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Variable eternal day, SP-independant spectator mode, multiple scoreboards #120

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Amauryroco opened this issue Oct 19, 2015 · 3 comments
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@Amauryroco
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Amauryroco commented Oct 19, 2015

Hello !

I had some ideas for the development of this plugin that I wanted to share:

  • Add a way to let a X number of time with the night and day cycle at the start of the game, and then put it back to eternal day ("X" configurable in the config file)
  • After a player dies, set him in Adventure Mode so that he can't break the spawn or interact with it (if we don't want a spawn protection to let the players build in 0 0) [ ref. Players who die/join after game start are setted to gmemode 3 #108 ]
  • Possibility to change the scoreboard to a different one (A scoreboard where all players are listed by order of kills), every X seconds it changes back to the first one, and Y seconds after, it changes to the other one ("X" and "Y" number of seconds are configurable via the config file)

I tested out the 1.2 version of this plugin (or an earlier version, I wasn't the host but I helped him configure it because he had troubles dealing with how late he was (1h late)). I saw how much effort you put in making this plugin, and I realized how good is the latest version of UltraHardcore Reloaded compared to the early versions. You did an amazing job !

@AmauryCarrade
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Hi, thanks for your suggestions.

Add a way to let a X number of time with the night and day cycle at the start of the game, and then put it back to eternal day ("X" configurable in the config file)

This feature is already available through the planned commands system, by executing the /gamerule doDaylightCycle true command at the right time.

After a player dies, set him in Adventure Mode so that he can't break the spawn or interact with it (if we don't want a spawn protection to let the players build in 0 0)

A SpectatorPlus-independant post-game manager would be useful, I agree.

Possibility to change the scoreboard to a different one (A scoreboard where all players are listed by order of kills), every X seconds it changes back to the first one, and Y seconds after, it changes to the other one ("X" and "Y" number of seconds are configurable via the config file)

This could be too flashing... Maybe, but I'm less convinced with this one. Not refused through.
Multiple scoreboards could be a feature, one at a time.

I'll think about this.

@AmauryCarrade
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Possibility to change the scoreboard to a different one (A scoreboard where all players are listed by order of kills), every X seconds it changes back to the first one, and Y seconds after, it changes to the other one ("X" and "Y" number of seconds are configurable via the config file)

The scoreboard has been rewritten with new features (see config file). Multiples scoreboards are not here, but the new architecture allows this much more easily than before.

@AmauryCarrade AmauryCarrade changed the title New ideas Variable eternal day, SP-independant spectator mode, multiple scoreboards Dec 1, 2015
AmauryCarrade added a commit that referenced this issue Jan 11, 2016
…support. (#120)

* NEW: added vanilla spectator mode support, inside a structure allowing other spectators mode (e.g. from other plugins) to be easily added. The vanilla support is enabled if SpectatorPlus is not installed or compatible, there isn't an option in the config for that (useless, if you don't want SpectatorPlus, uninstall it). This said, such an option can be added if someone request it.
@AmauryCarrade
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SpectatorPlus-independant spectator mode is now supported. The vanilla spectator mode will be used if the SpectatorPlus plugin is not installed.

@AmauryCarrade AmauryCarrade modified the milestone: 1.6 — Stable Dec 15, 2016
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