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[Bug]: Speed Up Time not locking when you hide the bar #43
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I would like to check the following points with you
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It should also work with v4.12.2. Please try it.
Maybe, in that case, it would only work with BepInEx6.Unity.Mono not BepInEx6.Mono.
I don't see any kind of bug in my UE code, so the behavior itself may be caused by a bug in the old UE. I don't need the old UE logs at worst, but I want my UE logs at least. |
Nothing appears in the log it seems apart from the above. |
Please give me the full BepInEx logs if possible. |
@PhoenixICE any update? |
It works on the previous version v4.12.2 Didn't manage to get the logs from bepinex before downgrading |
I could not reproduce it under AmongUs no_bug.mp4Could you please tell me how to reproduce the bug and the situation in detail by video, etc.? |
Its probably cause amongus doesn't change the timescale, the game that is causing this issue changes the timescale during certain animations, and that change is overriding the lock. I won't be able to give you a video of this. |
If so, the UE is set to update the Timescale during the Update process(The following code is so), and these processes should work regardless of whether the Bar is shown or hidden. UnityExplorer/src/UI/Widgets/TimeScaleWidget.cs Lines 85 to 90 in 80fe7a5
Currently, I cannot do anything about this for the following reasons
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Are you on the latest version of UnityExplorer?
Will other mods work? (Not mods that change settings, but small mods that access game objects, etc.)
Which release are you using?
BepInEx 6.X Mono
Which game did this occur on?
The Bazaar
Describe the issue.
Setting the Time to 8.00 (the thing that speeds up the time delta) and hitting lock only works while the top bar is shown, but if you hit F7 to hide the bar it doesn't stay locked, unsure if this bugged was introduced before this version as i haven't used this version before this, but it didn't happen on the original repo, I've checked the hotkeys to make sure i don't have something already set to unlock the time, as they are set by default to nothing, but double checked just incase.
Relevant log output
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