an abc of the assembly - as there is only a .json file representation
tokestuartjepsen: Does not look like its an issue with whether the model has abc or ma representations. We can make a ticket to look deeper into the bug, if you want?
client: I'm not sure what else to do . It looks like it errors as it's expecting a town01:buildin to be be grouped under town_10:assembly when it is not.
client: Relates, when an assembly is loaded in UE, how does one also pick what representation to instance? We have an fbx workflow for exemple, and were planing to publish both a model and static mesh type. Admidedly it would be preferable to have an fbx represenatipn of a model.
How to replicate the issue?
No response
Additional context:
link to discussion on Discord
(might be a private channel)
This issue was automatically created from Clickup ticket AY-3592
The text was updated successfully, but these errors were encountered: